- //This file is automatically rebuilt by the Cesium build process.
- /*global define*/
- define(function() {
- "use strict";
- return "attribute vec4 position;\n\
- attribute vec2 textureCoordinates;\n\
- \n\
- varying vec2 v_textureCoordinates;\n\
- \n\
- void main() \n\
- {\n\
- gl_Position = position;\n\
- v_textureCoordinates = textureCoordinates;\n\
- }";
- });
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