1234567891011121314151617181920212223242526272829 |
- //This file is automatically rebuilt by the Cesium build process.
- /*global define*/
- define(function() {
- "use strict";
- return "#ifdef MRT\n\
- #extension GL_EXT_draw_buffers : enable\n\
- #endif\n\
- \n\
- uniform vec4 u_bgColor;\n\
- uniform sampler2D u_depthTexture;\n\
- \n\
- varying vec2 v_textureCoordinates;\n\
- \n\
- void main()\n\
- {\n\
- if (texture2D(u_depthTexture, v_textureCoordinates).r < 1.0)\n\
- {\n\
- #ifdef MRT\n\
- gl_FragData[0] = u_bgColor;\n\
- gl_FragData[1] = vec4(u_bgColor.a);\n\
- #else\n\
- gl_FragColor = u_bgColor;\n\
- #endif\n\
- return;\n\
- }\n\
- \n\
- discard;\n\
- }";
- });
|