vec3_test.js 8.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281
  1. // Copyright 2011 The Closure Library Authors. All Rights Reserved.
  2. // Use of this source code is governed by the Apache License, Version 2.0.
  3. goog.provide('goog.vec.Vec3Test');
  4. goog.setTestOnly('goog.vec.Vec3Test');
  5. goog.require('goog.testing.jsunit');
  6. goog.require('goog.vec.Vec3');
  7. function testDeprecatedConstructor() {
  8. var v = goog.vec.Vec3.create();
  9. assertElementsEquals(0, v[0]);
  10. assertEquals(0, v[1]);
  11. assertEquals(0, v[2]);
  12. assertElementsEquals([0, 0, 0], goog.vec.Vec3.create());
  13. assertElementsEquals([1, 2, 3], goog.vec.Vec3.createFromValues(1, 2, 3));
  14. assertElementsEquals([1, 2, 3], goog.vec.Vec3.createFromArray([1, 2, 3]));
  15. v = goog.vec.Vec3.createFromValues(1, 2, 3);
  16. assertElementsEquals([1, 2, 3], goog.vec.Vec3.clone(v));
  17. }
  18. function testConstructor() {
  19. var v = goog.vec.Vec3.createFloat32();
  20. assertElementsEquals(0, v[0]);
  21. assertEquals(0, v[1]);
  22. assertEquals(0, v[2]);
  23. assertElementsEquals([0, 0, 0], goog.vec.Vec3.createFloat32());
  24. goog.vec.Vec3.setFromValues(v, 1, 2, 3);
  25. assertElementsEquals([1, 2, 3], v);
  26. var w = goog.vec.Vec3.createFloat64();
  27. assertElementsEquals(0, w[0]);
  28. assertEquals(0, w[1]);
  29. assertEquals(0, w[2]);
  30. assertElementsEquals([0, 0, 0], goog.vec.Vec3.createFloat64());
  31. goog.vec.Vec3.setFromValues(w, 1, 2, 3);
  32. assertElementsEquals([1, 2, 3], w);
  33. }
  34. function testSet() {
  35. var v = goog.vec.Vec3.createFloat32();
  36. goog.vec.Vec3.setFromValues(v, 1, 2, 3);
  37. assertElementsEquals([1, 2, 3], v);
  38. goog.vec.Vec3.setFromArray(v, [4, 5, 6]);
  39. assertElementsEquals([4, 5, 6], v);
  40. var w = goog.vec.Vec3.createFloat32();
  41. goog.vec.Vec3.setFromValues(w, 1, 2, 3);
  42. assertElementsEquals([1, 2, 3], w);
  43. goog.vec.Vec3.setFromArray(w, [4, 5, 6]);
  44. assertElementsEquals([4, 5, 6], w);
  45. }
  46. function testAdd() {
  47. var v0 = goog.vec.Vec3.createFloat32FromArray([1, 2, 3]);
  48. var v1 = goog.vec.Vec3.createFloat32FromArray([4, 5, 6]);
  49. var v2 = goog.vec.Vec3.cloneFloat32(v0);
  50. goog.vec.Vec3.add(v2, v1, v2);
  51. assertElementsEquals([1, 2, 3], v0);
  52. assertElementsEquals([4, 5, 6], v1);
  53. assertElementsEquals([5, 7, 9], v2);
  54. goog.vec.Vec3.add(goog.vec.Vec3.add(v0, v1, v2), v0, v2);
  55. assertElementsEquals([6, 9, 12], v2);
  56. }
  57. function testSubtract() {
  58. var v0 = goog.vec.Vec3.createFloat32FromArray([1, 2, 3]);
  59. var v1 = goog.vec.Vec3.createFloat32FromArray([4, 5, 6]);
  60. var v2 = goog.vec.Vec3.cloneFloat32(v0);
  61. goog.vec.Vec3.subtract(v2, v1, v2);
  62. assertElementsEquals([1, 2, 3], v0);
  63. assertElementsEquals([4, 5, 6], v1);
  64. assertElementsEquals([-3, -3, -3], v2);
  65. goog.vec.Vec3.setFromValues(v2, 0, 0, 0);
  66. goog.vec.Vec3.subtract(v1, v0, v2);
  67. assertElementsEquals([3, 3, 3], v2);
  68. v2 = goog.vec.Vec3.cloneFloat32(v0);
  69. goog.vec.Vec3.subtract(v2, v1, v2);
  70. assertElementsEquals([-3, -3, -3], v2);
  71. goog.vec.Vec3.subtract(goog.vec.Vec3.subtract(v1, v0, v2), v0, v2);
  72. assertElementsEquals([2, 1, 0], v2);
  73. }
  74. function testNegate() {
  75. var v0 = goog.vec.Vec3.createFloat32FromArray([1, 2, 3]);
  76. var v1 = goog.vec.Vec3.createFloat32();
  77. goog.vec.Vec3.negate(v0, v1);
  78. assertElementsEquals([-1, -2, -3], v1);
  79. assertElementsEquals([1, 2, 3], v0);
  80. goog.vec.Vec3.negate(v0, v0);
  81. assertElementsEquals([-1, -2, -3], v0);
  82. }
  83. function testAbs() {
  84. var v0 = goog.vec.Vec3.createFloat32FromValues(-1, -2, -3);
  85. var v1 = goog.vec.Vec3.createFloat32();
  86. goog.vec.Vec3.abs(v0, v1);
  87. assertElementsEquals([1, 2, 3], v1);
  88. assertElementsEquals([-1, -2, -3], v0);
  89. goog.vec.Vec3.abs(v0, v0);
  90. assertElementsEquals([1, 2, 3], v0);
  91. }
  92. function testScale() {
  93. var v0 = goog.vec.Vec3.createFloat32FromArray([1, 2, 3]);
  94. var v1 = goog.vec.Vec3.createFloat32();
  95. goog.vec.Vec3.scale(v0, 4, v1);
  96. assertElementsEquals([4, 8, 12], v1);
  97. assertElementsEquals([1, 2, 3], v0);
  98. goog.vec.Vec3.setFromArray(v1, v0);
  99. goog.vec.Vec3.scale(v1, 5, v1);
  100. assertElementsEquals([5, 10, 15], v1);
  101. }
  102. function testMagnitudeSquared() {
  103. var v0 = goog.vec.Vec3.createFloat32FromArray([1, 2, 3]);
  104. assertEquals(14, goog.vec.Vec3.magnitudeSquared(v0));
  105. }
  106. function testMagnitude() {
  107. var v0 = goog.vec.Vec3.createFloat32FromArray([1, 2, 3]);
  108. assertEquals(Math.sqrt(14), goog.vec.Vec3.magnitude(v0));
  109. }
  110. function testNormalize() {
  111. var v0 = goog.vec.Vec3.createFloat32FromArray([2, 3, 4]);
  112. var v1 = goog.vec.Vec3.create();
  113. var v2 = goog.vec.Vec3.create();
  114. goog.vec.Vec3.scale(
  115. v0, 1 / goog.vec.Vec3.magnitude(v0), v2);
  116. goog.vec.Vec3.normalize(v0, v1);
  117. assertElementsEquals(v2, v1);
  118. assertElementsEquals([2, 3, 4], v0);
  119. goog.vec.Vec3.setFromArray(v1, v0);
  120. goog.vec.Vec3.normalize(v1, v1);
  121. assertElementsEquals(v2, v1);
  122. }
  123. function testDot() {
  124. var v0 = goog.vec.Vec3.createFloat32FromArray([1, 2, 3]);
  125. var v1 = goog.vec.Vec3.createFloat32FromArray([4, 5, 6]);
  126. assertEquals(32, goog.vec.Vec3.dot(v0, v1));
  127. assertEquals(32, goog.vec.Vec3.dot(v1, v0));
  128. }
  129. function testCross() {
  130. var v0 = goog.vec.Vec3.createFloat32FromArray([1, 2, 3]);
  131. var v1 = goog.vec.Vec3.createFloat32FromArray([4, 5, 6]);
  132. var crossVec = goog.vec.Vec3.create();
  133. goog.vec.Vec3.cross(v0, v1, crossVec);
  134. assertElementsEquals([1, 2, 3], v0);
  135. assertElementsEquals([4, 5, 6], v1);
  136. assertElementsEquals([-3, 6, -3], crossVec);
  137. goog.vec.Vec3.setFromArray(crossVec, v1);
  138. goog.vec.Vec3.cross(crossVec, v0, crossVec);
  139. assertElementsEquals([1, 2, 3], v0);
  140. assertElementsEquals([4, 5, 6], v1);
  141. assertElementsEquals([3, -6, 3], crossVec);
  142. goog.vec.Vec3.cross(v0, v0, v0);
  143. assertElementsEquals([0, 0, 0], v0);
  144. }
  145. function testDistanceSquared() {
  146. var v0 = goog.vec.Vec3.createFloat32FromValues(1, 2, 3);
  147. var v1 = goog.vec.Vec3.createFloat32FromValues(1, 2, 3);
  148. assertEquals(0, goog.vec.Vec3.distanceSquared(v0, v1));
  149. goog.vec.Vec3.setFromValues(v0, 1, 2, 3);
  150. goog.vec.Vec3.setFromValues(v1, -1, -2, -1);
  151. assertEquals(36, goog.vec.Vec3.distanceSquared(v0, v1));
  152. }
  153. function testDistance() {
  154. var v0 = goog.vec.Vec3.createFloat32FromValues(1, 2, 3);
  155. var v1 = goog.vec.Vec3.createFloat32FromValues(1, 2, 3);
  156. assertEquals(0, goog.vec.Vec3.distance(v0, v1));
  157. goog.vec.Vec3.setFromValues(v0, 1, 2, 3);
  158. goog.vec.Vec3.setFromValues(v1, -1, -2, -1);
  159. assertEquals(6, goog.vec.Vec3.distance(v0, v1));
  160. }
  161. function testDirection() {
  162. var v0 = goog.vec.Vec3.createFloat32FromValues(1, 2, 3);
  163. var v1 = goog.vec.Vec3.createFloat32FromValues(1, 2, 3);
  164. var dirVec = goog.vec.Vec3.createFloat32FromValues(4, 5, 6);
  165. goog.vec.Vec3.direction(v0, v1, dirVec);
  166. assertElementsEquals([0, 0, 0], dirVec);
  167. goog.vec.Vec3.setFromValues(v0, 0, 0, 0);
  168. goog.vec.Vec3.setFromValues(v1, 1, 0, 0);
  169. goog.vec.Vec3.direction(v0, v1, dirVec);
  170. assertElementsEquals([1, 0, 0], dirVec);
  171. goog.vec.Vec3.setFromValues(v0, 1, 1, 1);
  172. goog.vec.Vec3.setFromValues(v1, 0, 0, 0);
  173. goog.vec.Vec3.direction(v0, v1, dirVec);
  174. assertElementsRoughlyEqual(
  175. [-0.5773502588272095, -0.5773502588272095, -0.5773502588272095],
  176. dirVec, goog.vec.EPSILON);
  177. }
  178. function testLerp() {
  179. var v0 = goog.vec.Vec3.createFloat32FromValues(1, 2, 3);
  180. var v1 = goog.vec.Vec3.createFloat32FromValues(10, 20, 30);
  181. var v2 = goog.vec.Vec3.cloneFloat32(v0);
  182. goog.vec.Vec3.lerp(v2, v1, 0, v2);
  183. assertElementsEquals([1, 2, 3], v2);
  184. goog.vec.Vec3.lerp(v2, v1, 1, v2);
  185. assertElementsEquals([10, 20, 30], v2);
  186. goog.vec.Vec3.lerp(v0, v1, .5, v2);
  187. assertElementsEquals([5.5, 11, 16.5], v2);
  188. }
  189. function testMax() {
  190. var v0 = goog.vec.Vec3.createFloat32FromValues(10, 20, 30);
  191. var v1 = goog.vec.Vec3.createFloat32FromValues(5, 25, 35);
  192. var v2 = goog.vec.Vec3.createFloat32();
  193. goog.vec.Vec3.max(v0, v1, v2);
  194. assertElementsEquals([10, 25, 35], v2);
  195. goog.vec.Vec3.max(v1, v0, v1);
  196. assertElementsEquals([10, 25, 35], v1);
  197. goog.vec.Vec3.max(v2, 20, v2);
  198. assertElementsEquals([20, 25, 35], v2);
  199. }
  200. function testMin() {
  201. var v0 = goog.vec.Vec3.createFloat32FromValues(10, 20, 30);
  202. var v1 = goog.vec.Vec3.createFloat32FromValues(5, 25, 35);
  203. var v2 = goog.vec.Vec3.createFloat32();
  204. goog.vec.Vec3.min(v0, v1, v2);
  205. assertElementsEquals([5, 20, 30], v2);
  206. goog.vec.Vec3.min(v1, v0, v1);
  207. assertElementsEquals([5, 20, 30], v1);
  208. goog.vec.Vec3.min(v2, 20, v2);
  209. assertElementsEquals([5, 20, 20], v2);
  210. }
  211. function testEquals() {
  212. var v0 = goog.vec.Vec3.createFloat32FromValues(1, 2, 3);
  213. var v1 = goog.vec.Vec3.cloneFloat32(v0);
  214. assertElementsEquals(v0, v1);
  215. v1[0] = 4;
  216. assertFalse(goog.vec.Vec3.equals(v0, v1));
  217. v1 = goog.vec.Vec3.cloneFloat32(v0);
  218. v1[1] = 4;
  219. assertFalse(goog.vec.Vec3.equals(v0, v1));
  220. v1 = goog.vec.Vec3.cloneFloat32(v0);
  221. v1[2] = 4;
  222. assertFalse(goog.vec.Vec3.equals(v0, v1));
  223. }