aframe-components.js 34 KB

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  1. /*
  2. The MIT License (MIT)
  3. Copyright (c) 2014-2018 Nikolai Suslov and the Krestianstvo.org project contributors. (https://github.com/NikolaySuslov/livecodingspace/blob/master/LICENSE.md)
  4. */
  5. if (typeof AFRAME === 'undefined') {
  6. throw new Error('Component attempted to register before AFRAME was available.');
  7. }
  8. AFRAME.registerComponent('scene-utils', {
  9. init: function () {
  10. const sceneEnterVR = (e) => {
  11. //vwf_view.kernel.callMethod(vwf.application(), "enterVR");
  12. let avatarEl = document.querySelector('#avatarControlParent');
  13. if (AFRAME.utils.device.isGearVR()) {
  14. } else if (AFRAME.utils.device.isMobile()) {
  15. avatarEl.setAttribute('position', '0 0 0')
  16. } else {
  17. avatarEl.setAttribute('position', '0 1.6 0');
  18. }
  19. // if (!AFRAME.utils.device.isGearVR() && !AFRAME.utils.device.isMobile()) {
  20. // avatarEl.setAttribute('position', '0 1.6 0');
  21. // }
  22. }
  23. const sceneExitVR = (e) => {
  24. //vwf_view.kernel.callMethod(vwf.application(), "exitVR");
  25. let avatarEl = document.querySelector('#avatarControlParent');
  26. if (AFRAME.utils.device.isGearVR()) {
  27. } else if (AFRAME.utils.device.isMobile()) {
  28. avatarEl.setAttribute('position', '0 1.6 0');
  29. } else {
  30. avatarEl.setAttribute('position', '0 0 0');
  31. }
  32. }
  33. this.el.sceneEl.addEventListener('enter-vr', sceneEnterVR);
  34. this.el.sceneEl.addEventListener('exit-vr', sceneExitVR);
  35. },
  36. update: function () {
  37. },
  38. tick: function (t) {
  39. }
  40. })
  41. AFRAME.registerComponent('linepath', {
  42. schema: {
  43. color: { default: '#000' },
  44. width: { default: 0.01 },
  45. path: {
  46. default: [
  47. { x: -0.5, y: 0, z: 0 },
  48. { x: 0.5, y: 0, z: 0 }
  49. ]
  50. // Deserialize path in the form of comma-separated vec3s: `0 0 0, 1 1 1, 2 0 3`.
  51. // parse: function (value) {
  52. // return value.split(',').map(coordinates.parse);
  53. // },
  54. // Serialize array of vec3s in case someone does setAttribute('line', 'path', [...]).
  55. // stringify: function (data) {
  56. // return data.map(coordinates.stringify).join(',');
  57. // }
  58. }
  59. },
  60. update: function () {
  61. var material = new MeshLineMaterial({
  62. color: new THREE.Color(this.data.color), //this.data.color
  63. lineWidth: this.data.width
  64. });
  65. var geometry = new THREE.Geometry();
  66. this.data.path.forEach(function (vec3) {
  67. geometry.vertices.push(
  68. new THREE.Vector3(vec3.x, vec3.y, vec3.z)
  69. );
  70. });
  71. let line = new MeshLine();
  72. line.setGeometry(geometry);
  73. //new THREE.Line(geometry, material)
  74. this.el.setObject3D('mesh', new THREE.Mesh(line.geometry, material));
  75. },
  76. remove: function () {
  77. this.el.removeObject3D('mesh');
  78. }
  79. });
  80. AFRAME.registerComponent('gizmo', {
  81. schema: {
  82. mode: { default: 'translate' }
  83. },
  84. update: function (old) {
  85. let modes = ['translate', 'rotate', 'scale'];
  86. if (!this.gizmo) {
  87. let newMode = modes.filter(el => {
  88. return el == this.data.mode
  89. })
  90. if (newMode.length !== 0) {
  91. this.mode = this.data.mode
  92. this.transformControls.setMode(this.mode)
  93. }
  94. }
  95. },
  96. init: function () {
  97. let self = this
  98. this.mode = this.data.mode
  99. let activeCamera = document.querySelector('#avatarControl').getObject3D('camera');
  100. let renderer = this.el.sceneEl.renderer;
  101. this.transformControls = new THREE.TransformControls(activeCamera, renderer.domElement);
  102. this.transformControls.attach(this.el.object3D);
  103. this.el.sceneEl.setObject3D('control-' + this.el.id, this.transformControls);
  104. this.transformControls.addEventListener('change', function (evt) {
  105. // console.log('changed');
  106. var object = self.transformControls.object;
  107. if (object === undefined) {
  108. return;
  109. }
  110. var transformMode = self.transformControls.getMode();
  111. switch (transformMode) {
  112. case 'translate':
  113. vwf_view.kernel.setProperty(object.el.id, 'position',
  114. [object.position.x, object.position.y, object.position.z])
  115. break;
  116. case 'rotate':
  117. // let q = (new THREE.Quaternion()).setFromEuler(new THREE.Euler(
  118. // (object.rotation.x),
  119. // (object.rotation.y),
  120. // (object.rotation.z), 'XYZ'
  121. // ));
  122. // let angle = (new THREE.Euler()).setFromQuaternion(q, 'YXZ');
  123. // vwf_view.kernel.setProperty(object.el.id, 'rotation', [THREE.Math.radToDeg(angle.x), THREE.Math.radToDeg(angle.y), THREE.Math.radToDeg(angle.z)])
  124. vwf_view.kernel.setProperty(object.el.id, 'rotation',
  125. [THREE.Math.radToDeg(object.rotation.x), THREE.Math.radToDeg(object.rotation.y), THREE.Math.radToDeg(object.rotation.z)])
  126. break;
  127. case 'scale':
  128. vwf_view.kernel.setProperty(object.el.id, 'scale',
  129. [object.scale.x, object.scale.y, object.scale.z])
  130. break;
  131. }
  132. //vwf_view.kernel.fireEvent(evt.detail.target.id, "clickEvent")
  133. });
  134. },
  135. remove: function () {
  136. this.transformControls.detach();
  137. this.el.sceneEl.removeObject3D('control-' + this.el.id);
  138. },
  139. tick: function (t) {
  140. this.transformControls.update();
  141. }
  142. });
  143. AFRAME.registerComponent('cursor-listener', {
  144. init: function () {
  145. this.el.addEventListener('click', function (evt) {
  146. console.log('I was clicked at: ', evt.detail.intersection.point);
  147. let cursorID = 'cursor-avatar-' + vwf_view.kernel.moniker();
  148. if (evt.detail.cursorEl.id.includes(vwf_view.kernel.moniker())) {
  149. vwf_view.kernel.fireEvent(evt.detail.intersection.object.el.id, "clickEvent", [vwf_view.kernel.moniker()])
  150. }
  151. //vwf_view.kernel.fireEvent(evt.detail.target.id, "clickEvent")
  152. });
  153. }
  154. });
  155. AFRAME.registerComponent('aabb-collider-listener', {
  156. init: function () {
  157. // let self = this;
  158. // this.me = vwf_view.kernel.moniker();
  159. this.el.addEventListener('hitstart', function (evt) {
  160. vwf_view.kernel.fireEvent(evt.target.id, "hitstartEvent");
  161. })
  162. this.el.addEventListener('hitend', function (evt) {
  163. vwf_view.kernel.fireEvent(evt.target.id, "hitendEvent");
  164. })
  165. }
  166. });
  167. AFRAME.registerComponent('raycaster-listener', {
  168. init: function () {
  169. let self = this;
  170. this.intersected = false;
  171. this.casters = {}
  172. this.me = vwf_view.kernel.moniker();
  173. this.driver = vwf.views["vwf/view/aframe"];
  174. this.el.addEventListener('raycaster-intersected', function (evt) {
  175. if (evt.detail.el.nodeName == 'A-CURSOR') {
  176. //console.log('CURSOR was intersected at: ', evt.detail.intersection.point);
  177. } else {
  178. if (self.intersected) {
  179. } else {
  180. console.log('I was intersected at: ', evt.target);//evt.detail.getIntersection().point);
  181. vwf_view.kernel.fireEvent(evt.target.id, "intersectEvent");
  182. }
  183. self.casters[evt.target.id] = evt.target;
  184. self.intersected = true;
  185. }
  186. });
  187. this.el.addEventListener('raycaster-intersected-cleared', function (evt) {
  188. if (evt.detail.el.nodeName == 'A-CURSOR') {
  189. //console.log('CURSOR was intersected at: ', evt.detail.intersection.point);
  190. } else {
  191. if (self.intersected) {
  192. console.log('Clear intersection');
  193. if (Object.entries(self.casters).length == 1 && (self.casters[evt.target.id] !== undefined)) {
  194. vwf_view.kernel.fireEvent(evt.target.id, "clearIntersectEvent")
  195. }
  196. delete self.casters[evt.target.id]
  197. } else { }
  198. self.intersected = false;
  199. }
  200. });
  201. }
  202. });
  203. AFRAME.registerComponent('envmap', {
  204. /**
  205. * Creates a new THREE.ShaderMaterial using the two shaders defined
  206. * in vertex.glsl and fragment.glsl.
  207. */
  208. init: function () {
  209. const data = this.data;
  210. //this.applyToMesh();
  211. this.el.addEventListener('model-loaded', () => this.applyToMesh());
  212. },
  213. /**
  214. * Update the ShaderMaterial when component data changes.
  215. */
  216. update: function () {
  217. },
  218. getEnvMap: function () {
  219. var path = './assets/textures/skybox2/';
  220. var format = '.jpg';
  221. var urls = [
  222. path + 'px' + format, path + 'nx' + format,
  223. path + 'py' + format, path + 'ny' + format,
  224. path + 'pz' + format, path + 'nz' + format
  225. ];
  226. envMap = new THREE.CubeTextureLoader().load(urls);
  227. envMap.format = THREE.RGBFormat;
  228. return envMap;
  229. },
  230. /**
  231. * Apply the material to the current entity.
  232. */
  233. applyToMesh: function () {
  234. const mesh = this.el.getObject3D('mesh');
  235. //var scene = mesh;
  236. var envMap = this.getEnvMap();
  237. mesh.traverse(function (node) {
  238. if (node.material) {
  239. node.material.side = THREE.BackSide;
  240. node.material.needsUpdate = true;
  241. //side = THREE.DoubleSide; break;
  242. }
  243. });
  244. mesh.traverse(function (node) {
  245. if (node.material && (node.material.isMeshStandardMaterial ||
  246. (node.material.isShaderMaterial && node.material.envMap !== undefined))) {
  247. node.material.envMap = envMap;
  248. node.material.needsUpdate = true;
  249. }
  250. });
  251. // const mesh = this.el.getObject3D('mesh');
  252. // if (mesh) {
  253. // mesh.material = this.material;
  254. // }
  255. },
  256. /**
  257. * On each frame, update the 'time' uniform in the shaders.
  258. */
  259. tick: function (t) {
  260. }
  261. })
  262. //https://threejs.org/examples/webgl_shaders_sky.html
  263. AFRAME.registerComponent('skyshader', {
  264. makeSun: function () {
  265. let sunSphere = new THREE.Mesh(
  266. new THREE.SphereBufferGeometry(20000, 16, 8),
  267. new THREE.MeshBasicMaterial({ color: 0xffffff })
  268. );
  269. sunSphere.position.y = - 700000;
  270. sunSphere.visible = true;
  271. let scene = this.el.sceneEl;
  272. this.el.sceneEl.setObject3D('sun', sunSphere);
  273. },
  274. init: function () {
  275. //let sunSphereEl = document.querySelector('a-scene').querySelector('#sun');
  276. //this.sunSphere = sunSphereEl.object3D;
  277. this.makeSun();
  278. this.sunSphere = this.el.sceneEl.getObject3D('sun');
  279. this.sky = new THREE.Sky();
  280. let scene = this.el.sceneEl;
  281. let effectController = {
  282. turbidity: 5,
  283. rayleigh: 2,
  284. mieCoefficient: 0.005,
  285. mieDirectionalG: 0.8,
  286. luminance: 1,
  287. inclination: 0, // elevation / inclination
  288. azimuth: 0.25, // Facing front,
  289. sun: ! true
  290. };
  291. let uniforms = this.sky.uniforms;
  292. uniforms.turbidity.value = effectController.turbidity;
  293. uniforms.rayleigh.value = effectController.rayleigh;
  294. uniforms.luminance.value = effectController.luminance;
  295. uniforms.mieCoefficient.value = effectController.mieCoefficient;
  296. uniforms.mieDirectionalG.value = effectController.mieDirectionalG;
  297. this.el.setObject3D('mesh', this.sky.mesh);
  298. let distance = 400000;
  299. var theta = Math.PI * (effectController.inclination - 0.5);
  300. var phi = 2 * Math.PI * (effectController.azimuth - 0.5);
  301. this.sunSphere.position.x = distance * Math.cos(phi);
  302. this.sunSphere.position.y = distance * Math.sin(phi) * Math.sin(theta);
  303. this.sunSphere.position.z = distance * Math.sin(phi) * Math.cos(theta);
  304. this.sunSphere.visible = effectController.sun;
  305. this.sky.uniforms.sunPosition.value.copy(this.sunSphere.position);
  306. },
  307. update: function () {
  308. },
  309. tick: function (t) {
  310. }
  311. })
  312. AFRAME.registerComponent('sun', {
  313. init: function () {
  314. this.sunSphere = new THREE.Mesh(
  315. new THREE.SphereBufferGeometry(20000, 16, 8),
  316. new THREE.MeshBasicMaterial({ color: 0xffffff })
  317. );
  318. this.sunSphere.position.y = - 700000;
  319. this.sunSphere.visible = true;
  320. this.el.setObject3D('mesh', this.sunSphere);
  321. },
  322. update: function () {
  323. },
  324. tick: function (t) {
  325. }
  326. })
  327. AFRAME.registerComponent('gearvrcontrol', {
  328. init: function () {
  329. var self = this;
  330. var controllerID = 'gearvr-' + vwf_view.kernel.moniker();
  331. this.el.addEventListener('triggerdown', function (event) {
  332. vwf_view.kernel.callMethod(controllerID, "triggerdown", []);
  333. });
  334. this.el.addEventListener('triggerup', function (event) {
  335. vwf_view.kernel.callMethod(controllerID, "triggerup", []);
  336. });
  337. },
  338. update: function () {
  339. },
  340. tick: function (t) {
  341. }
  342. })
  343. AFRAME.registerComponent('wmrvrcontrol', {
  344. schema: {
  345. hand: { default: 'right' }
  346. },
  347. update: function (old) {
  348. this.hand = this.data.hand;
  349. },
  350. init: function () {
  351. var self = this;
  352. this.hand = this.data.hand;
  353. var controllerID = 'wrmr-' + this.hand + '-' + vwf_view.kernel.moniker();
  354. //this.gearel = document.querySelector('#gearvrcontrol');
  355. this.el.addEventListener('triggerdown', function (event) {
  356. vwf_view.kernel.callMethod(controllerID, "triggerdown", []);
  357. });
  358. this.el.addEventListener('triggerup', function (event) {
  359. vwf_view.kernel.callMethod(controllerID, "triggerup", []);
  360. });
  361. },
  362. tick: function (t) {
  363. }
  364. })
  365. AFRAME.registerComponent('streamsound', {
  366. schema: {
  367. positional: { default: true }
  368. },
  369. init: function () {
  370. var self = this;
  371. let driver = vwf.views["vwf/view/webrtc"];
  372. this.listener = null;
  373. this.stream = null;
  374. if (!this.sound) {
  375. this.setupSound();
  376. }
  377. if (driver) {
  378. //let avatarID = 'avatar-' + vwf.moniker();
  379. let avatarID = this.el.id.slice(0, 27); //avatar-0RtnYBBTBU84OCNcAAFY
  380. let client = driver.state.clients[avatarID];
  381. if (client) {
  382. if (client.connection) {
  383. this.stream = client.connection.stream;
  384. if (this.stream) {
  385. this.audioEl = new Audio();
  386. this.audioEl.srcObject = this.stream;
  387. this.sound.setNodeSource(this.sound.context.createMediaStreamSource(this.stream));
  388. }
  389. }
  390. }
  391. }
  392. },
  393. setupSound: function () {
  394. var el = this.el;
  395. var sceneEl = el.sceneEl;
  396. if (this.sound) {
  397. el.removeObject3D(this.attrName);
  398. }
  399. if (!sceneEl.audioListener) {
  400. sceneEl.audioListener = new THREE.AudioListener();
  401. sceneEl.camera && sceneEl.camera.add(sceneEl.audioListener);
  402. sceneEl.addEventListener('camera-set-active', function (evt) {
  403. evt.detail.cameraEl.getObject3D('camera').add(sceneEl.audioListener);
  404. });
  405. }
  406. this.listener = sceneEl.audioListener;
  407. this.sound = this.data.positional
  408. ? new THREE.PositionalAudio(this.listener)
  409. : new THREE.Audio(this.listener);
  410. el.setObject3D(this.attrName, this.sound);
  411. },
  412. remove: function () {
  413. if (!this.sound) return;
  414. this.el.removeObject3D(this.attrName);
  415. if (this.stream) {
  416. this.sound.disconnect();
  417. }
  418. },
  419. update: function (old) {
  420. },
  421. tick: function (t) {
  422. }
  423. })
  424. AFRAME.registerComponent('viewoffset', {
  425. // fullWidth:
  426. // fullHeight:
  427. // xoffset:
  428. // yoffset:
  429. // width:
  430. // height:
  431. schema: {
  432. fullWidth: { default: window.innerWidth },
  433. fullHeight: { default: window.innerHeight },
  434. xoffset: { default: window.innerWidth / 2 },
  435. yoffset: { default: window.innerHeight / 2 },
  436. width: { default: window.innerWidth },
  437. height: { default: window.innerHeight }
  438. },
  439. init: function () {
  440. var self = this;
  441. this.el.sceneEl.addEventListener('loaded', setOffset);
  442. function setOffset() {
  443. this.setNewOffset();
  444. }
  445. },
  446. update: function (old) {
  447. this.fullWidth = this.data.fullWidth;
  448. this.fullHeight = this.data.fullHeight;
  449. this.xoffset = this.data.xoffset;
  450. this.yoffset = this.data.yoffset;
  451. this.width = this.data.width;
  452. this.height = this.data.height;
  453. //console.log(this.data);
  454. this.setNewOffset();
  455. },
  456. setNewOffset: function () {
  457. this.el.object3DMap.camera.setViewOffset(
  458. this.data.fullWidth,
  459. this.data.fullHeight,
  460. this.data.xoffset,
  461. this.data.yoffset,
  462. this.data.width,
  463. this.data.height)
  464. },
  465. tick: function (t) {
  466. }
  467. })
  468. AFRAME.registerComponent("virtual-gamepad-controls", {
  469. schema: {},
  470. init() {
  471. this.onEnterVr = this.onEnterVr.bind(this);
  472. this.onExitVr = this.onExitVr.bind(this);
  473. this.onFirstInteraction = this.onFirstInteraction.bind(this);
  474. this.onMoveJoystickChanged = this.onMoveJoystickChanged.bind(this);
  475. this.onMoveJoystickEnd = this.onMoveJoystickEnd.bind(this);
  476. // this.onLookJoystickChanged = this.onLookJoystickChanged.bind(this);
  477. // this.onLookJoystickEnd = this.onLookJoystickEnd.bind(this);
  478. this.mockJoystickContainer = document.createElement("div");
  479. this.mockJoystickContainer.classList.add('mockJoystickContainer');
  480. const leftMock = document.createElement("div");
  481. leftMock.classList.add('mockJoystick');
  482. const leftMockSmall = document.createElement("div");
  483. leftMockSmall.classList.add('mockJoystick', 'inner');
  484. leftMock.appendChild(leftMockSmall);
  485. this.mockJoystickContainer.appendChild(leftMock);
  486. // const rightMock = document.createElement("div");
  487. // rightMock.classList.add('mockJoystick');
  488. // const rightMockSmall = document.createElement("div");
  489. // rightMockSmall.classList.add('mockJoystick', 'inner');
  490. // rightMock.appendChild(rightMockSmall);
  491. // this.mockJoystickContainer.appendChild(rightMock);
  492. document.body.appendChild(this.mockJoystickContainer);
  493. // Setup gamepad elements
  494. const leftTouchZone = document.createElement("div");
  495. leftTouchZone.classList.add('touchZone', 'left');
  496. document.body.appendChild(leftTouchZone);
  497. this.leftTouchZone = leftTouchZone;
  498. this.leftStick = nipplejs.create({
  499. zone: this.leftTouchZone,
  500. color: "white",
  501. fadeTime: 0
  502. });
  503. this.leftStick.on("start", this.onFirstInteraction);
  504. this.leftStick.on("move", this.onMoveJoystickChanged);
  505. this.leftStick.on("end", this.onMoveJoystickEnd);
  506. // const rightTouchZone = document.createElement("div");
  507. // rightTouchZone.classList.add('touchZone', 'right');
  508. // document.body.appendChild(rightTouchZone);
  509. // this.rightTouchZone = rightTouchZone;
  510. // this.rightStick = nipplejs.create({
  511. // zone: this.rightTouchZone,
  512. // color: "white",
  513. // fadeTime: 0
  514. // });
  515. // this.rightStick.on("start", this.onFirstInteraction);
  516. // this.rightStick.on("move", this.onLookJoystickChanged);
  517. // this.rightStick.on("end", this.onLookJoystickEnd);
  518. this.inVr = false;
  519. this.moving = false;
  520. this.rotating = false;
  521. this.moveEvent = {
  522. axis: [0, 0]
  523. };
  524. // this.rotateYEvent = {
  525. // value: 0
  526. // };
  527. // this.rotateXEvent = {
  528. // value: 0
  529. // };
  530. this.el.sceneEl.addEventListener("enter-vr", this.onEnterVr);
  531. this.el.sceneEl.addEventListener("exit-vr", this.onExitVr);
  532. },
  533. onFirstInteraction() {
  534. this.leftStick.off("start", this.onFirstInteraction);
  535. //this.rightStick.off("start", this.onFirstInteraction);
  536. document.body.removeChild(this.mockJoystickContainer);
  537. },
  538. onMoveJoystickChanged(event, joystick) {
  539. const angle = joystick.angle.radian;
  540. const force = joystick.force < 1 ? joystick.force : 1;
  541. const moveStrength = 1.85;
  542. const x = Math.cos(angle) * force * moveStrength;
  543. const z = Math.sin(angle) * force * moveStrength;
  544. this.moving = true;
  545. this.moveEvent.axis[0] = x;
  546. this.moveEvent.axis[1] = z;
  547. },
  548. onMoveJoystickEnd() {
  549. this.moving = false;
  550. this.moveEvent.axis[0] = 0;
  551. this.moveEvent.axis[1] = 0;
  552. this.el.emit("move", this.moveEvent);
  553. },
  554. onLookJoystickChanged(event, joystick) {
  555. // Set pitch and yaw angles on right stick move
  556. const angle = joystick.angle.radian;
  557. const force = joystick.force < 1 ? joystick.force : 1;
  558. const turnStrength = 0.5;
  559. this.rotating = true;
  560. this.rotateYEvent.value = Math.cos(angle) * force * turnStrength;
  561. this.rotateXEvent.value = Math.sin(angle) * force * turnStrength;
  562. },
  563. onLookJoystickEnd() {
  564. this.rotating = false;
  565. this.rotateYEvent.value = 0;
  566. this.rotateXEvent.value = 0;
  567. this.el.emit("rotateY", this.rotateYEvent);
  568. this.el.emit("rotateX", this.rotateXEvent);
  569. },
  570. tick() {
  571. if (!this.inVr) {
  572. if (this.moving) {
  573. this.el.emit("move", this.moveEvent);
  574. }
  575. // if (this.rotating) {
  576. // this.el.emit("rotateY", this.rotateYEvent);
  577. // this.el.emit("rotateX", this.rotateXEvent);
  578. // }
  579. }
  580. },
  581. onEnterVr() {
  582. // Hide the joystick controls
  583. this.inVr = true;
  584. this.leftTouchZone.style.display = "none";
  585. // this.rightTouchZone.style.display = "none";
  586. },
  587. onExitVr() {
  588. // Show the joystick controls
  589. this.inVr = false;
  590. this.leftTouchZone.style.display = "block";
  591. // this.rightTouchZone.style.display = "block";
  592. },
  593. remove() {
  594. this.el.sceneEl.removeEventListener("entervr", this.onEnterVr);
  595. this.el.sceneEl.removeEventListener("exitvr", this.onExitVr);
  596. if (document.getElementsByClassName('mockJoystickContainer').length > 0){
  597. document.body.removeChild(this.mockJoystickContainer);
  598. }
  599. document.body.removeChild(this.leftTouchZone);
  600. // document.body.removeChild(this.rightTouchZone);
  601. }
  602. });
  603. /////////////////////////////////AR_JS/////////////////////////////////////////////
  604. // arjs-anchor
  605. //////////////////////////////////////////////////////////////////////////////
  606. AFRAME.registerComponent('arjs-anchor', {
  607. dependencies: ['arjs', 'artoolkit'],
  608. schema: {
  609. preset: {
  610. type: 'string',
  611. },
  612. markerhelpers : { // IIF preset === 'area'
  613. type: 'boolean',
  614. default: false,
  615. },
  616. // controls parameters
  617. size: {
  618. type: 'number',
  619. default: 1
  620. },
  621. type: {
  622. type: 'string',
  623. },
  624. patternUrl: {
  625. type: 'string',
  626. },
  627. barcodeValue: {
  628. type: 'number'
  629. },
  630. changeMatrixMode: {
  631. type: 'string',
  632. default : 'modelViewMatrix',
  633. },
  634. minConfidence: {
  635. type: 'number',
  636. default: 0.6,
  637. },
  638. },
  639. init: function () {
  640. var _this = this
  641. // get arjsSystem
  642. var arjsSystem = this.el.sceneEl.systems.arjs || this.el.sceneEl.systems.artoolkit;
  643. //////////////////////////////////////////////////////////////////////////////
  644. // Code Separator
  645. //////////////////////////////////////////////////////////////////////////////
  646. _this.isReady = false
  647. _this._arAnchor = null
  648. if(arjsSystem) {
  649. // honor object visibility
  650. if( _this.data.changeMatrixMode === 'modelViewMatrix' ){
  651. _this.el.object3D.visible = false
  652. }else if( _this.data.changeMatrixMode === 'cameraTransformMatrix' ){
  653. _this.el.sceneEl.object3D.visible = false
  654. }else console.assert(false)
  655. // trick to wait until arjsSystem is isReady
  656. var startedAt = Date.now()
  657. var timerId = setInterval(function(){
  658. // wait until the system is isReady
  659. if( arjsSystem.isReady === false ) return
  660. clearInterval(timerId)
  661. //////////////////////////////////////////////////////////////////////////////
  662. // update arProfile
  663. //////////////////////////////////////////////////////////////////////////////
  664. var arProfile = arjsSystem._arProfile
  665. // arProfile.changeMatrixMode('modelViewMatrix')
  666. arProfile.changeMatrixMode(_this.data.changeMatrixMode)
  667. // honor this.data.preset
  668. var markerParameters = Object.assign({}, arProfile.defaultMarkerParameters)
  669. if( _this.data.preset === 'hiro' ){
  670. markerParameters.type = 'pattern'
  671. markerParameters.patternUrl = THREEx.ArToolkitContext.baseURL+'examples/marker-training/examples/pattern-files/pattern-hiro.patt'
  672. markerParameters.markersAreaEnabled = false
  673. }else if( _this.data.preset === 'kanji' ){
  674. markerParameters.type = 'pattern'
  675. markerParameters.patternUrl = THREEx.ArToolkitContext.baseURL+'examples/marker-training/examples/pattern-files/pattern-kanji.patt'
  676. markerParameters.markersAreaEnabled = false
  677. }else if( _this.data.preset === 'area' ){
  678. markerParameters.type = 'barcode'
  679. markerParameters.barcodeValue = 1001
  680. markerParameters.markersAreaEnabled = true
  681. }else if( _this.data.type === 'barcode' ){
  682. markerParameters = {
  683. type: _this.data.type,
  684. changeMatrixMode: 'modelViewMatrix',
  685. barcodeValue: _this.data.barcodeValue,
  686. markersAreaEnabled: false
  687. }
  688. }else if( _this.data.type === 'pattern' ){
  689. markerParameters.type = _this.data.type
  690. markerParameters.patternUrl = _this.data.patternUrl;
  691. markerParameters.markersAreaEnabled = false
  692. }else {
  693. // console.assert( this.data.preset === '', 'illegal preset value '+this.data.preset)
  694. }
  695. //////////////////////////////////////////////////////////////////////////////
  696. // create arAnchor
  697. //////////////////////////////////////////////////////////////////////////////
  698. var arSession = arjsSystem._arSession
  699. var arAnchor = _this._arAnchor = new ARjs.Anchor(arSession, markerParameters)
  700. // it is now considered isReady
  701. _this.isReady = true
  702. //////////////////////////////////////////////////////////////////////////////
  703. // honor .debugUIEnabled
  704. //////////////////////////////////////////////////////////////////////////////
  705. if( arjsSystem.data.debugUIEnabled ){
  706. // get or create containerElement
  707. var containerElement = document.querySelector('#arjsDebugUIContainer')
  708. if( containerElement === null ){
  709. containerElement = document.createElement('div')
  710. containerElement.id = 'arjsDebugUIContainer'
  711. containerElement.setAttribute('style', 'position: fixed; bottom: 10px; width:100%; text-align: center; z-index: 1; color: grey;')
  712. document.body.appendChild(containerElement)
  713. }
  714. // create anchorDebugUI
  715. var anchorDebugUI = new ARjs.AnchorDebugUI(arAnchor)
  716. containerElement.appendChild(anchorDebugUI.domElement)
  717. }
  718. }, 1000/60)
  719. }
  720. },
  721. remove : function(){
  722. },
  723. update: function () {
  724. },
  725. tick: function(){
  726. var _this = this
  727. // if not yet isReady, do nothing
  728. if( this.isReady === false ) return
  729. //////////////////////////////////////////////////////////////////////////////
  730. // update arAnchor
  731. //////////////////////////////////////////////////////////////////////////////
  732. var arjsSystem = this.el.sceneEl.systems.arjs || this.el.sceneEl.systems.artoolkit
  733. this._arAnchor.update()
  734. //////////////////////////////////////////////////////////////////////////////
  735. // honor pose
  736. //////////////////////////////////////////////////////////////////////////////
  737. var arWorldRoot = this._arAnchor.object3d
  738. arWorldRoot.updateMatrixWorld(true)
  739. arWorldRoot.matrixWorld.decompose(this.el.object3D.position, this.el.object3D.quaternion, this.el.object3D.scale)
  740. //////////////////////////////////////////////////////////////////////////////
  741. // honor visibility
  742. //////////////////////////////////////////////////////////////////////////////
  743. if( _this._arAnchor.parameters.changeMatrixMode === 'modelViewMatrix' ){
  744. var wasVisible = _this.el.object3D.visible
  745. _this.el.object3D.visible = this._arAnchor.object3d.visible
  746. }else if( _this._arAnchor.parameters.changeMatrixMode === 'cameraTransformMatrix' ){
  747. var wasVisible = _this.el.sceneEl.object3D.visible
  748. _this.el.sceneEl.object3D.visible = this._arAnchor.object3d.visible
  749. }else console.assert(false)
  750. // emit markerFound markerLost
  751. if( _this._arAnchor.object3d.visible === true && wasVisible === false ){
  752. _this.el.emit('markerFound')
  753. }else if( _this._arAnchor.object3d.visible === false && wasVisible === true ){
  754. _this.el.emit('markerLost')
  755. }
  756. }
  757. })
  758. //////////////////////////////////////////////////////////////////////////////
  759. // define some primitives shortcuts
  760. //////////////////////////////////////////////////////////////////////////////
  761. AFRAME.registerPrimitive('a-anchor', AFRAME.utils.extendDeep({}, AFRAME.primitives.getMeshMixin(), {
  762. defaultComponents: {
  763. 'arjs-anchor': {},
  764. 'arjs-hit-testing': {},
  765. },
  766. mappings: {
  767. 'type': 'arjs-anchor.type',
  768. 'size': 'arjs-anchor.size',
  769. 'url': 'arjs-anchor.patternUrl',
  770. 'value': 'arjs-anchor.barcodeValue',
  771. 'preset': 'arjs-anchor.preset',
  772. 'minConfidence': 'arjs-anchor.minConfidence',
  773. 'markerhelpers': 'arjs-anchor.markerhelpers',
  774. 'hit-testing-renderDebug': 'arjs-hit-testing.renderDebug',
  775. 'hit-testing-enabled': 'arjs-hit-testing.enabled',
  776. }
  777. }))
  778. AFRAME.registerPrimitive('a-camera-static', AFRAME.utils.extendDeep({}, AFRAME.primitives.getMeshMixin(), {
  779. defaultComponents: {
  780. 'camera': {},
  781. },
  782. mappings: {
  783. }
  784. }))
  785. //////////////////////////////////////////////////////////////////////////////
  786. // backward compatibility
  787. //////////////////////////////////////////////////////////////////////////////
  788. // FIXME
  789. AFRAME.registerPrimitive('a-marker', AFRAME.utils.extendDeep({}, AFRAME.primitives.getMeshMixin(), {
  790. defaultComponents: {
  791. 'arjs-anchor': {},
  792. 'arjs-hit-testing': {},
  793. },
  794. mappings: {
  795. 'type': 'arjs-anchor.type',
  796. 'size': 'arjs-anchor.size',
  797. 'url': 'arjs-anchor.patternUrl',
  798. 'value': 'arjs-anchor.barcodeValue',
  799. 'preset': 'arjs-anchor.preset',
  800. 'minConfidence': 'arjs-anchor.minConfidence',
  801. 'markerhelpers': 'arjs-anchor.markerhelpers',
  802. 'hit-testing-renderDebug': 'arjs-hit-testing.renderDebug',
  803. 'hit-testing-enabled': 'arjs-hit-testing.enabled',
  804. }
  805. }))
  806. AFRAME.registerPrimitive('a-marker-camera', AFRAME.utils.extendDeep({}, AFRAME.primitives.getMeshMixin(), {
  807. defaultComponents: {
  808. 'arjs-anchor': {
  809. changeMatrixMode: 'cameraTransformMatrix'
  810. },
  811. 'camera': {},
  812. },
  813. mappings: {
  814. 'type': 'arjs-anchor.type',
  815. 'size': 'arjs-anchor.size',
  816. 'url': 'arjs-anchor.patternUrl',
  817. 'value': 'arjs-anchor.barcodeValue',
  818. 'preset': 'arjs-anchor.preset',
  819. 'minConfidence': 'arjs-anchor.minConfidence',
  820. 'markerhelpers': 'arjs-anchor.markerhelpers',
  821. }
  822. }))
  823. //////////////////////////////////////////////////////////////////////////////
  824. // arjs-hit-testing
  825. //////////////////////////////////////////////////////////////////////////////
  826. AFRAME.registerComponent('arjs-hit-testing', {
  827. dependencies: ['arjs', 'artoolkit'],
  828. schema: {
  829. enabled : {
  830. type: 'boolean',
  831. default: false,
  832. },
  833. renderDebug : {
  834. type: 'boolean',
  835. default: false,
  836. },
  837. },
  838. init: function () {
  839. var _this = this
  840. var arjsSystem = this.el.sceneEl.systems.arjs || this.el.sceneEl.systems.artoolkit;
  841. // TODO make it work on cameraTransformMatrix too
  842. //
  843. _this.isReady = false
  844. _this._arAnchor = null
  845. _this._arHitTesting = null
  846. if(arjsSystem) {
  847. // trick to wait until arjsSystem is isReady
  848. var startedAt = Date.now()
  849. var timerId = setInterval(function(){
  850. var anchorEl = _this.el
  851. var anchorComponent = anchorEl.components['arjs-anchor']
  852. // wait until anchorComponent is isReady
  853. if( anchorComponent === undefined || anchorComponent.isReady === false ) return
  854. clearInterval(timerId)
  855. //////////////////////////////////////////////////////////////////////////////
  856. // create arAnchor
  857. //////////////////////////////////////////////////////////////////////////////
  858. var arAnchor = anchorComponent._arAnchor
  859. var arSession = arjsSystem._arSession
  860. var renderer = arSession.parameters.renderer
  861. var hitTesting = _this._arHitTesting = new ARjs.HitTesting(arSession)
  862. hitTesting.enabled = _this.data.enabled
  863. // tango only - picking to set object position
  864. // renderer.domElement.addEventListener("click", function(domEvent){
  865. // var hitTestResults = hitTesting.testDomEvent(domEvent)
  866. // if( hitTestResults.length === 0 ) return
  867. // var hitTestResult = hitTestResults[0]
  868. // hitTestResult.apply(arAnchor.object3d)
  869. // })
  870. _this.isReady = true
  871. }, 1000/60)
  872. }
  873. },
  874. remove : function(){
  875. },
  876. update: function () {
  877. },
  878. tick: function(){
  879. var _this = this
  880. // if not yet isReady, do nothing
  881. if( this.isReady === false ) return
  882. var arjsSystem = this.el.sceneEl.systems.arjs || this.el.sceneEl.systems.artoolkit
  883. var arSession = arjsSystem._arSession
  884. var anchorEl = _this.el
  885. var anchorComponent = anchorEl.components['arjs-anchor']
  886. var arAnchor = anchorComponent._arAnchor
  887. var hitTesting = this._arHitTesting
  888. var camera = arSession.parameters.camera
  889. // console.log(camera.position)
  890. hitTesting.update(camera, arAnchor.object3d, arAnchor.parameters.changeMatrixMode)
  891. }
  892. });