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- # Copyright 2012 United States Government, as represented by the Secretary of Defense, Under
- # Secretary of Defense (Personnel & Readiness).
- #
- # Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
- # in compliance with the License. You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software distributed under the License
- # is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
- # or implied. See the License for the specific language governing permissions and limitations under
- # the License.
- ## The component representation of an instruction
- ##
- ## @name instruction.vwf
- ## @namespace
- ---
- extends: http://vwf.example.com/node.vwf
- properties:
- ## Instruction text
- ##
- ## @name instruction.vwf#instructionText
- ## @property
- instructionText: ""
- ## Action text
- ##
- ## @name instruction.vwf#actionText
- ## @property
- actionText: ""
- ## The search string used to find a node3 that represents the transform that the camera will move to at the
- ## beginning of this instruction
- ##
- ## @name instruction.vwf#cameraPoseRef
- ## @property
- cameraPoseRef:
- ## Active boolean
- ##
- ## @name instruction.vwf#active
- ## @property
- active:
- set: |
- this.active = value;
- value: false
- methods:
- ## Method that navigates to the camera pose and fires the
- ##
- ## @name instruction.vwf#begin
- ## @method
- begin:
- ## Method that performs all the generic actions to close out the instruction and prepare for the next
- ##
- ## @name instruction.vwf#complete
- ## @method
- complete:
- events:
- ## The event that is fired when the instruction is begun
- ##
- ## @name instruction.vwf#entered
- ## @event
- entered:
- ## The event that is fired when the user has completed the current step
- ##
- ## @name instruction.vwf#exited
- ## @event
- exited:
- scripts:
- - |
- this.begin = function() {
- // If a camera pose has been specified for this instruction, move the camera to it
- if ( this.cameraPoseRef ) {
- var cameraPoseSearchResults = this.find( this.cameraPoseRef );
- if ( cameraPoseSearchResults && cameraPoseSearchResults.length ) {
- var newCameraPose = cameraPoseSearchResults[ 0 ];
- if ( newCameraPose.translation && newCameraPose.quaternion ) {
- var scene = this.find( "/" )[ 0 ];
- var camera = scene.camera;
- if ( camera ) {
- var duration = 2;
- camera.translateTo( newCameraPose.translation, duration );
- camera.quaterniateTo( newCameraPose.quaternion, duration );
- }
- else
- console.error( "Could not find camera - make sure the scene derives from navScene.vwf or another component " +
- "that defines a valid camera" );
- }
- else
- console.error( "Camera pose '" + this.cameraPoseRef + "' is not a valid node3" );
- }
- else
- console.error( "Could not find camera pose: " + this.cameraPoseRef + " - will not move camera" );
- }
- // Fire event signifying that instruction has been entered
- this.entered( this.instructionText, this.actionText );
- }
- this.complete = function() {
- this.exited();
- } //@ sourceURL=instruction.vwf
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