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- "use strict";
- // Copyright 2012 United States Government, as represented by the Secretary of Defense, Under
- // Secretary of Defense (Personnel & Readiness).
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
- // in compliance with the License. You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software distributed under the License
- // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
- // or implied. See the License for the specific language governing permissions and limitations under
- // the License.
- /// Kernel API.
- ///
- /// @module vwf/api/kernel
- define( function() {
- var exports = {
- // TODO: setState
- // TODO: getState
- // TODO: hashState
- /// Create a node from a component specification. Construction may require loading data from
- /// multiple remote documents. This function returns before construction is complete. A callback
- /// is invoked once the node has fully loaded.
- ///
- /// A simple node consists of a set of properties, methods and events, but a node may specialize
- /// a prototype component and may also contain multiple child nodes, any of which may specialize
- /// a prototype component and contain child nodes, etc. So components cover a vast range of
- /// complexity. The application definition for the overall simulation is a single component
- /// instance.
- ///
- /// A node is a component instance--a single, anonymous specialization of its component. Nodes
- /// specialize components in the same way that any component may specialize a prototype
- /// component. The prototype component is made available as a base, then new or modified
- /// properties, methods, events, child nodes and scripts are attached to modify the base
- /// implemenation.
- ///
- /// To create a node, we first make the prototoype available by loading it (if it has not
- /// already been loaded). This is a recursive call to createNode() with the prototype
- /// specification. Then we add new, and modify existing, properties, methods, and events
- /// according to the component specification. Then we load an add any children, again
- /// recursively calling createNode() for each. Finally, we attach any new scripts and invoke an
- /// initialization function.
- ///
- /// @function
- ///
- /// @param {String|Object} nodeComponent
- /// @param {String} [nodeAnnotation]
- /// @param {String} [baseURI]
- /// @param {module:vwf/api/kernel~nodeCallback} [callback]
- ///
- /// @returns {}
- createNode: [ /* nodeComponent, nodeAnnotation, baseURI, callback( nodeID ) */ ],
- /// Delete a node.
- ///
- /// The node and all of its descendants will be removed from the application.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- ///
- /// @returns {}
- deleteNode: [ /* nodeID */ ],
- /// Set node will set the properties of the node specified by the given id and component.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String|Object} nodeComponent
- /// @param {module:vwf/api/kernel~nodeCallback} [callback]
- ///
- /// @returns {}
- setNode: [ /* nodeID, nodeComponent, callback( nodeID ) */ ],
- /// Get node will retrieve the component of the node specified by the given id.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Boolean} full
- /// @param {Boolean} normalize
- ///
- /// @returns {Object}
- getNode: [ /* nodeID, full, normalize */ ],
- // TODO: hashNode
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String} childName
- /// @param {String|Object} childComponent
- /// @param {String} [childURI]
- /// @param {module:vwf/api/kernel~nodeCallback} [callback]
- ///
- /// @returns {}
- createChild: [ /* nodeID, childName, childComponent, childURI, callback( childID ) */ ],
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String} childName
- ///
- /// @returns {}
- deleteChild: [ /* nodeID, childName */ ],
- /// addChild calls addingChild() on each model. The child is considered added after each model has
- /// run. Additionally, it calls addedChild() on each view. The view is being notified that a
- /// child has been added.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {ID} childID
- /// @param {String} childName
- ///
- /// @returns {}
- addChild: [ /* nodeID, childID, childName */ ],
- /// removeChild calls removingChild() on each model. The child is considered removed after each model
- /// has run. Additionally, it calls removedChild() on each view. The view is being notified that a
- /// child has been removed.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {ID} childID
- ///
- /// @returns {}
- removeChild: [ /* nodeID, childID */ ],
- /// setProperties sets all of the properties for a node. It will call settingProperties()
- /// on each model and satProperties() on each view.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Object} properties
- ///
- /// @returns {Object}
- setProperties: [ /* nodeID, properties */ ],
- /// getProperties will get all of the properties for a node. It will call
- /// gettingProperties() on each model and gotProperties() on each view.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- ///
- /// @returns {Object}
- getProperties: [ /* nodeID */ ],
- /// createProperty will create a property on a node and assign an initial value.
- /// It will call creatingProperty() on each model. The property is considered created after each
- /// model has run. Additionally, it wil call createdProperty() on each view. The view is being
- /// notified that a property has been created.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String} propertyName
- /// @param propertyValue
- /// @param {String} propertyGet
- /// @param {String} propertySet
- ///
- /// @returns {} propertyValue
- createProperty: [ /* nodeID, propertyName, propertyValue, propertyGet, propertySet */ ],
- // TODO: deleteProperty
- /// setProperty sets a specific property value on a node. It will call settingProperty()
- /// on each model. The first model to return a non-undefined value has performed the
- /// set and dictates the return value. The property is considered set after each model has run.
- /// It will also call satProperty() on each view. The view is being notified that a property has
- /// been set.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String} propertyName
- /// @param {Value} propertyValue
- ///
- /// @returns {Value} propertyValue
- setProperty: [ /* nodeID, propertyName, propertyValue */ ],
- /// getProperty will retrive a property value for a node. It will call gettingProperty()
- /// on each model. The first model to return a non-undefined value dictates the return value.
- /// It will also call gotProperty() on each view.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String} propertyName
- ///
- /// @returns {Value} propertyValue
- getProperty: [ /* nodeID, propertyName */ ],
- /// Create a method on a node. Methods are incoming function calls made to a node.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing a method `methodName`.
- /// @param {String} methodName
- /// The name of a method on the `nodeID` node.
- /// @param {String[]} methodParameters
- /// An array of names of the method's positional parameters. The method body uses these
- /// names to refer to the caller's arguments.
- /// @param {String} methodBody
- /// The body of a script to be used as the handler for the method. Strings will be
- /// interpreted as JavaScript; other script types may be supported in future releases.
- ///
- /// @returns {Handler} methodHandler
- createMethod: [ /* nodeID, methodName, methodParameters, methodBody */ ],
- // TODO: deleteMethod
- /// Set the handler for a method on a node.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing a method `methodName`.
- /// @param {String} methodName
- /// The name of a method on the `nodeID` node.
- /// @param {Handler} methodHandler
- /// A script to set as the handler for the method.
- ///
- /// @returns {Handler} methodHandler
- setMethod: [ /* nodeID, methodName, methodHandler */ ],
- /// Get the handler for a method on a node.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing a method `methodName`.
- /// @param {String} methodName
- /// The name of a method on the `nodeID` node.
- ///
- /// @returns {Handler} methodHandler
- getMethod: [ /* nodeID, methodName */ ],
- /// Invoke a method on a node.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing a method `methodName`.
- /// @param {String} methodName
- /// The name of a method on the `nodeID` node.
- /// @param {Value[]} methodParameters
- /// An array of values to pass as arguments to the method call.
- ///
- /// @returns {Value} returnValue
- callMethod: [ /* nodeID, methodName, methodParameters */ ],
- /// Create an event on a node.
- ///
- /// Events are outgoing function calls that a node makes to announce changes to the node, or
- /// to announce changes within a set of nodes that the node manages. Other nodes may attach
- /// listener functions to the event which will be called when the event fires.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- /// @param {String[]} eventParameters
- /// An array of names of the event's positional parameters. The names are primarily used
- /// to describe arguments that the event will pass to listeners when the event is fired.
- /// The event's parameter list will be used as the default list for listeners that don't
- /// declare their own parameters.
- ///
- /// @returns {}
- createEvent: [ /* nodeID, eventName, eventParameters */ ],
- // TODO: deleteEvent
- /// Set a node's event and its listeners.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- /// @param {Event} eventDescriptor
- /// The new event, including its listeners.
- ///
- /// @returns {Event}
- setEvent: [ /* nodeID, eventName, eventDescriptor */ ],
- /// Get a node's event and its listeners.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- ///
- /// @returns {Event}
- getEvent: [ /* nodeID, eventName */ ],
- /// Add a function to a node's event to be called when the event fires.
- ///
- /// By default, the handler will be invoked in the context of the sender. For JavaScript
- /// handlers, this means that `this` will refer to the node with ID `nodeID`. To invoke the
- /// handler on a different node, provide an `eventContextID` when adding the listener.
- ///
- /// For dispatched events (invoked with `kernel.dispatchEvent`), events are fired from a
- /// series of nodes until the event is handled. Starting at the application root, the event
- /// is fired on the target's ancestors, downward, in a "capture" phase, then fired on the
- /// target node, then again fired on the target's ancestors, upward, in a "bubbling" phase.
- ///
- /// For dispatched events, after firing the event at a particular node, if any of the
- /// handlers returned a truthy value, the event is considered _handled_ and the dispatch
- /// process stops at that node. An event that is handled during the capture phase prevents
- /// lower nodes or the target node from receiving the event. Events handled during the
- /// bubbling phase catch events not handled by the target node or by lower nodes.
- ///
- /// By default, a listener will only be invoked if it is attached to the event target, or
- /// during the bubbling phase, if it attached to a node above the target. To also invoke a
- /// listener during the capture phase, pass `eventPhases` as the array `[ "capture" ]`.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node. When the event is fired, all of its
- /// listeners will be called.
- /// @param {Handler} eventHandler
- /// A script to be added as a handler for the event. The `eventParameters` that were
- /// provided to the `createEvent` call will be available to the handler body as function
- /// parameters if the handler doesn't declare its own parameters.
- /// @param {ID} [eventContextID]
- /// The ID of the node that the handler is _invoked on_. For JavaScript handlers, `this`
- /// will refer to the `eventContextID` node. If `eventContextID` is not provided, the
- /// handler will be invoked in the context of the global root pseudo-node.
- /// @param {String[]} [eventPhases]
- /// An array of strings indicating the event dispatch phases that this handler should
- /// respond to. Handlers will be invoked at the target and during the bubbling phase
- /// regardless of its `eventPhases`. To also invoke a handler during the capture phase,
- /// include `"capture"` in the `eventPhases` array.` `eventPhases` only applies to the
- /// propagation performed by `kernel.dispatchEvent`. Once `kernel.fireEvent` is called, it
- /// always invokes all of the event's handlers.
- ///
- /// @returns {ListenerID}
- addEventListener: [ /* nodeID, eventName, eventHandler, eventContextID, eventPhases */ ],
- /// Remove a listener function from a node's event. The handler will no longer be called
- /// when the event fires.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- /// @param {ListenerID} eventListenerID
- /// A listener ID previously returned by `kernel.addEventListener` that identifies a
- /// listener attached to this `nodeID` and `eventName`.
- ///
- /// @returns {ListenerID}
- /// `eventListenerID` if the listener was removed successfully. Otherwise, a falsy value.
- removeEventListener: [ /* nodeID, eventName, eventListenerID */ ],
- /// Set the handler for a listener on a node's event.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- /// @param {ListenerID} eventListenerID
- /// A listener ID previously returned by `kernel.addEventListener` that identifies a
- /// listener attached to this `nodeID` and `eventName`.
- /// @param {Listener} eventListener
- /// A script to set as the handler for the listener. The `eventParameters` that were
- /// provided to the `createEvent` call will be available to the handler body as function
- /// parameters if the handler doesn't declare its own parameters.
- ///
- /// @returns {Listener}
- setEventListener: [ /* nodeID, eventName, eventListenerID, eventListener */ ],
- /// Get the handler for a listener on a node's event.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- /// @param {ListenerID} eventListenerID
- /// A listener ID previously returned by `kernel.addEventListener` that identifies a
- /// listener attached to this `nodeID` and `eventName`.
- ///
- /// @returns {Listener}
- getEventListener: [ /* nodeID, eventName, eventListenerID */ ],
- /// Remove all listener functions from a node's event that are associated with a particular
- /// context.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- /// @param {ID} eventContextID
- /// The ID of a context node that handlers may be associated with. Handler context
- /// associations are made when `kernel.addEventListener` adds a handler to an event.
- ///
- /// @returns {}
- flushEventListeners: [ /* nodeID, eventName, eventContextID */ ],
- /// It will call firingEvent() on each model and firedEvent() on each view.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- /// @param {Value[]} eventParameters
- /// An array of values to pass as arguments to calls into the event's listeners.
- ///
- /// @returns {}
- fireEvent: [ /* nodeID, eventName, eventParameters */ ],
- /// Dispatch an event toward a node. Using fireEvent(), capture (down) and bubble (up) along
- /// the path from the global root to the node. Cancel when one of the handlers returns a
- /// truthy value to indicate that it has handled the event.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The ID of a node containing an event `eventName`.
- /// @param {String} eventName
- /// The name of an event on the `nodeID` node.
- /// @param {Value[]} eventParameters
- /// An array of values to pass as arguments to calls into the event's listeners. Values
- /// from `eventParameters` are sent with the `kernel.fireEvent` call to each node.
- /// @param {Object} eventNodeParameters
- /// A collection of `ID`-indexed arrays of values to pass as additional arguments for
- /// `kernel.fireEvent` calls to specific nodes.
- ///
- /// @returns {}
- dispatchEvent: [ /* nodeID, eventName, eventParameters, eventNodeParameters */ ],
- /// It will call executing() on each model. The script is considered executed after each model
- /// has run and all asynchronous calls made inside them have returned.
- /// It will then call executed() on each view to notify it that a script has been executed.
- /// It will then call the caller-provided callback to notify the caller that the
- /// script has been fully executed and all asynchronous actions have completed.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String} scriptText
- /// @param {String} scriptType
- /// @param {module:vwf/api/kernel~valueCallback} [callback]
- ///
- /// @returns {Value} returnValue
- execute: [ /* nodeID, scriptText, scriptType, callback( returnValue ) */ ],
- /// @function
- ///
- /// @param {ID} nodeID
- ///
- /// @returns {Number}
- random: [ /* nodeID */ ],
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String} seed
- seed: [ /* nodeID, seed */ ],
- /// It will return the current simulation time.
- ///
- /// @function
- ///
- /// @returns {Number}
- time: [],
- /// It will return the moniker of the client responsible for the current action. Will be
- /// falsy for actions originating in the server, such as time ticks.
- ///
- /// @function
- ///
- /// @returns {String}
- client: [],
- /// It will return the identifer the server assigned to this client.
- ///
- /// @function
- ///
- /// @returns {String}
- moniker: [],
- /// Return the application root node. `kernel.application( initializedOnly )` is equivalent
- /// to `kernel.global( "application", initializedOnly )`.
- ///
- /// @function
- ///
- /// @param {Boolean} [initializedOnly]
- /// If set, only return the application node if the application has completed
- /// initialization. Drivers that manage application code should set `initializedOnly`
- /// since applications should never have access to uninitialized parts of the application
- /// graph.
- ///
- /// @returns {ID}
- /// The ID of the application root. `application` may return `undefined` if the entire
- /// application has been deleted.
- application: [ /* initializedOnly */ ],
- /// Return the node's intrinsic state. This consists of:
- ///
- /// source -- the URI of the node's data blob
- /// type -- the MIME type of the node's data blob
- ///
- /// The values are returned in an Object with the named properties. If the optional result
- /// parameter is provided, the fields are added there (without disturbing any other fields) and
- /// result is returned. Otherwise, a new object is created, filled, and returned.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// ID of the node to query.
- /// @param {Object} [result]
- /// An optional Object to receive the result.
- ///
- /// @returns {Object}
- intrinsics: [ /* nodeID, result */ ],
- /// Return the node's URI. This value will be the component URI for the root node of a component
- /// loaded from a URI, and undefined in all other cases.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Boolean} [searchAncestors]
- /// If set and the node doesn't have a URI, search the node's ancestors. Return the URI of
- /// the closest ancestor with a URI.
- /// @param {Boolean} [initializedOnly]
- /// If set, only search ancestors through those that have completed initialization.
- ///
- /// @returns {String}
- uri: [ /* nodeID, searchAncestors, initializedOnly */ ],
- /// Name calls naming() on each model. The first model to return a non-undefined value dictates
- /// the return value.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- ///
- /// @returns {String}
- name: [ /* nodeID */ ],
- /// Return a node's prototype.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- ///
- /// @returns {ID}
- /// The ID of the node's prototype, or `undefined` if called on the proto-prototype,
- /// `node.vwf`.
- prototype: [ /* nodeID */ ],
- /// Return a node's prototype, its prototype, etc. up to and including `node.vwf`.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Boolean} [includeBehaviors]
- /// If set, also include the node's and prototypes' behaviors.
- ///
- /// @returns {ID[]}
- /// An array of IDs of the node's prototypes.
- prototypes: [ /* nodeID, includeBehaviors */ ],
- /// Return a node's behaviors.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- ///
- /// @returns {ID[]}
- /// An array of IDs of the node's behaviors. An empty array is returned if the node
- /// doesn't have any behaviors.
- behaviors: [ /* nodeID */ ],
- /// Return the set of global root nodes. Each global node is the root of a tree.
- ///
- /// @function
- ///
- /// @param {Boolean} [initializedOnly]
- /// If set, only return root nodes that have completed initialization. Drivers that manage
- /// application code should set `initializedOnly` and should also only provide the
- /// `kernel.globals` result (even with `initializedOnly` set) to the application if the
- /// application itself has completed initialization. Applications should never have access
- /// to uninitialized parts of the simulation.
- ///
- /// @returns {Object}
- /// An object whose keys are the IDs of the global root nodes. `Object.keys` may be used
- /// on the result to get an array of IDs. The global trees are not ordered, and the order
- /// of the IDs is not significant.
- globals: [ /* initializedOnly */ ],
- /// Return a global root node selected by its URI or annotation.
- ///
- /// @function
- ///
- /// @param {String} globalReference
- /// A selector that identifies the root to return. `globalReference` may specify either a
- /// URI or annotation. The root nodes are searched first by URI, then by annotation if no
- /// match is found.
- /// @param {Boolean} [initializedOnly]
- /// If set, only return a root node if it has completed initialization. Drivers that
- /// manage application code should set `initializedOnly` and should also only provide the
- /// result of `kernel.global` (even with `initializedOnly` set) to the application if the
- /// application itself has completed initialization. Applications should never have access
- /// to uninitialized parts of the simulation.
- ///
- /// @returns {ID}
- /// The ID of the root node of the selected tree, or `undefined` if `globalReference`
- /// doesn't match any root or if `initializedOnly` is set and the selected tree has not
- /// completed initialization.
- global: [ /* globalReference, initializedOnly */ ],
- /// Return the node at the root of the tree containing a node.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Boolean} [initializedOnly]
- /// If set, only return the root node if the node and its ancestors have completed
- /// initialization. Drivers that manage application code should set `initializedOnly`
- /// since applications should never have access to uninitialized parts of the application
- /// graph.
- ///
- /// @returns {ID}
- /// The ID of the node at the root of the tree containing the node, or `undefined` if
- /// `initializedOnly` is set and the node or one of its ancestors has not completed
- /// initialization.
- root: [ /* nodeID, initializedOnly */ ],
- /// Return a node's parent, grandparent, its parent, etc.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Boolean} [initializedOnly]
- /// If set, only include parents of nodes that have completed initialization. If a portion
- /// of the tree containing the node is still initializing, the node's parent, grandparent,
- /// etc. will be included if the preceding node is initialized, but the remaining
- /// ancestors will be omitted. Drivers that manage application code should set
- /// `initializedOnly` since applications should never have access to uninitialized parts
- /// of the application graph.
- ///
- /// @returns {ID[]}
- /// An array of IDs of the node's ancestors. An empty array is returned for global,
- /// top-level nodes that don't have a parent.
- ancestors: [ /* nodeID, initializedOnly */ ],
- /// Return a node's parent.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Boolean} [initializedOnly]
- /// If set, only return the parent if the node has completed initialization. Drivers that
- /// manage application code should set `initializedOnly` since applications should never
- /// have access to uninitialized parts of the application graph.
- ///
- /// @returns {ID}
- /// The ID of the node's parent, or `undefined` for the application root node or other
- /// global, top-level nodes.
- parent: [ /* nodeID, initializedOnly */ ],
- /// Return a node's children.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Boolean} [initializedOnly]
- /// If set, only return children that have completed initialization. Uninitialized
- /// children will appear in the result as `undefined`. Drivers that manage application
- /// code should set `initializedOnly` since applications should never have access to
- /// uninitialized parts of the application graph.
- ///
- /// @returns {ID[]}
- /// An array of IDs of the node's children. An empty array is returned if the node
- /// doesn't have any children. The result always contains one element for each child,
- /// regardless of their initialization state and whether `initializedOnly` is set.
- /// However, `initializedOnly` will cause uninitialized children to appear as `undefined`.
- children: [ /* nodeID, initializedOnly */ ],
- /// Return a node's child selected by index or name.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {String} childReference
- /// A selector indicating the child to return. If `childReference` is a number, the child
- /// at that index location is returned. Otherwise, a child with the name matching
- /// `childReference` (if any) is returned.
- /// @param {Boolean} [initializedOnly]
- /// If set, only return a child if it has completed initialization. Drivers that manage
- /// application code should set `initializedOnly` since applications should never have
- /// access to uninitialized parts of the application graph.
- ///
- /// @returns {ID}
- /// The ID of the selected child, or `undefined` if `childReference` doesn't match a child
- /// or if `initializedOnly` is set and the selected child has not completed
- /// initialization.
- child: [ /* nodeID, childReference, initializedOnly */ ],
- /// Return a node's children, grandchildren, their children, etc.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// @param {Boolean} [initializedOnly]
- /// If set, only return descendants that have completed initialization. Uninitialized
- /// descendants will appear in the result as `undefined`. Descendants of uninitialized
- /// descendants will not appear. Drivers that manage application code should set
- /// `initializedOnly` since applications should never have access to uninitialized parts
- /// of the application graph.
- ///
- /// @returns {ID[]}
- /// An array of IDs of the node's descendants. An empty array is returned if the node
- /// doesn't have any descendants. The result may contain `undefined` elements when
- /// `initializedOnly` is set and some descendants have not completed initialization.
- descendants: [ /* nodeID, initializedOnly */ ],
- /// Locate nodes matching a search pattern. matchPattern supports an XPath subset consisting of
- /// the following:
- ///
- /// "/" -- the application root node
- /// "/*" -- children of the application
- /// "/name" -- a child of the application having the specified name
- /// "/name1/name2/name3/..." -- a descendant of the application along the specified path
- /// "//name" -- descendants of the application having the specified name
- /// "//*" -- all descendants of the application
- /// "//element(*,uri)" -- descendants of the application having uri in their prototype chain
- ///
- /// ".." -- the reference node's parent
- /// "." -- the reference node
- /// "*", "./*" -- children of the reference node
- /// "name", "./name" -- a child of the reference node having the specified name
- /// "name1/name2/name3/..." -- a descendant of the reference node along the specified path
- /// ".//name" -- descendants of the reference node having the specified name
- /// ".//*" -- all descendants of the reference node
- /// ".//element(name)" -- same as ".//name"
- /// ".//element(*)" -- same as ".//*"
- /// ".//element(name,uri)" -- descendants having the specified name and extending uri
- /// ".//element(*,uri)" -- descendants extending uri
- ///
- /// "name[name2]" -- a child "name" which also has a child having the second name
- /// "name[name2/name3/...]" -- a child "name" which also has a descendant along the path
- /// "*[*]" -- children which also have at least one child
- /// "name[@property]" -- a child "name" which also has a truthy property with the provided name
- /// "*[@*]" -- children which also have at least one truthy property
- ///
- /// XPath elements are interpreted as VWF nodes and XPath attributes are interpreted as VWF
- /// properties. The expression must evaluate to an element (node) set since only nodes are
- /// distinctly addressable entities in VWF. Properties may be used in predicates.
- ///
- /// The following XPath axes are supported:
- /// ancestor-or-self, ancestor, parent, self, child, descendant, descendant-or-self, and
- /// attribute (predicates only)
- /// along with the following node tests:
- /// element(name,type), attribute(name) (in predicates only), and node()
- /// the shortcut notation:
- /// "//": descendant-or-self:node(), ".": self::node(), "..": "parent::node()",
- /// "name": "child::name", "@name": "attribute::name"
- /// and the wildcard name:
- /// "*"
- ///
- /// This is a naive implementation with several limitations. There is no particular
- /// optimization, and some queries can yield large intermediate or final results. Use caution
- /// when applying the descendant operators. The results will not necessarily maintain document
- /// order. Overlapping queries will cause nodes to be repeated in the results. For example, the
- /// query `*``/..` will return the reference node several times, once for each of its children.
- ///
- /// Names in XPath expressions may only contain the characters A-Z, a-z, 0-9, -, and .
- /// (period). As an extension, this implementation allows names to contain any character so
- /// long as it is quoted using either double or single quotes. Within a quoted name, use the
- /// charater "\" to escape the quoting character or the escape character. When assembling an
- /// expression, use vwf.utility.xpath.quoteName() to quote names that may have invalid
- /// characters.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The reference node. Relative patterns are resolved with respect to this node. `nodeID`
- /// is ignored for absolute patterns.
- /// @param {String} matchPattern
- /// The search pattern.
- /// @param {Boolean} [initializedOnly]
- /// Interpret nodes that haven't completed initialization as though they don't have
- /// ancestors. Drivers that manage application code should set `initializedOnly` since
- /// applications should never have access to uninitialized parts of the application graph.
- /// @param {module:vwf/api/kernel~nodeCallback} [callback]
- /// A callback to receive the search results. If callback is provided, find invokes
- /// callback( matchID ) for each match. Otherwise the result is returned as an array.
- ///
- /// @returns {ID[]|undefined}
- /// If callback is provided, undefined; otherwise an array of the node ids of the result.
- find: [ /* nodeID, matchPattern, initializedOnly, callback( matchID ) */ ],
- /// Test a node against a search pattern. See vwf.api.kernel#find for details of the query
- /// syntax.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The reference node. Relative patterns are resolved with respect to this node. `nodeID`
- /// is ignored for absolute patterns.
- /// @param {String} matchPattern
- /// The search pattern.
- /// @param {ID} testID
- /// A node to test against the pattern.
- /// @param {Boolean} [initializedOnly]
- /// Interpret nodes that haven't completed initialization as though they don't have
- /// ancestors. Drivers that manage application code should set `initializedOnly` since
- /// applications should never have access to uninitialized parts of the application graph.
- ///
- /// @returns {Boolean}
- /// true when testID matches the pattern.
- test: [ /* nodeID, matchPattern, testID, initializedOnly */ ],
- /// Return client object matching the given search pattern.
- ///
- /// @function
- ///
- /// @param {ID} nodeID
- /// The reference node. Relative patterns are resolved with respect to this node. `nodeID`
- /// is ignored for absolute patterns.
- /// @param {String} matchPattern
- /// The search pattern.
- /// @param {module:vwf/api/kernel~nodeCallback} [callback]
- /// A callback to receive the search results. If callback is provided, find invokes
- /// callback( matchID ) for each match. Otherwise the result is returned as an array.
- ///
- /// @returns {ID[]|undefined}
- /// If callback is provided, undefined; otherwise an array of the node ids of the result.
- ///
- /// @deprecated in version 0.6.21. Instead of `kernel.findClients( reference, "/pattern" )`,
- /// use `kernel.find( reference, "doc('http://vwf.example.com/clients.vwf')/pattern" )`.
- findClients: [ /* nodeID, matchPattern, callback( matchID ) */ ],
- /// Description.
- ///
- /// @callback module:vwf/api/kernel~nodeCallback
- ///
- /// @param {ID} nodeID
- /// Description.
- ///
- /// @callback module:vwf/api/kernel~valueCallback
- ///
- /// @param {Value} returnValue
- /// A `Handler` describes a function that may be attached to a property as a setter or
- /// getter, to a method, or to an event as a listener.
- ///
- /// A `Handler` is an object containing the following properties. Alternately, a `Handler`
- /// may be provided as a `string` or `function` representing just the `body` field.
- ///
- /// @typedef {Object|string|function} Handler
- ///
- /// @property {string[]} [name]
- /// The function's name. VWF doesn't make use of the name, but the field is included so
- /// that named JavaScript functions can make a round-trip translation through a `Handler`
- /// intact.
- /// @property {string[]} [parameters]
- /// An array of names of the function's positional parameters. The function body uses
- /// these names to refer to the caller's arguments. `parameters` may be omitted if the
- /// function doesn't declare any parameters, or if `body` is a JavaScript `function`, in
- /// which case the parameters are taken from the JavaScript function itself.
- /// @property {string|function} body
- /// A representation of the statements making up the function body. For handlers of `type`
- /// `application/javascript`, `body` should be a string containing JavaScript text that is
- /// correct for the span between the opening and closing braces of a JavaScript function
- /// definition: `function(...) {` |<= this is the body text =>| `}`. `body` may also be
- /// provided as a JavaScript `function` value, in which case the handler's `body` and
- /// `arguments` will be taken from the function.
- /// @property {string} [type]
- /// The {@link https://www.iana.org/assignments/media-types Media Type} of the `body`
- /// text. When `body` is a `string`, the default type is `"application/javascript"`, and
- /// `type` may be omitted. `type` should be omitted if `body` is a JavaScript `function`
- /// value since the type is implicit in that case.
- /// A `ListenerID` is a JavaScript primitive value that identifies an event listener. Each
- /// listener is assigned a `ListenerID` when it is created that is unique within the node
- /// and event.
- ///
- /// @typedef {string|number|boolean|null} ListenerID
- /// A `Listener` is an extended `Handler` with additional fields for event listeners.
- ///
- /// Like a `Handler`, a `Listener` may be provided as a `string` or `function` representing
- /// just the `body` field.
- ///
- /// @typedef {Object|string|function} Listener
- ///
- /// @property {ListenerID} [id]
- /// A unique ID as returned by `kernel.addEventListener` that identifies the listener for
- /// a particular `nodeID` and `eventName`.
- /// @property {string[]} [name]
- /// @see {@link module:vwf/api/kernel.Handler}
- /// @property {string[]} [parameters]
- /// @see {@link module:vwf/api/kernel.Handler}
- /// @property {string|function} body
- /// @see {@link module:vwf/api/kernel.Handler}
- /// @property {string} [type]
- /// @see {@link module:vwf/api/kernel.Handler}
- /// @property {ID} [context]
- /// The ID of a node that the handler will be _invoked on_. For JavaScript handlers,
- /// `this` will refer to the `context` node. If `context` is not provided, the context
- /// will be the global root pseudo-node.
- /// @property {String[]} [phases]
- /// An array of strings indicating the event dispatch phases that this handler should
- /// respond to. Listeners will be invoked at the target and during the bubbling phase
- /// regardless of its `phases`. To also invoke a handler during the capture phase, include
- /// `"capture"` in the `phases` array.` `phases` only applies to the propagation performed
- /// by `kernel.dispatchEvent`. Once `kernel.fireEvent` is called, it always invokes all of
- /// the event's handlers.
- /// An `Event` describes an event and its listeners.
- ///
- /// @typedef {Object} Event
- ///
- /// @property {string[]} [parameters]
- /// An array of names of the event's positional parameters. The names are primarily used
- /// to describe arguments that the event will pass to listeners when the event is fired.
- /// The event's parameter list will be used as the default list for listeners that don't
- /// declare their own parameters. `parameters` may be omitted if the event doesn't declare
- /// any parameters.
- /// @property {Listener[]} [listeners]
- /// An array of listeners to be invoked when the event is fired. Listeners will be invoked
- /// in the order provided.
- };
- return exports;
- } );
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