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- this.getChildByName = function (name) {
- let nodes = this.children.filter(el => el.displayName == name);
- return nodes[0]
- }
- this.getScene = function () {
- let scene = this.find("/")[0];
- return scene
- }
- this.setGizmoMode = function (mode) {
- if (this.gizmo) {
- this.gizmo.properties.mode = mode
- }
- }
- this.showCloseGizmo = function () {
- let gizmoNode =
- {
- "extends": "http://vwf.example.com/aframe/gizmoComponent.vwf",
- "type": "component",
- "properties":
- {
- "mode": "translate"
- }
- }
- if (this.properties.edit) {
- this.children.create("gizmo", gizmoNode);
- } else {
- if (this.gizmo) {
- this.children.delete(this.gizmo)
- }
- }
- }
- // Parse a parameter as a translation specification.
- this.translationFromValue = function (propertyValue) {
- var value = goog.vec.Vec3.create();
- if (propertyValue.hasOwnProperty('x')) {
- value = goog.vec.Vec3.createFromValues(propertyValue.x, propertyValue.y, propertyValue.z)
- }
- else if (Array.isArray(propertyValue) || propertyValue instanceof Float32Array) {
- value = goog.vec.Vec3.createFromArray(propertyValue);
- }
- else if (typeof propertyValue === 'string') {
- let val = AFRAME.utils.coordinates.parse(propertyValue);
- value = goog.vec.Vec3.createFromValues(val.x, val.y, val.z)
- } else if (propertyValue.hasOwnProperty('0')) {
- value = goog.vec.Vec3.createFromValues(propertyValue[0], propertyValue[1], propertyValue[2])
- }
- return value
- // return value && value.length >= 3 ?
- // value :
- // goog.vec.Vec3.create();
- };
- this.sendOSC = function (msg) {
- //sending OSC msg
- vwf_view.kernel.fireEvent(this.id, "sendOSC", [msg]);
- // if (_OSCManager.port !== null) {
- // _OSCManager.port.send(msg);
- // }
- //on driver side
- }
- // this.clickEvent = function () {
- // //this.intersectEventMethod();
- // }
- // this.intersectEvent = function () {
- // //this.intersectEventMethod();
- // }
- // this.clearIntersectEvent = function () {
- // //this.clearIntersectEventMethod();
- // }
- this.intersectEventMethod = function () {
- //intersect method
- }
- this.clearIntersectEventMethod = function () {
- //clearIntersect method
- }
- this.hitstartEventMethod = function () {
- //intersect method
- }
- this.hitendEventMethod = function () {
- //clearIntersect method
- }
- this.clickEventMethod = function () {
- //clickEventMethod
- }
- this.setOwner = function (param) {
- var clients = this.find("doc('http://vwf.example.com/clients.vwf')")[0];
- if (clients !== undefined) {
- //console.log(clients.children);
- let clientsArray = [];
- clients.children.forEach(function (element) {
- clientsArray.push(element.name);
- });
- //console.log(clientsArray);
- if (this.ownedBy) {
- if (clientsArray.includes(this.ownedBy)) {
- console.log(this.id + " already owned by: " + param);
- } else {
- this.ownedBy = param;
- //console.log(this.id + ' set owner to: ' + param);
- }
- } else {
- this.ownedBy = param;
- //console.log(this.id + ' set owner to: ' + param);
- }
- }
- }
- this.updateMethod = function (methodName, methodBody, params) {
- vwf.setMethod(this.id, methodName, { body: methodBody, type: "application/javascript", parameters: params});
- }
- this.callMethod = function(methodName, params){
- vwf.callMethod(this.id, methodName, params)
- }
- this.do = function() {
- //do in step
- }
- this.step = function(){
- if (this.stepping){
- this.do();
- }
-
- let t = this.stepTime ? this.stepTime: 0.05;
- this.future(t).step();
- }
- this.onGlobalBeat = function(obj) {
- //dispatch the beat example send OSC
- let transportNode = this.find('//' + obj.name)[0];
- let rate = transportNode.animationRate; // 1 by default
- let drumSeq = [
- {beat:0, msg: 0},
- {beat:30, msg: 0}];
- drumSeq.forEach(el=>{
- if(el.beat/rate == obj.beat){
- let msg = {
- address: "/trigger/sample01",
- args: [this.time, 'bd_808', 3]
- };
- //for synth {beat:0, msg: "A"}
- //let msg = {
- // address: "/trigger/synth01",
- // args: [this.time, 'piano', el.msg, 0.1, 1]};
- // this.sendOSC(msg);
- // this.changeVisual();
- }
- })
- }
- this.changeVisual = function() {
- //code for changing me
- this.future(0.1).resetVisual();
- }
- this.resetVisual = function() {
- }
- this.getRandomColor = function () {
- var letters = '0123456789ABCDEF';
- var color = '#';
- for (var i = 0; i < 6; i++) {
- color += letters[Math.floor(this.random() * 16)];
- }
- return color;
- }
- this.randomize = function () {
-
- }
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