SunFS.js 321 B

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  1. //This file is automatically rebuilt by the Cesium build process.
  2. /*global define*/
  3. define(function() {
  4. "use strict";
  5. return "uniform sampler2D u_texture;\n\
  6. \n\
  7. varying vec2 v_textureCoordinates;\n\
  8. \n\
  9. void main()\n\
  10. {\n\
  11. gl_FragColor = texture2D(u_texture, v_textureCoordinates);\n\
  12. }\n\
  13. ";
  14. });