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- /**
- * @author aleeper / http://adamleeper.com/
- * @author mrdoob / http://mrdoob.com/
- * @author gero3 / https://github.com/gero3
- *
- * Description: A THREE loader for STL ASCII files, as created by Solidworks and other CAD programs.
- *
- * Supports both binary and ASCII encoded files, with automatic detection of type.
- *
- * Limitations:
- * Binary decoding supports "Magics" color format (http://en.wikipedia.org/wiki/STL_(file_format)#Color_in_binary_STL).
- * There is perhaps some question as to how valid it is to always assume little-endian-ness.
- * ASCII decoding assumes file is UTF-8. Seems to work for the examples...
- *
- * Usage:
- * var loader = new THREE.STLLoader();
- * loader.addEventListener( 'load', function ( event ) {
- *
- * var geometry = event.content;
- * scene.add( new THREE.Mesh( geometry ) );
- *
- * } );
- * loader.load( './models/stl/slotted_disk.stl' );
- *
- * For binary STLs geometry might contain colors for vertices. To use it:
- * ... // use the same code to load STL as above
- * var geometry = event.content;
- * if (geometry.hasColors) {
- * material = new THREE.MeshPhongMaterial({ opacity: geometry.alpha, vertexColors: THREE.VertexColors });
- * } else { .... }
- * var mesh = new THREE.Mesh( geometry, material );
- */
- THREE.STLLoader = function () {};
- THREE.STLLoader.prototype = {
- constructor: THREE.STLLoader
- };
- THREE.STLLoader.prototype.load = function ( url, callback ) {
- var scope = this;
- var xhr = new XMLHttpRequest();
- function onloaded( event ) {
- if ( event.target.status === 200 || event.target.status === 0 ) {
- var geometry = scope.parse( event.target.response || event.target.responseText );
- scope.dispatchEvent( { type: 'load', content: geometry } );
- if ( callback ) callback( geometry );
- } else {
- scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']', response: event.target.statusText } );
- }
- }
- xhr.addEventListener( 'load', onloaded, false );
- xhr.addEventListener( 'progress', function ( event ) {
- scope.dispatchEvent( { type: 'progress', loaded: event.loaded, total: event.total } );
- }, false );
- xhr.addEventListener( 'error', function () {
- scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']' } );
- }, false );
- if ( xhr.overrideMimeType ) xhr.overrideMimeType( 'text/plain; charset=x-user-defined' );
- xhr.open( 'GET', url, true );
- xhr.responseType = 'arraybuffer';
- xhr.send( null );
- };
- THREE.STLLoader.prototype.parse = function ( data ) {
- var isBinary = function () {
- var expect, face_size, n_faces, reader;
- reader = new DataView( binData );
- face_size = (32 / 8 * 3) + ((32 / 8 * 3) * 3) + (16 / 8);
- n_faces = reader.getUint32(80,true);
- expect = 80 + (32 / 8) + (n_faces * face_size);
- return expect === reader.byteLength;
- };
- var binData = this.ensureBinary( data );
- return isBinary()
- ? this.parseBinary( binData )
- : this.parseASCII( this.ensureString( data ) );
- };
- THREE.STLLoader.prototype.parseBinary = function ( data ) {
- var reader = new DataView( data );
- var faces = reader.getUint32( 80, true );
- var r, g, b, hasColors = false, colors;
- var defaultR, defaultG, defaultB, alpha;
- // process STL header
- // check for default color in header ("COLOR=rgba" sequence).
- for (var index = 0; index < 80 - 10; index++) {
- if ((reader.getUint32(index, false) == 0x434F4C4F /*COLO*/) &&
- (reader.getUint8(index + 4) == 0x52 /*'R'*/) &&
- (reader.getUint8(index + 5) == 0x3D /*'='*/)) {
- hasColors = true;
- colors = new Float32Array( faces * 3 * 3);
- defaultR = reader.getUint8(index + 6) / 255;
- defaultG = reader.getUint8(index + 7) / 255;
- defaultB = reader.getUint8(index + 8) / 255;
- alpha = reader.getUint8(index + 9) / 255;
- }
- }
- var dataOffset = 84;
- var faceLength = 12 * 4 + 2;
- var offset = 0;
- var geometry = new THREE.BufferGeometry();
- var vertices = new Float32Array( faces * 3 * 3 );
- var normals = new Float32Array( faces * 3 * 3 );
- for ( var face = 0; face < faces; face ++ ) {
- var start = dataOffset + face * faceLength;
- var normalX = reader.getFloat32(start, true);
- var normalY = reader.getFloat32(start + 4, true);
- var normalZ = reader.getFloat32(start + 8, true);
- if (hasColors) {
- var packedColor = reader.getUint16(start + 48, true);
- if ((packedColor & 0x8000) === 0) { // facet has its own unique color
- r = (packedColor & 0x1F) / 31;
- g = ((packedColor >> 5) & 0x1F) / 31;
- b = ((packedColor >> 10) & 0x1F) / 31;
- } else {
- r = defaultR;
- g = defaultG;
- b = defaultB;
- }
- }
- for ( var i = 1; i <= 3; i ++ ) {
- var vertexstart = start + i * 12;
- vertices[ offset ] = reader.getFloat32( vertexstart, true );
- vertices[ offset + 1 ] = reader.getFloat32( vertexstart + 4, true );
- vertices[ offset + 2 ] = reader.getFloat32( vertexstart + 8, true );
- normals[ offset ] = normalX;
- normals[ offset + 1 ] = normalY;
- normals[ offset + 2 ] = normalZ;
- if (hasColors) {
- colors[ offset ] = r;
- colors[ offset + 1 ] = g;
- colors[ offset + 2 ] = b;
- }
- offset += 3;
- }
- }
- geometry.addAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) );
- geometry.addAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) );
- if (hasColors) {
- geometry.addAttribute( 'color', new THREE.BufferAttribute( colors, 3 ) );
- geometry.hasColors = true;
- geometry.alpha = alpha;
- }
- return geometry;
- };
- THREE.STLLoader.prototype.parseASCII = function (data) {
- var geometry, length, normal, patternFace, patternNormal, patternVertex, result, text;
- geometry = new THREE.Geometry();
- patternFace = /facet([\s\S]*?)endfacet/g;
- while ( ( result = patternFace.exec( data ) ) !== null ) {
- text = result[0];
- patternNormal = /normal[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+/g;
- while ( ( result = patternNormal.exec( text ) ) !== null ) {
- normal = new THREE.Vector3( parseFloat( result[ 1 ] ), parseFloat( result[ 3 ] ), parseFloat( result[ 5 ] ) );
- }
- patternVertex = /vertex[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+/g;
- while ( ( result = patternVertex.exec( text ) ) !== null ) {
- geometry.vertices.push( new THREE.Vector3( parseFloat( result[ 1 ] ), parseFloat( result[ 3 ] ), parseFloat( result[ 5 ] ) ) );
- }
- length = geometry.vertices.length;
- geometry.faces.push( new THREE.Face3( length - 3, length - 2, length - 1, normal ) );
- }
- geometry.computeBoundingBox();
- geometry.computeBoundingSphere();
- return geometry;
- };
- THREE.STLLoader.prototype.ensureString = function (buf) {
- if (typeof buf !== "string"){
- var array_buffer = new Uint8Array(buf);
- var str = '';
- for(var i = 0; i < buf.byteLength; i++) {
- str += String.fromCharCode(array_buffer[i]); // implicitly assumes little-endian
- }
- return str;
- } else {
- return buf;
- }
- };
- THREE.STLLoader.prototype.ensureBinary = function (buf) {
- if (typeof buf === "string"){
- var array_buffer = new Uint8Array(buf.length);
- for(var i = 0; i < buf.length; i++) {
- array_buffer[i] = buf.charCodeAt(i) & 0xff; // implicitly assumes little-endian
- }
- return array_buffer.buffer || array_buffer;
- } else {
- return buf;
- }
- };
- THREE.EventDispatcher.prototype.apply( THREE.STLLoader.prototype );
- if ( typeof DataView === 'undefined'){
- DataView = function(buffer, byteOffset, byteLength){
- this.buffer = buffer;
- this.byteOffset = byteOffset || 0;
- this.byteLength = byteLength || buffer.byteLength || buffer.length;
- this._isString = typeof buffer === "string";
- }
- DataView.prototype = {
- _getCharCodes:function(buffer,start,length){
- start = start || 0;
- length = length || buffer.length;
- var end = start + length;
- var codes = [];
- for (var i = start; i < end; i++) {
- codes.push(buffer.charCodeAt(i) & 0xff);
- }
- return codes;
- },
- _getBytes: function (length, byteOffset, littleEndian) {
- var result;
- // Handle the lack of endianness
- if (littleEndian === undefined) {
- littleEndian = this._littleEndian;
- }
- // Handle the lack of byteOffset
- if (byteOffset === undefined) {
- byteOffset = this.byteOffset;
- } else {
- byteOffset = this.byteOffset + byteOffset;
- }
- if (length === undefined) {
- length = this.byteLength - byteOffset;
- }
- // Error Checking
- if (typeof byteOffset !== 'number') {
- throw new TypeError('DataView byteOffset is not a number');
- }
- if (length < 0 || byteOffset + length > this.byteLength) {
- throw new Error('DataView length or (byteOffset+length) value is out of bounds');
- }
- if (this.isString){
- result = this._getCharCodes(this.buffer, byteOffset, byteOffset + length);
- } else {
- result = this.buffer.slice(byteOffset, byteOffset + length);
- }
- if (!littleEndian && length > 1) {
- if (!(result instanceof Array)) {
- result = Array.prototype.slice.call(result);
- }
- result.reverse();
- }
- return result;
- },
- // Compatibility functions on a String Buffer
- getFloat64: function (byteOffset, littleEndian) {
- var b = this._getBytes(8, byteOffset, littleEndian),
- sign = 1 - (2 * (b[7] >> 7)),
- exponent = ((((b[7] << 1) & 0xff) << 3) | (b[6] >> 4)) - ((1 << 10) - 1),
- // Binary operators such as | and << operate on 32 bit values, using + and Math.pow(2) instead
- mantissa = ((b[6] & 0x0f) * Math.pow(2, 48)) + (b[5] * Math.pow(2, 40)) + (b[4] * Math.pow(2, 32)) +
- (b[3] * Math.pow(2, 24)) + (b[2] * Math.pow(2, 16)) + (b[1] * Math.pow(2, 8)) + b[0];
- if (exponent === 1024) {
- if (mantissa !== 0) {
- return NaN;
- } else {
- return sign * Infinity;
- }
- }
- if (exponent === -1023) { // Denormalized
- return sign * mantissa * Math.pow(2, -1022 - 52);
- }
- return sign * (1 + mantissa * Math.pow(2, -52)) * Math.pow(2, exponent);
- },
- getFloat32: function (byteOffset, littleEndian) {
- var b = this._getBytes(4, byteOffset, littleEndian),
- sign = 1 - (2 * (b[3] >> 7)),
- exponent = (((b[3] << 1) & 0xff) | (b[2] >> 7)) - 127,
- mantissa = ((b[2] & 0x7f) << 16) | (b[1] << 8) | b[0];
- if (exponent === 128) {
- if (mantissa !== 0) {
- return NaN;
- } else {
- return sign * Infinity;
- }
- }
- if (exponent === -127) { // Denormalized
- return sign * mantissa * Math.pow(2, -126 - 23);
- }
- return sign * (1 + mantissa * Math.pow(2, -23)) * Math.pow(2, exponent);
- },
- getInt32: function (byteOffset, littleEndian) {
- var b = this._getBytes(4, byteOffset, littleEndian);
- return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | b[0];
- },
- getUint32: function (byteOffset, littleEndian) {
- return this.getInt32(byteOffset, littleEndian) >>> 0;
- },
- getInt16: function (byteOffset, littleEndian) {
- return (this.getUint16(byteOffset, littleEndian) << 16) >> 16;
- },
- getUint16: function (byteOffset, littleEndian) {
- var b = this._getBytes(2, byteOffset, littleEndian);
- return (b[1] << 8) | b[0];
- },
- getInt8: function (byteOffset) {
- return (this.getUint8(byteOffset) << 24) >> 24;
- },
- getUint8: function (byteOffset) {
- return this._getBytes(1, byteOffset)[0];
- }
- };
- }
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