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- # Copyright 2012 United States Government, as represented by the Secretary of Defense, Under
- # Secretary of Defense (Personnel & Readiness).
- #
- # Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
- # in compliance with the License. You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software distributed under the License
- # is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
- # or implied. See the License for the specific language governing permissions and limitations under
- # the License.
- ## `animation.position.vwf` defines a key value for an animation.
- ##
- ## @name animation.position.vwf
- ## @namespace
- ---
- properties:
- ## This position's location on the animation timeline. Valid values are in the range from `0` to
- ## the animation's duration.
- ##
- ## Positions that don't provide `time` will be automatically distributed along the range between
- ## the siblings that do. If none of a node's animation positions provide `time`, then the
- ## positions will be distributed evenly throughout the animation--in the range [`0`, *duration*].
- ##
- ## @name animation.position.vwf#animationTime
- ## @property
- animationTime:
- ## The animated node's transform at this position. The node's transform will be set to this value
- ## when the animations reaches this position. Transforms for intermediate postions will be
- ## interpolated from the transforms of the adjacent positions.
- ##
- ## if no times, distribute evenly over number of children
- ## transforms optional; only for node3 animations, and may be provided by asset or by node's update
- ##
- ## @name animation.position.vwf#animationTransform
- ## @property
- animationTransform:
- ## animation positions and control positions are not necessarily coincident, although they typically are
- ## animation data may be missing from control positions if no transform is necessary
- ## control data may be missing from animation positions if value/time == 1, attraction does not change
- ##
- ## The sequence of the animation key value. Key values will be sorted on the sequence to keep the order correct,
- ## because Ruby 1.8.7 doesn't preserve child order in component objects.
- ##
- ## @name animation.position.vwf#sequence
- ## @property
- sequence: 0
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