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- ;(function(){
- var Gun = (typeof window !== "undefined")? window.Gun : require('../gun');
- Gun.state.node = function(node, vertex, opt){
- opt = opt || {};
- opt.state = opt.state || Gun.state();
- var now = Gun.obj.copy(vertex);
- Gun.node.is(node, function(val, key){
- var ham = Gun.HAM(opt.state, Gun.state.is(node, key), Gun.state.is(vertex, key), val, vertex[key]);
- if(!ham.incoming){
- // if(ham.defer){}
- return;
- }
- now = Gun.state.to(node, key, now);
- });
- return now;
- }
- }());
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