123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799280028012802280328042805280628072808280928102811281228132814281528162817281828192820282128222823282428252826282728282829283028312832283328342835283628372838283928402841284228432844284528462847284828492850285128522853285428552856285728582859286028612862286328642865286628672868286928702871287228732874287528762877287828792880288128822883288428852886288728882889289028912892289328942895289628972898289929002901290229032904290529062907290829092910291129122913291429152916291729182919292029212922292329242925292629272928292929302931293229332934293529362937293829392940294129422943294429452946294729482949295029512952295329542955295629572958295929602961296229632964296529662967296829692970297129722973297429752976297729782979298029812982298329842985298629872988298929902991299229932994299529962997299829993000300130023003300430053006300730083009301030113012301330143015301630173018301930203021302230233024302530263027302830293030303130323033303430353036303730383039304030413042304330443045304630473048304930503051305230533054305530563057305830593060306130623063306430653066306730683069307030713072307330743075307630773078307930803081308230833084308530863087308830893090309130923093309430953096309730983099310031013102310331043105310631073108310931103111311231133114311531163117311831193120312131223123312431253126312731283129313031313132313331343135313631373138313931403141314231433144314531463147314831493150315131523153315431553156315731583159316031613162316331643165316631673168316931703171317231733174317531763177317831793180318131823183318431853186318731883189319031913192319331943195319631973198319932003201320232033204320532063207320832093210321132123213321432153216321732183219322032213222322332243225322632273228322932303231323232333234323532363237323832393240324132423243324432453246324732483249325032513252325332543255325632573258325932603261326232633264326532663267326832693270327132723273327432753276327732783279328032813282328332843285328632873288328932903291329232933294329532963297329832993300330133023303330433053306330733083309331033113312331333143315331633173318331933203321332233233324332533263327332833293330333133323333333433353336333733383339334033413342334333443345334633473348334933503351335233533354335533563357335833593360336133623363336433653366336733683369337033713372337333743375337633773378337933803381338233833384338533863387338833893390339133923393339433953396339733983399340034013402340334043405340634073408340934103411341234133414341534163417341834193420342134223423342434253426342734283429343034313432343334343435343634373438343934403441344234433444344534463447344834493450345134523453345434553456345734583459346034613462346334643465346634673468346934703471347234733474347534763477347834793480348134823483348434853486348734883489349034913492349334943495349634973498349935003501350235033504350535063507350835093510351135123513351435153516351735183519352035213522352335243525352635273528352935303531353235333534353535363537353835393540354135423543354435453546354735483549355035513552355335543555355635573558355935603561356235633564356535663567356835693570357135723573357435753576357735783579358035813582358335843585358635873588358935903591359235933594359535963597359835993600360136023603360436053606360736083609361036113612361336143615361636173618361936203621362236233624362536263627362836293630363136323633363436353636363736383639364036413642364336443645364636473648364936503651365236533654365536563657365836593660366136623663366436653666366736683669367036713672367336743675367636773678367936803681368236833684368536863687368836893690369136923693369436953696369736983699370037013702370337043705370637073708370937103711371237133714371537163717371837193720372137223723372437253726372737283729373037313732373337343735373637373738373937403741374237433744374537463747374837493750375137523753375437553756375737583759376037613762376337643765376637673768376937703771377237733774377537763777377837793780378137823783378437853786378737883789379037913792379337943795379637973798379938003801380238033804380538063807380838093810381138123813381438153816381738183819382038213822382338243825382638273828382938303831383238333834383538363837383838393840384138423843384438453846384738483849385038513852385338543855385638573858385938603861386238633864386538663867386838693870387138723873387438753876387738783879388038813882388338843885388638873888388938903891389238933894389538963897389838993900390139023903390439053906390739083909391039113912391339143915391639173918391939203921392239233924392539263927392839293930393139323933393439353936393739383939394039413942394339443945394639473948394939503951395239533954395539563957395839593960396139623963396439653966396739683969397039713972397339743975397639773978397939803981398239833984398539863987398839893990399139923993399439953996399739983999400040014002400340044005400640074008400940104011401240134014401540164017401840194020402140224023402440254026402740284029403040314032403340344035403640374038403940404041404240434044404540464047404840494050405140524053405440554056405740584059406040614062406340644065406640674068406940704071407240734074407540764077407840794080408140824083408440854086408740884089409040914092409340944095409640974098409941004101410241034104410541064107410841094110411141124113411441154116411741184119412041214122412341244125412641274128412941304131413241334134413541364137413841394140414141424143414441454146414741484149415041514152415341544155415641574158415941604161416241634164416541664167416841694170417141724173417441754176417741784179418041814182418341844185418641874188418941904191419241934194419541964197419841994200420142024203420442054206420742084209421042114212421342144215421642174218421942204221422242234224422542264227422842294230423142324233423442354236423742384239424042414242424342444245424642474248424942504251425242534254425542564257425842594260426142624263426442654266426742684269427042714272427342744275427642774278427942804281428242834284428542864287428842894290429142924293429442954296429742984299430043014302430343044305430643074308430943104311431243134314431543164317431843194320432143224323432443254326432743284329433043314332433343344335433643374338433943404341434243434344434543464347434843494350435143524353435443554356435743584359436043614362436343644365436643674368436943704371437243734374437543764377437843794380438143824383438443854386438743884389439043914392439343944395439643974398439944004401440244034404440544064407440844094410441144124413441444154416441744184419442044214422442344244425442644274428442944304431443244334434443544364437443844394440444144424443444444454446444744484449445044514452445344544455445644574458445944604461446244634464446544664467446844694470447144724473447444754476447744784479448044814482448344844485448644874488448944904491449244934494449544964497449844994500450145024503450445054506450745084509451045114512451345144515451645174518451945204521452245234524452545264527452845294530453145324533453445354536453745384539454045414542454345444545454645474548454945504551455245534554455545564557455845594560456145624563456445654566456745684569457045714572457345744575457645774578457945804581458245834584458545864587458845894590459145924593459445954596459745984599460046014602460346044605460646074608460946104611461246134614461546164617461846194620462146224623462446254626462746284629463046314632463346344635463646374638463946404641464246434644464546464647464846494650465146524653465446554656465746584659466046614662466346644665466646674668466946704671467246734674467546764677467846794680468146824683468446854686468746884689469046914692469346944695469646974698469947004701470247034704470547064707470847094710471147124713471447154716471747184719472047214722472347244725472647274728472947304731473247334734473547364737473847394740474147424743474447454746474747484749475047514752475347544755475647574758475947604761476247634764476547664767476847694770477147724773477447754776477747784779478047814782478347844785478647874788478947904791479247934794479547964797479847994800480148024803480448054806480748084809481048114812481348144815481648174818481948204821482248234824482548264827482848294830483148324833483448354836483748384839484048414842484348444845484648474848484948504851485248534854485548564857485848594860486148624863486448654866486748684869487048714872487348744875487648774878487948804881488248834884488548864887488848894890489148924893489448954896489748984899490049014902490349044905490649074908490949104911491249134914491549164917491849194920492149224923492449254926492749284929493049314932493349344935493649374938493949404941494249434944494549464947494849494950495149524953495449554956495749584959496049614962496349644965496649674968496949704971497249734974497549764977497849794980498149824983498449854986498749884989499049914992499349944995499649974998499950005001500250035004500550065007500850095010501150125013501450155016501750185019502050215022502350245025502650275028502950305031503250335034503550365037503850395040504150425043504450455046504750485049505050515052505350545055505650575058505950605061506250635064506550665067506850695070507150725073507450755076507750785079508050815082508350845085508650875088508950905091509250935094509550965097509850995100510151025103510451055106510751085109511051115112511351145115511651175118511951205121512251235124512551265127512851295130513151325133513451355136513751385139514051415142514351445145514651475148514951505151515251535154515551565157515851595160516151625163516451655166516751685169517051715172517351745175517651775178517951805181518251835184518551865187518851895190519151925193519451955196519751985199520052015202520352045205520652075208520952105211521252135214521552165217521852195220522152225223522452255226522752285229523052315232523352345235523652375238523952405241524252435244524552465247524852495250525152525253525452555256525752585259526052615262526352645265526652675268526952705271527252735274527552765277527852795280528152825283528452855286528752885289529052915292529352945295529652975298529953005301530253035304530553065307530853095310531153125313531453155316531753185319532053215322532353245325532653275328532953305331533253335334533553365337533853395340534153425343534453455346534753485349535053515352535353545355535653575358535953605361536253635364536553665367536853695370537153725373537453755376537753785379538053815382538353845385538653875388538953905391539253935394539553965397539853995400540154025403540454055406540754085409541054115412541354145415541654175418541954205421542254235424542554265427542854295430543154325433543454355436543754385439544054415442544354445445544654475448544954505451545254535454545554565457545854595460546154625463546454655466546754685469547054715472547354745475547654775478547954805481548254835484548554865487548854895490549154925493549454955496549754985499550055015502550355045505550655075508550955105511551255135514551555165517551855195520552155225523552455255526552755285529553055315532553355345535553655375538553955405541554255435544554555465547554855495550555155525553555455555556555755585559556055615562556355645565556655675568556955705571557255735574557555765577557855795580558155825583558455855586558755885589559055915592559355945595559655975598559956005601560256035604560556065607560856095610561156125613561456155616561756185619562056215622562356245625562656275628562956305631563256335634563556365637563856395640564156425643564456455646564756485649565056515652565356545655565656575658565956605661566256635664566556665667566856695670567156725673567456755676567756785679568056815682568356845685568656875688568956905691569256935694569556965697569856995700570157025703570457055706570757085709571057115712571357145715571657175718571957205721572257235724572557265727572857295730573157325733573457355736573757385739574057415742574357445745574657475748574957505751575257535754575557565757575857595760576157625763576457655766576757685769577057715772577357745775577657775778577957805781578257835784578557865787578857895790579157925793579457955796579757985799580058015802580358045805580658075808580958105811581258135814581558165817581858195820582158225823582458255826582758285829583058315832583358345835583658375838583958405841584258435844584558465847584858495850585158525853585458555856585758585859586058615862586358645865586658675868586958705871587258735874587558765877587858795880588158825883588458855886588758885889589058915892589358945895589658975898589959005901590259035904590559065907590859095910591159125913591459155916591759185919592059215922592359245925592659275928592959305931593259335934593559365937593859395940594159425943594459455946594759485949595059515952595359545955595659575958595959605961596259635964596559665967596859695970597159725973597459755976597759785979598059815982598359845985598659875988598959905991599259935994599559965997599859996000600160026003600460056006600760086009601060116012601360146015601660176018601960206021602260236024602560266027602860296030603160326033603460356036603760386039604060416042604360446045604660476048604960506051605260536054605560566057605860596060606160626063606460656066606760686069607060716072607360746075607660776078607960806081608260836084608560866087608860896090609160926093609460956096609760986099610061016102610361046105610661076108610961106111611261136114611561166117611861196120612161226123612461256126612761286129613061316132613361346135613661376138613961406141614261436144614561466147614861496150615161526153615461556156615761586159616061616162616361646165616661676168616961706171617261736174617561766177617861796180618161826183618461856186618761886189619061916192619361946195619661976198619962006201620262036204620562066207620862096210621162126213621462156216621762186219622062216222622362246225622662276228622962306231623262336234623562366237623862396240624162426243624462456246624762486249625062516252625362546255625662576258625962606261626262636264626562666267626862696270627162726273627462756276627762786279628062816282628362846285628662876288628962906291629262936294629562966297629862996300630163026303630463056306630763086309631063116312631363146315631663176318631963206321632263236324632563266327632863296330633163326333633463356336633763386339634063416342634363446345634663476348634963506351635263536354635563566357635863596360636163626363636463656366636763686369637063716372637363746375637663776378637963806381638263836384638563866387638863896390639163926393639463956396639763986399640064016402640364046405640664076408640964106411641264136414641564166417641864196420642164226423642464256426642764286429643064316432643364346435643664376438643964406441644264436444644564466447644864496450645164526453645464556456645764586459646064616462646364646465646664676468646964706471647264736474647564766477647864796480648164826483648464856486648764886489649064916492649364946495649664976498649965006501650265036504650565066507650865096510651165126513651465156516651765186519652065216522652365246525652665276528652965306531653265336534653565366537653865396540654165426543654465456546654765486549655065516552655365546555655665576558655965606561656265636564656565666567656865696570657165726573657465756576657765786579658065816582658365846585658665876588658965906591659265936594659565966597659865996600660166026603660466056606660766086609661066116612661366146615661666176618661966206621662266236624662566266627662866296630663166326633663466356636663766386639664066416642664366446645664666476648664966506651665266536654665566566657665866596660666166626663666466656666666766686669667066716672667366746675667666776678667966806681668266836684668566866687668866896690669166926693669466956696669766986699670067016702670367046705670667076708670967106711671267136714671567166717671867196720672167226723672467256726672767286729673067316732673367346735673667376738673967406741674267436744674567466747674867496750675167526753675467556756675767586759676067616762676367646765676667676768676967706771677267736774677567766777677867796780678167826783678467856786678767886789679067916792679367946795679667976798679968006801680268036804680568066807680868096810681168126813681468156816681768186819682068216822682368246825682668276828682968306831683268336834683568366837683868396840684168426843684468456846684768486849685068516852685368546855685668576858685968606861686268636864686568666867686868696870687168726873687468756876687768786879688068816882688368846885688668876888688968906891689268936894689568966897689868996900690169026903690469056906690769086909691069116912691369146915691669176918691969206921692269236924692569266927692869296930693169326933693469356936693769386939694069416942694369446945694669476948694969506951695269536954695569566957695869596960696169626963696469656966696769686969697069716972697369746975697669776978697969806981698269836984698569866987698869896990699169926993699469956996699769986999700070017002700370047005700670077008700970107011701270137014701570167017701870197020702170227023702470257026702770287029703070317032703370347035703670377038703970407041704270437044704570467047704870497050705170527053705470557056705770587059706070617062706370647065706670677068706970707071707270737074707570767077707870797080708170827083708470857086708770887089709070917092709370947095709670977098709971007101710271037104710571067107710871097110711171127113711471157116711771187119712071217122712371247125712671277128712971307131713271337134713571367137713871397140714171427143714471457146714771487149715071517152715371547155715671577158715971607161716271637164716571667167716871697170717171727173717471757176717771787179718071817182718371847185718671877188718971907191719271937194719571967197719871997200720172027203720472057206720772087209721072117212721372147215721672177218721972207221722272237224722572267227722872297230723172327233723472357236723772387239724072417242724372447245724672477248724972507251725272537254725572567257725872597260726172627263726472657266726772687269727072717272727372747275727672777278727972807281728272837284728572867287728872897290729172927293729472957296729772987299730073017302730373047305730673077308730973107311731273137314731573167317731873197320732173227323732473257326732773287329733073317332733373347335733673377338733973407341734273437344734573467347734873497350735173527353735473557356735773587359736073617362736373647365736673677368736973707371737273737374737573767377737873797380738173827383738473857386738773887389739073917392739373947395739673977398739974007401740274037404740574067407740874097410741174127413741474157416741774187419742074217422742374247425742674277428742974307431743274337434743574367437743874397440744174427443744474457446744774487449745074517452745374547455745674577458745974607461746274637464746574667467746874697470747174727473747474757476747774787479748074817482748374847485748674877488748974907491749274937494749574967497749874997500750175027503750475057506750775087509751075117512751375147515751675177518751975207521752275237524752575267527752875297530753175327533753475357536753775387539754075417542754375447545754675477548754975507551755275537554755575567557755875597560756175627563756475657566756775687569757075717572757375747575757675777578757975807581758275837584758575867587758875897590759175927593759475957596759775987599760076017602760376047605760676077608760976107611761276137614761576167617761876197620762176227623762476257626762776287629763076317632763376347635763676377638763976407641764276437644764576467647764876497650765176527653765476557656765776587659766076617662766376647665766676677668766976707671767276737674767576767677767876797680768176827683768476857686768776887689769076917692769376947695769676977698769977007701770277037704770577067707770877097710771177127713771477157716771777187719772077217722772377247725772677277728772977307731773277337734773577367737773877397740774177427743774477457746774777487749775077517752775377547755775677577758775977607761776277637764776577667767776877697770777177727773777477757776777777787779778077817782778377847785778677877788778977907791779277937794779577967797779877997800780178027803780478057806780778087809781078117812781378147815781678177818781978207821782278237824782578267827782878297830783178327833783478357836783778387839784078417842784378447845784678477848784978507851785278537854785578567857785878597860786178627863786478657866786778687869787078717872787378747875787678777878787978807881788278837884788578867887788878897890789178927893789478957896789778987899790079017902790379047905790679077908790979107911791279137914791579167917791879197920792179227923792479257926792779287929793079317932793379347935793679377938793979407941794279437944794579467947794879497950795179527953795479557956795779587959796079617962796379647965796679677968796979707971797279737974797579767977797879797980798179827983798479857986798779887989799079917992799379947995799679977998799980008001800280038004800580068007800880098010801180128013801480158016801780188019802080218022802380248025802680278028802980308031803280338034803580368037803880398040804180428043804480458046804780488049805080518052805380548055805680578058805980608061806280638064806580668067806880698070807180728073807480758076807780788079808080818082808380848085808680878088808980908091809280938094809580968097809880998100810181028103810481058106810781088109811081118112811381148115811681178118811981208121812281238124812581268127812881298130813181328133813481358136813781388139814081418142814381448145814681478148814981508151815281538154815581568157815881598160816181628163816481658166816781688169817081718172817381748175817681778178817981808181818281838184818581868187818881898190819181928193819481958196819781988199820082018202820382048205820682078208820982108211821282138214821582168217821882198220822182228223822482258226822782288229823082318232823382348235823682378238823982408241824282438244824582468247824882498250825182528253825482558256825782588259826082618262826382648265826682678268826982708271827282738274827582768277827882798280828182828283828482858286828782888289829082918292829382948295829682978298829983008301830283038304830583068307830883098310831183128313831483158316831783188319832083218322832383248325832683278328832983308331833283338334833583368337833883398340834183428343834483458346834783488349835083518352835383548355835683578358835983608361836283638364836583668367836883698370837183728373837483758376837783788379838083818382838383848385838683878388838983908391839283938394839583968397839883998400840184028403840484058406840784088409841084118412841384148415841684178418841984208421842284238424842584268427842884298430843184328433843484358436843784388439844084418442844384448445844684478448844984508451845284538454845584568457845884598460846184628463846484658466846784688469847084718472847384748475847684778478847984808481848284838484848584868487848884898490849184928493849484958496849784988499850085018502850385048505850685078508850985108511851285138514851585168517851885198520852185228523852485258526852785288529853085318532853385348535853685378538853985408541854285438544854585468547854885498550855185528553855485558556855785588559856085618562856385648565856685678568856985708571857285738574857585768577857885798580858185828583858485858586858785888589859085918592859385948595859685978598859986008601860286038604860586068607860886098610861186128613861486158616861786188619862086218622862386248625862686278628862986308631863286338634863586368637863886398640864186428643864486458646864786488649865086518652865386548655865686578658865986608661866286638664866586668667866886698670867186728673867486758676867786788679868086818682868386848685868686878688868986908691869286938694869586968697869886998700870187028703870487058706870787088709871087118712871387148715871687178718871987208721872287238724872587268727872887298730873187328733873487358736873787388739874087418742874387448745874687478748874987508751875287538754875587568757875887598760876187628763876487658766876787688769877087718772877387748775877687778778877987808781878287838784878587868787878887898790879187928793879487958796879787988799880088018802880388048805880688078808880988108811881288138814881588168817881888198820882188228823882488258826882788288829883088318832883388348835883688378838883988408841884288438844884588468847884888498850885188528853885488558856885788588859886088618862886388648865886688678868886988708871887288738874887588768877887888798880888188828883888488858886888788888889889088918892889388948895889688978898889989008901890289038904890589068907890889098910891189128913891489158916891789188919892089218922892389248925892689278928892989308931893289338934893589368937893889398940894189428943894489458946894789488949895089518952895389548955895689578958895989608961896289638964896589668967896889698970897189728973897489758976897789788979898089818982898389848985898689878988898989908991899289938994899589968997899889999000900190029003900490059006900790089009901090119012901390149015901690179018901990209021902290239024902590269027902890299030903190329033903490359036903790389039904090419042904390449045904690479048904990509051905290539054905590569057905890599060906190629063906490659066906790689069907090719072907390749075907690779078907990809081908290839084908590869087908890899090909190929093909490959096909790989099910091019102910391049105910691079108910991109111911291139114911591169117911891199120912191229123912491259126912791289129913091319132913391349135913691379138913991409141914291439144914591469147914891499150915191529153915491559156915791589159916091619162916391649165916691679168916991709171917291739174917591769177917891799180918191829183918491859186918791889189919091919192919391949195919691979198919992009201920292039204920592069207920892099210921192129213921492159216921792189219922092219222922392249225922692279228922992309231923292339234923592369237923892399240924192429243924492459246924792489249925092519252925392549255925692579258925992609261926292639264926592669267926892699270927192729273927492759276927792789279928092819282928392849285928692879288928992909291929292939294929592969297929892999300930193029303930493059306930793089309931093119312931393149315931693179318931993209321932293239324932593269327932893299330933193329333933493359336933793389339934093419342934393449345934693479348934993509351935293539354935593569357935893599360936193629363936493659366936793689369937093719372937393749375937693779378937993809381938293839384938593869387938893899390939193929393939493959396939793989399940094019402940394049405940694079408940994109411941294139414941594169417941894199420942194229423942494259426942794289429943094319432943394349435943694379438943994409441944294439444944594469447944894499450945194529453945494559456945794589459946094619462946394649465946694679468946994709471947294739474947594769477947894799480948194829483948494859486948794889489949094919492949394949495949694979498949995009501950295039504950595069507950895099510951195129513951495159516951795189519952095219522952395249525952695279528952995309531953295339534953595369537953895399540954195429543954495459546954795489549955095519552955395549555955695579558955995609561956295639564956595669567956895699570957195729573957495759576957795789579958095819582958395849585958695879588958995909591959295939594959595969597959895999600960196029603960496059606960796089609961096119612961396149615961696179618961996209621962296239624962596269627962896299630963196329633963496359636963796389639964096419642964396449645964696479648964996509651965296539654965596569657965896599660966196629663966496659666966796689669967096719672967396749675967696779678967996809681968296839684968596869687968896899690969196929693969496959696969796989699970097019702970397049705970697079708970997109711971297139714971597169717971897199720972197229723972497259726972797289729973097319732973397349735973697379738973997409741974297439744974597469747974897499750975197529753975497559756975797589759976097619762976397649765976697679768976997709771977297739774977597769777977897799780978197829783978497859786978797889789979097919792979397949795979697979798979998009801980298039804980598069807980898099810981198129813981498159816981798189819982098219822982398249825982698279828982998309831983298339834983598369837983898399840984198429843984498459846984798489849985098519852985398549855985698579858985998609861986298639864986598669867986898699870987198729873987498759876987798789879988098819882988398849885988698879888988998909891989298939894989598969897989898999900990199029903990499059906990799089909991099119912991399149915991699179918991999209921992299239924992599269927992899299930993199329933993499359936993799389939994099419942994399449945994699479948994999509951995299539954995599569957995899599960996199629963996499659966996799689969997099719972997399749975997699779978997999809981998299839984998599869987998899899990999199929993999499959996999799989999100001000110002100031000410005100061000710008100091001010011100121001310014100151001610017100181001910020100211002210023100241002510026100271002810029100301003110032100331003410035100361003710038100391004010041100421004310044100451004610047100481004910050100511005210053100541005510056100571005810059100601006110062100631006410065100661006710068100691007010071100721007310074100751007610077100781007910080100811008210083100841008510086100871008810089100901009110092100931009410095100961009710098100991010010101101021010310104101051010610107101081010910110101111011210113101141011510116101171011810119101201012110122101231012410125101261012710128101291013010131101321013310134101351013610137101381013910140101411014210143101441014510146101471014810149101501015110152101531015410155101561015710158101591016010161101621016310164101651016610167101681016910170101711017210173101741017510176101771017810179101801018110182101831018410185101861018710188101891019010191101921019310194101951019610197101981019910200102011020210203102041020510206102071020810209102101021110212102131021410215102161021710218102191022010221102221022310224102251022610227102281022910230102311023210233102341023510236102371023810239102401024110242102431024410245102461024710248102491025010251102521025310254102551025610257102581025910260102611026210263102641026510266102671026810269102701027110272102731027410275102761027710278102791028010281102821028310284102851028610287102881028910290102911029210293102941029510296102971029810299103001030110302103031030410305103061030710308103091031010311103121031310314103151031610317103181031910320103211032210323103241032510326103271032810329103301033110332103331033410335103361033710338103391034010341103421034310344103451034610347103481034910350103511035210353103541035510356103571035810359103601036110362103631036410365103661036710368103691037010371103721037310374103751037610377103781037910380103811038210383103841038510386103871038810389103901039110392103931039410395103961039710398103991040010401104021040310404104051040610407104081040910410104111041210413104141041510416104171041810419104201042110422104231042410425104261042710428104291043010431104321043310434104351043610437104381043910440104411044210443104441044510446104471044810449104501045110452104531045410455104561045710458104591046010461104621046310464104651046610467104681046910470104711047210473104741047510476104771047810479104801048110482104831048410485104861048710488104891049010491104921049310494104951049610497104981049910500105011050210503105041050510506105071050810509105101051110512105131051410515105161051710518105191052010521105221052310524105251052610527105281052910530105311053210533105341053510536105371053810539105401054110542105431054410545105461054710548105491055010551105521055310554105551055610557105581055910560105611056210563105641056510566105671056810569105701057110572105731057410575105761057710578105791058010581105821058310584105851058610587105881058910590105911059210593105941059510596105971059810599106001060110602106031060410605106061060710608106091061010611106121061310614106151061610617106181061910620106211062210623106241062510626106271062810629106301063110632106331063410635106361063710638106391064010641106421064310644106451064610647106481064910650106511065210653106541065510656106571065810659106601066110662106631066410665106661066710668106691067010671106721067310674106751067610677106781067910680106811068210683106841068510686106871068810689106901069110692106931069410695106961069710698106991070010701107021070310704107051070610707107081070910710107111071210713107141071510716107171071810719107201072110722107231072410725107261072710728107291073010731107321073310734107351073610737107381073910740107411074210743107441074510746107471074810749107501075110752107531075410755107561075710758107591076010761107621076310764107651076610767107681076910770107711077210773107741077510776107771077810779107801078110782107831078410785107861078710788107891079010791107921079310794107951079610797107981079910800108011080210803108041080510806108071080810809108101081110812108131081410815108161081710818108191082010821108221082310824108251082610827108281082910830108311083210833108341083510836108371083810839108401084110842108431084410845108461084710848108491085010851108521085310854108551085610857108581085910860108611086210863108641086510866108671086810869108701087110872108731087410875108761087710878108791088010881108821088310884108851088610887108881088910890108911089210893108941089510896108971089810899109001090110902109031090410905109061090710908109091091010911109121091310914109151091610917109181091910920109211092210923109241092510926109271092810929109301093110932109331093410935109361093710938109391094010941109421094310944109451094610947109481094910950109511095210953109541095510956109571095810959109601096110962109631096410965109661096710968109691097010971109721097310974109751097610977109781097910980109811098210983109841098510986109871098810989109901099110992109931099410995109961099710998109991100011001110021100311004110051100611007110081100911010110111101211013110141101511016110171101811019110201102111022110231102411025110261102711028110291103011031110321103311034110351103611037110381103911040110411104211043110441104511046110471104811049110501105111052110531105411055110561105711058110591106011061110621106311064110651106611067110681106911070110711107211073110741107511076110771107811079110801108111082110831108411085110861108711088110891109011091110921109311094110951109611097110981109911100111011110211103111041110511106111071110811109111101111111112111131111411115111161111711118111191112011121111221112311124111251112611127111281112911130111311113211133111341113511136111371113811139111401114111142111431114411145111461114711148111491115011151111521115311154111551115611157111581115911160111611116211163111641116511166111671116811169111701117111172111731117411175111761117711178111791118011181111821118311184111851118611187111881118911190111911119211193111941119511196111971119811199112001120111202112031120411205112061120711208112091121011211112121121311214112151121611217112181121911220112211122211223112241122511226112271122811229112301123111232112331123411235112361123711238112391124011241112421124311244112451124611247112481124911250112511125211253112541125511256112571125811259112601126111262112631126411265112661126711268112691127011271112721127311274112751127611277112781127911280112811128211283112841128511286112871128811289112901129111292112931129411295112961129711298112991130011301113021130311304113051130611307113081130911310113111131211313113141131511316113171131811319113201132111322113231132411325113261132711328113291133011331113321133311334113351133611337113381133911340113411134211343113441134511346113471134811349113501135111352113531135411355113561135711358113591136011361113621136311364113651136611367113681136911370113711137211373113741137511376113771137811379113801138111382113831138411385113861138711388113891139011391113921139311394113951139611397113981139911400114011140211403114041140511406114071140811409114101141111412114131141411415114161141711418114191142011421114221142311424114251142611427114281142911430114311143211433114341143511436114371143811439114401144111442114431144411445114461144711448114491145011451114521145311454114551145611457114581145911460114611146211463114641146511466114671146811469114701147111472114731147411475114761147711478114791148011481114821148311484114851148611487114881148911490114911149211493114941149511496114971149811499115001150111502115031150411505115061150711508115091151011511115121151311514115151151611517115181151911520115211152211523115241152511526115271152811529115301153111532115331153411535115361153711538115391154011541115421154311544115451154611547115481154911550115511155211553115541155511556115571155811559115601156111562115631156411565115661156711568115691157011571115721157311574115751157611577115781157911580115811158211583115841158511586115871158811589115901159111592115931159411595115961159711598115991160011601116021160311604116051160611607116081160911610116111161211613116141161511616116171161811619116201162111622116231162411625116261162711628116291163011631116321163311634116351163611637116381163911640116411164211643116441164511646116471164811649116501165111652116531165411655116561165711658116591166011661116621166311664116651166611667116681166911670116711167211673116741167511676116771167811679116801168111682116831168411685116861168711688116891169011691116921169311694116951169611697116981169911700117011170211703117041170511706117071170811709117101171111712117131171411715117161171711718117191172011721117221172311724117251172611727117281172911730117311173211733117341173511736117371173811739117401174111742117431174411745117461174711748117491175011751117521175311754117551175611757117581175911760117611176211763117641176511766117671176811769117701177111772117731177411775117761177711778117791178011781117821178311784117851178611787117881178911790117911179211793117941179511796117971179811799118001180111802118031180411805118061180711808118091181011811118121181311814118151181611817118181181911820118211182211823118241182511826118271182811829118301183111832118331183411835118361183711838118391184011841118421184311844118451184611847118481184911850118511185211853118541185511856118571185811859118601186111862118631186411865118661186711868118691187011871118721187311874118751187611877118781187911880118811188211883118841188511886118871188811889118901189111892118931189411895118961189711898118991190011901119021190311904119051190611907119081190911910119111191211913119141191511916119171191811919119201192111922119231192411925119261192711928119291193011931119321193311934119351193611937119381193911940119411194211943119441194511946119471194811949119501195111952119531195411955119561195711958119591196011961119621196311964119651196611967119681196911970119711197211973119741197511976119771197811979119801198111982119831198411985119861198711988119891199011991119921199311994119951199611997119981199912000120011200212003120041200512006120071200812009120101201112012120131201412015120161201712018120191202012021120221202312024120251202612027120281202912030120311203212033120341203512036120371203812039120401204112042120431204412045120461204712048120491205012051120521205312054120551205612057120581205912060120611206212063120641206512066120671206812069120701207112072120731207412075120761207712078120791208012081120821208312084120851208612087120881208912090120911209212093120941209512096120971209812099121001210112102121031210412105121061210712108121091211012111121121211312114121151211612117121181211912120121211212212123121241212512126121271212812129121301213112132121331213412135121361213712138121391214012141121421214312144121451214612147121481214912150121511215212153121541215512156121571215812159121601216112162121631216412165121661216712168121691217012171121721217312174121751217612177121781217912180121811218212183121841218512186121871218812189121901219112192121931219412195121961219712198121991220012201122021220312204122051220612207122081220912210122111221212213122141221512216122171221812219122201222112222122231222412225122261222712228122291223012231122321223312234122351223612237122381223912240122411224212243122441224512246122471224812249122501225112252122531225412255122561225712258122591226012261122621226312264122651226612267122681226912270122711227212273122741227512276122771227812279122801228112282122831228412285122861228712288122891229012291122921229312294122951229612297122981229912300123011230212303123041230512306123071230812309123101231112312123131231412315123161231712318123191232012321123221232312324123251232612327123281232912330123311233212333123341233512336123371233812339123401234112342123431234412345123461234712348123491235012351123521235312354123551235612357123581235912360123611236212363123641236512366123671236812369123701237112372123731237412375123761237712378123791238012381123821238312384123851238612387123881238912390123911239212393123941239512396123971239812399124001240112402124031240412405124061240712408124091241012411124121241312414124151241612417124181241912420124211242212423124241242512426124271242812429124301243112432124331243412435124361243712438124391244012441124421244312444124451244612447124481244912450124511245212453124541245512456124571245812459124601246112462124631246412465124661246712468124691247012471124721247312474124751247612477124781247912480124811248212483124841248512486124871248812489124901249112492124931249412495124961249712498124991250012501125021250312504125051250612507125081250912510125111251212513125141251512516125171251812519125201252112522125231252412525125261252712528125291253012531125321253312534125351253612537125381253912540125411254212543125441254512546125471254812549125501255112552125531255412555125561255712558125591256012561125621256312564125651256612567125681256912570125711257212573125741257512576125771257812579125801258112582125831258412585125861258712588125891259012591125921259312594125951259612597125981259912600126011260212603126041260512606126071260812609126101261112612126131261412615126161261712618126191262012621126221262312624126251262612627126281262912630126311263212633126341263512636126371263812639126401264112642126431264412645126461264712648126491265012651126521265312654126551265612657126581265912660126611266212663126641266512666126671266812669126701267112672126731267412675126761267712678126791268012681126821268312684126851268612687126881268912690126911269212693126941269512696126971269812699127001270112702127031270412705127061270712708127091271012711127121271312714127151271612717127181271912720127211272212723127241272512726127271272812729127301273112732127331273412735127361273712738127391274012741127421274312744127451274612747127481274912750127511275212753127541275512756127571275812759127601276112762127631276412765127661276712768127691277012771127721277312774127751277612777127781277912780127811278212783127841278512786127871278812789127901279112792127931279412795127961279712798127991280012801128021280312804128051280612807128081280912810128111281212813128141281512816128171281812819128201282112822128231282412825128261282712828128291283012831128321283312834128351283612837128381283912840128411284212843128441284512846128471284812849128501285112852128531285412855128561285712858128591286012861128621286312864128651286612867128681286912870128711287212873128741287512876128771287812879128801288112882128831288412885128861288712888128891289012891128921289312894128951289612897128981289912900129011290212903129041290512906129071290812909129101291112912129131291412915129161291712918129191292012921129221292312924129251292612927129281292912930129311293212933129341293512936129371293812939129401294112942129431294412945129461294712948129491295012951129521295312954129551295612957129581295912960129611296212963129641296512966129671296812969129701297112972129731297412975129761297712978129791298012981129821298312984129851298612987129881298912990129911299212993129941299512996129971299812999130001300113002130031300413005130061300713008130091301013011130121301313014130151301613017130181301913020130211302213023130241302513026130271302813029130301303113032130331303413035130361303713038130391304013041130421304313044130451304613047130481304913050130511305213053130541305513056130571305813059130601306113062130631306413065130661306713068130691307013071130721307313074130751307613077130781307913080130811308213083130841308513086130871308813089130901309113092130931309413095130961309713098130991310013101131021310313104131051310613107131081310913110131111311213113131141311513116131171311813119131201312113122131231312413125131261312713128131291313013131131321313313134131351313613137131381313913140131411314213143131441314513146131471314813149131501315113152131531315413155131561315713158131591316013161131621316313164131651316613167131681316913170131711317213173131741317513176131771317813179131801318113182131831318413185131861318713188131891319013191131921319313194131951319613197131981319913200132011320213203132041320513206132071320813209132101321113212132131321413215132161321713218132191322013221132221322313224132251322613227132281322913230132311323213233132341323513236132371323813239132401324113242132431324413245132461324713248132491325013251132521325313254132551325613257132581325913260132611326213263132641326513266132671326813269132701327113272132731327413275132761327713278132791328013281132821328313284132851328613287132881328913290132911329213293132941329513296132971329813299133001330113302133031330413305133061330713308133091331013311133121331313314133151331613317133181331913320133211332213323133241332513326133271332813329133301333113332133331333413335133361333713338133391334013341133421334313344133451334613347133481334913350133511335213353133541335513356133571335813359133601336113362133631336413365133661336713368133691337013371133721337313374133751337613377133781337913380133811338213383133841338513386133871338813389133901339113392133931339413395133961339713398133991340013401134021340313404134051340613407134081340913410134111341213413134141341513416134171341813419134201342113422134231342413425134261342713428134291343013431134321343313434134351343613437134381343913440134411344213443134441344513446134471344813449134501345113452134531345413455134561345713458134591346013461134621346313464134651346613467134681346913470134711347213473134741347513476134771347813479134801348113482134831348413485134861348713488134891349013491134921349313494134951349613497134981349913500135011350213503135041350513506135071350813509135101351113512135131351413515135161351713518135191352013521135221352313524135251352613527135281352913530135311353213533135341353513536135371353813539135401354113542135431354413545135461354713548135491355013551135521355313554135551355613557135581355913560135611356213563135641356513566135671356813569135701357113572135731357413575135761357713578135791358013581135821358313584135851358613587135881358913590135911359213593135941359513596135971359813599136001360113602136031360413605136061360713608136091361013611136121361313614136151361613617136181361913620136211362213623136241362513626136271362813629136301363113632136331363413635136361363713638136391364013641136421364313644136451364613647136481364913650136511365213653136541365513656136571365813659136601366113662136631366413665136661366713668136691367013671136721367313674136751367613677136781367913680136811368213683136841368513686136871368813689136901369113692136931369413695136961369713698136991370013701137021370313704137051370613707137081370913710137111371213713137141371513716137171371813719137201372113722137231372413725137261372713728137291373013731137321373313734137351373613737137381373913740137411374213743137441374513746137471374813749137501375113752137531375413755137561375713758137591376013761137621376313764137651376613767137681376913770137711377213773137741377513776137771377813779137801378113782137831378413785137861378713788137891379013791137921379313794137951379613797137981379913800138011380213803138041380513806138071380813809138101381113812138131381413815138161381713818138191382013821138221382313824138251382613827138281382913830138311383213833138341383513836138371383813839138401384113842138431384413845138461384713848138491385013851138521385313854138551385613857138581385913860138611386213863138641386513866138671386813869138701387113872138731387413875138761387713878138791388013881138821388313884138851388613887138881388913890138911389213893138941389513896138971389813899139001390113902139031390413905139061390713908139091391013911139121391313914139151391613917139181391913920139211392213923139241392513926139271392813929139301393113932139331393413935139361393713938139391394013941139421394313944139451394613947139481394913950139511395213953139541395513956139571395813959139601396113962139631396413965139661396713968139691397013971139721397313974139751397613977139781397913980139811398213983139841398513986139871398813989139901399113992139931399413995139961399713998139991400014001140021400314004140051400614007140081400914010140111401214013140141401514016140171401814019140201402114022140231402414025140261402714028140291403014031140321403314034140351403614037140381403914040140411404214043140441404514046140471404814049140501405114052140531405414055140561405714058140591406014061140621406314064140651406614067140681406914070140711407214073140741407514076140771407814079140801408114082140831408414085140861408714088140891409014091140921409314094140951409614097140981409914100141011410214103141041410514106141071410814109141101411114112141131411414115141161411714118141191412014121141221412314124141251412614127141281412914130141311413214133141341413514136141371413814139141401414114142141431414414145141461414714148141491415014151141521415314154141551415614157141581415914160141611416214163141641416514166141671416814169141701417114172141731417414175141761417714178141791418014181141821418314184141851418614187141881418914190141911419214193141941419514196141971419814199142001420114202142031420414205142061420714208142091421014211142121421314214142151421614217142181421914220142211422214223142241422514226142271422814229142301423114232142331423414235142361423714238142391424014241142421424314244142451424614247142481424914250142511425214253142541425514256142571425814259142601426114262142631426414265142661426714268142691427014271142721427314274142751427614277142781427914280142811428214283142841428514286142871428814289142901429114292142931429414295142961429714298142991430014301143021430314304143051430614307143081430914310143111431214313143141431514316143171431814319143201432114322143231432414325143261432714328143291433014331143321433314334143351433614337143381433914340143411434214343143441434514346143471434814349143501435114352143531435414355143561435714358143591436014361143621436314364143651436614367143681436914370143711437214373143741437514376143771437814379143801438114382143831438414385143861438714388143891439014391143921439314394143951439614397143981439914400144011440214403144041440514406144071440814409144101441114412144131441414415144161441714418144191442014421144221442314424144251442614427144281442914430144311443214433144341443514436144371443814439144401444114442144431444414445144461444714448144491445014451144521445314454144551445614457144581445914460144611446214463144641446514466144671446814469144701447114472144731447414475144761447714478144791448014481144821448314484144851448614487144881448914490144911449214493144941449514496144971449814499145001450114502145031450414505145061450714508145091451014511145121451314514145151451614517145181451914520145211452214523145241452514526145271452814529145301453114532145331453414535145361453714538145391454014541145421454314544145451454614547145481454914550145511455214553145541455514556145571455814559145601456114562145631456414565145661456714568145691457014571145721457314574145751457614577145781457914580145811458214583145841458514586145871458814589145901459114592145931459414595145961459714598145991460014601146021460314604146051460614607146081460914610146111461214613146141461514616146171461814619146201462114622146231462414625146261462714628146291463014631146321463314634146351463614637146381463914640146411464214643146441464514646146471464814649146501465114652146531465414655146561465714658146591466014661146621466314664146651466614667146681466914670146711467214673146741467514676146771467814679146801468114682146831468414685146861468714688146891469014691146921469314694146951469614697146981469914700147011470214703147041470514706147071470814709147101471114712147131471414715147161471714718147191472014721147221472314724147251472614727147281472914730147311473214733147341473514736147371473814739147401474114742147431474414745147461474714748147491475014751147521475314754147551475614757147581475914760147611476214763147641476514766147671476814769147701477114772147731477414775147761477714778147791478014781147821478314784147851478614787147881478914790147911479214793147941479514796147971479814799148001480114802148031480414805148061480714808148091481014811148121481314814148151481614817148181481914820148211482214823148241482514826148271482814829148301483114832148331483414835148361483714838148391484014841148421484314844148451484614847148481484914850148511485214853148541485514856148571485814859148601486114862148631486414865148661486714868148691487014871148721487314874148751487614877148781487914880148811488214883148841488514886148871488814889148901489114892148931489414895148961489714898148991490014901149021490314904149051490614907149081490914910149111491214913149141491514916149171491814919149201492114922149231492414925149261492714928149291493014931149321493314934149351493614937149381493914940149411494214943149441494514946149471494814949149501495114952149531495414955149561495714958149591496014961149621496314964149651496614967149681496914970149711497214973149741497514976149771497814979149801498114982149831498414985149861498714988149891499014991149921499314994149951499614997149981499915000150011500215003150041500515006150071500815009150101501115012150131501415015150161501715018150191502015021150221502315024150251502615027150281502915030150311503215033150341503515036150371503815039150401504115042150431504415045150461504715048150491505015051150521505315054150551505615057150581505915060150611506215063150641506515066150671506815069150701507115072150731507415075150761507715078150791508015081150821508315084150851508615087150881508915090150911509215093150941509515096150971509815099151001510115102151031510415105151061510715108151091511015111151121511315114151151511615117151181511915120151211512215123151241512515126151271512815129151301513115132151331513415135151361513715138151391514015141151421514315144151451514615147151481514915150151511515215153151541515515156151571515815159151601516115162151631516415165151661516715168151691517015171151721517315174151751517615177151781517915180151811518215183151841518515186151871518815189151901519115192151931519415195151961519715198151991520015201152021520315204152051520615207152081520915210152111521215213152141521515216152171521815219152201522115222152231522415225152261522715228152291523015231152321523315234152351523615237152381523915240152411524215243152441524515246152471524815249152501525115252152531525415255152561525715258152591526015261152621526315264152651526615267152681526915270152711527215273152741527515276152771527815279152801528115282152831528415285152861528715288152891529015291152921529315294152951529615297152981529915300153011530215303153041530515306153071530815309153101531115312153131531415315153161531715318153191532015321153221532315324153251532615327153281532915330153311533215333153341533515336153371533815339153401534115342153431534415345153461534715348153491535015351153521535315354153551535615357153581535915360153611536215363153641536515366153671536815369153701537115372153731537415375153761537715378153791538015381153821538315384153851538615387153881538915390153911539215393153941539515396153971539815399154001540115402154031540415405154061540715408154091541015411154121541315414154151541615417154181541915420154211542215423154241542515426154271542815429154301543115432154331543415435154361543715438154391544015441154421544315444154451544615447154481544915450154511545215453154541545515456154571545815459154601546115462154631546415465154661546715468154691547015471154721547315474154751547615477154781547915480154811548215483154841548515486154871548815489154901549115492154931549415495154961549715498154991550015501155021550315504155051550615507155081550915510155111551215513155141551515516155171551815519155201552115522155231552415525155261552715528155291553015531155321553315534155351553615537155381553915540155411554215543155441554515546155471554815549155501555115552155531555415555155561555715558155591556015561155621556315564155651556615567155681556915570155711557215573155741557515576155771557815579155801558115582155831558415585155861558715588155891559015591155921559315594155951559615597155981559915600156011560215603156041560515606156071560815609156101561115612156131561415615156161561715618156191562015621156221562315624156251562615627156281562915630156311563215633156341563515636156371563815639156401564115642156431564415645156461564715648156491565015651156521565315654156551565615657156581565915660156611566215663156641566515666156671566815669156701567115672156731567415675156761567715678156791568015681156821568315684156851568615687156881568915690156911569215693156941569515696156971569815699157001570115702157031570415705157061570715708157091571015711157121571315714157151571615717157181571915720157211572215723157241572515726157271572815729157301573115732157331573415735157361573715738157391574015741157421574315744157451574615747157481574915750157511575215753157541575515756157571575815759157601576115762157631576415765157661576715768157691577015771157721577315774157751577615777157781577915780157811578215783157841578515786157871578815789157901579115792157931579415795157961579715798157991580015801158021580315804158051580615807158081580915810158111581215813158141581515816158171581815819158201582115822158231582415825158261582715828158291583015831158321583315834158351583615837158381583915840158411584215843158441584515846158471584815849158501585115852158531585415855158561585715858158591586015861158621586315864158651586615867158681586915870158711587215873158741587515876158771587815879158801588115882158831588415885158861588715888158891589015891158921589315894158951589615897158981589915900159011590215903159041590515906159071590815909159101591115912159131591415915159161591715918159191592015921159221592315924159251592615927159281592915930159311593215933159341593515936159371593815939159401594115942159431594415945159461594715948159491595015951159521595315954159551595615957159581595915960159611596215963159641596515966159671596815969159701597115972159731597415975159761597715978159791598015981159821598315984159851598615987159881598915990159911599215993159941599515996159971599815999160001600116002160031600416005160061600716008160091601016011160121601316014160151601616017160181601916020160211602216023160241602516026160271602816029160301603116032160331603416035160361603716038160391604016041160421604316044160451604616047160481604916050160511605216053160541605516056160571605816059160601606116062160631606416065160661606716068160691607016071160721607316074160751607616077160781607916080160811608216083160841608516086160871608816089160901609116092160931609416095160961609716098160991610016101161021610316104161051610616107161081610916110161111611216113161141611516116161171611816119161201612116122161231612416125161261612716128161291613016131161321613316134161351613616137161381613916140161411614216143161441614516146161471614816149161501615116152161531615416155161561615716158161591616016161161621616316164161651616616167161681616916170161711617216173161741617516176161771617816179161801618116182161831618416185161861618716188161891619016191161921619316194161951619616197161981619916200162011620216203162041620516206162071620816209162101621116212162131621416215162161621716218162191622016221162221622316224162251622616227162281622916230162311623216233162341623516236162371623816239162401624116242162431624416245162461624716248162491625016251162521625316254162551625616257162581625916260162611626216263162641626516266162671626816269162701627116272162731627416275162761627716278162791628016281162821628316284162851628616287162881628916290162911629216293162941629516296162971629816299163001630116302163031630416305163061630716308163091631016311163121631316314163151631616317163181631916320163211632216323163241632516326163271632816329163301633116332163331633416335163361633716338163391634016341163421634316344163451634616347163481634916350163511635216353163541635516356163571635816359163601636116362163631636416365163661636716368163691637016371163721637316374163751637616377163781637916380163811638216383163841638516386163871638816389163901639116392163931639416395163961639716398163991640016401164021640316404164051640616407164081640916410164111641216413164141641516416164171641816419164201642116422164231642416425164261642716428164291643016431164321643316434164351643616437164381643916440164411644216443164441644516446164471644816449164501645116452164531645416455164561645716458164591646016461164621646316464164651646616467164681646916470164711647216473164741647516476164771647816479164801648116482164831648416485164861648716488164891649016491164921649316494164951649616497164981649916500165011650216503165041650516506165071650816509165101651116512165131651416515165161651716518165191652016521165221652316524165251652616527165281652916530165311653216533165341653516536165371653816539165401654116542165431654416545165461654716548165491655016551165521655316554165551655616557165581655916560165611656216563165641656516566165671656816569165701657116572165731657416575165761657716578165791658016581165821658316584165851658616587165881658916590165911659216593165941659516596165971659816599166001660116602166031660416605166061660716608166091661016611166121661316614166151661616617166181661916620166211662216623166241662516626166271662816629166301663116632166331663416635166361663716638166391664016641166421664316644166451664616647166481664916650166511665216653166541665516656166571665816659166601666116662166631666416665166661666716668166691667016671166721667316674166751667616677166781667916680166811668216683166841668516686166871668816689166901669116692166931669416695166961669716698166991670016701167021670316704167051670616707167081670916710167111671216713167141671516716167171671816719167201672116722167231672416725167261672716728167291673016731167321673316734167351673616737167381673916740167411674216743167441674516746167471674816749167501675116752167531675416755167561675716758167591676016761167621676316764167651676616767167681676916770167711677216773167741677516776167771677816779167801678116782167831678416785167861678716788167891679016791167921679316794167951679616797167981679916800168011680216803168041680516806168071680816809168101681116812168131681416815168161681716818168191682016821168221682316824168251682616827168281682916830168311683216833168341683516836168371683816839168401684116842168431684416845168461684716848168491685016851168521685316854168551685616857168581685916860168611686216863168641686516866168671686816869168701687116872168731687416875168761687716878168791688016881168821688316884168851688616887168881688916890168911689216893168941689516896168971689816899169001690116902169031690416905169061690716908169091691016911169121691316914169151691616917169181691916920169211692216923169241692516926169271692816929169301693116932169331693416935169361693716938169391694016941169421694316944169451694616947169481694916950169511695216953169541695516956169571695816959169601696116962169631696416965169661696716968169691697016971169721697316974169751697616977169781697916980169811698216983169841698516986169871698816989169901699116992169931699416995169961699716998169991700017001170021700317004170051700617007170081700917010170111701217013170141701517016170171701817019170201702117022170231702417025170261702717028170291703017031170321703317034170351703617037170381703917040170411704217043170441704517046170471704817049170501705117052170531705417055170561705717058170591706017061170621706317064170651706617067170681706917070170711707217073170741707517076170771707817079170801708117082170831708417085170861708717088170891709017091170921709317094170951709617097170981709917100171011710217103171041710517106171071710817109171101711117112171131711417115171161711717118171191712017121171221712317124171251712617127171281712917130171311713217133171341713517136171371713817139171401714117142171431714417145171461714717148171491715017151171521715317154171551715617157171581715917160171611716217163171641716517166171671716817169171701717117172171731717417175171761717717178171791718017181171821718317184171851718617187171881718917190171911719217193171941719517196171971719817199172001720117202172031720417205172061720717208172091721017211172121721317214172151721617217172181721917220172211722217223172241722517226172271722817229172301723117232172331723417235172361723717238172391724017241172421724317244172451724617247172481724917250172511725217253172541725517256172571725817259172601726117262172631726417265172661726717268172691727017271172721727317274172751727617277172781727917280172811728217283172841728517286172871728817289172901729117292172931729417295172961729717298172991730017301173021730317304173051730617307173081730917310173111731217313173141731517316173171731817319173201732117322173231732417325173261732717328173291733017331173321733317334173351733617337173381733917340173411734217343173441734517346173471734817349173501735117352173531735417355173561735717358173591736017361173621736317364173651736617367173681736917370173711737217373173741737517376173771737817379173801738117382173831738417385173861738717388173891739017391173921739317394173951739617397173981739917400174011740217403174041740517406174071740817409174101741117412174131741417415174161741717418174191742017421174221742317424174251742617427174281742917430174311743217433174341743517436174371743817439174401744117442174431744417445174461744717448174491745017451174521745317454174551745617457174581745917460174611746217463174641746517466174671746817469174701747117472174731747417475174761747717478174791748017481174821748317484174851748617487174881748917490174911749217493174941749517496174971749817499175001750117502175031750417505175061750717508175091751017511175121751317514175151751617517175181751917520175211752217523175241752517526175271752817529175301753117532175331753417535175361753717538175391754017541175421754317544175451754617547175481754917550175511755217553175541755517556175571755817559175601756117562175631756417565175661756717568175691757017571175721757317574175751757617577175781757917580175811758217583175841758517586175871758817589175901759117592175931759417595175961759717598175991760017601176021760317604176051760617607176081760917610176111761217613176141761517616176171761817619176201762117622176231762417625176261762717628176291763017631176321763317634176351763617637176381763917640176411764217643176441764517646176471764817649176501765117652176531765417655176561765717658176591766017661176621766317664176651766617667176681766917670176711767217673176741767517676176771767817679176801768117682176831768417685176861768717688176891769017691176921769317694176951769617697176981769917700177011770217703177041770517706177071770817709177101771117712177131771417715177161771717718177191772017721177221772317724177251772617727177281772917730177311773217733177341773517736177371773817739177401774117742177431774417745177461774717748177491775017751177521775317754177551775617757177581775917760177611776217763177641776517766177671776817769177701777117772177731777417775177761777717778177791778017781177821778317784177851778617787177881778917790177911779217793177941779517796177971779817799178001780117802178031780417805178061780717808178091781017811178121781317814178151781617817178181781917820178211782217823178241782517826178271782817829178301783117832178331783417835178361783717838178391784017841178421784317844178451784617847178481784917850178511785217853178541785517856178571785817859178601786117862178631786417865178661786717868178691787017871178721787317874178751787617877178781787917880178811788217883178841788517886178871788817889178901789117892178931789417895178961789717898178991790017901179021790317904179051790617907179081790917910179111791217913179141791517916179171791817919179201792117922179231792417925179261792717928179291793017931179321793317934179351793617937179381793917940179411794217943179441794517946179471794817949179501795117952179531795417955179561795717958179591796017961179621796317964179651796617967179681796917970179711797217973179741797517976179771797817979179801798117982179831798417985179861798717988179891799017991179921799317994179951799617997179981799918000180011800218003180041800518006180071800818009180101801118012180131801418015180161801718018180191802018021180221802318024180251802618027180281802918030180311803218033180341803518036180371803818039180401804118042180431804418045180461804718048180491805018051180521805318054180551805618057180581805918060180611806218063180641806518066180671806818069180701807118072180731807418075180761807718078180791808018081180821808318084180851808618087180881808918090180911809218093180941809518096180971809818099181001810118102181031810418105181061810718108181091811018111181121811318114181151811618117181181811918120181211812218123181241812518126181271812818129181301813118132181331813418135181361813718138181391814018141181421814318144181451814618147181481814918150181511815218153181541815518156181571815818159181601816118162181631816418165181661816718168181691817018171181721817318174181751817618177181781817918180181811818218183181841818518186181871818818189181901819118192181931819418195181961819718198181991820018201182021820318204182051820618207182081820918210182111821218213182141821518216182171821818219182201822118222182231822418225182261822718228182291823018231182321823318234182351823618237182381823918240182411824218243182441824518246182471824818249182501825118252182531825418255182561825718258182591826018261182621826318264182651826618267182681826918270182711827218273182741827518276182771827818279182801828118282182831828418285182861828718288182891829018291182921829318294182951829618297182981829918300183011830218303183041830518306183071830818309183101831118312183131831418315183161831718318183191832018321183221832318324183251832618327183281832918330183311833218333183341833518336183371833818339183401834118342183431834418345183461834718348183491835018351183521835318354183551835618357183581835918360183611836218363183641836518366183671836818369183701837118372183731837418375183761837718378183791838018381183821838318384183851838618387183881838918390183911839218393183941839518396183971839818399184001840118402184031840418405184061840718408184091841018411184121841318414184151841618417184181841918420184211842218423184241842518426184271842818429184301843118432184331843418435184361843718438184391844018441184421844318444184451844618447184481844918450184511845218453184541845518456184571845818459184601846118462184631846418465184661846718468184691847018471184721847318474184751847618477184781847918480184811848218483184841848518486184871848818489184901849118492184931849418495184961849718498184991850018501185021850318504185051850618507185081850918510185111851218513185141851518516185171851818519185201852118522185231852418525185261852718528185291853018531185321853318534185351853618537185381853918540185411854218543185441854518546185471854818549185501855118552185531855418555185561855718558185591856018561185621856318564185651856618567185681856918570185711857218573185741857518576185771857818579185801858118582185831858418585185861858718588185891859018591185921859318594185951859618597185981859918600186011860218603186041860518606186071860818609186101861118612186131861418615186161861718618186191862018621186221862318624186251862618627186281862918630186311863218633186341863518636186371863818639186401864118642186431864418645186461864718648186491865018651186521865318654186551865618657186581865918660186611866218663186641866518666186671866818669186701867118672186731867418675186761867718678186791868018681186821868318684186851868618687186881868918690186911869218693186941869518696186971869818699187001870118702187031870418705187061870718708187091871018711187121871318714187151871618717187181871918720187211872218723187241872518726187271872818729187301873118732187331873418735187361873718738187391874018741187421874318744187451874618747187481874918750187511875218753187541875518756187571875818759187601876118762187631876418765187661876718768187691877018771187721877318774187751877618777187781877918780187811878218783187841878518786187871878818789187901879118792187931879418795187961879718798187991880018801188021880318804188051880618807188081880918810188111881218813188141881518816188171881818819188201882118822188231882418825188261882718828188291883018831188321883318834188351883618837188381883918840188411884218843188441884518846188471884818849188501885118852188531885418855188561885718858188591886018861188621886318864188651886618867188681886918870188711887218873188741887518876188771887818879188801888118882188831888418885188861888718888188891889018891188921889318894188951889618897188981889918900189011890218903189041890518906189071890818909189101891118912189131891418915189161891718918189191892018921189221892318924189251892618927189281892918930189311893218933189341893518936189371893818939189401894118942189431894418945189461894718948189491895018951189521895318954189551895618957189581895918960189611896218963189641896518966189671896818969189701897118972189731897418975189761897718978189791898018981189821898318984189851898618987189881898918990189911899218993189941899518996189971899818999190001900119002190031900419005190061900719008190091901019011190121901319014190151901619017190181901919020190211902219023190241902519026190271902819029190301903119032190331903419035190361903719038190391904019041190421904319044190451904619047190481904919050190511905219053190541905519056190571905819059190601906119062190631906419065190661906719068190691907019071190721907319074190751907619077190781907919080190811908219083190841908519086190871908819089190901909119092190931909419095190961909719098190991910019101191021910319104191051910619107191081910919110191111911219113191141911519116191171911819119191201912119122191231912419125191261912719128191291913019131191321913319134191351913619137191381913919140191411914219143191441914519146191471914819149191501915119152191531915419155191561915719158191591916019161191621916319164191651916619167191681916919170191711917219173191741917519176191771917819179191801918119182191831918419185191861918719188191891919019191191921919319194191951919619197191981919919200192011920219203192041920519206192071920819209192101921119212192131921419215192161921719218192191922019221192221922319224192251922619227192281922919230192311923219233192341923519236192371923819239192401924119242192431924419245192461924719248192491925019251192521925319254192551925619257192581925919260192611926219263192641926519266192671926819269192701927119272192731927419275192761927719278192791928019281192821928319284192851928619287192881928919290192911929219293192941929519296192971929819299193001930119302193031930419305193061930719308193091931019311193121931319314193151931619317193181931919320193211932219323193241932519326193271932819329193301933119332193331933419335193361933719338193391934019341193421934319344193451934619347193481934919350193511935219353193541935519356193571935819359193601936119362193631936419365193661936719368193691937019371193721937319374193751937619377193781937919380193811938219383193841938519386193871938819389193901939119392193931939419395193961939719398193991940019401194021940319404194051940619407194081940919410194111941219413194141941519416194171941819419194201942119422194231942419425194261942719428194291943019431194321943319434194351943619437194381943919440194411944219443194441944519446194471944819449194501945119452194531945419455194561945719458194591946019461194621946319464194651946619467194681946919470194711947219473194741947519476194771947819479194801948119482194831948419485194861948719488194891949019491194921949319494194951949619497194981949919500195011950219503195041950519506195071950819509195101951119512195131951419515195161951719518195191952019521195221952319524195251952619527195281952919530195311953219533195341953519536195371953819539195401954119542195431954419545195461954719548195491955019551195521955319554195551955619557195581955919560195611956219563195641956519566195671956819569195701957119572195731957419575195761957719578195791958019581195821958319584195851958619587195881958919590195911959219593195941959519596195971959819599196001960119602196031960419605196061960719608196091961019611196121961319614196151961619617196181961919620196211962219623196241962519626196271962819629196301963119632196331963419635196361963719638196391964019641196421964319644196451964619647196481964919650196511965219653196541965519656196571965819659196601966119662196631966419665196661966719668196691967019671196721967319674196751967619677196781967919680196811968219683196841968519686196871968819689196901969119692196931969419695196961969719698196991970019701197021970319704197051970619707197081970919710197111971219713197141971519716197171971819719197201972119722197231972419725197261972719728197291973019731197321973319734197351973619737197381973919740197411974219743197441974519746197471974819749197501975119752197531975419755197561975719758197591976019761197621976319764197651976619767197681976919770197711977219773197741977519776197771977819779197801978119782197831978419785197861978719788197891979019791197921979319794197951979619797197981979919800198011980219803198041980519806198071980819809198101981119812198131981419815198161981719818198191982019821198221982319824198251982619827198281982919830198311983219833198341983519836198371983819839198401984119842198431984419845198461984719848198491985019851198521985319854198551985619857198581985919860198611986219863198641986519866198671986819869198701987119872198731987419875198761987719878198791988019881198821988319884198851988619887198881988919890198911989219893198941989519896198971989819899199001990119902199031990419905199061990719908199091991019911199121991319914199151991619917199181991919920199211992219923199241992519926199271992819929199301993119932199331993419935199361993719938199391994019941199421994319944199451994619947199481994919950199511995219953199541995519956199571995819959199601996119962199631996419965199661996719968199691997019971199721997319974199751997619977199781997919980199811998219983199841998519986199871998819989199901999119992199931999419995199961999719998199992000020001200022000320004200052000620007200082000920010200112001220013200142001520016200172001820019200202002120022200232002420025200262002720028200292003020031200322003320034200352003620037200382003920040200412004220043200442004520046200472004820049200502005120052200532005420055200562005720058200592006020061200622006320064200652006620067200682006920070200712007220073200742007520076200772007820079200802008120082200832008420085200862008720088200892009020091200922009320094200952009620097200982009920100201012010220103201042010520106201072010820109201102011120112201132011420115201162011720118201192012020121201222012320124201252012620127201282012920130201312013220133201342013520136201372013820139201402014120142201432014420145201462014720148201492015020151201522015320154201552015620157201582015920160201612016220163201642016520166201672016820169201702017120172201732017420175201762017720178201792018020181201822018320184201852018620187201882018920190201912019220193201942019520196201972019820199202002020120202202032020420205202062020720208202092021020211202122021320214202152021620217202182021920220202212022220223202242022520226202272022820229202302023120232202332023420235202362023720238202392024020241202422024320244202452024620247202482024920250202512025220253202542025520256202572025820259202602026120262202632026420265202662026720268202692027020271202722027320274202752027620277202782027920280202812028220283202842028520286202872028820289202902029120292202932029420295202962029720298202992030020301203022030320304203052030620307203082030920310203112031220313203142031520316203172031820319203202032120322203232032420325203262032720328203292033020331203322033320334203352033620337203382033920340203412034220343203442034520346203472034820349203502035120352203532035420355203562035720358203592036020361203622036320364203652036620367203682036920370203712037220373203742037520376203772037820379203802038120382203832038420385203862038720388203892039020391203922039320394203952039620397203982039920400204012040220403204042040520406204072040820409204102041120412204132041420415204162041720418204192042020421204222042320424204252042620427204282042920430204312043220433204342043520436204372043820439204402044120442204432044420445204462044720448204492045020451204522045320454204552045620457204582045920460204612046220463204642046520466204672046820469204702047120472204732047420475204762047720478204792048020481204822048320484204852048620487204882048920490204912049220493204942049520496204972049820499205002050120502205032050420505205062050720508205092051020511205122051320514205152051620517205182051920520205212052220523205242052520526205272052820529205302053120532205332053420535205362053720538205392054020541205422054320544205452054620547205482054920550205512055220553205542055520556205572055820559205602056120562205632056420565205662056720568205692057020571205722057320574205752057620577205782057920580205812058220583205842058520586205872058820589205902059120592205932059420595205962059720598205992060020601206022060320604206052060620607206082060920610206112061220613206142061520616206172061820619206202062120622206232062420625206262062720628206292063020631206322063320634206352063620637206382063920640206412064220643206442064520646206472064820649206502065120652206532065420655206562065720658206592066020661206622066320664206652066620667206682066920670206712067220673206742067520676206772067820679206802068120682206832068420685206862068720688206892069020691206922069320694206952069620697206982069920700207012070220703207042070520706207072070820709207102071120712207132071420715207162071720718207192072020721207222072320724207252072620727207282072920730207312073220733207342073520736207372073820739207402074120742207432074420745207462074720748207492075020751207522075320754207552075620757207582075920760207612076220763207642076520766207672076820769207702077120772207732077420775207762077720778207792078020781207822078320784207852078620787207882078920790207912079220793207942079520796207972079820799208002080120802208032080420805208062080720808208092081020811208122081320814208152081620817208182081920820208212082220823208242082520826208272082820829208302083120832208332083420835208362083720838208392084020841208422084320844208452084620847208482084920850208512085220853208542085520856208572085820859208602086120862208632086420865208662086720868208692087020871208722087320874208752087620877208782087920880208812088220883208842088520886208872088820889208902089120892208932089420895208962089720898208992090020901209022090320904209052090620907209082090920910209112091220913209142091520916209172091820919209202092120922209232092420925209262092720928209292093020931209322093320934209352093620937209382093920940209412094220943209442094520946209472094820949209502095120952209532095420955209562095720958209592096020961209622096320964209652096620967209682096920970209712097220973209742097520976209772097820979209802098120982209832098420985209862098720988209892099020991209922099320994209952099620997209982099921000210012100221003210042100521006210072100821009210102101121012210132101421015210162101721018210192102021021210222102321024210252102621027210282102921030210312103221033210342103521036210372103821039210402104121042210432104421045210462104721048210492105021051210522105321054210552105621057210582105921060210612106221063210642106521066210672106821069210702107121072210732107421075210762107721078210792108021081210822108321084210852108621087210882108921090210912109221093210942109521096210972109821099211002110121102211032110421105211062110721108211092111021111211122111321114211152111621117211182111921120211212112221123211242112521126211272112821129211302113121132211332113421135211362113721138211392114021141211422114321144211452114621147211482114921150211512115221153211542115521156211572115821159211602116121162211632116421165211662116721168211692117021171211722117321174211752117621177211782117921180211812118221183211842118521186211872118821189211902119121192211932119421195211962119721198211992120021201212022120321204212052120621207212082120921210212112121221213212142121521216212172121821219212202122121222212232122421225212262122721228212292123021231212322123321234212352123621237212382123921240212412124221243212442124521246212472124821249212502125121252212532125421255212562125721258212592126021261212622126321264212652126621267212682126921270212712127221273212742127521276212772127821279212802128121282212832128421285212862128721288212892129021291212922129321294212952129621297212982129921300213012130221303213042130521306213072130821309213102131121312213132131421315213162131721318213192132021321213222132321324213252132621327213282132921330213312133221333213342133521336213372133821339213402134121342213432134421345213462134721348213492135021351213522135321354213552135621357213582135921360213612136221363213642136521366213672136821369213702137121372213732137421375213762137721378213792138021381213822138321384213852138621387213882138921390213912139221393213942139521396213972139821399214002140121402214032140421405214062140721408214092141021411214122141321414214152141621417214182141921420214212142221423214242142521426214272142821429214302143121432214332143421435214362143721438214392144021441214422144321444214452144621447214482144921450214512145221453214542145521456214572145821459214602146121462214632146421465214662146721468214692147021471214722147321474214752147621477214782147921480214812148221483214842148521486214872148821489214902149121492214932149421495214962149721498214992150021501215022150321504215052150621507215082150921510215112151221513215142151521516215172151821519215202152121522215232152421525215262152721528215292153021531215322153321534215352153621537215382153921540215412154221543215442154521546215472154821549215502155121552215532155421555215562155721558215592156021561215622156321564215652156621567215682156921570215712157221573215742157521576215772157821579215802158121582215832158421585215862158721588215892159021591215922159321594215952159621597215982159921600216012160221603216042160521606216072160821609216102161121612216132161421615216162161721618216192162021621216222162321624216252162621627216282162921630216312163221633216342163521636216372163821639216402164121642216432164421645216462164721648216492165021651216522165321654216552165621657216582165921660216612166221663216642166521666216672166821669216702167121672216732167421675216762167721678216792168021681216822168321684216852168621687216882168921690216912169221693216942169521696216972169821699217002170121702217032170421705217062170721708217092171021711217122171321714217152171621717217182171921720217212172221723217242172521726217272172821729217302173121732217332173421735217362173721738217392174021741217422174321744217452174621747217482174921750217512175221753217542175521756217572175821759217602176121762217632176421765217662176721768217692177021771217722177321774217752177621777217782177921780217812178221783217842178521786217872178821789217902179121792217932179421795217962179721798217992180021801218022180321804218052180621807218082180921810218112181221813218142181521816218172181821819218202182121822218232182421825218262182721828218292183021831218322183321834218352183621837218382183921840218412184221843218442184521846218472184821849218502185121852218532185421855218562185721858218592186021861218622186321864218652186621867218682186921870218712187221873218742187521876218772187821879218802188121882218832188421885218862188721888218892189021891218922189321894218952189621897218982189921900219012190221903219042190521906219072190821909219102191121912219132191421915219162191721918219192192021921219222192321924219252192621927219282192921930219312193221933219342193521936219372193821939219402194121942219432194421945219462194721948219492195021951219522195321954219552195621957219582195921960219612196221963219642196521966219672196821969219702197121972219732197421975219762197721978219792198021981219822198321984219852198621987219882198921990219912199221993219942199521996219972199821999220002200122002220032200422005220062200722008220092201022011220122201322014220152201622017220182201922020220212202222023220242202522026220272202822029220302203122032220332203422035220362203722038220392204022041220422204322044220452204622047220482204922050220512205222053220542205522056220572205822059220602206122062220632206422065220662206722068220692207022071220722207322074220752207622077220782207922080220812208222083220842208522086220872208822089220902209122092220932209422095220962209722098220992210022101221022210322104221052210622107221082210922110221112211222113221142211522116221172211822119221202212122122221232212422125221262212722128221292213022131221322213322134221352213622137221382213922140221412214222143221442214522146221472214822149221502215122152221532215422155221562215722158221592216022161221622216322164221652216622167221682216922170221712217222173221742217522176221772217822179221802218122182221832218422185221862218722188221892219022191221922219322194221952219622197221982219922200222012220222203222042220522206222072220822209222102221122212222132221422215222162221722218222192222022221222222222322224222252222622227222282222922230222312223222233222342223522236222372223822239222402224122242222432224422245222462224722248222492225022251222522225322254222552225622257222582225922260222612226222263222642226522266222672226822269222702227122272222732227422275222762227722278222792228022281222822228322284222852228622287222882228922290222912229222293222942229522296222972229822299223002230122302223032230422305223062230722308223092231022311223122231322314223152231622317223182231922320223212232222323223242232522326223272232822329223302233122332223332233422335223362233722338223392234022341223422234322344223452234622347223482234922350223512235222353223542235522356223572235822359223602236122362223632236422365223662236722368223692237022371223722237322374223752237622377223782237922380223812238222383223842238522386223872238822389223902239122392223932239422395223962239722398223992240022401224022240322404224052240622407224082240922410224112241222413224142241522416224172241822419224202242122422224232242422425224262242722428224292243022431224322243322434224352243622437224382243922440224412244222443224442244522446224472244822449224502245122452224532245422455224562245722458224592246022461224622246322464224652246622467224682246922470224712247222473224742247522476224772247822479224802248122482224832248422485224862248722488224892249022491224922249322494224952249622497224982249922500225012250222503225042250522506225072250822509225102251122512225132251422515225162251722518225192252022521225222252322524225252252622527225282252922530225312253222533225342253522536225372253822539225402254122542225432254422545225462254722548225492255022551225522255322554225552255622557225582255922560225612256222563225642256522566225672256822569225702257122572225732257422575225762257722578225792258022581225822258322584225852258622587225882258922590225912259222593225942259522596225972259822599226002260122602226032260422605226062260722608226092261022611226122261322614226152261622617226182261922620226212262222623226242262522626226272262822629226302263122632226332263422635226362263722638226392264022641226422264322644226452264622647226482264922650226512265222653226542265522656226572265822659226602266122662226632266422665226662266722668226692267022671226722267322674226752267622677226782267922680226812268222683226842268522686226872268822689226902269122692226932269422695226962269722698226992270022701227022270322704227052270622707227082270922710227112271222713227142271522716227172271822719227202272122722227232272422725227262272722728227292273022731227322273322734227352273622737227382273922740227412274222743227442274522746227472274822749227502275122752227532275422755227562275722758227592276022761227622276322764227652276622767227682276922770227712277222773227742277522776227772277822779227802278122782227832278422785227862278722788227892279022791227922279322794227952279622797227982279922800228012280222803228042280522806228072280822809228102281122812228132281422815228162281722818228192282022821228222282322824228252282622827228282282922830228312283222833228342283522836228372283822839228402284122842228432284422845228462284722848228492285022851228522285322854228552285622857228582285922860228612286222863228642286522866228672286822869228702287122872228732287422875228762287722878228792288022881228822288322884228852288622887228882288922890228912289222893228942289522896228972289822899229002290122902229032290422905229062290722908229092291022911229122291322914229152291622917229182291922920229212292222923229242292522926229272292822929229302293122932229332293422935229362293722938229392294022941229422294322944229452294622947229482294922950229512295222953229542295522956229572295822959229602296122962229632296422965229662296722968229692297022971229722297322974229752297622977229782297922980229812298222983229842298522986229872298822989229902299122992229932299422995229962299722998229992300023001230022300323004230052300623007230082300923010230112301223013230142301523016230172301823019230202302123022230232302423025230262302723028230292303023031230322303323034230352303623037230382303923040230412304223043230442304523046230472304823049230502305123052230532305423055230562305723058230592306023061230622306323064230652306623067230682306923070230712307223073230742307523076230772307823079230802308123082230832308423085230862308723088230892309023091230922309323094230952309623097230982309923100231012310223103231042310523106231072310823109231102311123112231132311423115231162311723118231192312023121231222312323124231252312623127231282312923130231312313223133231342313523136231372313823139231402314123142231432314423145231462314723148231492315023151231522315323154231552315623157231582315923160231612316223163231642316523166231672316823169231702317123172231732317423175231762317723178231792318023181231822318323184231852318623187231882318923190231912319223193231942319523196231972319823199232002320123202232032320423205232062320723208232092321023211232122321323214232152321623217232182321923220232212322223223232242322523226232272322823229232302323123232232332323423235232362323723238232392324023241232422324323244232452324623247232482324923250232512325223253232542325523256232572325823259232602326123262232632326423265232662326723268232692327023271232722327323274232752327623277232782327923280232812328223283232842328523286232872328823289232902329123292232932329423295232962329723298232992330023301233022330323304233052330623307233082330923310233112331223313233142331523316233172331823319233202332123322233232332423325233262332723328233292333023331233322333323334233352333623337233382333923340233412334223343233442334523346233472334823349233502335123352233532335423355233562335723358233592336023361233622336323364233652336623367233682336923370233712337223373233742337523376233772337823379233802338123382233832338423385233862338723388233892339023391233922339323394233952339623397233982339923400234012340223403234042340523406234072340823409234102341123412234132341423415234162341723418234192342023421234222342323424234252342623427234282342923430234312343223433234342343523436234372343823439234402344123442234432344423445234462344723448234492345023451234522345323454234552345623457234582345923460234612346223463234642346523466234672346823469234702347123472234732347423475234762347723478234792348023481234822348323484234852348623487234882348923490234912349223493234942349523496234972349823499235002350123502235032350423505235062350723508235092351023511235122351323514235152351623517235182351923520235212352223523235242352523526235272352823529235302353123532235332353423535235362353723538235392354023541235422354323544235452354623547235482354923550235512355223553235542355523556235572355823559235602356123562235632356423565235662356723568235692357023571235722357323574235752357623577235782357923580235812358223583235842358523586235872358823589235902359123592235932359423595235962359723598235992360023601236022360323604236052360623607236082360923610236112361223613236142361523616236172361823619236202362123622236232362423625236262362723628236292363023631236322363323634236352363623637236382363923640236412364223643236442364523646236472364823649236502365123652236532365423655236562365723658236592366023661236622366323664236652366623667236682366923670236712367223673236742367523676236772367823679236802368123682236832368423685236862368723688236892369023691236922369323694236952369623697236982369923700237012370223703237042370523706237072370823709237102371123712237132371423715237162371723718237192372023721237222372323724237252372623727237282372923730237312373223733237342373523736237372373823739237402374123742237432374423745237462374723748237492375023751237522375323754237552375623757237582375923760237612376223763237642376523766237672376823769237702377123772237732377423775237762377723778237792378023781237822378323784237852378623787237882378923790237912379223793237942379523796237972379823799238002380123802238032380423805238062380723808238092381023811238122381323814238152381623817238182381923820238212382223823238242382523826238272382823829238302383123832238332383423835238362383723838238392384023841238422384323844238452384623847238482384923850238512385223853238542385523856238572385823859238602386123862238632386423865238662386723868238692387023871238722387323874238752387623877238782387923880238812388223883238842388523886238872388823889238902389123892238932389423895238962389723898238992390023901239022390323904239052390623907239082390923910239112391223913239142391523916239172391823919239202392123922239232392423925239262392723928239292393023931239322393323934239352393623937239382393923940239412394223943239442394523946239472394823949239502395123952239532395423955239562395723958239592396023961239622396323964239652396623967239682396923970239712397223973239742397523976239772397823979239802398123982239832398423985239862398723988239892399023991239922399323994239952399623997239982399924000240012400224003240042400524006240072400824009240102401124012240132401424015240162401724018240192402024021240222402324024240252402624027240282402924030240312403224033240342403524036240372403824039240402404124042240432404424045240462404724048240492405024051240522405324054240552405624057240582405924060240612406224063240642406524066240672406824069240702407124072240732407424075240762407724078240792408024081240822408324084240852408624087240882408924090240912409224093240942409524096240972409824099241002410124102241032410424105241062410724108241092411024111241122411324114241152411624117241182411924120241212412224123241242412524126241272412824129241302413124132241332413424135241362413724138241392414024141241422414324144241452414624147241482414924150241512415224153241542415524156241572415824159241602416124162241632416424165241662416724168241692417024171241722417324174241752417624177241782417924180241812418224183241842418524186241872418824189241902419124192241932419424195241962419724198241992420024201242022420324204242052420624207242082420924210242112421224213242142421524216242172421824219242202422124222242232422424225242262422724228242292423024231242322423324234242352423624237242382423924240242412424224243242442424524246242472424824249242502425124252242532425424255242562425724258242592426024261242622426324264242652426624267242682426924270242712427224273242742427524276242772427824279242802428124282242832428424285242862428724288242892429024291242922429324294242952429624297242982429924300243012430224303243042430524306243072430824309243102431124312243132431424315243162431724318243192432024321243222432324324243252432624327243282432924330243312433224333243342433524336243372433824339243402434124342243432434424345243462434724348243492435024351243522435324354243552435624357243582435924360243612436224363243642436524366243672436824369243702437124372243732437424375243762437724378243792438024381243822438324384243852438624387243882438924390243912439224393243942439524396243972439824399244002440124402244032440424405244062440724408244092441024411244122441324414244152441624417244182441924420244212442224423244242442524426244272442824429244302443124432244332443424435244362443724438244392444024441244422444324444244452444624447244482444924450244512445224453244542445524456244572445824459244602446124462244632446424465244662446724468244692447024471244722447324474244752447624477244782447924480244812448224483244842448524486244872448824489244902449124492244932449424495244962449724498244992450024501245022450324504245052450624507245082450924510245112451224513245142451524516245172451824519245202452124522245232452424525245262452724528245292453024531245322453324534245352453624537245382453924540245412454224543245442454524546245472454824549245502455124552245532455424555245562455724558245592456024561245622456324564245652456624567245682456924570245712457224573245742457524576245772457824579245802458124582245832458424585245862458724588245892459024591245922459324594245952459624597245982459924600246012460224603246042460524606246072460824609246102461124612246132461424615246162461724618246192462024621246222462324624246252462624627246282462924630246312463224633246342463524636246372463824639246402464124642246432464424645246462464724648246492465024651246522465324654246552465624657246582465924660246612466224663246642466524666246672466824669246702467124672246732467424675246762467724678246792468024681246822468324684246852468624687246882468924690246912469224693246942469524696246972469824699247002470124702247032470424705247062470724708247092471024711247122471324714247152471624717247182471924720247212472224723247242472524726247272472824729247302473124732247332473424735247362473724738247392474024741247422474324744247452474624747247482474924750247512475224753247542475524756247572475824759247602476124762247632476424765247662476724768247692477024771247722477324774247752477624777247782477924780247812478224783247842478524786247872478824789247902479124792247932479424795247962479724798247992480024801248022480324804248052480624807248082480924810248112481224813248142481524816248172481824819248202482124822248232482424825248262482724828248292483024831248322483324834248352483624837248382483924840248412484224843248442484524846248472484824849248502485124852248532485424855248562485724858248592486024861248622486324864248652486624867248682486924870248712487224873248742487524876248772487824879248802488124882248832488424885248862488724888248892489024891248922489324894248952489624897248982489924900249012490224903249042490524906249072490824909249102491124912249132491424915249162491724918249192492024921249222492324924249252492624927249282492924930249312493224933249342493524936249372493824939249402494124942249432494424945249462494724948249492495024951249522495324954249552495624957249582495924960249612496224963249642496524966249672496824969249702497124972249732497424975249762497724978249792498024981249822498324984249852498624987249882498924990249912499224993249942499524996249972499824999250002500125002250032500425005250062500725008250092501025011250122501325014250152501625017250182501925020250212502225023250242502525026250272502825029250302503125032250332503425035250362503725038250392504025041250422504325044250452504625047250482504925050250512505225053250542505525056250572505825059250602506125062250632506425065250662506725068250692507025071250722507325074250752507625077250782507925080250812508225083250842508525086250872508825089250902509125092250932509425095250962509725098250992510025101251022510325104251052510625107251082510925110251112511225113251142511525116251172511825119251202512125122251232512425125251262512725128251292513025131251322513325134251352513625137251382513925140251412514225143251442514525146251472514825149251502515125152251532515425155251562515725158251592516025161251622516325164251652516625167251682516925170251712517225173251742517525176251772517825179251802518125182251832518425185251862518725188251892519025191251922519325194251952519625197251982519925200252012520225203252042520525206252072520825209252102521125212252132521425215252162521725218252192522025221252222522325224252252522625227252282522925230252312523225233252342523525236252372523825239252402524125242252432524425245252462524725248252492525025251252522525325254252552525625257252582525925260252612526225263252642526525266252672526825269252702527125272252732527425275252762527725278252792528025281252822528325284252852528625287252882528925290252912529225293252942529525296252972529825299253002530125302253032530425305253062530725308253092531025311253122531325314253152531625317253182531925320253212532225323253242532525326253272532825329253302533125332253332533425335253362533725338253392534025341253422534325344253452534625347253482534925350253512535225353253542535525356253572535825359253602536125362253632536425365253662536725368253692537025371253722537325374253752537625377253782537925380253812538225383253842538525386253872538825389253902539125392253932539425395253962539725398253992540025401254022540325404254052540625407254082540925410254112541225413254142541525416254172541825419254202542125422254232542425425254262542725428254292543025431254322543325434254352543625437254382543925440254412544225443254442544525446254472544825449254502545125452254532545425455254562545725458254592546025461254622546325464254652546625467254682546925470254712547225473254742547525476254772547825479254802548125482254832548425485254862548725488254892549025491254922549325494254952549625497254982549925500255012550225503255042550525506255072550825509255102551125512255132551425515255162551725518255192552025521255222552325524255252552625527255282552925530255312553225533255342553525536255372553825539255402554125542255432554425545255462554725548255492555025551255522555325554255552555625557255582555925560255612556225563255642556525566255672556825569255702557125572255732557425575255762557725578255792558025581255822558325584255852558625587255882558925590255912559225593255942559525596255972559825599256002560125602256032560425605256062560725608256092561025611256122561325614256152561625617256182561925620256212562225623256242562525626256272562825629256302563125632256332563425635256362563725638256392564025641256422564325644256452564625647256482564925650256512565225653256542565525656256572565825659256602566125662256632566425665256662566725668256692567025671256722567325674256752567625677256782567925680256812568225683256842568525686256872568825689256902569125692256932569425695256962569725698256992570025701257022570325704257052570625707257082570925710257112571225713257142571525716257172571825719257202572125722257232572425725257262572725728257292573025731257322573325734257352573625737257382573925740257412574225743257442574525746257472574825749257502575125752257532575425755257562575725758257592576025761257622576325764257652576625767257682576925770257712577225773257742577525776257772577825779257802578125782257832578425785257862578725788257892579025791257922579325794257952579625797257982579925800258012580225803258042580525806258072580825809258102581125812258132581425815258162581725818258192582025821258222582325824258252582625827258282582925830258312583225833258342583525836258372583825839258402584125842258432584425845258462584725848258492585025851258522585325854258552585625857258582585925860258612586225863258642586525866258672586825869258702587125872258732587425875258762587725878258792588025881258822588325884258852588625887258882588925890258912589225893258942589525896258972589825899259002590125902259032590425905259062590725908259092591025911259122591325914259152591625917259182591925920259212592225923259242592525926259272592825929259302593125932259332593425935259362593725938259392594025941259422594325944259452594625947259482594925950259512595225953259542595525956259572595825959259602596125962259632596425965259662596725968259692597025971259722597325974259752597625977259782597925980259812598225983259842598525986259872598825989259902599125992259932599425995259962599725998259992600026001260022600326004260052600626007260082600926010260112601226013260142601526016260172601826019260202602126022260232602426025260262602726028260292603026031260322603326034260352603626037260382603926040260412604226043260442604526046260472604826049260502605126052260532605426055260562605726058260592606026061260622606326064260652606626067260682606926070260712607226073260742607526076260772607826079260802608126082260832608426085260862608726088260892609026091260922609326094260952609626097260982609926100261012610226103261042610526106261072610826109261102611126112261132611426115261162611726118261192612026121261222612326124261252612626127261282612926130261312613226133261342613526136261372613826139261402614126142261432614426145261462614726148261492615026151261522615326154261552615626157261582615926160261612616226163261642616526166261672616826169261702617126172261732617426175261762617726178261792618026181261822618326184261852618626187261882618926190261912619226193261942619526196261972619826199262002620126202262032620426205262062620726208262092621026211262122621326214262152621626217262182621926220262212622226223262242622526226262272622826229262302623126232262332623426235262362623726238262392624026241262422624326244262452624626247262482624926250262512625226253262542625526256262572625826259262602626126262262632626426265262662626726268262692627026271262722627326274262752627626277262782627926280262812628226283262842628526286262872628826289262902629126292262932629426295262962629726298262992630026301263022630326304263052630626307263082630926310263112631226313263142631526316263172631826319263202632126322263232632426325263262632726328263292633026331263322633326334263352633626337263382633926340263412634226343263442634526346263472634826349263502635126352263532635426355263562635726358263592636026361263622636326364263652636626367263682636926370263712637226373263742637526376263772637826379263802638126382263832638426385263862638726388263892639026391263922639326394263952639626397263982639926400264012640226403264042640526406264072640826409264102641126412264132641426415264162641726418264192642026421264222642326424264252642626427264282642926430264312643226433264342643526436264372643826439264402644126442264432644426445264462644726448264492645026451264522645326454264552645626457264582645926460264612646226463264642646526466264672646826469264702647126472264732647426475264762647726478264792648026481264822648326484264852648626487264882648926490264912649226493264942649526496264972649826499265002650126502265032650426505265062650726508265092651026511265122651326514265152651626517265182651926520265212652226523265242652526526265272652826529265302653126532265332653426535265362653726538265392654026541265422654326544265452654626547265482654926550265512655226553265542655526556265572655826559265602656126562265632656426565265662656726568265692657026571265722657326574265752657626577265782657926580265812658226583265842658526586265872658826589265902659126592265932659426595265962659726598265992660026601266022660326604266052660626607266082660926610266112661226613266142661526616266172661826619266202662126622266232662426625266262662726628266292663026631266322663326634266352663626637266382663926640266412664226643266442664526646266472664826649266502665126652266532665426655266562665726658266592666026661266622666326664266652666626667266682666926670266712667226673266742667526676266772667826679266802668126682266832668426685266862668726688266892669026691266922669326694266952669626697266982669926700267012670226703267042670526706267072670826709267102671126712267132671426715267162671726718267192672026721267222672326724267252672626727267282672926730267312673226733267342673526736267372673826739267402674126742267432674426745267462674726748267492675026751267522675326754267552675626757267582675926760267612676226763267642676526766267672676826769267702677126772267732677426775267762677726778267792678026781267822678326784267852678626787267882678926790267912679226793267942679526796267972679826799268002680126802268032680426805268062680726808268092681026811268122681326814268152681626817268182681926820268212682226823268242682526826268272682826829268302683126832268332683426835268362683726838268392684026841268422684326844268452684626847268482684926850268512685226853268542685526856268572685826859268602686126862268632686426865268662686726868268692687026871268722687326874268752687626877268782687926880268812688226883268842688526886268872688826889268902689126892268932689426895268962689726898268992690026901269022690326904269052690626907269082690926910269112691226913269142691526916269172691826919269202692126922269232692426925269262692726928269292693026931269322693326934269352693626937269382693926940269412694226943269442694526946269472694826949269502695126952269532695426955269562695726958269592696026961269622696326964269652696626967269682696926970269712697226973269742697526976269772697826979269802698126982269832698426985269862698726988269892699026991269922699326994269952699626997269982699927000270012700227003270042700527006270072700827009270102701127012270132701427015270162701727018270192702027021270222702327024270252702627027270282702927030270312703227033270342703527036270372703827039270402704127042270432704427045270462704727048270492705027051270522705327054270552705627057270582705927060270612706227063270642706527066270672706827069270702707127072270732707427075270762707727078270792708027081270822708327084270852708627087270882708927090270912709227093270942709527096270972709827099271002710127102271032710427105271062710727108271092711027111271122711327114271152711627117271182711927120271212712227123271242712527126271272712827129271302713127132271332713427135271362713727138271392714027141271422714327144271452714627147271482714927150271512715227153271542715527156271572715827159271602716127162271632716427165271662716727168271692717027171271722717327174271752717627177271782717927180271812718227183271842718527186271872718827189271902719127192271932719427195271962719727198271992720027201272022720327204272052720627207272082720927210272112721227213272142721527216272172721827219272202722127222272232722427225272262722727228272292723027231272322723327234272352723627237272382723927240272412724227243272442724527246272472724827249272502725127252272532725427255272562725727258272592726027261272622726327264272652726627267272682726927270272712727227273272742727527276272772727827279272802728127282272832728427285272862728727288272892729027291272922729327294272952729627297272982729927300273012730227303273042730527306273072730827309273102731127312273132731427315273162731727318273192732027321273222732327324273252732627327273282732927330273312733227333273342733527336273372733827339273402734127342273432734427345273462734727348273492735027351273522735327354273552735627357273582735927360273612736227363273642736527366273672736827369273702737127372273732737427375273762737727378273792738027381273822738327384273852738627387273882738927390273912739227393273942739527396273972739827399274002740127402274032740427405274062740727408274092741027411274122741327414274152741627417274182741927420274212742227423274242742527426274272742827429274302743127432274332743427435274362743727438274392744027441274422744327444274452744627447274482744927450274512745227453274542745527456274572745827459274602746127462274632746427465274662746727468274692747027471274722747327474274752747627477274782747927480274812748227483274842748527486274872748827489274902749127492274932749427495274962749727498274992750027501275022750327504275052750627507275082750927510275112751227513275142751527516275172751827519275202752127522275232752427525275262752727528275292753027531275322753327534275352753627537275382753927540275412754227543275442754527546275472754827549275502755127552275532755427555275562755727558275592756027561275622756327564275652756627567275682756927570275712757227573275742757527576275772757827579275802758127582275832758427585275862758727588275892759027591275922759327594275952759627597275982759927600276012760227603276042760527606276072760827609276102761127612276132761427615276162761727618276192762027621276222762327624276252762627627276282762927630276312763227633276342763527636276372763827639276402764127642276432764427645276462764727648276492765027651276522765327654276552765627657276582765927660276612766227663276642766527666276672766827669276702767127672276732767427675276762767727678276792768027681276822768327684276852768627687276882768927690276912769227693276942769527696276972769827699277002770127702277032770427705277062770727708277092771027711277122771327714277152771627717277182771927720277212772227723277242772527726277272772827729277302773127732277332773427735277362773727738277392774027741277422774327744277452774627747277482774927750277512775227753277542775527756277572775827759277602776127762277632776427765277662776727768277692777027771277722777327774277752777627777277782777927780277812778227783277842778527786277872778827789277902779127792277932779427795277962779727798277992780027801278022780327804278052780627807278082780927810278112781227813278142781527816278172781827819278202782127822278232782427825278262782727828278292783027831278322783327834278352783627837278382783927840278412784227843278442784527846278472784827849278502785127852278532785427855278562785727858278592786027861278622786327864278652786627867278682786927870278712787227873278742787527876278772787827879278802788127882278832788427885278862788727888278892789027891278922789327894278952789627897278982789927900279012790227903279042790527906279072790827909279102791127912279132791427915279162791727918279192792027921279222792327924279252792627927279282792927930279312793227933279342793527936279372793827939279402794127942279432794427945279462794727948279492795027951279522795327954279552795627957279582795927960279612796227963279642796527966279672796827969279702797127972279732797427975279762797727978279792798027981279822798327984279852798627987279882798927990279912799227993279942799527996279972799827999280002800128002280032800428005280062800728008280092801028011280122801328014280152801628017280182801928020280212802228023280242802528026280272802828029280302803128032280332803428035280362803728038280392804028041280422804328044280452804628047280482804928050280512805228053280542805528056280572805828059280602806128062280632806428065280662806728068280692807028071280722807328074280752807628077280782807928080280812808228083280842808528086280872808828089280902809128092280932809428095280962809728098280992810028101281022810328104281052810628107281082810928110281112811228113281142811528116281172811828119281202812128122281232812428125281262812728128281292813028131281322813328134281352813628137281382813928140281412814228143281442814528146281472814828149281502815128152281532815428155281562815728158281592816028161281622816328164281652816628167281682816928170281712817228173281742817528176281772817828179281802818128182281832818428185281862818728188281892819028191281922819328194281952819628197281982819928200282012820228203282042820528206282072820828209282102821128212282132821428215282162821728218282192822028221282222822328224282252822628227282282822928230282312823228233282342823528236282372823828239282402824128242282432824428245282462824728248282492825028251282522825328254282552825628257282582825928260282612826228263282642826528266282672826828269282702827128272282732827428275282762827728278282792828028281282822828328284282852828628287282882828928290282912829228293282942829528296282972829828299283002830128302283032830428305283062830728308283092831028311283122831328314283152831628317283182831928320283212832228323283242832528326283272832828329283302833128332283332833428335283362833728338283392834028341283422834328344283452834628347283482834928350283512835228353283542835528356283572835828359283602836128362283632836428365283662836728368283692837028371283722837328374283752837628377283782837928380283812838228383283842838528386283872838828389283902839128392283932839428395283962839728398283992840028401284022840328404284052840628407284082840928410284112841228413284142841528416284172841828419284202842128422284232842428425284262842728428284292843028431284322843328434284352843628437284382843928440284412844228443284442844528446284472844828449284502845128452284532845428455284562845728458284592846028461284622846328464284652846628467284682846928470284712847228473284742847528476284772847828479284802848128482284832848428485284862848728488284892849028491284922849328494284952849628497284982849928500285012850228503285042850528506285072850828509285102851128512285132851428515285162851728518285192852028521285222852328524285252852628527285282852928530285312853228533285342853528536285372853828539285402854128542285432854428545285462854728548285492855028551285522855328554285552855628557285582855928560285612856228563285642856528566285672856828569285702857128572285732857428575285762857728578285792858028581285822858328584285852858628587285882858928590285912859228593285942859528596285972859828599286002860128602286032860428605286062860728608286092861028611286122861328614286152861628617286182861928620286212862228623286242862528626286272862828629286302863128632286332863428635286362863728638286392864028641286422864328644286452864628647286482864928650286512865228653286542865528656286572865828659286602866128662286632866428665286662866728668286692867028671286722867328674286752867628677286782867928680286812868228683286842868528686286872868828689286902869128692286932869428695286962869728698286992870028701287022870328704287052870628707287082870928710287112871228713287142871528716287172871828719287202872128722287232872428725287262872728728287292873028731287322873328734287352873628737287382873928740287412874228743287442874528746287472874828749287502875128752287532875428755287562875728758287592876028761287622876328764287652876628767287682876928770287712877228773287742877528776287772877828779287802878128782287832878428785287862878728788287892879028791287922879328794287952879628797287982879928800288012880228803288042880528806288072880828809288102881128812288132881428815288162881728818288192882028821288222882328824288252882628827288282882928830288312883228833288342883528836288372883828839288402884128842288432884428845288462884728848288492885028851288522885328854288552885628857288582885928860288612886228863288642886528866288672886828869288702887128872288732887428875288762887728878288792888028881288822888328884288852888628887288882888928890288912889228893288942889528896288972889828899289002890128902289032890428905289062890728908289092891028911289122891328914289152891628917289182891928920289212892228923289242892528926289272892828929289302893128932289332893428935289362893728938289392894028941289422894328944289452894628947289482894928950289512895228953289542895528956289572895828959289602896128962289632896428965289662896728968289692897028971289722897328974289752897628977289782897928980289812898228983289842898528986289872898828989289902899128992289932899428995289962899728998289992900029001290022900329004290052900629007290082900929010290112901229013290142901529016290172901829019290202902129022290232902429025290262902729028290292903029031290322903329034290352903629037290382903929040290412904229043290442904529046290472904829049290502905129052290532905429055290562905729058290592906029061290622906329064290652906629067290682906929070290712907229073290742907529076290772907829079290802908129082290832908429085290862908729088290892909029091290922909329094290952909629097290982909929100291012910229103291042910529106291072910829109291102911129112291132911429115291162911729118291192912029121291222912329124291252912629127291282912929130291312913229133291342913529136291372913829139291402914129142291432914429145291462914729148291492915029151291522915329154291552915629157291582915929160291612916229163291642916529166291672916829169291702917129172291732917429175291762917729178291792918029181291822918329184291852918629187291882918929190291912919229193291942919529196291972919829199292002920129202292032920429205292062920729208292092921029211292122921329214292152921629217292182921929220292212922229223292242922529226292272922829229292302923129232292332923429235292362923729238292392924029241292422924329244292452924629247292482924929250292512925229253292542925529256292572925829259292602926129262292632926429265292662926729268292692927029271292722927329274292752927629277292782927929280292812928229283292842928529286292872928829289292902929129292292932929429295292962929729298292992930029301293022930329304293052930629307293082930929310293112931229313293142931529316293172931829319293202932129322293232932429325293262932729328293292933029331293322933329334293352933629337293382933929340293412934229343293442934529346293472934829349293502935129352293532935429355293562935729358293592936029361293622936329364293652936629367293682936929370293712937229373293742937529376293772937829379293802938129382293832938429385293862938729388293892939029391293922939329394293952939629397293982939929400294012940229403294042940529406294072940829409294102941129412294132941429415294162941729418294192942029421294222942329424294252942629427294282942929430294312943229433294342943529436294372943829439294402944129442294432944429445294462944729448294492945029451294522945329454294552945629457294582945929460294612946229463294642946529466294672946829469294702947129472294732947429475294762947729478294792948029481294822948329484294852948629487294882948929490294912949229493294942949529496294972949829499295002950129502295032950429505295062950729508295092951029511295122951329514295152951629517295182951929520295212952229523295242952529526295272952829529295302953129532295332953429535295362953729538295392954029541295422954329544295452954629547295482954929550295512955229553295542955529556295572955829559295602956129562295632956429565295662956729568295692957029571295722957329574295752957629577295782957929580295812958229583295842958529586295872958829589295902959129592295932959429595295962959729598295992960029601296022960329604296052960629607296082960929610296112961229613296142961529616296172961829619296202962129622296232962429625296262962729628296292963029631296322963329634296352963629637296382963929640296412964229643296442964529646296472964829649296502965129652296532965429655296562965729658296592966029661296622966329664296652966629667296682966929670296712967229673296742967529676296772967829679296802968129682296832968429685296862968729688296892969029691296922969329694296952969629697296982969929700297012970229703297042970529706297072970829709297102971129712297132971429715297162971729718297192972029721297222972329724297252972629727297282972929730297312973229733297342973529736297372973829739297402974129742297432974429745297462974729748297492975029751297522975329754297552975629757297582975929760297612976229763297642976529766297672976829769297702977129772297732977429775297762977729778297792978029781297822978329784297852978629787297882978929790297912979229793297942979529796297972979829799298002980129802298032980429805298062980729808298092981029811298122981329814298152981629817298182981929820298212982229823298242982529826298272982829829298302983129832298332983429835298362983729838298392984029841298422984329844298452984629847298482984929850298512985229853298542985529856298572985829859298602986129862298632986429865298662986729868298692987029871298722987329874298752987629877298782987929880298812988229883298842988529886298872988829889298902989129892298932989429895298962989729898298992990029901299022990329904299052990629907299082990929910299112991229913299142991529916299172991829919299202992129922299232992429925299262992729928299292993029931299322993329934299352993629937299382993929940299412994229943299442994529946299472994829949299502995129952299532995429955299562995729958299592996029961299622996329964299652996629967299682996929970299712997229973299742997529976299772997829979299802998129982299832998429985299862998729988299892999029991299922999329994299952999629997299982999930000300013000230003300043000530006300073000830009300103001130012300133001430015300163001730018300193002030021300223002330024300253002630027300283002930030300313003230033300343003530036300373003830039300403004130042300433004430045300463004730048300493005030051300523005330054300553005630057300583005930060300613006230063300643006530066300673006830069300703007130072300733007430075300763007730078300793008030081300823008330084300853008630087300883008930090300913009230093300943009530096300973009830099301003010130102301033010430105301063010730108301093011030111301123011330114301153011630117301183011930120301213012230123301243012530126301273012830129301303013130132301333013430135301363013730138301393014030141301423014330144301453014630147301483014930150301513015230153301543015530156301573015830159301603016130162301633016430165301663016730168301693017030171301723017330174301753017630177301783017930180301813018230183301843018530186301873018830189301903019130192301933019430195301963019730198301993020030201302023020330204302053020630207302083020930210302113021230213302143021530216302173021830219302203022130222302233022430225302263022730228302293023030231302323023330234302353023630237302383023930240302413024230243302443024530246302473024830249302503025130252302533025430255302563025730258302593026030261302623026330264302653026630267302683026930270302713027230273302743027530276302773027830279302803028130282302833028430285302863028730288302893029030291302923029330294302953029630297302983029930300303013030230303303043030530306303073030830309303103031130312303133031430315303163031730318303193032030321303223032330324303253032630327303283032930330303313033230333303343033530336303373033830339303403034130342303433034430345303463034730348303493035030351303523035330354303553035630357303583035930360303613036230363303643036530366303673036830369303703037130372303733037430375303763037730378303793038030381303823038330384303853038630387303883038930390303913039230393303943039530396303973039830399304003040130402304033040430405304063040730408304093041030411304123041330414304153041630417304183041930420304213042230423304243042530426304273042830429304303043130432304333043430435304363043730438304393044030441304423044330444304453044630447304483044930450304513045230453304543045530456304573045830459304603046130462304633046430465304663046730468304693047030471304723047330474304753047630477304783047930480304813048230483304843048530486304873048830489304903049130492304933049430495304963049730498304993050030501305023050330504305053050630507305083050930510305113051230513305143051530516305173051830519305203052130522305233052430525305263052730528305293053030531305323053330534305353053630537305383053930540305413054230543305443054530546305473054830549305503055130552305533055430555305563055730558305593056030561305623056330564305653056630567305683056930570305713057230573305743057530576305773057830579305803058130582305833058430585305863058730588305893059030591305923059330594305953059630597305983059930600306013060230603306043060530606306073060830609306103061130612306133061430615306163061730618306193062030621306223062330624306253062630627306283062930630306313063230633306343063530636306373063830639306403064130642306433064430645306463064730648306493065030651306523065330654306553065630657306583065930660306613066230663306643066530666306673066830669306703067130672306733067430675306763067730678306793068030681306823068330684306853068630687306883068930690306913069230693306943069530696306973069830699307003070130702307033070430705307063070730708307093071030711307123071330714307153071630717307183071930720307213072230723307243072530726307273072830729307303073130732307333073430735307363073730738307393074030741307423074330744307453074630747307483074930750307513075230753307543075530756307573075830759307603076130762307633076430765307663076730768307693077030771307723077330774307753077630777307783077930780307813078230783307843078530786307873078830789307903079130792307933079430795307963079730798307993080030801308023080330804308053080630807308083080930810308113081230813308143081530816308173081830819308203082130822308233082430825308263082730828308293083030831308323083330834308353083630837308383083930840308413084230843308443084530846308473084830849308503085130852308533085430855308563085730858308593086030861308623086330864308653086630867308683086930870308713087230873308743087530876308773087830879308803088130882308833088430885308863088730888308893089030891308923089330894308953089630897308983089930900309013090230903309043090530906309073090830909309103091130912309133091430915309163091730918309193092030921309223092330924309253092630927309283092930930309313093230933309343093530936309373093830939309403094130942309433094430945309463094730948309493095030951309523095330954309553095630957309583095930960309613096230963309643096530966309673096830969309703097130972309733097430975309763097730978309793098030981309823098330984309853098630987309883098930990309913099230993309943099530996309973099830999310003100131002310033100431005310063100731008310093101031011310123101331014310153101631017310183101931020310213102231023310243102531026310273102831029310303103131032310333103431035310363103731038310393104031041310423104331044310453104631047310483104931050310513105231053310543105531056310573105831059310603106131062310633106431065310663106731068310693107031071310723107331074310753107631077310783107931080310813108231083310843108531086310873108831089310903109131092310933109431095310963109731098310993110031101311023110331104311053110631107311083110931110311113111231113311143111531116311173111831119311203112131122311233112431125311263112731128311293113031131311323113331134311353113631137311383113931140311413114231143311443114531146311473114831149311503115131152311533115431155311563115731158311593116031161311623116331164311653116631167311683116931170311713117231173311743117531176311773117831179311803118131182311833118431185311863118731188311893119031191311923119331194311953119631197311983119931200312013120231203312043120531206312073120831209312103121131212312133121431215312163121731218312193122031221312223122331224312253122631227312283122931230312313123231233312343123531236312373123831239312403124131242312433124431245312463124731248312493125031251312523125331254312553125631257312583125931260312613126231263312643126531266312673126831269312703127131272312733127431275312763127731278312793128031281312823128331284312853128631287312883128931290312913129231293312943129531296312973129831299313003130131302313033130431305313063130731308313093131031311313123131331314313153131631317313183131931320313213132231323313243132531326313273132831329313303133131332313333133431335313363133731338313393134031341313423134331344313453134631347313483134931350313513135231353313543135531356313573135831359313603136131362313633136431365313663136731368313693137031371313723137331374313753137631377313783137931380313813138231383313843138531386313873138831389313903139131392313933139431395313963139731398313993140031401314023140331404314053140631407314083140931410314113141231413314143141531416314173141831419314203142131422314233142431425314263142731428314293143031431314323143331434314353143631437314383143931440314413144231443314443144531446314473144831449314503145131452314533145431455314563145731458314593146031461314623146331464314653146631467314683146931470314713147231473314743147531476314773147831479314803148131482314833148431485314863148731488314893149031491314923149331494314953149631497314983149931500315013150231503315043150531506315073150831509315103151131512315133151431515315163151731518315193152031521315223152331524315253152631527315283152931530315313153231533315343153531536315373153831539315403154131542315433154431545315463154731548315493155031551315523155331554315553155631557315583155931560315613156231563315643156531566315673156831569315703157131572315733157431575315763157731578315793158031581315823158331584315853158631587315883158931590315913159231593315943159531596315973159831599316003160131602316033160431605316063160731608316093161031611316123161331614316153161631617316183161931620316213162231623316243162531626316273162831629316303163131632316333163431635316363163731638316393164031641316423164331644316453164631647316483164931650316513165231653316543165531656316573165831659316603166131662316633166431665316663166731668316693167031671316723167331674316753167631677316783167931680316813168231683316843168531686316873168831689316903169131692316933169431695316963169731698316993170031701317023170331704317053170631707317083170931710317113171231713317143171531716317173171831719317203172131722317233172431725317263172731728317293173031731317323173331734317353173631737317383173931740317413174231743317443174531746317473174831749317503175131752317533175431755317563175731758317593176031761317623176331764317653176631767317683176931770317713177231773317743177531776317773177831779317803178131782317833178431785317863178731788317893179031791317923179331794317953179631797317983179931800318013180231803318043180531806318073180831809318103181131812318133181431815318163181731818318193182031821318223182331824318253182631827318283182931830318313183231833318343183531836318373183831839318403184131842318433184431845318463184731848318493185031851318523185331854318553185631857318583185931860318613186231863318643186531866318673186831869318703187131872318733187431875318763187731878318793188031881318823188331884318853188631887318883188931890318913189231893318943189531896318973189831899319003190131902319033190431905319063190731908319093191031911319123191331914319153191631917319183191931920319213192231923319243192531926319273192831929319303193131932319333193431935319363193731938319393194031941319423194331944319453194631947319483194931950319513195231953319543195531956319573195831959319603196131962319633196431965319663196731968319693197031971319723197331974319753197631977319783197931980319813198231983319843198531986319873198831989319903199131992319933199431995319963199731998319993200032001320023200332004320053200632007320083200932010320113201232013320143201532016320173201832019320203202132022320233202432025320263202732028320293203032031320323203332034320353203632037320383203932040320413204232043320443204532046320473204832049320503205132052320533205432055320563205732058320593206032061320623206332064320653206632067320683206932070320713207232073320743207532076320773207832079320803208132082320833208432085320863208732088320893209032091320923209332094320953209632097320983209932100321013210232103321043210532106321073210832109321103211132112321133211432115321163211732118321193212032121321223212332124321253212632127321283212932130321313213232133321343213532136321373213832139321403214132142321433214432145321463214732148321493215032151321523215332154321553215632157321583215932160321613216232163321643216532166321673216832169321703217132172321733217432175321763217732178321793218032181321823218332184321853218632187321883218932190321913219232193321943219532196321973219832199322003220132202322033220432205322063220732208322093221032211322123221332214322153221632217322183221932220322213222232223322243222532226322273222832229322303223132232322333223432235322363223732238322393224032241322423224332244322453224632247322483224932250322513225232253322543225532256322573225832259322603226132262322633226432265322663226732268322693227032271322723227332274322753227632277322783227932280322813228232283322843228532286322873228832289322903229132292322933229432295322963229732298322993230032301323023230332304323053230632307323083230932310323113231232313323143231532316323173231832319323203232132322323233232432325323263232732328323293233032331323323233332334323353233632337323383233932340323413234232343323443234532346323473234832349323503235132352323533235432355323563235732358323593236032361323623236332364323653236632367323683236932370323713237232373323743237532376323773237832379323803238132382323833238432385323863238732388323893239032391323923239332394323953239632397323983239932400324013240232403324043240532406324073240832409324103241132412324133241432415324163241732418324193242032421324223242332424324253242632427324283242932430324313243232433324343243532436324373243832439324403244132442324433244432445324463244732448324493245032451324523245332454324553245632457324583245932460324613246232463324643246532466324673246832469324703247132472324733247432475324763247732478324793248032481324823248332484324853248632487324883248932490324913249232493324943249532496324973249832499325003250132502325033250432505325063250732508325093251032511325123251332514325153251632517325183251932520325213252232523325243252532526325273252832529325303253132532325333253432535325363253732538325393254032541325423254332544325453254632547325483254932550325513255232553325543255532556325573255832559325603256132562325633256432565325663256732568325693257032571325723257332574325753257632577325783257932580325813258232583325843258532586325873258832589325903259132592325933259432595325963259732598325993260032601326023260332604326053260632607326083260932610326113261232613326143261532616326173261832619326203262132622326233262432625326263262732628326293263032631326323263332634326353263632637326383263932640326413264232643326443264532646326473264832649326503265132652326533265432655326563265732658326593266032661326623266332664326653266632667326683266932670326713267232673326743267532676326773267832679326803268132682326833268432685326863268732688326893269032691326923269332694326953269632697326983269932700327013270232703327043270532706327073270832709327103271132712327133271432715327163271732718327193272032721327223272332724327253272632727327283272932730327313273232733327343273532736327373273832739327403274132742327433274432745327463274732748327493275032751327523275332754327553275632757327583275932760327613276232763327643276532766327673276832769327703277132772327733277432775327763277732778327793278032781327823278332784327853278632787327883278932790327913279232793327943279532796327973279832799328003280132802328033280432805328063280732808328093281032811328123281332814328153281632817328183281932820328213282232823328243282532826328273282832829328303283132832328333283432835328363283732838328393284032841328423284332844328453284632847328483284932850328513285232853328543285532856328573285832859328603286132862328633286432865328663286732868328693287032871328723287332874328753287632877328783287932880328813288232883328843288532886328873288832889328903289132892328933289432895328963289732898328993290032901329023290332904329053290632907329083290932910329113291232913329143291532916329173291832919329203292132922329233292432925329263292732928329293293032931329323293332934329353293632937329383293932940329413294232943329443294532946329473294832949329503295132952329533295432955329563295732958329593296032961329623296332964329653296632967329683296932970329713297232973329743297532976329773297832979329803298132982329833298432985329863298732988329893299032991329923299332994329953299632997329983299933000330013300233003330043300533006330073300833009330103301133012330133301433015330163301733018330193302033021330223302333024330253302633027330283302933030330313303233033330343303533036330373303833039330403304133042330433304433045330463304733048330493305033051330523305333054330553305633057330583305933060330613306233063330643306533066330673306833069330703307133072330733307433075330763307733078330793308033081330823308333084330853308633087330883308933090330913309233093330943309533096330973309833099331003310133102331033310433105331063310733108331093311033111331123311333114331153311633117331183311933120331213312233123331243312533126331273312833129331303313133132331333313433135331363313733138331393314033141331423314333144331453314633147331483314933150331513315233153331543315533156331573315833159331603316133162331633316433165331663316733168331693317033171331723317333174331753317633177331783317933180331813318233183331843318533186331873318833189331903319133192331933319433195331963319733198331993320033201332023320333204332053320633207332083320933210332113321233213332143321533216332173321833219332203322133222332233322433225332263322733228332293323033231332323323333234332353323633237332383323933240332413324233243332443324533246332473324833249332503325133252332533325433255332563325733258332593326033261332623326333264332653326633267332683326933270332713327233273332743327533276332773327833279332803328133282332833328433285332863328733288332893329033291332923329333294332953329633297332983329933300333013330233303333043330533306333073330833309333103331133312333133331433315333163331733318333193332033321333223332333324333253332633327333283332933330333313333233333333343333533336333373333833339333403334133342333433334433345333463334733348333493335033351333523335333354333553335633357333583335933360333613336233363333643336533366333673336833369333703337133372333733337433375333763337733378333793338033381333823338333384333853338633387333883338933390333913339233393333943339533396333973339833399334003340133402334033340433405334063340733408334093341033411334123341333414334153341633417334183341933420334213342233423334243342533426334273342833429334303343133432334333343433435334363343733438334393344033441334423344333444334453344633447334483344933450334513345233453334543345533456334573345833459334603346133462334633346433465334663346733468334693347033471334723347333474334753347633477334783347933480334813348233483334843348533486334873348833489334903349133492334933349433495334963349733498334993350033501335023350333504335053350633507335083350933510335113351233513335143351533516335173351833519335203352133522335233352433525335263352733528335293353033531335323353333534335353353633537335383353933540335413354233543335443354533546335473354833549335503355133552335533355433555335563355733558335593356033561335623356333564335653356633567335683356933570335713357233573335743357533576335773357833579335803358133582335833358433585335863358733588335893359033591335923359333594335953359633597335983359933600336013360233603336043360533606336073360833609336103361133612336133361433615336163361733618336193362033621336223362333624336253362633627336283362933630336313363233633336343363533636336373363833639336403364133642336433364433645336463364733648336493365033651336523365333654336553365633657336583365933660336613366233663336643366533666336673366833669336703367133672336733367433675336763367733678336793368033681336823368333684336853368633687336883368933690336913369233693336943369533696336973369833699337003370133702337033370433705337063370733708337093371033711337123371333714337153371633717337183371933720337213372233723337243372533726337273372833729337303373133732337333373433735337363373733738337393374033741337423374333744337453374633747337483374933750337513375233753337543375533756337573375833759337603376133762337633376433765337663376733768337693377033771337723377333774337753377633777337783377933780337813378233783337843378533786337873378833789337903379133792337933379433795337963379733798337993380033801338023380333804338053380633807338083380933810338113381233813338143381533816338173381833819338203382133822338233382433825338263382733828338293383033831338323383333834338353383633837338383383933840338413384233843338443384533846338473384833849338503385133852338533385433855338563385733858338593386033861338623386333864338653386633867338683386933870338713387233873338743387533876338773387833879338803388133882338833388433885338863388733888338893389033891338923389333894338953389633897338983389933900339013390233903339043390533906339073390833909339103391133912339133391433915339163391733918339193392033921339223392333924339253392633927339283392933930339313393233933339343393533936339373393833939339403394133942339433394433945339463394733948339493395033951339523395333954339553395633957339583395933960339613396233963339643396533966339673396833969339703397133972339733397433975339763397733978339793398033981339823398333984339853398633987339883398933990339913399233993339943399533996339973399833999340003400134002340033400434005340063400734008340093401034011340123401334014340153401634017340183401934020340213402234023340243402534026340273402834029340303403134032340333403434035340363403734038340393404034041340423404334044340453404634047340483404934050340513405234053340543405534056340573405834059340603406134062340633406434065340663406734068340693407034071340723407334074340753407634077340783407934080340813408234083340843408534086340873408834089340903409134092340933409434095340963409734098340993410034101341023410334104341053410634107341083410934110341113411234113341143411534116341173411834119341203412134122341233412434125341263412734128341293413034131341323413334134341353413634137341383413934140341413414234143341443414534146341473414834149341503415134152341533415434155341563415734158341593416034161341623416334164341653416634167341683416934170341713417234173341743417534176341773417834179341803418134182341833418434185341863418734188341893419034191341923419334194341953419634197341983419934200342013420234203342043420534206342073420834209342103421134212342133421434215342163421734218342193422034221342223422334224342253422634227342283422934230342313423234233342343423534236342373423834239342403424134242342433424434245342463424734248342493425034251342523425334254342553425634257342583425934260342613426234263342643426534266342673426834269342703427134272342733427434275342763427734278342793428034281342823428334284342853428634287342883428934290342913429234293342943429534296342973429834299343003430134302343033430434305343063430734308343093431034311343123431334314343153431634317343183431934320343213432234323343243432534326343273432834329343303433134332343333433434335343363433734338343393434034341343423434334344343453434634347343483434934350343513435234353343543435534356343573435834359343603436134362343633436434365343663436734368343693437034371343723437334374343753437634377343783437934380343813438234383343843438534386343873438834389343903439134392343933439434395343963439734398343993440034401344023440334404344053440634407344083440934410344113441234413344143441534416344173441834419344203442134422344233442434425344263442734428344293443034431344323443334434344353443634437344383443934440344413444234443344443444534446344473444834449344503445134452344533445434455344563445734458344593446034461344623446334464344653446634467344683446934470344713447234473344743447534476344773447834479344803448134482344833448434485344863448734488344893449034491344923449334494344953449634497344983449934500345013450234503345043450534506345073450834509345103451134512345133451434515345163451734518345193452034521345223452334524345253452634527345283452934530345313453234533345343453534536345373453834539345403454134542345433454434545345463454734548345493455034551345523455334554345553455634557345583455934560345613456234563345643456534566345673456834569345703457134572345733457434575345763457734578345793458034581345823458334584345853458634587345883458934590345913459234593345943459534596345973459834599346003460134602346033460434605346063460734608346093461034611346123461334614346153461634617346183461934620346213462234623346243462534626346273462834629346303463134632346333463434635346363463734638346393464034641346423464334644346453464634647346483464934650346513465234653346543465534656346573465834659346603466134662346633466434665346663466734668346693467034671346723467334674346753467634677346783467934680346813468234683346843468534686346873468834689346903469134692346933469434695346963469734698346993470034701347023470334704347053470634707347083470934710347113471234713347143471534716347173471834719347203472134722347233472434725347263472734728347293473034731347323473334734347353473634737347383473934740347413474234743347443474534746347473474834749347503475134752347533475434755347563475734758347593476034761347623476334764347653476634767347683476934770347713477234773347743477534776347773477834779347803478134782347833478434785347863478734788347893479034791347923479334794347953479634797347983479934800348013480234803348043480534806348073480834809348103481134812348133481434815348163481734818348193482034821348223482334824348253482634827348283482934830348313483234833348343483534836348373483834839348403484134842348433484434845348463484734848348493485034851348523485334854348553485634857348583485934860348613486234863348643486534866348673486834869348703487134872348733487434875348763487734878348793488034881348823488334884348853488634887348883488934890348913489234893348943489534896348973489834899349003490134902349033490434905349063490734908349093491034911349123491334914349153491634917349183491934920349213492234923349243492534926349273492834929349303493134932349333493434935349363493734938349393494034941349423494334944349453494634947349483494934950349513495234953349543495534956349573495834959349603496134962349633496434965349663496734968349693497034971349723497334974349753497634977349783497934980349813498234983349843498534986349873498834989349903499134992349933499434995349963499734998349993500035001350023500335004350053500635007350083500935010350113501235013350143501535016350173501835019350203502135022350233502435025350263502735028350293503035031350323503335034350353503635037350383503935040350413504235043350443504535046350473504835049350503505135052350533505435055350563505735058350593506035061350623506335064350653506635067350683506935070350713507235073350743507535076350773507835079350803508135082350833508435085350863508735088350893509035091350923509335094350953509635097350983509935100351013510235103351043510535106351073510835109351103511135112351133511435115351163511735118351193512035121351223512335124351253512635127351283512935130351313513235133351343513535136351373513835139351403514135142351433514435145351463514735148351493515035151351523515335154351553515635157351583515935160351613516235163351643516535166351673516835169351703517135172351733517435175351763517735178351793518035181351823518335184351853518635187351883518935190351913519235193351943519535196351973519835199352003520135202352033520435205352063520735208352093521035211352123521335214352153521635217352183521935220352213522235223352243522535226352273522835229352303523135232352333523435235352363523735238352393524035241352423524335244352453524635247352483524935250352513525235253352543525535256352573525835259352603526135262352633526435265352663526735268352693527035271352723527335274352753527635277352783527935280352813528235283352843528535286352873528835289352903529135292352933529435295352963529735298352993530035301353023530335304353053530635307353083530935310353113531235313353143531535316353173531835319353203532135322353233532435325353263532735328353293533035331353323533335334353353533635337353383533935340353413534235343353443534535346353473534835349353503535135352353533535435355353563535735358353593536035361353623536335364353653536635367353683536935370353713537235373353743537535376353773537835379353803538135382353833538435385353863538735388353893539035391353923539335394353953539635397353983539935400354013540235403354043540535406354073540835409354103541135412354133541435415354163541735418354193542035421354223542335424354253542635427354283542935430354313543235433354343543535436354373543835439354403544135442354433544435445354463544735448354493545035451354523545335454354553545635457354583545935460354613546235463354643546535466354673546835469354703547135472354733547435475354763547735478354793548035481354823548335484354853548635487354883548935490354913549235493354943549535496354973549835499355003550135502355033550435505355063550735508355093551035511355123551335514355153551635517355183551935520355213552235523355243552535526355273552835529355303553135532355333553435535355363553735538355393554035541355423554335544355453554635547355483554935550355513555235553355543555535556355573555835559355603556135562355633556435565355663556735568355693557035571355723557335574355753557635577355783557935580355813558235583355843558535586355873558835589355903559135592355933559435595355963559735598355993560035601356023560335604356053560635607356083560935610356113561235613356143561535616356173561835619356203562135622356233562435625356263562735628356293563035631356323563335634356353563635637356383563935640356413564235643356443564535646356473564835649356503565135652356533565435655356563565735658356593566035661356623566335664356653566635667356683566935670356713567235673356743567535676356773567835679356803568135682356833568435685356863568735688356893569035691356923569335694356953569635697356983569935700357013570235703357043570535706357073570835709357103571135712357133571435715357163571735718357193572035721357223572335724357253572635727357283572935730357313573235733357343573535736357373573835739357403574135742357433574435745357463574735748357493575035751357523575335754357553575635757357583575935760357613576235763357643576535766357673576835769357703577135772357733577435775357763577735778357793578035781357823578335784357853578635787357883578935790357913579235793357943579535796357973579835799358003580135802358033580435805358063580735808358093581035811358123581335814358153581635817358183581935820358213582235823358243582535826358273582835829358303583135832358333583435835358363583735838358393584035841358423584335844358453584635847358483584935850358513585235853358543585535856358573585835859358603586135862358633586435865358663586735868358693587035871358723587335874358753587635877358783587935880358813588235883358843588535886358873588835889358903589135892358933589435895358963589735898358993590035901359023590335904359053590635907359083590935910359113591235913359143591535916359173591835919359203592135922359233592435925359263592735928359293593035931359323593335934359353593635937359383593935940359413594235943359443594535946359473594835949359503595135952359533595435955359563595735958359593596035961359623596335964359653596635967359683596935970359713597235973359743597535976359773597835979359803598135982359833598435985359863598735988359893599035991359923599335994359953599635997359983599936000360013600236003360043600536006360073600836009360103601136012360133601436015360163601736018360193602036021360223602336024360253602636027360283602936030360313603236033360343603536036360373603836039360403604136042360433604436045360463604736048360493605036051360523605336054360553605636057360583605936060360613606236063360643606536066360673606836069360703607136072360733607436075360763607736078360793608036081360823608336084360853608636087360883608936090360913609236093360943609536096360973609836099361003610136102361033610436105361063610736108361093611036111361123611336114361153611636117361183611936120361213612236123361243612536126361273612836129361303613136132361333613436135361363613736138361393614036141361423614336144361453614636147361483614936150361513615236153361543615536156361573615836159361603616136162361633616436165361663616736168361693617036171361723617336174361753617636177361783617936180361813618236183361843618536186361873618836189361903619136192361933619436195361963619736198361993620036201362023620336204362053620636207362083620936210362113621236213362143621536216362173621836219362203622136222362233622436225362263622736228362293623036231362323623336234362353623636237362383623936240362413624236243362443624536246362473624836249362503625136252362533625436255362563625736258362593626036261362623626336264362653626636267362683626936270362713627236273362743627536276362773627836279362803628136282362833628436285362863628736288362893629036291362923629336294362953629636297362983629936300363013630236303363043630536306363073630836309363103631136312363133631436315363163631736318363193632036321363223632336324363253632636327363283632936330363313633236333363343633536336363373633836339363403634136342363433634436345363463634736348363493635036351363523635336354363553635636357363583635936360363613636236363363643636536366363673636836369363703637136372363733637436375363763637736378363793638036381363823638336384363853638636387363883638936390363913639236393363943639536396363973639836399364003640136402364033640436405364063640736408364093641036411364123641336414364153641636417364183641936420364213642236423364243642536426364273642836429364303643136432364333643436435364363643736438364393644036441364423644336444364453644636447364483644936450364513645236453364543645536456364573645836459364603646136462364633646436465364663646736468364693647036471364723647336474364753647636477364783647936480364813648236483364843648536486364873648836489364903649136492364933649436495364963649736498364993650036501365023650336504365053650636507365083650936510365113651236513365143651536516365173651836519365203652136522365233652436525365263652736528365293653036531365323653336534365353653636537365383653936540365413654236543365443654536546365473654836549365503655136552365533655436555365563655736558365593656036561365623656336564365653656636567365683656936570365713657236573365743657536576365773657836579365803658136582365833658436585365863658736588365893659036591365923659336594365953659636597365983659936600366013660236603366043660536606366073660836609366103661136612366133661436615366163661736618366193662036621366223662336624366253662636627366283662936630366313663236633366343663536636366373663836639366403664136642366433664436645366463664736648366493665036651366523665336654366553665636657366583665936660366613666236663366643666536666366673666836669366703667136672366733667436675366763667736678366793668036681366823668336684366853668636687366883668936690366913669236693366943669536696366973669836699367003670136702367033670436705367063670736708367093671036711367123671336714367153671636717367183671936720367213672236723367243672536726367273672836729367303673136732367333673436735367363673736738367393674036741367423674336744367453674636747367483674936750367513675236753367543675536756367573675836759367603676136762367633676436765367663676736768367693677036771367723677336774367753677636777367783677936780367813678236783367843678536786367873678836789367903679136792367933679436795367963679736798367993680036801368023680336804368053680636807368083680936810368113681236813368143681536816368173681836819368203682136822368233682436825368263682736828368293683036831368323683336834368353683636837368383683936840368413684236843368443684536846368473684836849368503685136852368533685436855368563685736858368593686036861368623686336864368653686636867368683686936870368713687236873368743687536876368773687836879368803688136882368833688436885368863688736888368893689036891368923689336894368953689636897368983689936900369013690236903369043690536906369073690836909369103691136912369133691436915369163691736918369193692036921369223692336924369253692636927369283692936930369313693236933369343693536936369373693836939369403694136942369433694436945369463694736948369493695036951369523695336954369553695636957369583695936960369613696236963369643696536966369673696836969369703697136972369733697436975369763697736978369793698036981369823698336984369853698636987369883698936990369913699236993369943699536996369973699836999370003700137002370033700437005370063700737008370093701037011370123701337014370153701637017370183701937020370213702237023370243702537026370273702837029370303703137032370333703437035370363703737038370393704037041370423704337044370453704637047370483704937050370513705237053370543705537056370573705837059370603706137062370633706437065370663706737068370693707037071370723707337074370753707637077370783707937080370813708237083370843708537086370873708837089370903709137092370933709437095370963709737098370993710037101371023710337104371053710637107371083710937110371113711237113371143711537116371173711837119371203712137122371233712437125371263712737128371293713037131371323713337134371353713637137371383713937140371413714237143371443714537146371473714837149371503715137152371533715437155371563715737158371593716037161371623716337164371653716637167371683716937170371713717237173371743717537176371773717837179371803718137182371833718437185371863718737188371893719037191371923719337194371953719637197371983719937200372013720237203372043720537206372073720837209372103721137212372133721437215372163721737218372193722037221372223722337224372253722637227372283722937230372313723237233372343723537236372373723837239372403724137242372433724437245372463724737248372493725037251372523725337254372553725637257372583725937260372613726237263372643726537266372673726837269372703727137272372733727437275372763727737278372793728037281372823728337284372853728637287372883728937290372913729237293372943729537296372973729837299373003730137302373033730437305373063730737308373093731037311373123731337314373153731637317373183731937320373213732237323373243732537326373273732837329373303733137332373333733437335373363733737338373393734037341373423734337344373453734637347373483734937350373513735237353373543735537356373573735837359373603736137362373633736437365373663736737368373693737037371373723737337374373753737637377373783737937380373813738237383373843738537386373873738837389373903739137392373933739437395373963739737398373993740037401374023740337404374053740637407374083740937410374113741237413374143741537416374173741837419374203742137422374233742437425374263742737428374293743037431374323743337434374353743637437374383743937440374413744237443374443744537446374473744837449374503745137452374533745437455374563745737458374593746037461374623746337464374653746637467374683746937470374713747237473374743747537476374773747837479374803748137482374833748437485374863748737488374893749037491374923749337494374953749637497374983749937500375013750237503375043750537506375073750837509375103751137512375133751437515375163751737518375193752037521375223752337524375253752637527375283752937530375313753237533375343753537536375373753837539375403754137542375433754437545375463754737548375493755037551375523755337554375553755637557375583755937560375613756237563375643756537566375673756837569375703757137572375733757437575375763757737578375793758037581375823758337584375853758637587375883758937590375913759237593375943759537596375973759837599376003760137602376033760437605376063760737608376093761037611376123761337614376153761637617376183761937620376213762237623376243762537626376273762837629376303763137632376333763437635376363763737638376393764037641376423764337644376453764637647376483764937650376513765237653376543765537656376573765837659376603766137662376633766437665376663766737668376693767037671376723767337674376753767637677376783767937680376813768237683376843768537686376873768837689376903769137692376933769437695376963769737698376993770037701377023770337704377053770637707377083770937710377113771237713377143771537716377173771837719377203772137722377233772437725377263772737728377293773037731377323773337734377353773637737377383773937740377413774237743377443774537746377473774837749377503775137752377533775437755377563775737758377593776037761377623776337764377653776637767377683776937770377713777237773377743777537776377773777837779377803778137782377833778437785377863778737788377893779037791377923779337794377953779637797377983779937800378013780237803378043780537806378073780837809378103781137812378133781437815378163781737818378193782037821378223782337824378253782637827378283782937830378313783237833378343783537836378373783837839378403784137842378433784437845378463784737848378493785037851378523785337854378553785637857378583785937860378613786237863378643786537866378673786837869378703787137872378733787437875378763787737878378793788037881378823788337884378853788637887378883788937890378913789237893378943789537896378973789837899379003790137902379033790437905379063790737908379093791037911379123791337914379153791637917379183791937920379213792237923379243792537926379273792837929379303793137932379333793437935379363793737938379393794037941379423794337944379453794637947379483794937950379513795237953379543795537956379573795837959379603796137962379633796437965379663796737968379693797037971379723797337974379753797637977379783797937980379813798237983379843798537986379873798837989379903799137992379933799437995379963799737998379993800038001380023800338004380053800638007380083800938010380113801238013380143801538016380173801838019380203802138022380233802438025380263802738028380293803038031380323803338034380353803638037380383803938040380413804238043380443804538046380473804838049380503805138052380533805438055380563805738058380593806038061380623806338064380653806638067380683806938070380713807238073380743807538076380773807838079380803808138082380833808438085380863808738088380893809038091380923809338094380953809638097380983809938100381013810238103381043810538106381073810838109381103811138112381133811438115381163811738118381193812038121381223812338124381253812638127381283812938130381313813238133381343813538136381373813838139381403814138142381433814438145381463814738148381493815038151381523815338154381553815638157381583815938160381613816238163381643816538166381673816838169381703817138172381733817438175381763817738178381793818038181381823818338184381853818638187381883818938190381913819238193381943819538196381973819838199382003820138202382033820438205382063820738208382093821038211382123821338214382153821638217382183821938220382213822238223382243822538226382273822838229382303823138232382333823438235382363823738238382393824038241382423824338244382453824638247382483824938250382513825238253382543825538256382573825838259382603826138262382633826438265382663826738268382693827038271382723827338274382753827638277382783827938280382813828238283382843828538286382873828838289382903829138292382933829438295382963829738298382993830038301383023830338304383053830638307383083830938310383113831238313383143831538316383173831838319383203832138322383233832438325383263832738328383293833038331383323833338334383353833638337383383833938340383413834238343383443834538346383473834838349383503835138352383533835438355383563835738358383593836038361383623836338364383653836638367383683836938370383713837238373383743837538376383773837838379383803838138382383833838438385383863838738388383893839038391383923839338394383953839638397383983839938400384013840238403384043840538406384073840838409384103841138412384133841438415384163841738418384193842038421384223842338424384253842638427384283842938430384313843238433384343843538436384373843838439384403844138442384433844438445384463844738448384493845038451384523845338454384553845638457384583845938460384613846238463384643846538466384673846838469384703847138472384733847438475384763847738478384793848038481384823848338484384853848638487384883848938490384913849238493384943849538496384973849838499385003850138502385033850438505385063850738508385093851038511385123851338514385153851638517385183851938520385213852238523385243852538526385273852838529385303853138532385333853438535385363853738538385393854038541385423854338544385453854638547385483854938550385513855238553385543855538556385573855838559385603856138562385633856438565385663856738568385693857038571385723857338574385753857638577385783857938580385813858238583385843858538586385873858838589385903859138592385933859438595385963859738598385993860038601386023860338604386053860638607386083860938610386113861238613386143861538616386173861838619386203862138622386233862438625386263862738628386293863038631386323863338634386353863638637386383863938640386413864238643386443864538646386473864838649386503865138652386533865438655386563865738658386593866038661386623866338664386653866638667386683866938670386713867238673386743867538676386773867838679386803868138682386833868438685386863868738688386893869038691386923869338694386953869638697386983869938700387013870238703387043870538706387073870838709387103871138712387133871438715387163871738718387193872038721387223872338724387253872638727387283872938730387313873238733387343873538736387373873838739387403874138742387433874438745387463874738748387493875038751387523875338754387553875638757387583875938760387613876238763387643876538766387673876838769387703877138772387733877438775387763877738778387793878038781387823878338784387853878638787387883878938790387913879238793387943879538796387973879838799388003880138802388033880438805388063880738808388093881038811388123881338814388153881638817388183881938820388213882238823388243882538826388273882838829388303883138832388333883438835388363883738838388393884038841388423884338844388453884638847388483884938850388513885238853388543885538856388573885838859388603886138862388633886438865388663886738868388693887038871388723887338874388753887638877388783887938880388813888238883388843888538886388873888838889388903889138892388933889438895388963889738898388993890038901389023890338904389053890638907389083890938910389113891238913389143891538916389173891838919389203892138922389233892438925389263892738928389293893038931389323893338934389353893638937389383893938940389413894238943389443894538946389473894838949389503895138952389533895438955389563895738958389593896038961389623896338964389653896638967389683896938970389713897238973389743897538976389773897838979389803898138982389833898438985389863898738988389893899038991389923899338994389953899638997389983899939000390013900239003390043900539006390073900839009390103901139012390133901439015390163901739018390193902039021390223902339024390253902639027390283902939030390313903239033390343903539036390373903839039390403904139042390433904439045390463904739048390493905039051390523905339054390553905639057390583905939060390613906239063390643906539066390673906839069390703907139072390733907439075390763907739078390793908039081390823908339084390853908639087390883908939090390913909239093390943909539096390973909839099391003910139102391033910439105391063910739108391093911039111391123911339114391153911639117391183911939120391213912239123391243912539126391273912839129391303913139132391333913439135391363913739138391393914039141391423914339144391453914639147391483914939150391513915239153391543915539156391573915839159391603916139162391633916439165391663916739168391693917039171391723917339174391753917639177391783917939180391813918239183391843918539186391873918839189391903919139192391933919439195391963919739198391993920039201392023920339204392053920639207392083920939210392113921239213392143921539216392173921839219392203922139222392233922439225392263922739228392293923039231392323923339234392353923639237392383923939240392413924239243392443924539246392473924839249392503925139252392533925439255392563925739258392593926039261392623926339264392653926639267392683926939270392713927239273392743927539276392773927839279392803928139282392833928439285392863928739288392893929039291392923929339294392953929639297392983929939300393013930239303393043930539306393073930839309393103931139312393133931439315393163931739318393193932039321393223932339324393253932639327393283932939330393313933239333393343933539336393373933839339393403934139342393433934439345393463934739348393493935039351393523935339354393553935639357393583935939360393613936239363393643936539366393673936839369393703937139372393733937439375393763937739378393793938039381393823938339384393853938639387393883938939390393913939239393393943939539396393973939839399394003940139402394033940439405394063940739408394093941039411394123941339414394153941639417394183941939420394213942239423394243942539426394273942839429394303943139432394333943439435394363943739438394393944039441394423944339444394453944639447394483944939450394513945239453394543945539456394573945839459394603946139462394633946439465394663946739468394693947039471394723947339474394753947639477394783947939480394813948239483394843948539486394873948839489394903949139492394933949439495394963949739498394993950039501395023950339504395053950639507395083950939510395113951239513395143951539516395173951839519395203952139522395233952439525395263952739528395293953039531395323953339534395353953639537395383953939540395413954239543395443954539546395473954839549395503955139552395533955439555395563955739558395593956039561395623956339564395653956639567395683956939570395713957239573395743957539576395773957839579395803958139582395833958439585395863958739588395893959039591395923959339594395953959639597395983959939600396013960239603396043960539606396073960839609396103961139612396133961439615396163961739618396193962039621396223962339624396253962639627396283962939630396313963239633396343963539636396373963839639396403964139642396433964439645396463964739648396493965039651396523965339654396553965639657396583965939660396613966239663396643966539666396673966839669396703967139672396733967439675396763967739678396793968039681396823968339684396853968639687396883968939690396913969239693396943969539696396973969839699397003970139702397033970439705397063970739708397093971039711397123971339714397153971639717397183971939720397213972239723397243972539726397273972839729397303973139732397333973439735397363973739738397393974039741397423974339744397453974639747397483974939750397513975239753397543975539756397573975839759397603976139762397633976439765397663976739768397693977039771397723977339774397753977639777397783977939780397813978239783397843978539786397873978839789397903979139792397933979439795397963979739798397993980039801398023980339804398053980639807398083980939810398113981239813398143981539816398173981839819398203982139822398233982439825398263982739828398293983039831398323983339834398353983639837398383983939840398413984239843398443984539846398473984839849398503985139852398533985439855398563985739858398593986039861398623986339864398653986639867398683986939870398713987239873398743987539876398773987839879398803988139882398833988439885398863988739888398893989039891398923989339894398953989639897398983989939900399013990239903399043990539906399073990839909399103991139912399133991439915399163991739918399193992039921399223992339924399253992639927399283992939930399313993239933399343993539936399373993839939399403994139942399433994439945399463994739948399493995039951399523995339954399553995639957399583995939960399613996239963399643996539966399673996839969399703997139972399733997439975399763997739978399793998039981399823998339984399853998639987399883998939990399913999239993399943999539996399973999839999400004000140002400034000440005400064000740008400094001040011400124001340014400154001640017400184001940020400214002240023400244002540026400274002840029400304003140032400334003440035400364003740038400394004040041400424004340044400454004640047400484004940050400514005240053400544005540056400574005840059400604006140062400634006440065400664006740068400694007040071400724007340074400754007640077400784007940080400814008240083400844008540086400874008840089400904009140092400934009440095400964009740098400994010040101401024010340104401054010640107401084010940110401114011240113401144011540116401174011840119401204012140122401234012440125401264012740128401294013040131401324013340134401354013640137401384013940140401414014240143401444014540146401474014840149401504015140152401534015440155401564015740158401594016040161401624016340164401654016640167401684016940170401714017240173401744017540176401774017840179401804018140182401834018440185401864018740188401894019040191401924019340194401954019640197401984019940200402014020240203402044020540206402074020840209402104021140212402134021440215402164021740218402194022040221402224022340224402254022640227402284022940230402314023240233402344023540236402374023840239402404024140242402434024440245402464024740248402494025040251402524025340254402554025640257402584025940260402614026240263402644026540266402674026840269402704027140272402734027440275402764027740278402794028040281402824028340284402854028640287402884028940290402914029240293402944029540296402974029840299403004030140302403034030440305403064030740308403094031040311403124031340314403154031640317403184031940320403214032240323403244032540326403274032840329403304033140332403334033440335403364033740338403394034040341403424034340344403454034640347403484034940350403514035240353403544035540356403574035840359403604036140362403634036440365403664036740368403694037040371403724037340374403754037640377403784037940380403814038240383403844038540386403874038840389403904039140392403934039440395403964039740398403994040040401404024040340404404054040640407404084040940410404114041240413404144041540416404174041840419404204042140422404234042440425404264042740428404294043040431404324043340434404354043640437404384043940440404414044240443404444044540446404474044840449404504045140452404534045440455404564045740458404594046040461404624046340464404654046640467404684046940470404714047240473404744047540476404774047840479404804048140482404834048440485404864048740488404894049040491404924049340494404954049640497404984049940500405014050240503405044050540506405074050840509405104051140512405134051440515405164051740518405194052040521405224052340524405254052640527405284052940530405314053240533405344053540536405374053840539405404054140542405434054440545405464054740548405494055040551405524055340554405554055640557405584055940560405614056240563405644056540566405674056840569405704057140572405734057440575405764057740578405794058040581405824058340584405854058640587405884058940590405914059240593405944059540596405974059840599406004060140602406034060440605406064060740608406094061040611406124061340614406154061640617406184061940620406214062240623406244062540626406274062840629406304063140632406334063440635406364063740638406394064040641406424064340644406454064640647406484064940650406514065240653406544065540656406574065840659406604066140662406634066440665406664066740668406694067040671406724067340674406754067640677406784067940680406814068240683406844068540686406874068840689406904069140692406934069440695406964069740698406994070040701407024070340704407054070640707407084070940710407114071240713407144071540716407174071840719407204072140722407234072440725407264072740728407294073040731407324073340734407354073640737407384073940740407414074240743407444074540746407474074840749407504075140752407534075440755407564075740758407594076040761407624076340764407654076640767407684076940770407714077240773407744077540776407774077840779407804078140782407834078440785407864078740788407894079040791407924079340794407954079640797407984079940800408014080240803408044080540806408074080840809408104081140812408134081440815408164081740818408194082040821408224082340824408254082640827408284082940830408314083240833408344083540836408374083840839408404084140842408434084440845408464084740848408494085040851408524085340854408554085640857408584085940860408614086240863408644086540866408674086840869408704087140872408734087440875408764087740878408794088040881408824088340884408854088640887408884088940890408914089240893408944089540896408974089840899409004090140902409034090440905409064090740908409094091040911409124091340914409154091640917409184091940920409214092240923409244092540926409274092840929409304093140932409334093440935409364093740938409394094040941409424094340944409454094640947409484094940950409514095240953409544095540956409574095840959409604096140962409634096440965409664096740968409694097040971409724097340974409754097640977409784097940980409814098240983409844098540986409874098840989409904099140992409934099440995409964099740998409994100041001410024100341004410054100641007410084100941010410114101241013410144101541016410174101841019410204102141022410234102441025410264102741028410294103041031410324103341034410354103641037410384103941040410414104241043410444104541046410474104841049410504105141052410534105441055410564105741058410594106041061410624106341064410654106641067410684106941070410714107241073410744107541076410774107841079410804108141082410834108441085410864108741088410894109041091410924109341094410954109641097410984109941100411014110241103411044110541106411074110841109411104111141112411134111441115411164111741118411194112041121411224112341124411254112641127411284112941130411314113241133411344113541136411374113841139411404114141142411434114441145411464114741148411494115041151411524115341154411554115641157411584115941160411614116241163411644116541166411674116841169411704117141172411734117441175411764117741178411794118041181411824118341184411854118641187411884118941190411914119241193411944119541196411974119841199412004120141202412034120441205412064120741208412094121041211412124121341214412154121641217412184121941220412214122241223412244122541226412274122841229412304123141232412334123441235412364123741238412394124041241412424124341244412454124641247412484124941250412514125241253412544125541256412574125841259412604126141262412634126441265412664126741268412694127041271412724127341274412754127641277412784127941280412814128241283412844128541286412874128841289412904129141292412934129441295412964129741298412994130041301413024130341304413054130641307413084130941310413114131241313413144131541316413174131841319413204132141322413234132441325413264132741328413294133041331413324133341334413354133641337413384133941340413414134241343413444134541346413474134841349413504135141352413534135441355413564135741358413594136041361413624136341364413654136641367413684136941370413714137241373413744137541376413774137841379413804138141382413834138441385413864138741388413894139041391413924139341394413954139641397413984139941400414014140241403414044140541406414074140841409414104141141412414134141441415414164141741418414194142041421414224142341424414254142641427414284142941430414314143241433414344143541436414374143841439414404144141442414434144441445414464144741448414494145041451414524145341454414554145641457414584145941460414614146241463414644146541466414674146841469414704147141472414734147441475414764147741478414794148041481414824148341484414854148641487414884148941490414914149241493414944149541496414974149841499415004150141502415034150441505415064150741508415094151041511415124151341514415154151641517415184151941520415214152241523415244152541526415274152841529415304153141532415334153441535415364153741538415394154041541415424154341544415454154641547415484154941550415514155241553415544155541556415574155841559415604156141562415634156441565415664156741568415694157041571415724157341574415754157641577415784157941580415814158241583415844158541586415874158841589415904159141592415934159441595415964159741598415994160041601416024160341604416054160641607416084160941610416114161241613416144161541616416174161841619416204162141622416234162441625416264162741628416294163041631416324163341634416354163641637416384163941640416414164241643416444164541646416474164841649416504165141652416534165441655416564165741658416594166041661416624166341664416654166641667416684166941670416714167241673416744167541676416774167841679416804168141682416834168441685416864168741688416894169041691416924169341694416954169641697416984169941700417014170241703417044170541706417074170841709417104171141712417134171441715417164171741718417194172041721417224172341724417254172641727417284172941730417314173241733417344173541736417374173841739417404174141742417434174441745417464174741748417494175041751417524175341754417554175641757417584175941760417614176241763417644176541766417674176841769417704177141772417734177441775417764177741778417794178041781417824178341784417854178641787417884178941790417914179241793417944179541796417974179841799418004180141802418034180441805418064180741808418094181041811418124181341814418154181641817418184181941820418214182241823418244182541826418274182841829418304183141832418334183441835418364183741838418394184041841418424184341844418454184641847418484184941850418514185241853418544185541856418574185841859418604186141862418634186441865418664186741868418694187041871418724187341874418754187641877418784187941880418814188241883418844188541886418874188841889418904189141892418934189441895418964189741898418994190041901419024190341904419054190641907419084190941910419114191241913419144191541916419174191841919419204192141922419234192441925419264192741928419294193041931419324193341934419354193641937419384193941940419414194241943419444194541946419474194841949419504195141952419534195441955419564195741958419594196041961419624196341964419654196641967419684196941970419714197241973419744197541976419774197841979419804198141982419834198441985419864198741988419894199041991419924199341994419954199641997419984199942000420014200242003420044200542006420074200842009420104201142012420134201442015420164201742018420194202042021420224202342024420254202642027420284202942030420314203242033420344203542036420374203842039420404204142042420434204442045420464204742048420494205042051420524205342054420554205642057420584205942060420614206242063420644206542066420674206842069420704207142072420734207442075420764207742078420794208042081420824208342084420854208642087420884208942090420914209242093420944209542096420974209842099421004210142102421034210442105421064210742108421094211042111421124211342114421154211642117421184211942120421214212242123421244212542126421274212842129421304213142132421334213442135421364213742138421394214042141421424214342144421454214642147421484214942150421514215242153421544215542156421574215842159421604216142162421634216442165421664216742168421694217042171421724217342174421754217642177421784217942180421814218242183421844218542186421874218842189421904219142192421934219442195421964219742198421994220042201422024220342204422054220642207422084220942210422114221242213422144221542216422174221842219422204222142222422234222442225422264222742228422294223042231422324223342234422354223642237422384223942240422414224242243422444224542246422474224842249422504225142252422534225442255422564225742258422594226042261422624226342264422654226642267422684226942270422714227242273422744227542276422774227842279422804228142282422834228442285422864228742288422894229042291422924229342294422954229642297422984229942300423014230242303423044230542306423074230842309423104231142312423134231442315423164231742318423194232042321423224232342324423254232642327423284232942330423314233242333423344233542336423374233842339423404234142342423434234442345423464234742348423494235042351423524235342354423554235642357423584235942360423614236242363423644236542366423674236842369423704237142372423734237442375423764237742378423794238042381423824238342384423854238642387423884238942390423914239242393423944239542396423974239842399424004240142402424034240442405424064240742408424094241042411424124241342414424154241642417424184241942420424214242242423424244242542426424274242842429424304243142432424334243442435424364243742438424394244042441424424244342444424454244642447424484244942450424514245242453424544245542456424574245842459424604246142462424634246442465424664246742468424694247042471424724247342474424754247642477424784247942480424814248242483424844248542486424874248842489424904249142492424934249442495424964249742498424994250042501425024250342504425054250642507425084250942510425114251242513425144251542516425174251842519425204252142522425234252442525425264252742528425294253042531425324253342534425354253642537425384253942540425414254242543425444254542546425474254842549425504255142552425534255442555425564255742558425594256042561425624256342564425654256642567425684256942570425714257242573425744257542576425774257842579425804258142582425834258442585425864258742588425894259042591425924259342594425954259642597425984259942600426014260242603426044260542606426074260842609426104261142612426134261442615426164261742618426194262042621426224262342624426254262642627426284262942630426314263242633426344263542636426374263842639426404264142642426434264442645426464264742648426494265042651426524265342654426554265642657426584265942660426614266242663426644266542666426674266842669426704267142672426734267442675426764267742678426794268042681426824268342684426854268642687426884268942690426914269242693426944269542696426974269842699427004270142702427034270442705427064270742708427094271042711427124271342714427154271642717427184271942720427214272242723427244272542726427274272842729427304273142732427334273442735427364273742738427394274042741427424274342744427454274642747427484274942750427514275242753427544275542756427574275842759427604276142762427634276442765427664276742768427694277042771427724277342774427754277642777427784277942780427814278242783427844278542786427874278842789427904279142792427934279442795427964279742798427994280042801428024280342804428054280642807428084280942810428114281242813428144281542816428174281842819428204282142822428234282442825428264282742828428294283042831428324283342834428354283642837428384283942840428414284242843428444284542846428474284842849428504285142852428534285442855428564285742858428594286042861428624286342864428654286642867428684286942870428714287242873428744287542876428774287842879428804288142882428834288442885428864288742888428894289042891428924289342894428954289642897428984289942900429014290242903429044290542906429074290842909429104291142912429134291442915429164291742918429194292042921429224292342924429254292642927429284292942930429314293242933429344293542936429374293842939429404294142942429434294442945429464294742948429494295042951429524295342954429554295642957429584295942960429614296242963429644296542966429674296842969429704297142972429734297442975429764297742978429794298042981429824298342984429854298642987429884298942990429914299242993429944299542996429974299842999430004300143002430034300443005430064300743008430094301043011430124301343014430154301643017430184301943020430214302243023430244302543026430274302843029430304303143032430334303443035430364303743038430394304043041430424304343044430454304643047430484304943050430514305243053430544305543056430574305843059430604306143062430634306443065430664306743068430694307043071430724307343074430754307643077430784307943080430814308243083430844308543086430874308843089430904309143092430934309443095430964309743098430994310043101431024310343104431054310643107431084310943110431114311243113431144311543116431174311843119431204312143122431234312443125431264312743128431294313043131431324313343134431354313643137431384313943140431414314243143431444314543146431474314843149431504315143152431534315443155431564315743158431594316043161431624316343164431654316643167431684316943170431714317243173431744317543176431774317843179431804318143182431834318443185431864318743188431894319043191431924319343194431954319643197431984319943200432014320243203432044320543206432074320843209432104321143212432134321443215432164321743218432194322043221432224322343224432254322643227432284322943230432314323243233432344323543236432374323843239432404324143242432434324443245432464324743248432494325043251432524325343254432554325643257432584325943260432614326243263432644326543266432674326843269432704327143272432734327443275432764327743278432794328043281432824328343284432854328643287432884328943290432914329243293432944329543296432974329843299433004330143302433034330443305433064330743308433094331043311433124331343314433154331643317433184331943320433214332243323433244332543326433274332843329433304333143332433334333443335433364333743338433394334043341433424334343344433454334643347433484334943350433514335243353433544335543356433574335843359433604336143362433634336443365433664336743368433694337043371433724337343374433754337643377433784337943380433814338243383433844338543386433874338843389433904339143392433934339443395433964339743398433994340043401434024340343404434054340643407434084340943410434114341243413434144341543416434174341843419434204342143422434234342443425434264342743428434294343043431434324343343434434354343643437434384343943440434414344243443434444344543446434474344843449434504345143452434534345443455434564345743458434594346043461434624346343464434654346643467434684346943470434714347243473434744347543476434774347843479434804348143482434834348443485434864348743488434894349043491434924349343494434954349643497434984349943500435014350243503435044350543506435074350843509435104351143512435134351443515435164351743518435194352043521435224352343524435254352643527435284352943530435314353243533435344353543536435374353843539435404354143542435434354443545435464354743548435494355043551435524355343554435554355643557435584355943560435614356243563435644356543566435674356843569435704357143572435734357443575435764357743578435794358043581435824358343584435854358643587435884358943590435914359243593435944359543596435974359843599436004360143602436034360443605436064360743608436094361043611436124361343614436154361643617436184361943620436214362243623436244362543626436274362843629436304363143632436334363443635436364363743638436394364043641436424364343644436454364643647436484364943650436514365243653436544365543656436574365843659436604366143662436634366443665436664366743668436694367043671436724367343674436754367643677436784367943680436814368243683436844368543686436874368843689436904369143692436934369443695436964369743698436994370043701437024370343704437054370643707437084370943710437114371243713437144371543716437174371843719437204372143722437234372443725437264372743728437294373043731437324373343734437354373643737437384373943740437414374243743437444374543746437474374843749437504375143752437534375443755437564375743758437594376043761437624376343764437654376643767437684376943770437714377243773437744377543776437774377843779437804378143782437834378443785437864378743788437894379043791437924379343794437954379643797437984379943800438014380243803438044380543806438074380843809438104381143812438134381443815438164381743818438194382043821438224382343824438254382643827438284382943830438314383243833438344383543836438374383843839438404384143842438434384443845438464384743848438494385043851438524385343854438554385643857438584385943860438614386243863438644386543866438674386843869438704387143872438734387443875438764387743878438794388043881438824388343884438854388643887438884388943890438914389243893438944389543896438974389843899439004390143902439034390443905439064390743908439094391043911439124391343914439154391643917439184391943920439214392243923439244392543926439274392843929439304393143932439334393443935439364393743938439394394043941439424394343944439454394643947439484394943950439514395243953439544395543956439574395843959439604396143962439634396443965439664396743968439694397043971439724397343974439754397643977439784397943980439814398243983439844398543986439874398843989439904399143992439934399443995439964399743998439994400044001440024400344004440054400644007440084400944010440114401244013440144401544016440174401844019440204402144022440234402444025440264402744028440294403044031440324403344034440354403644037440384403944040440414404244043440444404544046440474404844049440504405144052440534405444055440564405744058440594406044061440624406344064440654406644067440684406944070440714407244073440744407544076440774407844079440804408144082440834408444085440864408744088440894409044091440924409344094440954409644097440984409944100441014410244103441044410544106441074410844109441104411144112441134411444115441164411744118441194412044121441224412344124441254412644127441284412944130441314413244133441344413544136441374413844139441404414144142441434414444145441464414744148441494415044151441524415344154441554415644157441584415944160441614416244163441644416544166441674416844169441704417144172441734417444175441764417744178441794418044181441824418344184441854418644187441884418944190441914419244193441944419544196441974419844199442004420144202442034420444205442064420744208442094421044211442124421344214442154421644217442184421944220442214422244223442244422544226442274422844229442304423144232442334423444235442364423744238442394424044241442424424344244442454424644247442484424944250442514425244253442544425544256442574425844259442604426144262442634426444265442664426744268442694427044271442724427344274442754427644277442784427944280442814428244283442844428544286442874428844289442904429144292442934429444295442964429744298442994430044301443024430344304443054430644307443084430944310443114431244313443144431544316443174431844319443204432144322443234432444325443264432744328443294433044331443324433344334443354433644337443384433944340443414434244343443444434544346443474434844349443504435144352443534435444355443564435744358443594436044361443624436344364443654436644367443684436944370443714437244373443744437544376443774437844379443804438144382443834438444385443864438744388443894439044391443924439344394443954439644397443984439944400444014440244403444044440544406444074440844409444104441144412444134441444415444164441744418444194442044421444224442344424444254442644427444284442944430444314443244433444344443544436444374443844439444404444144442444434444444445444464444744448444494445044451444524445344454444554445644457444584445944460444614446244463444644446544466444674446844469444704447144472444734447444475444764447744478444794448044481444824448344484444854448644487444884448944490444914449244493444944449544496444974449844499445004450144502445034450444505445064450744508445094451044511445124451344514445154451644517445184451944520445214452244523445244452544526445274452844529445304453144532445334453444535445364453744538445394454044541445424454344544445454454644547445484454944550445514455244553445544455544556445574455844559445604456144562445634456444565445664456744568445694457044571445724457344574445754457644577445784457944580445814458244583445844458544586445874458844589445904459144592445934459444595445964459744598445994460044601446024460344604446054460644607446084460944610446114461244613446144461544616446174461844619446204462144622446234462444625446264462744628446294463044631446324463344634446354463644637446384463944640446414464244643446444464544646446474464844649446504465144652446534465444655446564465744658446594466044661446624466344664446654466644667446684466944670446714467244673446744467544676446774467844679446804468144682446834468444685446864468744688446894469044691446924469344694446954469644697446984469944700447014470244703447044470544706447074470844709447104471144712447134471444715447164471744718447194472044721447224472344724447254472644727447284472944730447314473244733447344473544736447374473844739447404474144742447434474444745447464474744748447494475044751447524475344754447554475644757447584475944760447614476244763447644476544766447674476844769447704477144772447734477444775447764477744778447794478044781447824478344784447854478644787447884478944790447914479244793447944479544796447974479844799448004480144802448034480444805448064480744808448094481044811448124481344814448154481644817448184481944820448214482244823448244482544826448274482844829448304483144832448334483444835448364483744838448394484044841448424484344844448454484644847448484484944850448514485244853448544485544856448574485844859448604486144862448634486444865448664486744868448694487044871448724487344874448754487644877448784487944880448814488244883448844488544886448874488844889448904489144892448934489444895448964489744898448994490044901449024490344904449054490644907449084490944910449114491244913449144491544916449174491844919449204492144922449234492444925449264492744928449294493044931449324493344934449354493644937449384493944940449414494244943449444494544946449474494844949449504495144952449534495444955449564495744958449594496044961449624496344964449654496644967449684496944970449714497244973449744497544976449774497844979449804498144982449834498444985449864498744988449894499044991449924499344994449954499644997449984499945000450014500245003450044500545006450074500845009450104501145012450134501445015450164501745018450194502045021450224502345024450254502645027450284502945030450314503245033450344503545036450374503845039 |
- (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.AFRAME = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
- function anArray(r){return r.BYTES_PER_ELEMENT&&"[object ArrayBuffer]"===str.call(r.buffer)||Array.isArray(r)}var str=Object.prototype.toString;module.exports=anArray;
- },{}],2:[function(require,module,exports){
- module.exports=function(e,n){return"number"==typeof e?e:"number"==typeof n?n:0};
- },{}],3:[function(require,module,exports){
- "use strict";function getLens(o){var r=o.length;if(r%4>0)throw new Error("Invalid string. Length must be a multiple of 4");var e=o.indexOf("=");return-1===e&&(e=r),[e,e===r?0:4-e%4]}function byteLength(o){var r=getLens(o),e=r[0],t=r[1];return 3*(e+t)/4-t}function _byteLength(o,r,e){return 3*(r+e)/4-e}function toByteArray(o){for(var r,e=getLens(o),t=e[0],n=e[1],u=new Arr(_byteLength(o,t,n)),p=0,a=n>0?t-4:t,h=0;h<a;h+=4)r=revLookup[o.charCodeAt(h)]<<18|revLookup[o.charCodeAt(h+1)]<<12|revLookup[o.charCodeAt(h+2)]<<6|revLookup[o.charCodeAt(h+3)],u[p++]=r>>16&255,u[p++]=r>>8&255,u[p++]=255&r;return 2===n&&(r=revLookup[o.charCodeAt(h)]<<2|revLookup[o.charCodeAt(h+1)]>>4,u[p++]=255&r),1===n&&(r=revLookup[o.charCodeAt(h)]<<10|revLookup[o.charCodeAt(h+1)]<<4|revLookup[o.charCodeAt(h+2)]>>2,u[p++]=r>>8&255,u[p++]=255&r),u}function tripletToBase64(o){return lookup[o>>18&63]+lookup[o>>12&63]+lookup[o>>6&63]+lookup[63&o]}function encodeChunk(o,r,e){for(var t,n=[],u=r;u<e;u+=3)t=(o[u]<<16&16711680)+(o[u+1]<<8&65280)+(255&o[u+2]),n.push(tripletToBase64(t));return n.join("")}function fromByteArray(o){for(var r,e=o.length,t=e%3,n=[],u=0,p=e-t;u<p;u+=16383)n.push(encodeChunk(o,u,u+16383>p?p:u+16383));return 1===t?(r=o[e-1],n.push(lookup[r>>2]+lookup[r<<4&63]+"==")):2===t&&(r=(o[e-2]<<8)+o[e-1],n.push(lookup[r>>10]+lookup[r>>4&63]+lookup[r<<2&63]+"=")),n.join("")}exports.byteLength=byteLength,exports.toByteArray=toByteArray,exports.fromByteArray=fromByteArray;for(var lookup=[],revLookup=[],Arr="undefined"!=typeof Uint8Array?Uint8Array:Array,code="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",i=0,len=code.length;i<len;++i)lookup[i]=code[i],revLookup[code.charCodeAt(i)]=i;revLookup["-".charCodeAt(0)]=62,revLookup["_".charCodeAt(0)]=63;
- },{}],4:[function(require,module,exports){
- "use strict";module.exports={createLink:function(e,t){var a=document.head||document.getElementsByTagName("head")[0],n=document.createElement("link");n.href=e,n.rel="stylesheet";for(var d in t)if(t.hasOwnProperty(d)){var r=t[d];n.setAttribute("data-"+d,r)}a.appendChild(n)},createStyle:function(e,t){var a=document.head||document.getElementsByTagName("head")[0],n=document.createElement("style");n.type="text/css";for(var d in t)if(t.hasOwnProperty(d)){var r=t[d];n.setAttribute("data-"+d,r)}n.sheet?(n.innerHTML=e,n.sheet.cssText=e,a.appendChild(n)):n.styleSheet?(a.appendChild(n),n.styleSheet.cssText=e):(n.appendChild(document.createTextNode(e)),a.appendChild(n))}};
- },{}],5:[function(require,module,exports){
- var Buffer=require("buffer").Buffer;module.exports=function(f,e){if(Buffer.isBuffer(f)&&Buffer.isBuffer(e)){if("function"==typeof f.equals)return f.equals(e);if(f.length!==e.length)return!1;for(var r=0;r<f.length;r++)if(f[r]!==e[r])return!1;return!0}};
- },{"buffer":6}],6:[function(require,module,exports){
- (function (global,Buffer){
- "use strict";function typedArraySupport(){try{var t=new Uint8Array(1);return t.__proto__={__proto__:Uint8Array.prototype,foo:function(){return 42}},42===t.foo()&&"function"==typeof t.subarray&&0===t.subarray(1,1).byteLength}catch(t){return!1}}function kMaxLength(){return Buffer.TYPED_ARRAY_SUPPORT?2147483647:1073741823}function createBuffer(t,e){if(kMaxLength()<e)throw new RangeError("Invalid typed array length");return Buffer.TYPED_ARRAY_SUPPORT?(t=new Uint8Array(e),t.__proto__=Buffer.prototype):(null===t&&(t=new Buffer(e)),t.length=e),t}function Buffer(t,e,r){if(!(Buffer.TYPED_ARRAY_SUPPORT||this instanceof Buffer))return new Buffer(t,e,r);if("number"==typeof t){if("string"==typeof e)throw new Error("If encoding is specified then the first argument must be a string");return allocUnsafe(this,t)}return from(this,t,e,r)}function from(t,e,r,n){if("number"==typeof e)throw new TypeError('"value" argument must not be a number');return"undefined"!=typeof ArrayBuffer&&e instanceof ArrayBuffer?fromArrayBuffer(t,e,r,n):"string"==typeof e?fromString(t,e,r):fromObject(t,e)}function assertSize(t){if("number"!=typeof t)throw new TypeError('"size" argument must be a number');if(t<0)throw new RangeError('"size" argument must not be negative')}function alloc(t,e,r,n){return assertSize(e),e<=0?createBuffer(t,e):void 0!==r?"string"==typeof n?createBuffer(t,e).fill(r,n):createBuffer(t,e).fill(r):createBuffer(t,e)}function allocUnsafe(t,e){if(assertSize(e),t=createBuffer(t,e<0?0:0|checked(e)),!Buffer.TYPED_ARRAY_SUPPORT)for(var r=0;r<e;++r)t[r]=0;return t}function fromString(t,e,r){if("string"==typeof r&&""!==r||(r="utf8"),!Buffer.isEncoding(r))throw new TypeError('"encoding" must be a valid string encoding');var n=0|byteLength(e,r);t=createBuffer(t,n);var f=t.write(e,r);return f!==n&&(t=t.slice(0,f)),t}function fromArrayLike(t,e){var r=e.length<0?0:0|checked(e.length);t=createBuffer(t,r);for(var n=0;n<r;n+=1)t[n]=255&e[n];return t}function fromArrayBuffer(t,e,r,n){if(e.byteLength,r<0||e.byteLength<r)throw new RangeError("'offset' is out of bounds");if(e.byteLength<r+(n||0))throw new RangeError("'length' is out of bounds");return e=void 0===r&&void 0===n?new Uint8Array(e):void 0===n?new Uint8Array(e,r):new Uint8Array(e,r,n),Buffer.TYPED_ARRAY_SUPPORT?(t=e,t.__proto__=Buffer.prototype):t=fromArrayLike(t,e),t}function fromObject(t,e){if(Buffer.isBuffer(e)){var r=0|checked(e.length);return t=createBuffer(t,r),0===t.length?t:(e.copy(t,0,0,r),t)}if(e){if("undefined"!=typeof ArrayBuffer&&e.buffer instanceof ArrayBuffer||"length"in e)return"number"!=typeof e.length||isnan(e.length)?createBuffer(t,0):fromArrayLike(t,e);if("Buffer"===e.type&&isArray(e.data))return fromArrayLike(t,e.data)}throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")}function checked(t){if(t>=kMaxLength())throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x"+kMaxLength().toString(16)+" bytes");return 0|t}function SlowBuffer(t){return+t!=t&&(t=0),Buffer.alloc(+t)}function byteLength(t,e){if(Buffer.isBuffer(t))return t.length;if("undefined"!=typeof ArrayBuffer&&"function"==typeof ArrayBuffer.isView&&(ArrayBuffer.isView(t)||t instanceof ArrayBuffer))return t.byteLength;"string"!=typeof t&&(t=""+t);var r=t.length;if(0===r)return 0;for(var n=!1;;)switch(e){case"ascii":case"latin1":case"binary":return r;case"utf8":case"utf-8":case void 0:return utf8ToBytes(t).length;case"ucs2":case"ucs-2":case"utf16le":case"utf-16le":return 2*r;case"hex":return r>>>1;case"base64":return base64ToBytes(t).length;default:if(n)return utf8ToBytes(t).length;e=(""+e).toLowerCase(),n=!0}}function slowToString(t,e,r){var n=!1;if((void 0===e||e<0)&&(e=0),e>this.length)return"";if((void 0===r||r>this.length)&&(r=this.length),r<=0)return"";if(r>>>=0,e>>>=0,r<=e)return"";for(t||(t="utf8");;)switch(t){case"hex":return hexSlice(this,e,r);case"utf8":case"utf-8":return utf8Slice(this,e,r);case"ascii":return asciiSlice(this,e,r);case"latin1":case"binary":return latin1Slice(this,e,r);case"base64":return base64Slice(this,e,r);case"ucs2":case"ucs-2":case"utf16le":case"utf-16le":return utf16leSlice(this,e,r);default:if(n)throw new TypeError("Unknown encoding: "+t);t=(t+"").toLowerCase(),n=!0}}function swap(t,e,r){var n=t[e];t[e]=t[r],t[r]=n}function bidirectionalIndexOf(t,e,r,n,f){if(0===t.length)return-1;if("string"==typeof r?(n=r,r=0):r>2147483647?r=2147483647:r<-2147483648&&(r=-2147483648),r=+r,isNaN(r)&&(r=f?0:t.length-1),r<0&&(r=t.length+r),r>=t.length){if(f)return-1;r=t.length-1}else if(r<0){if(!f)return-1;r=0}if("string"==typeof e&&(e=Buffer.from(e,n)),Buffer.isBuffer(e))return 0===e.length?-1:arrayIndexOf(t,e,r,n,f);if("number"==typeof e)return e&=255,Buffer.TYPED_ARRAY_SUPPORT&&"function"==typeof Uint8Array.prototype.indexOf?f?Uint8Array.prototype.indexOf.call(t,e,r):Uint8Array.prototype.lastIndexOf.call(t,e,r):arrayIndexOf(t,[e],r,n,f);throw new TypeError("val must be string, number or Buffer")}function arrayIndexOf(t,e,r,n,f){function i(t,e){return 1===o?t[e]:t.readUInt16BE(e*o)}var o=1,u=t.length,s=e.length;if(void 0!==n&&("ucs2"===(n=String(n).toLowerCase())||"ucs-2"===n||"utf16le"===n||"utf-16le"===n)){if(t.length<2||e.length<2)return-1;o=2,u/=2,s/=2,r/=2}var a;if(f){var h=-1;for(a=r;a<u;a++)if(i(t,a)===i(e,-1===h?0:a-h)){if(-1===h&&(h=a),a-h+1===s)return h*o}else-1!==h&&(a-=a-h),h=-1}else for(r+s>u&&(r=u-s),a=r;a>=0;a--){for(var c=!0,l=0;l<s;l++)if(i(t,a+l)!==i(e,l)){c=!1;break}if(c)return a}return-1}function hexWrite(t,e,r,n){r=Number(r)||0;var f=t.length-r;n?(n=Number(n))>f&&(n=f):n=f;var i=e.length;if(i%2!=0)throw new TypeError("Invalid hex string");n>i/2&&(n=i/2);for(var o=0;o<n;++o){var u=parseInt(e.substr(2*o,2),16);if(isNaN(u))return o;t[r+o]=u}return o}function utf8Write(t,e,r,n){return blitBuffer(utf8ToBytes(e,t.length-r),t,r,n)}function asciiWrite(t,e,r,n){return blitBuffer(asciiToBytes(e),t,r,n)}function latin1Write(t,e,r,n){return asciiWrite(t,e,r,n)}function base64Write(t,e,r,n){return blitBuffer(base64ToBytes(e),t,r,n)}function ucs2Write(t,e,r,n){return blitBuffer(utf16leToBytes(e,t.length-r),t,r,n)}function base64Slice(t,e,r){return 0===e&&r===t.length?base64.fromByteArray(t):base64.fromByteArray(t.slice(e,r))}function utf8Slice(t,e,r){r=Math.min(t.length,r);for(var n=[],f=e;f<r;){var i=t[f],o=null,u=i>239?4:i>223?3:i>191?2:1;if(f+u<=r){var s,a,h,c;switch(u){case 1:i<128&&(o=i);break;case 2:s=t[f+1],128==(192&s)&&(c=(31&i)<<6|63&s)>127&&(o=c);break;case 3:s=t[f+1],a=t[f+2],128==(192&s)&&128==(192&a)&&(c=(15&i)<<12|(63&s)<<6|63&a)>2047&&(c<55296||c>57343)&&(o=c);break;case 4:s=t[f+1],a=t[f+2],h=t[f+3],128==(192&s)&&128==(192&a)&&128==(192&h)&&(c=(15&i)<<18|(63&s)<<12|(63&a)<<6|63&h)>65535&&c<1114112&&(o=c)}}null===o?(o=65533,u=1):o>65535&&(o-=65536,n.push(o>>>10&1023|55296),o=56320|1023&o),n.push(o),f+=u}return decodeCodePointsArray(n)}function decodeCodePointsArray(t){var e=t.length;if(e<=MAX_ARGUMENTS_LENGTH)return String.fromCharCode.apply(String,t);for(var r="",n=0;n<e;)r+=String.fromCharCode.apply(String,t.slice(n,n+=MAX_ARGUMENTS_LENGTH));return r}function asciiSlice(t,e,r){var n="";r=Math.min(t.length,r);for(var f=e;f<r;++f)n+=String.fromCharCode(127&t[f]);return n}function latin1Slice(t,e,r){var n="";r=Math.min(t.length,r);for(var f=e;f<r;++f)n+=String.fromCharCode(t[f]);return n}function hexSlice(t,e,r){var n=t.length;(!e||e<0)&&(e=0),(!r||r<0||r>n)&&(r=n);for(var f="",i=e;i<r;++i)f+=toHex(t[i]);return f}function utf16leSlice(t,e,r){for(var n=t.slice(e,r),f="",i=0;i<n.length;i+=2)f+=String.fromCharCode(n[i]+256*n[i+1]);return f}function checkOffset(t,e,r){if(t%1!=0||t<0)throw new RangeError("offset is not uint");if(t+e>r)throw new RangeError("Trying to access beyond buffer length")}function checkInt(t,e,r,n,f,i){if(!Buffer.isBuffer(t))throw new TypeError('"buffer" argument must be a Buffer instance');if(e>f||e<i)throw new RangeError('"value" argument is out of bounds');if(r+n>t.length)throw new RangeError("Index out of range")}function objectWriteUInt16(t,e,r,n){e<0&&(e=65535+e+1);for(var f=0,i=Math.min(t.length-r,2);f<i;++f)t[r+f]=(e&255<<8*(n?f:1-f))>>>8*(n?f:1-f)}function objectWriteUInt32(t,e,r,n){e<0&&(e=4294967295+e+1);for(var f=0,i=Math.min(t.length-r,4);f<i;++f)t[r+f]=e>>>8*(n?f:3-f)&255}function checkIEEE754(t,e,r,n,f,i){if(r+n>t.length)throw new RangeError("Index out of range");if(r<0)throw new RangeError("Index out of range")}function writeFloat(t,e,r,n,f){return f||checkIEEE754(t,e,r,4,3.4028234663852886e38,-3.4028234663852886e38),ieee754.write(t,e,r,n,23,4),r+4}function writeDouble(t,e,r,n,f){return f||checkIEEE754(t,e,r,8,1.7976931348623157e308,-1.7976931348623157e308),ieee754.write(t,e,r,n,52,8),r+8}function base64clean(t){if(t=stringtrim(t).replace(INVALID_BASE64_RE,""),t.length<2)return"";for(;t.length%4!=0;)t+="=";return t}function stringtrim(t){return t.trim?t.trim():t.replace(/^\s+|\s+$/g,"")}function toHex(t){return t<16?"0"+t.toString(16):t.toString(16)}function utf8ToBytes(t,e){e=e||1/0;for(var r,n=t.length,f=null,i=[],o=0;o<n;++o){if((r=t.charCodeAt(o))>55295&&r<57344){if(!f){if(r>56319){(e-=3)>-1&&i.push(239,191,189);continue}if(o+1===n){(e-=3)>-1&&i.push(239,191,189);continue}f=r;continue}if(r<56320){(e-=3)>-1&&i.push(239,191,189),f=r;continue}r=65536+(f-55296<<10|r-56320)}else f&&(e-=3)>-1&&i.push(239,191,189);if(f=null,r<128){if((e-=1)<0)break;i.push(r)}else if(r<2048){if((e-=2)<0)break;i.push(r>>6|192,63&r|128)}else if(r<65536){if((e-=3)<0)break;i.push(r>>12|224,r>>6&63|128,63&r|128)}else{if(!(r<1114112))throw new Error("Invalid code point");if((e-=4)<0)break;i.push(r>>18|240,r>>12&63|128,r>>6&63|128,63&r|128)}}return i}function asciiToBytes(t){for(var e=[],r=0;r<t.length;++r)e.push(255&t.charCodeAt(r));return e}function utf16leToBytes(t,e){for(var r,n,f,i=[],o=0;o<t.length&&!((e-=2)<0);++o)r=t.charCodeAt(o),n=r>>8,f=r%256,i.push(f),i.push(n);return i}function base64ToBytes(t){return base64.toByteArray(base64clean(t))}function blitBuffer(t,e,r,n){for(var f=0;f<n&&!(f+r>=e.length||f>=t.length);++f)e[f+r]=t[f];return f}function isnan(t){return t!==t}var base64=require("base64-js"),ieee754=require("ieee754"),isArray=require("isarray");exports.Buffer=Buffer,exports.SlowBuffer=SlowBuffer,exports.INSPECT_MAX_BYTES=50,Buffer.TYPED_ARRAY_SUPPORT=void 0!==global.TYPED_ARRAY_SUPPORT?global.TYPED_ARRAY_SUPPORT:typedArraySupport(),exports.kMaxLength=kMaxLength(),Buffer.poolSize=8192,Buffer._augment=function(t){return t.__proto__=Buffer.prototype,t},Buffer.from=function(t,e,r){return from(null,t,e,r)},Buffer.TYPED_ARRAY_SUPPORT&&(Buffer.prototype.__proto__=Uint8Array.prototype,Buffer.__proto__=Uint8Array,"undefined"!=typeof Symbol&&Symbol.species&&Buffer[Symbol.species]===Buffer&&Object.defineProperty(Buffer,Symbol.species,{value:null,configurable:!0})),Buffer.alloc=function(t,e,r){return alloc(null,t,e,r)},Buffer.allocUnsafe=function(t){return allocUnsafe(null,t)},Buffer.allocUnsafeSlow=function(t){return allocUnsafe(null,t)},Buffer.isBuffer=function(t){return!(null==t||!t._isBuffer)},Buffer.compare=function(t,e){if(!Buffer.isBuffer(t)||!Buffer.isBuffer(e))throw new TypeError("Arguments must be Buffers");if(t===e)return 0;for(var r=t.length,n=e.length,f=0,i=Math.min(r,n);f<i;++f)if(t[f]!==e[f]){r=t[f],n=e[f];break}return r<n?-1:n<r?1:0},Buffer.isEncoding=function(t){switch(String(t).toLowerCase()){case"hex":case"utf8":case"utf-8":case"ascii":case"latin1":case"binary":case"base64":case"ucs2":case"ucs-2":case"utf16le":case"utf-16le":return!0;default:return!1}},Buffer.concat=function(t,e){if(!isArray(t))throw new TypeError('"list" argument must be an Array of Buffers');if(0===t.length)return Buffer.alloc(0);var r;if(void 0===e)for(e=0,r=0;r<t.length;++r)e+=t[r].length;var n=Buffer.allocUnsafe(e),f=0;for(r=0;r<t.length;++r){var i=t[r];if(!Buffer.isBuffer(i))throw new TypeError('"list" argument must be an Array of Buffers');i.copy(n,f),f+=i.length}return n},Buffer.byteLength=byteLength,Buffer.prototype._isBuffer=!0,Buffer.prototype.swap16=function(){var t=this.length;if(t%2!=0)throw new RangeError("Buffer size must be a multiple of 16-bits");for(var e=0;e<t;e+=2)swap(this,e,e+1);return this},Buffer.prototype.swap32=function(){var t=this.length;if(t%4!=0)throw new RangeError("Buffer size must be a multiple of 32-bits");for(var e=0;e<t;e+=4)swap(this,e,e+3),swap(this,e+1,e+2);return this},Buffer.prototype.swap64=function(){var t=this.length;if(t%8!=0)throw new RangeError("Buffer size must be a multiple of 64-bits");for(var e=0;e<t;e+=8)swap(this,e,e+7),swap(this,e+1,e+6),swap(this,e+2,e+5),swap(this,e+3,e+4);return this},Buffer.prototype.toString=function(){var t=0|this.length;return 0===t?"":0===arguments.length?utf8Slice(this,0,t):slowToString.apply(this,arguments)},Buffer.prototype.equals=function(t){if(!Buffer.isBuffer(t))throw new TypeError("Argument must be a Buffer");return this===t||0===Buffer.compare(this,t)},Buffer.prototype.inspect=function(){var t="",e=exports.INSPECT_MAX_BYTES;return this.length>0&&(t=this.toString("hex",0,e).match(/.{2}/g).join(" "),this.length>e&&(t+=" ... ")),"<Buffer "+t+">"},Buffer.prototype.compare=function(t,e,r,n,f){if(!Buffer.isBuffer(t))throw new TypeError("Argument must be a Buffer");if(void 0===e&&(e=0),void 0===r&&(r=t?t.length:0),void 0===n&&(n=0),void 0===f&&(f=this.length),e<0||r>t.length||n<0||f>this.length)throw new RangeError("out of range index");if(n>=f&&e>=r)return 0;if(n>=f)return-1;if(e>=r)return 1;if(e>>>=0,r>>>=0,n>>>=0,f>>>=0,this===t)return 0;for(var i=f-n,o=r-e,u=Math.min(i,o),s=this.slice(n,f),a=t.slice(e,r),h=0;h<u;++h)if(s[h]!==a[h]){i=s[h],o=a[h];break}return i<o?-1:o<i?1:0},Buffer.prototype.includes=function(t,e,r){return-1!==this.indexOf(t,e,r)},Buffer.prototype.indexOf=function(t,e,r){return bidirectionalIndexOf(this,t,e,r,!0)},Buffer.prototype.lastIndexOf=function(t,e,r){return bidirectionalIndexOf(this,t,e,r,!1)},Buffer.prototype.write=function(t,e,r,n){if(void 0===e)n="utf8",r=this.length,e=0;else if(void 0===r&&"string"==typeof e)n=e,r=this.length,e=0;else{if(!isFinite(e))throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");e|=0,isFinite(r)?(r|=0,void 0===n&&(n="utf8")):(n=r,r=void 0)}var f=this.length-e;if((void 0===r||r>f)&&(r=f),t.length>0&&(r<0||e<0)||e>this.length)throw new RangeError("Attempt to write outside buffer bounds");n||(n="utf8");for(var i=!1;;)switch(n){case"hex":return hexWrite(this,t,e,r);case"utf8":case"utf-8":return utf8Write(this,t,e,r);case"ascii":return asciiWrite(this,t,e,r);case"latin1":case"binary":return latin1Write(this,t,e,r);case"base64":return base64Write(this,t,e,r);case"ucs2":case"ucs-2":case"utf16le":case"utf-16le":return ucs2Write(this,t,e,r);default:if(i)throw new TypeError("Unknown encoding: "+n);n=(""+n).toLowerCase(),i=!0}},Buffer.prototype.toJSON=function(){return{type:"Buffer",data:Array.prototype.slice.call(this._arr||this,0)}};var MAX_ARGUMENTS_LENGTH=4096;Buffer.prototype.slice=function(t,e){var r=this.length;t=~~t,e=void 0===e?r:~~e,t<0?(t+=r)<0&&(t=0):t>r&&(t=r),e<0?(e+=r)<0&&(e=0):e>r&&(e=r),e<t&&(e=t);var n;if(Buffer.TYPED_ARRAY_SUPPORT)n=this.subarray(t,e),n.__proto__=Buffer.prototype;else{var f=e-t;n=new Buffer(f,void 0);for(var i=0;i<f;++i)n[i]=this[i+t]}return n},Buffer.prototype.readUIntLE=function(t,e,r){t|=0,e|=0,r||checkOffset(t,e,this.length);for(var n=this[t],f=1,i=0;++i<e&&(f*=256);)n+=this[t+i]*f;return n},Buffer.prototype.readUIntBE=function(t,e,r){t|=0,e|=0,r||checkOffset(t,e,this.length);for(var n=this[t+--e],f=1;e>0&&(f*=256);)n+=this[t+--e]*f;return n},Buffer.prototype.readUInt8=function(t,e){return e||checkOffset(t,1,this.length),this[t]},Buffer.prototype.readUInt16LE=function(t,e){return e||checkOffset(t,2,this.length),this[t]|this[t+1]<<8},Buffer.prototype.readUInt16BE=function(t,e){return e||checkOffset(t,2,this.length),this[t]<<8|this[t+1]},Buffer.prototype.readUInt32LE=function(t,e){return e||checkOffset(t,4,this.length),(this[t]|this[t+1]<<8|this[t+2]<<16)+16777216*this[t+3]},Buffer.prototype.readUInt32BE=function(t,e){return e||checkOffset(t,4,this.length),16777216*this[t]+(this[t+1]<<16|this[t+2]<<8|this[t+3])},Buffer.prototype.readIntLE=function(t,e,r){t|=0,e|=0,r||checkOffset(t,e,this.length);for(var n=this[t],f=1,i=0;++i<e&&(f*=256);)n+=this[t+i]*f;return f*=128,n>=f&&(n-=Math.pow(2,8*e)),n},Buffer.prototype.readIntBE=function(t,e,r){t|=0,e|=0,r||checkOffset(t,e,this.length);for(var n=e,f=1,i=this[t+--n];n>0&&(f*=256);)i+=this[t+--n]*f;return f*=128,i>=f&&(i-=Math.pow(2,8*e)),i},Buffer.prototype.readInt8=function(t,e){return e||checkOffset(t,1,this.length),128&this[t]?-1*(255-this[t]+1):this[t]},Buffer.prototype.readInt16LE=function(t,e){e||checkOffset(t,2,this.length);var r=this[t]|this[t+1]<<8;return 32768&r?4294901760|r:r},Buffer.prototype.readInt16BE=function(t,e){e||checkOffset(t,2,this.length);var r=this[t+1]|this[t]<<8;return 32768&r?4294901760|r:r},Buffer.prototype.readInt32LE=function(t,e){return e||checkOffset(t,4,this.length),this[t]|this[t+1]<<8|this[t+2]<<16|this[t+3]<<24},Buffer.prototype.readInt32BE=function(t,e){return e||checkOffset(t,4,this.length),this[t]<<24|this[t+1]<<16|this[t+2]<<8|this[t+3]},Buffer.prototype.readFloatLE=function(t,e){return e||checkOffset(t,4,this.length),ieee754.read(this,t,!0,23,4)},Buffer.prototype.readFloatBE=function(t,e){return e||checkOffset(t,4,this.length),ieee754.read(this,t,!1,23,4)},Buffer.prototype.readDoubleLE=function(t,e){return e||checkOffset(t,8,this.length),ieee754.read(this,t,!0,52,8)},Buffer.prototype.readDoubleBE=function(t,e){return e||checkOffset(t,8,this.length),ieee754.read(this,t,!1,52,8)},Buffer.prototype.writeUIntLE=function(t,e,r,n){if(t=+t,e|=0,r|=0,!n){checkInt(this,t,e,r,Math.pow(2,8*r)-1,0)}var f=1,i=0;for(this[e]=255&t;++i<r&&(f*=256);)this[e+i]=t/f&255;return e+r},Buffer.prototype.writeUIntBE=function(t,e,r,n){if(t=+t,e|=0,r|=0,!n){checkInt(this,t,e,r,Math.pow(2,8*r)-1,0)}var f=r-1,i=1;for(this[e+f]=255&t;--f>=0&&(i*=256);)this[e+f]=t/i&255;return e+r},Buffer.prototype.writeUInt8=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,1,255,0),Buffer.TYPED_ARRAY_SUPPORT||(t=Math.floor(t)),this[e]=255&t,e+1},Buffer.prototype.writeUInt16LE=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,2,65535,0),Buffer.TYPED_ARRAY_SUPPORT?(this[e]=255&t,this[e+1]=t>>>8):objectWriteUInt16(this,t,e,!0),e+2},Buffer.prototype.writeUInt16BE=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,2,65535,0),Buffer.TYPED_ARRAY_SUPPORT?(this[e]=t>>>8,this[e+1]=255&t):objectWriteUInt16(this,t,e,!1),e+2},Buffer.prototype.writeUInt32LE=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,4,4294967295,0),Buffer.TYPED_ARRAY_SUPPORT?(this[e+3]=t>>>24,this[e+2]=t>>>16,this[e+1]=t>>>8,this[e]=255&t):objectWriteUInt32(this,t,e,!0),e+4},Buffer.prototype.writeUInt32BE=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,4,4294967295,0),Buffer.TYPED_ARRAY_SUPPORT?(this[e]=t>>>24,this[e+1]=t>>>16,this[e+2]=t>>>8,this[e+3]=255&t):objectWriteUInt32(this,t,e,!1),e+4},Buffer.prototype.writeIntLE=function(t,e,r,n){if(t=+t,e|=0,!n){var f=Math.pow(2,8*r-1);checkInt(this,t,e,r,f-1,-f)}var i=0,o=1,u=0;for(this[e]=255&t;++i<r&&(o*=256);)t<0&&0===u&&0!==this[e+i-1]&&(u=1),this[e+i]=(t/o>>0)-u&255;return e+r},Buffer.prototype.writeIntBE=function(t,e,r,n){if(t=+t,e|=0,!n){var f=Math.pow(2,8*r-1);checkInt(this,t,e,r,f-1,-f)}var i=r-1,o=1,u=0;for(this[e+i]=255&t;--i>=0&&(o*=256);)t<0&&0===u&&0!==this[e+i+1]&&(u=1),this[e+i]=(t/o>>0)-u&255;return e+r},Buffer.prototype.writeInt8=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,1,127,-128),Buffer.TYPED_ARRAY_SUPPORT||(t=Math.floor(t)),t<0&&(t=255+t+1),this[e]=255&t,e+1},Buffer.prototype.writeInt16LE=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,2,32767,-32768),Buffer.TYPED_ARRAY_SUPPORT?(this[e]=255&t,this[e+1]=t>>>8):objectWriteUInt16(this,t,e,!0),e+2},Buffer.prototype.writeInt16BE=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,2,32767,-32768),Buffer.TYPED_ARRAY_SUPPORT?(this[e]=t>>>8,this[e+1]=255&t):objectWriteUInt16(this,t,e,!1),e+2},Buffer.prototype.writeInt32LE=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,4,2147483647,-2147483648),Buffer.TYPED_ARRAY_SUPPORT?(this[e]=255&t,this[e+1]=t>>>8,this[e+2]=t>>>16,this[e+3]=t>>>24):objectWriteUInt32(this,t,e,!0),e+4},Buffer.prototype.writeInt32BE=function(t,e,r){return t=+t,e|=0,r||checkInt(this,t,e,4,2147483647,-2147483648),t<0&&(t=4294967295+t+1),Buffer.TYPED_ARRAY_SUPPORT?(this[e]=t>>>24,this[e+1]=t>>>16,this[e+2]=t>>>8,this[e+3]=255&t):objectWriteUInt32(this,t,e,!1),e+4},Buffer.prototype.writeFloatLE=function(t,e,r){return writeFloat(this,t,e,!0,r)},Buffer.prototype.writeFloatBE=function(t,e,r){return writeFloat(this,t,e,!1,r)},Buffer.prototype.writeDoubleLE=function(t,e,r){return writeDouble(this,t,e,!0,r)},Buffer.prototype.writeDoubleBE=function(t,e,r){return writeDouble(this,t,e,!1,r)},Buffer.prototype.copy=function(t,e,r,n){if(r||(r=0),n||0===n||(n=this.length),e>=t.length&&(e=t.length),e||(e=0),n>0&&n<r&&(n=r),n===r)return 0;if(0===t.length||0===this.length)return 0;if(e<0)throw new RangeError("targetStart out of bounds");if(r<0||r>=this.length)throw new RangeError("sourceStart out of bounds");if(n<0)throw new RangeError("sourceEnd out of bounds");n>this.length&&(n=this.length),t.length-e<n-r&&(n=t.length-e+r);var f,i=n-r;if(this===t&&r<e&&e<n)for(f=i-1;f>=0;--f)t[f+e]=this[f+r];else if(i<1e3||!Buffer.TYPED_ARRAY_SUPPORT)for(f=0;f<i;++f)t[f+e]=this[f+r];else Uint8Array.prototype.set.call(t,this.subarray(r,r+i),e);return i},Buffer.prototype.fill=function(t,e,r,n){if("string"==typeof t){if("string"==typeof e?(n=e,e=0,r=this.length):"string"==typeof r&&(n=r,r=this.length),1===t.length){var f=t.charCodeAt(0);f<256&&(t=f)}if(void 0!==n&&"string"!=typeof n)throw new TypeError("encoding must be a string");if("string"==typeof n&&!Buffer.isEncoding(n))throw new TypeError("Unknown encoding: "+n)}else"number"==typeof t&&(t&=255);if(e<0||this.length<e||this.length<r)throw new RangeError("Out of range index");if(r<=e)return this;e>>>=0,r=void 0===r?this.length:r>>>0,t||(t=0);var i;if("number"==typeof t)for(i=e;i<r;++i)this[i]=t;else{var o=Buffer.isBuffer(t)?t:utf8ToBytes(new Buffer(t,n).toString()),u=o.length;for(i=0;i<r-e;++i)this[i+e]=o[i%u]}return this};var INVALID_BASE64_RE=/[^+\/0-9A-Za-z-_]/g;
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer)
- },{"base64-js":3,"buffer":6,"ieee754":29,"isarray":35}],7:[function(require,module,exports){
- !function(){if("undefined"!=typeof window)try{var e=new window.CustomEvent("test",{cancelable:!0});if(e.preventDefault(),!0!==e.defaultPrevented)throw new Error("Could not prevent default")}catch(e){var t=function(e,t){var n,r;return t=t||{},t.bubbles=!!t.bubbles,t.cancelable=!!t.cancelable,n=document.createEvent("CustomEvent"),n.initCustomEvent(e,t.bubbles,t.cancelable,t.detail),r=n.preventDefault,n.preventDefault=function(){r.call(this);try{Object.defineProperty(this,"defaultPrevented",{get:function(){return!0}})}catch(e){this.defaultPrevented=!0}},n};t.prototype=window.Event.prototype,window.CustomEvent=t}}();
- },{}],8:[function(require,module,exports){
- function useColors(){return"WebkitAppearance"in document.documentElement.style||window.console&&(console.firebug||console.exception&&console.table)||navigator.userAgent.toLowerCase().match(/firefox\/(\d+)/)&&parseInt(RegExp.$1,10)>=31}function formatArgs(){var o=arguments,e=this.useColors;if(o[0]=(e?"%c":"")+this.namespace+(e?" %c":" ")+o[0]+(e?"%c ":" "),!e)return o;var r="color: "+this.color;o=[o[0],r,"color: inherit"].concat(Array.prototype.slice.call(o,1));var t=0,s=0;return o[0].replace(/%[a-z%]/g,function(o){"%%"!==o&&(t++,"%c"===o&&(s=t))}),o.splice(s,0,r),o}function log(){return"object"==typeof console&&console.log&&Function.prototype.apply.call(console.log,console,arguments)}function save(o){try{null==o?exports.storage.removeItem("debug"):exports.storage.debug=o}catch(o){}}function load(){var o;try{o=exports.storage.debug}catch(o){}return o}function localstorage(){try{return window.localStorage}catch(o){}}exports=module.exports=require("./debug"),exports.log=log,exports.formatArgs=formatArgs,exports.save=save,exports.load=load,exports.useColors=useColors,exports.storage="undefined"!=typeof chrome&&void 0!==chrome.storage?chrome.storage.local:localstorage(),exports.colors=["lightseagreen","forestgreen","goldenrod","dodgerblue","darkorchid","crimson"],exports.formatters.j=function(o){return JSON.stringify(o)},exports.enable(load());
- },{"./debug":9}],9:[function(require,module,exports){
- function selectColor(){return exports.colors[prevColor++%exports.colors.length]}function debug(e){function r(){}function o(){var e=o;null==e.useColors&&(e.useColors=exports.useColors()),null==e.color&&e.useColors&&(e.color=selectColor());var r=Array.prototype.slice.call(arguments);r[0]=exports.coerce(r[0]),"string"!=typeof r[0]&&(r=["%o"].concat(r));var s=0;r[0]=r[0].replace(/%([a-z%])/g,function(o,t){if("%%"===o)return o;s++;var n=exports.formatters[t];if("function"==typeof n){var l=r[s];o=n.call(e,l),r.splice(s,1),s--}return o}),"function"==typeof exports.formatArgs&&(r=exports.formatArgs.apply(e,r)),(o.log||exports.log||console.log.bind(console)).apply(e,r)}r.enabled=!1,o.enabled=!0;var s=exports.enabled(e)?o:r;return s.namespace=e,s}function enable(e){exports.save(e);for(var r=(e||"").split(/[\s,]+/),o=r.length,s=0;s<o;s++)r[s]&&(e=r[s].replace(/\*/g,".*?"),"-"===e[0]?exports.skips.push(new RegExp("^"+e.substr(1)+"$")):exports.names.push(new RegExp("^"+e+"$")))}function disable(){exports.enable("")}function enabled(e){var r,o;for(r=0,o=exports.skips.length;r<o;r++)if(exports.skips[r].test(e))return!1;for(r=0,o=exports.names.length;r<o;r++)if(exports.names[r].test(e))return!0;return!1}function coerce(e){return e instanceof Error?e.stack||e.message:e}exports=module.exports=debug,exports.coerce=coerce,exports.disable=disable,exports.enable=enable,exports.enabled=enabled,exports.names=[],exports.skips=[],exports.formatters={};var prevColor=0;
- },{}],10:[function(require,module,exports){
- "use strict";function toObject(r){if(null===r||void 0===r)throw new TypeError("Sources cannot be null or undefined");return Object(r)}function assignKey(r,e,n){var t=e[n];if(void 0!==t&&null!==t){if(hasOwnProperty.call(r,n)&&(void 0===r[n]||null===r[n]))throw new TypeError("Cannot convert undefined or null to object ("+n+")");hasOwnProperty.call(r,n)&&isObj(t)?r[n]=assign(Object(r[n]),e[n]):r[n]=t}}function assign(r,e){if(r===e)return r;e=Object(e);for(var n in e)hasOwnProperty.call(e,n)&&assignKey(r,e,n);if(Object.getOwnPropertySymbols)for(var t=Object.getOwnPropertySymbols(e),o=0;o<t.length;o++)propIsEnumerable.call(e,t[o])&&assignKey(r,e,t[o]);return r}var isObj=require("is-obj"),hasOwnProperty=Object.prototype.hasOwnProperty,propIsEnumerable=Object.prototype.propertyIsEnumerable;module.exports=function(r){r=toObject(r);for(var e=1;e<arguments.length;e++)assign(r,arguments[e]);return r};
- },{"is-obj":34}],11:[function(require,module,exports){
- "use strict";var keys=require("object-keys"),hasSymbols="function"==typeof Symbol&&"symbol"==typeof Symbol("foo"),toStr=Object.prototype.toString,concat=Array.prototype.concat,origDefineProperty=Object.defineProperty,isFunction=function(e){return"function"==typeof e&&"[object Function]"===toStr.call(e)},arePropertyDescriptorsSupported=function(){var e={};try{origDefineProperty(e,"x",{enumerable:!1,value:e});for(var r in e)return!1;return e.x===e}catch(e){return!1}},supportsDescriptors=origDefineProperty&&arePropertyDescriptorsSupported(),defineProperty=function(e,r,t,o){(!(r in e)||isFunction(o)&&o())&&(supportsDescriptors?origDefineProperty(e,r,{configurable:!0,enumerable:!1,value:t,writable:!0}):e[r]=t)},defineProperties=function(e,r){var t=arguments.length>2?arguments[2]:{},o=keys(r);hasSymbols&&(o=concat.call(o,Object.getOwnPropertySymbols(r)));for(var n=0;n<o.length;n+=1)defineProperty(e,o[n],r[o[n]],t[o[n]])};defineProperties.supportsDescriptors=!!supportsDescriptors,module.exports=defineProperties;
- },{"object-keys":41}],12:[function(require,module,exports){
- !function(t,r,n,a){"use strict";function l(e,t){for(var r=0,n=e.length;r<n;r++)m(e[r],t)}function i(e){for(var t,r=0,n=e.length;r<n;r++)t=e[r],y(t,H[u(t)])}function o(e){return function(t){ae(t)&&(m(t,e),l(t.querySelectorAll(x),e))}}function u(e){var t=oe.call(e,"is"),r=e.nodeName.toUpperCase(),n=G.call(U,t?k+t.toUpperCase():_+r);return t&&-1<n&&!c(r,t)?-1:n}function c(e,t){return-1<x.indexOf(e+'[is="'+t+'"]')}function s(e){var t=e.currentTarget,r=e.attrChange,n=e.attrName,a=e.target;me&&(!a||a===t)&&t.attributeChangedCallback&&"style"!==n&&e.prevValue!==e.newValue&&t.attributeChangedCallback(n,r===e[F]?null:e.prevValue,r===e[I]?null:e.newValue)}function d(e){var t=o(e);return function(e){g.push(t,e.target)}}function f(e){be&&(be=!1,e.currentTarget.removeEventListener(P,f)),l((e.target||r).querySelectorAll(x),e.detail===T?T:L),ne&&p()}function h(e,t){var r=this;ue.call(r,e,t),C.call(r,{target:r})}function v(e,t){ee(e,t),O?O.observe(e,de):(pe&&(e.setAttribute=h,e[w]=E(e),e.addEventListener(R,C)),e.addEventListener(D,s)),e.createdCallback&&me&&(e.created=!0,e.createdCallback(),e.created=!1)}function p(){for(var e,t=0,r=le.length;t<r;t++)e=le[t],Z.contains(e)||(r--,le.splice(t--,1),m(e,T))}function b(e){throw new Error("A "+e+" type is already registered")}function m(e,t){var r,n=u(e);-1<n&&(N(e,H[n]),n=0,t!==L||e[L]?t===T&&!e[T]&&(e[L]=!1,e[T]=!0,n=1):(e[T]=!1,e[L]=!0,n=1,ne&&G.call(le,e)<0&&le.push(e)),n&&(r=e[t+"Callback"])&&r.call(e))}if(!(a in r)){var g,C,A,E,O,N,y,w="__"+a+(1e5*Math.random()>>0),L="attached",T="detached",M="extends",F="ADDITION",V="MODIFICATION",I="REMOVAL",D="DOMAttrModified",P="DOMContentLoaded",R="DOMSubtreeModified",_="<",k="=",q=/^[A-Z][A-Z0-9]*(?:-[A-Z0-9]+)+$/,S=["ANNOTATION-XML","COLOR-PROFILE","FONT-FACE","FONT-FACE-SRC","FONT-FACE-URI","FONT-FACE-FORMAT","FONT-FACE-NAME","MISSING-GLYPH"],U=[],H=[],x="",Z=r.documentElement,G=U.indexOf||function(e){for(var t=this.length;t--&&this[t]!==e;);return t},j=n.prototype,z=j.hasOwnProperty,K=j.isPrototypeOf,W=n.defineProperty,X=n.getOwnPropertyDescriptor,Y=n.getOwnPropertyNames,$=n.getPrototypeOf,B=n.setPrototypeOf,J=!!n.__proto__,Q=n.create||function e(t){return t?(e.prototype=t,new e):this},ee=B||(J?function(e,t){return e.__proto__=t,e}:Y&&X?function(){function e(e,t){for(var r,n=Y(t),a=0,l=n.length;a<l;a++)r=n[a],z.call(e,r)||W(e,r,X(t,r))}return function(t,r){do{e(t,r)}while((r=$(r))&&!K.call(r,t));return t}}():function(e,t){for(var r in t)e[r]=t[r];return e}),te=t.MutationObserver||t.WebKitMutationObserver,re=(t.HTMLElement||t.Element||t.Node).prototype,ne=!K.call(re,Z),ae=ne?function(e){return 1===e.nodeType}:function(e){return K.call(re,e)},le=ne&&[],ie=re.cloneNode,oe=re.getAttribute,ue=re.setAttribute,ce=re.removeAttribute,se=r.createElement,de=te&&{attributes:!0,characterData:!0,attributeOldValue:!0},fe=te||function(e){pe=!1,Z.removeEventListener(D,fe)},he=t.requestAnimationFrame||t.webkitRequestAnimationFrame||t.mozRequestAnimationFrame||t.msRequestAnimationFrame||function(e){setTimeout(e,10)},ve=!1,pe=!0,be=!0,me=!0;B||J?(N=function(e,t){K.call(t,e)||v(e,t)},y=v):(N=function(e,t){e[w]||(e[w]=n(!0),v(e,t))},y=N),ne?(pe=!1,function(){var t=X(re,"addEventListener"),r=t.value,n=function(e){var t=new CustomEvent(D,{bubbles:!0});t.attrName=e,t.prevValue=oe.call(this,e),t.newValue=null,t[I]=t.attrChange=2,ce.call(this,e),this.dispatchEvent(t)},a=function(t,r){var n=this.hasAttribute(t),a=n&&oe.call(this,t);e=new CustomEvent(D,{bubbles:!0}),ue.call(this,t,r),e.attrName=t,e.prevValue=n?a:null,e.newValue=r,n?e[V]=e.attrChange=1:e[F]=e.attrChange=0,this.dispatchEvent(e)},l=function(e){var t,r=e.currentTarget,n=r[w],a=e.propertyName;n.hasOwnProperty(a)&&(n=n[a],t=new CustomEvent(D,{bubbles:!0}),t.attrName=n.name,t.prevValue=n.value||null,t.newValue=n.value=r[a]||null,null==t.prevValue?t[F]=t.attrChange=0:t[V]=t.attrChange=1,r.dispatchEvent(t))};t.value=function(e,t,i){e===D&&this.attributeChangedCallback&&this.setAttribute!==a&&(this[w]={className:{name:"class",value:this.className}},this.setAttribute=a,this.removeAttribute=n,r.call(this,"propertychange",l)),r.call(this,e,t,i)},W(re,"addEventListener",t)}()):te||(Z.addEventListener(D,fe),Z.setAttribute(w,1),Z.removeAttribute(w),pe&&(C=function(e){var t,r,n,a=this;if(a===e.target){t=a[w],a[w]=r=E(a);for(n in r){if(!(n in t))return A(0,a,n,t[n],r[n],F);if(r[n]!==t[n])return A(1,a,n,t[n],r[n],V)}for(n in t)if(!(n in r))return A(2,a,n,t[n],r[n],I)}},A=function(e,t,r,n,a,l){var i={attrChange:e,currentTarget:t,attrName:r,prevValue:n,newValue:a};i[l]=e,s(i)},E=function(e){for(var t,r,n={},a=e.attributes,l=0,i=a.length;l<i;l++)t=a[l],"setAttribute"!==(r=t.name)&&(n[r]=t.value);return n})),r[a]=function(e,t){if(n=e.toUpperCase(),ve||(ve=!0,te?(O=function(e,t){function r(e,t){for(var r=0,n=e.length;r<n;t(e[r++]));}return new te(function(n){for(var a,l,i,o=0,u=n.length;o<u;o++)a=n[o],"childList"===a.type?(r(a.addedNodes,e),r(a.removedNodes,t)):(l=a.target,me&&l.attributeChangedCallback&&"style"!==a.attributeName&&(i=oe.call(l,a.attributeName))!==a.oldValue&&l.attributeChangedCallback(a.attributeName,a.oldValue,i))})}(o(L),o(T)),O.observe(r,{childList:!0,subtree:!0})):(g=[],he(function e(){for(;g.length;)g.shift().call(null,g.shift());he(e)}),r.addEventListener("DOMNodeInserted",d(L)),r.addEventListener("DOMNodeRemoved",d(T))),r.addEventListener(P,f),r.addEventListener("readystatechange",f),r.createElement=function(e,t){var n=se.apply(r,arguments),a=""+e,l=G.call(U,(t?k:_)+(t||a).toUpperCase()),i=-1<l;return t&&(n.setAttribute("is",t=t.toLowerCase()),i&&(i=c(a.toUpperCase(),t))),me=!r.createElement.innerHTMLHelper,i&&y(n,H[l]),n},re.cloneNode=function(e){var t=ie.call(this,!!e),r=u(t);return-1<r&&y(t,H[r]),e&&i(t.querySelectorAll(x)),t}),-2<G.call(U,k+n)+G.call(U,_+n)&&b(e),!q.test(n)||-1<G.call(S,n))throw new Error("The type "+e+" is invalid");var n,a,s=function(){return v?r.createElement(p,n):r.createElement(p)},h=t||j,v=z.call(h,M),p=v?t[M].toUpperCase():n;return v&&-1<G.call(U,_+p)&&b(p),a=U.push((v?k:_)+n)-1,x=x.concat(x.length?",":"",v?p+'[is="'+e.toLowerCase()+'"]':p),s.prototype=H[a]=z.call(h,"prototype")?h.prototype:Q(re),l(r.querySelectorAll(x),L),s}}}(window,document,Object,"registerElement");
- },{}],13:[function(require,module,exports){
- module.exports=function(r){switch(r){case"int8":return Int8Array;case"int16":return Int16Array;case"int32":return Int32Array;case"uint8":return Uint8Array;case"uint16":return Uint16Array;case"uint32":return Uint32Array;case"float32":return Float32Array;case"float64":return Float64Array;case"array":return Array;case"uint8_clamped":return Uint8ClampedArray}};
- },{}],14:[function(require,module,exports){
- "use strict";var undefined,ThrowTypeError=Object.getOwnPropertyDescriptor?function(){return Object.getOwnPropertyDescriptor(arguments,"callee").get}():function(){throw new TypeError},hasSymbols="function"==typeof Symbol&&"symbol"==typeof Symbol.iterator,getProto=Object.getPrototypeOf||function(e){return e.__proto__},generator,generatorFunction=generator?getProto(generator):undefined,asyncFn,asyncFunction=asyncFn?asyncFn.constructor:undefined,asyncGen,asyncGenFunction=asyncGen?getProto(asyncGen):undefined,asyncGenIterator=asyncGen?asyncGen():undefined,TypedArray="undefined"==typeof Uint8Array?undefined:getProto(Uint8Array),INTRINSICS={"$ %Array%":Array,"$ %ArrayBuffer%":"undefined"==typeof ArrayBuffer?undefined:ArrayBuffer,"$ %ArrayBufferPrototype%":"undefined"==typeof ArrayBuffer?undefined:ArrayBuffer.prototype,"$ %ArrayIteratorPrototype%":hasSymbols?getProto([][Symbol.iterator]()):undefined,"$ %ArrayPrototype%":Array.prototype,"$ %ArrayProto_entries%":Array.prototype.entries,"$ %ArrayProto_forEach%":Array.prototype.forEach,"$ %ArrayProto_keys%":Array.prototype.keys,"$ %ArrayProto_values%":Array.prototype.values,"$ %AsyncFromSyncIteratorPrototype%":undefined,"$ %AsyncFunction%":asyncFunction,"$ %AsyncFunctionPrototype%":asyncFunction?asyncFunction.prototype:undefined,"$ %AsyncGenerator%":asyncGen?getProto(asyncGenIterator):undefined,"$ %AsyncGeneratorFunction%":asyncGenFunction,"$ %AsyncGeneratorPrototype%":asyncGenFunction?asyncGenFunction.prototype:undefined,"$ %AsyncIteratorPrototype%":asyncGenIterator&&hasSymbols&&Symbol.asyncIterator?asyncGenIterator[Symbol.asyncIterator]():undefined,"$ %Atomics%":"undefined"==typeof Atomics?undefined:Atomics,"$ %Boolean%":Boolean,"$ %BooleanPrototype%":Boolean.prototype,"$ %DataView%":"undefined"==typeof DataView?undefined:DataView,"$ %DataViewPrototype%":"undefined"==typeof DataView?undefined:DataView.prototype,"$ %Date%":Date,"$ %DatePrototype%":Date.prototype,"$ %decodeURI%":decodeURI,"$ %decodeURIComponent%":decodeURIComponent,"$ %encodeURI%":encodeURI,"$ %encodeURIComponent%":encodeURIComponent,"$ %Error%":Error,"$ %ErrorPrototype%":Error.prototype,"$ %eval%":eval,"$ %EvalError%":EvalError,"$ %EvalErrorPrototype%":EvalError.prototype,"$ %Float32Array%":"undefined"==typeof Float32Array?undefined:Float32Array,"$ %Float32ArrayPrototype%":"undefined"==typeof Float32Array?undefined:Float32Array.prototype,"$ %Float64Array%":"undefined"==typeof Float64Array?undefined:Float64Array,"$ %Float64ArrayPrototype%":"undefined"==typeof Float64Array?undefined:Float64Array.prototype,"$ %Function%":Function,"$ %FunctionPrototype%":Function.prototype,"$ %Generator%":generator?getProto(generator()):undefined,"$ %GeneratorFunction%":generatorFunction,"$ %GeneratorPrototype%":generatorFunction?generatorFunction.prototype:undefined,"$ %Int8Array%":"undefined"==typeof Int8Array?undefined:Int8Array,"$ %Int8ArrayPrototype%":"undefined"==typeof Int8Array?undefined:Int8Array.prototype,"$ %Int16Array%":"undefined"==typeof Int16Array?undefined:Int16Array,"$ %Int16ArrayPrototype%":"undefined"==typeof Int16Array?undefined:Int8Array.prototype,"$ %Int32Array%":"undefined"==typeof Int32Array?undefined:Int32Array,"$ %Int32ArrayPrototype%":"undefined"==typeof Int32Array?undefined:Int32Array.prototype,"$ %isFinite%":isFinite,"$ %isNaN%":isNaN,"$ %IteratorPrototype%":hasSymbols?getProto(getProto([][Symbol.iterator]())):undefined,"$ %JSON%":JSON,"$ %JSONParse%":JSON.parse,"$ %Map%":"undefined"==typeof Map?undefined:Map,"$ %MapIteratorPrototype%":"undefined"!=typeof Map&&hasSymbols?getProto((new Map)[Symbol.iterator]()):undefined,"$ %MapPrototype%":"undefined"==typeof Map?undefined:Map.prototype,"$ %Math%":Math,"$ %Number%":Number,"$ %NumberPrototype%":Number.prototype,"$ %Object%":Object,"$ %ObjectPrototype%":Object.prototype,"$ %ObjProto_toString%":Object.prototype.toString,"$ %ObjProto_valueOf%":Object.prototype.valueOf,"$ %parseFloat%":parseFloat,"$ %parseInt%":parseInt,"$ %Promise%":"undefined"==typeof Promise?undefined:Promise,"$ %PromisePrototype%":"undefined"==typeof Promise?undefined:Promise.prototype,"$ %PromiseProto_then%":"undefined"==typeof Promise?undefined:Promise.prototype.then,"$ %Promise_all%":"undefined"==typeof Promise?undefined:Promise.all,"$ %Promise_reject%":"undefined"==typeof Promise?undefined:Promise.reject,"$ %Promise_resolve%":"undefined"==typeof Promise?undefined:Promise.resolve,"$ %Proxy%":"undefined"==typeof Proxy?undefined:Proxy,"$ %RangeError%":RangeError,"$ %RangeErrorPrototype%":RangeError.prototype,"$ %ReferenceError%":ReferenceError,"$ %ReferenceErrorPrototype%":ReferenceError.prototype,"$ %Reflect%":"undefined"==typeof Reflect?undefined:Reflect,"$ %RegExp%":RegExp,"$ %RegExpPrototype%":RegExp.prototype,"$ %Set%":"undefined"==typeof Set?undefined:Set,"$ %SetIteratorPrototype%":"undefined"!=typeof Set&&hasSymbols?getProto((new Set)[Symbol.iterator]()):undefined,"$ %SetPrototype%":"undefined"==typeof Set?undefined:Set.prototype,"$ %SharedArrayBuffer%":"undefined"==typeof SharedArrayBuffer?undefined:SharedArrayBuffer,"$ %SharedArrayBufferPrototype%":"undefined"==typeof SharedArrayBuffer?undefined:SharedArrayBuffer.prototype,"$ %String%":String,"$ %StringIteratorPrototype%":hasSymbols?getProto(""[Symbol.iterator]()):undefined,"$ %StringPrototype%":String.prototype,"$ %Symbol%":hasSymbols?Symbol:undefined,"$ %SymbolPrototype%":hasSymbols?Symbol.prototype:undefined,"$ %SyntaxError%":SyntaxError,"$ %SyntaxErrorPrototype%":SyntaxError.prototype,"$ %ThrowTypeError%":ThrowTypeError,"$ %TypedArray%":TypedArray,"$ %TypedArrayPrototype%":TypedArray?TypedArray.prototype:undefined,"$ %TypeError%":TypeError,"$ %TypeErrorPrototype%":TypeError.prototype,"$ %Uint8Array%":"undefined"==typeof Uint8Array?undefined:Uint8Array,"$ %Uint8ArrayPrototype%":"undefined"==typeof Uint8Array?undefined:Uint8Array.prototype,"$ %Uint8ClampedArray%":"undefined"==typeof Uint8ClampedArray?undefined:Uint8ClampedArray,"$ %Uint8ClampedArrayPrototype%":"undefined"==typeof Uint8ClampedArray?undefined:Uint8ClampedArray.prototype,"$ %Uint16Array%":"undefined"==typeof Uint16Array?undefined:Uint16Array,"$ %Uint16ArrayPrototype%":"undefined"==typeof Uint16Array?undefined:Uint16Array.prototype,"$ %Uint32Array%":"undefined"==typeof Uint32Array?undefined:Uint32Array,"$ %Uint32ArrayPrototype%":"undefined"==typeof Uint32Array?undefined:Uint32Array.prototype,"$ %URIError%":URIError,"$ %URIErrorPrototype%":URIError.prototype,"$ %WeakMap%":"undefined"==typeof WeakMap?undefined:WeakMap,"$ %WeakMapPrototype%":"undefined"==typeof WeakMap?undefined:WeakMap.prototype,"$ %WeakSet%":"undefined"==typeof WeakSet?undefined:WeakSet,"$ %WeakSetPrototype%":"undefined"==typeof WeakSet?undefined:WeakSet.prototype};module.exports=function(e,r){if(arguments.length>1&&"boolean"!=typeof r)throw new TypeError('"allowMissing" argument must be a boolean');var t="$ "+e;if(!(t in INTRINSICS))throw new SyntaxError("intrinsic "+e+" does not exist!");if(void 0===INTRINSICS[t]&&!r)throw new TypeError("intrinsic "+e+" exists, but is not available. Please file an issue!");return INTRINSICS[t]};
- },{}],15:[function(require,module,exports){
- "use strict";var GetIntrinsic=require("./GetIntrinsic"),$Object=GetIntrinsic("%Object%"),$TypeError=GetIntrinsic("%TypeError%"),$String=GetIntrinsic("%String%"),assertRecord=require("./helpers/assertRecord"),$isNaN=require("./helpers/isNaN"),$isFinite=require("./helpers/isFinite"),sign=require("./helpers/sign"),mod=require("./helpers/mod"),IsCallable=require("is-callable"),toPrimitive=require("es-to-primitive/es5"),has=require("has"),ES5={ToPrimitive:toPrimitive,ToBoolean:function(e){return!!e},ToNumber:function(e){return+e},ToInteger:function(e){var r=this.ToNumber(e);return $isNaN(r)?0:0!==r&&$isFinite(r)?sign(r)*Math.floor(Math.abs(r)):r},ToInt32:function(e){return this.ToNumber(e)>>0},ToUint32:function(e){return this.ToNumber(e)>>>0},ToUint16:function(e){var r=this.ToNumber(e);if($isNaN(r)||0===r||!$isFinite(r))return 0;var t=sign(r)*Math.floor(Math.abs(r));return mod(t,65536)},ToString:function(e){return $String(e)},ToObject:function(e){return this.CheckObjectCoercible(e),$Object(e)},CheckObjectCoercible:function(e,r){if(null==e)throw new $TypeError(r||"Cannot call method on "+e);return e},IsCallable:IsCallable,SameValue:function(e,r){return e===r?0!==e||1/e==1/r:$isNaN(e)&&$isNaN(r)},Type:function(e){return null===e?"Null":void 0===e?"Undefined":"function"==typeof e||"object"==typeof e?"Object":"number"==typeof e?"Number":"boolean"==typeof e?"Boolean":"string"==typeof e?"String":void 0},IsPropertyDescriptor:function(e){if("Object"!==this.Type(e))return!1;var r={"[[Configurable]]":!0,"[[Enumerable]]":!0,"[[Get]]":!0,"[[Set]]":!0,"[[Value]]":!0,"[[Writable]]":!0};for(var t in e)if(has(e,t)&&!r[t])return!1;var i=has(e,"[[Value]]"),o=has(e,"[[Get]]")||has(e,"[[Set]]");if(i&&o)throw new $TypeError("Property Descriptors may not be both accessor and data descriptors");return!0},IsAccessorDescriptor:function(e){return void 0!==e&&(assertRecord(this,"Property Descriptor","Desc",e),!(!has(e,"[[Get]]")&&!has(e,"[[Set]]")))},IsDataDescriptor:function(e){return void 0!==e&&(assertRecord(this,"Property Descriptor","Desc",e),!(!has(e,"[[Value]]")&&!has(e,"[[Writable]]")))},IsGenericDescriptor:function(e){return void 0!==e&&(assertRecord(this,"Property Descriptor","Desc",e),!this.IsAccessorDescriptor(e)&&!this.IsDataDescriptor(e))},FromPropertyDescriptor:function(e){if(void 0===e)return e;if(assertRecord(this,"Property Descriptor","Desc",e),this.IsDataDescriptor(e))return{value:e["[[Value]]"],writable:!!e["[[Writable]]"],enumerable:!!e["[[Enumerable]]"],configurable:!!e["[[Configurable]]"]};if(this.IsAccessorDescriptor(e))return{get:e["[[Get]]"],set:e["[[Set]]"],enumerable:!!e["[[Enumerable]]"],configurable:!!e["[[Configurable]]"]};throw new $TypeError("FromPropertyDescriptor must be called with a fully populated Property Descriptor")},ToPropertyDescriptor:function(e){if("Object"!==this.Type(e))throw new $TypeError("ToPropertyDescriptor requires an object");var r={};if(has(e,"enumerable")&&(r["[[Enumerable]]"]=this.ToBoolean(e.enumerable)),has(e,"configurable")&&(r["[[Configurable]]"]=this.ToBoolean(e.configurable)),has(e,"value")&&(r["[[Value]]"]=e.value),has(e,"writable")&&(r["[[Writable]]"]=this.ToBoolean(e.writable)),has(e,"get")){var t=e.get;if(void 0!==t&&!this.IsCallable(t))throw new TypeError("getter must be a function");r["[[Get]]"]=t}if(has(e,"set")){var i=e.set;if(void 0!==i&&!this.IsCallable(i))throw new $TypeError("setter must be a function");r["[[Set]]"]=i}if((has(r,"[[Get]]")||has(r,"[[Set]]"))&&(has(r,"[[Value]]")||has(r,"[[Writable]]")))throw new $TypeError("Invalid property descriptor. Cannot both specify accessors and a value or writable attribute");return r}};module.exports=ES5;
- },{"./GetIntrinsic":14,"./helpers/assertRecord":16,"./helpers/isFinite":17,"./helpers/isNaN":18,"./helpers/mod":19,"./helpers/sign":20,"es-to-primitive/es5":21,"has":28,"is-callable":32}],16:[function(require,module,exports){
- "use strict";var GetIntrinsic=require("../GetIntrinsic"),$TypeError=GetIntrinsic("%TypeError%"),$SyntaxError=GetIntrinsic("%SyntaxError%"),has=require("has"),predicates={"Property Descriptor":function(r,e){if("Object"!==r.Type(e))return!1;var t={"[[Configurable]]":!0,"[[Enumerable]]":!0,"[[Get]]":!0,"[[Set]]":!0,"[[Value]]":!0,"[[Writable]]":!0};for(var n in e)if(has(e,n)&&!t[n])return!1;var o=has(e,"[[Value]]"),a=has(e,"[[Get]]")||has(e,"[[Set]]");if(o&&a)throw new $TypeError("Property Descriptors may not be both accessor and data descriptors");return!0}};module.exports=function(r,e,t,n){var o=predicates[e];if("function"!=typeof o)throw new $SyntaxError("unknown record type: "+e);if(!o(r,n))throw new $TypeError(t+" must be a "+e);console.log(o(r,n),n)};
- },{"../GetIntrinsic":14,"has":28}],17:[function(require,module,exports){
- var $isNaN=Number.isNaN||function(e){return e!==e};module.exports=Number.isFinite||function(e){return"number"==typeof e&&!$isNaN(e)&&e!==1/0&&e!==-1/0};
- },{}],18:[function(require,module,exports){
- module.exports=Number.isNaN||function(e){return e!==e};
- },{}],19:[function(require,module,exports){
- module.exports=function(o,r){var t=o%r;return Math.floor(t>=0?t:t+r)};
- },{}],20:[function(require,module,exports){
- module.exports=function(e){return e>=0?1:-1};
- },{}],21:[function(require,module,exports){
- "use strict";var toStr=Object.prototype.toString,isPrimitive=require("./helpers/isPrimitive"),isCallable=require("is-callable"),ES5internalSlots={"[[DefaultValue]]":function(e){var t;if((t=arguments.length>1?arguments[1]:"[object Date]"===toStr.call(e)?String:Number)===String||t===Number){var r,i,l=t===String?["toString","valueOf"]:["valueOf","toString"];for(i=0;i<l.length;++i)if(isCallable(e[l[i]])&&(r=e[l[i]](),isPrimitive(r)))return r;throw new TypeError("No default value")}throw new TypeError("invalid [[DefaultValue]] hint supplied")}};module.exports=function(e){return isPrimitive(e)?e:arguments.length>1?ES5internalSlots["[[DefaultValue]]"](e,arguments[1]):ES5internalSlots["[[DefaultValue]]"](e)};
- },{"./helpers/isPrimitive":22,"is-callable":32}],22:[function(require,module,exports){
- module.exports=function(o){return null===o||"function"!=typeof o&&"object"!=typeof o};
- },{}],23:[function(require,module,exports){
- function flattenVertexData(e,t,r){if(!e)throw new TypeError("must specify data as first parameter");if(r=0|+(r||0),Array.isArray(e)&&e[0]&&"number"==typeof e[0][0]){var n,a,l,o,f=e[0].length,s=e.length*f;t&&"string"!=typeof t||(t=new(dtype(t||"float32"))(s+r));var i=t.length-r;if(s!==i)throw new Error("source length "+s+" ("+f+"x"+e.length+") does not match destination length "+i);for(n=0,l=r;n<e.length;n++)for(a=0;a<f;a++)t[l++]=null===e[n][a]?NaN:e[n][a]}else if(t&&"string"!=typeof t)t.set(e,r);else{var y=dtype(t||"float32");if(Array.isArray(e)||"array"===t)for(t=new y(e.length+r),n=0,l=r,o=t.length;l<o;l++,n++)t[l]=null===e[n]?NaN:e[n];else 0===r?t=new y(e):(t=new y(e.length+r),t.set(e,r))}return t}var dtype=require("dtype");module.exports=flattenVertexData;
- },{"dtype":13}],24:[function(require,module,exports){
- "use strict";var isCallable=require("is-callable"),toStr=Object.prototype.toString,hasOwnProperty=Object.prototype.hasOwnProperty,forEachArray=function(r,t,a){for(var o=0,l=r.length;o<l;o++)hasOwnProperty.call(r,o)&&(null==a?t(r[o],o,r):t.call(a,r[o],o,r))},forEachString=function(r,t,a){for(var o=0,l=r.length;o<l;o++)null==a?t(r.charAt(o),o,r):t.call(a,r.charAt(o),o,r)},forEachObject=function(r,t,a){for(var o in r)hasOwnProperty.call(r,o)&&(null==a?t(r[o],o,r):t.call(a,r[o],o,r))},forEach=function(r,t,a){if(!isCallable(t))throw new TypeError("iterator must be a function");var o;arguments.length>=3&&(o=a),"[object Array]"===toStr.call(r)?forEachArray(r,t,o):"string"==typeof r?forEachString(r,t,o):forEachObject(r,t,o)};module.exports=forEach;
- },{"is-callable":32}],25:[function(require,module,exports){
- "use strict";var ERROR_MESSAGE="Function.prototype.bind called on incompatible ",slice=Array.prototype.slice,toStr=Object.prototype.toString,funcType="[object Function]";module.exports=function(t){var n=this;if("function"!=typeof n||toStr.call(n)!==funcType)throw new TypeError(ERROR_MESSAGE+n);for(var o,e=slice.call(arguments,1),r=function(){if(this instanceof o){var r=n.apply(this,e.concat(slice.call(arguments)));return Object(r)===r?r:this}return n.apply(t,e.concat(slice.call(arguments)))},c=Math.max(0,n.length-e.length),i=[],p=0;p<c;p++)i.push("$"+p);if(o=Function("binder","return function ("+i.join(",")+"){ return binder.apply(this,arguments); }")(r),n.prototype){var l=function(){};l.prototype=n.prototype,o.prototype=new l,l.prototype=null}return o};
- },{}],26:[function(require,module,exports){
- "use strict";var implementation=require("./implementation");module.exports=Function.prototype.bind||implementation;
- },{"./implementation":25}],27:[function(require,module,exports){
- (function (global){
- var win;win="undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:{},module.exports=win;
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{}],28:[function(require,module,exports){
- "use strict";var bind=require("function-bind");module.exports=bind.call(Function.call,Object.prototype.hasOwnProperty);
- },{"function-bind":26}],29:[function(require,module,exports){
- exports.read=function(a,o,t,r,h){var M,p,w=8*h-r-1,f=(1<<w)-1,e=f>>1,i=-7,N=t?h-1:0,n=t?-1:1,s=a[o+N];for(N+=n,M=s&(1<<-i)-1,s>>=-i,i+=w;i>0;M=256*M+a[o+N],N+=n,i-=8);for(p=M&(1<<-i)-1,M>>=-i,i+=r;i>0;p=256*p+a[o+N],N+=n,i-=8);if(0===M)M=1-e;else{if(M===f)return p?NaN:1/0*(s?-1:1);p+=Math.pow(2,r),M-=e}return(s?-1:1)*p*Math.pow(2,M-r)},exports.write=function(a,o,t,r,h,M){var p,w,f,e=8*M-h-1,i=(1<<e)-1,N=i>>1,n=23===h?Math.pow(2,-24)-Math.pow(2,-77):0,s=r?0:M-1,u=r?1:-1,l=o<0||0===o&&1/o<0?1:0;for(o=Math.abs(o),isNaN(o)||o===1/0?(w=isNaN(o)?1:0,p=i):(p=Math.floor(Math.log(o)/Math.LN2),o*(f=Math.pow(2,-p))<1&&(p--,f*=2),o+=p+N>=1?n/f:n*Math.pow(2,1-N),o*f>=2&&(p++,f/=2),p+N>=i?(w=0,p=i):p+N>=1?(w=(o*f-1)*Math.pow(2,h),p+=N):(w=o*Math.pow(2,N-1)*Math.pow(2,h),p=0));h>=8;a[t+s]=255&w,s+=u,w/=256,h-=8);for(p=p<<h|w,e+=h;e>0;a[t+s]=255&p,s+=u,p/=256,e-=8);a[t+s-u]|=128*l};
- },{}],30:[function(require,module,exports){
- "function"==typeof Object.create?module.exports=function(t,e){e&&(t.super_=e,t.prototype=Object.create(e.prototype,{constructor:{value:t,enumerable:!1,writable:!0,configurable:!0}}))}:module.exports=function(t,e){if(e){t.super_=e;var o=function(){};o.prototype=e.prototype,t.prototype=new o,t.prototype.constructor=t}};
- },{}],31:[function(require,module,exports){
- function isBuffer(f){return!!f.constructor&&"function"==typeof f.constructor.isBuffer&&f.constructor.isBuffer(f)}function isSlowBuffer(f){return"function"==typeof f.readFloatLE&&"function"==typeof f.slice&&isBuffer(f.slice(0,0))}module.exports=function(f){return null!=f&&(isBuffer(f)||isSlowBuffer(f)||!!f._isBuffer)};
- },{}],32:[function(require,module,exports){
- "use strict";var fnToStr=Function.prototype.toString,constructorRegex=/^\s*class\b/,isES6ClassFn=function(t){try{var n=fnToStr.call(t);return constructorRegex.test(n)}catch(t){return!1}},tryFunctionObject=function(t){try{return!isES6ClassFn(t)&&(fnToStr.call(t),!0)}catch(t){return!1}},toStr=Object.prototype.toString,fnClass="[object Function]",genClass="[object GeneratorFunction]",hasToStringTag="function"==typeof Symbol&&"symbol"==typeof Symbol.toStringTag;module.exports=function(t){if(!t)return!1;if("function"!=typeof t&&"object"!=typeof t)return!1;if("function"==typeof t&&!t.prototype)return!0;if(hasToStringTag)return tryFunctionObject(t);if(isES6ClassFn(t))return!1;var n=toStr.call(t);return n===fnClass||n===genClass};
- },{}],33:[function(require,module,exports){
- function isFunction(o){var t=toString.call(o);return"[object Function]"===t||"function"==typeof o&&"[object RegExp]"!==t||"undefined"!=typeof window&&(o===window.setTimeout||o===window.alert||o===window.confirm||o===window.prompt)}module.exports=isFunction;var toString=Object.prototype.toString;
- },{}],34:[function(require,module,exports){
- "use strict";module.exports=function(t){var e=typeof t;return null!==t&&("object"===e||"function"===e)};
- },{}],35:[function(require,module,exports){
- var toString={}.toString;module.exports=Array.isArray||function(r){return"[object Array]"==toString.call(r)};
- },{}],36:[function(require,module,exports){
- function TextLayout(t){this.glyphs=[],this._measure=this.computeMetrics.bind(this),this.update(t)}function addGetter(t){Object.defineProperty(TextLayout.prototype,t,{get:wrapper(t),configurable:!0})}function wrapper(t){return new Function(["return function "+t+"() {"," return this._"+t,"}"].join("\n"))()}function getGlyphById(t,e){if(!t.chars||0===t.chars.length)return null;var r=findChar(t.chars,e);return r>=0?t.chars[r]:null}function getXHeight(t){for(var e=0;e<X_HEIGHTS.length;e++){var r=X_HEIGHTS[e].charCodeAt(0),n=findChar(t.chars,r);if(n>=0)return t.chars[n].height}return 0}function getMGlyph(t){for(var e=0;e<M_WIDTHS.length;e++){var r=M_WIDTHS[e].charCodeAt(0),n=findChar(t.chars,r);if(n>=0)return t.chars[n]}return 0}function getCapHeight(t){for(var e=0;e<CAP_HEIGHTS.length;e++){var r=CAP_HEIGHTS[e].charCodeAt(0),n=findChar(t.chars,r);if(n>=0)return t.chars[n].height}return 0}function getKerning(t,e,r){if(!t.kernings||0===t.kernings.length)return 0;for(var n=t.kernings,i=0;i<n.length;i++){var a=n[i];if(a.first===e&&a.second===r)return a.amount}return 0}function getAlignType(t){return"center"===t?ALIGN_CENTER:"right"===t?ALIGN_RIGHT:ALIGN_LEFT}function findChar(t,e,r){r=r||0;for(var n=r;n<t.length;n++)if(t[n].id===e)return n;return-1}var wordWrap=require("word-wrapper"),xtend=require("xtend"),number=require("as-number"),X_HEIGHTS=["x","e","a","o","n","s","r","c","u","m","v","w","z"],M_WIDTHS=["m","w"],CAP_HEIGHTS=["H","I","N","E","F","K","L","T","U","V","W","X","Y","Z"],TAB_ID="\t".charCodeAt(0),SPACE_ID=" ".charCodeAt(0),ALIGN_LEFT=0,ALIGN_CENTER=1,ALIGN_RIGHT=2;module.exports=function(t){return new TextLayout(t)},TextLayout.prototype.update=function(t){if(t=xtend({measure:this._measure},t),this._opt=t,this._opt.tabSize=number(this._opt.tabSize,4),!t.font)throw new Error("must provide a valid bitmap font");var e=this.glyphs,r=t.text||"",n=t.font;this._setupSpaceGlyphs(n);var i=wordWrap.lines(r,t),a=t.width||0;e.length=0;var h=i.reduce(function(t,e){return Math.max(t,e.width,a)},0),o=0,s=0,c=number(t.lineHeight,n.common.lineHeight),u=n.common.base,l=c-u,p=t.letterSpacing||0,f=c*i.length-l,d=getAlignType(this._opt.align);s-=f,this._width=h,this._height=f,this._descender=c-u,this._baseline=u,this._xHeight=getXHeight(n),this._capHeight=getCapHeight(n),this._lineHeight=c,this._ascender=c-l-this._xHeight;var g=this;i.forEach(function(t,i){for(var a,u=t.start,l=t.end,f=t.width,_=u;_<l;_++){var y=r.charCodeAt(_),G=g.getGlyph(n,y);if(G){a&&(o+=getKerning(n,a.id,G.id));var T=o;d===ALIGN_CENTER?T+=(h-f)/2:d===ALIGN_RIGHT&&(T+=h-f),e.push({position:[T,s],data:G,index:_,line:i}),o+=G.xadvance+p,a=G}}s+=c,o=0}),this._linesTotal=i.length},TextLayout.prototype._setupSpaceGlyphs=function(t){if(this._fallbackSpaceGlyph=null,this._fallbackTabGlyph=null,t.chars&&0!==t.chars.length){var e=getGlyphById(t,SPACE_ID)||getMGlyph(t)||t.chars[0],r=this._opt.tabSize*e.xadvance;this._fallbackSpaceGlyph=e,this._fallbackTabGlyph=xtend(e,{x:0,y:0,xadvance:r,id:TAB_ID,xoffset:0,yoffset:0,width:0,height:0})}},TextLayout.prototype.getGlyph=function(t,e){var r=getGlyphById(t,e);return r||(e===TAB_ID?this._fallbackTabGlyph:e===SPACE_ID?this._fallbackSpaceGlyph:null)},TextLayout.prototype.computeMetrics=function(t,e,r,n){var i,a,h=this._opt.letterSpacing||0,o=this._opt.font,s=0,c=0,u=0;if(!o.chars||0===o.chars.length)return{start:e,end:e,width:0};r=Math.min(t.length,r);for(var l=e;l<r;l++){var p=t.charCodeAt(l),i=this.getGlyph(o,p);if(i){i.xoffset;s+=a?getKerning(o,a.id,i.id):0;var f=s+i.xadvance+h,d=s+i.width;if(d>=n||f>=n)break;s=f,c=d,a=i}u++}return a&&(c+=a.xoffset),{start:e,end:e+u,width:c}},["width","height","descender","ascender","xHeight","baseline","capHeight","lineHeight"].forEach(addGetter);
- },{"as-number":2,"word-wrapper":70,"xtend":73}],37:[function(require,module,exports){
- (function (Buffer){
- function isArrayBuffer(r){return"[object ArrayBuffer]"===Object.prototype.toString.call(r)}function getBinaryOpts(r){if(xml2)return xtend(r,{responseType:"arraybuffer"});if(void 0===self.XMLHttpRequest)throw new Error("your browser does not support XHR loading");var e=new self.XMLHttpRequest;return e.overrideMimeType("text/plain; charset=x-user-defined"),xtend({xhr:e},r)}var xhr=require("xhr"),noop=function(){},parseASCII=require("parse-bmfont-ascii"),parseXML=require("parse-bmfont-xml"),readBinary=require("parse-bmfont-binary"),isBinaryFormat=require("./lib/is-binary"),xtend=require("xtend"),xml2=function(){return self.XMLHttpRequest&&"withCredentials"in new XMLHttpRequest}();module.exports=function(r,e){e="function"==typeof e?e:noop,"string"==typeof r?r={uri:r}:r||(r={}),r.binary&&(r=getBinaryOpts(r)),xhr(r,function(t,n,i){if(t)return e(t);if(!/^2/.test(n.statusCode))return e(new Error("http status code: "+n.statusCode));if(!i)return e(new Error("no body result"));var o=!1;if(isArrayBuffer(i)){var a=new Uint8Array(i);i=new Buffer(a,"binary")}isBinaryFormat(i)&&(o=!0,"string"==typeof i&&(i=new Buffer(i,"binary"))),o||(Buffer.isBuffer(i)&&(i=i.toString(r.encoding)),i=i.trim());var s;try{var u=n.headers["content-type"];s=o?readBinary(i):/json/.test(u)||"{"===i.charAt(0)?JSON.parse(i):/xml/.test(u)||"<"===i.charAt(0)?parseXML(i):parseASCII(i)}catch(r){e(new Error("error parsing font "+r.message)),e=noop}e(null,s)})};
- }).call(this,require("buffer").Buffer)
- },{"./lib/is-binary":38,"buffer":6,"parse-bmfont-ascii":43,"parse-bmfont-binary":44,"parse-bmfont-xml":45,"xhr":71,"xtend":73}],38:[function(require,module,exports){
- (function (Buffer){
- var equal=require("buffer-equal"),HEADER=new Buffer([66,77,70,3]);module.exports=function(e){return"string"==typeof e?"BMF"===e.substring(0,3):e.length>4&&equal(e.slice(0,4),HEADER)};
- }).call(this,require("buffer").Buffer)
- },{"buffer":6,"buffer-equal":5}],39:[function(require,module,exports){
- "use strict";function toObject(e){if(null===e||void 0===e)throw new TypeError("Object.assign cannot be called with null or undefined");return Object(e)}function shouldUseNative(){try{if(!Object.assign)return!1;var e=new String("abc");if(e[5]="de","5"===Object.getOwnPropertyNames(e)[0])return!1;for(var r={},t=0;t<10;t++)r["_"+String.fromCharCode(t)]=t;if("0123456789"!==Object.getOwnPropertyNames(r).map(function(e){return r[e]}).join(""))return!1;var n={};return"abcdefghijklmnopqrst".split("").forEach(function(e){n[e]=e}),"abcdefghijklmnopqrst"===Object.keys(Object.assign({},n)).join("")}catch(e){return!1}}var getOwnPropertySymbols=Object.getOwnPropertySymbols,hasOwnProperty=Object.prototype.hasOwnProperty,propIsEnumerable=Object.prototype.propertyIsEnumerable;module.exports=shouldUseNative()?Object.assign:function(e,r){for(var t,n,o=toObject(e),a=1;a<arguments.length;a++){t=Object(arguments[a]);for(var s in t)hasOwnProperty.call(t,s)&&(o[s]=t[s]);if(getOwnPropertySymbols){n=getOwnPropertySymbols(t);for(var c=0;c<n.length;c++)propIsEnumerable.call(t,n[c])&&(o[n[c]]=t[n[c]])}}return o};
- },{}],40:[function(require,module,exports){
- "use strict";var keysShim;if(!Object.keys){var has=Object.prototype.hasOwnProperty,toStr=Object.prototype.toString,isArgs=require("./isArguments"),isEnumerable=Object.prototype.propertyIsEnumerable,hasDontEnumBug=!isEnumerable.call({toString:null},"toString"),hasProtoEnumBug=isEnumerable.call(function(){},"prototype"),dontEnums=["toString","toLocaleString","valueOf","hasOwnProperty","isPrototypeOf","propertyIsEnumerable","constructor"],equalsConstructorPrototype=function(t){var o=t.constructor;return o&&o.prototype===t},excludedKeys={$applicationCache:!0,$console:!0,$external:!0,$frame:!0,$frameElement:!0,$frames:!0,$innerHeight:!0,$innerWidth:!0,$onmozfullscreenchange:!0,$onmozfullscreenerror:!0,$outerHeight:!0,$outerWidth:!0,$pageXOffset:!0,$pageYOffset:!0,$parent:!0,$scrollLeft:!0,$scrollTop:!0,$scrollX:!0,$scrollY:!0,$self:!0,$webkitIndexedDB:!0,$webkitStorageInfo:!0,$window:!0},hasAutomationEqualityBug=function(){if("undefined"==typeof window)return!1;for(var t in window)try{if(!excludedKeys["$"+t]&&has.call(window,t)&&null!==window[t]&&"object"==typeof window[t])try{equalsConstructorPrototype(window[t])}catch(t){return!0}}catch(t){return!0}return!1}(),equalsConstructorPrototypeIfNotBuggy=function(t){if("undefined"==typeof window||!hasAutomationEqualityBug)return equalsConstructorPrototype(t);try{return equalsConstructorPrototype(t)}catch(t){return!1}};keysShim=function(t){var o=null!==t&&"object"==typeof t,r="[object Function]"===toStr.call(t),e=isArgs(t),n=o&&"[object String]"===toStr.call(t),u=[];if(!o&&!r&&!e)throw new TypeError("Object.keys called on a non-object");var s=hasProtoEnumBug&&r;if(n&&t.length>0&&!has.call(t,0))for(var a=0;a<t.length;++a)u.push(String(a));if(e&&t.length>0)for(var l=0;l<t.length;++l)u.push(String(l));else for(var i in t)s&&"prototype"===i||!has.call(t,i)||u.push(String(i));if(hasDontEnumBug)for(var c=equalsConstructorPrototypeIfNotBuggy(t),p=0;p<dontEnums.length;++p)c&&"constructor"===dontEnums[p]||!has.call(t,dontEnums[p])||u.push(dontEnums[p]);return u}}module.exports=keysShim;
- },{"./isArguments":42}],41:[function(require,module,exports){
- "use strict";var slice=Array.prototype.slice,isArgs=require("./isArguments"),origKeys=Object.keys,keysShim=origKeys?function(e){return origKeys(e)}:require("./implementation"),originalKeys=Object.keys;keysShim.shim=function(){if(Object.keys){(function(){var e=Object.keys(arguments);return e&&e.length===arguments.length})(1,2)||(Object.keys=function(e){return originalKeys(isArgs(e)?slice.call(e):e)})}else Object.keys=keysShim;return Object.keys||keysShim},module.exports=keysShim;
- },{"./implementation":40,"./isArguments":42}],42:[function(require,module,exports){
- "use strict";var toStr=Object.prototype.toString;module.exports=function(t){var e=toStr.call(t),o="[object Arguments]"===e;return o||(o="[object Array]"!==e&&null!==t&&"object"==typeof t&&"number"==typeof t.length&&t.length>=0&&"[object Function]"===toStr.call(t.callee)),o};
- },{}],43:[function(require,module,exports){
- function splitLine(e,r){if(!(e=e.replace(/\t+/g," ").trim()))return null;var t=e.indexOf(" ");if(-1===t)throw new Error("no named row at line "+r);var a=e.substring(0,t);e=e.substring(t+1),e=e.replace(/letter=[\'\"]\S+[\'\"]/gi,""),e=e.split("="),e=e.map(function(e){return e.trim().match(/(".*?"|[^"\s]+)+(?=\s*|\s*$)/g)});for(var n=[],i=0;i<e.length;i++){var s=e[i];0===i?n.push({key:s[0],data:""}):i===e.length-1?n[n.length-1].data=parseData(s[0]):(n[n.length-1].data=parseData(s[0]),n.push({key:s[1],data:""}))}var o={key:a,data:{}};return n.forEach(function(e){o.data[e.key]=e.data}),o}function parseData(e){return e&&0!==e.length?0===e.indexOf('"')||0===e.indexOf("'")?e.substring(1,e.length-1):-1!==e.indexOf(",")?parseIntList(e):parseInt(e,10):""}function parseIntList(e){return e.split(",").map(function(e){return parseInt(e,10)})}module.exports=function(e){if(!e)throw new Error("no data provided");e=e.toString().trim();var r={pages:[],chars:[],kernings:[]},t=e.split(/\r\n?|\n/g);if(0===t.length)throw new Error("no data in BMFont file");for(var a=0;a<t.length;a++){var n=splitLine(t[a],a);if(n)if("page"===n.key){if("number"!=typeof n.data.id)throw new Error("malformed file at line "+a+" -- needs page id=N");if("string"!=typeof n.data.file)throw new Error("malformed file at line "+a+' -- needs page file="path"');r.pages[n.data.id]=n.data.file}else"chars"===n.key||"kernings"===n.key||("char"===n.key?r.chars.push(n.data):"kerning"===n.key?r.kernings.push(n.data):r[n.key]=n.data)}return r};
- },{}],44:[function(require,module,exports){
- function readBlock(r,e,n){if(n>e.length-1)return 0;var a=e.readUInt8(n++),t=e.readInt32LE(n);switch(n+=4,a){case 1:r.info=readInfo(e,n);break;case 2:r.common=readCommon(e,n);break;case 3:r.pages=readPages(e,n,t);break;case 4:r.chars=readChars(e,n,t);break;case 5:r.kernings=readKernings(e,n,t)}return 5+t}function readInfo(r,e){var n={};n.size=r.readInt16LE(e);var a=r.readUInt8(e+2);return n.smooth=a>>7&1,n.unicode=a>>6&1,n.italic=a>>5&1,n.bold=a>>4&1,a>>3&1&&(n.fixedHeight=1),n.charset=r.readUInt8(e+3)||"",n.stretchH=r.readUInt16LE(e+4),n.aa=r.readUInt8(e+6),n.padding=[r.readInt8(e+7),r.readInt8(e+8),r.readInt8(e+9),r.readInt8(e+10)],n.spacing=[r.readInt8(e+11),r.readInt8(e+12)],n.outline=r.readUInt8(e+13),n.face=readStringNT(r,e+14),n}function readCommon(r,e){var n={};n.lineHeight=r.readUInt16LE(e),n.base=r.readUInt16LE(e+2),n.scaleW=r.readUInt16LE(e+4),n.scaleH=r.readUInt16LE(e+6),n.pages=r.readUInt16LE(e+8);r.readUInt8(e+10);return n.packed=0,n.alphaChnl=r.readUInt8(e+11),n.redChnl=r.readUInt8(e+12),n.greenChnl=r.readUInt8(e+13),n.blueChnl=r.readUInt8(e+14),n}function readPages(r,e,n){for(var a=[],t=readNameNT(r,e),d=t.length+1,o=n/d,i=0;i<o;i++)a[i]=r.slice(e,e+t.length).toString("utf8"),e+=d;return a}function readChars(r,e,n){for(var a=[],t=n/20,d=0;d<t;d++){var o={},i=20*d;o.id=r.readUInt32LE(e+0+i),o.x=r.readUInt16LE(e+4+i),o.y=r.readUInt16LE(e+6+i),o.width=r.readUInt16LE(e+8+i),o.height=r.readUInt16LE(e+10+i),o.xoffset=r.readInt16LE(e+12+i),o.yoffset=r.readInt16LE(e+14+i),o.xadvance=r.readInt16LE(e+16+i),o.page=r.readUInt8(e+18+i),o.chnl=r.readUInt8(e+19+i),a[d]=o}return a}function readKernings(r,e,n){for(var a=[],t=n/10,d=0;d<t;d++){var o={},i=10*d;o.first=r.readUInt32LE(e+0+i),o.second=r.readUInt32LE(e+4+i),o.amount=r.readInt16LE(e+8+i),a[d]=o}return a}function readNameNT(r,e){for(var n=e;n<r.length&&0!==r[n];n++);return r.slice(e,n)}function readStringNT(r,e){return readNameNT(r,e).toString("utf8")}var HEADER=[66,77,70];module.exports=function(r){if(r.length<6)throw new Error("invalid buffer length for BMFont");if(!HEADER.every(function(e,n){return r.readUInt8(n)===e}))throw new Error("BMFont missing BMF byte header");var e=3;if(r.readUInt8(e++)>3)throw new Error("Only supports BMFont Binary v3 (BMFont App v1.10)");for(var n={kernings:[],chars:[]},a=0;a<5;a++)e+=readBlock(n,r,e);return n};
- },{}],45:[function(require,module,exports){
- function getAttribs(e){return getAttribList(e).reduce(function(e,t){return e[mapName(t.nodeName)]=t.nodeValue,e},{})}function getAttribList(e){for(var t=[],r=0;r<e.attributes.length;r++)t.push(e.attributes[r]);return t}function mapName(e){return NAME_MAP[e.toLowerCase()]||e}var parseAttributes=require("./parse-attribs"),parseFromString=require("xml-parse-from-string"),NAME_MAP={scaleh:"scaleH",scalew:"scaleW",stretchh:"stretchH",lineheight:"lineHeight",alphachnl:"alphaChnl",redchnl:"redChnl",greenchnl:"greenChnl",bluechnl:"blueChnl"};module.exports=function(e){e=e.toString();var t=parseFromString(e),r={pages:[],chars:[],kernings:[]};["info","common"].forEach(function(e){var a=t.getElementsByTagName(e)[0];a&&(r[e]=parseAttributes(getAttribs(a)))});var a=t.getElementsByTagName("pages")[0];if(!a)throw new Error("malformed file -- no <pages> element");for(var n=a.getElementsByTagName("page"),i=0;i<n.length;i++){var s=n[i],g=parseInt(s.getAttribute("id"),10),l=s.getAttribute("file");if(isNaN(g))throw new Error('malformed file -- page "id" attribute is NaN');if(!l)throw new Error('malformed file -- needs page "file" attribute');r.pages[parseInt(g,10)]=l}return["chars","kernings"].forEach(function(e){var a=t.getElementsByTagName(e)[0];if(a)for(var n=e.substring(0,e.length-1),i=a.getElementsByTagName(n),s=0;s<i.length;s++){var g=i[s];r[e].push(parseAttributes(getAttribs(g)))}}),r};
- },{"./parse-attribs":46,"xml-parse-from-string":72}],46:[function(require,module,exports){
- function parseIntList(t){return t.split(",").map(function(t){return parseInt(t,10)})}var GLYPH_DESIGNER_ERROR="chasrset";module.exports=function(t){GLYPH_DESIGNER_ERROR in t&&(t.charset=t[GLYPH_DESIGNER_ERROR],delete t[GLYPH_DESIGNER_ERROR]);for(var n in t)"face"!==n&&"charset"!==n&&(t[n]="padding"===n||"spacing"===n?parseIntList(t[n]):parseInt(t[n],10));return t};
- },{}],47:[function(require,module,exports){
- var trim=require("string.prototype.trim"),forEach=require("for-each"),isArray=function(r){return"[object Array]"===Object.prototype.toString.call(r)};module.exports=function(r){if(!r)return{};var t={};return forEach(trim(r).split("\n"),function(r){var i=r.indexOf(":"),e=trim(r.slice(0,i)).toLowerCase(),o=trim(r.slice(i+1));void 0===t[e]?t[e]=o:isArray(t[e])?t[e].push(o):t[e]=[t[e],o]}),t};
- },{"for-each":24,"string.prototype.trim":53}],48:[function(require,module,exports){
- (function (global){
- var performance=global.performance||{},present=function(){for(var e=["now","webkitNow","msNow","mozNow","oNow"];e.length;){var n=e.shift();if(n in performance)return performance[n].bind(performance)}var r=Date.now||function(){return(new Date).getTime()},o=(performance.timing||{}).navigationStart||r();return function(){return r()-o}}();present.performanceNow=performance.now,present.noConflict=function(){performance.now=present.performanceNow},present.conflict=function(){performance.now=present},present.conflict(),module.exports=present;
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{}],49:[function(require,module,exports){
- function defaultSetTimout(){throw new Error("setTimeout has not been defined")}function defaultClearTimeout(){throw new Error("clearTimeout has not been defined")}function runTimeout(e){if(cachedSetTimeout===setTimeout)return setTimeout(e,0);if((cachedSetTimeout===defaultSetTimout||!cachedSetTimeout)&&setTimeout)return cachedSetTimeout=setTimeout,setTimeout(e,0);try{return cachedSetTimeout(e,0)}catch(t){try{return cachedSetTimeout.call(null,e,0)}catch(t){return cachedSetTimeout.call(this,e,0)}}}function runClearTimeout(e){if(cachedClearTimeout===clearTimeout)return clearTimeout(e);if((cachedClearTimeout===defaultClearTimeout||!cachedClearTimeout)&&clearTimeout)return cachedClearTimeout=clearTimeout,clearTimeout(e);try{return cachedClearTimeout(e)}catch(t){try{return cachedClearTimeout.call(null,e)}catch(t){return cachedClearTimeout.call(this,e)}}}function cleanUpNextTick(){draining&¤tQueue&&(draining=!1,currentQueue.length?queue=currentQueue.concat(queue):queueIndex=-1,queue.length&&drainQueue())}function drainQueue(){if(!draining){var e=runTimeout(cleanUpNextTick);draining=!0;for(var t=queue.length;t;){for(currentQueue=queue,queue=[];++queueIndex<t;)currentQueue&¤tQueue[queueIndex].run();queueIndex=-1,t=queue.length}currentQueue=null,draining=!1,runClearTimeout(e)}}function Item(e,t){this.fun=e,this.array=t}function noop(){}var process=module.exports={},cachedSetTimeout,cachedClearTimeout;!function(){try{cachedSetTimeout="function"==typeof setTimeout?setTimeout:defaultSetTimout}catch(e){cachedSetTimeout=defaultSetTimout}try{cachedClearTimeout="function"==typeof clearTimeout?clearTimeout:defaultClearTimeout}catch(e){cachedClearTimeout=defaultClearTimeout}}();var queue=[],draining=!1,currentQueue,queueIndex=-1;process.nextTick=function(e){var t=new Array(arguments.length-1);if(arguments.length>1)for(var r=1;r<arguments.length;r++)t[r-1]=arguments[r];queue.push(new Item(e,t)),1!==queue.length||draining||runTimeout(drainQueue)},Item.prototype.run=function(){this.fun.apply(null,this.array)},process.title="browser",process.browser=!0,process.env={},process.argv=[],process.version="",process.versions={},process.on=noop,process.addListener=noop,process.once=noop,process.off=noop,process.removeListener=noop,process.removeAllListeners=noop,process.emit=noop,process.prependListener=noop,process.prependOnceListener=noop,process.listeners=function(e){return[]},process.binding=function(e){throw new Error("process.binding is not supported")},process.cwd=function(){return"/"},process.chdir=function(e){throw new Error("process.chdir is not supported")},process.umask=function(){return 0};
- },{}],50:[function(require,module,exports){
- (function (setImmediate){
- !function(t){function e(t,e){return function(){t.apply(e,arguments)}}function n(t){if("object"!=typeof this)throw new TypeError("Promises must be constructed via new");if("function"!=typeof t)throw new TypeError("not a function");this._state=null,this._value=null,this._deferreds=[],f(t,e(r,this),e(i,this))}function o(t){var e=this;if(null===this._state)return void this._deferreds.push(t);l(function(){var n=e._state?t.onFulfilled:t.onRejected;if(null===n)return void(e._state?t.resolve:t.reject)(e._value);var o;try{o=n(e._value)}catch(e){return void t.reject(e)}t.resolve(o)})}function r(t){try{if(t===this)throw new TypeError("A promise cannot be resolved with itself.");if(t&&("object"==typeof t||"function"==typeof t)){var n=t.then;if("function"==typeof n)return void f(e(n,t),e(r,this),e(i,this))}this._state=!0,this._value=t,u.call(this)}catch(t){i.call(this,t)}}function i(t){this._state=!1,this._value=t,u.call(this)}function u(){for(var t=0,e=this._deferreds.length;t<e;t++)o.call(this,this._deferreds[t]);this._deferreds=null}function c(t,e,n,o){this.onFulfilled="function"==typeof t?t:null,this.onRejected="function"==typeof e?e:null,this.resolve=n,this.reject=o}function f(t,e,n){var o=!1;try{t(function(t){o||(o=!0,e(t))},function(t){o||(o=!0,n(t))})}catch(t){if(o)return;o=!0,n(t)}}var s=setTimeout,l="function"==typeof setImmediate&&setImmediate||function(t){s(t,1)},h=Array.isArray||function(t){return"[object Array]"===Object.prototype.toString.call(t)};n.prototype.catch=function(t){return this.then(null,t)},n.prototype.then=function(t,e){var r=this;return new n(function(n,i){o.call(r,new c(t,e,n,i))})},n.all=function(){var t=Array.prototype.slice.call(1===arguments.length&&h(arguments[0])?arguments[0]:arguments);return new n(function(e,n){function o(i,u){try{if(u&&("object"==typeof u||"function"==typeof u)){var c=u.then;if("function"==typeof c)return void c.call(u,function(t){o(i,t)},n)}t[i]=u,0==--r&&e(t)}catch(t){n(t)}}if(0===t.length)return e([]);for(var r=t.length,i=0;i<t.length;i++)o(i,t[i])})},n.resolve=function(t){return t&&"object"==typeof t&&t.constructor===n?t:new n(function(e){e(t)})},n.reject=function(t){return new n(function(e,n){n(t)})},n.race=function(t){return new n(function(e,n){for(var o=0,r=t.length;o<r;o++)t[o].then(e,n)})},n._setImmediateFn=function(t){l=t},"undefined"!=typeof module&&module.exports?module.exports=n:t.Promise||(t.Promise=n)}(this);
- }).call(this,require("timers").setImmediate)
- },{"timers":68}],51:[function(require,module,exports){
- var dtype=require("dtype"),anArray=require("an-array"),isBuffer=require("is-buffer"),CW=[0,2,3],CCW=[2,1,3];module.exports=function(r,e){r&&(anArray(r)||isBuffer(r))||(e=r||{},r=null),e="number"==typeof e?{count:e}:e||{};for(var t="string"==typeof e.type?e.type:"uint16",u="number"==typeof e.count?e.count:1,n=e.start||0,a=!1!==e.clockwise?CW:CCW,f=a[0],o=a[1],y=a[2],i=6*u,p=r||new(dtype(t))(i),s=0,c=0;s<i;s+=6,c+=4){var C=s+n;p[C+0]=c+0,p[C+1]=c+1,p[C+2]=c+2,p[C+3]=c+f,p[C+4]=c+o,p[C+5]=c+y}return p};
- },{"an-array":1,"dtype":13,"is-buffer":31}],52:[function(require,module,exports){
- "use strict";var bind=require("function-bind"),ES=require("es-abstract/es5"),replace=bind.call(Function.call,String.prototype.replace),leftWhitespace=/^[\x09\x0A\x0B\x0C\x0D\x20\xA0\u1680\u180E\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200A\u202F\u205F\u3000\u2028\u2029\uFEFF]+/,rightWhitespace=/[\x09\x0A\x0B\x0C\x0D\x20\xA0\u1680\u180E\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200A\u202F\u205F\u3000\u2028\u2029\uFEFF]+$/;module.exports=function(){var u=ES.ToString(ES.CheckObjectCoercible(this));return replace(replace(u,leftWhitespace,""),rightWhitespace,"")};
- },{"es-abstract/es5":15,"function-bind":26}],53:[function(require,module,exports){
- "use strict";var bind=require("function-bind"),define=require("define-properties"),implementation=require("./implementation"),getPolyfill=require("./polyfill"),shim=require("./shim"),boundTrim=bind.call(Function.call,getPolyfill());define(boundTrim,{getPolyfill:getPolyfill,implementation:implementation,shim:shim}),module.exports=boundTrim;
- },{"./implementation":52,"./polyfill":54,"./shim":55,"define-properties":11,"function-bind":26}],54:[function(require,module,exports){
- "use strict";var implementation=require("./implementation"),zeroWidthSpace="";module.exports=function(){return String.prototype.trim&&zeroWidthSpace.trim()===zeroWidthSpace?String.prototype.trim:implementation};
- },{"./implementation":52}],55:[function(require,module,exports){
- "use strict";var define=require("define-properties"),getPolyfill=require("./polyfill");module.exports=function(){var e=getPolyfill();return define(String.prototype,{trim:e},{trim:function(){return String.prototype.trim!==e}}),e};
- },{"./polyfill":54,"define-properties":11}],56:[function(require,module,exports){
- "use strict";function minMax(e,t,n){return Math.min(Math.max(e,t),n)}function stringContains(e,t){return e.indexOf(t)>-1}function applyArguments(e,t){return e.apply(null,t)}function parseEasingParameters(e){var t=easingFunctionRegex.exec(e);return t?t[1].split(",").map(function(e){return parseFloat(e)}):[]}function spring(e,t){function n(e){var n=t?t*e/1e3:e;return n=l<1?Math.exp(-n*l*c)*(f*Math.cos(g*n)+p*Math.sin(g*n)):(f+p*n)*Math.exp(-n*c),0===e||1===e?e:1-n}function r(){var t=cache.springs[e];if(t)return t;for(var r=0,a=0;;)if(r+=1/6,1===n(r)){if(++a>=16)break}else a=0;var i=r*(1/6)*1e3;return cache.springs[e]=i,i}var a=parseEasingParameters(e),i=minMax(is.und(a[0])?1:a[0],.1,100),s=minMax(is.und(a[1])?100:a[1],.1,100),o=minMax(is.und(a[2])?10:a[2],.1,100),u=minMax(is.und(a[3])?0:a[3],.1,100),c=Math.sqrt(s/i),l=o/(2*Math.sqrt(s*i)),g=l<1?c*Math.sqrt(1-l*l):0,f=1,p=l<1?(l*c-u)/g:-u+c;return t?n:r}function elastic(e,t){void 0===e&&(e=1),void 0===t&&(t=.5);var n=minMax(e,1,10),r=minMax(t,.1,2);return function(e){return 0===e||1===e?e:-n*Math.pow(2,10*(e-1))*Math.sin((e-1-r/(2*Math.PI)*Math.asin(1/n))*(2*Math.PI)/r)}}function steps(e){return void 0===e&&(e=10),function(t){return Math.round(t*e)*(1/e)}}function parseEasings(e,t){if(is.fnc(e))return e;var n=e.split("(")[0],r=penner[n],a=parseEasingParameters(e);switch(n){case"spring":return spring(e,t);case"cubicBezier":return applyArguments(bezier,a);case"steps":return applyArguments(steps,a);default:return is.fnc(r)?applyArguments(r,a):applyArguments(bezier,r)}}function selectString(e){try{return document.querySelectorAll(e)}catch(e){return}}function filterArray(e,t){for(var n=auxArrayFilter,r=e.length,a=arguments.length>=2?arguments[1]:void 0,i=0;i<r;i++)if(i in e){var s=e[i];t.call(a,s,i,e)&&n.push(s)}return auxArrayFilter=e,auxArrayFilter.length=0,n}function flattenArray(e,t){t||(t=[]);for(var n=0,r=e.length;n<r;n++){var a=e[n];Array.isArray(a)?flattenArray(a,t):t.push(a)}return t}function toArray(e){return is.arr(e)?e:(is.str(e)&&(e=selectString(e)||e),e instanceof NodeList||e instanceof HTMLCollection?[].slice.call(e):[e])}function arrayContains(e,t){return e.some(function(e){return e===t})}function cloneObject(e){var t={};for(var n in e)t[n]=e[n];return t}function replaceObjectProps(e,t){var n=cloneObject(e);for(var r in e)n[r]=t.hasOwnProperty(r)?t[r]:e[r];return n}function mergeObjects(e,t){var n=cloneObject(e);for(var r in t)n[r]=is.und(e[r])?t[r]:e[r];return n}function rgbToRgba(e){var t=rgbRegex.exec(e);return t?"rgba("+t[1]+",1)":e}function hexToRgba(e){var t=e.replace(hexToRgbaHexRegex,function(e,t,n,r){return t+t+n+n+r+r}),n=hexToRgbaRgbRegex.exec(t);return"rgba("+parseInt(n[1],16)+","+parseInt(n[2],16)+","+parseInt(n[3],16)+",1)"}function hslToRgba(e){function t(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+(t-e)*(2/3-n)*6:e}var n,r,a,i=hslToRgbaHsl1Regex.exec(e)||hslToRgbaHsl2Regex.exec(e),s=parseInt(i[1],10)/360,o=parseInt(i[2],10)/100,u=parseInt(i[3],10)/100,c=i[4]||1;if(0==o)n=r=a=u;else{var l=u<.5?u*(1+o):u+o-u*o,g=2*u-l;n=t(g,l,s+1/3),r=t(g,l,s),a=t(g,l,s-1/3)}return"rgba("+255*n+","+255*r+","+255*a+","+c+")"}function colorToRgb(e){return is.rgb(e)?rgbToRgba(e):is.hex(e)?hexToRgba(e):is.hsl(e)?hslToRgba(e):void 0}function getUnit(e){var t=unitRegex.exec(e);if(t)return t[2]}function getTransformUnit(e){return stringContains(e,"translate")||"perspective"===e?"px":stringContains(e,"rotate")||stringContains(e,"skew")?"deg":void 0}function getFunctionValue(e,t){return is.fnc(e)?e(t.target,t.id,t.total):e}function getAttribute(e,t){return e.getAttribute(t)}function convertPxToUnit(e,t,n){if(arrayContains([n,"deg","rad","turn"],getUnit(t)))return t;var r=cache.CSS[t+n];if(!is.und(r))return r;var a=document.createElement(e.tagName),i=e.parentNode&&e.parentNode!==document?e.parentNode:document.body;i.appendChild(a),a.style.position="absolute",a.style.width=100+n;var s=100/a.offsetWidth;i.removeChild(a);var o=s*parseFloat(t);return cache.CSS[t+n]=o,o}function getCSSValue(e,t,n){if(t in e.style){var r=t.replace(/([a-z])([A-Z])/g,"$1-$2").toLowerCase(),a=e.style[t]||getComputedStyle(e).getPropertyValue(r)||"0";return n?convertPxToUnit(e,a,n):a}}function getAnimationType(e,t){return is.dom(e)&&!is.inp(e)&&(getAttribute(e,t)||is.svg(e)&&e[t])?"attribute":is.dom(e)&&arrayContains(validTransforms,t)?"transform":is.dom(e)&&"transform"!==t&&getCSSValue(e,t)?"css":null!=e[t]?"object":void 0}function getElementTransforms(e){if(is.dom(e)){for(var t,n=e.style.transform||"",r=new Map;t=transformRegex.exec(n);)r.set(t[1],t[2]);return r}}function getTransformValue(e,t,n,r){var a=stringContains(t,"scale")?1:0+getTransformUnit(t),i=getElementTransforms(e).get(t)||a;return n&&(n.transforms.list.set(t,i),n.transforms.last=t),r?convertPxToUnit(e,i,r):i}function getOriginalTargetValue(e,t,n,r){switch(getAnimationType(e,t)){case"transform":return getTransformValue(e,t,r,n);case"css":return getCSSValue(e,t,n);case"attribute":return getAttribute(e,t);default:return e[t]||0}}function getRelativeValue(e,t){var n=operatorRegex.exec(e);if(!n)return e;var r=getUnit(e)||0,a=parseFloat(t),i=parseFloat(e.replace(n[0],""));switch(n[0][0]){case"+":return a+i+r;case"-":return a-i+r;case"*":return a*i+r}}function validateValue(e,t){if(is.col(e))return colorToRgb(e);var n=getUnit(e),r=n?e.substr(0,e.length-n.length):e;return t&&!whitespaceRegex.test(e)?r+t:r}function getDistance(e,t){return Math.sqrt(Math.pow(t.x-e.x,2)+Math.pow(t.y-e.y,2))}function getCircleLength(e){return 2*Math.PI*getAttribute(e,"r")}function getRectLength(e){return 2*getAttribute(e,"width")+2*getAttribute(e,"height")}function getLineLength(e){return getDistance({x:getAttribute(e,"x1"),y:getAttribute(e,"y1")},{x:getAttribute(e,"x2"),y:getAttribute(e,"y2")})}function getPolylineLength(e){for(var t,n=e.points,r=0,a=0;a<n.numberOfItems;a++){var i=n.getItem(a);a>0&&(r+=getDistance(t,i)),t=i}return r}function getPolygonLength(e){var t=e.points;return getPolylineLength(e)+getDistance(t.getItem(t.numberOfItems-1),t.getItem(0))}function getTotalLength(e){if(e.getTotalLength)return e.getTotalLength();switch(e.tagName.toLowerCase()){case"circle":return getCircleLength(e);case"rect":return getRectLength(e);case"line":return getLineLength(e);case"polyline":return getPolylineLength(e);case"polygon":return getPolygonLength(e)}}function setDashoffset(e){var t=getTotalLength(e);return e.setAttribute("stroke-dasharray",t),t}function getParentSvgEl(e){for(var t=e.parentNode;is.svg(t)&&(t=t.parentNode,is.svg(t.parentNode)););return t}function getParentSvg(e,t){var n=t||{},r=n.el||getParentSvgEl(e),a=r.getBoundingClientRect(),i=getAttribute(r,"viewBox"),s=a.width,o=a.height,u=n.viewBox||(i?i.split(" "):[0,0,s,o]);return{el:r,viewBox:u,x:u[0]/1,y:u[1]/1,w:s/u[2],h:o/u[3]}}function getPath(e,t){var n=is.str(e)?selectString(e)[0]:e,r=t||100;return function(e){return{property:e,el:n,svg:getParentSvg(n),totalLength:getTotalLength(n)*(r/100)}}}function getPathProgress(e,t){function n(n){void 0===n&&(n=0);var r=t+n>=1?t+n:0;return e.el.getPointAtLength(r)}var r=getParentSvg(e.el,e.svg),a=n(),i=n(-1),s=n(1);switch(e.property){case"x":return(a.x-r.x)*r.w;case"y":return(a.y-r.y)*r.h;case"angle":return 180*Math.atan2(s.y-i.y,s.x-i.x)/Math.PI}}function decomposeValue(e,t){var n=validateValue(is.pth(e)?e.totalLength:e,t)+"";return{original:n,numbers:n.match(valueRegex)?n.match(valueRegex).map(Number):[0],strings:is.str(e)||t?n.split(valueRegex):[]}}function parseTargets(e){return filterArray(e?flattenArray(is.arr(e)?e.map(toArray):toArray(e)):[],function(e,t,n){return n.indexOf(e)===t})}function getAnimatables(e){var t=parseTargets(e);return t.map(function(e,n){return{target:e,id:n,total:t.length,transforms:{list:getElementTransforms(e)}}})}function normalizePropertyTweens(e,t){var n=cloneObject(t);if(springRegex.test(n.easing)&&(n.duration=spring(n.easing)),is.arr(e)){var r=e.length;2===r&&!is.obj(e[0])?e={value:e}:is.fnc(t.duration)||(n.duration=t.duration/r)}var a=is.arr(e)?e:[e];return a.map(function(e,n){var r=is.obj(e)&&!is.pth(e)?e:{value:e};return is.und(r.delay)&&(r.delay=n?0:t.delay),is.und(r.endDelay)&&(r.endDelay=n===a.length-1?t.endDelay:0),r}).map(function(e){return mergeObjects(e,n)})}function flattenKeyframes(e){for(var t=filterArray(flattenArray(e.map(function(e){return Object.keys(e)})),function(e){return is.key(e)}).reduce(function(e,t){return e.indexOf(t)<0&&e.push(t),e},[]),n={},r=0;r<t.length;r++)!function(r){var a=t[r];n[a]=e.map(function(e){var t={};for(var n in e)is.key(n)?n==a&&(t.value=e[n]):t[n]=e[n];return t})}(r);return n}function getProperties(e,t){var n=[],r=t.keyframes;r&&(t=mergeObjects(flattenKeyframes(r),t));for(var a in t)is.key(a)&&n.push({name:a,tweens:normalizePropertyTweens(t[a],e)});return n}function normalizeTweenValues(e,t){var n={};for(var r in e){var a=getFunctionValue(e[r],t);is.arr(a)&&(a=a.map(function(e){return getFunctionValue(e,t)}),1===a.length&&(a=a[0])),n[r]=a}return n.duration=parseFloat(n.duration),n.delay=parseFloat(n.delay),n}function normalizeTweens(e,t){var n;return e.tweens.map(function(r){var a=normalizeTweenValues(r,t),i=a.value,s=is.arr(i)?i[1]:i,o=getUnit(s),u=getOriginalTargetValue(t.target,e.name,o,t),c=n?n.to.original:u,l=is.arr(i)?i[0]:c,g=getUnit(l)||getUnit(u),f=o||g;return is.und(s)&&(s=c),a.from=decomposeValue(l,f),a.to=decomposeValue(getRelativeValue(s,l),f),a.start=n?n.end:0,a.end=a.start+a.delay+a.duration+a.endDelay,a.easing=parseEasings(a.easing,a.duration),a.isPath=is.pth(i),a.isColor=is.col(a.from.original),a.isColor&&(a.round=1),n=a,a})}function setTargetsValue(e,t){for(var n=getAnimatables(e),r=0,a=n.length;r<a;r++){var i=n[r];for(var s in t){var o=getFunctionValue(t[s],i),u=i.target,c=getUnit(o),l=getOriginalTargetValue(u,s,c,i),g=c||getUnit(l),f=getRelativeValue(validateValue(o,g),l),p=getAnimationType(u,s);setProgressValue[p](u,s,f,i.transforms,!0)}}}function createAnimation(e,t){var n=getAnimationType(e.target,t.name);if(n){var r=normalizeTweens(t,e),a=r[r.length-1];return{type:n,property:t.name,animatable:e,tweens:r,duration:a.end,delay:r[0].delay,endDelay:a.endDelay}}}function getAnimations(e,t){return filterArray(flattenArray(e.map(function(e){return t.map(function(t){return createAnimation(e,t)})})),function(e){return!is.und(e)})}function getInstanceTimings(e,t){var n=e.length,r=function(e){return e.timelineOffset?e.timelineOffset:0},a={};return a.duration=n?Math.max.apply(Math,e.map(function(e){return r(e)+e.duration})):t.duration,a.delay=n?Math.min.apply(Math,e.map(function(e){return r(e)+e.delay})):t.delay,a.endDelay=n?a.duration-Math.max.apply(Math,e.map(function(e){return r(e)+e.duration-e.endDelay})):t.endDelay,a}function createNewInstance(e){var t=replaceObjectProps(defaultInstanceSettings,e),n=replaceObjectProps(defaultTweenSettings,e),r=getProperties(n,e),a=getAnimatables(e.targets),i=getAnimations(a,r),s=getInstanceTimings(i,n),o=instanceID;return instanceID++,mergeObjects(t,{id:o,children:[],animatables:a,animations:i,duration:s.duration,delay:s.delay,endDelay:s.endDelay})}function handleVisibilityChange(){if(document.hidden){for(var e=0,t=activeInstances.length;e<t;e++)activeInstance[e].pause();pausedInstances=activeInstances.slice(0),activeInstances=[]}else for(var n=0,r=pausedInstances.length;n<r;n++)pausedInstances[n].play()}function anime(e){function t(){return window.Promise&&new Promise(function(e){return v=e})}function n(){y.reversed=!y.reversed;for(var e=0,t=g.length;e<t;e++)g[e].reversed=y.reversed}function r(e){return y.reversed?y.duration-e:e}function a(){f=0,p=r(y.currentTime)*(1/anime.speed)}function i(e,t){t&&t.seek(e-t.timelineOffset)}function s(e){if(y.reversePlayback)for(var t=d;t--;)i(e,g[t]);else for(var n=0;n<d;n++)i(e,g[n])}function o(e){for(var t=0,n=y.animations,r=n.length;t<r;){var a=n[t],i=a.animatable,s=a.tweens,o=s.length-1,u=s[o];o&&(u=filterArray(s,function(t){return e<t.end})[0]||u);for(var c=minMax(e-u.start-u.delay,0,u.duration)/u.duration,l=isNaN(c)?1:u.easing(c),g=u.to.strings,f=u.round,p=[],m=u.to.numbers.length,d=void 0,v=0;v<m;v++){var h=void 0,b=u.to.numbers[v],x=u.from.numbers[v]||0;h=u.isPath?getPathProgress(u.value,l*b):x+l*(b-x),f&&(u.isColor&&v>2||(h=Math.round(h*f)/f)),p.push(h)}var T=g.length;if(T){d=g[0];for(var A=0;A<T;A++){var R=(g[A],g[A+1]),P=p[A];isNaN(P)||(d+=R?P+R:P+" ")}}else d=p[0];setProgressValue[a.type](i.target,a.property,d,i.transforms),a.currentValue=d,t++}}function u(e){y[e]&&!y.passThrough&&y[e](y)}function c(){y.remaining&&!0!==y.remaining&&y.remaining--}function l(e){var a=y.duration,i=y.delay,l=a-y.endDelay,d=r(e);y.progress=minMax(d/a*100,0,100),y.reversePlayback=d<y.currentTime,g&&s(d),!y.began&&y.currentTime>0&&(y.began=!0,u("begin"),u("loopBegin")),d<=i&&0!==y.currentTime&&o(0),(d>=l&&y.currentTime!==a||!a)&&o(a),d>i&&d<l?(y.changeBegan||(y.changeBegan=!0,y.changeCompleted=!1,u("changeBegin")),u("change"),o(d)):y.changeBegan&&(y.changeCompleted=!0,y.changeBegan=!1,u("changeComplete")),y.currentTime=minMax(d,0,a),y.began&&u("update"),e>=a&&(p=0,c(),y.remaining?(f=m,u("loopComplete"),u("loopBegin"),"alternate"===y.direction&&n()):(y.paused=!0,y.completed||(y.completed=!0,u("loopComplete"),u("complete"),"Promise"in window&&(v(),h=t()))))}void 0===e&&(e={});var g,f=0,p=0,m=0,d=0,v=null,h=t(),y=createNewInstance(e);return y.reset=function(){var e=y.direction;y.passThrough=!1,y.currentTime=0,y.progress=0,y.paused=!0,y.began=!1,y.changeBegan=!1,y.completed=!1,y.changeCompleted=!1,y.reversePlayback=!1,y.reversed="reverse"===e,y.remaining=y.loop,g=y.children,d=g.length;for(var t=d;t--;)y.children[t].reset();(y.reversed&&!0!==y.loop||"alternate"===e&&1===y.loop)&&y.remaining++,o(0)},y.set=function(e,t){return setTargetsValue(e,t),y},y.tick=function(e){m=e,f||(f=m),l((m+(p-f))*anime.speed)},y.seek=function(e){l(r(e))},y.pause=function(){y.paused=!0,a()},y.play=function(){y.paused&&(y.paused=!1,activeInstances.push(y),a(),raf||engine())},y.reverse=function(){n(),a()},y.restart=function(){y.reset(),y.play()},y.finished=h,y.reset(),y.autoplay&&y.play(),y}function removeTargetsFromAnimations(e,t){for(var n=t.length;n--;)arrayContains(e,t[n].animatable.target)&&t.splice(n,1)}function removeTargets(e){for(var t=parseTargets(e),n=activeInstances.length;n--;){var r=activeInstances[n],a=r.animations,i=r.children;removeTargetsFromAnimations(t,a);for(var s=i.length;s--;){var o=i[s],u=o.animations;removeTargetsFromAnimations(t,u),u.length||o.children.length||i.splice(s,1)}a.length||i.length||r.pause()}}function stagger(e,t){void 0===t&&(t={});var n=t.direction||"normal",r=t.easing?parseEasings(t.easing):null,a=t.grid,i=t.axis,s=t.from||0,o="first"===s,u="center"===s,c="last"===s,l=is.arr(e),g=l?parseFloat(e[0]):parseFloat(e),f=l?parseFloat(e[1]):0,p=getUnit(l?e[1]:e)||0,m=t.start||0+(l?g:0),d=[],v=0;return function(e,t,h){if(o&&(s=0),u&&(s=(h-1)/2),c&&(s=h-1),!d.length){for(var y=0;y<h;y++){if(a){var b=u?(a[0]-1)/2:s%a[0],x=u?(a[1]-1)/2:Math.floor(s/a[0]),T=y%a[0],A=Math.floor(y/a[0]),R=b-T,P=x-A,w=Math.sqrt(R*R+P*P);"x"===i&&(w=-R),"y"===i&&(w=-P),d.push(w)}else d.push(Math.abs(s-y));v=Math.max.apply(Math,d)}r&&(d=d.map(function(e){return r(e/v)*v})),"reverse"===n&&(d=d.map(function(e){return i?e<0?-1*e:-e:Math.abs(v-e)}))}return m+(l?(f-g)/v:g)*(Math.round(100*d[t])/100)+p}}function timeline(e){void 0===e&&(e={});var t=anime(e);return t.duration=0,t.add=function(n,r){function a(e){e.passThrough=!0}var i=activeInstances.indexOf(t),s=t.children;i>-1&&activeInstances.splice(i,1);for(var o=0;o<s.length;o++)a(s[o]);var u=mergeObjects(n,replaceObjectProps(defaultTweenSettings,e));u.targets=u.targets||e.targets;var c=t.duration;u.autoplay=!1,u.direction=t.direction,u.timelineOffset=is.und(r)?c:getRelativeValue(r,c),a(t),t.seek(u.timelineOffset);var l=anime(u);a(l),s.push(l);var g=getInstanceTimings(s,e);return t.delay=g.delay,t.endDelay=g.endDelay,t.duration=g.duration,t.seek(0),t.reset(),t.autoplay&&t.play(),t},t}var defaultInstanceSettings={update:null,begin:null,loopBegin:null,changeBegin:null,change:null,changeComplete:null,loopComplete:null,complete:null,loop:1,direction:"normal",autoplay:!0,timelineOffset:0},defaultTweenSettings={duration:1e3,delay:0,endDelay:0,easing:"easeOutElastic(1, .5)",round:0},validTransforms=["translateX","translateY","translateZ","rotate","rotateX","rotateY","rotateZ","scale","scaleX","scaleY","scaleZ","skew","skewX","skewY","perspective"],cache={CSS:{},springs:{}},hexRegex=/(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i,rgbPrefixRegex=/^rgb/,hslRegex=/^hsl/,is={arr:function(e){return Array.isArray(e)},obj:function(e){return stringContains(Object.prototype.toString.call(e),"Object")},pth:function(e){return is.obj(e)&&e.hasOwnProperty("totalLength")},svg:function(e){return e instanceof SVGElement},inp:function(e){return e instanceof HTMLInputElement},dom:function(e){return e.nodeType||is.svg(e)},str:function(e){return"string"==typeof e},fnc:function(e){return"function"==typeof e},und:function(e){return void 0===e},hex:function(e){return hexRegex.test(e)},rgb:function(e){return rgbPrefixRegex.test(e)},hsl:function(e){return hslRegex.test(e)},col:function(e){return is.hex(e)||is.rgb(e)||is.hsl(e)},key:function(e){return!defaultInstanceSettings.hasOwnProperty(e)&&!defaultTweenSettings.hasOwnProperty(e)&&"targets"!==e&&"keyframes"!==e}},easingFunctionRegex=/\(([^)]+)\)/,bezier=function(){function e(e,t){return 1-3*t+3*e}function t(e,t){return 3*t-6*e}function n(e){return 3*e}function r(r,a,i){return((e(a,i)*r+t(a,i))*r+n(a))*r}function a(r,a,i){return 3*e(a,i)*r*r+2*t(a,i)*r+n(a)}function i(e,t,n,a,i){var s,o,u=0;do{o=t+(n-t)/2,s=r(o,a,i)-e,s>0?n=o:t=o}while(Math.abs(s)>1e-7&&++u<10);return o}function s(e,t,n,i){for(var s=0;s<4;++s){var o=a(t,n,i);if(0===o)return t;t-=(r(t,n,i)-e)/o}return t}function o(e,t,n,o){function l(t){for(var r=0,o=1,l=u-1;o!==l&&g[o]<=t;++o)r+=c;--o;var f=(t-g[o])/(g[o+1]-g[o]),p=r+f*c,m=a(p,e,n);return m>=.001?s(t,p,e,n):0===m?p:i(t,r,r+c,e,n)}if(0<=e&&e<=1&&0<=n&&n<=1){var g=new Float32Array(u);if(e!==t||n!==o)for(var f=0;f<u;++f)g[f]=r(f*c,e,n);return function(a){return e===t&&n===o?a:0===a||1===a?a:r(l(a),t,o)}}}var u=11,c=1/(u-1);return o}(),penner=function(){var e=["Quad","Cubic","Quart","Quint","Sine","Expo","Circ","Back","Elastic"],t={In:[[.55,.085,.68,.53],[.55,.055,.675,.19],[.895,.03,.685,.22],[.755,.05,.855,.06],[.47,0,.745,.715],[.95,.05,.795,.035],[.6,.04,.98,.335],[.6,-.28,.735,.045],elastic],Out:[[.25,.46,.45,.94],[.215,.61,.355,1],[.165,.84,.44,1],[.23,1,.32,1],[.39,.575,.565,1],[.19,1,.22,1],[.075,.82,.165,1],[.175,.885,.32,1.275],function(e,t){return function(n){return 1-elastic(e,t)(1-n)}}],InOut:[[.455,.03,.515,.955],[.645,.045,.355,1],[.77,0,.175,1],[.86,0,.07,1],[.445,.05,.55,.95],[1,0,0,1],[.785,.135,.15,.86],[.68,-.55,.265,1.55],function(e,t){return function(n){return n<.5?elastic(e,t)(2*n)/2:1-elastic(e,t)(-2*n+2)/2}}]},n={linear:[.25,.25,.75,.75]};for(var r in t)for(var a=0,i=t[r].length;a<i;a++)n["ease"+r+e[a]]=t[r][a];return n}(),auxArrayFilter=[],rgbRegex=/rgb\((\d+,\s*[\d]+,\s*[\d]+)\)/g,hexToRgbaHexRegex=/^#?([a-f\d])([a-f\d])([a-f\d])$/i,hexToRgbaRgbRegex=/^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i,hslToRgbaHsl1Regex=/hsl\((\d+),\s*([\d.]+)%,\s*([\d.]+)%\)/g,hslToRgbaHsl2Regex=/hsla\((\d+),\s*([\d.]+)%,\s*([\d.]+)%,\s*([\d.]+)\)/g,unitRegex=/([\+\-]?[0-9#\.]+)(%|px|pt|em|rem|in|cm|mm|ex|ch|pc|vw|vh|vmin|vmax|deg|rad|turn)?$/,transformRegex=/(\w+)\(([^)]*)\)/g,operatorRegex=/^(\*=|\+=|-=)/,whitespaceRegex=/\s/g,valueRegex=/-?\d*\.?\d+/g,springRegex=/^spring/,setProgressValue={css:function(e,t,n){return e.style[t]=n},attribute:function(e,t,n){return e.setAttribute(t,n)},object:function(e,t,n){return e[t]=n},transform:function(e,t,n,r,a){if(r.list.set(t,n),t===r.last||a){var i="";r.list.forEach(function(e,t){i+=t+"("+e+") "}),e.style.transform=i}}},instanceID=0,activeInstances=[],pausedInstances=[],raf,engine=function(){function e(){raf=requestAnimationFrame(t)}function t(t){var n=activeInstances.length;if(n){for(var r=0;r<n;){var a=activeInstances[r];if(a.paused){var i=activeInstances.indexOf(a);i>-1&&(activeInstances.splice(i,1),n=activeInstances.length)}else a.tick(t);r++}e()}else raf=cancelAnimationFrame(raf)}return e}();document.addEventListener("visibilitychange",handleVisibilityChange),anime.version="3.0.0",anime.speed=1,anime.running=activeInstances,anime.remove=removeTargets,anime.get=getOriginalTargetValue,anime.set=setTargetsValue,anime.convertPx=convertPxToUnit,anime.path=getPath,anime.setDashoffset=setDashoffset,anime.stagger=stagger,anime.timeline=timeline,anime.easing=parseEasings,anime.penner=penner,anime.random=function(e,t){return Math.floor(Math.random()*(t-e+1))+e},module.exports=anime;
- },{}],57:[function(require,module,exports){
- /**
- * @license
- * Copyright 2010-2021 Three.js Authors
- * SPDX-License-Identifier: MIT
- */
- (function (global, factory) {
- typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
- typeof define === 'function' && define.amd ? define(['exports'], factory) :
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.THREE = {}));
- }(this, (function (exports) { 'use strict';
- const REVISION = '133';
- const MOUSE = {
- LEFT: 0,
- MIDDLE: 1,
- RIGHT: 2,
- ROTATE: 0,
- DOLLY: 1,
- PAN: 2
- };
- const TOUCH = {
- ROTATE: 0,
- PAN: 1,
- DOLLY_PAN: 2,
- DOLLY_ROTATE: 3
- };
- const CullFaceNone = 0;
- const CullFaceBack = 1;
- const CullFaceFront = 2;
- const CullFaceFrontBack = 3;
- const BasicShadowMap = 0;
- const PCFShadowMap = 1;
- const PCFSoftShadowMap = 2;
- const VSMShadowMap = 3;
- const FrontSide = 0;
- const BackSide = 1;
- const DoubleSide = 2;
- const FlatShading = 1;
- const SmoothShading = 2;
- const NoBlending = 0;
- const NormalBlending = 1;
- const AdditiveBlending = 2;
- const SubtractiveBlending = 3;
- const MultiplyBlending = 4;
- const CustomBlending = 5;
- const AddEquation = 100;
- const SubtractEquation = 101;
- const ReverseSubtractEquation = 102;
- const MinEquation = 103;
- const MaxEquation = 104;
- const ZeroFactor = 200;
- const OneFactor = 201;
- const SrcColorFactor = 202;
- const OneMinusSrcColorFactor = 203;
- const SrcAlphaFactor = 204;
- const OneMinusSrcAlphaFactor = 205;
- const DstAlphaFactor = 206;
- const OneMinusDstAlphaFactor = 207;
- const DstColorFactor = 208;
- const OneMinusDstColorFactor = 209;
- const SrcAlphaSaturateFactor = 210;
- const NeverDepth = 0;
- const AlwaysDepth = 1;
- const LessDepth = 2;
- const LessEqualDepth = 3;
- const EqualDepth = 4;
- const GreaterEqualDepth = 5;
- const GreaterDepth = 6;
- const NotEqualDepth = 7;
- const MultiplyOperation = 0;
- const MixOperation = 1;
- const AddOperation = 2;
- const NoToneMapping = 0;
- const LinearToneMapping = 1;
- const ReinhardToneMapping = 2;
- const CineonToneMapping = 3;
- const ACESFilmicToneMapping = 4;
- const CustomToneMapping = 5;
- const UVMapping = 300;
- const CubeReflectionMapping = 301;
- const CubeRefractionMapping = 302;
- const EquirectangularReflectionMapping = 303;
- const EquirectangularRefractionMapping = 304;
- const CubeUVReflectionMapping = 306;
- const CubeUVRefractionMapping = 307;
- const RepeatWrapping = 1000;
- const ClampToEdgeWrapping = 1001;
- const MirroredRepeatWrapping = 1002;
- const NearestFilter = 1003;
- const NearestMipmapNearestFilter = 1004;
- const NearestMipMapNearestFilter = 1004;
- const NearestMipmapLinearFilter = 1005;
- const NearestMipMapLinearFilter = 1005;
- const LinearFilter = 1006;
- const LinearMipmapNearestFilter = 1007;
- const LinearMipMapNearestFilter = 1007;
- const LinearMipmapLinearFilter = 1008;
- const LinearMipMapLinearFilter = 1008;
- const UnsignedByteType = 1009;
- const ByteType = 1010;
- const ShortType = 1011;
- const UnsignedShortType = 1012;
- const IntType = 1013;
- const UnsignedIntType = 1014;
- const FloatType = 1015;
- const HalfFloatType = 1016;
- const UnsignedShort4444Type = 1017;
- const UnsignedShort5551Type = 1018;
- const UnsignedShort565Type = 1019;
- const UnsignedInt248Type = 1020;
- const AlphaFormat = 1021;
- const RGBFormat = 1022;
- const RGBAFormat = 1023;
- const LuminanceFormat = 1024;
- const LuminanceAlphaFormat = 1025;
- const RGBEFormat = RGBAFormat;
- const DepthFormat = 1026;
- const DepthStencilFormat = 1027;
- const RedFormat = 1028;
- const RedIntegerFormat = 1029;
- const RGFormat = 1030;
- const RGIntegerFormat = 1031;
- const RGBIntegerFormat = 1032;
- const RGBAIntegerFormat = 1033;
- const RGB_S3TC_DXT1_Format = 33776;
- const RGBA_S3TC_DXT1_Format = 33777;
- const RGBA_S3TC_DXT3_Format = 33778;
- const RGBA_S3TC_DXT5_Format = 33779;
- const RGB_PVRTC_4BPPV1_Format = 35840;
- const RGB_PVRTC_2BPPV1_Format = 35841;
- const RGBA_PVRTC_4BPPV1_Format = 35842;
- const RGBA_PVRTC_2BPPV1_Format = 35843;
- const RGB_ETC1_Format = 36196;
- const RGB_ETC2_Format = 37492;
- const RGBA_ETC2_EAC_Format = 37496;
- const RGBA_ASTC_4x4_Format = 37808;
- const RGBA_ASTC_5x4_Format = 37809;
- const RGBA_ASTC_5x5_Format = 37810;
- const RGBA_ASTC_6x5_Format = 37811;
- const RGBA_ASTC_6x6_Format = 37812;
- const RGBA_ASTC_8x5_Format = 37813;
- const RGBA_ASTC_8x6_Format = 37814;
- const RGBA_ASTC_8x8_Format = 37815;
- const RGBA_ASTC_10x5_Format = 37816;
- const RGBA_ASTC_10x6_Format = 37817;
- const RGBA_ASTC_10x8_Format = 37818;
- const RGBA_ASTC_10x10_Format = 37819;
- const RGBA_ASTC_12x10_Format = 37820;
- const RGBA_ASTC_12x12_Format = 37821;
- const RGBA_BPTC_Format = 36492;
- const SRGB8_ALPHA8_ASTC_4x4_Format = 37840;
- const SRGB8_ALPHA8_ASTC_5x4_Format = 37841;
- const SRGB8_ALPHA8_ASTC_5x5_Format = 37842;
- const SRGB8_ALPHA8_ASTC_6x5_Format = 37843;
- const SRGB8_ALPHA8_ASTC_6x6_Format = 37844;
- const SRGB8_ALPHA8_ASTC_8x5_Format = 37845;
- const SRGB8_ALPHA8_ASTC_8x6_Format = 37846;
- const SRGB8_ALPHA8_ASTC_8x8_Format = 37847;
- const SRGB8_ALPHA8_ASTC_10x5_Format = 37848;
- const SRGB8_ALPHA8_ASTC_10x6_Format = 37849;
- const SRGB8_ALPHA8_ASTC_10x8_Format = 37850;
- const SRGB8_ALPHA8_ASTC_10x10_Format = 37851;
- const SRGB8_ALPHA8_ASTC_12x10_Format = 37852;
- const SRGB8_ALPHA8_ASTC_12x12_Format = 37853;
- const LoopOnce = 2200;
- const LoopRepeat = 2201;
- const LoopPingPong = 2202;
- const InterpolateDiscrete = 2300;
- const InterpolateLinear = 2301;
- const InterpolateSmooth = 2302;
- const ZeroCurvatureEnding = 2400;
- const ZeroSlopeEnding = 2401;
- const WrapAroundEnding = 2402;
- const NormalAnimationBlendMode = 2500;
- const AdditiveAnimationBlendMode = 2501;
- const TrianglesDrawMode = 0;
- const TriangleStripDrawMode = 1;
- const TriangleFanDrawMode = 2;
- const LinearEncoding = 3000;
- const sRGBEncoding = 3001;
- const GammaEncoding = 3007;
- const RGBEEncoding = 3002;
- const LogLuvEncoding = 3003;
- const RGBM7Encoding = 3004;
- const RGBM16Encoding = 3005;
- const RGBDEncoding = 3006;
- const BasicDepthPacking = 3200;
- const RGBADepthPacking = 3201;
- const TangentSpaceNormalMap = 0;
- const ObjectSpaceNormalMap = 1;
- const ZeroStencilOp = 0;
- const KeepStencilOp = 7680;
- const ReplaceStencilOp = 7681;
- const IncrementStencilOp = 7682;
- const DecrementStencilOp = 7683;
- const IncrementWrapStencilOp = 34055;
- const DecrementWrapStencilOp = 34056;
- const InvertStencilOp = 5386;
- const NeverStencilFunc = 512;
- const LessStencilFunc = 513;
- const EqualStencilFunc = 514;
- const LessEqualStencilFunc = 515;
- const GreaterStencilFunc = 516;
- const NotEqualStencilFunc = 517;
- const GreaterEqualStencilFunc = 518;
- const AlwaysStencilFunc = 519;
- const StaticDrawUsage = 35044;
- const DynamicDrawUsage = 35048;
- const StreamDrawUsage = 35040;
- const StaticReadUsage = 35045;
- const DynamicReadUsage = 35049;
- const StreamReadUsage = 35041;
- const StaticCopyUsage = 35046;
- const DynamicCopyUsage = 35050;
- const StreamCopyUsage = 35042;
- const GLSL1 = '100';
- const GLSL3 = '300 es';
- /**
- * https://github.com/mrdoob/eventdispatcher.js/
- */
- class EventDispatcher {
- addEventListener(type, listener) {
- if (this._listeners === undefined) this._listeners = {};
- const listeners = this._listeners;
- if (listeners[type] === undefined) {
- listeners[type] = [];
- }
- if (listeners[type].indexOf(listener) === -1) {
- listeners[type].push(listener);
- }
- }
- hasEventListener(type, listener) {
- if (this._listeners === undefined) return false;
- const listeners = this._listeners;
- return listeners[type] !== undefined && listeners[type].indexOf(listener) !== -1;
- }
- removeEventListener(type, listener) {
- if (this._listeners === undefined) return;
- const listeners = this._listeners;
- const listenerArray = listeners[type];
- if (listenerArray !== undefined) {
- const index = listenerArray.indexOf(listener);
- if (index !== -1) {
- listenerArray.splice(index, 1);
- }
- }
- }
- dispatchEvent(event) {
- if (this._listeners === undefined) return;
- const listeners = this._listeners;
- const listenerArray = listeners[event.type];
- if (listenerArray !== undefined) {
- event.target = this; // Make a copy, in case listeners are removed while iterating.
- const array = listenerArray.slice(0);
- for (let i = 0, l = array.length; i < l; i++) {
- array[i].call(this, event);
- }
- event.target = null;
- }
- }
- }
- let _seed = 1234567;
- const DEG2RAD = Math.PI / 180;
- const RAD2DEG = 180 / Math.PI; //
- const _lut = [];
- for (let i = 0; i < 256; i++) {
- _lut[i] = (i < 16 ? '0' : '') + i.toString(16);
- }
- const hasRandomUUID = typeof crypto !== 'undefined' && 'randomUUID' in crypto;
- function generateUUID() {
- if (hasRandomUUID) {
- return crypto.randomUUID().toUpperCase();
- } // TODO Remove this code when crypto.randomUUID() is available everywhere
- // http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript/21963136#21963136
- const d0 = Math.random() * 0xffffffff | 0;
- const d1 = Math.random() * 0xffffffff | 0;
- const d2 = Math.random() * 0xffffffff | 0;
- const d3 = Math.random() * 0xffffffff | 0;
- const uuid = _lut[d0 & 0xff] + _lut[d0 >> 8 & 0xff] + _lut[d0 >> 16 & 0xff] + _lut[d0 >> 24 & 0xff] + '-' + _lut[d1 & 0xff] + _lut[d1 >> 8 & 0xff] + '-' + _lut[d1 >> 16 & 0x0f | 0x40] + _lut[d1 >> 24 & 0xff] + '-' + _lut[d2 & 0x3f | 0x80] + _lut[d2 >> 8 & 0xff] + '-' + _lut[d2 >> 16 & 0xff] + _lut[d2 >> 24 & 0xff] + _lut[d3 & 0xff] + _lut[d3 >> 8 & 0xff] + _lut[d3 >> 16 & 0xff] + _lut[d3 >> 24 & 0xff]; // .toUpperCase() here flattens concatenated strings to save heap memory space.
- return uuid.toUpperCase();
- }
- function clamp(value, min, max) {
- return Math.max(min, Math.min(max, value));
- } // compute euclidian modulo of m % n
- // https://en.wikipedia.org/wiki/Modulo_operation
- function euclideanModulo(n, m) {
- return (n % m + m) % m;
- } // Linear mapping from range <a1, a2> to range <b1, b2>
- function mapLinear(x, a1, a2, b1, b2) {
- return b1 + (x - a1) * (b2 - b1) / (a2 - a1);
- } // https://www.gamedev.net/tutorials/programming/general-and-gameplay-programming/inverse-lerp-a-super-useful-yet-often-overlooked-function-r5230/
- function inverseLerp(x, y, value) {
- if (x !== y) {
- return (value - x) / (y - x);
- } else {
- return 0;
- }
- } // https://en.wikipedia.org/wiki/Linear_interpolation
- function lerp(x, y, t) {
- return (1 - t) * x + t * y;
- } // http://www.rorydriscoll.com/2016/03/07/frame-rate-independent-damping-using-lerp/
- function damp(x, y, lambda, dt) {
- return lerp(x, y, 1 - Math.exp(-lambda * dt));
- } // https://www.desmos.com/calculator/vcsjnyz7x4
- function pingpong(x, length = 1) {
- return length - Math.abs(euclideanModulo(x, length * 2) - length);
- } // http://en.wikipedia.org/wiki/Smoothstep
- function smoothstep(x, min, max) {
- if (x <= min) return 0;
- if (x >= max) return 1;
- x = (x - min) / (max - min);
- return x * x * (3 - 2 * x);
- }
- function smootherstep(x, min, max) {
- if (x <= min) return 0;
- if (x >= max) return 1;
- x = (x - min) / (max - min);
- return x * x * x * (x * (x * 6 - 15) + 10);
- } // Random integer from <low, high> interval
- function randInt(low, high) {
- return low + Math.floor(Math.random() * (high - low + 1));
- } // Random float from <low, high> interval
- function randFloat(low, high) {
- return low + Math.random() * (high - low);
- } // Random float from <-range/2, range/2> interval
- function randFloatSpread(range) {
- return range * (0.5 - Math.random());
- } // Deterministic pseudo-random float in the interval [ 0, 1 ]
- function seededRandom(s) {
- if (s !== undefined) _seed = s % 2147483647; // Park-Miller algorithm
- _seed = _seed * 16807 % 2147483647;
- return (_seed - 1) / 2147483646;
- }
- function degToRad(degrees) {
- return degrees * DEG2RAD;
- }
- function radToDeg(radians) {
- return radians * RAD2DEG;
- }
- function isPowerOfTwo(value) {
- return (value & value - 1) === 0 && value !== 0;
- }
- function ceilPowerOfTwo(value) {
- return Math.pow(2, Math.ceil(Math.log(value) / Math.LN2));
- }
- function floorPowerOfTwo(value) {
- return Math.pow(2, Math.floor(Math.log(value) / Math.LN2));
- }
- function setQuaternionFromProperEuler(q, a, b, c, order) {
- // Intrinsic Proper Euler Angles - see https://en.wikipedia.org/wiki/Euler_angles
- // rotations are applied to the axes in the order specified by 'order'
- // rotation by angle 'a' is applied first, then by angle 'b', then by angle 'c'
- // angles are in radians
- const cos = Math.cos;
- const sin = Math.sin;
- const c2 = cos(b / 2);
- const s2 = sin(b / 2);
- const c13 = cos((a + c) / 2);
- const s13 = sin((a + c) / 2);
- const c1_3 = cos((a - c) / 2);
- const s1_3 = sin((a - c) / 2);
- const c3_1 = cos((c - a) / 2);
- const s3_1 = sin((c - a) / 2);
- switch (order) {
- case 'XYX':
- q.set(c2 * s13, s2 * c1_3, s2 * s1_3, c2 * c13);
- break;
- case 'YZY':
- q.set(s2 * s1_3, c2 * s13, s2 * c1_3, c2 * c13);
- break;
- case 'ZXZ':
- q.set(s2 * c1_3, s2 * s1_3, c2 * s13, c2 * c13);
- break;
- case 'XZX':
- q.set(c2 * s13, s2 * s3_1, s2 * c3_1, c2 * c13);
- break;
- case 'YXY':
- q.set(s2 * c3_1, c2 * s13, s2 * s3_1, c2 * c13);
- break;
- case 'ZYZ':
- q.set(s2 * s3_1, s2 * c3_1, c2 * s13, c2 * c13);
- break;
- default:
- console.warn('THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: ' + order);
- }
- }
- var MathUtils = /*#__PURE__*/Object.freeze({
- __proto__: null,
- DEG2RAD: DEG2RAD,
- RAD2DEG: RAD2DEG,
- generateUUID: generateUUID,
- clamp: clamp,
- euclideanModulo: euclideanModulo,
- mapLinear: mapLinear,
- inverseLerp: inverseLerp,
- lerp: lerp,
- damp: damp,
- pingpong: pingpong,
- smoothstep: smoothstep,
- smootherstep: smootherstep,
- randInt: randInt,
- randFloat: randFloat,
- randFloatSpread: randFloatSpread,
- seededRandom: seededRandom,
- degToRad: degToRad,
- radToDeg: radToDeg,
- isPowerOfTwo: isPowerOfTwo,
- ceilPowerOfTwo: ceilPowerOfTwo,
- floorPowerOfTwo: floorPowerOfTwo,
- setQuaternionFromProperEuler: setQuaternionFromProperEuler
- });
- class Vector2 {
- constructor(x = 0, y = 0) {
- this.x = x;
- this.y = y;
- }
- get width() {
- return this.x;
- }
- set width(value) {
- this.x = value;
- }
- get height() {
- return this.y;
- }
- set height(value) {
- this.y = value;
- }
- set(x, y) {
- this.x = x;
- this.y = y;
- return this;
- }
- setScalar(scalar) {
- this.x = scalar;
- this.y = scalar;
- return this;
- }
- setX(x) {
- this.x = x;
- return this;
- }
- setY(y) {
- this.y = y;
- return this;
- }
- setComponent(index, value) {
- switch (index) {
- case 0:
- this.x = value;
- break;
- case 1:
- this.y = value;
- break;
- default:
- throw new Error('index is out of range: ' + index);
- }
- return this;
- }
- getComponent(index) {
- switch (index) {
- case 0:
- return this.x;
- case 1:
- return this.y;
- default:
- throw new Error('index is out of range: ' + index);
- }
- }
- clone() {
- return new this.constructor(this.x, this.y);
- }
- copy(v) {
- this.x = v.x;
- this.y = v.y;
- return this;
- }
- add(v, w) {
- if (w !== undefined) {
- console.warn('THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead.');
- return this.addVectors(v, w);
- }
- this.x += v.x;
- this.y += v.y;
- return this;
- }
- addScalar(s) {
- this.x += s;
- this.y += s;
- return this;
- }
- addVectors(a, b) {
- this.x = a.x + b.x;
- this.y = a.y + b.y;
- return this;
- }
- addScaledVector(v, s) {
- this.x += v.x * s;
- this.y += v.y * s;
- return this;
- }
- sub(v, w) {
- if (w !== undefined) {
- console.warn('THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.');
- return this.subVectors(v, w);
- }
- this.x -= v.x;
- this.y -= v.y;
- return this;
- }
- subScalar(s) {
- this.x -= s;
- this.y -= s;
- return this;
- }
- subVectors(a, b) {
- this.x = a.x - b.x;
- this.y = a.y - b.y;
- return this;
- }
- multiply(v) {
- this.x *= v.x;
- this.y *= v.y;
- return this;
- }
- multiplyScalar(scalar) {
- this.x *= scalar;
- this.y *= scalar;
- return this;
- }
- divide(v) {
- this.x /= v.x;
- this.y /= v.y;
- return this;
- }
- divideScalar(scalar) {
- return this.multiplyScalar(1 / scalar);
- }
- applyMatrix3(m) {
- const x = this.x,
- y = this.y;
- const e = m.elements;
- this.x = e[0] * x + e[3] * y + e[6];
- this.y = e[1] * x + e[4] * y + e[7];
- return this;
- }
- min(v) {
- this.x = Math.min(this.x, v.x);
- this.y = Math.min(this.y, v.y);
- return this;
- }
- max(v) {
- this.x = Math.max(this.x, v.x);
- this.y = Math.max(this.y, v.y);
- return this;
- }
- clamp(min, max) {
- // assumes min < max, componentwise
- this.x = Math.max(min.x, Math.min(max.x, this.x));
- this.y = Math.max(min.y, Math.min(max.y, this.y));
- return this;
- }
- clampScalar(minVal, maxVal) {
- this.x = Math.max(minVal, Math.min(maxVal, this.x));
- this.y = Math.max(minVal, Math.min(maxVal, this.y));
- return this;
- }
- clampLength(min, max) {
- const length = this.length();
- return this.divideScalar(length || 1).multiplyScalar(Math.max(min, Math.min(max, length)));
- }
- floor() {
- this.x = Math.floor(this.x);
- this.y = Math.floor(this.y);
- return this;
- }
- ceil() {
- this.x = Math.ceil(this.x);
- this.y = Math.ceil(this.y);
- return this;
- }
- round() {
- this.x = Math.round(this.x);
- this.y = Math.round(this.y);
- return this;
- }
- roundToZero() {
- this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x);
- this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y);
- return this;
- }
- negate() {
- this.x = -this.x;
- this.y = -this.y;
- return this;
- }
- dot(v) {
- return this.x * v.x + this.y * v.y;
- }
- cross(v) {
- return this.x * v.y - this.y * v.x;
- }
- lengthSq() {
- return this.x * this.x + this.y * this.y;
- }
- length() {
- return Math.sqrt(this.x * this.x + this.y * this.y);
- }
- manhattanLength() {
- return Math.abs(this.x) + Math.abs(this.y);
- }
- normalize() {
- return this.divideScalar(this.length() || 1);
- }
- angle() {
- // computes the angle in radians with respect to the positive x-axis
- const angle = Math.atan2(-this.y, -this.x) + Math.PI;
- return angle;
- }
- distanceTo(v) {
- return Math.sqrt(this.distanceToSquared(v));
- }
- distanceToSquared(v) {
- const dx = this.x - v.x,
- dy = this.y - v.y;
- return dx * dx + dy * dy;
- }
- manhattanDistanceTo(v) {
- return Math.abs(this.x - v.x) + Math.abs(this.y - v.y);
- }
- setLength(length) {
- return this.normalize().multiplyScalar(length);
- }
- lerp(v, alpha) {
- this.x += (v.x - this.x) * alpha;
- this.y += (v.y - this.y) * alpha;
- return this;
- }
- lerpVectors(v1, v2, alpha) {
- this.x = v1.x + (v2.x - v1.x) * alpha;
- this.y = v1.y + (v2.y - v1.y) * alpha;
- return this;
- }
- equals(v) {
- return v.x === this.x && v.y === this.y;
- }
- fromArray(array, offset = 0) {
- this.x = array[offset];
- this.y = array[offset + 1];
- return this;
- }
- toArray(array = [], offset = 0) {
- array[offset] = this.x;
- array[offset + 1] = this.y;
- return array;
- }
- fromBufferAttribute(attribute, index, offset) {
- if (offset !== undefined) {
- console.warn('THREE.Vector2: offset has been removed from .fromBufferAttribute().');
- }
- this.x = attribute.getX(index);
- this.y = attribute.getY(index);
- return this;
- }
- rotateAround(center, angle) {
- const c = Math.cos(angle),
- s = Math.sin(angle);
- const x = this.x - center.x;
- const y = this.y - center.y;
- this.x = x * c - y * s + center.x;
- this.y = x * s + y * c + center.y;
- return this;
- }
- random() {
- this.x = Math.random();
- this.y = Math.random();
- return this;
- }
- *[Symbol.iterator]() {
- yield this.x;
- yield this.y;
- }
- }
- Vector2.prototype.isVector2 = true;
- class Matrix3 {
- constructor() {
- this.elements = [1, 0, 0, 0, 1, 0, 0, 0, 1];
- if (arguments.length > 0) {
- console.error('THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.');
- }
- }
- set(n11, n12, n13, n21, n22, n23, n31, n32, n33) {
- const te = this.elements;
- te[0] = n11;
- te[1] = n21;
- te[2] = n31;
- te[3] = n12;
- te[4] = n22;
- te[5] = n32;
- te[6] = n13;
- te[7] = n23;
- te[8] = n33;
- return this;
- }
- identity() {
- this.set(1, 0, 0, 0, 1, 0, 0, 0, 1);
- return this;
- }
- copy(m) {
- const te = this.elements;
- const me = m.elements;
- te[0] = me[0];
- te[1] = me[1];
- te[2] = me[2];
- te[3] = me[3];
- te[4] = me[4];
- te[5] = me[5];
- te[6] = me[6];
- te[7] = me[7];
- te[8] = me[8];
- return this;
- }
- extractBasis(xAxis, yAxis, zAxis) {
- xAxis.setFromMatrix3Column(this, 0);
- yAxis.setFromMatrix3Column(this, 1);
- zAxis.setFromMatrix3Column(this, 2);
- return this;
- }
- setFromMatrix4(m) {
- const me = m.elements;
- this.set(me[0], me[4], me[8], me[1], me[5], me[9], me[2], me[6], me[10]);
- return this;
- }
- multiply(m) {
- return this.multiplyMatrices(this, m);
- }
- premultiply(m) {
- return this.multiplyMatrices(m, this);
- }
- multiplyMatrices(a, b) {
- const ae = a.elements;
- const be = b.elements;
- const te = this.elements;
- const a11 = ae[0],
- a12 = ae[3],
- a13 = ae[6];
- const a21 = ae[1],
- a22 = ae[4],
- a23 = ae[7];
- const a31 = ae[2],
- a32 = ae[5],
- a33 = ae[8];
- const b11 = be[0],
- b12 = be[3],
- b13 = be[6];
- const b21 = be[1],
- b22 = be[4],
- b23 = be[7];
- const b31 = be[2],
- b32 = be[5],
- b33 = be[8];
- te[0] = a11 * b11 + a12 * b21 + a13 * b31;
- te[3] = a11 * b12 + a12 * b22 + a13 * b32;
- te[6] = a11 * b13 + a12 * b23 + a13 * b33;
- te[1] = a21 * b11 + a22 * b21 + a23 * b31;
- te[4] = a21 * b12 + a22 * b22 + a23 * b32;
- te[7] = a21 * b13 + a22 * b23 + a23 * b33;
- te[2] = a31 * b11 + a32 * b21 + a33 * b31;
- te[5] = a31 * b12 + a32 * b22 + a33 * b32;
- te[8] = a31 * b13 + a32 * b23 + a33 * b33;
- return this;
- }
- multiplyScalar(s) {
- const te = this.elements;
- te[0] *= s;
- te[3] *= s;
- te[6] *= s;
- te[1] *= s;
- te[4] *= s;
- te[7] *= s;
- te[2] *= s;
- te[5] *= s;
- te[8] *= s;
- return this;
- }
- determinant() {
- const te = this.elements;
- const a = te[0],
- b = te[1],
- c = te[2],
- d = te[3],
- e = te[4],
- f = te[5],
- g = te[6],
- h = te[7],
- i = te[8];
- return a * e * i - a * f * h - b * d * i + b * f * g + c * d * h - c * e * g;
- }
- invert() {
- const te = this.elements,
- n11 = te[0],
- n21 = te[1],
- n31 = te[2],
- n12 = te[3],
- n22 = te[4],
- n32 = te[5],
- n13 = te[6],
- n23 = te[7],
- n33 = te[8],
- t11 = n33 * n22 - n32 * n23,
- t12 = n32 * n13 - n33 * n12,
- t13 = n23 * n12 - n22 * n13,
- det = n11 * t11 + n21 * t12 + n31 * t13;
- if (det === 0) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0);
- const detInv = 1 / det;
- te[0] = t11 * detInv;
- te[1] = (n31 * n23 - n33 * n21) * detInv;
- te[2] = (n32 * n21 - n31 * n22) * detInv;
- te[3] = t12 * detInv;
- te[4] = (n33 * n11 - n31 * n13) * detInv;
- te[5] = (n31 * n12 - n32 * n11) * detInv;
- te[6] = t13 * detInv;
- te[7] = (n21 * n13 - n23 * n11) * detInv;
- te[8] = (n22 * n11 - n21 * n12) * detInv;
- return this;
- }
- transpose() {
- let tmp;
- const m = this.elements;
- tmp = m[1];
- m[1] = m[3];
- m[3] = tmp;
- tmp = m[2];
- m[2] = m[6];
- m[6] = tmp;
- tmp = m[5];
- m[5] = m[7];
- m[7] = tmp;
- return this;
- }
- getNormalMatrix(matrix4) {
- return this.setFromMatrix4(matrix4).invert().transpose();
- }
- transposeIntoArray(r) {
- const m = this.elements;
- r[0] = m[0];
- r[1] = m[3];
- r[2] = m[6];
- r[3] = m[1];
- r[4] = m[4];
- r[5] = m[7];
- r[6] = m[2];
- r[7] = m[5];
- r[8] = m[8];
- return this;
- }
- setUvTransform(tx, ty, sx, sy, rotation, cx, cy) {
- const c = Math.cos(rotation);
- const s = Math.sin(rotation);
- this.set(sx * c, sx * s, -sx * (c * cx + s * cy) + cx + tx, -sy * s, sy * c, -sy * (-s * cx + c * cy) + cy + ty, 0, 0, 1);
- return this;
- }
- scale(sx, sy) {
- const te = this.elements;
- te[0] *= sx;
- te[3] *= sx;
- te[6] *= sx;
- te[1] *= sy;
- te[4] *= sy;
- te[7] *= sy;
- return this;
- }
- rotate(theta) {
- const c = Math.cos(theta);
- const s = Math.sin(theta);
- const te = this.elements;
- const a11 = te[0],
- a12 = te[3],
- a13 = te[6];
- const a21 = te[1],
- a22 = te[4],
- a23 = te[7];
- te[0] = c * a11 + s * a21;
- te[3] = c * a12 + s * a22;
- te[6] = c * a13 + s * a23;
- te[1] = -s * a11 + c * a21;
- te[4] = -s * a12 + c * a22;
- te[7] = -s * a13 + c * a23;
- return this;
- }
- translate(tx, ty) {
- const te = this.elements;
- te[0] += tx * te[2];
- te[3] += tx * te[5];
- te[6] += tx * te[8];
- te[1] += ty * te[2];
- te[4] += ty * te[5];
- te[7] += ty * te[8];
- return this;
- }
- equals(matrix) {
- const te = this.elements;
- const me = matrix.elements;
- for (let i = 0; i < 9; i++) {
- if (te[i] !== me[i]) return false;
- }
- return true;
- }
- fromArray(array, offset = 0) {
- for (let i = 0; i < 9; i++) {
- this.elements[i] = array[i + offset];
- }
- return this;
- }
- toArray(array = [], offset = 0) {
- const te = this.elements;
- array[offset] = te[0];
- array[offset + 1] = te[1];
- array[offset + 2] = te[2];
- array[offset + 3] = te[3];
- array[offset + 4] = te[4];
- array[offset + 5] = te[5];
- array[offset + 6] = te[6];
- array[offset + 7] = te[7];
- array[offset + 8] = te[8];
- return array;
- }
- clone() {
- return new this.constructor().fromArray(this.elements);
- }
- }
- Matrix3.prototype.isMatrix3 = true;
- function arrayMax(array) {
- if (array.length === 0) return -Infinity;
- let max = array[0];
- for (let i = 1, l = array.length; i < l; ++i) {
- if (array[i] > max) max = array[i];
- }
- return max;
- }
- const TYPED_ARRAYS = {
- Int8Array: Int8Array,
- Uint8Array: Uint8Array,
- Uint8ClampedArray: Uint8ClampedArray,
- Int16Array: Int16Array,
- Uint16Array: Uint16Array,
- Int32Array: Int32Array,
- Uint32Array: Uint32Array,
- Float32Array: Float32Array,
- Float64Array: Float64Array
- };
- function getTypedArray(type, buffer) {
- return new TYPED_ARRAYS[type](buffer);
- }
- function createElementNS(name) {
- return document.createElementNS('http://www.w3.org/1999/xhtml', name);
- }
- let _canvas;
- class ImageUtils {
- static getDataURL(image) {
- if (/^data:/i.test(image.src)) {
- return image.src;
- }
- if (typeof HTMLCanvasElement == 'undefined') {
- return image.src;
- }
- let canvas;
- if (image instanceof HTMLCanvasElement) {
- canvas = image;
- } else {
- if (_canvas === undefined) _canvas = createElementNS('canvas');
- _canvas.width = image.width;
- _canvas.height = image.height;
- const context = _canvas.getContext('2d');
- if (image instanceof ImageData) {
- context.putImageData(image, 0, 0);
- } else {
- context.drawImage(image, 0, 0, image.width, image.height);
- }
- canvas = _canvas;
- }
- if (canvas.width > 2048 || canvas.height > 2048) {
- console.warn('THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons', image);
- return canvas.toDataURL('image/jpeg', 0.6);
- } else {
- return canvas.toDataURL('image/png');
- }
- }
- }
- let textureId = 0;
- class Texture extends EventDispatcher {
- constructor(image = Texture.DEFAULT_IMAGE, mapping = Texture.DEFAULT_MAPPING, wrapS = ClampToEdgeWrapping, wrapT = ClampToEdgeWrapping, magFilter = LinearFilter, minFilter = LinearMipmapLinearFilter, format = RGBAFormat, type = UnsignedByteType, anisotropy = 1, encoding = LinearEncoding) {
- super();
- Object.defineProperty(this, 'id', {
- value: textureId++
- });
- this.uuid = generateUUID();
- this.name = '';
- this.image = image;
- this.mipmaps = [];
- this.mapping = mapping;
- this.wrapS = wrapS;
- this.wrapT = wrapT;
- this.magFilter = magFilter;
- this.minFilter = minFilter;
- this.anisotropy = anisotropy;
- this.format = format;
- this.internalFormat = null;
- this.type = type;
- this.offset = new Vector2(0, 0);
- this.repeat = new Vector2(1, 1);
- this.center = new Vector2(0, 0);
- this.rotation = 0;
- this.matrixAutoUpdate = true;
- this.matrix = new Matrix3();
- this.generateMipmaps = true;
- this.premultiplyAlpha = false;
- this.flipY = true;
- this.unpackAlignment = 4; // valid values: 1, 2, 4, 8 (see http://www.khronos.org/opengles/sdk/docs/man/xhtml/glPixelStorei.xml)
- // Values of encoding !== THREE.LinearEncoding only supported on map, envMap and emissiveMap.
- //
- // Also changing the encoding after already used by a Material will not automatically make the Material
- // update. You need to explicitly call Material.needsUpdate to trigger it to recompile.
- this.encoding = encoding;
- this.version = 0;
- this.onUpdate = null;
- this.isRenderTargetTexture = false;
- }
- updateMatrix() {
- this.matrix.setUvTransform(this.offset.x, this.offset.y, this.repeat.x, this.repeat.y, this.rotation, this.center.x, this.center.y);
- }
- clone() {
- return new this.constructor().copy(this);
- }
- copy(source) {
- this.name = source.name;
- this.image = source.image;
- this.mipmaps = source.mipmaps.slice(0);
- this.mapping = source.mapping;
- this.wrapS = source.wrapS;
- this.wrapT = source.wrapT;
- this.magFilter = source.magFilter;
- this.minFilter = source.minFilter;
- this.anisotropy = source.anisotropy;
- this.format = source.format;
- this.internalFormat = source.internalFormat;
- this.type = source.type;
- this.offset.copy(source.offset);
- this.repeat.copy(source.repeat);
- this.center.copy(source.center);
- this.rotation = source.rotation;
- this.matrixAutoUpdate = source.matrixAutoUpdate;
- this.matrix.copy(source.matrix);
- this.generateMipmaps = source.generateMipmaps;
- this.premultiplyAlpha = source.premultiplyAlpha;
- this.flipY = source.flipY;
- this.unpackAlignment = source.unpackAlignment;
- this.encoding = source.encoding;
- return this;
- }
- toJSON(meta) {
- const isRootObject = meta === undefined || typeof meta === 'string';
- if (!isRootObject && meta.textures[this.uuid] !== undefined) {
- return meta.textures[this.uuid];
- }
- const output = {
- metadata: {
- version: 4.5,
- type: 'Texture',
- generator: 'Texture.toJSON'
- },
- uuid: this.uuid,
- name: this.name,
- mapping: this.mapping,
- repeat: [this.repeat.x, this.repeat.y],
- offset: [this.offset.x, this.offset.y],
- center: [this.center.x, this.center.y],
- rotation: this.rotation,
- wrap: [this.wrapS, this.wrapT],
- format: this.format,
- type: this.type,
- encoding: this.encoding,
- minFilter: this.minFilter,
- magFilter: this.magFilter,
- anisotropy: this.anisotropy,
- flipY: this.flipY,
- premultiplyAlpha: this.premultiplyAlpha,
- unpackAlignment: this.unpackAlignment
- };
- if (this.image !== undefined) {
- // TODO: Move to THREE.Image
- const image = this.image;
- if (image.uuid === undefined) {
- image.uuid = generateUUID(); // UGH
- }
- if (!isRootObject && meta.images[image.uuid] === undefined) {
- let url;
- if (Array.isArray(image)) {
- // process array of images e.g. CubeTexture
- url = [];
- for (let i = 0, l = image.length; i < l; i++) {
- // check cube texture with data textures
- if (image[i].isDataTexture) {
- url.push(serializeImage(image[i].image));
- } else {
- url.push(serializeImage(image[i]));
- }
- }
- } else {
- // process single image
- url = serializeImage(image);
- }
- meta.images[image.uuid] = {
- uuid: image.uuid,
- url: url
- };
- }
- output.image = image.uuid;
- }
- if (!isRootObject) {
- meta.textures[this.uuid] = output;
- }
- return output;
- }
- dispose() {
- this.dispatchEvent({
- type: 'dispose'
- });
- }
- transformUv(uv) {
- if (this.mapping !== UVMapping) return uv;
- uv.applyMatrix3(this.matrix);
- if (uv.x < 0 || uv.x > 1) {
- switch (this.wrapS) {
- case RepeatWrapping:
- uv.x = uv.x - Math.floor(uv.x);
- break;
- case ClampToEdgeWrapping:
- uv.x = uv.x < 0 ? 0 : 1;
- break;
- case MirroredRepeatWrapping:
- if (Math.abs(Math.floor(uv.x) % 2) === 1) {
- uv.x = Math.ceil(uv.x) - uv.x;
- } else {
- uv.x = uv.x - Math.floor(uv.x);
- }
- break;
- }
- }
- if (uv.y < 0 || uv.y > 1) {
- switch (this.wrapT) {
- case RepeatWrapping:
- uv.y = uv.y - Math.floor(uv.y);
- break;
- case ClampToEdgeWrapping:
- uv.y = uv.y < 0 ? 0 : 1;
- break;
- case MirroredRepeatWrapping:
- if (Math.abs(Math.floor(uv.y) % 2) === 1) {
- uv.y = Math.ceil(uv.y) - uv.y;
- } else {
- uv.y = uv.y - Math.floor(uv.y);
- }
- break;
- }
- }
- if (this.flipY) {
- uv.y = 1 - uv.y;
- }
- return uv;
- }
- set needsUpdate(value) {
- if (value === true) this.version++;
- }
- }
- Texture.DEFAULT_IMAGE = undefined;
- Texture.DEFAULT_MAPPING = UVMapping;
- Texture.prototype.isTexture = true;
- function serializeImage(image) {
- if (typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement || typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap) {
- // default images
- return ImageUtils.getDataURL(image);
- } else {
- if (image.data) {
- // images of DataTexture
- return {
- data: Array.prototype.slice.call(image.data),
- width: image.width,
- height: image.height,
- type: image.data.constructor.name
- };
- } else {
- console.warn('THREE.Texture: Unable to serialize Texture.');
- return {};
- }
- }
- }
- class Vector4 {
- constructor(x = 0, y = 0, z = 0, w = 1) {
- this.x = x;
- this.y = y;
- this.z = z;
- this.w = w;
- }
- get width() {
- return this.z;
- }
- set width(value) {
- this.z = value;
- }
- get height() {
- return this.w;
- }
- set height(value) {
- this.w = value;
- }
- set(x, y, z, w) {
- this.x = x;
- this.y = y;
- this.z = z;
- this.w = w;
- return this;
- }
- setScalar(scalar) {
- this.x = scalar;
- this.y = scalar;
- this.z = scalar;
- this.w = scalar;
- return this;
- }
- setX(x) {
- this.x = x;
- return this;
- }
- setY(y) {
- this.y = y;
- return this;
- }
- setZ(z) {
- this.z = z;
- return this;
- }
- setW(w) {
- this.w = w;
- return this;
- }
- setComponent(index, value) {
- switch (index) {
- case 0:
- this.x = value;
- break;
- case 1:
- this.y = value;
- break;
- case 2:
- this.z = value;
- break;
- case 3:
- this.w = value;
- break;
- default:
- throw new Error('index is out of range: ' + index);
- }
- return this;
- }
- getComponent(index) {
- switch (index) {
- case 0:
- return this.x;
- case 1:
- return this.y;
- case 2:
- return this.z;
- case 3:
- return this.w;
- default:
- throw new Error('index is out of range: ' + index);
- }
- }
- clone() {
- return new this.constructor(this.x, this.y, this.z, this.w);
- }
- copy(v) {
- this.x = v.x;
- this.y = v.y;
- this.z = v.z;
- this.w = v.w !== undefined ? v.w : 1;
- return this;
- }
- add(v, w) {
- if (w !== undefined) {
- console.warn('THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.');
- return this.addVectors(v, w);
- }
- this.x += v.x;
- this.y += v.y;
- this.z += v.z;
- this.w += v.w;
- return this;
- }
- addScalar(s) {
- this.x += s;
- this.y += s;
- this.z += s;
- this.w += s;
- return this;
- }
- addVectors(a, b) {
- this.x = a.x + b.x;
- this.y = a.y + b.y;
- this.z = a.z + b.z;
- this.w = a.w + b.w;
- return this;
- }
- addScaledVector(v, s) {
- this.x += v.x * s;
- this.y += v.y * s;
- this.z += v.z * s;
- this.w += v.w * s;
- return this;
- }
- sub(v, w) {
- if (w !== undefined) {
- console.warn('THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.');
- return this.subVectors(v, w);
- }
- this.x -= v.x;
- this.y -= v.y;
- this.z -= v.z;
- this.w -= v.w;
- return this;
- }
- subScalar(s) {
- this.x -= s;
- this.y -= s;
- this.z -= s;
- this.w -= s;
- return this;
- }
- subVectors(a, b) {
- this.x = a.x - b.x;
- this.y = a.y - b.y;
- this.z = a.z - b.z;
- this.w = a.w - b.w;
- return this;
- }
- multiply(v) {
- this.x *= v.x;
- this.y *= v.y;
- this.z *= v.z;
- this.w *= v.w;
- return this;
- }
- multiplyScalar(scalar) {
- this.x *= scalar;
- this.y *= scalar;
- this.z *= scalar;
- this.w *= scalar;
- return this;
- }
- applyMatrix4(m) {
- const x = this.x,
- y = this.y,
- z = this.z,
- w = this.w;
- const e = m.elements;
- this.x = e[0] * x + e[4] * y + e[8] * z + e[12] * w;
- this.y = e[1] * x + e[5] * y + e[9] * z + e[13] * w;
- this.z = e[2] * x + e[6] * y + e[10] * z + e[14] * w;
- this.w = e[3] * x + e[7] * y + e[11] * z + e[15] * w;
- return this;
- }
- divideScalar(scalar) {
- return this.multiplyScalar(1 / scalar);
- }
- setAxisAngleFromQuaternion(q) {
- // http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm
- // q is assumed to be normalized
- this.w = 2 * Math.acos(q.w);
- const s = Math.sqrt(1 - q.w * q.w);
- if (s < 0.0001) {
- this.x = 1;
- this.y = 0;
- this.z = 0;
- } else {
- this.x = q.x / s;
- this.y = q.y / s;
- this.z = q.z / s;
- }
- return this;
- }
- setAxisAngleFromRotationMatrix(m) {
- // http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToAngle/index.htm
- // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
- let angle, x, y, z; // variables for result
- const epsilon = 0.01,
- // margin to allow for rounding errors
- epsilon2 = 0.1,
- // margin to distinguish between 0 and 180 degrees
- te = m.elements,
- m11 = te[0],
- m12 = te[4],
- m13 = te[8],
- m21 = te[1],
- m22 = te[5],
- m23 = te[9],
- m31 = te[2],
- m32 = te[6],
- m33 = te[10];
- if (Math.abs(m12 - m21) < epsilon && Math.abs(m13 - m31) < epsilon && Math.abs(m23 - m32) < epsilon) {
- // singularity found
- // first check for identity matrix which must have +1 for all terms
- // in leading diagonal and zero in other terms
- if (Math.abs(m12 + m21) < epsilon2 && Math.abs(m13 + m31) < epsilon2 && Math.abs(m23 + m32) < epsilon2 && Math.abs(m11 + m22 + m33 - 3) < epsilon2) {
- // this singularity is identity matrix so angle = 0
- this.set(1, 0, 0, 0);
- return this; // zero angle, arbitrary axis
- } // otherwise this singularity is angle = 180
- angle = Math.PI;
- const xx = (m11 + 1) / 2;
- const yy = (m22 + 1) / 2;
- const zz = (m33 + 1) / 2;
- const xy = (m12 + m21) / 4;
- const xz = (m13 + m31) / 4;
- const yz = (m23 + m32) / 4;
- if (xx > yy && xx > zz) {
- // m11 is the largest diagonal term
- if (xx < epsilon) {
- x = 0;
- y = 0.707106781;
- z = 0.707106781;
- } else {
- x = Math.sqrt(xx);
- y = xy / x;
- z = xz / x;
- }
- } else if (yy > zz) {
- // m22 is the largest diagonal term
- if (yy < epsilon) {
- x = 0.707106781;
- y = 0;
- z = 0.707106781;
- } else {
- y = Math.sqrt(yy);
- x = xy / y;
- z = yz / y;
- }
- } else {
- // m33 is the largest diagonal term so base result on this
- if (zz < epsilon) {
- x = 0.707106781;
- y = 0.707106781;
- z = 0;
- } else {
- z = Math.sqrt(zz);
- x = xz / z;
- y = yz / z;
- }
- }
- this.set(x, y, z, angle);
- return this; // return 180 deg rotation
- } // as we have reached here there are no singularities so we can handle normally
- let s = Math.sqrt((m32 - m23) * (m32 - m23) + (m13 - m31) * (m13 - m31) + (m21 - m12) * (m21 - m12)); // used to normalize
- if (Math.abs(s) < 0.001) s = 1; // prevent divide by zero, should not happen if matrix is orthogonal and should be
- // caught by singularity test above, but I've left it in just in case
- this.x = (m32 - m23) / s;
- this.y = (m13 - m31) / s;
- this.z = (m21 - m12) / s;
- this.w = Math.acos((m11 + m22 + m33 - 1) / 2);
- return this;
- }
- min(v) {
- this.x = Math.min(this.x, v.x);
- this.y = Math.min(this.y, v.y);
- this.z = Math.min(this.z, v.z);
- this.w = Math.min(this.w, v.w);
- return this;
- }
- max(v) {
- this.x = Math.max(this.x, v.x);
- this.y = Math.max(this.y, v.y);
- this.z = Math.max(this.z, v.z);
- this.w = Math.max(this.w, v.w);
- return this;
- }
- clamp(min, max) {
- // assumes min < max, componentwise
- this.x = Math.max(min.x, Math.min(max.x, this.x));
- this.y = Math.max(min.y, Math.min(max.y, this.y));
- this.z = Math.max(min.z, Math.min(max.z, this.z));
- this.w = Math.max(min.w, Math.min(max.w, this.w));
- return this;
- }
- clampScalar(minVal, maxVal) {
- this.x = Math.max(minVal, Math.min(maxVal, this.x));
- this.y = Math.max(minVal, Math.min(maxVal, this.y));
- this.z = Math.max(minVal, Math.min(maxVal, this.z));
- this.w = Math.max(minVal, Math.min(maxVal, this.w));
- return this;
- }
- clampLength(min, max) {
- const length = this.length();
- return this.divideScalar(length || 1).multiplyScalar(Math.max(min, Math.min(max, length)));
- }
- floor() {
- this.x = Math.floor(this.x);
- this.y = Math.floor(this.y);
- this.z = Math.floor(this.z);
- this.w = Math.floor(this.w);
- return this;
- }
- ceil() {
- this.x = Math.ceil(this.x);
- this.y = Math.ceil(this.y);
- this.z = Math.ceil(this.z);
- this.w = Math.ceil(this.w);
- return this;
- }
- round() {
- this.x = Math.round(this.x);
- this.y = Math.round(this.y);
- this.z = Math.round(this.z);
- this.w = Math.round(this.w);
- return this;
- }
- roundToZero() {
- this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x);
- this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y);
- this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z);
- this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w);
- return this;
- }
- negate() {
- this.x = -this.x;
- this.y = -this.y;
- this.z = -this.z;
- this.w = -this.w;
- return this;
- }
- dot(v) {
- return this.x * v.x + this.y * v.y + this.z * v.z + this.w * v.w;
- }
- lengthSq() {
- return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w;
- }
- length() {
- return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w);
- }
- manhattanLength() {
- return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w);
- }
- normalize() {
- return this.divideScalar(this.length() || 1);
- }
- setLength(length) {
- return this.normalize().multiplyScalar(length);
- }
- lerp(v, alpha) {
- this.x += (v.x - this.x) * alpha;
- this.y += (v.y - this.y) * alpha;
- this.z += (v.z - this.z) * alpha;
- this.w += (v.w - this.w) * alpha;
- return this;
- }
- lerpVectors(v1, v2, alpha) {
- this.x = v1.x + (v2.x - v1.x) * alpha;
- this.y = v1.y + (v2.y - v1.y) * alpha;
- this.z = v1.z + (v2.z - v1.z) * alpha;
- this.w = v1.w + (v2.w - v1.w) * alpha;
- return this;
- }
- equals(v) {
- return v.x === this.x && v.y === this.y && v.z === this.z && v.w === this.w;
- }
- fromArray(array, offset = 0) {
- this.x = array[offset];
- this.y = array[offset + 1];
- this.z = array[offset + 2];
- this.w = array[offset + 3];
- return this;
- }
- toArray(array = [], offset = 0) {
- array[offset] = this.x;
- array[offset + 1] = this.y;
- array[offset + 2] = this.z;
- array[offset + 3] = this.w;
- return array;
- }
- fromBufferAttribute(attribute, index, offset) {
- if (offset !== undefined) {
- console.warn('THREE.Vector4: offset has been removed from .fromBufferAttribute().');
- }
- this.x = attribute.getX(index);
- this.y = attribute.getY(index);
- this.z = attribute.getZ(index);
- this.w = attribute.getW(index);
- return this;
- }
- random() {
- this.x = Math.random();
- this.y = Math.random();
- this.z = Math.random();
- this.w = Math.random();
- return this;
- }
- *[Symbol.iterator]() {
- yield this.x;
- yield this.y;
- yield this.z;
- yield this.w;
- }
- }
- Vector4.prototype.isVector4 = true;
- /*
- In options, we can specify:
- * Texture parameters for an auto-generated target texture
- * depthBuffer/stencilBuffer: Booleans to indicate if we should generate these buffers
- */
- class WebGLRenderTarget extends EventDispatcher {
- constructor(width, height, options = {}) {
- super();
- this.width = width;
- this.height = height;
- this.depth = 1;
- this.scissor = new Vector4(0, 0, width, height);
- this.scissorTest = false;
- this.viewport = new Vector4(0, 0, width, height);
- this.texture = new Texture(undefined, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.encoding);
- this.texture.isRenderTargetTexture = true;
- this.texture.image = {
- width: width,
- height: height,
- depth: 1
- };
- this.texture.generateMipmaps = options.generateMipmaps !== undefined ? options.generateMipmaps : false;
- this.texture.internalFormat = options.internalFormat !== undefined ? options.internalFormat : null;
- this.texture.minFilter = options.minFilter !== undefined ? options.minFilter : LinearFilter;
- this.depthBuffer = options.depthBuffer !== undefined ? options.depthBuffer : true;
- this.stencilBuffer = options.stencilBuffer !== undefined ? options.stencilBuffer : false;
- this.depthTexture = options.depthTexture !== undefined ? options.depthTexture : null;
- }
- setTexture(texture) {
- texture.image = {
- width: this.width,
- height: this.height,
- depth: this.depth
- };
- this.texture = texture;
- }
- setSize(width, height, depth = 1) {
- if (this.width !== width || this.height !== height || this.depth !== depth) {
- this.width = width;
- this.height = height;
- this.depth = depth;
- this.texture.image.width = width;
- this.texture.image.height = height;
- this.texture.image.depth = depth;
- this.dispose();
- }
- this.viewport.set(0, 0, width, height);
- this.scissor.set(0, 0, width, height);
- }
- clone() {
- return new this.constructor().copy(this);
- }
- copy(source) {
- this.width = source.width;
- this.height = source.height;
- this.depth = source.depth;
- this.viewport.copy(source.viewport);
- this.texture = source.texture.clone();
- this.texture.image = { ...this.texture.image
- }; // See #20328.
- this.depthBuffer = source.depthBuffer;
- this.stencilBuffer = source.stencilBuffer;
- this.depthTexture = source.depthTexture;
- return this;
- }
- dispose() {
- this.dispatchEvent({
- type: 'dispose'
- });
- }
- }
- WebGLRenderTarget.prototype.isWebGLRenderTarget = true;
- class WebGLMultipleRenderTargets extends WebGLRenderTarget {
- constructor(width, height, count) {
- super(width, height);
- const texture = this.texture;
- this.texture = [];
- for (let i = 0; i < count; i++) {
- this.texture[i] = texture.clone();
- }
- }
- setSize(width, height, depth = 1) {
- if (this.width !== width || this.height !== height || this.depth !== depth) {
- this.width = width;
- this.height = height;
- this.depth = depth;
- for (let i = 0, il = this.texture.length; i < il; i++) {
- this.texture[i].image.width = width;
- this.texture[i].image.height = height;
- this.texture[i].image.depth = depth;
- }
- this.dispose();
- }
- this.viewport.set(0, 0, width, height);
- this.scissor.set(0, 0, width, height);
- return this;
- }
- copy(source) {
- this.dispose();
- this.width = source.width;
- this.height = source.height;
- this.depth = source.depth;
- this.viewport.set(0, 0, this.width, this.height);
- this.scissor.set(0, 0, this.width, this.height);
- this.depthBuffer = source.depthBuffer;
- this.stencilBuffer = source.stencilBuffer;
- this.depthTexture = source.depthTexture;
- this.texture.length = 0;
- for (let i = 0, il = source.texture.length; i < il; i++) {
- this.texture[i] = source.texture[i].clone();
- }
- return this;
- }
- }
- WebGLMultipleRenderTargets.prototype.isWebGLMultipleRenderTargets = true;
- class WebGLMultisampleRenderTarget extends WebGLRenderTarget {
- constructor(width, height, options) {
- super(width, height, options);
- this.samples = 4;
- }
- copy(source) {
- super.copy.call(this, source);
- this.samples = source.samples;
- return this;
- }
- }
- WebGLMultisampleRenderTarget.prototype.isWebGLMultisampleRenderTarget = true;
- class Quaternion {
- constructor(x = 0, y = 0, z = 0, w = 1) {
- this._x = x;
- this._y = y;
- this._z = z;
- this._w = w;
- }
- static slerp(qa, qb, qm, t) {
- console.warn('THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead.');
- return qm.slerpQuaternions(qa, qb, t);
- }
- static slerpFlat(dst, dstOffset, src0, srcOffset0, src1, srcOffset1, t) {
- // fuzz-free, array-based Quaternion SLERP operation
- let x0 = src0[srcOffset0 + 0],
- y0 = src0[srcOffset0 + 1],
- z0 = src0[srcOffset0 + 2],
- w0 = src0[srcOffset0 + 3];
- const x1 = src1[srcOffset1 + 0],
- y1 = src1[srcOffset1 + 1],
- z1 = src1[srcOffset1 + 2],
- w1 = src1[srcOffset1 + 3];
- if (t === 0) {
- dst[dstOffset + 0] = x0;
- dst[dstOffset + 1] = y0;
- dst[dstOffset + 2] = z0;
- dst[dstOffset + 3] = w0;
- return;
- }
- if (t === 1) {
- dst[dstOffset + 0] = x1;
- dst[dstOffset + 1] = y1;
- dst[dstOffset + 2] = z1;
- dst[dstOffset + 3] = w1;
- return;
- }
- if (w0 !== w1 || x0 !== x1 || y0 !== y1 || z0 !== z1) {
- let s = 1 - t;
- const cos = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1,
- dir = cos >= 0 ? 1 : -1,
- sqrSin = 1 - cos * cos; // Skip the Slerp for tiny steps to avoid numeric problems:
- if (sqrSin > Number.EPSILON) {
- const sin = Math.sqrt(sqrSin),
- len = Math.atan2(sin, cos * dir);
- s = Math.sin(s * len) / sin;
- t = Math.sin(t * len) / sin;
- }
- const tDir = t * dir;
- x0 = x0 * s + x1 * tDir;
- y0 = y0 * s + y1 * tDir;
- z0 = z0 * s + z1 * tDir;
- w0 = w0 * s + w1 * tDir; // Normalize in case we just did a lerp:
- if (s === 1 - t) {
- const f = 1 / Math.sqrt(x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0);
- x0 *= f;
- y0 *= f;
- z0 *= f;
- w0 *= f;
- }
- }
- dst[dstOffset] = x0;
- dst[dstOffset + 1] = y0;
- dst[dstOffset + 2] = z0;
- dst[dstOffset + 3] = w0;
- }
- static multiplyQuaternionsFlat(dst, dstOffset, src0, srcOffset0, src1, srcOffset1) {
- const x0 = src0[srcOffset0];
- const y0 = src0[srcOffset0 + 1];
- const z0 = src0[srcOffset0 + 2];
- const w0 = src0[srcOffset0 + 3];
- const x1 = src1[srcOffset1];
- const y1 = src1[srcOffset1 + 1];
- const z1 = src1[srcOffset1 + 2];
- const w1 = src1[srcOffset1 + 3];
- dst[dstOffset] = x0 * w1 + w0 * x1 + y0 * z1 - z0 * y1;
- dst[dstOffset + 1] = y0 * w1 + w0 * y1 + z0 * x1 - x0 * z1;
- dst[dstOffset + 2] = z0 * w1 + w0 * z1 + x0 * y1 - y0 * x1;
- dst[dstOffset + 3] = w0 * w1 - x0 * x1 - y0 * y1 - z0 * z1;
- return dst;
- }
- get x() {
- return this._x;
- }
- set x(value) {
- this._x = value;
- this._onChangeCallback();
- }
- get y() {
- return this._y;
- }
- set y(value) {
- this._y = value;
- this._onChangeCallback();
- }
- get z() {
- return this._z;
- }
- set z(value) {
- this._z = value;
- this._onChangeCallback();
- }
- get w() {
- return this._w;
- }
- set w(value) {
- this._w = value;
- this._onChangeCallback();
- }
- set(x, y, z, w) {
- this._x = x;
- this._y = y;
- this._z = z;
- this._w = w;
- this._onChangeCallback();
- return this;
- }
- clone() {
- return new this.constructor(this._x, this._y, this._z, this._w);
- }
- copy(quaternion) {
- this._x = quaternion.x;
- this._y = quaternion.y;
- this._z = quaternion.z;
- this._w = quaternion.w;
- this._onChangeCallback();
- return this;
- }
- setFromEuler(euler, update) {
- if (!(euler && euler.isEuler)) {
- throw new Error('THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.');
- }
- const x = euler._x,
- y = euler._y,
- z = euler._z,
- order = euler._order; // http://www.mathworks.com/matlabcentral/fileexchange/
- // 20696-function-to-convert-between-dcm-euler-angles-quaternions-and-euler-vectors/
- // content/SpinCalc.m
- const cos = Math.cos;
- const sin = Math.sin;
- const c1 = cos(x / 2);
- const c2 = cos(y / 2);
- const c3 = cos(z / 2);
- const s1 = sin(x / 2);
- const s2 = sin(y / 2);
- const s3 = sin(z / 2);
- switch (order) {
- case 'XYZ':
- this._x = s1 * c2 * c3 + c1 * s2 * s3;
- this._y = c1 * s2 * c3 - s1 * c2 * s3;
- this._z = c1 * c2 * s3 + s1 * s2 * c3;
- this._w = c1 * c2 * c3 - s1 * s2 * s3;
- break;
- case 'YXZ':
- this._x = s1 * c2 * c3 + c1 * s2 * s3;
- this._y = c1 * s2 * c3 - s1 * c2 * s3;
- this._z = c1 * c2 * s3 - s1 * s2 * c3;
- this._w = c1 * c2 * c3 + s1 * s2 * s3;
- break;
- case 'ZXY':
- this._x = s1 * c2 * c3 - c1 * s2 * s3;
- this._y = c1 * s2 * c3 + s1 * c2 * s3;
- this._z = c1 * c2 * s3 + s1 * s2 * c3;
- this._w = c1 * c2 * c3 - s1 * s2 * s3;
- break;
- case 'ZYX':
- this._x = s1 * c2 * c3 - c1 * s2 * s3;
- this._y = c1 * s2 * c3 + s1 * c2 * s3;
- this._z = c1 * c2 * s3 - s1 * s2 * c3;
- this._w = c1 * c2 * c3 + s1 * s2 * s3;
- break;
- case 'YZX':
- this._x = s1 * c2 * c3 + c1 * s2 * s3;
- this._y = c1 * s2 * c3 + s1 * c2 * s3;
- this._z = c1 * c2 * s3 - s1 * s2 * c3;
- this._w = c1 * c2 * c3 - s1 * s2 * s3;
- break;
- case 'XZY':
- this._x = s1 * c2 * c3 - c1 * s2 * s3;
- this._y = c1 * s2 * c3 - s1 * c2 * s3;
- this._z = c1 * c2 * s3 + s1 * s2 * c3;
- this._w = c1 * c2 * c3 + s1 * s2 * s3;
- break;
- default:
- console.warn('THREE.Quaternion: .setFromEuler() encountered an unknown order: ' + order);
- }
- if (update !== false) this._onChangeCallback();
- return this;
- }
- setFromAxisAngle(axis, angle) {
- // http://www.euclideanspace.com/maths/geometry/rotations/conversions/angleToQuaternion/index.htm
- // assumes axis is normalized
- const halfAngle = angle / 2,
- s = Math.sin(halfAngle);
- this._x = axis.x * s;
- this._y = axis.y * s;
- this._z = axis.z * s;
- this._w = Math.cos(halfAngle);
- this._onChangeCallback();
- return this;
- }
- setFromRotationMatrix(m) {
- // http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/index.htm
- // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
- const te = m.elements,
- m11 = te[0],
- m12 = te[4],
- m13 = te[8],
- m21 = te[1],
- m22 = te[5],
- m23 = te[9],
- m31 = te[2],
- m32 = te[6],
- m33 = te[10],
- trace = m11 + m22 + m33;
- if (trace > 0) {
- const s = 0.5 / Math.sqrt(trace + 1.0);
- this._w = 0.25 / s;
- this._x = (m32 - m23) * s;
- this._y = (m13 - m31) * s;
- this._z = (m21 - m12) * s;
- } else if (m11 > m22 && m11 > m33) {
- const s = 2.0 * Math.sqrt(1.0 + m11 - m22 - m33);
- this._w = (m32 - m23) / s;
- this._x = 0.25 * s;
- this._y = (m12 + m21) / s;
- this._z = (m13 + m31) / s;
- } else if (m22 > m33) {
- const s = 2.0 * Math.sqrt(1.0 + m22 - m11 - m33);
- this._w = (m13 - m31) / s;
- this._x = (m12 + m21) / s;
- this._y = 0.25 * s;
- this._z = (m23 + m32) / s;
- } else {
- const s = 2.0 * Math.sqrt(1.0 + m33 - m11 - m22);
- this._w = (m21 - m12) / s;
- this._x = (m13 + m31) / s;
- this._y = (m23 + m32) / s;
- this._z = 0.25 * s;
- }
- this._onChangeCallback();
- return this;
- }
- setFromUnitVectors(vFrom, vTo) {
- // assumes direction vectors vFrom and vTo are normalized
- let r = vFrom.dot(vTo) + 1;
- if (r < Number.EPSILON) {
- // vFrom and vTo point in opposite directions
- r = 0;
- if (Math.abs(vFrom.x) > Math.abs(vFrom.z)) {
- this._x = -vFrom.y;
- this._y = vFrom.x;
- this._z = 0;
- this._w = r;
- } else {
- this._x = 0;
- this._y = -vFrom.z;
- this._z = vFrom.y;
- this._w = r;
- }
- } else {
- // crossVectors( vFrom, vTo ); // inlined to avoid cyclic dependency on Vector3
- this._x = vFrom.y * vTo.z - vFrom.z * vTo.y;
- this._y = vFrom.z * vTo.x - vFrom.x * vTo.z;
- this._z = vFrom.x * vTo.y - vFrom.y * vTo.x;
- this._w = r;
- }
- return this.normalize();
- }
- angleTo(q) {
- return 2 * Math.acos(Math.abs(clamp(this.dot(q), -1, 1)));
- }
- rotateTowards(q, step) {
- const angle = this.angleTo(q);
- if (angle === 0) return this;
- const t = Math.min(1, step / angle);
- this.slerp(q, t);
- return this;
- }
- identity() {
- return this.set(0, 0, 0, 1);
- }
- invert() {
- // quaternion is assumed to have unit length
- return this.conjugate();
- }
- conjugate() {
- this._x *= -1;
- this._y *= -1;
- this._z *= -1;
- this._onChangeCallback();
- return this;
- }
- dot(v) {
- return this._x * v._x + this._y * v._y + this._z * v._z + this._w * v._w;
- }
- lengthSq() {
- return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w;
- }
- length() {
- return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w);
- }
- normalize() {
- let l = this.length();
- if (l === 0) {
- this._x = 0;
- this._y = 0;
- this._z = 0;
- this._w = 1;
- } else {
- l = 1 / l;
- this._x = this._x * l;
- this._y = this._y * l;
- this._z = this._z * l;
- this._w = this._w * l;
- }
- this._onChangeCallback();
- return this;
- }
- multiply(q, p) {
- if (p !== undefined) {
- console.warn('THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.');
- return this.multiplyQuaternions(q, p);
- }
- return this.multiplyQuaternions(this, q);
- }
- premultiply(q) {
- return this.multiplyQuaternions(q, this);
- }
- multiplyQuaternions(a, b) {
- // from http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/code/index.htm
- const qax = a._x,
- qay = a._y,
- qaz = a._z,
- qaw = a._w;
- const qbx = b._x,
- qby = b._y,
- qbz = b._z,
- qbw = b._w;
- this._x = qax * qbw + qaw * qbx + qay * qbz - qaz * qby;
- this._y = qay * qbw + qaw * qby + qaz * qbx - qax * qbz;
- this._z = qaz * qbw + qaw * qbz + qax * qby - qay * qbx;
- this._w = qaw * qbw - qax * qbx - qay * qby - qaz * qbz;
- this._onChangeCallback();
- return this;
- }
- slerp(qb, t) {
- if (t === 0) return this;
- if (t === 1) return this.copy(qb);
- const x = this._x,
- y = this._y,
- z = this._z,
- w = this._w; // http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/slerp/
- let cosHalfTheta = w * qb._w + x * qb._x + y * qb._y + z * qb._z;
- if (cosHalfTheta < 0) {
- this._w = -qb._w;
- this._x = -qb._x;
- this._y = -qb._y;
- this._z = -qb._z;
- cosHalfTheta = -cosHalfTheta;
- } else {
- this.copy(qb);
- }
- if (cosHalfTheta >= 1.0) {
- this._w = w;
- this._x = x;
- this._y = y;
- this._z = z;
- return this;
- }
- const sqrSinHalfTheta = 1.0 - cosHalfTheta * cosHalfTheta;
- if (sqrSinHalfTheta <= Number.EPSILON) {
- const s = 1 - t;
- this._w = s * w + t * this._w;
- this._x = s * x + t * this._x;
- this._y = s * y + t * this._y;
- this._z = s * z + t * this._z;
- this.normalize();
- this._onChangeCallback();
- return this;
- }
- const sinHalfTheta = Math.sqrt(sqrSinHalfTheta);
- const halfTheta = Math.atan2(sinHalfTheta, cosHalfTheta);
- const ratioA = Math.sin((1 - t) * halfTheta) / sinHalfTheta,
- ratioB = Math.sin(t * halfTheta) / sinHalfTheta;
- this._w = w * ratioA + this._w * ratioB;
- this._x = x * ratioA + this._x * ratioB;
- this._y = y * ratioA + this._y * ratioB;
- this._z = z * ratioA + this._z * ratioB;
- this._onChangeCallback();
- return this;
- }
- slerpQuaternions(qa, qb, t) {
- this.copy(qa).slerp(qb, t);
- }
- random() {
- // Derived from http://planning.cs.uiuc.edu/node198.html
- // Note, this source uses w, x, y, z ordering,
- // so we swap the order below.
- const u1 = Math.random();
- const sqrt1u1 = Math.sqrt(1 - u1);
- const sqrtu1 = Math.sqrt(u1);
- const u2 = 2 * Math.PI * Math.random();
- const u3 = 2 * Math.PI * Math.random();
- return this.set(sqrt1u1 * Math.cos(u2), sqrtu1 * Math.sin(u3), sqrtu1 * Math.cos(u3), sqrt1u1 * Math.sin(u2));
- }
- equals(quaternion) {
- return quaternion._x === this._x && quaternion._y === this._y && quaternion._z === this._z && quaternion._w === this._w;
- }
- fromArray(array, offset = 0) {
- this._x = array[offset];
- this._y = array[offset + 1];
- this._z = array[offset + 2];
- this._w = array[offset + 3];
- this._onChangeCallback();
- return this;
- }
- toArray(array = [], offset = 0) {
- array[offset] = this._x;
- array[offset + 1] = this._y;
- array[offset + 2] = this._z;
- array[offset + 3] = this._w;
- return array;
- }
- fromBufferAttribute(attribute, index) {
- this._x = attribute.getX(index);
- this._y = attribute.getY(index);
- this._z = attribute.getZ(index);
- this._w = attribute.getW(index);
- return this;
- }
- _onChange(callback) {
- this._onChangeCallback = callback;
- return this;
- }
- _onChangeCallback() {}
- }
- Quaternion.prototype.isQuaternion = true;
- class Vector3 {
- constructor(x = 0, y = 0, z = 0) {
- this.x = x;
- this.y = y;
- this.z = z;
- }
- set(x, y, z) {
- if (z === undefined) z = this.z; // sprite.scale.set(x,y)
- this.x = x;
- this.y = y;
- this.z = z;
- return this;
- }
- setScalar(scalar) {
- this.x = scalar;
- this.y = scalar;
- this.z = scalar;
- return this;
- }
- setX(x) {
- this.x = x;
- return this;
- }
- setY(y) {
- this.y = y;
- return this;
- }
- setZ(z) {
- this.z = z;
- return this;
- }
- setComponent(index, value) {
- switch (index) {
- case 0:
- this.x = value;
- break;
- case 1:
- this.y = value;
- break;
- case 2:
- this.z = value;
- break;
- default:
- throw new Error('index is out of range: ' + index);
- }
- return this;
- }
- getComponent(index) {
- switch (index) {
- case 0:
- return this.x;
- case 1:
- return this.y;
- case 2:
- return this.z;
- default:
- throw new Error('index is out of range: ' + index);
- }
- }
- clone() {
- return new this.constructor(this.x, this.y, this.z);
- }
- copy(v) {
- this.x = v.x;
- this.y = v.y;
- this.z = v.z;
- return this;
- }
- add(v, w) {
- if (w !== undefined) {
- console.warn('THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.');
- return this.addVectors(v, w);
- }
- this.x += v.x;
- this.y += v.y;
- this.z += v.z;
- return this;
- }
- addScalar(s) {
- this.x += s;
- this.y += s;
- this.z += s;
- return this;
- }
- addVectors(a, b) {
- this.x = a.x + b.x;
- this.y = a.y + b.y;
- this.z = a.z + b.z;
- return this;
- }
- addScaledVector(v, s) {
- this.x += v.x * s;
- this.y += v.y * s;
- this.z += v.z * s;
- return this;
- }
- sub(v, w) {
- if (w !== undefined) {
- console.warn('THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.');
- return this.subVectors(v, w);
- }
- this.x -= v.x;
- this.y -= v.y;
- this.z -= v.z;
- return this;
- }
- subScalar(s) {
- this.x -= s;
- this.y -= s;
- this.z -= s;
- return this;
- }
- subVectors(a, b) {
- this.x = a.x - b.x;
- this.y = a.y - b.y;
- this.z = a.z - b.z;
- return this;
- }
- multiply(v, w) {
- if (w !== undefined) {
- console.warn('THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.');
- return this.multiplyVectors(v, w);
- }
- this.x *= v.x;
- this.y *= v.y;
- this.z *= v.z;
- return this;
- }
- multiplyScalar(scalar) {
- this.x *= scalar;
- this.y *= scalar;
- this.z *= scalar;
- return this;
- }
- multiplyVectors(a, b) {
- this.x = a.x * b.x;
- this.y = a.y * b.y;
- this.z = a.z * b.z;
- return this;
- }
- applyEuler(euler) {
- if (!(euler && euler.isEuler)) {
- console.error('THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.');
- }
- return this.applyQuaternion(_quaternion$4.setFromEuler(euler));
- }
- applyAxisAngle(axis, angle) {
- return this.applyQuaternion(_quaternion$4.setFromAxisAngle(axis, angle));
- }
- applyMatrix3(m) {
- const x = this.x,
- y = this.y,
- z = this.z;
- const e = m.elements;
- this.x = e[0] * x + e[3] * y + e[6] * z;
- this.y = e[1] * x + e[4] * y + e[7] * z;
- this.z = e[2] * x + e[5] * y + e[8] * z;
- return this;
- }
- applyNormalMatrix(m) {
- return this.applyMatrix3(m).normalize();
- }
- applyMatrix4(m) {
- const x = this.x,
- y = this.y,
- z = this.z;
- const e = m.elements;
- const w = 1 / (e[3] * x + e[7] * y + e[11] * z + e[15]);
- this.x = (e[0] * x + e[4] * y + e[8] * z + e[12]) * w;
- this.y = (e[1] * x + e[5] * y + e[9] * z + e[13]) * w;
- this.z = (e[2] * x + e[6] * y + e[10] * z + e[14]) * w;
- return this;
- }
- applyQuaternion(q) {
- const x = this.x,
- y = this.y,
- z = this.z;
- const qx = q.x,
- qy = q.y,
- qz = q.z,
- qw = q.w; // calculate quat * vector
- const ix = qw * x + qy * z - qz * y;
- const iy = qw * y + qz * x - qx * z;
- const iz = qw * z + qx * y - qy * x;
- const iw = -qx * x - qy * y - qz * z; // calculate result * inverse quat
- this.x = ix * qw + iw * -qx + iy * -qz - iz * -qy;
- this.y = iy * qw + iw * -qy + iz * -qx - ix * -qz;
- this.z = iz * qw + iw * -qz + ix * -qy - iy * -qx;
- return this;
- }
- project(camera) {
- return this.applyMatrix4(camera.matrixWorldInverse).applyMatrix4(camera.projectionMatrix);
- }
- unproject(camera) {
- return this.applyMatrix4(camera.projectionMatrixInverse).applyMatrix4(camera.matrixWorld);
- }
- transformDirection(m) {
- // input: THREE.Matrix4 affine matrix
- // vector interpreted as a direction
- const x = this.x,
- y = this.y,
- z = this.z;
- const e = m.elements;
- this.x = e[0] * x + e[4] * y + e[8] * z;
- this.y = e[1] * x + e[5] * y + e[9] * z;
- this.z = e[2] * x + e[6] * y + e[10] * z;
- return this.normalize();
- }
- divide(v) {
- this.x /= v.x;
- this.y /= v.y;
- this.z /= v.z;
- return this;
- }
- divideScalar(scalar) {
- return this.multiplyScalar(1 / scalar);
- }
- min(v) {
- this.x = Math.min(this.x, v.x);
- this.y = Math.min(this.y, v.y);
- this.z = Math.min(this.z, v.z);
- return this;
- }
- max(v) {
- this.x = Math.max(this.x, v.x);
- this.y = Math.max(this.y, v.y);
- this.z = Math.max(this.z, v.z);
- return this;
- }
- clamp(min, max) {
- // assumes min < max, componentwise
- this.x = Math.max(min.x, Math.min(max.x, this.x));
- this.y = Math.max(min.y, Math.min(max.y, this.y));
- this.z = Math.max(min.z, Math.min(max.z, this.z));
- return this;
- }
- clampScalar(minVal, maxVal) {
- this.x = Math.max(minVal, Math.min(maxVal, this.x));
- this.y = Math.max(minVal, Math.min(maxVal, this.y));
- this.z = Math.max(minVal, Math.min(maxVal, this.z));
- return this;
- }
- clampLength(min, max) {
- const length = this.length();
- return this.divideScalar(length || 1).multiplyScalar(Math.max(min, Math.min(max, length)));
- }
- floor() {
- this.x = Math.floor(this.x);
- this.y = Math.floor(this.y);
- this.z = Math.floor(this.z);
- return this;
- }
- ceil() {
- this.x = Math.ceil(this.x);
- this.y = Math.ceil(this.y);
- this.z = Math.ceil(this.z);
- return this;
- }
- round() {
- this.x = Math.round(this.x);
- this.y = Math.round(this.y);
- this.z = Math.round(this.z);
- return this;
- }
- roundToZero() {
- this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x);
- this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y);
- this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z);
- return this;
- }
- negate() {
- this.x = -this.x;
- this.y = -this.y;
- this.z = -this.z;
- return this;
- }
- dot(v) {
- return this.x * v.x + this.y * v.y + this.z * v.z;
- } // TODO lengthSquared?
- lengthSq() {
- return this.x * this.x + this.y * this.y + this.z * this.z;
- }
- length() {
- return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z);
- }
- manhattanLength() {
- return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z);
- }
- normalize() {
- return this.divideScalar(this.length() || 1);
- }
- setLength(length) {
- return this.normalize().multiplyScalar(length);
- }
- lerp(v, alpha) {
- this.x += (v.x - this.x) * alpha;
- this.y += (v.y - this.y) * alpha;
- this.z += (v.z - this.z) * alpha;
- return this;
- }
- lerpVectors(v1, v2, alpha) {
- this.x = v1.x + (v2.x - v1.x) * alpha;
- this.y = v1.y + (v2.y - v1.y) * alpha;
- this.z = v1.z + (v2.z - v1.z) * alpha;
- return this;
- }
- cross(v, w) {
- if (w !== undefined) {
- console.warn('THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.');
- return this.crossVectors(v, w);
- }
- return this.crossVectors(this, v);
- }
- crossVectors(a, b) {
- const ax = a.x,
- ay = a.y,
- az = a.z;
- const bx = b.x,
- by = b.y,
- bz = b.z;
- this.x = ay * bz - az * by;
- this.y = az * bx - ax * bz;
- this.z = ax * by - ay * bx;
- return this;
- }
- projectOnVector(v) {
- const denominator = v.lengthSq();
- if (denominator === 0) return this.set(0, 0, 0);
- const scalar = v.dot(this) / denominator;
- return this.copy(v).multiplyScalar(scalar);
- }
- projectOnPlane(planeNormal) {
- _vector$c.copy(this).projectOnVector(planeNormal);
- return this.sub(_vector$c);
- }
- reflect(normal) {
- // reflect incident vector off plane orthogonal to normal
- // normal is assumed to have unit length
- return this.sub(_vector$c.copy(normal).multiplyScalar(2 * this.dot(normal)));
- }
- angleTo(v) {
- const denominator = Math.sqrt(this.lengthSq() * v.lengthSq());
- if (denominator === 0) return Math.PI / 2;
- const theta = this.dot(v) / denominator; // clamp, to handle numerical problems
- return Math.acos(clamp(theta, -1, 1));
- }
- distanceTo(v) {
- return Math.sqrt(this.distanceToSquared(v));
- }
- distanceToSquared(v) {
- const dx = this.x - v.x,
- dy = this.y - v.y,
- dz = this.z - v.z;
- return dx * dx + dy * dy + dz * dz;
- }
- manhattanDistanceTo(v) {
- return Math.abs(this.x - v.x) + Math.abs(this.y - v.y) + Math.abs(this.z - v.z);
- }
- setFromSpherical(s) {
- return this.setFromSphericalCoords(s.radius, s.phi, s.theta);
- }
- setFromSphericalCoords(radius, phi, theta) {
- const sinPhiRadius = Math.sin(phi) * radius;
- this.x = sinPhiRadius * Math.sin(theta);
- this.y = Math.cos(phi) * radius;
- this.z = sinPhiRadius * Math.cos(theta);
- return this;
- }
- setFromCylindrical(c) {
- return this.setFromCylindricalCoords(c.radius, c.theta, c.y);
- }
- setFromCylindricalCoords(radius, theta, y) {
- this.x = radius * Math.sin(theta);
- this.y = y;
- this.z = radius * Math.cos(theta);
- return this;
- }
- setFromMatrixPosition(m) {
- const e = m.elements;
- this.x = e[12];
- this.y = e[13];
- this.z = e[14];
- return this;
- }
- setFromMatrixScale(m) {
- const sx = this.setFromMatrixColumn(m, 0).length();
- const sy = this.setFromMatrixColumn(m, 1).length();
- const sz = this.setFromMatrixColumn(m, 2).length();
- this.x = sx;
- this.y = sy;
- this.z = sz;
- return this;
- }
- setFromMatrixColumn(m, index) {
- return this.fromArray(m.elements, index * 4);
- }
- setFromMatrix3Column(m, index) {
- return this.fromArray(m.elements, index * 3);
- }
- equals(v) {
- return v.x === this.x && v.y === this.y && v.z === this.z;
- }
- fromArray(array, offset = 0) {
- this.x = array[offset];
- this.y = array[offset + 1];
- this.z = array[offset + 2];
- return this;
- }
- toArray(array = [], offset = 0) {
- array[offset] = this.x;
- array[offset + 1] = this.y;
- array[offset + 2] = this.z;
- return array;
- }
- fromBufferAttribute(attribute, index, offset) {
- if (offset !== undefined) {
- console.warn('THREE.Vector3: offset has been removed from .fromBufferAttribute().');
- }
- this.x = attribute.getX(index);
- this.y = attribute.getY(index);
- this.z = attribute.getZ(index);
- return this;
- }
- random() {
- this.x = Math.random();
- this.y = Math.random();
- this.z = Math.random();
- return this;
- }
- randomDirection() {
- // Derived from https://mathworld.wolfram.com/SpherePointPicking.html
- const u = (Math.random() - 0.5) * 2;
- const t = Math.random() * Math.PI * 2;
- const f = Math.sqrt(1 - u ** 2);
- this.x = f * Math.cos(t);
- this.y = f * Math.sin(t);
- this.z = u;
- return this;
- }
- *[Symbol.iterator]() {
- yield this.x;
- yield this.y;
- yield this.z;
- }
- }
- Vector3.prototype.isVector3 = true;
- const _vector$c = /*@__PURE__*/new Vector3();
- const _quaternion$4 = /*@__PURE__*/new Quaternion();
- class Box3 {
- constructor(min = new Vector3(+Infinity, +Infinity, +Infinity), max = new Vector3(-Infinity, -Infinity, -Infinity)) {
- this.min = min;
- this.max = max;
- }
- set(min, max) {
- this.min.copy(min);
- this.max.copy(max);
- return this;
- }
- setFromArray(array) {
- let minX = +Infinity;
- let minY = +Infinity;
- let minZ = +Infinity;
- let maxX = -Infinity;
- let maxY = -Infinity;
- let maxZ = -Infinity;
- for (let i = 0, l = array.length; i < l; i += 3) {
- const x = array[i];
- const y = array[i + 1];
- const z = array[i + 2];
- if (x < minX) minX = x;
- if (y < minY) minY = y;
- if (z < minZ) minZ = z;
- if (x > maxX) maxX = x;
- if (y > maxY) maxY = y;
- if (z > maxZ) maxZ = z;
- }
- this.min.set(minX, minY, minZ);
- this.max.set(maxX, maxY, maxZ);
- return this;
- }
- setFromBufferAttribute(attribute) {
- let minX = +Infinity;
- let minY = +Infinity;
- let minZ = +Infinity;
- let maxX = -Infinity;
- let maxY = -Infinity;
- let maxZ = -Infinity;
- for (let i = 0, l = attribute.count; i < l; i++) {
- const x = attribute.getX(i);
- const y = attribute.getY(i);
- const z = attribute.getZ(i);
- if (x < minX) minX = x;
- if (y < minY) minY = y;
- if (z < minZ) minZ = z;
- if (x > maxX) maxX = x;
- if (y > maxY) maxY = y;
- if (z > maxZ) maxZ = z;
- }
- this.min.set(minX, minY, minZ);
- this.max.set(maxX, maxY, maxZ);
- return this;
- }
- setFromPoints(points) {
- this.makeEmpty();
- for (let i = 0, il = points.length; i < il; i++) {
- this.expandByPoint(points[i]);
- }
- return this;
- }
- setFromCenterAndSize(center, size) {
- const halfSize = _vector$b.copy(size).multiplyScalar(0.5);
- this.min.copy(center).sub(halfSize);
- this.max.copy(center).add(halfSize);
- return this;
- }
- setFromObject(object) {
- this.makeEmpty();
- return this.expandByObject(object);
- }
- clone() {
- return new this.constructor().copy(this);
- }
- copy(box) {
- this.min.copy(box.min);
- this.max.copy(box.max);
- return this;
- }
- makeEmpty() {
- this.min.x = this.min.y = this.min.z = +Infinity;
- this.max.x = this.max.y = this.max.z = -Infinity;
- return this;
- }
- isEmpty() {
- // this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes
- return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z;
- }
- getCenter(target) {
- return this.isEmpty() ? target.set(0, 0, 0) : target.addVectors(this.min, this.max).multiplyScalar(0.5);
- }
- getSize(target) {
- return this.isEmpty() ? target.set(0, 0, 0) : target.subVectors(this.max, this.min);
- }
- expandByPoint(point) {
- this.min.min(point);
- this.max.max(point);
- return this;
- }
- expandByVector(vector) {
- this.min.sub(vector);
- this.max.add(vector);
- return this;
- }
- expandByScalar(scalar) {
- this.min.addScalar(-scalar);
- this.max.addScalar(scalar);
- return this;
- }
- expandByObject(object) {
- // Computes the world-axis-aligned bounding box of an object (including its children),
- // accounting for both the object's, and children's, world transforms
- object.updateWorldMatrix(false, false);
- const geometry = object.geometry;
- if (geometry !== undefined) {
- if (geometry.boundingBox === null) {
- geometry.computeBoundingBox();
- }
- _box$3.copy(geometry.boundingBox);
- _box$3.applyMatrix4(object.matrixWorld);
- this.union(_box$3);
- }
- const children = object.children;
- for (let i = 0, l = children.length; i < l; i++) {
- this.expandByObject(children[i]);
- }
- return this;
- }
- containsPoint(point) {
- return point.x < this.min.x || point.x > this.max.x || point.y < this.min.y || point.y > this.max.y || point.z < this.min.z || point.z > this.max.z ? false : true;
- }
- containsBox(box) {
- return this.min.x <= box.min.x && box.max.x <= this.max.x && this.min.y <= box.min.y && box.max.y <= this.max.y && this.min.z <= box.min.z && box.max.z <= this.max.z;
- }
- getParameter(point, target) {
- // This can potentially have a divide by zero if the box
- // has a size dimension of 0.
- return target.set((point.x - this.min.x) / (this.max.x - this.min.x), (point.y - this.min.y) / (this.max.y - this.min.y), (point.z - this.min.z) / (this.max.z - this.min.z));
- }
- intersectsBox(box) {
- // using 6 splitting planes to rule out intersections.
- return box.max.x < this.min.x || box.min.x > this.max.x || box.max.y < this.min.y || box.min.y > this.max.y || box.max.z < this.min.z || box.min.z > this.max.z ? false : true;
- }
- intersectsSphere(sphere) {
- // Find the point on the AABB closest to the sphere center.
- this.clampPoint(sphere.center, _vector$b); // If that point is inside the sphere, the AABB and sphere intersect.
- return _vector$b.distanceToSquared(sphere.center) <= sphere.radius * sphere.radius;
- }
- intersectsPlane(plane) {
- // We compute the minimum and maximum dot product values. If those values
- // are on the same side (back or front) of the plane, then there is no intersection.
- let min, max;
- if (plane.normal.x > 0) {
- min = plane.normal.x * this.min.x;
- max = plane.normal.x * this.max.x;
- } else {
- min = plane.normal.x * this.max.x;
- max = plane.normal.x * this.min.x;
- }
- if (plane.normal.y > 0) {
- min += plane.normal.y * this.min.y;
- max += plane.normal.y * this.max.y;
- } else {
- min += plane.normal.y * this.max.y;
- max += plane.normal.y * this.min.y;
- }
- if (plane.normal.z > 0) {
- min += plane.normal.z * this.min.z;
- max += plane.normal.z * this.max.z;
- } else {
- min += plane.normal.z * this.max.z;
- max += plane.normal.z * this.min.z;
- }
- return min <= -plane.constant && max >= -plane.constant;
- }
- intersectsTriangle(triangle) {
- if (this.isEmpty()) {
- return false;
- } // compute box center and extents
- this.getCenter(_center);
- _extents.subVectors(this.max, _center); // translate triangle to aabb origin
- _v0$2.subVectors(triangle.a, _center);
- _v1$7.subVectors(triangle.b, _center);
- _v2$3.subVectors(triangle.c, _center); // compute edge vectors for triangle
- _f0.subVectors(_v1$7, _v0$2);
- _f1.subVectors(_v2$3, _v1$7);
- _f2.subVectors(_v0$2, _v2$3); // test against axes that are given by cross product combinations of the edges of the triangle and the edges of the aabb
- // make an axis testing of each of the 3 sides of the aabb against each of the 3 sides of the triangle = 9 axis of separation
- // axis_ij = u_i x f_j (u0, u1, u2 = face normals of aabb = x,y,z axes vectors since aabb is axis aligned)
- let axes = [0, -_f0.z, _f0.y, 0, -_f1.z, _f1.y, 0, -_f2.z, _f2.y, _f0.z, 0, -_f0.x, _f1.z, 0, -_f1.x, _f2.z, 0, -_f2.x, -_f0.y, _f0.x, 0, -_f1.y, _f1.x, 0, -_f2.y, _f2.x, 0];
- if (!satForAxes(axes, _v0$2, _v1$7, _v2$3, _extents)) {
- return false;
- } // test 3 face normals from the aabb
- axes = [1, 0, 0, 0, 1, 0, 0, 0, 1];
- if (!satForAxes(axes, _v0$2, _v1$7, _v2$3, _extents)) {
- return false;
- } // finally testing the face normal of the triangle
- // use already existing triangle edge vectors here
- _triangleNormal.crossVectors(_f0, _f1);
- axes = [_triangleNormal.x, _triangleNormal.y, _triangleNormal.z];
- return satForAxes(axes, _v0$2, _v1$7, _v2$3, _extents);
- }
- clampPoint(point, target) {
- return target.copy(point).clamp(this.min, this.max);
- }
- distanceToPoint(point) {
- const clampedPoint = _vector$b.copy(point).clamp(this.min, this.max);
- return clampedPoint.sub(point).length();
- }
- getBoundingSphere(target) {
- this.getCenter(target.center);
- target.radius = this.getSize(_vector$b).length() * 0.5;
- return target;
- }
- intersect(box) {
- this.min.max(box.min);
- this.max.min(box.max); // ensure that if there is no overlap, the result is fully empty, not slightly empty with non-inf/+inf values that will cause subsequence intersects to erroneously return valid values.
- if (this.isEmpty()) this.makeEmpty();
- return this;
- }
- union(box) {
- this.min.min(box.min);
- this.max.max(box.max);
- return this;
- }
- applyMatrix4(matrix) {
- // transform of empty box is an empty box.
- if (this.isEmpty()) return this; // NOTE: I am using a binary pattern to specify all 2^3 combinations below
- _points[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(matrix); // 000
- _points[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(matrix); // 001
- _points[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(matrix); // 010
- _points[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(matrix); // 011
- _points[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(matrix); // 100
- _points[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(matrix); // 101
- _points[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(matrix); // 110
- _points[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(matrix); // 111
- this.setFromPoints(_points);
- return this;
- }
- translate(offset) {
- this.min.add(offset);
- this.max.add(offset);
- return this;
- }
- equals(box) {
- return box.min.equals(this.min) && box.max.equals(this.max);
- }
- }
- Box3.prototype.isBox3 = true;
- const _points = [/*@__PURE__*/new Vector3(), /*@__PURE__*/new Vector3(), /*@__PURE__*/new Vector3(), /*@__PURE__*/new Vector3(), /*@__PURE__*/new Vector3(), /*@__PURE__*/new Vector3(), /*@__PURE__*/new Vector3(), /*@__PURE__*/new Vector3()];
- const _vector$b = /*@__PURE__*/new Vector3();
- const _box$3 = /*@__PURE__*/new Box3(); // triangle centered vertices
- const _v0$2 = /*@__PURE__*/new Vector3();
- const _v1$7 = /*@__PURE__*/new Vector3();
- const _v2$3 = /*@__PURE__*/new Vector3(); // triangle edge vectors
- const _f0 = /*@__PURE__*/new Vector3();
- const _f1 = /*@__PURE__*/new Vector3();
- const _f2 = /*@__PURE__*/new Vector3();
- const _center = /*@__PURE__*/new Vector3();
- const _extents = /*@__PURE__*/new Vector3();
- const _triangleNormal = /*@__PURE__*/new Vector3();
- const _testAxis = /*@__PURE__*/new Vector3();
- function satForAxes(axes, v0, v1, v2, extents) {
- for (let i = 0, j = axes.length - 3; i <= j; i += 3) {
- _testAxis.fromArray(axes, i); // project the aabb onto the seperating axis
- const r = extents.x * Math.abs(_testAxis.x) + extents.y * Math.abs(_testAxis.y) + extents.z * Math.abs(_testAxis.z); // project all 3 vertices of the triangle onto the seperating axis
- const p0 = v0.dot(_testAxis);
- const p1 = v1.dot(_testAxis);
- const p2 = v2.dot(_testAxis); // actual test, basically see if either of the most extreme of the triangle points intersects r
- if (Math.max(-Math.max(p0, p1, p2), Math.min(p0, p1, p2)) > r) {
- // points of the projected triangle are outside the projected half-length of the aabb
- // the axis is seperating and we can exit
- return false;
- }
- }
- return true;
- }
- const _box$2 = /*@__PURE__*/new Box3();
- const _v1$6 = /*@__PURE__*/new Vector3();
- const _toFarthestPoint = /*@__PURE__*/new Vector3();
- const _toPoint = /*@__PURE__*/new Vector3();
- class Sphere {
- constructor(center = new Vector3(), radius = -1) {
- this.center = center;
- this.radius = radius;
- }
- set(center, radius) {
- this.center.copy(center);
- this.radius = radius;
- return this;
- }
- setFromPoints(points, optionalCenter) {
- const center = this.center;
- if (optionalCenter !== undefined) {
- center.copy(optionalCenter);
- } else {
- _box$2.setFromPoints(points).getCenter(center);
- }
- let maxRadiusSq = 0;
- for (let i = 0, il = points.length; i < il; i++) {
- maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(points[i]));
- }
- this.radius = Math.sqrt(maxRadiusSq);
- return this;
- }
- copy(sphere) {
- this.center.copy(sphere.center);
- this.radius = sphere.radius;
- return this;
- }
- isEmpty() {
- return this.radius < 0;
- }
- makeEmpty() {
- this.center.set(0, 0, 0);
- this.radius = -1;
- return this;
- }
- containsPoint(point) {
- return point.distanceToSquared(this.center) <= this.radius * this.radius;
- }
- distanceToPoint(point) {
- return point.distanceTo(this.center) - this.radius;
- }
- intersectsSphere(sphere) {
- const radiusSum = this.radius + sphere.radius;
- return sphere.center.distanceToSquared(this.center) <= radiusSum * radiusSum;
- }
- intersectsBox(box) {
- return box.intersectsSphere(this);
- }
- intersectsPlane(plane) {
- return Math.abs(plane.distanceToPoint(this.center)) <= this.radius;
- }
- clampPoint(point, target) {
- const deltaLengthSq = this.center.distanceToSquared(point);
- target.copy(point);
- if (deltaLengthSq > this.radius * this.radius) {
- target.sub(this.center).normalize();
- target.multiplyScalar(this.radius).add(this.center);
- }
- return target;
- }
- getBoundingBox(target) {
- if (this.isEmpty()) {
- // Empty sphere produces empty bounding box
- target.makeEmpty();
- return target;
- }
- target.set(this.center, this.center);
- target.expandByScalar(this.radius);
- return target;
- }
- applyMatrix4(matrix) {
- this.center.applyMatrix4(matrix);
- this.radius = this.radius * matrix.getMaxScaleOnAxis();
- return this;
- }
- translate(offset) {
- this.center.add(offset);
- return this;
- }
- expandByPoint(point) {
- // from https://github.com/juj/MathGeoLib/blob/2940b99b99cfe575dd45103ef20f4019dee15b54/src/Geometry/Sphere.cpp#L649-L671
- _toPoint.subVectors(point, this.center);
- const lengthSq = _toPoint.lengthSq();
- if (lengthSq > this.radius * this.radius) {
- const length = Math.sqrt(lengthSq);
- const missingRadiusHalf = (length - this.radius) * 0.5; // Nudge this sphere towards the target point. Add half the missing distance to radius,
- // and the other half to position. This gives a tighter enclosure, instead of if
- // the whole missing distance were just added to radius.
- this.center.add(_toPoint.multiplyScalar(missingRadiusHalf / length));
- this.radius += missingRadiusHalf;
- }
- return this;
- }
- union(sphere) {
- // from https://github.com/juj/MathGeoLib/blob/2940b99b99cfe575dd45103ef20f4019dee15b54/src/Geometry/Sphere.cpp#L759-L769
- // To enclose another sphere into this sphere, we only need to enclose two points:
- // 1) Enclose the farthest point on the other sphere into this sphere.
- // 2) Enclose the opposite point of the farthest point into this sphere.
- _toFarthestPoint.subVectors(sphere.center, this.center).normalize().multiplyScalar(sphere.radius);
- this.expandByPoint(_v1$6.copy(sphere.center).add(_toFarthestPoint));
- this.expandByPoint(_v1$6.copy(sphere.center).sub(_toFarthestPoint));
- return this;
- }
- equals(sphere) {
- return sphere.center.equals(this.center) && sphere.radius === this.radius;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- }
- const _vector$a = /*@__PURE__*/new Vector3();
- const _segCenter = /*@__PURE__*/new Vector3();
- const _segDir = /*@__PURE__*/new Vector3();
- const _diff = /*@__PURE__*/new Vector3();
- const _edge1 = /*@__PURE__*/new Vector3();
- const _edge2 = /*@__PURE__*/new Vector3();
- const _normal$1 = /*@__PURE__*/new Vector3();
- class Ray {
- constructor(origin = new Vector3(), direction = new Vector3(0, 0, -1)) {
- this.origin = origin;
- this.direction = direction;
- }
- set(origin, direction) {
- this.origin.copy(origin);
- this.direction.copy(direction);
- return this;
- }
- copy(ray) {
- this.origin.copy(ray.origin);
- this.direction.copy(ray.direction);
- return this;
- }
- at(t, target) {
- return target.copy(this.direction).multiplyScalar(t).add(this.origin);
- }
- lookAt(v) {
- this.direction.copy(v).sub(this.origin).normalize();
- return this;
- }
- recast(t) {
- this.origin.copy(this.at(t, _vector$a));
- return this;
- }
- closestPointToPoint(point, target) {
- target.subVectors(point, this.origin);
- const directionDistance = target.dot(this.direction);
- if (directionDistance < 0) {
- return target.copy(this.origin);
- }
- return target.copy(this.direction).multiplyScalar(directionDistance).add(this.origin);
- }
- distanceToPoint(point) {
- return Math.sqrt(this.distanceSqToPoint(point));
- }
- distanceSqToPoint(point) {
- const directionDistance = _vector$a.subVectors(point, this.origin).dot(this.direction); // point behind the ray
- if (directionDistance < 0) {
- return this.origin.distanceToSquared(point);
- }
- _vector$a.copy(this.direction).multiplyScalar(directionDistance).add(this.origin);
- return _vector$a.distanceToSquared(point);
- }
- distanceSqToSegment(v0, v1, optionalPointOnRay, optionalPointOnSegment) {
- // from http://www.geometrictools.com/GTEngine/Include/Mathematics/GteDistRaySegment.h
- // It returns the min distance between the ray and the segment
- // defined by v0 and v1
- // It can also set two optional targets :
- // - The closest point on the ray
- // - The closest point on the segment
- _segCenter.copy(v0).add(v1).multiplyScalar(0.5);
- _segDir.copy(v1).sub(v0).normalize();
- _diff.copy(this.origin).sub(_segCenter);
- const segExtent = v0.distanceTo(v1) * 0.5;
- const a01 = -this.direction.dot(_segDir);
- const b0 = _diff.dot(this.direction);
- const b1 = -_diff.dot(_segDir);
- const c = _diff.lengthSq();
- const det = Math.abs(1 - a01 * a01);
- let s0, s1, sqrDist, extDet;
- if (det > 0) {
- // The ray and segment are not parallel.
- s0 = a01 * b1 - b0;
- s1 = a01 * b0 - b1;
- extDet = segExtent * det;
- if (s0 >= 0) {
- if (s1 >= -extDet) {
- if (s1 <= extDet) {
- // region 0
- // Minimum at interior points of ray and segment.
- const invDet = 1 / det;
- s0 *= invDet;
- s1 *= invDet;
- sqrDist = s0 * (s0 + a01 * s1 + 2 * b0) + s1 * (a01 * s0 + s1 + 2 * b1) + c;
- } else {
- // region 1
- s1 = segExtent;
- s0 = Math.max(0, -(a01 * s1 + b0));
- sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;
- }
- } else {
- // region 5
- s1 = -segExtent;
- s0 = Math.max(0, -(a01 * s1 + b0));
- sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;
- }
- } else {
- if (s1 <= -extDet) {
- // region 4
- s0 = Math.max(0, -(-a01 * segExtent + b0));
- s1 = s0 > 0 ? -segExtent : Math.min(Math.max(-segExtent, -b1), segExtent);
- sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;
- } else if (s1 <= extDet) {
- // region 3
- s0 = 0;
- s1 = Math.min(Math.max(-segExtent, -b1), segExtent);
- sqrDist = s1 * (s1 + 2 * b1) + c;
- } else {
- // region 2
- s0 = Math.max(0, -(a01 * segExtent + b0));
- s1 = s0 > 0 ? segExtent : Math.min(Math.max(-segExtent, -b1), segExtent);
- sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;
- }
- }
- } else {
- // Ray and segment are parallel.
- s1 = a01 > 0 ? -segExtent : segExtent;
- s0 = Math.max(0, -(a01 * s1 + b0));
- sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;
- }
- if (optionalPointOnRay) {
- optionalPointOnRay.copy(this.direction).multiplyScalar(s0).add(this.origin);
- }
- if (optionalPointOnSegment) {
- optionalPointOnSegment.copy(_segDir).multiplyScalar(s1).add(_segCenter);
- }
- return sqrDist;
- }
- intersectSphere(sphere, target) {
- _vector$a.subVectors(sphere.center, this.origin);
- const tca = _vector$a.dot(this.direction);
- const d2 = _vector$a.dot(_vector$a) - tca * tca;
- const radius2 = sphere.radius * sphere.radius;
- if (d2 > radius2) return null;
- const thc = Math.sqrt(radius2 - d2); // t0 = first intersect point - entrance on front of sphere
- const t0 = tca - thc; // t1 = second intersect point - exit point on back of sphere
- const t1 = tca + thc; // test to see if both t0 and t1 are behind the ray - if so, return null
- if (t0 < 0 && t1 < 0) return null; // test to see if t0 is behind the ray:
- // if it is, the ray is inside the sphere, so return the second exit point scaled by t1,
- // in order to always return an intersect point that is in front of the ray.
- if (t0 < 0) return this.at(t1, target); // else t0 is in front of the ray, so return the first collision point scaled by t0
- return this.at(t0, target);
- }
- intersectsSphere(sphere) {
- return this.distanceSqToPoint(sphere.center) <= sphere.radius * sphere.radius;
- }
- distanceToPlane(plane) {
- const denominator = plane.normal.dot(this.direction);
- if (denominator === 0) {
- // line is coplanar, return origin
- if (plane.distanceToPoint(this.origin) === 0) {
- return 0;
- } // Null is preferable to undefined since undefined means.... it is undefined
- return null;
- }
- const t = -(this.origin.dot(plane.normal) + plane.constant) / denominator; // Return if the ray never intersects the plane
- return t >= 0 ? t : null;
- }
- intersectPlane(plane, target) {
- const t = this.distanceToPlane(plane);
- if (t === null) {
- return null;
- }
- return this.at(t, target);
- }
- intersectsPlane(plane) {
- // check if the ray lies on the plane first
- const distToPoint = plane.distanceToPoint(this.origin);
- if (distToPoint === 0) {
- return true;
- }
- const denominator = plane.normal.dot(this.direction);
- if (denominator * distToPoint < 0) {
- return true;
- } // ray origin is behind the plane (and is pointing behind it)
- return false;
- }
- intersectBox(box, target) {
- let tmin, tmax, tymin, tymax, tzmin, tzmax;
- const invdirx = 1 / this.direction.x,
- invdiry = 1 / this.direction.y,
- invdirz = 1 / this.direction.z;
- const origin = this.origin;
- if (invdirx >= 0) {
- tmin = (box.min.x - origin.x) * invdirx;
- tmax = (box.max.x - origin.x) * invdirx;
- } else {
- tmin = (box.max.x - origin.x) * invdirx;
- tmax = (box.min.x - origin.x) * invdirx;
- }
- if (invdiry >= 0) {
- tymin = (box.min.y - origin.y) * invdiry;
- tymax = (box.max.y - origin.y) * invdiry;
- } else {
- tymin = (box.max.y - origin.y) * invdiry;
- tymax = (box.min.y - origin.y) * invdiry;
- }
- if (tmin > tymax || tymin > tmax) return null; // These lines also handle the case where tmin or tmax is NaN
- // (result of 0 * Infinity). x !== x returns true if x is NaN
- if (tymin > tmin || tmin !== tmin) tmin = tymin;
- if (tymax < tmax || tmax !== tmax) tmax = tymax;
- if (invdirz >= 0) {
- tzmin = (box.min.z - origin.z) * invdirz;
- tzmax = (box.max.z - origin.z) * invdirz;
- } else {
- tzmin = (box.max.z - origin.z) * invdirz;
- tzmax = (box.min.z - origin.z) * invdirz;
- }
- if (tmin > tzmax || tzmin > tmax) return null;
- if (tzmin > tmin || tmin !== tmin) tmin = tzmin;
- if (tzmax < tmax || tmax !== tmax) tmax = tzmax; //return point closest to the ray (positive side)
- if (tmax < 0) return null;
- return this.at(tmin >= 0 ? tmin : tmax, target);
- }
- intersectsBox(box) {
- return this.intersectBox(box, _vector$a) !== null;
- }
- intersectTriangle(a, b, c, backfaceCulling, target) {
- // Compute the offset origin, edges, and normal.
- // from http://www.geometrictools.com/GTEngine/Include/Mathematics/GteIntrRay3Triangle3.h
- _edge1.subVectors(b, a);
- _edge2.subVectors(c, a);
- _normal$1.crossVectors(_edge1, _edge2); // Solve Q + t*D = b1*E1 + b2*E2 (Q = kDiff, D = ray direction,
- // E1 = kEdge1, E2 = kEdge2, N = Cross(E1,E2)) by
- // |Dot(D,N)|*b1 = sign(Dot(D,N))*Dot(D,Cross(Q,E2))
- // |Dot(D,N)|*b2 = sign(Dot(D,N))*Dot(D,Cross(E1,Q))
- // |Dot(D,N)|*t = -sign(Dot(D,N))*Dot(Q,N)
- let DdN = this.direction.dot(_normal$1);
- let sign;
- if (DdN > 0) {
- if (backfaceCulling) return null;
- sign = 1;
- } else if (DdN < 0) {
- sign = -1;
- DdN = -DdN;
- } else {
- return null;
- }
- _diff.subVectors(this.origin, a);
- const DdQxE2 = sign * this.direction.dot(_edge2.crossVectors(_diff, _edge2)); // b1 < 0, no intersection
- if (DdQxE2 < 0) {
- return null;
- }
- const DdE1xQ = sign * this.direction.dot(_edge1.cross(_diff)); // b2 < 0, no intersection
- if (DdE1xQ < 0) {
- return null;
- } // b1+b2 > 1, no intersection
- if (DdQxE2 + DdE1xQ > DdN) {
- return null;
- } // Line intersects triangle, check if ray does.
- const QdN = -sign * _diff.dot(_normal$1); // t < 0, no intersection
- if (QdN < 0) {
- return null;
- } // Ray intersects triangle.
- return this.at(QdN / DdN, target);
- }
- applyMatrix4(matrix4) {
- this.origin.applyMatrix4(matrix4);
- this.direction.transformDirection(matrix4);
- return this;
- }
- equals(ray) {
- return ray.origin.equals(this.origin) && ray.direction.equals(this.direction);
- }
- clone() {
- return new this.constructor().copy(this);
- }
- }
- class Matrix4 {
- constructor() {
- this.elements = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
- if (arguments.length > 0) {
- console.error('THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.');
- }
- }
- set(n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44) {
- const te = this.elements;
- te[0] = n11;
- te[4] = n12;
- te[8] = n13;
- te[12] = n14;
- te[1] = n21;
- te[5] = n22;
- te[9] = n23;
- te[13] = n24;
- te[2] = n31;
- te[6] = n32;
- te[10] = n33;
- te[14] = n34;
- te[3] = n41;
- te[7] = n42;
- te[11] = n43;
- te[15] = n44;
- return this;
- }
- identity() {
- this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
- return this;
- }
- clone() {
- return new Matrix4().fromArray(this.elements);
- }
- copy(m) {
- const te = this.elements;
- const me = m.elements;
- te[0] = me[0];
- te[1] = me[1];
- te[2] = me[2];
- te[3] = me[3];
- te[4] = me[4];
- te[5] = me[5];
- te[6] = me[6];
- te[7] = me[7];
- te[8] = me[8];
- te[9] = me[9];
- te[10] = me[10];
- te[11] = me[11];
- te[12] = me[12];
- te[13] = me[13];
- te[14] = me[14];
- te[15] = me[15];
- return this;
- }
- copyPosition(m) {
- const te = this.elements,
- me = m.elements;
- te[12] = me[12];
- te[13] = me[13];
- te[14] = me[14];
- return this;
- }
- setFromMatrix3(m) {
- const me = m.elements;
- this.set(me[0], me[3], me[6], 0, me[1], me[4], me[7], 0, me[2], me[5], me[8], 0, 0, 0, 0, 1);
- return this;
- }
- extractBasis(xAxis, yAxis, zAxis) {
- xAxis.setFromMatrixColumn(this, 0);
- yAxis.setFromMatrixColumn(this, 1);
- zAxis.setFromMatrixColumn(this, 2);
- return this;
- }
- makeBasis(xAxis, yAxis, zAxis) {
- this.set(xAxis.x, yAxis.x, zAxis.x, 0, xAxis.y, yAxis.y, zAxis.y, 0, xAxis.z, yAxis.z, zAxis.z, 0, 0, 0, 0, 1);
- return this;
- }
- extractRotation(m) {
- // this method does not support reflection matrices
- const te = this.elements;
- const me = m.elements;
- const scaleX = 1 / _v1$5.setFromMatrixColumn(m, 0).length();
- const scaleY = 1 / _v1$5.setFromMatrixColumn(m, 1).length();
- const scaleZ = 1 / _v1$5.setFromMatrixColumn(m, 2).length();
- te[0] = me[0] * scaleX;
- te[1] = me[1] * scaleX;
- te[2] = me[2] * scaleX;
- te[3] = 0;
- te[4] = me[4] * scaleY;
- te[5] = me[5] * scaleY;
- te[6] = me[6] * scaleY;
- te[7] = 0;
- te[8] = me[8] * scaleZ;
- te[9] = me[9] * scaleZ;
- te[10] = me[10] * scaleZ;
- te[11] = 0;
- te[12] = 0;
- te[13] = 0;
- te[14] = 0;
- te[15] = 1;
- return this;
- }
- makeRotationFromEuler(euler) {
- if (!(euler && euler.isEuler)) {
- console.error('THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.');
- }
- const te = this.elements;
- const x = euler.x,
- y = euler.y,
- z = euler.z;
- const a = Math.cos(x),
- b = Math.sin(x);
- const c = Math.cos(y),
- d = Math.sin(y);
- const e = Math.cos(z),
- f = Math.sin(z);
- if (euler.order === 'XYZ') {
- const ae = a * e,
- af = a * f,
- be = b * e,
- bf = b * f;
- te[0] = c * e;
- te[4] = -c * f;
- te[8] = d;
- te[1] = af + be * d;
- te[5] = ae - bf * d;
- te[9] = -b * c;
- te[2] = bf - ae * d;
- te[6] = be + af * d;
- te[10] = a * c;
- } else if (euler.order === 'YXZ') {
- const ce = c * e,
- cf = c * f,
- de = d * e,
- df = d * f;
- te[0] = ce + df * b;
- te[4] = de * b - cf;
- te[8] = a * d;
- te[1] = a * f;
- te[5] = a * e;
- te[9] = -b;
- te[2] = cf * b - de;
- te[6] = df + ce * b;
- te[10] = a * c;
- } else if (euler.order === 'ZXY') {
- const ce = c * e,
- cf = c * f,
- de = d * e,
- df = d * f;
- te[0] = ce - df * b;
- te[4] = -a * f;
- te[8] = de + cf * b;
- te[1] = cf + de * b;
- te[5] = a * e;
- te[9] = df - ce * b;
- te[2] = -a * d;
- te[6] = b;
- te[10] = a * c;
- } else if (euler.order === 'ZYX') {
- const ae = a * e,
- af = a * f,
- be = b * e,
- bf = b * f;
- te[0] = c * e;
- te[4] = be * d - af;
- te[8] = ae * d + bf;
- te[1] = c * f;
- te[5] = bf * d + ae;
- te[9] = af * d - be;
- te[2] = -d;
- te[6] = b * c;
- te[10] = a * c;
- } else if (euler.order === 'YZX') {
- const ac = a * c,
- ad = a * d,
- bc = b * c,
- bd = b * d;
- te[0] = c * e;
- te[4] = bd - ac * f;
- te[8] = bc * f + ad;
- te[1] = f;
- te[5] = a * e;
- te[9] = -b * e;
- te[2] = -d * e;
- te[6] = ad * f + bc;
- te[10] = ac - bd * f;
- } else if (euler.order === 'XZY') {
- const ac = a * c,
- ad = a * d,
- bc = b * c,
- bd = b * d;
- te[0] = c * e;
- te[4] = -f;
- te[8] = d * e;
- te[1] = ac * f + bd;
- te[5] = a * e;
- te[9] = ad * f - bc;
- te[2] = bc * f - ad;
- te[6] = b * e;
- te[10] = bd * f + ac;
- } // bottom row
- te[3] = 0;
- te[7] = 0;
- te[11] = 0; // last column
- te[12] = 0;
- te[13] = 0;
- te[14] = 0;
- te[15] = 1;
- return this;
- }
- makeRotationFromQuaternion(q) {
- return this.compose(_zero, q, _one);
- }
- lookAt(eye, target, up) {
- const te = this.elements;
- _z.subVectors(eye, target);
- if (_z.lengthSq() === 0) {
- // eye and target are in the same position
- _z.z = 1;
- }
- _z.normalize();
- _x.crossVectors(up, _z);
- if (_x.lengthSq() === 0) {
- // up and z are parallel
- if (Math.abs(up.z) === 1) {
- _z.x += 0.0001;
- } else {
- _z.z += 0.0001;
- }
- _z.normalize();
- _x.crossVectors(up, _z);
- }
- _x.normalize();
- _y.crossVectors(_z, _x);
- te[0] = _x.x;
- te[4] = _y.x;
- te[8] = _z.x;
- te[1] = _x.y;
- te[5] = _y.y;
- te[9] = _z.y;
- te[2] = _x.z;
- te[6] = _y.z;
- te[10] = _z.z;
- return this;
- }
- multiply(m, n) {
- if (n !== undefined) {
- console.warn('THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.');
- return this.multiplyMatrices(m, n);
- }
- return this.multiplyMatrices(this, m);
- }
- premultiply(m) {
- return this.multiplyMatrices(m, this);
- }
- multiplyMatrices(a, b) {
- const ae = a.elements;
- const be = b.elements;
- const te = this.elements;
- const a11 = ae[0],
- a12 = ae[4],
- a13 = ae[8],
- a14 = ae[12];
- const a21 = ae[1],
- a22 = ae[5],
- a23 = ae[9],
- a24 = ae[13];
- const a31 = ae[2],
- a32 = ae[6],
- a33 = ae[10],
- a34 = ae[14];
- const a41 = ae[3],
- a42 = ae[7],
- a43 = ae[11],
- a44 = ae[15];
- const b11 = be[0],
- b12 = be[4],
- b13 = be[8],
- b14 = be[12];
- const b21 = be[1],
- b22 = be[5],
- b23 = be[9],
- b24 = be[13];
- const b31 = be[2],
- b32 = be[6],
- b33 = be[10],
- b34 = be[14];
- const b41 = be[3],
- b42 = be[7],
- b43 = be[11],
- b44 = be[15];
- te[0] = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41;
- te[4] = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42;
- te[8] = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43;
- te[12] = a11 * b14 + a12 * b24 + a13 * b34 + a14 * b44;
- te[1] = a21 * b11 + a22 * b21 + a23 * b31 + a24 * b41;
- te[5] = a21 * b12 + a22 * b22 + a23 * b32 + a24 * b42;
- te[9] = a21 * b13 + a22 * b23 + a23 * b33 + a24 * b43;
- te[13] = a21 * b14 + a22 * b24 + a23 * b34 + a24 * b44;
- te[2] = a31 * b11 + a32 * b21 + a33 * b31 + a34 * b41;
- te[6] = a31 * b12 + a32 * b22 + a33 * b32 + a34 * b42;
- te[10] = a31 * b13 + a32 * b23 + a33 * b33 + a34 * b43;
- te[14] = a31 * b14 + a32 * b24 + a33 * b34 + a34 * b44;
- te[3] = a41 * b11 + a42 * b21 + a43 * b31 + a44 * b41;
- te[7] = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42;
- te[11] = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43;
- te[15] = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44;
- return this;
- }
- multiplyScalar(s) {
- const te = this.elements;
- te[0] *= s;
- te[4] *= s;
- te[8] *= s;
- te[12] *= s;
- te[1] *= s;
- te[5] *= s;
- te[9] *= s;
- te[13] *= s;
- te[2] *= s;
- te[6] *= s;
- te[10] *= s;
- te[14] *= s;
- te[3] *= s;
- te[7] *= s;
- te[11] *= s;
- te[15] *= s;
- return this;
- }
- determinant() {
- const te = this.elements;
- const n11 = te[0],
- n12 = te[4],
- n13 = te[8],
- n14 = te[12];
- const n21 = te[1],
- n22 = te[5],
- n23 = te[9],
- n24 = te[13];
- const n31 = te[2],
- n32 = te[6],
- n33 = te[10],
- n34 = te[14];
- const n41 = te[3],
- n42 = te[7],
- n43 = te[11],
- n44 = te[15]; //TODO: make this more efficient
- //( based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm )
- return n41 * (+n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34) + n42 * (+n11 * n23 * n34 - n11 * n24 * n33 + n14 * n21 * n33 - n13 * n21 * n34 + n13 * n24 * n31 - n14 * n23 * n31) + n43 * (+n11 * n24 * n32 - n11 * n22 * n34 - n14 * n21 * n32 + n12 * n21 * n34 + n14 * n22 * n31 - n12 * n24 * n31) + n44 * (-n13 * n22 * n31 - n11 * n23 * n32 + n11 * n22 * n33 + n13 * n21 * n32 - n12 * n21 * n33 + n12 * n23 * n31);
- }
- transpose() {
- const te = this.elements;
- let tmp;
- tmp = te[1];
- te[1] = te[4];
- te[4] = tmp;
- tmp = te[2];
- te[2] = te[8];
- te[8] = tmp;
- tmp = te[6];
- te[6] = te[9];
- te[9] = tmp;
- tmp = te[3];
- te[3] = te[12];
- te[12] = tmp;
- tmp = te[7];
- te[7] = te[13];
- te[13] = tmp;
- tmp = te[11];
- te[11] = te[14];
- te[14] = tmp;
- return this;
- }
- setPosition(x, y, z) {
- const te = this.elements;
- if (x.isVector3) {
- te[12] = x.x;
- te[13] = x.y;
- te[14] = x.z;
- } else {
- te[12] = x;
- te[13] = y;
- te[14] = z;
- }
- return this;
- }
- invert() {
- // based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm
- const te = this.elements,
- n11 = te[0],
- n21 = te[1],
- n31 = te[2],
- n41 = te[3],
- n12 = te[4],
- n22 = te[5],
- n32 = te[6],
- n42 = te[7],
- n13 = te[8],
- n23 = te[9],
- n33 = te[10],
- n43 = te[11],
- n14 = te[12],
- n24 = te[13],
- n34 = te[14],
- n44 = te[15],
- t11 = n23 * n34 * n42 - n24 * n33 * n42 + n24 * n32 * n43 - n22 * n34 * n43 - n23 * n32 * n44 + n22 * n33 * n44,
- t12 = n14 * n33 * n42 - n13 * n34 * n42 - n14 * n32 * n43 + n12 * n34 * n43 + n13 * n32 * n44 - n12 * n33 * n44,
- t13 = n13 * n24 * n42 - n14 * n23 * n42 + n14 * n22 * n43 - n12 * n24 * n43 - n13 * n22 * n44 + n12 * n23 * n44,
- t14 = n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34;
- const det = n11 * t11 + n21 * t12 + n31 * t13 + n41 * t14;
- if (det === 0) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- const detInv = 1 / det;
- te[0] = t11 * detInv;
- te[1] = (n24 * n33 * n41 - n23 * n34 * n41 - n24 * n31 * n43 + n21 * n34 * n43 + n23 * n31 * n44 - n21 * n33 * n44) * detInv;
- te[2] = (n22 * n34 * n41 - n24 * n32 * n41 + n24 * n31 * n42 - n21 * n34 * n42 - n22 * n31 * n44 + n21 * n32 * n44) * detInv;
- te[3] = (n23 * n32 * n41 - n22 * n33 * n41 - n23 * n31 * n42 + n21 * n33 * n42 + n22 * n31 * n43 - n21 * n32 * n43) * detInv;
- te[4] = t12 * detInv;
- te[5] = (n13 * n34 * n41 - n14 * n33 * n41 + n14 * n31 * n43 - n11 * n34 * n43 - n13 * n31 * n44 + n11 * n33 * n44) * detInv;
- te[6] = (n14 * n32 * n41 - n12 * n34 * n41 - n14 * n31 * n42 + n11 * n34 * n42 + n12 * n31 * n44 - n11 * n32 * n44) * detInv;
- te[7] = (n12 * n33 * n41 - n13 * n32 * n41 + n13 * n31 * n42 - n11 * n33 * n42 - n12 * n31 * n43 + n11 * n32 * n43) * detInv;
- te[8] = t13 * detInv;
- te[9] = (n14 * n23 * n41 - n13 * n24 * n41 - n14 * n21 * n43 + n11 * n24 * n43 + n13 * n21 * n44 - n11 * n23 * n44) * detInv;
- te[10] = (n12 * n24 * n41 - n14 * n22 * n41 + n14 * n21 * n42 - n11 * n24 * n42 - n12 * n21 * n44 + n11 * n22 * n44) * detInv;
- te[11] = (n13 * n22 * n41 - n12 * n23 * n41 - n13 * n21 * n42 + n11 * n23 * n42 + n12 * n21 * n43 - n11 * n22 * n43) * detInv;
- te[12] = t14 * detInv;
- te[13] = (n13 * n24 * n31 - n14 * n23 * n31 + n14 * n21 * n33 - n11 * n24 * n33 - n13 * n21 * n34 + n11 * n23 * n34) * detInv;
- te[14] = (n14 * n22 * n31 - n12 * n24 * n31 - n14 * n21 * n32 + n11 * n24 * n32 + n12 * n21 * n34 - n11 * n22 * n34) * detInv;
- te[15] = (n12 * n23 * n31 - n13 * n22 * n31 + n13 * n21 * n32 - n11 * n23 * n32 - n12 * n21 * n33 + n11 * n22 * n33) * detInv;
- return this;
- }
- scale(v) {
- const te = this.elements;
- const x = v.x,
- y = v.y,
- z = v.z;
- te[0] *= x;
- te[4] *= y;
- te[8] *= z;
- te[1] *= x;
- te[5] *= y;
- te[9] *= z;
- te[2] *= x;
- te[6] *= y;
- te[10] *= z;
- te[3] *= x;
- te[7] *= y;
- te[11] *= z;
- return this;
- }
- getMaxScaleOnAxis() {
- const te = this.elements;
- const scaleXSq = te[0] * te[0] + te[1] * te[1] + te[2] * te[2];
- const scaleYSq = te[4] * te[4] + te[5] * te[5] + te[6] * te[6];
- const scaleZSq = te[8] * te[8] + te[9] * te[9] + te[10] * te[10];
- return Math.sqrt(Math.max(scaleXSq, scaleYSq, scaleZSq));
- }
- makeTranslation(x, y, z) {
- this.set(1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1);
- return this;
- }
- makeRotationX(theta) {
- const c = Math.cos(theta),
- s = Math.sin(theta);
- this.set(1, 0, 0, 0, 0, c, -s, 0, 0, s, c, 0, 0, 0, 0, 1);
- return this;
- }
- makeRotationY(theta) {
- const c = Math.cos(theta),
- s = Math.sin(theta);
- this.set(c, 0, s, 0, 0, 1, 0, 0, -s, 0, c, 0, 0, 0, 0, 1);
- return this;
- }
- makeRotationZ(theta) {
- const c = Math.cos(theta),
- s = Math.sin(theta);
- this.set(c, -s, 0, 0, s, c, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
- return this;
- }
- makeRotationAxis(axis, angle) {
- // Based on http://www.gamedev.net/reference/articles/article1199.asp
- const c = Math.cos(angle);
- const s = Math.sin(angle);
- const t = 1 - c;
- const x = axis.x,
- y = axis.y,
- z = axis.z;
- const tx = t * x,
- ty = t * y;
- this.set(tx * x + c, tx * y - s * z, tx * z + s * y, 0, tx * y + s * z, ty * y + c, ty * z - s * x, 0, tx * z - s * y, ty * z + s * x, t * z * z + c, 0, 0, 0, 0, 1);
- return this;
- }
- makeScale(x, y, z) {
- this.set(x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1);
- return this;
- }
- makeShear(xy, xz, yx, yz, zx, zy) {
- this.set(1, yx, zx, 0, xy, 1, zy, 0, xz, yz, 1, 0, 0, 0, 0, 1);
- return this;
- }
- compose(position, quaternion, scale) {
- const te = this.elements;
- const x = quaternion._x,
- y = quaternion._y,
- z = quaternion._z,
- w = quaternion._w;
- const x2 = x + x,
- y2 = y + y,
- z2 = z + z;
- const xx = x * x2,
- xy = x * y2,
- xz = x * z2;
- const yy = y * y2,
- yz = y * z2,
- zz = z * z2;
- const wx = w * x2,
- wy = w * y2,
- wz = w * z2;
- const sx = scale.x,
- sy = scale.y,
- sz = scale.z;
- te[0] = (1 - (yy + zz)) * sx;
- te[1] = (xy + wz) * sx;
- te[2] = (xz - wy) * sx;
- te[3] = 0;
- te[4] = (xy - wz) * sy;
- te[5] = (1 - (xx + zz)) * sy;
- te[6] = (yz + wx) * sy;
- te[7] = 0;
- te[8] = (xz + wy) * sz;
- te[9] = (yz - wx) * sz;
- te[10] = (1 - (xx + yy)) * sz;
- te[11] = 0;
- te[12] = position.x;
- te[13] = position.y;
- te[14] = position.z;
- te[15] = 1;
- return this;
- }
- decompose(position, quaternion, scale) {
- const te = this.elements;
- let sx = _v1$5.set(te[0], te[1], te[2]).length();
- const sy = _v1$5.set(te[4], te[5], te[6]).length();
- const sz = _v1$5.set(te[8], te[9], te[10]).length(); // if determine is negative, we need to invert one scale
- const det = this.determinant();
- if (det < 0) sx = -sx;
- position.x = te[12];
- position.y = te[13];
- position.z = te[14]; // scale the rotation part
- _m1$2.copy(this);
- const invSX = 1 / sx;
- const invSY = 1 / sy;
- const invSZ = 1 / sz;
- _m1$2.elements[0] *= invSX;
- _m1$2.elements[1] *= invSX;
- _m1$2.elements[2] *= invSX;
- _m1$2.elements[4] *= invSY;
- _m1$2.elements[5] *= invSY;
- _m1$2.elements[6] *= invSY;
- _m1$2.elements[8] *= invSZ;
- _m1$2.elements[9] *= invSZ;
- _m1$2.elements[10] *= invSZ;
- quaternion.setFromRotationMatrix(_m1$2);
- scale.x = sx;
- scale.y = sy;
- scale.z = sz;
- return this;
- }
- makePerspective(left, right, top, bottom, near, far) {
- if (far === undefined) {
- console.warn('THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.');
- }
- const te = this.elements;
- const x = 2 * near / (right - left);
- const y = 2 * near / (top - bottom);
- const a = (right + left) / (right - left);
- const b = (top + bottom) / (top - bottom);
- const c = -(far + near) / (far - near);
- const d = -2 * far * near / (far - near);
- te[0] = x;
- te[4] = 0;
- te[8] = a;
- te[12] = 0;
- te[1] = 0;
- te[5] = y;
- te[9] = b;
- te[13] = 0;
- te[2] = 0;
- te[6] = 0;
- te[10] = c;
- te[14] = d;
- te[3] = 0;
- te[7] = 0;
- te[11] = -1;
- te[15] = 0;
- return this;
- }
- makeOrthographic(left, right, top, bottom, near, far) {
- const te = this.elements;
- const w = 1.0 / (right - left);
- const h = 1.0 / (top - bottom);
- const p = 1.0 / (far - near);
- const x = (right + left) * w;
- const y = (top + bottom) * h;
- const z = (far + near) * p;
- te[0] = 2 * w;
- te[4] = 0;
- te[8] = 0;
- te[12] = -x;
- te[1] = 0;
- te[5] = 2 * h;
- te[9] = 0;
- te[13] = -y;
- te[2] = 0;
- te[6] = 0;
- te[10] = -2 * p;
- te[14] = -z;
- te[3] = 0;
- te[7] = 0;
- te[11] = 0;
- te[15] = 1;
- return this;
- }
- equals(matrix) {
- const te = this.elements;
- const me = matrix.elements;
- for (let i = 0; i < 16; i++) {
- if (te[i] !== me[i]) return false;
- }
- return true;
- }
- fromArray(array, offset = 0) {
- for (let i = 0; i < 16; i++) {
- this.elements[i] = array[i + offset];
- }
- return this;
- }
- toArray(array = [], offset = 0) {
- const te = this.elements;
- array[offset] = te[0];
- array[offset + 1] = te[1];
- array[offset + 2] = te[2];
- array[offset + 3] = te[3];
- array[offset + 4] = te[4];
- array[offset + 5] = te[5];
- array[offset + 6] = te[6];
- array[offset + 7] = te[7];
- array[offset + 8] = te[8];
- array[offset + 9] = te[9];
- array[offset + 10] = te[10];
- array[offset + 11] = te[11];
- array[offset + 12] = te[12];
- array[offset + 13] = te[13];
- array[offset + 14] = te[14];
- array[offset + 15] = te[15];
- return array;
- }
- }
- Matrix4.prototype.isMatrix4 = true;
- const _v1$5 = /*@__PURE__*/new Vector3();
- const _m1$2 = /*@__PURE__*/new Matrix4();
- const _zero = /*@__PURE__*/new Vector3(0, 0, 0);
- const _one = /*@__PURE__*/new Vector3(1, 1, 1);
- const _x = /*@__PURE__*/new Vector3();
- const _y = /*@__PURE__*/new Vector3();
- const _z = /*@__PURE__*/new Vector3();
- const _matrix$1 = /*@__PURE__*/new Matrix4();
- const _quaternion$3 = /*@__PURE__*/new Quaternion();
- class Euler {
- constructor(x = 0, y = 0, z = 0, order = Euler.DefaultOrder) {
- this._x = x;
- this._y = y;
- this._z = z;
- this._order = order;
- }
- get x() {
- return this._x;
- }
- set x(value) {
- this._x = value;
- this._onChangeCallback();
- }
- get y() {
- return this._y;
- }
- set y(value) {
- this._y = value;
- this._onChangeCallback();
- }
- get z() {
- return this._z;
- }
- set z(value) {
- this._z = value;
- this._onChangeCallback();
- }
- get order() {
- return this._order;
- }
- set order(value) {
- this._order = value;
- this._onChangeCallback();
- }
- set(x, y, z, order = this._order) {
- this._x = x;
- this._y = y;
- this._z = z;
- this._order = order;
- this._onChangeCallback();
- return this;
- }
- clone() {
- return new this.constructor(this._x, this._y, this._z, this._order);
- }
- copy(euler) {
- this._x = euler._x;
- this._y = euler._y;
- this._z = euler._z;
- this._order = euler._order;
- this._onChangeCallback();
- return this;
- }
- setFromRotationMatrix(m, order = this._order, update = true) {
- // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
- const te = m.elements;
- const m11 = te[0],
- m12 = te[4],
- m13 = te[8];
- const m21 = te[1],
- m22 = te[5],
- m23 = te[9];
- const m31 = te[2],
- m32 = te[6],
- m33 = te[10];
- switch (order) {
- case 'XYZ':
- this._y = Math.asin(clamp(m13, -1, 1));
- if (Math.abs(m13) < 0.9999999) {
- this._x = Math.atan2(-m23, m33);
- this._z = Math.atan2(-m12, m11);
- } else {
- this._x = Math.atan2(m32, m22);
- this._z = 0;
- }
- break;
- case 'YXZ':
- this._x = Math.asin(-clamp(m23, -1, 1));
- if (Math.abs(m23) < 0.9999999) {
- this._y = Math.atan2(m13, m33);
- this._z = Math.atan2(m21, m22);
- } else {
- this._y = Math.atan2(-m31, m11);
- this._z = 0;
- }
- break;
- case 'ZXY':
- this._x = Math.asin(clamp(m32, -1, 1));
- if (Math.abs(m32) < 0.9999999) {
- this._y = Math.atan2(-m31, m33);
- this._z = Math.atan2(-m12, m22);
- } else {
- this._y = 0;
- this._z = Math.atan2(m21, m11);
- }
- break;
- case 'ZYX':
- this._y = Math.asin(-clamp(m31, -1, 1));
- if (Math.abs(m31) < 0.9999999) {
- this._x = Math.atan2(m32, m33);
- this._z = Math.atan2(m21, m11);
- } else {
- this._x = 0;
- this._z = Math.atan2(-m12, m22);
- }
- break;
- case 'YZX':
- this._z = Math.asin(clamp(m21, -1, 1));
- if (Math.abs(m21) < 0.9999999) {
- this._x = Math.atan2(-m23, m22);
- this._y = Math.atan2(-m31, m11);
- } else {
- this._x = 0;
- this._y = Math.atan2(m13, m33);
- }
- break;
- case 'XZY':
- this._z = Math.asin(-clamp(m12, -1, 1));
- if (Math.abs(m12) < 0.9999999) {
- this._x = Math.atan2(m32, m22);
- this._y = Math.atan2(m13, m11);
- } else {
- this._x = Math.atan2(-m23, m33);
- this._y = 0;
- }
- break;
- default:
- console.warn('THREE.Euler: .setFromRotationMatrix() encountered an unknown order: ' + order);
- }
- this._order = order;
- if (update === true) this._onChangeCallback();
- return this;
- }
- setFromQuaternion(q, order, update) {
- _matrix$1.makeRotationFromQuaternion(q);
- return this.setFromRotationMatrix(_matrix$1, order, update);
- }
- setFromVector3(v, order = this._order) {
- return this.set(v.x, v.y, v.z, order);
- }
- reorder(newOrder) {
- // WARNING: this discards revolution information -bhouston
- _quaternion$3.setFromEuler(this);
- return this.setFromQuaternion(_quaternion$3, newOrder);
- }
- equals(euler) {
- return euler._x === this._x && euler._y === this._y && euler._z === this._z && euler._order === this._order;
- }
- fromArray(array) {
- this._x = array[0];
- this._y = array[1];
- this._z = array[2];
- if (array[3] !== undefined) this._order = array[3];
- this._onChangeCallback();
- return this;
- }
- toArray(array = [], offset = 0) {
- array[offset] = this._x;
- array[offset + 1] = this._y;
- array[offset + 2] = this._z;
- array[offset + 3] = this._order;
- return array;
- }
- toVector3(optionalResult) {
- if (optionalResult) {
- return optionalResult.set(this._x, this._y, this._z);
- } else {
- return new Vector3(this._x, this._y, this._z);
- }
- }
- _onChange(callback) {
- this._onChangeCallback = callback;
- return this;
- }
- _onChangeCallback() {}
- }
- Euler.prototype.isEuler = true;
- Euler.DefaultOrder = 'XYZ';
- Euler.RotationOrders = ['XYZ', 'YZX', 'ZXY', 'XZY', 'YXZ', 'ZYX'];
- class Layers {
- constructor() {
- this.mask = 1 | 0;
- }
- set(channel) {
- this.mask = 1 << channel | 0;
- }
- enable(channel) {
- this.mask |= 1 << channel | 0;
- }
- enableAll() {
- this.mask = 0xffffffff | 0;
- }
- toggle(channel) {
- this.mask ^= 1 << channel | 0;
- }
- disable(channel) {
- this.mask &= ~(1 << channel | 0);
- }
- disableAll() {
- this.mask = 0;
- }
- test(layers) {
- return (this.mask & layers.mask) !== 0;
- }
- }
- let _object3DId = 0;
- const _v1$4 = /*@__PURE__*/new Vector3();
- const _q1 = /*@__PURE__*/new Quaternion();
- const _m1$1 = /*@__PURE__*/new Matrix4();
- const _target = /*@__PURE__*/new Vector3();
- const _position$3 = /*@__PURE__*/new Vector3();
- const _scale$2 = /*@__PURE__*/new Vector3();
- const _quaternion$2 = /*@__PURE__*/new Quaternion();
- const _xAxis = /*@__PURE__*/new Vector3(1, 0, 0);
- const _yAxis = /*@__PURE__*/new Vector3(0, 1, 0);
- const _zAxis = /*@__PURE__*/new Vector3(0, 0, 1);
- const _addedEvent = {
- type: 'added'
- };
- const _removedEvent = {
- type: 'removed'
- };
- class Object3D extends EventDispatcher {
- constructor() {
- super();
- Object.defineProperty(this, 'id', {
- value: _object3DId++
- });
- this.uuid = generateUUID();
- this.name = '';
- this.type = 'Object3D';
- this.parent = null;
- this.children = [];
- this.up = Object3D.DefaultUp.clone();
- const position = new Vector3();
- const rotation = new Euler();
- const quaternion = new Quaternion();
- const scale = new Vector3(1, 1, 1);
- function onRotationChange() {
- quaternion.setFromEuler(rotation, false);
- }
- function onQuaternionChange() {
- rotation.setFromQuaternion(quaternion, undefined, false);
- }
- rotation._onChange(onRotationChange);
- quaternion._onChange(onQuaternionChange);
- Object.defineProperties(this, {
- position: {
- configurable: true,
- enumerable: true,
- value: position
- },
- rotation: {
- configurable: true,
- enumerable: true,
- value: rotation
- },
- quaternion: {
- configurable: true,
- enumerable: true,
- value: quaternion
- },
- scale: {
- configurable: true,
- enumerable: true,
- value: scale
- },
- modelViewMatrix: {
- value: new Matrix4()
- },
- normalMatrix: {
- value: new Matrix3()
- }
- });
- this.matrix = new Matrix4();
- this.matrixWorld = new Matrix4();
- this.matrixAutoUpdate = Object3D.DefaultMatrixAutoUpdate;
- this.matrixWorldNeedsUpdate = false;
- this.layers = new Layers();
- this.visible = true;
- this.castShadow = false;
- this.receiveShadow = false;
- this.frustumCulled = true;
- this.renderOrder = 0;
- this.animations = [];
- this.userData = {};
- }
- onBeforeRender() {}
- onAfterRender() {}
- applyMatrix4(matrix) {
- if (this.matrixAutoUpdate) this.updateMatrix();
- this.matrix.premultiply(matrix);
- this.matrix.decompose(this.position, this.quaternion, this.scale);
- }
- applyQuaternion(q) {
- this.quaternion.premultiply(q);
- return this;
- }
- setRotationFromAxisAngle(axis, angle) {
- // assumes axis is normalized
- this.quaternion.setFromAxisAngle(axis, angle);
- }
- setRotationFromEuler(euler) {
- this.quaternion.setFromEuler(euler, true);
- }
- setRotationFromMatrix(m) {
- // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
- this.quaternion.setFromRotationMatrix(m);
- }
- setRotationFromQuaternion(q) {
- // assumes q is normalized
- this.quaternion.copy(q);
- }
- rotateOnAxis(axis, angle) {
- // rotate object on axis in object space
- // axis is assumed to be normalized
- _q1.setFromAxisAngle(axis, angle);
- this.quaternion.multiply(_q1);
- return this;
- }
- rotateOnWorldAxis(axis, angle) {
- // rotate object on axis in world space
- // axis is assumed to be normalized
- // method assumes no rotated parent
- _q1.setFromAxisAngle(axis, angle);
- this.quaternion.premultiply(_q1);
- return this;
- }
- rotateX(angle) {
- return this.rotateOnAxis(_xAxis, angle);
- }
- rotateY(angle) {
- return this.rotateOnAxis(_yAxis, angle);
- }
- rotateZ(angle) {
- return this.rotateOnAxis(_zAxis, angle);
- }
- translateOnAxis(axis, distance) {
- // translate object by distance along axis in object space
- // axis is assumed to be normalized
- _v1$4.copy(axis).applyQuaternion(this.quaternion);
- this.position.add(_v1$4.multiplyScalar(distance));
- return this;
- }
- translateX(distance) {
- return this.translateOnAxis(_xAxis, distance);
- }
- translateY(distance) {
- return this.translateOnAxis(_yAxis, distance);
- }
- translateZ(distance) {
- return this.translateOnAxis(_zAxis, distance);
- }
- localToWorld(vector) {
- return vector.applyMatrix4(this.matrixWorld);
- }
- worldToLocal(vector) {
- return vector.applyMatrix4(_m1$1.copy(this.matrixWorld).invert());
- }
- lookAt(x, y, z) {
- // This method does not support objects having non-uniformly-scaled parent(s)
- if (x.isVector3) {
- _target.copy(x);
- } else {
- _target.set(x, y, z);
- }
- const parent = this.parent;
- this.updateWorldMatrix(true, false);
- _position$3.setFromMatrixPosition(this.matrixWorld);
- if (this.isCamera || this.isLight) {
- _m1$1.lookAt(_position$3, _target, this.up);
- } else {
- _m1$1.lookAt(_target, _position$3, this.up);
- }
- this.quaternion.setFromRotationMatrix(_m1$1);
- if (parent) {
- _m1$1.extractRotation(parent.matrixWorld);
- _q1.setFromRotationMatrix(_m1$1);
- this.quaternion.premultiply(_q1.invert());
- }
- }
- add(object) {
- if (arguments.length > 1) {
- for (let i = 0; i < arguments.length; i++) {
- this.add(arguments[i]);
- }
- return this;
- }
- if (object === this) {
- console.error('THREE.Object3D.add: object can\'t be added as a child of itself.', object);
- return this;
- }
- if (object && object.isObject3D) {
- if (object.parent !== null) {
- object.parent.remove(object);
- }
- object.parent = this;
- this.children.push(object);
- object.dispatchEvent(_addedEvent);
- } else {
- console.error('THREE.Object3D.add: object not an instance of THREE.Object3D.', object);
- }
- return this;
- }
- remove(object) {
- if (arguments.length > 1) {
- for (let i = 0; i < arguments.length; i++) {
- this.remove(arguments[i]);
- }
- return this;
- }
- const index = this.children.indexOf(object);
- if (index !== -1) {
- object.parent = null;
- this.children.splice(index, 1);
- object.dispatchEvent(_removedEvent);
- }
- return this;
- }
- removeFromParent() {
- const parent = this.parent;
- if (parent !== null) {
- parent.remove(this);
- }
- return this;
- }
- clear() {
- for (let i = 0; i < this.children.length; i++) {
- const object = this.children[i];
- object.parent = null;
- object.dispatchEvent(_removedEvent);
- }
- this.children.length = 0;
- return this;
- }
- attach(object) {
- // adds object as a child of this, while maintaining the object's world transform
- this.updateWorldMatrix(true, false);
- _m1$1.copy(this.matrixWorld).invert();
- if (object.parent !== null) {
- object.parent.updateWorldMatrix(true, false);
- _m1$1.multiply(object.parent.matrixWorld);
- }
- object.applyMatrix4(_m1$1);
- this.add(object);
- object.updateWorldMatrix(false, true);
- return this;
- }
- getObjectById(id) {
- return this.getObjectByProperty('id', id);
- }
- getObjectByName(name) {
- return this.getObjectByProperty('name', name);
- }
- getObjectByProperty(name, value) {
- if (this[name] === value) return this;
- for (let i = 0, l = this.children.length; i < l; i++) {
- const child = this.children[i];
- const object = child.getObjectByProperty(name, value);
- if (object !== undefined) {
- return object;
- }
- }
- return undefined;
- }
- getWorldPosition(target) {
- this.updateWorldMatrix(true, false);
- return target.setFromMatrixPosition(this.matrixWorld);
- }
- getWorldQuaternion(target) {
- this.updateWorldMatrix(true, false);
- this.matrixWorld.decompose(_position$3, target, _scale$2);
- return target;
- }
- getWorldScale(target) {
- this.updateWorldMatrix(true, false);
- this.matrixWorld.decompose(_position$3, _quaternion$2, target);
- return target;
- }
- getWorldDirection(target) {
- this.updateWorldMatrix(true, false);
- const e = this.matrixWorld.elements;
- return target.set(e[8], e[9], e[10]).normalize();
- }
- raycast() {}
- traverse(callback) {
- callback(this);
- const children = this.children;
- for (let i = 0, l = children.length; i < l; i++) {
- children[i].traverse(callback);
- }
- }
- traverseVisible(callback) {
- if (this.visible === false) return;
- callback(this);
- const children = this.children;
- for (let i = 0, l = children.length; i < l; i++) {
- children[i].traverseVisible(callback);
- }
- }
- traverseAncestors(callback) {
- const parent = this.parent;
- if (parent !== null) {
- callback(parent);
- parent.traverseAncestors(callback);
- }
- }
- updateMatrix() {
- this.matrix.compose(this.position, this.quaternion, this.scale);
- this.matrixWorldNeedsUpdate = true;
- }
- updateMatrixWorld(force) {
- if (this.matrixAutoUpdate) this.updateMatrix();
- if (this.matrixWorldNeedsUpdate || force) {
- if (this.parent === null) {
- this.matrixWorld.copy(this.matrix);
- } else {
- this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix);
- }
- this.matrixWorldNeedsUpdate = false;
- force = true;
- } // update children
- const children = this.children;
- for (let i = 0, l = children.length; i < l; i++) {
- children[i].updateMatrixWorld(force);
- }
- }
- updateWorldMatrix(updateParents, updateChildren) {
- const parent = this.parent;
- if (updateParents === true && parent !== null) {
- parent.updateWorldMatrix(true, false);
- }
- if (this.matrixAutoUpdate) this.updateMatrix();
- if (this.parent === null) {
- this.matrixWorld.copy(this.matrix);
- } else {
- this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix);
- } // update children
- if (updateChildren === true) {
- const children = this.children;
- for (let i = 0, l = children.length; i < l; i++) {
- children[i].updateWorldMatrix(false, true);
- }
- }
- }
- toJSON(meta) {
- // meta is a string when called from JSON.stringify
- const isRootObject = meta === undefined || typeof meta === 'string';
- const output = {}; // meta is a hash used to collect geometries, materials.
- // not providing it implies that this is the root object
- // being serialized.
- if (isRootObject) {
- // initialize meta obj
- meta = {
- geometries: {},
- materials: {},
- textures: {},
- images: {},
- shapes: {},
- skeletons: {},
- animations: {}
- };
- output.metadata = {
- version: 4.5,
- type: 'Object',
- generator: 'Object3D.toJSON'
- };
- } // standard Object3D serialization
- const object = {};
- object.uuid = this.uuid;
- object.type = this.type;
- if (this.name !== '') object.name = this.name;
- if (this.castShadow === true) object.castShadow = true;
- if (this.receiveShadow === true) object.receiveShadow = true;
- if (this.visible === false) object.visible = false;
- if (this.frustumCulled === false) object.frustumCulled = false;
- if (this.renderOrder !== 0) object.renderOrder = this.renderOrder;
- if (JSON.stringify(this.userData) !== '{}') object.userData = this.userData;
- object.layers = this.layers.mask;
- object.matrix = this.matrix.toArray();
- if (this.matrixAutoUpdate === false) object.matrixAutoUpdate = false; // object specific properties
- if (this.isInstancedMesh) {
- object.type = 'InstancedMesh';
- object.count = this.count;
- object.instanceMatrix = this.instanceMatrix.toJSON();
- if (this.instanceColor !== null) object.instanceColor = this.instanceColor.toJSON();
- } //
- function serialize(library, element) {
- if (library[element.uuid] === undefined) {
- library[element.uuid] = element.toJSON(meta);
- }
- return element.uuid;
- }
- if (this.isScene) {
- if (this.background) {
- if (this.background.isColor) {
- object.background = this.background.toJSON();
- } else if (this.background.isTexture) {
- object.background = this.background.toJSON(meta).uuid;
- }
- }
- if (this.environment && this.environment.isTexture) {
- object.environment = this.environment.toJSON(meta).uuid;
- }
- } else if (this.isMesh || this.isLine || this.isPoints) {
- object.geometry = serialize(meta.geometries, this.geometry);
- const parameters = this.geometry.parameters;
- if (parameters !== undefined && parameters.shapes !== undefined) {
- const shapes = parameters.shapes;
- if (Array.isArray(shapes)) {
- for (let i = 0, l = shapes.length; i < l; i++) {
- const shape = shapes[i];
- serialize(meta.shapes, shape);
- }
- } else {
- serialize(meta.shapes, shapes);
- }
- }
- }
- if (this.isSkinnedMesh) {
- object.bindMode = this.bindMode;
- object.bindMatrix = this.bindMatrix.toArray();
- if (this.skeleton !== undefined) {
- serialize(meta.skeletons, this.skeleton);
- object.skeleton = this.skeleton.uuid;
- }
- }
- if (this.material !== undefined) {
- if (Array.isArray(this.material)) {
- const uuids = [];
- for (let i = 0, l = this.material.length; i < l; i++) {
- uuids.push(serialize(meta.materials, this.material[i]));
- }
- object.material = uuids;
- } else {
- object.material = serialize(meta.materials, this.material);
- }
- } //
- if (this.children.length > 0) {
- object.children = [];
- for (let i = 0; i < this.children.length; i++) {
- object.children.push(this.children[i].toJSON(meta).object);
- }
- } //
- if (this.animations.length > 0) {
- object.animations = [];
- for (let i = 0; i < this.animations.length; i++) {
- const animation = this.animations[i];
- object.animations.push(serialize(meta.animations, animation));
- }
- }
- if (isRootObject) {
- const geometries = extractFromCache(meta.geometries);
- const materials = extractFromCache(meta.materials);
- const textures = extractFromCache(meta.textures);
- const images = extractFromCache(meta.images);
- const shapes = extractFromCache(meta.shapes);
- const skeletons = extractFromCache(meta.skeletons);
- const animations = extractFromCache(meta.animations);
- if (geometries.length > 0) output.geometries = geometries;
- if (materials.length > 0) output.materials = materials;
- if (textures.length > 0) output.textures = textures;
- if (images.length > 0) output.images = images;
- if (shapes.length > 0) output.shapes = shapes;
- if (skeletons.length > 0) output.skeletons = skeletons;
- if (animations.length > 0) output.animations = animations;
- }
- output.object = object;
- return output; // extract data from the cache hash
- // remove metadata on each item
- // and return as array
- function extractFromCache(cache) {
- const values = [];
- for (const key in cache) {
- const data = cache[key];
- delete data.metadata;
- values.push(data);
- }
- return values;
- }
- }
- clone(recursive) {
- return new this.constructor().copy(this, recursive);
- }
- copy(source, recursive = true) {
- this.name = source.name;
- this.up.copy(source.up);
- this.position.copy(source.position);
- this.rotation.order = source.rotation.order;
- this.quaternion.copy(source.quaternion);
- this.scale.copy(source.scale);
- this.matrix.copy(source.matrix);
- this.matrixWorld.copy(source.matrixWorld);
- this.matrixAutoUpdate = source.matrixAutoUpdate;
- this.matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate;
- this.layers.mask = source.layers.mask;
- this.visible = source.visible;
- this.castShadow = source.castShadow;
- this.receiveShadow = source.receiveShadow;
- this.frustumCulled = source.frustumCulled;
- this.renderOrder = source.renderOrder;
- this.userData = JSON.parse(JSON.stringify(source.userData));
- if (recursive === true) {
- for (let i = 0; i < source.children.length; i++) {
- const child = source.children[i];
- this.add(child.clone());
- }
- }
- return this;
- }
- }
- Object3D.DefaultUp = new Vector3(0, 1, 0);
- Object3D.DefaultMatrixAutoUpdate = true;
- Object3D.prototype.isObject3D = true;
- const _v0$1 = /*@__PURE__*/new Vector3();
- const _v1$3 = /*@__PURE__*/new Vector3();
- const _v2$2 = /*@__PURE__*/new Vector3();
- const _v3$1 = /*@__PURE__*/new Vector3();
- const _vab = /*@__PURE__*/new Vector3();
- const _vac = /*@__PURE__*/new Vector3();
- const _vbc = /*@__PURE__*/new Vector3();
- const _vap = /*@__PURE__*/new Vector3();
- const _vbp = /*@__PURE__*/new Vector3();
- const _vcp = /*@__PURE__*/new Vector3();
- class Triangle {
- constructor(a = new Vector3(), b = new Vector3(), c = new Vector3()) {
- this.a = a;
- this.b = b;
- this.c = c;
- }
- static getNormal(a, b, c, target) {
- target.subVectors(c, b);
- _v0$1.subVectors(a, b);
- target.cross(_v0$1);
- const targetLengthSq = target.lengthSq();
- if (targetLengthSq > 0) {
- return target.multiplyScalar(1 / Math.sqrt(targetLengthSq));
- }
- return target.set(0, 0, 0);
- } // static/instance method to calculate barycentric coordinates
- // based on: http://www.blackpawn.com/texts/pointinpoly/default.html
- static getBarycoord(point, a, b, c, target) {
- _v0$1.subVectors(c, a);
- _v1$3.subVectors(b, a);
- _v2$2.subVectors(point, a);
- const dot00 = _v0$1.dot(_v0$1);
- const dot01 = _v0$1.dot(_v1$3);
- const dot02 = _v0$1.dot(_v2$2);
- const dot11 = _v1$3.dot(_v1$3);
- const dot12 = _v1$3.dot(_v2$2);
- const denom = dot00 * dot11 - dot01 * dot01; // collinear or singular triangle
- if (denom === 0) {
- // arbitrary location outside of triangle?
- // not sure if this is the best idea, maybe should be returning undefined
- return target.set(-2, -1, -1);
- }
- const invDenom = 1 / denom;
- const u = (dot11 * dot02 - dot01 * dot12) * invDenom;
- const v = (dot00 * dot12 - dot01 * dot02) * invDenom; // barycentric coordinates must always sum to 1
- return target.set(1 - u - v, v, u);
- }
- static containsPoint(point, a, b, c) {
- this.getBarycoord(point, a, b, c, _v3$1);
- return _v3$1.x >= 0 && _v3$1.y >= 0 && _v3$1.x + _v3$1.y <= 1;
- }
- static getUV(point, p1, p2, p3, uv1, uv2, uv3, target) {
- this.getBarycoord(point, p1, p2, p3, _v3$1);
- target.set(0, 0);
- target.addScaledVector(uv1, _v3$1.x);
- target.addScaledVector(uv2, _v3$1.y);
- target.addScaledVector(uv3, _v3$1.z);
- return target;
- }
- static isFrontFacing(a, b, c, direction) {
- _v0$1.subVectors(c, b);
- _v1$3.subVectors(a, b); // strictly front facing
- return _v0$1.cross(_v1$3).dot(direction) < 0 ? true : false;
- }
- set(a, b, c) {
- this.a.copy(a);
- this.b.copy(b);
- this.c.copy(c);
- return this;
- }
- setFromPointsAndIndices(points, i0, i1, i2) {
- this.a.copy(points[i0]);
- this.b.copy(points[i1]);
- this.c.copy(points[i2]);
- return this;
- }
- setFromAttributeAndIndices(attribute, i0, i1, i2) {
- this.a.fromBufferAttribute(attribute, i0);
- this.b.fromBufferAttribute(attribute, i1);
- this.c.fromBufferAttribute(attribute, i2);
- return this;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- copy(triangle) {
- this.a.copy(triangle.a);
- this.b.copy(triangle.b);
- this.c.copy(triangle.c);
- return this;
- }
- getArea() {
- _v0$1.subVectors(this.c, this.b);
- _v1$3.subVectors(this.a, this.b);
- return _v0$1.cross(_v1$3).length() * 0.5;
- }
- getMidpoint(target) {
- return target.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3);
- }
- getNormal(target) {
- return Triangle.getNormal(this.a, this.b, this.c, target);
- }
- getPlane(target) {
- return target.setFromCoplanarPoints(this.a, this.b, this.c);
- }
- getBarycoord(point, target) {
- return Triangle.getBarycoord(point, this.a, this.b, this.c, target);
- }
- getUV(point, uv1, uv2, uv3, target) {
- return Triangle.getUV(point, this.a, this.b, this.c, uv1, uv2, uv3, target);
- }
- containsPoint(point) {
- return Triangle.containsPoint(point, this.a, this.b, this.c);
- }
- isFrontFacing(direction) {
- return Triangle.isFrontFacing(this.a, this.b, this.c, direction);
- }
- intersectsBox(box) {
- return box.intersectsTriangle(this);
- }
- closestPointToPoint(p, target) {
- const a = this.a,
- b = this.b,
- c = this.c;
- let v, w; // algorithm thanks to Real-Time Collision Detection by Christer Ericson,
- // published by Morgan Kaufmann Publishers, (c) 2005 Elsevier Inc.,
- // under the accompanying license; see chapter 5.1.5 for detailed explanation.
- // basically, we're distinguishing which of the voronoi regions of the triangle
- // the point lies in with the minimum amount of redundant computation.
- _vab.subVectors(b, a);
- _vac.subVectors(c, a);
- _vap.subVectors(p, a);
- const d1 = _vab.dot(_vap);
- const d2 = _vac.dot(_vap);
- if (d1 <= 0 && d2 <= 0) {
- // vertex region of A; barycentric coords (1, 0, 0)
- return target.copy(a);
- }
- _vbp.subVectors(p, b);
- const d3 = _vab.dot(_vbp);
- const d4 = _vac.dot(_vbp);
- if (d3 >= 0 && d4 <= d3) {
- // vertex region of B; barycentric coords (0, 1, 0)
- return target.copy(b);
- }
- const vc = d1 * d4 - d3 * d2;
- if (vc <= 0 && d1 >= 0 && d3 <= 0) {
- v = d1 / (d1 - d3); // edge region of AB; barycentric coords (1-v, v, 0)
- return target.copy(a).addScaledVector(_vab, v);
- }
- _vcp.subVectors(p, c);
- const d5 = _vab.dot(_vcp);
- const d6 = _vac.dot(_vcp);
- if (d6 >= 0 && d5 <= d6) {
- // vertex region of C; barycentric coords (0, 0, 1)
- return target.copy(c);
- }
- const vb = d5 * d2 - d1 * d6;
- if (vb <= 0 && d2 >= 0 && d6 <= 0) {
- w = d2 / (d2 - d6); // edge region of AC; barycentric coords (1-w, 0, w)
- return target.copy(a).addScaledVector(_vac, w);
- }
- const va = d3 * d6 - d5 * d4;
- if (va <= 0 && d4 - d3 >= 0 && d5 - d6 >= 0) {
- _vbc.subVectors(c, b);
- w = (d4 - d3) / (d4 - d3 + (d5 - d6)); // edge region of BC; barycentric coords (0, 1-w, w)
- return target.copy(b).addScaledVector(_vbc, w); // edge region of BC
- } // face region
- const denom = 1 / (va + vb + vc); // u = va * denom
- v = vb * denom;
- w = vc * denom;
- return target.copy(a).addScaledVector(_vab, v).addScaledVector(_vac, w);
- }
- equals(triangle) {
- return triangle.a.equals(this.a) && triangle.b.equals(this.b) && triangle.c.equals(this.c);
- }
- }
- let materialId = 0;
- class Material extends EventDispatcher {
- constructor() {
- super();
- Object.defineProperty(this, 'id', {
- value: materialId++
- });
- this.uuid = generateUUID();
- this.name = '';
- this.type = 'Material';
- this.fog = true;
- this.blending = NormalBlending;
- this.side = FrontSide;
- this.vertexColors = false;
- this.opacity = 1;
- this.format = RGBAFormat;
- this.transparent = false;
- this.blendSrc = SrcAlphaFactor;
- this.blendDst = OneMinusSrcAlphaFactor;
- this.blendEquation = AddEquation;
- this.blendSrcAlpha = null;
- this.blendDstAlpha = null;
- this.blendEquationAlpha = null;
- this.depthFunc = LessEqualDepth;
- this.depthTest = true;
- this.depthWrite = true;
- this.stencilWriteMask = 0xff;
- this.stencilFunc = AlwaysStencilFunc;
- this.stencilRef = 0;
- this.stencilFuncMask = 0xff;
- this.stencilFail = KeepStencilOp;
- this.stencilZFail = KeepStencilOp;
- this.stencilZPass = KeepStencilOp;
- this.stencilWrite = false;
- this.clippingPlanes = null;
- this.clipIntersection = false;
- this.clipShadows = false;
- this.shadowSide = null;
- this.colorWrite = true;
- this.precision = null; // override the renderer's default precision for this material
- this.polygonOffset = false;
- this.polygonOffsetFactor = 0;
- this.polygonOffsetUnits = 0;
- this.dithering = false;
- this.alphaToCoverage = false;
- this.premultipliedAlpha = false;
- this.visible = true;
- this.toneMapped = true;
- this.userData = {};
- this.version = 0;
- this._alphaTest = 0;
- }
- get alphaTest() {
- return this._alphaTest;
- }
- set alphaTest(value) {
- if (this._alphaTest > 0 !== value > 0) {
- this.version++;
- }
- this._alphaTest = value;
- }
- onBuild() {}
- onBeforeRender() {}
- onBeforeCompile() {}
- customProgramCacheKey() {
- return this.onBeforeCompile.toString();
- }
- setValues(values) {
- if (values === undefined) return;
- for (const key in values) {
- const newValue = values[key];
- if (newValue === undefined) {
- console.warn('THREE.Material: \'' + key + '\' parameter is undefined.');
- continue;
- } // for backward compatability if shading is set in the constructor
- if (key === 'shading') {
- console.warn('THREE.' + this.type + ': .shading has been removed. Use the boolean .flatShading instead.');
- this.flatShading = newValue === FlatShading ? true : false;
- continue;
- }
- const currentValue = this[key];
- if (currentValue === undefined) {
- console.warn('THREE.' + this.type + ': \'' + key + '\' is not a property of this material.');
- continue;
- }
- if (currentValue && currentValue.isColor) {
- currentValue.set(newValue);
- } else if (currentValue && currentValue.isVector3 && newValue && newValue.isVector3) {
- currentValue.copy(newValue);
- } else {
- this[key] = newValue;
- }
- }
- }
- toJSON(meta) {
- const isRoot = meta === undefined || typeof meta === 'string';
- if (isRoot) {
- meta = {
- textures: {},
- images: {}
- };
- }
- const data = {
- metadata: {
- version: 4.5,
- type: 'Material',
- generator: 'Material.toJSON'
- }
- }; // standard Material serialization
- data.uuid = this.uuid;
- data.type = this.type;
- if (this.name !== '') data.name = this.name;
- if (this.color && this.color.isColor) data.color = this.color.getHex();
- if (this.roughness !== undefined) data.roughness = this.roughness;
- if (this.metalness !== undefined) data.metalness = this.metalness;
- if (this.sheen !== undefined) data.sheen = this.sheen;
- if (this.sheenTint && this.sheenTint.isColor) data.sheenTint = this.sheenTint.getHex();
- if (this.sheenRoughness !== undefined) data.sheenRoughness = this.sheenRoughness;
- if (this.emissive && this.emissive.isColor) data.emissive = this.emissive.getHex();
- if (this.emissiveIntensity && this.emissiveIntensity !== 1) data.emissiveIntensity = this.emissiveIntensity;
- if (this.specular && this.specular.isColor) data.specular = this.specular.getHex();
- if (this.specularIntensity !== undefined) data.specularIntensity = this.specularIntensity;
- if (this.specularTint && this.specularTint.isColor) data.specularTint = this.specularTint.getHex();
- if (this.shininess !== undefined) data.shininess = this.shininess;
- if (this.clearcoat !== undefined) data.clearcoat = this.clearcoat;
- if (this.clearcoatRoughness !== undefined) data.clearcoatRoughness = this.clearcoatRoughness;
- if (this.clearcoatMap && this.clearcoatMap.isTexture) {
- data.clearcoatMap = this.clearcoatMap.toJSON(meta).uuid;
- }
- if (this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture) {
- data.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(meta).uuid;
- }
- if (this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture) {
- data.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(meta).uuid;
- data.clearcoatNormalScale = this.clearcoatNormalScale.toArray();
- }
- if (this.map && this.map.isTexture) data.map = this.map.toJSON(meta).uuid;
- if (this.matcap && this.matcap.isTexture) data.matcap = this.matcap.toJSON(meta).uuid;
- if (this.alphaMap && this.alphaMap.isTexture) data.alphaMap = this.alphaMap.toJSON(meta).uuid;
- if (this.lightMap && this.lightMap.isTexture) {
- data.lightMap = this.lightMap.toJSON(meta).uuid;
- data.lightMapIntensity = this.lightMapIntensity;
- }
- if (this.aoMap && this.aoMap.isTexture) {
- data.aoMap = this.aoMap.toJSON(meta).uuid;
- data.aoMapIntensity = this.aoMapIntensity;
- }
- if (this.bumpMap && this.bumpMap.isTexture) {
- data.bumpMap = this.bumpMap.toJSON(meta).uuid;
- data.bumpScale = this.bumpScale;
- }
- if (this.normalMap && this.normalMap.isTexture) {
- data.normalMap = this.normalMap.toJSON(meta).uuid;
- data.normalMapType = this.normalMapType;
- data.normalScale = this.normalScale.toArray();
- }
- if (this.displacementMap && this.displacementMap.isTexture) {
- data.displacementMap = this.displacementMap.toJSON(meta).uuid;
- data.displacementScale = this.displacementScale;
- data.displacementBias = this.displacementBias;
- }
- if (this.roughnessMap && this.roughnessMap.isTexture) data.roughnessMap = this.roughnessMap.toJSON(meta).uuid;
- if (this.metalnessMap && this.metalnessMap.isTexture) data.metalnessMap = this.metalnessMap.toJSON(meta).uuid;
- if (this.emissiveMap && this.emissiveMap.isTexture) data.emissiveMap = this.emissiveMap.toJSON(meta).uuid;
- if (this.specularMap && this.specularMap.isTexture) data.specularMap = this.specularMap.toJSON(meta).uuid;
- if (this.specularIntensityMap && this.specularIntensityMap.isTexture) data.specularIntensityMap = this.specularIntensityMap.toJSON(meta).uuid;
- if (this.specularTintMap && this.specularTintMap.isTexture) data.specularTintMap = this.specularTintMap.toJSON(meta).uuid;
- if (this.envMap && this.envMap.isTexture) {
- data.envMap = this.envMap.toJSON(meta).uuid;
- if (this.combine !== undefined) data.combine = this.combine;
- }
- if (this.envMapIntensity !== undefined) data.envMapIntensity = this.envMapIntensity;
- if (this.reflectivity !== undefined) data.reflectivity = this.reflectivity;
- if (this.refractionRatio !== undefined) data.refractionRatio = this.refractionRatio;
- if (this.gradientMap && this.gradientMap.isTexture) {
- data.gradientMap = this.gradientMap.toJSON(meta).uuid;
- }
- if (this.transmission !== undefined) data.transmission = this.transmission;
- if (this.transmissionMap && this.transmissionMap.isTexture) data.transmissionMap = this.transmissionMap.toJSON(meta).uuid;
- if (this.thickness !== undefined) data.thickness = this.thickness;
- if (this.thicknessMap && this.thicknessMap.isTexture) data.thicknessMap = this.thicknessMap.toJSON(meta).uuid;
- if (this.attenuationDistance !== undefined) data.attenuationDistance = this.attenuationDistance;
- if (this.attenuationTint !== undefined) data.attenuationTint = this.attenuationTint.getHex();
- if (this.size !== undefined) data.size = this.size;
- if (this.shadowSide !== null) data.shadowSide = this.shadowSide;
- if (this.sizeAttenuation !== undefined) data.sizeAttenuation = this.sizeAttenuation;
- if (this.blending !== NormalBlending) data.blending = this.blending;
- if (this.side !== FrontSide) data.side = this.side;
- if (this.vertexColors) data.vertexColors = true;
- if (this.opacity < 1) data.opacity = this.opacity;
- if (this.format !== RGBAFormat) data.format = this.format;
- if (this.transparent === true) data.transparent = this.transparent;
- data.depthFunc = this.depthFunc;
- data.depthTest = this.depthTest;
- data.depthWrite = this.depthWrite;
- data.colorWrite = this.colorWrite;
- data.stencilWrite = this.stencilWrite;
- data.stencilWriteMask = this.stencilWriteMask;
- data.stencilFunc = this.stencilFunc;
- data.stencilRef = this.stencilRef;
- data.stencilFuncMask = this.stencilFuncMask;
- data.stencilFail = this.stencilFail;
- data.stencilZFail = this.stencilZFail;
- data.stencilZPass = this.stencilZPass; // rotation (SpriteMaterial)
- if (this.rotation && this.rotation !== 0) data.rotation = this.rotation;
- if (this.polygonOffset === true) data.polygonOffset = true;
- if (this.polygonOffsetFactor !== 0) data.polygonOffsetFactor = this.polygonOffsetFactor;
- if (this.polygonOffsetUnits !== 0) data.polygonOffsetUnits = this.polygonOffsetUnits;
- if (this.linewidth && this.linewidth !== 1) data.linewidth = this.linewidth;
- if (this.dashSize !== undefined) data.dashSize = this.dashSize;
- if (this.gapSize !== undefined) data.gapSize = this.gapSize;
- if (this.scale !== undefined) data.scale = this.scale;
- if (this.dithering === true) data.dithering = true;
- if (this.alphaTest > 0) data.alphaTest = this.alphaTest;
- if (this.alphaToCoverage === true) data.alphaToCoverage = this.alphaToCoverage;
- if (this.premultipliedAlpha === true) data.premultipliedAlpha = this.premultipliedAlpha;
- if (this.wireframe === true) data.wireframe = this.wireframe;
- if (this.wireframeLinewidth > 1) data.wireframeLinewidth = this.wireframeLinewidth;
- if (this.wireframeLinecap !== 'round') data.wireframeLinecap = this.wireframeLinecap;
- if (this.wireframeLinejoin !== 'round') data.wireframeLinejoin = this.wireframeLinejoin;
- if (this.flatShading === true) data.flatShading = this.flatShading;
- if (this.visible === false) data.visible = false;
- if (this.toneMapped === false) data.toneMapped = false;
- if (JSON.stringify(this.userData) !== '{}') data.userData = this.userData; // TODO: Copied from Object3D.toJSON
- function extractFromCache(cache) {
- const values = [];
- for (const key in cache) {
- const data = cache[key];
- delete data.metadata;
- values.push(data);
- }
- return values;
- }
- if (isRoot) {
- const textures = extractFromCache(meta.textures);
- const images = extractFromCache(meta.images);
- if (textures.length > 0) data.textures = textures;
- if (images.length > 0) data.images = images;
- }
- return data;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- copy(source) {
- this.name = source.name;
- this.fog = source.fog;
- this.blending = source.blending;
- this.side = source.side;
- this.vertexColors = source.vertexColors;
- this.opacity = source.opacity;
- this.format = source.format;
- this.transparent = source.transparent;
- this.blendSrc = source.blendSrc;
- this.blendDst = source.blendDst;
- this.blendEquation = source.blendEquation;
- this.blendSrcAlpha = source.blendSrcAlpha;
- this.blendDstAlpha = source.blendDstAlpha;
- this.blendEquationAlpha = source.blendEquationAlpha;
- this.depthFunc = source.depthFunc;
- this.depthTest = source.depthTest;
- this.depthWrite = source.depthWrite;
- this.stencilWriteMask = source.stencilWriteMask;
- this.stencilFunc = source.stencilFunc;
- this.stencilRef = source.stencilRef;
- this.stencilFuncMask = source.stencilFuncMask;
- this.stencilFail = source.stencilFail;
- this.stencilZFail = source.stencilZFail;
- this.stencilZPass = source.stencilZPass;
- this.stencilWrite = source.stencilWrite;
- const srcPlanes = source.clippingPlanes;
- let dstPlanes = null;
- if (srcPlanes !== null) {
- const n = srcPlanes.length;
- dstPlanes = new Array(n);
- for (let i = 0; i !== n; ++i) {
- dstPlanes[i] = srcPlanes[i].clone();
- }
- }
- this.clippingPlanes = dstPlanes;
- this.clipIntersection = source.clipIntersection;
- this.clipShadows = source.clipShadows;
- this.shadowSide = source.shadowSide;
- this.colorWrite = source.colorWrite;
- this.precision = source.precision;
- this.polygonOffset = source.polygonOffset;
- this.polygonOffsetFactor = source.polygonOffsetFactor;
- this.polygonOffsetUnits = source.polygonOffsetUnits;
- this.dithering = source.dithering;
- this.alphaTest = source.alphaTest;
- this.alphaToCoverage = source.alphaToCoverage;
- this.premultipliedAlpha = source.premultipliedAlpha;
- this.visible = source.visible;
- this.toneMapped = source.toneMapped;
- this.userData = JSON.parse(JSON.stringify(source.userData));
- return this;
- }
- dispose() {
- this.dispatchEvent({
- type: 'dispose'
- });
- }
- set needsUpdate(value) {
- if (value === true) this.version++;
- }
- }
- Material.prototype.isMaterial = true;
- const _colorKeywords = {
- 'aliceblue': 0xF0F8FF,
- 'antiquewhite': 0xFAEBD7,
- 'aqua': 0x00FFFF,
- 'aquamarine': 0x7FFFD4,
- 'azure': 0xF0FFFF,
- 'beige': 0xF5F5DC,
- 'bisque': 0xFFE4C4,
- 'black': 0x000000,
- 'blanchedalmond': 0xFFEBCD,
- 'blue': 0x0000FF,
- 'blueviolet': 0x8A2BE2,
- 'brown': 0xA52A2A,
- 'burlywood': 0xDEB887,
- 'cadetblue': 0x5F9EA0,
- 'chartreuse': 0x7FFF00,
- 'chocolate': 0xD2691E,
- 'coral': 0xFF7F50,
- 'cornflowerblue': 0x6495ED,
- 'cornsilk': 0xFFF8DC,
- 'crimson': 0xDC143C,
- 'cyan': 0x00FFFF,
- 'darkblue': 0x00008B,
- 'darkcyan': 0x008B8B,
- 'darkgoldenrod': 0xB8860B,
- 'darkgray': 0xA9A9A9,
- 'darkgreen': 0x006400,
- 'darkgrey': 0xA9A9A9,
- 'darkkhaki': 0xBDB76B,
- 'darkmagenta': 0x8B008B,
- 'darkolivegreen': 0x556B2F,
- 'darkorange': 0xFF8C00,
- 'darkorchid': 0x9932CC,
- 'darkred': 0x8B0000,
- 'darksalmon': 0xE9967A,
- 'darkseagreen': 0x8FBC8F,
- 'darkslateblue': 0x483D8B,
- 'darkslategray': 0x2F4F4F,
- 'darkslategrey': 0x2F4F4F,
- 'darkturquoise': 0x00CED1,
- 'darkviolet': 0x9400D3,
- 'deeppink': 0xFF1493,
- 'deepskyblue': 0x00BFFF,
- 'dimgray': 0x696969,
- 'dimgrey': 0x696969,
- 'dodgerblue': 0x1E90FF,
- 'firebrick': 0xB22222,
- 'floralwhite': 0xFFFAF0,
- 'forestgreen': 0x228B22,
- 'fuchsia': 0xFF00FF,
- 'gainsboro': 0xDCDCDC,
- 'ghostwhite': 0xF8F8FF,
- 'gold': 0xFFD700,
- 'goldenrod': 0xDAA520,
- 'gray': 0x808080,
- 'green': 0x008000,
- 'greenyellow': 0xADFF2F,
- 'grey': 0x808080,
- 'honeydew': 0xF0FFF0,
- 'hotpink': 0xFF69B4,
- 'indianred': 0xCD5C5C,
- 'indigo': 0x4B0082,
- 'ivory': 0xFFFFF0,
- 'khaki': 0xF0E68C,
- 'lavender': 0xE6E6FA,
- 'lavenderblush': 0xFFF0F5,
- 'lawngreen': 0x7CFC00,
- 'lemonchiffon': 0xFFFACD,
- 'lightblue': 0xADD8E6,
- 'lightcoral': 0xF08080,
- 'lightcyan': 0xE0FFFF,
- 'lightgoldenrodyellow': 0xFAFAD2,
- 'lightgray': 0xD3D3D3,
- 'lightgreen': 0x90EE90,
- 'lightgrey': 0xD3D3D3,
- 'lightpink': 0xFFB6C1,
- 'lightsalmon': 0xFFA07A,
- 'lightseagreen': 0x20B2AA,
- 'lightskyblue': 0x87CEFA,
- 'lightslategray': 0x778899,
- 'lightslategrey': 0x778899,
- 'lightsteelblue': 0xB0C4DE,
- 'lightyellow': 0xFFFFE0,
- 'lime': 0x00FF00,
- 'limegreen': 0x32CD32,
- 'linen': 0xFAF0E6,
- 'magenta': 0xFF00FF,
- 'maroon': 0x800000,
- 'mediumaquamarine': 0x66CDAA,
- 'mediumblue': 0x0000CD,
- 'mediumorchid': 0xBA55D3,
- 'mediumpurple': 0x9370DB,
- 'mediumseagreen': 0x3CB371,
- 'mediumslateblue': 0x7B68EE,
- 'mediumspringgreen': 0x00FA9A,
- 'mediumturquoise': 0x48D1CC,
- 'mediumvioletred': 0xC71585,
- 'midnightblue': 0x191970,
- 'mintcream': 0xF5FFFA,
- 'mistyrose': 0xFFE4E1,
- 'moccasin': 0xFFE4B5,
- 'navajowhite': 0xFFDEAD,
- 'navy': 0x000080,
- 'oldlace': 0xFDF5E6,
- 'olive': 0x808000,
- 'olivedrab': 0x6B8E23,
- 'orange': 0xFFA500,
- 'orangered': 0xFF4500,
- 'orchid': 0xDA70D6,
- 'palegoldenrod': 0xEEE8AA,
- 'palegreen': 0x98FB98,
- 'paleturquoise': 0xAFEEEE,
- 'palevioletred': 0xDB7093,
- 'papayawhip': 0xFFEFD5,
- 'peachpuff': 0xFFDAB9,
- 'peru': 0xCD853F,
- 'pink': 0xFFC0CB,
- 'plum': 0xDDA0DD,
- 'powderblue': 0xB0E0E6,
- 'purple': 0x800080,
- 'rebeccapurple': 0x663399,
- 'red': 0xFF0000,
- 'rosybrown': 0xBC8F8F,
- 'royalblue': 0x4169E1,
- 'saddlebrown': 0x8B4513,
- 'salmon': 0xFA8072,
- 'sandybrown': 0xF4A460,
- 'seagreen': 0x2E8B57,
- 'seashell': 0xFFF5EE,
- 'sienna': 0xA0522D,
- 'silver': 0xC0C0C0,
- 'skyblue': 0x87CEEB,
- 'slateblue': 0x6A5ACD,
- 'slategray': 0x708090,
- 'slategrey': 0x708090,
- 'snow': 0xFFFAFA,
- 'springgreen': 0x00FF7F,
- 'steelblue': 0x4682B4,
- 'tan': 0xD2B48C,
- 'teal': 0x008080,
- 'thistle': 0xD8BFD8,
- 'tomato': 0xFF6347,
- 'turquoise': 0x40E0D0,
- 'violet': 0xEE82EE,
- 'wheat': 0xF5DEB3,
- 'white': 0xFFFFFF,
- 'whitesmoke': 0xF5F5F5,
- 'yellow': 0xFFFF00,
- 'yellowgreen': 0x9ACD32
- };
- const _hslA = {
- h: 0,
- s: 0,
- l: 0
- };
- const _hslB = {
- h: 0,
- s: 0,
- l: 0
- };
- function hue2rgb(p, q, t) {
- if (t < 0) t += 1;
- if (t > 1) t -= 1;
- if (t < 1 / 6) return p + (q - p) * 6 * t;
- if (t < 1 / 2) return q;
- if (t < 2 / 3) return p + (q - p) * 6 * (2 / 3 - t);
- return p;
- }
- function SRGBToLinear(c) {
- return c < 0.04045 ? c * 0.0773993808 : Math.pow(c * 0.9478672986 + 0.0521327014, 2.4);
- }
- function LinearToSRGB(c) {
- return c < 0.0031308 ? c * 12.92 : 1.055 * Math.pow(c, 0.41666) - 0.055;
- }
- class Color {
- constructor(r, g, b) {
- if (g === undefined && b === undefined) {
- // r is THREE.Color, hex or string
- return this.set(r);
- }
- return this.setRGB(r, g, b);
- }
- set(value) {
- if (value && value.isColor) {
- this.copy(value);
- } else if (typeof value === 'number') {
- this.setHex(value);
- } else if (typeof value === 'string') {
- this.setStyle(value);
- }
- return this;
- }
- setScalar(scalar) {
- this.r = scalar;
- this.g = scalar;
- this.b = scalar;
- return this;
- }
- setHex(hex) {
- hex = Math.floor(hex);
- this.r = (hex >> 16 & 255) / 255;
- this.g = (hex >> 8 & 255) / 255;
- this.b = (hex & 255) / 255;
- return this;
- }
- setRGB(r, g, b) {
- this.r = r;
- this.g = g;
- this.b = b;
- return this;
- }
- setHSL(h, s, l) {
- // h,s,l ranges are in 0.0 - 1.0
- h = euclideanModulo(h, 1);
- s = clamp(s, 0, 1);
- l = clamp(l, 0, 1);
- if (s === 0) {
- this.r = this.g = this.b = l;
- } else {
- const p = l <= 0.5 ? l * (1 + s) : l + s - l * s;
- const q = 2 * l - p;
- this.r = hue2rgb(q, p, h + 1 / 3);
- this.g = hue2rgb(q, p, h);
- this.b = hue2rgb(q, p, h - 1 / 3);
- }
- return this;
- }
- setStyle(style) {
- function handleAlpha(string) {
- if (string === undefined) return;
- if (parseFloat(string) < 1) {
- console.warn('THREE.Color: Alpha component of ' + style + ' will be ignored.');
- }
- }
- let m;
- if (m = /^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(style)) {
- // rgb / hsl
- let color;
- const name = m[1];
- const components = m[2];
- switch (name) {
- case 'rgb':
- case 'rgba':
- if (color = /^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(components)) {
- // rgb(255,0,0) rgba(255,0,0,0.5)
- this.r = Math.min(255, parseInt(color[1], 10)) / 255;
- this.g = Math.min(255, parseInt(color[2], 10)) / 255;
- this.b = Math.min(255, parseInt(color[3], 10)) / 255;
- handleAlpha(color[4]);
- return this;
- }
- if (color = /^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(components)) {
- // rgb(100%,0%,0%) rgba(100%,0%,0%,0.5)
- this.r = Math.min(100, parseInt(color[1], 10)) / 100;
- this.g = Math.min(100, parseInt(color[2], 10)) / 100;
- this.b = Math.min(100, parseInt(color[3], 10)) / 100;
- handleAlpha(color[4]);
- return this;
- }
- break;
- case 'hsl':
- case 'hsla':
- if (color = /^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(components)) {
- // hsl(120,50%,50%) hsla(120,50%,50%,0.5)
- const h = parseFloat(color[1]) / 360;
- const s = parseInt(color[2], 10) / 100;
- const l = parseInt(color[3], 10) / 100;
- handleAlpha(color[4]);
- return this.setHSL(h, s, l);
- }
- break;
- }
- } else if (m = /^\#([A-Fa-f\d]+)$/.exec(style)) {
- // hex color
- const hex = m[1];
- const size = hex.length;
- if (size === 3) {
- // #ff0
- this.r = parseInt(hex.charAt(0) + hex.charAt(0), 16) / 255;
- this.g = parseInt(hex.charAt(1) + hex.charAt(1), 16) / 255;
- this.b = parseInt(hex.charAt(2) + hex.charAt(2), 16) / 255;
- return this;
- } else if (size === 6) {
- // #ff0000
- this.r = parseInt(hex.charAt(0) + hex.charAt(1), 16) / 255;
- this.g = parseInt(hex.charAt(2) + hex.charAt(3), 16) / 255;
- this.b = parseInt(hex.charAt(4) + hex.charAt(5), 16) / 255;
- return this;
- }
- }
- if (style && style.length > 0) {
- return this.setColorName(style);
- }
- return this;
- }
- setColorName(style) {
- // color keywords
- const hex = _colorKeywords[style.toLowerCase()];
- if (hex !== undefined) {
- // red
- this.setHex(hex);
- } else {
- // unknown color
- console.warn('THREE.Color: Unknown color ' + style);
- }
- return this;
- }
- clone() {
- return new this.constructor(this.r, this.g, this.b);
- }
- copy(color) {
- this.r = color.r;
- this.g = color.g;
- this.b = color.b;
- return this;
- }
- copyGammaToLinear(color, gammaFactor = 2.0) {
- this.r = Math.pow(color.r, gammaFactor);
- this.g = Math.pow(color.g, gammaFactor);
- this.b = Math.pow(color.b, gammaFactor);
- return this;
- }
- copyLinearToGamma(color, gammaFactor = 2.0) {
- const safeInverse = gammaFactor > 0 ? 1.0 / gammaFactor : 1.0;
- this.r = Math.pow(color.r, safeInverse);
- this.g = Math.pow(color.g, safeInverse);
- this.b = Math.pow(color.b, safeInverse);
- return this;
- }
- convertGammaToLinear(gammaFactor) {
- this.copyGammaToLinear(this, gammaFactor);
- return this;
- }
- convertLinearToGamma(gammaFactor) {
- this.copyLinearToGamma(this, gammaFactor);
- return this;
- }
- copySRGBToLinear(color) {
- this.r = SRGBToLinear(color.r);
- this.g = SRGBToLinear(color.g);
- this.b = SRGBToLinear(color.b);
- return this;
- }
- copyLinearToSRGB(color) {
- this.r = LinearToSRGB(color.r);
- this.g = LinearToSRGB(color.g);
- this.b = LinearToSRGB(color.b);
- return this;
- }
- convertSRGBToLinear() {
- this.copySRGBToLinear(this);
- return this;
- }
- convertLinearToSRGB() {
- this.copyLinearToSRGB(this);
- return this;
- }
- getHex() {
- return this.r * 255 << 16 ^ this.g * 255 << 8 ^ this.b * 255 << 0;
- }
- getHexString() {
- return ('000000' + this.getHex().toString(16)).slice(-6);
- }
- getHSL(target) {
- // h,s,l ranges are in 0.0 - 1.0
- const r = this.r,
- g = this.g,
- b = this.b;
- const max = Math.max(r, g, b);
- const min = Math.min(r, g, b);
- let hue, saturation;
- const lightness = (min + max) / 2.0;
- if (min === max) {
- hue = 0;
- saturation = 0;
- } else {
- const delta = max - min;
- saturation = lightness <= 0.5 ? delta / (max + min) : delta / (2 - max - min);
- switch (max) {
- case r:
- hue = (g - b) / delta + (g < b ? 6 : 0);
- break;
- case g:
- hue = (b - r) / delta + 2;
- break;
- case b:
- hue = (r - g) / delta + 4;
- break;
- }
- hue /= 6;
- }
- target.h = hue;
- target.s = saturation;
- target.l = lightness;
- return target;
- }
- getStyle() {
- return 'rgb(' + (this.r * 255 | 0) + ',' + (this.g * 255 | 0) + ',' + (this.b * 255 | 0) + ')';
- }
- offsetHSL(h, s, l) {
- this.getHSL(_hslA);
- _hslA.h += h;
- _hslA.s += s;
- _hslA.l += l;
- this.setHSL(_hslA.h, _hslA.s, _hslA.l);
- return this;
- }
- add(color) {
- this.r += color.r;
- this.g += color.g;
- this.b += color.b;
- return this;
- }
- addColors(color1, color2) {
- this.r = color1.r + color2.r;
- this.g = color1.g + color2.g;
- this.b = color1.b + color2.b;
- return this;
- }
- addScalar(s) {
- this.r += s;
- this.g += s;
- this.b += s;
- return this;
- }
- sub(color) {
- this.r = Math.max(0, this.r - color.r);
- this.g = Math.max(0, this.g - color.g);
- this.b = Math.max(0, this.b - color.b);
- return this;
- }
- multiply(color) {
- this.r *= color.r;
- this.g *= color.g;
- this.b *= color.b;
- return this;
- }
- multiplyScalar(s) {
- this.r *= s;
- this.g *= s;
- this.b *= s;
- return this;
- }
- lerp(color, alpha) {
- this.r += (color.r - this.r) * alpha;
- this.g += (color.g - this.g) * alpha;
- this.b += (color.b - this.b) * alpha;
- return this;
- }
- lerpColors(color1, color2, alpha) {
- this.r = color1.r + (color2.r - color1.r) * alpha;
- this.g = color1.g + (color2.g - color1.g) * alpha;
- this.b = color1.b + (color2.b - color1.b) * alpha;
- return this;
- }
- lerpHSL(color, alpha) {
- this.getHSL(_hslA);
- color.getHSL(_hslB);
- const h = lerp(_hslA.h, _hslB.h, alpha);
- const s = lerp(_hslA.s, _hslB.s, alpha);
- const l = lerp(_hslA.l, _hslB.l, alpha);
- this.setHSL(h, s, l);
- return this;
- }
- equals(c) {
- return c.r === this.r && c.g === this.g && c.b === this.b;
- }
- fromArray(array, offset = 0) {
- this.r = array[offset];
- this.g = array[offset + 1];
- this.b = array[offset + 2];
- return this;
- }
- toArray(array = [], offset = 0) {
- array[offset] = this.r;
- array[offset + 1] = this.g;
- array[offset + 2] = this.b;
- return array;
- }
- fromBufferAttribute(attribute, index) {
- this.r = attribute.getX(index);
- this.g = attribute.getY(index);
- this.b = attribute.getZ(index);
- if (attribute.normalized === true) {
- // assuming Uint8Array
- this.r /= 255;
- this.g /= 255;
- this.b /= 255;
- }
- return this;
- }
- toJSON() {
- return this.getHex();
- }
- }
- Color.NAMES = _colorKeywords;
- Color.prototype.isColor = true;
- Color.prototype.r = 1;
- Color.prototype.g = 1;
- Color.prototype.b = 1;
- /**
- * parameters = {
- * color: <hex>,
- * opacity: <float>,
- * map: new THREE.Texture( <Image> ),
- *
- * lightMap: new THREE.Texture( <Image> ),
- * lightMapIntensity: <float>
- *
- * aoMap: new THREE.Texture( <Image> ),
- * aoMapIntensity: <float>
- *
- * specularMap: new THREE.Texture( <Image> ),
- *
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ),
- * combine: THREE.Multiply,
- * reflectivity: <float>,
- * refractionRatio: <float>,
- *
- * depthTest: <bool>,
- * depthWrite: <bool>,
- *
- * wireframe: <boolean>,
- * wireframeLinewidth: <float>,
- * }
- */
- class MeshBasicMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'MeshBasicMaterial';
- this.color = new Color(0xffffff); // emissive
- this.map = null;
- this.lightMap = null;
- this.lightMapIntensity = 1.0;
- this.aoMap = null;
- this.aoMapIntensity = 1.0;
- this.specularMap = null;
- this.alphaMap = null;
- this.envMap = null;
- this.combine = MultiplyOperation;
- this.reflectivity = 1;
- this.refractionRatio = 0.98;
- this.wireframe = false;
- this.wireframeLinewidth = 1;
- this.wireframeLinecap = 'round';
- this.wireframeLinejoin = 'round';
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- this.map = source.map;
- this.lightMap = source.lightMap;
- this.lightMapIntensity = source.lightMapIntensity;
- this.aoMap = source.aoMap;
- this.aoMapIntensity = source.aoMapIntensity;
- this.specularMap = source.specularMap;
- this.alphaMap = source.alphaMap;
- this.envMap = source.envMap;
- this.combine = source.combine;
- this.reflectivity = source.reflectivity;
- this.refractionRatio = source.refractionRatio;
- this.wireframe = source.wireframe;
- this.wireframeLinewidth = source.wireframeLinewidth;
- this.wireframeLinecap = source.wireframeLinecap;
- this.wireframeLinejoin = source.wireframeLinejoin;
- return this;
- }
- }
- MeshBasicMaterial.prototype.isMeshBasicMaterial = true;
- const _vector$9 = /*@__PURE__*/new Vector3();
- const _vector2$1 = /*@__PURE__*/new Vector2();
- class BufferAttribute {
- constructor(array, itemSize, normalized) {
- if (Array.isArray(array)) {
- throw new TypeError('THREE.BufferAttribute: array should be a Typed Array.');
- }
- this.name = '';
- this.array = array;
- this.itemSize = itemSize;
- this.count = array !== undefined ? array.length / itemSize : 0;
- this.normalized = normalized === true;
- this.usage = StaticDrawUsage;
- this.updateRange = {
- offset: 0,
- count: -1
- };
- this.version = 0;
- }
- onUploadCallback() {}
- set needsUpdate(value) {
- if (value === true) this.version++;
- }
- setUsage(value) {
- this.usage = value;
- return this;
- }
- copy(source) {
- this.name = source.name;
- this.array = new source.array.constructor(source.array);
- this.itemSize = source.itemSize;
- this.count = source.count;
- this.normalized = source.normalized;
- this.usage = source.usage;
- return this;
- }
- copyAt(index1, attribute, index2) {
- index1 *= this.itemSize;
- index2 *= attribute.itemSize;
- for (let i = 0, l = this.itemSize; i < l; i++) {
- this.array[index1 + i] = attribute.array[index2 + i];
- }
- return this;
- }
- copyArray(array) {
- this.array.set(array);
- return this;
- }
- copyColorsArray(colors) {
- const array = this.array;
- let offset = 0;
- for (let i = 0, l = colors.length; i < l; i++) {
- let color = colors[i];
- if (color === undefined) {
- console.warn('THREE.BufferAttribute.copyColorsArray(): color is undefined', i);
- color = new Color();
- }
- array[offset++] = color.r;
- array[offset++] = color.g;
- array[offset++] = color.b;
- }
- return this;
- }
- copyVector2sArray(vectors) {
- const array = this.array;
- let offset = 0;
- for (let i = 0, l = vectors.length; i < l; i++) {
- let vector = vectors[i];
- if (vector === undefined) {
- console.warn('THREE.BufferAttribute.copyVector2sArray(): vector is undefined', i);
- vector = new Vector2();
- }
- array[offset++] = vector.x;
- array[offset++] = vector.y;
- }
- return this;
- }
- copyVector3sArray(vectors) {
- const array = this.array;
- let offset = 0;
- for (let i = 0, l = vectors.length; i < l; i++) {
- let vector = vectors[i];
- if (vector === undefined) {
- console.warn('THREE.BufferAttribute.copyVector3sArray(): vector is undefined', i);
- vector = new Vector3();
- }
- array[offset++] = vector.x;
- array[offset++] = vector.y;
- array[offset++] = vector.z;
- }
- return this;
- }
- copyVector4sArray(vectors) {
- const array = this.array;
- let offset = 0;
- for (let i = 0, l = vectors.length; i < l; i++) {
- let vector = vectors[i];
- if (vector === undefined) {
- console.warn('THREE.BufferAttribute.copyVector4sArray(): vector is undefined', i);
- vector = new Vector4();
- }
- array[offset++] = vector.x;
- array[offset++] = vector.y;
- array[offset++] = vector.z;
- array[offset++] = vector.w;
- }
- return this;
- }
- applyMatrix3(m) {
- if (this.itemSize === 2) {
- for (let i = 0, l = this.count; i < l; i++) {
- _vector2$1.fromBufferAttribute(this, i);
- _vector2$1.applyMatrix3(m);
- this.setXY(i, _vector2$1.x, _vector2$1.y);
- }
- } else if (this.itemSize === 3) {
- for (let i = 0, l = this.count; i < l; i++) {
- _vector$9.fromBufferAttribute(this, i);
- _vector$9.applyMatrix3(m);
- this.setXYZ(i, _vector$9.x, _vector$9.y, _vector$9.z);
- }
- }
- return this;
- }
- applyMatrix4(m) {
- for (let i = 0, l = this.count; i < l; i++) {
- _vector$9.x = this.getX(i);
- _vector$9.y = this.getY(i);
- _vector$9.z = this.getZ(i);
- _vector$9.applyMatrix4(m);
- this.setXYZ(i, _vector$9.x, _vector$9.y, _vector$9.z);
- }
- return this;
- }
- applyNormalMatrix(m) {
- for (let i = 0, l = this.count; i < l; i++) {
- _vector$9.x = this.getX(i);
- _vector$9.y = this.getY(i);
- _vector$9.z = this.getZ(i);
- _vector$9.applyNormalMatrix(m);
- this.setXYZ(i, _vector$9.x, _vector$9.y, _vector$9.z);
- }
- return this;
- }
- transformDirection(m) {
- for (let i = 0, l = this.count; i < l; i++) {
- _vector$9.x = this.getX(i);
- _vector$9.y = this.getY(i);
- _vector$9.z = this.getZ(i);
- _vector$9.transformDirection(m);
- this.setXYZ(i, _vector$9.x, _vector$9.y, _vector$9.z);
- }
- return this;
- }
- set(value, offset = 0) {
- this.array.set(value, offset);
- return this;
- }
- getX(index) {
- return this.array[index * this.itemSize];
- }
- setX(index, x) {
- this.array[index * this.itemSize] = x;
- return this;
- }
- getY(index) {
- return this.array[index * this.itemSize + 1];
- }
- setY(index, y) {
- this.array[index * this.itemSize + 1] = y;
- return this;
- }
- getZ(index) {
- return this.array[index * this.itemSize + 2];
- }
- setZ(index, z) {
- this.array[index * this.itemSize + 2] = z;
- return this;
- }
- getW(index) {
- return this.array[index * this.itemSize + 3];
- }
- setW(index, w) {
- this.array[index * this.itemSize + 3] = w;
- return this;
- }
- setXY(index, x, y) {
- index *= this.itemSize;
- this.array[index + 0] = x;
- this.array[index + 1] = y;
- return this;
- }
- setXYZ(index, x, y, z) {
- index *= this.itemSize;
- this.array[index + 0] = x;
- this.array[index + 1] = y;
- this.array[index + 2] = z;
- return this;
- }
- setXYZW(index, x, y, z, w) {
- index *= this.itemSize;
- this.array[index + 0] = x;
- this.array[index + 1] = y;
- this.array[index + 2] = z;
- this.array[index + 3] = w;
- return this;
- }
- onUpload(callback) {
- this.onUploadCallback = callback;
- return this;
- }
- clone() {
- return new this.constructor(this.array, this.itemSize).copy(this);
- }
- toJSON() {
- const data = {
- itemSize: this.itemSize,
- type: this.array.constructor.name,
- array: Array.prototype.slice.call(this.array),
- normalized: this.normalized
- };
- if (this.name !== '') data.name = this.name;
- if (this.usage !== StaticDrawUsage) data.usage = this.usage;
- if (this.updateRange.offset !== 0 || this.updateRange.count !== -1) data.updateRange = this.updateRange;
- return data;
- }
- }
- BufferAttribute.prototype.isBufferAttribute = true; //
- class Int8BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Int8Array(array), itemSize, normalized);
- }
- }
- class Uint8BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Uint8Array(array), itemSize, normalized);
- }
- }
- class Uint8ClampedBufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Uint8ClampedArray(array), itemSize, normalized);
- }
- }
- class Int16BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Int16Array(array), itemSize, normalized);
- }
- }
- class Uint16BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Uint16Array(array), itemSize, normalized);
- }
- }
- class Int32BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Int32Array(array), itemSize, normalized);
- }
- }
- class Uint32BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Uint32Array(array), itemSize, normalized);
- }
- }
- class Float16BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Uint16Array(array), itemSize, normalized);
- }
- }
- Float16BufferAttribute.prototype.isFloat16BufferAttribute = true;
- class Float32BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Float32Array(array), itemSize, normalized);
- }
- }
- class Float64BufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized) {
- super(new Float64Array(array), itemSize, normalized);
- }
- } //
- let _id = 0;
- const _m1 = /*@__PURE__*/new Matrix4();
- const _obj = /*@__PURE__*/new Object3D();
- const _offset = /*@__PURE__*/new Vector3();
- const _box$1 = /*@__PURE__*/new Box3();
- const _boxMorphTargets = /*@__PURE__*/new Box3();
- const _vector$8 = /*@__PURE__*/new Vector3();
- class BufferGeometry extends EventDispatcher {
- constructor() {
- super();
- Object.defineProperty(this, 'id', {
- value: _id++
- });
- this.uuid = generateUUID();
- this.name = '';
- this.type = 'BufferGeometry';
- this.index = null;
- this.attributes = {};
- this.morphAttributes = {};
- this.morphTargetsRelative = false;
- this.groups = [];
- this.boundingBox = null;
- this.boundingSphere = null;
- this.drawRange = {
- start: 0,
- count: Infinity
- };
- this.userData = {};
- }
- getIndex() {
- return this.index;
- }
- setIndex(index) {
- if (Array.isArray(index)) {
- this.index = new (arrayMax(index) > 65535 ? Uint32BufferAttribute : Uint16BufferAttribute)(index, 1);
- } else {
- this.index = index;
- }
- return this;
- }
- getAttribute(name) {
- return this.attributes[name];
- }
- setAttribute(name, attribute) {
- this.attributes[name] = attribute;
- return this;
- }
- deleteAttribute(name) {
- delete this.attributes[name];
- return this;
- }
- hasAttribute(name) {
- return this.attributes[name] !== undefined;
- }
- addGroup(start, count, materialIndex = 0) {
- this.groups.push({
- start: start,
- count: count,
- materialIndex: materialIndex
- });
- }
- clearGroups() {
- this.groups = [];
- }
- setDrawRange(start, count) {
- this.drawRange.start = start;
- this.drawRange.count = count;
- }
- applyMatrix4(matrix) {
- const position = this.attributes.position;
- if (position !== undefined) {
- position.applyMatrix4(matrix);
- position.needsUpdate = true;
- }
- const normal = this.attributes.normal;
- if (normal !== undefined) {
- const normalMatrix = new Matrix3().getNormalMatrix(matrix);
- normal.applyNormalMatrix(normalMatrix);
- normal.needsUpdate = true;
- }
- const tangent = this.attributes.tangent;
- if (tangent !== undefined) {
- tangent.transformDirection(matrix);
- tangent.needsUpdate = true;
- }
- if (this.boundingBox !== null) {
- this.computeBoundingBox();
- }
- if (this.boundingSphere !== null) {
- this.computeBoundingSphere();
- }
- return this;
- }
- applyQuaternion(q) {
- _m1.makeRotationFromQuaternion(q);
- this.applyMatrix4(_m1);
- return this;
- }
- rotateX(angle) {
- // rotate geometry around world x-axis
- _m1.makeRotationX(angle);
- this.applyMatrix4(_m1);
- return this;
- }
- rotateY(angle) {
- // rotate geometry around world y-axis
- _m1.makeRotationY(angle);
- this.applyMatrix4(_m1);
- return this;
- }
- rotateZ(angle) {
- // rotate geometry around world z-axis
- _m1.makeRotationZ(angle);
- this.applyMatrix4(_m1);
- return this;
- }
- translate(x, y, z) {
- // translate geometry
- _m1.makeTranslation(x, y, z);
- this.applyMatrix4(_m1);
- return this;
- }
- scale(x, y, z) {
- // scale geometry
- _m1.makeScale(x, y, z);
- this.applyMatrix4(_m1);
- return this;
- }
- lookAt(vector) {
- _obj.lookAt(vector);
- _obj.updateMatrix();
- this.applyMatrix4(_obj.matrix);
- return this;
- }
- center() {
- this.computeBoundingBox();
- this.boundingBox.getCenter(_offset).negate();
- this.translate(_offset.x, _offset.y, _offset.z);
- return this;
- }
- setFromPoints(points) {
- const position = [];
- for (let i = 0, l = points.length; i < l; i++) {
- const point = points[i];
- position.push(point.x, point.y, point.z || 0);
- }
- this.setAttribute('position', new Float32BufferAttribute(position, 3));
- return this;
- }
- computeBoundingBox() {
- if (this.boundingBox === null) {
- this.boundingBox = new Box3();
- }
- const position = this.attributes.position;
- const morphAttributesPosition = this.morphAttributes.position;
- if (position && position.isGLBufferAttribute) {
- console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".', this);
- this.boundingBox.set(new Vector3(-Infinity, -Infinity, -Infinity), new Vector3(+Infinity, +Infinity, +Infinity));
- return;
- }
- if (position !== undefined) {
- this.boundingBox.setFromBufferAttribute(position); // process morph attributes if present
- if (morphAttributesPosition) {
- for (let i = 0, il = morphAttributesPosition.length; i < il; i++) {
- const morphAttribute = morphAttributesPosition[i];
- _box$1.setFromBufferAttribute(morphAttribute);
- if (this.morphTargetsRelative) {
- _vector$8.addVectors(this.boundingBox.min, _box$1.min);
- this.boundingBox.expandByPoint(_vector$8);
- _vector$8.addVectors(this.boundingBox.max, _box$1.max);
- this.boundingBox.expandByPoint(_vector$8);
- } else {
- this.boundingBox.expandByPoint(_box$1.min);
- this.boundingBox.expandByPoint(_box$1.max);
- }
- }
- }
- } else {
- this.boundingBox.makeEmpty();
- }
- if (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) {
- console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this);
- }
- }
- computeBoundingSphere() {
- if (this.boundingSphere === null) {
- this.boundingSphere = new Sphere();
- }
- const position = this.attributes.position;
- const morphAttributesPosition = this.morphAttributes.position;
- if (position && position.isGLBufferAttribute) {
- console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".', this);
- this.boundingSphere.set(new Vector3(), Infinity);
- return;
- }
- if (position) {
- // first, find the center of the bounding sphere
- const center = this.boundingSphere.center;
- _box$1.setFromBufferAttribute(position); // process morph attributes if present
- if (morphAttributesPosition) {
- for (let i = 0, il = morphAttributesPosition.length; i < il; i++) {
- const morphAttribute = morphAttributesPosition[i];
- _boxMorphTargets.setFromBufferAttribute(morphAttribute);
- if (this.morphTargetsRelative) {
- _vector$8.addVectors(_box$1.min, _boxMorphTargets.min);
- _box$1.expandByPoint(_vector$8);
- _vector$8.addVectors(_box$1.max, _boxMorphTargets.max);
- _box$1.expandByPoint(_vector$8);
- } else {
- _box$1.expandByPoint(_boxMorphTargets.min);
- _box$1.expandByPoint(_boxMorphTargets.max);
- }
- }
- }
- _box$1.getCenter(center); // second, try to find a boundingSphere with a radius smaller than the
- // boundingSphere of the boundingBox: sqrt(3) smaller in the best case
- let maxRadiusSq = 0;
- for (let i = 0, il = position.count; i < il; i++) {
- _vector$8.fromBufferAttribute(position, i);
- maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector$8));
- } // process morph attributes if present
- if (morphAttributesPosition) {
- for (let i = 0, il = morphAttributesPosition.length; i < il; i++) {
- const morphAttribute = morphAttributesPosition[i];
- const morphTargetsRelative = this.morphTargetsRelative;
- for (let j = 0, jl = morphAttribute.count; j < jl; j++) {
- _vector$8.fromBufferAttribute(morphAttribute, j);
- if (morphTargetsRelative) {
- _offset.fromBufferAttribute(position, j);
- _vector$8.add(_offset);
- }
- maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector$8));
- }
- }
- }
- this.boundingSphere.radius = Math.sqrt(maxRadiusSq);
- if (isNaN(this.boundingSphere.radius)) {
- console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this);
- }
- }
- }
- computeTangents() {
- const index = this.index;
- const attributes = this.attributes; // based on http://www.terathon.com/code/tangent.html
- // (per vertex tangents)
- if (index === null || attributes.position === undefined || attributes.normal === undefined || attributes.uv === undefined) {
- console.error('THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)');
- return;
- }
- const indices = index.array;
- const positions = attributes.position.array;
- const normals = attributes.normal.array;
- const uvs = attributes.uv.array;
- const nVertices = positions.length / 3;
- if (attributes.tangent === undefined) {
- this.setAttribute('tangent', new BufferAttribute(new Float32Array(4 * nVertices), 4));
- }
- const tangents = attributes.tangent.array;
- const tan1 = [],
- tan2 = [];
- for (let i = 0; i < nVertices; i++) {
- tan1[i] = new Vector3();
- tan2[i] = new Vector3();
- }
- const vA = new Vector3(),
- vB = new Vector3(),
- vC = new Vector3(),
- uvA = new Vector2(),
- uvB = new Vector2(),
- uvC = new Vector2(),
- sdir = new Vector3(),
- tdir = new Vector3();
- function handleTriangle(a, b, c) {
- vA.fromArray(positions, a * 3);
- vB.fromArray(positions, b * 3);
- vC.fromArray(positions, c * 3);
- uvA.fromArray(uvs, a * 2);
- uvB.fromArray(uvs, b * 2);
- uvC.fromArray(uvs, c * 2);
- vB.sub(vA);
- vC.sub(vA);
- uvB.sub(uvA);
- uvC.sub(uvA);
- const r = 1.0 / (uvB.x * uvC.y - uvC.x * uvB.y); // silently ignore degenerate uv triangles having coincident or colinear vertices
- if (!isFinite(r)) return;
- sdir.copy(vB).multiplyScalar(uvC.y).addScaledVector(vC, -uvB.y).multiplyScalar(r);
- tdir.copy(vC).multiplyScalar(uvB.x).addScaledVector(vB, -uvC.x).multiplyScalar(r);
- tan1[a].add(sdir);
- tan1[b].add(sdir);
- tan1[c].add(sdir);
- tan2[a].add(tdir);
- tan2[b].add(tdir);
- tan2[c].add(tdir);
- }
- let groups = this.groups;
- if (groups.length === 0) {
- groups = [{
- start: 0,
- count: indices.length
- }];
- }
- for (let i = 0, il = groups.length; i < il; ++i) {
- const group = groups[i];
- const start = group.start;
- const count = group.count;
- for (let j = start, jl = start + count; j < jl; j += 3) {
- handleTriangle(indices[j + 0], indices[j + 1], indices[j + 2]);
- }
- }
- const tmp = new Vector3(),
- tmp2 = new Vector3();
- const n = new Vector3(),
- n2 = new Vector3();
- function handleVertex(v) {
- n.fromArray(normals, v * 3);
- n2.copy(n);
- const t = tan1[v]; // Gram-Schmidt orthogonalize
- tmp.copy(t);
- tmp.sub(n.multiplyScalar(n.dot(t))).normalize(); // Calculate handedness
- tmp2.crossVectors(n2, t);
- const test = tmp2.dot(tan2[v]);
- const w = test < 0.0 ? -1.0 : 1.0;
- tangents[v * 4] = tmp.x;
- tangents[v * 4 + 1] = tmp.y;
- tangents[v * 4 + 2] = tmp.z;
- tangents[v * 4 + 3] = w;
- }
- for (let i = 0, il = groups.length; i < il; ++i) {
- const group = groups[i];
- const start = group.start;
- const count = group.count;
- for (let j = start, jl = start + count; j < jl; j += 3) {
- handleVertex(indices[j + 0]);
- handleVertex(indices[j + 1]);
- handleVertex(indices[j + 2]);
- }
- }
- }
- computeVertexNormals() {
- const index = this.index;
- const positionAttribute = this.getAttribute('position');
- if (positionAttribute !== undefined) {
- let normalAttribute = this.getAttribute('normal');
- if (normalAttribute === undefined) {
- normalAttribute = new BufferAttribute(new Float32Array(positionAttribute.count * 3), 3);
- this.setAttribute('normal', normalAttribute);
- } else {
- // reset existing normals to zero
- for (let i = 0, il = normalAttribute.count; i < il; i++) {
- normalAttribute.setXYZ(i, 0, 0, 0);
- }
- }
- const pA = new Vector3(),
- pB = new Vector3(),
- pC = new Vector3();
- const nA = new Vector3(),
- nB = new Vector3(),
- nC = new Vector3();
- const cb = new Vector3(),
- ab = new Vector3(); // indexed elements
- if (index) {
- for (let i = 0, il = index.count; i < il; i += 3) {
- const vA = index.getX(i + 0);
- const vB = index.getX(i + 1);
- const vC = index.getX(i + 2);
- pA.fromBufferAttribute(positionAttribute, vA);
- pB.fromBufferAttribute(positionAttribute, vB);
- pC.fromBufferAttribute(positionAttribute, vC);
- cb.subVectors(pC, pB);
- ab.subVectors(pA, pB);
- cb.cross(ab);
- nA.fromBufferAttribute(normalAttribute, vA);
- nB.fromBufferAttribute(normalAttribute, vB);
- nC.fromBufferAttribute(normalAttribute, vC);
- nA.add(cb);
- nB.add(cb);
- nC.add(cb);
- normalAttribute.setXYZ(vA, nA.x, nA.y, nA.z);
- normalAttribute.setXYZ(vB, nB.x, nB.y, nB.z);
- normalAttribute.setXYZ(vC, nC.x, nC.y, nC.z);
- }
- } else {
- // non-indexed elements (unconnected triangle soup)
- for (let i = 0, il = positionAttribute.count; i < il; i += 3) {
- pA.fromBufferAttribute(positionAttribute, i + 0);
- pB.fromBufferAttribute(positionAttribute, i + 1);
- pC.fromBufferAttribute(positionAttribute, i + 2);
- cb.subVectors(pC, pB);
- ab.subVectors(pA, pB);
- cb.cross(ab);
- normalAttribute.setXYZ(i + 0, cb.x, cb.y, cb.z);
- normalAttribute.setXYZ(i + 1, cb.x, cb.y, cb.z);
- normalAttribute.setXYZ(i + 2, cb.x, cb.y, cb.z);
- }
- }
- this.normalizeNormals();
- normalAttribute.needsUpdate = true;
- }
- }
- merge(geometry, offset) {
- if (!(geometry && geometry.isBufferGeometry)) {
- console.error('THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.', geometry);
- return;
- }
- if (offset === undefined) {
- offset = 0;
- console.warn('THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. ' + 'Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge.');
- }
- const attributes = this.attributes;
- for (const key in attributes) {
- if (geometry.attributes[key] === undefined) continue;
- const attribute1 = attributes[key];
- const attributeArray1 = attribute1.array;
- const attribute2 = geometry.attributes[key];
- const attributeArray2 = attribute2.array;
- const attributeOffset = attribute2.itemSize * offset;
- const length = Math.min(attributeArray2.length, attributeArray1.length - attributeOffset);
- for (let i = 0, j = attributeOffset; i < length; i++, j++) {
- attributeArray1[j] = attributeArray2[i];
- }
- }
- return this;
- }
- normalizeNormals() {
- const normals = this.attributes.normal;
- for (let i = 0, il = normals.count; i < il; i++) {
- _vector$8.fromBufferAttribute(normals, i);
- _vector$8.normalize();
- normals.setXYZ(i, _vector$8.x, _vector$8.y, _vector$8.z);
- }
- }
- toNonIndexed() {
- function convertBufferAttribute(attribute, indices) {
- const array = attribute.array;
- const itemSize = attribute.itemSize;
- const normalized = attribute.normalized;
- const array2 = new array.constructor(indices.length * itemSize);
- let index = 0,
- index2 = 0;
- for (let i = 0, l = indices.length; i < l; i++) {
- if (attribute.isInterleavedBufferAttribute) {
- index = indices[i] * attribute.data.stride + attribute.offset;
- } else {
- index = indices[i] * itemSize;
- }
- for (let j = 0; j < itemSize; j++) {
- array2[index2++] = array[index++];
- }
- }
- return new BufferAttribute(array2, itemSize, normalized);
- } //
- if (this.index === null) {
- console.warn('THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed.');
- return this;
- }
- const geometry2 = new BufferGeometry();
- const indices = this.index.array;
- const attributes = this.attributes; // attributes
- for (const name in attributes) {
- const attribute = attributes[name];
- const newAttribute = convertBufferAttribute(attribute, indices);
- geometry2.setAttribute(name, newAttribute);
- } // morph attributes
- const morphAttributes = this.morphAttributes;
- for (const name in morphAttributes) {
- const morphArray = [];
- const morphAttribute = morphAttributes[name]; // morphAttribute: array of Float32BufferAttributes
- for (let i = 0, il = morphAttribute.length; i < il; i++) {
- const attribute = morphAttribute[i];
- const newAttribute = convertBufferAttribute(attribute, indices);
- morphArray.push(newAttribute);
- }
- geometry2.morphAttributes[name] = morphArray;
- }
- geometry2.morphTargetsRelative = this.morphTargetsRelative; // groups
- const groups = this.groups;
- for (let i = 0, l = groups.length; i < l; i++) {
- const group = groups[i];
- geometry2.addGroup(group.start, group.count, group.materialIndex);
- }
- return geometry2;
- }
- toJSON() {
- const data = {
- metadata: {
- version: 4.5,
- type: 'BufferGeometry',
- generator: 'BufferGeometry.toJSON'
- }
- }; // standard BufferGeometry serialization
- data.uuid = this.uuid;
- data.type = this.type;
- if (this.name !== '') data.name = this.name;
- if (Object.keys(this.userData).length > 0) data.userData = this.userData;
- if (this.parameters !== undefined) {
- const parameters = this.parameters;
- for (const key in parameters) {
- if (parameters[key] !== undefined) data[key] = parameters[key];
- }
- return data;
- } // for simplicity the code assumes attributes are not shared across geometries, see #15811
- data.data = {
- attributes: {}
- };
- const index = this.index;
- if (index !== null) {
- data.data.index = {
- type: index.array.constructor.name,
- array: Array.prototype.slice.call(index.array)
- };
- }
- const attributes = this.attributes;
- for (const key in attributes) {
- const attribute = attributes[key];
- data.data.attributes[key] = attribute.toJSON(data.data);
- }
- const morphAttributes = {};
- let hasMorphAttributes = false;
- for (const key in this.morphAttributes) {
- const attributeArray = this.morphAttributes[key];
- const array = [];
- for (let i = 0, il = attributeArray.length; i < il; i++) {
- const attribute = attributeArray[i];
- array.push(attribute.toJSON(data.data));
- }
- if (array.length > 0) {
- morphAttributes[key] = array;
- hasMorphAttributes = true;
- }
- }
- if (hasMorphAttributes) {
- data.data.morphAttributes = morphAttributes;
- data.data.morphTargetsRelative = this.morphTargetsRelative;
- }
- const groups = this.groups;
- if (groups.length > 0) {
- data.data.groups = JSON.parse(JSON.stringify(groups));
- }
- const boundingSphere = this.boundingSphere;
- if (boundingSphere !== null) {
- data.data.boundingSphere = {
- center: boundingSphere.center.toArray(),
- radius: boundingSphere.radius
- };
- }
- return data;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- copy(source) {
- // reset
- this.index = null;
- this.attributes = {};
- this.morphAttributes = {};
- this.groups = [];
- this.boundingBox = null;
- this.boundingSphere = null; // used for storing cloned, shared data
- const data = {}; // name
- this.name = source.name; // index
- const index = source.index;
- if (index !== null) {
- this.setIndex(index.clone(data));
- } // attributes
- const attributes = source.attributes;
- for (const name in attributes) {
- const attribute = attributes[name];
- this.setAttribute(name, attribute.clone(data));
- } // morph attributes
- const morphAttributes = source.morphAttributes;
- for (const name in morphAttributes) {
- const array = [];
- const morphAttribute = morphAttributes[name]; // morphAttribute: array of Float32BufferAttributes
- for (let i = 0, l = morphAttribute.length; i < l; i++) {
- array.push(morphAttribute[i].clone(data));
- }
- this.morphAttributes[name] = array;
- }
- this.morphTargetsRelative = source.morphTargetsRelative; // groups
- const groups = source.groups;
- for (let i = 0, l = groups.length; i < l; i++) {
- const group = groups[i];
- this.addGroup(group.start, group.count, group.materialIndex);
- } // bounding box
- const boundingBox = source.boundingBox;
- if (boundingBox !== null) {
- this.boundingBox = boundingBox.clone();
- } // bounding sphere
- const boundingSphere = source.boundingSphere;
- if (boundingSphere !== null) {
- this.boundingSphere = boundingSphere.clone();
- } // draw range
- this.drawRange.start = source.drawRange.start;
- this.drawRange.count = source.drawRange.count; // user data
- this.userData = source.userData; // geometry generator parameters
- if (source.parameters !== undefined) this.parameters = Object.assign({}, source.parameters);
- return this;
- }
- dispose() {
- this.dispatchEvent({
- type: 'dispose'
- });
- }
- }
- BufferGeometry.prototype.isBufferGeometry = true;
- const _inverseMatrix$2 = /*@__PURE__*/new Matrix4();
- const _ray$2 = /*@__PURE__*/new Ray();
- const _sphere$3 = /*@__PURE__*/new Sphere();
- const _vA$1 = /*@__PURE__*/new Vector3();
- const _vB$1 = /*@__PURE__*/new Vector3();
- const _vC$1 = /*@__PURE__*/new Vector3();
- const _tempA = /*@__PURE__*/new Vector3();
- const _tempB = /*@__PURE__*/new Vector3();
- const _tempC = /*@__PURE__*/new Vector3();
- const _morphA = /*@__PURE__*/new Vector3();
- const _morphB = /*@__PURE__*/new Vector3();
- const _morphC = /*@__PURE__*/new Vector3();
- const _uvA$1 = /*@__PURE__*/new Vector2();
- const _uvB$1 = /*@__PURE__*/new Vector2();
- const _uvC$1 = /*@__PURE__*/new Vector2();
- const _intersectionPoint = /*@__PURE__*/new Vector3();
- const _intersectionPointWorld = /*@__PURE__*/new Vector3();
- class Mesh extends Object3D {
- constructor(geometry = new BufferGeometry(), material = new MeshBasicMaterial()) {
- super();
- this.type = 'Mesh';
- this.geometry = geometry;
- this.material = material;
- this.updateMorphTargets();
- }
- copy(source) {
- super.copy(source);
- if (source.morphTargetInfluences !== undefined) {
- this.morphTargetInfluences = source.morphTargetInfluences.slice();
- }
- if (source.morphTargetDictionary !== undefined) {
- this.morphTargetDictionary = Object.assign({}, source.morphTargetDictionary);
- }
- this.material = source.material;
- this.geometry = source.geometry;
- return this;
- }
- updateMorphTargets() {
- const geometry = this.geometry;
- if (geometry.isBufferGeometry) {
- const morphAttributes = geometry.morphAttributes;
- const keys = Object.keys(morphAttributes);
- if (keys.length > 0) {
- const morphAttribute = morphAttributes[keys[0]];
- if (morphAttribute !== undefined) {
- this.morphTargetInfluences = [];
- this.morphTargetDictionary = {};
- for (let m = 0, ml = morphAttribute.length; m < ml; m++) {
- const name = morphAttribute[m].name || String(m);
- this.morphTargetInfluences.push(0);
- this.morphTargetDictionary[name] = m;
- }
- }
- }
- } else {
- const morphTargets = geometry.morphTargets;
- if (morphTargets !== undefined && morphTargets.length > 0) {
- console.error('THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.');
- }
- }
- }
- raycast(raycaster, intersects) {
- const geometry = this.geometry;
- const material = this.material;
- const matrixWorld = this.matrixWorld;
- if (material === undefined) return; // Checking boundingSphere distance to ray
- if (geometry.boundingSphere === null) geometry.computeBoundingSphere();
- _sphere$3.copy(geometry.boundingSphere);
- _sphere$3.applyMatrix4(matrixWorld);
- if (raycaster.ray.intersectsSphere(_sphere$3) === false) return; //
- _inverseMatrix$2.copy(matrixWorld).invert();
- _ray$2.copy(raycaster.ray).applyMatrix4(_inverseMatrix$2); // Check boundingBox before continuing
- if (geometry.boundingBox !== null) {
- if (_ray$2.intersectsBox(geometry.boundingBox) === false) return;
- }
- let intersection;
- if (geometry.isBufferGeometry) {
- const index = geometry.index;
- const position = geometry.attributes.position;
- const morphPosition = geometry.morphAttributes.position;
- const morphTargetsRelative = geometry.morphTargetsRelative;
- const uv = geometry.attributes.uv;
- const uv2 = geometry.attributes.uv2;
- const groups = geometry.groups;
- const drawRange = geometry.drawRange;
- if (index !== null) {
- // indexed buffer geometry
- if (Array.isArray(material)) {
- for (let i = 0, il = groups.length; i < il; i++) {
- const group = groups[i];
- const groupMaterial = material[group.materialIndex];
- const start = Math.max(group.start, drawRange.start);
- const end = Math.min(index.count, Math.min(group.start + group.count, drawRange.start + drawRange.count));
- for (let j = start, jl = end; j < jl; j += 3) {
- const a = index.getX(j);
- const b = index.getX(j + 1);
- const c = index.getX(j + 2);
- intersection = checkBufferGeometryIntersection(this, groupMaterial, raycaster, _ray$2, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c);
- if (intersection) {
- intersection.faceIndex = Math.floor(j / 3); // triangle number in indexed buffer semantics
- intersection.face.materialIndex = group.materialIndex;
- intersects.push(intersection);
- }
- }
- }
- } else {
- const start = Math.max(0, drawRange.start);
- const end = Math.min(index.count, drawRange.start + drawRange.count);
- for (let i = start, il = end; i < il; i += 3) {
- const a = index.getX(i);
- const b = index.getX(i + 1);
- const c = index.getX(i + 2);
- intersection = checkBufferGeometryIntersection(this, material, raycaster, _ray$2, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c);
- if (intersection) {
- intersection.faceIndex = Math.floor(i / 3); // triangle number in indexed buffer semantics
- intersects.push(intersection);
- }
- }
- }
- } else if (position !== undefined) {
- // non-indexed buffer geometry
- if (Array.isArray(material)) {
- for (let i = 0, il = groups.length; i < il; i++) {
- const group = groups[i];
- const groupMaterial = material[group.materialIndex];
- const start = Math.max(group.start, drawRange.start);
- const end = Math.min(position.count, Math.min(group.start + group.count, drawRange.start + drawRange.count));
- for (let j = start, jl = end; j < jl; j += 3) {
- const a = j;
- const b = j + 1;
- const c = j + 2;
- intersection = checkBufferGeometryIntersection(this, groupMaterial, raycaster, _ray$2, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c);
- if (intersection) {
- intersection.faceIndex = Math.floor(j / 3); // triangle number in non-indexed buffer semantics
- intersection.face.materialIndex = group.materialIndex;
- intersects.push(intersection);
- }
- }
- }
- } else {
- const start = Math.max(0, drawRange.start);
- const end = Math.min(position.count, drawRange.start + drawRange.count);
- for (let i = start, il = end; i < il; i += 3) {
- const a = i;
- const b = i + 1;
- const c = i + 2;
- intersection = checkBufferGeometryIntersection(this, material, raycaster, _ray$2, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c);
- if (intersection) {
- intersection.faceIndex = Math.floor(i / 3); // triangle number in non-indexed buffer semantics
- intersects.push(intersection);
- }
- }
- }
- }
- } else if (geometry.isGeometry) {
- console.error('THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.');
- }
- }
- }
- Mesh.prototype.isMesh = true;
- function checkIntersection(object, material, raycaster, ray, pA, pB, pC, point) {
- let intersect;
- if (material.side === BackSide) {
- intersect = ray.intersectTriangle(pC, pB, pA, true, point);
- } else {
- intersect = ray.intersectTriangle(pA, pB, pC, material.side !== DoubleSide, point);
- }
- if (intersect === null) return null;
- _intersectionPointWorld.copy(point);
- _intersectionPointWorld.applyMatrix4(object.matrixWorld);
- const distance = raycaster.ray.origin.distanceTo(_intersectionPointWorld);
- if (distance < raycaster.near || distance > raycaster.far) return null;
- return {
- distance: distance,
- point: _intersectionPointWorld.clone(),
- object: object
- };
- }
- function checkBufferGeometryIntersection(object, material, raycaster, ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c) {
- _vA$1.fromBufferAttribute(position, a);
- _vB$1.fromBufferAttribute(position, b);
- _vC$1.fromBufferAttribute(position, c);
- const morphInfluences = object.morphTargetInfluences;
- if (morphPosition && morphInfluences) {
- _morphA.set(0, 0, 0);
- _morphB.set(0, 0, 0);
- _morphC.set(0, 0, 0);
- for (let i = 0, il = morphPosition.length; i < il; i++) {
- const influence = morphInfluences[i];
- const morphAttribute = morphPosition[i];
- if (influence === 0) continue;
- _tempA.fromBufferAttribute(morphAttribute, a);
- _tempB.fromBufferAttribute(morphAttribute, b);
- _tempC.fromBufferAttribute(morphAttribute, c);
- if (morphTargetsRelative) {
- _morphA.addScaledVector(_tempA, influence);
- _morphB.addScaledVector(_tempB, influence);
- _morphC.addScaledVector(_tempC, influence);
- } else {
- _morphA.addScaledVector(_tempA.sub(_vA$1), influence);
- _morphB.addScaledVector(_tempB.sub(_vB$1), influence);
- _morphC.addScaledVector(_tempC.sub(_vC$1), influence);
- }
- }
- _vA$1.add(_morphA);
- _vB$1.add(_morphB);
- _vC$1.add(_morphC);
- }
- if (object.isSkinnedMesh) {
- object.boneTransform(a, _vA$1);
- object.boneTransform(b, _vB$1);
- object.boneTransform(c, _vC$1);
- }
- const intersection = checkIntersection(object, material, raycaster, ray, _vA$1, _vB$1, _vC$1, _intersectionPoint);
- if (intersection) {
- if (uv) {
- _uvA$1.fromBufferAttribute(uv, a);
- _uvB$1.fromBufferAttribute(uv, b);
- _uvC$1.fromBufferAttribute(uv, c);
- intersection.uv = Triangle.getUV(_intersectionPoint, _vA$1, _vB$1, _vC$1, _uvA$1, _uvB$1, _uvC$1, new Vector2());
- }
- if (uv2) {
- _uvA$1.fromBufferAttribute(uv2, a);
- _uvB$1.fromBufferAttribute(uv2, b);
- _uvC$1.fromBufferAttribute(uv2, c);
- intersection.uv2 = Triangle.getUV(_intersectionPoint, _vA$1, _vB$1, _vC$1, _uvA$1, _uvB$1, _uvC$1, new Vector2());
- }
- const face = {
- a: a,
- b: b,
- c: c,
- normal: new Vector3(),
- materialIndex: 0
- };
- Triangle.getNormal(_vA$1, _vB$1, _vC$1, face.normal);
- intersection.face = face;
- }
- return intersection;
- }
- class BoxGeometry extends BufferGeometry {
- constructor(width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1) {
- super();
- this.type = 'BoxGeometry';
- this.parameters = {
- width: width,
- height: height,
- depth: depth,
- widthSegments: widthSegments,
- heightSegments: heightSegments,
- depthSegments: depthSegments
- };
- const scope = this; // segments
- widthSegments = Math.floor(widthSegments);
- heightSegments = Math.floor(heightSegments);
- depthSegments = Math.floor(depthSegments); // buffers
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = []; // helper variables
- let numberOfVertices = 0;
- let groupStart = 0; // build each side of the box geometry
- buildPlane('z', 'y', 'x', -1, -1, depth, height, width, depthSegments, heightSegments, 0); // px
- buildPlane('z', 'y', 'x', 1, -1, depth, height, -width, depthSegments, heightSegments, 1); // nx
- buildPlane('x', 'z', 'y', 1, 1, width, depth, height, widthSegments, depthSegments, 2); // py
- buildPlane('x', 'z', 'y', 1, -1, width, depth, -height, widthSegments, depthSegments, 3); // ny
- buildPlane('x', 'y', 'z', 1, -1, width, height, depth, widthSegments, heightSegments, 4); // pz
- buildPlane('x', 'y', 'z', -1, -1, width, height, -depth, widthSegments, heightSegments, 5); // nz
- // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
- function buildPlane(u, v, w, udir, vdir, width, height, depth, gridX, gridY, materialIndex) {
- const segmentWidth = width / gridX;
- const segmentHeight = height / gridY;
- const widthHalf = width / 2;
- const heightHalf = height / 2;
- const depthHalf = depth / 2;
- const gridX1 = gridX + 1;
- const gridY1 = gridY + 1;
- let vertexCounter = 0;
- let groupCount = 0;
- const vector = new Vector3(); // generate vertices, normals and uvs
- for (let iy = 0; iy < gridY1; iy++) {
- const y = iy * segmentHeight - heightHalf;
- for (let ix = 0; ix < gridX1; ix++) {
- const x = ix * segmentWidth - widthHalf; // set values to correct vector component
- vector[u] = x * udir;
- vector[v] = y * vdir;
- vector[w] = depthHalf; // now apply vector to vertex buffer
- vertices.push(vector.x, vector.y, vector.z); // set values to correct vector component
- vector[u] = 0;
- vector[v] = 0;
- vector[w] = depth > 0 ? 1 : -1; // now apply vector to normal buffer
- normals.push(vector.x, vector.y, vector.z); // uvs
- uvs.push(ix / gridX);
- uvs.push(1 - iy / gridY); // counters
- vertexCounter += 1;
- }
- } // indices
- // 1. you need three indices to draw a single face
- // 2. a single segment consists of two faces
- // 3. so we need to generate six (2*3) indices per segment
- for (let iy = 0; iy < gridY; iy++) {
- for (let ix = 0; ix < gridX; ix++) {
- const a = numberOfVertices + ix + gridX1 * iy;
- const b = numberOfVertices + ix + gridX1 * (iy + 1);
- const c = numberOfVertices + (ix + 1) + gridX1 * (iy + 1);
- const d = numberOfVertices + (ix + 1) + gridX1 * iy; // faces
- indices.push(a, b, d);
- indices.push(b, c, d); // increase counter
- groupCount += 6;
- }
- } // add a group to the geometry. this will ensure multi material support
- scope.addGroup(groupStart, groupCount, materialIndex); // calculate new start value for groups
- groupStart += groupCount; // update total number of vertices
- numberOfVertices += vertexCounter;
- }
- }
- static fromJSON(data) {
- return new BoxGeometry(data.width, data.height, data.depth, data.widthSegments, data.heightSegments, data.depthSegments);
- }
- }
- /**
- * Uniform Utilities
- */
- function cloneUniforms(src) {
- const dst = {};
- for (const u in src) {
- dst[u] = {};
- for (const p in src[u]) {
- const property = src[u][p];
- if (property && (property.isColor || property.isMatrix3 || property.isMatrix4 || property.isVector2 || property.isVector3 || property.isVector4 || property.isTexture || property.isQuaternion)) {
- dst[u][p] = property.clone();
- } else if (Array.isArray(property)) {
- dst[u][p] = property.slice();
- } else {
- dst[u][p] = property;
- }
- }
- }
- return dst;
- }
- function mergeUniforms(uniforms) {
- const merged = {};
- for (let u = 0; u < uniforms.length; u++) {
- const tmp = cloneUniforms(uniforms[u]);
- for (const p in tmp) {
- merged[p] = tmp[p];
- }
- }
- return merged;
- } // Legacy
- const UniformsUtils = {
- clone: cloneUniforms,
- merge: mergeUniforms
- };
- var default_vertex = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";
- var default_fragment = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";
- /**
- * parameters = {
- * defines: { "label" : "value" },
- * uniforms: { "parameter1": { value: 1.0 }, "parameter2": { value2: 2 } },
- *
- * fragmentShader: <string>,
- * vertexShader: <string>,
- *
- * wireframe: <boolean>,
- * wireframeLinewidth: <float>,
- *
- * lights: <bool>
- * }
- */
- class ShaderMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'ShaderMaterial';
- this.defines = {};
- this.uniforms = {};
- this.vertexShader = default_vertex;
- this.fragmentShader = default_fragment;
- this.linewidth = 1;
- this.wireframe = false;
- this.wireframeLinewidth = 1;
- this.fog = false; // set to use scene fog
- this.lights = false; // set to use scene lights
- this.clipping = false; // set to use user-defined clipping planes
- this.extensions = {
- derivatives: false,
- // set to use derivatives
- fragDepth: false,
- // set to use fragment depth values
- drawBuffers: false,
- // set to use draw buffers
- shaderTextureLOD: false // set to use shader texture LOD
- }; // When rendered geometry doesn't include these attributes but the material does,
- // use these default values in WebGL. This avoids errors when buffer data is missing.
- this.defaultAttributeValues = {
- 'color': [1, 1, 1],
- 'uv': [0, 0],
- 'uv2': [0, 0]
- };
- this.index0AttributeName = undefined;
- this.uniformsNeedUpdate = false;
- this.glslVersion = null;
- if (parameters !== undefined) {
- if (parameters.attributes !== undefined) {
- console.error('THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead.');
- }
- this.setValues(parameters);
- }
- }
- copy(source) {
- super.copy(source);
- this.fragmentShader = source.fragmentShader;
- this.vertexShader = source.vertexShader;
- this.uniforms = cloneUniforms(source.uniforms);
- this.defines = Object.assign({}, source.defines);
- this.wireframe = source.wireframe;
- this.wireframeLinewidth = source.wireframeLinewidth;
- this.lights = source.lights;
- this.clipping = source.clipping;
- this.extensions = Object.assign({}, source.extensions);
- this.glslVersion = source.glslVersion;
- return this;
- }
- toJSON(meta) {
- const data = super.toJSON(meta);
- data.glslVersion = this.glslVersion;
- data.uniforms = {};
- for (const name in this.uniforms) {
- const uniform = this.uniforms[name];
- const value = uniform.value;
- if (value && value.isTexture) {
- data.uniforms[name] = {
- type: 't',
- value: value.toJSON(meta).uuid
- };
- } else if (value && value.isColor) {
- data.uniforms[name] = {
- type: 'c',
- value: value.getHex()
- };
- } else if (value && value.isVector2) {
- data.uniforms[name] = {
- type: 'v2',
- value: value.toArray()
- };
- } else if (value && value.isVector3) {
- data.uniforms[name] = {
- type: 'v3',
- value: value.toArray()
- };
- } else if (value && value.isVector4) {
- data.uniforms[name] = {
- type: 'v4',
- value: value.toArray()
- };
- } else if (value && value.isMatrix3) {
- data.uniforms[name] = {
- type: 'm3',
- value: value.toArray()
- };
- } else if (value && value.isMatrix4) {
- data.uniforms[name] = {
- type: 'm4',
- value: value.toArray()
- };
- } else {
- data.uniforms[name] = {
- value: value
- }; // note: the array variants v2v, v3v, v4v, m4v and tv are not supported so far
- }
- }
- if (Object.keys(this.defines).length > 0) data.defines = this.defines;
- data.vertexShader = this.vertexShader;
- data.fragmentShader = this.fragmentShader;
- const extensions = {};
- for (const key in this.extensions) {
- if (this.extensions[key] === true) extensions[key] = true;
- }
- if (Object.keys(extensions).length > 0) data.extensions = extensions;
- return data;
- }
- }
- ShaderMaterial.prototype.isShaderMaterial = true;
- class Camera extends Object3D {
- constructor() {
- super();
- this.type = 'Camera';
- this.matrixWorldInverse = new Matrix4();
- this.projectionMatrix = new Matrix4();
- this.projectionMatrixInverse = new Matrix4();
- }
- copy(source, recursive) {
- super.copy(source, recursive);
- this.matrixWorldInverse.copy(source.matrixWorldInverse);
- this.projectionMatrix.copy(source.projectionMatrix);
- this.projectionMatrixInverse.copy(source.projectionMatrixInverse);
- return this;
- }
- getWorldDirection(target) {
- this.updateWorldMatrix(true, false);
- const e = this.matrixWorld.elements;
- return target.set(-e[8], -e[9], -e[10]).normalize();
- }
- updateMatrixWorld(force) {
- super.updateMatrixWorld(force);
- this.matrixWorldInverse.copy(this.matrixWorld).invert();
- }
- updateWorldMatrix(updateParents, updateChildren) {
- super.updateWorldMatrix(updateParents, updateChildren);
- this.matrixWorldInverse.copy(this.matrixWorld).invert();
- }
- clone() {
- return new this.constructor().copy(this);
- }
- }
- Camera.prototype.isCamera = true;
- class PerspectiveCamera extends Camera {
- constructor(fov = 50, aspect = 1, near = 0.1, far = 2000) {
- super();
- this.type = 'PerspectiveCamera';
- this.fov = fov;
- this.zoom = 1;
- this.near = near;
- this.far = far;
- this.focus = 10;
- this.aspect = aspect;
- this.view = null;
- this.filmGauge = 35; // width of the film (default in millimeters)
- this.filmOffset = 0; // horizontal film offset (same unit as gauge)
- this.updateProjectionMatrix();
- }
- copy(source, recursive) {
- super.copy(source, recursive);
- this.fov = source.fov;
- this.zoom = source.zoom;
- this.near = source.near;
- this.far = source.far;
- this.focus = source.focus;
- this.aspect = source.aspect;
- this.view = source.view === null ? null : Object.assign({}, source.view);
- this.filmGauge = source.filmGauge;
- this.filmOffset = source.filmOffset;
- return this;
- }
- /**
- * Sets the FOV by focal length in respect to the current .filmGauge.
- *
- * The default film gauge is 35, so that the focal length can be specified for
- * a 35mm (full frame) camera.
- *
- * Values for focal length and film gauge must have the same unit.
- */
- setFocalLength(focalLength) {
- /** see {@link http://www.bobatkins.com/photography/technical/field_of_view.html} */
- const vExtentSlope = 0.5 * this.getFilmHeight() / focalLength;
- this.fov = RAD2DEG * 2 * Math.atan(vExtentSlope);
- this.updateProjectionMatrix();
- }
- /**
- * Calculates the focal length from the current .fov and .filmGauge.
- */
- getFocalLength() {
- const vExtentSlope = Math.tan(DEG2RAD * 0.5 * this.fov);
- return 0.5 * this.getFilmHeight() / vExtentSlope;
- }
- getEffectiveFOV() {
- return RAD2DEG * 2 * Math.atan(Math.tan(DEG2RAD * 0.5 * this.fov) / this.zoom);
- }
- getFilmWidth() {
- // film not completely covered in portrait format (aspect < 1)
- return this.filmGauge * Math.min(this.aspect, 1);
- }
- getFilmHeight() {
- // film not completely covered in landscape format (aspect > 1)
- return this.filmGauge / Math.max(this.aspect, 1);
- }
- /**
- * Sets an offset in a larger frustum. This is useful for multi-window or
- * multi-monitor/multi-machine setups.
- *
- * For example, if you have 3x2 monitors and each monitor is 1920x1080 and
- * the monitors are in grid like this
- *
- * +---+---+---+
- * | A | B | C |
- * +---+---+---+
- * | D | E | F |
- * +---+---+---+
- *
- * then for each monitor you would call it like this
- *
- * const w = 1920;
- * const h = 1080;
- * const fullWidth = w * 3;
- * const fullHeight = h * 2;
- *
- * --A--
- * camera.setViewOffset( fullWidth, fullHeight, w * 0, h * 0, w, h );
- * --B--
- * camera.setViewOffset( fullWidth, fullHeight, w * 1, h * 0, w, h );
- * --C--
- * camera.setViewOffset( fullWidth, fullHeight, w * 2, h * 0, w, h );
- * --D--
- * camera.setViewOffset( fullWidth, fullHeight, w * 0, h * 1, w, h );
- * --E--
- * camera.setViewOffset( fullWidth, fullHeight, w * 1, h * 1, w, h );
- * --F--
- * camera.setViewOffset( fullWidth, fullHeight, w * 2, h * 1, w, h );
- *
- * Note there is no reason monitors have to be the same size or in a grid.
- */
- setViewOffset(fullWidth, fullHeight, x, y, width, height) {
- this.aspect = fullWidth / fullHeight;
- if (this.view === null) {
- this.view = {
- enabled: true,
- fullWidth: 1,
- fullHeight: 1,
- offsetX: 0,
- offsetY: 0,
- width: 1,
- height: 1
- };
- }
- this.view.enabled = true;
- this.view.fullWidth = fullWidth;
- this.view.fullHeight = fullHeight;
- this.view.offsetX = x;
- this.view.offsetY = y;
- this.view.width = width;
- this.view.height = height;
- this.updateProjectionMatrix();
- }
- clearViewOffset() {
- if (this.view !== null) {
- this.view.enabled = false;
- }
- this.updateProjectionMatrix();
- }
- updateProjectionMatrix() {
- const near = this.near;
- let top = near * Math.tan(DEG2RAD * 0.5 * this.fov) / this.zoom;
- let height = 2 * top;
- let width = this.aspect * height;
- let left = -0.5 * width;
- const view = this.view;
- if (this.view !== null && this.view.enabled) {
- const fullWidth = view.fullWidth,
- fullHeight = view.fullHeight;
- left += view.offsetX * width / fullWidth;
- top -= view.offsetY * height / fullHeight;
- width *= view.width / fullWidth;
- height *= view.height / fullHeight;
- }
- const skew = this.filmOffset;
- if (skew !== 0) left += near * skew / this.getFilmWidth();
- this.projectionMatrix.makePerspective(left, left + width, top, top - height, near, this.far);
- this.projectionMatrixInverse.copy(this.projectionMatrix).invert();
- }
- toJSON(meta) {
- const data = super.toJSON(meta);
- data.object.fov = this.fov;
- data.object.zoom = this.zoom;
- data.object.near = this.near;
- data.object.far = this.far;
- data.object.focus = this.focus;
- data.object.aspect = this.aspect;
- if (this.view !== null) data.object.view = Object.assign({}, this.view);
- data.object.filmGauge = this.filmGauge;
- data.object.filmOffset = this.filmOffset;
- return data;
- }
- }
- PerspectiveCamera.prototype.isPerspectiveCamera = true;
- const fov = 90,
- aspect = 1;
- class CubeCamera extends Object3D {
- constructor(near, far, renderTarget) {
- super();
- this.type = 'CubeCamera';
- if (renderTarget.isWebGLCubeRenderTarget !== true) {
- console.error('THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.');
- return;
- }
- this.renderTarget = renderTarget;
- const cameraPX = new PerspectiveCamera(fov, aspect, near, far);
- cameraPX.layers = this.layers;
- cameraPX.up.set(0, -1, 0);
- cameraPX.lookAt(new Vector3(1, 0, 0));
- this.add(cameraPX);
- const cameraNX = new PerspectiveCamera(fov, aspect, near, far);
- cameraNX.layers = this.layers;
- cameraNX.up.set(0, -1, 0);
- cameraNX.lookAt(new Vector3(-1, 0, 0));
- this.add(cameraNX);
- const cameraPY = new PerspectiveCamera(fov, aspect, near, far);
- cameraPY.layers = this.layers;
- cameraPY.up.set(0, 0, 1);
- cameraPY.lookAt(new Vector3(0, 1, 0));
- this.add(cameraPY);
- const cameraNY = new PerspectiveCamera(fov, aspect, near, far);
- cameraNY.layers = this.layers;
- cameraNY.up.set(0, 0, -1);
- cameraNY.lookAt(new Vector3(0, -1, 0));
- this.add(cameraNY);
- const cameraPZ = new PerspectiveCamera(fov, aspect, near, far);
- cameraPZ.layers = this.layers;
- cameraPZ.up.set(0, -1, 0);
- cameraPZ.lookAt(new Vector3(0, 0, 1));
- this.add(cameraPZ);
- const cameraNZ = new PerspectiveCamera(fov, aspect, near, far);
- cameraNZ.layers = this.layers;
- cameraNZ.up.set(0, -1, 0);
- cameraNZ.lookAt(new Vector3(0, 0, -1));
- this.add(cameraNZ);
- }
- update(renderer, scene) {
- if (this.parent === null) this.updateMatrixWorld();
- const renderTarget = this.renderTarget;
- const [cameraPX, cameraNX, cameraPY, cameraNY, cameraPZ, cameraNZ] = this.children;
- const currentXrEnabled = renderer.xr.enabled;
- const currentRenderTarget = renderer.getRenderTarget();
- renderer.xr.enabled = false;
- const generateMipmaps = renderTarget.texture.generateMipmaps;
- renderTarget.texture.generateMipmaps = false;
- renderer.setRenderTarget(renderTarget, 0);
- renderer.render(scene, cameraPX);
- renderer.setRenderTarget(renderTarget, 1);
- renderer.render(scene, cameraNX);
- renderer.setRenderTarget(renderTarget, 2);
- renderer.render(scene, cameraPY);
- renderer.setRenderTarget(renderTarget, 3);
- renderer.render(scene, cameraNY);
- renderer.setRenderTarget(renderTarget, 4);
- renderer.render(scene, cameraPZ);
- renderTarget.texture.generateMipmaps = generateMipmaps;
- renderer.setRenderTarget(renderTarget, 5);
- renderer.render(scene, cameraNZ);
- renderer.setRenderTarget(currentRenderTarget);
- renderer.xr.enabled = currentXrEnabled;
- }
- }
- class CubeTexture extends Texture {
- constructor(images, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding) {
- images = images !== undefined ? images : [];
- mapping = mapping !== undefined ? mapping : CubeReflectionMapping;
- super(images, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding);
- this.flipY = false;
- }
- get images() {
- return this.image;
- }
- set images(value) {
- this.image = value;
- }
- }
- CubeTexture.prototype.isCubeTexture = true;
- class WebGLCubeRenderTarget extends WebGLRenderTarget {
- constructor(size, options, dummy) {
- if (Number.isInteger(options)) {
- console.warn('THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )');
- options = dummy;
- }
- super(size, size, options);
- options = options || {}; // By convention -- likely based on the RenderMan spec from the 1990's -- cube maps are specified by WebGL (and three.js)
- // in a coordinate system in which positive-x is to the right when looking up the positive-z axis -- in other words,
- // in a left-handed coordinate system. By continuing this convention, preexisting cube maps continued to render correctly.
- // three.js uses a right-handed coordinate system. So environment maps used in three.js appear to have px and nx swapped
- // and the flag isRenderTargetTexture controls this conversion. The flip is not required when using WebGLCubeRenderTarget.texture
- // as a cube texture (this is detected when isRenderTargetTexture is set to true for cube textures).
- this.texture = new CubeTexture(undefined, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.encoding);
- this.texture.isRenderTargetTexture = true;
- this.texture.generateMipmaps = options.generateMipmaps !== undefined ? options.generateMipmaps : false;
- this.texture.minFilter = options.minFilter !== undefined ? options.minFilter : LinearFilter;
- this.texture._needsFlipEnvMap = false;
- }
- fromEquirectangularTexture(renderer, texture) {
- this.texture.type = texture.type;
- this.texture.format = RGBAFormat; // see #18859
- this.texture.encoding = texture.encoding;
- this.texture.generateMipmaps = texture.generateMipmaps;
- this.texture.minFilter = texture.minFilter;
- this.texture.magFilter = texture.magFilter;
- const shader = {
- uniforms: {
- tEquirect: {
- value: null
- }
- },
- vertexShader:
- /* glsl */
- `
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,
- fragmentShader:
- /* glsl */
- `
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `
- };
- const geometry = new BoxGeometry(5, 5, 5);
- const material = new ShaderMaterial({
- name: 'CubemapFromEquirect',
- uniforms: cloneUniforms(shader.uniforms),
- vertexShader: shader.vertexShader,
- fragmentShader: shader.fragmentShader,
- side: BackSide,
- blending: NoBlending
- });
- material.uniforms.tEquirect.value = texture;
- const mesh = new Mesh(geometry, material);
- const currentMinFilter = texture.minFilter; // Avoid blurred poles
- if (texture.minFilter === LinearMipmapLinearFilter) texture.minFilter = LinearFilter;
- const camera = new CubeCamera(1, 10, this);
- camera.update(renderer, mesh);
- texture.minFilter = currentMinFilter;
- mesh.geometry.dispose();
- mesh.material.dispose();
- return this;
- }
- clear(renderer, color, depth, stencil) {
- const currentRenderTarget = renderer.getRenderTarget();
- for (let i = 0; i < 6; i++) {
- renderer.setRenderTarget(this, i);
- renderer.clear(color, depth, stencil);
- }
- renderer.setRenderTarget(currentRenderTarget);
- }
- }
- WebGLCubeRenderTarget.prototype.isWebGLCubeRenderTarget = true;
- const _vector1 = /*@__PURE__*/new Vector3();
- const _vector2 = /*@__PURE__*/new Vector3();
- const _normalMatrix = /*@__PURE__*/new Matrix3();
- class Plane {
- constructor(normal = new Vector3(1, 0, 0), constant = 0) {
- // normal is assumed to be normalized
- this.normal = normal;
- this.constant = constant;
- }
- set(normal, constant) {
- this.normal.copy(normal);
- this.constant = constant;
- return this;
- }
- setComponents(x, y, z, w) {
- this.normal.set(x, y, z);
- this.constant = w;
- return this;
- }
- setFromNormalAndCoplanarPoint(normal, point) {
- this.normal.copy(normal);
- this.constant = -point.dot(this.normal);
- return this;
- }
- setFromCoplanarPoints(a, b, c) {
- const normal = _vector1.subVectors(c, b).cross(_vector2.subVectors(a, b)).normalize(); // Q: should an error be thrown if normal is zero (e.g. degenerate plane)?
- this.setFromNormalAndCoplanarPoint(normal, a);
- return this;
- }
- copy(plane) {
- this.normal.copy(plane.normal);
- this.constant = plane.constant;
- return this;
- }
- normalize() {
- // Note: will lead to a divide by zero if the plane is invalid.
- const inverseNormalLength = 1.0 / this.normal.length();
- this.normal.multiplyScalar(inverseNormalLength);
- this.constant *= inverseNormalLength;
- return this;
- }
- negate() {
- this.constant *= -1;
- this.normal.negate();
- return this;
- }
- distanceToPoint(point) {
- return this.normal.dot(point) + this.constant;
- }
- distanceToSphere(sphere) {
- return this.distanceToPoint(sphere.center) - sphere.radius;
- }
- projectPoint(point, target) {
- return target.copy(this.normal).multiplyScalar(-this.distanceToPoint(point)).add(point);
- }
- intersectLine(line, target) {
- const direction = line.delta(_vector1);
- const denominator = this.normal.dot(direction);
- if (denominator === 0) {
- // line is coplanar, return origin
- if (this.distanceToPoint(line.start) === 0) {
- return target.copy(line.start);
- } // Unsure if this is the correct method to handle this case.
- return null;
- }
- const t = -(line.start.dot(this.normal) + this.constant) / denominator;
- if (t < 0 || t > 1) {
- return null;
- }
- return target.copy(direction).multiplyScalar(t).add(line.start);
- }
- intersectsLine(line) {
- // Note: this tests if a line intersects the plane, not whether it (or its end-points) are coplanar with it.
- const startSign = this.distanceToPoint(line.start);
- const endSign = this.distanceToPoint(line.end);
- return startSign < 0 && endSign > 0 || endSign < 0 && startSign > 0;
- }
- intersectsBox(box) {
- return box.intersectsPlane(this);
- }
- intersectsSphere(sphere) {
- return sphere.intersectsPlane(this);
- }
- coplanarPoint(target) {
- return target.copy(this.normal).multiplyScalar(-this.constant);
- }
- applyMatrix4(matrix, optionalNormalMatrix) {
- const normalMatrix = optionalNormalMatrix || _normalMatrix.getNormalMatrix(matrix);
- const referencePoint = this.coplanarPoint(_vector1).applyMatrix4(matrix);
- const normal = this.normal.applyMatrix3(normalMatrix).normalize();
- this.constant = -referencePoint.dot(normal);
- return this;
- }
- translate(offset) {
- this.constant -= offset.dot(this.normal);
- return this;
- }
- equals(plane) {
- return plane.normal.equals(this.normal) && plane.constant === this.constant;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- }
- Plane.prototype.isPlane = true;
- const _sphere$2 = /*@__PURE__*/new Sphere();
- const _vector$7 = /*@__PURE__*/new Vector3();
- class Frustum {
- constructor(p0 = new Plane(), p1 = new Plane(), p2 = new Plane(), p3 = new Plane(), p4 = new Plane(), p5 = new Plane()) {
- this.planes = [p0, p1, p2, p3, p4, p5];
- }
- set(p0, p1, p2, p3, p4, p5) {
- const planes = this.planes;
- planes[0].copy(p0);
- planes[1].copy(p1);
- planes[2].copy(p2);
- planes[3].copy(p3);
- planes[4].copy(p4);
- planes[5].copy(p5);
- return this;
- }
- copy(frustum) {
- const planes = this.planes;
- for (let i = 0; i < 6; i++) {
- planes[i].copy(frustum.planes[i]);
- }
- return this;
- }
- setFromProjectionMatrix(m) {
- const planes = this.planes;
- const me = m.elements;
- const me0 = me[0],
- me1 = me[1],
- me2 = me[2],
- me3 = me[3];
- const me4 = me[4],
- me5 = me[5],
- me6 = me[6],
- me7 = me[7];
- const me8 = me[8],
- me9 = me[9],
- me10 = me[10],
- me11 = me[11];
- const me12 = me[12],
- me13 = me[13],
- me14 = me[14],
- me15 = me[15];
- planes[0].setComponents(me3 - me0, me7 - me4, me11 - me8, me15 - me12).normalize();
- planes[1].setComponents(me3 + me0, me7 + me4, me11 + me8, me15 + me12).normalize();
- planes[2].setComponents(me3 + me1, me7 + me5, me11 + me9, me15 + me13).normalize();
- planes[3].setComponents(me3 - me1, me7 - me5, me11 - me9, me15 - me13).normalize();
- planes[4].setComponents(me3 - me2, me7 - me6, me11 - me10, me15 - me14).normalize();
- planes[5].setComponents(me3 + me2, me7 + me6, me11 + me10, me15 + me14).normalize();
- return this;
- }
- intersectsObject(object) {
- const geometry = object.geometry;
- if (geometry.boundingSphere === null) geometry.computeBoundingSphere();
- _sphere$2.copy(geometry.boundingSphere).applyMatrix4(object.matrixWorld);
- return this.intersectsSphere(_sphere$2);
- }
- intersectsSprite(sprite) {
- _sphere$2.center.set(0, 0, 0);
- _sphere$2.radius = 0.7071067811865476;
- _sphere$2.applyMatrix4(sprite.matrixWorld);
- return this.intersectsSphere(_sphere$2);
- }
- intersectsSphere(sphere) {
- const planes = this.planes;
- const center = sphere.center;
- const negRadius = -sphere.radius;
- for (let i = 0; i < 6; i++) {
- const distance = planes[i].distanceToPoint(center);
- if (distance < negRadius) {
- return false;
- }
- }
- return true;
- }
- intersectsBox(box) {
- const planes = this.planes;
- for (let i = 0; i < 6; i++) {
- const plane = planes[i]; // corner at max distance
- _vector$7.x = plane.normal.x > 0 ? box.max.x : box.min.x;
- _vector$7.y = plane.normal.y > 0 ? box.max.y : box.min.y;
- _vector$7.z = plane.normal.z > 0 ? box.max.z : box.min.z;
- if (plane.distanceToPoint(_vector$7) < 0) {
- return false;
- }
- }
- return true;
- }
- containsPoint(point) {
- const planes = this.planes;
- for (let i = 0; i < 6; i++) {
- if (planes[i].distanceToPoint(point) < 0) {
- return false;
- }
- }
- return true;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- }
- function WebGLAnimation() {
- let context = null;
- let isAnimating = false;
- let animationLoop = null;
- let requestId = null;
- function onAnimationFrame(time, frame) {
- animationLoop(time, frame);
- requestId = context.requestAnimationFrame(onAnimationFrame);
- }
- return {
- start: function () {
- if (isAnimating === true) return;
- if (animationLoop === null) return;
- requestId = context.requestAnimationFrame(onAnimationFrame);
- isAnimating = true;
- },
- stop: function () {
- context.cancelAnimationFrame(requestId);
- isAnimating = false;
- },
- setAnimationLoop: function (callback) {
- animationLoop = callback;
- },
- setContext: function (value) {
- context = value;
- }
- };
- }
- function WebGLAttributes(gl, capabilities) {
- const isWebGL2 = capabilities.isWebGL2;
- const buffers = new WeakMap();
- function createBuffer(attribute, bufferType) {
- const array = attribute.array;
- const usage = attribute.usage;
- const buffer = gl.createBuffer();
- gl.bindBuffer(bufferType, buffer);
- gl.bufferData(bufferType, array, usage);
- attribute.onUploadCallback();
- let type = gl.FLOAT;
- if (array instanceof Float32Array) {
- type = gl.FLOAT;
- } else if (array instanceof Float64Array) {
- console.warn('THREE.WebGLAttributes: Unsupported data buffer format: Float64Array.');
- } else if (array instanceof Uint16Array) {
- if (attribute.isFloat16BufferAttribute) {
- if (isWebGL2) {
- type = gl.HALF_FLOAT;
- } else {
- console.warn('THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.');
- }
- } else {
- type = gl.UNSIGNED_SHORT;
- }
- } else if (array instanceof Int16Array) {
- type = gl.SHORT;
- } else if (array instanceof Uint32Array) {
- type = gl.UNSIGNED_INT;
- } else if (array instanceof Int32Array) {
- type = gl.INT;
- } else if (array instanceof Int8Array) {
- type = gl.BYTE;
- } else if (array instanceof Uint8Array) {
- type = gl.UNSIGNED_BYTE;
- } else if (array instanceof Uint8ClampedArray) {
- type = gl.UNSIGNED_BYTE;
- }
- return {
- buffer: buffer,
- type: type,
- bytesPerElement: array.BYTES_PER_ELEMENT,
- version: attribute.version
- };
- }
- function updateBuffer(buffer, attribute, bufferType) {
- const array = attribute.array;
- const updateRange = attribute.updateRange;
- gl.bindBuffer(bufferType, buffer);
- if (updateRange.count === -1) {
- // Not using update ranges
- gl.bufferSubData(bufferType, 0, array);
- } else {
- if (isWebGL2) {
- gl.bufferSubData(bufferType, updateRange.offset * array.BYTES_PER_ELEMENT, array, updateRange.offset, updateRange.count);
- } else {
- gl.bufferSubData(bufferType, updateRange.offset * array.BYTES_PER_ELEMENT, array.subarray(updateRange.offset, updateRange.offset + updateRange.count));
- }
- updateRange.count = -1; // reset range
- }
- } //
- function get(attribute) {
- if (attribute.isInterleavedBufferAttribute) attribute = attribute.data;
- return buffers.get(attribute);
- }
- function remove(attribute) {
- if (attribute.isInterleavedBufferAttribute) attribute = attribute.data;
- const data = buffers.get(attribute);
- if (data) {
- gl.deleteBuffer(data.buffer);
- buffers.delete(attribute);
- }
- }
- function update(attribute, bufferType) {
- if (attribute.isGLBufferAttribute) {
- const cached = buffers.get(attribute);
- if (!cached || cached.version < attribute.version) {
- buffers.set(attribute, {
- buffer: attribute.buffer,
- type: attribute.type,
- bytesPerElement: attribute.elementSize,
- version: attribute.version
- });
- }
- return;
- }
- if (attribute.isInterleavedBufferAttribute) attribute = attribute.data;
- const data = buffers.get(attribute);
- if (data === undefined) {
- buffers.set(attribute, createBuffer(attribute, bufferType));
- } else if (data.version < attribute.version) {
- updateBuffer(data.buffer, attribute, bufferType);
- data.version = attribute.version;
- }
- }
- return {
- get: get,
- remove: remove,
- update: update
- };
- }
- class PlaneGeometry extends BufferGeometry {
- constructor(width = 1, height = 1, widthSegments = 1, heightSegments = 1) {
- super();
- this.type = 'PlaneGeometry';
- this.parameters = {
- width: width,
- height: height,
- widthSegments: widthSegments,
- heightSegments: heightSegments
- };
- const width_half = width / 2;
- const height_half = height / 2;
- const gridX = Math.floor(widthSegments);
- const gridY = Math.floor(heightSegments);
- const gridX1 = gridX + 1;
- const gridY1 = gridY + 1;
- const segment_width = width / gridX;
- const segment_height = height / gridY; //
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = [];
- for (let iy = 0; iy < gridY1; iy++) {
- const y = iy * segment_height - height_half;
- for (let ix = 0; ix < gridX1; ix++) {
- const x = ix * segment_width - width_half;
- vertices.push(x, -y, 0);
- normals.push(0, 0, 1);
- uvs.push(ix / gridX);
- uvs.push(1 - iy / gridY);
- }
- }
- for (let iy = 0; iy < gridY; iy++) {
- for (let ix = 0; ix < gridX; ix++) {
- const a = ix + gridX1 * iy;
- const b = ix + gridX1 * (iy + 1);
- const c = ix + 1 + gridX1 * (iy + 1);
- const d = ix + 1 + gridX1 * iy;
- indices.push(a, b, d);
- indices.push(b, c, d);
- }
- }
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
- }
- static fromJSON(data) {
- return new PlaneGeometry(data.width, data.height, data.widthSegments, data.heightSegments);
- }
- }
- var alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif";
- var alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif";
- var alphatest_fragment = "#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif";
- var alphatest_pars_fragment = "#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif";
- var aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif";
- var aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif";
- var begin_vertex = "vec3 transformed = vec3( position );";
- var beginnormal_vertex = "vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif";
- var bsdfs = "vec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenTint, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenTint * ( D * V );\n}\n#endif";
- var bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif";
- var clipping_planes_fragment = "#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif";
- var clipping_planes_pars_fragment = "#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif";
- var clipping_planes_pars_vertex = "#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif";
- var clipping_planes_vertex = "#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif";
- var color_fragment = "#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif";
- var color_pars_fragment = "#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif";
- var color_pars_vertex = "#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif";
- var color_vertex = "#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif";
- var common = "#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}";
- var cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif";
- var defaultnormal_vertex = "vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif";
- var displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif";
- var displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif";
- var emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif";
- var emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif";
- var encodings_fragment = "gl_FragColor = linearToOutputTexel( gl_FragColor );";
- var encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}";
- var envmap_fragment = "#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif";
- var envmap_common_pars_fragment = "#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif";
- var envmap_pars_fragment = "#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif";
- var envmap_pars_vertex = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif";
- var envmap_vertex = "#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif";
- var fog_vertex = "#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif";
- var fog_pars_vertex = "#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif";
- var fog_fragment = "#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif";
- var fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif";
- var gradientmap_pars_fragment = "#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}";
- var lightmap_fragment = "#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tlightMapIrradiance *= PI;\n\t#endif\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif";
- var lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif";
- var lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointLightInfo( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotLightInfo( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalLightInfo( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif";
- var lights_pars_begin = "uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif";
- var envmap_physical_pars_fragment = "#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec;\n\t\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\t\treflectVec = reflect( - viewDir, normal );\n\t\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\t#else\n\t\t\t\treflectVec = refract( - viewDir, normal, refractionRatio );\n\t\t\t#endif\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif";
- var lights_toon_fragment = "ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;";
- var lights_toon_pars_fragment = "varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)";
- var lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;";
- var lights_phong_pars_fragment = "varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)";
- var lights_physical_fragment = "PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularTintFactor = specularTint;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARTINTMAP\n\t\t\tspecularTintFactor *= specularTintMapTexelToLinear( texture2D( specularTintMap, vUv ) ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularTintFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( ior - 1.0 ) / ( ior + 1.0 ) ) * specularTintFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenTint = sheenTint;\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n#endif";
- var lights_physical_pars_fragment = "struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenTint;\n\t\tfloat sheenRoughness;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\tvec3 FssEss = specularColor * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenTint, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}";
- var lights_fragment_begin = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif";
- var lights_fragment_maps = "#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry.normal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif";
- var lights_fragment_end = "#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif";
- var logdepthbuf_fragment = "#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif";
- var logdepthbuf_pars_fragment = "#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif";
- var logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif";
- var logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif";
- var map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif";
- var map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif";
- var map_particle_fragment = "#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif";
- var map_particle_pars_fragment = "#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif";
- var metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif";
- var metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif";
- var morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] > 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1, 2 ) * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif";
- var morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform vec2 morphTargetsTextureSize;\n\t\tvec3 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset, const in int stride ) {\n\t\t\tfloat texelIndex = float( vertexIndex * stride + offset );\n\t\t\tfloat y = floor( texelIndex / morphTargetsTextureSize.x );\n\t\t\tfloat x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tvec3 morphUV = vec3( ( x + 0.5 ) / morphTargetsTextureSize.x, y / morphTargetsTextureSize.y, morphTargetIndex );\n\t\t\treturn texture( morphTargetsTexture, morphUV ).xyz;\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif";
- var morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\t#ifndef USE_MORPHNORMALS\n\t\t\t\tif ( morphTargetInfluences[ i ] > 0.0 ) transformed += getMorph( gl_VertexID, i, 0, 1 ) * morphTargetInfluences[ i ];\n\t\t\t#else\n\t\t\t\tif ( morphTargetInfluences[ i ] > 0.0 ) transformed += getMorph( gl_VertexID, i, 0, 2 ) * morphTargetInfluences[ i ];\n\t\t\t#endif\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif";
- var normal_fragment_begin = "float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;";
- var normal_fragment_maps = "#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif";
- var normal_pars_fragment = "#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif";
- var normal_pars_vertex = "#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif";
- var normal_vertex = "#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif";
- var normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif";
- var clearcoat_normal_fragment_begin = "#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif";
- var clearcoat_normal_fragment_maps = "#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif";
- var clearcoat_pars_fragment = "#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif";
- var output_fragment = "#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );";
- var packing = "vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}";
- var premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif";
- var project_vertex = "vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;";
- var dithering_fragment = "#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif";
- var dithering_pars_fragment = "#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif";
- var roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif";
- var roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif";
- var shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif";
- var shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif";
- var shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif";
- var shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}";
- var skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif";
- var skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif";
- var skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif";
- var skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif";
- var specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif";
- var specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif";
- var tonemapping_fragment = "#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif";
- var tonemapping_pars_fragment = "#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }";
- var transmission_fragment = "#ifdef USE_TRANSMISSION\n\tfloat transmissionAlpha = 1.0;\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, roughnessFactor, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationTint, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, transmissionFactor );\n\ttransmissionAlpha = mix( transmissionAlpha, transmission.a, transmissionFactor );\n#endif";
- var transmission_pars_fragment = "#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationTint;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( vec3 n, vec3 v, float thickness, float ior, mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( float roughness, float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( vec2 fragCoord, float roughness, float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( vec3 radiance, float transmissionDistance, vec3 attenuationColor, float attenuationDistance ) {\n\t\tif ( attenuationDistance == 0.0 ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( vec3 n, vec3 v, float roughness, vec3 diffuseColor, vec3 specularColor, float specularF90,\n\t\tvec3 position, mat4 modelMatrix, mat4 viewMatrix, mat4 projMatrix, float ior, float thickness,\n\t\tvec3 attenuationColor, float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif";
- var uv_pars_fragment = "#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif";
- var uv_pars_vertex = "#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif";
- var uv_vertex = "#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif";
- var uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif";
- var uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif";
- var uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif";
- var worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif";
- const vertex$g = "varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}";
- const fragment$g = "uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}";
- const vertex$f = "varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}";
- const fragment$f = "#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}";
- const vertex$e = "#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}";
- const fragment$e = "#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}";
- const vertex$d = "#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}";
- const fragment$d = "#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}";
- const vertex$c = "varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}";
- const fragment$c = "uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}";
- const vertex$b = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}";
- const fragment$b = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}";
- const vertex$a = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}";
- const fragment$a = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}";
- const vertex$9 = "#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}";
- const fragment$9 = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}";
- const vertex$8 = "#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}";
- const fragment$8 = "#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}";
- const vertex$7 = "#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}";
- const fragment$7 = "#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}";
- const vertex$6 = "#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}";
- const fragment$6 = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}";
- const vertex$5 = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}";
- const fragment$5 = "#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularTint;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARTINTMAP\n\t\tuniform sampler2D specularTintMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenTint;\n\tuniform float sheenRoughness;\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - clearcoat * Fcc ) + clearcoatSpecular * clearcoat;\n\t#endif\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}";
- const vertex$4 = "#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}";
- const fragment$4 = "#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}";
- const vertex$3 = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}";
- const fragment$3 = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}";
- const vertex$2 = "#include <common>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}";
- const fragment$2 = "uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}";
- const vertex$1 = "uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}";
- const fragment$1 = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}";
- const ShaderChunk = {
- alphamap_fragment: alphamap_fragment,
- alphamap_pars_fragment: alphamap_pars_fragment,
- alphatest_fragment: alphatest_fragment,
- alphatest_pars_fragment: alphatest_pars_fragment,
- aomap_fragment: aomap_fragment,
- aomap_pars_fragment: aomap_pars_fragment,
- begin_vertex: begin_vertex,
- beginnormal_vertex: beginnormal_vertex,
- bsdfs: bsdfs,
- bumpmap_pars_fragment: bumpmap_pars_fragment,
- clipping_planes_fragment: clipping_planes_fragment,
- clipping_planes_pars_fragment: clipping_planes_pars_fragment,
- clipping_planes_pars_vertex: clipping_planes_pars_vertex,
- clipping_planes_vertex: clipping_planes_vertex,
- color_fragment: color_fragment,
- color_pars_fragment: color_pars_fragment,
- color_pars_vertex: color_pars_vertex,
- color_vertex: color_vertex,
- common: common,
- cube_uv_reflection_fragment: cube_uv_reflection_fragment,
- defaultnormal_vertex: defaultnormal_vertex,
- displacementmap_pars_vertex: displacementmap_pars_vertex,
- displacementmap_vertex: displacementmap_vertex,
- emissivemap_fragment: emissivemap_fragment,
- emissivemap_pars_fragment: emissivemap_pars_fragment,
- encodings_fragment: encodings_fragment,
- encodings_pars_fragment: encodings_pars_fragment,
- envmap_fragment: envmap_fragment,
- envmap_common_pars_fragment: envmap_common_pars_fragment,
- envmap_pars_fragment: envmap_pars_fragment,
- envmap_pars_vertex: envmap_pars_vertex,
- envmap_physical_pars_fragment: envmap_physical_pars_fragment,
- envmap_vertex: envmap_vertex,
- fog_vertex: fog_vertex,
- fog_pars_vertex: fog_pars_vertex,
- fog_fragment: fog_fragment,
- fog_pars_fragment: fog_pars_fragment,
- gradientmap_pars_fragment: gradientmap_pars_fragment,
- lightmap_fragment: lightmap_fragment,
- lightmap_pars_fragment: lightmap_pars_fragment,
- lights_lambert_vertex: lights_lambert_vertex,
- lights_pars_begin: lights_pars_begin,
- lights_toon_fragment: lights_toon_fragment,
- lights_toon_pars_fragment: lights_toon_pars_fragment,
- lights_phong_fragment: lights_phong_fragment,
- lights_phong_pars_fragment: lights_phong_pars_fragment,
- lights_physical_fragment: lights_physical_fragment,
- lights_physical_pars_fragment: lights_physical_pars_fragment,
- lights_fragment_begin: lights_fragment_begin,
- lights_fragment_maps: lights_fragment_maps,
- lights_fragment_end: lights_fragment_end,
- logdepthbuf_fragment: logdepthbuf_fragment,
- logdepthbuf_pars_fragment: logdepthbuf_pars_fragment,
- logdepthbuf_pars_vertex: logdepthbuf_pars_vertex,
- logdepthbuf_vertex: logdepthbuf_vertex,
- map_fragment: map_fragment,
- map_pars_fragment: map_pars_fragment,
- map_particle_fragment: map_particle_fragment,
- map_particle_pars_fragment: map_particle_pars_fragment,
- metalnessmap_fragment: metalnessmap_fragment,
- metalnessmap_pars_fragment: metalnessmap_pars_fragment,
- morphnormal_vertex: morphnormal_vertex,
- morphtarget_pars_vertex: morphtarget_pars_vertex,
- morphtarget_vertex: morphtarget_vertex,
- normal_fragment_begin: normal_fragment_begin,
- normal_fragment_maps: normal_fragment_maps,
- normal_pars_fragment: normal_pars_fragment,
- normal_pars_vertex: normal_pars_vertex,
- normal_vertex: normal_vertex,
- normalmap_pars_fragment: normalmap_pars_fragment,
- clearcoat_normal_fragment_begin: clearcoat_normal_fragment_begin,
- clearcoat_normal_fragment_maps: clearcoat_normal_fragment_maps,
- clearcoat_pars_fragment: clearcoat_pars_fragment,
- output_fragment: output_fragment,
- packing: packing,
- premultiplied_alpha_fragment: premultiplied_alpha_fragment,
- project_vertex: project_vertex,
- dithering_fragment: dithering_fragment,
- dithering_pars_fragment: dithering_pars_fragment,
- roughnessmap_fragment: roughnessmap_fragment,
- roughnessmap_pars_fragment: roughnessmap_pars_fragment,
- shadowmap_pars_fragment: shadowmap_pars_fragment,
- shadowmap_pars_vertex: shadowmap_pars_vertex,
- shadowmap_vertex: shadowmap_vertex,
- shadowmask_pars_fragment: shadowmask_pars_fragment,
- skinbase_vertex: skinbase_vertex,
- skinning_pars_vertex: skinning_pars_vertex,
- skinning_vertex: skinning_vertex,
- skinnormal_vertex: skinnormal_vertex,
- specularmap_fragment: specularmap_fragment,
- specularmap_pars_fragment: specularmap_pars_fragment,
- tonemapping_fragment: tonemapping_fragment,
- tonemapping_pars_fragment: tonemapping_pars_fragment,
- transmission_fragment: transmission_fragment,
- transmission_pars_fragment: transmission_pars_fragment,
- uv_pars_fragment: uv_pars_fragment,
- uv_pars_vertex: uv_pars_vertex,
- uv_vertex: uv_vertex,
- uv2_pars_fragment: uv2_pars_fragment,
- uv2_pars_vertex: uv2_pars_vertex,
- uv2_vertex: uv2_vertex,
- worldpos_vertex: worldpos_vertex,
- background_vert: vertex$g,
- background_frag: fragment$g,
- cube_vert: vertex$f,
- cube_frag: fragment$f,
- depth_vert: vertex$e,
- depth_frag: fragment$e,
- distanceRGBA_vert: vertex$d,
- distanceRGBA_frag: fragment$d,
- equirect_vert: vertex$c,
- equirect_frag: fragment$c,
- linedashed_vert: vertex$b,
- linedashed_frag: fragment$b,
- meshbasic_vert: vertex$a,
- meshbasic_frag: fragment$a,
- meshlambert_vert: vertex$9,
- meshlambert_frag: fragment$9,
- meshmatcap_vert: vertex$8,
- meshmatcap_frag: fragment$8,
- meshnormal_vert: vertex$7,
- meshnormal_frag: fragment$7,
- meshphong_vert: vertex$6,
- meshphong_frag: fragment$6,
- meshphysical_vert: vertex$5,
- meshphysical_frag: fragment$5,
- meshtoon_vert: vertex$4,
- meshtoon_frag: fragment$4,
- points_vert: vertex$3,
- points_frag: fragment$3,
- shadow_vert: vertex$2,
- shadow_frag: fragment$2,
- sprite_vert: vertex$1,
- sprite_frag: fragment$1
- };
- /**
- * Uniforms library for shared webgl shaders
- */
- const UniformsLib = {
- common: {
- diffuse: {
- value: new Color(0xffffff)
- },
- opacity: {
- value: 1.0
- },
- map: {
- value: null
- },
- uvTransform: {
- value: new Matrix3()
- },
- uv2Transform: {
- value: new Matrix3()
- },
- alphaMap: {
- value: null
- },
- alphaTest: {
- value: 0
- }
- },
- specularmap: {
- specularMap: {
- value: null
- }
- },
- envmap: {
- envMap: {
- value: null
- },
- flipEnvMap: {
- value: -1
- },
- reflectivity: {
- value: 1.0
- },
- // basic, lambert, phong
- ior: {
- value: 1.5
- },
- // standard, physical
- refractionRatio: {
- value: 0.98
- },
- maxMipLevel: {
- value: 0
- }
- },
- aomap: {
- aoMap: {
- value: null
- },
- aoMapIntensity: {
- value: 1
- }
- },
- lightmap: {
- lightMap: {
- value: null
- },
- lightMapIntensity: {
- value: 1
- }
- },
- emissivemap: {
- emissiveMap: {
- value: null
- }
- },
- bumpmap: {
- bumpMap: {
- value: null
- },
- bumpScale: {
- value: 1
- }
- },
- normalmap: {
- normalMap: {
- value: null
- },
- normalScale: {
- value: new Vector2(1, 1)
- }
- },
- displacementmap: {
- displacementMap: {
- value: null
- },
- displacementScale: {
- value: 1
- },
- displacementBias: {
- value: 0
- }
- },
- roughnessmap: {
- roughnessMap: {
- value: null
- }
- },
- metalnessmap: {
- metalnessMap: {
- value: null
- }
- },
- gradientmap: {
- gradientMap: {
- value: null
- }
- },
- fog: {
- fogDensity: {
- value: 0.00025
- },
- fogNear: {
- value: 1
- },
- fogFar: {
- value: 2000
- },
- fogColor: {
- value: new Color(0xffffff)
- }
- },
- lights: {
- ambientLightColor: {
- value: []
- },
- lightProbe: {
- value: []
- },
- directionalLights: {
- value: [],
- properties: {
- direction: {},
- color: {}
- }
- },
- directionalLightShadows: {
- value: [],
- properties: {
- shadowBias: {},
- shadowNormalBias: {},
- shadowRadius: {},
- shadowMapSize: {}
- }
- },
- directionalShadowMap: {
- value: []
- },
- directionalShadowMatrix: {
- value: []
- },
- spotLights: {
- value: [],
- properties: {
- color: {},
- position: {},
- direction: {},
- distance: {},
- coneCos: {},
- penumbraCos: {},
- decay: {}
- }
- },
- spotLightShadows: {
- value: [],
- properties: {
- shadowBias: {},
- shadowNormalBias: {},
- shadowRadius: {},
- shadowMapSize: {}
- }
- },
- spotShadowMap: {
- value: []
- },
- spotShadowMatrix: {
- value: []
- },
- pointLights: {
- value: [],
- properties: {
- color: {},
- position: {},
- decay: {},
- distance: {}
- }
- },
- pointLightShadows: {
- value: [],
- properties: {
- shadowBias: {},
- shadowNormalBias: {},
- shadowRadius: {},
- shadowMapSize: {},
- shadowCameraNear: {},
- shadowCameraFar: {}
- }
- },
- pointShadowMap: {
- value: []
- },
- pointShadowMatrix: {
- value: []
- },
- hemisphereLights: {
- value: [],
- properties: {
- direction: {},
- skyColor: {},
- groundColor: {}
- }
- },
- // TODO (abelnation): RectAreaLight BRDF data needs to be moved from example to main src
- rectAreaLights: {
- value: [],
- properties: {
- color: {},
- position: {},
- width: {},
- height: {}
- }
- },
- ltc_1: {
- value: null
- },
- ltc_2: {
- value: null
- }
- },
- points: {
- diffuse: {
- value: new Color(0xffffff)
- },
- opacity: {
- value: 1.0
- },
- size: {
- value: 1.0
- },
- scale: {
- value: 1.0
- },
- map: {
- value: null
- },
- alphaMap: {
- value: null
- },
- alphaTest: {
- value: 0
- },
- uvTransform: {
- value: new Matrix3()
- }
- },
- sprite: {
- diffuse: {
- value: new Color(0xffffff)
- },
- opacity: {
- value: 1.0
- },
- center: {
- value: new Vector2(0.5, 0.5)
- },
- rotation: {
- value: 0.0
- },
- map: {
- value: null
- },
- alphaMap: {
- value: null
- },
- alphaTest: {
- value: 0
- },
- uvTransform: {
- value: new Matrix3()
- }
- }
- };
- const ShaderLib = {
- basic: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.specularmap, UniformsLib.envmap, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.fog]),
- vertexShader: ShaderChunk.meshbasic_vert,
- fragmentShader: ShaderChunk.meshbasic_frag
- },
- lambert: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.specularmap, UniformsLib.envmap, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.emissivemap, UniformsLib.fog, UniformsLib.lights, {
- emissive: {
- value: new Color(0x000000)
- }
- }]),
- vertexShader: ShaderChunk.meshlambert_vert,
- fragmentShader: ShaderChunk.meshlambert_frag
- },
- phong: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.specularmap, UniformsLib.envmap, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.emissivemap, UniformsLib.bumpmap, UniformsLib.normalmap, UniformsLib.displacementmap, UniformsLib.fog, UniformsLib.lights, {
- emissive: {
- value: new Color(0x000000)
- },
- specular: {
- value: new Color(0x111111)
- },
- shininess: {
- value: 30
- }
- }]),
- vertexShader: ShaderChunk.meshphong_vert,
- fragmentShader: ShaderChunk.meshphong_frag
- },
- standard: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.envmap, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.emissivemap, UniformsLib.bumpmap, UniformsLib.normalmap, UniformsLib.displacementmap, UniformsLib.roughnessmap, UniformsLib.metalnessmap, UniformsLib.fog, UniformsLib.lights, {
- emissive: {
- value: new Color(0x000000)
- },
- roughness: {
- value: 1.0
- },
- metalness: {
- value: 0.0
- },
- envMapIntensity: {
- value: 1
- } // temporary
- }]),
- vertexShader: ShaderChunk.meshphysical_vert,
- fragmentShader: ShaderChunk.meshphysical_frag
- },
- toon: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.aomap, UniformsLib.lightmap, UniformsLib.emissivemap, UniformsLib.bumpmap, UniformsLib.normalmap, UniformsLib.displacementmap, UniformsLib.gradientmap, UniformsLib.fog, UniformsLib.lights, {
- emissive: {
- value: new Color(0x000000)
- }
- }]),
- vertexShader: ShaderChunk.meshtoon_vert,
- fragmentShader: ShaderChunk.meshtoon_frag
- },
- matcap: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.bumpmap, UniformsLib.normalmap, UniformsLib.displacementmap, UniformsLib.fog, {
- matcap: {
- value: null
- }
- }]),
- vertexShader: ShaderChunk.meshmatcap_vert,
- fragmentShader: ShaderChunk.meshmatcap_frag
- },
- points: {
- uniforms: mergeUniforms([UniformsLib.points, UniformsLib.fog]),
- vertexShader: ShaderChunk.points_vert,
- fragmentShader: ShaderChunk.points_frag
- },
- dashed: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.fog, {
- scale: {
- value: 1
- },
- dashSize: {
- value: 1
- },
- totalSize: {
- value: 2
- }
- }]),
- vertexShader: ShaderChunk.linedashed_vert,
- fragmentShader: ShaderChunk.linedashed_frag
- },
- depth: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.displacementmap]),
- vertexShader: ShaderChunk.depth_vert,
- fragmentShader: ShaderChunk.depth_frag
- },
- normal: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.bumpmap, UniformsLib.normalmap, UniformsLib.displacementmap, {
- opacity: {
- value: 1.0
- }
- }]),
- vertexShader: ShaderChunk.meshnormal_vert,
- fragmentShader: ShaderChunk.meshnormal_frag
- },
- sprite: {
- uniforms: mergeUniforms([UniformsLib.sprite, UniformsLib.fog]),
- vertexShader: ShaderChunk.sprite_vert,
- fragmentShader: ShaderChunk.sprite_frag
- },
- background: {
- uniforms: {
- uvTransform: {
- value: new Matrix3()
- },
- t2D: {
- value: null
- }
- },
- vertexShader: ShaderChunk.background_vert,
- fragmentShader: ShaderChunk.background_frag
- },
- /* -------------------------------------------------------------------------
- // Cube map shader
- ------------------------------------------------------------------------- */
- cube: {
- uniforms: mergeUniforms([UniformsLib.envmap, {
- opacity: {
- value: 1.0
- }
- }]),
- vertexShader: ShaderChunk.cube_vert,
- fragmentShader: ShaderChunk.cube_frag
- },
- equirect: {
- uniforms: {
- tEquirect: {
- value: null
- }
- },
- vertexShader: ShaderChunk.equirect_vert,
- fragmentShader: ShaderChunk.equirect_frag
- },
- distanceRGBA: {
- uniforms: mergeUniforms([UniformsLib.common, UniformsLib.displacementmap, {
- referencePosition: {
- value: new Vector3()
- },
- nearDistance: {
- value: 1
- },
- farDistance: {
- value: 1000
- }
- }]),
- vertexShader: ShaderChunk.distanceRGBA_vert,
- fragmentShader: ShaderChunk.distanceRGBA_frag
- },
- shadow: {
- uniforms: mergeUniforms([UniformsLib.lights, UniformsLib.fog, {
- color: {
- value: new Color(0x00000)
- },
- opacity: {
- value: 1.0
- }
- }]),
- vertexShader: ShaderChunk.shadow_vert,
- fragmentShader: ShaderChunk.shadow_frag
- }
- };
- ShaderLib.physical = {
- uniforms: mergeUniforms([ShaderLib.standard.uniforms, {
- clearcoat: {
- value: 0
- },
- clearcoatMap: {
- value: null
- },
- clearcoatRoughness: {
- value: 0
- },
- clearcoatRoughnessMap: {
- value: null
- },
- clearcoatNormalScale: {
- value: new Vector2(1, 1)
- },
- clearcoatNormalMap: {
- value: null
- },
- sheen: {
- value: 0
- },
- sheenTint: {
- value: new Color(0x000000)
- },
- sheenRoughness: {
- value: 0
- },
- transmission: {
- value: 0
- },
- transmissionMap: {
- value: null
- },
- transmissionSamplerSize: {
- value: new Vector2()
- },
- transmissionSamplerMap: {
- value: null
- },
- thickness: {
- value: 0
- },
- thicknessMap: {
- value: null
- },
- attenuationDistance: {
- value: 0
- },
- attenuationTint: {
- value: new Color(0x000000)
- },
- specularIntensity: {
- value: 0
- },
- specularIntensityMap: {
- value: null
- },
- specularTint: {
- value: new Color(1, 1, 1)
- },
- specularTintMap: {
- value: null
- }
- }]),
- vertexShader: ShaderChunk.meshphysical_vert,
- fragmentShader: ShaderChunk.meshphysical_frag
- };
- function WebGLBackground(renderer, cubemaps, state, objects, premultipliedAlpha) {
- const clearColor = new Color(0x000000);
- let clearAlpha = 0;
- let planeMesh;
- let boxMesh;
- let currentBackground = null;
- let currentBackgroundVersion = 0;
- let currentTonemapping = null;
- function render(renderList, scene) {
- let forceClear = false;
- let background = scene.isScene === true ? scene.background : null;
- if (background && background.isTexture) {
- background = cubemaps.get(background);
- } // Ignore background in AR
- // TODO: Reconsider this.
- const xr = renderer.xr;
- const session = xr.getSession && xr.getSession();
- if (session && session.environmentBlendMode === 'additive') {
- background = null;
- }
- if (background === null) {
- setClear(clearColor, clearAlpha);
- } else if (background && background.isColor) {
- setClear(background, 1);
- forceClear = true;
- }
- if (renderer.autoClear || forceClear) {
- renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
- }
- if (background && (background.isCubeTexture || background.mapping === CubeUVReflectionMapping)) {
- if (boxMesh === undefined) {
- boxMesh = new Mesh(new BoxGeometry(1, 1, 1), new ShaderMaterial({
- name: 'BackgroundCubeMaterial',
- uniforms: cloneUniforms(ShaderLib.cube.uniforms),
- vertexShader: ShaderLib.cube.vertexShader,
- fragmentShader: ShaderLib.cube.fragmentShader,
- side: BackSide,
- depthTest: false,
- depthWrite: false,
- fog: false
- }));
- boxMesh.geometry.deleteAttribute('normal');
- boxMesh.geometry.deleteAttribute('uv');
- boxMesh.onBeforeRender = function (renderer, scene, camera) {
- this.matrixWorld.copyPosition(camera.matrixWorld);
- }; // enable code injection for non-built-in material
- Object.defineProperty(boxMesh.material, 'envMap', {
- get: function () {
- return this.uniforms.envMap.value;
- }
- });
- objects.update(boxMesh);
- }
- boxMesh.material.uniforms.envMap.value = background;
- boxMesh.material.uniforms.flipEnvMap.value = background.isCubeTexture && background.isRenderTargetTexture === false ? -1 : 1;
- if (currentBackground !== background || currentBackgroundVersion !== background.version || currentTonemapping !== renderer.toneMapping) {
- boxMesh.material.needsUpdate = true;
- currentBackground = background;
- currentBackgroundVersion = background.version;
- currentTonemapping = renderer.toneMapping;
- } // push to the pre-sorted opaque render list
- renderList.unshift(boxMesh, boxMesh.geometry, boxMesh.material, 0, 0, null);
- } else if (background && background.isTexture) {
- if (planeMesh === undefined) {
- planeMesh = new Mesh(new PlaneGeometry(2, 2), new ShaderMaterial({
- name: 'BackgroundMaterial',
- uniforms: cloneUniforms(ShaderLib.background.uniforms),
- vertexShader: ShaderLib.background.vertexShader,
- fragmentShader: ShaderLib.background.fragmentShader,
- side: FrontSide,
- depthTest: false,
- depthWrite: false,
- fog: false
- }));
- planeMesh.geometry.deleteAttribute('normal'); // enable code injection for non-built-in material
- Object.defineProperty(planeMesh.material, 'map', {
- get: function () {
- return this.uniforms.t2D.value;
- }
- });
- objects.update(planeMesh);
- }
- planeMesh.material.uniforms.t2D.value = background;
- if (background.matrixAutoUpdate === true) {
- background.updateMatrix();
- }
- planeMesh.material.uniforms.uvTransform.value.copy(background.matrix);
- if (currentBackground !== background || currentBackgroundVersion !== background.version || currentTonemapping !== renderer.toneMapping) {
- planeMesh.material.needsUpdate = true;
- currentBackground = background;
- currentBackgroundVersion = background.version;
- currentTonemapping = renderer.toneMapping;
- } // push to the pre-sorted opaque render list
- renderList.unshift(planeMesh, planeMesh.geometry, planeMesh.material, 0, 0, null);
- }
- }
- function setClear(color, alpha) {
- state.buffers.color.setClear(color.r, color.g, color.b, alpha, premultipliedAlpha);
- }
- return {
- getClearColor: function () {
- return clearColor;
- },
- setClearColor: function (color, alpha = 1) {
- clearColor.set(color);
- clearAlpha = alpha;
- setClear(clearColor, clearAlpha);
- },
- getClearAlpha: function () {
- return clearAlpha;
- },
- setClearAlpha: function (alpha) {
- clearAlpha = alpha;
- setClear(clearColor, clearAlpha);
- },
- render: render
- };
- }
- function WebGLBindingStates(gl, extensions, attributes, capabilities) {
- const maxVertexAttributes = gl.getParameter(gl.MAX_VERTEX_ATTRIBS);
- const extension = capabilities.isWebGL2 ? null : extensions.get('OES_vertex_array_object');
- const vaoAvailable = capabilities.isWebGL2 || extension !== null;
- const bindingStates = {};
- const defaultState = createBindingState(null);
- let currentState = defaultState;
- function setup(object, material, program, geometry, index) {
- let updateBuffers = false;
- if (vaoAvailable) {
- const state = getBindingState(geometry, program, material);
- if (currentState !== state) {
- currentState = state;
- bindVertexArrayObject(currentState.object);
- }
- updateBuffers = needsUpdate(geometry, index);
- if (updateBuffers) saveCache(geometry, index);
- } else {
- const wireframe = material.wireframe === true;
- if (currentState.geometry !== geometry.id || currentState.program !== program.id || currentState.wireframe !== wireframe) {
- currentState.geometry = geometry.id;
- currentState.program = program.id;
- currentState.wireframe = wireframe;
- updateBuffers = true;
- }
- }
- if (object.isInstancedMesh === true) {
- updateBuffers = true;
- }
- if (index !== null) {
- attributes.update(index, gl.ELEMENT_ARRAY_BUFFER);
- }
- if (updateBuffers) {
- setupVertexAttributes(object, material, program, geometry);
- if (index !== null) {
- gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, attributes.get(index).buffer);
- }
- }
- }
- function createVertexArrayObject() {
- if (capabilities.isWebGL2) return gl.createVertexArray();
- return extension.createVertexArrayOES();
- }
- function bindVertexArrayObject(vao) {
- if (capabilities.isWebGL2) return gl.bindVertexArray(vao);
- return extension.bindVertexArrayOES(vao);
- }
- function deleteVertexArrayObject(vao) {
- if (capabilities.isWebGL2) return gl.deleteVertexArray(vao);
- return extension.deleteVertexArrayOES(vao);
- }
- function getBindingState(geometry, program, material) {
- const wireframe = material.wireframe === true;
- let programMap = bindingStates[geometry.id];
- if (programMap === undefined) {
- programMap = {};
- bindingStates[geometry.id] = programMap;
- }
- let stateMap = programMap[program.id];
- if (stateMap === undefined) {
- stateMap = {};
- programMap[program.id] = stateMap;
- }
- let state = stateMap[wireframe];
- if (state === undefined) {
- state = createBindingState(createVertexArrayObject());
- stateMap[wireframe] = state;
- }
- return state;
- }
- function createBindingState(vao) {
- const newAttributes = [];
- const enabledAttributes = [];
- const attributeDivisors = [];
- for (let i = 0; i < maxVertexAttributes; i++) {
- newAttributes[i] = 0;
- enabledAttributes[i] = 0;
- attributeDivisors[i] = 0;
- }
- return {
- // for backward compatibility on non-VAO support browser
- geometry: null,
- program: null,
- wireframe: false,
- newAttributes: newAttributes,
- enabledAttributes: enabledAttributes,
- attributeDivisors: attributeDivisors,
- object: vao,
- attributes: {},
- index: null
- };
- }
- function needsUpdate(geometry, index) {
- const cachedAttributes = currentState.attributes;
- const geometryAttributes = geometry.attributes;
- let attributesNum = 0;
- for (const key in geometryAttributes) {
- const cachedAttribute = cachedAttributes[key];
- const geometryAttribute = geometryAttributes[key];
- if (cachedAttribute === undefined) return true;
- if (cachedAttribute.attribute !== geometryAttribute) return true;
- if (cachedAttribute.data !== geometryAttribute.data) return true;
- attributesNum++;
- }
- if (currentState.attributesNum !== attributesNum) return true;
- if (currentState.index !== index) return true;
- return false;
- }
- function saveCache(geometry, index) {
- const cache = {};
- const attributes = geometry.attributes;
- let attributesNum = 0;
- for (const key in attributes) {
- const attribute = attributes[key];
- const data = {};
- data.attribute = attribute;
- if (attribute.data) {
- data.data = attribute.data;
- }
- cache[key] = data;
- attributesNum++;
- }
- currentState.attributes = cache;
- currentState.attributesNum = attributesNum;
- currentState.index = index;
- }
- function initAttributes() {
- const newAttributes = currentState.newAttributes;
- for (let i = 0, il = newAttributes.length; i < il; i++) {
- newAttributes[i] = 0;
- }
- }
- function enableAttribute(attribute) {
- enableAttributeAndDivisor(attribute, 0);
- }
- function enableAttributeAndDivisor(attribute, meshPerAttribute) {
- const newAttributes = currentState.newAttributes;
- const enabledAttributes = currentState.enabledAttributes;
- const attributeDivisors = currentState.attributeDivisors;
- newAttributes[attribute] = 1;
- if (enabledAttributes[attribute] === 0) {
- gl.enableVertexAttribArray(attribute);
- enabledAttributes[attribute] = 1;
- }
- if (attributeDivisors[attribute] !== meshPerAttribute) {
- const extension = capabilities.isWebGL2 ? gl : extensions.get('ANGLE_instanced_arrays');
- extension[capabilities.isWebGL2 ? 'vertexAttribDivisor' : 'vertexAttribDivisorANGLE'](attribute, meshPerAttribute);
- attributeDivisors[attribute] = meshPerAttribute;
- }
- }
- function disableUnusedAttributes() {
- const newAttributes = currentState.newAttributes;
- const enabledAttributes = currentState.enabledAttributes;
- for (let i = 0, il = enabledAttributes.length; i < il; i++) {
- if (enabledAttributes[i] !== newAttributes[i]) {
- gl.disableVertexAttribArray(i);
- enabledAttributes[i] = 0;
- }
- }
- }
- function vertexAttribPointer(index, size, type, normalized, stride, offset) {
- if (capabilities.isWebGL2 === true && (type === gl.INT || type === gl.UNSIGNED_INT)) {
- gl.vertexAttribIPointer(index, size, type, stride, offset);
- } else {
- gl.vertexAttribPointer(index, size, type, normalized, stride, offset);
- }
- }
- function setupVertexAttributes(object, material, program, geometry) {
- if (capabilities.isWebGL2 === false && (object.isInstancedMesh || geometry.isInstancedBufferGeometry)) {
- if (extensions.get('ANGLE_instanced_arrays') === null) return;
- }
- initAttributes();
- const geometryAttributes = geometry.attributes;
- const programAttributes = program.getAttributes();
- const materialDefaultAttributeValues = material.defaultAttributeValues;
- for (const name in programAttributes) {
- const programAttribute = programAttributes[name];
- if (programAttribute.location >= 0) {
- let geometryAttribute = geometryAttributes[name];
- if (geometryAttribute === undefined) {
- if (name === 'instanceMatrix' && object.instanceMatrix) geometryAttribute = object.instanceMatrix;
- if (name === 'instanceColor' && object.instanceColor) geometryAttribute = object.instanceColor;
- }
- if (geometryAttribute !== undefined) {
- const normalized = geometryAttribute.normalized;
- const size = geometryAttribute.itemSize;
- const attribute = attributes.get(geometryAttribute); // TODO Attribute may not be available on context restore
- if (attribute === undefined) continue;
- const buffer = attribute.buffer;
- const type = attribute.type;
- const bytesPerElement = attribute.bytesPerElement;
- if (geometryAttribute.isInterleavedBufferAttribute) {
- const data = geometryAttribute.data;
- const stride = data.stride;
- const offset = geometryAttribute.offset;
- if (data && data.isInstancedInterleavedBuffer) {
- for (let i = 0; i < programAttribute.locationSize; i++) {
- enableAttributeAndDivisor(programAttribute.location + i, data.meshPerAttribute);
- }
- if (object.isInstancedMesh !== true && geometry._maxInstanceCount === undefined) {
- geometry._maxInstanceCount = data.meshPerAttribute * data.count;
- }
- } else {
- for (let i = 0; i < programAttribute.locationSize; i++) {
- enableAttribute(programAttribute.location + i);
- }
- }
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
- for (let i = 0; i < programAttribute.locationSize; i++) {
- vertexAttribPointer(programAttribute.location + i, size / programAttribute.locationSize, type, normalized, stride * bytesPerElement, (offset + size / programAttribute.locationSize * i) * bytesPerElement);
- }
- } else {
- if (geometryAttribute.isInstancedBufferAttribute) {
- for (let i = 0; i < programAttribute.locationSize; i++) {
- enableAttributeAndDivisor(programAttribute.location + i, geometryAttribute.meshPerAttribute);
- }
- if (object.isInstancedMesh !== true && geometry._maxInstanceCount === undefined) {
- geometry._maxInstanceCount = geometryAttribute.meshPerAttribute * geometryAttribute.count;
- }
- } else {
- for (let i = 0; i < programAttribute.locationSize; i++) {
- enableAttribute(programAttribute.location + i);
- }
- }
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
- for (let i = 0; i < programAttribute.locationSize; i++) {
- vertexAttribPointer(programAttribute.location + i, size / programAttribute.locationSize, type, normalized, size * bytesPerElement, size / programAttribute.locationSize * i * bytesPerElement);
- }
- }
- } else if (materialDefaultAttributeValues !== undefined) {
- const value = materialDefaultAttributeValues[name];
- if (value !== undefined) {
- switch (value.length) {
- case 2:
- gl.vertexAttrib2fv(programAttribute.location, value);
- break;
- case 3:
- gl.vertexAttrib3fv(programAttribute.location, value);
- break;
- case 4:
- gl.vertexAttrib4fv(programAttribute.location, value);
- break;
- default:
- gl.vertexAttrib1fv(programAttribute.location, value);
- }
- }
- }
- }
- }
- disableUnusedAttributes();
- }
- function dispose() {
- reset();
- for (const geometryId in bindingStates) {
- const programMap = bindingStates[geometryId];
- for (const programId in programMap) {
- const stateMap = programMap[programId];
- for (const wireframe in stateMap) {
- deleteVertexArrayObject(stateMap[wireframe].object);
- delete stateMap[wireframe];
- }
- delete programMap[programId];
- }
- delete bindingStates[geometryId];
- }
- }
- function releaseStatesOfGeometry(geometry) {
- if (bindingStates[geometry.id] === undefined) return;
- const programMap = bindingStates[geometry.id];
- for (const programId in programMap) {
- const stateMap = programMap[programId];
- for (const wireframe in stateMap) {
- deleteVertexArrayObject(stateMap[wireframe].object);
- delete stateMap[wireframe];
- }
- delete programMap[programId];
- }
- delete bindingStates[geometry.id];
- }
- function releaseStatesOfProgram(program) {
- for (const geometryId in bindingStates) {
- const programMap = bindingStates[geometryId];
- if (programMap[program.id] === undefined) continue;
- const stateMap = programMap[program.id];
- for (const wireframe in stateMap) {
- deleteVertexArrayObject(stateMap[wireframe].object);
- delete stateMap[wireframe];
- }
- delete programMap[program.id];
- }
- }
- function reset() {
- resetDefaultState();
- if (currentState === defaultState) return;
- currentState = defaultState;
- bindVertexArrayObject(currentState.object);
- } // for backward-compatilibity
- function resetDefaultState() {
- defaultState.geometry = null;
- defaultState.program = null;
- defaultState.wireframe = false;
- }
- return {
- setup: setup,
- reset: reset,
- resetDefaultState: resetDefaultState,
- dispose: dispose,
- releaseStatesOfGeometry: releaseStatesOfGeometry,
- releaseStatesOfProgram: releaseStatesOfProgram,
- initAttributes: initAttributes,
- enableAttribute: enableAttribute,
- disableUnusedAttributes: disableUnusedAttributes
- };
- }
- function WebGLBufferRenderer(gl, extensions, info, capabilities) {
- const isWebGL2 = capabilities.isWebGL2;
- let mode;
- function setMode(value) {
- mode = value;
- }
- function render(start, count) {
- gl.drawArrays(mode, start, count);
- info.update(count, mode, 1);
- }
- function renderInstances(start, count, primcount) {
- if (primcount === 0) return;
- let extension, methodName;
- if (isWebGL2) {
- extension = gl;
- methodName = 'drawArraysInstanced';
- } else {
- extension = extensions.get('ANGLE_instanced_arrays');
- methodName = 'drawArraysInstancedANGLE';
- if (extension === null) {
- console.error('THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.');
- return;
- }
- }
- extension[methodName](mode, start, count, primcount);
- info.update(count, mode, primcount);
- } //
- this.setMode = setMode;
- this.render = render;
- this.renderInstances = renderInstances;
- }
- function WebGLCapabilities(gl, extensions, parameters) {
- let maxAnisotropy;
- function getMaxAnisotropy() {
- if (maxAnisotropy !== undefined) return maxAnisotropy;
- if (extensions.has('EXT_texture_filter_anisotropic') === true) {
- const extension = extensions.get('EXT_texture_filter_anisotropic');
- maxAnisotropy = gl.getParameter(extension.MAX_TEXTURE_MAX_ANISOTROPY_EXT);
- } else {
- maxAnisotropy = 0;
- }
- return maxAnisotropy;
- }
- function getMaxPrecision(precision) {
- if (precision === 'highp') {
- if (gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.HIGH_FLOAT).precision > 0 && gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.HIGH_FLOAT).precision > 0) {
- return 'highp';
- }
- precision = 'mediump';
- }
- if (precision === 'mediump') {
- if (gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.MEDIUM_FLOAT).precision > 0 && gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.MEDIUM_FLOAT).precision > 0) {
- return 'mediump';
- }
- }
- return 'lowp';
- }
- /* eslint-disable no-undef */
- const isWebGL2 = typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext || typeof WebGL2ComputeRenderingContext !== 'undefined' && gl instanceof WebGL2ComputeRenderingContext;
- /* eslint-enable no-undef */
- let precision = parameters.precision !== undefined ? parameters.precision : 'highp';
- const maxPrecision = getMaxPrecision(precision);
- if (maxPrecision !== precision) {
- console.warn('THREE.WebGLRenderer:', precision, 'not supported, using', maxPrecision, 'instead.');
- precision = maxPrecision;
- }
- const drawBuffers = isWebGL2 || extensions.has('WEBGL_draw_buffers');
- const logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true;
- const maxTextures = gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS);
- const maxVertexTextures = gl.getParameter(gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS);
- const maxTextureSize = gl.getParameter(gl.MAX_TEXTURE_SIZE);
- const maxCubemapSize = gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE);
- const maxAttributes = gl.getParameter(gl.MAX_VERTEX_ATTRIBS);
- const maxVertexUniforms = gl.getParameter(gl.MAX_VERTEX_UNIFORM_VECTORS);
- const maxVaryings = gl.getParameter(gl.MAX_VARYING_VECTORS);
- const maxFragmentUniforms = gl.getParameter(gl.MAX_FRAGMENT_UNIFORM_VECTORS);
- const vertexTextures = maxVertexTextures > 0;
- const floatFragmentTextures = isWebGL2 || extensions.has('OES_texture_float');
- const floatVertexTextures = vertexTextures && floatFragmentTextures;
- const maxSamples = isWebGL2 ? gl.getParameter(gl.MAX_SAMPLES) : 0;
- return {
- isWebGL2: isWebGL2,
- drawBuffers: drawBuffers,
- getMaxAnisotropy: getMaxAnisotropy,
- getMaxPrecision: getMaxPrecision,
- precision: precision,
- logarithmicDepthBuffer: logarithmicDepthBuffer,
- maxTextures: maxTextures,
- maxVertexTextures: maxVertexTextures,
- maxTextureSize: maxTextureSize,
- maxCubemapSize: maxCubemapSize,
- maxAttributes: maxAttributes,
- maxVertexUniforms: maxVertexUniforms,
- maxVaryings: maxVaryings,
- maxFragmentUniforms: maxFragmentUniforms,
- vertexTextures: vertexTextures,
- floatFragmentTextures: floatFragmentTextures,
- floatVertexTextures: floatVertexTextures,
- maxSamples: maxSamples
- };
- }
- function WebGLClipping(properties) {
- const scope = this;
- let globalState = null,
- numGlobalPlanes = 0,
- localClippingEnabled = false,
- renderingShadows = false;
- const plane = new Plane(),
- viewNormalMatrix = new Matrix3(),
- uniform = {
- value: null,
- needsUpdate: false
- };
- this.uniform = uniform;
- this.numPlanes = 0;
- this.numIntersection = 0;
- this.init = function (planes, enableLocalClipping, camera) {
- const enabled = planes.length !== 0 || enableLocalClipping || // enable state of previous frame - the clipping code has to
- // run another frame in order to reset the state:
- numGlobalPlanes !== 0 || localClippingEnabled;
- localClippingEnabled = enableLocalClipping;
- globalState = projectPlanes(planes, camera, 0);
- numGlobalPlanes = planes.length;
- return enabled;
- };
- this.beginShadows = function () {
- renderingShadows = true;
- projectPlanes(null);
- };
- this.endShadows = function () {
- renderingShadows = false;
- resetGlobalState();
- };
- this.setState = function (material, camera, useCache) {
- const planes = material.clippingPlanes,
- clipIntersection = material.clipIntersection,
- clipShadows = material.clipShadows;
- const materialProperties = properties.get(material);
- if (!localClippingEnabled || planes === null || planes.length === 0 || renderingShadows && !clipShadows) {
- // there's no local clipping
- if (renderingShadows) {
- // there's no global clipping
- projectPlanes(null);
- } else {
- resetGlobalState();
- }
- } else {
- const nGlobal = renderingShadows ? 0 : numGlobalPlanes,
- lGlobal = nGlobal * 4;
- let dstArray = materialProperties.clippingState || null;
- uniform.value = dstArray; // ensure unique state
- dstArray = projectPlanes(planes, camera, lGlobal, useCache);
- for (let i = 0; i !== lGlobal; ++i) {
- dstArray[i] = globalState[i];
- }
- materialProperties.clippingState = dstArray;
- this.numIntersection = clipIntersection ? this.numPlanes : 0;
- this.numPlanes += nGlobal;
- }
- };
- function resetGlobalState() {
- if (uniform.value !== globalState) {
- uniform.value = globalState;
- uniform.needsUpdate = numGlobalPlanes > 0;
- }
- scope.numPlanes = numGlobalPlanes;
- scope.numIntersection = 0;
- }
- function projectPlanes(planes, camera, dstOffset, skipTransform) {
- const nPlanes = planes !== null ? planes.length : 0;
- let dstArray = null;
- if (nPlanes !== 0) {
- dstArray = uniform.value;
- if (skipTransform !== true || dstArray === null) {
- const flatSize = dstOffset + nPlanes * 4,
- viewMatrix = camera.matrixWorldInverse;
- viewNormalMatrix.getNormalMatrix(viewMatrix);
- if (dstArray === null || dstArray.length < flatSize) {
- dstArray = new Float32Array(flatSize);
- }
- for (let i = 0, i4 = dstOffset; i !== nPlanes; ++i, i4 += 4) {
- plane.copy(planes[i]).applyMatrix4(viewMatrix, viewNormalMatrix);
- plane.normal.toArray(dstArray, i4);
- dstArray[i4 + 3] = plane.constant;
- }
- }
- uniform.value = dstArray;
- uniform.needsUpdate = true;
- }
- scope.numPlanes = nPlanes;
- scope.numIntersection = 0;
- return dstArray;
- }
- }
- function WebGLCubeMaps(renderer) {
- let cubemaps = new WeakMap();
- function mapTextureMapping(texture, mapping) {
- if (mapping === EquirectangularReflectionMapping) {
- texture.mapping = CubeReflectionMapping;
- } else if (mapping === EquirectangularRefractionMapping) {
- texture.mapping = CubeRefractionMapping;
- }
- return texture;
- }
- function get(texture) {
- if (texture && texture.isTexture && texture.isRenderTargetTexture === false) {
- const mapping = texture.mapping;
- if (mapping === EquirectangularReflectionMapping || mapping === EquirectangularRefractionMapping) {
- if (cubemaps.has(texture)) {
- const cubemap = cubemaps.get(texture).texture;
- return mapTextureMapping(cubemap, texture.mapping);
- } else {
- const image = texture.image;
- if (image && image.height > 0) {
- const currentRenderTarget = renderer.getRenderTarget();
- const renderTarget = new WebGLCubeRenderTarget(image.height / 2);
- renderTarget.fromEquirectangularTexture(renderer, texture);
- cubemaps.set(texture, renderTarget);
- renderer.setRenderTarget(currentRenderTarget);
- texture.addEventListener('dispose', onTextureDispose);
- return mapTextureMapping(renderTarget.texture, texture.mapping);
- } else {
- // image not yet ready. try the conversion next frame
- return null;
- }
- }
- }
- }
- return texture;
- }
- function onTextureDispose(event) {
- const texture = event.target;
- texture.removeEventListener('dispose', onTextureDispose);
- const cubemap = cubemaps.get(texture);
- if (cubemap !== undefined) {
- cubemaps.delete(texture);
- cubemap.dispose();
- }
- }
- function dispose() {
- cubemaps = new WeakMap();
- }
- return {
- get: get,
- dispose: dispose
- };
- }
- class OrthographicCamera extends Camera {
- constructor(left = -1, right = 1, top = 1, bottom = -1, near = 0.1, far = 2000) {
- super();
- this.type = 'OrthographicCamera';
- this.zoom = 1;
- this.view = null;
- this.left = left;
- this.right = right;
- this.top = top;
- this.bottom = bottom;
- this.near = near;
- this.far = far;
- this.updateProjectionMatrix();
- }
- copy(source, recursive) {
- super.copy(source, recursive);
- this.left = source.left;
- this.right = source.right;
- this.top = source.top;
- this.bottom = source.bottom;
- this.near = source.near;
- this.far = source.far;
- this.zoom = source.zoom;
- this.view = source.view === null ? null : Object.assign({}, source.view);
- return this;
- }
- setViewOffset(fullWidth, fullHeight, x, y, width, height) {
- if (this.view === null) {
- this.view = {
- enabled: true,
- fullWidth: 1,
- fullHeight: 1,
- offsetX: 0,
- offsetY: 0,
- width: 1,
- height: 1
- };
- }
- this.view.enabled = true;
- this.view.fullWidth = fullWidth;
- this.view.fullHeight = fullHeight;
- this.view.offsetX = x;
- this.view.offsetY = y;
- this.view.width = width;
- this.view.height = height;
- this.updateProjectionMatrix();
- }
- clearViewOffset() {
- if (this.view !== null) {
- this.view.enabled = false;
- }
- this.updateProjectionMatrix();
- }
- updateProjectionMatrix() {
- const dx = (this.right - this.left) / (2 * this.zoom);
- const dy = (this.top - this.bottom) / (2 * this.zoom);
- const cx = (this.right + this.left) / 2;
- const cy = (this.top + this.bottom) / 2;
- let left = cx - dx;
- let right = cx + dx;
- let top = cy + dy;
- let bottom = cy - dy;
- if (this.view !== null && this.view.enabled) {
- const scaleW = (this.right - this.left) / this.view.fullWidth / this.zoom;
- const scaleH = (this.top - this.bottom) / this.view.fullHeight / this.zoom;
- left += scaleW * this.view.offsetX;
- right = left + scaleW * this.view.width;
- top -= scaleH * this.view.offsetY;
- bottom = top - scaleH * this.view.height;
- }
- this.projectionMatrix.makeOrthographic(left, right, top, bottom, this.near, this.far);
- this.projectionMatrixInverse.copy(this.projectionMatrix).invert();
- }
- toJSON(meta) {
- const data = super.toJSON(meta);
- data.object.zoom = this.zoom;
- data.object.left = this.left;
- data.object.right = this.right;
- data.object.top = this.top;
- data.object.bottom = this.bottom;
- data.object.near = this.near;
- data.object.far = this.far;
- if (this.view !== null) data.object.view = Object.assign({}, this.view);
- return data;
- }
- }
- OrthographicCamera.prototype.isOrthographicCamera = true;
- class RawShaderMaterial extends ShaderMaterial {
- constructor(parameters) {
- super(parameters);
- this.type = 'RawShaderMaterial';
- }
- }
- RawShaderMaterial.prototype.isRawShaderMaterial = true;
- const LOD_MIN = 4;
- const LOD_MAX = 8;
- const SIZE_MAX = Math.pow(2, LOD_MAX); // The standard deviations (radians) associated with the extra mips. These are
- // chosen to approximate a Trowbridge-Reitz distribution function times the
- // geometric shadowing function. These sigma values squared must match the
- // variance #defines in cube_uv_reflection_fragment.glsl.js.
- const EXTRA_LOD_SIGMA = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582];
- const TOTAL_LODS = LOD_MAX - LOD_MIN + 1 + EXTRA_LOD_SIGMA.length; // The maximum length of the blur for loop. Smaller sigmas will use fewer
- // samples and exit early, but not recompile the shader.
- const MAX_SAMPLES = 20;
- const ENCODINGS = {
- [LinearEncoding]: 0,
- [sRGBEncoding]: 1,
- [RGBEEncoding]: 2,
- [RGBM7Encoding]: 3,
- [RGBM16Encoding]: 4,
- [RGBDEncoding]: 5,
- [GammaEncoding]: 6
- };
- const _flatCamera = /*@__PURE__*/new OrthographicCamera();
- const {
- _lodPlanes,
- _sizeLods,
- _sigmas
- } = /*@__PURE__*/_createPlanes();
- const _clearColor = /*@__PURE__*/new Color();
- let _oldTarget = null; // Golden Ratio
- const PHI = (1 + Math.sqrt(5)) / 2;
- const INV_PHI = 1 / PHI; // Vertices of a dodecahedron (except the opposites, which represent the
- // same axis), used as axis directions evenly spread on a sphere.
- const _axisDirections = [/*@__PURE__*/new Vector3(1, 1, 1), /*@__PURE__*/new Vector3(-1, 1, 1), /*@__PURE__*/new Vector3(1, 1, -1), /*@__PURE__*/new Vector3(-1, 1, -1), /*@__PURE__*/new Vector3(0, PHI, INV_PHI), /*@__PURE__*/new Vector3(0, PHI, -INV_PHI), /*@__PURE__*/new Vector3(INV_PHI, 0, PHI), /*@__PURE__*/new Vector3(-INV_PHI, 0, PHI), /*@__PURE__*/new Vector3(PHI, INV_PHI, 0), /*@__PURE__*/new Vector3(-PHI, INV_PHI, 0)];
- /**
- * This class generates a Prefiltered, Mipmapped Radiance Environment Map
- * (PMREM) from a cubeMap environment texture. This allows different levels of
- * blur to be quickly accessed based on material roughness. It is packed into a
- * special CubeUV format that allows us to perform custom interpolation so that
- * we can support nonlinear formats such as RGBE. Unlike a traditional mipmap
- * chain, it only goes down to the LOD_MIN level (above), and then creates extra
- * even more filtered 'mips' at the same LOD_MIN resolution, associated with
- * higher roughness levels. In this way we maintain resolution to smoothly
- * interpolate diffuse lighting while limiting sampling computation.
- *
- * Paper: Fast, Accurate Image-Based Lighting
- * https://drive.google.com/file/d/15y8r_UpKlU9SvV4ILb0C3qCPecS8pvLz/view
- */
- class PMREMGenerator {
- constructor(renderer) {
- this._renderer = renderer;
- this._pingPongRenderTarget = null;
- this._blurMaterial = _getBlurShader(MAX_SAMPLES);
- this._equirectShader = null;
- this._cubemapShader = null;
- this._compileMaterial(this._blurMaterial);
- }
- /**
- * Generates a PMREM from a supplied Scene, which can be faster than using an
- * image if networking bandwidth is low. Optional sigma specifies a blur radius
- * in radians to be applied to the scene before PMREM generation. Optional near
- * and far planes ensure the scene is rendered in its entirety (the cubeCamera
- * is placed at the origin).
- */
- fromScene(scene, sigma = 0, near = 0.1, far = 100) {
- _oldTarget = this._renderer.getRenderTarget();
- const cubeUVRenderTarget = this._allocateTargets();
- this._sceneToCubeUV(scene, near, far, cubeUVRenderTarget);
- if (sigma > 0) {
- this._blur(cubeUVRenderTarget, 0, 0, sigma);
- }
- this._applyPMREM(cubeUVRenderTarget);
- this._cleanup(cubeUVRenderTarget);
- return cubeUVRenderTarget;
- }
- /**
- * Generates a PMREM from an equirectangular texture, which can be either LDR
- * (RGBFormat) or HDR (RGBEFormat). The ideal input image size is 1k (1024 x 512),
- * as this matches best with the 256 x 256 cubemap output.
- */
- fromEquirectangular(equirectangular) {
- return this._fromTexture(equirectangular);
- }
- /**
- * Generates a PMREM from an cubemap texture, which can be either LDR
- * (RGBFormat) or HDR (RGBEFormat). The ideal input cube size is 256 x 256,
- * as this matches best with the 256 x 256 cubemap output.
- */
- fromCubemap(cubemap) {
- return this._fromTexture(cubemap);
- }
- /**
- * Pre-compiles the cubemap shader. You can get faster start-up by invoking this method during
- * your texture's network fetch for increased concurrency.
- */
- compileCubemapShader() {
- if (this._cubemapShader === null) {
- this._cubemapShader = _getCubemapShader();
- this._compileMaterial(this._cubemapShader);
- }
- }
- /**
- * Pre-compiles the equirectangular shader. You can get faster start-up by invoking this method during
- * your texture's network fetch for increased concurrency.
- */
- compileEquirectangularShader() {
- if (this._equirectShader === null) {
- this._equirectShader = _getEquirectShader();
- this._compileMaterial(this._equirectShader);
- }
- }
- /**
- * Disposes of the PMREMGenerator's internal memory. Note that PMREMGenerator is a static class,
- * so you should not need more than one PMREMGenerator object. If you do, calling dispose() on
- * one of them will cause any others to also become unusable.
- */
- dispose() {
- this._blurMaterial.dispose();
- if (this._cubemapShader !== null) this._cubemapShader.dispose();
- if (this._equirectShader !== null) this._equirectShader.dispose();
- for (let i = 0; i < _lodPlanes.length; i++) {
- _lodPlanes[i].dispose();
- }
- } // private interface
- _cleanup(outputTarget) {
- this._pingPongRenderTarget.dispose();
- this._renderer.setRenderTarget(_oldTarget);
- outputTarget.scissorTest = false;
- _setViewport(outputTarget, 0, 0, outputTarget.width, outputTarget.height);
- }
- _fromTexture(texture) {
- _oldTarget = this._renderer.getRenderTarget();
- const cubeUVRenderTarget = this._allocateTargets(texture);
- this._textureToCubeUV(texture, cubeUVRenderTarget);
- this._applyPMREM(cubeUVRenderTarget);
- this._cleanup(cubeUVRenderTarget);
- return cubeUVRenderTarget;
- }
- _allocateTargets(texture) {
- // warning: null texture is valid
- const params = {
- magFilter: NearestFilter,
- minFilter: NearestFilter,
- generateMipmaps: false,
- type: UnsignedByteType,
- format: RGBEFormat,
- encoding: _isLDR(texture) ? texture.encoding : RGBEEncoding,
- depthBuffer: false
- };
- const cubeUVRenderTarget = _createRenderTarget(params);
- cubeUVRenderTarget.depthBuffer = texture ? false : true;
- this._pingPongRenderTarget = _createRenderTarget(params);
- return cubeUVRenderTarget;
- }
- _compileMaterial(material) {
- const tmpMesh = new Mesh(_lodPlanes[0], material);
- this._renderer.compile(tmpMesh, _flatCamera);
- }
- _sceneToCubeUV(scene, near, far, cubeUVRenderTarget) {
- const fov = 90;
- const aspect = 1;
- const cubeCamera = new PerspectiveCamera(fov, aspect, near, far);
- const upSign = [1, -1, 1, 1, 1, 1];
- const forwardSign = [1, 1, 1, -1, -1, -1];
- const renderer = this._renderer;
- const originalAutoClear = renderer.autoClear;
- const outputEncoding = renderer.outputEncoding;
- const toneMapping = renderer.toneMapping;
- renderer.getClearColor(_clearColor);
- renderer.toneMapping = NoToneMapping;
- renderer.outputEncoding = LinearEncoding;
- renderer.autoClear = false;
- const backgroundMaterial = new MeshBasicMaterial({
- name: 'PMREM.Background',
- side: BackSide,
- depthWrite: false,
- depthTest: false
- });
- const backgroundBox = new Mesh(new BoxGeometry(), backgroundMaterial);
- let useSolidColor = false;
- const background = scene.background;
- if (background) {
- if (background.isColor) {
- backgroundMaterial.color.copy(background);
- scene.background = null;
- useSolidColor = true;
- }
- } else {
- backgroundMaterial.color.copy(_clearColor);
- useSolidColor = true;
- }
- for (let i = 0; i < 6; i++) {
- const col = i % 3;
- if (col == 0) {
- cubeCamera.up.set(0, upSign[i], 0);
- cubeCamera.lookAt(forwardSign[i], 0, 0);
- } else if (col == 1) {
- cubeCamera.up.set(0, 0, upSign[i]);
- cubeCamera.lookAt(0, forwardSign[i], 0);
- } else {
- cubeCamera.up.set(0, upSign[i], 0);
- cubeCamera.lookAt(0, 0, forwardSign[i]);
- }
- _setViewport(cubeUVRenderTarget, col * SIZE_MAX, i > 2 ? SIZE_MAX : 0, SIZE_MAX, SIZE_MAX);
- renderer.setRenderTarget(cubeUVRenderTarget);
- if (useSolidColor) {
- renderer.render(backgroundBox, cubeCamera);
- }
- renderer.render(scene, cubeCamera);
- }
- backgroundBox.geometry.dispose();
- backgroundBox.material.dispose();
- renderer.toneMapping = toneMapping;
- renderer.outputEncoding = outputEncoding;
- renderer.autoClear = originalAutoClear;
- scene.background = background;
- }
- _setEncoding(uniform, texture) {
- if (this._renderer.capabilities.isWebGL2 === true && texture.format === RGBAFormat && texture.type === UnsignedByteType && texture.encoding === sRGBEncoding) {
- uniform.value = ENCODINGS[LinearEncoding];
- } else {
- uniform.value = ENCODINGS[texture.encoding];
- }
- }
- _textureToCubeUV(texture, cubeUVRenderTarget) {
- const renderer = this._renderer;
- if (texture.isCubeTexture) {
- if (this._cubemapShader == null) {
- this._cubemapShader = _getCubemapShader();
- }
- } else {
- if (this._equirectShader == null) {
- this._equirectShader = _getEquirectShader();
- }
- }
- const material = texture.isCubeTexture ? this._cubemapShader : this._equirectShader;
- const mesh = new Mesh(_lodPlanes[0], material);
- const uniforms = material.uniforms;
- uniforms['envMap'].value = texture;
- if (!texture.isCubeTexture) {
- uniforms['texelSize'].value.set(1.0 / texture.image.width, 1.0 / texture.image.height);
- }
- this._setEncoding(uniforms['inputEncoding'], texture);
- this._setEncoding(uniforms['outputEncoding'], cubeUVRenderTarget.texture);
- _setViewport(cubeUVRenderTarget, 0, 0, 3 * SIZE_MAX, 2 * SIZE_MAX);
- renderer.setRenderTarget(cubeUVRenderTarget);
- renderer.render(mesh, _flatCamera);
- }
- _applyPMREM(cubeUVRenderTarget) {
- const renderer = this._renderer;
- const autoClear = renderer.autoClear;
- renderer.autoClear = false;
- for (let i = 1; i < TOTAL_LODS; i++) {
- const sigma = Math.sqrt(_sigmas[i] * _sigmas[i] - _sigmas[i - 1] * _sigmas[i - 1]);
- const poleAxis = _axisDirections[(i - 1) % _axisDirections.length];
- this._blur(cubeUVRenderTarget, i - 1, i, sigma, poleAxis);
- }
- renderer.autoClear = autoClear;
- }
- /**
- * This is a two-pass Gaussian blur for a cubemap. Normally this is done
- * vertically and horizontally, but this breaks down on a cube. Here we apply
- * the blur latitudinally (around the poles), and then longitudinally (towards
- * the poles) to approximate the orthogonally-separable blur. It is least
- * accurate at the poles, but still does a decent job.
- */
- _blur(cubeUVRenderTarget, lodIn, lodOut, sigma, poleAxis) {
- const pingPongRenderTarget = this._pingPongRenderTarget;
- this._halfBlur(cubeUVRenderTarget, pingPongRenderTarget, lodIn, lodOut, sigma, 'latitudinal', poleAxis);
- this._halfBlur(pingPongRenderTarget, cubeUVRenderTarget, lodOut, lodOut, sigma, 'longitudinal', poleAxis);
- }
- _halfBlur(targetIn, targetOut, lodIn, lodOut, sigmaRadians, direction, poleAxis) {
- const renderer = this._renderer;
- const blurMaterial = this._blurMaterial;
- if (direction !== 'latitudinal' && direction !== 'longitudinal') {
- console.error('blur direction must be either latitudinal or longitudinal!');
- } // Number of standard deviations at which to cut off the discrete approximation.
- const STANDARD_DEVIATIONS = 3;
- const blurMesh = new Mesh(_lodPlanes[lodOut], blurMaterial);
- const blurUniforms = blurMaterial.uniforms;
- const pixels = _sizeLods[lodIn] - 1;
- const radiansPerPixel = isFinite(sigmaRadians) ? Math.PI / (2 * pixels) : 2 * Math.PI / (2 * MAX_SAMPLES - 1);
- const sigmaPixels = sigmaRadians / radiansPerPixel;
- const samples = isFinite(sigmaRadians) ? 1 + Math.floor(STANDARD_DEVIATIONS * sigmaPixels) : MAX_SAMPLES;
- if (samples > MAX_SAMPLES) {
- console.warn(`sigmaRadians, ${sigmaRadians}, is too large and will clip, as it requested ${samples} samples when the maximum is set to ${MAX_SAMPLES}`);
- }
- const weights = [];
- let sum = 0;
- for (let i = 0; i < MAX_SAMPLES; ++i) {
- const x = i / sigmaPixels;
- const weight = Math.exp(-x * x / 2);
- weights.push(weight);
- if (i == 0) {
- sum += weight;
- } else if (i < samples) {
- sum += 2 * weight;
- }
- }
- for (let i = 0; i < weights.length; i++) {
- weights[i] = weights[i] / sum;
- }
- blurUniforms['envMap'].value = targetIn.texture;
- blurUniforms['samples'].value = samples;
- blurUniforms['weights'].value = weights;
- blurUniforms['latitudinal'].value = direction === 'latitudinal';
- if (poleAxis) {
- blurUniforms['poleAxis'].value = poleAxis;
- }
- blurUniforms['dTheta'].value = radiansPerPixel;
- blurUniforms['mipInt'].value = LOD_MAX - lodIn;
- this._setEncoding(blurUniforms['inputEncoding'], targetIn.texture);
- this._setEncoding(blurUniforms['outputEncoding'], targetIn.texture);
- const outputSize = _sizeLods[lodOut];
- const x = 3 * Math.max(0, SIZE_MAX - 2 * outputSize);
- const y = (lodOut === 0 ? 0 : 2 * SIZE_MAX) + 2 * outputSize * (lodOut > LOD_MAX - LOD_MIN ? lodOut - LOD_MAX + LOD_MIN : 0);
- _setViewport(targetOut, x, y, 3 * outputSize, 2 * outputSize);
- renderer.setRenderTarget(targetOut);
- renderer.render(blurMesh, _flatCamera);
- }
- }
- function _isLDR(texture) {
- if (texture === undefined || texture.type !== UnsignedByteType) return false;
- return texture.encoding === LinearEncoding || texture.encoding === sRGBEncoding || texture.encoding === GammaEncoding;
- }
- function _createPlanes() {
- const _lodPlanes = [];
- const _sizeLods = [];
- const _sigmas = [];
- let lod = LOD_MAX;
- for (let i = 0; i < TOTAL_LODS; i++) {
- const sizeLod = Math.pow(2, lod);
- _sizeLods.push(sizeLod);
- let sigma = 1.0 / sizeLod;
- if (i > LOD_MAX - LOD_MIN) {
- sigma = EXTRA_LOD_SIGMA[i - LOD_MAX + LOD_MIN - 1];
- } else if (i == 0) {
- sigma = 0;
- }
- _sigmas.push(sigma);
- const texelSize = 1.0 / (sizeLod - 1);
- const min = -texelSize / 2;
- const max = 1 + texelSize / 2;
- const uv1 = [min, min, max, min, max, max, min, min, max, max, min, max];
- const cubeFaces = 6;
- const vertices = 6;
- const positionSize = 3;
- const uvSize = 2;
- const faceIndexSize = 1;
- const position = new Float32Array(positionSize * vertices * cubeFaces);
- const uv = new Float32Array(uvSize * vertices * cubeFaces);
- const faceIndex = new Float32Array(faceIndexSize * vertices * cubeFaces);
- for (let face = 0; face < cubeFaces; face++) {
- const x = face % 3 * 2 / 3 - 1;
- const y = face > 2 ? 0 : -1;
- const coordinates = [x, y, 0, x + 2 / 3, y, 0, x + 2 / 3, y + 1, 0, x, y, 0, x + 2 / 3, y + 1, 0, x, y + 1, 0];
- position.set(coordinates, positionSize * vertices * face);
- uv.set(uv1, uvSize * vertices * face);
- const fill = [face, face, face, face, face, face];
- faceIndex.set(fill, faceIndexSize * vertices * face);
- }
- const planes = new BufferGeometry();
- planes.setAttribute('position', new BufferAttribute(position, positionSize));
- planes.setAttribute('uv', new BufferAttribute(uv, uvSize));
- planes.setAttribute('faceIndex', new BufferAttribute(faceIndex, faceIndexSize));
- _lodPlanes.push(planes);
- if (lod > LOD_MIN) {
- lod--;
- }
- }
- return {
- _lodPlanes,
- _sizeLods,
- _sigmas
- };
- }
- function _createRenderTarget(params) {
- const cubeUVRenderTarget = new WebGLRenderTarget(3 * SIZE_MAX, 3 * SIZE_MAX, params);
- cubeUVRenderTarget.texture.mapping = CubeUVReflectionMapping;
- cubeUVRenderTarget.texture.name = 'PMREM.cubeUv';
- cubeUVRenderTarget.scissorTest = true;
- return cubeUVRenderTarget;
- }
- function _setViewport(target, x, y, width, height) {
- target.viewport.set(x, y, width, height);
- target.scissor.set(x, y, width, height);
- }
- function _getBlurShader(maxSamples) {
- const weights = new Float32Array(maxSamples);
- const poleAxis = new Vector3(0, 1, 0);
- const shaderMaterial = new RawShaderMaterial({
- name: 'SphericalGaussianBlur',
- defines: {
- 'n': maxSamples
- },
- uniforms: {
- 'envMap': {
- value: null
- },
- 'samples': {
- value: 1
- },
- 'weights': {
- value: weights
- },
- 'latitudinal': {
- value: false
- },
- 'dTheta': {
- value: 0
- },
- 'mipInt': {
- value: 0
- },
- 'poleAxis': {
- value: poleAxis
- },
- 'inputEncoding': {
- value: ENCODINGS[LinearEncoding]
- },
- 'outputEncoding': {
- value: ENCODINGS[LinearEncoding]
- }
- },
- vertexShader: _getCommonVertexShader(),
- fragmentShader:
- /* glsl */
- `
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- ${_getEncodings()}
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- gl_FragColor = linearToOutputTexel( gl_FragColor );
- }
- `,
- blending: NoBlending,
- depthTest: false,
- depthWrite: false
- });
- return shaderMaterial;
- }
- function _getEquirectShader() {
- const texelSize = new Vector2(1, 1);
- const shaderMaterial = new RawShaderMaterial({
- name: 'EquirectangularToCubeUV',
- uniforms: {
- 'envMap': {
- value: null
- },
- 'texelSize': {
- value: texelSize
- },
- 'inputEncoding': {
- value: ENCODINGS[LinearEncoding]
- },
- 'outputEncoding': {
- value: ENCODINGS[LinearEncoding]
- }
- },
- vertexShader: _getCommonVertexShader(),
- fragmentShader:
- /* glsl */
- `
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform vec2 texelSize;
- ${_getEncodings()}
- #include <common>
- void main() {
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- vec2 f = fract( uv / texelSize - 0.5 );
- uv -= f * texelSize;
- vec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;
- uv.x += texelSize.x;
- vec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;
- uv.y += texelSize.y;
- vec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;
- uv.x -= texelSize.x;
- vec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;
- vec3 tm = mix( tl, tr, f.x );
- vec3 bm = mix( bl, br, f.x );
- gl_FragColor.rgb = mix( tm, bm, f.y );
- gl_FragColor = linearToOutputTexel( gl_FragColor );
- }
- `,
- blending: NoBlending,
- depthTest: false,
- depthWrite: false
- });
- return shaderMaterial;
- }
- function _getCubemapShader() {
- const shaderMaterial = new RawShaderMaterial({
- name: 'CubemapToCubeUV',
- uniforms: {
- 'envMap': {
- value: null
- },
- 'inputEncoding': {
- value: ENCODINGS[LinearEncoding]
- },
- 'outputEncoding': {
- value: ENCODINGS[LinearEncoding]
- }
- },
- vertexShader: _getCommonVertexShader(),
- fragmentShader:
- /* glsl */
- `
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- ${_getEncodings()}
- void main() {
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;
- gl_FragColor = linearToOutputTexel( gl_FragColor );
- }
- `,
- blending: NoBlending,
- depthTest: false,
- depthWrite: false
- });
- return shaderMaterial;
- }
- function _getCommonVertexShader() {
- return (
- /* glsl */
- `
- precision mediump float;
- precision mediump int;
- attribute vec3 position;
- attribute vec2 uv;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `
- );
- }
- function _getEncodings() {
- return (
- /* glsl */
- `
- uniform int inputEncoding;
- uniform int outputEncoding;
- #include <encodings_pars_fragment>
- vec4 inputTexelToLinear( vec4 value ) {
- if ( inputEncoding == 0 ) {
- return value;
- } else if ( inputEncoding == 1 ) {
- return sRGBToLinear( value );
- } else if ( inputEncoding == 2 ) {
- return RGBEToLinear( value );
- } else if ( inputEncoding == 3 ) {
- return RGBMToLinear( value, 7.0 );
- } else if ( inputEncoding == 4 ) {
- return RGBMToLinear( value, 16.0 );
- } else if ( inputEncoding == 5 ) {
- return RGBDToLinear( value, 256.0 );
- } else {
- return GammaToLinear( value, 2.2 );
- }
- }
- vec4 linearToOutputTexel( vec4 value ) {
- if ( outputEncoding == 0 ) {
- return value;
- } else if ( outputEncoding == 1 ) {
- return LinearTosRGB( value );
- } else if ( outputEncoding == 2 ) {
- return LinearToRGBE( value );
- } else if ( outputEncoding == 3 ) {
- return LinearToRGBM( value, 7.0 );
- } else if ( outputEncoding == 4 ) {
- return LinearToRGBM( value, 16.0 );
- } else if ( outputEncoding == 5 ) {
- return LinearToRGBD( value, 256.0 );
- } else {
- return LinearToGamma( value, 2.2 );
- }
- }
- vec4 envMapTexelToLinear( vec4 color ) {
- return inputTexelToLinear( color );
- }
- `
- );
- }
- function WebGLCubeUVMaps(renderer) {
- let cubeUVmaps = new WeakMap();
- let pmremGenerator = null;
- function get(texture) {
- if (texture && texture.isTexture && texture.isRenderTargetTexture === false) {
- const mapping = texture.mapping;
- const isEquirectMap = mapping === EquirectangularReflectionMapping || mapping === EquirectangularRefractionMapping;
- const isCubeMap = mapping === CubeReflectionMapping || mapping === CubeRefractionMapping;
- if (isEquirectMap || isCubeMap) {
- // equirect/cube map to cubeUV conversion
- if (cubeUVmaps.has(texture)) {
- return cubeUVmaps.get(texture).texture;
- } else {
- const image = texture.image;
- if (isEquirectMap && image && image.height > 0 || isCubeMap && image && isCubeTextureComplete(image)) {
- const currentRenderTarget = renderer.getRenderTarget();
- if (pmremGenerator === null) pmremGenerator = new PMREMGenerator(renderer);
- const renderTarget = isEquirectMap ? pmremGenerator.fromEquirectangular(texture) : pmremGenerator.fromCubemap(texture);
- cubeUVmaps.set(texture, renderTarget);
- renderer.setRenderTarget(currentRenderTarget);
- texture.addEventListener('dispose', onTextureDispose);
- return renderTarget.texture;
- } else {
- // image not yet ready. try the conversion next frame
- return null;
- }
- }
- }
- }
- return texture;
- }
- function isCubeTextureComplete(image) {
- let count = 0;
- const length = 6;
- for (let i = 0; i < length; i++) {
- if (image[i] !== undefined) count++;
- }
- return count === length;
- }
- function onTextureDispose(event) {
- const texture = event.target;
- texture.removeEventListener('dispose', onTextureDispose);
- const cubemapUV = cubeUVmaps.get(texture);
- if (cubemapUV !== undefined) {
- cubeUVmaps.delete(texture);
- cubemapUV.dispose();
- }
- }
- function dispose() {
- cubeUVmaps = new WeakMap();
- if (pmremGenerator !== null) {
- pmremGenerator.dispose();
- pmremGenerator = null;
- }
- }
- return {
- get: get,
- dispose: dispose
- };
- }
- function WebGLExtensions(gl) {
- const extensions = {};
- function getExtension(name) {
- if (extensions[name] !== undefined) {
- return extensions[name];
- }
- let extension;
- switch (name) {
- case 'WEBGL_depth_texture':
- extension = gl.getExtension('WEBGL_depth_texture') || gl.getExtension('MOZ_WEBGL_depth_texture') || gl.getExtension('WEBKIT_WEBGL_depth_texture');
- break;
- case 'EXT_texture_filter_anisotropic':
- extension = gl.getExtension('EXT_texture_filter_anisotropic') || gl.getExtension('MOZ_EXT_texture_filter_anisotropic') || gl.getExtension('WEBKIT_EXT_texture_filter_anisotropic');
- break;
- case 'WEBGL_compressed_texture_s3tc':
- extension = gl.getExtension('WEBGL_compressed_texture_s3tc') || gl.getExtension('MOZ_WEBGL_compressed_texture_s3tc') || gl.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc');
- break;
- case 'WEBGL_compressed_texture_pvrtc':
- extension = gl.getExtension('WEBGL_compressed_texture_pvrtc') || gl.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc');
- break;
- default:
- extension = gl.getExtension(name);
- }
- extensions[name] = extension;
- return extension;
- }
- return {
- has: function (name) {
- return getExtension(name) !== null;
- },
- init: function (capabilities) {
- if (capabilities.isWebGL2) {
- getExtension('EXT_color_buffer_float');
- } else {
- getExtension('WEBGL_depth_texture');
- getExtension('OES_texture_float');
- getExtension('OES_texture_half_float');
- getExtension('OES_texture_half_float_linear');
- getExtension('OES_standard_derivatives');
- getExtension('OES_element_index_uint');
- getExtension('OES_vertex_array_object');
- getExtension('ANGLE_instanced_arrays');
- }
- getExtension('OES_texture_float_linear');
- getExtension('EXT_color_buffer_half_float');
- },
- get: function (name) {
- const extension = getExtension(name);
- if (extension === null) {
- console.warn('THREE.WebGLRenderer: ' + name + ' extension not supported.');
- }
- return extension;
- }
- };
- }
- function WebGLGeometries(gl, attributes, info, bindingStates) {
- const geometries = {};
- const wireframeAttributes = new WeakMap();
- function onGeometryDispose(event) {
- const geometry = event.target;
- if (geometry.index !== null) {
- attributes.remove(geometry.index);
- }
- for (const name in geometry.attributes) {
- attributes.remove(geometry.attributes[name]);
- }
- geometry.removeEventListener('dispose', onGeometryDispose);
- delete geometries[geometry.id];
- const attribute = wireframeAttributes.get(geometry);
- if (attribute) {
- attributes.remove(attribute);
- wireframeAttributes.delete(geometry);
- }
- bindingStates.releaseStatesOfGeometry(geometry);
- if (geometry.isInstancedBufferGeometry === true) {
- delete geometry._maxInstanceCount;
- } //
- info.memory.geometries--;
- }
- function get(object, geometry) {
- if (geometries[geometry.id] === true) return geometry;
- geometry.addEventListener('dispose', onGeometryDispose);
- geometries[geometry.id] = true;
- info.memory.geometries++;
- return geometry;
- }
- function update(geometry) {
- const geometryAttributes = geometry.attributes; // Updating index buffer in VAO now. See WebGLBindingStates.
- for (const name in geometryAttributes) {
- attributes.update(geometryAttributes[name], gl.ARRAY_BUFFER);
- } // morph targets
- const morphAttributes = geometry.morphAttributes;
- for (const name in morphAttributes) {
- const array = morphAttributes[name];
- for (let i = 0, l = array.length; i < l; i++) {
- attributes.update(array[i], gl.ARRAY_BUFFER);
- }
- }
- }
- function updateWireframeAttribute(geometry) {
- const indices = [];
- const geometryIndex = geometry.index;
- const geometryPosition = geometry.attributes.position;
- let version = 0;
- if (geometryIndex !== null) {
- const array = geometryIndex.array;
- version = geometryIndex.version;
- for (let i = 0, l = array.length; i < l; i += 3) {
- const a = array[i + 0];
- const b = array[i + 1];
- const c = array[i + 2];
- indices.push(a, b, b, c, c, a);
- }
- } else {
- const array = geometryPosition.array;
- version = geometryPosition.version;
- for (let i = 0, l = array.length / 3 - 1; i < l; i += 3) {
- const a = i + 0;
- const b = i + 1;
- const c = i + 2;
- indices.push(a, b, b, c, c, a);
- }
- }
- const attribute = new (arrayMax(indices) > 65535 ? Uint32BufferAttribute : Uint16BufferAttribute)(indices, 1);
- attribute.version = version; // Updating index buffer in VAO now. See WebGLBindingStates
- //
- const previousAttribute = wireframeAttributes.get(geometry);
- if (previousAttribute) attributes.remove(previousAttribute); //
- wireframeAttributes.set(geometry, attribute);
- }
- function getWireframeAttribute(geometry) {
- const currentAttribute = wireframeAttributes.get(geometry);
- if (currentAttribute) {
- const geometryIndex = geometry.index;
- if (geometryIndex !== null) {
- // if the attribute is obsolete, create a new one
- if (currentAttribute.version < geometryIndex.version) {
- updateWireframeAttribute(geometry);
- }
- }
- } else {
- updateWireframeAttribute(geometry);
- }
- return wireframeAttributes.get(geometry);
- }
- return {
- get: get,
- update: update,
- getWireframeAttribute: getWireframeAttribute
- };
- }
- function WebGLIndexedBufferRenderer(gl, extensions, info, capabilities) {
- const isWebGL2 = capabilities.isWebGL2;
- let mode;
- function setMode(value) {
- mode = value;
- }
- let type, bytesPerElement;
- function setIndex(value) {
- type = value.type;
- bytesPerElement = value.bytesPerElement;
- }
- function render(start, count) {
- gl.drawElements(mode, count, type, start * bytesPerElement);
- info.update(count, mode, 1);
- }
- function renderInstances(start, count, primcount) {
- if (primcount === 0) return;
- let extension, methodName;
- if (isWebGL2) {
- extension = gl;
- methodName = 'drawElementsInstanced';
- } else {
- extension = extensions.get('ANGLE_instanced_arrays');
- methodName = 'drawElementsInstancedANGLE';
- if (extension === null) {
- console.error('THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.');
- return;
- }
- }
- extension[methodName](mode, count, type, start * bytesPerElement, primcount);
- info.update(count, mode, primcount);
- } //
- this.setMode = setMode;
- this.setIndex = setIndex;
- this.render = render;
- this.renderInstances = renderInstances;
- }
- function WebGLInfo(gl) {
- const memory = {
- geometries: 0,
- textures: 0
- };
- const render = {
- frame: 0,
- calls: 0,
- triangles: 0,
- points: 0,
- lines: 0
- };
- function update(count, mode, instanceCount) {
- render.calls++;
- switch (mode) {
- case gl.TRIANGLES:
- render.triangles += instanceCount * (count / 3);
- break;
- case gl.LINES:
- render.lines += instanceCount * (count / 2);
- break;
- case gl.LINE_STRIP:
- render.lines += instanceCount * (count - 1);
- break;
- case gl.LINE_LOOP:
- render.lines += instanceCount * count;
- break;
- case gl.POINTS:
- render.points += instanceCount * count;
- break;
- default:
- console.error('THREE.WebGLInfo: Unknown draw mode:', mode);
- break;
- }
- }
- function reset() {
- render.frame++;
- render.calls = 0;
- render.triangles = 0;
- render.points = 0;
- render.lines = 0;
- }
- return {
- memory: memory,
- render: render,
- programs: null,
- autoReset: true,
- reset: reset,
- update: update
- };
- }
- class DataTexture2DArray extends Texture {
- constructor(data = null, width = 1, height = 1, depth = 1) {
- super(null);
- this.image = {
- data,
- width,
- height,
- depth
- };
- this.magFilter = NearestFilter;
- this.minFilter = NearestFilter;
- this.wrapR = ClampToEdgeWrapping;
- this.generateMipmaps = false;
- this.flipY = false;
- this.unpackAlignment = 1;
- this.needsUpdate = true;
- }
- }
- DataTexture2DArray.prototype.isDataTexture2DArray = true;
- function numericalSort(a, b) {
- return a[0] - b[0];
- }
- function absNumericalSort(a, b) {
- return Math.abs(b[1]) - Math.abs(a[1]);
- }
- function denormalize(morph, attribute) {
- let denominator = 1;
- const array = attribute.isInterleavedBufferAttribute ? attribute.data.array : attribute.array;
- if (array instanceof Int8Array) denominator = 127;else if (array instanceof Int16Array) denominator = 32767;else if (array instanceof Int32Array) denominator = 2147483647;else console.error('THREE.WebGLMorphtargets: Unsupported morph attribute data type: ', array);
- morph.divideScalar(denominator);
- }
- function WebGLMorphtargets(gl, capabilities, textures) {
- const influencesList = {};
- const morphInfluences = new Float32Array(8);
- const morphTextures = new WeakMap();
- const morph = new Vector3();
- const workInfluences = [];
- for (let i = 0; i < 8; i++) {
- workInfluences[i] = [i, 0];
- }
- function update(object, geometry, material, program) {
- const objectInfluences = object.morphTargetInfluences;
- if (capabilities.isWebGL2 === true) {
- // instead of using attributes, the WebGL 2 code path encodes morph targets
- // into an array of data textures. Each layer represents a single morph target.
- const numberOfMorphTargets = geometry.morphAttributes.position.length;
- let entry = morphTextures.get(geometry);
- if (entry === undefined || entry.count !== numberOfMorphTargets) {
- if (entry !== undefined) entry.texture.dispose();
- const hasMorphNormals = geometry.morphAttributes.normal !== undefined;
- const morphTargets = geometry.morphAttributes.position;
- const morphNormals = geometry.morphAttributes.normal || [];
- const numberOfVertices = geometry.attributes.position.count;
- const numberOfVertexData = hasMorphNormals === true ? 2 : 1; // (v,n) vs. (v)
- let width = numberOfVertices * numberOfVertexData;
- let height = 1;
- if (width > capabilities.maxTextureSize) {
- height = Math.ceil(width / capabilities.maxTextureSize);
- width = capabilities.maxTextureSize;
- }
- const buffer = new Float32Array(width * height * 4 * numberOfMorphTargets);
- const texture = new DataTexture2DArray(buffer, width, height, numberOfMorphTargets);
- texture.format = RGBAFormat; // using RGBA since RGB might be emulated (and is thus slower)
- texture.type = FloatType; // fill buffer
- const vertexDataStride = numberOfVertexData * 4;
- for (let i = 0; i < numberOfMorphTargets; i++) {
- const morphTarget = morphTargets[i];
- const morphNormal = morphNormals[i];
- const offset = width * height * 4 * i;
- for (let j = 0; j < morphTarget.count; j++) {
- morph.fromBufferAttribute(morphTarget, j);
- if (morphTarget.normalized === true) denormalize(morph, morphTarget);
- const stride = j * vertexDataStride;
- buffer[offset + stride + 0] = morph.x;
- buffer[offset + stride + 1] = morph.y;
- buffer[offset + stride + 2] = morph.z;
- buffer[offset + stride + 3] = 0;
- if (hasMorphNormals === true) {
- morph.fromBufferAttribute(morphNormal, j);
- if (morphNormal.normalized === true) denormalize(morph, morphNormal);
- buffer[offset + stride + 4] = morph.x;
- buffer[offset + stride + 5] = morph.y;
- buffer[offset + stride + 6] = morph.z;
- buffer[offset + stride + 7] = 0;
- }
- }
- }
- entry = {
- count: numberOfMorphTargets,
- texture: texture,
- size: new Vector2(width, height)
- };
- morphTextures.set(geometry, entry);
- } //
- let morphInfluencesSum = 0;
- for (let i = 0; i < objectInfluences.length; i++) {
- morphInfluencesSum += objectInfluences[i];
- }
- const morphBaseInfluence = geometry.morphTargetsRelative ? 1 : 1 - morphInfluencesSum;
- program.getUniforms().setValue(gl, 'morphTargetBaseInfluence', morphBaseInfluence);
- program.getUniforms().setValue(gl, 'morphTargetInfluences', objectInfluences);
- program.getUniforms().setValue(gl, 'morphTargetsTexture', entry.texture, textures);
- program.getUniforms().setValue(gl, 'morphTargetsTextureSize', entry.size);
- } else {
- // When object doesn't have morph target influences defined, we treat it as a 0-length array
- // This is important to make sure we set up morphTargetBaseInfluence / morphTargetInfluences
- const length = objectInfluences === undefined ? 0 : objectInfluences.length;
- let influences = influencesList[geometry.id];
- if (influences === undefined || influences.length !== length) {
- // initialise list
- influences = [];
- for (let i = 0; i < length; i++) {
- influences[i] = [i, 0];
- }
- influencesList[geometry.id] = influences;
- } // Collect influences
- for (let i = 0; i < length; i++) {
- const influence = influences[i];
- influence[0] = i;
- influence[1] = objectInfluences[i];
- }
- influences.sort(absNumericalSort);
- for (let i = 0; i < 8; i++) {
- if (i < length && influences[i][1]) {
- workInfluences[i][0] = influences[i][0];
- workInfluences[i][1] = influences[i][1];
- } else {
- workInfluences[i][0] = Number.MAX_SAFE_INTEGER;
- workInfluences[i][1] = 0;
- }
- }
- workInfluences.sort(numericalSort);
- const morphTargets = geometry.morphAttributes.position;
- const morphNormals = geometry.morphAttributes.normal;
- let morphInfluencesSum = 0;
- for (let i = 0; i < 8; i++) {
- const influence = workInfluences[i];
- const index = influence[0];
- const value = influence[1];
- if (index !== Number.MAX_SAFE_INTEGER && value) {
- if (morphTargets && geometry.getAttribute('morphTarget' + i) !== morphTargets[index]) {
- geometry.setAttribute('morphTarget' + i, morphTargets[index]);
- }
- if (morphNormals && geometry.getAttribute('morphNormal' + i) !== morphNormals[index]) {
- geometry.setAttribute('morphNormal' + i, morphNormals[index]);
- }
- morphInfluences[i] = value;
- morphInfluencesSum += value;
- } else {
- if (morphTargets && geometry.hasAttribute('morphTarget' + i) === true) {
- geometry.deleteAttribute('morphTarget' + i);
- }
- if (morphNormals && geometry.hasAttribute('morphNormal' + i) === true) {
- geometry.deleteAttribute('morphNormal' + i);
- }
- morphInfluences[i] = 0;
- }
- } // GLSL shader uses formula baseinfluence * base + sum(target * influence)
- // This allows us to switch between absolute morphs and relative morphs without changing shader code
- // When baseinfluence = 1 - sum(influence), the above is equivalent to sum((target - base) * influence)
- const morphBaseInfluence = geometry.morphTargetsRelative ? 1 : 1 - morphInfluencesSum;
- program.getUniforms().setValue(gl, 'morphTargetBaseInfluence', morphBaseInfluence);
- program.getUniforms().setValue(gl, 'morphTargetInfluences', morphInfluences);
- }
- }
- return {
- update: update
- };
- }
- function WebGLObjects(gl, geometries, attributes, info) {
- let updateMap = new WeakMap();
- function update(object) {
- const frame = info.render.frame;
- const geometry = object.geometry;
- const buffergeometry = geometries.get(object, geometry); // Update once per frame
- if (updateMap.get(buffergeometry) !== frame) {
- geometries.update(buffergeometry);
- updateMap.set(buffergeometry, frame);
- }
- if (object.isInstancedMesh) {
- if (object.hasEventListener('dispose', onInstancedMeshDispose) === false) {
- object.addEventListener('dispose', onInstancedMeshDispose);
- }
- attributes.update(object.instanceMatrix, gl.ARRAY_BUFFER);
- if (object.instanceColor !== null) {
- attributes.update(object.instanceColor, gl.ARRAY_BUFFER);
- }
- }
- return buffergeometry;
- }
- function dispose() {
- updateMap = new WeakMap();
- }
- function onInstancedMeshDispose(event) {
- const instancedMesh = event.target;
- instancedMesh.removeEventListener('dispose', onInstancedMeshDispose);
- attributes.remove(instancedMesh.instanceMatrix);
- if (instancedMesh.instanceColor !== null) attributes.remove(instancedMesh.instanceColor);
- }
- return {
- update: update,
- dispose: dispose
- };
- }
- class DataTexture3D extends Texture {
- constructor(data = null, width = 1, height = 1, depth = 1) {
- // We're going to add .setXXX() methods for setting properties later.
- // Users can still set in DataTexture3D directly.
- //
- // const texture = new THREE.DataTexture3D( data, width, height, depth );
- // texture.anisotropy = 16;
- //
- // See #14839
- super(null);
- this.image = {
- data,
- width,
- height,
- depth
- };
- this.magFilter = NearestFilter;
- this.minFilter = NearestFilter;
- this.wrapR = ClampToEdgeWrapping;
- this.generateMipmaps = false;
- this.flipY = false;
- this.unpackAlignment = 1;
- this.needsUpdate = true;
- }
- }
- DataTexture3D.prototype.isDataTexture3D = true;
- /**
- * Uniforms of a program.
- * Those form a tree structure with a special top-level container for the root,
- * which you get by calling 'new WebGLUniforms( gl, program )'.
- *
- *
- * Properties of inner nodes including the top-level container:
- *
- * .seq - array of nested uniforms
- * .map - nested uniforms by name
- *
- *
- * Methods of all nodes except the top-level container:
- *
- * .setValue( gl, value, [textures] )
- *
- * uploads a uniform value(s)
- * the 'textures' parameter is needed for sampler uniforms
- *
- *
- * Static methods of the top-level container (textures factorizations):
- *
- * .upload( gl, seq, values, textures )
- *
- * sets uniforms in 'seq' to 'values[id].value'
- *
- * .seqWithValue( seq, values ) : filteredSeq
- *
- * filters 'seq' entries with corresponding entry in values
- *
- *
- * Methods of the top-level container (textures factorizations):
- *
- * .setValue( gl, name, value, textures )
- *
- * sets uniform with name 'name' to 'value'
- *
- * .setOptional( gl, obj, prop )
- *
- * like .set for an optional property of the object
- *
- */
- const emptyTexture = new Texture();
- const emptyTexture2dArray = new DataTexture2DArray();
- const emptyTexture3d = new DataTexture3D();
- const emptyCubeTexture = new CubeTexture(); // --- Utilities ---
- // Array Caches (provide typed arrays for temporary by size)
- const arrayCacheF32 = [];
- const arrayCacheI32 = []; // Float32Array caches used for uploading Matrix uniforms
- const mat4array = new Float32Array(16);
- const mat3array = new Float32Array(9);
- const mat2array = new Float32Array(4); // Flattening for arrays of vectors and matrices
- function flatten(array, nBlocks, blockSize) {
- const firstElem = array[0];
- if (firstElem <= 0 || firstElem > 0) return array; // unoptimized: ! isNaN( firstElem )
- // see http://jacksondunstan.com/articles/983
- const n = nBlocks * blockSize;
- let r = arrayCacheF32[n];
- if (r === undefined) {
- r = new Float32Array(n);
- arrayCacheF32[n] = r;
- }
- if (nBlocks !== 0) {
- firstElem.toArray(r, 0);
- for (let i = 1, offset = 0; i !== nBlocks; ++i) {
- offset += blockSize;
- array[i].toArray(r, offset);
- }
- }
- return r;
- }
- function arraysEqual(a, b) {
- if (a.length !== b.length) return false;
- for (let i = 0, l = a.length; i < l; i++) {
- if (a[i] !== b[i]) return false;
- }
- return true;
- }
- function copyArray(a, b) {
- for (let i = 0, l = b.length; i < l; i++) {
- a[i] = b[i];
- }
- } // Texture unit allocation
- function allocTexUnits(textures, n) {
- let r = arrayCacheI32[n];
- if (r === undefined) {
- r = new Int32Array(n);
- arrayCacheI32[n] = r;
- }
- for (let i = 0; i !== n; ++i) {
- r[i] = textures.allocateTextureUnit();
- }
- return r;
- } // --- Setters ---
- // Note: Defining these methods externally, because they come in a bunch
- // and this way their names minify.
- // Single scalar
- function setValueV1f(gl, v) {
- const cache = this.cache;
- if (cache[0] === v) return;
- gl.uniform1f(this.addr, v);
- cache[0] = v;
- } // Single float vector (from flat array or THREE.VectorN)
- function setValueV2f(gl, v) {
- const cache = this.cache;
- if (v.x !== undefined) {
- if (cache[0] !== v.x || cache[1] !== v.y) {
- gl.uniform2f(this.addr, v.x, v.y);
- cache[0] = v.x;
- cache[1] = v.y;
- }
- } else {
- if (arraysEqual(cache, v)) return;
- gl.uniform2fv(this.addr, v);
- copyArray(cache, v);
- }
- }
- function setValueV3f(gl, v) {
- const cache = this.cache;
- if (v.x !== undefined) {
- if (cache[0] !== v.x || cache[1] !== v.y || cache[2] !== v.z) {
- gl.uniform3f(this.addr, v.x, v.y, v.z);
- cache[0] = v.x;
- cache[1] = v.y;
- cache[2] = v.z;
- }
- } else if (v.r !== undefined) {
- if (cache[0] !== v.r || cache[1] !== v.g || cache[2] !== v.b) {
- gl.uniform3f(this.addr, v.r, v.g, v.b);
- cache[0] = v.r;
- cache[1] = v.g;
- cache[2] = v.b;
- }
- } else {
- if (arraysEqual(cache, v)) return;
- gl.uniform3fv(this.addr, v);
- copyArray(cache, v);
- }
- }
- function setValueV4f(gl, v) {
- const cache = this.cache;
- if (v.x !== undefined) {
- if (cache[0] !== v.x || cache[1] !== v.y || cache[2] !== v.z || cache[3] !== v.w) {
- gl.uniform4f(this.addr, v.x, v.y, v.z, v.w);
- cache[0] = v.x;
- cache[1] = v.y;
- cache[2] = v.z;
- cache[3] = v.w;
- }
- } else {
- if (arraysEqual(cache, v)) return;
- gl.uniform4fv(this.addr, v);
- copyArray(cache, v);
- }
- } // Single matrix (from flat array or THREE.MatrixN)
- function setValueM2(gl, v) {
- const cache = this.cache;
- const elements = v.elements;
- if (elements === undefined) {
- if (arraysEqual(cache, v)) return;
- gl.uniformMatrix2fv(this.addr, false, v);
- copyArray(cache, v);
- } else {
- if (arraysEqual(cache, elements)) return;
- mat2array.set(elements);
- gl.uniformMatrix2fv(this.addr, false, mat2array);
- copyArray(cache, elements);
- }
- }
- function setValueM3(gl, v) {
- const cache = this.cache;
- const elements = v.elements;
- if (elements === undefined) {
- if (arraysEqual(cache, v)) return;
- gl.uniformMatrix3fv(this.addr, false, v);
- copyArray(cache, v);
- } else {
- if (arraysEqual(cache, elements)) return;
- mat3array.set(elements);
- gl.uniformMatrix3fv(this.addr, false, mat3array);
- copyArray(cache, elements);
- }
- }
- function setValueM4(gl, v) {
- const cache = this.cache;
- const elements = v.elements;
- if (elements === undefined) {
- if (arraysEqual(cache, v)) return;
- gl.uniformMatrix4fv(this.addr, false, v);
- copyArray(cache, v);
- } else {
- if (arraysEqual(cache, elements)) return;
- mat4array.set(elements);
- gl.uniformMatrix4fv(this.addr, false, mat4array);
- copyArray(cache, elements);
- }
- } // Single integer / boolean
- function setValueV1i(gl, v) {
- const cache = this.cache;
- if (cache[0] === v) return;
- gl.uniform1i(this.addr, v);
- cache[0] = v;
- } // Single integer / boolean vector (from flat array)
- function setValueV2i(gl, v) {
- const cache = this.cache;
- if (arraysEqual(cache, v)) return;
- gl.uniform2iv(this.addr, v);
- copyArray(cache, v);
- }
- function setValueV3i(gl, v) {
- const cache = this.cache;
- if (arraysEqual(cache, v)) return;
- gl.uniform3iv(this.addr, v);
- copyArray(cache, v);
- }
- function setValueV4i(gl, v) {
- const cache = this.cache;
- if (arraysEqual(cache, v)) return;
- gl.uniform4iv(this.addr, v);
- copyArray(cache, v);
- } // Single unsigned integer
- function setValueV1ui(gl, v) {
- const cache = this.cache;
- if (cache[0] === v) return;
- gl.uniform1ui(this.addr, v);
- cache[0] = v;
- } // Single unsigned integer vector (from flat array)
- function setValueV2ui(gl, v) {
- const cache = this.cache;
- if (arraysEqual(cache, v)) return;
- gl.uniform2uiv(this.addr, v);
- copyArray(cache, v);
- }
- function setValueV3ui(gl, v) {
- const cache = this.cache;
- if (arraysEqual(cache, v)) return;
- gl.uniform3uiv(this.addr, v);
- copyArray(cache, v);
- }
- function setValueV4ui(gl, v) {
- const cache = this.cache;
- if (arraysEqual(cache, v)) return;
- gl.uniform4uiv(this.addr, v);
- copyArray(cache, v);
- } // Single texture (2D / Cube)
- function setValueT1(gl, v, textures) {
- const cache = this.cache;
- const unit = textures.allocateTextureUnit();
- if (cache[0] !== unit) {
- gl.uniform1i(this.addr, unit);
- cache[0] = unit;
- }
- textures.safeSetTexture2D(v || emptyTexture, unit);
- }
- function setValueT3D1(gl, v, textures) {
- const cache = this.cache;
- const unit = textures.allocateTextureUnit();
- if (cache[0] !== unit) {
- gl.uniform1i(this.addr, unit);
- cache[0] = unit;
- }
- textures.setTexture3D(v || emptyTexture3d, unit);
- }
- function setValueT6(gl, v, textures) {
- const cache = this.cache;
- const unit = textures.allocateTextureUnit();
- if (cache[0] !== unit) {
- gl.uniform1i(this.addr, unit);
- cache[0] = unit;
- }
- textures.safeSetTextureCube(v || emptyCubeTexture, unit);
- }
- function setValueT2DArray1(gl, v, textures) {
- const cache = this.cache;
- const unit = textures.allocateTextureUnit();
- if (cache[0] !== unit) {
- gl.uniform1i(this.addr, unit);
- cache[0] = unit;
- }
- textures.setTexture2DArray(v || emptyTexture2dArray, unit);
- } // Helper to pick the right setter for the singular case
- function getSingularSetter(type) {
- switch (type) {
- case 0x1406:
- return setValueV1f;
- // FLOAT
- case 0x8b50:
- return setValueV2f;
- // _VEC2
- case 0x8b51:
- return setValueV3f;
- // _VEC3
- case 0x8b52:
- return setValueV4f;
- // _VEC4
- case 0x8b5a:
- return setValueM2;
- // _MAT2
- case 0x8b5b:
- return setValueM3;
- // _MAT3
- case 0x8b5c:
- return setValueM4;
- // _MAT4
- case 0x1404:
- case 0x8b56:
- return setValueV1i;
- // INT, BOOL
- case 0x8b53:
- case 0x8b57:
- return setValueV2i;
- // _VEC2
- case 0x8b54:
- case 0x8b58:
- return setValueV3i;
- // _VEC3
- case 0x8b55:
- case 0x8b59:
- return setValueV4i;
- // _VEC4
- case 0x1405:
- return setValueV1ui;
- // UINT
- case 0x8dc6:
- return setValueV2ui;
- // _VEC2
- case 0x8dc7:
- return setValueV3ui;
- // _VEC3
- case 0x8dc8:
- return setValueV4ui;
- // _VEC4
- case 0x8b5e: // SAMPLER_2D
- case 0x8d66: // SAMPLER_EXTERNAL_OES
- case 0x8dca: // INT_SAMPLER_2D
- case 0x8dd2: // UNSIGNED_INT_SAMPLER_2D
- case 0x8b62:
- // SAMPLER_2D_SHADOW
- return setValueT1;
- case 0x8b5f: // SAMPLER_3D
- case 0x8dcb: // INT_SAMPLER_3D
- case 0x8dd3:
- // UNSIGNED_INT_SAMPLER_3D
- return setValueT3D1;
- case 0x8b60: // SAMPLER_CUBE
- case 0x8dcc: // INT_SAMPLER_CUBE
- case 0x8dd4: // UNSIGNED_INT_SAMPLER_CUBE
- case 0x8dc5:
- // SAMPLER_CUBE_SHADOW
- return setValueT6;
- case 0x8dc1: // SAMPLER_2D_ARRAY
- case 0x8dcf: // INT_SAMPLER_2D_ARRAY
- case 0x8dd7: // UNSIGNED_INT_SAMPLER_2D_ARRAY
- case 0x8dc4:
- // SAMPLER_2D_ARRAY_SHADOW
- return setValueT2DArray1;
- }
- } // Array of scalars
- function setValueV1fArray(gl, v) {
- gl.uniform1fv(this.addr, v);
- } // Array of vectors (from flat array or array of THREE.VectorN)
- function setValueV2fArray(gl, v) {
- const data = flatten(v, this.size, 2);
- gl.uniform2fv(this.addr, data);
- }
- function setValueV3fArray(gl, v) {
- const data = flatten(v, this.size, 3);
- gl.uniform3fv(this.addr, data);
- }
- function setValueV4fArray(gl, v) {
- const data = flatten(v, this.size, 4);
- gl.uniform4fv(this.addr, data);
- } // Array of matrices (from flat array or array of THREE.MatrixN)
- function setValueM2Array(gl, v) {
- const data = flatten(v, this.size, 4);
- gl.uniformMatrix2fv(this.addr, false, data);
- }
- function setValueM3Array(gl, v) {
- const data = flatten(v, this.size, 9);
- gl.uniformMatrix3fv(this.addr, false, data);
- }
- function setValueM4Array(gl, v) {
- const data = flatten(v, this.size, 16);
- gl.uniformMatrix4fv(this.addr, false, data);
- } // Array of integer / boolean
- function setValueV1iArray(gl, v) {
- gl.uniform1iv(this.addr, v);
- } // Array of integer / boolean vectors (from flat array)
- function setValueV2iArray(gl, v) {
- gl.uniform2iv(this.addr, v);
- }
- function setValueV3iArray(gl, v) {
- gl.uniform3iv(this.addr, v);
- }
- function setValueV4iArray(gl, v) {
- gl.uniform4iv(this.addr, v);
- } // Array of unsigned integer
- function setValueV1uiArray(gl, v) {
- gl.uniform1uiv(this.addr, v);
- } // Array of unsigned integer vectors (from flat array)
- function setValueV2uiArray(gl, v) {
- gl.uniform2uiv(this.addr, v);
- }
- function setValueV3uiArray(gl, v) {
- gl.uniform3uiv(this.addr, v);
- }
- function setValueV4uiArray(gl, v) {
- gl.uniform4uiv(this.addr, v);
- } // Array of textures (2D / Cube)
- function setValueT1Array(gl, v, textures) {
- const n = v.length;
- const units = allocTexUnits(textures, n);
- gl.uniform1iv(this.addr, units);
- for (let i = 0; i !== n; ++i) {
- textures.safeSetTexture2D(v[i] || emptyTexture, units[i]);
- }
- }
- function setValueT6Array(gl, v, textures) {
- const n = v.length;
- const units = allocTexUnits(textures, n);
- gl.uniform1iv(this.addr, units);
- for (let i = 0; i !== n; ++i) {
- textures.safeSetTextureCube(v[i] || emptyCubeTexture, units[i]);
- }
- } // Helper to pick the right setter for a pure (bottom-level) array
- function getPureArraySetter(type) {
- switch (type) {
- case 0x1406:
- return setValueV1fArray;
- // FLOAT
- case 0x8b50:
- return setValueV2fArray;
- // _VEC2
- case 0x8b51:
- return setValueV3fArray;
- // _VEC3
- case 0x8b52:
- return setValueV4fArray;
- // _VEC4
- case 0x8b5a:
- return setValueM2Array;
- // _MAT2
- case 0x8b5b:
- return setValueM3Array;
- // _MAT3
- case 0x8b5c:
- return setValueM4Array;
- // _MAT4
- case 0x1404:
- case 0x8b56:
- return setValueV1iArray;
- // INT, BOOL
- case 0x8b53:
- case 0x8b57:
- return setValueV2iArray;
- // _VEC2
- case 0x8b54:
- case 0x8b58:
- return setValueV3iArray;
- // _VEC3
- case 0x8b55:
- case 0x8b59:
- return setValueV4iArray;
- // _VEC4
- case 0x1405:
- return setValueV1uiArray;
- // UINT
- case 0x8dc6:
- return setValueV2uiArray;
- // _VEC2
- case 0x8dc7:
- return setValueV3uiArray;
- // _VEC3
- case 0x8dc8:
- return setValueV4uiArray;
- // _VEC4
- case 0x8b5e: // SAMPLER_2D
- case 0x8d66: // SAMPLER_EXTERNAL_OES
- case 0x8dca: // INT_SAMPLER_2D
- case 0x8dd2: // UNSIGNED_INT_SAMPLER_2D
- case 0x8b62:
- // SAMPLER_2D_SHADOW
- return setValueT1Array;
- case 0x8b60: // SAMPLER_CUBE
- case 0x8dcc: // INT_SAMPLER_CUBE
- case 0x8dd4: // UNSIGNED_INT_SAMPLER_CUBE
- case 0x8dc5:
- // SAMPLER_CUBE_SHADOW
- return setValueT6Array;
- }
- } // --- Uniform Classes ---
- function SingleUniform(id, activeInfo, addr) {
- this.id = id;
- this.addr = addr;
- this.cache = [];
- this.setValue = getSingularSetter(activeInfo.type); // this.path = activeInfo.name; // DEBUG
- }
- function PureArrayUniform(id, activeInfo, addr) {
- this.id = id;
- this.addr = addr;
- this.cache = [];
- this.size = activeInfo.size;
- this.setValue = getPureArraySetter(activeInfo.type); // this.path = activeInfo.name; // DEBUG
- }
- PureArrayUniform.prototype.updateCache = function (data) {
- const cache = this.cache;
- if (data instanceof Float32Array && cache.length !== data.length) {
- this.cache = new Float32Array(data.length);
- }
- copyArray(cache, data);
- };
- function StructuredUniform(id) {
- this.id = id;
- this.seq = [];
- this.map = {};
- }
- StructuredUniform.prototype.setValue = function (gl, value, textures) {
- const seq = this.seq;
- for (let i = 0, n = seq.length; i !== n; ++i) {
- const u = seq[i];
- u.setValue(gl, value[u.id], textures);
- }
- }; // --- Top-level ---
- // Parser - builds up the property tree from the path strings
- const RePathPart = /(\w+)(\])?(\[|\.)?/g; // extracts
- // - the identifier (member name or array index)
- // - followed by an optional right bracket (found when array index)
- // - followed by an optional left bracket or dot (type of subscript)
- //
- // Note: These portions can be read in a non-overlapping fashion and
- // allow straightforward parsing of the hierarchy that WebGL encodes
- // in the uniform names.
- function addUniform(container, uniformObject) {
- container.seq.push(uniformObject);
- container.map[uniformObject.id] = uniformObject;
- }
- function parseUniform(activeInfo, addr, container) {
- const path = activeInfo.name,
- pathLength = path.length; // reset RegExp object, because of the early exit of a previous run
- RePathPart.lastIndex = 0;
- while (true) {
- const match = RePathPart.exec(path),
- matchEnd = RePathPart.lastIndex;
- let id = match[1];
- const idIsIndex = match[2] === ']',
- subscript = match[3];
- if (idIsIndex) id = id | 0; // convert to integer
- if (subscript === undefined || subscript === '[' && matchEnd + 2 === pathLength) {
- // bare name or "pure" bottom-level array "[0]" suffix
- addUniform(container, subscript === undefined ? new SingleUniform(id, activeInfo, addr) : new PureArrayUniform(id, activeInfo, addr));
- break;
- } else {
- // step into inner node / create it in case it doesn't exist
- const map = container.map;
- let next = map[id];
- if (next === undefined) {
- next = new StructuredUniform(id);
- addUniform(container, next);
- }
- container = next;
- }
- }
- } // Root Container
- function WebGLUniforms(gl, program) {
- this.seq = [];
- this.map = {};
- const n = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);
- for (let i = 0; i < n; ++i) {
- const info = gl.getActiveUniform(program, i),
- addr = gl.getUniformLocation(program, info.name);
- parseUniform(info, addr, this);
- }
- }
- WebGLUniforms.prototype.setValue = function (gl, name, value, textures) {
- const u = this.map[name];
- if (u !== undefined) u.setValue(gl, value, textures);
- };
- WebGLUniforms.prototype.setOptional = function (gl, object, name) {
- const v = object[name];
- if (v !== undefined) this.setValue(gl, name, v);
- }; // Static interface
- WebGLUniforms.upload = function (gl, seq, values, textures) {
- for (let i = 0, n = seq.length; i !== n; ++i) {
- const u = seq[i],
- v = values[u.id];
- if (v.needsUpdate !== false) {
- // note: always updating when .needsUpdate is undefined
- u.setValue(gl, v.value, textures);
- }
- }
- };
- WebGLUniforms.seqWithValue = function (seq, values) {
- const r = [];
- for (let i = 0, n = seq.length; i !== n; ++i) {
- const u = seq[i];
- if (u.id in values) r.push(u);
- }
- return r;
- };
- function WebGLShader(gl, type, string) {
- const shader = gl.createShader(type);
- gl.shaderSource(shader, string);
- gl.compileShader(shader);
- return shader;
- }
- let programIdCount = 0;
- function addLineNumbers(string) {
- const lines = string.split('\n');
- for (let i = 0; i < lines.length; i++) {
- lines[i] = i + 1 + ': ' + lines[i];
- }
- return lines.join('\n');
- }
- function getEncodingComponents(encoding) {
- switch (encoding) {
- case LinearEncoding:
- return ['Linear', '( value )'];
- case sRGBEncoding:
- return ['sRGB', '( value )'];
- case RGBEEncoding:
- return ['RGBE', '( value )'];
- case RGBM7Encoding:
- return ['RGBM', '( value, 7.0 )'];
- case RGBM16Encoding:
- return ['RGBM', '( value, 16.0 )'];
- case RGBDEncoding:
- return ['RGBD', '( value, 256.0 )'];
- case GammaEncoding:
- return ['Gamma', '( value, float( GAMMA_FACTOR ) )'];
- case LogLuvEncoding:
- return ['LogLuv', '( value )'];
- default:
- console.warn('THREE.WebGLProgram: Unsupported encoding:', encoding);
- return ['Linear', '( value )'];
- }
- }
- function getShaderErrors(gl, shader, type) {
- const status = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
- const errors = gl.getShaderInfoLog(shader).trim();
- if (status && errors === '') return ''; // --enable-privileged-webgl-extension
- // console.log( '**' + type + '**', gl.getExtension( 'WEBGL_debug_shaders' ).getTranslatedShaderSource( shader ) );
- return type.toUpperCase() + '\n\n' + errors + '\n\n' + addLineNumbers(gl.getShaderSource(shader));
- }
- function getTexelDecodingFunction(functionName, encoding) {
- const components = getEncodingComponents(encoding);
- return 'vec4 ' + functionName + '( vec4 value ) { return ' + components[0] + 'ToLinear' + components[1] + '; }';
- }
- function getTexelEncodingFunction(functionName, encoding) {
- const components = getEncodingComponents(encoding);
- return 'vec4 ' + functionName + '( vec4 value ) { return LinearTo' + components[0] + components[1] + '; }';
- }
- function getToneMappingFunction(functionName, toneMapping) {
- let toneMappingName;
- switch (toneMapping) {
- case LinearToneMapping:
- toneMappingName = 'Linear';
- break;
- case ReinhardToneMapping:
- toneMappingName = 'Reinhard';
- break;
- case CineonToneMapping:
- toneMappingName = 'OptimizedCineon';
- break;
- case ACESFilmicToneMapping:
- toneMappingName = 'ACESFilmic';
- break;
- case CustomToneMapping:
- toneMappingName = 'Custom';
- break;
- default:
- console.warn('THREE.WebGLProgram: Unsupported toneMapping:', toneMapping);
- toneMappingName = 'Linear';
- }
- return 'vec3 ' + functionName + '( vec3 color ) { return ' + toneMappingName + 'ToneMapping( color ); }';
- }
- function generateExtensions(parameters) {
- const chunks = [parameters.extensionDerivatives || parameters.envMapCubeUV || parameters.bumpMap || parameters.tangentSpaceNormalMap || parameters.clearcoatNormalMap || parameters.flatShading || parameters.shaderID === 'physical' ? '#extension GL_OES_standard_derivatives : enable' : '', (parameters.extensionFragDepth || parameters.logarithmicDepthBuffer) && parameters.rendererExtensionFragDepth ? '#extension GL_EXT_frag_depth : enable' : '', parameters.extensionDrawBuffers && parameters.rendererExtensionDrawBuffers ? '#extension GL_EXT_draw_buffers : require' : '', (parameters.extensionShaderTextureLOD || parameters.envMap || parameters.transmission) && parameters.rendererExtensionShaderTextureLod ? '#extension GL_EXT_shader_texture_lod : enable' : ''];
- return chunks.filter(filterEmptyLine).join('\n');
- }
- function generateDefines(defines) {
- const chunks = [];
- for (const name in defines) {
- const value = defines[name];
- if (value === false) continue;
- chunks.push('#define ' + name + ' ' + value);
- }
- return chunks.join('\n');
- }
- function fetchAttributeLocations(gl, program) {
- const attributes = {};
- const n = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
- for (let i = 0; i < n; i++) {
- const info = gl.getActiveAttrib(program, i);
- const name = info.name;
- let locationSize = 1;
- if (info.type === gl.FLOAT_MAT2) locationSize = 2;
- if (info.type === gl.FLOAT_MAT3) locationSize = 3;
- if (info.type === gl.FLOAT_MAT4) locationSize = 4; // console.log( 'THREE.WebGLProgram: ACTIVE VERTEX ATTRIBUTE:', name, i );
- attributes[name] = {
- type: info.type,
- location: gl.getAttribLocation(program, name),
- locationSize: locationSize
- };
- }
- return attributes;
- }
- function filterEmptyLine(string) {
- return string !== '';
- }
- function replaceLightNums(string, parameters) {
- return string.replace(/NUM_DIR_LIGHTS/g, parameters.numDirLights).replace(/NUM_SPOT_LIGHTS/g, parameters.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g, parameters.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g, parameters.numPointLights).replace(/NUM_HEMI_LIGHTS/g, parameters.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g, parameters.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g, parameters.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g, parameters.numPointLightShadows);
- }
- function replaceClippingPlaneNums(string, parameters) {
- return string.replace(/NUM_CLIPPING_PLANES/g, parameters.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g, parameters.numClippingPlanes - parameters.numClipIntersection);
- } // Resolve Includes
- const includePattern = /^[ \t]*#include +<([\w\d./]+)>/gm;
- function resolveIncludes(string) {
- return string.replace(includePattern, includeReplacer);
- }
- function includeReplacer(match, include) {
- const string = ShaderChunk[include];
- if (string === undefined) {
- throw new Error('Can not resolve #include <' + include + '>');
- }
- return resolveIncludes(string);
- } // Unroll Loops
- const deprecatedUnrollLoopPattern = /#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
- const unrollLoopPattern = /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;
- function unrollLoops(string) {
- return string.replace(unrollLoopPattern, loopReplacer).replace(deprecatedUnrollLoopPattern, deprecatedLoopReplacer);
- }
- function deprecatedLoopReplacer(match, start, end, snippet) {
- console.warn('WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead.');
- return loopReplacer(match, start, end, snippet);
- }
- function loopReplacer(match, start, end, snippet) {
- let string = '';
- for (let i = parseInt(start); i < parseInt(end); i++) {
- string += snippet.replace(/\[\s*i\s*\]/g, '[ ' + i + ' ]').replace(/UNROLLED_LOOP_INDEX/g, i);
- }
- return string;
- } //
- function generatePrecision(parameters) {
- let precisionstring = 'precision ' + parameters.precision + ' float;\nprecision ' + parameters.precision + ' int;';
- if (parameters.precision === 'highp') {
- precisionstring += '\n#define HIGH_PRECISION';
- } else if (parameters.precision === 'mediump') {
- precisionstring += '\n#define MEDIUM_PRECISION';
- } else if (parameters.precision === 'lowp') {
- precisionstring += '\n#define LOW_PRECISION';
- }
- return precisionstring;
- }
- function generateShadowMapTypeDefine(parameters) {
- let shadowMapTypeDefine = 'SHADOWMAP_TYPE_BASIC';
- if (parameters.shadowMapType === PCFShadowMap) {
- shadowMapTypeDefine = 'SHADOWMAP_TYPE_PCF';
- } else if (parameters.shadowMapType === PCFSoftShadowMap) {
- shadowMapTypeDefine = 'SHADOWMAP_TYPE_PCF_SOFT';
- } else if (parameters.shadowMapType === VSMShadowMap) {
- shadowMapTypeDefine = 'SHADOWMAP_TYPE_VSM';
- }
- return shadowMapTypeDefine;
- }
- function generateEnvMapTypeDefine(parameters) {
- let envMapTypeDefine = 'ENVMAP_TYPE_CUBE';
- if (parameters.envMap) {
- switch (parameters.envMapMode) {
- case CubeReflectionMapping:
- case CubeRefractionMapping:
- envMapTypeDefine = 'ENVMAP_TYPE_CUBE';
- break;
- case CubeUVReflectionMapping:
- case CubeUVRefractionMapping:
- envMapTypeDefine = 'ENVMAP_TYPE_CUBE_UV';
- break;
- }
- }
- return envMapTypeDefine;
- }
- function generateEnvMapModeDefine(parameters) {
- let envMapModeDefine = 'ENVMAP_MODE_REFLECTION';
- if (parameters.envMap) {
- switch (parameters.envMapMode) {
- case CubeRefractionMapping:
- case CubeUVRefractionMapping:
- envMapModeDefine = 'ENVMAP_MODE_REFRACTION';
- break;
- }
- }
- return envMapModeDefine;
- }
- function generateEnvMapBlendingDefine(parameters) {
- let envMapBlendingDefine = 'ENVMAP_BLENDING_NONE';
- if (parameters.envMap) {
- switch (parameters.combine) {
- case MultiplyOperation:
- envMapBlendingDefine = 'ENVMAP_BLENDING_MULTIPLY';
- break;
- case MixOperation:
- envMapBlendingDefine = 'ENVMAP_BLENDING_MIX';
- break;
- case AddOperation:
- envMapBlendingDefine = 'ENVMAP_BLENDING_ADD';
- break;
- }
- }
- return envMapBlendingDefine;
- }
- function WebGLProgram(renderer, cacheKey, parameters, bindingStates) {
- // TODO Send this event to Three.js DevTools
- // console.log( 'WebGLProgram', cacheKey );
- const gl = renderer.getContext();
- const defines = parameters.defines;
- let vertexShader = parameters.vertexShader;
- let fragmentShader = parameters.fragmentShader;
- const shadowMapTypeDefine = generateShadowMapTypeDefine(parameters);
- const envMapTypeDefine = generateEnvMapTypeDefine(parameters);
- const envMapModeDefine = generateEnvMapModeDefine(parameters);
- const envMapBlendingDefine = generateEnvMapBlendingDefine(parameters);
- const gammaFactorDefine = renderer.gammaFactor > 0 ? renderer.gammaFactor : 1.0;
- const customExtensions = parameters.isWebGL2 ? '' : generateExtensions(parameters);
- const customDefines = generateDefines(defines);
- const program = gl.createProgram();
- let prefixVertex, prefixFragment;
- let versionString = parameters.glslVersion ? '#version ' + parameters.glslVersion + '\n' : '';
- if (parameters.isRawShaderMaterial) {
- prefixVertex = [customDefines].filter(filterEmptyLine).join('\n');
- if (prefixVertex.length > 0) {
- prefixVertex += '\n';
- }
- prefixFragment = [customExtensions, customDefines].filter(filterEmptyLine).join('\n');
- if (prefixFragment.length > 0) {
- prefixFragment += '\n';
- }
- } else {
- prefixVertex = [generatePrecision(parameters), '#define SHADER_NAME ' + parameters.shaderName, customDefines, parameters.instancing ? '#define USE_INSTANCING' : '', parameters.instancingColor ? '#define USE_INSTANCING_COLOR' : '', parameters.supportsVertexTextures ? '#define VERTEX_TEXTURES' : '', '#define GAMMA_FACTOR ' + gammaFactorDefine, '#define MAX_BONES ' + parameters.maxBones, parameters.useFog && parameters.fog ? '#define USE_FOG' : '', parameters.useFog && parameters.fogExp2 ? '#define FOG_EXP2' : '', parameters.map ? '#define USE_MAP' : '', parameters.envMap ? '#define USE_ENVMAP' : '', parameters.envMap ? '#define ' + envMapModeDefine : '', parameters.lightMap ? '#define USE_LIGHTMAP' : '', parameters.aoMap ? '#define USE_AOMAP' : '', parameters.emissiveMap ? '#define USE_EMISSIVEMAP' : '', parameters.bumpMap ? '#define USE_BUMPMAP' : '', parameters.normalMap ? '#define USE_NORMALMAP' : '', parameters.normalMap && parameters.objectSpaceNormalMap ? '#define OBJECTSPACE_NORMALMAP' : '', parameters.normalMap && parameters.tangentSpaceNormalMap ? '#define TANGENTSPACE_NORMALMAP' : '', parameters.clearcoatMap ? '#define USE_CLEARCOATMAP' : '', parameters.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '', parameters.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '', parameters.displacementMap && parameters.supportsVertexTextures ? '#define USE_DISPLACEMENTMAP' : '', parameters.specularMap ? '#define USE_SPECULARMAP' : '', parameters.specularIntensityMap ? '#define USE_SPECULARINTENSITYMAP' : '', parameters.specularTintMap ? '#define USE_SPECULARTINTMAP' : '', parameters.roughnessMap ? '#define USE_ROUGHNESSMAP' : '', parameters.metalnessMap ? '#define USE_METALNESSMAP' : '', parameters.alphaMap ? '#define USE_ALPHAMAP' : '', parameters.transmission ? '#define USE_TRANSMISSION' : '', parameters.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '', parameters.thicknessMap ? '#define USE_THICKNESSMAP' : '', parameters.vertexTangents ? '#define USE_TANGENT' : '', parameters.vertexColors ? '#define USE_COLOR' : '', parameters.vertexAlphas ? '#define USE_COLOR_ALPHA' : '', parameters.vertexUvs ? '#define USE_UV' : '', parameters.uvsVertexOnly ? '#define UVS_VERTEX_ONLY' : '', parameters.flatShading ? '#define FLAT_SHADED' : '', parameters.skinning ? '#define USE_SKINNING' : '', parameters.useVertexTexture ? '#define BONE_TEXTURE' : '', parameters.morphTargets ? '#define USE_MORPHTARGETS' : '', parameters.morphNormals && parameters.flatShading === false ? '#define USE_MORPHNORMALS' : '', parameters.morphTargets && parameters.isWebGL2 ? '#define MORPHTARGETS_TEXTURE' : '', parameters.morphTargets && parameters.isWebGL2 ? '#define MORPHTARGETS_COUNT ' + parameters.morphTargetsCount : '', parameters.doubleSided ? '#define DOUBLE_SIDED' : '', parameters.flipSided ? '#define FLIP_SIDED' : '', parameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '', parameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '', parameters.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '', parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', parameters.logarithmicDepthBuffer && parameters.rendererExtensionFragDepth ? '#define USE_LOGDEPTHBUF_EXT' : '', 'uniform mat4 modelMatrix;', 'uniform mat4 modelViewMatrix;', 'uniform mat4 projectionMatrix;', 'uniform mat4 viewMatrix;', 'uniform mat3 normalMatrix;', 'uniform vec3 cameraPosition;', 'uniform bool isOrthographic;', '#ifdef USE_INSTANCING', ' attribute mat4 instanceMatrix;', '#endif', '#ifdef USE_INSTANCING_COLOR', ' attribute vec3 instanceColor;', '#endif', 'attribute vec3 position;', 'attribute vec3 normal;', 'attribute vec2 uv;', '#ifdef USE_TANGENT', ' attribute vec4 tangent;', '#endif', '#if defined( USE_COLOR_ALPHA )', ' attribute vec4 color;', '#elif defined( USE_COLOR )', ' attribute vec3 color;', '#endif', '#if ( defined( USE_MORPHTARGETS ) && ! defined( MORPHTARGETS_TEXTURE ) )', ' attribute vec3 morphTarget0;', ' attribute vec3 morphTarget1;', ' attribute vec3 morphTarget2;', ' attribute vec3 morphTarget3;', ' #ifdef USE_MORPHNORMALS', ' attribute vec3 morphNormal0;', ' attribute vec3 morphNormal1;', ' attribute vec3 morphNormal2;', ' attribute vec3 morphNormal3;', ' #else', ' attribute vec3 morphTarget4;', ' attribute vec3 morphTarget5;', ' attribute vec3 morphTarget6;', ' attribute vec3 morphTarget7;', ' #endif', '#endif', '#ifdef USE_SKINNING', ' attribute vec4 skinIndex;', ' attribute vec4 skinWeight;', '#endif', '\n'].filter(filterEmptyLine).join('\n');
- prefixFragment = [customExtensions, generatePrecision(parameters), '#define SHADER_NAME ' + parameters.shaderName, customDefines, '#define GAMMA_FACTOR ' + gammaFactorDefine, parameters.useFog && parameters.fog ? '#define USE_FOG' : '', parameters.useFog && parameters.fogExp2 ? '#define FOG_EXP2' : '', parameters.map ? '#define USE_MAP' : '', parameters.matcap ? '#define USE_MATCAP' : '', parameters.envMap ? '#define USE_ENVMAP' : '', parameters.envMap ? '#define ' + envMapTypeDefine : '', parameters.envMap ? '#define ' + envMapModeDefine : '', parameters.envMap ? '#define ' + envMapBlendingDefine : '', parameters.lightMap ? '#define USE_LIGHTMAP' : '', parameters.aoMap ? '#define USE_AOMAP' : '', parameters.emissiveMap ? '#define USE_EMISSIVEMAP' : '', parameters.bumpMap ? '#define USE_BUMPMAP' : '', parameters.normalMap ? '#define USE_NORMALMAP' : '', parameters.normalMap && parameters.objectSpaceNormalMap ? '#define OBJECTSPACE_NORMALMAP' : '', parameters.normalMap && parameters.tangentSpaceNormalMap ? '#define TANGENTSPACE_NORMALMAP' : '', parameters.clearcoat ? '#define USE_CLEARCOAT' : '', parameters.clearcoatMap ? '#define USE_CLEARCOATMAP' : '', parameters.clearcoatRoughnessMap ? '#define USE_CLEARCOAT_ROUGHNESSMAP' : '', parameters.clearcoatNormalMap ? '#define USE_CLEARCOAT_NORMALMAP' : '', parameters.specularMap ? '#define USE_SPECULARMAP' : '', parameters.specularIntensityMap ? '#define USE_SPECULARINTENSITYMAP' : '', parameters.specularTintMap ? '#define USE_SPECULARTINTMAP' : '', parameters.roughnessMap ? '#define USE_ROUGHNESSMAP' : '', parameters.metalnessMap ? '#define USE_METALNESSMAP' : '', parameters.alphaMap ? '#define USE_ALPHAMAP' : '', parameters.alphaTest ? '#define USE_ALPHATEST' : '', parameters.sheen ? '#define USE_SHEEN' : '', parameters.transmission ? '#define USE_TRANSMISSION' : '', parameters.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '', parameters.thicknessMap ? '#define USE_THICKNESSMAP' : '', parameters.vertexTangents ? '#define USE_TANGENT' : '', parameters.vertexColors || parameters.instancingColor ? '#define USE_COLOR' : '', parameters.vertexAlphas ? '#define USE_COLOR_ALPHA' : '', parameters.vertexUvs ? '#define USE_UV' : '', parameters.uvsVertexOnly ? '#define UVS_VERTEX_ONLY' : '', parameters.gradientMap ? '#define USE_GRADIENTMAP' : '', parameters.flatShading ? '#define FLAT_SHADED' : '', parameters.doubleSided ? '#define DOUBLE_SIDED' : '', parameters.flipSided ? '#define FLIP_SIDED' : '', parameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '', parameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '', parameters.premultipliedAlpha ? '#define PREMULTIPLIED_ALPHA' : '', parameters.physicallyCorrectLights ? '#define PHYSICALLY_CORRECT_LIGHTS' : '', parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '', parameters.logarithmicDepthBuffer && parameters.rendererExtensionFragDepth ? '#define USE_LOGDEPTHBUF_EXT' : '', (parameters.extensionShaderTextureLOD || parameters.envMap) && parameters.rendererExtensionShaderTextureLod ? '#define TEXTURE_LOD_EXT' : '', 'uniform mat4 viewMatrix;', 'uniform vec3 cameraPosition;', 'uniform bool isOrthographic;', parameters.toneMapping !== NoToneMapping ? '#define TONE_MAPPING' : '', parameters.toneMapping !== NoToneMapping ? ShaderChunk['tonemapping_pars_fragment'] : '', // this code is required here because it is used by the toneMapping() function defined below
- parameters.toneMapping !== NoToneMapping ? getToneMappingFunction('toneMapping', parameters.toneMapping) : '', parameters.dithering ? '#define DITHERING' : '', parameters.format === RGBFormat ? '#define OPAQUE' : '', ShaderChunk['encodings_pars_fragment'], // this code is required here because it is used by the various encoding/decoding function defined below
- parameters.map ? getTexelDecodingFunction('mapTexelToLinear', parameters.mapEncoding) : '', parameters.matcap ? getTexelDecodingFunction('matcapTexelToLinear', parameters.matcapEncoding) : '', parameters.envMap ? getTexelDecodingFunction('envMapTexelToLinear', parameters.envMapEncoding) : '', parameters.emissiveMap ? getTexelDecodingFunction('emissiveMapTexelToLinear', parameters.emissiveMapEncoding) : '', parameters.specularTintMap ? getTexelDecodingFunction('specularTintMapTexelToLinear', parameters.specularTintMapEncoding) : '', parameters.lightMap ? getTexelDecodingFunction('lightMapTexelToLinear', parameters.lightMapEncoding) : '', getTexelEncodingFunction('linearToOutputTexel', parameters.outputEncoding), parameters.depthPacking ? '#define DEPTH_PACKING ' + parameters.depthPacking : '', '\n'].filter(filterEmptyLine).join('\n');
- }
- vertexShader = resolveIncludes(vertexShader);
- vertexShader = replaceLightNums(vertexShader, parameters);
- vertexShader = replaceClippingPlaneNums(vertexShader, parameters);
- fragmentShader = resolveIncludes(fragmentShader);
- fragmentShader = replaceLightNums(fragmentShader, parameters);
- fragmentShader = replaceClippingPlaneNums(fragmentShader, parameters);
- vertexShader = unrollLoops(vertexShader);
- fragmentShader = unrollLoops(fragmentShader);
- if (parameters.isWebGL2 && parameters.isRawShaderMaterial !== true) {
- // GLSL 3.0 conversion for built-in materials and ShaderMaterial
- versionString = '#version 300 es\n';
- prefixVertex = ['precision mediump sampler2DArray;', '#define attribute in', '#define varying out', '#define texture2D texture'].join('\n') + '\n' + prefixVertex;
- prefixFragment = ['#define varying in', parameters.glslVersion === GLSL3 ? '' : 'out highp vec4 pc_fragColor;', parameters.glslVersion === GLSL3 ? '' : '#define gl_FragColor pc_fragColor', '#define gl_FragDepthEXT gl_FragDepth', '#define texture2D texture', '#define textureCube texture', '#define texture2DProj textureProj', '#define texture2DLodEXT textureLod', '#define texture2DProjLodEXT textureProjLod', '#define textureCubeLodEXT textureLod', '#define texture2DGradEXT textureGrad', '#define texture2DProjGradEXT textureProjGrad', '#define textureCubeGradEXT textureGrad'].join('\n') + '\n' + prefixFragment;
- }
- const vertexGlsl = versionString + prefixVertex + vertexShader;
- const fragmentGlsl = versionString + prefixFragment + fragmentShader; // console.log( '*VERTEX*', vertexGlsl );
- // console.log( '*FRAGMENT*', fragmentGlsl );
- const glVertexShader = WebGLShader(gl, gl.VERTEX_SHADER, vertexGlsl);
- const glFragmentShader = WebGLShader(gl, gl.FRAGMENT_SHADER, fragmentGlsl);
- gl.attachShader(program, glVertexShader);
- gl.attachShader(program, glFragmentShader); // Force a particular attribute to index 0.
- if (parameters.index0AttributeName !== undefined) {
- gl.bindAttribLocation(program, 0, parameters.index0AttributeName);
- } else if (parameters.morphTargets === true) {
- // programs with morphTargets displace position out of attribute 0
- gl.bindAttribLocation(program, 0, 'position');
- }
- gl.linkProgram(program); // check for link errors
- if (renderer.debug.checkShaderErrors) {
- const programLog = gl.getProgramInfoLog(program).trim();
- const vertexLog = gl.getShaderInfoLog(glVertexShader).trim();
- const fragmentLog = gl.getShaderInfoLog(glFragmentShader).trim();
- let runnable = true;
- let haveDiagnostics = true;
- if (gl.getProgramParameter(program, gl.LINK_STATUS) === false) {
- runnable = false;
- const vertexErrors = getShaderErrors(gl, glVertexShader, 'vertex');
- const fragmentErrors = getShaderErrors(gl, glFragmentShader, 'fragment');
- console.error('THREE.WebGLProgram: Shader Error ' + gl.getError() + ' - ' + 'VALIDATE_STATUS ' + gl.getProgramParameter(program, gl.VALIDATE_STATUS) + '\n\n' + 'Program Info Log: ' + programLog + '\n' + vertexErrors + '\n' + fragmentErrors);
- } else if (programLog !== '') {
- console.warn('THREE.WebGLProgram: Program Info Log:', programLog);
- } else if (vertexLog === '' || fragmentLog === '') {
- haveDiagnostics = false;
- }
- if (haveDiagnostics) {
- this.diagnostics = {
- runnable: runnable,
- programLog: programLog,
- vertexShader: {
- log: vertexLog,
- prefix: prefixVertex
- },
- fragmentShader: {
- log: fragmentLog,
- prefix: prefixFragment
- }
- };
- }
- } // Clean up
- // Crashes in iOS9 and iOS10. #18402
- // gl.detachShader( program, glVertexShader );
- // gl.detachShader( program, glFragmentShader );
- gl.deleteShader(glVertexShader);
- gl.deleteShader(glFragmentShader); // set up caching for uniform locations
- let cachedUniforms;
- this.getUniforms = function () {
- if (cachedUniforms === undefined) {
- cachedUniforms = new WebGLUniforms(gl, program);
- }
- return cachedUniforms;
- }; // set up caching for attribute locations
- let cachedAttributes;
- this.getAttributes = function () {
- if (cachedAttributes === undefined) {
- cachedAttributes = fetchAttributeLocations(gl, program);
- }
- return cachedAttributes;
- }; // free resource
- this.destroy = function () {
- bindingStates.releaseStatesOfProgram(this);
- gl.deleteProgram(program);
- this.program = undefined;
- }; //
- this.name = parameters.shaderName;
- this.id = programIdCount++;
- this.cacheKey = cacheKey;
- this.usedTimes = 1;
- this.program = program;
- this.vertexShader = glVertexShader;
- this.fragmentShader = glFragmentShader;
- return this;
- }
- function WebGLPrograms(renderer, cubemaps, cubeuvmaps, extensions, capabilities, bindingStates, clipping) {
- const programs = [];
- const isWebGL2 = capabilities.isWebGL2;
- const logarithmicDepthBuffer = capabilities.logarithmicDepthBuffer;
- const floatVertexTextures = capabilities.floatVertexTextures;
- const maxVertexUniforms = capabilities.maxVertexUniforms;
- const vertexTextures = capabilities.vertexTextures;
- let precision = capabilities.precision;
- const shaderIDs = {
- MeshDepthMaterial: 'depth',
- MeshDistanceMaterial: 'distanceRGBA',
- MeshNormalMaterial: 'normal',
- MeshBasicMaterial: 'basic',
- MeshLambertMaterial: 'lambert',
- MeshPhongMaterial: 'phong',
- MeshToonMaterial: 'toon',
- MeshStandardMaterial: 'physical',
- MeshPhysicalMaterial: 'physical',
- MeshMatcapMaterial: 'matcap',
- LineBasicMaterial: 'basic',
- LineDashedMaterial: 'dashed',
- PointsMaterial: 'points',
- ShadowMaterial: 'shadow',
- SpriteMaterial: 'sprite'
- };
- const parameterNames = ['precision', 'isWebGL2', 'supportsVertexTextures', 'outputEncoding', 'instancing', 'instancingColor', 'map', 'mapEncoding', 'matcap', 'matcapEncoding', 'envMap', 'envMapMode', 'envMapEncoding', 'envMapCubeUV', 'lightMap', 'lightMapEncoding', 'aoMap', 'emissiveMap', 'emissiveMapEncoding', 'bumpMap', 'normalMap', 'objectSpaceNormalMap', 'tangentSpaceNormalMap', 'clearcoat', 'clearcoatMap', 'clearcoatRoughnessMap', 'clearcoatNormalMap', 'displacementMap', 'specularMap', 'specularIntensityMap', 'specularTintMap', 'specularTintMapEncoding', 'roughnessMap', 'metalnessMap', 'gradientMap', 'alphaMap', 'alphaTest', 'combine', 'vertexColors', 'vertexAlphas', 'vertexTangents', 'vertexUvs', 'uvsVertexOnly', 'fog', 'useFog', 'fogExp2', 'flatShading', 'sizeAttenuation', 'logarithmicDepthBuffer', 'skinning', 'maxBones', 'useVertexTexture', 'morphTargets', 'morphNormals', 'morphTargetsCount', 'premultipliedAlpha', 'numDirLights', 'numPointLights', 'numSpotLights', 'numHemiLights', 'numRectAreaLights', 'numDirLightShadows', 'numPointLightShadows', 'numSpotLightShadows', 'shadowMapEnabled', 'shadowMapType', 'toneMapping', 'physicallyCorrectLights', 'doubleSided', 'flipSided', 'numClippingPlanes', 'numClipIntersection', 'depthPacking', 'dithering', 'format', 'sheen', 'transmission', 'transmissionMap', 'thicknessMap'];
- function getMaxBones(object) {
- const skeleton = object.skeleton;
- const bones = skeleton.bones;
- if (floatVertexTextures) {
- return 1024;
- } else {
- // default for when object is not specified
- // ( for example when prebuilding shader to be used with multiple objects )
- //
- // - leave some extra space for other uniforms
- // - limit here is ANGLE's 254 max uniform vectors
- // (up to 54 should be safe)
- const nVertexUniforms = maxVertexUniforms;
- const nVertexMatrices = Math.floor((nVertexUniforms - 20) / 4);
- const maxBones = Math.min(nVertexMatrices, bones.length);
- if (maxBones < bones.length) {
- console.warn('THREE.WebGLRenderer: Skeleton has ' + bones.length + ' bones. This GPU supports ' + maxBones + '.');
- return 0;
- }
- return maxBones;
- }
- }
- function getTextureEncodingFromMap(map) {
- let encoding;
- if (map && map.isTexture) {
- encoding = map.encoding;
- } else if (map && map.isWebGLRenderTarget) {
- console.warn('THREE.WebGLPrograms.getTextureEncodingFromMap: don\'t use render targets as textures. Use their .texture property instead.');
- encoding = map.texture.encoding;
- } else {
- encoding = LinearEncoding;
- }
- if (isWebGL2 && map && map.isTexture && map.format === RGBAFormat && map.type === UnsignedByteType && map.encoding === sRGBEncoding) {
- encoding = LinearEncoding; // disable inline decode for sRGB textures in WebGL 2
- }
- return encoding;
- }
- function getParameters(material, lights, shadows, scene, object) {
- const fog = scene.fog;
- const environment = material.isMeshStandardMaterial ? scene.environment : null;
- const envMap = (material.isMeshStandardMaterial ? cubeuvmaps : cubemaps).get(material.envMap || environment);
- const shaderID = shaderIDs[material.type]; // heuristics to create shader parameters according to lights in the scene
- // (not to blow over maxLights budget)
- const maxBones = object.isSkinnedMesh ? getMaxBones(object) : 0;
- if (material.precision !== null) {
- precision = capabilities.getMaxPrecision(material.precision);
- if (precision !== material.precision) {
- console.warn('THREE.WebGLProgram.getParameters:', material.precision, 'not supported, using', precision, 'instead.');
- }
- }
- let vertexShader, fragmentShader;
- if (shaderID) {
- const shader = ShaderLib[shaderID];
- vertexShader = shader.vertexShader;
- fragmentShader = shader.fragmentShader;
- } else {
- vertexShader = material.vertexShader;
- fragmentShader = material.fragmentShader;
- }
- const currentRenderTarget = renderer.getRenderTarget();
- const useAlphaTest = material.alphaTest > 0;
- const useClearcoat = material.clearcoat > 0;
- const parameters = {
- isWebGL2: isWebGL2,
- shaderID: shaderID,
- shaderName: material.type,
- vertexShader: vertexShader,
- fragmentShader: fragmentShader,
- defines: material.defines,
- isRawShaderMaterial: material.isRawShaderMaterial === true,
- glslVersion: material.glslVersion,
- precision: precision,
- instancing: object.isInstancedMesh === true,
- instancingColor: object.isInstancedMesh === true && object.instanceColor !== null,
- supportsVertexTextures: vertexTextures,
- outputEncoding: currentRenderTarget !== null ? getTextureEncodingFromMap(currentRenderTarget.texture) : renderer.outputEncoding,
- map: !!material.map,
- mapEncoding: getTextureEncodingFromMap(material.map),
- matcap: !!material.matcap,
- matcapEncoding: getTextureEncodingFromMap(material.matcap),
- envMap: !!envMap,
- envMapMode: envMap && envMap.mapping,
- envMapEncoding: getTextureEncodingFromMap(envMap),
- envMapCubeUV: !!envMap && (envMap.mapping === CubeUVReflectionMapping || envMap.mapping === CubeUVRefractionMapping),
- lightMap: !!material.lightMap,
- lightMapEncoding: getTextureEncodingFromMap(material.lightMap),
- aoMap: !!material.aoMap,
- emissiveMap: !!material.emissiveMap,
- emissiveMapEncoding: getTextureEncodingFromMap(material.emissiveMap),
- bumpMap: !!material.bumpMap,
- normalMap: !!material.normalMap,
- objectSpaceNormalMap: material.normalMapType === ObjectSpaceNormalMap,
- tangentSpaceNormalMap: material.normalMapType === TangentSpaceNormalMap,
- clearcoat: useClearcoat,
- clearcoatMap: useClearcoat && !!material.clearcoatMap,
- clearcoatRoughnessMap: useClearcoat && !!material.clearcoatRoughnessMap,
- clearcoatNormalMap: useClearcoat && !!material.clearcoatNormalMap,
- displacementMap: !!material.displacementMap,
- roughnessMap: !!material.roughnessMap,
- metalnessMap: !!material.metalnessMap,
- specularMap: !!material.specularMap,
- specularIntensityMap: !!material.specularIntensityMap,
- specularTintMap: !!material.specularTintMap,
- specularTintMapEncoding: getTextureEncodingFromMap(material.specularTintMap),
- alphaMap: !!material.alphaMap,
- alphaTest: useAlphaTest,
- gradientMap: !!material.gradientMap,
- sheen: material.sheen > 0,
- transmission: material.transmission > 0,
- transmissionMap: !!material.transmissionMap,
- thicknessMap: !!material.thicknessMap,
- combine: material.combine,
- vertexTangents: !!material.normalMap && !!object.geometry && !!object.geometry.attributes.tangent,
- vertexColors: material.vertexColors,
- vertexAlphas: material.vertexColors === true && !!object.geometry && !!object.geometry.attributes.color && object.geometry.attributes.color.itemSize === 4,
- vertexUvs: !!material.map || !!material.bumpMap || !!material.normalMap || !!material.specularMap || !!material.alphaMap || !!material.emissiveMap || !!material.roughnessMap || !!material.metalnessMap || !!material.clearcoatMap || !!material.clearcoatRoughnessMap || !!material.clearcoatNormalMap || !!material.displacementMap || !!material.transmissionMap || !!material.thicknessMap || !!material.specularIntensityMap || !!material.specularTintMap,
- uvsVertexOnly: !(!!material.map || !!material.bumpMap || !!material.normalMap || !!material.specularMap || !!material.alphaMap || !!material.emissiveMap || !!material.roughnessMap || !!material.metalnessMap || !!material.clearcoatNormalMap || material.transmission > 0 || !!material.transmissionMap || !!material.thicknessMap || !!material.specularIntensityMap || !!material.specularTintMap) && !!material.displacementMap,
- fog: !!fog,
- useFog: material.fog,
- fogExp2: fog && fog.isFogExp2,
- flatShading: !!material.flatShading,
- sizeAttenuation: material.sizeAttenuation,
- logarithmicDepthBuffer: logarithmicDepthBuffer,
- skinning: object.isSkinnedMesh === true && maxBones > 0,
- maxBones: maxBones,
- useVertexTexture: floatVertexTextures,
- morphTargets: !!object.geometry && !!object.geometry.morphAttributes.position,
- morphNormals: !!object.geometry && !!object.geometry.morphAttributes.normal,
- morphTargetsCount: !!object.geometry && !!object.geometry.morphAttributes.position ? object.geometry.morphAttributes.position.length : 0,
- numDirLights: lights.directional.length,
- numPointLights: lights.point.length,
- numSpotLights: lights.spot.length,
- numRectAreaLights: lights.rectArea.length,
- numHemiLights: lights.hemi.length,
- numDirLightShadows: lights.directionalShadowMap.length,
- numPointLightShadows: lights.pointShadowMap.length,
- numSpotLightShadows: lights.spotShadowMap.length,
- numClippingPlanes: clipping.numPlanes,
- numClipIntersection: clipping.numIntersection,
- format: material.format,
- dithering: material.dithering,
- shadowMapEnabled: renderer.shadowMap.enabled && shadows.length > 0,
- shadowMapType: renderer.shadowMap.type,
- toneMapping: material.toneMapped ? renderer.toneMapping : NoToneMapping,
- physicallyCorrectLights: renderer.physicallyCorrectLights,
- premultipliedAlpha: material.premultipliedAlpha,
- doubleSided: material.side === DoubleSide,
- flipSided: material.side === BackSide,
- depthPacking: material.depthPacking !== undefined ? material.depthPacking : false,
- index0AttributeName: material.index0AttributeName,
- extensionDerivatives: material.extensions && material.extensions.derivatives,
- extensionFragDepth: material.extensions && material.extensions.fragDepth,
- extensionDrawBuffers: material.extensions && material.extensions.drawBuffers,
- extensionShaderTextureLOD: material.extensions && material.extensions.shaderTextureLOD,
- rendererExtensionFragDepth: isWebGL2 || extensions.has('EXT_frag_depth'),
- rendererExtensionDrawBuffers: isWebGL2 || extensions.has('WEBGL_draw_buffers'),
- rendererExtensionShaderTextureLod: isWebGL2 || extensions.has('EXT_shader_texture_lod'),
- customProgramCacheKey: material.customProgramCacheKey()
- };
- return parameters;
- }
- function getProgramCacheKey(parameters) {
- const array = [];
- if (parameters.shaderID) {
- array.push(parameters.shaderID);
- } else {
- array.push(parameters.fragmentShader);
- array.push(parameters.vertexShader);
- }
- if (parameters.defines !== undefined) {
- for (const name in parameters.defines) {
- array.push(name);
- array.push(parameters.defines[name]);
- }
- }
- if (parameters.isRawShaderMaterial === false) {
- for (let i = 0; i < parameterNames.length; i++) {
- array.push(parameters[parameterNames[i]]);
- }
- array.push(renderer.outputEncoding);
- array.push(renderer.gammaFactor);
- }
- array.push(parameters.customProgramCacheKey);
- return array.join();
- }
- function getUniforms(material) {
- const shaderID = shaderIDs[material.type];
- let uniforms;
- if (shaderID) {
- const shader = ShaderLib[shaderID];
- uniforms = UniformsUtils.clone(shader.uniforms);
- } else {
- uniforms = material.uniforms;
- }
- return uniforms;
- }
- function acquireProgram(parameters, cacheKey) {
- let program; // Check if code has been already compiled
- for (let p = 0, pl = programs.length; p < pl; p++) {
- const preexistingProgram = programs[p];
- if (preexistingProgram.cacheKey === cacheKey) {
- program = preexistingProgram;
- ++program.usedTimes;
- break;
- }
- }
- if (program === undefined) {
- program = new WebGLProgram(renderer, cacheKey, parameters, bindingStates);
- programs.push(program);
- }
- return program;
- }
- function releaseProgram(program) {
- if (--program.usedTimes === 0) {
- // Remove from unordered set
- const i = programs.indexOf(program);
- programs[i] = programs[programs.length - 1];
- programs.pop(); // Free WebGL resources
- program.destroy();
- }
- }
- return {
- getParameters: getParameters,
- getProgramCacheKey: getProgramCacheKey,
- getUniforms: getUniforms,
- acquireProgram: acquireProgram,
- releaseProgram: releaseProgram,
- // Exposed for resource monitoring & error feedback via renderer.info:
- programs: programs
- };
- }
- function WebGLProperties() {
- let properties = new WeakMap();
- function get(object) {
- let map = properties.get(object);
- if (map === undefined) {
- map = {};
- properties.set(object, map);
- }
- return map;
- }
- function remove(object) {
- properties.delete(object);
- }
- function update(object, key, value) {
- properties.get(object)[key] = value;
- }
- function dispose() {
- properties = new WeakMap();
- }
- return {
- get: get,
- remove: remove,
- update: update,
- dispose: dispose
- };
- }
- function painterSortStable(a, b) {
- if (a.groupOrder !== b.groupOrder) {
- return a.groupOrder - b.groupOrder;
- } else if (a.renderOrder !== b.renderOrder) {
- return a.renderOrder - b.renderOrder;
- } else if (a.program !== b.program) {
- return a.program.id - b.program.id;
- } else if (a.material.id !== b.material.id) {
- return a.material.id - b.material.id;
- } else if (a.z !== b.z) {
- return a.z - b.z;
- } else {
- return a.id - b.id;
- }
- }
- function reversePainterSortStable(a, b) {
- if (a.groupOrder !== b.groupOrder) {
- return a.groupOrder - b.groupOrder;
- } else if (a.renderOrder !== b.renderOrder) {
- return a.renderOrder - b.renderOrder;
- } else if (a.z !== b.z) {
- return b.z - a.z;
- } else {
- return a.id - b.id;
- }
- }
- function WebGLRenderList(properties) {
- const renderItems = [];
- let renderItemsIndex = 0;
- const opaque = [];
- const transmissive = [];
- const transparent = [];
- const defaultProgram = {
- id: -1
- };
- function init() {
- renderItemsIndex = 0;
- opaque.length = 0;
- transmissive.length = 0;
- transparent.length = 0;
- }
- function getNextRenderItem(object, geometry, material, groupOrder, z, group) {
- let renderItem = renderItems[renderItemsIndex];
- const materialProperties = properties.get(material);
- if (renderItem === undefined) {
- renderItem = {
- id: object.id,
- object: object,
- geometry: geometry,
- material: material,
- program: materialProperties.program || defaultProgram,
- groupOrder: groupOrder,
- renderOrder: object.renderOrder,
- z: z,
- group: group
- };
- renderItems[renderItemsIndex] = renderItem;
- } else {
- renderItem.id = object.id;
- renderItem.object = object;
- renderItem.geometry = geometry;
- renderItem.material = material;
- renderItem.program = materialProperties.program || defaultProgram;
- renderItem.groupOrder = groupOrder;
- renderItem.renderOrder = object.renderOrder;
- renderItem.z = z;
- renderItem.group = group;
- }
- renderItemsIndex++;
- return renderItem;
- }
- function push(object, geometry, material, groupOrder, z, group) {
- const renderItem = getNextRenderItem(object, geometry, material, groupOrder, z, group);
- if (material.transmission > 0.0) {
- transmissive.push(renderItem);
- } else if (material.transparent === true) {
- transparent.push(renderItem);
- } else {
- opaque.push(renderItem);
- }
- }
- function unshift(object, geometry, material, groupOrder, z, group) {
- const renderItem = getNextRenderItem(object, geometry, material, groupOrder, z, group);
- if (material.transmission > 0.0) {
- transmissive.unshift(renderItem);
- } else if (material.transparent === true) {
- transparent.unshift(renderItem);
- } else {
- opaque.unshift(renderItem);
- }
- }
- function sort(customOpaqueSort, customTransparentSort) {
- if (opaque.length > 1) opaque.sort(customOpaqueSort || painterSortStable);
- if (transmissive.length > 1) transmissive.sort(customTransparentSort || reversePainterSortStable);
- if (transparent.length > 1) transparent.sort(customTransparentSort || reversePainterSortStable);
- }
- function finish() {
- // Clear references from inactive renderItems in the list
- for (let i = renderItemsIndex, il = renderItems.length; i < il; i++) {
- const renderItem = renderItems[i];
- if (renderItem.id === null) break;
- renderItem.id = null;
- renderItem.object = null;
- renderItem.geometry = null;
- renderItem.material = null;
- renderItem.program = null;
- renderItem.group = null;
- }
- }
- return {
- opaque: opaque,
- transmissive: transmissive,
- transparent: transparent,
- init: init,
- push: push,
- unshift: unshift,
- finish: finish,
- sort: sort
- };
- }
- function WebGLRenderLists(properties) {
- let lists = new WeakMap();
- function get(scene, renderCallDepth) {
- let list;
- if (lists.has(scene) === false) {
- list = new WebGLRenderList(properties);
- lists.set(scene, [list]);
- } else {
- if (renderCallDepth >= lists.get(scene).length) {
- list = new WebGLRenderList(properties);
- lists.get(scene).push(list);
- } else {
- list = lists.get(scene)[renderCallDepth];
- }
- }
- return list;
- }
- function dispose() {
- lists = new WeakMap();
- }
- return {
- get: get,
- dispose: dispose
- };
- }
- function UniformsCache() {
- const lights = {};
- return {
- get: function (light) {
- if (lights[light.id] !== undefined) {
- return lights[light.id];
- }
- let uniforms;
- switch (light.type) {
- case 'DirectionalLight':
- uniforms = {
- direction: new Vector3(),
- color: new Color()
- };
- break;
- case 'SpotLight':
- uniforms = {
- position: new Vector3(),
- direction: new Vector3(),
- color: new Color(),
- distance: 0,
- coneCos: 0,
- penumbraCos: 0,
- decay: 0
- };
- break;
- case 'PointLight':
- uniforms = {
- position: new Vector3(),
- color: new Color(),
- distance: 0,
- decay: 0
- };
- break;
- case 'HemisphereLight':
- uniforms = {
- direction: new Vector3(),
- skyColor: new Color(),
- groundColor: new Color()
- };
- break;
- case 'RectAreaLight':
- uniforms = {
- color: new Color(),
- position: new Vector3(),
- halfWidth: new Vector3(),
- halfHeight: new Vector3()
- };
- break;
- }
- lights[light.id] = uniforms;
- return uniforms;
- }
- };
- }
- function ShadowUniformsCache() {
- const lights = {};
- return {
- get: function (light) {
- if (lights[light.id] !== undefined) {
- return lights[light.id];
- }
- let uniforms;
- switch (light.type) {
- case 'DirectionalLight':
- uniforms = {
- shadowBias: 0,
- shadowNormalBias: 0,
- shadowRadius: 1,
- shadowMapSize: new Vector2()
- };
- break;
- case 'SpotLight':
- uniforms = {
- shadowBias: 0,
- shadowNormalBias: 0,
- shadowRadius: 1,
- shadowMapSize: new Vector2()
- };
- break;
- case 'PointLight':
- uniforms = {
- shadowBias: 0,
- shadowNormalBias: 0,
- shadowRadius: 1,
- shadowMapSize: new Vector2(),
- shadowCameraNear: 1,
- shadowCameraFar: 1000
- };
- break;
- // TODO (abelnation): set RectAreaLight shadow uniforms
- }
- lights[light.id] = uniforms;
- return uniforms;
- }
- };
- }
- let nextVersion = 0;
- function shadowCastingLightsFirst(lightA, lightB) {
- return (lightB.castShadow ? 1 : 0) - (lightA.castShadow ? 1 : 0);
- }
- function WebGLLights(extensions, capabilities) {
- const cache = new UniformsCache();
- const shadowCache = ShadowUniformsCache();
- const state = {
- version: 0,
- hash: {
- directionalLength: -1,
- pointLength: -1,
- spotLength: -1,
- rectAreaLength: -1,
- hemiLength: -1,
- numDirectionalShadows: -1,
- numPointShadows: -1,
- numSpotShadows: -1
- },
- ambient: [0, 0, 0],
- probe: [],
- directional: [],
- directionalShadow: [],
- directionalShadowMap: [],
- directionalShadowMatrix: [],
- spot: [],
- spotShadow: [],
- spotShadowMap: [],
- spotShadowMatrix: [],
- rectArea: [],
- rectAreaLTC1: null,
- rectAreaLTC2: null,
- point: [],
- pointShadow: [],
- pointShadowMap: [],
- pointShadowMatrix: [],
- hemi: []
- };
- for (let i = 0; i < 9; i++) state.probe.push(new Vector3());
- const vector3 = new Vector3();
- const matrix4 = new Matrix4();
- const matrix42 = new Matrix4();
- function setup(lights, physicallyCorrectLights) {
- let r = 0,
- g = 0,
- b = 0;
- for (let i = 0; i < 9; i++) state.probe[i].set(0, 0, 0);
- let directionalLength = 0;
- let pointLength = 0;
- let spotLength = 0;
- let rectAreaLength = 0;
- let hemiLength = 0;
- let numDirectionalShadows = 0;
- let numPointShadows = 0;
- let numSpotShadows = 0;
- lights.sort(shadowCastingLightsFirst); // artist-friendly light intensity scaling factor
- const scaleFactor = physicallyCorrectLights !== true ? Math.PI : 1;
- for (let i = 0, l = lights.length; i < l; i++) {
- const light = lights[i];
- const color = light.color;
- const intensity = light.intensity;
- const distance = light.distance;
- const shadowMap = light.shadow && light.shadow.map ? light.shadow.map.texture : null;
- if (light.isAmbientLight) {
- r += color.r * intensity * scaleFactor;
- g += color.g * intensity * scaleFactor;
- b += color.b * intensity * scaleFactor;
- } else if (light.isLightProbe) {
- for (let j = 0; j < 9; j++) {
- state.probe[j].addScaledVector(light.sh.coefficients[j], intensity);
- }
- } else if (light.isDirectionalLight) {
- const uniforms = cache.get(light);
- uniforms.color.copy(light.color).multiplyScalar(light.intensity * scaleFactor);
- if (light.castShadow) {
- const shadow = light.shadow;
- const shadowUniforms = shadowCache.get(light);
- shadowUniforms.shadowBias = shadow.bias;
- shadowUniforms.shadowNormalBias = shadow.normalBias;
- shadowUniforms.shadowRadius = shadow.radius;
- shadowUniforms.shadowMapSize = shadow.mapSize;
- state.directionalShadow[directionalLength] = shadowUniforms;
- state.directionalShadowMap[directionalLength] = shadowMap;
- state.directionalShadowMatrix[directionalLength] = light.shadow.matrix;
- numDirectionalShadows++;
- }
- state.directional[directionalLength] = uniforms;
- directionalLength++;
- } else if (light.isSpotLight) {
- const uniforms = cache.get(light);
- uniforms.position.setFromMatrixPosition(light.matrixWorld);
- uniforms.color.copy(color).multiplyScalar(intensity * scaleFactor);
- uniforms.distance = distance;
- uniforms.coneCos = Math.cos(light.angle);
- uniforms.penumbraCos = Math.cos(light.angle * (1 - light.penumbra));
- uniforms.decay = light.decay;
- if (light.castShadow) {
- const shadow = light.shadow;
- const shadowUniforms = shadowCache.get(light);
- shadowUniforms.shadowBias = shadow.bias;
- shadowUniforms.shadowNormalBias = shadow.normalBias;
- shadowUniforms.shadowRadius = shadow.radius;
- shadowUniforms.shadowMapSize = shadow.mapSize;
- state.spotShadow[spotLength] = shadowUniforms;
- state.spotShadowMap[spotLength] = shadowMap;
- state.spotShadowMatrix[spotLength] = light.shadow.matrix;
- numSpotShadows++;
- }
- state.spot[spotLength] = uniforms;
- spotLength++;
- } else if (light.isRectAreaLight) {
- const uniforms = cache.get(light); // (a) intensity is the total visible light emitted
- //uniforms.color.copy( color ).multiplyScalar( intensity / ( light.width * light.height * Math.PI ) );
- // (b) intensity is the brightness of the light
- uniforms.color.copy(color).multiplyScalar(intensity);
- uniforms.halfWidth.set(light.width * 0.5, 0.0, 0.0);
- uniforms.halfHeight.set(0.0, light.height * 0.5, 0.0);
- state.rectArea[rectAreaLength] = uniforms;
- rectAreaLength++;
- } else if (light.isPointLight) {
- const uniforms = cache.get(light);
- uniforms.color.copy(light.color).multiplyScalar(light.intensity * scaleFactor);
- uniforms.distance = light.distance;
- uniforms.decay = light.decay;
- if (light.castShadow) {
- const shadow = light.shadow;
- const shadowUniforms = shadowCache.get(light);
- shadowUniforms.shadowBias = shadow.bias;
- shadowUniforms.shadowNormalBias = shadow.normalBias;
- shadowUniforms.shadowRadius = shadow.radius;
- shadowUniforms.shadowMapSize = shadow.mapSize;
- shadowUniforms.shadowCameraNear = shadow.camera.near;
- shadowUniforms.shadowCameraFar = shadow.camera.far;
- state.pointShadow[pointLength] = shadowUniforms;
- state.pointShadowMap[pointLength] = shadowMap;
- state.pointShadowMatrix[pointLength] = light.shadow.matrix;
- numPointShadows++;
- }
- state.point[pointLength] = uniforms;
- pointLength++;
- } else if (light.isHemisphereLight) {
- const uniforms = cache.get(light);
- uniforms.skyColor.copy(light.color).multiplyScalar(intensity * scaleFactor);
- uniforms.groundColor.copy(light.groundColor).multiplyScalar(intensity * scaleFactor);
- state.hemi[hemiLength] = uniforms;
- hemiLength++;
- }
- }
- if (rectAreaLength > 0) {
- if (capabilities.isWebGL2) {
- // WebGL 2
- state.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1;
- state.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2;
- } else {
- // WebGL 1
- if (extensions.has('OES_texture_float_linear') === true) {
- state.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1;
- state.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2;
- } else if (extensions.has('OES_texture_half_float_linear') === true) {
- state.rectAreaLTC1 = UniformsLib.LTC_HALF_1;
- state.rectAreaLTC2 = UniformsLib.LTC_HALF_2;
- } else {
- console.error('THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.');
- }
- }
- }
- state.ambient[0] = r;
- state.ambient[1] = g;
- state.ambient[2] = b;
- const hash = state.hash;
- if (hash.directionalLength !== directionalLength || hash.pointLength !== pointLength || hash.spotLength !== spotLength || hash.rectAreaLength !== rectAreaLength || hash.hemiLength !== hemiLength || hash.numDirectionalShadows !== numDirectionalShadows || hash.numPointShadows !== numPointShadows || hash.numSpotShadows !== numSpotShadows) {
- state.directional.length = directionalLength;
- state.spot.length = spotLength;
- state.rectArea.length = rectAreaLength;
- state.point.length = pointLength;
- state.hemi.length = hemiLength;
- state.directionalShadow.length = numDirectionalShadows;
- state.directionalShadowMap.length = numDirectionalShadows;
- state.pointShadow.length = numPointShadows;
- state.pointShadowMap.length = numPointShadows;
- state.spotShadow.length = numSpotShadows;
- state.spotShadowMap.length = numSpotShadows;
- state.directionalShadowMatrix.length = numDirectionalShadows;
- state.pointShadowMatrix.length = numPointShadows;
- state.spotShadowMatrix.length = numSpotShadows;
- hash.directionalLength = directionalLength;
- hash.pointLength = pointLength;
- hash.spotLength = spotLength;
- hash.rectAreaLength = rectAreaLength;
- hash.hemiLength = hemiLength;
- hash.numDirectionalShadows = numDirectionalShadows;
- hash.numPointShadows = numPointShadows;
- hash.numSpotShadows = numSpotShadows;
- state.version = nextVersion++;
- }
- }
- function setupView(lights, camera) {
- let directionalLength = 0;
- let pointLength = 0;
- let spotLength = 0;
- let rectAreaLength = 0;
- let hemiLength = 0;
- const viewMatrix = camera.matrixWorldInverse;
- for (let i = 0, l = lights.length; i < l; i++) {
- const light = lights[i];
- if (light.isDirectionalLight) {
- const uniforms = state.directional[directionalLength];
- uniforms.direction.setFromMatrixPosition(light.matrixWorld);
- vector3.setFromMatrixPosition(light.target.matrixWorld);
- uniforms.direction.sub(vector3);
- uniforms.direction.transformDirection(viewMatrix);
- directionalLength++;
- } else if (light.isSpotLight) {
- const uniforms = state.spot[spotLength];
- uniforms.position.setFromMatrixPosition(light.matrixWorld);
- uniforms.position.applyMatrix4(viewMatrix);
- uniforms.direction.setFromMatrixPosition(light.matrixWorld);
- vector3.setFromMatrixPosition(light.target.matrixWorld);
- uniforms.direction.sub(vector3);
- uniforms.direction.transformDirection(viewMatrix);
- spotLength++;
- } else if (light.isRectAreaLight) {
- const uniforms = state.rectArea[rectAreaLength];
- uniforms.position.setFromMatrixPosition(light.matrixWorld);
- uniforms.position.applyMatrix4(viewMatrix); // extract local rotation of light to derive width/height half vectors
- matrix42.identity();
- matrix4.copy(light.matrixWorld);
- matrix4.premultiply(viewMatrix);
- matrix42.extractRotation(matrix4);
- uniforms.halfWidth.set(light.width * 0.5, 0.0, 0.0);
- uniforms.halfHeight.set(0.0, light.height * 0.5, 0.0);
- uniforms.halfWidth.applyMatrix4(matrix42);
- uniforms.halfHeight.applyMatrix4(matrix42);
- rectAreaLength++;
- } else if (light.isPointLight) {
- const uniforms = state.point[pointLength];
- uniforms.position.setFromMatrixPosition(light.matrixWorld);
- uniforms.position.applyMatrix4(viewMatrix);
- pointLength++;
- } else if (light.isHemisphereLight) {
- const uniforms = state.hemi[hemiLength];
- uniforms.direction.setFromMatrixPosition(light.matrixWorld);
- uniforms.direction.transformDirection(viewMatrix);
- uniforms.direction.normalize();
- hemiLength++;
- }
- }
- }
- return {
- setup: setup,
- setupView: setupView,
- state: state
- };
- }
- function WebGLRenderState(extensions, capabilities) {
- const lights = new WebGLLights(extensions, capabilities);
- const lightsArray = [];
- const shadowsArray = [];
- function init() {
- lightsArray.length = 0;
- shadowsArray.length = 0;
- }
- function pushLight(light) {
- lightsArray.push(light);
- }
- function pushShadow(shadowLight) {
- shadowsArray.push(shadowLight);
- }
- function setupLights(physicallyCorrectLights) {
- lights.setup(lightsArray, physicallyCorrectLights);
- }
- function setupLightsView(camera) {
- lights.setupView(lightsArray, camera);
- }
- const state = {
- lightsArray: lightsArray,
- shadowsArray: shadowsArray,
- lights: lights
- };
- return {
- init: init,
- state: state,
- setupLights: setupLights,
- setupLightsView: setupLightsView,
- pushLight: pushLight,
- pushShadow: pushShadow
- };
- }
- function WebGLRenderStates(extensions, capabilities) {
- let renderStates = new WeakMap();
- function get(scene, renderCallDepth = 0) {
- let renderState;
- if (renderStates.has(scene) === false) {
- renderState = new WebGLRenderState(extensions, capabilities);
- renderStates.set(scene, [renderState]);
- } else {
- if (renderCallDepth >= renderStates.get(scene).length) {
- renderState = new WebGLRenderState(extensions, capabilities);
- renderStates.get(scene).push(renderState);
- } else {
- renderState = renderStates.get(scene)[renderCallDepth];
- }
- }
- return renderState;
- }
- function dispose() {
- renderStates = new WeakMap();
- }
- return {
- get: get,
- dispose: dispose
- };
- }
- /**
- * parameters = {
- *
- * opacity: <float>,
- *
- * map: new THREE.Texture( <Image> ),
- *
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * displacementMap: new THREE.Texture( <Image> ),
- * displacementScale: <float>,
- * displacementBias: <float>,
- *
- * wireframe: <boolean>,
- * wireframeLinewidth: <float>
- * }
- */
- class MeshDepthMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'MeshDepthMaterial';
- this.depthPacking = BasicDepthPacking;
- this.map = null;
- this.alphaMap = null;
- this.displacementMap = null;
- this.displacementScale = 1;
- this.displacementBias = 0;
- this.wireframe = false;
- this.wireframeLinewidth = 1;
- this.fog = false;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.depthPacking = source.depthPacking;
- this.map = source.map;
- this.alphaMap = source.alphaMap;
- this.displacementMap = source.displacementMap;
- this.displacementScale = source.displacementScale;
- this.displacementBias = source.displacementBias;
- this.wireframe = source.wireframe;
- this.wireframeLinewidth = source.wireframeLinewidth;
- return this;
- }
- }
- MeshDepthMaterial.prototype.isMeshDepthMaterial = true;
- /**
- * parameters = {
- *
- * referencePosition: <float>,
- * nearDistance: <float>,
- * farDistance: <float>,
- *
- * map: new THREE.Texture( <Image> ),
- *
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * displacementMap: new THREE.Texture( <Image> ),
- * displacementScale: <float>,
- * displacementBias: <float>
- *
- * }
- */
- class MeshDistanceMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'MeshDistanceMaterial';
- this.referencePosition = new Vector3();
- this.nearDistance = 1;
- this.farDistance = 1000;
- this.map = null;
- this.alphaMap = null;
- this.displacementMap = null;
- this.displacementScale = 1;
- this.displacementBias = 0;
- this.fog = false;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.referencePosition.copy(source.referencePosition);
- this.nearDistance = source.nearDistance;
- this.farDistance = source.farDistance;
- this.map = source.map;
- this.alphaMap = source.alphaMap;
- this.displacementMap = source.displacementMap;
- this.displacementScale = source.displacementScale;
- this.displacementBias = source.displacementBias;
- return this;
- }
- }
- MeshDistanceMaterial.prototype.isMeshDistanceMaterial = true;
- const vertex = "void main() {\n\tgl_Position = vec4( position, 1.0 );\n}";
- const fragment = "uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\nuniform float samples;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}";
- function WebGLShadowMap(_renderer, _objects, _capabilities) {
- let _frustum = new Frustum();
- const _shadowMapSize = new Vector2(),
- _viewportSize = new Vector2(),
- _viewport = new Vector4(),
- _depthMaterial = new MeshDepthMaterial({
- depthPacking: RGBADepthPacking
- }),
- _distanceMaterial = new MeshDistanceMaterial(),
- _materialCache = {},
- _maxTextureSize = _capabilities.maxTextureSize;
- const shadowSide = {
- 0: BackSide,
- 1: FrontSide,
- 2: DoubleSide
- };
- const shadowMaterialVertical = new ShaderMaterial({
- uniforms: {
- shadow_pass: {
- value: null
- },
- resolution: {
- value: new Vector2()
- },
- radius: {
- value: 4.0
- },
- samples: {
- value: 8.0
- }
- },
- vertexShader: vertex,
- fragmentShader: fragment
- });
- const shadowMaterialHorizontal = shadowMaterialVertical.clone();
- shadowMaterialHorizontal.defines.HORIZONTAL_PASS = 1;
- const fullScreenTri = new BufferGeometry();
- fullScreenTri.setAttribute('position', new BufferAttribute(new Float32Array([-1, -1, 0.5, 3, -1, 0.5, -1, 3, 0.5]), 3));
- const fullScreenMesh = new Mesh(fullScreenTri, shadowMaterialVertical);
- const scope = this;
- this.enabled = false;
- this.autoUpdate = true;
- this.needsUpdate = false;
- this.type = PCFShadowMap;
- this.render = function (lights, scene, camera) {
- if (scope.enabled === false) return;
- if (scope.autoUpdate === false && scope.needsUpdate === false) return;
- if (lights.length === 0) return;
- const currentRenderTarget = _renderer.getRenderTarget();
- const activeCubeFace = _renderer.getActiveCubeFace();
- const activeMipmapLevel = _renderer.getActiveMipmapLevel();
- const _state = _renderer.state; // Set GL state for depth map.
- _state.setBlending(NoBlending);
- _state.buffers.color.setClear(1, 1, 1, 1);
- _state.buffers.depth.setTest(true);
- _state.setScissorTest(false); // render depth map
- for (let i = 0, il = lights.length; i < il; i++) {
- const light = lights[i];
- const shadow = light.shadow;
- if (shadow === undefined) {
- console.warn('THREE.WebGLShadowMap:', light, 'has no shadow.');
- continue;
- }
- if (shadow.autoUpdate === false && shadow.needsUpdate === false) continue;
- _shadowMapSize.copy(shadow.mapSize);
- const shadowFrameExtents = shadow.getFrameExtents();
- _shadowMapSize.multiply(shadowFrameExtents);
- _viewportSize.copy(shadow.mapSize);
- if (_shadowMapSize.x > _maxTextureSize || _shadowMapSize.y > _maxTextureSize) {
- if (_shadowMapSize.x > _maxTextureSize) {
- _viewportSize.x = Math.floor(_maxTextureSize / shadowFrameExtents.x);
- _shadowMapSize.x = _viewportSize.x * shadowFrameExtents.x;
- shadow.mapSize.x = _viewportSize.x;
- }
- if (_shadowMapSize.y > _maxTextureSize) {
- _viewportSize.y = Math.floor(_maxTextureSize / shadowFrameExtents.y);
- _shadowMapSize.y = _viewportSize.y * shadowFrameExtents.y;
- shadow.mapSize.y = _viewportSize.y;
- }
- }
- if (shadow.map === null && !shadow.isPointLightShadow && this.type === VSMShadowMap) {
- const pars = {
- minFilter: LinearFilter,
- magFilter: LinearFilter,
- format: RGBAFormat
- };
- shadow.map = new WebGLRenderTarget(_shadowMapSize.x, _shadowMapSize.y, pars);
- shadow.map.texture.name = light.name + '.shadowMap';
- shadow.mapPass = new WebGLRenderTarget(_shadowMapSize.x, _shadowMapSize.y, pars);
- shadow.camera.updateProjectionMatrix();
- }
- if (shadow.map === null) {
- const pars = {
- minFilter: NearestFilter,
- magFilter: NearestFilter,
- format: RGBAFormat
- };
- shadow.map = new WebGLRenderTarget(_shadowMapSize.x, _shadowMapSize.y, pars);
- shadow.map.texture.name = light.name + '.shadowMap';
- shadow.camera.updateProjectionMatrix();
- }
- _renderer.setRenderTarget(shadow.map);
- _renderer.clear();
- const viewportCount = shadow.getViewportCount();
- for (let vp = 0; vp < viewportCount; vp++) {
- const viewport = shadow.getViewport(vp);
- _viewport.set(_viewportSize.x * viewport.x, _viewportSize.y * viewport.y, _viewportSize.x * viewport.z, _viewportSize.y * viewport.w);
- _state.viewport(_viewport);
- shadow.updateMatrices(light, vp);
- _frustum = shadow.getFrustum();
- renderObject(scene, camera, shadow.camera, light, this.type);
- } // do blur pass for VSM
- if (!shadow.isPointLightShadow && this.type === VSMShadowMap) {
- VSMPass(shadow, camera);
- }
- shadow.needsUpdate = false;
- }
- scope.needsUpdate = false;
- _renderer.setRenderTarget(currentRenderTarget, activeCubeFace, activeMipmapLevel);
- };
- function VSMPass(shadow, camera) {
- const geometry = _objects.update(fullScreenMesh); // vertical pass
- shadowMaterialVertical.uniforms.shadow_pass.value = shadow.map.texture;
- shadowMaterialVertical.uniforms.resolution.value = shadow.mapSize;
- shadowMaterialVertical.uniforms.radius.value = shadow.radius;
- shadowMaterialVertical.uniforms.samples.value = shadow.blurSamples;
- _renderer.setRenderTarget(shadow.mapPass);
- _renderer.clear();
- _renderer.renderBufferDirect(camera, null, geometry, shadowMaterialVertical, fullScreenMesh, null); // horizontal pass
- shadowMaterialHorizontal.uniforms.shadow_pass.value = shadow.mapPass.texture;
- shadowMaterialHorizontal.uniforms.resolution.value = shadow.mapSize;
- shadowMaterialHorizontal.uniforms.radius.value = shadow.radius;
- shadowMaterialHorizontal.uniforms.samples.value = shadow.blurSamples;
- _renderer.setRenderTarget(shadow.map);
- _renderer.clear();
- _renderer.renderBufferDirect(camera, null, geometry, shadowMaterialHorizontal, fullScreenMesh, null);
- }
- function getDepthMaterial(object, geometry, material, light, shadowCameraNear, shadowCameraFar, type) {
- let result = null;
- const customMaterial = light.isPointLight === true ? object.customDistanceMaterial : object.customDepthMaterial;
- if (customMaterial !== undefined) {
- result = customMaterial;
- } else {
- result = light.isPointLight === true ? _distanceMaterial : _depthMaterial;
- }
- if (_renderer.localClippingEnabled && material.clipShadows === true && material.clippingPlanes.length !== 0 || material.displacementMap && material.displacementScale !== 0 || material.alphaMap && material.alphaTest > 0) {
- // in this case we need a unique material instance reflecting the
- // appropriate state
- const keyA = result.uuid,
- keyB = material.uuid;
- let materialsForVariant = _materialCache[keyA];
- if (materialsForVariant === undefined) {
- materialsForVariant = {};
- _materialCache[keyA] = materialsForVariant;
- }
- let cachedMaterial = materialsForVariant[keyB];
- if (cachedMaterial === undefined) {
- cachedMaterial = result.clone();
- materialsForVariant[keyB] = cachedMaterial;
- }
- result = cachedMaterial;
- }
- result.visible = material.visible;
- result.wireframe = material.wireframe;
- if (type === VSMShadowMap) {
- result.side = material.shadowSide !== null ? material.shadowSide : material.side;
- } else {
- result.side = material.shadowSide !== null ? material.shadowSide : shadowSide[material.side];
- }
- result.alphaMap = material.alphaMap;
- result.alphaTest = material.alphaTest;
- result.clipShadows = material.clipShadows;
- result.clippingPlanes = material.clippingPlanes;
- result.clipIntersection = material.clipIntersection;
- result.displacementMap = material.displacementMap;
- result.displacementScale = material.displacementScale;
- result.displacementBias = material.displacementBias;
- result.wireframeLinewidth = material.wireframeLinewidth;
- result.linewidth = material.linewidth;
- if (light.isPointLight === true && result.isMeshDistanceMaterial === true) {
- result.referencePosition.setFromMatrixPosition(light.matrixWorld);
- result.nearDistance = shadowCameraNear;
- result.farDistance = shadowCameraFar;
- }
- return result;
- }
- function renderObject(object, camera, shadowCamera, light, type) {
- if (object.visible === false) return;
- const visible = object.layers.test(camera.layers);
- if (visible && (object.isMesh || object.isLine || object.isPoints)) {
- if ((object.castShadow || object.receiveShadow && type === VSMShadowMap) && (!object.frustumCulled || _frustum.intersectsObject(object))) {
- object.modelViewMatrix.multiplyMatrices(shadowCamera.matrixWorldInverse, object.matrixWorld);
- const geometry = _objects.update(object);
- const material = object.material;
- if (Array.isArray(material)) {
- const groups = geometry.groups;
- for (let k = 0, kl = groups.length; k < kl; k++) {
- const group = groups[k];
- const groupMaterial = material[group.materialIndex];
- if (groupMaterial && groupMaterial.visible) {
- const depthMaterial = getDepthMaterial(object, geometry, groupMaterial, light, shadowCamera.near, shadowCamera.far, type);
- _renderer.renderBufferDirect(shadowCamera, null, geometry, depthMaterial, object, group);
- }
- }
- } else if (material.visible) {
- const depthMaterial = getDepthMaterial(object, geometry, material, light, shadowCamera.near, shadowCamera.far, type);
- _renderer.renderBufferDirect(shadowCamera, null, geometry, depthMaterial, object, null);
- }
- }
- }
- const children = object.children;
- for (let i = 0, l = children.length; i < l; i++) {
- renderObject(children[i], camera, shadowCamera, light, type);
- }
- }
- }
- function WebGLState(gl, extensions, capabilities) {
- const isWebGL2 = capabilities.isWebGL2;
- function ColorBuffer() {
- let locked = false;
- const color = new Vector4();
- let currentColorMask = null;
- const currentColorClear = new Vector4(0, 0, 0, 0);
- return {
- setMask: function (colorMask) {
- if (currentColorMask !== colorMask && !locked) {
- gl.colorMask(colorMask, colorMask, colorMask, colorMask);
- currentColorMask = colorMask;
- }
- },
- setLocked: function (lock) {
- locked = lock;
- },
- setClear: function (r, g, b, a, premultipliedAlpha) {
- if (premultipliedAlpha === true) {
- r *= a;
- g *= a;
- b *= a;
- }
- color.set(r, g, b, a);
- if (currentColorClear.equals(color) === false) {
- gl.clearColor(r, g, b, a);
- currentColorClear.copy(color);
- }
- },
- reset: function () {
- locked = false;
- currentColorMask = null;
- currentColorClear.set(-1, 0, 0, 0); // set to invalid state
- }
- };
- }
- function DepthBuffer() {
- let locked = false;
- let currentDepthMask = null;
- let currentDepthFunc = null;
- let currentDepthClear = null;
- return {
- setTest: function (depthTest) {
- if (depthTest) {
- enable(gl.DEPTH_TEST);
- } else {
- disable(gl.DEPTH_TEST);
- }
- },
- setMask: function (depthMask) {
- if (currentDepthMask !== depthMask && !locked) {
- gl.depthMask(depthMask);
- currentDepthMask = depthMask;
- }
- },
- setFunc: function (depthFunc) {
- if (currentDepthFunc !== depthFunc) {
- if (depthFunc) {
- switch (depthFunc) {
- case NeverDepth:
- gl.depthFunc(gl.NEVER);
- break;
- case AlwaysDepth:
- gl.depthFunc(gl.ALWAYS);
- break;
- case LessDepth:
- gl.depthFunc(gl.LESS);
- break;
- case LessEqualDepth:
- gl.depthFunc(gl.LEQUAL);
- break;
- case EqualDepth:
- gl.depthFunc(gl.EQUAL);
- break;
- case GreaterEqualDepth:
- gl.depthFunc(gl.GEQUAL);
- break;
- case GreaterDepth:
- gl.depthFunc(gl.GREATER);
- break;
- case NotEqualDepth:
- gl.depthFunc(gl.NOTEQUAL);
- break;
- default:
- gl.depthFunc(gl.LEQUAL);
- }
- } else {
- gl.depthFunc(gl.LEQUAL);
- }
- currentDepthFunc = depthFunc;
- }
- },
- setLocked: function (lock) {
- locked = lock;
- },
- setClear: function (depth) {
- if (currentDepthClear !== depth) {
- gl.clearDepth(depth);
- currentDepthClear = depth;
- }
- },
- reset: function () {
- locked = false;
- currentDepthMask = null;
- currentDepthFunc = null;
- currentDepthClear = null;
- }
- };
- }
- function StencilBuffer() {
- let locked = false;
- let currentStencilMask = null;
- let currentStencilFunc = null;
- let currentStencilRef = null;
- let currentStencilFuncMask = null;
- let currentStencilFail = null;
- let currentStencilZFail = null;
- let currentStencilZPass = null;
- let currentStencilClear = null;
- return {
- setTest: function (stencilTest) {
- if (!locked) {
- if (stencilTest) {
- enable(gl.STENCIL_TEST);
- } else {
- disable(gl.STENCIL_TEST);
- }
- }
- },
- setMask: function (stencilMask) {
- if (currentStencilMask !== stencilMask && !locked) {
- gl.stencilMask(stencilMask);
- currentStencilMask = stencilMask;
- }
- },
- setFunc: function (stencilFunc, stencilRef, stencilMask) {
- if (currentStencilFunc !== stencilFunc || currentStencilRef !== stencilRef || currentStencilFuncMask !== stencilMask) {
- gl.stencilFunc(stencilFunc, stencilRef, stencilMask);
- currentStencilFunc = stencilFunc;
- currentStencilRef = stencilRef;
- currentStencilFuncMask = stencilMask;
- }
- },
- setOp: function (stencilFail, stencilZFail, stencilZPass) {
- if (currentStencilFail !== stencilFail || currentStencilZFail !== stencilZFail || currentStencilZPass !== stencilZPass) {
- gl.stencilOp(stencilFail, stencilZFail, stencilZPass);
- currentStencilFail = stencilFail;
- currentStencilZFail = stencilZFail;
- currentStencilZPass = stencilZPass;
- }
- },
- setLocked: function (lock) {
- locked = lock;
- },
- setClear: function (stencil) {
- if (currentStencilClear !== stencil) {
- gl.clearStencil(stencil);
- currentStencilClear = stencil;
- }
- },
- reset: function () {
- locked = false;
- currentStencilMask = null;
- currentStencilFunc = null;
- currentStencilRef = null;
- currentStencilFuncMask = null;
- currentStencilFail = null;
- currentStencilZFail = null;
- currentStencilZPass = null;
- currentStencilClear = null;
- }
- };
- } //
- const colorBuffer = new ColorBuffer();
- const depthBuffer = new DepthBuffer();
- const stencilBuffer = new StencilBuffer();
- let enabledCapabilities = {};
- let xrFramebuffer = null;
- let currentBoundFramebuffers = {};
- let currentProgram = null;
- let currentBlendingEnabled = false;
- let currentBlending = null;
- let currentBlendEquation = null;
- let currentBlendSrc = null;
- let currentBlendDst = null;
- let currentBlendEquationAlpha = null;
- let currentBlendSrcAlpha = null;
- let currentBlendDstAlpha = null;
- let currentPremultipledAlpha = false;
- let currentFlipSided = null;
- let currentCullFace = null;
- let currentLineWidth = null;
- let currentPolygonOffsetFactor = null;
- let currentPolygonOffsetUnits = null;
- const maxTextures = gl.getParameter(gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS);
- let lineWidthAvailable = false;
- let version = 0;
- const glVersion = gl.getParameter(gl.VERSION);
- if (glVersion.indexOf('WebGL') !== -1) {
- version = parseFloat(/^WebGL (\d)/.exec(glVersion)[1]);
- lineWidthAvailable = version >= 1.0;
- } else if (glVersion.indexOf('OpenGL ES') !== -1) {
- version = parseFloat(/^OpenGL ES (\d)/.exec(glVersion)[1]);
- lineWidthAvailable = version >= 2.0;
- }
- let currentTextureSlot = null;
- let currentBoundTextures = {};
- const scissorParam = gl.getParameter(gl.SCISSOR_BOX);
- const viewportParam = gl.getParameter(gl.VIEWPORT);
- const currentScissor = new Vector4().fromArray(scissorParam);
- const currentViewport = new Vector4().fromArray(viewportParam);
- function createTexture(type, target, count) {
- const data = new Uint8Array(4); // 4 is required to match default unpack alignment of 4.
- const texture = gl.createTexture();
- gl.bindTexture(type, texture);
- gl.texParameteri(type, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
- gl.texParameteri(type, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
- for (let i = 0; i < count; i++) {
- gl.texImage2D(target + i, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
- }
- return texture;
- }
- const emptyTextures = {};
- emptyTextures[gl.TEXTURE_2D] = createTexture(gl.TEXTURE_2D, gl.TEXTURE_2D, 1);
- emptyTextures[gl.TEXTURE_CUBE_MAP] = createTexture(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_CUBE_MAP_POSITIVE_X, 6); // init
- colorBuffer.setClear(0, 0, 0, 1);
- depthBuffer.setClear(1);
- stencilBuffer.setClear(0);
- enable(gl.DEPTH_TEST);
- depthBuffer.setFunc(LessEqualDepth);
- setFlipSided(false);
- setCullFace(CullFaceBack);
- enable(gl.CULL_FACE);
- setBlending(NoBlending); //
- function enable(id) {
- if (enabledCapabilities[id] !== true) {
- gl.enable(id);
- enabledCapabilities[id] = true;
- }
- }
- function disable(id) {
- if (enabledCapabilities[id] !== false) {
- gl.disable(id);
- enabledCapabilities[id] = false;
- }
- }
- function bindXRFramebuffer(framebuffer) {
- if (framebuffer !== xrFramebuffer) {
- gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
- xrFramebuffer = framebuffer;
- }
- }
- function bindFramebuffer(target, framebuffer) {
- if (framebuffer === null && xrFramebuffer !== null) framebuffer = xrFramebuffer; // use active XR framebuffer if available
- if (currentBoundFramebuffers[target] !== framebuffer) {
- gl.bindFramebuffer(target, framebuffer);
- currentBoundFramebuffers[target] = framebuffer;
- if (isWebGL2) {
- // gl.DRAW_FRAMEBUFFER is equivalent to gl.FRAMEBUFFER
- if (target === gl.DRAW_FRAMEBUFFER) {
- currentBoundFramebuffers[gl.FRAMEBUFFER] = framebuffer;
- }
- if (target === gl.FRAMEBUFFER) {
- currentBoundFramebuffers[gl.DRAW_FRAMEBUFFER] = framebuffer;
- }
- }
- return true;
- }
- return false;
- }
- function useProgram(program) {
- if (currentProgram !== program) {
- gl.useProgram(program);
- currentProgram = program;
- return true;
- }
- return false;
- }
- const equationToGL = {
- [AddEquation]: gl.FUNC_ADD,
- [SubtractEquation]: gl.FUNC_SUBTRACT,
- [ReverseSubtractEquation]: gl.FUNC_REVERSE_SUBTRACT
- };
- if (isWebGL2) {
- equationToGL[MinEquation] = gl.MIN;
- equationToGL[MaxEquation] = gl.MAX;
- } else {
- const extension = extensions.get('EXT_blend_minmax');
- if (extension !== null) {
- equationToGL[MinEquation] = extension.MIN_EXT;
- equationToGL[MaxEquation] = extension.MAX_EXT;
- }
- }
- const factorToGL = {
- [ZeroFactor]: gl.ZERO,
- [OneFactor]: gl.ONE,
- [SrcColorFactor]: gl.SRC_COLOR,
- [SrcAlphaFactor]: gl.SRC_ALPHA,
- [SrcAlphaSaturateFactor]: gl.SRC_ALPHA_SATURATE,
- [DstColorFactor]: gl.DST_COLOR,
- [DstAlphaFactor]: gl.DST_ALPHA,
- [OneMinusSrcColorFactor]: gl.ONE_MINUS_SRC_COLOR,
- [OneMinusSrcAlphaFactor]: gl.ONE_MINUS_SRC_ALPHA,
- [OneMinusDstColorFactor]: gl.ONE_MINUS_DST_COLOR,
- [OneMinusDstAlphaFactor]: gl.ONE_MINUS_DST_ALPHA
- };
- function setBlending(blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, premultipliedAlpha) {
- if (blending === NoBlending) {
- if (currentBlendingEnabled === true) {
- disable(gl.BLEND);
- currentBlendingEnabled = false;
- }
- return;
- }
- if (currentBlendingEnabled === false) {
- enable(gl.BLEND);
- currentBlendingEnabled = true;
- }
- if (blending !== CustomBlending) {
- if (blending !== currentBlending || premultipliedAlpha !== currentPremultipledAlpha) {
- if (currentBlendEquation !== AddEquation || currentBlendEquationAlpha !== AddEquation) {
- gl.blendEquation(gl.FUNC_ADD);
- currentBlendEquation = AddEquation;
- currentBlendEquationAlpha = AddEquation;
- }
- if (premultipliedAlpha) {
- switch (blending) {
- case NormalBlending:
- gl.blendFuncSeparate(gl.ONE, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
- break;
- case AdditiveBlending:
- gl.blendFunc(gl.ONE, gl.ONE);
- break;
- case SubtractiveBlending:
- gl.blendFuncSeparate(gl.ZERO, gl.ZERO, gl.ONE_MINUS_SRC_COLOR, gl.ONE_MINUS_SRC_ALPHA);
- break;
- case MultiplyBlending:
- gl.blendFuncSeparate(gl.ZERO, gl.SRC_COLOR, gl.ZERO, gl.SRC_ALPHA);
- break;
- default:
- console.error('THREE.WebGLState: Invalid blending: ', blending);
- break;
- }
- } else {
- switch (blending) {
- case NormalBlending:
- gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
- break;
- case AdditiveBlending:
- gl.blendFunc(gl.SRC_ALPHA, gl.ONE);
- break;
- case SubtractiveBlending:
- gl.blendFunc(gl.ZERO, gl.ONE_MINUS_SRC_COLOR);
- break;
- case MultiplyBlending:
- gl.blendFunc(gl.ZERO, gl.SRC_COLOR);
- break;
- default:
- console.error('THREE.WebGLState: Invalid blending: ', blending);
- break;
- }
- }
- currentBlendSrc = null;
- currentBlendDst = null;
- currentBlendSrcAlpha = null;
- currentBlendDstAlpha = null;
- currentBlending = blending;
- currentPremultipledAlpha = premultipliedAlpha;
- }
- return;
- } // custom blending
- blendEquationAlpha = blendEquationAlpha || blendEquation;
- blendSrcAlpha = blendSrcAlpha || blendSrc;
- blendDstAlpha = blendDstAlpha || blendDst;
- if (blendEquation !== currentBlendEquation || blendEquationAlpha !== currentBlendEquationAlpha) {
- gl.blendEquationSeparate(equationToGL[blendEquation], equationToGL[blendEquationAlpha]);
- currentBlendEquation = blendEquation;
- currentBlendEquationAlpha = blendEquationAlpha;
- }
- if (blendSrc !== currentBlendSrc || blendDst !== currentBlendDst || blendSrcAlpha !== currentBlendSrcAlpha || blendDstAlpha !== currentBlendDstAlpha) {
- gl.blendFuncSeparate(factorToGL[blendSrc], factorToGL[blendDst], factorToGL[blendSrcAlpha], factorToGL[blendDstAlpha]);
- currentBlendSrc = blendSrc;
- currentBlendDst = blendDst;
- currentBlendSrcAlpha = blendSrcAlpha;
- currentBlendDstAlpha = blendDstAlpha;
- }
- currentBlending = blending;
- currentPremultipledAlpha = null;
- }
- function setMaterial(material, frontFaceCW) {
- material.side === DoubleSide ? disable(gl.CULL_FACE) : enable(gl.CULL_FACE);
- let flipSided = material.side === BackSide;
- if (frontFaceCW) flipSided = !flipSided;
- setFlipSided(flipSided);
- material.blending === NormalBlending && material.transparent === false ? setBlending(NoBlending) : setBlending(material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha);
- depthBuffer.setFunc(material.depthFunc);
- depthBuffer.setTest(material.depthTest);
- depthBuffer.setMask(material.depthWrite);
- colorBuffer.setMask(material.colorWrite);
- const stencilWrite = material.stencilWrite;
- stencilBuffer.setTest(stencilWrite);
- if (stencilWrite) {
- stencilBuffer.setMask(material.stencilWriteMask);
- stencilBuffer.setFunc(material.stencilFunc, material.stencilRef, material.stencilFuncMask);
- stencilBuffer.setOp(material.stencilFail, material.stencilZFail, material.stencilZPass);
- }
- setPolygonOffset(material.polygonOffset, material.polygonOffsetFactor, material.polygonOffsetUnits);
- material.alphaToCoverage === true ? enable(gl.SAMPLE_ALPHA_TO_COVERAGE) : disable(gl.SAMPLE_ALPHA_TO_COVERAGE);
- } //
- function setFlipSided(flipSided) {
- if (currentFlipSided !== flipSided) {
- if (flipSided) {
- gl.frontFace(gl.CW);
- } else {
- gl.frontFace(gl.CCW);
- }
- currentFlipSided = flipSided;
- }
- }
- function setCullFace(cullFace) {
- if (cullFace !== CullFaceNone) {
- enable(gl.CULL_FACE);
- if (cullFace !== currentCullFace) {
- if (cullFace === CullFaceBack) {
- gl.cullFace(gl.BACK);
- } else if (cullFace === CullFaceFront) {
- gl.cullFace(gl.FRONT);
- } else {
- gl.cullFace(gl.FRONT_AND_BACK);
- }
- }
- } else {
- disable(gl.CULL_FACE);
- }
- currentCullFace = cullFace;
- }
- function setLineWidth(width) {
- if (width !== currentLineWidth) {
- if (lineWidthAvailable) gl.lineWidth(width);
- currentLineWidth = width;
- }
- }
- function setPolygonOffset(polygonOffset, factor, units) {
- if (polygonOffset) {
- enable(gl.POLYGON_OFFSET_FILL);
- if (currentPolygonOffsetFactor !== factor || currentPolygonOffsetUnits !== units) {
- gl.polygonOffset(factor, units);
- currentPolygonOffsetFactor = factor;
- currentPolygonOffsetUnits = units;
- }
- } else {
- disable(gl.POLYGON_OFFSET_FILL);
- }
- }
- function setScissorTest(scissorTest) {
- if (scissorTest) {
- enable(gl.SCISSOR_TEST);
- } else {
- disable(gl.SCISSOR_TEST);
- }
- } // texture
- function activeTexture(webglSlot) {
- if (webglSlot === undefined) webglSlot = gl.TEXTURE0 + maxTextures - 1;
- if (currentTextureSlot !== webglSlot) {
- gl.activeTexture(webglSlot);
- currentTextureSlot = webglSlot;
- }
- }
- function bindTexture(webglType, webglTexture) {
- if (currentTextureSlot === null) {
- activeTexture();
- }
- let boundTexture = currentBoundTextures[currentTextureSlot];
- if (boundTexture === undefined) {
- boundTexture = {
- type: undefined,
- texture: undefined
- };
- currentBoundTextures[currentTextureSlot] = boundTexture;
- }
- if (boundTexture.type !== webglType || boundTexture.texture !== webglTexture) {
- gl.bindTexture(webglType, webglTexture || emptyTextures[webglType]);
- boundTexture.type = webglType;
- boundTexture.texture = webglTexture;
- }
- }
- function unbindTexture() {
- const boundTexture = currentBoundTextures[currentTextureSlot];
- if (boundTexture !== undefined && boundTexture.type !== undefined) {
- gl.bindTexture(boundTexture.type, null);
- boundTexture.type = undefined;
- boundTexture.texture = undefined;
- }
- }
- function compressedTexImage2D() {
- try {
- gl.compressedTexImage2D.apply(gl, arguments);
- } catch (error) {
- console.error('THREE.WebGLState:', error);
- }
- }
- function texImage2D() {
- try {
- gl.texImage2D.apply(gl, arguments);
- } catch (error) {
- console.error('THREE.WebGLState:', error);
- }
- }
- function texImage3D() {
- try {
- gl.texImage3D.apply(gl, arguments);
- } catch (error) {
- console.error('THREE.WebGLState:', error);
- }
- } //
- function scissor(scissor) {
- if (currentScissor.equals(scissor) === false) {
- gl.scissor(scissor.x, scissor.y, scissor.z, scissor.w);
- currentScissor.copy(scissor);
- }
- }
- function viewport(viewport) {
- if (currentViewport.equals(viewport) === false) {
- gl.viewport(viewport.x, viewport.y, viewport.z, viewport.w);
- currentViewport.copy(viewport);
- }
- } //
- function reset() {
- // reset state
- gl.disable(gl.BLEND);
- gl.disable(gl.CULL_FACE);
- gl.disable(gl.DEPTH_TEST);
- gl.disable(gl.POLYGON_OFFSET_FILL);
- gl.disable(gl.SCISSOR_TEST);
- gl.disable(gl.STENCIL_TEST);
- gl.disable(gl.SAMPLE_ALPHA_TO_COVERAGE);
- gl.blendEquation(gl.FUNC_ADD);
- gl.blendFunc(gl.ONE, gl.ZERO);
- gl.blendFuncSeparate(gl.ONE, gl.ZERO, gl.ONE, gl.ZERO);
- gl.colorMask(true, true, true, true);
- gl.clearColor(0, 0, 0, 0);
- gl.depthMask(true);
- gl.depthFunc(gl.LESS);
- gl.clearDepth(1);
- gl.stencilMask(0xffffffff);
- gl.stencilFunc(gl.ALWAYS, 0, 0xffffffff);
- gl.stencilOp(gl.KEEP, gl.KEEP, gl.KEEP);
- gl.clearStencil(0);
- gl.cullFace(gl.BACK);
- gl.frontFace(gl.CCW);
- gl.polygonOffset(0, 0);
- gl.activeTexture(gl.TEXTURE0);
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
- if (isWebGL2 === true) {
- gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, null);
- gl.bindFramebuffer(gl.READ_FRAMEBUFFER, null);
- }
- gl.useProgram(null);
- gl.lineWidth(1);
- gl.scissor(0, 0, gl.canvas.width, gl.canvas.height);
- gl.viewport(0, 0, gl.canvas.width, gl.canvas.height); // reset internals
- enabledCapabilities = {};
- currentTextureSlot = null;
- currentBoundTextures = {};
- xrFramebuffer = null;
- currentBoundFramebuffers = {};
- currentProgram = null;
- currentBlendingEnabled = false;
- currentBlending = null;
- currentBlendEquation = null;
- currentBlendSrc = null;
- currentBlendDst = null;
- currentBlendEquationAlpha = null;
- currentBlendSrcAlpha = null;
- currentBlendDstAlpha = null;
- currentPremultipledAlpha = false;
- currentFlipSided = null;
- currentCullFace = null;
- currentLineWidth = null;
- currentPolygonOffsetFactor = null;
- currentPolygonOffsetUnits = null;
- currentScissor.set(0, 0, gl.canvas.width, gl.canvas.height);
- currentViewport.set(0, 0, gl.canvas.width, gl.canvas.height);
- colorBuffer.reset();
- depthBuffer.reset();
- stencilBuffer.reset();
- }
- return {
- buffers: {
- color: colorBuffer,
- depth: depthBuffer,
- stencil: stencilBuffer
- },
- enable: enable,
- disable: disable,
- bindFramebuffer: bindFramebuffer,
- bindXRFramebuffer: bindXRFramebuffer,
- useProgram: useProgram,
- setBlending: setBlending,
- setMaterial: setMaterial,
- setFlipSided: setFlipSided,
- setCullFace: setCullFace,
- setLineWidth: setLineWidth,
- setPolygonOffset: setPolygonOffset,
- setScissorTest: setScissorTest,
- activeTexture: activeTexture,
- bindTexture: bindTexture,
- unbindTexture: unbindTexture,
- compressedTexImage2D: compressedTexImage2D,
- texImage2D: texImage2D,
- texImage3D: texImage3D,
- scissor: scissor,
- viewport: viewport,
- reset: reset
- };
- }
- function WebGLTextures(_gl, extensions, state, properties, capabilities, utils, info) {
- const isWebGL2 = capabilities.isWebGL2;
- const maxTextures = capabilities.maxTextures;
- const maxCubemapSize = capabilities.maxCubemapSize;
- const maxTextureSize = capabilities.maxTextureSize;
- const maxSamples = capabilities.maxSamples;
- const _videoTextures = new WeakMap();
- let _canvas; // cordova iOS (as of 5.0) still uses UIWebView, which provides OffscreenCanvas,
- // also OffscreenCanvas.getContext("webgl"), but not OffscreenCanvas.getContext("2d")!
- // Some implementations may only implement OffscreenCanvas partially (e.g. lacking 2d).
- let useOffscreenCanvas = false;
- try {
- useOffscreenCanvas = typeof OffscreenCanvas !== 'undefined' && new OffscreenCanvas(1, 1).getContext('2d') !== null;
- } catch (err) {// Ignore any errors
- }
- function createCanvas(width, height) {
- // Use OffscreenCanvas when available. Specially needed in web workers
- return useOffscreenCanvas ? new OffscreenCanvas(width, height) : createElementNS('canvas');
- }
- function resizeImage(image, needsPowerOfTwo, needsNewCanvas, maxSize) {
- let scale = 1; // handle case if texture exceeds max size
- if (image.width > maxSize || image.height > maxSize) {
- scale = maxSize / Math.max(image.width, image.height);
- } // only perform resize if necessary
- if (scale < 1 || needsPowerOfTwo === true) {
- // only perform resize for certain image types
- if (typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement || typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap) {
- const floor = needsPowerOfTwo ? floorPowerOfTwo : Math.floor;
- const width = floor(scale * image.width);
- const height = floor(scale * image.height);
- if (_canvas === undefined) _canvas = createCanvas(width, height); // cube textures can't reuse the same canvas
- const canvas = needsNewCanvas ? createCanvas(width, height) : _canvas;
- canvas.width = width;
- canvas.height = height;
- const context = canvas.getContext('2d');
- context.drawImage(image, 0, 0, width, height);
- console.warn('THREE.WebGLRenderer: Texture has been resized from (' + image.width + 'x' + image.height + ') to (' + width + 'x' + height + ').');
- return canvas;
- } else {
- if ('data' in image) {
- console.warn('THREE.WebGLRenderer: Image in DataTexture is too big (' + image.width + 'x' + image.height + ').');
- }
- return image;
- }
- }
- return image;
- }
- function isPowerOfTwo$1(image) {
- return isPowerOfTwo(image.width) && isPowerOfTwo(image.height);
- }
- function textureNeedsPowerOfTwo(texture) {
- if (isWebGL2) return false;
- return texture.wrapS !== ClampToEdgeWrapping || texture.wrapT !== ClampToEdgeWrapping || texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter;
- }
- function textureNeedsGenerateMipmaps(texture, supportsMips) {
- return texture.generateMipmaps && supportsMips && texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter;
- }
- function generateMipmap(target, texture, width, height, depth = 1) {
- _gl.generateMipmap(target);
- const textureProperties = properties.get(texture);
- textureProperties.__maxMipLevel = Math.log2(Math.max(width, height, depth));
- }
- function getInternalFormat(internalFormatName, glFormat, glType, encoding) {
- if (isWebGL2 === false) return glFormat;
- if (internalFormatName !== null) {
- if (_gl[internalFormatName] !== undefined) return _gl[internalFormatName];
- console.warn('THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format \'' + internalFormatName + '\'');
- }
- let internalFormat = glFormat;
- if (glFormat === _gl.RED) {
- if (glType === _gl.FLOAT) internalFormat = _gl.R32F;
- if (glType === _gl.HALF_FLOAT) internalFormat = _gl.R16F;
- if (glType === _gl.UNSIGNED_BYTE) internalFormat = _gl.R8;
- }
- if (glFormat === _gl.RGB) {
- if (glType === _gl.FLOAT) internalFormat = _gl.RGB32F;
- if (glType === _gl.HALF_FLOAT) internalFormat = _gl.RGB16F;
- if (glType === _gl.UNSIGNED_BYTE) internalFormat = _gl.RGB8;
- }
- if (glFormat === _gl.RGBA) {
- if (glType === _gl.FLOAT) internalFormat = _gl.RGBA32F;
- if (glType === _gl.HALF_FLOAT) internalFormat = _gl.RGBA16F;
- if (glType === _gl.UNSIGNED_BYTE) internalFormat = encoding === sRGBEncoding ? _gl.SRGB8_ALPHA8 : _gl.RGBA8;
- }
- if (internalFormat === _gl.R16F || internalFormat === _gl.R32F || internalFormat === _gl.RGBA16F || internalFormat === _gl.RGBA32F) {
- extensions.get('EXT_color_buffer_float');
- }
- return internalFormat;
- } // Fallback filters for non-power-of-2 textures
- function filterFallback(f) {
- if (f === NearestFilter || f === NearestMipmapNearestFilter || f === NearestMipmapLinearFilter) {
- return _gl.NEAREST;
- }
- return _gl.LINEAR;
- } //
- function onTextureDispose(event) {
- const texture = event.target;
- texture.removeEventListener('dispose', onTextureDispose);
- deallocateTexture(texture);
- if (texture.isVideoTexture) {
- _videoTextures.delete(texture);
- }
- info.memory.textures--;
- }
- function onRenderTargetDispose(event) {
- const renderTarget = event.target;
- renderTarget.removeEventListener('dispose', onRenderTargetDispose);
- deallocateRenderTarget(renderTarget);
- } //
- function deallocateTexture(texture) {
- const textureProperties = properties.get(texture);
- if (textureProperties.__webglInit === undefined) return;
- _gl.deleteTexture(textureProperties.__webglTexture);
- properties.remove(texture);
- }
- function deallocateRenderTarget(renderTarget) {
- const texture = renderTarget.texture;
- const renderTargetProperties = properties.get(renderTarget);
- const textureProperties = properties.get(texture);
- if (!renderTarget) return;
- if (textureProperties.__webglTexture !== undefined) {
- _gl.deleteTexture(textureProperties.__webglTexture);
- info.memory.textures--;
- }
- if (renderTarget.depthTexture) {
- renderTarget.depthTexture.dispose();
- }
- if (renderTarget.isWebGLCubeRenderTarget) {
- for (let i = 0; i < 6; i++) {
- _gl.deleteFramebuffer(renderTargetProperties.__webglFramebuffer[i]);
- if (renderTargetProperties.__webglDepthbuffer) _gl.deleteRenderbuffer(renderTargetProperties.__webglDepthbuffer[i]);
- }
- } else {
- _gl.deleteFramebuffer(renderTargetProperties.__webglFramebuffer);
- if (renderTargetProperties.__webglDepthbuffer) _gl.deleteRenderbuffer(renderTargetProperties.__webglDepthbuffer);
- if (renderTargetProperties.__webglMultisampledFramebuffer) _gl.deleteFramebuffer(renderTargetProperties.__webglMultisampledFramebuffer);
- if (renderTargetProperties.__webglColorRenderbuffer) _gl.deleteRenderbuffer(renderTargetProperties.__webglColorRenderbuffer);
- if (renderTargetProperties.__webglDepthRenderbuffer) _gl.deleteRenderbuffer(renderTargetProperties.__webglDepthRenderbuffer);
- }
- if (renderTarget.isWebGLMultipleRenderTargets) {
- for (let i = 0, il = texture.length; i < il; i++) {
- const attachmentProperties = properties.get(texture[i]);
- if (attachmentProperties.__webglTexture) {
- _gl.deleteTexture(attachmentProperties.__webglTexture);
- info.memory.textures--;
- }
- properties.remove(texture[i]);
- }
- }
- properties.remove(texture);
- properties.remove(renderTarget);
- } //
- let textureUnits = 0;
- function resetTextureUnits() {
- textureUnits = 0;
- }
- function allocateTextureUnit() {
- const textureUnit = textureUnits;
- if (textureUnit >= maxTextures) {
- console.warn('THREE.WebGLTextures: Trying to use ' + textureUnit + ' texture units while this GPU supports only ' + maxTextures);
- }
- textureUnits += 1;
- return textureUnit;
- } //
- function setTexture2D(texture, slot) {
- const textureProperties = properties.get(texture);
- if (texture.isVideoTexture) updateVideoTexture(texture);
- if (texture.version > 0 && textureProperties.__version !== texture.version) {
- const image = texture.image;
- if (image === undefined) {
- console.warn('THREE.WebGLRenderer: Texture marked for update but image is undefined');
- } else if (image.complete === false) {
- console.warn('THREE.WebGLRenderer: Texture marked for update but image is incomplete');
- } else {
- uploadTexture(textureProperties, texture, slot);
- return;
- }
- }
- state.activeTexture(_gl.TEXTURE0 + slot);
- state.bindTexture(_gl.TEXTURE_2D, textureProperties.__webglTexture);
- }
- function setTexture2DArray(texture, slot) {
- const textureProperties = properties.get(texture);
- if (texture.version > 0 && textureProperties.__version !== texture.version) {
- uploadTexture(textureProperties, texture, slot);
- return;
- }
- state.activeTexture(_gl.TEXTURE0 + slot);
- state.bindTexture(_gl.TEXTURE_2D_ARRAY, textureProperties.__webglTexture);
- }
- function setTexture3D(texture, slot) {
- const textureProperties = properties.get(texture);
- if (texture.version > 0 && textureProperties.__version !== texture.version) {
- uploadTexture(textureProperties, texture, slot);
- return;
- }
- state.activeTexture(_gl.TEXTURE0 + slot);
- state.bindTexture(_gl.TEXTURE_3D, textureProperties.__webglTexture);
- }
- function setTextureCube(texture, slot) {
- const textureProperties = properties.get(texture);
- if (texture.version > 0 && textureProperties.__version !== texture.version) {
- uploadCubeTexture(textureProperties, texture, slot);
- return;
- }
- state.activeTexture(_gl.TEXTURE0 + slot);
- state.bindTexture(_gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture);
- }
- const wrappingToGL = {
- [RepeatWrapping]: _gl.REPEAT,
- [ClampToEdgeWrapping]: _gl.CLAMP_TO_EDGE,
- [MirroredRepeatWrapping]: _gl.MIRRORED_REPEAT
- };
- const filterToGL = {
- [NearestFilter]: _gl.NEAREST,
- [NearestMipmapNearestFilter]: _gl.NEAREST_MIPMAP_NEAREST,
- [NearestMipmapLinearFilter]: _gl.NEAREST_MIPMAP_LINEAR,
- [LinearFilter]: _gl.LINEAR,
- [LinearMipmapNearestFilter]: _gl.LINEAR_MIPMAP_NEAREST,
- [LinearMipmapLinearFilter]: _gl.LINEAR_MIPMAP_LINEAR
- };
- function setTextureParameters(textureType, texture, supportsMips) {
- if (supportsMips) {
- _gl.texParameteri(textureType, _gl.TEXTURE_WRAP_S, wrappingToGL[texture.wrapS]);
- _gl.texParameteri(textureType, _gl.TEXTURE_WRAP_T, wrappingToGL[texture.wrapT]);
- if (textureType === _gl.TEXTURE_3D || textureType === _gl.TEXTURE_2D_ARRAY) {
- _gl.texParameteri(textureType, _gl.TEXTURE_WRAP_R, wrappingToGL[texture.wrapR]);
- }
- _gl.texParameteri(textureType, _gl.TEXTURE_MAG_FILTER, filterToGL[texture.magFilter]);
- _gl.texParameteri(textureType, _gl.TEXTURE_MIN_FILTER, filterToGL[texture.minFilter]);
- } else {
- _gl.texParameteri(textureType, _gl.TEXTURE_WRAP_S, _gl.CLAMP_TO_EDGE);
- _gl.texParameteri(textureType, _gl.TEXTURE_WRAP_T, _gl.CLAMP_TO_EDGE);
- if (textureType === _gl.TEXTURE_3D || textureType === _gl.TEXTURE_2D_ARRAY) {
- _gl.texParameteri(textureType, _gl.TEXTURE_WRAP_R, _gl.CLAMP_TO_EDGE);
- }
- if (texture.wrapS !== ClampToEdgeWrapping || texture.wrapT !== ClampToEdgeWrapping) {
- console.warn('THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.');
- }
- _gl.texParameteri(textureType, _gl.TEXTURE_MAG_FILTER, filterFallback(texture.magFilter));
- _gl.texParameteri(textureType, _gl.TEXTURE_MIN_FILTER, filterFallback(texture.minFilter));
- if (texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter) {
- console.warn('THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.');
- }
- }
- if (extensions.has('EXT_texture_filter_anisotropic') === true) {
- const extension = extensions.get('EXT_texture_filter_anisotropic');
- if (texture.type === FloatType && extensions.has('OES_texture_float_linear') === false) return; // verify extension for WebGL 1 and WebGL 2
- if (isWebGL2 === false && texture.type === HalfFloatType && extensions.has('OES_texture_half_float_linear') === false) return; // verify extension for WebGL 1 only
- if (texture.anisotropy > 1 || properties.get(texture).__currentAnisotropy) {
- _gl.texParameterf(textureType, extension.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(texture.anisotropy, capabilities.getMaxAnisotropy()));
- properties.get(texture).__currentAnisotropy = texture.anisotropy;
- }
- }
- }
- function initTexture(textureProperties, texture) {
- if (textureProperties.__webglInit === undefined) {
- textureProperties.__webglInit = true;
- texture.addEventListener('dispose', onTextureDispose);
- textureProperties.__webglTexture = _gl.createTexture();
- info.memory.textures++;
- }
- }
- function uploadTexture(textureProperties, texture, slot) {
- let textureType = _gl.TEXTURE_2D;
- if (texture.isDataTexture2DArray) textureType = _gl.TEXTURE_2D_ARRAY;
- if (texture.isDataTexture3D) textureType = _gl.TEXTURE_3D;
- initTexture(textureProperties, texture);
- state.activeTexture(_gl.TEXTURE0 + slot);
- state.bindTexture(textureType, textureProperties.__webglTexture);
- _gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL, texture.flipY);
- _gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha);
- _gl.pixelStorei(_gl.UNPACK_ALIGNMENT, texture.unpackAlignment);
- _gl.pixelStorei(_gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, _gl.NONE);
- const needsPowerOfTwo = textureNeedsPowerOfTwo(texture) && isPowerOfTwo$1(texture.image) === false;
- const image = resizeImage(texture.image, needsPowerOfTwo, false, maxTextureSize);
- const supportsMips = isPowerOfTwo$1(image) || isWebGL2,
- glFormat = utils.convert(texture.format);
- let glType = utils.convert(texture.type),
- glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding);
- setTextureParameters(textureType, texture, supportsMips);
- let mipmap;
- const mipmaps = texture.mipmaps;
- if (texture.isDepthTexture) {
- // populate depth texture with dummy data
- glInternalFormat = _gl.DEPTH_COMPONENT;
- if (isWebGL2) {
- if (texture.type === FloatType) {
- glInternalFormat = _gl.DEPTH_COMPONENT32F;
- } else if (texture.type === UnsignedIntType) {
- glInternalFormat = _gl.DEPTH_COMPONENT24;
- } else if (texture.type === UnsignedInt248Type) {
- glInternalFormat = _gl.DEPTH24_STENCIL8;
- } else {
- glInternalFormat = _gl.DEPTH_COMPONENT16; // WebGL2 requires sized internalformat for glTexImage2D
- }
- } else {
- if (texture.type === FloatType) {
- console.error('WebGLRenderer: Floating point depth texture requires WebGL2.');
- }
- } // validation checks for WebGL 1
- if (texture.format === DepthFormat && glInternalFormat === _gl.DEPTH_COMPONENT) {
- // The error INVALID_OPERATION is generated by texImage2D if format and internalformat are
- // DEPTH_COMPONENT and type is not UNSIGNED_SHORT or UNSIGNED_INT
- // (https://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/)
- if (texture.type !== UnsignedShortType && texture.type !== UnsignedIntType) {
- console.warn('THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture.');
- texture.type = UnsignedShortType;
- glType = utils.convert(texture.type);
- }
- }
- if (texture.format === DepthStencilFormat && glInternalFormat === _gl.DEPTH_COMPONENT) {
- // Depth stencil textures need the DEPTH_STENCIL internal format
- // (https://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/)
- glInternalFormat = _gl.DEPTH_STENCIL; // The error INVALID_OPERATION is generated by texImage2D if format and internalformat are
- // DEPTH_STENCIL and type is not UNSIGNED_INT_24_8_WEBGL.
- // (https://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/)
- if (texture.type !== UnsignedInt248Type) {
- console.warn('THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture.');
- texture.type = UnsignedInt248Type;
- glType = utils.convert(texture.type);
- }
- } //
- state.texImage2D(_gl.TEXTURE_2D, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, null);
- } else if (texture.isDataTexture) {
- // use manually created mipmaps if available
- // if there are no manual mipmaps
- // set 0 level mipmap and then use GL to generate other mipmap levels
- if (mipmaps.length > 0 && supportsMips) {
- for (let i = 0, il = mipmaps.length; i < il; i++) {
- mipmap = mipmaps[i];
- state.texImage2D(_gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data);
- }
- texture.generateMipmaps = false;
- textureProperties.__maxMipLevel = mipmaps.length - 1;
- } else {
- state.texImage2D(_gl.TEXTURE_2D, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, image.data);
- textureProperties.__maxMipLevel = 0;
- }
- } else if (texture.isCompressedTexture) {
- for (let i = 0, il = mipmaps.length; i < il; i++) {
- mipmap = mipmaps[i];
- if (texture.format !== RGBAFormat && texture.format !== RGBFormat) {
- if (glFormat !== null) {
- state.compressedTexImage2D(_gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, mipmap.data);
- } else {
- console.warn('THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()');
- }
- } else {
- state.texImage2D(_gl.TEXTURE_2D, i, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data);
- }
- }
- textureProperties.__maxMipLevel = mipmaps.length - 1;
- } else if (texture.isDataTexture2DArray) {
- state.texImage3D(_gl.TEXTURE_2D_ARRAY, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data);
- textureProperties.__maxMipLevel = 0;
- } else if (texture.isDataTexture3D) {
- state.texImage3D(_gl.TEXTURE_3D, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data);
- textureProperties.__maxMipLevel = 0;
- } else {
- // regular Texture (image, video, canvas)
- // use manually created mipmaps if available
- // if there are no manual mipmaps
- // set 0 level mipmap and then use GL to generate other mipmap levels
- if (mipmaps.length > 0 && supportsMips) {
- for (let i = 0, il = mipmaps.length; i < il; i++) {
- mipmap = mipmaps[i];
- state.texImage2D(_gl.TEXTURE_2D, i, glInternalFormat, glFormat, glType, mipmap);
- }
- texture.generateMipmaps = false;
- textureProperties.__maxMipLevel = mipmaps.length - 1;
- } else {
- state.texImage2D(_gl.TEXTURE_2D, 0, glInternalFormat, glFormat, glType, image);
- textureProperties.__maxMipLevel = 0;
- }
- }
- if (textureNeedsGenerateMipmaps(texture, supportsMips)) {
- generateMipmap(textureType, texture, image.width, image.height);
- }
- textureProperties.__version = texture.version;
- if (texture.onUpdate) texture.onUpdate(texture);
- }
- function uploadCubeTexture(textureProperties, texture, slot) {
- if (texture.image.length !== 6) return;
- initTexture(textureProperties, texture);
- state.activeTexture(_gl.TEXTURE0 + slot);
- state.bindTexture(_gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture);
- _gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL, texture.flipY);
- _gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha);
- _gl.pixelStorei(_gl.UNPACK_ALIGNMENT, texture.unpackAlignment);
- _gl.pixelStorei(_gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, _gl.NONE);
- const isCompressed = texture && (texture.isCompressedTexture || texture.image[0].isCompressedTexture);
- const isDataTexture = texture.image[0] && texture.image[0].isDataTexture;
- const cubeImage = [];
- for (let i = 0; i < 6; i++) {
- if (!isCompressed && !isDataTexture) {
- cubeImage[i] = resizeImage(texture.image[i], false, true, maxCubemapSize);
- } else {
- cubeImage[i] = isDataTexture ? texture.image[i].image : texture.image[i];
- }
- }
- const image = cubeImage[0],
- supportsMips = isPowerOfTwo$1(image) || isWebGL2,
- glFormat = utils.convert(texture.format),
- glType = utils.convert(texture.type),
- glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding);
- setTextureParameters(_gl.TEXTURE_CUBE_MAP, texture, supportsMips);
- let mipmaps;
- if (isCompressed) {
- for (let i = 0; i < 6; i++) {
- mipmaps = cubeImage[i].mipmaps;
- for (let j = 0; j < mipmaps.length; j++) {
- const mipmap = mipmaps[j];
- if (texture.format !== RGBAFormat && texture.format !== RGBFormat) {
- if (glFormat !== null) {
- state.compressedTexImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, glInternalFormat, mipmap.width, mipmap.height, 0, mipmap.data);
- } else {
- console.warn('THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()');
- }
- } else {
- state.texImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data);
- }
- }
- }
- textureProperties.__maxMipLevel = mipmaps.length - 1;
- } else {
- mipmaps = texture.mipmaps;
- for (let i = 0; i < 6; i++) {
- if (isDataTexture) {
- state.texImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glInternalFormat, cubeImage[i].width, cubeImage[i].height, 0, glFormat, glType, cubeImage[i].data);
- for (let j = 0; j < mipmaps.length; j++) {
- const mipmap = mipmaps[j];
- const mipmapImage = mipmap.image[i].image;
- state.texImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, glInternalFormat, mipmapImage.width, mipmapImage.height, 0, glFormat, glType, mipmapImage.data);
- }
- } else {
- state.texImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, glInternalFormat, glFormat, glType, cubeImage[i]);
- for (let j = 0; j < mipmaps.length; j++) {
- const mipmap = mipmaps[j];
- state.texImage2D(_gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, j + 1, glInternalFormat, glFormat, glType, mipmap.image[i]);
- }
- }
- }
- textureProperties.__maxMipLevel = mipmaps.length;
- }
- if (textureNeedsGenerateMipmaps(texture, supportsMips)) {
- // We assume images for cube map have the same size.
- generateMipmap(_gl.TEXTURE_CUBE_MAP, texture, image.width, image.height);
- }
- textureProperties.__version = texture.version;
- if (texture.onUpdate) texture.onUpdate(texture);
- } // Render targets
- // Setup storage for target texture and bind it to correct framebuffer
- function setupFrameBufferTexture(framebuffer, renderTarget, texture, attachment, textureTarget) {
- const glFormat = utils.convert(texture.format);
- const glType = utils.convert(texture.type);
- const glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding);
- if (textureTarget === _gl.TEXTURE_3D || textureTarget === _gl.TEXTURE_2D_ARRAY) {
- state.texImage3D(textureTarget, 0, glInternalFormat, renderTarget.width, renderTarget.height, renderTarget.depth, 0, glFormat, glType, null);
- } else {
- state.texImage2D(textureTarget, 0, glInternalFormat, renderTarget.width, renderTarget.height, 0, glFormat, glType, null);
- }
- state.bindFramebuffer(_gl.FRAMEBUFFER, framebuffer);
- _gl.framebufferTexture2D(_gl.FRAMEBUFFER, attachment, textureTarget, properties.get(texture).__webglTexture, 0);
- state.bindFramebuffer(_gl.FRAMEBUFFER, null);
- } // Setup storage for internal depth/stencil buffers and bind to correct framebuffer
- function setupRenderBufferStorage(renderbuffer, renderTarget, isMultisample) {
- _gl.bindRenderbuffer(_gl.RENDERBUFFER, renderbuffer);
- if (renderTarget.depthBuffer && !renderTarget.stencilBuffer) {
- let glInternalFormat = _gl.DEPTH_COMPONENT16;
- if (isMultisample) {
- const depthTexture = renderTarget.depthTexture;
- if (depthTexture && depthTexture.isDepthTexture) {
- if (depthTexture.type === FloatType) {
- glInternalFormat = _gl.DEPTH_COMPONENT32F;
- } else if (depthTexture.type === UnsignedIntType) {
- glInternalFormat = _gl.DEPTH_COMPONENT24;
- }
- }
- const samples = getRenderTargetSamples(renderTarget);
- _gl.renderbufferStorageMultisample(_gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height);
- } else {
- _gl.renderbufferStorage(_gl.RENDERBUFFER, glInternalFormat, renderTarget.width, renderTarget.height);
- }
- _gl.framebufferRenderbuffer(_gl.FRAMEBUFFER, _gl.DEPTH_ATTACHMENT, _gl.RENDERBUFFER, renderbuffer);
- } else if (renderTarget.depthBuffer && renderTarget.stencilBuffer) {
- if (isMultisample) {
- const samples = getRenderTargetSamples(renderTarget);
- _gl.renderbufferStorageMultisample(_gl.RENDERBUFFER, samples, _gl.DEPTH24_STENCIL8, renderTarget.width, renderTarget.height);
- } else {
- _gl.renderbufferStorage(_gl.RENDERBUFFER, _gl.DEPTH_STENCIL, renderTarget.width, renderTarget.height);
- }
- _gl.framebufferRenderbuffer(_gl.FRAMEBUFFER, _gl.DEPTH_STENCIL_ATTACHMENT, _gl.RENDERBUFFER, renderbuffer);
- } else {
- // Use the first texture for MRT so far
- const texture = renderTarget.isWebGLMultipleRenderTargets === true ? renderTarget.texture[0] : renderTarget.texture;
- const glFormat = utils.convert(texture.format);
- const glType = utils.convert(texture.type);
- const glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding);
- if (isMultisample) {
- const samples = getRenderTargetSamples(renderTarget);
- _gl.renderbufferStorageMultisample(_gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height);
- } else {
- _gl.renderbufferStorage(_gl.RENDERBUFFER, glInternalFormat, renderTarget.width, renderTarget.height);
- }
- }
- _gl.bindRenderbuffer(_gl.RENDERBUFFER, null);
- } // Setup resources for a Depth Texture for a FBO (needs an extension)
- function setupDepthTexture(framebuffer, renderTarget) {
- const isCube = renderTarget && renderTarget.isWebGLCubeRenderTarget;
- if (isCube) throw new Error('Depth Texture with cube render targets is not supported');
- state.bindFramebuffer(_gl.FRAMEBUFFER, framebuffer);
- if (!(renderTarget.depthTexture && renderTarget.depthTexture.isDepthTexture)) {
- throw new Error('renderTarget.depthTexture must be an instance of THREE.DepthTexture');
- } // upload an empty depth texture with framebuffer size
- if (!properties.get(renderTarget.depthTexture).__webglTexture || renderTarget.depthTexture.image.width !== renderTarget.width || renderTarget.depthTexture.image.height !== renderTarget.height) {
- renderTarget.depthTexture.image.width = renderTarget.width;
- renderTarget.depthTexture.image.height = renderTarget.height;
- renderTarget.depthTexture.needsUpdate = true;
- }
- setTexture2D(renderTarget.depthTexture, 0);
- const webglDepthTexture = properties.get(renderTarget.depthTexture).__webglTexture;
- if (renderTarget.depthTexture.format === DepthFormat) {
- _gl.framebufferTexture2D(_gl.FRAMEBUFFER, _gl.DEPTH_ATTACHMENT, _gl.TEXTURE_2D, webglDepthTexture, 0);
- } else if (renderTarget.depthTexture.format === DepthStencilFormat) {
- _gl.framebufferTexture2D(_gl.FRAMEBUFFER, _gl.DEPTH_STENCIL_ATTACHMENT, _gl.TEXTURE_2D, webglDepthTexture, 0);
- } else {
- throw new Error('Unknown depthTexture format');
- }
- } // Setup GL resources for a non-texture depth buffer
- function setupDepthRenderbuffer(renderTarget) {
- const renderTargetProperties = properties.get(renderTarget);
- const isCube = renderTarget.isWebGLCubeRenderTarget === true;
- if (renderTarget.depthTexture) {
- if (isCube) throw new Error('target.depthTexture not supported in Cube render targets');
- setupDepthTexture(renderTargetProperties.__webglFramebuffer, renderTarget);
- } else {
- if (isCube) {
- renderTargetProperties.__webglDepthbuffer = [];
- for (let i = 0; i < 6; i++) {
- state.bindFramebuffer(_gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[i]);
- renderTargetProperties.__webglDepthbuffer[i] = _gl.createRenderbuffer();
- setupRenderBufferStorage(renderTargetProperties.__webglDepthbuffer[i], renderTarget, false);
- }
- } else {
- state.bindFramebuffer(_gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer);
- renderTargetProperties.__webglDepthbuffer = _gl.createRenderbuffer();
- setupRenderBufferStorage(renderTargetProperties.__webglDepthbuffer, renderTarget, false);
- }
- }
- state.bindFramebuffer(_gl.FRAMEBUFFER, null);
- } // Set up GL resources for the render target
- function setupRenderTarget(renderTarget) {
- const texture = renderTarget.texture;
- const renderTargetProperties = properties.get(renderTarget);
- const textureProperties = properties.get(texture);
- renderTarget.addEventListener('dispose', onRenderTargetDispose);
- if (renderTarget.isWebGLMultipleRenderTargets !== true) {
- textureProperties.__webglTexture = _gl.createTexture();
- textureProperties.__version = texture.version;
- info.memory.textures++;
- }
- const isCube = renderTarget.isWebGLCubeRenderTarget === true;
- const isMultipleRenderTargets = renderTarget.isWebGLMultipleRenderTargets === true;
- const isMultisample = renderTarget.isWebGLMultisampleRenderTarget === true;
- const isRenderTarget3D = texture.isDataTexture3D || texture.isDataTexture2DArray;
- const supportsMips = isPowerOfTwo$1(renderTarget) || isWebGL2; // Handles WebGL2 RGBFormat fallback - #18858
- if (isWebGL2 && texture.format === RGBFormat && (texture.type === FloatType || texture.type === HalfFloatType)) {
- texture.format = RGBAFormat;
- console.warn('THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.');
- } // Setup framebuffer
- if (isCube) {
- renderTargetProperties.__webglFramebuffer = [];
- for (let i = 0; i < 6; i++) {
- renderTargetProperties.__webglFramebuffer[i] = _gl.createFramebuffer();
- }
- } else {
- renderTargetProperties.__webglFramebuffer = _gl.createFramebuffer();
- if (isMultipleRenderTargets) {
- if (capabilities.drawBuffers) {
- const textures = renderTarget.texture;
- for (let i = 0, il = textures.length; i < il; i++) {
- const attachmentProperties = properties.get(textures[i]);
- if (attachmentProperties.__webglTexture === undefined) {
- attachmentProperties.__webglTexture = _gl.createTexture();
- info.memory.textures++;
- }
- }
- } else {
- console.warn('THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.');
- }
- } else if (isMultisample) {
- if (isWebGL2) {
- renderTargetProperties.__webglMultisampledFramebuffer = _gl.createFramebuffer();
- renderTargetProperties.__webglColorRenderbuffer = _gl.createRenderbuffer();
- _gl.bindRenderbuffer(_gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer);
- const glFormat = utils.convert(texture.format);
- const glType = utils.convert(texture.type);
- const glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding);
- const samples = getRenderTargetSamples(renderTarget);
- _gl.renderbufferStorageMultisample(_gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height);
- state.bindFramebuffer(_gl.FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer);
- _gl.framebufferRenderbuffer(_gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer);
- _gl.bindRenderbuffer(_gl.RENDERBUFFER, null);
- if (renderTarget.depthBuffer) {
- renderTargetProperties.__webglDepthRenderbuffer = _gl.createRenderbuffer();
- setupRenderBufferStorage(renderTargetProperties.__webglDepthRenderbuffer, renderTarget, true);
- }
- state.bindFramebuffer(_gl.FRAMEBUFFER, null);
- } else {
- console.warn('THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.');
- }
- }
- } // Setup color buffer
- if (isCube) {
- state.bindTexture(_gl.TEXTURE_CUBE_MAP, textureProperties.__webglTexture);
- setTextureParameters(_gl.TEXTURE_CUBE_MAP, texture, supportsMips);
- for (let i = 0; i < 6; i++) {
- setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer[i], renderTarget, texture, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + i);
- }
- if (textureNeedsGenerateMipmaps(texture, supportsMips)) {
- generateMipmap(_gl.TEXTURE_CUBE_MAP, texture, renderTarget.width, renderTarget.height);
- }
- state.unbindTexture();
- } else if (isMultipleRenderTargets) {
- const textures = renderTarget.texture;
- for (let i = 0, il = textures.length; i < il; i++) {
- const attachment = textures[i];
- const attachmentProperties = properties.get(attachment);
- state.bindTexture(_gl.TEXTURE_2D, attachmentProperties.__webglTexture);
- setTextureParameters(_gl.TEXTURE_2D, attachment, supportsMips);
- setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer, renderTarget, attachment, _gl.COLOR_ATTACHMENT0 + i, _gl.TEXTURE_2D);
- if (textureNeedsGenerateMipmaps(attachment, supportsMips)) {
- generateMipmap(_gl.TEXTURE_2D, attachment, renderTarget.width, renderTarget.height);
- }
- }
- state.unbindTexture();
- } else {
- let glTextureType = _gl.TEXTURE_2D;
- if (isRenderTarget3D) {
- // Render targets containing layers, i.e: Texture 3D and 2d arrays
- if (isWebGL2) {
- const isTexture3D = texture.isDataTexture3D;
- glTextureType = isTexture3D ? _gl.TEXTURE_3D : _gl.TEXTURE_2D_ARRAY;
- } else {
- console.warn('THREE.DataTexture3D and THREE.DataTexture2DArray only supported with WebGL2.');
- }
- }
- state.bindTexture(glTextureType, textureProperties.__webglTexture);
- setTextureParameters(glTextureType, texture, supportsMips);
- setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer, renderTarget, texture, _gl.COLOR_ATTACHMENT0, glTextureType);
- if (textureNeedsGenerateMipmaps(texture, supportsMips)) {
- generateMipmap(glTextureType, texture, renderTarget.width, renderTarget.height, renderTarget.depth);
- }
- state.unbindTexture();
- } // Setup depth and stencil buffers
- if (renderTarget.depthBuffer) {
- setupDepthRenderbuffer(renderTarget);
- }
- }
- function updateRenderTargetMipmap(renderTarget) {
- const supportsMips = isPowerOfTwo$1(renderTarget) || isWebGL2;
- const textures = renderTarget.isWebGLMultipleRenderTargets === true ? renderTarget.texture : [renderTarget.texture];
- for (let i = 0, il = textures.length; i < il; i++) {
- const texture = textures[i];
- if (textureNeedsGenerateMipmaps(texture, supportsMips)) {
- const target = renderTarget.isWebGLCubeRenderTarget ? _gl.TEXTURE_CUBE_MAP : _gl.TEXTURE_2D;
- const webglTexture = properties.get(texture).__webglTexture;
- state.bindTexture(target, webglTexture);
- generateMipmap(target, texture, renderTarget.width, renderTarget.height);
- state.unbindTexture();
- }
- }
- }
- function updateMultisampleRenderTarget(renderTarget) {
- if (renderTarget.isWebGLMultisampleRenderTarget) {
- if (isWebGL2) {
- const width = renderTarget.width;
- const height = renderTarget.height;
- let mask = _gl.COLOR_BUFFER_BIT;
- if (renderTarget.depthBuffer) mask |= _gl.DEPTH_BUFFER_BIT;
- if (renderTarget.stencilBuffer) mask |= _gl.STENCIL_BUFFER_BIT;
- const renderTargetProperties = properties.get(renderTarget);
- state.bindFramebuffer(_gl.READ_FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer);
- state.bindFramebuffer(_gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer);
- _gl.blitFramebuffer(0, 0, width, height, 0, 0, width, height, mask, _gl.NEAREST);
- state.bindFramebuffer(_gl.READ_FRAMEBUFFER, null);
- state.bindFramebuffer(_gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer);
- } else {
- console.warn('THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.');
- }
- }
- }
- function getRenderTargetSamples(renderTarget) {
- return isWebGL2 && renderTarget.isWebGLMultisampleRenderTarget ? Math.min(maxSamples, renderTarget.samples) : 0;
- }
- function updateVideoTexture(texture) {
- const frame = info.render.frame; // Check the last frame we updated the VideoTexture
- if (_videoTextures.get(texture) !== frame) {
- _videoTextures.set(texture, frame);
- texture.update();
- }
- } // backwards compatibility
- let warnedTexture2D = false;
- let warnedTextureCube = false;
- function safeSetTexture2D(texture, slot) {
- if (texture && texture.isWebGLRenderTarget) {
- if (warnedTexture2D === false) {
- console.warn('THREE.WebGLTextures.safeSetTexture2D: don\'t use render targets as textures. Use their .texture property instead.');
- warnedTexture2D = true;
- }
- texture = texture.texture;
- }
- setTexture2D(texture, slot);
- }
- function safeSetTextureCube(texture, slot) {
- if (texture && texture.isWebGLCubeRenderTarget) {
- if (warnedTextureCube === false) {
- console.warn('THREE.WebGLTextures.safeSetTextureCube: don\'t use cube render targets as textures. Use their .texture property instead.');
- warnedTextureCube = true;
- }
- texture = texture.texture;
- }
- setTextureCube(texture, slot);
- } //
- this.allocateTextureUnit = allocateTextureUnit;
- this.resetTextureUnits = resetTextureUnits;
- this.setTexture2D = setTexture2D;
- this.setTexture2DArray = setTexture2DArray;
- this.setTexture3D = setTexture3D;
- this.setTextureCube = setTextureCube;
- this.setupRenderTarget = setupRenderTarget;
- this.updateRenderTargetMipmap = updateRenderTargetMipmap;
- this.updateMultisampleRenderTarget = updateMultisampleRenderTarget;
- this.safeSetTexture2D = safeSetTexture2D;
- this.safeSetTextureCube = safeSetTextureCube;
- }
- function WebGLUtils(gl, extensions, capabilities) {
- const isWebGL2 = capabilities.isWebGL2;
- function convert(p) {
- let extension;
- if (p === UnsignedByteType) return gl.UNSIGNED_BYTE;
- if (p === UnsignedShort4444Type) return gl.UNSIGNED_SHORT_4_4_4_4;
- if (p === UnsignedShort5551Type) return gl.UNSIGNED_SHORT_5_5_5_1;
- if (p === UnsignedShort565Type) return gl.UNSIGNED_SHORT_5_6_5;
- if (p === ByteType) return gl.BYTE;
- if (p === ShortType) return gl.SHORT;
- if (p === UnsignedShortType) return gl.UNSIGNED_SHORT;
- if (p === IntType) return gl.INT;
- if (p === UnsignedIntType) return gl.UNSIGNED_INT;
- if (p === FloatType) return gl.FLOAT;
- if (p === HalfFloatType) {
- if (isWebGL2) return gl.HALF_FLOAT;
- extension = extensions.get('OES_texture_half_float');
- if (extension !== null) {
- return extension.HALF_FLOAT_OES;
- } else {
- return null;
- }
- }
- if (p === AlphaFormat) return gl.ALPHA;
- if (p === RGBFormat) return gl.RGB;
- if (p === RGBAFormat) return gl.RGBA;
- if (p === LuminanceFormat) return gl.LUMINANCE;
- if (p === LuminanceAlphaFormat) return gl.LUMINANCE_ALPHA;
- if (p === DepthFormat) return gl.DEPTH_COMPONENT;
- if (p === DepthStencilFormat) return gl.DEPTH_STENCIL;
- if (p === RedFormat) return gl.RED; // WebGL2 formats.
- if (p === RedIntegerFormat) return gl.RED_INTEGER;
- if (p === RGFormat) return gl.RG;
- if (p === RGIntegerFormat) return gl.RG_INTEGER;
- if (p === RGBIntegerFormat) return gl.RGB_INTEGER;
- if (p === RGBAIntegerFormat) return gl.RGBA_INTEGER;
- if (p === RGB_S3TC_DXT1_Format || p === RGBA_S3TC_DXT1_Format || p === RGBA_S3TC_DXT3_Format || p === RGBA_S3TC_DXT5_Format) {
- extension = extensions.get('WEBGL_compressed_texture_s3tc');
- if (extension !== null) {
- if (p === RGB_S3TC_DXT1_Format) return extension.COMPRESSED_RGB_S3TC_DXT1_EXT;
- if (p === RGBA_S3TC_DXT1_Format) return extension.COMPRESSED_RGBA_S3TC_DXT1_EXT;
- if (p === RGBA_S3TC_DXT3_Format) return extension.COMPRESSED_RGBA_S3TC_DXT3_EXT;
- if (p === RGBA_S3TC_DXT5_Format) return extension.COMPRESSED_RGBA_S3TC_DXT5_EXT;
- } else {
- return null;
- }
- }
- if (p === RGB_PVRTC_4BPPV1_Format || p === RGB_PVRTC_2BPPV1_Format || p === RGBA_PVRTC_4BPPV1_Format || p === RGBA_PVRTC_2BPPV1_Format) {
- extension = extensions.get('WEBGL_compressed_texture_pvrtc');
- if (extension !== null) {
- if (p === RGB_PVRTC_4BPPV1_Format) return extension.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
- if (p === RGB_PVRTC_2BPPV1_Format) return extension.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
- if (p === RGBA_PVRTC_4BPPV1_Format) return extension.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
- if (p === RGBA_PVRTC_2BPPV1_Format) return extension.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
- } else {
- return null;
- }
- }
- if (p === RGB_ETC1_Format) {
- extension = extensions.get('WEBGL_compressed_texture_etc1');
- if (extension !== null) {
- return extension.COMPRESSED_RGB_ETC1_WEBGL;
- } else {
- return null;
- }
- }
- if (p === RGB_ETC2_Format || p === RGBA_ETC2_EAC_Format) {
- extension = extensions.get('WEBGL_compressed_texture_etc');
- if (extension !== null) {
- if (p === RGB_ETC2_Format) return extension.COMPRESSED_RGB8_ETC2;
- if (p === RGBA_ETC2_EAC_Format) return extension.COMPRESSED_RGBA8_ETC2_EAC;
- }
- }
- if (p === RGBA_ASTC_4x4_Format || p === RGBA_ASTC_5x4_Format || p === RGBA_ASTC_5x5_Format || p === RGBA_ASTC_6x5_Format || p === RGBA_ASTC_6x6_Format || p === RGBA_ASTC_8x5_Format || p === RGBA_ASTC_8x6_Format || p === RGBA_ASTC_8x8_Format || p === RGBA_ASTC_10x5_Format || p === RGBA_ASTC_10x6_Format || p === RGBA_ASTC_10x8_Format || p === RGBA_ASTC_10x10_Format || p === RGBA_ASTC_12x10_Format || p === RGBA_ASTC_12x12_Format || p === SRGB8_ALPHA8_ASTC_4x4_Format || p === SRGB8_ALPHA8_ASTC_5x4_Format || p === SRGB8_ALPHA8_ASTC_5x5_Format || p === SRGB8_ALPHA8_ASTC_6x5_Format || p === SRGB8_ALPHA8_ASTC_6x6_Format || p === SRGB8_ALPHA8_ASTC_8x5_Format || p === SRGB8_ALPHA8_ASTC_8x6_Format || p === SRGB8_ALPHA8_ASTC_8x8_Format || p === SRGB8_ALPHA8_ASTC_10x5_Format || p === SRGB8_ALPHA8_ASTC_10x6_Format || p === SRGB8_ALPHA8_ASTC_10x8_Format || p === SRGB8_ALPHA8_ASTC_10x10_Format || p === SRGB8_ALPHA8_ASTC_12x10_Format || p === SRGB8_ALPHA8_ASTC_12x12_Format) {
- extension = extensions.get('WEBGL_compressed_texture_astc');
- if (extension !== null) {
- // TODO Complete?
- return p;
- } else {
- return null;
- }
- }
- if (p === RGBA_BPTC_Format) {
- extension = extensions.get('EXT_texture_compression_bptc');
- if (extension !== null) {
- // TODO Complete?
- return p;
- } else {
- return null;
- }
- }
- if (p === UnsignedInt248Type) {
- if (isWebGL2) return gl.UNSIGNED_INT_24_8;
- extension = extensions.get('WEBGL_depth_texture');
- if (extension !== null) {
- return extension.UNSIGNED_INT_24_8_WEBGL;
- } else {
- return null;
- }
- }
- }
- return {
- convert: convert
- };
- }
- class Group extends Object3D {
- constructor() {
- super();
- this.type = 'Group';
- }
- }
- Group.prototype.isGroup = true;
- class ArrayCamera extends PerspectiveCamera {
- constructor(array = []) {
- super();
- this.cameras = array;
- }
- }
- ArrayCamera.prototype.isArrayCamera = true;
- /**
- * @author jsantell / https://www.jsantell.com/
- * @author mrdoob / http://mrdoob.com/
- */
- var cameraLPos = new Vector3();
- var cameraRPos = new Vector3();
- /**
- * Assumes 2 cameras that are parallel and share an X-axis, and that
- * the cameras' projection and world matrices have already been set.
- * And that near and far planes are identical for both cameras.
- * Visualization of this technique: https://computergraphics.stackexchange.com/a/4765
- */
- function setProjectionFromUnion(camera, cameraL, cameraR) {
- cameraLPos.setFromMatrixPosition(cameraL.matrixWorld);
- cameraRPos.setFromMatrixPosition(cameraR.matrixWorld);
- var ipd = cameraLPos.distanceTo(cameraRPos);
- var projL = cameraL.projectionMatrix.elements;
- var projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and
- // most likely identical top and bottom frustum extents.
- // Use the left camera for these values.
- var near = projL[14] / (projL[10] - 1);
- var far = projL[14] / (projL[10] + 1);
- var topFov = (projL[9] + 1) / projL[5];
- var bottomFov = (projL[9] - 1) / projL[5];
- var leftFov = (projL[8] - 1) / projL[0];
- var rightFov = (projR[8] + 1) / projR[0];
- var left = near * leftFov;
- var right = near * rightFov; // Calculate the new camera's position offset from the
- // left camera. xOffset should be roughly half `ipd`.
- var zOffset = ipd / (-leftFov + rightFov);
- var xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset?
- cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale);
- camera.translateX(xOffset);
- camera.translateZ(zOffset);
- camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale);
- camera.matrixWorldInverse.getInverse(camera.matrixWorld); // Find the union of the frustum values of the cameras and scale
- // the values so that the near plane's position does not change in world space,
- // although must now be relative to the new union camera.
- var near2 = near + zOffset;
- var far2 = far + zOffset;
- var left2 = left - xOffset;
- var right2 = right + (ipd - xOffset);
- var top2 = topFov * far / far2 * near2;
- var bottom2 = bottomFov * far / far2 * near2;
- camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2);
- }
- /**
- * @author mrdoob / http://mrdoob.com/
- */
- function WebVRManager(renderer) {
- var renderWidth, renderHeight;
- var scope = this;
- var device = null;
- var frameData = null;
- var poseTarget = null;
- var controllers = [];
- var standingMatrix = new Matrix4();
- var standingMatrixInverse = new Matrix4();
- var framebufferScaleFactor = 1.0;
- var referenceSpaceType = 'local-floor';
- if (typeof window !== 'undefined' && 'VRFrameData' in window) {
- frameData = new window.VRFrameData();
- window.addEventListener('vrdisplaypresentchange', onVRDisplayPresentChange, false);
- }
- var matrixWorldInverse = new Matrix4();
- var tempQuaternion = new Quaternion();
- var tempPosition = new Vector3();
- var cameraL = new PerspectiveCamera();
- cameraL.viewport = new Vector4();
- cameraL.layers.enable(1);
- var cameraR = new PerspectiveCamera();
- cameraR.viewport = new Vector4();
- cameraR.layers.enable(2);
- var cameraVR = new ArrayCamera([cameraL, cameraR]);
- cameraVR.layers.enable(1);
- cameraVR.layers.enable(2);
- var currentSize = new Vector2(),
- currentPixelRatio;
- function onVRDisplayPresentChange() {
- var isPresenting = scope.isPresenting = device !== null && device.isPresenting === true;
- if (isPresenting) {
- var eyeParameters = device.getEyeParameters('left');
- renderWidth = 2 * eyeParameters.renderWidth * framebufferScaleFactor;
- renderHeight = eyeParameters.renderHeight * framebufferScaleFactor;
- currentPixelRatio = renderer.getPixelRatio();
- renderer.getSize(currentSize);
- renderer.setDrawingBufferSize(renderWidth, renderHeight, 1);
- cameraL.viewport.set(0, 0, renderWidth / 2, renderHeight);
- cameraR.viewport.set(renderWidth / 2, 0, renderWidth / 2, renderHeight);
- animation.start();
- scope.dispatchEvent({
- type: 'sessionstart'
- });
- } else {
- if (scope.enabled) {
- renderer.setDrawingBufferSize(currentSize.width, currentSize.height, currentPixelRatio);
- }
- animation.stop();
- scope.dispatchEvent({
- type: 'sessionend'
- });
- }
- } //
- var triggers = [];
- var grips = [];
- function findGamepad(id) {
- var gamepads = navigator.getGamepads && navigator.getGamepads();
- for (var i = 0, l = gamepads.length; i < l; i++) {
- var gamepad = gamepads[i];
- if (gamepad && (gamepad.id === 'Daydream Controller' || gamepad.id === 'Gear VR Controller' || gamepad.id === 'Oculus Go Controller' || gamepad.id === 'OpenVR Gamepad' || gamepad.id.startsWith('Oculus Touch') || gamepad.id.startsWith('HTC Vive Focus') || gamepad.id.startsWith('Spatial Controller'))) {
- var hand = gamepad.hand;
- if (id === 0 && (hand === '' || hand === 'right')) return gamepad;
- if (id === 1 && hand === 'left') return gamepad;
- }
- }
- }
- function updateControllers() {
- for (var i = 0; i < controllers.length; i++) {
- var controller = controllers[i];
- var gamepad = findGamepad(i);
- if (gamepad !== undefined && gamepad.pose !== undefined) {
- if (gamepad.pose === null) return; // Pose
- var pose = gamepad.pose;
- if (pose.hasPosition === false) controller.position.set(0.2, -0.6, -0.05);
- if (pose.position !== null) controller.position.fromArray(pose.position);
- if (pose.orientation !== null) controller.quaternion.fromArray(pose.orientation);
- controller.matrix.compose(controller.position, controller.quaternion, controller.scale);
- controller.matrix.premultiply(standingMatrix);
- controller.matrix.decompose(controller.position, controller.quaternion, controller.scale);
- controller.matrixWorldNeedsUpdate = true;
- controller.visible = true; // Trigger
- var buttonId = gamepad.id === 'Daydream Controller' ? 0 : 1;
- if (triggers[i] === undefined) triggers[i] = false;
- if (triggers[i] !== gamepad.buttons[buttonId].pressed) {
- triggers[i] = gamepad.buttons[buttonId].pressed;
- if (triggers[i] === true) {
- controller.dispatchEvent({
- type: 'selectstart'
- });
- } else {
- controller.dispatchEvent({
- type: 'selectend'
- });
- controller.dispatchEvent({
- type: 'select'
- });
- }
- } // Grip
- buttonId = 2;
- if (grips[i] === undefined) grips[i] = false; // Skip if the grip button doesn't exist on this controller
- if (gamepad.buttons[buttonId] !== undefined) {
- if (grips[i] !== gamepad.buttons[buttonId].pressed) {
- grips[i] = gamepad.buttons[buttonId].pressed;
- if (grips[i] === true) {
- controller.dispatchEvent({
- type: 'squeezestart'
- });
- } else {
- controller.dispatchEvent({
- type: 'squeezeend'
- });
- controller.dispatchEvent({
- type: 'squeeze'
- });
- }
- }
- }
- } else {
- controller.visible = false;
- }
- }
- }
- function updateViewportFromBounds(viewport, bounds) {
- if (bounds !== null && bounds.length === 4) {
- viewport.set(bounds[0] * renderWidth, bounds[1] * renderHeight, bounds[2] * renderWidth, bounds[3] * renderHeight);
- }
- } //
- this.enabled = false;
- this.getController = function (id) {
- var controller = controllers[id];
- if (controller === undefined) {
- controller = new Group();
- controller.matrixAutoUpdate = false;
- controller.visible = false;
- controllers[id] = controller;
- }
- return controller;
- };
- this.getDevice = function () {
- return device;
- };
- this.setDevice = function (value) {
- if (value !== undefined) device = value;
- animation.setContext(value);
- };
- this.setFramebufferScaleFactor = function (value) {
- framebufferScaleFactor = value;
- };
- this.setReferenceSpaceType = function (value) {
- referenceSpaceType = value;
- };
- this.setPoseTarget = function (object) {
- if (object !== undefined) poseTarget = object;
- };
- this.getCamera = function (camera) {
- var userHeight = referenceSpaceType === 'local-floor' ? 1.6 : 0;
- device.depthNear = camera.near;
- device.depthFar = camera.far;
- device.getFrameData(frameData); //
- if (referenceSpaceType === 'local-floor') {
- var stageParameters = device.stageParameters;
- if (stageParameters) {
- standingMatrix.fromArray(stageParameters.sittingToStandingTransform);
- } else {
- standingMatrix.makeTranslation(0, userHeight, 0);
- }
- }
- var pose = frameData.pose;
- var poseObject = poseTarget !== null ? poseTarget : camera; // We want to manipulate poseObject by its position and quaternion components since users may rely on them.
- poseObject.matrix.copy(standingMatrix);
- poseObject.matrix.decompose(poseObject.position, poseObject.quaternion, poseObject.scale);
- if (pose.orientation !== null) {
- tempQuaternion.fromArray(pose.orientation);
- poseObject.quaternion.multiply(tempQuaternion);
- }
- if (pose.position !== null) {
- tempQuaternion.setFromRotationMatrix(standingMatrix);
- tempPosition.fromArray(pose.position);
- tempPosition.applyQuaternion(tempQuaternion);
- poseObject.position.add(tempPosition);
- }
- poseObject.updateMatrixWorld();
- var children = poseObject.children;
- for (var i = 0, l = children.length; i < l; i++) {
- children[i].updateMatrixWorld(true);
- } //
- cameraL.near = camera.near;
- cameraR.near = camera.near;
- cameraL.far = camera.far;
- cameraR.far = camera.far;
- cameraL.matrixWorldInverse.fromArray(frameData.leftViewMatrix);
- cameraR.matrixWorldInverse.fromArray(frameData.rightViewMatrix); // TODO (mrdoob) Double check this code
- standingMatrixInverse.getInverse(standingMatrix);
- if (referenceSpaceType === 'local-floor') {
- cameraL.matrixWorldInverse.multiply(standingMatrixInverse);
- cameraR.matrixWorldInverse.multiply(standingMatrixInverse);
- }
- var parent = poseObject.parent;
- if (parent !== null) {
- matrixWorldInverse.getInverse(parent.matrixWorld);
- cameraL.matrixWorldInverse.multiply(matrixWorldInverse);
- cameraR.matrixWorldInverse.multiply(matrixWorldInverse);
- } // envMap and Mirror needs camera.matrixWorld
- cameraL.matrixWorld.getInverse(cameraL.matrixWorldInverse);
- cameraR.matrixWorld.getInverse(cameraR.matrixWorldInverse);
- cameraL.projectionMatrix.fromArray(frameData.leftProjectionMatrix);
- cameraR.projectionMatrix.fromArray(frameData.rightProjectionMatrix);
- setProjectionFromUnion(cameraVR, cameraL, cameraR); //
- var layers = device.getLayers();
- if (layers.length) {
- var layer = layers[0];
- updateViewportFromBounds(cameraL.viewport, layer.leftBounds);
- updateViewportFromBounds(cameraR.viewport, layer.rightBounds);
- }
- updateControllers();
- return cameraVR;
- };
- this.getStandingMatrix = function () {
- return standingMatrix;
- };
- this.isPresenting = false; // Animation Loop
- var animation = new WebGLAnimation();
- this.setAnimationLoop = function (callback) {
- animation.setAnimationLoop(callback);
- if (this.isPresenting) animation.start();
- };
- this.submitFrame = function () {
- if (this.isPresenting) device.submitFrame();
- };
- this.dispose = function () {
- if (typeof window !== 'undefined') {
- window.removeEventListener('vrdisplaypresentchange', onVRDisplayPresentChange);
- }
- }; // DEPRECATED
- this.setFrameOfReferenceType = function () {
- console.warn('THREE.WebVRManager: setFrameOfReferenceType() has been deprecated.');
- };
- this.addEventListener = function () {
- /* Stub */
- };
- }
- Object.assign(WebVRManager.prototype, EventDispatcher.prototype);
- const _moveEvent = {
- type: 'move'
- };
- class WebXRController {
- constructor() {
- this._targetRay = null;
- this._grip = null;
- this._hand = null;
- }
- getHandSpace() {
- if (this._hand === null) {
- this._hand = new Group();
- this._hand.matrixAutoUpdate = false;
- this._hand.visible = false;
- this._hand.joints = {};
- this._hand.inputState = {
- pinching: false
- };
- }
- return this._hand;
- }
- getTargetRaySpace() {
- if (this._targetRay === null) {
- this._targetRay = new Group();
- this._targetRay.matrixAutoUpdate = false;
- this._targetRay.visible = false;
- this._targetRay.hasLinearVelocity = false;
- this._targetRay.linearVelocity = new Vector3();
- this._targetRay.hasAngularVelocity = false;
- this._targetRay.angularVelocity = new Vector3();
- }
- return this._targetRay;
- }
- getGripSpace() {
- if (this._grip === null) {
- this._grip = new Group();
- this._grip.matrixAutoUpdate = false;
- this._grip.visible = false;
- this._grip.hasLinearVelocity = false;
- this._grip.linearVelocity = new Vector3();
- this._grip.hasAngularVelocity = false;
- this._grip.angularVelocity = new Vector3();
- }
- return this._grip;
- }
- dispatchEvent(event) {
- if (this._targetRay !== null) {
- this._targetRay.dispatchEvent(event);
- }
- if (this._grip !== null) {
- this._grip.dispatchEvent(event);
- }
- if (this._hand !== null) {
- this._hand.dispatchEvent(event);
- }
- return this;
- }
- disconnect(inputSource) {
- this.dispatchEvent({
- type: 'disconnected',
- data: inputSource
- });
- if (this._targetRay !== null) {
- this._targetRay.visible = false;
- }
- if (this._grip !== null) {
- this._grip.visible = false;
- }
- if (this._hand !== null) {
- this._hand.visible = false;
- }
- return this;
- }
- update(inputSource, frame, referenceSpace) {
- let inputPose = null;
- let gripPose = null;
- let handPose = null;
- const targetRay = this._targetRay;
- const grip = this._grip;
- const hand = this._hand;
- if (inputSource && frame.session.visibilityState !== 'visible-blurred') {
- if (targetRay !== null) {
- inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace);
- if (inputPose !== null) {
- targetRay.matrix.fromArray(inputPose.transform.matrix);
- targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale);
- if (inputPose.linearVelocity) {
- targetRay.hasLinearVelocity = true;
- targetRay.linearVelocity.copy(inputPose.linearVelocity);
- } else {
- targetRay.hasLinearVelocity = false;
- }
- if (inputPose.angularVelocity) {
- targetRay.hasAngularVelocity = true;
- targetRay.angularVelocity.copy(inputPose.angularVelocity);
- } else {
- targetRay.hasAngularVelocity = false;
- }
- this.dispatchEvent(_moveEvent);
- }
- }
- if (hand && inputSource.hand) {
- handPose = true;
- for (const inputjoint of inputSource.hand.values()) {
- // Update the joints groups with the XRJoint poses
- const jointPose = frame.getJointPose(inputjoint, referenceSpace);
- if (hand.joints[inputjoint.jointName] === undefined) {
- // The transform of this joint will be updated with the joint pose on each frame
- const joint = new Group();
- joint.matrixAutoUpdate = false;
- joint.visible = false;
- hand.joints[inputjoint.jointName] = joint; // ??
- hand.add(joint);
- }
- const joint = hand.joints[inputjoint.jointName];
- if (jointPose !== null) {
- joint.matrix.fromArray(jointPose.transform.matrix);
- joint.matrix.decompose(joint.position, joint.rotation, joint.scale);
- joint.jointRadius = jointPose.radius;
- }
- joint.visible = jointPose !== null;
- } // Custom events
- // Check pinchz
- const indexTip = hand.joints['index-finger-tip'];
- const thumbTip = hand.joints['thumb-tip'];
- const distance = indexTip.position.distanceTo(thumbTip.position);
- const distanceToPinch = 0.02;
- const threshold = 0.005;
- if (hand.inputState.pinching && distance > distanceToPinch + threshold) {
- hand.inputState.pinching = false;
- this.dispatchEvent({
- type: 'pinchend',
- handedness: inputSource.handedness,
- target: this
- });
- } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) {
- hand.inputState.pinching = true;
- this.dispatchEvent({
- type: 'pinchstart',
- handedness: inputSource.handedness,
- target: this
- });
- }
- } else {
- if (grip !== null && inputSource.gripSpace) {
- gripPose = frame.getPose(inputSource.gripSpace, referenceSpace);
- if (gripPose !== null) {
- grip.matrix.fromArray(gripPose.transform.matrix);
- grip.matrix.decompose(grip.position, grip.rotation, grip.scale);
- if (gripPose.linearVelocity) {
- grip.hasLinearVelocity = true;
- grip.linearVelocity.copy(gripPose.linearVelocity);
- } else {
- grip.hasLinearVelocity = false;
- }
- if (gripPose.angularVelocity) {
- grip.hasAngularVelocity = true;
- grip.angularVelocity.copy(gripPose.angularVelocity);
- } else {
- grip.hasAngularVelocity = false;
- }
- }
- }
- }
- }
- if (targetRay !== null) {
- targetRay.visible = inputPose !== null;
- }
- if (grip !== null) {
- grip.visible = gripPose !== null;
- }
- if (hand !== null) {
- hand.visible = handPose !== null;
- }
- return this;
- }
- }
- class WebXRManager extends EventDispatcher {
- constructor(renderer, gl) {
- super();
- const scope = this;
- const state = renderer.state;
- let session = null;
- let framebufferScaleFactor = 1.0;
- var poseTarget = null;
- let referenceSpace = null;
- let referenceSpaceType = 'local-floor';
- let pose = null;
- var layers = [];
- let glBinding = null;
- let glFramebuffer = null;
- let glProjLayer = null;
- let glBaseLayer = null;
- let isMultisample = false;
- let glMultisampledFramebuffer = null;
- let glColorRenderbuffer = null;
- let glDepthRenderbuffer = null;
- let xrFrame = null;
- let depthStyle = null;
- let clearStyle = null;
- const controllers = [];
- const inputSourcesMap = new Map(); //
- const cameraL = new PerspectiveCamera();
- cameraL.layers.enable(1);
- cameraL.viewport = new Vector4();
- const cameraR = new PerspectiveCamera();
- cameraR.layers.enable(2);
- cameraR.viewport = new Vector4();
- const cameras = [cameraL, cameraR];
- const cameraVR = new ArrayCamera();
- cameraVR.layers.enable(1);
- cameraVR.layers.enable(2);
- let _currentDepthNear = null;
- let _currentDepthFar = null; //
- this.cameraAutoUpdate = true;
- this.layersEnabled = false;
- this.enabled = false;
- this.isPresenting = false;
- this.getCameraPose = function () {
- return pose;
- };
- this.getController = function (index) {
- let controller = controllers[index];
- if (controller === undefined) {
- controller = new WebXRController();
- controllers[index] = controller;
- }
- return controller.getTargetRaySpace();
- };
- this.getControllerGrip = function (index) {
- let controller = controllers[index];
- if (controller === undefined) {
- controller = new WebXRController();
- controllers[index] = controller;
- }
- return controller.getGripSpace();
- };
- this.getHand = function (index) {
- let controller = controllers[index];
- if (controller === undefined) {
- controller = new WebXRController();
- controllers[index] = controller;
- }
- return controller.getHandSpace();
- }; //
- function onSessionEvent(event) {
- const controller = inputSourcesMap.get(event.inputSource);
- if (controller) {
- controller.dispatchEvent({
- type: event.type,
- data: event.inputSource
- });
- }
- }
- function onSessionEnd() {
- inputSourcesMap.forEach(function (controller, inputSource) {
- controller.disconnect(inputSource);
- });
- inputSourcesMap.clear();
- _currentDepthNear = null;
- _currentDepthFar = null; // restore framebuffer/rendering state
- state.bindXRFramebuffer(null);
- renderer.setRenderTarget(renderer.getRenderTarget());
- if (glFramebuffer) gl.deleteFramebuffer(glFramebuffer);
- if (glMultisampledFramebuffer) gl.deleteFramebuffer(glMultisampledFramebuffer);
- if (glColorRenderbuffer) gl.deleteRenderbuffer(glColorRenderbuffer);
- if (glDepthRenderbuffer) gl.deleteRenderbuffer(glDepthRenderbuffer);
- glFramebuffer = null;
- glMultisampledFramebuffer = null;
- glColorRenderbuffer = null;
- glDepthRenderbuffer = null;
- glBaseLayer = null;
- glProjLayer = null;
- glBinding = null;
- session = null; //
- animation.stop();
- scope.isPresenting = false;
- scope.dispatchEvent({
- type: 'sessionend'
- });
- }
- this.setFramebufferScaleFactor = function (value) {
- framebufferScaleFactor = value;
- if (scope.isPresenting === true) {
- console.warn('THREE.WebXRManager: Cannot change framebuffer scale while presenting.');
- }
- };
- this.setReferenceSpaceType = function (value) {
- referenceSpaceType = value;
- if (scope.isPresenting === true) {
- console.warn('THREE.WebXRManager: Cannot change reference space type while presenting.');
- }
- };
- this.getReferenceSpace = function () {
- return referenceSpace;
- };
- this.getBaseLayer = function () {
- return glProjLayer !== null ? glProjLayer : glBaseLayer;
- };
- this.getBinding = function () {
- return glBinding;
- };
- this.getFrame = function () {
- return xrFrame;
- };
- this.getSession = function () {
- return session;
- };
- this.setSession = async function (value) {
- session = value;
- if (session !== null) {
- session.addEventListener('select', onSessionEvent);
- session.addEventListener('selectstart', onSessionEvent);
- session.addEventListener('selectend', onSessionEvent);
- session.addEventListener('squeeze', onSessionEvent);
- session.addEventListener('squeezestart', onSessionEvent);
- session.addEventListener('squeezeend', onSessionEvent);
- session.addEventListener('end', onSessionEnd);
- session.addEventListener('inputsourceschange', onInputSourcesChange);
- const attributes = gl.getContextAttributes();
- if (attributes.xrCompatible !== true) {
- await gl.makeXRCompatible();
- }
- if (session.renderState.layers === undefined) {
- const layerInit = {
- antialias: attributes.antialias,
- alpha: attributes.alpha,
- depth: attributes.depth,
- stencil: attributes.stencil,
- framebufferScaleFactor: framebufferScaleFactor
- };
- glBaseLayer = new XRWebGLLayer(session, gl, layerInit);
- session.updateRenderState({
- baseLayer: glBaseLayer
- });
- } else if (gl instanceof WebGLRenderingContext) {
- // Use old style webgl layer because we can't use MSAA
- // WebGL2 support.
- const layerInit = {
- antialias: true,
- alpha: attributes.alpha,
- depth: attributes.depth,
- stencil: attributes.stencil,
- framebufferScaleFactor: framebufferScaleFactor
- };
- glBaseLayer = new XRWebGLLayer(session, gl, layerInit);
- session.updateRenderState({
- layers: [glBaseLayer]
- });
- } else {
- isMultisample = attributes.antialias;
- let depthFormat = null;
- if (attributes.depth) {
- clearStyle = gl.DEPTH_BUFFER_BIT;
- if (attributes.stencil) clearStyle |= gl.STENCIL_BUFFER_BIT;
- depthStyle = attributes.stencil ? gl.DEPTH_STENCIL_ATTACHMENT : gl.DEPTH_ATTACHMENT;
- depthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;
- }
- const projectionlayerInit = {
- colorFormat: attributes.alpha ? gl.RGBA8 : gl.RGB8,
- depthFormat: depthFormat,
- scaleFactor: framebufferScaleFactor
- };
- glBinding = new XRWebGLBinding(session, gl);
- glProjLayer = glBinding.createProjectionLayer(projectionlayerInit);
- glFramebuffer = gl.createFramebuffer();
- session.updateRenderState({
- layers: [glProjLayer]
- });
- if (isMultisample) {
- glMultisampledFramebuffer = gl.createFramebuffer();
- glColorRenderbuffer = gl.createRenderbuffer();
- gl.bindRenderbuffer(gl.RENDERBUFFER, glColorRenderbuffer);
- gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA8, glProjLayer.textureWidth, glProjLayer.textureHeight);
- state.bindFramebuffer(gl.FRAMEBUFFER, glMultisampledFramebuffer);
- gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, glColorRenderbuffer);
- gl.bindRenderbuffer(gl.RENDERBUFFER, null);
- if (depthFormat !== null) {
- glDepthRenderbuffer = gl.createRenderbuffer();
- gl.bindRenderbuffer(gl.RENDERBUFFER, glDepthRenderbuffer);
- gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, depthFormat, glProjLayer.textureWidth, glProjLayer.textureHeight);
- gl.framebufferRenderbuffer(gl.FRAMEBUFFER, depthStyle, gl.RENDERBUFFER, glDepthRenderbuffer);
- gl.bindRenderbuffer(gl.RENDERBUFFER, null);
- }
- state.bindFramebuffer(gl.FRAMEBUFFER, null);
- }
- }
- referenceSpace = await session.requestReferenceSpace(referenceSpaceType);
- animation.setContext(session);
- animation.start();
- scope.isPresenting = true;
- scope.dispatchEvent({
- type: 'sessionstart'
- });
- }
- };
- this.addLayer = function (layer) {
- if (!window.XRWebGLBinding || !this.layersEnabled || !session) {
- return;
- }
- layers.push(layer);
- this.updateLayers();
- };
- this.removeLayer = function (layer) {
- if (!window.XRWebGLBinding || !this.layersEnabled || !session) {
- return;
- }
- layers.splice(layers.indexOf(layer), 1);
- this.updateLayers();
- };
- this.updateLayers = function () {
- var layersCopy = layers.map(function (x) {
- return x;
- });
- layersCopy.unshift(session.renderState.layers[0]);
- session.updateRenderState({
- layers: layersCopy
- });
- };
- function onInputSourcesChange(event) {
- const inputSources = session.inputSources; // Assign inputSources to available controllers
- for (let i = 0; i < controllers.length; i++) {
- inputSourcesMap.set(inputSources[i], controllers[i]);
- } // Notify disconnected
- for (let i = 0; i < event.removed.length; i++) {
- const inputSource = event.removed[i];
- const controller = inputSourcesMap.get(inputSource);
- if (controller) {
- controller.dispatchEvent({
- type: 'disconnected',
- data: inputSource
- });
- inputSourcesMap.delete(inputSource);
- }
- } // Notify connected
- for (let i = 0; i < event.added.length; i++) {
- const inputSource = event.added[i];
- const controller = inputSourcesMap.get(inputSource);
- if (controller) {
- controller.dispatchEvent({
- type: 'connected',
- data: inputSource
- });
- }
- }
- } //
- const cameraLPos = new Vector3();
- const cameraRPos = new Vector3();
- /**
- * Assumes 2 cameras that are parallel and share an X-axis, and that
- * the cameras' projection and world matrices have already been set.
- * And that near and far planes are identical for both cameras.
- * Visualization of this technique: https://computergraphics.stackexchange.com/a/4765
- */
- function setProjectionFromUnion(camera, cameraL, cameraR) {
- cameraLPos.setFromMatrixPosition(cameraL.matrixWorld);
- cameraRPos.setFromMatrixPosition(cameraR.matrixWorld);
- const ipd = cameraLPos.distanceTo(cameraRPos);
- const projL = cameraL.projectionMatrix.elements;
- const projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and
- // most likely identical top and bottom frustum extents.
- // Use the left camera for these values.
- const near = projL[14] / (projL[10] - 1);
- const far = projL[14] / (projL[10] + 1);
- const topFov = (projL[9] + 1) / projL[5];
- const bottomFov = (projL[9] - 1) / projL[5];
- const leftFov = (projL[8] - 1) / projL[0];
- const rightFov = (projR[8] + 1) / projR[0];
- const left = near * leftFov;
- const right = near * rightFov; // Calculate the new camera's position offset from the
- // left camera. xOffset should be roughly half `ipd`.
- const zOffset = ipd / (-leftFov + rightFov);
- const xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset?
- cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale);
- camera.translateX(xOffset);
- camera.translateZ(zOffset);
- camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale);
- camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); // Find the union of the frustum values of the cameras and scale
- // the values so that the near plane's position does not change in world space,
- // although must now be relative to the new union camera.
- const near2 = near + zOffset;
- const far2 = far + zOffset;
- const left2 = left - xOffset;
- const right2 = right + (ipd - xOffset);
- const top2 = topFov * far / far2 * near2;
- const bottom2 = bottomFov * far / far2 * near2;
- camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2);
- }
- function updateCamera(camera, parent) {
- if (parent === null) {
- camera.matrixWorld.copy(camera.matrix);
- } else {
- camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix);
- }
- camera.matrixWorldInverse.copy(camera.matrixWorld).invert();
- }
- this.setPoseTarget = function (object) {
- if (object !== undefined) poseTarget = object;
- };
- this.updateCamera = function (camera) {
- if (session === null) return;
- cameraVR.near = cameraR.near = cameraL.near = camera.near;
- cameraVR.far = cameraR.far = cameraL.far = camera.far;
- if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) {
- // Note that the new renderState won't apply until the next frame. See #18320
- session.updateRenderState({
- depthNear: cameraVR.near,
- depthFar: cameraVR.far
- });
- _currentDepthNear = cameraVR.near;
- _currentDepthFar = cameraVR.far;
- }
- const cameras = cameraVR.cameras;
- var object = poseTarget || camera;
- const parent = object.parent;
- updateCamera(cameraVR, parent);
- for (let i = 0; i < cameras.length; i++) {
- updateCamera(cameras[i], parent);
- }
- cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); // update user camera and its children
- object.matrixWorld.copy(cameraVR.matrixWorld);
- object.matrix.copy(cameraVR.matrix);
- object.matrix.decompose(object.position, object.quaternion, object.scale);
- const children = object.children;
- for (let i = 0, l = children.length; i < l; i++) {
- children[i].updateMatrixWorld(true);
- } // update projection matrix for proper view frustum culling
- if (cameras.length === 2) {
- setProjectionFromUnion(cameraVR, cameraL, cameraR);
- } else {
- // assume single camera setup (AR)
- cameraVR.projectionMatrix.copy(cameraL.projectionMatrix);
- }
- };
- this.getCamera = function () {
- return cameraVR;
- };
- this.getFoveation = function () {
- if (glProjLayer !== null) {
- return glProjLayer.fixedFoveation;
- }
- if (glBaseLayer !== null) {
- return glBaseLayer.fixedFoveation;
- }
- return undefined;
- };
- this.setFoveation = function (foveation) {
- // 0 = no foveation = full resolution
- // 1 = maximum foveation = the edges render at lower resolution
- if (glProjLayer !== null) {
- glProjLayer.fixedFoveation = foveation;
- }
- if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined) {
- glBaseLayer.fixedFoveation = foveation;
- }
- }; // Animation Loop
- let onAnimationFrameCallback = null;
- function onAnimationFrame(time, frame) {
- pose = frame.getViewerPose(referenceSpace);
- xrFrame = frame;
- if (pose !== null) {
- const views = pose.views;
- if (glBaseLayer !== null) {
- state.bindXRFramebuffer(glBaseLayer.framebuffer);
- }
- let cameraVRNeedsUpdate = false; // check if it's necessary to rebuild cameraVR's camera list
- if (views.length !== cameraVR.cameras.length) {
- cameraVR.cameras.length = 0;
- cameraVRNeedsUpdate = true;
- }
- for (let i = 0; i < views.length; i++) {
- const view = views[i];
- let viewport = null;
- if (glBaseLayer !== null) {
- viewport = glBaseLayer.getViewport(view);
- } else {
- const glSubImage = glBinding.getViewSubImage(glProjLayer, view);
- state.bindXRFramebuffer(glFramebuffer);
- if (glSubImage.depthStencilTexture !== undefined) {
- gl.framebufferTexture2D(gl.FRAMEBUFFER, depthStyle, gl.TEXTURE_2D, glSubImage.depthStencilTexture, 0);
- }
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, glSubImage.colorTexture, 0);
- viewport = glSubImage.viewport;
- }
- const camera = cameras[i];
- camera.matrix.fromArray(view.transform.matrix);
- camera.projectionMatrix.fromArray(view.projectionMatrix);
- camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height);
- if (i === 0) {
- cameraVR.matrix.copy(camera.matrix);
- }
- if (cameraVRNeedsUpdate === true) {
- cameraVR.cameras.push(camera);
- }
- }
- if (isMultisample) {
- state.bindXRFramebuffer(glMultisampledFramebuffer);
- if (clearStyle !== null) gl.clear(clearStyle);
- }
- } //
- const inputSources = session.inputSources;
- for (let i = 0; i < controllers.length; i++) {
- const controller = controllers[i];
- const inputSource = inputSources[i];
- controller.update(inputSource, frame, referenceSpace);
- }
- if (onAnimationFrameCallback) onAnimationFrameCallback(time, frame);
- if (isMultisample) {
- const width = glProjLayer.textureWidth;
- const height = glProjLayer.textureHeight;
- state.bindFramebuffer(gl.READ_FRAMEBUFFER, glMultisampledFramebuffer);
- state.bindFramebuffer(gl.DRAW_FRAMEBUFFER, glFramebuffer); // Invalidate the depth here to avoid flush of the depth data to main memory.
- gl.invalidateFramebuffer(gl.READ_FRAMEBUFFER, [depthStyle]);
- gl.invalidateFramebuffer(gl.DRAW_FRAMEBUFFER, [depthStyle]);
- gl.blitFramebuffer(0, 0, width, height, 0, 0, width, height, gl.COLOR_BUFFER_BIT, gl.NEAREST); // Invalidate the MSAA buffer because it's not needed anymore.
- gl.invalidateFramebuffer(gl.READ_FRAMEBUFFER, [gl.COLOR_ATTACHMENT0]);
- state.bindFramebuffer(gl.READ_FRAMEBUFFER, null);
- state.bindFramebuffer(gl.DRAW_FRAMEBUFFER, null);
- state.bindFramebuffer(gl.FRAMEBUFFER, glMultisampledFramebuffer);
- }
- xrFrame = null;
- }
- const animation = new WebGLAnimation();
- animation.setAnimationLoop(onAnimationFrame);
- this.setAnimationLoop = function (callback) {
- onAnimationFrameCallback = callback;
- };
- this.dispose = function () {};
- }
- }
- function WebGLMaterials(properties) {
- function refreshFogUniforms(uniforms, fog) {
- uniforms.fogColor.value.copy(fog.color);
- if (fog.isFog) {
- uniforms.fogNear.value = fog.near;
- uniforms.fogFar.value = fog.far;
- } else if (fog.isFogExp2) {
- uniforms.fogDensity.value = fog.density;
- }
- }
- function refreshMaterialUniforms(uniforms, material, pixelRatio, height, transmissionRenderTarget) {
- if (material.isMeshBasicMaterial) {
- refreshUniformsCommon(uniforms, material);
- } else if (material.isMeshLambertMaterial) {
- refreshUniformsCommon(uniforms, material);
- refreshUniformsLambert(uniforms, material);
- } else if (material.isMeshToonMaterial) {
- refreshUniformsCommon(uniforms, material);
- refreshUniformsToon(uniforms, material);
- } else if (material.isMeshPhongMaterial) {
- refreshUniformsCommon(uniforms, material);
- refreshUniformsPhong(uniforms, material);
- } else if (material.isMeshStandardMaterial) {
- refreshUniformsCommon(uniforms, material);
- if (material.isMeshPhysicalMaterial) {
- refreshUniformsPhysical(uniforms, material, transmissionRenderTarget);
- } else {
- refreshUniformsStandard(uniforms, material);
- }
- } else if (material.isMeshMatcapMaterial) {
- refreshUniformsCommon(uniforms, material);
- refreshUniformsMatcap(uniforms, material);
- } else if (material.isMeshDepthMaterial) {
- refreshUniformsCommon(uniforms, material);
- refreshUniformsDepth(uniforms, material);
- } else if (material.isMeshDistanceMaterial) {
- refreshUniformsCommon(uniforms, material);
- refreshUniformsDistance(uniforms, material);
- } else if (material.isMeshNormalMaterial) {
- refreshUniformsCommon(uniforms, material);
- refreshUniformsNormal(uniforms, material);
- } else if (material.isLineBasicMaterial) {
- refreshUniformsLine(uniforms, material);
- if (material.isLineDashedMaterial) {
- refreshUniformsDash(uniforms, material);
- }
- } else if (material.isPointsMaterial) {
- refreshUniformsPoints(uniforms, material, pixelRatio, height);
- } else if (material.isSpriteMaterial) {
- refreshUniformsSprites(uniforms, material);
- } else if (material.isShadowMaterial) {
- uniforms.color.value.copy(material.color);
- uniforms.opacity.value = material.opacity;
- } else if (material.isShaderMaterial) {
- material.uniformsNeedUpdate = false; // #15581
- }
- }
- function refreshUniformsCommon(uniforms, material) {
- uniforms.opacity.value = material.opacity;
- if (material.color) {
- uniforms.diffuse.value.copy(material.color);
- }
- if (material.emissive) {
- uniforms.emissive.value.copy(material.emissive).multiplyScalar(material.emissiveIntensity);
- }
- if (material.map) {
- uniforms.map.value = material.map;
- }
- if (material.alphaMap) {
- uniforms.alphaMap.value = material.alphaMap;
- }
- if (material.specularMap) {
- uniforms.specularMap.value = material.specularMap;
- }
- if (material.alphaTest > 0) {
- uniforms.alphaTest.value = material.alphaTest;
- }
- const envMap = properties.get(material).envMap;
- if (envMap) {
- uniforms.envMap.value = envMap;
- uniforms.flipEnvMap.value = envMap.isCubeTexture && envMap.isRenderTargetTexture === false ? -1 : 1;
- uniforms.reflectivity.value = material.reflectivity;
- uniforms.ior.value = material.ior;
- uniforms.refractionRatio.value = material.refractionRatio;
- const maxMipLevel = properties.get(envMap).__maxMipLevel;
- if (maxMipLevel !== undefined) {
- uniforms.maxMipLevel.value = maxMipLevel;
- }
- }
- if (material.lightMap) {
- uniforms.lightMap.value = material.lightMap;
- uniforms.lightMapIntensity.value = material.lightMapIntensity;
- }
- if (material.aoMap) {
- uniforms.aoMap.value = material.aoMap;
- uniforms.aoMapIntensity.value = material.aoMapIntensity;
- } // uv repeat and offset setting priorities
- // 1. color map
- // 2. specular map
- // 3. displacementMap map
- // 4. normal map
- // 5. bump map
- // 6. roughnessMap map
- // 7. metalnessMap map
- // 8. alphaMap map
- // 9. emissiveMap map
- // 10. clearcoat map
- // 11. clearcoat normal map
- // 12. clearcoat roughnessMap map
- // 13. specular intensity map
- // 14. specular tint map
- // 15. transmission map
- // 16. thickness map
- let uvScaleMap;
- if (material.map) {
- uvScaleMap = material.map;
- } else if (material.specularMap) {
- uvScaleMap = material.specularMap;
- } else if (material.displacementMap) {
- uvScaleMap = material.displacementMap;
- } else if (material.normalMap) {
- uvScaleMap = material.normalMap;
- } else if (material.bumpMap) {
- uvScaleMap = material.bumpMap;
- } else if (material.roughnessMap) {
- uvScaleMap = material.roughnessMap;
- } else if (material.metalnessMap) {
- uvScaleMap = material.metalnessMap;
- } else if (material.alphaMap) {
- uvScaleMap = material.alphaMap;
- } else if (material.emissiveMap) {
- uvScaleMap = material.emissiveMap;
- } else if (material.clearcoatMap) {
- uvScaleMap = material.clearcoatMap;
- } else if (material.clearcoatNormalMap) {
- uvScaleMap = material.clearcoatNormalMap;
- } else if (material.clearcoatRoughnessMap) {
- uvScaleMap = material.clearcoatRoughnessMap;
- } else if (material.specularIntensityMap) {
- uvScaleMap = material.specularIntensityMap;
- } else if (material.specularTintMap) {
- uvScaleMap = material.specularTintMap;
- } else if (material.transmissionMap) {
- uvScaleMap = material.transmissionMap;
- } else if (material.thicknessMap) {
- uvScaleMap = material.thicknessMap;
- }
- if (uvScaleMap !== undefined) {
- // backwards compatibility
- if (uvScaleMap.isWebGLRenderTarget) {
- uvScaleMap = uvScaleMap.texture;
- }
- if (uvScaleMap.matrixAutoUpdate === true) {
- uvScaleMap.updateMatrix();
- }
- uniforms.uvTransform.value.copy(uvScaleMap.matrix);
- } // uv repeat and offset setting priorities for uv2
- // 1. ao map
- // 2. light map
- let uv2ScaleMap;
- if (material.aoMap) {
- uv2ScaleMap = material.aoMap;
- } else if (material.lightMap) {
- uv2ScaleMap = material.lightMap;
- }
- if (uv2ScaleMap !== undefined) {
- // backwards compatibility
- if (uv2ScaleMap.isWebGLRenderTarget) {
- uv2ScaleMap = uv2ScaleMap.texture;
- }
- if (uv2ScaleMap.matrixAutoUpdate === true) {
- uv2ScaleMap.updateMatrix();
- }
- uniforms.uv2Transform.value.copy(uv2ScaleMap.matrix);
- }
- }
- function refreshUniformsLine(uniforms, material) {
- uniforms.diffuse.value.copy(material.color);
- uniforms.opacity.value = material.opacity;
- }
- function refreshUniformsDash(uniforms, material) {
- uniforms.dashSize.value = material.dashSize;
- uniforms.totalSize.value = material.dashSize + material.gapSize;
- uniforms.scale.value = material.scale;
- }
- function refreshUniformsPoints(uniforms, material, pixelRatio, height) {
- uniforms.diffuse.value.copy(material.color);
- uniforms.opacity.value = material.opacity;
- uniforms.size.value = material.size * pixelRatio;
- uniforms.scale.value = height * 0.5;
- if (material.map) {
- uniforms.map.value = material.map;
- }
- if (material.alphaMap) {
- uniforms.alphaMap.value = material.alphaMap;
- }
- if (material.alphaTest > 0) {
- uniforms.alphaTest.value = material.alphaTest;
- } // uv repeat and offset setting priorities
- // 1. color map
- // 2. alpha map
- let uvScaleMap;
- if (material.map) {
- uvScaleMap = material.map;
- } else if (material.alphaMap) {
- uvScaleMap = material.alphaMap;
- }
- if (uvScaleMap !== undefined) {
- if (uvScaleMap.matrixAutoUpdate === true) {
- uvScaleMap.updateMatrix();
- }
- uniforms.uvTransform.value.copy(uvScaleMap.matrix);
- }
- }
- function refreshUniformsSprites(uniforms, material) {
- uniforms.diffuse.value.copy(material.color);
- uniforms.opacity.value = material.opacity;
- uniforms.rotation.value = material.rotation;
- if (material.map) {
- uniforms.map.value = material.map;
- }
- if (material.alphaMap) {
- uniforms.alphaMap.value = material.alphaMap;
- }
- if (material.alphaTest > 0) {
- uniforms.alphaTest.value = material.alphaTest;
- } // uv repeat and offset setting priorities
- // 1. color map
- // 2. alpha map
- let uvScaleMap;
- if (material.map) {
- uvScaleMap = material.map;
- } else if (material.alphaMap) {
- uvScaleMap = material.alphaMap;
- }
- if (uvScaleMap !== undefined) {
- if (uvScaleMap.matrixAutoUpdate === true) {
- uvScaleMap.updateMatrix();
- }
- uniforms.uvTransform.value.copy(uvScaleMap.matrix);
- }
- }
- function refreshUniformsLambert(uniforms, material) {
- if (material.emissiveMap) {
- uniforms.emissiveMap.value = material.emissiveMap;
- }
- }
- function refreshUniformsPhong(uniforms, material) {
- uniforms.specular.value.copy(material.specular);
- uniforms.shininess.value = Math.max(material.shininess, 1e-4); // to prevent pow( 0.0, 0.0 )
- if (material.emissiveMap) {
- uniforms.emissiveMap.value = material.emissiveMap;
- }
- if (material.bumpMap) {
- uniforms.bumpMap.value = material.bumpMap;
- uniforms.bumpScale.value = material.bumpScale;
- if (material.side === BackSide) uniforms.bumpScale.value *= -1;
- }
- if (material.normalMap) {
- uniforms.normalMap.value = material.normalMap;
- uniforms.normalScale.value.copy(material.normalScale);
- if (material.side === BackSide) uniforms.normalScale.value.negate();
- }
- if (material.displacementMap) {
- uniforms.displacementMap.value = material.displacementMap;
- uniforms.displacementScale.value = material.displacementScale;
- uniforms.displacementBias.value = material.displacementBias;
- }
- }
- function refreshUniformsToon(uniforms, material) {
- if (material.gradientMap) {
- uniforms.gradientMap.value = material.gradientMap;
- }
- if (material.emissiveMap) {
- uniforms.emissiveMap.value = material.emissiveMap;
- }
- if (material.bumpMap) {
- uniforms.bumpMap.value = material.bumpMap;
- uniforms.bumpScale.value = material.bumpScale;
- if (material.side === BackSide) uniforms.bumpScale.value *= -1;
- }
- if (material.normalMap) {
- uniforms.normalMap.value = material.normalMap;
- uniforms.normalScale.value.copy(material.normalScale);
- if (material.side === BackSide) uniforms.normalScale.value.negate();
- }
- if (material.displacementMap) {
- uniforms.displacementMap.value = material.displacementMap;
- uniforms.displacementScale.value = material.displacementScale;
- uniforms.displacementBias.value = material.displacementBias;
- }
- }
- function refreshUniformsStandard(uniforms, material) {
- uniforms.roughness.value = material.roughness;
- uniforms.metalness.value = material.metalness;
- if (material.roughnessMap) {
- uniforms.roughnessMap.value = material.roughnessMap;
- }
- if (material.metalnessMap) {
- uniforms.metalnessMap.value = material.metalnessMap;
- }
- if (material.emissiveMap) {
- uniforms.emissiveMap.value = material.emissiveMap;
- }
- if (material.bumpMap) {
- uniforms.bumpMap.value = material.bumpMap;
- uniforms.bumpScale.value = material.bumpScale;
- if (material.side === BackSide) uniforms.bumpScale.value *= -1;
- }
- if (material.normalMap) {
- uniforms.normalMap.value = material.normalMap;
- uniforms.normalScale.value.copy(material.normalScale);
- if (material.side === BackSide) uniforms.normalScale.value.negate();
- }
- if (material.displacementMap) {
- uniforms.displacementMap.value = material.displacementMap;
- uniforms.displacementScale.value = material.displacementScale;
- uniforms.displacementBias.value = material.displacementBias;
- }
- const envMap = properties.get(material).envMap;
- if (envMap) {
- //uniforms.envMap.value = material.envMap; // part of uniforms common
- uniforms.envMapIntensity.value = material.envMapIntensity;
- }
- }
- function refreshUniformsPhysical(uniforms, material, transmissionRenderTarget) {
- refreshUniformsStandard(uniforms, material);
- uniforms.ior.value = material.ior; // also part of uniforms common
- if (material.sheen > 0) {
- uniforms.sheenTint.value.copy(material.sheenTint).multiplyScalar(material.sheen);
- uniforms.sheenRoughness.value = material.sheenRoughness;
- }
- if (material.clearcoat > 0) {
- uniforms.clearcoat.value = material.clearcoat;
- uniforms.clearcoatRoughness.value = material.clearcoatRoughness;
- if (material.clearcoatMap) {
- uniforms.clearcoatMap.value = material.clearcoatMap;
- }
- if (material.clearcoatRoughnessMap) {
- uniforms.clearcoatRoughnessMap.value = material.clearcoatRoughnessMap;
- }
- if (material.clearcoatNormalMap) {
- uniforms.clearcoatNormalScale.value.copy(material.clearcoatNormalScale);
- uniforms.clearcoatNormalMap.value = material.clearcoatNormalMap;
- if (material.side === BackSide) {
- uniforms.clearcoatNormalScale.value.negate();
- }
- }
- }
- if (material.transmission > 0) {
- uniforms.transmission.value = material.transmission;
- uniforms.transmissionSamplerMap.value = transmissionRenderTarget.texture;
- uniforms.transmissionSamplerSize.value.set(transmissionRenderTarget.width, transmissionRenderTarget.height);
- if (material.transmissionMap) {
- uniforms.transmissionMap.value = material.transmissionMap;
- }
- uniforms.thickness.value = material.thickness;
- if (material.thicknessMap) {
- uniforms.thicknessMap.value = material.thicknessMap;
- }
- uniforms.attenuationDistance.value = material.attenuationDistance;
- uniforms.attenuationTint.value.copy(material.attenuationTint);
- }
- uniforms.specularIntensity.value = material.specularIntensity;
- uniforms.specularTint.value.copy(material.specularTint);
- if (material.specularIntensityMap) {
- uniforms.specularIntensityMap.value = material.specularIntensityMap;
- }
- if (material.specularTintMap) {
- uniforms.specularTintMap.value = material.specularTintMap;
- }
- }
- function refreshUniformsMatcap(uniforms, material) {
- if (material.matcap) {
- uniforms.matcap.value = material.matcap;
- }
- if (material.bumpMap) {
- uniforms.bumpMap.value = material.bumpMap;
- uniforms.bumpScale.value = material.bumpScale;
- if (material.side === BackSide) uniforms.bumpScale.value *= -1;
- }
- if (material.normalMap) {
- uniforms.normalMap.value = material.normalMap;
- uniforms.normalScale.value.copy(material.normalScale);
- if (material.side === BackSide) uniforms.normalScale.value.negate();
- }
- if (material.displacementMap) {
- uniforms.displacementMap.value = material.displacementMap;
- uniforms.displacementScale.value = material.displacementScale;
- uniforms.displacementBias.value = material.displacementBias;
- }
- }
- function refreshUniformsDepth(uniforms, material) {
- if (material.displacementMap) {
- uniforms.displacementMap.value = material.displacementMap;
- uniforms.displacementScale.value = material.displacementScale;
- uniforms.displacementBias.value = material.displacementBias;
- }
- }
- function refreshUniformsDistance(uniforms, material) {
- if (material.displacementMap) {
- uniforms.displacementMap.value = material.displacementMap;
- uniforms.displacementScale.value = material.displacementScale;
- uniforms.displacementBias.value = material.displacementBias;
- }
- uniforms.referencePosition.value.copy(material.referencePosition);
- uniforms.nearDistance.value = material.nearDistance;
- uniforms.farDistance.value = material.farDistance;
- }
- function refreshUniformsNormal(uniforms, material) {
- if (material.bumpMap) {
- uniforms.bumpMap.value = material.bumpMap;
- uniforms.bumpScale.value = material.bumpScale;
- if (material.side === BackSide) uniforms.bumpScale.value *= -1;
- }
- if (material.normalMap) {
- uniforms.normalMap.value = material.normalMap;
- uniforms.normalScale.value.copy(material.normalScale);
- if (material.side === BackSide) uniforms.normalScale.value.negate();
- }
- if (material.displacementMap) {
- uniforms.displacementMap.value = material.displacementMap;
- uniforms.displacementScale.value = material.displacementScale;
- uniforms.displacementBias.value = material.displacementBias;
- }
- }
- return {
- refreshFogUniforms: refreshFogUniforms,
- refreshMaterialUniforms: refreshMaterialUniforms
- };
- }
- function createCanvasElement() {
- const canvas = createElementNS('canvas');
- canvas.style.display = 'block';
- return canvas;
- }
- function WebGLRenderer(parameters = {}) {
- const _canvas = parameters.canvas !== undefined ? parameters.canvas : createCanvasElement(),
- _context = parameters.context !== undefined ? parameters.context : null,
- _alpha = parameters.alpha !== undefined ? parameters.alpha : false,
- _depth = parameters.depth !== undefined ? parameters.depth : true,
- _stencil = parameters.stencil !== undefined ? parameters.stencil : true,
- _antialias = parameters.antialias !== undefined ? parameters.antialias : false,
- _premultipliedAlpha = parameters.premultipliedAlpha !== undefined ? parameters.premultipliedAlpha : true,
- _preserveDrawingBuffer = parameters.preserveDrawingBuffer !== undefined ? parameters.preserveDrawingBuffer : false,
- _powerPreference = parameters.powerPreference !== undefined ? parameters.powerPreference : 'default',
- _failIfMajorPerformanceCaveat = parameters.failIfMajorPerformanceCaveat !== undefined ? parameters.failIfMajorPerformanceCaveat : false;
- let currentRenderList = null;
- let currentRenderState = null; // render() can be called from within a callback triggered by another render.
- // We track this so that the nested render call gets its list and state isolated from the parent render call.
- const renderListStack = [];
- const renderStateStack = []; // public properties
- this.domElement = _canvas; // Debug configuration container
- this.debug = {
- /**
- * Enables error checking and reporting when shader programs are being compiled
- * @type {boolean}
- */
- checkShaderErrors: true
- }; // clearing
- this.autoClear = true;
- this.autoClearColor = true;
- this.autoClearDepth = true;
- this.autoClearStencil = true; // scene graph
- this.sortObjects = true; // user-defined clipping
- this.clippingPlanes = [];
- this.localClippingEnabled = false; // physically based shading
- this.gammaFactor = 2.0; // for backwards compatibility
- this.outputEncoding = LinearEncoding; // physical lights
- this.physicallyCorrectLights = false; // tone mapping
- this.toneMapping = NoToneMapping;
- this.toneMappingExposure = 1.0; // internal properties
- const _this = this;
- let _isContextLost = false; // internal state cache
- let _currentActiveCubeFace = 0;
- let _currentActiveMipmapLevel = 0;
- let _currentRenderTarget = null;
- let _currentMaterialId = -1;
- let _currentCamera = null;
- const _currentViewport = new Vector4();
- const _currentScissor = new Vector4();
- let _currentScissorTest = null; //
- let _width = _canvas.width;
- let _height = _canvas.height;
- let _pixelRatio = 1;
- let _opaqueSort = null;
- let _transparentSort = null;
- const _viewport = new Vector4(0, 0, _width, _height);
- const _scissor = new Vector4(0, 0, _width, _height);
- let _scissorTest = false; //
- const _currentDrawBuffers = []; // frustum
- const _frustum = new Frustum(); // clipping
- let _clippingEnabled = false;
- let _localClippingEnabled = false; // transmission
- let _transmissionRenderTarget = null; // camera matrices cache
- const _projScreenMatrix = new Matrix4();
- const _vector3 = new Vector3();
- const _emptyScene = {
- background: null,
- fog: null,
- environment: null,
- overrideMaterial: null,
- isScene: true
- };
- function getTargetPixelRatio() {
- return _currentRenderTarget === null ? _pixelRatio : 1;
- } // initialize
- let _gl = _context;
- function getContext(contextNames, contextAttributes) {
- for (let i = 0; i < contextNames.length; i++) {
- const contextName = contextNames[i];
- const context = _canvas.getContext(contextName, contextAttributes);
- if (context !== null) return context;
- }
- return null;
- }
- try {
- const contextAttributes = {
- alpha: _alpha,
- depth: _depth,
- stencil: _stencil,
- antialias: _antialias,
- premultipliedAlpha: _premultipliedAlpha,
- preserveDrawingBuffer: _preserveDrawingBuffer,
- powerPreference: _powerPreference,
- failIfMajorPerformanceCaveat: _failIfMajorPerformanceCaveat
- }; // event listeners must be registered before WebGL context is created, see #12753
- _canvas.addEventListener('webglcontextlost', onContextLost, false);
- _canvas.addEventListener('webglcontextrestored', onContextRestore, false);
- if (_gl === null) {
- const contextNames = ['webgl2', 'webgl', 'experimental-webgl'];
- if (_this.isWebGL1Renderer === true) {
- contextNames.shift();
- }
- _gl = getContext(contextNames, contextAttributes);
- if (_gl === null) {
- if (getContext(contextNames)) {
- throw new Error('Error creating WebGL context with your selected attributes.');
- } else {
- throw new Error('Error creating WebGL context.');
- }
- }
- } // Some experimental-webgl implementations do not have getShaderPrecisionFormat
- if (_gl.getShaderPrecisionFormat === undefined) {
- _gl.getShaderPrecisionFormat = function () {
- return {
- 'rangeMin': 1,
- 'rangeMax': 1,
- 'precision': 1
- };
- };
- }
- } catch (error) {
- console.error('THREE.WebGLRenderer: ' + error.message);
- throw error;
- }
- let extensions, capabilities, state, info;
- let properties, textures, cubemaps, cubeuvmaps, attributes, geometries, objects;
- let programCache, materials, renderLists, renderStates, clipping, shadowMap;
- let background, morphtargets, bufferRenderer, indexedBufferRenderer;
- let utils, bindingStates;
- function initGLContext() {
- extensions = new WebGLExtensions(_gl);
- capabilities = new WebGLCapabilities(_gl, extensions, parameters);
- extensions.init(capabilities);
- utils = new WebGLUtils(_gl, extensions, capabilities);
- state = new WebGLState(_gl, extensions, capabilities);
- _currentDrawBuffers[0] = _gl.BACK;
- info = new WebGLInfo(_gl);
- properties = new WebGLProperties();
- textures = new WebGLTextures(_gl, extensions, state, properties, capabilities, utils, info);
- cubemaps = new WebGLCubeMaps(_this);
- cubeuvmaps = new WebGLCubeUVMaps(_this);
- attributes = new WebGLAttributes(_gl, capabilities);
- bindingStates = new WebGLBindingStates(_gl, extensions, attributes, capabilities);
- geometries = new WebGLGeometries(_gl, attributes, info, bindingStates);
- objects = new WebGLObjects(_gl, geometries, attributes, info);
- morphtargets = new WebGLMorphtargets(_gl, capabilities, textures);
- clipping = new WebGLClipping(properties);
- programCache = new WebGLPrograms(_this, cubemaps, cubeuvmaps, extensions, capabilities, bindingStates, clipping);
- materials = new WebGLMaterials(properties);
- renderLists = new WebGLRenderLists(properties);
- renderStates = new WebGLRenderStates(extensions, capabilities);
- background = new WebGLBackground(_this, cubemaps, state, objects, _premultipliedAlpha);
- shadowMap = new WebGLShadowMap(_this, objects, capabilities);
- bufferRenderer = new WebGLBufferRenderer(_gl, extensions, info, capabilities);
- indexedBufferRenderer = new WebGLIndexedBufferRenderer(_gl, extensions, info, capabilities);
- info.programs = programCache.programs;
- _this.capabilities = capabilities;
- _this.extensions = extensions;
- _this.properties = properties;
- _this.renderLists = renderLists;
- _this.shadowMap = shadowMap;
- _this.state = state;
- _this.info = info;
- }
- initGLContext();
- const xr = typeof navigator !== 'undefined' && 'xr' in navigator ? new WebXRManager(_this, _gl) : new WebVRManager(_this);
- this.xr = xr; // API
- this.getContext = function () {
- return _gl;
- };
- this.getContextAttributes = function () {
- return _gl.getContextAttributes();
- };
- this.forceContextLoss = function () {
- const extension = extensions.get('WEBGL_lose_context');
- if (extension) extension.loseContext();
- };
- this.forceContextRestore = function () {
- const extension = extensions.get('WEBGL_lose_context');
- if (extension) extension.restoreContext();
- };
- this.getPixelRatio = function () {
- return _pixelRatio;
- };
- this.setPixelRatio = function (value) {
- if (value === undefined) return;
- _pixelRatio = value;
- this.setSize(_width, _height, false);
- };
- this.getSize = function (target) {
- return target.set(_width, _height);
- };
- this.setSize = function (width, height, updateStyle) {
- if (xr.isPresenting) {
- console.warn('THREE.WebGLRenderer: Can\'t change size while VR device is presenting.');
- return;
- }
- _width = width;
- _height = height;
- _canvas.width = Math.floor(width * _pixelRatio);
- _canvas.height = Math.floor(height * _pixelRatio);
- if (updateStyle !== false) {
- _canvas.style.width = width + 'px';
- _canvas.style.height = height + 'px';
- }
- this.setViewport(0, 0, width, height);
- };
- this.getDrawingBufferSize = function (target) {
- return target.set(_width * _pixelRatio, _height * _pixelRatio).floor();
- };
- this.setDrawingBufferSize = function (width, height, pixelRatio) {
- _width = width;
- _height = height;
- _pixelRatio = pixelRatio;
- _canvas.width = Math.floor(width * pixelRatio);
- _canvas.height = Math.floor(height * pixelRatio);
- this.setViewport(0, 0, width, height);
- };
- this.getCurrentViewport = function (target) {
- return target.copy(_currentViewport);
- };
- this.getViewport = function (target) {
- return target.copy(_viewport);
- };
- this.setViewport = function (x, y, width, height) {
- if (x.isVector4) {
- _viewport.set(x.x, x.y, x.z, x.w);
- } else {
- _viewport.set(x, y, width, height);
- }
- state.viewport(_currentViewport.copy(_viewport).multiplyScalar(_pixelRatio).floor());
- };
- this.getScissor = function (target) {
- return target.copy(_scissor);
- };
- this.setScissor = function (x, y, width, height) {
- if (x.isVector4) {
- _scissor.set(x.x, x.y, x.z, x.w);
- } else {
- _scissor.set(x, y, width, height);
- }
- state.scissor(_currentScissor.copy(_scissor).multiplyScalar(_pixelRatio).floor());
- };
- this.getScissorTest = function () {
- return _scissorTest;
- };
- this.setScissorTest = function (boolean) {
- state.setScissorTest(_scissorTest = boolean);
- };
- this.setOpaqueSort = function (method) {
- _opaqueSort = method;
- };
- this.setTransparentSort = function (method) {
- _transparentSort = method;
- }; // Clearing
- this.getClearColor = function (target) {
- return target.copy(background.getClearColor());
- };
- this.setClearColor = function () {
- background.setClearColor.apply(background, arguments);
- };
- this.getClearAlpha = function () {
- return background.getClearAlpha();
- };
- this.setClearAlpha = function () {
- background.setClearAlpha.apply(background, arguments);
- };
- this.clear = function (color, depth, stencil) {
- let bits = 0;
- if (color === undefined || color) bits |= _gl.COLOR_BUFFER_BIT;
- if (depth === undefined || depth) bits |= _gl.DEPTH_BUFFER_BIT;
- if (stencil === undefined || stencil) bits |= _gl.STENCIL_BUFFER_BIT;
- _gl.clear(bits);
- };
- this.clearColor = function () {
- this.clear(true, false, false);
- };
- this.clearDepth = function () {
- this.clear(false, true, false);
- };
- this.clearStencil = function () {
- this.clear(false, false, true);
- }; //
- this.dispose = function () {
- _canvas.removeEventListener('webglcontextlost', onContextLost, false);
- _canvas.removeEventListener('webglcontextrestored', onContextRestore, false);
- renderLists.dispose();
- renderStates.dispose();
- properties.dispose();
- cubemaps.dispose();
- cubeuvmaps.dispose();
- objects.dispose();
- bindingStates.dispose();
- xr.dispose();
- xr.removeEventListener('sessionstart', onXRSessionStart);
- xr.removeEventListener('sessionend', onXRSessionEnd);
- if (_transmissionRenderTarget) {
- _transmissionRenderTarget.dispose();
- _transmissionRenderTarget = null;
- }
- animation.stop();
- }; // Events
- function onContextLost(event) {
- event.preventDefault();
- console.log('THREE.WebGLRenderer: Context Lost.');
- _isContextLost = true;
- }
- function onContextRestore() {
- console.log('THREE.WebGLRenderer: Context Restored.');
- _isContextLost = false;
- const infoAutoReset = info.autoReset;
- const shadowMapEnabled = shadowMap.enabled;
- const shadowMapAutoUpdate = shadowMap.autoUpdate;
- const shadowMapNeedsUpdate = shadowMap.needsUpdate;
- const shadowMapType = shadowMap.type;
- initGLContext();
- info.autoReset = infoAutoReset;
- shadowMap.enabled = shadowMapEnabled;
- shadowMap.autoUpdate = shadowMapAutoUpdate;
- shadowMap.needsUpdate = shadowMapNeedsUpdate;
- shadowMap.type = shadowMapType;
- }
- function onMaterialDispose(event) {
- const material = event.target;
- material.removeEventListener('dispose', onMaterialDispose);
- deallocateMaterial(material);
- } // Buffer deallocation
- function deallocateMaterial(material) {
- releaseMaterialProgramReferences(material);
- properties.remove(material);
- }
- function releaseMaterialProgramReferences(material) {
- const programs = properties.get(material).programs;
- if (programs !== undefined) {
- programs.forEach(function (program) {
- programCache.releaseProgram(program);
- });
- }
- } // Buffer rendering
- function renderObjectImmediate(object, program) {
- object.render(function (object) {
- _this.renderBufferImmediate(object, program);
- });
- }
- this.renderBufferImmediate = function (object, program) {
- bindingStates.initAttributes();
- const buffers = properties.get(object);
- if (object.hasPositions && !buffers.position) buffers.position = _gl.createBuffer();
- if (object.hasNormals && !buffers.normal) buffers.normal = _gl.createBuffer();
- if (object.hasUvs && !buffers.uv) buffers.uv = _gl.createBuffer();
- if (object.hasColors && !buffers.color) buffers.color = _gl.createBuffer();
- const programAttributes = program.getAttributes();
- if (object.hasPositions) {
- _gl.bindBuffer(_gl.ARRAY_BUFFER, buffers.position);
- _gl.bufferData(_gl.ARRAY_BUFFER, object.positionArray, _gl.DYNAMIC_DRAW);
- bindingStates.enableAttribute(programAttributes.position.location);
- _gl.vertexAttribPointer(programAttributes.position.location, 3, _gl.FLOAT, false, 0, 0);
- }
- if (object.hasNormals) {
- _gl.bindBuffer(_gl.ARRAY_BUFFER, buffers.normal);
- _gl.bufferData(_gl.ARRAY_BUFFER, object.normalArray, _gl.DYNAMIC_DRAW);
- bindingStates.enableAttribute(programAttributes.normal.location);
- _gl.vertexAttribPointer(programAttributes.normal.location, 3, _gl.FLOAT, false, 0, 0);
- }
- if (object.hasUvs) {
- _gl.bindBuffer(_gl.ARRAY_BUFFER, buffers.uv);
- _gl.bufferData(_gl.ARRAY_BUFFER, object.uvArray, _gl.DYNAMIC_DRAW);
- bindingStates.enableAttribute(programAttributes.uv.location);
- _gl.vertexAttribPointer(programAttributes.uv.location, 2, _gl.FLOAT, false, 0, 0);
- }
- if (object.hasColors) {
- _gl.bindBuffer(_gl.ARRAY_BUFFER, buffers.color);
- _gl.bufferData(_gl.ARRAY_BUFFER, object.colorArray, _gl.DYNAMIC_DRAW);
- bindingStates.enableAttribute(programAttributes.color.location);
- _gl.vertexAttribPointer(programAttributes.color.location, 3, _gl.FLOAT, false, 0, 0);
- }
- bindingStates.disableUnusedAttributes();
- _gl.drawArrays(_gl.TRIANGLES, 0, object.count);
- object.count = 0;
- };
- this.renderBufferDirect = function (camera, scene, geometry, material, object, group) {
- if (scene === null) scene = _emptyScene; // renderBufferDirect second parameter used to be fog (could be null)
- const frontFaceCW = object.isMesh && object.matrixWorld.determinant() < 0;
- const program = setProgram(camera, scene, geometry, material, object);
- state.setMaterial(material, frontFaceCW); //
- let index = geometry.index;
- const position = geometry.attributes.position; //
- if (index === null) {
- if (position === undefined || position.count === 0) return;
- } else if (index.count === 0) {
- return;
- } //
- let rangeFactor = 1;
- if (material.wireframe === true) {
- index = geometries.getWireframeAttribute(geometry);
- rangeFactor = 2;
- }
- bindingStates.setup(object, material, program, geometry, index);
- let attribute;
- let renderer = bufferRenderer;
- if (index !== null) {
- attribute = attributes.get(index);
- renderer = indexedBufferRenderer;
- renderer.setIndex(attribute);
- } //
- const dataCount = index !== null ? index.count : position.count;
- const rangeStart = geometry.drawRange.start * rangeFactor;
- const rangeCount = geometry.drawRange.count * rangeFactor;
- const groupStart = group !== null ? group.start * rangeFactor : 0;
- const groupCount = group !== null ? group.count * rangeFactor : Infinity;
- const drawStart = Math.max(rangeStart, groupStart);
- const drawEnd = Math.min(dataCount, rangeStart + rangeCount, groupStart + groupCount) - 1;
- const drawCount = Math.max(0, drawEnd - drawStart + 1);
- if (drawCount === 0) return; //
- if (object.isMesh) {
- if (material.wireframe === true) {
- state.setLineWidth(material.wireframeLinewidth * getTargetPixelRatio());
- renderer.setMode(_gl.LINES);
- } else {
- renderer.setMode(_gl.TRIANGLES);
- }
- } else if (object.isLine) {
- let lineWidth = material.linewidth;
- if (lineWidth === undefined) lineWidth = 1; // Not using Line*Material
- state.setLineWidth(lineWidth * getTargetPixelRatio());
- if (object.isLineSegments) {
- renderer.setMode(_gl.LINES);
- } else if (object.isLineLoop) {
- renderer.setMode(_gl.LINE_LOOP);
- } else {
- renderer.setMode(_gl.LINE_STRIP);
- }
- } else if (object.isPoints) {
- renderer.setMode(_gl.POINTS);
- } else if (object.isSprite) {
- renderer.setMode(_gl.TRIANGLES);
- }
- if (object.isInstancedMesh) {
- renderer.renderInstances(drawStart, drawCount, object.count);
- } else if (geometry.isInstancedBufferGeometry) {
- const instanceCount = Math.min(geometry.instanceCount, geometry._maxInstanceCount);
- renderer.renderInstances(drawStart, drawCount, instanceCount);
- } else {
- renderer.render(drawStart, drawCount);
- }
- }; // Compile
- this.compile = function (scene, camera) {
- currentRenderState = renderStates.get(scene);
- currentRenderState.init();
- renderStateStack.push(currentRenderState);
- scene.traverseVisible(function (object) {
- if (object.isLight && object.layers.test(camera.layers)) {
- currentRenderState.pushLight(object);
- if (object.castShadow) {
- currentRenderState.pushShadow(object);
- }
- }
- });
- currentRenderState.setupLights(_this.physicallyCorrectLights);
- scene.traverse(function (object) {
- const material = object.material;
- if (material) {
- if (Array.isArray(material)) {
- for (let i = 0; i < material.length; i++) {
- const material2 = material[i];
- getProgram(material2, scene, object);
- }
- } else {
- getProgram(material, scene, object);
- }
- }
- });
- renderStateStack.pop();
- currentRenderState = null;
- }; // Animation Loop
- let onAnimationFrameCallback = null;
- function onAnimationFrame(time) {
- if (onAnimationFrameCallback) onAnimationFrameCallback(time);
- }
- function onXRSessionStart() {
- animation.stop();
- }
- function onXRSessionEnd() {
- animation.start();
- }
- const animation = new WebGLAnimation();
- animation.setAnimationLoop(onAnimationFrame);
- if (typeof window !== 'undefined') animation.setContext(window);
- this.setAnimationLoop = function (callback) {
- onAnimationFrameCallback = callback;
- xr.setAnimationLoop(callback);
- callback === null ? animation.stop() : animation.start();
- };
- xr.addEventListener('sessionstart', onXRSessionStart);
- xr.addEventListener('sessionend', onXRSessionEnd); // Rendering
- this.render = function (scene, camera) {
- if (camera !== undefined && camera.isCamera !== true) {
- console.error('THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.');
- return;
- }
- if (_isContextLost === true) return; // update scene graph
- if (scene.autoUpdate === true) scene.updateMatrixWorld(); // update camera matrices and frustum
- if (camera.parent === null) camera.updateMatrixWorld();
- if (xr.enabled === true && xr.isPresenting === true) {
- if (xr.cameraAutoUpdate === true) xr.updateCamera(camera);
- camera = xr.getCamera(); // use XR camera for rendering
- } //
- if (scene.isScene === true) scene.onBeforeRender(_this, scene, camera, _currentRenderTarget);
- currentRenderState = renderStates.get(scene, renderStateStack.length);
- currentRenderState.init();
- renderStateStack.push(currentRenderState);
- _projScreenMatrix.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse);
- _frustum.setFromProjectionMatrix(_projScreenMatrix);
- _localClippingEnabled = this.localClippingEnabled;
- _clippingEnabled = clipping.init(this.clippingPlanes, _localClippingEnabled, camera);
- currentRenderList = renderLists.get(scene, renderListStack.length);
- currentRenderList.init();
- renderListStack.push(currentRenderList);
- projectObject(scene, camera, 0, _this.sortObjects);
- currentRenderList.finish();
- if (_this.sortObjects === true) {
- currentRenderList.sort(_opaqueSort, _transparentSort);
- } //
- if (_clippingEnabled === true) clipping.beginShadows();
- const shadowsArray = currentRenderState.state.shadowsArray;
- shadowMap.render(shadowsArray, scene, camera);
- if (_clippingEnabled === true) clipping.endShadows(); //
- if (this.info.autoReset === true) this.info.reset(); //
- background.render(currentRenderList, scene); // render scene
- currentRenderState.setupLights(_this.physicallyCorrectLights);
- if (camera.isArrayCamera) {
- const cameras = camera.cameras;
- for (let i = 0, l = cameras.length; i < l; i++) {
- const camera2 = cameras[i];
- renderScene(currentRenderList, scene, camera2, camera2.viewport);
- }
- } else {
- renderScene(currentRenderList, scene, camera);
- } //
- if (_currentRenderTarget !== null) {
- // resolve multisample renderbuffers to a single-sample texture if necessary
- textures.updateMultisampleRenderTarget(_currentRenderTarget); // Generate mipmap if we're using any kind of mipmap filtering
- textures.updateRenderTargetMipmap(_currentRenderTarget);
- } //
- if (scene.isScene === true) scene.onAfterRender(_this, scene, camera); // Ensure depth buffer writing is enabled so it can be cleared on next render
- state.buffers.depth.setTest(true);
- state.buffers.depth.setMask(true);
- state.buffers.color.setMask(true);
- state.setPolygonOffset(false);
- if (xr.enabled && xr.submitFrame) {
- xr.submitFrame();
- } // _gl.finish();
- bindingStates.resetDefaultState();
- _currentMaterialId = -1;
- _currentCamera = null;
- renderStateStack.pop();
- if (renderStateStack.length > 0) {
- currentRenderState = renderStateStack[renderStateStack.length - 1];
- } else {
- currentRenderState = null;
- }
- renderListStack.pop();
- if (renderListStack.length > 0) {
- currentRenderList = renderListStack[renderListStack.length - 1];
- } else {
- currentRenderList = null;
- }
- };
- function projectObject(object, camera, groupOrder, sortObjects) {
- if (object.visible === false) return;
- const visible = object.layers.test(camera.layers);
- if (visible) {
- if (object.isGroup) {
- groupOrder = object.renderOrder;
- } else if (object.isLOD) {
- if (object.autoUpdate === true) object.update(camera);
- } else if (object.isLight) {
- currentRenderState.pushLight(object);
- if (object.castShadow) {
- currentRenderState.pushShadow(object);
- }
- } else if (object.isSprite) {
- if (!object.frustumCulled || _frustum.intersectsSprite(object)) {
- if (sortObjects) {
- _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);
- }
- const geometry = objects.update(object);
- const material = object.material;
- if (material.visible) {
- currentRenderList.push(object, geometry, material, groupOrder, _vector3.z, null);
- }
- }
- } else if (object.isImmediateRenderObject) {
- if (sortObjects) {
- _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);
- }
- currentRenderList.push(object, null, object.material, groupOrder, _vector3.z, null);
- } else if (object.isMesh || object.isLine || object.isPoints) {
- if (object.isSkinnedMesh) {
- // update skeleton only once in a frame
- if (object.skeleton.frame !== info.render.frame) {
- object.skeleton.update();
- object.skeleton.frame = info.render.frame;
- }
- }
- if (!object.frustumCulled || _frustum.intersectsObject(object)) {
- if (sortObjects) {
- _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);
- }
- const geometry = objects.update(object);
- const material = object.material;
- if (Array.isArray(material)) {
- const groups = geometry.groups;
- for (let i = 0, l = groups.length; i < l; i++) {
- const group = groups[i];
- const groupMaterial = material[group.materialIndex];
- if (groupMaterial && groupMaterial.visible) {
- currentRenderList.push(object, geometry, groupMaterial, groupOrder, _vector3.z, group);
- }
- }
- } else if (material.visible) {
- currentRenderList.push(object, geometry, material, groupOrder, _vector3.z, null);
- }
- }
- }
- }
- const children = object.children;
- for (let i = 0, l = children.length; i < l; i++) {
- projectObject(children[i], camera, groupOrder, sortObjects);
- }
- }
- function renderScene(currentRenderList, scene, camera, viewport) {
- const opaqueObjects = currentRenderList.opaque;
- const transmissiveObjects = currentRenderList.transmissive;
- const transparentObjects = currentRenderList.transparent;
- currentRenderState.setupLightsView(camera);
- if (transmissiveObjects.length > 0) renderTransmissionPass(opaqueObjects, scene, camera);
- if (viewport) state.viewport(_currentViewport.copy(viewport));
- if (opaqueObjects.length > 0) renderObjects(opaqueObjects, scene, camera);
- if (transmissiveObjects.length > 0) renderObjects(transmissiveObjects, scene, camera);
- if (transparentObjects.length > 0) renderObjects(transparentObjects, scene, camera);
- }
- function renderTransmissionPass(opaqueObjects, scene, camera) {
- if (_transmissionRenderTarget === null) {
- const needsAntialias = _antialias === true && capabilities.isWebGL2 === true;
- const renderTargetType = needsAntialias ? WebGLMultisampleRenderTarget : WebGLRenderTarget;
- _transmissionRenderTarget = new renderTargetType(1024, 1024, {
- generateMipmaps: true,
- type: utils.convert(HalfFloatType) !== null ? HalfFloatType : UnsignedByteType,
- minFilter: LinearMipmapLinearFilter,
- magFilter: NearestFilter,
- wrapS: ClampToEdgeWrapping,
- wrapT: ClampToEdgeWrapping
- });
- }
- const currentRenderTarget = _this.getRenderTarget();
- _this.setRenderTarget(_transmissionRenderTarget);
- _this.clear(); // Turn off the features which can affect the frag color for opaque objects pass.
- // Otherwise they are applied twice in opaque objects pass and transmission objects pass.
- const currentToneMapping = _this.toneMapping;
- _this.toneMapping = NoToneMapping;
- renderObjects(opaqueObjects, scene, camera);
- _this.toneMapping = currentToneMapping;
- textures.updateMultisampleRenderTarget(_transmissionRenderTarget);
- textures.updateRenderTargetMipmap(_transmissionRenderTarget);
- _this.setRenderTarget(currentRenderTarget);
- }
- function renderObjects(renderList, scene, camera) {
- const overrideMaterial = scene.isScene === true ? scene.overrideMaterial : null;
- for (let i = 0, l = renderList.length; i < l; i++) {
- const renderItem = renderList[i];
- const object = renderItem.object;
- const geometry = renderItem.geometry;
- const material = overrideMaterial === null ? renderItem.material : overrideMaterial;
- const group = renderItem.group;
- if (object.layers.test(camera.layers)) {
- renderObject(object, scene, camera, geometry, material, group);
- }
- }
- }
- function renderObject(object, scene, camera, geometry, material, group) {
- object.onBeforeRender(_this, scene, camera, geometry, material, group);
- object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
- object.normalMatrix.getNormalMatrix(object.modelViewMatrix);
- material.onBeforeRender(_this, scene, camera, geometry, object, group);
- if (object.isImmediateRenderObject) {
- const program = setProgram(camera, scene, geometry, material, object);
- state.setMaterial(material);
- bindingStates.reset();
- renderObjectImmediate(object, program);
- } else {
- if (material.transparent === true && material.side === DoubleSide) {
- material.side = BackSide;
- material.needsUpdate = true;
- _this.renderBufferDirect(camera, scene, geometry, material, object, group);
- material.side = FrontSide;
- material.needsUpdate = true;
- _this.renderBufferDirect(camera, scene, geometry, material, object, group);
- material.side = DoubleSide;
- } else {
- _this.renderBufferDirect(camera, scene, geometry, material, object, group);
- }
- }
- object.onAfterRender(_this, scene, camera, geometry, material, group);
- }
- function getProgram(material, scene, object) {
- if (scene.isScene !== true) scene = _emptyScene; // scene could be a Mesh, Line, Points, ...
- const materialProperties = properties.get(material);
- const lights = currentRenderState.state.lights;
- const shadowsArray = currentRenderState.state.shadowsArray;
- const lightsStateVersion = lights.state.version;
- const parameters = programCache.getParameters(material, lights.state, shadowsArray, scene, object);
- const programCacheKey = programCache.getProgramCacheKey(parameters);
- let programs = materialProperties.programs; // always update environment and fog - changing these trigger an getProgram call, but it's possible that the program doesn't change
- materialProperties.environment = material.isMeshStandardMaterial ? scene.environment : null;
- materialProperties.fog = scene.fog;
- materialProperties.envMap = (material.isMeshStandardMaterial ? cubeuvmaps : cubemaps).get(material.envMap || materialProperties.environment);
- if (programs === undefined) {
- // new material
- material.addEventListener('dispose', onMaterialDispose);
- programs = new Map();
- materialProperties.programs = programs;
- }
- let program = programs.get(programCacheKey);
- if (program !== undefined) {
- // early out if program and light state is identical
- if (materialProperties.currentProgram === program && materialProperties.lightsStateVersion === lightsStateVersion) {
- updateCommonMaterialProperties(material, parameters);
- return program;
- }
- } else {
- parameters.uniforms = programCache.getUniforms(material);
- material.onBuild(parameters, _this);
- material.onBeforeCompile(parameters, _this);
- program = programCache.acquireProgram(parameters, programCacheKey);
- programs.set(programCacheKey, program);
- materialProperties.uniforms = parameters.uniforms;
- }
- const uniforms = materialProperties.uniforms;
- if (!material.isShaderMaterial && !material.isRawShaderMaterial || material.clipping === true) {
- uniforms.clippingPlanes = clipping.uniform;
- }
- updateCommonMaterialProperties(material, parameters); // store the light setup it was created for
- materialProperties.needsLights = materialNeedsLights(material);
- materialProperties.lightsStateVersion = lightsStateVersion;
- if (materialProperties.needsLights) {
- // wire up the material to this renderer's lighting state
- uniforms.ambientLightColor.value = lights.state.ambient;
- uniforms.lightProbe.value = lights.state.probe;
- uniforms.directionalLights.value = lights.state.directional;
- uniforms.directionalLightShadows.value = lights.state.directionalShadow;
- uniforms.spotLights.value = lights.state.spot;
- uniforms.spotLightShadows.value = lights.state.spotShadow;
- uniforms.rectAreaLights.value = lights.state.rectArea;
- uniforms.ltc_1.value = lights.state.rectAreaLTC1;
- uniforms.ltc_2.value = lights.state.rectAreaLTC2;
- uniforms.pointLights.value = lights.state.point;
- uniforms.pointLightShadows.value = lights.state.pointShadow;
- uniforms.hemisphereLights.value = lights.state.hemi;
- uniforms.directionalShadowMap.value = lights.state.directionalShadowMap;
- uniforms.directionalShadowMatrix.value = lights.state.directionalShadowMatrix;
- uniforms.spotShadowMap.value = lights.state.spotShadowMap;
- uniforms.spotShadowMatrix.value = lights.state.spotShadowMatrix;
- uniforms.pointShadowMap.value = lights.state.pointShadowMap;
- uniforms.pointShadowMatrix.value = lights.state.pointShadowMatrix; // TODO (abelnation): add area lights shadow info to uniforms
- }
- const progUniforms = program.getUniforms();
- const uniformsList = WebGLUniforms.seqWithValue(progUniforms.seq, uniforms);
- materialProperties.currentProgram = program;
- materialProperties.uniformsList = uniformsList;
- return program;
- }
- function updateCommonMaterialProperties(material, parameters) {
- const materialProperties = properties.get(material);
- materialProperties.outputEncoding = parameters.outputEncoding;
- materialProperties.instancing = parameters.instancing;
- materialProperties.skinning = parameters.skinning;
- materialProperties.morphTargets = parameters.morphTargets;
- materialProperties.morphNormals = parameters.morphNormals;
- materialProperties.morphTargetsCount = parameters.morphTargetsCount;
- materialProperties.numClippingPlanes = parameters.numClippingPlanes;
- materialProperties.numIntersection = parameters.numClipIntersection;
- materialProperties.vertexAlphas = parameters.vertexAlphas;
- materialProperties.vertexTangents = parameters.vertexTangents;
- }
- function setProgram(camera, scene, geometry, material, object) {
- if (scene.isScene !== true) scene = _emptyScene; // scene could be a Mesh, Line, Points, ...
- textures.resetTextureUnits();
- const fog = scene.fog;
- const environment = material.isMeshStandardMaterial ? scene.environment : null;
- const encoding = _currentRenderTarget === null ? _this.outputEncoding : _currentRenderTarget.texture.encoding;
- const envMap = (material.isMeshStandardMaterial ? cubeuvmaps : cubemaps).get(material.envMap || environment);
- const vertexAlphas = material.vertexColors === true && !!geometry && !!geometry.attributes.color && geometry.attributes.color.itemSize === 4;
- const vertexTangents = !!material.normalMap && !!geometry && !!geometry.attributes.tangent;
- const morphTargets = !!geometry && !!geometry.morphAttributes.position;
- const morphNormals = !!geometry && !!geometry.morphAttributes.normal;
- const morphTargetsCount = !!geometry && !!geometry.morphAttributes.position ? geometry.morphAttributes.position.length : 0;
- const materialProperties = properties.get(material);
- const lights = currentRenderState.state.lights;
- if (_clippingEnabled === true) {
- if (_localClippingEnabled === true || camera !== _currentCamera) {
- const useCache = camera === _currentCamera && material.id === _currentMaterialId; // we might want to call this function with some ClippingGroup
- // object instead of the material, once it becomes feasible
- // (#8465, #8379)
- clipping.setState(material, camera, useCache);
- }
- } //
- let needsProgramChange = false;
- if (material.version === materialProperties.__version) {
- if (materialProperties.needsLights && materialProperties.lightsStateVersion !== lights.state.version) {
- needsProgramChange = true;
- } else if (materialProperties.outputEncoding !== encoding) {
- needsProgramChange = true;
- } else if (object.isInstancedMesh && materialProperties.instancing === false) {
- needsProgramChange = true;
- } else if (!object.isInstancedMesh && materialProperties.instancing === true) {
- needsProgramChange = true;
- } else if (object.isSkinnedMesh && materialProperties.skinning === false) {
- needsProgramChange = true;
- } else if (!object.isSkinnedMesh && materialProperties.skinning === true) {
- needsProgramChange = true;
- } else if (materialProperties.envMap !== envMap) {
- needsProgramChange = true;
- } else if (material.fog && materialProperties.fog !== fog) {
- needsProgramChange = true;
- } else if (materialProperties.numClippingPlanes !== undefined && (materialProperties.numClippingPlanes !== clipping.numPlanes || materialProperties.numIntersection !== clipping.numIntersection)) {
- needsProgramChange = true;
- } else if (materialProperties.vertexAlphas !== vertexAlphas) {
- needsProgramChange = true;
- } else if (materialProperties.vertexTangents !== vertexTangents) {
- needsProgramChange = true;
- } else if (materialProperties.morphTargets !== morphTargets) {
- needsProgramChange = true;
- } else if (materialProperties.morphNormals !== morphNormals) {
- needsProgramChange = true;
- } else if (capabilities.isWebGL2 === true && materialProperties.morphTargetsCount !== morphTargetsCount) {
- needsProgramChange = true;
- }
- } else {
- needsProgramChange = true;
- materialProperties.__version = material.version;
- } //
- let program = materialProperties.currentProgram;
- if (needsProgramChange === true) {
- program = getProgram(material, scene, object);
- }
- let refreshProgram = false;
- let refreshMaterial = false;
- let refreshLights = false;
- const p_uniforms = program.getUniforms(),
- m_uniforms = materialProperties.uniforms;
- if (state.useProgram(program.program)) {
- refreshProgram = true;
- refreshMaterial = true;
- refreshLights = true;
- }
- if (material.id !== _currentMaterialId) {
- _currentMaterialId = material.id;
- refreshMaterial = true;
- }
- if (refreshProgram || _currentCamera !== camera) {
- p_uniforms.setValue(_gl, 'projectionMatrix', camera.projectionMatrix);
- if (capabilities.logarithmicDepthBuffer) {
- p_uniforms.setValue(_gl, 'logDepthBufFC', 2.0 / (Math.log(camera.far + 1.0) / Math.LN2));
- }
- if (_currentCamera !== camera) {
- _currentCamera = camera; // lighting uniforms depend on the camera so enforce an update
- // now, in case this material supports lights - or later, when
- // the next material that does gets activated:
- refreshMaterial = true; // set to true on material change
- refreshLights = true; // remains set until update done
- } // load material specific uniforms
- // (shader material also gets them for the sake of genericity)
- if (material.isShaderMaterial || material.isMeshPhongMaterial || material.isMeshToonMaterial || material.isMeshStandardMaterial || material.envMap) {
- const uCamPos = p_uniforms.map.cameraPosition;
- if (uCamPos !== undefined) {
- uCamPos.setValue(_gl, _vector3.setFromMatrixPosition(camera.matrixWorld));
- }
- }
- if (material.isMeshPhongMaterial || material.isMeshToonMaterial || material.isMeshLambertMaterial || material.isMeshBasicMaterial || material.isMeshStandardMaterial || material.isShaderMaterial) {
- p_uniforms.setValue(_gl, 'isOrthographic', camera.isOrthographicCamera === true);
- }
- if (material.isMeshPhongMaterial || material.isMeshToonMaterial || material.isMeshLambertMaterial || material.isMeshBasicMaterial || material.isMeshStandardMaterial || material.isShaderMaterial || material.isShadowMaterial || object.isSkinnedMesh) {
- p_uniforms.setValue(_gl, 'viewMatrix', camera.matrixWorldInverse);
- }
- } // skinning and morph target uniforms must be set even if material didn't change
- // auto-setting of texture unit for bone and morph texture must go before other textures
- // otherwise textures used for skinning and morphing can take over texture units reserved for other material textures
- if (object.isSkinnedMesh) {
- p_uniforms.setOptional(_gl, object, 'bindMatrix');
- p_uniforms.setOptional(_gl, object, 'bindMatrixInverse');
- const skeleton = object.skeleton;
- if (skeleton) {
- if (capabilities.floatVertexTextures) {
- if (skeleton.boneTexture === null) skeleton.computeBoneTexture();
- p_uniforms.setValue(_gl, 'boneTexture', skeleton.boneTexture, textures);
- p_uniforms.setValue(_gl, 'boneTextureSize', skeleton.boneTextureSize);
- } else {
- p_uniforms.setOptional(_gl, skeleton, 'boneMatrices');
- }
- }
- }
- if (!!geometry && (geometry.morphAttributes.position !== undefined || geometry.morphAttributes.normal !== undefined)) {
- morphtargets.update(object, geometry, material, program);
- }
- if (refreshMaterial || materialProperties.receiveShadow !== object.receiveShadow) {
- materialProperties.receiveShadow = object.receiveShadow;
- p_uniforms.setValue(_gl, 'receiveShadow', object.receiveShadow);
- }
- if (refreshMaterial) {
- p_uniforms.setValue(_gl, 'toneMappingExposure', _this.toneMappingExposure);
- if (materialProperties.needsLights) {
- // the current material requires lighting info
- // note: all lighting uniforms are always set correctly
- // they simply reference the renderer's state for their
- // values
- //
- // use the current material's .needsUpdate flags to set
- // the GL state when required
- markUniformsLightsNeedsUpdate(m_uniforms, refreshLights);
- } // refresh uniforms common to several materials
- if (fog && material.fog) {
- materials.refreshFogUniforms(m_uniforms, fog);
- }
- materials.refreshMaterialUniforms(m_uniforms, material, _pixelRatio, _height, _transmissionRenderTarget);
- WebGLUniforms.upload(_gl, materialProperties.uniformsList, m_uniforms, textures);
- }
- if (material.isShaderMaterial && material.uniformsNeedUpdate === true) {
- WebGLUniforms.upload(_gl, materialProperties.uniformsList, m_uniforms, textures);
- material.uniformsNeedUpdate = false;
- }
- if (material.isSpriteMaterial) {
- p_uniforms.setValue(_gl, 'center', object.center);
- } // common matrices
- p_uniforms.setValue(_gl, 'modelViewMatrix', object.modelViewMatrix);
- p_uniforms.setValue(_gl, 'normalMatrix', object.normalMatrix);
- p_uniforms.setValue(_gl, 'modelMatrix', object.matrixWorld);
- return program;
- } // If uniforms are marked as clean, they don't need to be loaded to the GPU.
- function markUniformsLightsNeedsUpdate(uniforms, value) {
- uniforms.ambientLightColor.needsUpdate = value;
- uniforms.lightProbe.needsUpdate = value;
- uniforms.directionalLights.needsUpdate = value;
- uniforms.directionalLightShadows.needsUpdate = value;
- uniforms.pointLights.needsUpdate = value;
- uniforms.pointLightShadows.needsUpdate = value;
- uniforms.spotLights.needsUpdate = value;
- uniforms.spotLightShadows.needsUpdate = value;
- uniforms.rectAreaLights.needsUpdate = value;
- uniforms.hemisphereLights.needsUpdate = value;
- }
- function materialNeedsLights(material) {
- return material.isMeshLambertMaterial || material.isMeshToonMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial || material.isShadowMaterial || material.isShaderMaterial && material.lights === true;
- }
- this.setTexture2D = function () {
- var warned = false; // backwards compatibility: peel texture.texture
- return function setTexture2D(texture, slot) {
- if (texture && texture.isWebGLRenderTarget) {
- if (!warned) {
- console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead.");
- warned = true;
- }
- texture = texture.texture;
- }
- textures.setTexture2D(texture, slot);
- };
- }();
- this.getActiveCubeFace = function () {
- return _currentActiveCubeFace;
- };
- this.getActiveMipmapLevel = function () {
- return _currentActiveMipmapLevel;
- };
- this.getRenderTarget = function () {
- return _currentRenderTarget;
- };
- this.setRenderTarget = function (renderTarget, activeCubeFace = 0, activeMipmapLevel = 0) {
- _currentRenderTarget = renderTarget;
- _currentActiveCubeFace = activeCubeFace;
- _currentActiveMipmapLevel = activeMipmapLevel;
- if (renderTarget && properties.get(renderTarget).__webglFramebuffer === undefined) {
- textures.setupRenderTarget(renderTarget);
- }
- let framebuffer = null;
- let isCube = false;
- let isRenderTarget3D = false;
- if (renderTarget) {
- const texture = renderTarget.texture;
- if (texture.isDataTexture3D || texture.isDataTexture2DArray) {
- isRenderTarget3D = true;
- }
- const __webglFramebuffer = properties.get(renderTarget).__webglFramebuffer;
- if (renderTarget.isWebGLCubeRenderTarget) {
- framebuffer = __webglFramebuffer[activeCubeFace];
- isCube = true;
- } else if (renderTarget.isWebGLMultisampleRenderTarget) {
- framebuffer = properties.get(renderTarget).__webglMultisampledFramebuffer;
- } else {
- framebuffer = __webglFramebuffer;
- }
- _currentViewport.copy(renderTarget.viewport);
- _currentScissor.copy(renderTarget.scissor);
- _currentScissorTest = renderTarget.scissorTest;
- } else {
- _currentViewport.copy(_viewport).multiplyScalar(_pixelRatio).floor();
- _currentScissor.copy(_scissor).multiplyScalar(_pixelRatio).floor();
- _currentScissorTest = _scissorTest;
- }
- const framebufferBound = state.bindFramebuffer(_gl.FRAMEBUFFER, framebuffer);
- if (framebufferBound && capabilities.drawBuffers) {
- let needsUpdate = false;
- if (renderTarget) {
- if (renderTarget.isWebGLMultipleRenderTargets) {
- const textures = renderTarget.texture;
- if (_currentDrawBuffers.length !== textures.length || _currentDrawBuffers[0] !== _gl.COLOR_ATTACHMENT0) {
- for (let i = 0, il = textures.length; i < il; i++) {
- _currentDrawBuffers[i] = _gl.COLOR_ATTACHMENT0 + i;
- }
- _currentDrawBuffers.length = textures.length;
- needsUpdate = true;
- }
- } else {
- if (_currentDrawBuffers.length !== 1 || _currentDrawBuffers[0] !== _gl.COLOR_ATTACHMENT0) {
- _currentDrawBuffers[0] = _gl.COLOR_ATTACHMENT0;
- _currentDrawBuffers.length = 1;
- needsUpdate = true;
- }
- }
- } else {
- if (_currentDrawBuffers.length !== 1 || _currentDrawBuffers[0] !== _gl.BACK) {
- _currentDrawBuffers[0] = _gl.BACK;
- _currentDrawBuffers.length = 1;
- needsUpdate = true;
- }
- }
- if (needsUpdate) {
- if (capabilities.isWebGL2) {
- _gl.drawBuffers(_currentDrawBuffers);
- } else {
- extensions.get('WEBGL_draw_buffers').drawBuffersWEBGL(_currentDrawBuffers);
- }
- }
- }
- state.viewport(_currentViewport);
- state.scissor(_currentScissor);
- state.setScissorTest(_currentScissorTest);
- if (isCube) {
- const textureProperties = properties.get(renderTarget.texture);
- _gl.framebufferTexture2D(_gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + activeCubeFace, textureProperties.__webglTexture, activeMipmapLevel);
- } else if (isRenderTarget3D) {
- const textureProperties = properties.get(renderTarget.texture);
- const layer = activeCubeFace || 0;
- _gl.framebufferTextureLayer(_gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, textureProperties.__webglTexture, activeMipmapLevel || 0, layer);
- }
- _currentMaterialId = -1; // reset current material to ensure correct uniform bindings
- };
- this.readRenderTargetPixels = function (renderTarget, x, y, width, height, buffer, activeCubeFaceIndex) {
- if (!(renderTarget && renderTarget.isWebGLRenderTarget)) {
- console.error('THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.');
- return;
- }
- let framebuffer = properties.get(renderTarget).__webglFramebuffer;
- if (renderTarget.isWebGLCubeRenderTarget && activeCubeFaceIndex !== undefined) {
- framebuffer = framebuffer[activeCubeFaceIndex];
- }
- if (framebuffer) {
- state.bindFramebuffer(_gl.FRAMEBUFFER, framebuffer);
- try {
- const texture = renderTarget.texture;
- const textureFormat = texture.format;
- const textureType = texture.type;
- if (textureFormat !== RGBAFormat && utils.convert(textureFormat) !== _gl.getParameter(_gl.IMPLEMENTATION_COLOR_READ_FORMAT)) {
- console.error('THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.');
- return;
- }
- const halfFloatSupportedByExt = textureType === HalfFloatType && (extensions.has('EXT_color_buffer_half_float') || capabilities.isWebGL2 && extensions.has('EXT_color_buffer_float'));
- if (textureType !== UnsignedByteType && utils.convert(textureType) !== _gl.getParameter(_gl.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
- !(textureType === FloatType && (capabilities.isWebGL2 || extensions.has('OES_texture_float') || extensions.has('WEBGL_color_buffer_float'))) && // Chrome Mac >= 52 and Firefox
- !halfFloatSupportedByExt) {
- console.error('THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.');
- return;
- }
- if (_gl.checkFramebufferStatus(_gl.FRAMEBUFFER) === _gl.FRAMEBUFFER_COMPLETE) {
- // the following if statement ensures valid read requests (no out-of-bounds pixels, see #8604)
- if (x >= 0 && x <= renderTarget.width - width && y >= 0 && y <= renderTarget.height - height) {
- _gl.readPixels(x, y, width, height, utils.convert(textureFormat), utils.convert(textureType), buffer);
- }
- } else {
- console.error('THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.');
- }
- } finally {
- // restore framebuffer of current render target if necessary
- const framebuffer = _currentRenderTarget !== null ? properties.get(_currentRenderTarget).__webglFramebuffer : null;
- state.bindFramebuffer(_gl.FRAMEBUFFER, framebuffer);
- }
- }
- };
- this.copyFramebufferToTexture = function (position, texture, level = 0) {
- const levelScale = Math.pow(2, -level);
- const width = Math.floor(texture.image.width * levelScale);
- const height = Math.floor(texture.image.height * levelScale);
- let glFormat = utils.convert(texture.format);
- if (capabilities.isWebGL2) {
- // Workaround for https://bugs.chromium.org/p/chromium/issues/detail?id=1120100
- // Not needed in Chrome 93+
- if (glFormat === _gl.RGB) glFormat = _gl.RGB8;
- if (glFormat === _gl.RGBA) glFormat = _gl.RGBA8;
- }
- textures.setTexture2D(texture, 0);
- _gl.copyTexImage2D(_gl.TEXTURE_2D, level, glFormat, position.x, position.y, width, height, 0);
- state.unbindTexture();
- };
- this.copyTextureToTexture = function (position, srcTexture, dstTexture, level = 0) {
- const width = srcTexture.image.width;
- const height = srcTexture.image.height;
- const glFormat = utils.convert(dstTexture.format);
- const glType = utils.convert(dstTexture.type);
- textures.setTexture2D(dstTexture, 0); // As another texture upload may have changed pixelStorei
- // parameters, make sure they are correct for the dstTexture
- _gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL, dstTexture.flipY);
- _gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, dstTexture.premultiplyAlpha);
- _gl.pixelStorei(_gl.UNPACK_ALIGNMENT, dstTexture.unpackAlignment);
- if (srcTexture.isDataTexture) {
- _gl.texSubImage2D(_gl.TEXTURE_2D, level, position.x, position.y, width, height, glFormat, glType, srcTexture.image.data);
- } else {
- if (srcTexture.isCompressedTexture) {
- _gl.compressedTexSubImage2D(_gl.TEXTURE_2D, level, position.x, position.y, srcTexture.mipmaps[0].width, srcTexture.mipmaps[0].height, glFormat, srcTexture.mipmaps[0].data);
- } else {
- _gl.texSubImage2D(_gl.TEXTURE_2D, level, position.x, position.y, glFormat, glType, srcTexture.image);
- }
- } // Generate mipmaps only when copying level 0
- if (level === 0 && dstTexture.generateMipmaps) _gl.generateMipmap(_gl.TEXTURE_2D);
- state.unbindTexture();
- };
- this.copyTextureToTexture3D = function (sourceBox, position, srcTexture, dstTexture, level = 0) {
- if (_this.isWebGL1Renderer) {
- console.warn('THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.');
- return;
- }
- const width = sourceBox.max.x - sourceBox.min.x + 1;
- const height = sourceBox.max.y - sourceBox.min.y + 1;
- const depth = sourceBox.max.z - sourceBox.min.z + 1;
- const glFormat = utils.convert(dstTexture.format);
- const glType = utils.convert(dstTexture.type);
- let glTarget;
- if (dstTexture.isDataTexture3D) {
- textures.setTexture3D(dstTexture, 0);
- glTarget = _gl.TEXTURE_3D;
- } else if (dstTexture.isDataTexture2DArray) {
- textures.setTexture2DArray(dstTexture, 0);
- glTarget = _gl.TEXTURE_2D_ARRAY;
- } else {
- console.warn('THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.');
- return;
- }
- _gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL, dstTexture.flipY);
- _gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, dstTexture.premultiplyAlpha);
- _gl.pixelStorei(_gl.UNPACK_ALIGNMENT, dstTexture.unpackAlignment);
- const unpackRowLen = _gl.getParameter(_gl.UNPACK_ROW_LENGTH);
- const unpackImageHeight = _gl.getParameter(_gl.UNPACK_IMAGE_HEIGHT);
- const unpackSkipPixels = _gl.getParameter(_gl.UNPACK_SKIP_PIXELS);
- const unpackSkipRows = _gl.getParameter(_gl.UNPACK_SKIP_ROWS);
- const unpackSkipImages = _gl.getParameter(_gl.UNPACK_SKIP_IMAGES);
- const image = srcTexture.isCompressedTexture ? srcTexture.mipmaps[0] : srcTexture.image;
- _gl.pixelStorei(_gl.UNPACK_ROW_LENGTH, image.width);
- _gl.pixelStorei(_gl.UNPACK_IMAGE_HEIGHT, image.height);
- _gl.pixelStorei(_gl.UNPACK_SKIP_PIXELS, sourceBox.min.x);
- _gl.pixelStorei(_gl.UNPACK_SKIP_ROWS, sourceBox.min.y);
- _gl.pixelStorei(_gl.UNPACK_SKIP_IMAGES, sourceBox.min.z);
- if (srcTexture.isDataTexture || srcTexture.isDataTexture3D) {
- _gl.texSubImage3D(glTarget, level, position.x, position.y, position.z, width, height, depth, glFormat, glType, image.data);
- } else {
- if (srcTexture.isCompressedTexture) {
- console.warn('THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture.');
- _gl.compressedTexSubImage3D(glTarget, level, position.x, position.y, position.z, width, height, depth, glFormat, image.data);
- } else {
- _gl.texSubImage3D(glTarget, level, position.x, position.y, position.z, width, height, depth, glFormat, glType, image);
- }
- }
- _gl.pixelStorei(_gl.UNPACK_ROW_LENGTH, unpackRowLen);
- _gl.pixelStorei(_gl.UNPACK_IMAGE_HEIGHT, unpackImageHeight);
- _gl.pixelStorei(_gl.UNPACK_SKIP_PIXELS, unpackSkipPixels);
- _gl.pixelStorei(_gl.UNPACK_SKIP_ROWS, unpackSkipRows);
- _gl.pixelStorei(_gl.UNPACK_SKIP_IMAGES, unpackSkipImages); // Generate mipmaps only when copying level 0
- if (level === 0 && dstTexture.generateMipmaps) _gl.generateMipmap(glTarget);
- state.unbindTexture();
- };
- this.initTexture = function (texture) {
- textures.setTexture2D(texture, 0);
- state.unbindTexture();
- };
- this.resetState = function () {
- _currentActiveCubeFace = 0;
- _currentActiveMipmapLevel = 0;
- _currentRenderTarget = null;
- state.reset();
- bindingStates.reset();
- };
- if (typeof __THREE_DEVTOOLS__ !== 'undefined') {
- __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent('observe', {
- detail: this
- })); // eslint-disable-line no-undef
- }
- }
- class WebGL1Renderer extends WebGLRenderer {}
- WebGL1Renderer.prototype.isWebGL1Renderer = true;
- class FogExp2 {
- constructor(color, density = 0.00025) {
- this.name = '';
- this.color = new Color(color);
- this.density = density;
- }
- clone() {
- return new FogExp2(this.color, this.density);
- }
- toJSON() {
- return {
- type: 'FogExp2',
- color: this.color.getHex(),
- density: this.density
- };
- }
- }
- FogExp2.prototype.isFogExp2 = true;
- class Fog {
- constructor(color, near = 1, far = 1000) {
- this.name = '';
- this.color = new Color(color);
- this.near = near;
- this.far = far;
- }
- clone() {
- return new Fog(this.color, this.near, this.far);
- }
- toJSON() {
- return {
- type: 'Fog',
- color: this.color.getHex(),
- near: this.near,
- far: this.far
- };
- }
- }
- Fog.prototype.isFog = true;
- class Scene extends Object3D {
- constructor() {
- super();
- this.type = 'Scene';
- this.background = null;
- this.environment = null;
- this.fog = null;
- this.overrideMaterial = null;
- this.autoUpdate = true; // checked by the renderer
- if (typeof __THREE_DEVTOOLS__ !== 'undefined') {
- __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent('observe', {
- detail: this
- })); // eslint-disable-line no-undef
- }
- }
- copy(source, recursive) {
- super.copy(source, recursive);
- if (source.background !== null) this.background = source.background.clone();
- if (source.environment !== null) this.environment = source.environment.clone();
- if (source.fog !== null) this.fog = source.fog.clone();
- if (source.overrideMaterial !== null) this.overrideMaterial = source.overrideMaterial.clone();
- this.autoUpdate = source.autoUpdate;
- this.matrixAutoUpdate = source.matrixAutoUpdate;
- return this;
- }
- toJSON(meta) {
- const data = super.toJSON(meta);
- if (this.fog !== null) data.object.fog = this.fog.toJSON();
- return data;
- }
- }
- Scene.prototype.isScene = true;
- class InterleavedBuffer {
- constructor(array, stride) {
- this.array = array;
- this.stride = stride;
- this.count = array !== undefined ? array.length / stride : 0;
- this.usage = StaticDrawUsage;
- this.updateRange = {
- offset: 0,
- count: -1
- };
- this.version = 0;
- this.uuid = generateUUID();
- }
- onUploadCallback() {}
- set needsUpdate(value) {
- if (value === true) this.version++;
- }
- setUsage(value) {
- this.usage = value;
- return this;
- }
- copy(source) {
- this.array = new source.array.constructor(source.array);
- this.count = source.count;
- this.stride = source.stride;
- this.usage = source.usage;
- return this;
- }
- copyAt(index1, attribute, index2) {
- index1 *= this.stride;
- index2 *= attribute.stride;
- for (let i = 0, l = this.stride; i < l; i++) {
- this.array[index1 + i] = attribute.array[index2 + i];
- }
- return this;
- }
- set(value, offset = 0) {
- this.array.set(value, offset);
- return this;
- }
- clone(data) {
- if (data.arrayBuffers === undefined) {
- data.arrayBuffers = {};
- }
- if (this.array.buffer._uuid === undefined) {
- this.array.buffer._uuid = generateUUID();
- }
- if (data.arrayBuffers[this.array.buffer._uuid] === undefined) {
- data.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer;
- }
- const array = new this.array.constructor(data.arrayBuffers[this.array.buffer._uuid]);
- const ib = new this.constructor(array, this.stride);
- ib.setUsage(this.usage);
- return ib;
- }
- onUpload(callback) {
- this.onUploadCallback = callback;
- return this;
- }
- toJSON(data) {
- if (data.arrayBuffers === undefined) {
- data.arrayBuffers = {};
- } // generate UUID for array buffer if necessary
- if (this.array.buffer._uuid === undefined) {
- this.array.buffer._uuid = generateUUID();
- }
- if (data.arrayBuffers[this.array.buffer._uuid] === undefined) {
- data.arrayBuffers[this.array.buffer._uuid] = Array.prototype.slice.call(new Uint32Array(this.array.buffer));
- } //
- return {
- uuid: this.uuid,
- buffer: this.array.buffer._uuid,
- type: this.array.constructor.name,
- stride: this.stride
- };
- }
- }
- InterleavedBuffer.prototype.isInterleavedBuffer = true;
- const _vector$6 = /*@__PURE__*/new Vector3();
- class InterleavedBufferAttribute {
- constructor(interleavedBuffer, itemSize, offset, normalized = false) {
- this.name = '';
- this.data = interleavedBuffer;
- this.itemSize = itemSize;
- this.offset = offset;
- this.normalized = normalized === true;
- }
- get count() {
- return this.data.count;
- }
- get array() {
- return this.data.array;
- }
- set needsUpdate(value) {
- this.data.needsUpdate = value;
- }
- applyMatrix4(m) {
- for (let i = 0, l = this.data.count; i < l; i++) {
- _vector$6.x = this.getX(i);
- _vector$6.y = this.getY(i);
- _vector$6.z = this.getZ(i);
- _vector$6.applyMatrix4(m);
- this.setXYZ(i, _vector$6.x, _vector$6.y, _vector$6.z);
- }
- return this;
- }
- applyNormalMatrix(m) {
- for (let i = 0, l = this.count; i < l; i++) {
- _vector$6.x = this.getX(i);
- _vector$6.y = this.getY(i);
- _vector$6.z = this.getZ(i);
- _vector$6.applyNormalMatrix(m);
- this.setXYZ(i, _vector$6.x, _vector$6.y, _vector$6.z);
- }
- return this;
- }
- transformDirection(m) {
- for (let i = 0, l = this.count; i < l; i++) {
- _vector$6.x = this.getX(i);
- _vector$6.y = this.getY(i);
- _vector$6.z = this.getZ(i);
- _vector$6.transformDirection(m);
- this.setXYZ(i, _vector$6.x, _vector$6.y, _vector$6.z);
- }
- return this;
- }
- setX(index, x) {
- this.data.array[index * this.data.stride + this.offset] = x;
- return this;
- }
- setY(index, y) {
- this.data.array[index * this.data.stride + this.offset + 1] = y;
- return this;
- }
- setZ(index, z) {
- this.data.array[index * this.data.stride + this.offset + 2] = z;
- return this;
- }
- setW(index, w) {
- this.data.array[index * this.data.stride + this.offset + 3] = w;
- return this;
- }
- getX(index) {
- return this.data.array[index * this.data.stride + this.offset];
- }
- getY(index) {
- return this.data.array[index * this.data.stride + this.offset + 1];
- }
- getZ(index) {
- return this.data.array[index * this.data.stride + this.offset + 2];
- }
- getW(index) {
- return this.data.array[index * this.data.stride + this.offset + 3];
- }
- setXY(index, x, y) {
- index = index * this.data.stride + this.offset;
- this.data.array[index + 0] = x;
- this.data.array[index + 1] = y;
- return this;
- }
- setXYZ(index, x, y, z) {
- index = index * this.data.stride + this.offset;
- this.data.array[index + 0] = x;
- this.data.array[index + 1] = y;
- this.data.array[index + 2] = z;
- return this;
- }
- setXYZW(index, x, y, z, w) {
- index = index * this.data.stride + this.offset;
- this.data.array[index + 0] = x;
- this.data.array[index + 1] = y;
- this.data.array[index + 2] = z;
- this.data.array[index + 3] = w;
- return this;
- }
- clone(data) {
- if (data === undefined) {
- console.log('THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.');
- const array = [];
- for (let i = 0; i < this.count; i++) {
- const index = i * this.data.stride + this.offset;
- for (let j = 0; j < this.itemSize; j++) {
- array.push(this.data.array[index + j]);
- }
- }
- return new BufferAttribute(new this.array.constructor(array), this.itemSize, this.normalized);
- } else {
- if (data.interleavedBuffers === undefined) {
- data.interleavedBuffers = {};
- }
- if (data.interleavedBuffers[this.data.uuid] === undefined) {
- data.interleavedBuffers[this.data.uuid] = this.data.clone(data);
- }
- return new InterleavedBufferAttribute(data.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized);
- }
- }
- toJSON(data) {
- if (data === undefined) {
- console.log('THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.');
- const array = [];
- for (let i = 0; i < this.count; i++) {
- const index = i * this.data.stride + this.offset;
- for (let j = 0; j < this.itemSize; j++) {
- array.push(this.data.array[index + j]);
- }
- } // deinterleave data and save it as an ordinary buffer attribute for now
- return {
- itemSize: this.itemSize,
- type: this.array.constructor.name,
- array: array,
- normalized: this.normalized
- };
- } else {
- // save as true interlaved attribtue
- if (data.interleavedBuffers === undefined) {
- data.interleavedBuffers = {};
- }
- if (data.interleavedBuffers[this.data.uuid] === undefined) {
- data.interleavedBuffers[this.data.uuid] = this.data.toJSON(data);
- }
- return {
- isInterleavedBufferAttribute: true,
- itemSize: this.itemSize,
- data: this.data.uuid,
- offset: this.offset,
- normalized: this.normalized
- };
- }
- }
- }
- InterleavedBufferAttribute.prototype.isInterleavedBufferAttribute = true;
- /**
- * parameters = {
- * color: <hex>,
- * map: new THREE.Texture( <Image> ),
- * alphaMap: new THREE.Texture( <Image> ),
- * rotation: <float>,
- * sizeAttenuation: <bool>
- * }
- */
- class SpriteMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'SpriteMaterial';
- this.color = new Color(0xffffff);
- this.map = null;
- this.alphaMap = null;
- this.rotation = 0;
- this.sizeAttenuation = true;
- this.transparent = true;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- this.map = source.map;
- this.alphaMap = source.alphaMap;
- this.rotation = source.rotation;
- this.sizeAttenuation = source.sizeAttenuation;
- return this;
- }
- }
- SpriteMaterial.prototype.isSpriteMaterial = true;
- let _geometry;
- const _intersectPoint = /*@__PURE__*/new Vector3();
- const _worldScale = /*@__PURE__*/new Vector3();
- const _mvPosition = /*@__PURE__*/new Vector3();
- const _alignedPosition = /*@__PURE__*/new Vector2();
- const _rotatedPosition = /*@__PURE__*/new Vector2();
- const _viewWorldMatrix = /*@__PURE__*/new Matrix4();
- const _vA = /*@__PURE__*/new Vector3();
- const _vB = /*@__PURE__*/new Vector3();
- const _vC = /*@__PURE__*/new Vector3();
- const _uvA = /*@__PURE__*/new Vector2();
- const _uvB = /*@__PURE__*/new Vector2();
- const _uvC = /*@__PURE__*/new Vector2();
- class Sprite extends Object3D {
- constructor(material) {
- super();
- this.type = 'Sprite';
- if (_geometry === undefined) {
- _geometry = new BufferGeometry();
- const float32Array = new Float32Array([-0.5, -0.5, 0, 0, 0, 0.5, -0.5, 0, 1, 0, 0.5, 0.5, 0, 1, 1, -0.5, 0.5, 0, 0, 1]);
- const interleavedBuffer = new InterleavedBuffer(float32Array, 5);
- _geometry.setIndex([0, 1, 2, 0, 2, 3]);
- _geometry.setAttribute('position', new InterleavedBufferAttribute(interleavedBuffer, 3, 0, false));
- _geometry.setAttribute('uv', new InterleavedBufferAttribute(interleavedBuffer, 2, 3, false));
- }
- this.geometry = _geometry;
- this.material = material !== undefined ? material : new SpriteMaterial();
- this.center = new Vector2(0.5, 0.5);
- }
- raycast(raycaster, intersects) {
- if (raycaster.camera === null) {
- console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.');
- }
- _worldScale.setFromMatrixScale(this.matrixWorld);
- _viewWorldMatrix.copy(raycaster.camera.matrixWorld);
- this.modelViewMatrix.multiplyMatrices(raycaster.camera.matrixWorldInverse, this.matrixWorld);
- _mvPosition.setFromMatrixPosition(this.modelViewMatrix);
- if (raycaster.camera.isPerspectiveCamera && this.material.sizeAttenuation === false) {
- _worldScale.multiplyScalar(-_mvPosition.z);
- }
- const rotation = this.material.rotation;
- let sin, cos;
- if (rotation !== 0) {
- cos = Math.cos(rotation);
- sin = Math.sin(rotation);
- }
- const center = this.center;
- transformVertex(_vA.set(-0.5, -0.5, 0), _mvPosition, center, _worldScale, sin, cos);
- transformVertex(_vB.set(0.5, -0.5, 0), _mvPosition, center, _worldScale, sin, cos);
- transformVertex(_vC.set(0.5, 0.5, 0), _mvPosition, center, _worldScale, sin, cos);
- _uvA.set(0, 0);
- _uvB.set(1, 0);
- _uvC.set(1, 1); // check first triangle
- let intersect = raycaster.ray.intersectTriangle(_vA, _vB, _vC, false, _intersectPoint);
- if (intersect === null) {
- // check second triangle
- transformVertex(_vB.set(-0.5, 0.5, 0), _mvPosition, center, _worldScale, sin, cos);
- _uvB.set(0, 1);
- intersect = raycaster.ray.intersectTriangle(_vA, _vC, _vB, false, _intersectPoint);
- if (intersect === null) {
- return;
- }
- }
- const distance = raycaster.ray.origin.distanceTo(_intersectPoint);
- if (distance < raycaster.near || distance > raycaster.far) return;
- intersects.push({
- distance: distance,
- point: _intersectPoint.clone(),
- uv: Triangle.getUV(_intersectPoint, _vA, _vB, _vC, _uvA, _uvB, _uvC, new Vector2()),
- face: null,
- object: this
- });
- }
- copy(source) {
- super.copy(source);
- if (source.center !== undefined) this.center.copy(source.center);
- this.material = source.material;
- return this;
- }
- }
- Sprite.prototype.isSprite = true;
- function transformVertex(vertexPosition, mvPosition, center, scale, sin, cos) {
- // compute position in camera space
- _alignedPosition.subVectors(vertexPosition, center).addScalar(0.5).multiply(scale); // to check if rotation is not zero
- if (sin !== undefined) {
- _rotatedPosition.x = cos * _alignedPosition.x - sin * _alignedPosition.y;
- _rotatedPosition.y = sin * _alignedPosition.x + cos * _alignedPosition.y;
- } else {
- _rotatedPosition.copy(_alignedPosition);
- }
- vertexPosition.copy(mvPosition);
- vertexPosition.x += _rotatedPosition.x;
- vertexPosition.y += _rotatedPosition.y; // transform to world space
- vertexPosition.applyMatrix4(_viewWorldMatrix);
- }
- const _v1$2 = /*@__PURE__*/new Vector3();
- const _v2$1 = /*@__PURE__*/new Vector3();
- class LOD extends Object3D {
- constructor() {
- super();
- this._currentLevel = 0;
- this.type = 'LOD';
- Object.defineProperties(this, {
- levels: {
- enumerable: true,
- value: []
- },
- isLOD: {
- value: true
- }
- });
- this.autoUpdate = true;
- }
- copy(source) {
- super.copy(source, false);
- const levels = source.levels;
- for (let i = 0, l = levels.length; i < l; i++) {
- const level = levels[i];
- this.addLevel(level.object.clone(), level.distance);
- }
- this.autoUpdate = source.autoUpdate;
- return this;
- }
- addLevel(object, distance = 0) {
- distance = Math.abs(distance);
- const levels = this.levels;
- let l;
- for (l = 0; l < levels.length; l++) {
- if (distance < levels[l].distance) {
- break;
- }
- }
- levels.splice(l, 0, {
- distance: distance,
- object: object
- });
- this.add(object);
- return this;
- }
- getCurrentLevel() {
- return this._currentLevel;
- }
- getObjectForDistance(distance) {
- const levels = this.levels;
- if (levels.length > 0) {
- let i, l;
- for (i = 1, l = levels.length; i < l; i++) {
- if (distance < levels[i].distance) {
- break;
- }
- }
- return levels[i - 1].object;
- }
- return null;
- }
- raycast(raycaster, intersects) {
- const levels = this.levels;
- if (levels.length > 0) {
- _v1$2.setFromMatrixPosition(this.matrixWorld);
- const distance = raycaster.ray.origin.distanceTo(_v1$2);
- this.getObjectForDistance(distance).raycast(raycaster, intersects);
- }
- }
- update(camera) {
- const levels = this.levels;
- if (levels.length > 1) {
- _v1$2.setFromMatrixPosition(camera.matrixWorld);
- _v2$1.setFromMatrixPosition(this.matrixWorld);
- const distance = _v1$2.distanceTo(_v2$1) / camera.zoom;
- levels[0].object.visible = true;
- let i, l;
- for (i = 1, l = levels.length; i < l; i++) {
- if (distance >= levels[i].distance) {
- levels[i - 1].object.visible = false;
- levels[i].object.visible = true;
- } else {
- break;
- }
- }
- this._currentLevel = i - 1;
- for (; i < l; i++) {
- levels[i].object.visible = false;
- }
- }
- }
- toJSON(meta) {
- const data = super.toJSON(meta);
- if (this.autoUpdate === false) data.object.autoUpdate = false;
- data.object.levels = [];
- const levels = this.levels;
- for (let i = 0, l = levels.length; i < l; i++) {
- const level = levels[i];
- data.object.levels.push({
- object: level.object.uuid,
- distance: level.distance
- });
- }
- return data;
- }
- }
- const _basePosition = /*@__PURE__*/new Vector3();
- const _skinIndex = /*@__PURE__*/new Vector4();
- const _skinWeight = /*@__PURE__*/new Vector4();
- const _vector$5 = /*@__PURE__*/new Vector3();
- const _matrix = /*@__PURE__*/new Matrix4();
- class SkinnedMesh extends Mesh {
- constructor(geometry, material) {
- super(geometry, material);
- this.type = 'SkinnedMesh';
- this.bindMode = 'attached';
- this.bindMatrix = new Matrix4();
- this.bindMatrixInverse = new Matrix4();
- }
- copy(source) {
- super.copy(source);
- this.bindMode = source.bindMode;
- this.bindMatrix.copy(source.bindMatrix);
- this.bindMatrixInverse.copy(source.bindMatrixInverse);
- this.skeleton = source.skeleton;
- return this;
- }
- bind(skeleton, bindMatrix) {
- this.skeleton = skeleton;
- if (bindMatrix === undefined) {
- this.updateMatrixWorld(true);
- this.skeleton.calculateInverses();
- bindMatrix = this.matrixWorld;
- }
- this.bindMatrix.copy(bindMatrix);
- this.bindMatrixInverse.copy(bindMatrix).invert();
- }
- pose() {
- this.skeleton.pose();
- }
- normalizeSkinWeights() {
- const vector = new Vector4();
- const skinWeight = this.geometry.attributes.skinWeight;
- for (let i = 0, l = skinWeight.count; i < l; i++) {
- vector.x = skinWeight.getX(i);
- vector.y = skinWeight.getY(i);
- vector.z = skinWeight.getZ(i);
- vector.w = skinWeight.getW(i);
- const scale = 1.0 / vector.manhattanLength();
- if (scale !== Infinity) {
- vector.multiplyScalar(scale);
- } else {
- vector.set(1, 0, 0, 0); // do something reasonable
- }
- skinWeight.setXYZW(i, vector.x, vector.y, vector.z, vector.w);
- }
- }
- updateMatrixWorld(force) {
- super.updateMatrixWorld(force);
- if (this.bindMode === 'attached') {
- this.bindMatrixInverse.copy(this.matrixWorld).invert();
- } else if (this.bindMode === 'detached') {
- this.bindMatrixInverse.copy(this.bindMatrix).invert();
- } else {
- console.warn('THREE.SkinnedMesh: Unrecognized bindMode: ' + this.bindMode);
- }
- }
- boneTransform(index, target) {
- const skeleton = this.skeleton;
- const geometry = this.geometry;
- _skinIndex.fromBufferAttribute(geometry.attributes.skinIndex, index);
- _skinWeight.fromBufferAttribute(geometry.attributes.skinWeight, index);
- _basePosition.copy(target).applyMatrix4(this.bindMatrix);
- target.set(0, 0, 0);
- for (let i = 0; i < 4; i++) {
- const weight = _skinWeight.getComponent(i);
- if (weight !== 0) {
- const boneIndex = _skinIndex.getComponent(i);
- _matrix.multiplyMatrices(skeleton.bones[boneIndex].matrixWorld, skeleton.boneInverses[boneIndex]);
- target.addScaledVector(_vector$5.copy(_basePosition).applyMatrix4(_matrix), weight);
- }
- }
- return target.applyMatrix4(this.bindMatrixInverse);
- }
- }
- SkinnedMesh.prototype.isSkinnedMesh = true;
- class Bone extends Object3D {
- constructor() {
- super();
- this.type = 'Bone';
- }
- }
- Bone.prototype.isBone = true;
- class DataTexture extends Texture {
- constructor(data = null, width = 1, height = 1, format, type, mapping, wrapS, wrapT, magFilter = NearestFilter, minFilter = NearestFilter, anisotropy, encoding) {
- super(null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding);
- this.image = {
- data: data,
- width: width,
- height: height
- };
- this.magFilter = magFilter;
- this.minFilter = minFilter;
- this.generateMipmaps = false;
- this.flipY = false;
- this.unpackAlignment = 1;
- this.needsUpdate = true;
- }
- }
- DataTexture.prototype.isDataTexture = true;
- const _offsetMatrix = /*@__PURE__*/new Matrix4();
- const _identityMatrix = /*@__PURE__*/new Matrix4();
- class Skeleton {
- constructor(bones = [], boneInverses = []) {
- this.uuid = generateUUID();
- this.bones = bones.slice(0);
- this.boneInverses = boneInverses;
- this.boneMatrices = null;
- this.boneTexture = null;
- this.boneTextureSize = 0;
- this.frame = -1;
- this.init();
- }
- init() {
- const bones = this.bones;
- const boneInverses = this.boneInverses;
- this.boneMatrices = new Float32Array(bones.length * 16); // calculate inverse bone matrices if necessary
- if (boneInverses.length === 0) {
- this.calculateInverses();
- } else {
- // handle special case
- if (bones.length !== boneInverses.length) {
- console.warn('THREE.Skeleton: Number of inverse bone matrices does not match amount of bones.');
- this.boneInverses = [];
- for (let i = 0, il = this.bones.length; i < il; i++) {
- this.boneInverses.push(new Matrix4());
- }
- }
- }
- }
- calculateInverses() {
- this.boneInverses.length = 0;
- for (let i = 0, il = this.bones.length; i < il; i++) {
- const inverse = new Matrix4();
- if (this.bones[i]) {
- inverse.copy(this.bones[i].matrixWorld).invert();
- }
- this.boneInverses.push(inverse);
- }
- }
- pose() {
- // recover the bind-time world matrices
- for (let i = 0, il = this.bones.length; i < il; i++) {
- const bone = this.bones[i];
- if (bone) {
- bone.matrixWorld.copy(this.boneInverses[i]).invert();
- }
- } // compute the local matrices, positions, rotations and scales
- for (let i = 0, il = this.bones.length; i < il; i++) {
- const bone = this.bones[i];
- if (bone) {
- if (bone.parent && bone.parent.isBone) {
- bone.matrix.copy(bone.parent.matrixWorld).invert();
- bone.matrix.multiply(bone.matrixWorld);
- } else {
- bone.matrix.copy(bone.matrixWorld);
- }
- bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
- }
- }
- }
- update() {
- const bones = this.bones;
- const boneInverses = this.boneInverses;
- const boneMatrices = this.boneMatrices;
- const boneTexture = this.boneTexture; // flatten bone matrices to array
- for (let i = 0, il = bones.length; i < il; i++) {
- // compute the offset between the current and the original transform
- const matrix = bones[i] ? bones[i].matrixWorld : _identityMatrix;
- _offsetMatrix.multiplyMatrices(matrix, boneInverses[i]);
- _offsetMatrix.toArray(boneMatrices, i * 16);
- }
- if (boneTexture !== null) {
- boneTexture.needsUpdate = true;
- }
- }
- clone() {
- return new Skeleton(this.bones, this.boneInverses);
- }
- computeBoneTexture() {
- // layout (1 matrix = 4 pixels)
- // RGBA RGBA RGBA RGBA (=> column1, column2, column3, column4)
- // with 8x8 pixel texture max 16 bones * 4 pixels = (8 * 8)
- // 16x16 pixel texture max 64 bones * 4 pixels = (16 * 16)
- // 32x32 pixel texture max 256 bones * 4 pixels = (32 * 32)
- // 64x64 pixel texture max 1024 bones * 4 pixels = (64 * 64)
- let size = Math.sqrt(this.bones.length * 4); // 4 pixels needed for 1 matrix
- size = ceilPowerOfTwo(size);
- size = Math.max(size, 4);
- const boneMatrices = new Float32Array(size * size * 4); // 4 floats per RGBA pixel
- boneMatrices.set(this.boneMatrices); // copy current values
- const boneTexture = new DataTexture(boneMatrices, size, size, RGBAFormat, FloatType);
- this.boneMatrices = boneMatrices;
- this.boneTexture = boneTexture;
- this.boneTextureSize = size;
- return this;
- }
- getBoneByName(name) {
- for (let i = 0, il = this.bones.length; i < il; i++) {
- const bone = this.bones[i];
- if (bone.name === name) {
- return bone;
- }
- }
- return undefined;
- }
- dispose() {
- if (this.boneTexture !== null) {
- this.boneTexture.dispose();
- this.boneTexture = null;
- }
- }
- fromJSON(json, bones) {
- this.uuid = json.uuid;
- for (let i = 0, l = json.bones.length; i < l; i++) {
- const uuid = json.bones[i];
- let bone = bones[uuid];
- if (bone === undefined) {
- console.warn('THREE.Skeleton: No bone found with UUID:', uuid);
- bone = new Bone();
- }
- this.bones.push(bone);
- this.boneInverses.push(new Matrix4().fromArray(json.boneInverses[i]));
- }
- this.init();
- return this;
- }
- toJSON() {
- const data = {
- metadata: {
- version: 4.5,
- type: 'Skeleton',
- generator: 'Skeleton.toJSON'
- },
- bones: [],
- boneInverses: []
- };
- data.uuid = this.uuid;
- const bones = this.bones;
- const boneInverses = this.boneInverses;
- for (let i = 0, l = bones.length; i < l; i++) {
- const bone = bones[i];
- data.bones.push(bone.uuid);
- const boneInverse = boneInverses[i];
- data.boneInverses.push(boneInverse.toArray());
- }
- return data;
- }
- }
- class InstancedBufferAttribute extends BufferAttribute {
- constructor(array, itemSize, normalized, meshPerAttribute = 1) {
- if (typeof normalized === 'number') {
- meshPerAttribute = normalized;
- normalized = false;
- console.error('THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.');
- }
- super(array, itemSize, normalized);
- this.meshPerAttribute = meshPerAttribute;
- }
- copy(source) {
- super.copy(source);
- this.meshPerAttribute = source.meshPerAttribute;
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.meshPerAttribute = this.meshPerAttribute;
- data.isInstancedBufferAttribute = true;
- return data;
- }
- }
- InstancedBufferAttribute.prototype.isInstancedBufferAttribute = true;
- const _instanceLocalMatrix = /*@__PURE__*/new Matrix4();
- const _instanceWorldMatrix = /*@__PURE__*/new Matrix4();
- const _instanceIntersects = [];
- const _mesh = /*@__PURE__*/new Mesh();
- class InstancedMesh extends Mesh {
- constructor(geometry, material, count) {
- super(geometry, material);
- this.instanceMatrix = new InstancedBufferAttribute(new Float32Array(count * 16), 16);
- this.instanceColor = null;
- this.count = count;
- this.frustumCulled = false;
- }
- copy(source) {
- super.copy(source);
- this.instanceMatrix.copy(source.instanceMatrix);
- if (source.instanceColor !== null) this.instanceColor = source.instanceColor.clone();
- this.count = source.count;
- return this;
- }
- getColorAt(index, color) {
- color.fromArray(this.instanceColor.array, index * 3);
- }
- getMatrixAt(index, matrix) {
- matrix.fromArray(this.instanceMatrix.array, index * 16);
- }
- raycast(raycaster, intersects) {
- const matrixWorld = this.matrixWorld;
- const raycastTimes = this.count;
- _mesh.geometry = this.geometry;
- _mesh.material = this.material;
- if (_mesh.material === undefined) return;
- for (let instanceId = 0; instanceId < raycastTimes; instanceId++) {
- // calculate the world matrix for each instance
- this.getMatrixAt(instanceId, _instanceLocalMatrix);
- _instanceWorldMatrix.multiplyMatrices(matrixWorld, _instanceLocalMatrix); // the mesh represents this single instance
- _mesh.matrixWorld = _instanceWorldMatrix;
- _mesh.raycast(raycaster, _instanceIntersects); // process the result of raycast
- for (let i = 0, l = _instanceIntersects.length; i < l; i++) {
- const intersect = _instanceIntersects[i];
- intersect.instanceId = instanceId;
- intersect.object = this;
- intersects.push(intersect);
- }
- _instanceIntersects.length = 0;
- }
- }
- setColorAt(index, color) {
- if (this.instanceColor === null) {
- this.instanceColor = new InstancedBufferAttribute(new Float32Array(this.instanceMatrix.count * 3), 3);
- }
- color.toArray(this.instanceColor.array, index * 3);
- }
- setMatrixAt(index, matrix) {
- matrix.toArray(this.instanceMatrix.array, index * 16);
- }
- updateMorphTargets() {}
- dispose() {
- this.dispatchEvent({
- type: 'dispose'
- });
- }
- }
- InstancedMesh.prototype.isInstancedMesh = true;
- /**
- * parameters = {
- * color: <hex>,
- * opacity: <float>,
- *
- * linewidth: <float>,
- * linecap: "round",
- * linejoin: "round"
- * }
- */
- class LineBasicMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'LineBasicMaterial';
- this.color = new Color(0xffffff);
- this.linewidth = 1;
- this.linecap = 'round';
- this.linejoin = 'round';
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- this.linewidth = source.linewidth;
- this.linecap = source.linecap;
- this.linejoin = source.linejoin;
- return this;
- }
- }
- LineBasicMaterial.prototype.isLineBasicMaterial = true;
- const _start$1 = /*@__PURE__*/new Vector3();
- const _end$1 = /*@__PURE__*/new Vector3();
- const _inverseMatrix$1 = /*@__PURE__*/new Matrix4();
- const _ray$1 = /*@__PURE__*/new Ray();
- const _sphere$1 = /*@__PURE__*/new Sphere();
- class Line extends Object3D {
- constructor(geometry = new BufferGeometry(), material = new LineBasicMaterial()) {
- super();
- this.type = 'Line';
- this.geometry = geometry;
- this.material = material;
- this.updateMorphTargets();
- }
- copy(source) {
- super.copy(source);
- this.material = source.material;
- this.geometry = source.geometry;
- return this;
- }
- computeLineDistances() {
- const geometry = this.geometry;
- if (geometry.isBufferGeometry) {
- // we assume non-indexed geometry
- if (geometry.index === null) {
- const positionAttribute = geometry.attributes.position;
- const lineDistances = [0];
- for (let i = 1, l = positionAttribute.count; i < l; i++) {
- _start$1.fromBufferAttribute(positionAttribute, i - 1);
- _end$1.fromBufferAttribute(positionAttribute, i);
- lineDistances[i] = lineDistances[i - 1];
- lineDistances[i] += _start$1.distanceTo(_end$1);
- }
- geometry.setAttribute('lineDistance', new Float32BufferAttribute(lineDistances, 1));
- } else {
- console.warn('THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.');
- }
- } else if (geometry.isGeometry) {
- console.error('THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.');
- }
- return this;
- }
- raycast(raycaster, intersects) {
- const geometry = this.geometry;
- const matrixWorld = this.matrixWorld;
- const threshold = raycaster.params.Line.threshold;
- const drawRange = geometry.drawRange; // Checking boundingSphere distance to ray
- if (geometry.boundingSphere === null) geometry.computeBoundingSphere();
- _sphere$1.copy(geometry.boundingSphere);
- _sphere$1.applyMatrix4(matrixWorld);
- _sphere$1.radius += threshold;
- if (raycaster.ray.intersectsSphere(_sphere$1) === false) return; //
- _inverseMatrix$1.copy(matrixWorld).invert();
- _ray$1.copy(raycaster.ray).applyMatrix4(_inverseMatrix$1);
- const localThreshold = threshold / ((this.scale.x + this.scale.y + this.scale.z) / 3);
- const localThresholdSq = localThreshold * localThreshold;
- const vStart = new Vector3();
- const vEnd = new Vector3();
- const interSegment = new Vector3();
- const interRay = new Vector3();
- const step = this.isLineSegments ? 2 : 1;
- if (geometry.isBufferGeometry) {
- const index = geometry.index;
- const attributes = geometry.attributes;
- const positionAttribute = attributes.position;
- if (index !== null) {
- const start = Math.max(0, drawRange.start);
- const end = Math.min(index.count, drawRange.start + drawRange.count);
- for (let i = start, l = end - 1; i < l; i += step) {
- const a = index.getX(i);
- const b = index.getX(i + 1);
- vStart.fromBufferAttribute(positionAttribute, a);
- vEnd.fromBufferAttribute(positionAttribute, b);
- const distSq = _ray$1.distanceSqToSegment(vStart, vEnd, interRay, interSegment);
- if (distSq > localThresholdSq) continue;
- interRay.applyMatrix4(this.matrixWorld); //Move back to world space for distance calculation
- const distance = raycaster.ray.origin.distanceTo(interRay);
- if (distance < raycaster.near || distance > raycaster.far) continue;
- intersects.push({
- distance: distance,
- // What do we want? intersection point on the ray or on the segment??
- // point: raycaster.ray.at( distance ),
- point: interSegment.clone().applyMatrix4(this.matrixWorld),
- index: i,
- face: null,
- faceIndex: null,
- object: this
- });
- }
- } else {
- const start = Math.max(0, drawRange.start);
- const end = Math.min(positionAttribute.count, drawRange.start + drawRange.count);
- for (let i = start, l = end - 1; i < l; i += step) {
- vStart.fromBufferAttribute(positionAttribute, i);
- vEnd.fromBufferAttribute(positionAttribute, i + 1);
- const distSq = _ray$1.distanceSqToSegment(vStart, vEnd, interRay, interSegment);
- if (distSq > localThresholdSq) continue;
- interRay.applyMatrix4(this.matrixWorld); //Move back to world space for distance calculation
- const distance = raycaster.ray.origin.distanceTo(interRay);
- if (distance < raycaster.near || distance > raycaster.far) continue;
- intersects.push({
- distance: distance,
- // What do we want? intersection point on the ray or on the segment??
- // point: raycaster.ray.at( distance ),
- point: interSegment.clone().applyMatrix4(this.matrixWorld),
- index: i,
- face: null,
- faceIndex: null,
- object: this
- });
- }
- }
- } else if (geometry.isGeometry) {
- console.error('THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.');
- }
- }
- updateMorphTargets() {
- const geometry = this.geometry;
- if (geometry.isBufferGeometry) {
- const morphAttributes = geometry.morphAttributes;
- const keys = Object.keys(morphAttributes);
- if (keys.length > 0) {
- const morphAttribute = morphAttributes[keys[0]];
- if (morphAttribute !== undefined) {
- this.morphTargetInfluences = [];
- this.morphTargetDictionary = {};
- for (let m = 0, ml = morphAttribute.length; m < ml; m++) {
- const name = morphAttribute[m].name || String(m);
- this.morphTargetInfluences.push(0);
- this.morphTargetDictionary[name] = m;
- }
- }
- }
- } else {
- const morphTargets = geometry.morphTargets;
- if (morphTargets !== undefined && morphTargets.length > 0) {
- console.error('THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.');
- }
- }
- }
- }
- Line.prototype.isLine = true;
- const _start = /*@__PURE__*/new Vector3();
- const _end = /*@__PURE__*/new Vector3();
- class LineSegments extends Line {
- constructor(geometry, material) {
- super(geometry, material);
- this.type = 'LineSegments';
- }
- computeLineDistances() {
- const geometry = this.geometry;
- if (geometry.isBufferGeometry) {
- // we assume non-indexed geometry
- if (geometry.index === null) {
- const positionAttribute = geometry.attributes.position;
- const lineDistances = [];
- for (let i = 0, l = positionAttribute.count; i < l; i += 2) {
- _start.fromBufferAttribute(positionAttribute, i);
- _end.fromBufferAttribute(positionAttribute, i + 1);
- lineDistances[i] = i === 0 ? 0 : lineDistances[i - 1];
- lineDistances[i + 1] = lineDistances[i] + _start.distanceTo(_end);
- }
- geometry.setAttribute('lineDistance', new Float32BufferAttribute(lineDistances, 1));
- } else {
- console.warn('THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.');
- }
- } else if (geometry.isGeometry) {
- console.error('THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.');
- }
- return this;
- }
- }
- LineSegments.prototype.isLineSegments = true;
- class LineLoop extends Line {
- constructor(geometry, material) {
- super(geometry, material);
- this.type = 'LineLoop';
- }
- }
- LineLoop.prototype.isLineLoop = true;
- /**
- * parameters = {
- * color: <hex>,
- * opacity: <float>,
- * map: new THREE.Texture( <Image> ),
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * size: <float>,
- * sizeAttenuation: <bool>
- *
- * }
- */
- class PointsMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'PointsMaterial';
- this.color = new Color(0xffffff);
- this.map = null;
- this.alphaMap = null;
- this.size = 1;
- this.sizeAttenuation = true;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- this.map = source.map;
- this.alphaMap = source.alphaMap;
- this.size = source.size;
- this.sizeAttenuation = source.sizeAttenuation;
- return this;
- }
- }
- PointsMaterial.prototype.isPointsMaterial = true;
- const _inverseMatrix = /*@__PURE__*/new Matrix4();
- const _ray = /*@__PURE__*/new Ray();
- const _sphere = /*@__PURE__*/new Sphere();
- const _position$2 = /*@__PURE__*/new Vector3();
- class Points extends Object3D {
- constructor(geometry = new BufferGeometry(), material = new PointsMaterial()) {
- super();
- this.type = 'Points';
- this.geometry = geometry;
- this.material = material;
- this.updateMorphTargets();
- }
- copy(source) {
- super.copy(source);
- this.material = source.material;
- this.geometry = source.geometry;
- return this;
- }
- raycast(raycaster, intersects) {
- const geometry = this.geometry;
- const matrixWorld = this.matrixWorld;
- const threshold = raycaster.params.Points.threshold;
- const drawRange = geometry.drawRange; // Checking boundingSphere distance to ray
- if (geometry.boundingSphere === null) geometry.computeBoundingSphere();
- _sphere.copy(geometry.boundingSphere);
- _sphere.applyMatrix4(matrixWorld);
- _sphere.radius += threshold;
- if (raycaster.ray.intersectsSphere(_sphere) === false) return; //
- _inverseMatrix.copy(matrixWorld).invert();
- _ray.copy(raycaster.ray).applyMatrix4(_inverseMatrix);
- const localThreshold = threshold / ((this.scale.x + this.scale.y + this.scale.z) / 3);
- const localThresholdSq = localThreshold * localThreshold;
- if (geometry.isBufferGeometry) {
- const index = geometry.index;
- const attributes = geometry.attributes;
- const positionAttribute = attributes.position;
- if (index !== null) {
- const start = Math.max(0, drawRange.start);
- const end = Math.min(index.count, drawRange.start + drawRange.count);
- for (let i = start, il = end; i < il; i++) {
- const a = index.getX(i);
- _position$2.fromBufferAttribute(positionAttribute, a);
- testPoint(_position$2, a, localThresholdSq, matrixWorld, raycaster, intersects, this);
- }
- } else {
- const start = Math.max(0, drawRange.start);
- const end = Math.min(positionAttribute.count, drawRange.start + drawRange.count);
- for (let i = start, l = end; i < l; i++) {
- _position$2.fromBufferAttribute(positionAttribute, i);
- testPoint(_position$2, i, localThresholdSq, matrixWorld, raycaster, intersects, this);
- }
- }
- } else {
- console.error('THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.');
- }
- }
- updateMorphTargets() {
- const geometry = this.geometry;
- if (geometry.isBufferGeometry) {
- const morphAttributes = geometry.morphAttributes;
- const keys = Object.keys(morphAttributes);
- if (keys.length > 0) {
- const morphAttribute = morphAttributes[keys[0]];
- if (morphAttribute !== undefined) {
- this.morphTargetInfluences = [];
- this.morphTargetDictionary = {};
- for (let m = 0, ml = morphAttribute.length; m < ml; m++) {
- const name = morphAttribute[m].name || String(m);
- this.morphTargetInfluences.push(0);
- this.morphTargetDictionary[name] = m;
- }
- }
- }
- } else {
- const morphTargets = geometry.morphTargets;
- if (morphTargets !== undefined && morphTargets.length > 0) {
- console.error('THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.');
- }
- }
- }
- }
- Points.prototype.isPoints = true;
- function testPoint(point, index, localThresholdSq, matrixWorld, raycaster, intersects, object) {
- const rayPointDistanceSq = _ray.distanceSqToPoint(point);
- if (rayPointDistanceSq < localThresholdSq) {
- const intersectPoint = new Vector3();
- _ray.closestPointToPoint(point, intersectPoint);
- intersectPoint.applyMatrix4(matrixWorld);
- const distance = raycaster.ray.origin.distanceTo(intersectPoint);
- if (distance < raycaster.near || distance > raycaster.far) return;
- intersects.push({
- distance: distance,
- distanceToRay: Math.sqrt(rayPointDistanceSq),
- point: intersectPoint,
- index: index,
- face: null,
- object: object
- });
- }
- }
- class VideoTexture extends Texture {
- constructor(video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy) {
- super(video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy);
- this.format = format !== undefined ? format : RGBFormat;
- this.minFilter = minFilter !== undefined ? minFilter : LinearFilter;
- this.magFilter = magFilter !== undefined ? magFilter : LinearFilter;
- this.generateMipmaps = false;
- const scope = this;
- function updateVideo() {
- scope.needsUpdate = true;
- video.requestVideoFrameCallback(updateVideo);
- }
- if ('requestVideoFrameCallback' in video) {
- video.requestVideoFrameCallback(updateVideo);
- }
- }
- clone() {
- return new this.constructor(this.image).copy(this);
- }
- update() {
- const video = this.image;
- const hasVideoFrameCallback = ('requestVideoFrameCallback' in video);
- if (hasVideoFrameCallback === false && video.readyState >= video.HAVE_CURRENT_DATA) {
- this.needsUpdate = true;
- }
- }
- }
- VideoTexture.prototype.isVideoTexture = true;
- class CompressedTexture extends Texture {
- constructor(mipmaps, width, height, format, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, encoding) {
- super(null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding);
- this.image = {
- width: width,
- height: height
- };
- this.mipmaps = mipmaps; // no flipping for cube textures
- // (also flipping doesn't work for compressed textures )
- this.flipY = false; // can't generate mipmaps for compressed textures
- // mips must be embedded in DDS files
- this.generateMipmaps = false;
- }
- }
- CompressedTexture.prototype.isCompressedTexture = true;
- class CanvasTexture extends Texture {
- constructor(canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy) {
- super(canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy);
- this.needsUpdate = true;
- }
- }
- CanvasTexture.prototype.isCanvasTexture = true;
- class DepthTexture extends Texture {
- constructor(width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format) {
- format = format !== undefined ? format : DepthFormat;
- if (format !== DepthFormat && format !== DepthStencilFormat) {
- throw new Error('DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat');
- }
- if (type === undefined && format === DepthFormat) type = UnsignedShortType;
- if (type === undefined && format === DepthStencilFormat) type = UnsignedInt248Type;
- super(null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy);
- this.image = {
- width: width,
- height: height
- };
- this.magFilter = magFilter !== undefined ? magFilter : NearestFilter;
- this.minFilter = minFilter !== undefined ? minFilter : NearestFilter;
- this.flipY = false;
- this.generateMipmaps = false;
- }
- }
- DepthTexture.prototype.isDepthTexture = true;
- class CircleGeometry extends BufferGeometry {
- constructor(radius = 1, segments = 8, thetaStart = 0, thetaLength = Math.PI * 2) {
- super();
- this.type = 'CircleGeometry';
- this.parameters = {
- radius: radius,
- segments: segments,
- thetaStart: thetaStart,
- thetaLength: thetaLength
- };
- segments = Math.max(3, segments); // buffers
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = []; // helper variables
- const vertex = new Vector3();
- const uv = new Vector2(); // center point
- vertices.push(0, 0, 0);
- normals.push(0, 0, 1);
- uvs.push(0.5, 0.5);
- for (let s = 0, i = 3; s <= segments; s++, i += 3) {
- const segment = thetaStart + s / segments * thetaLength; // vertex
- vertex.x = radius * Math.cos(segment);
- vertex.y = radius * Math.sin(segment);
- vertices.push(vertex.x, vertex.y, vertex.z); // normal
- normals.push(0, 0, 1); // uvs
- uv.x = (vertices[i] / radius + 1) / 2;
- uv.y = (vertices[i + 1] / radius + 1) / 2;
- uvs.push(uv.x, uv.y);
- } // indices
- for (let i = 1; i <= segments; i++) {
- indices.push(i, i + 1, 0);
- } // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
- }
- static fromJSON(data) {
- return new CircleGeometry(data.radius, data.segments, data.thetaStart, data.thetaLength);
- }
- }
- class CylinderGeometry extends BufferGeometry {
- constructor(radiusTop = 1, radiusBottom = 1, height = 1, radialSegments = 8, heightSegments = 1, openEnded = false, thetaStart = 0, thetaLength = Math.PI * 2) {
- super();
- this.type = 'CylinderGeometry';
- this.parameters = {
- radiusTop: radiusTop,
- radiusBottom: radiusBottom,
- height: height,
- radialSegments: radialSegments,
- heightSegments: heightSegments,
- openEnded: openEnded,
- thetaStart: thetaStart,
- thetaLength: thetaLength
- };
- const scope = this;
- radialSegments = Math.floor(radialSegments);
- heightSegments = Math.floor(heightSegments); // buffers
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = []; // helper variables
- let index = 0;
- const indexArray = [];
- const halfHeight = height / 2;
- let groupStart = 0; // generate geometry
- generateTorso();
- if (openEnded === false) {
- if (radiusTop > 0) generateCap(true);
- if (radiusBottom > 0) generateCap(false);
- } // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
- function generateTorso() {
- const normal = new Vector3();
- const vertex = new Vector3();
- let groupCount = 0; // this will be used to calculate the normal
- const slope = (radiusBottom - radiusTop) / height; // generate vertices, normals and uvs
- for (let y = 0; y <= heightSegments; y++) {
- const indexRow = [];
- const v = y / heightSegments; // calculate the radius of the current row
- const radius = v * (radiusBottom - radiusTop) + radiusTop;
- for (let x = 0; x <= radialSegments; x++) {
- const u = x / radialSegments;
- const theta = u * thetaLength + thetaStart;
- const sinTheta = Math.sin(theta);
- const cosTheta = Math.cos(theta); // vertex
- vertex.x = radius * sinTheta;
- vertex.y = -v * height + halfHeight;
- vertex.z = radius * cosTheta;
- vertices.push(vertex.x, vertex.y, vertex.z); // normal
- normal.set(sinTheta, slope, cosTheta).normalize();
- normals.push(normal.x, normal.y, normal.z); // uv
- uvs.push(u, 1 - v); // save index of vertex in respective row
- indexRow.push(index++);
- } // now save vertices of the row in our index array
- indexArray.push(indexRow);
- } // generate indices
- for (let x = 0; x < radialSegments; x++) {
- for (let y = 0; y < heightSegments; y++) {
- // we use the index array to access the correct indices
- const a = indexArray[y][x];
- const b = indexArray[y + 1][x];
- const c = indexArray[y + 1][x + 1];
- const d = indexArray[y][x + 1]; // faces
- indices.push(a, b, d);
- indices.push(b, c, d); // update group counter
- groupCount += 6;
- }
- } // add a group to the geometry. this will ensure multi material support
- scope.addGroup(groupStart, groupCount, 0); // calculate new start value for groups
- groupStart += groupCount;
- }
- function generateCap(top) {
- // save the index of the first center vertex
- const centerIndexStart = index;
- const uv = new Vector2();
- const vertex = new Vector3();
- let groupCount = 0;
- const radius = top === true ? radiusTop : radiusBottom;
- const sign = top === true ? 1 : -1; // first we generate the center vertex data of the cap.
- // because the geometry needs one set of uvs per face,
- // we must generate a center vertex per face/segment
- for (let x = 1; x <= radialSegments; x++) {
- // vertex
- vertices.push(0, halfHeight * sign, 0); // normal
- normals.push(0, sign, 0); // uv
- uvs.push(0.5, 0.5); // increase index
- index++;
- } // save the index of the last center vertex
- const centerIndexEnd = index; // now we generate the surrounding vertices, normals and uvs
- for (let x = 0; x <= radialSegments; x++) {
- const u = x / radialSegments;
- const theta = u * thetaLength + thetaStart;
- const cosTheta = Math.cos(theta);
- const sinTheta = Math.sin(theta); // vertex
- vertex.x = radius * sinTheta;
- vertex.y = halfHeight * sign;
- vertex.z = radius * cosTheta;
- vertices.push(vertex.x, vertex.y, vertex.z); // normal
- normals.push(0, sign, 0); // uv
- uv.x = cosTheta * 0.5 + 0.5;
- uv.y = sinTheta * 0.5 * sign + 0.5;
- uvs.push(uv.x, uv.y); // increase index
- index++;
- } // generate indices
- for (let x = 0; x < radialSegments; x++) {
- const c = centerIndexStart + x;
- const i = centerIndexEnd + x;
- if (top === true) {
- // face top
- indices.push(i, i + 1, c);
- } else {
- // face bottom
- indices.push(i + 1, i, c);
- }
- groupCount += 3;
- } // add a group to the geometry. this will ensure multi material support
- scope.addGroup(groupStart, groupCount, top === true ? 1 : 2); // calculate new start value for groups
- groupStart += groupCount;
- }
- }
- static fromJSON(data) {
- return new CylinderGeometry(data.radiusTop, data.radiusBottom, data.height, data.radialSegments, data.heightSegments, data.openEnded, data.thetaStart, data.thetaLength);
- }
- }
- class ConeGeometry extends CylinderGeometry {
- constructor(radius = 1, height = 1, radialSegments = 8, heightSegments = 1, openEnded = false, thetaStart = 0, thetaLength = Math.PI * 2) {
- super(0, radius, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength);
- this.type = 'ConeGeometry';
- this.parameters = {
- radius: radius,
- height: height,
- radialSegments: radialSegments,
- heightSegments: heightSegments,
- openEnded: openEnded,
- thetaStart: thetaStart,
- thetaLength: thetaLength
- };
- }
- static fromJSON(data) {
- return new ConeGeometry(data.radius, data.height, data.radialSegments, data.heightSegments, data.openEnded, data.thetaStart, data.thetaLength);
- }
- }
- class PolyhedronGeometry extends BufferGeometry {
- constructor(vertices = [], indices = [], radius = 1, detail = 0) {
- super();
- this.type = 'PolyhedronGeometry';
- this.parameters = {
- vertices: vertices,
- indices: indices,
- radius: radius,
- detail: detail
- }; // default buffer data
- const vertexBuffer = [];
- const uvBuffer = []; // the subdivision creates the vertex buffer data
- subdivide(detail); // all vertices should lie on a conceptual sphere with a given radius
- applyRadius(radius); // finally, create the uv data
- generateUVs(); // build non-indexed geometry
- this.setAttribute('position', new Float32BufferAttribute(vertexBuffer, 3));
- this.setAttribute('normal', new Float32BufferAttribute(vertexBuffer.slice(), 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvBuffer, 2));
- if (detail === 0) {
- this.computeVertexNormals(); // flat normals
- } else {
- this.normalizeNormals(); // smooth normals
- } // helper functions
- function subdivide(detail) {
- const a = new Vector3();
- const b = new Vector3();
- const c = new Vector3(); // iterate over all faces and apply a subdivison with the given detail value
- for (let i = 0; i < indices.length; i += 3) {
- // get the vertices of the face
- getVertexByIndex(indices[i + 0], a);
- getVertexByIndex(indices[i + 1], b);
- getVertexByIndex(indices[i + 2], c); // perform subdivision
- subdivideFace(a, b, c, detail);
- }
- }
- function subdivideFace(a, b, c, detail) {
- const cols = detail + 1; // we use this multidimensional array as a data structure for creating the subdivision
- const v = []; // construct all of the vertices for this subdivision
- for (let i = 0; i <= cols; i++) {
- v[i] = [];
- const aj = a.clone().lerp(c, i / cols);
- const bj = b.clone().lerp(c, i / cols);
- const rows = cols - i;
- for (let j = 0; j <= rows; j++) {
- if (j === 0 && i === cols) {
- v[i][j] = aj;
- } else {
- v[i][j] = aj.clone().lerp(bj, j / rows);
- }
- }
- } // construct all of the faces
- for (let i = 0; i < cols; i++) {
- for (let j = 0; j < 2 * (cols - i) - 1; j++) {
- const k = Math.floor(j / 2);
- if (j % 2 === 0) {
- pushVertex(v[i][k + 1]);
- pushVertex(v[i + 1][k]);
- pushVertex(v[i][k]);
- } else {
- pushVertex(v[i][k + 1]);
- pushVertex(v[i + 1][k + 1]);
- pushVertex(v[i + 1][k]);
- }
- }
- }
- }
- function applyRadius(radius) {
- const vertex = new Vector3(); // iterate over the entire buffer and apply the radius to each vertex
- for (let i = 0; i < vertexBuffer.length; i += 3) {
- vertex.x = vertexBuffer[i + 0];
- vertex.y = vertexBuffer[i + 1];
- vertex.z = vertexBuffer[i + 2];
- vertex.normalize().multiplyScalar(radius);
- vertexBuffer[i + 0] = vertex.x;
- vertexBuffer[i + 1] = vertex.y;
- vertexBuffer[i + 2] = vertex.z;
- }
- }
- function generateUVs() {
- const vertex = new Vector3();
- for (let i = 0; i < vertexBuffer.length; i += 3) {
- vertex.x = vertexBuffer[i + 0];
- vertex.y = vertexBuffer[i + 1];
- vertex.z = vertexBuffer[i + 2];
- const u = azimuth(vertex) / 2 / Math.PI + 0.5;
- const v = inclination(vertex) / Math.PI + 0.5;
- uvBuffer.push(u, 1 - v);
- }
- correctUVs();
- correctSeam();
- }
- function correctSeam() {
- // handle case when face straddles the seam, see #3269
- for (let i = 0; i < uvBuffer.length; i += 6) {
- // uv data of a single face
- const x0 = uvBuffer[i + 0];
- const x1 = uvBuffer[i + 2];
- const x2 = uvBuffer[i + 4];
- const max = Math.max(x0, x1, x2);
- const min = Math.min(x0, x1, x2); // 0.9 is somewhat arbitrary
- if (max > 0.9 && min < 0.1) {
- if (x0 < 0.2) uvBuffer[i + 0] += 1;
- if (x1 < 0.2) uvBuffer[i + 2] += 1;
- if (x2 < 0.2) uvBuffer[i + 4] += 1;
- }
- }
- }
- function pushVertex(vertex) {
- vertexBuffer.push(vertex.x, vertex.y, vertex.z);
- }
- function getVertexByIndex(index, vertex) {
- const stride = index * 3;
- vertex.x = vertices[stride + 0];
- vertex.y = vertices[stride + 1];
- vertex.z = vertices[stride + 2];
- }
- function correctUVs() {
- const a = new Vector3();
- const b = new Vector3();
- const c = new Vector3();
- const centroid = new Vector3();
- const uvA = new Vector2();
- const uvB = new Vector2();
- const uvC = new Vector2();
- for (let i = 0, j = 0; i < vertexBuffer.length; i += 9, j += 6) {
- a.set(vertexBuffer[i + 0], vertexBuffer[i + 1], vertexBuffer[i + 2]);
- b.set(vertexBuffer[i + 3], vertexBuffer[i + 4], vertexBuffer[i + 5]);
- c.set(vertexBuffer[i + 6], vertexBuffer[i + 7], vertexBuffer[i + 8]);
- uvA.set(uvBuffer[j + 0], uvBuffer[j + 1]);
- uvB.set(uvBuffer[j + 2], uvBuffer[j + 3]);
- uvC.set(uvBuffer[j + 4], uvBuffer[j + 5]);
- centroid.copy(a).add(b).add(c).divideScalar(3);
- const azi = azimuth(centroid);
- correctUV(uvA, j + 0, a, azi);
- correctUV(uvB, j + 2, b, azi);
- correctUV(uvC, j + 4, c, azi);
- }
- }
- function correctUV(uv, stride, vector, azimuth) {
- if (azimuth < 0 && uv.x === 1) {
- uvBuffer[stride] = uv.x - 1;
- }
- if (vector.x === 0 && vector.z === 0) {
- uvBuffer[stride] = azimuth / 2 / Math.PI + 0.5;
- }
- } // Angle around the Y axis, counter-clockwise when looking from above.
- function azimuth(vector) {
- return Math.atan2(vector.z, -vector.x);
- } // Angle above the XZ plane.
- function inclination(vector) {
- return Math.atan2(-vector.y, Math.sqrt(vector.x * vector.x + vector.z * vector.z));
- }
- }
- static fromJSON(data) {
- return new PolyhedronGeometry(data.vertices, data.indices, data.radius, data.details);
- }
- }
- class DodecahedronGeometry extends PolyhedronGeometry {
- constructor(radius = 1, detail = 0) {
- const t = (1 + Math.sqrt(5)) / 2;
- const r = 1 / t;
- const vertices = [// (±1, ±1, ±1)
- -1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, // (0, ±1/φ, ±φ)
- 0, -r, -t, 0, -r, t, 0, r, -t, 0, r, t, // (±1/φ, ±φ, 0)
- -r, -t, 0, -r, t, 0, r, -t, 0, r, t, 0, // (±φ, 0, ±1/φ)
- -t, 0, -r, t, 0, -r, -t, 0, r, t, 0, r];
- const indices = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
- super(vertices, indices, radius, detail);
- this.type = 'DodecahedronGeometry';
- this.parameters = {
- radius: radius,
- detail: detail
- };
- }
- static fromJSON(data) {
- return new DodecahedronGeometry(data.radius, data.detail);
- }
- }
- const _v0 = new Vector3();
- const _v1$1 = new Vector3();
- const _normal = new Vector3();
- const _triangle = new Triangle();
- class EdgesGeometry extends BufferGeometry {
- constructor(geometry = null, thresholdAngle = 1) {
- super();
- this.type = 'EdgesGeometry';
- this.parameters = {
- geometry: geometry,
- thresholdAngle: thresholdAngle
- };
- if (geometry !== null) {
- const precisionPoints = 4;
- const precision = Math.pow(10, precisionPoints);
- const thresholdDot = Math.cos(DEG2RAD * thresholdAngle);
- const indexAttr = geometry.getIndex();
- const positionAttr = geometry.getAttribute('position');
- const indexCount = indexAttr ? indexAttr.count : positionAttr.count;
- const indexArr = [0, 0, 0];
- const vertKeys = ['a', 'b', 'c'];
- const hashes = new Array(3);
- const edgeData = {};
- const vertices = [];
- for (let i = 0; i < indexCount; i += 3) {
- if (indexAttr) {
- indexArr[0] = indexAttr.getX(i);
- indexArr[1] = indexAttr.getX(i + 1);
- indexArr[2] = indexAttr.getX(i + 2);
- } else {
- indexArr[0] = i;
- indexArr[1] = i + 1;
- indexArr[2] = i + 2;
- }
- const {
- a,
- b,
- c
- } = _triangle;
- a.fromBufferAttribute(positionAttr, indexArr[0]);
- b.fromBufferAttribute(positionAttr, indexArr[1]);
- c.fromBufferAttribute(positionAttr, indexArr[2]);
- _triangle.getNormal(_normal); // create hashes for the edge from the vertices
- hashes[0] = `${Math.round(a.x * precision)},${Math.round(a.y * precision)},${Math.round(a.z * precision)}`;
- hashes[1] = `${Math.round(b.x * precision)},${Math.round(b.y * precision)},${Math.round(b.z * precision)}`;
- hashes[2] = `${Math.round(c.x * precision)},${Math.round(c.y * precision)},${Math.round(c.z * precision)}`; // skip degenerate triangles
- if (hashes[0] === hashes[1] || hashes[1] === hashes[2] || hashes[2] === hashes[0]) {
- continue;
- } // iterate over every edge
- for (let j = 0; j < 3; j++) {
- // get the first and next vertex making up the edge
- const jNext = (j + 1) % 3;
- const vecHash0 = hashes[j];
- const vecHash1 = hashes[jNext];
- const v0 = _triangle[vertKeys[j]];
- const v1 = _triangle[vertKeys[jNext]];
- const hash = `${vecHash0}_${vecHash1}`;
- const reverseHash = `${vecHash1}_${vecHash0}`;
- if (reverseHash in edgeData && edgeData[reverseHash]) {
- // if we found a sibling edge add it into the vertex array if
- // it meets the angle threshold and delete the edge from the map.
- if (_normal.dot(edgeData[reverseHash].normal) <= thresholdDot) {
- vertices.push(v0.x, v0.y, v0.z);
- vertices.push(v1.x, v1.y, v1.z);
- }
- edgeData[reverseHash] = null;
- } else if (!(hash in edgeData)) {
- // if we've already got an edge here then skip adding a new one
- edgeData[hash] = {
- index0: indexArr[j],
- index1: indexArr[jNext],
- normal: _normal.clone()
- };
- }
- }
- } // iterate over all remaining, unmatched edges and add them to the vertex array
- for (const key in edgeData) {
- if (edgeData[key]) {
- const {
- index0,
- index1
- } = edgeData[key];
- _v0.fromBufferAttribute(positionAttr, index0);
- _v1$1.fromBufferAttribute(positionAttr, index1);
- vertices.push(_v0.x, _v0.y, _v0.z);
- vertices.push(_v1$1.x, _v1$1.y, _v1$1.z);
- }
- }
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- }
- }
- }
- /**
- * Extensible curve object.
- *
- * Some common of curve methods:
- * .getPoint( t, optionalTarget ), .getTangent( t, optionalTarget )
- * .getPointAt( u, optionalTarget ), .getTangentAt( u, optionalTarget )
- * .getPoints(), .getSpacedPoints()
- * .getLength()
- * .updateArcLengths()
- *
- * This following curves inherit from THREE.Curve:
- *
- * -- 2D curves --
- * THREE.ArcCurve
- * THREE.CubicBezierCurve
- * THREE.EllipseCurve
- * THREE.LineCurve
- * THREE.QuadraticBezierCurve
- * THREE.SplineCurve
- *
- * -- 3D curves --
- * THREE.CatmullRomCurve3
- * THREE.CubicBezierCurve3
- * THREE.LineCurve3
- * THREE.QuadraticBezierCurve3
- *
- * A series of curves can be represented as a THREE.CurvePath.
- *
- **/
- class Curve {
- constructor() {
- this.type = 'Curve';
- this.arcLengthDivisions = 200;
- } // Virtual base class method to overwrite and implement in subclasses
- // - t [0 .. 1]
- getPoint() {
- console.warn('THREE.Curve: .getPoint() not implemented.');
- return null;
- } // Get point at relative position in curve according to arc length
- // - u [0 .. 1]
- getPointAt(u, optionalTarget) {
- const t = this.getUtoTmapping(u);
- return this.getPoint(t, optionalTarget);
- } // Get sequence of points using getPoint( t )
- getPoints(divisions = 5) {
- const points = [];
- for (let d = 0; d <= divisions; d++) {
- points.push(this.getPoint(d / divisions));
- }
- return points;
- } // Get sequence of points using getPointAt( u )
- getSpacedPoints(divisions = 5) {
- const points = [];
- for (let d = 0; d <= divisions; d++) {
- points.push(this.getPointAt(d / divisions));
- }
- return points;
- } // Get total curve arc length
- getLength() {
- const lengths = this.getLengths();
- return lengths[lengths.length - 1];
- } // Get list of cumulative segment lengths
- getLengths(divisions = this.arcLengthDivisions) {
- if (this.cacheArcLengths && this.cacheArcLengths.length === divisions + 1 && !this.needsUpdate) {
- return this.cacheArcLengths;
- }
- this.needsUpdate = false;
- const cache = [];
- let current,
- last = this.getPoint(0);
- let sum = 0;
- cache.push(0);
- for (let p = 1; p <= divisions; p++) {
- current = this.getPoint(p / divisions);
- sum += current.distanceTo(last);
- cache.push(sum);
- last = current;
- }
- this.cacheArcLengths = cache;
- return cache; // { sums: cache, sum: sum }; Sum is in the last element.
- }
- updateArcLengths() {
- this.needsUpdate = true;
- this.getLengths();
- } // Given u ( 0 .. 1 ), get a t to find p. This gives you points which are equidistant
- getUtoTmapping(u, distance) {
- const arcLengths = this.getLengths();
- let i = 0;
- const il = arcLengths.length;
- let targetArcLength; // The targeted u distance value to get
- if (distance) {
- targetArcLength = distance;
- } else {
- targetArcLength = u * arcLengths[il - 1];
- } // binary search for the index with largest value smaller than target u distance
- let low = 0,
- high = il - 1,
- comparison;
- while (low <= high) {
- i = Math.floor(low + (high - low) / 2); // less likely to overflow, though probably not issue here, JS doesn't really have integers, all numbers are floats
- comparison = arcLengths[i] - targetArcLength;
- if (comparison < 0) {
- low = i + 1;
- } else if (comparison > 0) {
- high = i - 1;
- } else {
- high = i;
- break; // DONE
- }
- }
- i = high;
- if (arcLengths[i] === targetArcLength) {
- return i / (il - 1);
- } // we could get finer grain at lengths, or use simple interpolation between two points
- const lengthBefore = arcLengths[i];
- const lengthAfter = arcLengths[i + 1];
- const segmentLength = lengthAfter - lengthBefore; // determine where we are between the 'before' and 'after' points
- const segmentFraction = (targetArcLength - lengthBefore) / segmentLength; // add that fractional amount to t
- const t = (i + segmentFraction) / (il - 1);
- return t;
- } // Returns a unit vector tangent at t
- // In case any sub curve does not implement its tangent derivation,
- // 2 points a small delta apart will be used to find its gradient
- // which seems to give a reasonable approximation
- getTangent(t, optionalTarget) {
- const delta = 0.0001;
- let t1 = t - delta;
- let t2 = t + delta; // Capping in case of danger
- if (t1 < 0) t1 = 0;
- if (t2 > 1) t2 = 1;
- const pt1 = this.getPoint(t1);
- const pt2 = this.getPoint(t2);
- const tangent = optionalTarget || (pt1.isVector2 ? new Vector2() : new Vector3());
- tangent.copy(pt2).sub(pt1).normalize();
- return tangent;
- }
- getTangentAt(u, optionalTarget) {
- const t = this.getUtoTmapping(u);
- return this.getTangent(t, optionalTarget);
- }
- computeFrenetFrames(segments, closed) {
- // see http://www.cs.indiana.edu/pub/techreports/TR425.pdf
- const normal = new Vector3();
- const tangents = [];
- const normals = [];
- const binormals = [];
- const vec = new Vector3();
- const mat = new Matrix4(); // compute the tangent vectors for each segment on the curve
- for (let i = 0; i <= segments; i++) {
- const u = i / segments;
- tangents[i] = this.getTangentAt(u, new Vector3());
- } // select an initial normal vector perpendicular to the first tangent vector,
- // and in the direction of the minimum tangent xyz component
- normals[0] = new Vector3();
- binormals[0] = new Vector3();
- let min = Number.MAX_VALUE;
- const tx = Math.abs(tangents[0].x);
- const ty = Math.abs(tangents[0].y);
- const tz = Math.abs(tangents[0].z);
- if (tx <= min) {
- min = tx;
- normal.set(1, 0, 0);
- }
- if (ty <= min) {
- min = ty;
- normal.set(0, 1, 0);
- }
- if (tz <= min) {
- normal.set(0, 0, 1);
- }
- vec.crossVectors(tangents[0], normal).normalize();
- normals[0].crossVectors(tangents[0], vec);
- binormals[0].crossVectors(tangents[0], normals[0]); // compute the slowly-varying normal and binormal vectors for each segment on the curve
- for (let i = 1; i <= segments; i++) {
- normals[i] = normals[i - 1].clone();
- binormals[i] = binormals[i - 1].clone();
- vec.crossVectors(tangents[i - 1], tangents[i]);
- if (vec.length() > Number.EPSILON) {
- vec.normalize();
- const theta = Math.acos(clamp(tangents[i - 1].dot(tangents[i]), -1, 1)); // clamp for floating pt errors
- normals[i].applyMatrix4(mat.makeRotationAxis(vec, theta));
- }
- binormals[i].crossVectors(tangents[i], normals[i]);
- } // if the curve is closed, postprocess the vectors so the first and last normal vectors are the same
- if (closed === true) {
- let theta = Math.acos(clamp(normals[0].dot(normals[segments]), -1, 1));
- theta /= segments;
- if (tangents[0].dot(vec.crossVectors(normals[0], normals[segments])) > 0) {
- theta = -theta;
- }
- for (let i = 1; i <= segments; i++) {
- // twist a little...
- normals[i].applyMatrix4(mat.makeRotationAxis(tangents[i], theta * i));
- binormals[i].crossVectors(tangents[i], normals[i]);
- }
- }
- return {
- tangents: tangents,
- normals: normals,
- binormals: binormals
- };
- }
- clone() {
- return new this.constructor().copy(this);
- }
- copy(source) {
- this.arcLengthDivisions = source.arcLengthDivisions;
- return this;
- }
- toJSON() {
- const data = {
- metadata: {
- version: 4.5,
- type: 'Curve',
- generator: 'Curve.toJSON'
- }
- };
- data.arcLengthDivisions = this.arcLengthDivisions;
- data.type = this.type;
- return data;
- }
- fromJSON(json) {
- this.arcLengthDivisions = json.arcLengthDivisions;
- return this;
- }
- }
- class EllipseCurve extends Curve {
- constructor(aX = 0, aY = 0, xRadius = 1, yRadius = 1, aStartAngle = 0, aEndAngle = Math.PI * 2, aClockwise = false, aRotation = 0) {
- super();
- this.type = 'EllipseCurve';
- this.aX = aX;
- this.aY = aY;
- this.xRadius = xRadius;
- this.yRadius = yRadius;
- this.aStartAngle = aStartAngle;
- this.aEndAngle = aEndAngle;
- this.aClockwise = aClockwise;
- this.aRotation = aRotation;
- }
- getPoint(t, optionalTarget) {
- const point = optionalTarget || new Vector2();
- const twoPi = Math.PI * 2;
- let deltaAngle = this.aEndAngle - this.aStartAngle;
- const samePoints = Math.abs(deltaAngle) < Number.EPSILON; // ensures that deltaAngle is 0 .. 2 PI
- while (deltaAngle < 0) deltaAngle += twoPi;
- while (deltaAngle > twoPi) deltaAngle -= twoPi;
- if (deltaAngle < Number.EPSILON) {
- if (samePoints) {
- deltaAngle = 0;
- } else {
- deltaAngle = twoPi;
- }
- }
- if (this.aClockwise === true && !samePoints) {
- if (deltaAngle === twoPi) {
- deltaAngle = -twoPi;
- } else {
- deltaAngle = deltaAngle - twoPi;
- }
- }
- const angle = this.aStartAngle + t * deltaAngle;
- let x = this.aX + this.xRadius * Math.cos(angle);
- let y = this.aY + this.yRadius * Math.sin(angle);
- if (this.aRotation !== 0) {
- const cos = Math.cos(this.aRotation);
- const sin = Math.sin(this.aRotation);
- const tx = x - this.aX;
- const ty = y - this.aY; // Rotate the point about the center of the ellipse.
- x = tx * cos - ty * sin + this.aX;
- y = tx * sin + ty * cos + this.aY;
- }
- return point.set(x, y);
- }
- copy(source) {
- super.copy(source);
- this.aX = source.aX;
- this.aY = source.aY;
- this.xRadius = source.xRadius;
- this.yRadius = source.yRadius;
- this.aStartAngle = source.aStartAngle;
- this.aEndAngle = source.aEndAngle;
- this.aClockwise = source.aClockwise;
- this.aRotation = source.aRotation;
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.aX = this.aX;
- data.aY = this.aY;
- data.xRadius = this.xRadius;
- data.yRadius = this.yRadius;
- data.aStartAngle = this.aStartAngle;
- data.aEndAngle = this.aEndAngle;
- data.aClockwise = this.aClockwise;
- data.aRotation = this.aRotation;
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.aX = json.aX;
- this.aY = json.aY;
- this.xRadius = json.xRadius;
- this.yRadius = json.yRadius;
- this.aStartAngle = json.aStartAngle;
- this.aEndAngle = json.aEndAngle;
- this.aClockwise = json.aClockwise;
- this.aRotation = json.aRotation;
- return this;
- }
- }
- EllipseCurve.prototype.isEllipseCurve = true;
- class ArcCurve extends EllipseCurve {
- constructor(aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise) {
- super(aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise);
- this.type = 'ArcCurve';
- }
- }
- ArcCurve.prototype.isArcCurve = true;
- /**
- * Centripetal CatmullRom Curve - which is useful for avoiding
- * cusps and self-intersections in non-uniform catmull rom curves.
- * http://www.cemyuksel.com/research/catmullrom_param/catmullrom.pdf
- *
- * curve.type accepts centripetal(default), chordal and catmullrom
- * curve.tension is used for catmullrom which defaults to 0.5
- */
- /*
- Based on an optimized c++ solution in
- - http://stackoverflow.com/questions/9489736/catmull-rom-curve-with-no-cusps-and-no-self-intersections/
- - http://ideone.com/NoEbVM
- This CubicPoly class could be used for reusing some variables and calculations,
- but for three.js curve use, it could be possible inlined and flatten into a single function call
- which can be placed in CurveUtils.
- */
- function CubicPoly() {
- let c0 = 0,
- c1 = 0,
- c2 = 0,
- c3 = 0;
- /*
- * Compute coefficients for a cubic polynomial
- * p(s) = c0 + c1*s + c2*s^2 + c3*s^3
- * such that
- * p(0) = x0, p(1) = x1
- * and
- * p'(0) = t0, p'(1) = t1.
- */
- function init(x0, x1, t0, t1) {
- c0 = x0;
- c1 = t0;
- c2 = -3 * x0 + 3 * x1 - 2 * t0 - t1;
- c3 = 2 * x0 - 2 * x1 + t0 + t1;
- }
- return {
- initCatmullRom: function (x0, x1, x2, x3, tension) {
- init(x1, x2, tension * (x2 - x0), tension * (x3 - x1));
- },
- initNonuniformCatmullRom: function (x0, x1, x2, x3, dt0, dt1, dt2) {
- // compute tangents when parameterized in [t1,t2]
- let t1 = (x1 - x0) / dt0 - (x2 - x0) / (dt0 + dt1) + (x2 - x1) / dt1;
- let t2 = (x2 - x1) / dt1 - (x3 - x1) / (dt1 + dt2) + (x3 - x2) / dt2; // rescale tangents for parametrization in [0,1]
- t1 *= dt1;
- t2 *= dt1;
- init(x1, x2, t1, t2);
- },
- calc: function (t) {
- const t2 = t * t;
- const t3 = t2 * t;
- return c0 + c1 * t + c2 * t2 + c3 * t3;
- }
- };
- } //
- const tmp = new Vector3();
- const px = new CubicPoly(),
- py = new CubicPoly(),
- pz = new CubicPoly();
- class CatmullRomCurve3 extends Curve {
- constructor(points = [], closed = false, curveType = 'centripetal', tension = 0.5) {
- super();
- this.type = 'CatmullRomCurve3';
- this.points = points;
- this.closed = closed;
- this.curveType = curveType;
- this.tension = tension;
- }
- getPoint(t, optionalTarget = new Vector3()) {
- const point = optionalTarget;
- const points = this.points;
- const l = points.length;
- const p = (l - (this.closed ? 0 : 1)) * t;
- let intPoint = Math.floor(p);
- let weight = p - intPoint;
- if (this.closed) {
- intPoint += intPoint > 0 ? 0 : (Math.floor(Math.abs(intPoint) / l) + 1) * l;
- } else if (weight === 0 && intPoint === l - 1) {
- intPoint = l - 2;
- weight = 1;
- }
- let p0, p3; // 4 points (p1 & p2 defined below)
- if (this.closed || intPoint > 0) {
- p0 = points[(intPoint - 1) % l];
- } else {
- // extrapolate first point
- tmp.subVectors(points[0], points[1]).add(points[0]);
- p0 = tmp;
- }
- const p1 = points[intPoint % l];
- const p2 = points[(intPoint + 1) % l];
- if (this.closed || intPoint + 2 < l) {
- p3 = points[(intPoint + 2) % l];
- } else {
- // extrapolate last point
- tmp.subVectors(points[l - 1], points[l - 2]).add(points[l - 1]);
- p3 = tmp;
- }
- if (this.curveType === 'centripetal' || this.curveType === 'chordal') {
- // init Centripetal / Chordal Catmull-Rom
- const pow = this.curveType === 'chordal' ? 0.5 : 0.25;
- let dt0 = Math.pow(p0.distanceToSquared(p1), pow);
- let dt1 = Math.pow(p1.distanceToSquared(p2), pow);
- let dt2 = Math.pow(p2.distanceToSquared(p3), pow); // safety check for repeated points
- if (dt1 < 1e-4) dt1 = 1.0;
- if (dt0 < 1e-4) dt0 = dt1;
- if (dt2 < 1e-4) dt2 = dt1;
- px.initNonuniformCatmullRom(p0.x, p1.x, p2.x, p3.x, dt0, dt1, dt2);
- py.initNonuniformCatmullRom(p0.y, p1.y, p2.y, p3.y, dt0, dt1, dt2);
- pz.initNonuniformCatmullRom(p0.z, p1.z, p2.z, p3.z, dt0, dt1, dt2);
- } else if (this.curveType === 'catmullrom') {
- px.initCatmullRom(p0.x, p1.x, p2.x, p3.x, this.tension);
- py.initCatmullRom(p0.y, p1.y, p2.y, p3.y, this.tension);
- pz.initCatmullRom(p0.z, p1.z, p2.z, p3.z, this.tension);
- }
- point.set(px.calc(weight), py.calc(weight), pz.calc(weight));
- return point;
- }
- copy(source) {
- super.copy(source);
- this.points = [];
- for (let i = 0, l = source.points.length; i < l; i++) {
- const point = source.points[i];
- this.points.push(point.clone());
- }
- this.closed = source.closed;
- this.curveType = source.curveType;
- this.tension = source.tension;
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.points = [];
- for (let i = 0, l = this.points.length; i < l; i++) {
- const point = this.points[i];
- data.points.push(point.toArray());
- }
- data.closed = this.closed;
- data.curveType = this.curveType;
- data.tension = this.tension;
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.points = [];
- for (let i = 0, l = json.points.length; i < l; i++) {
- const point = json.points[i];
- this.points.push(new Vector3().fromArray(point));
- }
- this.closed = json.closed;
- this.curveType = json.curveType;
- this.tension = json.tension;
- return this;
- }
- }
- CatmullRomCurve3.prototype.isCatmullRomCurve3 = true;
- /**
- * Bezier Curves formulas obtained from
- * http://en.wikipedia.org/wiki/Bézier_curve
- */
- function CatmullRom(t, p0, p1, p2, p3) {
- const v0 = (p2 - p0) * 0.5;
- const v1 = (p3 - p1) * 0.5;
- const t2 = t * t;
- const t3 = t * t2;
- return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
- } //
- function QuadraticBezierP0(t, p) {
- const k = 1 - t;
- return k * k * p;
- }
- function QuadraticBezierP1(t, p) {
- return 2 * (1 - t) * t * p;
- }
- function QuadraticBezierP2(t, p) {
- return t * t * p;
- }
- function QuadraticBezier(t, p0, p1, p2) {
- return QuadraticBezierP0(t, p0) + QuadraticBezierP1(t, p1) + QuadraticBezierP2(t, p2);
- } //
- function CubicBezierP0(t, p) {
- const k = 1 - t;
- return k * k * k * p;
- }
- function CubicBezierP1(t, p) {
- const k = 1 - t;
- return 3 * k * k * t * p;
- }
- function CubicBezierP2(t, p) {
- return 3 * (1 - t) * t * t * p;
- }
- function CubicBezierP3(t, p) {
- return t * t * t * p;
- }
- function CubicBezier(t, p0, p1, p2, p3) {
- return CubicBezierP0(t, p0) + CubicBezierP1(t, p1) + CubicBezierP2(t, p2) + CubicBezierP3(t, p3);
- }
- class CubicBezierCurve extends Curve {
- constructor(v0 = new Vector2(), v1 = new Vector2(), v2 = new Vector2(), v3 = new Vector2()) {
- super();
- this.type = 'CubicBezierCurve';
- this.v0 = v0;
- this.v1 = v1;
- this.v2 = v2;
- this.v3 = v3;
- }
- getPoint(t, optionalTarget = new Vector2()) {
- const point = optionalTarget;
- const v0 = this.v0,
- v1 = this.v1,
- v2 = this.v2,
- v3 = this.v3;
- point.set(CubicBezier(t, v0.x, v1.x, v2.x, v3.x), CubicBezier(t, v0.y, v1.y, v2.y, v3.y));
- return point;
- }
- copy(source) {
- super.copy(source);
- this.v0.copy(source.v0);
- this.v1.copy(source.v1);
- this.v2.copy(source.v2);
- this.v3.copy(source.v3);
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.v0 = this.v0.toArray();
- data.v1 = this.v1.toArray();
- data.v2 = this.v2.toArray();
- data.v3 = this.v3.toArray();
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.v0.fromArray(json.v0);
- this.v1.fromArray(json.v1);
- this.v2.fromArray(json.v2);
- this.v3.fromArray(json.v3);
- return this;
- }
- }
- CubicBezierCurve.prototype.isCubicBezierCurve = true;
- class CubicBezierCurve3 extends Curve {
- constructor(v0 = new Vector3(), v1 = new Vector3(), v2 = new Vector3(), v3 = new Vector3()) {
- super();
- this.type = 'CubicBezierCurve3';
- this.v0 = v0;
- this.v1 = v1;
- this.v2 = v2;
- this.v3 = v3;
- }
- getPoint(t, optionalTarget = new Vector3()) {
- const point = optionalTarget;
- const v0 = this.v0,
- v1 = this.v1,
- v2 = this.v2,
- v3 = this.v3;
- point.set(CubicBezier(t, v0.x, v1.x, v2.x, v3.x), CubicBezier(t, v0.y, v1.y, v2.y, v3.y), CubicBezier(t, v0.z, v1.z, v2.z, v3.z));
- return point;
- }
- copy(source) {
- super.copy(source);
- this.v0.copy(source.v0);
- this.v1.copy(source.v1);
- this.v2.copy(source.v2);
- this.v3.copy(source.v3);
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.v0 = this.v0.toArray();
- data.v1 = this.v1.toArray();
- data.v2 = this.v2.toArray();
- data.v3 = this.v3.toArray();
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.v0.fromArray(json.v0);
- this.v1.fromArray(json.v1);
- this.v2.fromArray(json.v2);
- this.v3.fromArray(json.v3);
- return this;
- }
- }
- CubicBezierCurve3.prototype.isCubicBezierCurve3 = true;
- class LineCurve extends Curve {
- constructor(v1 = new Vector2(), v2 = new Vector2()) {
- super();
- this.type = 'LineCurve';
- this.v1 = v1;
- this.v2 = v2;
- }
- getPoint(t, optionalTarget = new Vector2()) {
- const point = optionalTarget;
- if (t === 1) {
- point.copy(this.v2);
- } else {
- point.copy(this.v2).sub(this.v1);
- point.multiplyScalar(t).add(this.v1);
- }
- return point;
- } // Line curve is linear, so we can overwrite default getPointAt
- getPointAt(u, optionalTarget) {
- return this.getPoint(u, optionalTarget);
- }
- getTangent(t, optionalTarget) {
- const tangent = optionalTarget || new Vector2();
- tangent.copy(this.v2).sub(this.v1).normalize();
- return tangent;
- }
- copy(source) {
- super.copy(source);
- this.v1.copy(source.v1);
- this.v2.copy(source.v2);
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.v1 = this.v1.toArray();
- data.v2 = this.v2.toArray();
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.v1.fromArray(json.v1);
- this.v2.fromArray(json.v2);
- return this;
- }
- }
- LineCurve.prototype.isLineCurve = true;
- class LineCurve3 extends Curve {
- constructor(v1 = new Vector3(), v2 = new Vector3()) {
- super();
- this.type = 'LineCurve3';
- this.isLineCurve3 = true;
- this.v1 = v1;
- this.v2 = v2;
- }
- getPoint(t, optionalTarget = new Vector3()) {
- const point = optionalTarget;
- if (t === 1) {
- point.copy(this.v2);
- } else {
- point.copy(this.v2).sub(this.v1);
- point.multiplyScalar(t).add(this.v1);
- }
- return point;
- } // Line curve is linear, so we can overwrite default getPointAt
- getPointAt(u, optionalTarget) {
- return this.getPoint(u, optionalTarget);
- }
- copy(source) {
- super.copy(source);
- this.v1.copy(source.v1);
- this.v2.copy(source.v2);
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.v1 = this.v1.toArray();
- data.v2 = this.v2.toArray();
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.v1.fromArray(json.v1);
- this.v2.fromArray(json.v2);
- return this;
- }
- }
- class QuadraticBezierCurve extends Curve {
- constructor(v0 = new Vector2(), v1 = new Vector2(), v2 = new Vector2()) {
- super();
- this.type = 'QuadraticBezierCurve';
- this.v0 = v0;
- this.v1 = v1;
- this.v2 = v2;
- }
- getPoint(t, optionalTarget = new Vector2()) {
- const point = optionalTarget;
- const v0 = this.v0,
- v1 = this.v1,
- v2 = this.v2;
- point.set(QuadraticBezier(t, v0.x, v1.x, v2.x), QuadraticBezier(t, v0.y, v1.y, v2.y));
- return point;
- }
- copy(source) {
- super.copy(source);
- this.v0.copy(source.v0);
- this.v1.copy(source.v1);
- this.v2.copy(source.v2);
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.v0 = this.v0.toArray();
- data.v1 = this.v1.toArray();
- data.v2 = this.v2.toArray();
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.v0.fromArray(json.v0);
- this.v1.fromArray(json.v1);
- this.v2.fromArray(json.v2);
- return this;
- }
- }
- QuadraticBezierCurve.prototype.isQuadraticBezierCurve = true;
- class QuadraticBezierCurve3 extends Curve {
- constructor(v0 = new Vector3(), v1 = new Vector3(), v2 = new Vector3()) {
- super();
- this.type = 'QuadraticBezierCurve3';
- this.v0 = v0;
- this.v1 = v1;
- this.v2 = v2;
- }
- getPoint(t, optionalTarget = new Vector3()) {
- const point = optionalTarget;
- const v0 = this.v0,
- v1 = this.v1,
- v2 = this.v2;
- point.set(QuadraticBezier(t, v0.x, v1.x, v2.x), QuadraticBezier(t, v0.y, v1.y, v2.y), QuadraticBezier(t, v0.z, v1.z, v2.z));
- return point;
- }
- copy(source) {
- super.copy(source);
- this.v0.copy(source.v0);
- this.v1.copy(source.v1);
- this.v2.copy(source.v2);
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.v0 = this.v0.toArray();
- data.v1 = this.v1.toArray();
- data.v2 = this.v2.toArray();
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.v0.fromArray(json.v0);
- this.v1.fromArray(json.v1);
- this.v2.fromArray(json.v2);
- return this;
- }
- }
- QuadraticBezierCurve3.prototype.isQuadraticBezierCurve3 = true;
- class SplineCurve extends Curve {
- constructor(points = []) {
- super();
- this.type = 'SplineCurve';
- this.points = points;
- }
- getPoint(t, optionalTarget = new Vector2()) {
- const point = optionalTarget;
- const points = this.points;
- const p = (points.length - 1) * t;
- const intPoint = Math.floor(p);
- const weight = p - intPoint;
- const p0 = points[intPoint === 0 ? intPoint : intPoint - 1];
- const p1 = points[intPoint];
- const p2 = points[intPoint > points.length - 2 ? points.length - 1 : intPoint + 1];
- const p3 = points[intPoint > points.length - 3 ? points.length - 1 : intPoint + 2];
- point.set(CatmullRom(weight, p0.x, p1.x, p2.x, p3.x), CatmullRom(weight, p0.y, p1.y, p2.y, p3.y));
- return point;
- }
- copy(source) {
- super.copy(source);
- this.points = [];
- for (let i = 0, l = source.points.length; i < l; i++) {
- const point = source.points[i];
- this.points.push(point.clone());
- }
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.points = [];
- for (let i = 0, l = this.points.length; i < l; i++) {
- const point = this.points[i];
- data.points.push(point.toArray());
- }
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.points = [];
- for (let i = 0, l = json.points.length; i < l; i++) {
- const point = json.points[i];
- this.points.push(new Vector2().fromArray(point));
- }
- return this;
- }
- }
- SplineCurve.prototype.isSplineCurve = true;
- var Curves = /*#__PURE__*/Object.freeze({
- __proto__: null,
- ArcCurve: ArcCurve,
- CatmullRomCurve3: CatmullRomCurve3,
- CubicBezierCurve: CubicBezierCurve,
- CubicBezierCurve3: CubicBezierCurve3,
- EllipseCurve: EllipseCurve,
- LineCurve: LineCurve,
- LineCurve3: LineCurve3,
- QuadraticBezierCurve: QuadraticBezierCurve,
- QuadraticBezierCurve3: QuadraticBezierCurve3,
- SplineCurve: SplineCurve
- });
- /**************************************************************
- * Curved Path - a curve path is simply a array of connected
- * curves, but retains the api of a curve
- **************************************************************/
- class CurvePath extends Curve {
- constructor() {
- super();
- this.type = 'CurvePath';
- this.curves = [];
- this.autoClose = false; // Automatically closes the path
- }
- add(curve) {
- this.curves.push(curve);
- }
- closePath() {
- // Add a line curve if start and end of lines are not connected
- const startPoint = this.curves[0].getPoint(0);
- const endPoint = this.curves[this.curves.length - 1].getPoint(1);
- if (!startPoint.equals(endPoint)) {
- this.curves.push(new LineCurve(endPoint, startPoint));
- }
- } // To get accurate point with reference to
- // entire path distance at time t,
- // following has to be done:
- // 1. Length of each sub path have to be known
- // 2. Locate and identify type of curve
- // 3. Get t for the curve
- // 4. Return curve.getPointAt(t')
- getPoint(t, optionalTarget) {
- const d = t * this.getLength();
- const curveLengths = this.getCurveLengths();
- let i = 0; // To think about boundaries points.
- while (i < curveLengths.length) {
- if (curveLengths[i] >= d) {
- const diff = curveLengths[i] - d;
- const curve = this.curves[i];
- const segmentLength = curve.getLength();
- const u = segmentLength === 0 ? 0 : 1 - diff / segmentLength;
- return curve.getPointAt(u, optionalTarget);
- }
- i++;
- }
- return null; // loop where sum != 0, sum > d , sum+1 <d
- } // We cannot use the default THREE.Curve getPoint() with getLength() because in
- // THREE.Curve, getLength() depends on getPoint() but in THREE.CurvePath
- // getPoint() depends on getLength
- getLength() {
- const lens = this.getCurveLengths();
- return lens[lens.length - 1];
- } // cacheLengths must be recalculated.
- updateArcLengths() {
- this.needsUpdate = true;
- this.cacheLengths = null;
- this.getCurveLengths();
- } // Compute lengths and cache them
- // We cannot overwrite getLengths() because UtoT mapping uses it.
- getCurveLengths() {
- // We use cache values if curves and cache array are same length
- if (this.cacheLengths && this.cacheLengths.length === this.curves.length) {
- return this.cacheLengths;
- } // Get length of sub-curve
- // Push sums into cached array
- const lengths = [];
- let sums = 0;
- for (let i = 0, l = this.curves.length; i < l; i++) {
- sums += this.curves[i].getLength();
- lengths.push(sums);
- }
- this.cacheLengths = lengths;
- return lengths;
- }
- getSpacedPoints(divisions = 40) {
- const points = [];
- for (let i = 0; i <= divisions; i++) {
- points.push(this.getPoint(i / divisions));
- }
- if (this.autoClose) {
- points.push(points[0]);
- }
- return points;
- }
- getPoints(divisions = 12) {
- const points = [];
- let last;
- for (let i = 0, curves = this.curves; i < curves.length; i++) {
- const curve = curves[i];
- const resolution = curve && curve.isEllipseCurve ? divisions * 2 : curve && (curve.isLineCurve || curve.isLineCurve3) ? 1 : curve && curve.isSplineCurve ? divisions * curve.points.length : divisions;
- const pts = curve.getPoints(resolution);
- for (let j = 0; j < pts.length; j++) {
- const point = pts[j];
- if (last && last.equals(point)) continue; // ensures no consecutive points are duplicates
- points.push(point);
- last = point;
- }
- }
- if (this.autoClose && points.length > 1 && !points[points.length - 1].equals(points[0])) {
- points.push(points[0]);
- }
- return points;
- }
- copy(source) {
- super.copy(source);
- this.curves = [];
- for (let i = 0, l = source.curves.length; i < l; i++) {
- const curve = source.curves[i];
- this.curves.push(curve.clone());
- }
- this.autoClose = source.autoClose;
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.autoClose = this.autoClose;
- data.curves = [];
- for (let i = 0, l = this.curves.length; i < l; i++) {
- const curve = this.curves[i];
- data.curves.push(curve.toJSON());
- }
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.autoClose = json.autoClose;
- this.curves = [];
- for (let i = 0, l = json.curves.length; i < l; i++) {
- const curve = json.curves[i];
- this.curves.push(new Curves[curve.type]().fromJSON(curve));
- }
- return this;
- }
- }
- class Path extends CurvePath {
- constructor(points) {
- super();
- this.type = 'Path';
- this.currentPoint = new Vector2();
- if (points) {
- this.setFromPoints(points);
- }
- }
- setFromPoints(points) {
- this.moveTo(points[0].x, points[0].y);
- for (let i = 1, l = points.length; i < l; i++) {
- this.lineTo(points[i].x, points[i].y);
- }
- return this;
- }
- moveTo(x, y) {
- this.currentPoint.set(x, y); // TODO consider referencing vectors instead of copying?
- return this;
- }
- lineTo(x, y) {
- const curve = new LineCurve(this.currentPoint.clone(), new Vector2(x, y));
- this.curves.push(curve);
- this.currentPoint.set(x, y);
- return this;
- }
- quadraticCurveTo(aCPx, aCPy, aX, aY) {
- const curve = new QuadraticBezierCurve(this.currentPoint.clone(), new Vector2(aCPx, aCPy), new Vector2(aX, aY));
- this.curves.push(curve);
- this.currentPoint.set(aX, aY);
- return this;
- }
- bezierCurveTo(aCP1x, aCP1y, aCP2x, aCP2y, aX, aY) {
- const curve = new CubicBezierCurve(this.currentPoint.clone(), new Vector2(aCP1x, aCP1y), new Vector2(aCP2x, aCP2y), new Vector2(aX, aY));
- this.curves.push(curve);
- this.currentPoint.set(aX, aY);
- return this;
- }
- splineThru(pts
- /*Array of Vector*/
- ) {
- const npts = [this.currentPoint.clone()].concat(pts);
- const curve = new SplineCurve(npts);
- this.curves.push(curve);
- this.currentPoint.copy(pts[pts.length - 1]);
- return this;
- }
- arc(aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise) {
- const x0 = this.currentPoint.x;
- const y0 = this.currentPoint.y;
- this.absarc(aX + x0, aY + y0, aRadius, aStartAngle, aEndAngle, aClockwise);
- return this;
- }
- absarc(aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise) {
- this.absellipse(aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise);
- return this;
- }
- ellipse(aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation) {
- const x0 = this.currentPoint.x;
- const y0 = this.currentPoint.y;
- this.absellipse(aX + x0, aY + y0, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation);
- return this;
- }
- absellipse(aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation) {
- const curve = new EllipseCurve(aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation);
- if (this.curves.length > 0) {
- // if a previous curve is present, attempt to join
- const firstPoint = curve.getPoint(0);
- if (!firstPoint.equals(this.currentPoint)) {
- this.lineTo(firstPoint.x, firstPoint.y);
- }
- }
- this.curves.push(curve);
- const lastPoint = curve.getPoint(1);
- this.currentPoint.copy(lastPoint);
- return this;
- }
- copy(source) {
- super.copy(source);
- this.currentPoint.copy(source.currentPoint);
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.currentPoint = this.currentPoint.toArray();
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.currentPoint.fromArray(json.currentPoint);
- return this;
- }
- }
- class Shape extends Path {
- constructor(points) {
- super(points);
- this.uuid = generateUUID();
- this.type = 'Shape';
- this.holes = [];
- }
- getPointsHoles(divisions) {
- const holesPts = [];
- for (let i = 0, l = this.holes.length; i < l; i++) {
- holesPts[i] = this.holes[i].getPoints(divisions);
- }
- return holesPts;
- } // get points of shape and holes (keypoints based on segments parameter)
- extractPoints(divisions) {
- return {
- shape: this.getPoints(divisions),
- holes: this.getPointsHoles(divisions)
- };
- }
- copy(source) {
- super.copy(source);
- this.holes = [];
- for (let i = 0, l = source.holes.length; i < l; i++) {
- const hole = source.holes[i];
- this.holes.push(hole.clone());
- }
- return this;
- }
- toJSON() {
- const data = super.toJSON();
- data.uuid = this.uuid;
- data.holes = [];
- for (let i = 0, l = this.holes.length; i < l; i++) {
- const hole = this.holes[i];
- data.holes.push(hole.toJSON());
- }
- return data;
- }
- fromJSON(json) {
- super.fromJSON(json);
- this.uuid = json.uuid;
- this.holes = [];
- for (let i = 0, l = json.holes.length; i < l; i++) {
- const hole = json.holes[i];
- this.holes.push(new Path().fromJSON(hole));
- }
- return this;
- }
- }
- /**
- * Port from https://github.com/mapbox/earcut (v2.2.2)
- */
- const Earcut = {
- triangulate: function (data, holeIndices, dim = 2) {
- const hasHoles = holeIndices && holeIndices.length;
- const outerLen = hasHoles ? holeIndices[0] * dim : data.length;
- let outerNode = linkedList(data, 0, outerLen, dim, true);
- const triangles = [];
- if (!outerNode || outerNode.next === outerNode.prev) return triangles;
- let minX, minY, maxX, maxY, x, y, invSize;
- if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim); // if the shape is not too simple, we'll use z-order curve hash later; calculate polygon bbox
- if (data.length > 80 * dim) {
- minX = maxX = data[0];
- minY = maxY = data[1];
- for (let i = dim; i < outerLen; i += dim) {
- x = data[i];
- y = data[i + 1];
- if (x < minX) minX = x;
- if (y < minY) minY = y;
- if (x > maxX) maxX = x;
- if (y > maxY) maxY = y;
- } // minX, minY and invSize are later used to transform coords into integers for z-order calculation
- invSize = Math.max(maxX - minX, maxY - minY);
- invSize = invSize !== 0 ? 1 / invSize : 0;
- }
- earcutLinked(outerNode, triangles, dim, minX, minY, invSize);
- return triangles;
- }
- }; // create a circular doubly linked list from polygon points in the specified winding order
- function linkedList(data, start, end, dim, clockwise) {
- let i, last;
- if (clockwise === signedArea(data, start, end, dim) > 0) {
- for (i = start; i < end; i += dim) last = insertNode(i, data[i], data[i + 1], last);
- } else {
- for (i = end - dim; i >= start; i -= dim) last = insertNode(i, data[i], data[i + 1], last);
- }
- if (last && equals(last, last.next)) {
- removeNode(last);
- last = last.next;
- }
- return last;
- } // eliminate colinear or duplicate points
- function filterPoints(start, end) {
- if (!start) return start;
- if (!end) end = start;
- let p = start,
- again;
- do {
- again = false;
- if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) {
- removeNode(p);
- p = end = p.prev;
- if (p === p.next) break;
- again = true;
- } else {
- p = p.next;
- }
- } while (again || p !== end);
- return end;
- } // main ear slicing loop which triangulates a polygon (given as a linked list)
- function earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) {
- if (!ear) return; // interlink polygon nodes in z-order
- if (!pass && invSize) indexCurve(ear, minX, minY, invSize);
- let stop = ear,
- prev,
- next; // iterate through ears, slicing them one by one
- while (ear.prev !== ear.next) {
- prev = ear.prev;
- next = ear.next;
- if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) {
- // cut off the triangle
- triangles.push(prev.i / dim);
- triangles.push(ear.i / dim);
- triangles.push(next.i / dim);
- removeNode(ear); // skipping the next vertex leads to less sliver triangles
- ear = next.next;
- stop = next.next;
- continue;
- }
- ear = next; // if we looped through the whole remaining polygon and can't find any more ears
- if (ear === stop) {
- // try filtering points and slicing again
- if (!pass) {
- earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1); // if this didn't work, try curing all small self-intersections locally
- } else if (pass === 1) {
- ear = cureLocalIntersections(filterPoints(ear), triangles, dim);
- earcutLinked(ear, triangles, dim, minX, minY, invSize, 2); // as a last resort, try splitting the remaining polygon into two
- } else if (pass === 2) {
- splitEarcut(ear, triangles, dim, minX, minY, invSize);
- }
- break;
- }
- }
- } // check whether a polygon node forms a valid ear with adjacent nodes
- function isEar(ear) {
- const a = ear.prev,
- b = ear,
- c = ear.next;
- if (area(a, b, c) >= 0) return false; // reflex, can't be an ear
- // now make sure we don't have other points inside the potential ear
- let p = ear.next.next;
- while (p !== ear.prev) {
- if (pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
- p = p.next;
- }
- return true;
- }
- function isEarHashed(ear, minX, minY, invSize) {
- const a = ear.prev,
- b = ear,
- c = ear.next;
- if (area(a, b, c) >= 0) return false; // reflex, can't be an ear
- // triangle bbox; min & max are calculated like this for speed
- const minTX = a.x < b.x ? a.x < c.x ? a.x : c.x : b.x < c.x ? b.x : c.x,
- minTY = a.y < b.y ? a.y < c.y ? a.y : c.y : b.y < c.y ? b.y : c.y,
- maxTX = a.x > b.x ? a.x > c.x ? a.x : c.x : b.x > c.x ? b.x : c.x,
- maxTY = a.y > b.y ? a.y > c.y ? a.y : c.y : b.y > c.y ? b.y : c.y; // z-order range for the current triangle bbox;
- const minZ = zOrder(minTX, minTY, minX, minY, invSize),
- maxZ = zOrder(maxTX, maxTY, minX, minY, invSize);
- let p = ear.prevZ,
- n = ear.nextZ; // look for points inside the triangle in both directions
- while (p && p.z >= minZ && n && n.z <= maxZ) {
- if (p !== ear.prev && p !== ear.next && pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
- p = p.prevZ;
- if (n !== ear.prev && n !== ear.next && pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;
- n = n.nextZ;
- } // look for remaining points in decreasing z-order
- while (p && p.z >= minZ) {
- if (p !== ear.prev && p !== ear.next && pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
- p = p.prevZ;
- } // look for remaining points in increasing z-order
- while (n && n.z <= maxZ) {
- if (n !== ear.prev && n !== ear.next && pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;
- n = n.nextZ;
- }
- return true;
- } // go through all polygon nodes and cure small local self-intersections
- function cureLocalIntersections(start, triangles, dim) {
- let p = start;
- do {
- const a = p.prev,
- b = p.next.next;
- if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {
- triangles.push(a.i / dim);
- triangles.push(p.i / dim);
- triangles.push(b.i / dim); // remove two nodes involved
- removeNode(p);
- removeNode(p.next);
- p = start = b;
- }
- p = p.next;
- } while (p !== start);
- return filterPoints(p);
- } // try splitting polygon into two and triangulate them independently
- function splitEarcut(start, triangles, dim, minX, minY, invSize) {
- // look for a valid diagonal that divides the polygon into two
- let a = start;
- do {
- let b = a.next.next;
- while (b !== a.prev) {
- if (a.i !== b.i && isValidDiagonal(a, b)) {
- // split the polygon in two by the diagonal
- let c = splitPolygon(a, b); // filter colinear points around the cuts
- a = filterPoints(a, a.next);
- c = filterPoints(c, c.next); // run earcut on each half
- earcutLinked(a, triangles, dim, minX, minY, invSize);
- earcutLinked(c, triangles, dim, minX, minY, invSize);
- return;
- }
- b = b.next;
- }
- a = a.next;
- } while (a !== start);
- } // link every hole into the outer loop, producing a single-ring polygon without holes
- function eliminateHoles(data, holeIndices, outerNode, dim) {
- const queue = [];
- let i, len, start, end, list;
- for (i = 0, len = holeIndices.length; i < len; i++) {
- start = holeIndices[i] * dim;
- end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
- list = linkedList(data, start, end, dim, false);
- if (list === list.next) list.steiner = true;
- queue.push(getLeftmost(list));
- }
- queue.sort(compareX); // process holes from left to right
- for (i = 0; i < queue.length; i++) {
- eliminateHole(queue[i], outerNode);
- outerNode = filterPoints(outerNode, outerNode.next);
- }
- return outerNode;
- }
- function compareX(a, b) {
- return a.x - b.x;
- } // find a bridge between vertices that connects hole with an outer ring and and link it
- function eliminateHole(hole, outerNode) {
- outerNode = findHoleBridge(hole, outerNode);
- if (outerNode) {
- const b = splitPolygon(outerNode, hole); // filter collinear points around the cuts
- filterPoints(outerNode, outerNode.next);
- filterPoints(b, b.next);
- }
- } // David Eberly's algorithm for finding a bridge between hole and outer polygon
- function findHoleBridge(hole, outerNode) {
- let p = outerNode;
- const hx = hole.x;
- const hy = hole.y;
- let qx = -Infinity,
- m; // find a segment intersected by a ray from the hole's leftmost point to the left;
- // segment's endpoint with lesser x will be potential connection point
- do {
- if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) {
- const x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y);
- if (x <= hx && x > qx) {
- qx = x;
- if (x === hx) {
- if (hy === p.y) return p;
- if (hy === p.next.y) return p.next;
- }
- m = p.x < p.next.x ? p : p.next;
- }
- }
- p = p.next;
- } while (p !== outerNode);
- if (!m) return null;
- if (hx === qx) return m; // hole touches outer segment; pick leftmost endpoint
- // look for points inside the triangle of hole point, segment intersection and endpoint;
- // if there are no points found, we have a valid connection;
- // otherwise choose the point of the minimum angle with the ray as connection point
- const stop = m,
- mx = m.x,
- my = m.y;
- let tanMin = Infinity,
- tan;
- p = m;
- do {
- if (hx >= p.x && p.x >= mx && hx !== p.x && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) {
- tan = Math.abs(hy - p.y) / (hx - p.x); // tangential
- if (locallyInside(p, hole) && (tan < tanMin || tan === tanMin && (p.x > m.x || p.x === m.x && sectorContainsSector(m, p)))) {
- m = p;
- tanMin = tan;
- }
- }
- p = p.next;
- } while (p !== stop);
- return m;
- } // whether sector in vertex m contains sector in vertex p in the same coordinates
- function sectorContainsSector(m, p) {
- return area(m.prev, m, p.prev) < 0 && area(p.next, m, m.next) < 0;
- } // interlink polygon nodes in z-order
- function indexCurve(start, minX, minY, invSize) {
- let p = start;
- do {
- if (p.z === null) p.z = zOrder(p.x, p.y, minX, minY, invSize);
- p.prevZ = p.prev;
- p.nextZ = p.next;
- p = p.next;
- } while (p !== start);
- p.prevZ.nextZ = null;
- p.prevZ = null;
- sortLinked(p);
- } // Simon Tatham's linked list merge sort algorithm
- // http://www.chiark.greenend.org.uk/~sgtatham/algorithms/listsort.html
- function sortLinked(list) {
- let i,
- p,
- q,
- e,
- tail,
- numMerges,
- pSize,
- qSize,
- inSize = 1;
- do {
- p = list;
- list = null;
- tail = null;
- numMerges = 0;
- while (p) {
- numMerges++;
- q = p;
- pSize = 0;
- for (i = 0; i < inSize; i++) {
- pSize++;
- q = q.nextZ;
- if (!q) break;
- }
- qSize = inSize;
- while (pSize > 0 || qSize > 0 && q) {
- if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) {
- e = p;
- p = p.nextZ;
- pSize--;
- } else {
- e = q;
- q = q.nextZ;
- qSize--;
- }
- if (tail) tail.nextZ = e;else list = e;
- e.prevZ = tail;
- tail = e;
- }
- p = q;
- }
- tail.nextZ = null;
- inSize *= 2;
- } while (numMerges > 1);
- return list;
- } // z-order of a point given coords and inverse of the longer side of data bbox
- function zOrder(x, y, minX, minY, invSize) {
- // coords are transformed into non-negative 15-bit integer range
- x = 32767 * (x - minX) * invSize;
- y = 32767 * (y - minY) * invSize;
- x = (x | x << 8) & 0x00FF00FF;
- x = (x | x << 4) & 0x0F0F0F0F;
- x = (x | x << 2) & 0x33333333;
- x = (x | x << 1) & 0x55555555;
- y = (y | y << 8) & 0x00FF00FF;
- y = (y | y << 4) & 0x0F0F0F0F;
- y = (y | y << 2) & 0x33333333;
- y = (y | y << 1) & 0x55555555;
- return x | y << 1;
- } // find the leftmost node of a polygon ring
- function getLeftmost(start) {
- let p = start,
- leftmost = start;
- do {
- if (p.x < leftmost.x || p.x === leftmost.x && p.y < leftmost.y) leftmost = p;
- p = p.next;
- } while (p !== start);
- return leftmost;
- } // check if a point lies within a convex triangle
- function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {
- return (cx - px) * (ay - py) - (ax - px) * (cy - py) >= 0 && (ax - px) * (by - py) - (bx - px) * (ay - py) >= 0 && (bx - px) * (cy - py) - (cx - px) * (by - py) >= 0;
- } // check if a diagonal between two polygon nodes is valid (lies in polygon interior)
- function isValidDiagonal(a, b) {
- return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && (locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b) && (area(a.prev, a, b.prev) || area(a, b.prev, b)) || // does not create opposite-facing sectors
- equals(a, b) && area(a.prev, a, a.next) > 0 && area(b.prev, b, b.next) > 0); // special zero-length case
- } // signed area of a triangle
- function area(p, q, r) {
- return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
- } // check if two points are equal
- function equals(p1, p2) {
- return p1.x === p2.x && p1.y === p2.y;
- } // check if two segments intersect
- function intersects(p1, q1, p2, q2) {
- const o1 = sign(area(p1, q1, p2));
- const o2 = sign(area(p1, q1, q2));
- const o3 = sign(area(p2, q2, p1));
- const o4 = sign(area(p2, q2, q1));
- if (o1 !== o2 && o3 !== o4) return true; // general case
- if (o1 === 0 && onSegment(p1, p2, q1)) return true; // p1, q1 and p2 are collinear and p2 lies on p1q1
- if (o2 === 0 && onSegment(p1, q2, q1)) return true; // p1, q1 and q2 are collinear and q2 lies on p1q1
- if (o3 === 0 && onSegment(p2, p1, q2)) return true; // p2, q2 and p1 are collinear and p1 lies on p2q2
- if (o4 === 0 && onSegment(p2, q1, q2)) return true; // p2, q2 and q1 are collinear and q1 lies on p2q2
- return false;
- } // for collinear points p, q, r, check if point q lies on segment pr
- function onSegment(p, q, r) {
- return q.x <= Math.max(p.x, r.x) && q.x >= Math.min(p.x, r.x) && q.y <= Math.max(p.y, r.y) && q.y >= Math.min(p.y, r.y);
- }
- function sign(num) {
- return num > 0 ? 1 : num < 0 ? -1 : 0;
- } // check if a polygon diagonal intersects any polygon segments
- function intersectsPolygon(a, b) {
- let p = a;
- do {
- if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b)) return true;
- p = p.next;
- } while (p !== a);
- return false;
- } // check if a polygon diagonal is locally inside the polygon
- function locallyInside(a, b) {
- return area(a.prev, a, a.next) < 0 ? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 : area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;
- } // check if the middle point of a polygon diagonal is inside the polygon
- function middleInside(a, b) {
- let p = a,
- inside = false;
- const px = (a.x + b.x) / 2,
- py = (a.y + b.y) / 2;
- do {
- if (p.y > py !== p.next.y > py && p.next.y !== p.y && px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x) inside = !inside;
- p = p.next;
- } while (p !== a);
- return inside;
- } // link two polygon vertices with a bridge; if the vertices belong to the same ring, it splits polygon into two;
- // if one belongs to the outer ring and another to a hole, it merges it into a single ring
- function splitPolygon(a, b) {
- const a2 = new Node(a.i, a.x, a.y),
- b2 = new Node(b.i, b.x, b.y),
- an = a.next,
- bp = b.prev;
- a.next = b;
- b.prev = a;
- a2.next = an;
- an.prev = a2;
- b2.next = a2;
- a2.prev = b2;
- bp.next = b2;
- b2.prev = bp;
- return b2;
- } // create a node and optionally link it with previous one (in a circular doubly linked list)
- function insertNode(i, x, y, last) {
- const p = new Node(i, x, y);
- if (!last) {
- p.prev = p;
- p.next = p;
- } else {
- p.next = last.next;
- p.prev = last;
- last.next.prev = p;
- last.next = p;
- }
- return p;
- }
- function removeNode(p) {
- p.next.prev = p.prev;
- p.prev.next = p.next;
- if (p.prevZ) p.prevZ.nextZ = p.nextZ;
- if (p.nextZ) p.nextZ.prevZ = p.prevZ;
- }
- function Node(i, x, y) {
- // vertex index in coordinates array
- this.i = i; // vertex coordinates
- this.x = x;
- this.y = y; // previous and next vertex nodes in a polygon ring
- this.prev = null;
- this.next = null; // z-order curve value
- this.z = null; // previous and next nodes in z-order
- this.prevZ = null;
- this.nextZ = null; // indicates whether this is a steiner point
- this.steiner = false;
- }
- function signedArea(data, start, end, dim) {
- let sum = 0;
- for (let i = start, j = end - dim; i < end; i += dim) {
- sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);
- j = i;
- }
- return sum;
- }
- class ShapeUtils {
- // calculate area of the contour polygon
- static area(contour) {
- const n = contour.length;
- let a = 0.0;
- for (let p = n - 1, q = 0; q < n; p = q++) {
- a += contour[p].x * contour[q].y - contour[q].x * contour[p].y;
- }
- return a * 0.5;
- }
- static isClockWise(pts) {
- return ShapeUtils.area(pts) < 0;
- }
- static triangulateShape(contour, holes) {
- const vertices = []; // flat array of vertices like [ x0,y0, x1,y1, x2,y2, ... ]
- const holeIndices = []; // array of hole indices
- const faces = []; // final array of vertex indices like [ [ a,b,d ], [ b,c,d ] ]
- removeDupEndPts(contour);
- addContour(vertices, contour); //
- let holeIndex = contour.length;
- holes.forEach(removeDupEndPts);
- for (let i = 0; i < holes.length; i++) {
- holeIndices.push(holeIndex);
- holeIndex += holes[i].length;
- addContour(vertices, holes[i]);
- } //
- const triangles = Earcut.triangulate(vertices, holeIndices); //
- for (let i = 0; i < triangles.length; i += 3) {
- faces.push(triangles.slice(i, i + 3));
- }
- return faces;
- }
- }
- function removeDupEndPts(points) {
- const l = points.length;
- if (l > 2 && points[l - 1].equals(points[0])) {
- points.pop();
- }
- }
- function addContour(vertices, contour) {
- for (let i = 0; i < contour.length; i++) {
- vertices.push(contour[i].x);
- vertices.push(contour[i].y);
- }
- }
- /**
- * Creates extruded geometry from a path shape.
- *
- * parameters = {
- *
- * curveSegments: <int>, // number of points on the curves
- * steps: <int>, // number of points for z-side extrusions / used for subdividing segments of extrude spline too
- * depth: <float>, // Depth to extrude the shape
- *
- * bevelEnabled: <bool>, // turn on bevel
- * bevelThickness: <float>, // how deep into the original shape bevel goes
- * bevelSize: <float>, // how far from shape outline (including bevelOffset) is bevel
- * bevelOffset: <float>, // how far from shape outline does bevel start
- * bevelSegments: <int>, // number of bevel layers
- *
- * extrudePath: <THREE.Curve> // curve to extrude shape along
- *
- * UVGenerator: <Object> // object that provides UV generator functions
- *
- * }
- */
- class ExtrudeGeometry extends BufferGeometry {
- constructor(shapes = new Shape([new Vector2(0.5, 0.5), new Vector2(-0.5, 0.5), new Vector2(-0.5, -0.5), new Vector2(0.5, -0.5)]), options = {}) {
- super();
- this.type = 'ExtrudeGeometry';
- this.parameters = {
- shapes: shapes,
- options: options
- };
- shapes = Array.isArray(shapes) ? shapes : [shapes];
- const scope = this;
- const verticesArray = [];
- const uvArray = [];
- for (let i = 0, l = shapes.length; i < l; i++) {
- const shape = shapes[i];
- addShape(shape);
- } // build geometry
- this.setAttribute('position', new Float32BufferAttribute(verticesArray, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvArray, 2));
- this.computeVertexNormals(); // functions
- function addShape(shape) {
- const placeholder = []; // options
- const curveSegments = options.curveSegments !== undefined ? options.curveSegments : 12;
- const steps = options.steps !== undefined ? options.steps : 1;
- let depth = options.depth !== undefined ? options.depth : 1;
- let bevelEnabled = options.bevelEnabled !== undefined ? options.bevelEnabled : true;
- let bevelThickness = options.bevelThickness !== undefined ? options.bevelThickness : 0.2;
- let bevelSize = options.bevelSize !== undefined ? options.bevelSize : bevelThickness - 0.1;
- let bevelOffset = options.bevelOffset !== undefined ? options.bevelOffset : 0;
- let bevelSegments = options.bevelSegments !== undefined ? options.bevelSegments : 3;
- const extrudePath = options.extrudePath;
- const uvgen = options.UVGenerator !== undefined ? options.UVGenerator : WorldUVGenerator; // deprecated options
- if (options.amount !== undefined) {
- console.warn('THREE.ExtrudeBufferGeometry: amount has been renamed to depth.');
- depth = options.amount;
- } //
- let extrudePts,
- extrudeByPath = false;
- let splineTube, binormal, normal, position2;
- if (extrudePath) {
- extrudePts = extrudePath.getSpacedPoints(steps);
- extrudeByPath = true;
- bevelEnabled = false; // bevels not supported for path extrusion
- // SETUP TNB variables
- // TODO1 - have a .isClosed in spline?
- splineTube = extrudePath.computeFrenetFrames(steps, false); // console.log(splineTube, 'splineTube', splineTube.normals.length, 'steps', steps, 'extrudePts', extrudePts.length);
- binormal = new Vector3();
- normal = new Vector3();
- position2 = new Vector3();
- } // Safeguards if bevels are not enabled
- if (!bevelEnabled) {
- bevelSegments = 0;
- bevelThickness = 0;
- bevelSize = 0;
- bevelOffset = 0;
- } // Variables initialization
- const shapePoints = shape.extractPoints(curveSegments);
- let vertices = shapePoints.shape;
- const holes = shapePoints.holes;
- const reverse = !ShapeUtils.isClockWise(vertices);
- if (reverse) {
- vertices = vertices.reverse(); // Maybe we should also check if holes are in the opposite direction, just to be safe ...
- for (let h = 0, hl = holes.length; h < hl; h++) {
- const ahole = holes[h];
- if (ShapeUtils.isClockWise(ahole)) {
- holes[h] = ahole.reverse();
- }
- }
- }
- const faces = ShapeUtils.triangulateShape(vertices, holes);
- /* Vertices */
- const contour = vertices; // vertices has all points but contour has only points of circumference
- for (let h = 0, hl = holes.length; h < hl; h++) {
- const ahole = holes[h];
- vertices = vertices.concat(ahole);
- }
- function scalePt2(pt, vec, size) {
- if (!vec) console.error('THREE.ExtrudeGeometry: vec does not exist');
- return vec.clone().multiplyScalar(size).add(pt);
- }
- const vlen = vertices.length,
- flen = faces.length; // Find directions for point movement
- function getBevelVec(inPt, inPrev, inNext) {
- // computes for inPt the corresponding point inPt' on a new contour
- // shifted by 1 unit (length of normalized vector) to the left
- // if we walk along contour clockwise, this new contour is outside the old one
- //
- // inPt' is the intersection of the two lines parallel to the two
- // adjacent edges of inPt at a distance of 1 unit on the left side.
- let v_trans_x, v_trans_y, shrink_by; // resulting translation vector for inPt
- // good reading for geometry algorithms (here: line-line intersection)
- // http://geomalgorithms.com/a05-_intersect-1.html
- const v_prev_x = inPt.x - inPrev.x,
- v_prev_y = inPt.y - inPrev.y;
- const v_next_x = inNext.x - inPt.x,
- v_next_y = inNext.y - inPt.y;
- const v_prev_lensq = v_prev_x * v_prev_x + v_prev_y * v_prev_y; // check for collinear edges
- const collinear0 = v_prev_x * v_next_y - v_prev_y * v_next_x;
- if (Math.abs(collinear0) > Number.EPSILON) {
- // not collinear
- // length of vectors for normalizing
- const v_prev_len = Math.sqrt(v_prev_lensq);
- const v_next_len = Math.sqrt(v_next_x * v_next_x + v_next_y * v_next_y); // shift adjacent points by unit vectors to the left
- const ptPrevShift_x = inPrev.x - v_prev_y / v_prev_len;
- const ptPrevShift_y = inPrev.y + v_prev_x / v_prev_len;
- const ptNextShift_x = inNext.x - v_next_y / v_next_len;
- const ptNextShift_y = inNext.y + v_next_x / v_next_len; // scaling factor for v_prev to intersection point
- const sf = ((ptNextShift_x - ptPrevShift_x) * v_next_y - (ptNextShift_y - ptPrevShift_y) * v_next_x) / (v_prev_x * v_next_y - v_prev_y * v_next_x); // vector from inPt to intersection point
- v_trans_x = ptPrevShift_x + v_prev_x * sf - inPt.x;
- v_trans_y = ptPrevShift_y + v_prev_y * sf - inPt.y; // Don't normalize!, otherwise sharp corners become ugly
- // but prevent crazy spikes
- const v_trans_lensq = v_trans_x * v_trans_x + v_trans_y * v_trans_y;
- if (v_trans_lensq <= 2) {
- return new Vector2(v_trans_x, v_trans_y);
- } else {
- shrink_by = Math.sqrt(v_trans_lensq / 2);
- }
- } else {
- // handle special case of collinear edges
- let direction_eq = false; // assumes: opposite
- if (v_prev_x > Number.EPSILON) {
- if (v_next_x > Number.EPSILON) {
- direction_eq = true;
- }
- } else {
- if (v_prev_x < -Number.EPSILON) {
- if (v_next_x < -Number.EPSILON) {
- direction_eq = true;
- }
- } else {
- if (Math.sign(v_prev_y) === Math.sign(v_next_y)) {
- direction_eq = true;
- }
- }
- }
- if (direction_eq) {
- // console.log("Warning: lines are a straight sequence");
- v_trans_x = -v_prev_y;
- v_trans_y = v_prev_x;
- shrink_by = Math.sqrt(v_prev_lensq);
- } else {
- // console.log("Warning: lines are a straight spike");
- v_trans_x = v_prev_x;
- v_trans_y = v_prev_y;
- shrink_by = Math.sqrt(v_prev_lensq / 2);
- }
- }
- return new Vector2(v_trans_x / shrink_by, v_trans_y / shrink_by);
- }
- const contourMovements = [];
- for (let i = 0, il = contour.length, j = il - 1, k = i + 1; i < il; i++, j++, k++) {
- if (j === il) j = 0;
- if (k === il) k = 0; // (j)---(i)---(k)
- // console.log('i,j,k', i, j , k)
- contourMovements[i] = getBevelVec(contour[i], contour[j], contour[k]);
- }
- const holesMovements = [];
- let oneHoleMovements,
- verticesMovements = contourMovements.concat();
- for (let h = 0, hl = holes.length; h < hl; h++) {
- const ahole = holes[h];
- oneHoleMovements = [];
- for (let i = 0, il = ahole.length, j = il - 1, k = i + 1; i < il; i++, j++, k++) {
- if (j === il) j = 0;
- if (k === il) k = 0; // (j)---(i)---(k)
- oneHoleMovements[i] = getBevelVec(ahole[i], ahole[j], ahole[k]);
- }
- holesMovements.push(oneHoleMovements);
- verticesMovements = verticesMovements.concat(oneHoleMovements);
- } // Loop bevelSegments, 1 for the front, 1 for the back
- for (let b = 0; b < bevelSegments; b++) {
- //for ( b = bevelSegments; b > 0; b -- ) {
- const t = b / bevelSegments;
- const z = bevelThickness * Math.cos(t * Math.PI / 2);
- const bs = bevelSize * Math.sin(t * Math.PI / 2) + bevelOffset; // contract shape
- for (let i = 0, il = contour.length; i < il; i++) {
- const vert = scalePt2(contour[i], contourMovements[i], bs);
- v(vert.x, vert.y, -z);
- } // expand holes
- for (let h = 0, hl = holes.length; h < hl; h++) {
- const ahole = holes[h];
- oneHoleMovements = holesMovements[h];
- for (let i = 0, il = ahole.length; i < il; i++) {
- const vert = scalePt2(ahole[i], oneHoleMovements[i], bs);
- v(vert.x, vert.y, -z);
- }
- }
- }
- const bs = bevelSize + bevelOffset; // Back facing vertices
- for (let i = 0; i < vlen; i++) {
- const vert = bevelEnabled ? scalePt2(vertices[i], verticesMovements[i], bs) : vertices[i];
- if (!extrudeByPath) {
- v(vert.x, vert.y, 0);
- } else {
- // v( vert.x, vert.y + extrudePts[ 0 ].y, extrudePts[ 0 ].x );
- normal.copy(splineTube.normals[0]).multiplyScalar(vert.x);
- binormal.copy(splineTube.binormals[0]).multiplyScalar(vert.y);
- position2.copy(extrudePts[0]).add(normal).add(binormal);
- v(position2.x, position2.y, position2.z);
- }
- } // Add stepped vertices...
- // Including front facing vertices
- for (let s = 1; s <= steps; s++) {
- for (let i = 0; i < vlen; i++) {
- const vert = bevelEnabled ? scalePt2(vertices[i], verticesMovements[i], bs) : vertices[i];
- if (!extrudeByPath) {
- v(vert.x, vert.y, depth / steps * s);
- } else {
- // v( vert.x, vert.y + extrudePts[ s - 1 ].y, extrudePts[ s - 1 ].x );
- normal.copy(splineTube.normals[s]).multiplyScalar(vert.x);
- binormal.copy(splineTube.binormals[s]).multiplyScalar(vert.y);
- position2.copy(extrudePts[s]).add(normal).add(binormal);
- v(position2.x, position2.y, position2.z);
- }
- }
- } // Add bevel segments planes
- //for ( b = 1; b <= bevelSegments; b ++ ) {
- for (let b = bevelSegments - 1; b >= 0; b--) {
- const t = b / bevelSegments;
- const z = bevelThickness * Math.cos(t * Math.PI / 2);
- const bs = bevelSize * Math.sin(t * Math.PI / 2) + bevelOffset; // contract shape
- for (let i = 0, il = contour.length; i < il; i++) {
- const vert = scalePt2(contour[i], contourMovements[i], bs);
- v(vert.x, vert.y, depth + z);
- } // expand holes
- for (let h = 0, hl = holes.length; h < hl; h++) {
- const ahole = holes[h];
- oneHoleMovements = holesMovements[h];
- for (let i = 0, il = ahole.length; i < il; i++) {
- const vert = scalePt2(ahole[i], oneHoleMovements[i], bs);
- if (!extrudeByPath) {
- v(vert.x, vert.y, depth + z);
- } else {
- v(vert.x, vert.y + extrudePts[steps - 1].y, extrudePts[steps - 1].x + z);
- }
- }
- }
- }
- /* Faces */
- // Top and bottom faces
- buildLidFaces(); // Sides faces
- buildSideFaces(); ///// Internal functions
- function buildLidFaces() {
- const start = verticesArray.length / 3;
- if (bevelEnabled) {
- let layer = 0; // steps + 1
- let offset = vlen * layer; // Bottom faces
- for (let i = 0; i < flen; i++) {
- const face = faces[i];
- f3(face[2] + offset, face[1] + offset, face[0] + offset);
- }
- layer = steps + bevelSegments * 2;
- offset = vlen * layer; // Top faces
- for (let i = 0; i < flen; i++) {
- const face = faces[i];
- f3(face[0] + offset, face[1] + offset, face[2] + offset);
- }
- } else {
- // Bottom faces
- for (let i = 0; i < flen; i++) {
- const face = faces[i];
- f3(face[2], face[1], face[0]);
- } // Top faces
- for (let i = 0; i < flen; i++) {
- const face = faces[i];
- f3(face[0] + vlen * steps, face[1] + vlen * steps, face[2] + vlen * steps);
- }
- }
- scope.addGroup(start, verticesArray.length / 3 - start, 0);
- } // Create faces for the z-sides of the shape
- function buildSideFaces() {
- const start = verticesArray.length / 3;
- let layeroffset = 0;
- sidewalls(contour, layeroffset);
- layeroffset += contour.length;
- for (let h = 0, hl = holes.length; h < hl; h++) {
- const ahole = holes[h];
- sidewalls(ahole, layeroffset); //, true
- layeroffset += ahole.length;
- }
- scope.addGroup(start, verticesArray.length / 3 - start, 1);
- }
- function sidewalls(contour, layeroffset) {
- let i = contour.length;
- while (--i >= 0) {
- const j = i;
- let k = i - 1;
- if (k < 0) k = contour.length - 1; //console.log('b', i,j, i-1, k,vertices.length);
- for (let s = 0, sl = steps + bevelSegments * 2; s < sl; s++) {
- const slen1 = vlen * s;
- const slen2 = vlen * (s + 1);
- const a = layeroffset + j + slen1,
- b = layeroffset + k + slen1,
- c = layeroffset + k + slen2,
- d = layeroffset + j + slen2;
- f4(a, b, c, d);
- }
- }
- }
- function v(x, y, z) {
- placeholder.push(x);
- placeholder.push(y);
- placeholder.push(z);
- }
- function f3(a, b, c) {
- addVertex(a);
- addVertex(b);
- addVertex(c);
- const nextIndex = verticesArray.length / 3;
- const uvs = uvgen.generateTopUV(scope, verticesArray, nextIndex - 3, nextIndex - 2, nextIndex - 1);
- addUV(uvs[0]);
- addUV(uvs[1]);
- addUV(uvs[2]);
- }
- function f4(a, b, c, d) {
- addVertex(a);
- addVertex(b);
- addVertex(d);
- addVertex(b);
- addVertex(c);
- addVertex(d);
- const nextIndex = verticesArray.length / 3;
- const uvs = uvgen.generateSideWallUV(scope, verticesArray, nextIndex - 6, nextIndex - 3, nextIndex - 2, nextIndex - 1);
- addUV(uvs[0]);
- addUV(uvs[1]);
- addUV(uvs[3]);
- addUV(uvs[1]);
- addUV(uvs[2]);
- addUV(uvs[3]);
- }
- function addVertex(index) {
- verticesArray.push(placeholder[index * 3 + 0]);
- verticesArray.push(placeholder[index * 3 + 1]);
- verticesArray.push(placeholder[index * 3 + 2]);
- }
- function addUV(vector2) {
- uvArray.push(vector2.x);
- uvArray.push(vector2.y);
- }
- }
- }
- toJSON() {
- const data = super.toJSON();
- const shapes = this.parameters.shapes;
- const options = this.parameters.options;
- return toJSON$1(shapes, options, data);
- }
- static fromJSON(data, shapes) {
- const geometryShapes = [];
- for (let j = 0, jl = data.shapes.length; j < jl; j++) {
- const shape = shapes[data.shapes[j]];
- geometryShapes.push(shape);
- }
- const extrudePath = data.options.extrudePath;
- if (extrudePath !== undefined) {
- data.options.extrudePath = new Curves[extrudePath.type]().fromJSON(extrudePath);
- }
- return new ExtrudeGeometry(geometryShapes, data.options);
- }
- }
- const WorldUVGenerator = {
- generateTopUV: function (geometry, vertices, indexA, indexB, indexC) {
- const a_x = vertices[indexA * 3];
- const a_y = vertices[indexA * 3 + 1];
- const b_x = vertices[indexB * 3];
- const b_y = vertices[indexB * 3 + 1];
- const c_x = vertices[indexC * 3];
- const c_y = vertices[indexC * 3 + 1];
- return [new Vector2(a_x, a_y), new Vector2(b_x, b_y), new Vector2(c_x, c_y)];
- },
- generateSideWallUV: function (geometry, vertices, indexA, indexB, indexC, indexD) {
- const a_x = vertices[indexA * 3];
- const a_y = vertices[indexA * 3 + 1];
- const a_z = vertices[indexA * 3 + 2];
- const b_x = vertices[indexB * 3];
- const b_y = vertices[indexB * 3 + 1];
- const b_z = vertices[indexB * 3 + 2];
- const c_x = vertices[indexC * 3];
- const c_y = vertices[indexC * 3 + 1];
- const c_z = vertices[indexC * 3 + 2];
- const d_x = vertices[indexD * 3];
- const d_y = vertices[indexD * 3 + 1];
- const d_z = vertices[indexD * 3 + 2];
- if (Math.abs(a_y - b_y) < Math.abs(a_x - b_x)) {
- return [new Vector2(a_x, 1 - a_z), new Vector2(b_x, 1 - b_z), new Vector2(c_x, 1 - c_z), new Vector2(d_x, 1 - d_z)];
- } else {
- return [new Vector2(a_y, 1 - a_z), new Vector2(b_y, 1 - b_z), new Vector2(c_y, 1 - c_z), new Vector2(d_y, 1 - d_z)];
- }
- }
- };
- function toJSON$1(shapes, options, data) {
- data.shapes = [];
- if (Array.isArray(shapes)) {
- for (let i = 0, l = shapes.length; i < l; i++) {
- const shape = shapes[i];
- data.shapes.push(shape.uuid);
- }
- } else {
- data.shapes.push(shapes.uuid);
- }
- if (options.extrudePath !== undefined) data.options.extrudePath = options.extrudePath.toJSON();
- return data;
- }
- class IcosahedronGeometry extends PolyhedronGeometry {
- constructor(radius = 1, detail = 0) {
- const t = (1 + Math.sqrt(5)) / 2;
- const vertices = [-1, t, 0, 1, t, 0, -1, -t, 0, 1, -t, 0, 0, -1, t, 0, 1, t, 0, -1, -t, 0, 1, -t, t, 0, -1, t, 0, 1, -t, 0, -1, -t, 0, 1];
- const indices = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
- super(vertices, indices, radius, detail);
- this.type = 'IcosahedronGeometry';
- this.parameters = {
- radius: radius,
- detail: detail
- };
- }
- static fromJSON(data) {
- return new IcosahedronGeometry(data.radius, data.detail);
- }
- }
- class LatheGeometry extends BufferGeometry {
- constructor(points = [new Vector2(0, 0.5), new Vector2(0.5, 0), new Vector2(0, -0.5)], segments = 12, phiStart = 0, phiLength = Math.PI * 2) {
- super();
- this.type = 'LatheGeometry';
- this.parameters = {
- points: points,
- segments: segments,
- phiStart: phiStart,
- phiLength: phiLength
- };
- segments = Math.floor(segments); // clamp phiLength so it's in range of [ 0, 2PI ]
- phiLength = clamp(phiLength, 0, Math.PI * 2); // buffers
- const indices = [];
- const vertices = [];
- const uvs = []; // helper variables
- const inverseSegments = 1.0 / segments;
- const vertex = new Vector3();
- const uv = new Vector2(); // generate vertices and uvs
- for (let i = 0; i <= segments; i++) {
- const phi = phiStart + i * inverseSegments * phiLength;
- const sin = Math.sin(phi);
- const cos = Math.cos(phi);
- for (let j = 0; j <= points.length - 1; j++) {
- // vertex
- vertex.x = points[j].x * sin;
- vertex.y = points[j].y;
- vertex.z = points[j].x * cos;
- vertices.push(vertex.x, vertex.y, vertex.z); // uv
- uv.x = i / segments;
- uv.y = j / (points.length - 1);
- uvs.push(uv.x, uv.y);
- }
- } // indices
- for (let i = 0; i < segments; i++) {
- for (let j = 0; j < points.length - 1; j++) {
- const base = j + i * points.length;
- const a = base;
- const b = base + points.length;
- const c = base + points.length + 1;
- const d = base + 1; // faces
- indices.push(a, b, d);
- indices.push(b, c, d);
- }
- } // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2)); // generate normals
- this.computeVertexNormals(); // if the geometry is closed, we need to average the normals along the seam.
- // because the corresponding vertices are identical (but still have different UVs).
- if (phiLength === Math.PI * 2) {
- const normals = this.attributes.normal.array;
- const n1 = new Vector3();
- const n2 = new Vector3();
- const n = new Vector3(); // this is the buffer offset for the last line of vertices
- const base = segments * points.length * 3;
- for (let i = 0, j = 0; i < points.length; i++, j += 3) {
- // select the normal of the vertex in the first line
- n1.x = normals[j + 0];
- n1.y = normals[j + 1];
- n1.z = normals[j + 2]; // select the normal of the vertex in the last line
- n2.x = normals[base + j + 0];
- n2.y = normals[base + j + 1];
- n2.z = normals[base + j + 2]; // average normals
- n.addVectors(n1, n2).normalize(); // assign the new values to both normals
- normals[j + 0] = normals[base + j + 0] = n.x;
- normals[j + 1] = normals[base + j + 1] = n.y;
- normals[j + 2] = normals[base + j + 2] = n.z;
- }
- }
- }
- static fromJSON(data) {
- return new LatheGeometry(data.points, data.segments, data.phiStart, data.phiLength);
- }
- }
- class OctahedronGeometry extends PolyhedronGeometry {
- constructor(radius = 1, detail = 0) {
- const vertices = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1];
- const indices = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
- super(vertices, indices, radius, detail);
- this.type = 'OctahedronGeometry';
- this.parameters = {
- radius: radius,
- detail: detail
- };
- }
- static fromJSON(data) {
- return new OctahedronGeometry(data.radius, data.detail);
- }
- }
- class RingGeometry extends BufferGeometry {
- constructor(innerRadius = 0.5, outerRadius = 1, thetaSegments = 8, phiSegments = 1, thetaStart = 0, thetaLength = Math.PI * 2) {
- super();
- this.type = 'RingGeometry';
- this.parameters = {
- innerRadius: innerRadius,
- outerRadius: outerRadius,
- thetaSegments: thetaSegments,
- phiSegments: phiSegments,
- thetaStart: thetaStart,
- thetaLength: thetaLength
- };
- thetaSegments = Math.max(3, thetaSegments);
- phiSegments = Math.max(1, phiSegments); // buffers
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = []; // some helper variables
- let radius = innerRadius;
- const radiusStep = (outerRadius - innerRadius) / phiSegments;
- const vertex = new Vector3();
- const uv = new Vector2(); // generate vertices, normals and uvs
- for (let j = 0; j <= phiSegments; j++) {
- for (let i = 0; i <= thetaSegments; i++) {
- // values are generate from the inside of the ring to the outside
- const segment = thetaStart + i / thetaSegments * thetaLength; // vertex
- vertex.x = radius * Math.cos(segment);
- vertex.y = radius * Math.sin(segment);
- vertices.push(vertex.x, vertex.y, vertex.z); // normal
- normals.push(0, 0, 1); // uv
- uv.x = (vertex.x / outerRadius + 1) / 2;
- uv.y = (vertex.y / outerRadius + 1) / 2;
- uvs.push(uv.x, uv.y);
- } // increase the radius for next row of vertices
- radius += radiusStep;
- } // indices
- for (let j = 0; j < phiSegments; j++) {
- const thetaSegmentLevel = j * (thetaSegments + 1);
- for (let i = 0; i < thetaSegments; i++) {
- const segment = i + thetaSegmentLevel;
- const a = segment;
- const b = segment + thetaSegments + 1;
- const c = segment + thetaSegments + 2;
- const d = segment + 1; // faces
- indices.push(a, b, d);
- indices.push(b, c, d);
- }
- } // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
- }
- static fromJSON(data) {
- return new RingGeometry(data.innerRadius, data.outerRadius, data.thetaSegments, data.phiSegments, data.thetaStart, data.thetaLength);
- }
- }
- class ShapeGeometry extends BufferGeometry {
- constructor(shapes = new Shape([new Vector2(0, 0.5), new Vector2(-0.5, -0.5), new Vector2(0.5, -0.5)]), curveSegments = 12) {
- super();
- this.type = 'ShapeGeometry';
- this.parameters = {
- shapes: shapes,
- curveSegments: curveSegments
- }; // buffers
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = []; // helper variables
- let groupStart = 0;
- let groupCount = 0; // allow single and array values for "shapes" parameter
- if (Array.isArray(shapes) === false) {
- addShape(shapes);
- } else {
- for (let i = 0; i < shapes.length; i++) {
- addShape(shapes[i]);
- this.addGroup(groupStart, groupCount, i); // enables MultiMaterial support
- groupStart += groupCount;
- groupCount = 0;
- }
- } // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2)); // helper functions
- function addShape(shape) {
- const indexOffset = vertices.length / 3;
- const points = shape.extractPoints(curveSegments);
- let shapeVertices = points.shape;
- const shapeHoles = points.holes; // check direction of vertices
- if (ShapeUtils.isClockWise(shapeVertices) === false) {
- shapeVertices = shapeVertices.reverse();
- }
- for (let i = 0, l = shapeHoles.length; i < l; i++) {
- const shapeHole = shapeHoles[i];
- if (ShapeUtils.isClockWise(shapeHole) === true) {
- shapeHoles[i] = shapeHole.reverse();
- }
- }
- const faces = ShapeUtils.triangulateShape(shapeVertices, shapeHoles); // join vertices of inner and outer paths to a single array
- for (let i = 0, l = shapeHoles.length; i < l; i++) {
- const shapeHole = shapeHoles[i];
- shapeVertices = shapeVertices.concat(shapeHole);
- } // vertices, normals, uvs
- for (let i = 0, l = shapeVertices.length; i < l; i++) {
- const vertex = shapeVertices[i];
- vertices.push(vertex.x, vertex.y, 0);
- normals.push(0, 0, 1);
- uvs.push(vertex.x, vertex.y); // world uvs
- } // incides
- for (let i = 0, l = faces.length; i < l; i++) {
- const face = faces[i];
- const a = face[0] + indexOffset;
- const b = face[1] + indexOffset;
- const c = face[2] + indexOffset;
- indices.push(a, b, c);
- groupCount += 3;
- }
- }
- }
- toJSON() {
- const data = super.toJSON();
- const shapes = this.parameters.shapes;
- return toJSON(shapes, data);
- }
- static fromJSON(data, shapes) {
- const geometryShapes = [];
- for (let j = 0, jl = data.shapes.length; j < jl; j++) {
- const shape = shapes[data.shapes[j]];
- geometryShapes.push(shape);
- }
- return new ShapeGeometry(geometryShapes, data.curveSegments);
- }
- }
- function toJSON(shapes, data) {
- data.shapes = [];
- if (Array.isArray(shapes)) {
- for (let i = 0, l = shapes.length; i < l; i++) {
- const shape = shapes[i];
- data.shapes.push(shape.uuid);
- }
- } else {
- data.shapes.push(shapes.uuid);
- }
- return data;
- }
- class SphereGeometry extends BufferGeometry {
- constructor(radius = 1, widthSegments = 32, heightSegments = 16, phiStart = 0, phiLength = Math.PI * 2, thetaStart = 0, thetaLength = Math.PI) {
- super();
- this.type = 'SphereGeometry';
- this.parameters = {
- radius: radius,
- widthSegments: widthSegments,
- heightSegments: heightSegments,
- phiStart: phiStart,
- phiLength: phiLength,
- thetaStart: thetaStart,
- thetaLength: thetaLength
- };
- widthSegments = Math.max(3, Math.floor(widthSegments));
- heightSegments = Math.max(2, Math.floor(heightSegments));
- const thetaEnd = Math.min(thetaStart + thetaLength, Math.PI);
- let index = 0;
- const grid = [];
- const vertex = new Vector3();
- const normal = new Vector3(); // buffers
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = []; // generate vertices, normals and uvs
- for (let iy = 0; iy <= heightSegments; iy++) {
- const verticesRow = [];
- const v = iy / heightSegments; // special case for the poles
- let uOffset = 0;
- if (iy == 0 && thetaStart == 0) {
- uOffset = 0.5 / widthSegments;
- } else if (iy == heightSegments && thetaEnd == Math.PI) {
- uOffset = -0.5 / widthSegments;
- }
- for (let ix = 0; ix <= widthSegments; ix++) {
- const u = ix / widthSegments; // vertex
- vertex.x = -radius * Math.cos(phiStart + u * phiLength) * Math.sin(thetaStart + v * thetaLength);
- vertex.y = radius * Math.cos(thetaStart + v * thetaLength);
- vertex.z = radius * Math.sin(phiStart + u * phiLength) * Math.sin(thetaStart + v * thetaLength);
- vertices.push(vertex.x, vertex.y, vertex.z); // normal
- normal.copy(vertex).normalize();
- normals.push(normal.x, normal.y, normal.z); // uv
- uvs.push(u + uOffset, 1 - v);
- verticesRow.push(index++);
- }
- grid.push(verticesRow);
- } // indices
- for (let iy = 0; iy < heightSegments; iy++) {
- for (let ix = 0; ix < widthSegments; ix++) {
- const a = grid[iy][ix + 1];
- const b = grid[iy][ix];
- const c = grid[iy + 1][ix];
- const d = grid[iy + 1][ix + 1];
- if (iy !== 0 || thetaStart > 0) indices.push(a, b, d);
- if (iy !== heightSegments - 1 || thetaEnd < Math.PI) indices.push(b, c, d);
- }
- } // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
- }
- static fromJSON(data) {
- return new SphereGeometry(data.radius, data.widthSegments, data.heightSegments, data.phiStart, data.phiLength, data.thetaStart, data.thetaLength);
- }
- }
- class TetrahedronGeometry extends PolyhedronGeometry {
- constructor(radius = 1, detail = 0) {
- const vertices = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1];
- const indices = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
- super(vertices, indices, radius, detail);
- this.type = 'TetrahedronGeometry';
- this.parameters = {
- radius: radius,
- detail: detail
- };
- }
- static fromJSON(data) {
- return new TetrahedronGeometry(data.radius, data.detail);
- }
- }
- class TorusGeometry extends BufferGeometry {
- constructor(radius = 1, tube = 0.4, radialSegments = 8, tubularSegments = 6, arc = Math.PI * 2) {
- super();
- this.type = 'TorusGeometry';
- this.parameters = {
- radius: radius,
- tube: tube,
- radialSegments: radialSegments,
- tubularSegments: tubularSegments,
- arc: arc
- };
- radialSegments = Math.floor(radialSegments);
- tubularSegments = Math.floor(tubularSegments); // buffers
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = []; // helper variables
- const center = new Vector3();
- const vertex = new Vector3();
- const normal = new Vector3(); // generate vertices, normals and uvs
- for (let j = 0; j <= radialSegments; j++) {
- for (let i = 0; i <= tubularSegments; i++) {
- const u = i / tubularSegments * arc;
- const v = j / radialSegments * Math.PI * 2; // vertex
- vertex.x = (radius + tube * Math.cos(v)) * Math.cos(u);
- vertex.y = (radius + tube * Math.cos(v)) * Math.sin(u);
- vertex.z = tube * Math.sin(v);
- vertices.push(vertex.x, vertex.y, vertex.z); // normal
- center.x = radius * Math.cos(u);
- center.y = radius * Math.sin(u);
- normal.subVectors(vertex, center).normalize();
- normals.push(normal.x, normal.y, normal.z); // uv
- uvs.push(i / tubularSegments);
- uvs.push(j / radialSegments);
- }
- } // generate indices
- for (let j = 1; j <= radialSegments; j++) {
- for (let i = 1; i <= tubularSegments; i++) {
- // indices
- const a = (tubularSegments + 1) * j + i - 1;
- const b = (tubularSegments + 1) * (j - 1) + i - 1;
- const c = (tubularSegments + 1) * (j - 1) + i;
- const d = (tubularSegments + 1) * j + i; // faces
- indices.push(a, b, d);
- indices.push(b, c, d);
- }
- } // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
- }
- static fromJSON(data) {
- return new TorusGeometry(data.radius, data.tube, data.radialSegments, data.tubularSegments, data.arc);
- }
- }
- class TorusKnotGeometry extends BufferGeometry {
- constructor(radius = 1, tube = 0.4, tubularSegments = 64, radialSegments = 8, p = 2, q = 3) {
- super();
- this.type = 'TorusKnotGeometry';
- this.parameters = {
- radius: radius,
- tube: tube,
- tubularSegments: tubularSegments,
- radialSegments: radialSegments,
- p: p,
- q: q
- };
- tubularSegments = Math.floor(tubularSegments);
- radialSegments = Math.floor(radialSegments); // buffers
- const indices = [];
- const vertices = [];
- const normals = [];
- const uvs = []; // helper variables
- const vertex = new Vector3();
- const normal = new Vector3();
- const P1 = new Vector3();
- const P2 = new Vector3();
- const B = new Vector3();
- const T = new Vector3();
- const N = new Vector3(); // generate vertices, normals and uvs
- for (let i = 0; i <= tubularSegments; ++i) {
- // the radian "u" is used to calculate the position on the torus curve of the current tubular segement
- const u = i / tubularSegments * p * Math.PI * 2; // now we calculate two points. P1 is our current position on the curve, P2 is a little farther ahead.
- // these points are used to create a special "coordinate space", which is necessary to calculate the correct vertex positions
- calculatePositionOnCurve(u, p, q, radius, P1);
- calculatePositionOnCurve(u + 0.01, p, q, radius, P2); // calculate orthonormal basis
- T.subVectors(P2, P1);
- N.addVectors(P2, P1);
- B.crossVectors(T, N);
- N.crossVectors(B, T); // normalize B, N. T can be ignored, we don't use it
- B.normalize();
- N.normalize();
- for (let j = 0; j <= radialSegments; ++j) {
- // now calculate the vertices. they are nothing more than an extrusion of the torus curve.
- // because we extrude a shape in the xy-plane, there is no need to calculate a z-value.
- const v = j / radialSegments * Math.PI * 2;
- const cx = -tube * Math.cos(v);
- const cy = tube * Math.sin(v); // now calculate the final vertex position.
- // first we orient the extrusion with our basis vectos, then we add it to the current position on the curve
- vertex.x = P1.x + (cx * N.x + cy * B.x);
- vertex.y = P1.y + (cx * N.y + cy * B.y);
- vertex.z = P1.z + (cx * N.z + cy * B.z);
- vertices.push(vertex.x, vertex.y, vertex.z); // normal (P1 is always the center/origin of the extrusion, thus we can use it to calculate the normal)
- normal.subVectors(vertex, P1).normalize();
- normals.push(normal.x, normal.y, normal.z); // uv
- uvs.push(i / tubularSegments);
- uvs.push(j / radialSegments);
- }
- } // generate indices
- for (let j = 1; j <= tubularSegments; j++) {
- for (let i = 1; i <= radialSegments; i++) {
- // indices
- const a = (radialSegments + 1) * (j - 1) + (i - 1);
- const b = (radialSegments + 1) * j + (i - 1);
- const c = (radialSegments + 1) * j + i;
- const d = (radialSegments + 1) * (j - 1) + i; // faces
- indices.push(a, b, d);
- indices.push(b, c, d);
- }
- } // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2)); // this function calculates the current position on the torus curve
- function calculatePositionOnCurve(u, p, q, radius, position) {
- const cu = Math.cos(u);
- const su = Math.sin(u);
- const quOverP = q / p * u;
- const cs = Math.cos(quOverP);
- position.x = radius * (2 + cs) * 0.5 * cu;
- position.y = radius * (2 + cs) * su * 0.5;
- position.z = radius * Math.sin(quOverP) * 0.5;
- }
- }
- static fromJSON(data) {
- return new TorusKnotGeometry(data.radius, data.tube, data.tubularSegments, data.radialSegments, data.p, data.q);
- }
- }
- class TubeGeometry extends BufferGeometry {
- constructor(path = new QuadraticBezierCurve3(new Vector3(-1, -1, 0), new Vector3(-1, 1, 0), new Vector3(1, 1, 0)), tubularSegments = 64, radius = 1, radialSegments = 8, closed = false) {
- super();
- this.type = 'TubeGeometry';
- this.parameters = {
- path: path,
- tubularSegments: tubularSegments,
- radius: radius,
- radialSegments: radialSegments,
- closed: closed
- };
- const frames = path.computeFrenetFrames(tubularSegments, closed); // expose internals
- this.tangents = frames.tangents;
- this.normals = frames.normals;
- this.binormals = frames.binormals; // helper variables
- const vertex = new Vector3();
- const normal = new Vector3();
- const uv = new Vector2();
- let P = new Vector3(); // buffer
- const vertices = [];
- const normals = [];
- const uvs = [];
- const indices = []; // create buffer data
- generateBufferData(); // build geometry
- this.setIndex(indices);
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
- this.setAttribute('uv', new Float32BufferAttribute(uvs, 2)); // functions
- function generateBufferData() {
- for (let i = 0; i < tubularSegments; i++) {
- generateSegment(i);
- } // if the geometry is not closed, generate the last row of vertices and normals
- // at the regular position on the given path
- //
- // if the geometry is closed, duplicate the first row of vertices and normals (uvs will differ)
- generateSegment(closed === false ? tubularSegments : 0); // uvs are generated in a separate function.
- // this makes it easy compute correct values for closed geometries
- generateUVs(); // finally create faces
- generateIndices();
- }
- function generateSegment(i) {
- // we use getPointAt to sample evenly distributed points from the given path
- P = path.getPointAt(i / tubularSegments, P); // retrieve corresponding normal and binormal
- const N = frames.normals[i];
- const B = frames.binormals[i]; // generate normals and vertices for the current segment
- for (let j = 0; j <= radialSegments; j++) {
- const v = j / radialSegments * Math.PI * 2;
- const sin = Math.sin(v);
- const cos = -Math.cos(v); // normal
- normal.x = cos * N.x + sin * B.x;
- normal.y = cos * N.y + sin * B.y;
- normal.z = cos * N.z + sin * B.z;
- normal.normalize();
- normals.push(normal.x, normal.y, normal.z); // vertex
- vertex.x = P.x + radius * normal.x;
- vertex.y = P.y + radius * normal.y;
- vertex.z = P.z + radius * normal.z;
- vertices.push(vertex.x, vertex.y, vertex.z);
- }
- }
- function generateIndices() {
- for (let j = 1; j <= tubularSegments; j++) {
- for (let i = 1; i <= radialSegments; i++) {
- const a = (radialSegments + 1) * (j - 1) + (i - 1);
- const b = (radialSegments + 1) * j + (i - 1);
- const c = (radialSegments + 1) * j + i;
- const d = (radialSegments + 1) * (j - 1) + i; // faces
- indices.push(a, b, d);
- indices.push(b, c, d);
- }
- }
- }
- function generateUVs() {
- for (let i = 0; i <= tubularSegments; i++) {
- for (let j = 0; j <= radialSegments; j++) {
- uv.x = i / tubularSegments;
- uv.y = j / radialSegments;
- uvs.push(uv.x, uv.y);
- }
- }
- }
- }
- toJSON() {
- const data = super.toJSON();
- data.path = this.parameters.path.toJSON();
- return data;
- }
- static fromJSON(data) {
- // This only works for built-in curves (e.g. CatmullRomCurve3).
- // User defined curves or instances of CurvePath will not be deserialized.
- return new TubeGeometry(new Curves[data.path.type]().fromJSON(data.path), data.tubularSegments, data.radius, data.radialSegments, data.closed);
- }
- }
- class WireframeGeometry extends BufferGeometry {
- constructor(geometry = null) {
- super();
- this.type = 'WireframeGeometry';
- this.parameters = {
- geometry: geometry
- };
- if (geometry !== null) {
- // buffer
- const vertices = [];
- const edges = new Set(); // helper variables
- const start = new Vector3();
- const end = new Vector3();
- if (geometry.index !== null) {
- // indexed BufferGeometry
- const position = geometry.attributes.position;
- const indices = geometry.index;
- let groups = geometry.groups;
- if (groups.length === 0) {
- groups = [{
- start: 0,
- count: indices.count,
- materialIndex: 0
- }];
- } // create a data structure that contains all eges without duplicates
- for (let o = 0, ol = groups.length; o < ol; ++o) {
- const group = groups[o];
- const groupStart = group.start;
- const groupCount = group.count;
- for (let i = groupStart, l = groupStart + groupCount; i < l; i += 3) {
- for (let j = 0; j < 3; j++) {
- const index1 = indices.getX(i + j);
- const index2 = indices.getX(i + (j + 1) % 3);
- start.fromBufferAttribute(position, index1);
- end.fromBufferAttribute(position, index2);
- if (isUniqueEdge(start, end, edges) === true) {
- vertices.push(start.x, start.y, start.z);
- vertices.push(end.x, end.y, end.z);
- }
- }
- }
- }
- } else {
- // non-indexed BufferGeometry
- const position = geometry.attributes.position;
- for (let i = 0, l = position.count / 3; i < l; i++) {
- for (let j = 0; j < 3; j++) {
- // three edges per triangle, an edge is represented as (index1, index2)
- // e.g. the first triangle has the following edges: (0,1),(1,2),(2,0)
- const index1 = 3 * i + j;
- const index2 = 3 * i + (j + 1) % 3;
- start.fromBufferAttribute(position, index1);
- end.fromBufferAttribute(position, index2);
- if (isUniqueEdge(start, end, edges) === true) {
- vertices.push(start.x, start.y, start.z);
- vertices.push(end.x, end.y, end.z);
- }
- }
- }
- } // build geometry
- this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- }
- }
- }
- function isUniqueEdge(start, end, edges) {
- const hash1 = `${start.x},${start.y},${start.z}-${end.x},${end.y},${end.z}`;
- const hash2 = `${end.x},${end.y},${end.z}-${start.x},${start.y},${start.z}`; // coincident edge
- if (edges.has(hash1) === true || edges.has(hash2) === true) {
- return false;
- } else {
- edges.add(hash1, hash2);
- return true;
- }
- }
- var Geometries = /*#__PURE__*/Object.freeze({
- __proto__: null,
- BoxGeometry: BoxGeometry,
- BoxBufferGeometry: BoxGeometry,
- CircleGeometry: CircleGeometry,
- CircleBufferGeometry: CircleGeometry,
- ConeGeometry: ConeGeometry,
- ConeBufferGeometry: ConeGeometry,
- CylinderGeometry: CylinderGeometry,
- CylinderBufferGeometry: CylinderGeometry,
- DodecahedronGeometry: DodecahedronGeometry,
- DodecahedronBufferGeometry: DodecahedronGeometry,
- EdgesGeometry: EdgesGeometry,
- ExtrudeGeometry: ExtrudeGeometry,
- ExtrudeBufferGeometry: ExtrudeGeometry,
- IcosahedronGeometry: IcosahedronGeometry,
- IcosahedronBufferGeometry: IcosahedronGeometry,
- LatheGeometry: LatheGeometry,
- LatheBufferGeometry: LatheGeometry,
- OctahedronGeometry: OctahedronGeometry,
- OctahedronBufferGeometry: OctahedronGeometry,
- PlaneGeometry: PlaneGeometry,
- PlaneBufferGeometry: PlaneGeometry,
- PolyhedronGeometry: PolyhedronGeometry,
- PolyhedronBufferGeometry: PolyhedronGeometry,
- RingGeometry: RingGeometry,
- RingBufferGeometry: RingGeometry,
- ShapeGeometry: ShapeGeometry,
- ShapeBufferGeometry: ShapeGeometry,
- SphereGeometry: SphereGeometry,
- SphereBufferGeometry: SphereGeometry,
- TetrahedronGeometry: TetrahedronGeometry,
- TetrahedronBufferGeometry: TetrahedronGeometry,
- TorusGeometry: TorusGeometry,
- TorusBufferGeometry: TorusGeometry,
- TorusKnotGeometry: TorusKnotGeometry,
- TorusKnotBufferGeometry: TorusKnotGeometry,
- TubeGeometry: TubeGeometry,
- TubeBufferGeometry: TubeGeometry,
- WireframeGeometry: WireframeGeometry
- });
- /**
- * parameters = {
- * color: <THREE.Color>
- * }
- */
- class ShadowMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'ShadowMaterial';
- this.color = new Color(0x000000);
- this.transparent = true;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- return this;
- }
- }
- ShadowMaterial.prototype.isShadowMaterial = true;
- /**
- * parameters = {
- * color: <hex>,
- * roughness: <float>,
- * metalness: <float>,
- * opacity: <float>,
- *
- * map: new THREE.Texture( <Image> ),
- *
- * lightMap: new THREE.Texture( <Image> ),
- * lightMapIntensity: <float>
- *
- * aoMap: new THREE.Texture( <Image> ),
- * aoMapIntensity: <float>
- *
- * emissive: <hex>,
- * emissiveIntensity: <float>
- * emissiveMap: new THREE.Texture( <Image> ),
- *
- * bumpMap: new THREE.Texture( <Image> ),
- * bumpScale: <float>,
- *
- * normalMap: new THREE.Texture( <Image> ),
- * normalMapType: THREE.TangentSpaceNormalMap,
- * normalScale: <Vector2>,
- *
- * displacementMap: new THREE.Texture( <Image> ),
- * displacementScale: <float>,
- * displacementBias: <float>,
- *
- * roughnessMap: new THREE.Texture( <Image> ),
- *
- * metalnessMap: new THREE.Texture( <Image> ),
- *
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ),
- * envMapIntensity: <float>
- *
- * refractionRatio: <float>,
- *
- * wireframe: <boolean>,
- * wireframeLinewidth: <float>,
- *
- * flatShading: <bool>
- * }
- */
- class MeshStandardMaterial extends Material {
- constructor(parameters) {
- super();
- this.defines = {
- 'STANDARD': ''
- };
- this.type = 'MeshStandardMaterial';
- this.color = new Color(0xffffff); // diffuse
- this.roughness = 1.0;
- this.metalness = 0.0;
- this.map = null;
- this.lightMap = null;
- this.lightMapIntensity = 1.0;
- this.aoMap = null;
- this.aoMapIntensity = 1.0;
- this.emissive = new Color(0x000000);
- this.emissiveIntensity = 1.0;
- this.emissiveMap = null;
- this.bumpMap = null;
- this.bumpScale = 1;
- this.normalMap = null;
- this.normalMapType = TangentSpaceNormalMap;
- this.normalScale = new Vector2(1, 1);
- this.displacementMap = null;
- this.displacementScale = 1;
- this.displacementBias = 0;
- this.roughnessMap = null;
- this.metalnessMap = null;
- this.alphaMap = null;
- this.envMap = null;
- this.envMapIntensity = 1.0;
- this.refractionRatio = 0.98;
- this.wireframe = false;
- this.wireframeLinewidth = 1;
- this.wireframeLinecap = 'round';
- this.wireframeLinejoin = 'round';
- this.flatShading = false;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.defines = {
- 'STANDARD': ''
- };
- this.color.copy(source.color);
- this.roughness = source.roughness;
- this.metalness = source.metalness;
- this.map = source.map;
- this.lightMap = source.lightMap;
- this.lightMapIntensity = source.lightMapIntensity;
- this.aoMap = source.aoMap;
- this.aoMapIntensity = source.aoMapIntensity;
- this.emissive.copy(source.emissive);
- this.emissiveMap = source.emissiveMap;
- this.emissiveIntensity = source.emissiveIntensity;
- this.bumpMap = source.bumpMap;
- this.bumpScale = source.bumpScale;
- this.normalMap = source.normalMap;
- this.normalMapType = source.normalMapType;
- this.normalScale.copy(source.normalScale);
- this.displacementMap = source.displacementMap;
- this.displacementScale = source.displacementScale;
- this.displacementBias = source.displacementBias;
- this.roughnessMap = source.roughnessMap;
- this.metalnessMap = source.metalnessMap;
- this.alphaMap = source.alphaMap;
- this.envMap = source.envMap;
- this.envMapIntensity = source.envMapIntensity;
- this.refractionRatio = source.refractionRatio;
- this.wireframe = source.wireframe;
- this.wireframeLinewidth = source.wireframeLinewidth;
- this.wireframeLinecap = source.wireframeLinecap;
- this.wireframeLinejoin = source.wireframeLinejoin;
- this.flatShading = source.flatShading;
- return this;
- }
- }
- MeshStandardMaterial.prototype.isMeshStandardMaterial = true;
- /**
- * parameters = {
- * clearcoat: <float>,
- * clearcoatMap: new THREE.Texture( <Image> ),
- * clearcoatRoughness: <float>,
- * clearcoatRoughnessMap: new THREE.Texture( <Image> ),
- * clearcoatNormalScale: <Vector2>,
- * clearcoatNormalMap: new THREE.Texture( <Image> ),
- *
- * ior: <float>,
- * reflectivity: <float>,
- *
- * sheen: <float>,
- * sheenTint: <Color>,
- * sheenRoughness: <float>,
- *
- * transmission: <float>,
- * transmissionMap: new THREE.Texture( <Image> ),
- *
- * thickness: <float>,
- * thicknessMap: new THREE.Texture( <Image> ),
- * attenuationDistance: <float>,
- * attenuationTint: <Color>,
- *
- * specularIntensity: <float>,
- * specularIntensityhMap: new THREE.Texture( <Image> ),
- * specularTint: <Color>,
- * specularTintMap: new THREE.Texture( <Image> )
- * }
- */
- class MeshPhysicalMaterial extends MeshStandardMaterial {
- constructor(parameters) {
- super();
- this.defines = {
- 'STANDARD': '',
- 'PHYSICAL': ''
- };
- this.type = 'MeshPhysicalMaterial';
- this.clearcoatMap = null;
- this.clearcoatRoughness = 0.0;
- this.clearcoatRoughnessMap = null;
- this.clearcoatNormalScale = new Vector2(1, 1);
- this.clearcoatNormalMap = null;
- this.ior = 1.5;
- Object.defineProperty(this, 'reflectivity', {
- get: function () {
- return clamp(2.5 * (this.ior - 1) / (this.ior + 1), 0, 1);
- },
- set: function (reflectivity) {
- this.ior = (1 + 0.4 * reflectivity) / (1 - 0.4 * reflectivity);
- }
- });
- this.sheenTint = new Color(0x000000);
- this.sheenRoughness = 1.0;
- this.transmissionMap = null;
- this.thickness = 0.01;
- this.thicknessMap = null;
- this.attenuationDistance = 0.0;
- this.attenuationTint = new Color(1, 1, 1);
- this.specularIntensity = 1.0;
- this.specularIntensityMap = null;
- this.specularTint = new Color(1, 1, 1);
- this.specularTintMap = null;
- this._sheen = 0.0;
- this._clearcoat = 0;
- this._transmission = 0;
- this.setValues(parameters);
- }
- get sheen() {
- return this._sheen;
- }
- set sheen(value) {
- if (this._sheen > 0 !== value > 0) {
- this.version++;
- }
- this._sheen = value;
- }
- get clearcoat() {
- return this._clearcoat;
- }
- set clearcoat(value) {
- if (this._clearcoat > 0 !== value > 0) {
- this.version++;
- }
- this._clearcoat = value;
- }
- get transmission() {
- return this._transmission;
- }
- set transmission(value) {
- if (this._transmission > 0 !== value > 0) {
- this.version++;
- }
- this._transmission = value;
- }
- copy(source) {
- super.copy(source);
- this.defines = {
- 'STANDARD': '',
- 'PHYSICAL': ''
- };
- this.clearcoat = source.clearcoat;
- this.clearcoatMap = source.clearcoatMap;
- this.clearcoatRoughness = source.clearcoatRoughness;
- this.clearcoatRoughnessMap = source.clearcoatRoughnessMap;
- this.clearcoatNormalMap = source.clearcoatNormalMap;
- this.clearcoatNormalScale.copy(source.clearcoatNormalScale);
- this.ior = source.ior;
- this.sheen = source.sheen;
- this.sheenTint.copy(source.sheenTint);
- this.sheenRoughness = source.sheenRoughness;
- this.transmission = source.transmission;
- this.transmissionMap = source.transmissionMap;
- this.thickness = source.thickness;
- this.thicknessMap = source.thicknessMap;
- this.attenuationDistance = source.attenuationDistance;
- this.attenuationTint.copy(source.attenuationTint);
- this.specularIntensity = source.specularIntensity;
- this.specularIntensityMap = source.specularIntensityMap;
- this.specularTint.copy(source.specularTint);
- this.specularTintMap = source.specularTintMap;
- return this;
- }
- }
- MeshPhysicalMaterial.prototype.isMeshPhysicalMaterial = true;
- /**
- * parameters = {
- * color: <hex>,
- * specular: <hex>,
- * shininess: <float>,
- * opacity: <float>,
- *
- * map: new THREE.Texture( <Image> ),
- *
- * lightMap: new THREE.Texture( <Image> ),
- * lightMapIntensity: <float>
- *
- * aoMap: new THREE.Texture( <Image> ),
- * aoMapIntensity: <float>
- *
- * emissive: <hex>,
- * emissiveIntensity: <float>
- * emissiveMap: new THREE.Texture( <Image> ),
- *
- * bumpMap: new THREE.Texture( <Image> ),
- * bumpScale: <float>,
- *
- * normalMap: new THREE.Texture( <Image> ),
- * normalMapType: THREE.TangentSpaceNormalMap,
- * normalScale: <Vector2>,
- *
- * displacementMap: new THREE.Texture( <Image> ),
- * displacementScale: <float>,
- * displacementBias: <float>,
- *
- * specularMap: new THREE.Texture( <Image> ),
- *
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ),
- * combine: THREE.MultiplyOperation,
- * reflectivity: <float>,
- * refractionRatio: <float>,
- *
- * wireframe: <boolean>,
- * wireframeLinewidth: <float>,
- *
- * flatShading: <bool>
- * }
- */
- class MeshPhongMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'MeshPhongMaterial';
- this.color = new Color(0xffffff); // diffuse
- this.specular = new Color(0x111111);
- this.shininess = 30;
- this.map = null;
- this.lightMap = null;
- this.lightMapIntensity = 1.0;
- this.aoMap = null;
- this.aoMapIntensity = 1.0;
- this.emissive = new Color(0x000000);
- this.emissiveIntensity = 1.0;
- this.emissiveMap = null;
- this.bumpMap = null;
- this.bumpScale = 1;
- this.normalMap = null;
- this.normalMapType = TangentSpaceNormalMap;
- this.normalScale = new Vector2(1, 1);
- this.displacementMap = null;
- this.displacementScale = 1;
- this.displacementBias = 0;
- this.specularMap = null;
- this.alphaMap = null;
- this.envMap = null;
- this.combine = MultiplyOperation;
- this.reflectivity = 1;
- this.refractionRatio = 0.98;
- this.wireframe = false;
- this.wireframeLinewidth = 1;
- this.wireframeLinecap = 'round';
- this.wireframeLinejoin = 'round';
- this.flatShading = false;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- this.specular.copy(source.specular);
- this.shininess = source.shininess;
- this.map = source.map;
- this.lightMap = source.lightMap;
- this.lightMapIntensity = source.lightMapIntensity;
- this.aoMap = source.aoMap;
- this.aoMapIntensity = source.aoMapIntensity;
- this.emissive.copy(source.emissive);
- this.emissiveMap = source.emissiveMap;
- this.emissiveIntensity = source.emissiveIntensity;
- this.bumpMap = source.bumpMap;
- this.bumpScale = source.bumpScale;
- this.normalMap = source.normalMap;
- this.normalMapType = source.normalMapType;
- this.normalScale.copy(source.normalScale);
- this.displacementMap = source.displacementMap;
- this.displacementScale = source.displacementScale;
- this.displacementBias = source.displacementBias;
- this.specularMap = source.specularMap;
- this.alphaMap = source.alphaMap;
- this.envMap = source.envMap;
- this.combine = source.combine;
- this.reflectivity = source.reflectivity;
- this.refractionRatio = source.refractionRatio;
- this.wireframe = source.wireframe;
- this.wireframeLinewidth = source.wireframeLinewidth;
- this.wireframeLinecap = source.wireframeLinecap;
- this.wireframeLinejoin = source.wireframeLinejoin;
- this.flatShading = source.flatShading;
- return this;
- }
- }
- MeshPhongMaterial.prototype.isMeshPhongMaterial = true;
- /**
- * parameters = {
- * color: <hex>,
- *
- * map: new THREE.Texture( <Image> ),
- * gradientMap: new THREE.Texture( <Image> ),
- *
- * lightMap: new THREE.Texture( <Image> ),
- * lightMapIntensity: <float>
- *
- * aoMap: new THREE.Texture( <Image> ),
- * aoMapIntensity: <float>
- *
- * emissive: <hex>,
- * emissiveIntensity: <float>
- * emissiveMap: new THREE.Texture( <Image> ),
- *
- * bumpMap: new THREE.Texture( <Image> ),
- * bumpScale: <float>,
- *
- * normalMap: new THREE.Texture( <Image> ),
- * normalMapType: THREE.TangentSpaceNormalMap,
- * normalScale: <Vector2>,
- *
- * displacementMap: new THREE.Texture( <Image> ),
- * displacementScale: <float>,
- * displacementBias: <float>,
- *
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * wireframe: <boolean>,
- * wireframeLinewidth: <float>,
- *
- * }
- */
- class MeshToonMaterial extends Material {
- constructor(parameters) {
- super();
- this.defines = {
- 'TOON': ''
- };
- this.type = 'MeshToonMaterial';
- this.color = new Color(0xffffff);
- this.map = null;
- this.gradientMap = null;
- this.lightMap = null;
- this.lightMapIntensity = 1.0;
- this.aoMap = null;
- this.aoMapIntensity = 1.0;
- this.emissive = new Color(0x000000);
- this.emissiveIntensity = 1.0;
- this.emissiveMap = null;
- this.bumpMap = null;
- this.bumpScale = 1;
- this.normalMap = null;
- this.normalMapType = TangentSpaceNormalMap;
- this.normalScale = new Vector2(1, 1);
- this.displacementMap = null;
- this.displacementScale = 1;
- this.displacementBias = 0;
- this.alphaMap = null;
- this.wireframe = false;
- this.wireframeLinewidth = 1;
- this.wireframeLinecap = 'round';
- this.wireframeLinejoin = 'round';
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- this.map = source.map;
- this.gradientMap = source.gradientMap;
- this.lightMap = source.lightMap;
- this.lightMapIntensity = source.lightMapIntensity;
- this.aoMap = source.aoMap;
- this.aoMapIntensity = source.aoMapIntensity;
- this.emissive.copy(source.emissive);
- this.emissiveMap = source.emissiveMap;
- this.emissiveIntensity = source.emissiveIntensity;
- this.bumpMap = source.bumpMap;
- this.bumpScale = source.bumpScale;
- this.normalMap = source.normalMap;
- this.normalMapType = source.normalMapType;
- this.normalScale.copy(source.normalScale);
- this.displacementMap = source.displacementMap;
- this.displacementScale = source.displacementScale;
- this.displacementBias = source.displacementBias;
- this.alphaMap = source.alphaMap;
- this.wireframe = source.wireframe;
- this.wireframeLinewidth = source.wireframeLinewidth;
- this.wireframeLinecap = source.wireframeLinecap;
- this.wireframeLinejoin = source.wireframeLinejoin;
- return this;
- }
- }
- MeshToonMaterial.prototype.isMeshToonMaterial = true;
- /**
- * parameters = {
- * opacity: <float>,
- *
- * bumpMap: new THREE.Texture( <Image> ),
- * bumpScale: <float>,
- *
- * normalMap: new THREE.Texture( <Image> ),
- * normalMapType: THREE.TangentSpaceNormalMap,
- * normalScale: <Vector2>,
- *
- * displacementMap: new THREE.Texture( <Image> ),
- * displacementScale: <float>,
- * displacementBias: <float>,
- *
- * wireframe: <boolean>,
- * wireframeLinewidth: <float>
- *
- * flatShading: <bool>
- * }
- */
- class MeshNormalMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'MeshNormalMaterial';
- this.bumpMap = null;
- this.bumpScale = 1;
- this.normalMap = null;
- this.normalMapType = TangentSpaceNormalMap;
- this.normalScale = new Vector2(1, 1);
- this.displacementMap = null;
- this.displacementScale = 1;
- this.displacementBias = 0;
- this.wireframe = false;
- this.wireframeLinewidth = 1;
- this.fog = false;
- this.flatShading = false;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.bumpMap = source.bumpMap;
- this.bumpScale = source.bumpScale;
- this.normalMap = source.normalMap;
- this.normalMapType = source.normalMapType;
- this.normalScale.copy(source.normalScale);
- this.displacementMap = source.displacementMap;
- this.displacementScale = source.displacementScale;
- this.displacementBias = source.displacementBias;
- this.wireframe = source.wireframe;
- this.wireframeLinewidth = source.wireframeLinewidth;
- this.flatShading = source.flatShading;
- return this;
- }
- }
- MeshNormalMaterial.prototype.isMeshNormalMaterial = true;
- /**
- * parameters = {
- * color: <hex>,
- * opacity: <float>,
- *
- * map: new THREE.Texture( <Image> ),
- *
- * lightMap: new THREE.Texture( <Image> ),
- * lightMapIntensity: <float>
- *
- * aoMap: new THREE.Texture( <Image> ),
- * aoMapIntensity: <float>
- *
- * emissive: <hex>,
- * emissiveIntensity: <float>
- * emissiveMap: new THREE.Texture( <Image> ),
- *
- * specularMap: new THREE.Texture( <Image> ),
- *
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ),
- * combine: THREE.Multiply,
- * reflectivity: <float>,
- * refractionRatio: <float>,
- *
- * wireframe: <boolean>,
- * wireframeLinewidth: <float>,
- *
- * }
- */
- class MeshLambertMaterial extends Material {
- constructor(parameters) {
- super();
- this.type = 'MeshLambertMaterial';
- this.color = new Color(0xffffff); // diffuse
- this.map = null;
- this.lightMap = null;
- this.lightMapIntensity = 1.0;
- this.aoMap = null;
- this.aoMapIntensity = 1.0;
- this.emissive = new Color(0x000000);
- this.emissiveIntensity = 1.0;
- this.emissiveMap = null;
- this.specularMap = null;
- this.alphaMap = null;
- this.envMap = null;
- this.combine = MultiplyOperation;
- this.reflectivity = 1;
- this.refractionRatio = 0.98;
- this.wireframe = false;
- this.wireframeLinewidth = 1;
- this.wireframeLinecap = 'round';
- this.wireframeLinejoin = 'round';
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- this.map = source.map;
- this.lightMap = source.lightMap;
- this.lightMapIntensity = source.lightMapIntensity;
- this.aoMap = source.aoMap;
- this.aoMapIntensity = source.aoMapIntensity;
- this.emissive.copy(source.emissive);
- this.emissiveMap = source.emissiveMap;
- this.emissiveIntensity = source.emissiveIntensity;
- this.specularMap = source.specularMap;
- this.alphaMap = source.alphaMap;
- this.envMap = source.envMap;
- this.combine = source.combine;
- this.reflectivity = source.reflectivity;
- this.refractionRatio = source.refractionRatio;
- this.wireframe = source.wireframe;
- this.wireframeLinewidth = source.wireframeLinewidth;
- this.wireframeLinecap = source.wireframeLinecap;
- this.wireframeLinejoin = source.wireframeLinejoin;
- return this;
- }
- }
- MeshLambertMaterial.prototype.isMeshLambertMaterial = true;
- /**
- * parameters = {
- * color: <hex>,
- * opacity: <float>,
- *
- * matcap: new THREE.Texture( <Image> ),
- *
- * map: new THREE.Texture( <Image> ),
- *
- * bumpMap: new THREE.Texture( <Image> ),
- * bumpScale: <float>,
- *
- * normalMap: new THREE.Texture( <Image> ),
- * normalMapType: THREE.TangentSpaceNormalMap,
- * normalScale: <Vector2>,
- *
- * displacementMap: new THREE.Texture( <Image> ),
- * displacementScale: <float>,
- * displacementBias: <float>,
- *
- * alphaMap: new THREE.Texture( <Image> ),
- *
- * flatShading: <bool>
- * }
- */
- class MeshMatcapMaterial extends Material {
- constructor(parameters) {
- super();
- this.defines = {
- 'MATCAP': ''
- };
- this.type = 'MeshMatcapMaterial';
- this.color = new Color(0xffffff); // diffuse
- this.matcap = null;
- this.map = null;
- this.bumpMap = null;
- this.bumpScale = 1;
- this.normalMap = null;
- this.normalMapType = TangentSpaceNormalMap;
- this.normalScale = new Vector2(1, 1);
- this.displacementMap = null;
- this.displacementScale = 1;
- this.displacementBias = 0;
- this.alphaMap = null;
- this.flatShading = false;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.defines = {
- 'MATCAP': ''
- };
- this.color.copy(source.color);
- this.matcap = source.matcap;
- this.map = source.map;
- this.bumpMap = source.bumpMap;
- this.bumpScale = source.bumpScale;
- this.normalMap = source.normalMap;
- this.normalMapType = source.normalMapType;
- this.normalScale.copy(source.normalScale);
- this.displacementMap = source.displacementMap;
- this.displacementScale = source.displacementScale;
- this.displacementBias = source.displacementBias;
- this.alphaMap = source.alphaMap;
- this.flatShading = source.flatShading;
- return this;
- }
- }
- MeshMatcapMaterial.prototype.isMeshMatcapMaterial = true;
- /**
- * parameters = {
- * color: <hex>,
- * opacity: <float>,
- *
- * linewidth: <float>,
- *
- * scale: <float>,
- * dashSize: <float>,
- * gapSize: <float>
- * }
- */
- class LineDashedMaterial extends LineBasicMaterial {
- constructor(parameters) {
- super();
- this.type = 'LineDashedMaterial';
- this.scale = 1;
- this.dashSize = 3;
- this.gapSize = 1;
- this.setValues(parameters);
- }
- copy(source) {
- super.copy(source);
- this.scale = source.scale;
- this.dashSize = source.dashSize;
- this.gapSize = source.gapSize;
- return this;
- }
- }
- LineDashedMaterial.prototype.isLineDashedMaterial = true;
- var Materials = /*#__PURE__*/Object.freeze({
- __proto__: null,
- ShadowMaterial: ShadowMaterial,
- SpriteMaterial: SpriteMaterial,
- RawShaderMaterial: RawShaderMaterial,
- ShaderMaterial: ShaderMaterial,
- PointsMaterial: PointsMaterial,
- MeshPhysicalMaterial: MeshPhysicalMaterial,
- MeshStandardMaterial: MeshStandardMaterial,
- MeshPhongMaterial: MeshPhongMaterial,
- MeshToonMaterial: MeshToonMaterial,
- MeshNormalMaterial: MeshNormalMaterial,
- MeshLambertMaterial: MeshLambertMaterial,
- MeshDepthMaterial: MeshDepthMaterial,
- MeshDistanceMaterial: MeshDistanceMaterial,
- MeshBasicMaterial: MeshBasicMaterial,
- MeshMatcapMaterial: MeshMatcapMaterial,
- LineDashedMaterial: LineDashedMaterial,
- LineBasicMaterial: LineBasicMaterial,
- Material: Material
- });
- const AnimationUtils = {
- // same as Array.prototype.slice, but also works on typed arrays
- arraySlice: function (array, from, to) {
- if (AnimationUtils.isTypedArray(array)) {
- // in ios9 array.subarray(from, undefined) will return empty array
- // but array.subarray(from) or array.subarray(from, len) is correct
- return new array.constructor(array.subarray(from, to !== undefined ? to : array.length));
- }
- return array.slice(from, to);
- },
- // converts an array to a specific type
- convertArray: function (array, type, forceClone) {
- if (!array || // let 'undefined' and 'null' pass
- !forceClone && array.constructor === type) return array;
- if (typeof type.BYTES_PER_ELEMENT === 'number') {
- return new type(array); // create typed array
- }
- return Array.prototype.slice.call(array); // create Array
- },
- isTypedArray: function (object) {
- return ArrayBuffer.isView(object) && !(object instanceof DataView);
- },
- // returns an array by which times and values can be sorted
- getKeyframeOrder: function (times) {
- function compareTime(i, j) {
- return times[i] - times[j];
- }
- const n = times.length;
- const result = new Array(n);
- for (let i = 0; i !== n; ++i) result[i] = i;
- result.sort(compareTime);
- return result;
- },
- // uses the array previously returned by 'getKeyframeOrder' to sort data
- sortedArray: function (values, stride, order) {
- const nValues = values.length;
- const result = new values.constructor(nValues);
- for (let i = 0, dstOffset = 0; dstOffset !== nValues; ++i) {
- const srcOffset = order[i] * stride;
- for (let j = 0; j !== stride; ++j) {
- result[dstOffset++] = values[srcOffset + j];
- }
- }
- return result;
- },
- // function for parsing AOS keyframe formats
- flattenJSON: function (jsonKeys, times, values, valuePropertyName) {
- let i = 1,
- key = jsonKeys[0];
- while (key !== undefined && key[valuePropertyName] === undefined) {
- key = jsonKeys[i++];
- }
- if (key === undefined) return; // no data
- let value = key[valuePropertyName];
- if (value === undefined) return; // no data
- if (Array.isArray(value)) {
- do {
- value = key[valuePropertyName];
- if (value !== undefined) {
- times.push(key.time);
- values.push.apply(values, value); // push all elements
- }
- key = jsonKeys[i++];
- } while (key !== undefined);
- } else if (value.toArray !== undefined) {
- // ...assume THREE.Math-ish
- do {
- value = key[valuePropertyName];
- if (value !== undefined) {
- times.push(key.time);
- value.toArray(values, values.length);
- }
- key = jsonKeys[i++];
- } while (key !== undefined);
- } else {
- // otherwise push as-is
- do {
- value = key[valuePropertyName];
- if (value !== undefined) {
- times.push(key.time);
- values.push(value);
- }
- key = jsonKeys[i++];
- } while (key !== undefined);
- }
- },
- subclip: function (sourceClip, name, startFrame, endFrame, fps = 30) {
- const clip = sourceClip.clone();
- clip.name = name;
- const tracks = [];
- for (let i = 0; i < clip.tracks.length; ++i) {
- const track = clip.tracks[i];
- const valueSize = track.getValueSize();
- const times = [];
- const values = [];
- for (let j = 0; j < track.times.length; ++j) {
- const frame = track.times[j] * fps;
- if (frame < startFrame || frame >= endFrame) continue;
- times.push(track.times[j]);
- for (let k = 0; k < valueSize; ++k) {
- values.push(track.values[j * valueSize + k]);
- }
- }
- if (times.length === 0) continue;
- track.times = AnimationUtils.convertArray(times, track.times.constructor);
- track.values = AnimationUtils.convertArray(values, track.values.constructor);
- tracks.push(track);
- }
- clip.tracks = tracks; // find minimum .times value across all tracks in the trimmed clip
- let minStartTime = Infinity;
- for (let i = 0; i < clip.tracks.length; ++i) {
- if (minStartTime > clip.tracks[i].times[0]) {
- minStartTime = clip.tracks[i].times[0];
- }
- } // shift all tracks such that clip begins at t=0
- for (let i = 0; i < clip.tracks.length; ++i) {
- clip.tracks[i].shift(-1 * minStartTime);
- }
- clip.resetDuration();
- return clip;
- },
- makeClipAdditive: function (targetClip, referenceFrame = 0, referenceClip = targetClip, fps = 30) {
- if (fps <= 0) fps = 30;
- const numTracks = referenceClip.tracks.length;
- const referenceTime = referenceFrame / fps; // Make each track's values relative to the values at the reference frame
- for (let i = 0; i < numTracks; ++i) {
- const referenceTrack = referenceClip.tracks[i];
- const referenceTrackType = referenceTrack.ValueTypeName; // Skip this track if it's non-numeric
- if (referenceTrackType === 'bool' || referenceTrackType === 'string') continue; // Find the track in the target clip whose name and type matches the reference track
- const targetTrack = targetClip.tracks.find(function (track) {
- return track.name === referenceTrack.name && track.ValueTypeName === referenceTrackType;
- });
- if (targetTrack === undefined) continue;
- let referenceOffset = 0;
- const referenceValueSize = referenceTrack.getValueSize();
- if (referenceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
- referenceOffset = referenceValueSize / 3;
- }
- let targetOffset = 0;
- const targetValueSize = targetTrack.getValueSize();
- if (targetTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
- targetOffset = targetValueSize / 3;
- }
- const lastIndex = referenceTrack.times.length - 1;
- let referenceValue; // Find the value to subtract out of the track
- if (referenceTime <= referenceTrack.times[0]) {
- // Reference frame is earlier than the first keyframe, so just use the first keyframe
- const startIndex = referenceOffset;
- const endIndex = referenceValueSize - referenceOffset;
- referenceValue = AnimationUtils.arraySlice(referenceTrack.values, startIndex, endIndex);
- } else if (referenceTime >= referenceTrack.times[lastIndex]) {
- // Reference frame is after the last keyframe, so just use the last keyframe
- const startIndex = lastIndex * referenceValueSize + referenceOffset;
- const endIndex = startIndex + referenceValueSize - referenceOffset;
- referenceValue = AnimationUtils.arraySlice(referenceTrack.values, startIndex, endIndex);
- } else {
- // Interpolate to the reference value
- const interpolant = referenceTrack.createInterpolant();
- const startIndex = referenceOffset;
- const endIndex = referenceValueSize - referenceOffset;
- interpolant.evaluate(referenceTime);
- referenceValue = AnimationUtils.arraySlice(interpolant.resultBuffer, startIndex, endIndex);
- } // Conjugate the quaternion
- if (referenceTrackType === 'quaternion') {
- const referenceQuat = new Quaternion().fromArray(referenceValue).normalize().conjugate();
- referenceQuat.toArray(referenceValue);
- } // Subtract the reference value from all of the track values
- const numTimes = targetTrack.times.length;
- for (let j = 0; j < numTimes; ++j) {
- const valueStart = j * targetValueSize + targetOffset;
- if (referenceTrackType === 'quaternion') {
- // Multiply the conjugate for quaternion track types
- Quaternion.multiplyQuaternionsFlat(targetTrack.values, valueStart, referenceValue, 0, targetTrack.values, valueStart);
- } else {
- const valueEnd = targetValueSize - targetOffset * 2; // Subtract each value for all other numeric track types
- for (let k = 0; k < valueEnd; ++k) {
- targetTrack.values[valueStart + k] -= referenceValue[k];
- }
- }
- }
- }
- targetClip.blendMode = AdditiveAnimationBlendMode;
- return targetClip;
- }
- };
- /**
- * Abstract base class of interpolants over parametric samples.
- *
- * The parameter domain is one dimensional, typically the time or a path
- * along a curve defined by the data.
- *
- * The sample values can have any dimensionality and derived classes may
- * apply special interpretations to the data.
- *
- * This class provides the interval seek in a Template Method, deferring
- * the actual interpolation to derived classes.
- *
- * Time complexity is O(1) for linear access crossing at most two points
- * and O(log N) for random access, where N is the number of positions.
- *
- * References:
- *
- * http://www.oodesign.com/template-method-pattern.html
- *
- */
- class Interpolant {
- constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {
- this.parameterPositions = parameterPositions;
- this._cachedIndex = 0;
- this.resultBuffer = resultBuffer !== undefined ? resultBuffer : new sampleValues.constructor(sampleSize);
- this.sampleValues = sampleValues;
- this.valueSize = sampleSize;
- this.settings = null;
- this.DefaultSettings_ = {};
- }
- evaluate(t) {
- const pp = this.parameterPositions;
- let i1 = this._cachedIndex,
- t1 = pp[i1],
- t0 = pp[i1 - 1];
- validate_interval: {
- seek: {
- let right;
- linear_scan: {
- //- See http://jsperf.com/comparison-to-undefined/3
- //- slower code:
- //-
- //- if ( t >= t1 || t1 === undefined ) {
- forward_scan: if (!(t < t1)) {
- for (let giveUpAt = i1 + 2;;) {
- if (t1 === undefined) {
- if (t < t0) break forward_scan; // after end
- i1 = pp.length;
- this._cachedIndex = i1;
- return this.afterEnd_(i1 - 1, t, t0);
- }
- if (i1 === giveUpAt) break; // this loop
- t0 = t1;
- t1 = pp[++i1];
- if (t < t1) {
- // we have arrived at the sought interval
- break seek;
- }
- } // prepare binary search on the right side of the index
- right = pp.length;
- break linear_scan;
- } //- slower code:
- //- if ( t < t0 || t0 === undefined ) {
- if (!(t >= t0)) {
- // looping?
- const t1global = pp[1];
- if (t < t1global) {
- i1 = 2; // + 1, using the scan for the details
- t0 = t1global;
- } // linear reverse scan
- for (let giveUpAt = i1 - 2;;) {
- if (t0 === undefined) {
- // before start
- this._cachedIndex = 0;
- return this.beforeStart_(0, t, t1);
- }
- if (i1 === giveUpAt) break; // this loop
- t1 = t0;
- t0 = pp[--i1 - 1];
- if (t >= t0) {
- // we have arrived at the sought interval
- break seek;
- }
- } // prepare binary search on the left side of the index
- right = i1;
- i1 = 0;
- break linear_scan;
- } // the interval is valid
- break validate_interval;
- } // linear scan
- // binary search
- while (i1 < right) {
- const mid = i1 + right >>> 1;
- if (t < pp[mid]) {
- right = mid;
- } else {
- i1 = mid + 1;
- }
- }
- t1 = pp[i1];
- t0 = pp[i1 - 1]; // check boundary cases, again
- if (t0 === undefined) {
- this._cachedIndex = 0;
- return this.beforeStart_(0, t, t1);
- }
- if (t1 === undefined) {
- i1 = pp.length;
- this._cachedIndex = i1;
- return this.afterEnd_(i1 - 1, t0, t);
- }
- } // seek
- this._cachedIndex = i1;
- this.intervalChanged_(i1, t0, t1);
- } // validate_interval
- return this.interpolate_(i1, t0, t, t1);
- }
- getSettings_() {
- return this.settings || this.DefaultSettings_;
- }
- copySampleValue_(index) {
- // copies a sample value to the result buffer
- const result = this.resultBuffer,
- values = this.sampleValues,
- stride = this.valueSize,
- offset = index * stride;
- for (let i = 0; i !== stride; ++i) {
- result[i] = values[offset + i];
- }
- return result;
- } // Template methods for derived classes:
- interpolate_() {
- throw new Error('call to abstract method'); // implementations shall return this.resultBuffer
- }
- intervalChanged_() {// empty
- }
- } // ALIAS DEFINITIONS
- Interpolant.prototype.beforeStart_ = Interpolant.prototype.copySampleValue_;
- Interpolant.prototype.afterEnd_ = Interpolant.prototype.copySampleValue_;
- /**
- * Fast and simple cubic spline interpolant.
- *
- * It was derived from a Hermitian construction setting the first derivative
- * at each sample position to the linear slope between neighboring positions
- * over their parameter interval.
- */
- class CubicInterpolant extends Interpolant {
- constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {
- super(parameterPositions, sampleValues, sampleSize, resultBuffer);
- this._weightPrev = -0;
- this._offsetPrev = -0;
- this._weightNext = -0;
- this._offsetNext = -0;
- this.DefaultSettings_ = {
- endingStart: ZeroCurvatureEnding,
- endingEnd: ZeroCurvatureEnding
- };
- }
- intervalChanged_(i1, t0, t1) {
- const pp = this.parameterPositions;
- let iPrev = i1 - 2,
- iNext = i1 + 1,
- tPrev = pp[iPrev],
- tNext = pp[iNext];
- if (tPrev === undefined) {
- switch (this.getSettings_().endingStart) {
- case ZeroSlopeEnding:
- // f'(t0) = 0
- iPrev = i1;
- tPrev = 2 * t0 - t1;
- break;
- case WrapAroundEnding:
- // use the other end of the curve
- iPrev = pp.length - 2;
- tPrev = t0 + pp[iPrev] - pp[iPrev + 1];
- break;
- default:
- // ZeroCurvatureEnding
- // f''(t0) = 0 a.k.a. Natural Spline
- iPrev = i1;
- tPrev = t1;
- }
- }
- if (tNext === undefined) {
- switch (this.getSettings_().endingEnd) {
- case ZeroSlopeEnding:
- // f'(tN) = 0
- iNext = i1;
- tNext = 2 * t1 - t0;
- break;
- case WrapAroundEnding:
- // use the other end of the curve
- iNext = 1;
- tNext = t1 + pp[1] - pp[0];
- break;
- default:
- // ZeroCurvatureEnding
- // f''(tN) = 0, a.k.a. Natural Spline
- iNext = i1 - 1;
- tNext = t0;
- }
- }
- const halfDt = (t1 - t0) * 0.5,
- stride = this.valueSize;
- this._weightPrev = halfDt / (t0 - tPrev);
- this._weightNext = halfDt / (tNext - t1);
- this._offsetPrev = iPrev * stride;
- this._offsetNext = iNext * stride;
- }
- interpolate_(i1, t0, t, t1) {
- const result = this.resultBuffer,
- values = this.sampleValues,
- stride = this.valueSize,
- o1 = i1 * stride,
- o0 = o1 - stride,
- oP = this._offsetPrev,
- oN = this._offsetNext,
- wP = this._weightPrev,
- wN = this._weightNext,
- p = (t - t0) / (t1 - t0),
- pp = p * p,
- ppp = pp * p; // evaluate polynomials
- const sP = -wP * ppp + 2 * wP * pp - wP * p;
- const s0 = (1 + wP) * ppp + (-1.5 - 2 * wP) * pp + (-0.5 + wP) * p + 1;
- const s1 = (-1 - wN) * ppp + (1.5 + wN) * pp + 0.5 * p;
- const sN = wN * ppp - wN * pp; // combine data linearly
- for (let i = 0; i !== stride; ++i) {
- result[i] = sP * values[oP + i] + s0 * values[o0 + i] + s1 * values[o1 + i] + sN * values[oN + i];
- }
- return result;
- }
- }
- class LinearInterpolant extends Interpolant {
- constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {
- super(parameterPositions, sampleValues, sampleSize, resultBuffer);
- }
- interpolate_(i1, t0, t, t1) {
- const result = this.resultBuffer,
- values = this.sampleValues,
- stride = this.valueSize,
- offset1 = i1 * stride,
- offset0 = offset1 - stride,
- weight1 = (t - t0) / (t1 - t0),
- weight0 = 1 - weight1;
- for (let i = 0; i !== stride; ++i) {
- result[i] = values[offset0 + i] * weight0 + values[offset1 + i] * weight1;
- }
- return result;
- }
- }
- /**
- *
- * Interpolant that evaluates to the sample value at the position preceeding
- * the parameter.
- */
- class DiscreteInterpolant extends Interpolant {
- constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {
- super(parameterPositions, sampleValues, sampleSize, resultBuffer);
- }
- interpolate_(i1
- /*, t0, t, t1 */
- ) {
- return this.copySampleValue_(i1 - 1);
- }
- }
- class KeyframeTrack {
- constructor(name, times, values, interpolation) {
- if (name === undefined) throw new Error('THREE.KeyframeTrack: track name is undefined');
- if (times === undefined || times.length === 0) throw new Error('THREE.KeyframeTrack: no keyframes in track named ' + name);
- this.name = name;
- this.times = AnimationUtils.convertArray(times, this.TimeBufferType);
- this.values = AnimationUtils.convertArray(values, this.ValueBufferType);
- this.setInterpolation(interpolation || this.DefaultInterpolation);
- } // Serialization (in static context, because of constructor invocation
- // and automatic invocation of .toJSON):
- static toJSON(track) {
- const trackType = track.constructor;
- let json; // derived classes can define a static toJSON method
- if (trackType.toJSON !== this.toJSON) {
- json = trackType.toJSON(track);
- } else {
- // by default, we assume the data can be serialized as-is
- json = {
- 'name': track.name,
- 'times': AnimationUtils.convertArray(track.times, Array),
- 'values': AnimationUtils.convertArray(track.values, Array)
- };
- const interpolation = track.getInterpolation();
- if (interpolation !== track.DefaultInterpolation) {
- json.interpolation = interpolation;
- }
- }
- json.type = track.ValueTypeName; // mandatory
- return json;
- }
- InterpolantFactoryMethodDiscrete(result) {
- return new DiscreteInterpolant(this.times, this.values, this.getValueSize(), result);
- }
- InterpolantFactoryMethodLinear(result) {
- return new LinearInterpolant(this.times, this.values, this.getValueSize(), result);
- }
- InterpolantFactoryMethodSmooth(result) {
- return new CubicInterpolant(this.times, this.values, this.getValueSize(), result);
- }
- setInterpolation(interpolation) {
- let factoryMethod;
- switch (interpolation) {
- case InterpolateDiscrete:
- factoryMethod = this.InterpolantFactoryMethodDiscrete;
- break;
- case InterpolateLinear:
- factoryMethod = this.InterpolantFactoryMethodLinear;
- break;
- case InterpolateSmooth:
- factoryMethod = this.InterpolantFactoryMethodSmooth;
- break;
- }
- if (factoryMethod === undefined) {
- const message = 'unsupported interpolation for ' + this.ValueTypeName + ' keyframe track named ' + this.name;
- if (this.createInterpolant === undefined) {
- // fall back to default, unless the default itself is messed up
- if (interpolation !== this.DefaultInterpolation) {
- this.setInterpolation(this.DefaultInterpolation);
- } else {
- throw new Error(message); // fatal, in this case
- }
- }
- console.warn('THREE.KeyframeTrack:', message);
- return this;
- }
- this.createInterpolant = factoryMethod;
- return this;
- }
- getInterpolation() {
- switch (this.createInterpolant) {
- case this.InterpolantFactoryMethodDiscrete:
- return InterpolateDiscrete;
- case this.InterpolantFactoryMethodLinear:
- return InterpolateLinear;
- case this.InterpolantFactoryMethodSmooth:
- return InterpolateSmooth;
- }
- }
- getValueSize() {
- return this.values.length / this.times.length;
- } // move all keyframes either forwards or backwards in time
- shift(timeOffset) {
- if (timeOffset !== 0.0) {
- const times = this.times;
- for (let i = 0, n = times.length; i !== n; ++i) {
- times[i] += timeOffset;
- }
- }
- return this;
- } // scale all keyframe times by a factor (useful for frame <-> seconds conversions)
- scale(timeScale) {
- if (timeScale !== 1.0) {
- const times = this.times;
- for (let i = 0, n = times.length; i !== n; ++i) {
- times[i] *= timeScale;
- }
- }
- return this;
- } // removes keyframes before and after animation without changing any values within the range [startTime, endTime].
- // IMPORTANT: We do not shift around keys to the start of the track time, because for interpolated keys this will change their values
- trim(startTime, endTime) {
- const times = this.times,
- nKeys = times.length;
- let from = 0,
- to = nKeys - 1;
- while (from !== nKeys && times[from] < startTime) {
- ++from;
- }
- while (to !== -1 && times[to] > endTime) {
- --to;
- }
- ++to; // inclusive -> exclusive bound
- if (from !== 0 || to !== nKeys) {
- // empty tracks are forbidden, so keep at least one keyframe
- if (from >= to) {
- to = Math.max(to, 1);
- from = to - 1;
- }
- const stride = this.getValueSize();
- this.times = AnimationUtils.arraySlice(times, from, to);
- this.values = AnimationUtils.arraySlice(this.values, from * stride, to * stride);
- }
- return this;
- } // ensure we do not get a GarbageInGarbageOut situation, make sure tracks are at least minimally viable
- validate() {
- let valid = true;
- const valueSize = this.getValueSize();
- if (valueSize - Math.floor(valueSize) !== 0) {
- console.error('THREE.KeyframeTrack: Invalid value size in track.', this);
- valid = false;
- }
- const times = this.times,
- values = this.values,
- nKeys = times.length;
- if (nKeys === 0) {
- console.error('THREE.KeyframeTrack: Track is empty.', this);
- valid = false;
- }
- let prevTime = null;
- for (let i = 0; i !== nKeys; i++) {
- const currTime = times[i];
- if (typeof currTime === 'number' && isNaN(currTime)) {
- console.error('THREE.KeyframeTrack: Time is not a valid number.', this, i, currTime);
- valid = false;
- break;
- }
- if (prevTime !== null && prevTime > currTime) {
- console.error('THREE.KeyframeTrack: Out of order keys.', this, i, currTime, prevTime);
- valid = false;
- break;
- }
- prevTime = currTime;
- }
- if (values !== undefined) {
- if (AnimationUtils.isTypedArray(values)) {
- for (let i = 0, n = values.length; i !== n; ++i) {
- const value = values[i];
- if (isNaN(value)) {
- console.error('THREE.KeyframeTrack: Value is not a valid number.', this, i, value);
- valid = false;
- break;
- }
- }
- }
- }
- return valid;
- } // removes equivalent sequential keys as common in morph target sequences
- // (0,0,0,0,1,1,1,0,0,0,0,0,0,0) --> (0,0,1,1,0,0)
- optimize() {
- // times or values may be shared with other tracks, so overwriting is unsafe
- const times = AnimationUtils.arraySlice(this.times),
- values = AnimationUtils.arraySlice(this.values),
- stride = this.getValueSize(),
- smoothInterpolation = this.getInterpolation() === InterpolateSmooth,
- lastIndex = times.length - 1;
- let writeIndex = 1;
- for (let i = 1; i < lastIndex; ++i) {
- let keep = false;
- const time = times[i];
- const timeNext = times[i + 1]; // remove adjacent keyframes scheduled at the same time
- if (time !== timeNext && (i !== 1 || time !== times[0])) {
- if (!smoothInterpolation) {
- // remove unnecessary keyframes same as their neighbors
- const offset = i * stride,
- offsetP = offset - stride,
- offsetN = offset + stride;
- for (let j = 0; j !== stride; ++j) {
- const value = values[offset + j];
- if (value !== values[offsetP + j] || value !== values[offsetN + j]) {
- keep = true;
- break;
- }
- }
- } else {
- keep = true;
- }
- } // in-place compaction
- if (keep) {
- if (i !== writeIndex) {
- times[writeIndex] = times[i];
- const readOffset = i * stride,
- writeOffset = writeIndex * stride;
- for (let j = 0; j !== stride; ++j) {
- values[writeOffset + j] = values[readOffset + j];
- }
- }
- ++writeIndex;
- }
- } // flush last keyframe (compaction looks ahead)
- if (lastIndex > 0) {
- times[writeIndex] = times[lastIndex];
- for (let readOffset = lastIndex * stride, writeOffset = writeIndex * stride, j = 0; j !== stride; ++j) {
- values[writeOffset + j] = values[readOffset + j];
- }
- ++writeIndex;
- }
- if (writeIndex !== times.length) {
- this.times = AnimationUtils.arraySlice(times, 0, writeIndex);
- this.values = AnimationUtils.arraySlice(values, 0, writeIndex * stride);
- } else {
- this.times = times;
- this.values = values;
- }
- return this;
- }
- clone() {
- const times = AnimationUtils.arraySlice(this.times, 0);
- const values = AnimationUtils.arraySlice(this.values, 0);
- const TypedKeyframeTrack = this.constructor;
- const track = new TypedKeyframeTrack(this.name, times, values); // Interpolant argument to constructor is not saved, so copy the factory method directly.
- track.createInterpolant = this.createInterpolant;
- return track;
- }
- }
- KeyframeTrack.prototype.TimeBufferType = Float32Array;
- KeyframeTrack.prototype.ValueBufferType = Float32Array;
- KeyframeTrack.prototype.DefaultInterpolation = InterpolateLinear;
- /**
- * A Track of Boolean keyframe values.
- */
- class BooleanKeyframeTrack extends KeyframeTrack {}
- BooleanKeyframeTrack.prototype.ValueTypeName = 'bool';
- BooleanKeyframeTrack.prototype.ValueBufferType = Array;
- BooleanKeyframeTrack.prototype.DefaultInterpolation = InterpolateDiscrete;
- BooleanKeyframeTrack.prototype.InterpolantFactoryMethodLinear = undefined;
- BooleanKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = undefined; // Note: Actually this track could have a optimized / compressed
- /**
- * A Track of keyframe values that represent color.
- */
- class ColorKeyframeTrack extends KeyframeTrack {}
- ColorKeyframeTrack.prototype.ValueTypeName = 'color'; // ValueBufferType is inherited
- /**
- * A Track of numeric keyframe values.
- */
- class NumberKeyframeTrack extends KeyframeTrack {}
- NumberKeyframeTrack.prototype.ValueTypeName = 'number'; // ValueBufferType is inherited
- /**
- * Spherical linear unit quaternion interpolant.
- */
- class QuaternionLinearInterpolant extends Interpolant {
- constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {
- super(parameterPositions, sampleValues, sampleSize, resultBuffer);
- }
- interpolate_(i1, t0, t, t1) {
- const result = this.resultBuffer,
- values = this.sampleValues,
- stride = this.valueSize,
- alpha = (t - t0) / (t1 - t0);
- let offset = i1 * stride;
- for (let end = offset + stride; offset !== end; offset += 4) {
- Quaternion.slerpFlat(result, 0, values, offset - stride, values, offset, alpha);
- }
- return result;
- }
- }
- /**
- * A Track of quaternion keyframe values.
- */
- class QuaternionKeyframeTrack extends KeyframeTrack {
- InterpolantFactoryMethodLinear(result) {
- return new QuaternionLinearInterpolant(this.times, this.values, this.getValueSize(), result);
- }
- }
- QuaternionKeyframeTrack.prototype.ValueTypeName = 'quaternion'; // ValueBufferType is inherited
- QuaternionKeyframeTrack.prototype.DefaultInterpolation = InterpolateLinear;
- QuaternionKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = undefined;
- /**
- * A Track that interpolates Strings
- */
- class StringKeyframeTrack extends KeyframeTrack {}
- StringKeyframeTrack.prototype.ValueTypeName = 'string';
- StringKeyframeTrack.prototype.ValueBufferType = Array;
- StringKeyframeTrack.prototype.DefaultInterpolation = InterpolateDiscrete;
- StringKeyframeTrack.prototype.InterpolantFactoryMethodLinear = undefined;
- StringKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = undefined;
- /**
- * A Track of vectored keyframe values.
- */
- class VectorKeyframeTrack extends KeyframeTrack {}
- VectorKeyframeTrack.prototype.ValueTypeName = 'vector'; // ValueBufferType is inherited
- class AnimationClip {
- constructor(name, duration = -1, tracks, blendMode = NormalAnimationBlendMode) {
- this.name = name;
- this.tracks = tracks;
- this.duration = duration;
- this.blendMode = blendMode;
- this.uuid = generateUUID(); // this means it should figure out its duration by scanning the tracks
- if (this.duration < 0) {
- this.resetDuration();
- }
- }
- static parse(json) {
- const tracks = [],
- jsonTracks = json.tracks,
- frameTime = 1.0 / (json.fps || 1.0);
- for (let i = 0, n = jsonTracks.length; i !== n; ++i) {
- tracks.push(parseKeyframeTrack(jsonTracks[i]).scale(frameTime));
- }
- const clip = new this(json.name, json.duration, tracks, json.blendMode);
- clip.uuid = json.uuid;
- return clip;
- }
- static toJSON(clip) {
- const tracks = [],
- clipTracks = clip.tracks;
- const json = {
- 'name': clip.name,
- 'duration': clip.duration,
- 'tracks': tracks,
- 'uuid': clip.uuid,
- 'blendMode': clip.blendMode
- };
- for (let i = 0, n = clipTracks.length; i !== n; ++i) {
- tracks.push(KeyframeTrack.toJSON(clipTracks[i]));
- }
- return json;
- }
- static CreateFromMorphTargetSequence(name, morphTargetSequence, fps, noLoop) {
- const numMorphTargets = morphTargetSequence.length;
- const tracks = [];
- for (let i = 0; i < numMorphTargets; i++) {
- let times = [];
- let values = [];
- times.push((i + numMorphTargets - 1) % numMorphTargets, i, (i + 1) % numMorphTargets);
- values.push(0, 1, 0);
- const order = AnimationUtils.getKeyframeOrder(times);
- times = AnimationUtils.sortedArray(times, 1, order);
- values = AnimationUtils.sortedArray(values, 1, order); // if there is a key at the first frame, duplicate it as the
- // last frame as well for perfect loop.
- if (!noLoop && times[0] === 0) {
- times.push(numMorphTargets);
- values.push(values[0]);
- }
- tracks.push(new NumberKeyframeTrack('.morphTargetInfluences[' + morphTargetSequence[i].name + ']', times, values).scale(1.0 / fps));
- }
- return new this(name, -1, tracks);
- }
- static findByName(objectOrClipArray, name) {
- let clipArray = objectOrClipArray;
- if (!Array.isArray(objectOrClipArray)) {
- const o = objectOrClipArray;
- clipArray = o.geometry && o.geometry.animations || o.animations;
- }
- for (let i = 0; i < clipArray.length; i++) {
- if (clipArray[i].name === name) {
- return clipArray[i];
- }
- }
- return null;
- }
- static CreateClipsFromMorphTargetSequences(morphTargets, fps, noLoop) {
- const animationToMorphTargets = {}; // tested with https://regex101.com/ on trick sequences
- // such flamingo_flyA_003, flamingo_run1_003, crdeath0059
- const pattern = /^([\w-]*?)([\d]+)$/; // sort morph target names into animation groups based
- // patterns like Walk_001, Walk_002, Run_001, Run_002
- for (let i = 0, il = morphTargets.length; i < il; i++) {
- const morphTarget = morphTargets[i];
- const parts = morphTarget.name.match(pattern);
- if (parts && parts.length > 1) {
- const name = parts[1];
- let animationMorphTargets = animationToMorphTargets[name];
- if (!animationMorphTargets) {
- animationToMorphTargets[name] = animationMorphTargets = [];
- }
- animationMorphTargets.push(morphTarget);
- }
- }
- const clips = [];
- for (const name in animationToMorphTargets) {
- clips.push(this.CreateFromMorphTargetSequence(name, animationToMorphTargets[name], fps, noLoop));
- }
- return clips;
- } // parse the animation.hierarchy format
- static parseAnimation(animation, bones) {
- if (!animation) {
- console.error('THREE.AnimationClip: No animation in JSONLoader data.');
- return null;
- }
- const addNonemptyTrack = function (trackType, trackName, animationKeys, propertyName, destTracks) {
- // only return track if there are actually keys.
- if (animationKeys.length !== 0) {
- const times = [];
- const values = [];
- AnimationUtils.flattenJSON(animationKeys, times, values, propertyName); // empty keys are filtered out, so check again
- if (times.length !== 0) {
- destTracks.push(new trackType(trackName, times, values));
- }
- }
- };
- const tracks = [];
- const clipName = animation.name || 'default';
- const fps = animation.fps || 30;
- const blendMode = animation.blendMode; // automatic length determination in AnimationClip.
- let duration = animation.length || -1;
- const hierarchyTracks = animation.hierarchy || [];
- for (let h = 0; h < hierarchyTracks.length; h++) {
- const animationKeys = hierarchyTracks[h].keys; // skip empty tracks
- if (!animationKeys || animationKeys.length === 0) continue; // process morph targets
- if (animationKeys[0].morphTargets) {
- // figure out all morph targets used in this track
- const morphTargetNames = {};
- let k;
- for (k = 0; k < animationKeys.length; k++) {
- if (animationKeys[k].morphTargets) {
- for (let m = 0; m < animationKeys[k].morphTargets.length; m++) {
- morphTargetNames[animationKeys[k].morphTargets[m]] = -1;
- }
- }
- } // create a track for each morph target with all zero
- // morphTargetInfluences except for the keys in which
- // the morphTarget is named.
- for (const morphTargetName in morphTargetNames) {
- const times = [];
- const values = [];
- for (let m = 0; m !== animationKeys[k].morphTargets.length; ++m) {
- const animationKey = animationKeys[k];
- times.push(animationKey.time);
- values.push(animationKey.morphTarget === morphTargetName ? 1 : 0);
- }
- tracks.push(new NumberKeyframeTrack('.morphTargetInfluence[' + morphTargetName + ']', times, values));
- }
- duration = morphTargetNames.length * (fps || 1.0);
- } else {
- // ...assume skeletal animation
- const boneName = '.bones[' + bones[h].name + ']';
- addNonemptyTrack(VectorKeyframeTrack, boneName + '.position', animationKeys, 'pos', tracks);
- addNonemptyTrack(QuaternionKeyframeTrack, boneName + '.quaternion', animationKeys, 'rot', tracks);
- addNonemptyTrack(VectorKeyframeTrack, boneName + '.scale', animationKeys, 'scl', tracks);
- }
- }
- if (tracks.length === 0) {
- return null;
- }
- const clip = new this(clipName, duration, tracks, blendMode);
- return clip;
- }
- resetDuration() {
- const tracks = this.tracks;
- let duration = 0;
- for (let i = 0, n = tracks.length; i !== n; ++i) {
- const track = this.tracks[i];
- duration = Math.max(duration, track.times[track.times.length - 1]);
- }
- this.duration = duration;
- return this;
- }
- trim() {
- for (let i = 0; i < this.tracks.length; i++) {
- this.tracks[i].trim(0, this.duration);
- }
- return this;
- }
- validate() {
- let valid = true;
- for (let i = 0; i < this.tracks.length; i++) {
- valid = valid && this.tracks[i].validate();
- }
- return valid;
- }
- optimize() {
- for (let i = 0; i < this.tracks.length; i++) {
- this.tracks[i].optimize();
- }
- return this;
- }
- clone() {
- const tracks = [];
- for (let i = 0; i < this.tracks.length; i++) {
- tracks.push(this.tracks[i].clone());
- }
- return new this.constructor(this.name, this.duration, tracks, this.blendMode);
- }
- toJSON() {
- return this.constructor.toJSON(this);
- }
- }
- function getTrackTypeForValueTypeName(typeName) {
- switch (typeName.toLowerCase()) {
- case 'scalar':
- case 'double':
- case 'float':
- case 'number':
- case 'integer':
- return NumberKeyframeTrack;
- case 'vector':
- case 'vector2':
- case 'vector3':
- case 'vector4':
- return VectorKeyframeTrack;
- case 'color':
- return ColorKeyframeTrack;
- case 'quaternion':
- return QuaternionKeyframeTrack;
- case 'bool':
- case 'boolean':
- return BooleanKeyframeTrack;
- case 'string':
- return StringKeyframeTrack;
- }
- throw new Error('THREE.KeyframeTrack: Unsupported typeName: ' + typeName);
- }
- function parseKeyframeTrack(json) {
- if (json.type === undefined) {
- throw new Error('THREE.KeyframeTrack: track type undefined, can not parse');
- }
- const trackType = getTrackTypeForValueTypeName(json.type);
- if (json.times === undefined) {
- const times = [],
- values = [];
- AnimationUtils.flattenJSON(json.keys, times, values, 'value');
- json.times = times;
- json.values = values;
- } // derived classes can define a static parse method
- if (trackType.parse !== undefined) {
- return trackType.parse(json);
- } else {
- // by default, we assume a constructor compatible with the base
- return new trackType(json.name, json.times, json.values, json.interpolation);
- }
- }
- const Cache = {
- enabled: false,
- files: {},
- add: function (key, file) {
- if (this.enabled === false) return; // console.log( 'THREE.Cache', 'Adding key:', key );
- this.files[key] = file;
- },
- get: function (key) {
- if (this.enabled === false) return; // console.log( 'THREE.Cache', 'Checking key:', key );
- return this.files[key];
- },
- remove: function (key) {
- delete this.files[key];
- },
- clear: function () {
- this.files = {};
- }
- };
- class LoadingManager {
- constructor(onLoad, onProgress, onError) {
- const scope = this;
- let isLoading = false;
- let itemsLoaded = 0;
- let itemsTotal = 0;
- let urlModifier = undefined;
- const handlers = []; // Refer to #5689 for the reason why we don't set .onStart
- // in the constructor
- this.onStart = undefined;
- this.onLoad = onLoad;
- this.onProgress = onProgress;
- this.onError = onError;
- this.itemStart = function (url) {
- itemsTotal++;
- if (isLoading === false) {
- if (scope.onStart !== undefined) {
- scope.onStart(url, itemsLoaded, itemsTotal);
- }
- }
- isLoading = true;
- };
- this.itemEnd = function (url) {
- itemsLoaded++;
- if (scope.onProgress !== undefined) {
- scope.onProgress(url, itemsLoaded, itemsTotal);
- }
- if (itemsLoaded === itemsTotal) {
- isLoading = false;
- if (scope.onLoad !== undefined) {
- scope.onLoad();
- }
- }
- };
- this.itemError = function (url) {
- if (scope.onError !== undefined) {
- scope.onError(url);
- }
- };
- this.resolveURL = function (url) {
- if (urlModifier) {
- return urlModifier(url);
- }
- return url;
- };
- this.setURLModifier = function (transform) {
- urlModifier = transform;
- return this;
- };
- this.addHandler = function (regex, loader) {
- handlers.push(regex, loader);
- return this;
- };
- this.removeHandler = function (regex) {
- const index = handlers.indexOf(regex);
- if (index !== -1) {
- handlers.splice(index, 2);
- }
- return this;
- };
- this.getHandler = function (file) {
- for (let i = 0, l = handlers.length; i < l; i += 2) {
- const regex = handlers[i];
- const loader = handlers[i + 1];
- if (regex.global) regex.lastIndex = 0; // see #17920
- if (regex.test(file)) {
- return loader;
- }
- }
- return null;
- };
- }
- }
- const DefaultLoadingManager = new LoadingManager();
- class Loader {
- constructor(manager) {
- this.manager = manager !== undefined ? manager : DefaultLoadingManager;
- this.crossOrigin = 'anonymous';
- this.withCredentials = false;
- this.path = '';
- this.resourcePath = '';
- this.requestHeader = {};
- }
- load() {}
- loadAsync(url, onProgress) {
- const scope = this;
- return new Promise(function (resolve, reject) {
- scope.load(url, resolve, onProgress, reject);
- });
- }
- parse() {}
- setCrossOrigin(crossOrigin) {
- this.crossOrigin = crossOrigin;
- return this;
- }
- setWithCredentials(value) {
- this.withCredentials = value;
- return this;
- }
- setPath(path) {
- this.path = path;
- return this;
- }
- setResourcePath(resourcePath) {
- this.resourcePath = resourcePath;
- return this;
- }
- setRequestHeader(requestHeader) {
- this.requestHeader = requestHeader;
- return this;
- }
- }
- const loading = {};
- class FileLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- if (url === undefined) url = '';
- if (this.path !== undefined) url = this.path + url;
- url = this.manager.resolveURL(url);
- const scope = this;
- const cached = Cache.get(url);
- if (cached !== undefined) {
- scope.manager.itemStart(url);
- setTimeout(function () {
- if (onLoad) onLoad(cached);
- scope.manager.itemEnd(url);
- }, 0);
- return cached;
- } // Check if request is duplicate
- if (loading[url] !== undefined) {
- loading[url].push({
- onLoad: onLoad,
- onProgress: onProgress,
- onError: onError
- });
- return;
- } // Check for data: URI
- const dataUriRegex = /^data:(.*?)(;base64)?,(.*)$/;
- const dataUriRegexResult = url.match(dataUriRegex);
- let request; // Safari can not handle Data URIs through XMLHttpRequest so process manually
- if (dataUriRegexResult) {
- const mimeType = dataUriRegexResult[1];
- const isBase64 = !!dataUriRegexResult[2];
- let data = dataUriRegexResult[3];
- data = decodeURIComponent(data);
- if (isBase64) data = atob(data);
- try {
- let response;
- const responseType = (this.responseType || '').toLowerCase();
- switch (responseType) {
- case 'arraybuffer':
- case 'blob':
- const view = new Uint8Array(data.length);
- for (let i = 0; i < data.length; i++) {
- view[i] = data.charCodeAt(i);
- }
- if (responseType === 'blob') {
- response = new Blob([view.buffer], {
- type: mimeType
- });
- } else {
- response = view.buffer;
- }
- break;
- case 'document':
- const parser = new DOMParser();
- response = parser.parseFromString(data, mimeType);
- break;
- case 'json':
- response = JSON.parse(data);
- break;
- default:
- // 'text' or other
- response = data;
- break;
- } // Wait for next browser tick like standard XMLHttpRequest event dispatching does
- setTimeout(function () {
- if (onLoad) onLoad(response);
- scope.manager.itemEnd(url);
- }, 0);
- } catch (error) {
- // Wait for next browser tick like standard XMLHttpRequest event dispatching does
- setTimeout(function () {
- if (onError) onError(error);
- scope.manager.itemError(url);
- scope.manager.itemEnd(url);
- }, 0);
- }
- } else {
- // Initialise array for duplicate requests
- loading[url] = [];
- loading[url].push({
- onLoad: onLoad,
- onProgress: onProgress,
- onError: onError
- });
- request = new XMLHttpRequest();
- request.open('GET', url, true);
- request.addEventListener('load', function (event) {
- const response = this.response;
- const callbacks = loading[url];
- delete loading[url];
- if (this.status === 200 || this.status === 0) {
- // Some browsers return HTTP Status 0 when using non-http protocol
- // e.g. 'file://' or 'data://'. Handle as success.
- if (this.status === 0) console.warn('THREE.FileLoader: HTTP Status 0 received.'); // Add to cache only on HTTP success, so that we do not cache
- // error response bodies as proper responses to requests.
- Cache.add(url, response);
- for (let i = 0, il = callbacks.length; i < il; i++) {
- const callback = callbacks[i];
- if (callback.onLoad) callback.onLoad(response);
- }
- scope.manager.itemEnd(url);
- } else {
- for (let i = 0, il = callbacks.length; i < il; i++) {
- const callback = callbacks[i];
- if (callback.onError) callback.onError(event);
- }
- scope.manager.itemError(url);
- scope.manager.itemEnd(url);
- }
- }, false);
- request.addEventListener('progress', function (event) {
- const callbacks = loading[url];
- for (let i = 0, il = callbacks.length; i < il; i++) {
- const callback = callbacks[i];
- if (callback.onProgress) callback.onProgress(event);
- }
- }, false);
- request.addEventListener('error', function (event) {
- const callbacks = loading[url];
- delete loading[url];
- for (let i = 0, il = callbacks.length; i < il; i++) {
- const callback = callbacks[i];
- if (callback.onError) callback.onError(event);
- }
- scope.manager.itemError(url);
- scope.manager.itemEnd(url);
- }, false);
- request.addEventListener('abort', function (event) {
- const callbacks = loading[url];
- delete loading[url];
- for (let i = 0, il = callbacks.length; i < il; i++) {
- const callback = callbacks[i];
- if (callback.onError) callback.onError(event);
- }
- scope.manager.itemError(url);
- scope.manager.itemEnd(url);
- }, false);
- if (this.responseType !== undefined) request.responseType = this.responseType;
- if (this.withCredentials !== undefined) request.withCredentials = this.withCredentials;
- if (request.overrideMimeType) request.overrideMimeType(this.mimeType !== undefined ? this.mimeType : 'text/plain');
- for (const header in this.requestHeader) {
- request.setRequestHeader(header, this.requestHeader[header]);
- }
- request.send(null);
- }
- scope.manager.itemStart(url);
- return request;
- }
- setResponseType(value) {
- this.responseType = value;
- return this;
- }
- setMimeType(value) {
- this.mimeType = value;
- return this;
- }
- }
- class AnimationLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- const scope = this;
- const loader = new FileLoader(this.manager);
- loader.setPath(this.path);
- loader.setRequestHeader(this.requestHeader);
- loader.setWithCredentials(this.withCredentials);
- loader.load(url, function (text) {
- try {
- onLoad(scope.parse(JSON.parse(text)));
- } catch (e) {
- if (onError) {
- onError(e);
- } else {
- console.error(e);
- }
- scope.manager.itemError(url);
- }
- }, onProgress, onError);
- }
- parse(json) {
- const animations = [];
- for (let i = 0; i < json.length; i++) {
- const clip = AnimationClip.parse(json[i]);
- animations.push(clip);
- }
- return animations;
- }
- }
- /**
- * Abstract Base class to block based textures loader (dds, pvr, ...)
- *
- * Sub classes have to implement the parse() method which will be used in load().
- */
- class CompressedTextureLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- const scope = this;
- const images = [];
- const texture = new CompressedTexture();
- const loader = new FileLoader(this.manager);
- loader.setPath(this.path);
- loader.setResponseType('arraybuffer');
- loader.setRequestHeader(this.requestHeader);
- loader.setWithCredentials(scope.withCredentials);
- let loaded = 0;
- function loadTexture(i) {
- loader.load(url[i], function (buffer) {
- const texDatas = scope.parse(buffer, true);
- images[i] = {
- width: texDatas.width,
- height: texDatas.height,
- format: texDatas.format,
- mipmaps: texDatas.mipmaps
- };
- loaded += 1;
- if (loaded === 6) {
- if (texDatas.mipmapCount === 1) texture.minFilter = LinearFilter;
- texture.image = images;
- texture.format = texDatas.format;
- texture.needsUpdate = true;
- if (onLoad) onLoad(texture);
- }
- }, onProgress, onError);
- }
- if (Array.isArray(url)) {
- for (let i = 0, il = url.length; i < il; ++i) {
- loadTexture(i);
- }
- } else {
- // compressed cubemap texture stored in a single DDS file
- loader.load(url, function (buffer) {
- const texDatas = scope.parse(buffer, true);
- if (texDatas.isCubemap) {
- const faces = texDatas.mipmaps.length / texDatas.mipmapCount;
- for (let f = 0; f < faces; f++) {
- images[f] = {
- mipmaps: []
- };
- for (let i = 0; i < texDatas.mipmapCount; i++) {
- images[f].mipmaps.push(texDatas.mipmaps[f * texDatas.mipmapCount + i]);
- images[f].format = texDatas.format;
- images[f].width = texDatas.width;
- images[f].height = texDatas.height;
- }
- }
- texture.image = images;
- } else {
- texture.image.width = texDatas.width;
- texture.image.height = texDatas.height;
- texture.mipmaps = texDatas.mipmaps;
- }
- if (texDatas.mipmapCount === 1) {
- texture.minFilter = LinearFilter;
- }
- texture.format = texDatas.format;
- texture.needsUpdate = true;
- if (onLoad) onLoad(texture);
- }, onProgress, onError);
- }
- return texture;
- }
- }
- class ImageLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- if (this.path !== undefined) url = this.path + url;
- url = this.manager.resolveURL(url);
- const scope = this;
- const cached = Cache.get(url);
- if (cached !== undefined) {
- scope.manager.itemStart(url);
- setTimeout(function () {
- if (onLoad) onLoad(cached);
- scope.manager.itemEnd(url);
- }, 0);
- return cached;
- }
- const image = createElementNS('img');
- function onImageLoad() {
- image.removeEventListener('load', onImageLoad, false);
- image.removeEventListener('error', onImageError, false);
- Cache.add(url, this);
- if (onLoad) onLoad(this);
- scope.manager.itemEnd(url);
- }
- function onImageError(event) {
- image.removeEventListener('load', onImageLoad, false);
- image.removeEventListener('error', onImageError, false);
- if (onError) onError(event);
- scope.manager.itemError(url);
- scope.manager.itemEnd(url);
- }
- image.addEventListener('load', onImageLoad, false);
- image.addEventListener('error', onImageError, false);
- if (url.substr(0, 5) !== 'data:') {
- if (this.crossOrigin !== undefined) image.crossOrigin = this.crossOrigin;
- }
- scope.manager.itemStart(url);
- image.src = url;
- return image;
- }
- }
- class CubeTextureLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(urls, onLoad, onProgress, onError) {
- const texture = new CubeTexture();
- const loader = new ImageLoader(this.manager);
- loader.setCrossOrigin(this.crossOrigin);
- loader.setPath(this.path);
- let loaded = 0;
- function loadTexture(i) {
- loader.load(urls[i], function (image) {
- texture.images[i] = image;
- loaded++;
- if (loaded === 6) {
- texture.needsUpdate = true;
- if (onLoad) onLoad(texture);
- }
- }, undefined, onError);
- }
- for (let i = 0; i < urls.length; ++i) {
- loadTexture(i);
- }
- return texture;
- }
- }
- /**
- * Abstract Base class to load generic binary textures formats (rgbe, hdr, ...)
- *
- * Sub classes have to implement the parse() method which will be used in load().
- */
- class DataTextureLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- const scope = this;
- const texture = new DataTexture();
- const loader = new FileLoader(this.manager);
- loader.setResponseType('arraybuffer');
- loader.setRequestHeader(this.requestHeader);
- loader.setPath(this.path);
- loader.setWithCredentials(scope.withCredentials);
- loader.load(url, function (buffer) {
- const texData = scope.parse(buffer);
- if (!texData) return;
- if (texData.image !== undefined) {
- texture.image = texData.image;
- } else if (texData.data !== undefined) {
- texture.image.width = texData.width;
- texture.image.height = texData.height;
- texture.image.data = texData.data;
- }
- texture.wrapS = texData.wrapS !== undefined ? texData.wrapS : ClampToEdgeWrapping;
- texture.wrapT = texData.wrapT !== undefined ? texData.wrapT : ClampToEdgeWrapping;
- texture.magFilter = texData.magFilter !== undefined ? texData.magFilter : LinearFilter;
- texture.minFilter = texData.minFilter !== undefined ? texData.minFilter : LinearFilter;
- texture.anisotropy = texData.anisotropy !== undefined ? texData.anisotropy : 1;
- if (texData.encoding !== undefined) {
- texture.encoding = texData.encoding;
- }
- if (texData.flipY !== undefined) {
- texture.flipY = texData.flipY;
- }
- if (texData.format !== undefined) {
- texture.format = texData.format;
- }
- if (texData.type !== undefined) {
- texture.type = texData.type;
- }
- if (texData.mipmaps !== undefined) {
- texture.mipmaps = texData.mipmaps;
- texture.minFilter = LinearMipmapLinearFilter; // presumably...
- }
- if (texData.mipmapCount === 1) {
- texture.minFilter = LinearFilter;
- }
- if (texData.generateMipmaps !== undefined) {
- texture.generateMipmaps = texData.generateMipmaps;
- }
- texture.needsUpdate = true;
- if (onLoad) onLoad(texture, texData);
- }, onProgress, onError);
- return texture;
- }
- }
- class TextureLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- const texture = new Texture();
- const loader = new ImageLoader(this.manager);
- loader.setCrossOrigin(this.crossOrigin);
- loader.setPath(this.path);
- loader.load(url, function (image) {
- texture.image = image;
- texture.needsUpdate = true;
- if (onLoad !== undefined) {
- onLoad(texture);
- }
- }, onProgress, onError);
- return texture;
- }
- }
- class Light extends Object3D {
- constructor(color, intensity = 1) {
- super();
- this.type = 'Light';
- this.color = new Color(color);
- this.intensity = intensity;
- }
- dispose() {// Empty here in base class; some subclasses override.
- }
- copy(source) {
- super.copy(source);
- this.color.copy(source.color);
- this.intensity = source.intensity;
- return this;
- }
- toJSON(meta) {
- const data = super.toJSON(meta);
- data.object.color = this.color.getHex();
- data.object.intensity = this.intensity;
- if (this.groundColor !== undefined) data.object.groundColor = this.groundColor.getHex();
- if (this.distance !== undefined) data.object.distance = this.distance;
- if (this.angle !== undefined) data.object.angle = this.angle;
- if (this.decay !== undefined) data.object.decay = this.decay;
- if (this.penumbra !== undefined) data.object.penumbra = this.penumbra;
- if (this.shadow !== undefined) data.object.shadow = this.shadow.toJSON();
- return data;
- }
- }
- Light.prototype.isLight = true;
- class HemisphereLight extends Light {
- constructor(skyColor, groundColor, intensity) {
- super(skyColor, intensity);
- this.type = 'HemisphereLight';
- this.position.copy(Object3D.DefaultUp);
- this.updateMatrix();
- this.groundColor = new Color(groundColor);
- }
- copy(source) {
- Light.prototype.copy.call(this, source);
- this.groundColor.copy(source.groundColor);
- return this;
- }
- }
- HemisphereLight.prototype.isHemisphereLight = true;
- const _projScreenMatrix$1 = /*@__PURE__*/new Matrix4();
- const _lightPositionWorld$1 = /*@__PURE__*/new Vector3();
- const _lookTarget$1 = /*@__PURE__*/new Vector3();
- class LightShadow {
- constructor(camera) {
- this.camera = camera;
- this.bias = 0;
- this.normalBias = 0;
- this.radius = 1;
- this.blurSamples = 8;
- this.mapSize = new Vector2(512, 512);
- this.map = null;
- this.mapPass = null;
- this.matrix = new Matrix4();
- this.autoUpdate = true;
- this.needsUpdate = false;
- this._frustum = new Frustum();
- this._frameExtents = new Vector2(1, 1);
- this._viewportCount = 1;
- this._viewports = [new Vector4(0, 0, 1, 1)];
- }
- getViewportCount() {
- return this._viewportCount;
- }
- getFrustum() {
- return this._frustum;
- }
- updateMatrices(light) {
- const shadowCamera = this.camera;
- const shadowMatrix = this.matrix;
- _lightPositionWorld$1.setFromMatrixPosition(light.matrixWorld);
- shadowCamera.position.copy(_lightPositionWorld$1);
- _lookTarget$1.setFromMatrixPosition(light.target.matrixWorld);
- shadowCamera.lookAt(_lookTarget$1);
- shadowCamera.updateMatrixWorld();
- _projScreenMatrix$1.multiplyMatrices(shadowCamera.projectionMatrix, shadowCamera.matrixWorldInverse);
- this._frustum.setFromProjectionMatrix(_projScreenMatrix$1);
- shadowMatrix.set(0.5, 0.0, 0.0, 0.5, 0.0, 0.5, 0.0, 0.5, 0.0, 0.0, 0.5, 0.5, 0.0, 0.0, 0.0, 1.0);
- shadowMatrix.multiply(shadowCamera.projectionMatrix);
- shadowMatrix.multiply(shadowCamera.matrixWorldInverse);
- }
- getViewport(viewportIndex) {
- return this._viewports[viewportIndex];
- }
- getFrameExtents() {
- return this._frameExtents;
- }
- dispose() {
- if (this.map) {
- this.map.dispose();
- }
- if (this.mapPass) {
- this.mapPass.dispose();
- }
- }
- copy(source) {
- this.camera = source.camera.clone();
- this.bias = source.bias;
- this.radius = source.radius;
- this.mapSize.copy(source.mapSize);
- return this;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- toJSON() {
- const object = {};
- if (this.bias !== 0) object.bias = this.bias;
- if (this.normalBias !== 0) object.normalBias = this.normalBias;
- if (this.radius !== 1) object.radius = this.radius;
- if (this.mapSize.x !== 512 || this.mapSize.y !== 512) object.mapSize = this.mapSize.toArray();
- object.camera = this.camera.toJSON(false).object;
- delete object.camera.matrix;
- return object;
- }
- }
- class SpotLightShadow extends LightShadow {
- constructor() {
- super(new PerspectiveCamera(50, 1, 0.5, 500));
- this.focus = 1;
- }
- updateMatrices(light) {
- const camera = this.camera;
- const fov = RAD2DEG * 2 * light.angle * this.focus;
- const aspect = this.mapSize.width / this.mapSize.height;
- const far = light.distance || camera.far;
- if (fov !== camera.fov || aspect !== camera.aspect || far !== camera.far) {
- camera.fov = fov;
- camera.aspect = aspect;
- camera.far = far;
- camera.updateProjectionMatrix();
- }
- super.updateMatrices(light);
- }
- copy(source) {
- super.copy(source);
- this.focus = source.focus;
- return this;
- }
- }
- SpotLightShadow.prototype.isSpotLightShadow = true;
- class SpotLight extends Light {
- constructor(color, intensity, distance = 0, angle = Math.PI / 3, penumbra = 0, decay = 1) {
- super(color, intensity);
- this.type = 'SpotLight';
- this.position.copy(Object3D.DefaultUp);
- this.updateMatrix();
- this.target = new Object3D();
- this.distance = distance;
- this.angle = angle;
- this.penumbra = penumbra;
- this.decay = decay; // for physically correct lights, should be 2.
- this.shadow = new SpotLightShadow();
- }
- get power() {
- // compute the light's luminous power (in lumens) from its intensity (in candela)
- // by convention for a spotlight, luminous power (lm) = π * luminous intensity (cd)
- return this.intensity * Math.PI;
- }
- set power(power) {
- // set the light's intensity (in candela) from the desired luminous power (in lumens)
- this.intensity = power / Math.PI;
- }
- dispose() {
- this.shadow.dispose();
- }
- copy(source) {
- super.copy(source);
- this.distance = source.distance;
- this.angle = source.angle;
- this.penumbra = source.penumbra;
- this.decay = source.decay;
- this.target = source.target.clone();
- this.shadow = source.shadow.clone();
- return this;
- }
- }
- SpotLight.prototype.isSpotLight = true;
- const _projScreenMatrix = /*@__PURE__*/new Matrix4();
- const _lightPositionWorld = /*@__PURE__*/new Vector3();
- const _lookTarget = /*@__PURE__*/new Vector3();
- class PointLightShadow extends LightShadow {
- constructor() {
- super(new PerspectiveCamera(90, 1, 0.5, 500));
- this._frameExtents = new Vector2(4, 2);
- this._viewportCount = 6;
- this._viewports = [// These viewports map a cube-map onto a 2D texture with the
- // following orientation:
- //
- // xzXZ
- // y Y
- //
- // X - Positive x direction
- // x - Negative x direction
- // Y - Positive y direction
- // y - Negative y direction
- // Z - Positive z direction
- // z - Negative z direction
- // positive X
- new Vector4(2, 1, 1, 1), // negative X
- new Vector4(0, 1, 1, 1), // positive Z
- new Vector4(3, 1, 1, 1), // negative Z
- new Vector4(1, 1, 1, 1), // positive Y
- new Vector4(3, 0, 1, 1), // negative Y
- new Vector4(1, 0, 1, 1)];
- this._cubeDirections = [new Vector3(1, 0, 0), new Vector3(-1, 0, 0), new Vector3(0, 0, 1), new Vector3(0, 0, -1), new Vector3(0, 1, 0), new Vector3(0, -1, 0)];
- this._cubeUps = [new Vector3(0, 1, 0), new Vector3(0, 1, 0), new Vector3(0, 1, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1), new Vector3(0, 0, -1)];
- }
- updateMatrices(light, viewportIndex = 0) {
- const camera = this.camera;
- const shadowMatrix = this.matrix;
- const far = light.distance || camera.far;
- if (far !== camera.far) {
- camera.far = far;
- camera.updateProjectionMatrix();
- }
- _lightPositionWorld.setFromMatrixPosition(light.matrixWorld);
- camera.position.copy(_lightPositionWorld);
- _lookTarget.copy(camera.position);
- _lookTarget.add(this._cubeDirections[viewportIndex]);
- camera.up.copy(this._cubeUps[viewportIndex]);
- camera.lookAt(_lookTarget);
- camera.updateMatrixWorld();
- shadowMatrix.makeTranslation(-_lightPositionWorld.x, -_lightPositionWorld.y, -_lightPositionWorld.z);
- _projScreenMatrix.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse);
- this._frustum.setFromProjectionMatrix(_projScreenMatrix);
- }
- }
- PointLightShadow.prototype.isPointLightShadow = true;
- class PointLight extends Light {
- constructor(color, intensity, distance = 0, decay = 1) {
- super(color, intensity);
- this.type = 'PointLight';
- this.distance = distance;
- this.decay = decay; // for physically correct lights, should be 2.
- this.shadow = new PointLightShadow();
- }
- get power() {
- // compute the light's luminous power (in lumens) from its intensity (in candela)
- // for an isotropic light source, luminous power (lm) = 4 π luminous intensity (cd)
- return this.intensity * 4 * Math.PI;
- }
- set power(power) {
- // set the light's intensity (in candela) from the desired luminous power (in lumens)
- this.intensity = power / (4 * Math.PI);
- }
- dispose() {
- this.shadow.dispose();
- }
- copy(source) {
- super.copy(source);
- this.distance = source.distance;
- this.decay = source.decay;
- this.shadow = source.shadow.clone();
- return this;
- }
- }
- PointLight.prototype.isPointLight = true;
- class DirectionalLightShadow extends LightShadow {
- constructor() {
- super(new OrthographicCamera(-5, 5, 5, -5, 0.5, 500));
- }
- }
- DirectionalLightShadow.prototype.isDirectionalLightShadow = true;
- class DirectionalLight extends Light {
- constructor(color, intensity) {
- super(color, intensity);
- this.type = 'DirectionalLight';
- this.position.copy(Object3D.DefaultUp);
- this.updateMatrix();
- this.target = new Object3D();
- this.shadow = new DirectionalLightShadow();
- }
- dispose() {
- this.shadow.dispose();
- }
- copy(source) {
- super.copy(source);
- this.target = source.target.clone();
- this.shadow = source.shadow.clone();
- return this;
- }
- }
- DirectionalLight.prototype.isDirectionalLight = true;
- class AmbientLight extends Light {
- constructor(color, intensity) {
- super(color, intensity);
- this.type = 'AmbientLight';
- }
- }
- AmbientLight.prototype.isAmbientLight = true;
- class RectAreaLight extends Light {
- constructor(color, intensity, width = 10, height = 10) {
- super(color, intensity);
- this.type = 'RectAreaLight';
- this.width = width;
- this.height = height;
- }
- get power() {
- // compute the light's luminous power (in lumens) from its intensity (in nits)
- return this.intensity * this.width * this.height * Math.PI;
- }
- set power(power) {
- // set the light's intensity (in nits) from the desired luminous power (in lumens)
- this.intensity = power / (this.width * this.height * Math.PI);
- }
- copy(source) {
- super.copy(source);
- this.width = source.width;
- this.height = source.height;
- return this;
- }
- toJSON(meta) {
- const data = super.toJSON(meta);
- data.object.width = this.width;
- data.object.height = this.height;
- return data;
- }
- }
- RectAreaLight.prototype.isRectAreaLight = true;
- /**
- * Primary reference:
- * https://graphics.stanford.edu/papers/envmap/envmap.pdf
- *
- * Secondary reference:
- * https://www.ppsloan.org/publications/StupidSH36.pdf
- */
- // 3-band SH defined by 9 coefficients
- class SphericalHarmonics3 {
- constructor() {
- this.coefficients = [];
- for (let i = 0; i < 9; i++) {
- this.coefficients.push(new Vector3());
- }
- }
- set(coefficients) {
- for (let i = 0; i < 9; i++) {
- this.coefficients[i].copy(coefficients[i]);
- }
- return this;
- }
- zero() {
- for (let i = 0; i < 9; i++) {
- this.coefficients[i].set(0, 0, 0);
- }
- return this;
- } // get the radiance in the direction of the normal
- // target is a Vector3
- getAt(normal, target) {
- // normal is assumed to be unit length
- const x = normal.x,
- y = normal.y,
- z = normal.z;
- const coeff = this.coefficients; // band 0
- target.copy(coeff[0]).multiplyScalar(0.282095); // band 1
- target.addScaledVector(coeff[1], 0.488603 * y);
- target.addScaledVector(coeff[2], 0.488603 * z);
- target.addScaledVector(coeff[3], 0.488603 * x); // band 2
- target.addScaledVector(coeff[4], 1.092548 * (x * y));
- target.addScaledVector(coeff[5], 1.092548 * (y * z));
- target.addScaledVector(coeff[6], 0.315392 * (3.0 * z * z - 1.0));
- target.addScaledVector(coeff[7], 1.092548 * (x * z));
- target.addScaledVector(coeff[8], 0.546274 * (x * x - y * y));
- return target;
- } // get the irradiance (radiance convolved with cosine lobe) in the direction of the normal
- // target is a Vector3
- // https://graphics.stanford.edu/papers/envmap/envmap.pdf
- getIrradianceAt(normal, target) {
- // normal is assumed to be unit length
- const x = normal.x,
- y = normal.y,
- z = normal.z;
- const coeff = this.coefficients; // band 0
- target.copy(coeff[0]).multiplyScalar(0.886227); // π * 0.282095
- // band 1
- target.addScaledVector(coeff[1], 2.0 * 0.511664 * y); // ( 2 * π / 3 ) * 0.488603
- target.addScaledVector(coeff[2], 2.0 * 0.511664 * z);
- target.addScaledVector(coeff[3], 2.0 * 0.511664 * x); // band 2
- target.addScaledVector(coeff[4], 2.0 * 0.429043 * x * y); // ( π / 4 ) * 1.092548
- target.addScaledVector(coeff[5], 2.0 * 0.429043 * y * z);
- target.addScaledVector(coeff[6], 0.743125 * z * z - 0.247708); // ( π / 4 ) * 0.315392 * 3
- target.addScaledVector(coeff[7], 2.0 * 0.429043 * x * z);
- target.addScaledVector(coeff[8], 0.429043 * (x * x - y * y)); // ( π / 4 ) * 0.546274
- return target;
- }
- add(sh) {
- for (let i = 0; i < 9; i++) {
- this.coefficients[i].add(sh.coefficients[i]);
- }
- return this;
- }
- addScaledSH(sh, s) {
- for (let i = 0; i < 9; i++) {
- this.coefficients[i].addScaledVector(sh.coefficients[i], s);
- }
- return this;
- }
- scale(s) {
- for (let i = 0; i < 9; i++) {
- this.coefficients[i].multiplyScalar(s);
- }
- return this;
- }
- lerp(sh, alpha) {
- for (let i = 0; i < 9; i++) {
- this.coefficients[i].lerp(sh.coefficients[i], alpha);
- }
- return this;
- }
- equals(sh) {
- for (let i = 0; i < 9; i++) {
- if (!this.coefficients[i].equals(sh.coefficients[i])) {
- return false;
- }
- }
- return true;
- }
- copy(sh) {
- return this.set(sh.coefficients);
- }
- clone() {
- return new this.constructor().copy(this);
- }
- fromArray(array, offset = 0) {
- const coefficients = this.coefficients;
- for (let i = 0; i < 9; i++) {
- coefficients[i].fromArray(array, offset + i * 3);
- }
- return this;
- }
- toArray(array = [], offset = 0) {
- const coefficients = this.coefficients;
- for (let i = 0; i < 9; i++) {
- coefficients[i].toArray(array, offset + i * 3);
- }
- return array;
- } // evaluate the basis functions
- // shBasis is an Array[ 9 ]
- static getBasisAt(normal, shBasis) {
- // normal is assumed to be unit length
- const x = normal.x,
- y = normal.y,
- z = normal.z; // band 0
- shBasis[0] = 0.282095; // band 1
- shBasis[1] = 0.488603 * y;
- shBasis[2] = 0.488603 * z;
- shBasis[3] = 0.488603 * x; // band 2
- shBasis[4] = 1.092548 * x * y;
- shBasis[5] = 1.092548 * y * z;
- shBasis[6] = 0.315392 * (3 * z * z - 1);
- shBasis[7] = 1.092548 * x * z;
- shBasis[8] = 0.546274 * (x * x - y * y);
- }
- }
- SphericalHarmonics3.prototype.isSphericalHarmonics3 = true;
- class LightProbe extends Light {
- constructor(sh = new SphericalHarmonics3(), intensity = 1) {
- super(undefined, intensity);
- this.sh = sh;
- }
- copy(source) {
- super.copy(source);
- this.sh.copy(source.sh);
- return this;
- }
- fromJSON(json) {
- this.intensity = json.intensity; // TODO: Move this bit to Light.fromJSON();
- this.sh.fromArray(json.sh);
- return this;
- }
- toJSON(meta) {
- const data = super.toJSON(meta);
- data.object.sh = this.sh.toArray();
- return data;
- }
- }
- LightProbe.prototype.isLightProbe = true;
- class MaterialLoader extends Loader {
- constructor(manager) {
- super(manager);
- this.textures = {};
- }
- load(url, onLoad, onProgress, onError) {
- const scope = this;
- const loader = new FileLoader(scope.manager);
- loader.setPath(scope.path);
- loader.setRequestHeader(scope.requestHeader);
- loader.setWithCredentials(scope.withCredentials);
- loader.load(url, function (text) {
- try {
- onLoad(scope.parse(JSON.parse(text)));
- } catch (e) {
- if (onError) {
- onError(e);
- } else {
- console.error(e);
- }
- scope.manager.itemError(url);
- }
- }, onProgress, onError);
- }
- parse(json) {
- const textures = this.textures;
- function getTexture(name) {
- if (textures[name] === undefined) {
- console.warn('THREE.MaterialLoader: Undefined texture', name);
- }
- return textures[name];
- }
- const material = new Materials[json.type]();
- if (json.uuid !== undefined) material.uuid = json.uuid;
- if (json.name !== undefined) material.name = json.name;
- if (json.color !== undefined && material.color !== undefined) material.color.setHex(json.color);
- if (json.roughness !== undefined) material.roughness = json.roughness;
- if (json.metalness !== undefined) material.metalness = json.metalness;
- if (json.sheen !== undefined) material.sheen = json.sheen;
- if (json.sheenTint !== undefined) material.sheenTint = new Color().setHex(json.sheenTint);
- if (json.sheenRoughness !== undefined) material.sheenRoughness = json.sheenRoughness;
- if (json.emissive !== undefined && material.emissive !== undefined) material.emissive.setHex(json.emissive);
- if (json.specular !== undefined && material.specular !== undefined) material.specular.setHex(json.specular);
- if (json.specularIntensity !== undefined) material.specularIntensity = json.specularIntensity;
- if (json.specularTint !== undefined && material.specularTint !== undefined) material.specularTint.setHex(json.specularTint);
- if (json.shininess !== undefined) material.shininess = json.shininess;
- if (json.clearcoat !== undefined) material.clearcoat = json.clearcoat;
- if (json.clearcoatRoughness !== undefined) material.clearcoatRoughness = json.clearcoatRoughness;
- if (json.transmission !== undefined) material.transmission = json.transmission;
- if (json.thickness !== undefined) material.thickness = json.thickness;
- if (json.attenuationDistance !== undefined) material.attenuationDistance = json.attenuationDistance;
- if (json.attenuationTint !== undefined && material.attenuationTint !== undefined) material.attenuationTint.setHex(json.attenuationTint);
- if (json.fog !== undefined) material.fog = json.fog;
- if (json.flatShading !== undefined) material.flatShading = json.flatShading;
- if (json.blending !== undefined) material.blending = json.blending;
- if (json.combine !== undefined) material.combine = json.combine;
- if (json.side !== undefined) material.side = json.side;
- if (json.shadowSide !== undefined) material.shadowSide = json.shadowSide;
- if (json.opacity !== undefined) material.opacity = json.opacity;
- if (json.format !== undefined) material.format = json.format;
- if (json.transparent !== undefined) material.transparent = json.transparent;
- if (json.alphaTest !== undefined) material.alphaTest = json.alphaTest;
- if (json.depthTest !== undefined) material.depthTest = json.depthTest;
- if (json.depthWrite !== undefined) material.depthWrite = json.depthWrite;
- if (json.colorWrite !== undefined) material.colorWrite = json.colorWrite;
- if (json.stencilWrite !== undefined) material.stencilWrite = json.stencilWrite;
- if (json.stencilWriteMask !== undefined) material.stencilWriteMask = json.stencilWriteMask;
- if (json.stencilFunc !== undefined) material.stencilFunc = json.stencilFunc;
- if (json.stencilRef !== undefined) material.stencilRef = json.stencilRef;
- if (json.stencilFuncMask !== undefined) material.stencilFuncMask = json.stencilFuncMask;
- if (json.stencilFail !== undefined) material.stencilFail = json.stencilFail;
- if (json.stencilZFail !== undefined) material.stencilZFail = json.stencilZFail;
- if (json.stencilZPass !== undefined) material.stencilZPass = json.stencilZPass;
- if (json.wireframe !== undefined) material.wireframe = json.wireframe;
- if (json.wireframeLinewidth !== undefined) material.wireframeLinewidth = json.wireframeLinewidth;
- if (json.wireframeLinecap !== undefined) material.wireframeLinecap = json.wireframeLinecap;
- if (json.wireframeLinejoin !== undefined) material.wireframeLinejoin = json.wireframeLinejoin;
- if (json.rotation !== undefined) material.rotation = json.rotation;
- if (json.linewidth !== 1) material.linewidth = json.linewidth;
- if (json.dashSize !== undefined) material.dashSize = json.dashSize;
- if (json.gapSize !== undefined) material.gapSize = json.gapSize;
- if (json.scale !== undefined) material.scale = json.scale;
- if (json.polygonOffset !== undefined) material.polygonOffset = json.polygonOffset;
- if (json.polygonOffsetFactor !== undefined) material.polygonOffsetFactor = json.polygonOffsetFactor;
- if (json.polygonOffsetUnits !== undefined) material.polygonOffsetUnits = json.polygonOffsetUnits;
- if (json.dithering !== undefined) material.dithering = json.dithering;
- if (json.alphaToCoverage !== undefined) material.alphaToCoverage = json.alphaToCoverage;
- if (json.premultipliedAlpha !== undefined) material.premultipliedAlpha = json.premultipliedAlpha;
- if (json.visible !== undefined) material.visible = json.visible;
- if (json.toneMapped !== undefined) material.toneMapped = json.toneMapped;
- if (json.userData !== undefined) material.userData = json.userData;
- if (json.vertexColors !== undefined) {
- if (typeof json.vertexColors === 'number') {
- material.vertexColors = json.vertexColors > 0 ? true : false;
- } else {
- material.vertexColors = json.vertexColors;
- }
- } // Shader Material
- if (json.uniforms !== undefined) {
- for (const name in json.uniforms) {
- const uniform = json.uniforms[name];
- material.uniforms[name] = {};
- switch (uniform.type) {
- case 't':
- material.uniforms[name].value = getTexture(uniform.value);
- break;
- case 'c':
- material.uniforms[name].value = new Color().setHex(uniform.value);
- break;
- case 'v2':
- material.uniforms[name].value = new Vector2().fromArray(uniform.value);
- break;
- case 'v3':
- material.uniforms[name].value = new Vector3().fromArray(uniform.value);
- break;
- case 'v4':
- material.uniforms[name].value = new Vector4().fromArray(uniform.value);
- break;
- case 'm3':
- material.uniforms[name].value = new Matrix3().fromArray(uniform.value);
- break;
- case 'm4':
- material.uniforms[name].value = new Matrix4().fromArray(uniform.value);
- break;
- default:
- material.uniforms[name].value = uniform.value;
- }
- }
- }
- if (json.defines !== undefined) material.defines = json.defines;
- if (json.vertexShader !== undefined) material.vertexShader = json.vertexShader;
- if (json.fragmentShader !== undefined) material.fragmentShader = json.fragmentShader;
- if (json.extensions !== undefined) {
- for (const key in json.extensions) {
- material.extensions[key] = json.extensions[key];
- }
- } // Deprecated
- if (json.shading !== undefined) material.flatShading = json.shading === 1; // THREE.FlatShading
- // for PointsMaterial
- if (json.size !== undefined) material.size = json.size;
- if (json.sizeAttenuation !== undefined) material.sizeAttenuation = json.sizeAttenuation; // maps
- if (json.map !== undefined) material.map = getTexture(json.map);
- if (json.matcap !== undefined) material.matcap = getTexture(json.matcap);
- if (json.alphaMap !== undefined) material.alphaMap = getTexture(json.alphaMap);
- if (json.bumpMap !== undefined) material.bumpMap = getTexture(json.bumpMap);
- if (json.bumpScale !== undefined) material.bumpScale = json.bumpScale;
- if (json.normalMap !== undefined) material.normalMap = getTexture(json.normalMap);
- if (json.normalMapType !== undefined) material.normalMapType = json.normalMapType;
- if (json.normalScale !== undefined) {
- let normalScale = json.normalScale;
- if (Array.isArray(normalScale) === false) {
- // Blender exporter used to export a scalar. See #7459
- normalScale = [normalScale, normalScale];
- }
- material.normalScale = new Vector2().fromArray(normalScale);
- }
- if (json.displacementMap !== undefined) material.displacementMap = getTexture(json.displacementMap);
- if (json.displacementScale !== undefined) material.displacementScale = json.displacementScale;
- if (json.displacementBias !== undefined) material.displacementBias = json.displacementBias;
- if (json.roughnessMap !== undefined) material.roughnessMap = getTexture(json.roughnessMap);
- if (json.metalnessMap !== undefined) material.metalnessMap = getTexture(json.metalnessMap);
- if (json.emissiveMap !== undefined) material.emissiveMap = getTexture(json.emissiveMap);
- if (json.emissiveIntensity !== undefined) material.emissiveIntensity = json.emissiveIntensity;
- if (json.specularMap !== undefined) material.specularMap = getTexture(json.specularMap);
- if (json.specularIntensityMap !== undefined) material.specularIntensityMap = getTexture(json.specularIntensityMap);
- if (json.specularTintMap !== undefined) material.specularTintMap = getTexture(json.specularTintMap);
- if (json.envMap !== undefined) material.envMap = getTexture(json.envMap);
- if (json.envMapIntensity !== undefined) material.envMapIntensity = json.envMapIntensity;
- if (json.reflectivity !== undefined) material.reflectivity = json.reflectivity;
- if (json.refractionRatio !== undefined) material.refractionRatio = json.refractionRatio;
- if (json.lightMap !== undefined) material.lightMap = getTexture(json.lightMap);
- if (json.lightMapIntensity !== undefined) material.lightMapIntensity = json.lightMapIntensity;
- if (json.aoMap !== undefined) material.aoMap = getTexture(json.aoMap);
- if (json.aoMapIntensity !== undefined) material.aoMapIntensity = json.aoMapIntensity;
- if (json.gradientMap !== undefined) material.gradientMap = getTexture(json.gradientMap);
- if (json.clearcoatMap !== undefined) material.clearcoatMap = getTexture(json.clearcoatMap);
- if (json.clearcoatRoughnessMap !== undefined) material.clearcoatRoughnessMap = getTexture(json.clearcoatRoughnessMap);
- if (json.clearcoatNormalMap !== undefined) material.clearcoatNormalMap = getTexture(json.clearcoatNormalMap);
- if (json.clearcoatNormalScale !== undefined) material.clearcoatNormalScale = new Vector2().fromArray(json.clearcoatNormalScale);
- if (json.transmissionMap !== undefined) material.transmissionMap = getTexture(json.transmissionMap);
- if (json.thicknessMap !== undefined) material.thicknessMap = getTexture(json.thicknessMap);
- return material;
- }
- setTextures(value) {
- this.textures = value;
- return this;
- }
- }
- class LoaderUtils {
- static decodeText(array) {
- if (typeof TextDecoder !== 'undefined') {
- return new TextDecoder().decode(array);
- } // Avoid the String.fromCharCode.apply(null, array) shortcut, which
- // throws a "maximum call stack size exceeded" error for large arrays.
- let s = '';
- for (let i = 0, il = array.length; i < il; i++) {
- // Implicitly assumes little-endian.
- s += String.fromCharCode(array[i]);
- }
- try {
- // merges multi-byte utf-8 characters.
- return decodeURIComponent(escape(s));
- } catch (e) {
- // see #16358
- return s;
- }
- }
- static extractUrlBase(url) {
- const index = url.lastIndexOf('/');
- if (index === -1) return './';
- return url.substr(0, index + 1);
- }
- }
- class InstancedBufferGeometry extends BufferGeometry {
- constructor() {
- super();
- this.type = 'InstancedBufferGeometry';
- this.instanceCount = Infinity;
- }
- copy(source) {
- super.copy(source);
- this.instanceCount = source.instanceCount;
- return this;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- toJSON() {
- const data = super.toJSON(this);
- data.instanceCount = this.instanceCount;
- data.isInstancedBufferGeometry = true;
- return data;
- }
- }
- InstancedBufferGeometry.prototype.isInstancedBufferGeometry = true;
- class BufferGeometryLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- const scope = this;
- const loader = new FileLoader(scope.manager);
- loader.setPath(scope.path);
- loader.setRequestHeader(scope.requestHeader);
- loader.setWithCredentials(scope.withCredentials);
- loader.load(url, function (text) {
- try {
- onLoad(scope.parse(JSON.parse(text)));
- } catch (e) {
- if (onError) {
- onError(e);
- } else {
- console.error(e);
- }
- scope.manager.itemError(url);
- }
- }, onProgress, onError);
- }
- parse(json) {
- const interleavedBufferMap = {};
- const arrayBufferMap = {};
- function getInterleavedBuffer(json, uuid) {
- if (interleavedBufferMap[uuid] !== undefined) return interleavedBufferMap[uuid];
- const interleavedBuffers = json.interleavedBuffers;
- const interleavedBuffer = interleavedBuffers[uuid];
- const buffer = getArrayBuffer(json, interleavedBuffer.buffer);
- const array = getTypedArray(interleavedBuffer.type, buffer);
- const ib = new InterleavedBuffer(array, interleavedBuffer.stride);
- ib.uuid = interleavedBuffer.uuid;
- interleavedBufferMap[uuid] = ib;
- return ib;
- }
- function getArrayBuffer(json, uuid) {
- if (arrayBufferMap[uuid] !== undefined) return arrayBufferMap[uuid];
- const arrayBuffers = json.arrayBuffers;
- const arrayBuffer = arrayBuffers[uuid];
- const ab = new Uint32Array(arrayBuffer).buffer;
- arrayBufferMap[uuid] = ab;
- return ab;
- }
- const geometry = json.isInstancedBufferGeometry ? new InstancedBufferGeometry() : new BufferGeometry();
- const index = json.data.index;
- if (index !== undefined) {
- const typedArray = getTypedArray(index.type, index.array);
- geometry.setIndex(new BufferAttribute(typedArray, 1));
- }
- const attributes = json.data.attributes;
- for (const key in attributes) {
- const attribute = attributes[key];
- let bufferAttribute;
- if (attribute.isInterleavedBufferAttribute) {
- const interleavedBuffer = getInterleavedBuffer(json.data, attribute.data);
- bufferAttribute = new InterleavedBufferAttribute(interleavedBuffer, attribute.itemSize, attribute.offset, attribute.normalized);
- } else {
- const typedArray = getTypedArray(attribute.type, attribute.array);
- const bufferAttributeConstr = attribute.isInstancedBufferAttribute ? InstancedBufferAttribute : BufferAttribute;
- bufferAttribute = new bufferAttributeConstr(typedArray, attribute.itemSize, attribute.normalized);
- }
- if (attribute.name !== undefined) bufferAttribute.name = attribute.name;
- if (attribute.usage !== undefined) bufferAttribute.setUsage(attribute.usage);
- if (attribute.updateRange !== undefined) {
- bufferAttribute.updateRange.offset = attribute.updateRange.offset;
- bufferAttribute.updateRange.count = attribute.updateRange.count;
- }
- geometry.setAttribute(key, bufferAttribute);
- }
- const morphAttributes = json.data.morphAttributes;
- if (morphAttributes) {
- for (const key in morphAttributes) {
- const attributeArray = morphAttributes[key];
- const array = [];
- for (let i = 0, il = attributeArray.length; i < il; i++) {
- const attribute = attributeArray[i];
- let bufferAttribute;
- if (attribute.isInterleavedBufferAttribute) {
- const interleavedBuffer = getInterleavedBuffer(json.data, attribute.data);
- bufferAttribute = new InterleavedBufferAttribute(interleavedBuffer, attribute.itemSize, attribute.offset, attribute.normalized);
- } else {
- const typedArray = getTypedArray(attribute.type, attribute.array);
- bufferAttribute = new BufferAttribute(typedArray, attribute.itemSize, attribute.normalized);
- }
- if (attribute.name !== undefined) bufferAttribute.name = attribute.name;
- array.push(bufferAttribute);
- }
- geometry.morphAttributes[key] = array;
- }
- }
- const morphTargetsRelative = json.data.morphTargetsRelative;
- if (morphTargetsRelative) {
- geometry.morphTargetsRelative = true;
- }
- const groups = json.data.groups || json.data.drawcalls || json.data.offsets;
- if (groups !== undefined) {
- for (let i = 0, n = groups.length; i !== n; ++i) {
- const group = groups[i];
- geometry.addGroup(group.start, group.count, group.materialIndex);
- }
- }
- const boundingSphere = json.data.boundingSphere;
- if (boundingSphere !== undefined) {
- const center = new Vector3();
- if (boundingSphere.center !== undefined) {
- center.fromArray(boundingSphere.center);
- }
- geometry.boundingSphere = new Sphere(center, boundingSphere.radius);
- }
- if (json.name) geometry.name = json.name;
- if (json.userData) geometry.userData = json.userData;
- return geometry;
- }
- }
- class ObjectLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- const scope = this;
- const path = this.path === '' ? LoaderUtils.extractUrlBase(url) : this.path;
- this.resourcePath = this.resourcePath || path;
- const loader = new FileLoader(this.manager);
- loader.setPath(this.path);
- loader.setRequestHeader(this.requestHeader);
- loader.setWithCredentials(this.withCredentials);
- loader.load(url, function (text) {
- let json = null;
- try {
- json = JSON.parse(text);
- } catch (error) {
- if (onError !== undefined) onError(error);
- console.error('THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message);
- return;
- }
- const metadata = json.metadata;
- if (metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry') {
- console.error('THREE.ObjectLoader: Can\'t load ' + url);
- return;
- }
- scope.parse(json, onLoad);
- }, onProgress, onError);
- }
- async loadAsync(url, onProgress) {
- const scope = this;
- const path = this.path === '' ? LoaderUtils.extractUrlBase(url) : this.path;
- this.resourcePath = this.resourcePath || path;
- const loader = new FileLoader(this.manager);
- loader.setPath(this.path);
- loader.setRequestHeader(this.requestHeader);
- loader.setWithCredentials(this.withCredentials);
- const text = await loader.loadAsync(url, onProgress);
- const json = JSON.parse(text);
- const metadata = json.metadata;
- if (metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry') {
- throw new Error('THREE.ObjectLoader: Can\'t load ' + url);
- }
- return await scope.parseAsync(json);
- }
- parse(json, onLoad) {
- const animations = this.parseAnimations(json.animations);
- const shapes = this.parseShapes(json.shapes);
- const geometries = this.parseGeometries(json.geometries, shapes);
- const images = this.parseImages(json.images, function () {
- if (onLoad !== undefined) onLoad(object);
- });
- const textures = this.parseTextures(json.textures, images);
- const materials = this.parseMaterials(json.materials, textures);
- const object = this.parseObject(json.object, geometries, materials, textures, animations);
- const skeletons = this.parseSkeletons(json.skeletons, object);
- this.bindSkeletons(object, skeletons); //
- if (onLoad !== undefined) {
- let hasImages = false;
- for (const uuid in images) {
- if (images[uuid] instanceof HTMLImageElement) {
- hasImages = true;
- break;
- }
- }
- if (hasImages === false) onLoad(object);
- }
- return object;
- }
- async parseAsync(json) {
- const animations = this.parseAnimations(json.animations);
- const shapes = this.parseShapes(json.shapes);
- const geometries = this.parseGeometries(json.geometries, shapes);
- const images = await this.parseImagesAsync(json.images);
- const textures = this.parseTextures(json.textures, images);
- const materials = this.parseMaterials(json.materials, textures);
- const object = this.parseObject(json.object, geometries, materials, textures, animations);
- const skeletons = this.parseSkeletons(json.skeletons, object);
- this.bindSkeletons(object, skeletons);
- return object;
- }
- parseShapes(json) {
- const shapes = {};
- if (json !== undefined) {
- for (let i = 0, l = json.length; i < l; i++) {
- const shape = new Shape().fromJSON(json[i]);
- shapes[shape.uuid] = shape;
- }
- }
- return shapes;
- }
- parseSkeletons(json, object) {
- const skeletons = {};
- const bones = {}; // generate bone lookup table
- object.traverse(function (child) {
- if (child.isBone) bones[child.uuid] = child;
- }); // create skeletons
- if (json !== undefined) {
- for (let i = 0, l = json.length; i < l; i++) {
- const skeleton = new Skeleton().fromJSON(json[i], bones);
- skeletons[skeleton.uuid] = skeleton;
- }
- }
- return skeletons;
- }
- parseGeometries(json, shapes) {
- const geometries = {};
- if (json !== undefined) {
- const bufferGeometryLoader = new BufferGeometryLoader();
- for (let i = 0, l = json.length; i < l; i++) {
- let geometry;
- const data = json[i];
- switch (data.type) {
- case 'BufferGeometry':
- case 'InstancedBufferGeometry':
- geometry = bufferGeometryLoader.parse(data);
- break;
- case 'Geometry':
- if ('THREE' in window && 'LegacyJSONLoader' in THREE) {
- var geometryLoader = new THREE.LegacyJSONLoader();
- geometry = geometryLoader.parse(data, this.resourcePath).geometry;
- } else {
- console.error('THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".');
- }
- break;
- default:
- if (data.type in Geometries) {
- geometry = Geometries[data.type].fromJSON(data, shapes);
- } else {
- console.warn(`THREE.ObjectLoader: Unsupported geometry type "${data.type}"`);
- }
- }
- geometry.uuid = data.uuid;
- if (data.name !== undefined) geometry.name = data.name;
- if (geometry.isBufferGeometry === true && data.userData !== undefined) geometry.userData = data.userData;
- geometries[data.uuid] = geometry;
- }
- }
- return geometries;
- }
- parseMaterials(json, textures) {
- const cache = {}; // MultiMaterial
- const materials = {};
- if (json !== undefined) {
- const loader = new MaterialLoader();
- loader.setTextures(textures);
- for (let i = 0, l = json.length; i < l; i++) {
- const data = json[i];
- if (data.type === 'MultiMaterial') {
- // Deprecated
- const array = [];
- for (let j = 0; j < data.materials.length; j++) {
- const material = data.materials[j];
- if (cache[material.uuid] === undefined) {
- cache[material.uuid] = loader.parse(material);
- }
- array.push(cache[material.uuid]);
- }
- materials[data.uuid] = array;
- } else {
- if (cache[data.uuid] === undefined) {
- cache[data.uuid] = loader.parse(data);
- }
- materials[data.uuid] = cache[data.uuid];
- }
- }
- }
- return materials;
- }
- parseAnimations(json) {
- const animations = {};
- if (json !== undefined) {
- for (let i = 0; i < json.length; i++) {
- const data = json[i];
- const clip = AnimationClip.parse(data);
- animations[clip.uuid] = clip;
- }
- }
- return animations;
- }
- parseImages(json, onLoad) {
- const scope = this;
- const images = {};
- let loader;
- function loadImage(url) {
- scope.manager.itemStart(url);
- return loader.load(url, function () {
- scope.manager.itemEnd(url);
- }, undefined, function () {
- scope.manager.itemError(url);
- scope.manager.itemEnd(url);
- });
- }
- function deserializeImage(image) {
- if (typeof image === 'string') {
- const url = image;
- const path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(url) ? url : scope.resourcePath + url;
- return loadImage(path);
- } else {
- if (image.data) {
- return {
- data: getTypedArray(image.type, image.data),
- width: image.width,
- height: image.height
- };
- } else {
- return null;
- }
- }
- }
- if (json !== undefined && json.length > 0) {
- const manager = new LoadingManager(onLoad);
- loader = new ImageLoader(manager);
- loader.setCrossOrigin(this.crossOrigin);
- for (let i = 0, il = json.length; i < il; i++) {
- const image = json[i];
- const url = image.url;
- if (Array.isArray(url)) {
- // load array of images e.g CubeTexture
- images[image.uuid] = [];
- for (let j = 0, jl = url.length; j < jl; j++) {
- const currentUrl = url[j];
- const deserializedImage = deserializeImage(currentUrl);
- if (deserializedImage !== null) {
- if (deserializedImage instanceof HTMLImageElement) {
- images[image.uuid].push(deserializedImage);
- } else {
- // special case: handle array of data textures for cube textures
- images[image.uuid].push(new DataTexture(deserializedImage.data, deserializedImage.width, deserializedImage.height));
- }
- }
- }
- } else {
- // load single image
- const deserializedImage = deserializeImage(image.url);
- if (deserializedImage !== null) {
- images[image.uuid] = deserializedImage;
- }
- }
- }
- }
- return images;
- }
- async parseImagesAsync(json) {
- const scope = this;
- const images = {};
- let loader;
- async function deserializeImage(image) {
- if (typeof image === 'string') {
- const url = image;
- const path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(url) ? url : scope.resourcePath + url;
- return await loader.loadAsync(path);
- } else {
- if (image.data) {
- return {
- data: getTypedArray(image.type, image.data),
- width: image.width,
- height: image.height
- };
- } else {
- return null;
- }
- }
- }
- if (json !== undefined && json.length > 0) {
- loader = new ImageLoader(this.manager);
- loader.setCrossOrigin(this.crossOrigin);
- for (let i = 0, il = json.length; i < il; i++) {
- const image = json[i];
- const url = image.url;
- if (Array.isArray(url)) {
- // load array of images e.g CubeTexture
- images[image.uuid] = [];
- for (let j = 0, jl = url.length; j < jl; j++) {
- const currentUrl = url[j];
- const deserializedImage = await deserializeImage(currentUrl);
- if (deserializedImage !== null) {
- if (deserializedImage instanceof HTMLImageElement) {
- images[image.uuid].push(deserializedImage);
- } else {
- // special case: handle array of data textures for cube textures
- images[image.uuid].push(new DataTexture(deserializedImage.data, deserializedImage.width, deserializedImage.height));
- }
- }
- }
- } else {
- // load single image
- const deserializedImage = await deserializeImage(image.url);
- if (deserializedImage !== null) {
- images[image.uuid] = deserializedImage;
- }
- }
- }
- }
- return images;
- }
- parseTextures(json, images) {
- function parseConstant(value, type) {
- if (typeof value === 'number') return value;
- console.warn('THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value);
- return type[value];
- }
- const textures = {};
- if (json !== undefined) {
- for (let i = 0, l = json.length; i < l; i++) {
- const data = json[i];
- if (data.image === undefined) {
- console.warn('THREE.ObjectLoader: No "image" specified for', data.uuid);
- }
- if (images[data.image] === undefined) {
- console.warn('THREE.ObjectLoader: Undefined image', data.image);
- }
- let texture;
- const image = images[data.image];
- if (Array.isArray(image)) {
- texture = new CubeTexture(image);
- if (image.length === 6) texture.needsUpdate = true;
- } else {
- if (image && image.data) {
- texture = new DataTexture(image.data, image.width, image.height);
- } else {
- texture = new Texture(image);
- }
- if (image) texture.needsUpdate = true; // textures can have undefined image data
- }
- texture.uuid = data.uuid;
- if (data.name !== undefined) texture.name = data.name;
- if (data.mapping !== undefined) texture.mapping = parseConstant(data.mapping, TEXTURE_MAPPING);
- if (data.offset !== undefined) texture.offset.fromArray(data.offset);
- if (data.repeat !== undefined) texture.repeat.fromArray(data.repeat);
- if (data.center !== undefined) texture.center.fromArray(data.center);
- if (data.rotation !== undefined) texture.rotation = data.rotation;
- if (data.wrap !== undefined) {
- texture.wrapS = parseConstant(data.wrap[0], TEXTURE_WRAPPING);
- texture.wrapT = parseConstant(data.wrap[1], TEXTURE_WRAPPING);
- }
- if (data.format !== undefined) texture.format = data.format;
- if (data.type !== undefined) texture.type = data.type;
- if (data.encoding !== undefined) texture.encoding = data.encoding;
- if (data.minFilter !== undefined) texture.minFilter = parseConstant(data.minFilter, TEXTURE_FILTER);
- if (data.magFilter !== undefined) texture.magFilter = parseConstant(data.magFilter, TEXTURE_FILTER);
- if (data.anisotropy !== undefined) texture.anisotropy = data.anisotropy;
- if (data.flipY !== undefined) texture.flipY = data.flipY;
- if (data.premultiplyAlpha !== undefined) texture.premultiplyAlpha = data.premultiplyAlpha;
- if (data.unpackAlignment !== undefined) texture.unpackAlignment = data.unpackAlignment;
- textures[data.uuid] = texture;
- }
- }
- return textures;
- }
- parseObject(data, geometries, materials, textures, animations) {
- let object;
- function getGeometry(name) {
- if (geometries[name] === undefined) {
- console.warn('THREE.ObjectLoader: Undefined geometry', name);
- }
- return geometries[name];
- }
- function getMaterial(name) {
- if (name === undefined) return undefined;
- if (Array.isArray(name)) {
- const array = [];
- for (let i = 0, l = name.length; i < l; i++) {
- const uuid = name[i];
- if (materials[uuid] === undefined) {
- console.warn('THREE.ObjectLoader: Undefined material', uuid);
- }
- array.push(materials[uuid]);
- }
- return array;
- }
- if (materials[name] === undefined) {
- console.warn('THREE.ObjectLoader: Undefined material', name);
- }
- return materials[name];
- }
- function getTexture(uuid) {
- if (textures[uuid] === undefined) {
- console.warn('THREE.ObjectLoader: Undefined texture', uuid);
- }
- return textures[uuid];
- }
- let geometry, material;
- switch (data.type) {
- case 'Scene':
- object = new Scene();
- if (data.background !== undefined) {
- if (Number.isInteger(data.background)) {
- object.background = new Color(data.background);
- } else {
- object.background = getTexture(data.background);
- }
- }
- if (data.environment !== undefined) {
- object.environment = getTexture(data.environment);
- }
- if (data.fog !== undefined) {
- if (data.fog.type === 'Fog') {
- object.fog = new Fog(data.fog.color, data.fog.near, data.fog.far);
- } else if (data.fog.type === 'FogExp2') {
- object.fog = new FogExp2(data.fog.color, data.fog.density);
- }
- }
- break;
- case 'PerspectiveCamera':
- object = new PerspectiveCamera(data.fov, data.aspect, data.near, data.far);
- if (data.focus !== undefined) object.focus = data.focus;
- if (data.zoom !== undefined) object.zoom = data.zoom;
- if (data.filmGauge !== undefined) object.filmGauge = data.filmGauge;
- if (data.filmOffset !== undefined) object.filmOffset = data.filmOffset;
- if (data.view !== undefined) object.view = Object.assign({}, data.view);
- break;
- case 'OrthographicCamera':
- object = new OrthographicCamera(data.left, data.right, data.top, data.bottom, data.near, data.far);
- if (data.zoom !== undefined) object.zoom = data.zoom;
- if (data.view !== undefined) object.view = Object.assign({}, data.view);
- break;
- case 'AmbientLight':
- object = new AmbientLight(data.color, data.intensity);
- break;
- case 'DirectionalLight':
- object = new DirectionalLight(data.color, data.intensity);
- break;
- case 'PointLight':
- object = new PointLight(data.color, data.intensity, data.distance, data.decay);
- break;
- case 'RectAreaLight':
- object = new RectAreaLight(data.color, data.intensity, data.width, data.height);
- break;
- case 'SpotLight':
- object = new SpotLight(data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay);
- break;
- case 'HemisphereLight':
- object = new HemisphereLight(data.color, data.groundColor, data.intensity);
- break;
- case 'LightProbe':
- object = new LightProbe().fromJSON(data);
- break;
- case 'SkinnedMesh':
- geometry = getGeometry(data.geometry);
- material = getMaterial(data.material);
- object = new SkinnedMesh(geometry, material);
- if (data.bindMode !== undefined) object.bindMode = data.bindMode;
- if (data.bindMatrix !== undefined) object.bindMatrix.fromArray(data.bindMatrix);
- if (data.skeleton !== undefined) object.skeleton = data.skeleton;
- break;
- case 'Mesh':
- geometry = getGeometry(data.geometry);
- material = getMaterial(data.material);
- object = new Mesh(geometry, material);
- break;
- case 'InstancedMesh':
- geometry = getGeometry(data.geometry);
- material = getMaterial(data.material);
- const count = data.count;
- const instanceMatrix = data.instanceMatrix;
- const instanceColor = data.instanceColor;
- object = new InstancedMesh(geometry, material, count);
- object.instanceMatrix = new InstancedBufferAttribute(new Float32Array(instanceMatrix.array), 16);
- if (instanceColor !== undefined) object.instanceColor = new InstancedBufferAttribute(new Float32Array(instanceColor.array), instanceColor.itemSize);
- break;
- case 'LOD':
- object = new LOD();
- break;
- case 'Line':
- object = new Line(getGeometry(data.geometry), getMaterial(data.material));
- break;
- case 'LineLoop':
- object = new LineLoop(getGeometry(data.geometry), getMaterial(data.material));
- break;
- case 'LineSegments':
- object = new LineSegments(getGeometry(data.geometry), getMaterial(data.material));
- break;
- case 'PointCloud':
- case 'Points':
- object = new Points(getGeometry(data.geometry), getMaterial(data.material));
- break;
- case 'Sprite':
- object = new Sprite(getMaterial(data.material));
- break;
- case 'Group':
- object = new Group();
- break;
- case 'Bone':
- object = new Bone();
- break;
- default:
- object = new Object3D();
- }
- object.uuid = data.uuid;
- if (data.name !== undefined) object.name = data.name;
- if (data.matrix !== undefined) {
- object.matrix.fromArray(data.matrix);
- if (data.matrixAutoUpdate !== undefined) object.matrixAutoUpdate = data.matrixAutoUpdate;
- if (object.matrixAutoUpdate) object.matrix.decompose(object.position, object.quaternion, object.scale);
- } else {
- if (data.position !== undefined) object.position.fromArray(data.position);
- if (data.rotation !== undefined) object.rotation.fromArray(data.rotation);
- if (data.quaternion !== undefined) object.quaternion.fromArray(data.quaternion);
- if (data.scale !== undefined) object.scale.fromArray(data.scale);
- }
- if (data.castShadow !== undefined) object.castShadow = data.castShadow;
- if (data.receiveShadow !== undefined) object.receiveShadow = data.receiveShadow;
- if (data.shadow) {
- if (data.shadow.bias !== undefined) object.shadow.bias = data.shadow.bias;
- if (data.shadow.normalBias !== undefined) object.shadow.normalBias = data.shadow.normalBias;
- if (data.shadow.radius !== undefined) object.shadow.radius = data.shadow.radius;
- if (data.shadow.mapSize !== undefined) object.shadow.mapSize.fromArray(data.shadow.mapSize);
- if (data.shadow.camera !== undefined) object.shadow.camera = this.parseObject(data.shadow.camera);
- }
- if (data.visible !== undefined) object.visible = data.visible;
- if (data.frustumCulled !== undefined) object.frustumCulled = data.frustumCulled;
- if (data.renderOrder !== undefined) object.renderOrder = data.renderOrder;
- if (data.userData !== undefined) object.userData = data.userData;
- if (data.layers !== undefined) object.layers.mask = data.layers;
- if (data.children !== undefined) {
- const children = data.children;
- for (let i = 0; i < children.length; i++) {
- object.add(this.parseObject(children[i], geometries, materials, textures, animations));
- }
- }
- if (data.animations !== undefined) {
- const objectAnimations = data.animations;
- for (let i = 0; i < objectAnimations.length; i++) {
- const uuid = objectAnimations[i];
- object.animations.push(animations[uuid]);
- }
- }
- if (data.type === 'LOD') {
- if (data.autoUpdate !== undefined) object.autoUpdate = data.autoUpdate;
- const levels = data.levels;
- for (let l = 0; l < levels.length; l++) {
- const level = levels[l];
- const child = object.getObjectByProperty('uuid', level.object);
- if (child !== undefined) {
- object.addLevel(child, level.distance);
- }
- }
- }
- return object;
- }
- bindSkeletons(object, skeletons) {
- if (Object.keys(skeletons).length === 0) return;
- object.traverse(function (child) {
- if (child.isSkinnedMesh === true && child.skeleton !== undefined) {
- const skeleton = skeletons[child.skeleton];
- if (skeleton === undefined) {
- console.warn('THREE.ObjectLoader: No skeleton found with UUID:', child.skeleton);
- } else {
- child.bind(skeleton, child.bindMatrix);
- }
- }
- });
- }
- /* DEPRECATED */
- setTexturePath(value) {
- console.warn('THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().');
- return this.setResourcePath(value);
- }
- }
- const TEXTURE_MAPPING = {
- UVMapping: UVMapping,
- CubeReflectionMapping: CubeReflectionMapping,
- CubeRefractionMapping: CubeRefractionMapping,
- EquirectangularReflectionMapping: EquirectangularReflectionMapping,
- EquirectangularRefractionMapping: EquirectangularRefractionMapping,
- CubeUVReflectionMapping: CubeUVReflectionMapping,
- CubeUVRefractionMapping: CubeUVRefractionMapping
- };
- const TEXTURE_WRAPPING = {
- RepeatWrapping: RepeatWrapping,
- ClampToEdgeWrapping: ClampToEdgeWrapping,
- MirroredRepeatWrapping: MirroredRepeatWrapping
- };
- const TEXTURE_FILTER = {
- NearestFilter: NearestFilter,
- NearestMipmapNearestFilter: NearestMipmapNearestFilter,
- NearestMipmapLinearFilter: NearestMipmapLinearFilter,
- LinearFilter: LinearFilter,
- LinearMipmapNearestFilter: LinearMipmapNearestFilter,
- LinearMipmapLinearFilter: LinearMipmapLinearFilter
- };
- class ImageBitmapLoader extends Loader {
- constructor(manager) {
- super(manager);
- if (typeof createImageBitmap === 'undefined') {
- console.warn('THREE.ImageBitmapLoader: createImageBitmap() not supported.');
- }
- if (typeof fetch === 'undefined') {
- console.warn('THREE.ImageBitmapLoader: fetch() not supported.');
- }
- this.options = {
- premultiplyAlpha: 'none'
- };
- }
- setOptions(options) {
- this.options = options;
- return this;
- }
- load(url, onLoad, onProgress, onError) {
- if (url === undefined) url = '';
- if (this.path !== undefined) url = this.path + url;
- url = this.manager.resolveURL(url);
- const scope = this;
- const cached = Cache.get(url);
- if (cached !== undefined) {
- scope.manager.itemStart(url);
- setTimeout(function () {
- if (onLoad) onLoad(cached);
- scope.manager.itemEnd(url);
- }, 0);
- return cached;
- }
- const fetchOptions = {};
- fetchOptions.credentials = this.crossOrigin === 'anonymous' ? 'same-origin' : 'include';
- fetchOptions.headers = this.requestHeader;
- fetch(url, fetchOptions).then(function (res) {
- return res.blob();
- }).then(function (blob) {
- return createImageBitmap(blob, Object.assign(scope.options, {
- colorSpaceConversion: 'none'
- }));
- }).then(function (imageBitmap) {
- Cache.add(url, imageBitmap);
- if (onLoad) onLoad(imageBitmap);
- scope.manager.itemEnd(url);
- }).catch(function (e) {
- if (onError) onError(e);
- scope.manager.itemError(url);
- scope.manager.itemEnd(url);
- });
- scope.manager.itemStart(url);
- }
- }
- ImageBitmapLoader.prototype.isImageBitmapLoader = true;
- let _context;
- const AudioContext = {
- getContext: function () {
- if (_context === undefined) {
- _context = new (window.AudioContext || window.webkitAudioContext)();
- }
- return _context;
- },
- setContext: function (value) {
- _context = value;
- }
- };
- class AudioLoader extends Loader {
- constructor(manager) {
- super(manager);
- }
- load(url, onLoad, onProgress, onError) {
- const scope = this;
- const loader = new FileLoader(this.manager);
- loader.setResponseType('arraybuffer');
- loader.setPath(this.path);
- loader.setRequestHeader(this.requestHeader);
- loader.setWithCredentials(this.withCredentials);
- loader.load(url, function (buffer) {
- try {
- // Create a copy of the buffer. The `decodeAudioData` method
- // detaches the buffer when complete, preventing reuse.
- const bufferCopy = buffer.slice(0);
- const context = AudioContext.getContext();
- context.decodeAudioData(bufferCopy, function (audioBuffer) {
- onLoad(audioBuffer);
- });
- } catch (e) {
- if (onError) {
- onError(e);
- } else {
- console.error(e);
- }
- scope.manager.itemError(url);
- }
- }, onProgress, onError);
- }
- }
- class HemisphereLightProbe extends LightProbe {
- constructor(skyColor, groundColor, intensity = 1) {
- super(undefined, intensity);
- const color1 = new Color().set(skyColor);
- const color2 = new Color().set(groundColor);
- const sky = new Vector3(color1.r, color1.g, color1.b);
- const ground = new Vector3(color2.r, color2.g, color2.b); // without extra factor of PI in the shader, should = 1 / Math.sqrt( Math.PI );
- const c0 = Math.sqrt(Math.PI);
- const c1 = c0 * Math.sqrt(0.75);
- this.sh.coefficients[0].copy(sky).add(ground).multiplyScalar(c0);
- this.sh.coefficients[1].copy(sky).sub(ground).multiplyScalar(c1);
- }
- }
- HemisphereLightProbe.prototype.isHemisphereLightProbe = true;
- class AmbientLightProbe extends LightProbe {
- constructor(color, intensity = 1) {
- super(undefined, intensity);
- const color1 = new Color().set(color); // without extra factor of PI in the shader, would be 2 / Math.sqrt( Math.PI );
- this.sh.coefficients[0].set(color1.r, color1.g, color1.b).multiplyScalar(2 * Math.sqrt(Math.PI));
- }
- }
- AmbientLightProbe.prototype.isAmbientLightProbe = true;
- const _eyeRight = /*@__PURE__*/new Matrix4();
- const _eyeLeft = /*@__PURE__*/new Matrix4();
- class StereoCamera {
- constructor() {
- this.type = 'StereoCamera';
- this.aspect = 1;
- this.eyeSep = 0.064;
- this.cameraL = new PerspectiveCamera();
- this.cameraL.layers.enable(1);
- this.cameraL.matrixAutoUpdate = false;
- this.cameraR = new PerspectiveCamera();
- this.cameraR.layers.enable(2);
- this.cameraR.matrixAutoUpdate = false;
- this._cache = {
- focus: null,
- fov: null,
- aspect: null,
- near: null,
- far: null,
- zoom: null,
- eyeSep: null
- };
- }
- update(camera) {
- const cache = this._cache;
- const needsUpdate = cache.focus !== camera.focus || cache.fov !== camera.fov || cache.aspect !== camera.aspect * this.aspect || cache.near !== camera.near || cache.far !== camera.far || cache.zoom !== camera.zoom || cache.eyeSep !== this.eyeSep;
- if (needsUpdate) {
- cache.focus = camera.focus;
- cache.fov = camera.fov;
- cache.aspect = camera.aspect * this.aspect;
- cache.near = camera.near;
- cache.far = camera.far;
- cache.zoom = camera.zoom;
- cache.eyeSep = this.eyeSep; // Off-axis stereoscopic effect based on
- // http://paulbourke.net/stereographics/stereorender/
- const projectionMatrix = camera.projectionMatrix.clone();
- const eyeSepHalf = cache.eyeSep / 2;
- const eyeSepOnProjection = eyeSepHalf * cache.near / cache.focus;
- const ymax = cache.near * Math.tan(DEG2RAD * cache.fov * 0.5) / cache.zoom;
- let xmin, xmax; // translate xOffset
- _eyeLeft.elements[12] = -eyeSepHalf;
- _eyeRight.elements[12] = eyeSepHalf; // for left eye
- xmin = -ymax * cache.aspect + eyeSepOnProjection;
- xmax = ymax * cache.aspect + eyeSepOnProjection;
- projectionMatrix.elements[0] = 2 * cache.near / (xmax - xmin);
- projectionMatrix.elements[8] = (xmax + xmin) / (xmax - xmin);
- this.cameraL.projectionMatrix.copy(projectionMatrix); // for right eye
- xmin = -ymax * cache.aspect - eyeSepOnProjection;
- xmax = ymax * cache.aspect - eyeSepOnProjection;
- projectionMatrix.elements[0] = 2 * cache.near / (xmax - xmin);
- projectionMatrix.elements[8] = (xmax + xmin) / (xmax - xmin);
- this.cameraR.projectionMatrix.copy(projectionMatrix);
- }
- this.cameraL.matrixWorld.copy(camera.matrixWorld).multiply(_eyeLeft);
- this.cameraR.matrixWorld.copy(camera.matrixWorld).multiply(_eyeRight);
- }
- }
- class Clock {
- constructor(autoStart = true) {
- this.autoStart = autoStart;
- this.startTime = 0;
- this.oldTime = 0;
- this.elapsedTime = 0;
- this.running = false;
- }
- start() {
- this.startTime = now();
- this.oldTime = this.startTime;
- this.elapsedTime = 0;
- this.running = true;
- }
- stop() {
- this.getElapsedTime();
- this.running = false;
- this.autoStart = false;
- }
- getElapsedTime() {
- this.getDelta();
- return this.elapsedTime;
- }
- getDelta() {
- let diff = 0;
- if (this.autoStart && !this.running) {
- this.start();
- return 0;
- }
- if (this.running) {
- const newTime = now();
- diff = (newTime - this.oldTime) / 1000;
- this.oldTime = newTime;
- this.elapsedTime += diff;
- }
- return diff;
- }
- }
- function now() {
- return (typeof performance === 'undefined' ? Date : performance).now(); // see #10732
- }
- const _position$1 = /*@__PURE__*/new Vector3();
- const _quaternion$1 = /*@__PURE__*/new Quaternion();
- const _scale$1 = /*@__PURE__*/new Vector3();
- const _orientation$1 = /*@__PURE__*/new Vector3();
- class AudioListener extends Object3D {
- constructor() {
- super();
- this.type = 'AudioListener';
- this.context = AudioContext.getContext();
- this.gain = this.context.createGain();
- this.gain.connect(this.context.destination);
- this.filter = null;
- this.timeDelta = 0; // private
- this._clock = new Clock();
- }
- getInput() {
- return this.gain;
- }
- removeFilter() {
- if (this.filter !== null) {
- this.gain.disconnect(this.filter);
- this.filter.disconnect(this.context.destination);
- this.gain.connect(this.context.destination);
- this.filter = null;
- }
- return this;
- }
- getFilter() {
- return this.filter;
- }
- setFilter(value) {
- if (this.filter !== null) {
- this.gain.disconnect(this.filter);
- this.filter.disconnect(this.context.destination);
- } else {
- this.gain.disconnect(this.context.destination);
- }
- this.filter = value;
- this.gain.connect(this.filter);
- this.filter.connect(this.context.destination);
- return this;
- }
- getMasterVolume() {
- return this.gain.gain.value;
- }
- setMasterVolume(value) {
- this.gain.gain.setTargetAtTime(value, this.context.currentTime, 0.01);
- return this;
- }
- updateMatrixWorld(force) {
- super.updateMatrixWorld(force);
- const listener = this.context.listener;
- const up = this.up;
- this.timeDelta = this._clock.getDelta();
- this.matrixWorld.decompose(_position$1, _quaternion$1, _scale$1);
- _orientation$1.set(0, 0, -1).applyQuaternion(_quaternion$1);
- if (listener.positionX) {
- // code path for Chrome (see #14393)
- const endTime = this.context.currentTime + this.timeDelta;
- listener.positionX.linearRampToValueAtTime(_position$1.x, endTime);
- listener.positionY.linearRampToValueAtTime(_position$1.y, endTime);
- listener.positionZ.linearRampToValueAtTime(_position$1.z, endTime);
- listener.forwardX.linearRampToValueAtTime(_orientation$1.x, endTime);
- listener.forwardY.linearRampToValueAtTime(_orientation$1.y, endTime);
- listener.forwardZ.linearRampToValueAtTime(_orientation$1.z, endTime);
- listener.upX.linearRampToValueAtTime(up.x, endTime);
- listener.upY.linearRampToValueAtTime(up.y, endTime);
- listener.upZ.linearRampToValueAtTime(up.z, endTime);
- } else {
- listener.setPosition(_position$1.x, _position$1.y, _position$1.z);
- listener.setOrientation(_orientation$1.x, _orientation$1.y, _orientation$1.z, up.x, up.y, up.z);
- }
- }
- }
- class Audio extends Object3D {
- constructor(listener) {
- super();
- this.type = 'Audio';
- this.listener = listener;
- this.context = listener.context;
- this.gain = this.context.createGain();
- this.gain.connect(listener.getInput());
- this.autoplay = false;
- this.buffer = null;
- this.detune = 0;
- this.loop = false;
- this.loopStart = 0;
- this.loopEnd = 0;
- this.offset = 0;
- this.duration = undefined;
- this.playbackRate = 1;
- this.isPlaying = false;
- this.hasPlaybackControl = true;
- this.source = null;
- this.sourceType = 'empty';
- this._startedAt = 0;
- this._progress = 0;
- this._connected = false;
- this.filters = [];
- }
- getOutput() {
- return this.gain;
- }
- setNodeSource(audioNode) {
- this.hasPlaybackControl = false;
- this.sourceType = 'audioNode';
- this.source = audioNode;
- this.connect();
- return this;
- }
- setMediaElementSource(mediaElement) {
- this.hasPlaybackControl = false;
- this.sourceType = 'mediaNode';
- this.source = this.context.createMediaElementSource(mediaElement);
- this.connect();
- return this;
- }
- setMediaStreamSource(mediaStream) {
- this.hasPlaybackControl = false;
- this.sourceType = 'mediaStreamNode';
- this.source = this.context.createMediaStreamSource(mediaStream);
- this.connect();
- return this;
- }
- setBuffer(audioBuffer) {
- this.buffer = audioBuffer;
- this.sourceType = 'buffer';
- if (this.autoplay) this.play();
- return this;
- }
- play(delay = 0) {
- if (this.isPlaying === true) {
- console.warn('THREE.Audio: Audio is already playing.');
- return;
- }
- if (this.hasPlaybackControl === false) {
- console.warn('THREE.Audio: this Audio has no playback control.');
- return;
- }
- this._startedAt = this.context.currentTime + delay;
- const source = this.context.createBufferSource();
- source.buffer = this.buffer;
- source.loop = this.loop;
- source.loopStart = this.loopStart;
- source.loopEnd = this.loopEnd;
- source.onended = this.onEnded.bind(this);
- source.start(this._startedAt, this._progress + this.offset, this.duration);
- this.isPlaying = true;
- this.source = source;
- this.setDetune(this.detune);
- this.setPlaybackRate(this.playbackRate);
- return this.connect();
- }
- pause() {
- if (this.hasPlaybackControl === false) {
- console.warn('THREE.Audio: this Audio has no playback control.');
- return;
- }
- if (this.isPlaying === true) {
- // update current progress
- this._progress += Math.max(this.context.currentTime - this._startedAt, 0) * this.playbackRate;
- if (this.loop === true) {
- // ensure _progress does not exceed duration with looped audios
- this._progress = this._progress % (this.duration || this.buffer.duration);
- }
- this.source.stop();
- this.source.onended = null;
- this.isPlaying = false;
- }
- return this;
- }
- stop() {
- if (this.hasPlaybackControl === false) {
- console.warn('THREE.Audio: this Audio has no playback control.');
- return;
- }
- this._progress = 0;
- this.source.stop();
- this.source.onended = null;
- this.isPlaying = false;
- return this;
- }
- connect() {
- if (this.filters.length > 0) {
- this.source.connect(this.filters[0]);
- for (let i = 1, l = this.filters.length; i < l; i++) {
- this.filters[i - 1].connect(this.filters[i]);
- }
- this.filters[this.filters.length - 1].connect(this.getOutput());
- } else {
- this.source.connect(this.getOutput());
- }
- this._connected = true;
- return this;
- }
- disconnect() {
- if (this.filters.length > 0) {
- this.source.disconnect(this.filters[0]);
- for (let i = 1, l = this.filters.length; i < l; i++) {
- this.filters[i - 1].disconnect(this.filters[i]);
- }
- this.filters[this.filters.length - 1].disconnect(this.getOutput());
- } else {
- this.source.disconnect(this.getOutput());
- }
- this._connected = false;
- return this;
- }
- getFilters() {
- return this.filters;
- }
- setFilters(value) {
- if (!value) value = [];
- if (this._connected === true) {
- this.disconnect();
- this.filters = value.slice();
- this.connect();
- } else {
- this.filters = value.slice();
- }
- return this;
- }
- setDetune(value) {
- this.detune = value;
- if (this.source.detune === undefined) return; // only set detune when available
- if (this.isPlaying === true) {
- this.source.detune.setTargetAtTime(this.detune, this.context.currentTime, 0.01);
- }
- return this;
- }
- getDetune() {
- return this.detune;
- }
- getFilter() {
- return this.getFilters()[0];
- }
- setFilter(filter) {
- return this.setFilters(filter ? [filter] : []);
- }
- setPlaybackRate(value) {
- if (this.hasPlaybackControl === false) {
- console.warn('THREE.Audio: this Audio has no playback control.');
- return;
- }
- this.playbackRate = value;
- if (this.isPlaying === true) {
- this.source.playbackRate.setTargetAtTime(this.playbackRate, this.context.currentTime, 0.01);
- }
- return this;
- }
- getPlaybackRate() {
- return this.playbackRate;
- }
- onEnded() {
- this.isPlaying = false;
- }
- getLoop() {
- if (this.hasPlaybackControl === false) {
- console.warn('THREE.Audio: this Audio has no playback control.');
- return false;
- }
- return this.loop;
- }
- setLoop(value) {
- if (this.hasPlaybackControl === false) {
- console.warn('THREE.Audio: this Audio has no playback control.');
- return;
- }
- this.loop = value;
- if (this.isPlaying === true) {
- this.source.loop = this.loop;
- }
- return this;
- }
- setLoopStart(value) {
- this.loopStart = value;
- return this;
- }
- setLoopEnd(value) {
- this.loopEnd = value;
- return this;
- }
- getVolume() {
- return this.gain.gain.value;
- }
- setVolume(value) {
- this.gain.gain.setTargetAtTime(value, this.context.currentTime, 0.01);
- return this;
- }
- }
- const _position = /*@__PURE__*/new Vector3();
- const _quaternion = /*@__PURE__*/new Quaternion();
- const _scale = /*@__PURE__*/new Vector3();
- const _orientation = /*@__PURE__*/new Vector3();
- class PositionalAudio extends Audio {
- constructor(listener) {
- super(listener);
- this.panner = this.context.createPanner();
- this.panner.panningModel = 'HRTF';
- this.panner.connect(this.gain);
- }
- getOutput() {
- return this.panner;
- }
- getRefDistance() {
- return this.panner.refDistance;
- }
- setRefDistance(value) {
- this.panner.refDistance = value;
- return this;
- }
- getRolloffFactor() {
- return this.panner.rolloffFactor;
- }
- setRolloffFactor(value) {
- this.panner.rolloffFactor = value;
- return this;
- }
- getDistanceModel() {
- return this.panner.distanceModel;
- }
- setDistanceModel(value) {
- this.panner.distanceModel = value;
- return this;
- }
- getMaxDistance() {
- return this.panner.maxDistance;
- }
- setMaxDistance(value) {
- this.panner.maxDistance = value;
- return this;
- }
- setDirectionalCone(coneInnerAngle, coneOuterAngle, coneOuterGain) {
- this.panner.coneInnerAngle = coneInnerAngle;
- this.panner.coneOuterAngle = coneOuterAngle;
- this.panner.coneOuterGain = coneOuterGain;
- return this;
- }
- updateMatrixWorld(force) {
- super.updateMatrixWorld(force);
- if (this.hasPlaybackControl === true && this.isPlaying === false) return;
- this.matrixWorld.decompose(_position, _quaternion, _scale);
- _orientation.set(0, 0, 1).applyQuaternion(_quaternion);
- const panner = this.panner;
- if (panner.positionX) {
- // code path for Chrome and Firefox (see #14393)
- const endTime = this.context.currentTime + this.listener.timeDelta;
- panner.positionX.linearRampToValueAtTime(_position.x, endTime);
- panner.positionY.linearRampToValueAtTime(_position.y, endTime);
- panner.positionZ.linearRampToValueAtTime(_position.z, endTime);
- panner.orientationX.linearRampToValueAtTime(_orientation.x, endTime);
- panner.orientationY.linearRampToValueAtTime(_orientation.y, endTime);
- panner.orientationZ.linearRampToValueAtTime(_orientation.z, endTime);
- } else {
- panner.setPosition(_position.x, _position.y, _position.z);
- panner.setOrientation(_orientation.x, _orientation.y, _orientation.z);
- }
- }
- }
- class AudioAnalyser {
- constructor(audio, fftSize = 2048) {
- this.analyser = audio.context.createAnalyser();
- this.analyser.fftSize = fftSize;
- this.data = new Uint8Array(this.analyser.frequencyBinCount);
- audio.getOutput().connect(this.analyser);
- }
- getFrequencyData() {
- this.analyser.getByteFrequencyData(this.data);
- return this.data;
- }
- getAverageFrequency() {
- let value = 0;
- const data = this.getFrequencyData();
- for (let i = 0; i < data.length; i++) {
- value += data[i];
- }
- return value / data.length;
- }
- }
- class PropertyMixer {
- constructor(binding, typeName, valueSize) {
- this.binding = binding;
- this.valueSize = valueSize;
- let mixFunction, mixFunctionAdditive, setIdentity; // buffer layout: [ incoming | accu0 | accu1 | orig | addAccu | (optional work) ]
- //
- // interpolators can use .buffer as their .result
- // the data then goes to 'incoming'
- //
- // 'accu0' and 'accu1' are used frame-interleaved for
- // the cumulative result and are compared to detect
- // changes
- //
- // 'orig' stores the original state of the property
- //
- // 'add' is used for additive cumulative results
- //
- // 'work' is optional and is only present for quaternion types. It is used
- // to store intermediate quaternion multiplication results
- switch (typeName) {
- case 'quaternion':
- mixFunction = this._slerp;
- mixFunctionAdditive = this._slerpAdditive;
- setIdentity = this._setAdditiveIdentityQuaternion;
- this.buffer = new Float64Array(valueSize * 6);
- this._workIndex = 5;
- break;
- case 'string':
- case 'bool':
- mixFunction = this._select; // Use the regular mix function and for additive on these types,
- // additive is not relevant for non-numeric types
- mixFunctionAdditive = this._select;
- setIdentity = this._setAdditiveIdentityOther;
- this.buffer = new Array(valueSize * 5);
- break;
- default:
- mixFunction = this._lerp;
- mixFunctionAdditive = this._lerpAdditive;
- setIdentity = this._setAdditiveIdentityNumeric;
- this.buffer = new Float64Array(valueSize * 5);
- }
- this._mixBufferRegion = mixFunction;
- this._mixBufferRegionAdditive = mixFunctionAdditive;
- this._setIdentity = setIdentity;
- this._origIndex = 3;
- this._addIndex = 4;
- this.cumulativeWeight = 0;
- this.cumulativeWeightAdditive = 0;
- this.useCount = 0;
- this.referenceCount = 0;
- } // accumulate data in the 'incoming' region into 'accu<i>'
- accumulate(accuIndex, weight) {
- // note: happily accumulating nothing when weight = 0, the caller knows
- // the weight and shouldn't have made the call in the first place
- const buffer = this.buffer,
- stride = this.valueSize,
- offset = accuIndex * stride + stride;
- let currentWeight = this.cumulativeWeight;
- if (currentWeight === 0) {
- // accuN := incoming * weight
- for (let i = 0; i !== stride; ++i) {
- buffer[offset + i] = buffer[i];
- }
- currentWeight = weight;
- } else {
- // accuN := accuN + incoming * weight
- currentWeight += weight;
- const mix = weight / currentWeight;
- this._mixBufferRegion(buffer, offset, 0, mix, stride);
- }
- this.cumulativeWeight = currentWeight;
- } // accumulate data in the 'incoming' region into 'add'
- accumulateAdditive(weight) {
- const buffer = this.buffer,
- stride = this.valueSize,
- offset = stride * this._addIndex;
- if (this.cumulativeWeightAdditive === 0) {
- // add = identity
- this._setIdentity();
- } // add := add + incoming * weight
- this._mixBufferRegionAdditive(buffer, offset, 0, weight, stride);
- this.cumulativeWeightAdditive += weight;
- } // apply the state of 'accu<i>' to the binding when accus differ
- apply(accuIndex) {
- const stride = this.valueSize,
- buffer = this.buffer,
- offset = accuIndex * stride + stride,
- weight = this.cumulativeWeight,
- weightAdditive = this.cumulativeWeightAdditive,
- binding = this.binding;
- this.cumulativeWeight = 0;
- this.cumulativeWeightAdditive = 0;
- if (weight < 1) {
- // accuN := accuN + original * ( 1 - cumulativeWeight )
- const originalValueOffset = stride * this._origIndex;
- this._mixBufferRegion(buffer, offset, originalValueOffset, 1 - weight, stride);
- }
- if (weightAdditive > 0) {
- // accuN := accuN + additive accuN
- this._mixBufferRegionAdditive(buffer, offset, this._addIndex * stride, 1, stride);
- }
- for (let i = stride, e = stride + stride; i !== e; ++i) {
- if (buffer[i] !== buffer[i + stride]) {
- // value has changed -> update scene graph
- binding.setValue(buffer, offset);
- break;
- }
- }
- } // remember the state of the bound property and copy it to both accus
- saveOriginalState() {
- const binding = this.binding;
- const buffer = this.buffer,
- stride = this.valueSize,
- originalValueOffset = stride * this._origIndex;
- binding.getValue(buffer, originalValueOffset); // accu[0..1] := orig -- initially detect changes against the original
- for (let i = stride, e = originalValueOffset; i !== e; ++i) {
- buffer[i] = buffer[originalValueOffset + i % stride];
- } // Add to identity for additive
- this._setIdentity();
- this.cumulativeWeight = 0;
- this.cumulativeWeightAdditive = 0;
- } // apply the state previously taken via 'saveOriginalState' to the binding
- restoreOriginalState() {
- const originalValueOffset = this.valueSize * 3;
- this.binding.setValue(this.buffer, originalValueOffset);
- }
- _setAdditiveIdentityNumeric() {
- const startIndex = this._addIndex * this.valueSize;
- const endIndex = startIndex + this.valueSize;
- for (let i = startIndex; i < endIndex; i++) {
- this.buffer[i] = 0;
- }
- }
- _setAdditiveIdentityQuaternion() {
- this._setAdditiveIdentityNumeric();
- this.buffer[this._addIndex * this.valueSize + 3] = 1;
- }
- _setAdditiveIdentityOther() {
- const startIndex = this._origIndex * this.valueSize;
- const targetIndex = this._addIndex * this.valueSize;
- for (let i = 0; i < this.valueSize; i++) {
- this.buffer[targetIndex + i] = this.buffer[startIndex + i];
- }
- } // mix functions
- _select(buffer, dstOffset, srcOffset, t, stride) {
- if (t >= 0.5) {
- for (let i = 0; i !== stride; ++i) {
- buffer[dstOffset + i] = buffer[srcOffset + i];
- }
- }
- }
- _slerp(buffer, dstOffset, srcOffset, t) {
- Quaternion.slerpFlat(buffer, dstOffset, buffer, dstOffset, buffer, srcOffset, t);
- }
- _slerpAdditive(buffer, dstOffset, srcOffset, t, stride) {
- const workOffset = this._workIndex * stride; // Store result in intermediate buffer offset
- Quaternion.multiplyQuaternionsFlat(buffer, workOffset, buffer, dstOffset, buffer, srcOffset); // Slerp to the intermediate result
- Quaternion.slerpFlat(buffer, dstOffset, buffer, dstOffset, buffer, workOffset, t);
- }
- _lerp(buffer, dstOffset, srcOffset, t, stride) {
- const s = 1 - t;
- for (let i = 0; i !== stride; ++i) {
- const j = dstOffset + i;
- buffer[j] = buffer[j] * s + buffer[srcOffset + i] * t;
- }
- }
- _lerpAdditive(buffer, dstOffset, srcOffset, t, stride) {
- for (let i = 0; i !== stride; ++i) {
- const j = dstOffset + i;
- buffer[j] = buffer[j] + buffer[srcOffset + i] * t;
- }
- }
- }
- // Characters [].:/ are reserved for track binding syntax.
- const _RESERVED_CHARS_RE = '\\[\\]\\.:\\/';
- const _reservedRe = new RegExp('[' + _RESERVED_CHARS_RE + ']', 'g'); // Attempts to allow node names from any language. ES5's `\w` regexp matches
- // only latin characters, and the unicode \p{L} is not yet supported. So
- // instead, we exclude reserved characters and match everything else.
- const _wordChar = '[^' + _RESERVED_CHARS_RE + ']';
- const _wordCharOrDot = '[^' + _RESERVED_CHARS_RE.replace('\\.', '') + ']'; // Parent directories, delimited by '/' or ':'. Currently unused, but must
- // be matched to parse the rest of the track name.
- const _directoryRe = /((?:WC+[\/:])*)/.source.replace('WC', _wordChar); // Target node. May contain word characters (a-zA-Z0-9_) and '.' or '-'.
- const _nodeRe = /(WCOD+)?/.source.replace('WCOD', _wordCharOrDot); // Object on target node, and accessor. May not contain reserved
- // characters. Accessor may contain any character except closing bracket.
- const _objectRe = /(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace('WC', _wordChar); // Property and accessor. May not contain reserved characters. Accessor may
- // contain any non-bracket characters.
- const _propertyRe = /\.(WC+)(?:\[(.+)\])?/.source.replace('WC', _wordChar);
- const _trackRe = new RegExp('' + '^' + _directoryRe + _nodeRe + _objectRe + _propertyRe + '$');
- const _supportedObjectNames = ['material', 'materials', 'bones'];
- class Composite {
- constructor(targetGroup, path, optionalParsedPath) {
- const parsedPath = optionalParsedPath || PropertyBinding.parseTrackName(path);
- this._targetGroup = targetGroup;
- this._bindings = targetGroup.subscribe_(path, parsedPath);
- }
- getValue(array, offset) {
- this.bind(); // bind all binding
- const firstValidIndex = this._targetGroup.nCachedObjects_,
- binding = this._bindings[firstValidIndex]; // and only call .getValue on the first
- if (binding !== undefined) binding.getValue(array, offset);
- }
- setValue(array, offset) {
- const bindings = this._bindings;
- for (let i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++i) {
- bindings[i].setValue(array, offset);
- }
- }
- bind() {
- const bindings = this._bindings;
- for (let i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++i) {
- bindings[i].bind();
- }
- }
- unbind() {
- const bindings = this._bindings;
- for (let i = this._targetGroup.nCachedObjects_, n = bindings.length; i !== n; ++i) {
- bindings[i].unbind();
- }
- }
- } // Note: This class uses a State pattern on a per-method basis:
- // 'bind' sets 'this.getValue' / 'setValue' and shadows the
- // prototype version of these methods with one that represents
- // the bound state. When the property is not found, the methods
- // become no-ops.
- class PropertyBinding {
- constructor(rootNode, path, parsedPath) {
- this.path = path;
- this.parsedPath = parsedPath || PropertyBinding.parseTrackName(path);
- this.node = PropertyBinding.findNode(rootNode, this.parsedPath.nodeName) || rootNode;
- this.rootNode = rootNode; // initial state of these methods that calls 'bind'
- this.getValue = this._getValue_unbound;
- this.setValue = this._setValue_unbound;
- }
- static create(root, path, parsedPath) {
- if (!(root && root.isAnimationObjectGroup)) {
- return new PropertyBinding(root, path, parsedPath);
- } else {
- return new PropertyBinding.Composite(root, path, parsedPath);
- }
- }
- /**
- * Replaces spaces with underscores and removes unsupported characters from
- * node names, to ensure compatibility with parseTrackName().
- *
- * @param {string} name Node name to be sanitized.
- * @return {string}
- */
- static sanitizeNodeName(name) {
- return name.replace(/\s/g, '_').replace(_reservedRe, '');
- }
- static parseTrackName(trackName) {
- const matches = _trackRe.exec(trackName);
- if (!matches) {
- throw new Error('PropertyBinding: Cannot parse trackName: ' + trackName);
- }
- const results = {
- // directoryName: matches[ 1 ], // (tschw) currently unused
- nodeName: matches[2],
- objectName: matches[3],
- objectIndex: matches[4],
- propertyName: matches[5],
- // required
- propertyIndex: matches[6]
- };
- const lastDot = results.nodeName && results.nodeName.lastIndexOf('.');
- if (lastDot !== undefined && lastDot !== -1) {
- const objectName = results.nodeName.substring(lastDot + 1); // Object names must be checked against an allowlist. Otherwise, there
- // is no way to parse 'foo.bar.baz': 'baz' must be a property, but
- // 'bar' could be the objectName, or part of a nodeName (which can
- // include '.' characters).
- if (_supportedObjectNames.indexOf(objectName) !== -1) {
- results.nodeName = results.nodeName.substring(0, lastDot);
- results.objectName = objectName;
- }
- }
- if (results.propertyName === null || results.propertyName.length === 0) {
- throw new Error('PropertyBinding: can not parse propertyName from trackName: ' + trackName);
- }
- return results;
- }
- static findNode(root, nodeName) {
- if (!nodeName || nodeName === '' || nodeName === '.' || nodeName === -1 || nodeName === root.name || nodeName === root.uuid) {
- return root;
- } // search into skeleton bones.
- if (root.skeleton) {
- const bone = root.skeleton.getBoneByName(nodeName);
- if (bone !== undefined) {
- return bone;
- }
- } // search into node subtree.
- if (root.children) {
- const searchNodeSubtree = function (children) {
- for (let i = 0; i < children.length; i++) {
- const childNode = children[i];
- if (childNode.name === nodeName || childNode.uuid === nodeName) {
- return childNode;
- }
- const result = searchNodeSubtree(childNode.children);
- if (result) return result;
- }
- return null;
- };
- const subTreeNode = searchNodeSubtree(root.children);
- if (subTreeNode) {
- return subTreeNode;
- }
- }
- return null;
- } // these are used to "bind" a nonexistent property
- _getValue_unavailable() {}
- _setValue_unavailable() {} // Getters
- _getValue_direct(buffer, offset) {
- buffer[offset] = this.targetObject[this.propertyName];
- }
- _getValue_array(buffer, offset) {
- const source = this.resolvedProperty;
- for (let i = 0, n = source.length; i !== n; ++i) {
- buffer[offset++] = source[i];
- }
- }
- _getValue_arrayElement(buffer, offset) {
- buffer[offset] = this.resolvedProperty[this.propertyIndex];
- }
- _getValue_toArray(buffer, offset) {
- this.resolvedProperty.toArray(buffer, offset);
- } // Direct
- _setValue_direct(buffer, offset) {
- this.targetObject[this.propertyName] = buffer[offset];
- }
- _setValue_direct_setNeedsUpdate(buffer, offset) {
- this.targetObject[this.propertyName] = buffer[offset];
- this.targetObject.needsUpdate = true;
- }
- _setValue_direct_setMatrixWorldNeedsUpdate(buffer, offset) {
- this.targetObject[this.propertyName] = buffer[offset];
- this.targetObject.matrixWorldNeedsUpdate = true;
- } // EntireArray
- _setValue_array(buffer, offset) {
- const dest = this.resolvedProperty;
- for (let i = 0, n = dest.length; i !== n; ++i) {
- dest[i] = buffer[offset++];
- }
- }
- _setValue_array_setNeedsUpdate(buffer, offset) {
- const dest = this.resolvedProperty;
- for (let i = 0, n = dest.length; i !== n; ++i) {
- dest[i] = buffer[offset++];
- }
- this.targetObject.needsUpdate = true;
- }
- _setValue_array_setMatrixWorldNeedsUpdate(buffer, offset) {
- const dest = this.resolvedProperty;
- for (let i = 0, n = dest.length; i !== n; ++i) {
- dest[i] = buffer[offset++];
- }
- this.targetObject.matrixWorldNeedsUpdate = true;
- } // ArrayElement
- _setValue_arrayElement(buffer, offset) {
- this.resolvedProperty[this.propertyIndex] = buffer[offset];
- }
- _setValue_arrayElement_setNeedsUpdate(buffer, offset) {
- this.resolvedProperty[this.propertyIndex] = buffer[offset];
- this.targetObject.needsUpdate = true;
- }
- _setValue_arrayElement_setMatrixWorldNeedsUpdate(buffer, offset) {
- this.resolvedProperty[this.propertyIndex] = buffer[offset];
- this.targetObject.matrixWorldNeedsUpdate = true;
- } // HasToFromArray
- _setValue_fromArray(buffer, offset) {
- this.resolvedProperty.fromArray(buffer, offset);
- }
- _setValue_fromArray_setNeedsUpdate(buffer, offset) {
- this.resolvedProperty.fromArray(buffer, offset);
- this.targetObject.needsUpdate = true;
- }
- _setValue_fromArray_setMatrixWorldNeedsUpdate(buffer, offset) {
- this.resolvedProperty.fromArray(buffer, offset);
- this.targetObject.matrixWorldNeedsUpdate = true;
- }
- _getValue_unbound(targetArray, offset) {
- this.bind();
- this.getValue(targetArray, offset);
- }
- _setValue_unbound(sourceArray, offset) {
- this.bind();
- this.setValue(sourceArray, offset);
- } // create getter / setter pair for a property in the scene graph
- bind() {
- let targetObject = this.node;
- const parsedPath = this.parsedPath;
- const objectName = parsedPath.objectName;
- const propertyName = parsedPath.propertyName;
- let propertyIndex = parsedPath.propertyIndex;
- if (!targetObject) {
- targetObject = PropertyBinding.findNode(this.rootNode, parsedPath.nodeName) || this.rootNode;
- this.node = targetObject;
- } // set fail state so we can just 'return' on error
- this.getValue = this._getValue_unavailable;
- this.setValue = this._setValue_unavailable; // ensure there is a value node
- if (!targetObject) {
- console.error('THREE.PropertyBinding: Trying to update node for track: ' + this.path + ' but it wasn\'t found.');
- return;
- }
- if (objectName) {
- let objectIndex = parsedPath.objectIndex; // special cases were we need to reach deeper into the hierarchy to get the face materials....
- switch (objectName) {
- case 'materials':
- if (!targetObject.material) {
- console.error('THREE.PropertyBinding: Can not bind to material as node does not have a material.', this);
- return;
- }
- if (!targetObject.material.materials) {
- console.error('THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.', this);
- return;
- }
- targetObject = targetObject.material.materials;
- break;
- case 'bones':
- if (!targetObject.skeleton) {
- console.error('THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.', this);
- return;
- } // potential future optimization: skip this if propertyIndex is already an integer
- // and convert the integer string to a true integer.
- targetObject = targetObject.skeleton.bones; // support resolving morphTarget names into indices.
- for (let i = 0; i < targetObject.length; i++) {
- if (targetObject[i].name === objectIndex) {
- objectIndex = i;
- break;
- }
- }
- break;
- default:
- if (targetObject[objectName] === undefined) {
- console.error('THREE.PropertyBinding: Can not bind to objectName of node undefined.', this);
- return;
- }
- targetObject = targetObject[objectName];
- }
- if (objectIndex !== undefined) {
- if (targetObject[objectIndex] === undefined) {
- console.error('THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.', this, targetObject);
- return;
- }
- targetObject = targetObject[objectIndex];
- }
- } // resolve property
- const nodeProperty = targetObject[propertyName];
- if (nodeProperty === undefined) {
- const nodeName = parsedPath.nodeName;
- console.error('THREE.PropertyBinding: Trying to update property for track: ' + nodeName + '.' + propertyName + ' but it wasn\'t found.', targetObject);
- return;
- } // determine versioning scheme
- let versioning = this.Versioning.None;
- this.targetObject = targetObject;
- if (targetObject.needsUpdate !== undefined) {
- // material
- versioning = this.Versioning.NeedsUpdate;
- } else if (targetObject.matrixWorldNeedsUpdate !== undefined) {
- // node transform
- versioning = this.Versioning.MatrixWorldNeedsUpdate;
- } // determine how the property gets bound
- let bindingType = this.BindingType.Direct;
- if (propertyIndex !== undefined) {
- // access a sub element of the property array (only primitives are supported right now)
- if (propertyName === 'morphTargetInfluences') {
- // potential optimization, skip this if propertyIndex is already an integer, and convert the integer string to a true integer.
- // support resolving morphTarget names into indices.
- if (!targetObject.geometry) {
- console.error('THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.', this);
- return;
- }
- if (targetObject.geometry.isBufferGeometry) {
- if (!targetObject.geometry.morphAttributes) {
- console.error('THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.', this);
- return;
- }
- if (targetObject.morphTargetDictionary[propertyIndex] !== undefined) {
- propertyIndex = targetObject.morphTargetDictionary[propertyIndex];
- }
- } else {
- console.error('THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.', this);
- return;
- }
- }
- bindingType = this.BindingType.ArrayElement;
- this.resolvedProperty = nodeProperty;
- this.propertyIndex = propertyIndex;
- } else if (nodeProperty.fromArray !== undefined && nodeProperty.toArray !== undefined) {
- // must use copy for Object3D.Euler/Quaternion
- bindingType = this.BindingType.HasFromToArray;
- this.resolvedProperty = nodeProperty;
- } else if (Array.isArray(nodeProperty)) {
- bindingType = this.BindingType.EntireArray;
- this.resolvedProperty = nodeProperty;
- } else {
- this.propertyName = propertyName;
- } // select getter / setter
- this.getValue = this.GetterByBindingType[bindingType];
- this.setValue = this.SetterByBindingTypeAndVersioning[bindingType][versioning];
- }
- unbind() {
- this.node = null; // back to the prototype version of getValue / setValue
- // note: avoiding to mutate the shape of 'this' via 'delete'
- this.getValue = this._getValue_unbound;
- this.setValue = this._setValue_unbound;
- }
- }
- PropertyBinding.Composite = Composite;
- PropertyBinding.prototype.BindingType = {
- Direct: 0,
- EntireArray: 1,
- ArrayElement: 2,
- HasFromToArray: 3
- };
- PropertyBinding.prototype.Versioning = {
- None: 0,
- NeedsUpdate: 1,
- MatrixWorldNeedsUpdate: 2
- };
- PropertyBinding.prototype.GetterByBindingType = [PropertyBinding.prototype._getValue_direct, PropertyBinding.prototype._getValue_array, PropertyBinding.prototype._getValue_arrayElement, PropertyBinding.prototype._getValue_toArray];
- PropertyBinding.prototype.SetterByBindingTypeAndVersioning = [[// Direct
- PropertyBinding.prototype._setValue_direct, PropertyBinding.prototype._setValue_direct_setNeedsUpdate, PropertyBinding.prototype._setValue_direct_setMatrixWorldNeedsUpdate], [// EntireArray
- PropertyBinding.prototype._setValue_array, PropertyBinding.prototype._setValue_array_setNeedsUpdate, PropertyBinding.prototype._setValue_array_setMatrixWorldNeedsUpdate], [// ArrayElement
- PropertyBinding.prototype._setValue_arrayElement, PropertyBinding.prototype._setValue_arrayElement_setNeedsUpdate, PropertyBinding.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate], [// HasToFromArray
- PropertyBinding.prototype._setValue_fromArray, PropertyBinding.prototype._setValue_fromArray_setNeedsUpdate, PropertyBinding.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];
- /**
- *
- * A group of objects that receives a shared animation state.
- *
- * Usage:
- *
- * - Add objects you would otherwise pass as 'root' to the
- * constructor or the .clipAction method of AnimationMixer.
- *
- * - Instead pass this object as 'root'.
- *
- * - You can also add and remove objects later when the mixer
- * is running.
- *
- * Note:
- *
- * Objects of this class appear as one object to the mixer,
- * so cache control of the individual objects must be done
- * on the group.
- *
- * Limitation:
- *
- * - The animated properties must be compatible among the
- * all objects in the group.
- *
- * - A single property can either be controlled through a
- * target group or directly, but not both.
- */
- class AnimationObjectGroup {
- constructor() {
- this.uuid = generateUUID(); // cached objects followed by the active ones
- this._objects = Array.prototype.slice.call(arguments);
- this.nCachedObjects_ = 0; // threshold
- // note: read by PropertyBinding.Composite
- const indices = {};
- this._indicesByUUID = indices; // for bookkeeping
- for (let i = 0, n = arguments.length; i !== n; ++i) {
- indices[arguments[i].uuid] = i;
- }
- this._paths = []; // inside: string
- this._parsedPaths = []; // inside: { we don't care, here }
- this._bindings = []; // inside: Array< PropertyBinding >
- this._bindingsIndicesByPath = {}; // inside: indices in these arrays
- const scope = this;
- this.stats = {
- objects: {
- get total() {
- return scope._objects.length;
- },
- get inUse() {
- return this.total - scope.nCachedObjects_;
- }
- },
- get bindingsPerObject() {
- return scope._bindings.length;
- }
- };
- }
- add() {
- const objects = this._objects,
- indicesByUUID = this._indicesByUUID,
- paths = this._paths,
- parsedPaths = this._parsedPaths,
- bindings = this._bindings,
- nBindings = bindings.length;
- let knownObject = undefined,
- nObjects = objects.length,
- nCachedObjects = this.nCachedObjects_;
- for (let i = 0, n = arguments.length; i !== n; ++i) {
- const object = arguments[i],
- uuid = object.uuid;
- let index = indicesByUUID[uuid];
- if (index === undefined) {
- // unknown object -> add it to the ACTIVE region
- index = nObjects++;
- indicesByUUID[uuid] = index;
- objects.push(object); // accounting is done, now do the same for all bindings
- for (let j = 0, m = nBindings; j !== m; ++j) {
- bindings[j].push(new PropertyBinding(object, paths[j], parsedPaths[j]));
- }
- } else if (index < nCachedObjects) {
- knownObject = objects[index]; // move existing object to the ACTIVE region
- const firstActiveIndex = --nCachedObjects,
- lastCachedObject = objects[firstActiveIndex];
- indicesByUUID[lastCachedObject.uuid] = index;
- objects[index] = lastCachedObject;
- indicesByUUID[uuid] = firstActiveIndex;
- objects[firstActiveIndex] = object; // accounting is done, now do the same for all bindings
- for (let j = 0, m = nBindings; j !== m; ++j) {
- const bindingsForPath = bindings[j],
- lastCached = bindingsForPath[firstActiveIndex];
- let binding = bindingsForPath[index];
- bindingsForPath[index] = lastCached;
- if (binding === undefined) {
- // since we do not bother to create new bindings
- // for objects that are cached, the binding may
- // or may not exist
- binding = new PropertyBinding(object, paths[j], parsedPaths[j]);
- }
- bindingsForPath[firstActiveIndex] = binding;
- }
- } else if (objects[index] !== knownObject) {
- console.error('THREE.AnimationObjectGroup: Different objects with the same UUID ' + 'detected. Clean the caches or recreate your infrastructure when reloading scenes.');
- } // else the object is already where we want it to be
- } // for arguments
- this.nCachedObjects_ = nCachedObjects;
- }
- remove() {
- const objects = this._objects,
- indicesByUUID = this._indicesByUUID,
- bindings = this._bindings,
- nBindings = bindings.length;
- let nCachedObjects = this.nCachedObjects_;
- for (let i = 0, n = arguments.length; i !== n; ++i) {
- const object = arguments[i],
- uuid = object.uuid,
- index = indicesByUUID[uuid];
- if (index !== undefined && index >= nCachedObjects) {
- // move existing object into the CACHED region
- const lastCachedIndex = nCachedObjects++,
- firstActiveObject = objects[lastCachedIndex];
- indicesByUUID[firstActiveObject.uuid] = index;
- objects[index] = firstActiveObject;
- indicesByUUID[uuid] = lastCachedIndex;
- objects[lastCachedIndex] = object; // accounting is done, now do the same for all bindings
- for (let j = 0, m = nBindings; j !== m; ++j) {
- const bindingsForPath = bindings[j],
- firstActive = bindingsForPath[lastCachedIndex],
- binding = bindingsForPath[index];
- bindingsForPath[index] = firstActive;
- bindingsForPath[lastCachedIndex] = binding;
- }
- }
- } // for arguments
- this.nCachedObjects_ = nCachedObjects;
- } // remove & forget
- uncache() {
- const objects = this._objects,
- indicesByUUID = this._indicesByUUID,
- bindings = this._bindings,
- nBindings = bindings.length;
- let nCachedObjects = this.nCachedObjects_,
- nObjects = objects.length;
- for (let i = 0, n = arguments.length; i !== n; ++i) {
- const object = arguments[i],
- uuid = object.uuid,
- index = indicesByUUID[uuid];
- if (index !== undefined) {
- delete indicesByUUID[uuid];
- if (index < nCachedObjects) {
- // object is cached, shrink the CACHED region
- const firstActiveIndex = --nCachedObjects,
- lastCachedObject = objects[firstActiveIndex],
- lastIndex = --nObjects,
- lastObject = objects[lastIndex]; // last cached object takes this object's place
- indicesByUUID[lastCachedObject.uuid] = index;
- objects[index] = lastCachedObject; // last object goes to the activated slot and pop
- indicesByUUID[lastObject.uuid] = firstActiveIndex;
- objects[firstActiveIndex] = lastObject;
- objects.pop(); // accounting is done, now do the same for all bindings
- for (let j = 0, m = nBindings; j !== m; ++j) {
- const bindingsForPath = bindings[j],
- lastCached = bindingsForPath[firstActiveIndex],
- last = bindingsForPath[lastIndex];
- bindingsForPath[index] = lastCached;
- bindingsForPath[firstActiveIndex] = last;
- bindingsForPath.pop();
- }
- } else {
- // object is active, just swap with the last and pop
- const lastIndex = --nObjects,
- lastObject = objects[lastIndex];
- if (lastIndex > 0) {
- indicesByUUID[lastObject.uuid] = index;
- }
- objects[index] = lastObject;
- objects.pop(); // accounting is done, now do the same for all bindings
- for (let j = 0, m = nBindings; j !== m; ++j) {
- const bindingsForPath = bindings[j];
- bindingsForPath[index] = bindingsForPath[lastIndex];
- bindingsForPath.pop();
- }
- } // cached or active
- } // if object is known
- } // for arguments
- this.nCachedObjects_ = nCachedObjects;
- } // Internal interface used by befriended PropertyBinding.Composite:
- subscribe_(path, parsedPath) {
- // returns an array of bindings for the given path that is changed
- // according to the contained objects in the group
- const indicesByPath = this._bindingsIndicesByPath;
- let index = indicesByPath[path];
- const bindings = this._bindings;
- if (index !== undefined) return bindings[index];
- const paths = this._paths,
- parsedPaths = this._parsedPaths,
- objects = this._objects,
- nObjects = objects.length,
- nCachedObjects = this.nCachedObjects_,
- bindingsForPath = new Array(nObjects);
- index = bindings.length;
- indicesByPath[path] = index;
- paths.push(path);
- parsedPaths.push(parsedPath);
- bindings.push(bindingsForPath);
- for (let i = nCachedObjects, n = objects.length; i !== n; ++i) {
- const object = objects[i];
- bindingsForPath[i] = new PropertyBinding(object, path, parsedPath);
- }
- return bindingsForPath;
- }
- unsubscribe_(path) {
- // tells the group to forget about a property path and no longer
- // update the array previously obtained with 'subscribe_'
- const indicesByPath = this._bindingsIndicesByPath,
- index = indicesByPath[path];
- if (index !== undefined) {
- const paths = this._paths,
- parsedPaths = this._parsedPaths,
- bindings = this._bindings,
- lastBindingsIndex = bindings.length - 1,
- lastBindings = bindings[lastBindingsIndex],
- lastBindingsPath = path[lastBindingsIndex];
- indicesByPath[lastBindingsPath] = index;
- bindings[index] = lastBindings;
- bindings.pop();
- parsedPaths[index] = parsedPaths[lastBindingsIndex];
- parsedPaths.pop();
- paths[index] = paths[lastBindingsIndex];
- paths.pop();
- }
- }
- }
- AnimationObjectGroup.prototype.isAnimationObjectGroup = true;
- class AnimationAction {
- constructor(mixer, clip, localRoot = null, blendMode = clip.blendMode) {
- this._mixer = mixer;
- this._clip = clip;
- this._localRoot = localRoot;
- this.blendMode = blendMode;
- const tracks = clip.tracks,
- nTracks = tracks.length,
- interpolants = new Array(nTracks);
- const interpolantSettings = {
- endingStart: ZeroCurvatureEnding,
- endingEnd: ZeroCurvatureEnding
- };
- for (let i = 0; i !== nTracks; ++i) {
- const interpolant = tracks[i].createInterpolant(null);
- interpolants[i] = interpolant;
- interpolant.settings = interpolantSettings;
- }
- this._interpolantSettings = interpolantSettings;
- this._interpolants = interpolants; // bound by the mixer
- // inside: PropertyMixer (managed by the mixer)
- this._propertyBindings = new Array(nTracks);
- this._cacheIndex = null; // for the memory manager
- this._byClipCacheIndex = null; // for the memory manager
- this._timeScaleInterpolant = null;
- this._weightInterpolant = null;
- this.loop = LoopRepeat;
- this._loopCount = -1; // global mixer time when the action is to be started
- // it's set back to 'null' upon start of the action
- this._startTime = null; // scaled local time of the action
- // gets clamped or wrapped to 0..clip.duration according to loop
- this.time = 0;
- this.timeScale = 1;
- this._effectiveTimeScale = 1;
- this.weight = 1;
- this._effectiveWeight = 1;
- this.repetitions = Infinity; // no. of repetitions when looping
- this.paused = false; // true -> zero effective time scale
- this.enabled = true; // false -> zero effective weight
- this.clampWhenFinished = false; // keep feeding the last frame?
- this.zeroSlopeAtStart = true; // for smooth interpolation w/o separate
- this.zeroSlopeAtEnd = true; // clips for start, loop and end
- } // State & Scheduling
- play() {
- this._mixer._activateAction(this);
- return this;
- }
- stop() {
- this._mixer._deactivateAction(this);
- return this.reset();
- }
- reset() {
- this.paused = false;
- this.enabled = true;
- this.time = 0; // restart clip
- this._loopCount = -1; // forget previous loops
- this._startTime = null; // forget scheduling
- return this.stopFading().stopWarping();
- }
- isRunning() {
- return this.enabled && !this.paused && this.timeScale !== 0 && this._startTime === null && this._mixer._isActiveAction(this);
- } // return true when play has been called
- isScheduled() {
- return this._mixer._isActiveAction(this);
- }
- startAt(time) {
- this._startTime = time;
- return this;
- }
- setLoop(mode, repetitions) {
- this.loop = mode;
- this.repetitions = repetitions;
- return this;
- } // Weight
- // set the weight stopping any scheduled fading
- // although .enabled = false yields an effective weight of zero, this
- // method does *not* change .enabled, because it would be confusing
- setEffectiveWeight(weight) {
- this.weight = weight; // note: same logic as when updated at runtime
- this._effectiveWeight = this.enabled ? weight : 0;
- return this.stopFading();
- } // return the weight considering fading and .enabled
- getEffectiveWeight() {
- return this._effectiveWeight;
- }
- fadeIn(duration) {
- return this._scheduleFading(duration, 0, 1);
- }
- fadeOut(duration) {
- return this._scheduleFading(duration, 1, 0);
- }
- crossFadeFrom(fadeOutAction, duration, warp) {
- fadeOutAction.fadeOut(duration);
- this.fadeIn(duration);
- if (warp) {
- const fadeInDuration = this._clip.duration,
- fadeOutDuration = fadeOutAction._clip.duration,
- startEndRatio = fadeOutDuration / fadeInDuration,
- endStartRatio = fadeInDuration / fadeOutDuration;
- fadeOutAction.warp(1.0, startEndRatio, duration);
- this.warp(endStartRatio, 1.0, duration);
- }
- return this;
- }
- crossFadeTo(fadeInAction, duration, warp) {
- return fadeInAction.crossFadeFrom(this, duration, warp);
- }
- stopFading() {
- const weightInterpolant = this._weightInterpolant;
- if (weightInterpolant !== null) {
- this._weightInterpolant = null;
- this._mixer._takeBackControlInterpolant(weightInterpolant);
- }
- return this;
- } // Time Scale Control
- // set the time scale stopping any scheduled warping
- // although .paused = true yields an effective time scale of zero, this
- // method does *not* change .paused, because it would be confusing
- setEffectiveTimeScale(timeScale) {
- this.timeScale = timeScale;
- this._effectiveTimeScale = this.paused ? 0 : timeScale;
- return this.stopWarping();
- } // return the time scale considering warping and .paused
- getEffectiveTimeScale() {
- return this._effectiveTimeScale;
- }
- setDuration(duration) {
- this.timeScale = this._clip.duration / duration;
- return this.stopWarping();
- }
- syncWith(action) {
- this.time = action.time;
- this.timeScale = action.timeScale;
- return this.stopWarping();
- }
- halt(duration) {
- return this.warp(this._effectiveTimeScale, 0, duration);
- }
- warp(startTimeScale, endTimeScale, duration) {
- const mixer = this._mixer,
- now = mixer.time,
- timeScale = this.timeScale;
- let interpolant = this._timeScaleInterpolant;
- if (interpolant === null) {
- interpolant = mixer._lendControlInterpolant();
- this._timeScaleInterpolant = interpolant;
- }
- const times = interpolant.parameterPositions,
- values = interpolant.sampleValues;
- times[0] = now;
- times[1] = now + duration;
- values[0] = startTimeScale / timeScale;
- values[1] = endTimeScale / timeScale;
- return this;
- }
- stopWarping() {
- const timeScaleInterpolant = this._timeScaleInterpolant;
- if (timeScaleInterpolant !== null) {
- this._timeScaleInterpolant = null;
- this._mixer._takeBackControlInterpolant(timeScaleInterpolant);
- }
- return this;
- } // Object Accessors
- getMixer() {
- return this._mixer;
- }
- getClip() {
- return this._clip;
- }
- getRoot() {
- return this._localRoot || this._mixer._root;
- } // Interna
- _update(time, deltaTime, timeDirection, accuIndex) {
- // called by the mixer
- if (!this.enabled) {
- // call ._updateWeight() to update ._effectiveWeight
- this._updateWeight(time);
- return;
- }
- const startTime = this._startTime;
- if (startTime !== null) {
- // check for scheduled start of action
- const timeRunning = (time - startTime) * timeDirection;
- if (timeRunning < 0 || timeDirection === 0) {
- return; // yet to come / don't decide when delta = 0
- } // start
- this._startTime = null; // unschedule
- deltaTime = timeDirection * timeRunning;
- } // apply time scale and advance time
- deltaTime *= this._updateTimeScale(time);
- const clipTime = this._updateTime(deltaTime); // note: _updateTime may disable the action resulting in
- // an effective weight of 0
- const weight = this._updateWeight(time);
- if (weight > 0) {
- const interpolants = this._interpolants;
- const propertyMixers = this._propertyBindings;
- switch (this.blendMode) {
- case AdditiveAnimationBlendMode:
- for (let j = 0, m = interpolants.length; j !== m; ++j) {
- interpolants[j].evaluate(clipTime);
- propertyMixers[j].accumulateAdditive(weight);
- }
- break;
- case NormalAnimationBlendMode:
- default:
- for (let j = 0, m = interpolants.length; j !== m; ++j) {
- interpolants[j].evaluate(clipTime);
- propertyMixers[j].accumulate(accuIndex, weight);
- }
- }
- }
- }
- _updateWeight(time) {
- let weight = 0;
- if (this.enabled) {
- weight = this.weight;
- const interpolant = this._weightInterpolant;
- if (interpolant !== null) {
- const interpolantValue = interpolant.evaluate(time)[0];
- weight *= interpolantValue;
- if (time > interpolant.parameterPositions[1]) {
- this.stopFading();
- if (interpolantValue === 0) {
- // faded out, disable
- this.enabled = false;
- }
- }
- }
- }
- this._effectiveWeight = weight;
- return weight;
- }
- _updateTimeScale(time) {
- let timeScale = 0;
- if (!this.paused) {
- timeScale = this.timeScale;
- const interpolant = this._timeScaleInterpolant;
- if (interpolant !== null) {
- const interpolantValue = interpolant.evaluate(time)[0];
- timeScale *= interpolantValue;
- if (time > interpolant.parameterPositions[1]) {
- this.stopWarping();
- if (timeScale === 0) {
- // motion has halted, pause
- this.paused = true;
- } else {
- // warp done - apply final time scale
- this.timeScale = timeScale;
- }
- }
- }
- }
- this._effectiveTimeScale = timeScale;
- return timeScale;
- }
- _updateTime(deltaTime) {
- const duration = this._clip.duration;
- const loop = this.loop;
- let time = this.time + deltaTime;
- let loopCount = this._loopCount;
- const pingPong = loop === LoopPingPong;
- if (deltaTime === 0) {
- if (loopCount === -1) return time;
- return pingPong && (loopCount & 1) === 1 ? duration - time : time;
- }
- if (loop === LoopOnce) {
- if (loopCount === -1) {
- // just started
- this._loopCount = 0;
- this._setEndings(true, true, false);
- }
- handle_stop: {
- if (time >= duration) {
- time = duration;
- } else if (time < 0) {
- time = 0;
- } else {
- this.time = time;
- break handle_stop;
- }
- if (this.clampWhenFinished) this.paused = true;else this.enabled = false;
- this.time = time;
- this._mixer.dispatchEvent({
- type: 'finished',
- action: this,
- direction: deltaTime < 0 ? -1 : 1
- });
- }
- } else {
- // repetitive Repeat or PingPong
- if (loopCount === -1) {
- // just started
- if (deltaTime >= 0) {
- loopCount = 0;
- this._setEndings(true, this.repetitions === 0, pingPong);
- } else {
- // when looping in reverse direction, the initial
- // transition through zero counts as a repetition,
- // so leave loopCount at -1
- this._setEndings(this.repetitions === 0, true, pingPong);
- }
- }
- if (time >= duration || time < 0) {
- // wrap around
- const loopDelta = Math.floor(time / duration); // signed
- time -= duration * loopDelta;
- loopCount += Math.abs(loopDelta);
- const pending = this.repetitions - loopCount;
- if (pending <= 0) {
- // have to stop (switch state, clamp time, fire event)
- if (this.clampWhenFinished) this.paused = true;else this.enabled = false;
- time = deltaTime > 0 ? duration : 0;
- this.time = time;
- this._mixer.dispatchEvent({
- type: 'finished',
- action: this,
- direction: deltaTime > 0 ? 1 : -1
- });
- } else {
- // keep running
- if (pending === 1) {
- // entering the last round
- const atStart = deltaTime < 0;
- this._setEndings(atStart, !atStart, pingPong);
- } else {
- this._setEndings(false, false, pingPong);
- }
- this._loopCount = loopCount;
- this.time = time;
- this._mixer.dispatchEvent({
- type: 'loop',
- action: this,
- loopDelta: loopDelta
- });
- }
- } else {
- this.time = time;
- }
- if (pingPong && (loopCount & 1) === 1) {
- // invert time for the "pong round"
- return duration - time;
- }
- }
- return time;
- }
- _setEndings(atStart, atEnd, pingPong) {
- const settings = this._interpolantSettings;
- if (pingPong) {
- settings.endingStart = ZeroSlopeEnding;
- settings.endingEnd = ZeroSlopeEnding;
- } else {
- // assuming for LoopOnce atStart == atEnd == true
- if (atStart) {
- settings.endingStart = this.zeroSlopeAtStart ? ZeroSlopeEnding : ZeroCurvatureEnding;
- } else {
- settings.endingStart = WrapAroundEnding;
- }
- if (atEnd) {
- settings.endingEnd = this.zeroSlopeAtEnd ? ZeroSlopeEnding : ZeroCurvatureEnding;
- } else {
- settings.endingEnd = WrapAroundEnding;
- }
- }
- }
- _scheduleFading(duration, weightNow, weightThen) {
- const mixer = this._mixer,
- now = mixer.time;
- let interpolant = this._weightInterpolant;
- if (interpolant === null) {
- interpolant = mixer._lendControlInterpolant();
- this._weightInterpolant = interpolant;
- }
- const times = interpolant.parameterPositions,
- values = interpolant.sampleValues;
- times[0] = now;
- values[0] = weightNow;
- times[1] = now + duration;
- values[1] = weightThen;
- return this;
- }
- }
- class AnimationMixer extends EventDispatcher {
- constructor(root) {
- super();
- this._root = root;
- this._initMemoryManager();
- this._accuIndex = 0;
- this.time = 0;
- this.timeScale = 1.0;
- }
- _bindAction(action, prototypeAction) {
- const root = action._localRoot || this._root,
- tracks = action._clip.tracks,
- nTracks = tracks.length,
- bindings = action._propertyBindings,
- interpolants = action._interpolants,
- rootUuid = root.uuid,
- bindingsByRoot = this._bindingsByRootAndName;
- let bindingsByName = bindingsByRoot[rootUuid];
- if (bindingsByName === undefined) {
- bindingsByName = {};
- bindingsByRoot[rootUuid] = bindingsByName;
- }
- for (let i = 0; i !== nTracks; ++i) {
- const track = tracks[i],
- trackName = track.name;
- let binding = bindingsByName[trackName];
- if (binding !== undefined) {
- bindings[i] = binding;
- } else {
- binding = bindings[i];
- if (binding !== undefined) {
- // existing binding, make sure the cache knows
- if (binding._cacheIndex === null) {
- ++binding.referenceCount;
- this._addInactiveBinding(binding, rootUuid, trackName);
- }
- continue;
- }
- const path = prototypeAction && prototypeAction._propertyBindings[i].binding.parsedPath;
- binding = new PropertyMixer(PropertyBinding.create(root, trackName, path), track.ValueTypeName, track.getValueSize());
- ++binding.referenceCount;
- this._addInactiveBinding(binding, rootUuid, trackName);
- bindings[i] = binding;
- }
- interpolants[i].resultBuffer = binding.buffer;
- }
- }
- _activateAction(action) {
- if (!this._isActiveAction(action)) {
- if (action._cacheIndex === null) {
- // this action has been forgotten by the cache, but the user
- // appears to be still using it -> rebind
- const rootUuid = (action._localRoot || this._root).uuid,
- clipUuid = action._clip.uuid,
- actionsForClip = this._actionsByClip[clipUuid];
- this._bindAction(action, actionsForClip && actionsForClip.knownActions[0]);
- this._addInactiveAction(action, clipUuid, rootUuid);
- }
- const bindings = action._propertyBindings; // increment reference counts / sort out state
- for (let i = 0, n = bindings.length; i !== n; ++i) {
- const binding = bindings[i];
- if (binding.useCount++ === 0) {
- this._lendBinding(binding);
- binding.saveOriginalState();
- }
- }
- this._lendAction(action);
- }
- }
- _deactivateAction(action) {
- if (this._isActiveAction(action)) {
- const bindings = action._propertyBindings; // decrement reference counts / sort out state
- for (let i = 0, n = bindings.length; i !== n; ++i) {
- const binding = bindings[i];
- if (--binding.useCount === 0) {
- binding.restoreOriginalState();
- this._takeBackBinding(binding);
- }
- }
- this._takeBackAction(action);
- }
- } // Memory manager
- _initMemoryManager() {
- this._actions = []; // 'nActiveActions' followed by inactive ones
- this._nActiveActions = 0;
- this._actionsByClip = {}; // inside:
- // {
- // knownActions: Array< AnimationAction > - used as prototypes
- // actionByRoot: AnimationAction - lookup
- // }
- this._bindings = []; // 'nActiveBindings' followed by inactive ones
- this._nActiveBindings = 0;
- this._bindingsByRootAndName = {}; // inside: Map< name, PropertyMixer >
- this._controlInterpolants = []; // same game as above
- this._nActiveControlInterpolants = 0;
- const scope = this;
- this.stats = {
- actions: {
- get total() {
- return scope._actions.length;
- },
- get inUse() {
- return scope._nActiveActions;
- }
- },
- bindings: {
- get total() {
- return scope._bindings.length;
- },
- get inUse() {
- return scope._nActiveBindings;
- }
- },
- controlInterpolants: {
- get total() {
- return scope._controlInterpolants.length;
- },
- get inUse() {
- return scope._nActiveControlInterpolants;
- }
- }
- };
- } // Memory management for AnimationAction objects
- _isActiveAction(action) {
- const index = action._cacheIndex;
- return index !== null && index < this._nActiveActions;
- }
- _addInactiveAction(action, clipUuid, rootUuid) {
- const actions = this._actions,
- actionsByClip = this._actionsByClip;
- let actionsForClip = actionsByClip[clipUuid];
- if (actionsForClip === undefined) {
- actionsForClip = {
- knownActions: [action],
- actionByRoot: {}
- };
- action._byClipCacheIndex = 0;
- actionsByClip[clipUuid] = actionsForClip;
- } else {
- const knownActions = actionsForClip.knownActions;
- action._byClipCacheIndex = knownActions.length;
- knownActions.push(action);
- }
- action._cacheIndex = actions.length;
- actions.push(action);
- actionsForClip.actionByRoot[rootUuid] = action;
- }
- _removeInactiveAction(action) {
- const actions = this._actions,
- lastInactiveAction = actions[actions.length - 1],
- cacheIndex = action._cacheIndex;
- lastInactiveAction._cacheIndex = cacheIndex;
- actions[cacheIndex] = lastInactiveAction;
- actions.pop();
- action._cacheIndex = null;
- const clipUuid = action._clip.uuid,
- actionsByClip = this._actionsByClip,
- actionsForClip = actionsByClip[clipUuid],
- knownActionsForClip = actionsForClip.knownActions,
- lastKnownAction = knownActionsForClip[knownActionsForClip.length - 1],
- byClipCacheIndex = action._byClipCacheIndex;
- lastKnownAction._byClipCacheIndex = byClipCacheIndex;
- knownActionsForClip[byClipCacheIndex] = lastKnownAction;
- knownActionsForClip.pop();
- action._byClipCacheIndex = null;
- const actionByRoot = actionsForClip.actionByRoot,
- rootUuid = (action._localRoot || this._root).uuid;
- delete actionByRoot[rootUuid];
- if (knownActionsForClip.length === 0) {
- delete actionsByClip[clipUuid];
- }
- this._removeInactiveBindingsForAction(action);
- }
- _removeInactiveBindingsForAction(action) {
- const bindings = action._propertyBindings;
- for (let i = 0, n = bindings.length; i !== n; ++i) {
- const binding = bindings[i];
- if (--binding.referenceCount === 0) {
- this._removeInactiveBinding(binding);
- }
- }
- }
- _lendAction(action) {
- // [ active actions | inactive actions ]
- // [ active actions >| inactive actions ]
- // s a
- // <-swap->
- // a s
- const actions = this._actions,
- prevIndex = action._cacheIndex,
- lastActiveIndex = this._nActiveActions++,
- firstInactiveAction = actions[lastActiveIndex];
- action._cacheIndex = lastActiveIndex;
- actions[lastActiveIndex] = action;
- firstInactiveAction._cacheIndex = prevIndex;
- actions[prevIndex] = firstInactiveAction;
- }
- _takeBackAction(action) {
- // [ active actions | inactive actions ]
- // [ active actions |< inactive actions ]
- // a s
- // <-swap->
- // s a
- const actions = this._actions,
- prevIndex = action._cacheIndex,
- firstInactiveIndex = --this._nActiveActions,
- lastActiveAction = actions[firstInactiveIndex];
- action._cacheIndex = firstInactiveIndex;
- actions[firstInactiveIndex] = action;
- lastActiveAction._cacheIndex = prevIndex;
- actions[prevIndex] = lastActiveAction;
- } // Memory management for PropertyMixer objects
- _addInactiveBinding(binding, rootUuid, trackName) {
- const bindingsByRoot = this._bindingsByRootAndName,
- bindings = this._bindings;
- let bindingByName = bindingsByRoot[rootUuid];
- if (bindingByName === undefined) {
- bindingByName = {};
- bindingsByRoot[rootUuid] = bindingByName;
- }
- bindingByName[trackName] = binding;
- binding._cacheIndex = bindings.length;
- bindings.push(binding);
- }
- _removeInactiveBinding(binding) {
- const bindings = this._bindings,
- propBinding = binding.binding,
- rootUuid = propBinding.rootNode.uuid,
- trackName = propBinding.path,
- bindingsByRoot = this._bindingsByRootAndName,
- bindingByName = bindingsByRoot[rootUuid],
- lastInactiveBinding = bindings[bindings.length - 1],
- cacheIndex = binding._cacheIndex;
- lastInactiveBinding._cacheIndex = cacheIndex;
- bindings[cacheIndex] = lastInactiveBinding;
- bindings.pop();
- delete bindingByName[trackName];
- if (Object.keys(bindingByName).length === 0) {
- delete bindingsByRoot[rootUuid];
- }
- }
- _lendBinding(binding) {
- const bindings = this._bindings,
- prevIndex = binding._cacheIndex,
- lastActiveIndex = this._nActiveBindings++,
- firstInactiveBinding = bindings[lastActiveIndex];
- binding._cacheIndex = lastActiveIndex;
- bindings[lastActiveIndex] = binding;
- firstInactiveBinding._cacheIndex = prevIndex;
- bindings[prevIndex] = firstInactiveBinding;
- }
- _takeBackBinding(binding) {
- const bindings = this._bindings,
- prevIndex = binding._cacheIndex,
- firstInactiveIndex = --this._nActiveBindings,
- lastActiveBinding = bindings[firstInactiveIndex];
- binding._cacheIndex = firstInactiveIndex;
- bindings[firstInactiveIndex] = binding;
- lastActiveBinding._cacheIndex = prevIndex;
- bindings[prevIndex] = lastActiveBinding;
- } // Memory management of Interpolants for weight and time scale
- _lendControlInterpolant() {
- const interpolants = this._controlInterpolants,
- lastActiveIndex = this._nActiveControlInterpolants++;
- let interpolant = interpolants[lastActiveIndex];
- if (interpolant === undefined) {
- interpolant = new LinearInterpolant(new Float32Array(2), new Float32Array(2), 1, this._controlInterpolantsResultBuffer);
- interpolant.__cacheIndex = lastActiveIndex;
- interpolants[lastActiveIndex] = interpolant;
- }
- return interpolant;
- }
- _takeBackControlInterpolant(interpolant) {
- const interpolants = this._controlInterpolants,
- prevIndex = interpolant.__cacheIndex,
- firstInactiveIndex = --this._nActiveControlInterpolants,
- lastActiveInterpolant = interpolants[firstInactiveIndex];
- interpolant.__cacheIndex = firstInactiveIndex;
- interpolants[firstInactiveIndex] = interpolant;
- lastActiveInterpolant.__cacheIndex = prevIndex;
- interpolants[prevIndex] = lastActiveInterpolant;
- } // return an action for a clip optionally using a custom root target
- // object (this method allocates a lot of dynamic memory in case a
- // previously unknown clip/root combination is specified)
- clipAction(clip, optionalRoot, blendMode) {
- const root = optionalRoot || this._root,
- rootUuid = root.uuid;
- let clipObject = typeof clip === 'string' ? AnimationClip.findByName(root, clip) : clip;
- const clipUuid = clipObject !== null ? clipObject.uuid : clip;
- const actionsForClip = this._actionsByClip[clipUuid];
- let prototypeAction = null;
- if (blendMode === undefined) {
- if (clipObject !== null) {
- blendMode = clipObject.blendMode;
- } else {
- blendMode = NormalAnimationBlendMode;
- }
- }
- if (actionsForClip !== undefined) {
- const existingAction = actionsForClip.actionByRoot[rootUuid];
- if (existingAction !== undefined && existingAction.blendMode === blendMode) {
- return existingAction;
- } // we know the clip, so we don't have to parse all
- // the bindings again but can just copy
- prototypeAction = actionsForClip.knownActions[0]; // also, take the clip from the prototype action
- if (clipObject === null) clipObject = prototypeAction._clip;
- } // clip must be known when specified via string
- if (clipObject === null) return null; // allocate all resources required to run it
- const newAction = new AnimationAction(this, clipObject, optionalRoot, blendMode);
- this._bindAction(newAction, prototypeAction); // and make the action known to the memory manager
- this._addInactiveAction(newAction, clipUuid, rootUuid);
- return newAction;
- } // get an existing action
- existingAction(clip, optionalRoot) {
- const root = optionalRoot || this._root,
- rootUuid = root.uuid,
- clipObject = typeof clip === 'string' ? AnimationClip.findByName(root, clip) : clip,
- clipUuid = clipObject ? clipObject.uuid : clip,
- actionsForClip = this._actionsByClip[clipUuid];
- if (actionsForClip !== undefined) {
- return actionsForClip.actionByRoot[rootUuid] || null;
- }
- return null;
- } // deactivates all previously scheduled actions
- stopAllAction() {
- const actions = this._actions,
- nActions = this._nActiveActions;
- for (let i = nActions - 1; i >= 0; --i) {
- actions[i].stop();
- }
- return this;
- } // advance the time and update apply the animation
- update(deltaTime) {
- deltaTime *= this.timeScale;
- const actions = this._actions,
- nActions = this._nActiveActions,
- time = this.time += deltaTime,
- timeDirection = Math.sign(deltaTime),
- accuIndex = this._accuIndex ^= 1; // run active actions
- for (let i = 0; i !== nActions; ++i) {
- const action = actions[i];
- action._update(time, deltaTime, timeDirection, accuIndex);
- } // update scene graph
- const bindings = this._bindings,
- nBindings = this._nActiveBindings;
- for (let i = 0; i !== nBindings; ++i) {
- bindings[i].apply(accuIndex);
- }
- return this;
- } // Allows you to seek to a specific time in an animation.
- setTime(timeInSeconds) {
- this.time = 0; // Zero out time attribute for AnimationMixer object;
- for (let i = 0; i < this._actions.length; i++) {
- this._actions[i].time = 0; // Zero out time attribute for all associated AnimationAction objects.
- }
- return this.update(timeInSeconds); // Update used to set exact time. Returns "this" AnimationMixer object.
- } // return this mixer's root target object
- getRoot() {
- return this._root;
- } // free all resources specific to a particular clip
- uncacheClip(clip) {
- const actions = this._actions,
- clipUuid = clip.uuid,
- actionsByClip = this._actionsByClip,
- actionsForClip = actionsByClip[clipUuid];
- if (actionsForClip !== undefined) {
- // note: just calling _removeInactiveAction would mess up the
- // iteration state and also require updating the state we can
- // just throw away
- const actionsToRemove = actionsForClip.knownActions;
- for (let i = 0, n = actionsToRemove.length; i !== n; ++i) {
- const action = actionsToRemove[i];
- this._deactivateAction(action);
- const cacheIndex = action._cacheIndex,
- lastInactiveAction = actions[actions.length - 1];
- action._cacheIndex = null;
- action._byClipCacheIndex = null;
- lastInactiveAction._cacheIndex = cacheIndex;
- actions[cacheIndex] = lastInactiveAction;
- actions.pop();
- this._removeInactiveBindingsForAction(action);
- }
- delete actionsByClip[clipUuid];
- }
- } // free all resources specific to a particular root target object
- uncacheRoot(root) {
- const rootUuid = root.uuid,
- actionsByClip = this._actionsByClip;
- for (const clipUuid in actionsByClip) {
- const actionByRoot = actionsByClip[clipUuid].actionByRoot,
- action = actionByRoot[rootUuid];
- if (action !== undefined) {
- this._deactivateAction(action);
- this._removeInactiveAction(action);
- }
- }
- const bindingsByRoot = this._bindingsByRootAndName,
- bindingByName = bindingsByRoot[rootUuid];
- if (bindingByName !== undefined) {
- for (const trackName in bindingByName) {
- const binding = bindingByName[trackName];
- binding.restoreOriginalState();
- this._removeInactiveBinding(binding);
- }
- }
- } // remove a targeted clip from the cache
- uncacheAction(clip, optionalRoot) {
- const action = this.existingAction(clip, optionalRoot);
- if (action !== null) {
- this._deactivateAction(action);
- this._removeInactiveAction(action);
- }
- }
- }
- AnimationMixer.prototype._controlInterpolantsResultBuffer = new Float32Array(1);
- class Uniform {
- constructor(value) {
- if (typeof value === 'string') {
- console.warn('THREE.Uniform: Type parameter is no longer needed.');
- value = arguments[1];
- }
- this.value = value;
- }
- clone() {
- return new Uniform(this.value.clone === undefined ? this.value : this.value.clone());
- }
- }
- class InstancedInterleavedBuffer extends InterleavedBuffer {
- constructor(array, stride, meshPerAttribute = 1) {
- super(array, stride);
- this.meshPerAttribute = meshPerAttribute;
- }
- copy(source) {
- super.copy(source);
- this.meshPerAttribute = source.meshPerAttribute;
- return this;
- }
- clone(data) {
- const ib = super.clone(data);
- ib.meshPerAttribute = this.meshPerAttribute;
- return ib;
- }
- toJSON(data) {
- const json = super.toJSON(data);
- json.isInstancedInterleavedBuffer = true;
- json.meshPerAttribute = this.meshPerAttribute;
- return json;
- }
- }
- InstancedInterleavedBuffer.prototype.isInstancedInterleavedBuffer = true;
- class GLBufferAttribute {
- constructor(buffer, type, itemSize, elementSize, count) {
- this.buffer = buffer;
- this.type = type;
- this.itemSize = itemSize;
- this.elementSize = elementSize;
- this.count = count;
- this.version = 0;
- }
- set needsUpdate(value) {
- if (value === true) this.version++;
- }
- setBuffer(buffer) {
- this.buffer = buffer;
- return this;
- }
- setType(type, elementSize) {
- this.type = type;
- this.elementSize = elementSize;
- return this;
- }
- setItemSize(itemSize) {
- this.itemSize = itemSize;
- return this;
- }
- setCount(count) {
- this.count = count;
- return this;
- }
- }
- GLBufferAttribute.prototype.isGLBufferAttribute = true;
- class Raycaster {
- constructor(origin, direction, near = 0, far = Infinity) {
- this.ray = new Ray(origin, direction); // direction is assumed to be normalized (for accurate distance calculations)
- this.near = near;
- this.far = far;
- this.camera = null;
- this.layers = new Layers();
- this.params = {
- Mesh: {},
- Line: {
- threshold: 1
- },
- LOD: {},
- Points: {
- threshold: 1
- },
- Sprite: {}
- };
- }
- set(origin, direction) {
- // direction is assumed to be normalized (for accurate distance calculations)
- this.ray.set(origin, direction);
- }
- setFromCamera(coords, camera) {
- if (camera && camera.isPerspectiveCamera) {
- this.ray.origin.setFromMatrixPosition(camera.matrixWorld);
- this.ray.direction.set(coords.x, coords.y, 0.5).unproject(camera).sub(this.ray.origin).normalize();
- this.camera = camera;
- } else if (camera && camera.isOrthographicCamera) {
- this.ray.origin.set(coords.x, coords.y, (camera.near + camera.far) / (camera.near - camera.far)).unproject(camera); // set origin in plane of camera
- this.ray.direction.set(0, 0, -1).transformDirection(camera.matrixWorld);
- this.camera = camera;
- } else {
- console.error('THREE.Raycaster: Unsupported camera type: ' + camera.type);
- }
- }
- intersectObject(object, recursive = true, intersects = []) {
- intersectObject(object, this, intersects, recursive);
- intersects.sort(ascSort);
- return intersects;
- }
- intersectObjects(objects, recursive = true, intersects = []) {
- for (let i = 0, l = objects.length; i < l; i++) {
- intersectObject(objects[i], this, intersects, recursive);
- }
- intersects.sort(ascSort);
- return intersects;
- }
- }
- function ascSort(a, b) {
- return a.distance - b.distance;
- }
- function intersectObject(object, raycaster, intersects, recursive) {
- if (object.layers.test(raycaster.layers)) {
- object.raycast(raycaster, intersects);
- }
- if (recursive === true) {
- const children = object.children;
- for (let i = 0, l = children.length; i < l; i++) {
- intersectObject(children[i], raycaster, intersects, true);
- }
- }
- }
- /**
- * Ref: https://en.wikipedia.org/wiki/Spherical_coordinate_system
- *
- * The polar angle (phi) is measured from the positive y-axis. The positive y-axis is up.
- * The azimuthal angle (theta) is measured from the positive z-axis.
- */
- class Spherical {
- constructor(radius = 1, phi = 0, theta = 0) {
- this.radius = radius;
- this.phi = phi; // polar angle
- this.theta = theta; // azimuthal angle
- return this;
- }
- set(radius, phi, theta) {
- this.radius = radius;
- this.phi = phi;
- this.theta = theta;
- return this;
- }
- copy(other) {
- this.radius = other.radius;
- this.phi = other.phi;
- this.theta = other.theta;
- return this;
- } // restrict phi to be betwee EPS and PI-EPS
- makeSafe() {
- const EPS = 0.000001;
- this.phi = Math.max(EPS, Math.min(Math.PI - EPS, this.phi));
- return this;
- }
- setFromVector3(v) {
- return this.setFromCartesianCoords(v.x, v.y, v.z);
- }
- setFromCartesianCoords(x, y, z) {
- this.radius = Math.sqrt(x * x + y * y + z * z);
- if (this.radius === 0) {
- this.theta = 0;
- this.phi = 0;
- } else {
- this.theta = Math.atan2(x, z);
- this.phi = Math.acos(clamp(y / this.radius, -1, 1));
- }
- return this;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- }
- /**
- * Ref: https://en.wikipedia.org/wiki/Cylindrical_coordinate_system
- */
- class Cylindrical {
- constructor(radius = 1, theta = 0, y = 0) {
- this.radius = radius; // distance from the origin to a point in the x-z plane
- this.theta = theta; // counterclockwise angle in the x-z plane measured in radians from the positive z-axis
- this.y = y; // height above the x-z plane
- return this;
- }
- set(radius, theta, y) {
- this.radius = radius;
- this.theta = theta;
- this.y = y;
- return this;
- }
- copy(other) {
- this.radius = other.radius;
- this.theta = other.theta;
- this.y = other.y;
- return this;
- }
- setFromVector3(v) {
- return this.setFromCartesianCoords(v.x, v.y, v.z);
- }
- setFromCartesianCoords(x, y, z) {
- this.radius = Math.sqrt(x * x + z * z);
- this.theta = Math.atan2(x, z);
- this.y = y;
- return this;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- }
- const _vector$4 = /*@__PURE__*/new Vector2();
- class Box2 {
- constructor(min = new Vector2(+Infinity, +Infinity), max = new Vector2(-Infinity, -Infinity)) {
- this.min = min;
- this.max = max;
- }
- set(min, max) {
- this.min.copy(min);
- this.max.copy(max);
- return this;
- }
- setFromPoints(points) {
- this.makeEmpty();
- for (let i = 0, il = points.length; i < il; i++) {
- this.expandByPoint(points[i]);
- }
- return this;
- }
- setFromCenterAndSize(center, size) {
- const halfSize = _vector$4.copy(size).multiplyScalar(0.5);
- this.min.copy(center).sub(halfSize);
- this.max.copy(center).add(halfSize);
- return this;
- }
- clone() {
- return new this.constructor().copy(this);
- }
- copy(box) {
- this.min.copy(box.min);
- this.max.copy(box.max);
- return this;
- }
- makeEmpty() {
- this.min.x = this.min.y = +Infinity;
- this.max.x = this.max.y = -Infinity;
- return this;
- }
- isEmpty() {
- // this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes
- return this.max.x < this.min.x || this.max.y < this.min.y;
- }
- getCenter(target) {
- return this.isEmpty() ? target.set(0, 0) : target.addVectors(this.min, this.max).multiplyScalar(0.5);
- }
- getSize(target) {
- return this.isEmpty() ? target.set(0, 0) : target.subVectors(this.max, this.min);
- }
- expandByPoint(point) {
- this.min.min(point);
- this.max.max(point);
- return this;
- }
- expandByVector(vector) {
- this.min.sub(vector);
- this.max.add(vector);
- return this;
- }
- expandByScalar(scalar) {
- this.min.addScalar(-scalar);
- this.max.addScalar(scalar);
- return this;
- }
- containsPoint(point) {
- return point.x < this.min.x || point.x > this.max.x || point.y < this.min.y || point.y > this.max.y ? false : true;
- }
- containsBox(box) {
- return this.min.x <= box.min.x && box.max.x <= this.max.x && this.min.y <= box.min.y && box.max.y <= this.max.y;
- }
- getParameter(point, target) {
- // This can potentially have a divide by zero if the box
- // has a size dimension of 0.
- return target.set((point.x - this.min.x) / (this.max.x - this.min.x), (point.y - this.min.y) / (this.max.y - this.min.y));
- }
- intersectsBox(box) {
- // using 4 splitting planes to rule out intersections
- return box.max.x < this.min.x || box.min.x > this.max.x || box.max.y < this.min.y || box.min.y > this.max.y ? false : true;
- }
- clampPoint(point, target) {
- return target.copy(point).clamp(this.min, this.max);
- }
- distanceToPoint(point) {
- const clampedPoint = _vector$4.copy(point).clamp(this.min, this.max);
- return clampedPoint.sub(point).length();
- }
- intersect(box) {
- this.min.max(box.min);
- this.max.min(box.max);
- return this;
- }
- union(box) {
- this.min.min(box.min);
- this.max.max(box.max);
- return this;
- }
- translate(offset) {
- this.min.add(offset);
- this.max.add(offset);
- return this;
- }
- equals(box) {
- return box.min.equals(this.min) && box.max.equals(this.max);
- }
- }
- Box2.prototype.isBox2 = true;
- const _startP = /*@__PURE__*/new Vector3();
- const _startEnd = /*@__PURE__*/new Vector3();
- class Line3 {
- constructor(start = new Vector3(), end = new Vector3()) {
- this.start = start;
- this.end = end;
- }
- set(start, end) {
- this.start.copy(start);
- this.end.copy(end);
- return this;
- }
- copy(line) {
- this.start.copy(line.start);
- this.end.copy(line.end);
- return this;
- }
- getCenter(target) {
- return target.addVectors(this.start, this.end).multiplyScalar(0.5);
- }
- delta(target) {
- return target.subVectors(this.end, this.start);
- }
- distanceSq() {
- return this.start.distanceToSquared(this.end);
- }
- distance() {
- return this.start.distanceTo(this.end);
- }
- at(t, target) {
- return this.delta(target).multiplyScalar(t).add(this.start);
- }
- closestPointToPointParameter(point, clampToLine) {
- _startP.subVectors(point, this.start);
- _startEnd.subVectors(this.end, this.start);
- const startEnd2 = _startEnd.dot(_startEnd);
- const startEnd_startP = _startEnd.dot(_startP);
- let t = startEnd_startP / startEnd2;
- if (clampToLine) {
- t = clamp(t, 0, 1);
- }
- return t;
- }
- closestPointToPoint(point, clampToLine, target) {
- const t = this.closestPointToPointParameter(point, clampToLine);
- return this.delta(target).multiplyScalar(t).add(this.start);
- }
- applyMatrix4(matrix) {
- this.start.applyMatrix4(matrix);
- this.end.applyMatrix4(matrix);
- return this;
- }
- equals(line) {
- return line.start.equals(this.start) && line.end.equals(this.end);
- }
- clone() {
- return new this.constructor().copy(this);
- }
- }
- class ImmediateRenderObject extends Object3D {
- constructor(material) {
- super();
- this.material = material;
- this.render = function () {};
- this.hasPositions = false;
- this.hasNormals = false;
- this.hasColors = false;
- this.hasUvs = false;
- this.positionArray = null;
- this.normalArray = null;
- this.colorArray = null;
- this.uvArray = null;
- this.count = 0;
- }
- }
- ImmediateRenderObject.prototype.isImmediateRenderObject = true;
- const _vector$3 = /*@__PURE__*/new Vector3();
- class SpotLightHelper extends Object3D {
- constructor(light, color) {
- super();
- this.light = light;
- this.light.updateMatrixWorld();
- this.matrix = light.matrixWorld;
- this.matrixAutoUpdate = false;
- this.color = color;
- const geometry = new BufferGeometry();
- const positions = [0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, -1, 1];
- for (let i = 0, j = 1, l = 32; i < l; i++, j++) {
- const p1 = i / l * Math.PI * 2;
- const p2 = j / l * Math.PI * 2;
- positions.push(Math.cos(p1), Math.sin(p1), 1, Math.cos(p2), Math.sin(p2), 1);
- }
- geometry.setAttribute('position', new Float32BufferAttribute(positions, 3));
- const material = new LineBasicMaterial({
- fog: false,
- toneMapped: false
- });
- this.cone = new LineSegments(geometry, material);
- this.add(this.cone);
- this.update();
- }
- dispose() {
- this.cone.geometry.dispose();
- this.cone.material.dispose();
- }
- update() {
- this.light.updateMatrixWorld();
- const coneLength = this.light.distance ? this.light.distance : 1000;
- const coneWidth = coneLength * Math.tan(this.light.angle);
- this.cone.scale.set(coneWidth, coneWidth, coneLength);
- _vector$3.setFromMatrixPosition(this.light.target.matrixWorld);
- this.cone.lookAt(_vector$3);
- if (this.color !== undefined) {
- this.cone.material.color.set(this.color);
- } else {
- this.cone.material.color.copy(this.light.color);
- }
- }
- }
- const _vector$2 = /*@__PURE__*/new Vector3();
- const _boneMatrix = /*@__PURE__*/new Matrix4();
- const _matrixWorldInv = /*@__PURE__*/new Matrix4();
- class SkeletonHelper extends LineSegments {
- constructor(object) {
- const bones = getBoneList(object);
- const geometry = new BufferGeometry();
- const vertices = [];
- const colors = [];
- const color1 = new Color(0, 0, 1);
- const color2 = new Color(0, 1, 0);
- for (let i = 0; i < bones.length; i++) {
- const bone = bones[i];
- if (bone.parent && bone.parent.isBone) {
- vertices.push(0, 0, 0);
- vertices.push(0, 0, 0);
- colors.push(color1.r, color1.g, color1.b);
- colors.push(color2.r, color2.g, color2.b);
- }
- }
- geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- geometry.setAttribute('color', new Float32BufferAttribute(colors, 3));
- const material = new LineBasicMaterial({
- vertexColors: true,
- depthTest: false,
- depthWrite: false,
- toneMapped: false,
- transparent: true
- });
- super(geometry, material);
- this.type = 'SkeletonHelper';
- this.isSkeletonHelper = true;
- this.root = object;
- this.bones = bones;
- this.matrix = object.matrixWorld;
- this.matrixAutoUpdate = false;
- }
- updateMatrixWorld(force) {
- const bones = this.bones;
- const geometry = this.geometry;
- const position = geometry.getAttribute('position');
- _matrixWorldInv.copy(this.root.matrixWorld).invert();
- for (let i = 0, j = 0; i < bones.length; i++) {
- const bone = bones[i];
- if (bone.parent && bone.parent.isBone) {
- _boneMatrix.multiplyMatrices(_matrixWorldInv, bone.matrixWorld);
- _vector$2.setFromMatrixPosition(_boneMatrix);
- position.setXYZ(j, _vector$2.x, _vector$2.y, _vector$2.z);
- _boneMatrix.multiplyMatrices(_matrixWorldInv, bone.parent.matrixWorld);
- _vector$2.setFromMatrixPosition(_boneMatrix);
- position.setXYZ(j + 1, _vector$2.x, _vector$2.y, _vector$2.z);
- j += 2;
- }
- }
- geometry.getAttribute('position').needsUpdate = true;
- super.updateMatrixWorld(force);
- }
- }
- function getBoneList(object) {
- const boneList = [];
- if (object && object.isBone) {
- boneList.push(object);
- }
- for (let i = 0; i < object.children.length; i++) {
- boneList.push.apply(boneList, getBoneList(object.children[i]));
- }
- return boneList;
- }
- class PointLightHelper extends Mesh {
- constructor(light, sphereSize, color) {
- const geometry = new SphereGeometry(sphereSize, 4, 2);
- const material = new MeshBasicMaterial({
- wireframe: true,
- fog: false,
- toneMapped: false
- });
- super(geometry, material);
- this.light = light;
- this.light.updateMatrixWorld();
- this.color = color;
- this.type = 'PointLightHelper';
- this.matrix = this.light.matrixWorld;
- this.matrixAutoUpdate = false;
- this.update();
- /*
- // TODO: delete this comment?
- const distanceGeometry = new THREE.IcosahedronBufferGeometry( 1, 2 );
- const distanceMaterial = new THREE.MeshBasicMaterial( { color: hexColor, fog: false, wireframe: true, opacity: 0.1, transparent: true } );
- this.lightSphere = new THREE.Mesh( bulbGeometry, bulbMaterial );
- this.lightDistance = new THREE.Mesh( distanceGeometry, distanceMaterial );
- const d = light.distance;
- if ( d === 0.0 ) {
- this.lightDistance.visible = false;
- } else {
- this.lightDistance.scale.set( d, d, d );
- }
- this.add( this.lightDistance );
- */
- }
- dispose() {
- this.geometry.dispose();
- this.material.dispose();
- }
- update() {
- if (this.color !== undefined) {
- this.material.color.set(this.color);
- } else {
- this.material.color.copy(this.light.color);
- }
- /*
- const d = this.light.distance;
- if ( d === 0.0 ) {
- this.lightDistance.visible = false;
- } else {
- this.lightDistance.visible = true;
- this.lightDistance.scale.set( d, d, d );
- }
- */
- }
- }
- const _vector$1 = /*@__PURE__*/new Vector3();
- const _color1 = /*@__PURE__*/new Color();
- const _color2 = /*@__PURE__*/new Color();
- class HemisphereLightHelper extends Object3D {
- constructor(light, size, color) {
- super();
- this.light = light;
- this.light.updateMatrixWorld();
- this.matrix = light.matrixWorld;
- this.matrixAutoUpdate = false;
- this.color = color;
- const geometry = new OctahedronGeometry(size);
- geometry.rotateY(Math.PI * 0.5);
- this.material = new MeshBasicMaterial({
- wireframe: true,
- fog: false,
- toneMapped: false
- });
- if (this.color === undefined) this.material.vertexColors = true;
- const position = geometry.getAttribute('position');
- const colors = new Float32Array(position.count * 3);
- geometry.setAttribute('color', new BufferAttribute(colors, 3));
- this.add(new Mesh(geometry, this.material));
- this.update();
- }
- dispose() {
- this.children[0].geometry.dispose();
- this.children[0].material.dispose();
- }
- update() {
- const mesh = this.children[0];
- if (this.color !== undefined) {
- this.material.color.set(this.color);
- } else {
- const colors = mesh.geometry.getAttribute('color');
- _color1.copy(this.light.color);
- _color2.copy(this.light.groundColor);
- for (let i = 0, l = colors.count; i < l; i++) {
- const color = i < l / 2 ? _color1 : _color2;
- colors.setXYZ(i, color.r, color.g, color.b);
- }
- colors.needsUpdate = true;
- }
- mesh.lookAt(_vector$1.setFromMatrixPosition(this.light.matrixWorld).negate());
- }
- }
- class GridHelper extends LineSegments {
- constructor(size = 10, divisions = 10, color1 = 0x444444, color2 = 0x888888) {
- color1 = new Color(color1);
- color2 = new Color(color2);
- const center = divisions / 2;
- const step = size / divisions;
- const halfSize = size / 2;
- const vertices = [],
- colors = [];
- for (let i = 0, j = 0, k = -halfSize; i <= divisions; i++, k += step) {
- vertices.push(-halfSize, 0, k, halfSize, 0, k);
- vertices.push(k, 0, -halfSize, k, 0, halfSize);
- const color = i === center ? color1 : color2;
- color.toArray(colors, j);
- j += 3;
- color.toArray(colors, j);
- j += 3;
- color.toArray(colors, j);
- j += 3;
- color.toArray(colors, j);
- j += 3;
- }
- const geometry = new BufferGeometry();
- geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- geometry.setAttribute('color', new Float32BufferAttribute(colors, 3));
- const material = new LineBasicMaterial({
- vertexColors: true,
- toneMapped: false
- });
- super(geometry, material);
- this.type = 'GridHelper';
- }
- }
- class PolarGridHelper extends LineSegments {
- constructor(radius = 10, radials = 16, circles = 8, divisions = 64, color1 = 0x444444, color2 = 0x888888) {
- color1 = new Color(color1);
- color2 = new Color(color2);
- const vertices = [];
- const colors = []; // create the radials
- for (let i = 0; i <= radials; i++) {
- const v = i / radials * (Math.PI * 2);
- const x = Math.sin(v) * radius;
- const z = Math.cos(v) * radius;
- vertices.push(0, 0, 0);
- vertices.push(x, 0, z);
- const color = i & 1 ? color1 : color2;
- colors.push(color.r, color.g, color.b);
- colors.push(color.r, color.g, color.b);
- } // create the circles
- for (let i = 0; i <= circles; i++) {
- const color = i & 1 ? color1 : color2;
- const r = radius - radius / circles * i;
- for (let j = 0; j < divisions; j++) {
- // first vertex
- let v = j / divisions * (Math.PI * 2);
- let x = Math.sin(v) * r;
- let z = Math.cos(v) * r;
- vertices.push(x, 0, z);
- colors.push(color.r, color.g, color.b); // second vertex
- v = (j + 1) / divisions * (Math.PI * 2);
- x = Math.sin(v) * r;
- z = Math.cos(v) * r;
- vertices.push(x, 0, z);
- colors.push(color.r, color.g, color.b);
- }
- }
- const geometry = new BufferGeometry();
- geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- geometry.setAttribute('color', new Float32BufferAttribute(colors, 3));
- const material = new LineBasicMaterial({
- vertexColors: true,
- toneMapped: false
- });
- super(geometry, material);
- this.type = 'PolarGridHelper';
- }
- }
- const _v1 = /*@__PURE__*/new Vector3();
- const _v2 = /*@__PURE__*/new Vector3();
- const _v3 = /*@__PURE__*/new Vector3();
- class DirectionalLightHelper extends Object3D {
- constructor(light, size, color) {
- super();
- this.light = light;
- this.light.updateMatrixWorld();
- this.matrix = light.matrixWorld;
- this.matrixAutoUpdate = false;
- this.color = color;
- if (size === undefined) size = 1;
- let geometry = new BufferGeometry();
- geometry.setAttribute('position', new Float32BufferAttribute([-size, size, 0, size, size, 0, size, -size, 0, -size, -size, 0, -size, size, 0], 3));
- const material = new LineBasicMaterial({
- fog: false,
- toneMapped: false
- });
- this.lightPlane = new Line(geometry, material);
- this.add(this.lightPlane);
- geometry = new BufferGeometry();
- geometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 0, 0, 1], 3));
- this.targetLine = new Line(geometry, material);
- this.add(this.targetLine);
- this.update();
- }
- dispose() {
- this.lightPlane.geometry.dispose();
- this.lightPlane.material.dispose();
- this.targetLine.geometry.dispose();
- this.targetLine.material.dispose();
- }
- update() {
- _v1.setFromMatrixPosition(this.light.matrixWorld);
- _v2.setFromMatrixPosition(this.light.target.matrixWorld);
- _v3.subVectors(_v2, _v1);
- this.lightPlane.lookAt(_v2);
- if (this.color !== undefined) {
- this.lightPlane.material.color.set(this.color);
- this.targetLine.material.color.set(this.color);
- } else {
- this.lightPlane.material.color.copy(this.light.color);
- this.targetLine.material.color.copy(this.light.color);
- }
- this.targetLine.lookAt(_v2);
- this.targetLine.scale.z = _v3.length();
- }
- }
- const _vector = /*@__PURE__*/new Vector3();
- const _camera = /*@__PURE__*/new Camera();
- /**
- * - shows frustum, line of sight and up of the camera
- * - suitable for fast updates
- * - based on frustum visualization in lightgl.js shadowmap example
- * http://evanw.github.com/lightgl.js/tests/shadowmap.html
- */
- class CameraHelper extends LineSegments {
- constructor(camera) {
- const geometry = new BufferGeometry();
- const material = new LineBasicMaterial({
- color: 0xffffff,
- vertexColors: true,
- toneMapped: false
- });
- const vertices = [];
- const colors = [];
- const pointMap = {}; // colors
- const colorFrustum = new Color(0xffaa00);
- const colorCone = new Color(0xff0000);
- const colorUp = new Color(0x00aaff);
- const colorTarget = new Color(0xffffff);
- const colorCross = new Color(0x333333); // near
- addLine('n1', 'n2', colorFrustum);
- addLine('n2', 'n4', colorFrustum);
- addLine('n4', 'n3', colorFrustum);
- addLine('n3', 'n1', colorFrustum); // far
- addLine('f1', 'f2', colorFrustum);
- addLine('f2', 'f4', colorFrustum);
- addLine('f4', 'f3', colorFrustum);
- addLine('f3', 'f1', colorFrustum); // sides
- addLine('n1', 'f1', colorFrustum);
- addLine('n2', 'f2', colorFrustum);
- addLine('n3', 'f3', colorFrustum);
- addLine('n4', 'f4', colorFrustum); // cone
- addLine('p', 'n1', colorCone);
- addLine('p', 'n2', colorCone);
- addLine('p', 'n3', colorCone);
- addLine('p', 'n4', colorCone); // up
- addLine('u1', 'u2', colorUp);
- addLine('u2', 'u3', colorUp);
- addLine('u3', 'u1', colorUp); // target
- addLine('c', 't', colorTarget);
- addLine('p', 'c', colorCross); // cross
- addLine('cn1', 'cn2', colorCross);
- addLine('cn3', 'cn4', colorCross);
- addLine('cf1', 'cf2', colorCross);
- addLine('cf3', 'cf4', colorCross);
- function addLine(a, b, color) {
- addPoint(a, color);
- addPoint(b, color);
- }
- function addPoint(id, color) {
- vertices.push(0, 0, 0);
- colors.push(color.r, color.g, color.b);
- if (pointMap[id] === undefined) {
- pointMap[id] = [];
- }
- pointMap[id].push(vertices.length / 3 - 1);
- }
- geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- geometry.setAttribute('color', new Float32BufferAttribute(colors, 3));
- super(geometry, material);
- this.type = 'CameraHelper';
- this.camera = camera;
- if (this.camera.updateProjectionMatrix) this.camera.updateProjectionMatrix();
- this.matrix = camera.matrixWorld;
- this.matrixAutoUpdate = false;
- this.pointMap = pointMap;
- this.update();
- }
- update() {
- const geometry = this.geometry;
- const pointMap = this.pointMap;
- const w = 1,
- h = 1; // we need just camera projection matrix inverse
- // world matrix must be identity
- _camera.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse); // center / target
- setPoint('c', pointMap, geometry, _camera, 0, 0, -1);
- setPoint('t', pointMap, geometry, _camera, 0, 0, 1); // near
- setPoint('n1', pointMap, geometry, _camera, -w, -h, -1);
- setPoint('n2', pointMap, geometry, _camera, w, -h, -1);
- setPoint('n3', pointMap, geometry, _camera, -w, h, -1);
- setPoint('n4', pointMap, geometry, _camera, w, h, -1); // far
- setPoint('f1', pointMap, geometry, _camera, -w, -h, 1);
- setPoint('f2', pointMap, geometry, _camera, w, -h, 1);
- setPoint('f3', pointMap, geometry, _camera, -w, h, 1);
- setPoint('f4', pointMap, geometry, _camera, w, h, 1); // up
- setPoint('u1', pointMap, geometry, _camera, w * 0.7, h * 1.1, -1);
- setPoint('u2', pointMap, geometry, _camera, -w * 0.7, h * 1.1, -1);
- setPoint('u3', pointMap, geometry, _camera, 0, h * 2, -1); // cross
- setPoint('cf1', pointMap, geometry, _camera, -w, 0, 1);
- setPoint('cf2', pointMap, geometry, _camera, w, 0, 1);
- setPoint('cf3', pointMap, geometry, _camera, 0, -h, 1);
- setPoint('cf4', pointMap, geometry, _camera, 0, h, 1);
- setPoint('cn1', pointMap, geometry, _camera, -w, 0, -1);
- setPoint('cn2', pointMap, geometry, _camera, w, 0, -1);
- setPoint('cn3', pointMap, geometry, _camera, 0, -h, -1);
- setPoint('cn4', pointMap, geometry, _camera, 0, h, -1);
- geometry.getAttribute('position').needsUpdate = true;
- }
- dispose() {
- this.geometry.dispose();
- this.material.dispose();
- }
- }
- function setPoint(point, pointMap, geometry, camera, x, y, z) {
- _vector.set(x, y, z).unproject(camera);
- const points = pointMap[point];
- if (points !== undefined) {
- const position = geometry.getAttribute('position');
- for (let i = 0, l = points.length; i < l; i++) {
- position.setXYZ(points[i], _vector.x, _vector.y, _vector.z);
- }
- }
- }
- const _box = /*@__PURE__*/new Box3();
- class BoxHelper extends LineSegments {
- constructor(object, color = 0xffff00) {
- const indices = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]);
- const positions = new Float32Array(8 * 3);
- const geometry = new BufferGeometry();
- geometry.setIndex(new BufferAttribute(indices, 1));
- geometry.setAttribute('position', new BufferAttribute(positions, 3));
- super(geometry, new LineBasicMaterial({
- color: color,
- toneMapped: false
- }));
- this.object = object;
- this.type = 'BoxHelper';
- this.matrixAutoUpdate = false;
- this.update();
- }
- update(object) {
- if (object !== undefined) {
- console.warn('THREE.BoxHelper: .update() has no longer arguments.');
- }
- if (this.object !== undefined) {
- _box.setFromObject(this.object);
- }
- if (_box.isEmpty()) return;
- const min = _box.min;
- const max = _box.max;
- /*
- 5____4
- 1/___0/|
- | 6__|_7
- 2/___3/
- 0: max.x, max.y, max.z
- 1: min.x, max.y, max.z
- 2: min.x, min.y, max.z
- 3: max.x, min.y, max.z
- 4: max.x, max.y, min.z
- 5: min.x, max.y, min.z
- 6: min.x, min.y, min.z
- 7: max.x, min.y, min.z
- */
- const position = this.geometry.attributes.position;
- const array = position.array;
- array[0] = max.x;
- array[1] = max.y;
- array[2] = max.z;
- array[3] = min.x;
- array[4] = max.y;
- array[5] = max.z;
- array[6] = min.x;
- array[7] = min.y;
- array[8] = max.z;
- array[9] = max.x;
- array[10] = min.y;
- array[11] = max.z;
- array[12] = max.x;
- array[13] = max.y;
- array[14] = min.z;
- array[15] = min.x;
- array[16] = max.y;
- array[17] = min.z;
- array[18] = min.x;
- array[19] = min.y;
- array[20] = min.z;
- array[21] = max.x;
- array[22] = min.y;
- array[23] = min.z;
- position.needsUpdate = true;
- this.geometry.computeBoundingSphere();
- }
- setFromObject(object) {
- this.object = object;
- this.update();
- return this;
- }
- copy(source) {
- LineSegments.prototype.copy.call(this, source);
- this.object = source.object;
- return this;
- }
- }
- class Box3Helper extends LineSegments {
- constructor(box, color = 0xffff00) {
- const indices = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]);
- const positions = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1];
- const geometry = new BufferGeometry();
- geometry.setIndex(new BufferAttribute(indices, 1));
- geometry.setAttribute('position', new Float32BufferAttribute(positions, 3));
- super(geometry, new LineBasicMaterial({
- color: color,
- toneMapped: false
- }));
- this.box = box;
- this.type = 'Box3Helper';
- this.geometry.computeBoundingSphere();
- }
- updateMatrixWorld(force) {
- const box = this.box;
- if (box.isEmpty()) return;
- box.getCenter(this.position);
- box.getSize(this.scale);
- this.scale.multiplyScalar(0.5);
- super.updateMatrixWorld(force);
- }
- }
- class PlaneHelper extends Line {
- constructor(plane, size = 1, hex = 0xffff00) {
- const color = hex;
- const positions = [1, -1, 1, -1, 1, 1, -1, -1, 1, 1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0];
- const geometry = new BufferGeometry();
- geometry.setAttribute('position', new Float32BufferAttribute(positions, 3));
- geometry.computeBoundingSphere();
- super(geometry, new LineBasicMaterial({
- color: color,
- toneMapped: false
- }));
- this.type = 'PlaneHelper';
- this.plane = plane;
- this.size = size;
- const positions2 = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1];
- const geometry2 = new BufferGeometry();
- geometry2.setAttribute('position', new Float32BufferAttribute(positions2, 3));
- geometry2.computeBoundingSphere();
- this.add(new Mesh(geometry2, new MeshBasicMaterial({
- color: color,
- opacity: 0.2,
- transparent: true,
- depthWrite: false,
- toneMapped: false
- })));
- }
- updateMatrixWorld(force) {
- let scale = -this.plane.constant;
- if (Math.abs(scale) < 1e-8) scale = 1e-8; // sign does not matter
- this.scale.set(0.5 * this.size, 0.5 * this.size, scale);
- this.children[0].material.side = scale < 0 ? BackSide : FrontSide; // renderer flips side when determinant < 0; flipping not wanted here
- this.lookAt(this.plane.normal);
- super.updateMatrixWorld(force);
- }
- }
- const _axis = /*@__PURE__*/new Vector3();
- let _lineGeometry, _coneGeometry;
- class ArrowHelper extends Object3D {
- // dir is assumed to be normalized
- constructor(dir = new Vector3(0, 0, 1), origin = new Vector3(0, 0, 0), length = 1, color = 0xffff00, headLength = length * 0.2, headWidth = headLength * 0.2) {
- super();
- this.type = 'ArrowHelper';
- if (_lineGeometry === undefined) {
- _lineGeometry = new BufferGeometry();
- _lineGeometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 0, 1, 0], 3));
- _coneGeometry = new CylinderGeometry(0, 0.5, 1, 5, 1);
- _coneGeometry.translate(0, -0.5, 0);
- }
- this.position.copy(origin);
- this.line = new Line(_lineGeometry, new LineBasicMaterial({
- color: color,
- toneMapped: false
- }));
- this.line.matrixAutoUpdate = false;
- this.add(this.line);
- this.cone = new Mesh(_coneGeometry, new MeshBasicMaterial({
- color: color,
- toneMapped: false
- }));
- this.cone.matrixAutoUpdate = false;
- this.add(this.cone);
- this.setDirection(dir);
- this.setLength(length, headLength, headWidth);
- }
- setDirection(dir) {
- // dir is assumed to be normalized
- if (dir.y > 0.99999) {
- this.quaternion.set(0, 0, 0, 1);
- } else if (dir.y < -0.99999) {
- this.quaternion.set(1, 0, 0, 0);
- } else {
- _axis.set(dir.z, 0, -dir.x).normalize();
- const radians = Math.acos(dir.y);
- this.quaternion.setFromAxisAngle(_axis, radians);
- }
- }
- setLength(length, headLength = length * 0.2, headWidth = headLength * 0.2) {
- this.line.scale.set(1, Math.max(0.0001, length - headLength), 1); // see #17458
- this.line.updateMatrix();
- this.cone.scale.set(headWidth, headLength, headWidth);
- this.cone.position.y = length;
- this.cone.updateMatrix();
- }
- setColor(color) {
- this.line.material.color.set(color);
- this.cone.material.color.set(color);
- }
- copy(source) {
- super.copy(source, false);
- this.line.copy(source.line);
- this.cone.copy(source.cone);
- return this;
- }
- }
- class AxesHelper extends LineSegments {
- constructor(size = 1) {
- const vertices = [0, 0, 0, size, 0, 0, 0, 0, 0, 0, size, 0, 0, 0, 0, 0, 0, size];
- const colors = [1, 0, 0, 1, 0.6, 0, 0, 1, 0, 0.6, 1, 0, 0, 0, 1, 0, 0.6, 1];
- const geometry = new BufferGeometry();
- geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
- geometry.setAttribute('color', new Float32BufferAttribute(colors, 3));
- const material = new LineBasicMaterial({
- vertexColors: true,
- toneMapped: false
- });
- super(geometry, material);
- this.type = 'AxesHelper';
- }
- setColors(xAxisColor, yAxisColor, zAxisColor) {
- const color = new Color();
- const array = this.geometry.attributes.color.array;
- color.set(xAxisColor);
- color.toArray(array, 0);
- color.toArray(array, 3);
- color.set(yAxisColor);
- color.toArray(array, 6);
- color.toArray(array, 9);
- color.set(zAxisColor);
- color.toArray(array, 12);
- color.toArray(array, 15);
- this.geometry.attributes.color.needsUpdate = true;
- return this;
- }
- dispose() {
- this.geometry.dispose();
- this.material.dispose();
- }
- }
- class ShapePath {
- constructor() {
- this.type = 'ShapePath';
- this.color = new Color();
- this.subPaths = [];
- this.currentPath = null;
- }
- moveTo(x, y) {
- this.currentPath = new Path();
- this.subPaths.push(this.currentPath);
- this.currentPath.moveTo(x, y);
- return this;
- }
- lineTo(x, y) {
- this.currentPath.lineTo(x, y);
- return this;
- }
- quadraticCurveTo(aCPx, aCPy, aX, aY) {
- this.currentPath.quadraticCurveTo(aCPx, aCPy, aX, aY);
- return this;
- }
- bezierCurveTo(aCP1x, aCP1y, aCP2x, aCP2y, aX, aY) {
- this.currentPath.bezierCurveTo(aCP1x, aCP1y, aCP2x, aCP2y, aX, aY);
- return this;
- }
- splineThru(pts) {
- this.currentPath.splineThru(pts);
- return this;
- }
- toShapes(isCCW, noHoles) {
- function toShapesNoHoles(inSubpaths) {
- const shapes = [];
- for (let i = 0, l = inSubpaths.length; i < l; i++) {
- const tmpPath = inSubpaths[i];
- const tmpShape = new Shape();
- tmpShape.curves = tmpPath.curves;
- shapes.push(tmpShape);
- }
- return shapes;
- }
- function isPointInsidePolygon(inPt, inPolygon) {
- const polyLen = inPolygon.length; // inPt on polygon contour => immediate success or
- // toggling of inside/outside at every single! intersection point of an edge
- // with the horizontal line through inPt, left of inPt
- // not counting lowerY endpoints of edges and whole edges on that line
- let inside = false;
- for (let p = polyLen - 1, q = 0; q < polyLen; p = q++) {
- let edgeLowPt = inPolygon[p];
- let edgeHighPt = inPolygon[q];
- let edgeDx = edgeHighPt.x - edgeLowPt.x;
- let edgeDy = edgeHighPt.y - edgeLowPt.y;
- if (Math.abs(edgeDy) > Number.EPSILON) {
- // not parallel
- if (edgeDy < 0) {
- edgeLowPt = inPolygon[q];
- edgeDx = -edgeDx;
- edgeHighPt = inPolygon[p];
- edgeDy = -edgeDy;
- }
- if (inPt.y < edgeLowPt.y || inPt.y > edgeHighPt.y) continue;
- if (inPt.y === edgeLowPt.y) {
- if (inPt.x === edgeLowPt.x) return true; // inPt is on contour ?
- // continue; // no intersection or edgeLowPt => doesn't count !!!
- } else {
- const perpEdge = edgeDy * (inPt.x - edgeLowPt.x) - edgeDx * (inPt.y - edgeLowPt.y);
- if (perpEdge === 0) return true; // inPt is on contour ?
- if (perpEdge < 0) continue;
- inside = !inside; // true intersection left of inPt
- }
- } else {
- // parallel or collinear
- if (inPt.y !== edgeLowPt.y) continue; // parallel
- // edge lies on the same horizontal line as inPt
- if (edgeHighPt.x <= inPt.x && inPt.x <= edgeLowPt.x || edgeLowPt.x <= inPt.x && inPt.x <= edgeHighPt.x) return true; // inPt: Point on contour !
- // continue;
- }
- }
- return inside;
- }
- const isClockWise = ShapeUtils.isClockWise;
- const subPaths = this.subPaths;
- if (subPaths.length === 0) return [];
- if (noHoles === true) return toShapesNoHoles(subPaths);
- let solid, tmpPath, tmpShape;
- const shapes = [];
- if (subPaths.length === 1) {
- tmpPath = subPaths[0];
- tmpShape = new Shape();
- tmpShape.curves = tmpPath.curves;
- shapes.push(tmpShape);
- return shapes;
- }
- let holesFirst = !isClockWise(subPaths[0].getPoints());
- holesFirst = isCCW ? !holesFirst : holesFirst; // console.log("Holes first", holesFirst);
- const betterShapeHoles = [];
- const newShapes = [];
- let newShapeHoles = [];
- let mainIdx = 0;
- let tmpPoints;
- newShapes[mainIdx] = undefined;
- newShapeHoles[mainIdx] = [];
- for (let i = 0, l = subPaths.length; i < l; i++) {
- tmpPath = subPaths[i];
- tmpPoints = tmpPath.getPoints();
- solid = isClockWise(tmpPoints);
- solid = isCCW ? !solid : solid;
- if (solid) {
- if (!holesFirst && newShapes[mainIdx]) mainIdx++;
- newShapes[mainIdx] = {
- s: new Shape(),
- p: tmpPoints
- };
- newShapes[mainIdx].s.curves = tmpPath.curves;
- if (holesFirst) mainIdx++;
- newShapeHoles[mainIdx] = []; //console.log('cw', i);
- } else {
- newShapeHoles[mainIdx].push({
- h: tmpPath,
- p: tmpPoints[0]
- }); //console.log('ccw', i);
- }
- } // only Holes? -> probably all Shapes with wrong orientation
- if (!newShapes[0]) return toShapesNoHoles(subPaths);
- if (newShapes.length > 1) {
- let ambiguous = false;
- const toChange = [];
- for (let sIdx = 0, sLen = newShapes.length; sIdx < sLen; sIdx++) {
- betterShapeHoles[sIdx] = [];
- }
- for (let sIdx = 0, sLen = newShapes.length; sIdx < sLen; sIdx++) {
- const sho = newShapeHoles[sIdx];
- for (let hIdx = 0; hIdx < sho.length; hIdx++) {
- const ho = sho[hIdx];
- let hole_unassigned = true;
- for (let s2Idx = 0; s2Idx < newShapes.length; s2Idx++) {
- if (isPointInsidePolygon(ho.p, newShapes[s2Idx].p)) {
- if (sIdx !== s2Idx) toChange.push({
- froms: sIdx,
- tos: s2Idx,
- hole: hIdx
- });
- if (hole_unassigned) {
- hole_unassigned = false;
- betterShapeHoles[s2Idx].push(ho);
- } else {
- ambiguous = true;
- }
- }
- }
- if (hole_unassigned) {
- betterShapeHoles[sIdx].push(ho);
- }
- }
- } // console.log("ambiguous: ", ambiguous);
- if (toChange.length > 0) {
- // console.log("to change: ", toChange);
- if (!ambiguous) newShapeHoles = betterShapeHoles;
- }
- }
- let tmpHoles;
- for (let i = 0, il = newShapes.length; i < il; i++) {
- tmpShape = newShapes[i].s;
- shapes.push(tmpShape);
- tmpHoles = newShapeHoles[i];
- for (let j = 0, jl = tmpHoles.length; j < jl; j++) {
- tmpShape.holes.push(tmpHoles[j].h);
- }
- } //console.log("shape", shapes);
- return shapes;
- }
- }
- const _floatView = new Float32Array(1);
- const _int32View = new Int32Array(_floatView.buffer);
- class DataUtils {
- // Converts float32 to float16 (stored as uint16 value).
- static toHalfFloat(val) {
- if (val > 65504) {
- console.warn('THREE.DataUtils.toHalfFloat(): value exceeds 65504.');
- val = 65504; // maximum representable value in float16
- } // Source: http://gamedev.stackexchange.com/questions/17326/conversion-of-a-number-from-single-precision-floating-point-representation-to-a/17410#17410
- /* This method is faster than the OpenEXR implementation (very often
- * used, eg. in Ogre), with the additional benefit of rounding, inspired
- * by James Tursa?s half-precision code. */
- _floatView[0] = val;
- const x = _int32View[0];
- let bits = x >> 16 & 0x8000;
- /* Get the sign */
- let m = x >> 12 & 0x07ff;
- /* Keep one extra bit for rounding */
- const e = x >> 23 & 0xff;
- /* Using int is faster here */
- /* If zero, or denormal, or exponent underflows too much for a denormal
- * half, return signed zero. */
- if (e < 103) return bits;
- /* If NaN, return NaN. If Inf or exponent overflow, return Inf. */
- if (e > 142) {
- bits |= 0x7c00;
- /* If exponent was 0xff and one mantissa bit was set, it means NaN,
- * not Inf, so make sure we set one mantissa bit too. */
- bits |= (e == 255 ? 0 : 1) && x & 0x007fffff;
- return bits;
- }
- /* If exponent underflows but not too much, return a denormal */
- if (e < 113) {
- m |= 0x0800;
- /* Extra rounding may overflow and set mantissa to 0 and exponent
- * to 1, which is OK. */
- bits |= (m >> 114 - e) + (m >> 113 - e & 1);
- return bits;
- }
- bits |= e - 112 << 10 | m >> 1;
- /* Extra rounding. An overflow will set mantissa to 0 and increment
- * the exponent, which is OK. */
- bits += m & 1;
- return bits;
- }
- }
- const LineStrip = 0;
- const LinePieces = 1;
- const NoColors = 0;
- const FaceColors = 1;
- const VertexColors = 2;
- function MeshFaceMaterial(materials) {
- console.warn('THREE.MeshFaceMaterial has been removed. Use an Array instead.');
- return materials;
- }
- function MultiMaterial(materials = []) {
- console.warn('THREE.MultiMaterial has been removed. Use an Array instead.');
- materials.isMultiMaterial = true;
- materials.materials = materials;
- materials.clone = function () {
- return materials.slice();
- };
- return materials;
- }
- function PointCloud(geometry, material) {
- console.warn('THREE.PointCloud has been renamed to THREE.Points.');
- return new Points(geometry, material);
- }
- function Particle(material) {
- console.warn('THREE.Particle has been renamed to THREE.Sprite.');
- return new Sprite(material);
- }
- function ParticleSystem(geometry, material) {
- console.warn('THREE.ParticleSystem has been renamed to THREE.Points.');
- return new Points(geometry, material);
- }
- function PointCloudMaterial(parameters) {
- console.warn('THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.');
- return new PointsMaterial(parameters);
- }
- function ParticleBasicMaterial(parameters) {
- console.warn('THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.');
- return new PointsMaterial(parameters);
- }
- function ParticleSystemMaterial(parameters) {
- console.warn('THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.');
- return new PointsMaterial(parameters);
- }
- function Vertex(x, y, z) {
- console.warn('THREE.Vertex has been removed. Use THREE.Vector3 instead.');
- return new Vector3(x, y, z);
- } //
- function DynamicBufferAttribute(array, itemSize) {
- console.warn('THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead.');
- return new BufferAttribute(array, itemSize).setUsage(DynamicDrawUsage);
- }
- function Int8Attribute(array, itemSize) {
- console.warn('THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.');
- return new Int8BufferAttribute(array, itemSize);
- }
- function Uint8Attribute(array, itemSize) {
- console.warn('THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.');
- return new Uint8BufferAttribute(array, itemSize);
- }
- function Uint8ClampedAttribute(array, itemSize) {
- console.warn('THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.');
- return new Uint8ClampedBufferAttribute(array, itemSize);
- }
- function Int16Attribute(array, itemSize) {
- console.warn('THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.');
- return new Int16BufferAttribute(array, itemSize);
- }
- function Uint16Attribute(array, itemSize) {
- console.warn('THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.');
- return new Uint16BufferAttribute(array, itemSize);
- }
- function Int32Attribute(array, itemSize) {
- console.warn('THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.');
- return new Int32BufferAttribute(array, itemSize);
- }
- function Uint32Attribute(array, itemSize) {
- console.warn('THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.');
- return new Uint32BufferAttribute(array, itemSize);
- }
- function Float32Attribute(array, itemSize) {
- console.warn('THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.');
- return new Float32BufferAttribute(array, itemSize);
- }
- function Float64Attribute(array, itemSize) {
- console.warn('THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.');
- return new Float64BufferAttribute(array, itemSize);
- } //
- Curve.create = function (construct, getPoint) {
- console.log('THREE.Curve.create() has been deprecated');
- construct.prototype = Object.create(Curve.prototype);
- construct.prototype.constructor = construct;
- construct.prototype.getPoint = getPoint;
- return construct;
- }; //
- Path.prototype.fromPoints = function (points) {
- console.warn('THREE.Path: .fromPoints() has been renamed to .setFromPoints().');
- return this.setFromPoints(points);
- }; //
- function AxisHelper(size) {
- console.warn('THREE.AxisHelper has been renamed to THREE.AxesHelper.');
- return new AxesHelper(size);
- }
- function BoundingBoxHelper(object, color) {
- console.warn('THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.');
- return new BoxHelper(object, color);
- }
- function EdgesHelper(object, hex) {
- console.warn('THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.');
- return new LineSegments(new EdgesGeometry(object.geometry), new LineBasicMaterial({
- color: hex !== undefined ? hex : 0xffffff
- }));
- }
- GridHelper.prototype.setColors = function () {
- console.error('THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.');
- };
- SkeletonHelper.prototype.update = function () {
- console.error('THREE.SkeletonHelper: update() no longer needs to be called.');
- };
- function WireframeHelper(object, hex) {
- console.warn('THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.');
- return new LineSegments(new WireframeGeometry(object.geometry), new LineBasicMaterial({
- color: hex !== undefined ? hex : 0xffffff
- }));
- } //
- Loader.prototype.extractUrlBase = function (url) {
- console.warn('THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.');
- return LoaderUtils.extractUrlBase(url);
- };
- Loader.Handlers = {
- add: function () {
- console.error('THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.');
- },
- get: function () {
- console.error('THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.');
- }
- };
- function XHRLoader(manager) {
- console.warn('THREE.XHRLoader has been renamed to THREE.FileLoader.');
- return new FileLoader(manager);
- }
- function BinaryTextureLoader(manager) {
- console.warn('THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.');
- return new DataTextureLoader(manager);
- } //
- Box2.prototype.center = function (optionalTarget) {
- console.warn('THREE.Box2: .center() has been renamed to .getCenter().');
- return this.getCenter(optionalTarget);
- };
- Box2.prototype.empty = function () {
- console.warn('THREE.Box2: .empty() has been renamed to .isEmpty().');
- return this.isEmpty();
- };
- Box2.prototype.isIntersectionBox = function (box) {
- console.warn('THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().');
- return this.intersectsBox(box);
- };
- Box2.prototype.size = function (optionalTarget) {
- console.warn('THREE.Box2: .size() has been renamed to .getSize().');
- return this.getSize(optionalTarget);
- }; //
- Box3.prototype.center = function (optionalTarget) {
- console.warn('THREE.Box3: .center() has been renamed to .getCenter().');
- return this.getCenter(optionalTarget);
- };
- Box3.prototype.empty = function () {
- console.warn('THREE.Box3: .empty() has been renamed to .isEmpty().');
- return this.isEmpty();
- };
- Box3.prototype.isIntersectionBox = function (box) {
- console.warn('THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().');
- return this.intersectsBox(box);
- };
- Box3.prototype.isIntersectionSphere = function (sphere) {
- console.warn('THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().');
- return this.intersectsSphere(sphere);
- };
- Box3.prototype.size = function (optionalTarget) {
- console.warn('THREE.Box3: .size() has been renamed to .getSize().');
- return this.getSize(optionalTarget);
- }; //
- Sphere.prototype.empty = function () {
- console.warn('THREE.Sphere: .empty() has been renamed to .isEmpty().');
- return this.isEmpty();
- }; //
- Frustum.prototype.setFromMatrix = function (m) {
- console.warn('THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix().');
- return this.setFromProjectionMatrix(m);
- }; //
- Line3.prototype.center = function (optionalTarget) {
- console.warn('THREE.Line3: .center() has been renamed to .getCenter().');
- return this.getCenter(optionalTarget);
- }; //
- Matrix3.prototype.flattenToArrayOffset = function (array, offset) {
- console.warn('THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.');
- return this.toArray(array, offset);
- };
- Matrix3.prototype.multiplyVector3 = function (vector) {
- console.warn('THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.');
- return vector.applyMatrix3(this);
- };
- Matrix3.prototype.multiplyVector3Array = function () {
- console.error('THREE.Matrix3: .multiplyVector3Array() has been removed.');
- };
- Matrix3.prototype.applyToBufferAttribute = function (attribute) {
- console.warn('THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead.');
- return attribute.applyMatrix3(this);
- };
- Matrix3.prototype.applyToVector3Array = function () {
- console.error('THREE.Matrix3: .applyToVector3Array() has been removed.');
- };
- Matrix3.prototype.getInverse = function (matrix) {
- console.warn('THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead.');
- return this.copy(matrix).invert();
- }; //
- Matrix4.prototype.extractPosition = function (m) {
- console.warn('THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().');
- return this.copyPosition(m);
- };
- Matrix4.prototype.flattenToArrayOffset = function (array, offset) {
- console.warn('THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.');
- return this.toArray(array, offset);
- };
- Matrix4.prototype.getPosition = function () {
- console.warn('THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.');
- return new Vector3().setFromMatrixColumn(this, 3);
- };
- Matrix4.prototype.setRotationFromQuaternion = function (q) {
- console.warn('THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().');
- return this.makeRotationFromQuaternion(q);
- };
- Matrix4.prototype.multiplyToArray = function () {
- console.warn('THREE.Matrix4: .multiplyToArray() has been removed.');
- };
- Matrix4.prototype.multiplyVector3 = function (vector) {
- console.warn('THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.');
- return vector.applyMatrix4(this);
- };
- Matrix4.prototype.multiplyVector4 = function (vector) {
- console.warn('THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.');
- return vector.applyMatrix4(this);
- };
- Matrix4.prototype.multiplyVector3Array = function () {
- console.error('THREE.Matrix4: .multiplyVector3Array() has been removed.');
- };
- Matrix4.prototype.rotateAxis = function (v) {
- console.warn('THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.');
- v.transformDirection(this);
- };
- Matrix4.prototype.crossVector = function (vector) {
- console.warn('THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.');
- return vector.applyMatrix4(this);
- };
- Matrix4.prototype.translate = function () {
- console.error('THREE.Matrix4: .translate() has been removed.');
- };
- Matrix4.prototype.rotateX = function () {
- console.error('THREE.Matrix4: .rotateX() has been removed.');
- };
- Matrix4.prototype.rotateY = function () {
- console.error('THREE.Matrix4: .rotateY() has been removed.');
- };
- Matrix4.prototype.rotateZ = function () {
- console.error('THREE.Matrix4: .rotateZ() has been removed.');
- };
- Matrix4.prototype.rotateByAxis = function () {
- console.error('THREE.Matrix4: .rotateByAxis() has been removed.');
- };
- Matrix4.prototype.applyToBufferAttribute = function (attribute) {
- console.warn('THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead.');
- return attribute.applyMatrix4(this);
- };
- Matrix4.prototype.applyToVector3Array = function () {
- console.error('THREE.Matrix4: .applyToVector3Array() has been removed.');
- };
- Matrix4.prototype.makeFrustum = function (left, right, bottom, top, near, far) {
- console.warn('THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.');
- return this.makePerspective(left, right, top, bottom, near, far);
- };
- Matrix4.prototype.getInverse = function (matrix) {
- console.warn('THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead.');
- return this.copy(matrix).invert();
- }; //
- Plane.prototype.isIntersectionLine = function (line) {
- console.warn('THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().');
- return this.intersectsLine(line);
- }; //
- Quaternion.prototype.multiplyVector3 = function (vector) {
- console.warn('THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.');
- return vector.applyQuaternion(this);
- };
- Quaternion.prototype.inverse = function () {
- console.warn('THREE.Quaternion: .inverse() has been renamed to invert().');
- return this.invert();
- }; //
- Ray.prototype.isIntersectionBox = function (box) {
- console.warn('THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().');
- return this.intersectsBox(box);
- };
- Ray.prototype.isIntersectionPlane = function (plane) {
- console.warn('THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().');
- return this.intersectsPlane(plane);
- };
- Ray.prototype.isIntersectionSphere = function (sphere) {
- console.warn('THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().');
- return this.intersectsSphere(sphere);
- }; //
- Triangle.prototype.area = function () {
- console.warn('THREE.Triangle: .area() has been renamed to .getArea().');
- return this.getArea();
- };
- Triangle.prototype.barycoordFromPoint = function (point, target) {
- console.warn('THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().');
- return this.getBarycoord(point, target);
- };
- Triangle.prototype.midpoint = function (target) {
- console.warn('THREE.Triangle: .midpoint() has been renamed to .getMidpoint().');
- return this.getMidpoint(target);
- };
- Triangle.prototypenormal = function (target) {
- console.warn('THREE.Triangle: .normal() has been renamed to .getNormal().');
- return this.getNormal(target);
- };
- Triangle.prototype.plane = function (target) {
- console.warn('THREE.Triangle: .plane() has been renamed to .getPlane().');
- return this.getPlane(target);
- };
- Triangle.barycoordFromPoint = function (point, a, b, c, target) {
- console.warn('THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().');
- return Triangle.getBarycoord(point, a, b, c, target);
- };
- Triangle.normal = function (a, b, c, target) {
- console.warn('THREE.Triangle: .normal() has been renamed to .getNormal().');
- return Triangle.getNormal(a, b, c, target);
- }; //
- Shape.prototype.extractAllPoints = function (divisions) {
- console.warn('THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.');
- return this.extractPoints(divisions);
- };
- Shape.prototype.extrude = function (options) {
- console.warn('THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.');
- return new ExtrudeGeometry(this, options);
- };
- Shape.prototype.makeGeometry = function (options) {
- console.warn('THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.');
- return new ShapeGeometry(this, options);
- }; //
- Vector2.prototype.fromAttribute = function (attribute, index, offset) {
- console.warn('THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().');
- return this.fromBufferAttribute(attribute, index, offset);
- };
- Vector2.prototype.distanceToManhattan = function (v) {
- console.warn('THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().');
- return this.manhattanDistanceTo(v);
- };
- Vector2.prototype.lengthManhattan = function () {
- console.warn('THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().');
- return this.manhattanLength();
- }; //
- Vector3.prototype.setEulerFromRotationMatrix = function () {
- console.error('THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.');
- };
- Vector3.prototype.setEulerFromQuaternion = function () {
- console.error('THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.');
- };
- Vector3.prototype.getPositionFromMatrix = function (m) {
- console.warn('THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().');
- return this.setFromMatrixPosition(m);
- };
- Vector3.prototype.getScaleFromMatrix = function (m) {
- console.warn('THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().');
- return this.setFromMatrixScale(m);
- };
- Vector3.prototype.getColumnFromMatrix = function (index, matrix) {
- console.warn('THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().');
- return this.setFromMatrixColumn(matrix, index);
- };
- Vector3.prototype.applyProjection = function (m) {
- console.warn('THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.');
- return this.applyMatrix4(m);
- };
- Vector3.prototype.fromAttribute = function (attribute, index, offset) {
- console.warn('THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().');
- return this.fromBufferAttribute(attribute, index, offset);
- };
- Vector3.prototype.distanceToManhattan = function (v) {
- console.warn('THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().');
- return this.manhattanDistanceTo(v);
- };
- Vector3.prototype.lengthManhattan = function () {
- console.warn('THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().');
- return this.manhattanLength();
- }; //
- Vector4.prototype.fromAttribute = function (attribute, index, offset) {
- console.warn('THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().');
- return this.fromBufferAttribute(attribute, index, offset);
- };
- Vector4.prototype.lengthManhattan = function () {
- console.warn('THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().');
- return this.manhattanLength();
- }; //
- Object3D.prototype.getChildByName = function (name) {
- console.warn('THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().');
- return this.getObjectByName(name);
- };
- Object3D.prototype.renderDepth = function () {
- console.warn('THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.');
- };
- Object3D.prototype.translate = function (distance, axis) {
- console.warn('THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.');
- return this.translateOnAxis(axis, distance);
- };
- Object3D.prototype.getWorldRotation = function () {
- console.error('THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.');
- };
- Object3D.prototype.applyMatrix = function (matrix) {
- console.warn('THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4().');
- return this.applyMatrix4(matrix);
- };
- Object.defineProperties(Object3D.prototype, {
- eulerOrder: {
- get: function () {
- console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.');
- return this.rotation.order;
- },
- set: function (value) {
- console.warn('THREE.Object3D: .eulerOrder is now .rotation.order.');
- this.rotation.order = value;
- }
- },
- useQuaternion: {
- get: function () {
- console.warn('THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.');
- },
- set: function () {
- console.warn('THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.');
- }
- }
- });
- Mesh.prototype.setDrawMode = function () {
- console.error('THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.');
- };
- Object.defineProperties(Mesh.prototype, {
- drawMode: {
- get: function () {
- console.error('THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode.');
- return TrianglesDrawMode;
- },
- set: function () {
- console.error('THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.');
- }
- }
- });
- SkinnedMesh.prototype.initBones = function () {
- console.error('THREE.SkinnedMesh: initBones() has been removed.');
- }; //
- PerspectiveCamera.prototype.setLens = function (focalLength, filmGauge) {
- console.warn('THREE.PerspectiveCamera.setLens is deprecated. ' + 'Use .setFocalLength and .filmGauge for a photographic setup.');
- if (filmGauge !== undefined) this.filmGauge = filmGauge;
- this.setFocalLength(focalLength);
- }; //
- Object.defineProperties(Light.prototype, {
- onlyShadow: {
- set: function () {
- console.warn('THREE.Light: .onlyShadow has been removed.');
- }
- },
- shadowCameraFov: {
- set: function (value) {
- console.warn('THREE.Light: .shadowCameraFov is now .shadow.camera.fov.');
- this.shadow.camera.fov = value;
- }
- },
- shadowCameraLeft: {
- set: function (value) {
- console.warn('THREE.Light: .shadowCameraLeft is now .shadow.camera.left.');
- this.shadow.camera.left = value;
- }
- },
- shadowCameraRight: {
- set: function (value) {
- console.warn('THREE.Light: .shadowCameraRight is now .shadow.camera.right.');
- this.shadow.camera.right = value;
- }
- },
- shadowCameraTop: {
- set: function (value) {
- console.warn('THREE.Light: .shadowCameraTop is now .shadow.camera.top.');
- this.shadow.camera.top = value;
- }
- },
- shadowCameraBottom: {
- set: function (value) {
- console.warn('THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.');
- this.shadow.camera.bottom = value;
- }
- },
- shadowCameraNear: {
- set: function (value) {
- console.warn('THREE.Light: .shadowCameraNear is now .shadow.camera.near.');
- this.shadow.camera.near = value;
- }
- },
- shadowCameraFar: {
- set: function (value) {
- console.warn('THREE.Light: .shadowCameraFar is now .shadow.camera.far.');
- this.shadow.camera.far = value;
- }
- },
- shadowCameraVisible: {
- set: function () {
- console.warn('THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.');
- }
- },
- shadowBias: {
- set: function (value) {
- console.warn('THREE.Light: .shadowBias is now .shadow.bias.');
- this.shadow.bias = value;
- }
- },
- shadowDarkness: {
- set: function () {
- console.warn('THREE.Light: .shadowDarkness has been removed.');
- }
- },
- shadowMapWidth: {
- set: function (value) {
- console.warn('THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.');
- this.shadow.mapSize.width = value;
- }
- },
- shadowMapHeight: {
- set: function (value) {
- console.warn('THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.');
- this.shadow.mapSize.height = value;
- }
- }
- }); //
- Object.defineProperties(BufferAttribute.prototype, {
- length: {
- get: function () {
- console.warn('THREE.BufferAttribute: .length has been deprecated. Use .count instead.');
- return this.array.length;
- }
- },
- dynamic: {
- get: function () {
- console.warn('THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.');
- return this.usage === DynamicDrawUsage;
- },
- set: function () {
- console.warn('THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.');
- this.setUsage(DynamicDrawUsage);
- }
- }
- });
- BufferAttribute.prototype.setDynamic = function (value) {
- console.warn('THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.');
- this.setUsage(value === true ? DynamicDrawUsage : StaticDrawUsage);
- return this;
- };
- BufferAttribute.prototype.copyIndicesArray = function () {
- console.error('THREE.BufferAttribute: .copyIndicesArray() has been removed.');
- }, BufferAttribute.prototype.setArray = function () {
- console.error('THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers');
- }; //
- BufferGeometry.prototype.addIndex = function (index) {
- console.warn('THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().');
- this.setIndex(index);
- };
- BufferGeometry.prototype.addAttribute = function (name, attribute) {
- console.warn('THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute().');
- if (!(attribute && attribute.isBufferAttribute) && !(attribute && attribute.isInterleavedBufferAttribute)) {
- console.warn('THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).');
- return this.setAttribute(name, new BufferAttribute(arguments[1], arguments[2]));
- }
- if (name === 'index') {
- console.warn('THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.');
- this.setIndex(attribute);
- return this;
- }
- return this.setAttribute(name, attribute);
- };
- BufferGeometry.prototype.addDrawCall = function (start, count, indexOffset) {
- if (indexOffset !== undefined) {
- console.warn('THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.');
- }
- console.warn('THREE.BufferGeometry: .addDrawCall() is now .addGroup().');
- this.addGroup(start, count);
- };
- BufferGeometry.prototype.clearDrawCalls = function () {
- console.warn('THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().');
- this.clearGroups();
- };
- BufferGeometry.prototype.computeOffsets = function () {
- console.warn('THREE.BufferGeometry: .computeOffsets() has been removed.');
- };
- BufferGeometry.prototype.removeAttribute = function (name) {
- console.warn('THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute().');
- return this.deleteAttribute(name);
- };
- BufferGeometry.prototype.applyMatrix = function (matrix) {
- console.warn('THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4().');
- return this.applyMatrix4(matrix);
- };
- Object.defineProperties(BufferGeometry.prototype, {
- drawcalls: {
- get: function () {
- console.error('THREE.BufferGeometry: .drawcalls has been renamed to .groups.');
- return this.groups;
- }
- },
- offsets: {
- get: function () {
- console.warn('THREE.BufferGeometry: .offsets has been renamed to .groups.');
- return this.groups;
- }
- }
- });
- InterleavedBuffer.prototype.setDynamic = function (value) {
- console.warn('THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.');
- this.setUsage(value === true ? DynamicDrawUsage : StaticDrawUsage);
- return this;
- };
- InterleavedBuffer.prototype.setArray = function () {
- console.error('THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers');
- }; //
- ExtrudeGeometry.prototype.getArrays = function () {
- console.error('THREE.ExtrudeGeometry: .getArrays() has been removed.');
- };
- ExtrudeGeometry.prototype.addShapeList = function () {
- console.error('THREE.ExtrudeGeometry: .addShapeList() has been removed.');
- };
- ExtrudeGeometry.prototype.addShape = function () {
- console.error('THREE.ExtrudeGeometry: .addShape() has been removed.');
- }; //
- Scene.prototype.dispose = function () {
- console.error('THREE.Scene: .dispose() has been removed.');
- }; //
- Uniform.prototype.onUpdate = function () {
- console.warn('THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.');
- return this;
- }; //
- Object.defineProperties(Material.prototype, {
- wrapAround: {
- get: function () {
- console.warn('THREE.Material: .wrapAround has been removed.');
- },
- set: function () {
- console.warn('THREE.Material: .wrapAround has been removed.');
- }
- },
- overdraw: {
- get: function () {
- console.warn('THREE.Material: .overdraw has been removed.');
- },
- set: function () {
- console.warn('THREE.Material: .overdraw has been removed.');
- }
- },
- wrapRGB: {
- get: function () {
- console.warn('THREE.Material: .wrapRGB has been removed.');
- return new Color();
- }
- },
- shading: {
- get: function () {
- console.error('THREE.' + this.type + ': .shading has been removed. Use the boolean .flatShading instead.');
- },
- set: function (value) {
- console.warn('THREE.' + this.type + ': .shading has been removed. Use the boolean .flatShading instead.');
- this.flatShading = value === FlatShading;
- }
- },
- stencilMask: {
- get: function () {
- console.warn('THREE.' + this.type + ': .stencilMask has been removed. Use .stencilFuncMask instead.');
- return this.stencilFuncMask;
- },
- set: function (value) {
- console.warn('THREE.' + this.type + ': .stencilMask has been removed. Use .stencilFuncMask instead.');
- this.stencilFuncMask = value;
- }
- },
- vertexTangents: {
- get: function () {
- console.warn('THREE.' + this.type + ': .vertexTangents has been removed.');
- },
- set: function () {
- console.warn('THREE.' + this.type + ': .vertexTangents has been removed.');
- }
- }
- });
- Object.defineProperties(ShaderMaterial.prototype, {
- derivatives: {
- get: function () {
- console.warn('THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.');
- return this.extensions.derivatives;
- },
- set: function (value) {
- console.warn('THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.');
- this.extensions.derivatives = value;
- }
- }
- }); //
- WebGLRenderer.prototype.clearTarget = function (renderTarget, color, depth, stencil) {
- console.warn('THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.');
- this.setRenderTarget(renderTarget);
- this.clear(color, depth, stencil);
- };
- WebGLRenderer.prototype.animate = function (callback) {
- console.warn('THREE.WebGLRenderer: .animate() is now .setAnimationLoop().');
- this.setAnimationLoop(callback);
- };
- WebGLRenderer.prototype.getCurrentRenderTarget = function () {
- console.warn('THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().');
- return this.getRenderTarget();
- };
- WebGLRenderer.prototype.getMaxAnisotropy = function () {
- console.warn('THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().');
- return this.capabilities.getMaxAnisotropy();
- };
- WebGLRenderer.prototype.getPrecision = function () {
- console.warn('THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.');
- return this.capabilities.precision;
- };
- WebGLRenderer.prototype.resetGLState = function () {
- console.warn('THREE.WebGLRenderer: .resetGLState() is now .state.reset().');
- return this.state.reset();
- };
- WebGLRenderer.prototype.supportsFloatTextures = function () {
- console.warn('THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).');
- return this.extensions.get('OES_texture_float');
- };
- WebGLRenderer.prototype.supportsHalfFloatTextures = function () {
- console.warn('THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( \'OES_texture_half_float\' ).');
- return this.extensions.get('OES_texture_half_float');
- };
- WebGLRenderer.prototype.supportsStandardDerivatives = function () {
- console.warn('THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( \'OES_standard_derivatives\' ).');
- return this.extensions.get('OES_standard_derivatives');
- };
- WebGLRenderer.prototype.supportsCompressedTextureS3TC = function () {
- console.warn('THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( \'WEBGL_compressed_texture_s3tc\' ).');
- return this.extensions.get('WEBGL_compressed_texture_s3tc');
- };
- WebGLRenderer.prototype.supportsCompressedTexturePVRTC = function () {
- console.warn('THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( \'WEBGL_compressed_texture_pvrtc\' ).');
- return this.extensions.get('WEBGL_compressed_texture_pvrtc');
- };
- WebGLRenderer.prototype.supportsBlendMinMax = function () {
- console.warn('THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( \'EXT_blend_minmax\' ).');
- return this.extensions.get('EXT_blend_minmax');
- };
- WebGLRenderer.prototype.supportsVertexTextures = function () {
- console.warn('THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.');
- return this.capabilities.vertexTextures;
- };
- WebGLRenderer.prototype.supportsInstancedArrays = function () {
- console.warn('THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( \'ANGLE_instanced_arrays\' ).');
- return this.extensions.get('ANGLE_instanced_arrays');
- };
- WebGLRenderer.prototype.enableScissorTest = function (boolean) {
- console.warn('THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().');
- this.setScissorTest(boolean);
- };
- WebGLRenderer.prototype.initMaterial = function () {
- console.warn('THREE.WebGLRenderer: .initMaterial() has been removed.');
- };
- WebGLRenderer.prototype.addPrePlugin = function () {
- console.warn('THREE.WebGLRenderer: .addPrePlugin() has been removed.');
- };
- WebGLRenderer.prototype.addPostPlugin = function () {
- console.warn('THREE.WebGLRenderer: .addPostPlugin() has been removed.');
- };
- WebGLRenderer.prototype.updateShadowMap = function () {
- console.warn('THREE.WebGLRenderer: .updateShadowMap() has been removed.');
- };
- WebGLRenderer.prototype.setFaceCulling = function () {
- console.warn('THREE.WebGLRenderer: .setFaceCulling() has been removed.');
- };
- WebGLRenderer.prototype.setTexture = function () {
- console.warn('THREE.WebGLRenderer: .setTexture() has been removed.');
- };
- WebGLRenderer.prototype.setTextureCube = function () {
- console.warn('THREE.WebGLRenderer: .setTextureCube() has been removed.');
- };
- WebGLRenderer.prototype.getActiveMipMapLevel = function () {
- console.warn('THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().');
- return this.getActiveMipmapLevel();
- };
- Object.defineProperties(WebGLRenderer.prototype, {
- shadowMapEnabled: {
- get: function () {
- return this.shadowMap.enabled;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.');
- this.shadowMap.enabled = value;
- }
- },
- shadowMapType: {
- get: function () {
- return this.shadowMap.type;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.');
- this.shadowMap.type = value;
- }
- },
- shadowMapCullFace: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.');
- return undefined;
- },
- set: function () {
- console.warn('THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.');
- }
- },
- context: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.');
- return this.getContext();
- }
- },
- vr: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .vr has been renamed to .xr');
- return this.xr;
- }
- },
- gammaInput: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.');
- return false;
- },
- set: function () {
- console.warn('THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.');
- }
- },
- gammaOutput: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.');
- return false;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.');
- this.outputEncoding = value === true ? sRGBEncoding : LinearEncoding;
- }
- },
- toneMappingWhitePoint: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.');
- return 1.0;
- },
- set: function () {
- console.warn('THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.');
- }
- }
- });
- Object.defineProperties(WebGLShadowMap.prototype, {
- cullFace: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.');
- return undefined;
- },
- set: function () {
- console.warn('THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.');
- }
- },
- renderReverseSided: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.');
- return undefined;
- },
- set: function () {
- console.warn('THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.');
- }
- },
- renderSingleSided: {
- get: function () {
- console.warn('THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.');
- return undefined;
- },
- set: function () {
- console.warn('THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.');
- }
- }
- });
- function WebGLRenderTargetCube(width, height, options) {
- console.warn('THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options ).');
- return new WebGLCubeRenderTarget(width, options);
- } //
- Object.defineProperties(WebGLRenderTarget.prototype, {
- wrapS: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.');
- return this.texture.wrapS;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.');
- this.texture.wrapS = value;
- }
- },
- wrapT: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.');
- return this.texture.wrapT;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.');
- this.texture.wrapT = value;
- }
- },
- magFilter: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.');
- return this.texture.magFilter;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.');
- this.texture.magFilter = value;
- }
- },
- minFilter: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.');
- return this.texture.minFilter;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.');
- this.texture.minFilter = value;
- }
- },
- anisotropy: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.');
- return this.texture.anisotropy;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.');
- this.texture.anisotropy = value;
- }
- },
- offset: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .offset is now .texture.offset.');
- return this.texture.offset;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .offset is now .texture.offset.');
- this.texture.offset = value;
- }
- },
- repeat: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .repeat is now .texture.repeat.');
- return this.texture.repeat;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .repeat is now .texture.repeat.');
- this.texture.repeat = value;
- }
- },
- format: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .format is now .texture.format.');
- return this.texture.format;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .format is now .texture.format.');
- this.texture.format = value;
- }
- },
- type: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.');
- return this.texture.type;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .type is now .texture.type.');
- this.texture.type = value;
- }
- },
- generateMipmaps: {
- get: function () {
- console.warn('THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.');
- return this.texture.generateMipmaps;
- },
- set: function (value) {
- console.warn('THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.');
- this.texture.generateMipmaps = value;
- }
- }
- }); //
- Audio.prototype.load = function (file) {
- console.warn('THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.');
- const scope = this;
- const audioLoader = new AudioLoader();
- audioLoader.load(file, function (buffer) {
- scope.setBuffer(buffer);
- });
- return this;
- };
- AudioAnalyser.prototype.getData = function () {
- console.warn('THREE.AudioAnalyser: .getData() is now .getFrequencyData().');
- return this.getFrequencyData();
- }; //
- CubeCamera.prototype.updateCubeMap = function (renderer, scene) {
- console.warn('THREE.CubeCamera: .updateCubeMap() is now .update().');
- return this.update(renderer, scene);
- };
- CubeCamera.prototype.clear = function (renderer, color, depth, stencil) {
- console.warn('THREE.CubeCamera: .clear() is now .renderTarget.clear().');
- return this.renderTarget.clear(renderer, color, depth, stencil);
- };
- ImageUtils.crossOrigin = undefined;
- ImageUtils.loadTexture = function (url, mapping, onLoad, onError) {
- console.warn('THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.');
- const loader = new TextureLoader();
- loader.setCrossOrigin(this.crossOrigin);
- const texture = loader.load(url, onLoad, undefined, onError);
- if (mapping) texture.mapping = mapping;
- return texture;
- };
- ImageUtils.loadTextureCube = function (urls, mapping, onLoad, onError) {
- console.warn('THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.');
- const loader = new CubeTextureLoader();
- loader.setCrossOrigin(this.crossOrigin);
- const texture = loader.load(urls, onLoad, undefined, onError);
- if (mapping) texture.mapping = mapping;
- return texture;
- };
- ImageUtils.loadCompressedTexture = function () {
- console.error('THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.');
- };
- ImageUtils.loadCompressedTextureCube = function () {
- console.error('THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.');
- }; //
- function CanvasRenderer() {
- console.error('THREE.CanvasRenderer has been removed');
- } //
- function JSONLoader() {
- console.error('THREE.JSONLoader has been removed.');
- } //
- const SceneUtils = {
- createMultiMaterialObject: function () {
- console.error('THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js');
- },
- detach: function () {
- console.error('THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js');
- },
- attach: function () {
- console.error('THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js');
- }
- }; //
- function LensFlare() {
- console.error('THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js');
- } //
- function ParametricGeometry() {
- console.error('THREE.ParametricGeometry has been moved to /examples/jsm/geometries/ParametricGeometry.js');
- return new BufferGeometry();
- }
- function TextGeometry() {
- console.error('THREE.TextGeometry has been moved to /examples/jsm/geometries/TextGeometry.js');
- return new BufferGeometry();
- }
- function FontLoader() {
- console.error('THREE.FontLoader has been moved to /examples/jsm/loaders/FontLoader.js');
- }
- function Font() {
- console.error('THREE.Font has been moved to /examples/jsm/loaders/FontLoader.js');
- }
- if (typeof __THREE_DEVTOOLS__ !== 'undefined') {
- /* eslint-disable no-undef */
- __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent('register', {
- detail: {
- revision: REVISION
- }
- }));
- /* eslint-enable no-undef */
- }
- if (typeof window !== 'undefined') {
- if (window.__THREE__) {
- console.warn('WARNING: Multiple instances of Three.js being imported.');
- } else {
- window.__THREE__ = REVISION;
- }
- }
- exports.ACESFilmicToneMapping = ACESFilmicToneMapping;
- exports.AddEquation = AddEquation;
- exports.AddOperation = AddOperation;
- exports.AdditiveAnimationBlendMode = AdditiveAnimationBlendMode;
- exports.AdditiveBlending = AdditiveBlending;
- exports.AlphaFormat = AlphaFormat;
- exports.AlwaysDepth = AlwaysDepth;
- exports.AlwaysStencilFunc = AlwaysStencilFunc;
- exports.AmbientLight = AmbientLight;
- exports.AmbientLightProbe = AmbientLightProbe;
- exports.AnimationClip = AnimationClip;
- exports.AnimationLoader = AnimationLoader;
- exports.AnimationMixer = AnimationMixer;
- exports.AnimationObjectGroup = AnimationObjectGroup;
- exports.AnimationUtils = AnimationUtils;
- exports.ArcCurve = ArcCurve;
- exports.ArrayCamera = ArrayCamera;
- exports.ArrowHelper = ArrowHelper;
- exports.Audio = Audio;
- exports.AudioAnalyser = AudioAnalyser;
- exports.AudioContext = AudioContext;
- exports.AudioListener = AudioListener;
- exports.AudioLoader = AudioLoader;
- exports.AxesHelper = AxesHelper;
- exports.AxisHelper = AxisHelper;
- exports.BackSide = BackSide;
- exports.BasicDepthPacking = BasicDepthPacking;
- exports.BasicShadowMap = BasicShadowMap;
- exports.BinaryTextureLoader = BinaryTextureLoader;
- exports.Bone = Bone;
- exports.BooleanKeyframeTrack = BooleanKeyframeTrack;
- exports.BoundingBoxHelper = BoundingBoxHelper;
- exports.Box2 = Box2;
- exports.Box3 = Box3;
- exports.Box3Helper = Box3Helper;
- exports.BoxBufferGeometry = BoxGeometry;
- exports.BoxGeometry = BoxGeometry;
- exports.BoxHelper = BoxHelper;
- exports.BufferAttribute = BufferAttribute;
- exports.BufferGeometry = BufferGeometry;
- exports.BufferGeometryLoader = BufferGeometryLoader;
- exports.ByteType = ByteType;
- exports.Cache = Cache;
- exports.Camera = Camera;
- exports.CameraHelper = CameraHelper;
- exports.CanvasRenderer = CanvasRenderer;
- exports.CanvasTexture = CanvasTexture;
- exports.CatmullRomCurve3 = CatmullRomCurve3;
- exports.CineonToneMapping = CineonToneMapping;
- exports.CircleBufferGeometry = CircleGeometry;
- exports.CircleGeometry = CircleGeometry;
- exports.ClampToEdgeWrapping = ClampToEdgeWrapping;
- exports.Clock = Clock;
- exports.Color = Color;
- exports.ColorKeyframeTrack = ColorKeyframeTrack;
- exports.CompressedTexture = CompressedTexture;
- exports.CompressedTextureLoader = CompressedTextureLoader;
- exports.ConeBufferGeometry = ConeGeometry;
- exports.ConeGeometry = ConeGeometry;
- exports.CubeCamera = CubeCamera;
- exports.CubeReflectionMapping = CubeReflectionMapping;
- exports.CubeRefractionMapping = CubeRefractionMapping;
- exports.CubeTexture = CubeTexture;
- exports.CubeTextureLoader = CubeTextureLoader;
- exports.CubeUVReflectionMapping = CubeUVReflectionMapping;
- exports.CubeUVRefractionMapping = CubeUVRefractionMapping;
- exports.CubicBezierCurve = CubicBezierCurve;
- exports.CubicBezierCurve3 = CubicBezierCurve3;
- exports.CubicInterpolant = CubicInterpolant;
- exports.CullFaceBack = CullFaceBack;
- exports.CullFaceFront = CullFaceFront;
- exports.CullFaceFrontBack = CullFaceFrontBack;
- exports.CullFaceNone = CullFaceNone;
- exports.Curve = Curve;
- exports.CurvePath = CurvePath;
- exports.CustomBlending = CustomBlending;
- exports.CustomToneMapping = CustomToneMapping;
- exports.CylinderBufferGeometry = CylinderGeometry;
- exports.CylinderGeometry = CylinderGeometry;
- exports.Cylindrical = Cylindrical;
- exports.DataTexture = DataTexture;
- exports.DataTexture2DArray = DataTexture2DArray;
- exports.DataTexture3D = DataTexture3D;
- exports.DataTextureLoader = DataTextureLoader;
- exports.DataUtils = DataUtils;
- exports.DecrementStencilOp = DecrementStencilOp;
- exports.DecrementWrapStencilOp = DecrementWrapStencilOp;
- exports.DefaultLoadingManager = DefaultLoadingManager;
- exports.DepthFormat = DepthFormat;
- exports.DepthStencilFormat = DepthStencilFormat;
- exports.DepthTexture = DepthTexture;
- exports.DirectionalLight = DirectionalLight;
- exports.DirectionalLightHelper = DirectionalLightHelper;
- exports.DiscreteInterpolant = DiscreteInterpolant;
- exports.DodecahedronBufferGeometry = DodecahedronGeometry;
- exports.DodecahedronGeometry = DodecahedronGeometry;
- exports.DoubleSide = DoubleSide;
- exports.DstAlphaFactor = DstAlphaFactor;
- exports.DstColorFactor = DstColorFactor;
- exports.DynamicBufferAttribute = DynamicBufferAttribute;
- exports.DynamicCopyUsage = DynamicCopyUsage;
- exports.DynamicDrawUsage = DynamicDrawUsage;
- exports.DynamicReadUsage = DynamicReadUsage;
- exports.EdgesGeometry = EdgesGeometry;
- exports.EdgesHelper = EdgesHelper;
- exports.EllipseCurve = EllipseCurve;
- exports.EqualDepth = EqualDepth;
- exports.EqualStencilFunc = EqualStencilFunc;
- exports.EquirectangularReflectionMapping = EquirectangularReflectionMapping;
- exports.EquirectangularRefractionMapping = EquirectangularRefractionMapping;
- exports.Euler = Euler;
- exports.EventDispatcher = EventDispatcher;
- exports.ExtrudeBufferGeometry = ExtrudeGeometry;
- exports.ExtrudeGeometry = ExtrudeGeometry;
- exports.FaceColors = FaceColors;
- exports.FileLoader = FileLoader;
- exports.FlatShading = FlatShading;
- exports.Float16BufferAttribute = Float16BufferAttribute;
- exports.Float32Attribute = Float32Attribute;
- exports.Float32BufferAttribute = Float32BufferAttribute;
- exports.Float64Attribute = Float64Attribute;
- exports.Float64BufferAttribute = Float64BufferAttribute;
- exports.FloatType = FloatType;
- exports.Fog = Fog;
- exports.FogExp2 = FogExp2;
- exports.Font = Font;
- exports.FontLoader = FontLoader;
- exports.FrontSide = FrontSide;
- exports.Frustum = Frustum;
- exports.GLBufferAttribute = GLBufferAttribute;
- exports.GLSL1 = GLSL1;
- exports.GLSL3 = GLSL3;
- exports.GammaEncoding = GammaEncoding;
- exports.GreaterDepth = GreaterDepth;
- exports.GreaterEqualDepth = GreaterEqualDepth;
- exports.GreaterEqualStencilFunc = GreaterEqualStencilFunc;
- exports.GreaterStencilFunc = GreaterStencilFunc;
- exports.GridHelper = GridHelper;
- exports.Group = Group;
- exports.HalfFloatType = HalfFloatType;
- exports.HemisphereLight = HemisphereLight;
- exports.HemisphereLightHelper = HemisphereLightHelper;
- exports.HemisphereLightProbe = HemisphereLightProbe;
- exports.IcosahedronBufferGeometry = IcosahedronGeometry;
- exports.IcosahedronGeometry = IcosahedronGeometry;
- exports.ImageBitmapLoader = ImageBitmapLoader;
- exports.ImageLoader = ImageLoader;
- exports.ImageUtils = ImageUtils;
- exports.ImmediateRenderObject = ImmediateRenderObject;
- exports.IncrementStencilOp = IncrementStencilOp;
- exports.IncrementWrapStencilOp = IncrementWrapStencilOp;
- exports.InstancedBufferAttribute = InstancedBufferAttribute;
- exports.InstancedBufferGeometry = InstancedBufferGeometry;
- exports.InstancedInterleavedBuffer = InstancedInterleavedBuffer;
- exports.InstancedMesh = InstancedMesh;
- exports.Int16Attribute = Int16Attribute;
- exports.Int16BufferAttribute = Int16BufferAttribute;
- exports.Int32Attribute = Int32Attribute;
- exports.Int32BufferAttribute = Int32BufferAttribute;
- exports.Int8Attribute = Int8Attribute;
- exports.Int8BufferAttribute = Int8BufferAttribute;
- exports.IntType = IntType;
- exports.InterleavedBuffer = InterleavedBuffer;
- exports.InterleavedBufferAttribute = InterleavedBufferAttribute;
- exports.Interpolant = Interpolant;
- exports.InterpolateDiscrete = InterpolateDiscrete;
- exports.InterpolateLinear = InterpolateLinear;
- exports.InterpolateSmooth = InterpolateSmooth;
- exports.InvertStencilOp = InvertStencilOp;
- exports.JSONLoader = JSONLoader;
- exports.KeepStencilOp = KeepStencilOp;
- exports.KeyframeTrack = KeyframeTrack;
- exports.LOD = LOD;
- exports.LatheBufferGeometry = LatheGeometry;
- exports.LatheGeometry = LatheGeometry;
- exports.Layers = Layers;
- exports.LensFlare = LensFlare;
- exports.LessDepth = LessDepth;
- exports.LessEqualDepth = LessEqualDepth;
- exports.LessEqualStencilFunc = LessEqualStencilFunc;
- exports.LessStencilFunc = LessStencilFunc;
- exports.Light = Light;
- exports.LightProbe = LightProbe;
- exports.Line = Line;
- exports.Line3 = Line3;
- exports.LineBasicMaterial = LineBasicMaterial;
- exports.LineCurve = LineCurve;
- exports.LineCurve3 = LineCurve3;
- exports.LineDashedMaterial = LineDashedMaterial;
- exports.LineLoop = LineLoop;
- exports.LinePieces = LinePieces;
- exports.LineSegments = LineSegments;
- exports.LineStrip = LineStrip;
- exports.LinearEncoding = LinearEncoding;
- exports.LinearFilter = LinearFilter;
- exports.LinearInterpolant = LinearInterpolant;
- exports.LinearMipMapLinearFilter = LinearMipMapLinearFilter;
- exports.LinearMipMapNearestFilter = LinearMipMapNearestFilter;
- exports.LinearMipmapLinearFilter = LinearMipmapLinearFilter;
- exports.LinearMipmapNearestFilter = LinearMipmapNearestFilter;
- exports.LinearToneMapping = LinearToneMapping;
- exports.Loader = Loader;
- exports.LoaderUtils = LoaderUtils;
- exports.LoadingManager = LoadingManager;
- exports.LogLuvEncoding = LogLuvEncoding;
- exports.LoopOnce = LoopOnce;
- exports.LoopPingPong = LoopPingPong;
- exports.LoopRepeat = LoopRepeat;
- exports.LuminanceAlphaFormat = LuminanceAlphaFormat;
- exports.LuminanceFormat = LuminanceFormat;
- exports.MOUSE = MOUSE;
- exports.Material = Material;
- exports.MaterialLoader = MaterialLoader;
- exports.Math = MathUtils;
- exports.MathUtils = MathUtils;
- exports.Matrix3 = Matrix3;
- exports.Matrix4 = Matrix4;
- exports.MaxEquation = MaxEquation;
- exports.Mesh = Mesh;
- exports.MeshBasicMaterial = MeshBasicMaterial;
- exports.MeshDepthMaterial = MeshDepthMaterial;
- exports.MeshDistanceMaterial = MeshDistanceMaterial;
- exports.MeshFaceMaterial = MeshFaceMaterial;
- exports.MeshLambertMaterial = MeshLambertMaterial;
- exports.MeshMatcapMaterial = MeshMatcapMaterial;
- exports.MeshNormalMaterial = MeshNormalMaterial;
- exports.MeshPhongMaterial = MeshPhongMaterial;
- exports.MeshPhysicalMaterial = MeshPhysicalMaterial;
- exports.MeshStandardMaterial = MeshStandardMaterial;
- exports.MeshToonMaterial = MeshToonMaterial;
- exports.MinEquation = MinEquation;
- exports.MirroredRepeatWrapping = MirroredRepeatWrapping;
- exports.MixOperation = MixOperation;
- exports.MultiMaterial = MultiMaterial;
- exports.MultiplyBlending = MultiplyBlending;
- exports.MultiplyOperation = MultiplyOperation;
- exports.NearestFilter = NearestFilter;
- exports.NearestMipMapLinearFilter = NearestMipMapLinearFilter;
- exports.NearestMipMapNearestFilter = NearestMipMapNearestFilter;
- exports.NearestMipmapLinearFilter = NearestMipmapLinearFilter;
- exports.NearestMipmapNearestFilter = NearestMipmapNearestFilter;
- exports.NeverDepth = NeverDepth;
- exports.NeverStencilFunc = NeverStencilFunc;
- exports.NoBlending = NoBlending;
- exports.NoColors = NoColors;
- exports.NoToneMapping = NoToneMapping;
- exports.NormalAnimationBlendMode = NormalAnimationBlendMode;
- exports.NormalBlending = NormalBlending;
- exports.NotEqualDepth = NotEqualDepth;
- exports.NotEqualStencilFunc = NotEqualStencilFunc;
- exports.NumberKeyframeTrack = NumberKeyframeTrack;
- exports.Object3D = Object3D;
- exports.ObjectLoader = ObjectLoader;
- exports.ObjectSpaceNormalMap = ObjectSpaceNormalMap;
- exports.OctahedronBufferGeometry = OctahedronGeometry;
- exports.OctahedronGeometry = OctahedronGeometry;
- exports.OneFactor = OneFactor;
- exports.OneMinusDstAlphaFactor = OneMinusDstAlphaFactor;
- exports.OneMinusDstColorFactor = OneMinusDstColorFactor;
- exports.OneMinusSrcAlphaFactor = OneMinusSrcAlphaFactor;
- exports.OneMinusSrcColorFactor = OneMinusSrcColorFactor;
- exports.OrthographicCamera = OrthographicCamera;
- exports.PCFShadowMap = PCFShadowMap;
- exports.PCFSoftShadowMap = PCFSoftShadowMap;
- exports.PMREMGenerator = PMREMGenerator;
- exports.ParametricGeometry = ParametricGeometry;
- exports.Particle = Particle;
- exports.ParticleBasicMaterial = ParticleBasicMaterial;
- exports.ParticleSystem = ParticleSystem;
- exports.ParticleSystemMaterial = ParticleSystemMaterial;
- exports.Path = Path;
- exports.PerspectiveCamera = PerspectiveCamera;
- exports.Plane = Plane;
- exports.PlaneBufferGeometry = PlaneGeometry;
- exports.PlaneGeometry = PlaneGeometry;
- exports.PlaneHelper = PlaneHelper;
- exports.PointCloud = PointCloud;
- exports.PointCloudMaterial = PointCloudMaterial;
- exports.PointLight = PointLight;
- exports.PointLightHelper = PointLightHelper;
- exports.Points = Points;
- exports.PointsMaterial = PointsMaterial;
- exports.PolarGridHelper = PolarGridHelper;
- exports.PolyhedronBufferGeometry = PolyhedronGeometry;
- exports.PolyhedronGeometry = PolyhedronGeometry;
- exports.PositionalAudio = PositionalAudio;
- exports.PropertyBinding = PropertyBinding;
- exports.PropertyMixer = PropertyMixer;
- exports.QuadraticBezierCurve = QuadraticBezierCurve;
- exports.QuadraticBezierCurve3 = QuadraticBezierCurve3;
- exports.Quaternion = Quaternion;
- exports.QuaternionKeyframeTrack = QuaternionKeyframeTrack;
- exports.QuaternionLinearInterpolant = QuaternionLinearInterpolant;
- exports.REVISION = REVISION;
- exports.RGBADepthPacking = RGBADepthPacking;
- exports.RGBAFormat = RGBAFormat;
- exports.RGBAIntegerFormat = RGBAIntegerFormat;
- exports.RGBA_ASTC_10x10_Format = RGBA_ASTC_10x10_Format;
- exports.RGBA_ASTC_10x5_Format = RGBA_ASTC_10x5_Format;
- exports.RGBA_ASTC_10x6_Format = RGBA_ASTC_10x6_Format;
- exports.RGBA_ASTC_10x8_Format = RGBA_ASTC_10x8_Format;
- exports.RGBA_ASTC_12x10_Format = RGBA_ASTC_12x10_Format;
- exports.RGBA_ASTC_12x12_Format = RGBA_ASTC_12x12_Format;
- exports.RGBA_ASTC_4x4_Format = RGBA_ASTC_4x4_Format;
- exports.RGBA_ASTC_5x4_Format = RGBA_ASTC_5x4_Format;
- exports.RGBA_ASTC_5x5_Format = RGBA_ASTC_5x5_Format;
- exports.RGBA_ASTC_6x5_Format = RGBA_ASTC_6x5_Format;
- exports.RGBA_ASTC_6x6_Format = RGBA_ASTC_6x6_Format;
- exports.RGBA_ASTC_8x5_Format = RGBA_ASTC_8x5_Format;
- exports.RGBA_ASTC_8x6_Format = RGBA_ASTC_8x6_Format;
- exports.RGBA_ASTC_8x8_Format = RGBA_ASTC_8x8_Format;
- exports.RGBA_BPTC_Format = RGBA_BPTC_Format;
- exports.RGBA_ETC2_EAC_Format = RGBA_ETC2_EAC_Format;
- exports.RGBA_PVRTC_2BPPV1_Format = RGBA_PVRTC_2BPPV1_Format;
- exports.RGBA_PVRTC_4BPPV1_Format = RGBA_PVRTC_4BPPV1_Format;
- exports.RGBA_S3TC_DXT1_Format = RGBA_S3TC_DXT1_Format;
- exports.RGBA_S3TC_DXT3_Format = RGBA_S3TC_DXT3_Format;
- exports.RGBA_S3TC_DXT5_Format = RGBA_S3TC_DXT5_Format;
- exports.RGBDEncoding = RGBDEncoding;
- exports.RGBEEncoding = RGBEEncoding;
- exports.RGBEFormat = RGBEFormat;
- exports.RGBFormat = RGBFormat;
- exports.RGBIntegerFormat = RGBIntegerFormat;
- exports.RGBM16Encoding = RGBM16Encoding;
- exports.RGBM7Encoding = RGBM7Encoding;
- exports.RGB_ETC1_Format = RGB_ETC1_Format;
- exports.RGB_ETC2_Format = RGB_ETC2_Format;
- exports.RGB_PVRTC_2BPPV1_Format = RGB_PVRTC_2BPPV1_Format;
- exports.RGB_PVRTC_4BPPV1_Format = RGB_PVRTC_4BPPV1_Format;
- exports.RGB_S3TC_DXT1_Format = RGB_S3TC_DXT1_Format;
- exports.RGFormat = RGFormat;
- exports.RGIntegerFormat = RGIntegerFormat;
- exports.RawShaderMaterial = RawShaderMaterial;
- exports.Ray = Ray;
- exports.Raycaster = Raycaster;
- exports.RectAreaLight = RectAreaLight;
- exports.RedFormat = RedFormat;
- exports.RedIntegerFormat = RedIntegerFormat;
- exports.ReinhardToneMapping = ReinhardToneMapping;
- exports.RepeatWrapping = RepeatWrapping;
- exports.ReplaceStencilOp = ReplaceStencilOp;
- exports.ReverseSubtractEquation = ReverseSubtractEquation;
- exports.RingBufferGeometry = RingGeometry;
- exports.RingGeometry = RingGeometry;
- exports.SRGB8_ALPHA8_ASTC_10x10_Format = SRGB8_ALPHA8_ASTC_10x10_Format;
- exports.SRGB8_ALPHA8_ASTC_10x5_Format = SRGB8_ALPHA8_ASTC_10x5_Format;
- exports.SRGB8_ALPHA8_ASTC_10x6_Format = SRGB8_ALPHA8_ASTC_10x6_Format;
- exports.SRGB8_ALPHA8_ASTC_10x8_Format = SRGB8_ALPHA8_ASTC_10x8_Format;
- exports.SRGB8_ALPHA8_ASTC_12x10_Format = SRGB8_ALPHA8_ASTC_12x10_Format;
- exports.SRGB8_ALPHA8_ASTC_12x12_Format = SRGB8_ALPHA8_ASTC_12x12_Format;
- exports.SRGB8_ALPHA8_ASTC_4x4_Format = SRGB8_ALPHA8_ASTC_4x4_Format;
- exports.SRGB8_ALPHA8_ASTC_5x4_Format = SRGB8_ALPHA8_ASTC_5x4_Format;
- exports.SRGB8_ALPHA8_ASTC_5x5_Format = SRGB8_ALPHA8_ASTC_5x5_Format;
- exports.SRGB8_ALPHA8_ASTC_6x5_Format = SRGB8_ALPHA8_ASTC_6x5_Format;
- exports.SRGB8_ALPHA8_ASTC_6x6_Format = SRGB8_ALPHA8_ASTC_6x6_Format;
- exports.SRGB8_ALPHA8_ASTC_8x5_Format = SRGB8_ALPHA8_ASTC_8x5_Format;
- exports.SRGB8_ALPHA8_ASTC_8x6_Format = SRGB8_ALPHA8_ASTC_8x6_Format;
- exports.SRGB8_ALPHA8_ASTC_8x8_Format = SRGB8_ALPHA8_ASTC_8x8_Format;
- exports.Scene = Scene;
- exports.SceneUtils = SceneUtils;
- exports.ShaderChunk = ShaderChunk;
- exports.ShaderLib = ShaderLib;
- exports.ShaderMaterial = ShaderMaterial;
- exports.ShadowMaterial = ShadowMaterial;
- exports.Shape = Shape;
- exports.ShapeBufferGeometry = ShapeGeometry;
- exports.ShapeGeometry = ShapeGeometry;
- exports.ShapePath = ShapePath;
- exports.ShapeUtils = ShapeUtils;
- exports.ShortType = ShortType;
- exports.Skeleton = Skeleton;
- exports.SkeletonHelper = SkeletonHelper;
- exports.SkinnedMesh = SkinnedMesh;
- exports.SmoothShading = SmoothShading;
- exports.Sphere = Sphere;
- exports.SphereBufferGeometry = SphereGeometry;
- exports.SphereGeometry = SphereGeometry;
- exports.Spherical = Spherical;
- exports.SphericalHarmonics3 = SphericalHarmonics3;
- exports.SplineCurve = SplineCurve;
- exports.SpotLight = SpotLight;
- exports.SpotLightHelper = SpotLightHelper;
- exports.Sprite = Sprite;
- exports.SpriteMaterial = SpriteMaterial;
- exports.SrcAlphaFactor = SrcAlphaFactor;
- exports.SrcAlphaSaturateFactor = SrcAlphaSaturateFactor;
- exports.SrcColorFactor = SrcColorFactor;
- exports.StaticCopyUsage = StaticCopyUsage;
- exports.StaticDrawUsage = StaticDrawUsage;
- exports.StaticReadUsage = StaticReadUsage;
- exports.StereoCamera = StereoCamera;
- exports.StreamCopyUsage = StreamCopyUsage;
- exports.StreamDrawUsage = StreamDrawUsage;
- exports.StreamReadUsage = StreamReadUsage;
- exports.StringKeyframeTrack = StringKeyframeTrack;
- exports.SubtractEquation = SubtractEquation;
- exports.SubtractiveBlending = SubtractiveBlending;
- exports.TOUCH = TOUCH;
- exports.TangentSpaceNormalMap = TangentSpaceNormalMap;
- exports.TetrahedronBufferGeometry = TetrahedronGeometry;
- exports.TetrahedronGeometry = TetrahedronGeometry;
- exports.TextGeometry = TextGeometry;
- exports.Texture = Texture;
- exports.TextureLoader = TextureLoader;
- exports.TorusBufferGeometry = TorusGeometry;
- exports.TorusGeometry = TorusGeometry;
- exports.TorusKnotBufferGeometry = TorusKnotGeometry;
- exports.TorusKnotGeometry = TorusKnotGeometry;
- exports.Triangle = Triangle;
- exports.TriangleFanDrawMode = TriangleFanDrawMode;
- exports.TriangleStripDrawMode = TriangleStripDrawMode;
- exports.TrianglesDrawMode = TrianglesDrawMode;
- exports.TubeBufferGeometry = TubeGeometry;
- exports.TubeGeometry = TubeGeometry;
- exports.UVMapping = UVMapping;
- exports.Uint16Attribute = Uint16Attribute;
- exports.Uint16BufferAttribute = Uint16BufferAttribute;
- exports.Uint32Attribute = Uint32Attribute;
- exports.Uint32BufferAttribute = Uint32BufferAttribute;
- exports.Uint8Attribute = Uint8Attribute;
- exports.Uint8BufferAttribute = Uint8BufferAttribute;
- exports.Uint8ClampedAttribute = Uint8ClampedAttribute;
- exports.Uint8ClampedBufferAttribute = Uint8ClampedBufferAttribute;
- exports.Uniform = Uniform;
- exports.UniformsLib = UniformsLib;
- exports.UniformsUtils = UniformsUtils;
- exports.UnsignedByteType = UnsignedByteType;
- exports.UnsignedInt248Type = UnsignedInt248Type;
- exports.UnsignedIntType = UnsignedIntType;
- exports.UnsignedShort4444Type = UnsignedShort4444Type;
- exports.UnsignedShort5551Type = UnsignedShort5551Type;
- exports.UnsignedShort565Type = UnsignedShort565Type;
- exports.UnsignedShortType = UnsignedShortType;
- exports.VSMShadowMap = VSMShadowMap;
- exports.Vector2 = Vector2;
- exports.Vector3 = Vector3;
- exports.Vector4 = Vector4;
- exports.VectorKeyframeTrack = VectorKeyframeTrack;
- exports.Vertex = Vertex;
- exports.VertexColors = VertexColors;
- exports.VideoTexture = VideoTexture;
- exports.WebGL1Renderer = WebGL1Renderer;
- exports.WebGLCubeRenderTarget = WebGLCubeRenderTarget;
- exports.WebGLMultipleRenderTargets = WebGLMultipleRenderTargets;
- exports.WebGLMultisampleRenderTarget = WebGLMultisampleRenderTarget;
- exports.WebGLRenderTarget = WebGLRenderTarget;
- exports.WebGLRenderTargetCube = WebGLRenderTargetCube;
- exports.WebGLRenderer = WebGLRenderer;
- exports.WebGLUtils = WebGLUtils;
- exports.WireframeGeometry = WireframeGeometry;
- exports.WireframeHelper = WireframeHelper;
- exports.WrapAroundEnding = WrapAroundEnding;
- exports.XHRLoader = XHRLoader;
- exports.ZeroCurvatureEnding = ZeroCurvatureEnding;
- exports.ZeroFactor = ZeroFactor;
- exports.ZeroSlopeEnding = ZeroSlopeEnding;
- exports.ZeroStencilOp = ZeroStencilOp;
- exports.sRGBEncoding = sRGBEncoding;
- Object.defineProperty(exports, '__esModule', { value: true });
- })));
- },{}],58:[function(require,module,exports){
- ( function () {
- class LightProbeGenerator {
- // https://www.ppsloan.org/publications/StupidSH36.pdf
- static fromCubeTexture( cubeTexture ) {
- let totalWeight = 0;
- const coord = new THREE.Vector3();
- const dir = new THREE.Vector3();
- const color = new THREE.Color();
- const shBasis = [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ];
- const sh = new THREE.SphericalHarmonics3();
- const shCoefficients = sh.coefficients;
- for ( let faceIndex = 0; faceIndex < 6; faceIndex ++ ) {
- const image = cubeTexture.image[ faceIndex ];
- const width = image.width;
- const height = image.height;
- const canvas = document.createElement( 'canvas' );
- canvas.width = width;
- canvas.height = height;
- const context = canvas.getContext( '2d' );
- context.drawImage( image, 0, 0, width, height );
- const imageData = context.getImageData( 0, 0, width, height );
- const data = imageData.data;
- const imageWidth = imageData.width; // assumed to be square
- const pixelSize = 2 / imageWidth;
- for ( let i = 0, il = data.length; i < il; i += 4 ) {
- // RGBA assumed
- // pixel color
- color.setRGB( data[ i ] / 255, data[ i + 1 ] / 255, data[ i + 2 ] / 255 ); // convert to linear color space
- convertColorToLinear( color, cubeTexture.encoding ); // pixel coordinate on unit cube
- const pixelIndex = i / 4;
- const col = - 1 + ( pixelIndex % imageWidth + 0.5 ) * pixelSize;
- const row = 1 - ( Math.floor( pixelIndex / imageWidth ) + 0.5 ) * pixelSize;
- switch ( faceIndex ) {
- case 0:
- coord.set( - 1, row, - col );
- break;
- case 1:
- coord.set( 1, row, col );
- break;
- case 2:
- coord.set( - col, 1, - row );
- break;
- case 3:
- coord.set( - col, - 1, row );
- break;
- case 4:
- coord.set( - col, row, 1 );
- break;
- case 5:
- coord.set( col, row, - 1 );
- break;
- } // weight assigned to this pixel
- const lengthSq = coord.lengthSq();
- const weight = 4 / ( Math.sqrt( lengthSq ) * lengthSq );
- totalWeight += weight; // direction vector to this pixel
- dir.copy( coord ).normalize(); // evaluate SH basis functions in direction dir
- THREE.SphericalHarmonics3.getBasisAt( dir, shBasis ); // accummuulate
- for ( let j = 0; j < 9; j ++ ) {
- shCoefficients[ j ].x += shBasis[ j ] * color.r * weight;
- shCoefficients[ j ].y += shBasis[ j ] * color.g * weight;
- shCoefficients[ j ].z += shBasis[ j ] * color.b * weight;
- }
- }
- } // normalize
- const norm = 4 * Math.PI / totalWeight;
- for ( let j = 0; j < 9; j ++ ) {
- shCoefficients[ j ].x *= norm;
- shCoefficients[ j ].y *= norm;
- shCoefficients[ j ].z *= norm;
- }
- return new THREE.LightProbe( sh );
- }
- static fromCubeRenderTarget( renderer, cubeRenderTarget ) {
- // The renderTarget must be set to RGBA in order to make readRenderTargetPixels works
- let totalWeight = 0;
- const coord = new THREE.Vector3();
- const dir = new THREE.Vector3();
- const color = new THREE.Color();
- const shBasis = [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ];
- const sh = new THREE.SphericalHarmonics3();
- const shCoefficients = sh.coefficients;
- for ( let faceIndex = 0; faceIndex < 6; faceIndex ++ ) {
- const imageWidth = cubeRenderTarget.width; // assumed to be square
- const data = new Uint8Array( imageWidth * imageWidth * 4 );
- renderer.readRenderTargetPixels( cubeRenderTarget, 0, 0, imageWidth, imageWidth, data, faceIndex );
- const pixelSize = 2 / imageWidth;
- for ( let i = 0, il = data.length; i < il; i += 4 ) {
- // RGBA assumed
- // pixel color
- color.setRGB( data[ i ] / 255, data[ i + 1 ] / 255, data[ i + 2 ] / 255 ); // convert to linear color space
- convertColorToLinear( color, cubeRenderTarget.texture.encoding ); // pixel coordinate on unit cube
- const pixelIndex = i / 4;
- const col = - 1 + ( pixelIndex % imageWidth + 0.5 ) * pixelSize;
- const row = 1 - ( Math.floor( pixelIndex / imageWidth ) + 0.5 ) * pixelSize;
- switch ( faceIndex ) {
- case 0:
- coord.set( 1, row, - col );
- break;
- case 1:
- coord.set( - 1, row, col );
- break;
- case 2:
- coord.set( col, 1, - row );
- break;
- case 3:
- coord.set( col, - 1, row );
- break;
- case 4:
- coord.set( col, row, 1 );
- break;
- case 5:
- coord.set( - col, row, - 1 );
- break;
- } // weight assigned to this pixel
- const lengthSq = coord.lengthSq();
- const weight = 4 / ( Math.sqrt( lengthSq ) * lengthSq );
- totalWeight += weight; // direction vector to this pixel
- dir.copy( coord ).normalize(); // evaluate SH basis functions in direction dir
- THREE.SphericalHarmonics3.getBasisAt( dir, shBasis ); // accummuulate
- for ( let j = 0; j < 9; j ++ ) {
- shCoefficients[ j ].x += shBasis[ j ] * color.r * weight;
- shCoefficients[ j ].y += shBasis[ j ] * color.g * weight;
- shCoefficients[ j ].z += shBasis[ j ] * color.b * weight;
- }
- }
- } // normalize
- const norm = 4 * Math.PI / totalWeight;
- for ( let j = 0; j < 9; j ++ ) {
- shCoefficients[ j ].x *= norm;
- shCoefficients[ j ].y *= norm;
- shCoefficients[ j ].z *= norm;
- }
- return new THREE.LightProbe( sh );
- }
- }
- function convertColorToLinear( color, encoding ) {
- switch ( encoding ) {
- case THREE.sRGBEncoding:
- color.convertSRGBToLinear();
- break;
- case THREE.LinearEncoding:
- break;
- default:
- console.warn( 'WARNING: LightProbeGenerator convertColorToLinear() encountered an unsupported encoding.' );
- break;
- }
- return color;
- }
- THREE.LightProbeGenerator = LightProbeGenerator;
- } )();
- },{}],59:[function(require,module,exports){
- ( function () {
- const _taskCache = new WeakMap();
- class DRACOLoader extends THREE.Loader {
- constructor( manager ) {
- super( manager );
- this.decoderPath = '';
- this.decoderConfig = {};
- this.decoderBinary = null;
- this.decoderPending = null;
- this.workerLimit = 4;
- this.workerPool = [];
- this.workerNextTaskID = 1;
- this.workerSourceURL = '';
- this.defaultAttributeIDs = {
- position: 'POSITION',
- normal: 'NORMAL',
- color: 'COLOR',
- uv: 'TEX_COORD'
- };
- this.defaultAttributeTypes = {
- position: 'Float32Array',
- normal: 'Float32Array',
- color: 'Float32Array',
- uv: 'Float32Array'
- };
- }
- setDecoderPath( path ) {
- this.decoderPath = path;
- return this;
- }
- setDecoderConfig( config ) {
- this.decoderConfig = config;
- return this;
- }
- setWorkerLimit( workerLimit ) {
- this.workerLimit = workerLimit;
- return this;
- }
- load( url, onLoad, onProgress, onError ) {
- const loader = new THREE.FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setResponseType( 'arraybuffer' );
- loader.setRequestHeader( this.requestHeader );
- loader.setWithCredentials( this.withCredentials );
- loader.load( url, buffer => {
- const taskConfig = {
- attributeIDs: this.defaultAttributeIDs,
- attributeTypes: this.defaultAttributeTypes,
- useUniqueIDs: false
- };
- this.decodeGeometry( buffer, taskConfig ).then( onLoad ).catch( onError );
- }, onProgress, onError );
- }
- /** @deprecated Kept for backward-compatibility with previous DRACOLoader versions. */
- decodeDracoFile( buffer, callback, attributeIDs, attributeTypes ) {
- const taskConfig = {
- attributeIDs: attributeIDs || this.defaultAttributeIDs,
- attributeTypes: attributeTypes || this.defaultAttributeTypes,
- useUniqueIDs: !! attributeIDs
- };
- this.decodeGeometry( buffer, taskConfig ).then( callback );
- }
- decodeGeometry( buffer, taskConfig ) {
- // TODO: For backward-compatibility, support 'attributeTypes' objects containing
- // references (rather than names) to typed array constructors. These must be
- // serialized before sending them to the worker.
- for ( const attribute in taskConfig.attributeTypes ) {
- const type = taskConfig.attributeTypes[ attribute ];
- if ( type.BYTES_PER_ELEMENT !== undefined ) {
- taskConfig.attributeTypes[ attribute ] = type.name;
- }
- } //
- const taskKey = JSON.stringify( taskConfig ); // Check for an existing task using this buffer. A transferred buffer cannot be transferred
- // again from this thread.
- if ( _taskCache.has( buffer ) ) {
- const cachedTask = _taskCache.get( buffer );
- if ( cachedTask.key === taskKey ) {
- return cachedTask.promise;
- } else if ( buffer.byteLength === 0 ) {
- // Technically, it would be possible to wait for the previous task to complete,
- // transfer the buffer back, and decode again with the second configuration. That
- // is complex, and I don't know of any reason to decode a Draco buffer twice in
- // different ways, so this is left unimplemented.
- throw new Error( 'THREE.DRACOLoader: Unable to re-decode a buffer with different ' + 'settings. Buffer has already been transferred.' );
- }
- } //
- let worker;
- const taskID = this.workerNextTaskID ++;
- const taskCost = buffer.byteLength; // Obtain a worker and assign a task, and construct a geometry instance
- // when the task completes.
- const geometryPending = this._getWorker( taskID, taskCost ).then( _worker => {
- worker = _worker;
- return new Promise( ( resolve, reject ) => {
- worker._callbacks[ taskID ] = {
- resolve,
- reject
- };
- worker.postMessage( {
- type: 'decode',
- id: taskID,
- taskConfig,
- buffer
- }, [ buffer ] ); // this.debug();
- } );
- } ).then( message => this._createGeometry( message.geometry ) ); // Remove task from the task list.
- // Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
- geometryPending.catch( () => true ).then( () => {
- if ( worker && taskID ) {
- this._releaseTask( worker, taskID ); // this.debug();
- }
- } ); // Cache the task result.
- _taskCache.set( buffer, {
- key: taskKey,
- promise: geometryPending
- } );
- return geometryPending;
- }
- _createGeometry( geometryData ) {
- const geometry = new THREE.BufferGeometry();
- if ( geometryData.index ) {
- geometry.setIndex( new THREE.BufferAttribute( geometryData.index.array, 1 ) );
- }
- for ( let i = 0; i < geometryData.attributes.length; i ++ ) {
- const attribute = geometryData.attributes[ i ];
- const name = attribute.name;
- const array = attribute.array;
- const itemSize = attribute.itemSize;
- geometry.setAttribute( name, new THREE.BufferAttribute( array, itemSize ) );
- }
- return geometry;
- }
- _loadLibrary( url, responseType ) {
- const loader = new THREE.FileLoader( this.manager );
- loader.setPath( this.decoderPath );
- loader.setResponseType( responseType );
- loader.setWithCredentials( this.withCredentials );
- return new Promise( ( resolve, reject ) => {
- loader.load( url, resolve, undefined, reject );
- } );
- }
- preload() {
- this._initDecoder();
- return this;
- }
- _initDecoder() {
- if ( this.decoderPending ) return this.decoderPending;
- const useJS = typeof WebAssembly !== 'object' || this.decoderConfig.type === 'js';
- const librariesPending = [];
- if ( useJS ) {
- librariesPending.push( this._loadLibrary( 'draco_decoder.js', 'text' ) );
- } else {
- librariesPending.push( this._loadLibrary( 'draco_wasm_wrapper.js', 'text' ) );
- librariesPending.push( this._loadLibrary( 'draco_decoder.wasm', 'arraybuffer' ) );
- }
- this.decoderPending = Promise.all( librariesPending ).then( libraries => {
- const jsContent = libraries[ 0 ];
- if ( ! useJS ) {
- this.decoderConfig.wasmBinary = libraries[ 1 ];
- }
- const fn = DRACOWorker.toString();
- const body = [ '/* draco decoder */', jsContent, '', '/* worker */', fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) ) ].join( '\n' );
- this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
- } );
- return this.decoderPending;
- }
- _getWorker( taskID, taskCost ) {
- return this._initDecoder().then( () => {
- if ( this.workerPool.length < this.workerLimit ) {
- const worker = new Worker( this.workerSourceURL );
- worker._callbacks = {};
- worker._taskCosts = {};
- worker._taskLoad = 0;
- worker.postMessage( {
- type: 'init',
- decoderConfig: this.decoderConfig
- } );
- worker.onmessage = function ( e ) {
- const message = e.data;
- switch ( message.type ) {
- case 'decode':
- worker._callbacks[ message.id ].resolve( message );
- break;
- case 'error':
- worker._callbacks[ message.id ].reject( message );
- break;
- default:
- console.error( 'THREE.DRACOLoader: Unexpected message, "' + message.type + '"' );
- }
- };
- this.workerPool.push( worker );
- } else {
- this.workerPool.sort( function ( a, b ) {
- return a._taskLoad > b._taskLoad ? - 1 : 1;
- } );
- }
- const worker = this.workerPool[ this.workerPool.length - 1 ];
- worker._taskCosts[ taskID ] = taskCost;
- worker._taskLoad += taskCost;
- return worker;
- } );
- }
- _releaseTask( worker, taskID ) {
- worker._taskLoad -= worker._taskCosts[ taskID ];
- delete worker._callbacks[ taskID ];
- delete worker._taskCosts[ taskID ];
- }
- debug() {
- console.log( 'Task load: ', this.workerPool.map( worker => worker._taskLoad ) );
- }
- dispose() {
- for ( let i = 0; i < this.workerPool.length; ++ i ) {
- this.workerPool[ i ].terminate();
- }
- this.workerPool.length = 0;
- return this;
- }
- }
- /* WEB WORKER */
- function DRACOWorker() {
- let decoderConfig;
- let decoderPending;
- onmessage = function ( e ) {
- const message = e.data;
- switch ( message.type ) {
- case 'init':
- decoderConfig = message.decoderConfig;
- decoderPending = new Promise( function ( resolve
- /*, reject*/
- ) {
- decoderConfig.onModuleLoaded = function ( draco ) {
- // Module is Promise-like. Wrap before resolving to avoid loop.
- resolve( {
- draco: draco
- } );
- };
- DracoDecoderModule( decoderConfig ); // eslint-disable-line no-undef
- } );
- break;
- case 'decode':
- const buffer = message.buffer;
- const taskConfig = message.taskConfig;
- decoderPending.then( module => {
- const draco = module.draco;
- const decoder = new draco.Decoder();
- const decoderBuffer = new draco.DecoderBuffer();
- decoderBuffer.Init( new Int8Array( buffer ), buffer.byteLength );
- try {
- const geometry = decodeGeometry( draco, decoder, decoderBuffer, taskConfig );
- const buffers = geometry.attributes.map( attr => attr.array.buffer );
- if ( geometry.index ) buffers.push( geometry.index.array.buffer );
- self.postMessage( {
- type: 'decode',
- id: message.id,
- geometry
- }, buffers );
- } catch ( error ) {
- console.error( error );
- self.postMessage( {
- type: 'error',
- id: message.id,
- error: error.message
- } );
- } finally {
- draco.destroy( decoderBuffer );
- draco.destroy( decoder );
- }
- } );
- break;
- }
- };
- function decodeGeometry( draco, decoder, decoderBuffer, taskConfig ) {
- const attributeIDs = taskConfig.attributeIDs;
- const attributeTypes = taskConfig.attributeTypes;
- let dracoGeometry;
- let decodingStatus;
- const geometryType = decoder.GetEncodedGeometryType( decoderBuffer );
- if ( geometryType === draco.TRIANGULAR_MESH ) {
- dracoGeometry = new draco.Mesh();
- decodingStatus = decoder.DecodeBufferToMesh( decoderBuffer, dracoGeometry );
- } else if ( geometryType === draco.POINT_CLOUD ) {
- dracoGeometry = new draco.PointCloud();
- decodingStatus = decoder.DecodeBufferToPointCloud( decoderBuffer, dracoGeometry );
- } else {
- throw new Error( 'THREE.DRACOLoader: Unexpected geometry type.' );
- }
- if ( ! decodingStatus.ok() || dracoGeometry.ptr === 0 ) {
- throw new Error( 'THREE.DRACOLoader: Decoding failed: ' + decodingStatus.error_msg() );
- }
- const geometry = {
- index: null,
- attributes: []
- }; // Gather all vertex attributes.
- for ( const attributeName in attributeIDs ) {
- const attributeType = self[ attributeTypes[ attributeName ] ];
- let attribute;
- let attributeID; // A Draco file may be created with default vertex attributes, whose attribute IDs
- // are mapped 1:1 from their semantic name (POSITION, NORMAL, ...). Alternatively,
- // a Draco file may contain a custom set of attributes, identified by known unique
- // IDs. glTF files always do the latter, and `.drc` files typically do the former.
- if ( taskConfig.useUniqueIDs ) {
- attributeID = attributeIDs[ attributeName ];
- attribute = decoder.GetAttributeByUniqueId( dracoGeometry, attributeID );
- } else {
- attributeID = decoder.GetAttributeId( dracoGeometry, draco[ attributeIDs[ attributeName ] ] );
- if ( attributeID === - 1 ) continue;
- attribute = decoder.GetAttribute( dracoGeometry, attributeID );
- }
- geometry.attributes.push( decodeAttribute( draco, decoder, dracoGeometry, attributeName, attributeType, attribute ) );
- } // Add index.
- if ( geometryType === draco.TRIANGULAR_MESH ) {
- geometry.index = decodeIndex( draco, decoder, dracoGeometry );
- }
- draco.destroy( dracoGeometry );
- return geometry;
- }
- function decodeIndex( draco, decoder, dracoGeometry ) {
- const numFaces = dracoGeometry.num_faces();
- const numIndices = numFaces * 3;
- const byteLength = numIndices * 4;
- const ptr = draco._malloc( byteLength );
- decoder.GetTrianglesUInt32Array( dracoGeometry, byteLength, ptr );
- const index = new Uint32Array( draco.HEAPF32.buffer, ptr, numIndices ).slice();
- draco._free( ptr );
- return {
- array: index,
- itemSize: 1
- };
- }
- function decodeAttribute( draco, decoder, dracoGeometry, attributeName, attributeType, attribute ) {
- const numComponents = attribute.num_components();
- const numPoints = dracoGeometry.num_points();
- const numValues = numPoints * numComponents;
- const byteLength = numValues * attributeType.BYTES_PER_ELEMENT;
- const dataType = getDracoDataType( draco, attributeType );
- const ptr = draco._malloc( byteLength );
- decoder.GetAttributeDataArrayForAllPoints( dracoGeometry, attribute, dataType, byteLength, ptr );
- const array = new attributeType( draco.HEAPF32.buffer, ptr, numValues ).slice();
- draco._free( ptr );
- return {
- name: attributeName,
- array: array,
- itemSize: numComponents
- };
- }
- function getDracoDataType( draco, attributeType ) {
- switch ( attributeType ) {
- case Float32Array:
- return draco.DT_FLOAT32;
- case Int8Array:
- return draco.DT_INT8;
- case Int16Array:
- return draco.DT_INT16;
- case Int32Array:
- return draco.DT_INT32;
- case Uint8Array:
- return draco.DT_UINT8;
- case Uint16Array:
- return draco.DT_UINT16;
- case Uint32Array:
- return draco.DT_UINT32;
- }
- }
- }
- THREE.DRACOLoader = DRACOLoader;
- } )();
- },{}],60:[function(require,module,exports){
- ( function () {
- class GLTFLoader extends THREE.Loader {
- constructor( manager ) {
- super( manager );
- this.dracoLoader = null;
- this.ktx2Loader = null;
- this.meshoptDecoder = null;
- this.pluginCallbacks = [];
- this.register( function ( parser ) {
- return new GLTFMaterialsClearcoatExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFTextureBasisUExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFTextureWebPExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsTransmissionExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsVolumeExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsIorExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsSpecularExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFLightsExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMeshoptCompression( parser );
- } );
- }
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- let resourcePath;
- if ( this.resourcePath !== '' ) {
- resourcePath = this.resourcePath;
- } else if ( this.path !== '' ) {
- resourcePath = this.path;
- } else {
- resourcePath = THREE.LoaderUtils.extractUrlBase( url );
- } // Tells the LoadingManager to track an extra item, which resolves after
- // the model is fully loaded. This means the count of items loaded will
- // be incorrect, but ensures manager.onLoad() does not fire early.
- this.manager.itemStart( url );
- const _onError = function ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- scope.manager.itemEnd( url );
- };
- const loader = new THREE.FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setResponseType( 'arraybuffer' );
- loader.setRequestHeader( this.requestHeader );
- loader.setWithCredentials( this.withCredentials );
- loader.load( url, function ( data ) {
- try {
- scope.parse( data, resourcePath, function ( gltf ) {
- onLoad( gltf );
- scope.manager.itemEnd( url );
- }, _onError );
- } catch ( e ) {
- _onError( e );
- }
- }, onProgress, _onError );
- }
- setDRACOLoader( dracoLoader ) {
- this.dracoLoader = dracoLoader;
- return this;
- }
- setDDSLoader() {
- throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
- }
- setKTX2Loader( ktx2Loader ) {
- this.ktx2Loader = ktx2Loader;
- return this;
- }
- setMeshoptDecoder( meshoptDecoder ) {
- this.meshoptDecoder = meshoptDecoder;
- return this;
- }
- register( callback ) {
- if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
- this.pluginCallbacks.push( callback );
- }
- return this;
- }
- unregister( callback ) {
- if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
- this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
- }
- return this;
- }
- parse( data, path, onLoad, onError ) {
- let content;
- const extensions = {};
- const plugins = {};
- if ( typeof data === 'string' ) {
- content = data;
- } else {
- const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
- if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
- try {
- extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
- } catch ( error ) {
- if ( onError ) onError( error );
- return;
- }
- content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
- } else {
- content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
- }
- }
- const json = JSON.parse( content );
- if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
- if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
- return;
- }
- const parser = new GLTFParser( json, {
- path: path || this.resourcePath || '',
- crossOrigin: this.crossOrigin,
- requestHeader: this.requestHeader,
- manager: this.manager,
- ktx2Loader: this.ktx2Loader,
- meshoptDecoder: this.meshoptDecoder
- } );
- parser.fileLoader.setRequestHeader( this.requestHeader );
- for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
- const plugin = this.pluginCallbacks[ i ]( parser );
- plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
- // in addUnknownExtensionsToUserData().
- // Remove this workaround if we move all the existing
- // extension handlers to plugin system
- extensions[ plugin.name ] = true;
- }
- if ( json.extensionsUsed ) {
- for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
- const extensionName = json.extensionsUsed[ i ];
- const extensionsRequired = json.extensionsRequired || [];
- switch ( extensionName ) {
- case EXTENSIONS.KHR_MATERIALS_UNLIT:
- extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
- break;
- case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
- extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
- break;
- case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
- extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
- break;
- case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
- extensions[ extensionName ] = new GLTFTextureTransformExtension();
- break;
- case EXTENSIONS.KHR_MESH_QUANTIZATION:
- extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
- break;
- default:
- if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
- console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
- }
- }
- }
- }
- parser.setExtensions( extensions );
- parser.setPlugins( plugins );
- parser.parse( onLoad, onError );
- }
- }
- /* GLTFREGISTRY */
- function GLTFRegistry() {
- let objects = {};
- return {
- get: function ( key ) {
- return objects[ key ];
- },
- add: function ( key, object ) {
- objects[ key ] = object;
- },
- remove: function ( key ) {
- delete objects[ key ];
- },
- removeAll: function () {
- objects = {};
- }
- };
- }
- /*********************************/
- /********** EXTENSIONS ***********/
- /*********************************/
- const EXTENSIONS = {
- KHR_BINARY_GLTF: 'KHR_binary_glTF',
- KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
- KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
- KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
- KHR_MATERIALS_IOR: 'KHR_materials_ior',
- KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
- KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
- KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
- KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
- KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
- KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
- KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
- KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
- EXT_TEXTURE_WEBP: 'EXT_texture_webp',
- EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
- };
- /**
- * Punctual Lights Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
- */
- class GLTFLightsExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
- this.cache = {
- refs: {},
- uses: {}
- };
- }
- _markDefs() {
- const parser = this.parser;
- const nodeDefs = this.parser.json.nodes || [];
- for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
- const nodeDef = nodeDefs[ nodeIndex ];
- if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
- parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
- }
- }
- }
- _loadLight( lightIndex ) {
- const parser = this.parser;
- const cacheKey = 'light:' + lightIndex;
- let dependency = parser.cache.get( cacheKey );
- if ( dependency ) return dependency;
- const json = parser.json;
- const extensions = json.extensions && json.extensions[ this.name ] || {};
- const lightDefs = extensions.lights || [];
- const lightDef = lightDefs[ lightIndex ];
- let lightNode;
- const color = new THREE.Color( 0xffffff );
- if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
- const range = lightDef.range !== undefined ? lightDef.range : 0;
- switch ( lightDef.type ) {
- case 'directional':
- lightNode = new THREE.DirectionalLight( color );
- lightNode.target.position.set( 0, 0, - 1 );
- lightNode.add( lightNode.target );
- break;
- case 'point':
- lightNode = new THREE.PointLight( color );
- lightNode.distance = range;
- break;
- case 'spot':
- lightNode = new THREE.SpotLight( color );
- lightNode.distance = range; // Handle spotlight properties.
- lightDef.spot = lightDef.spot || {};
- lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
- lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
- lightNode.angle = lightDef.spot.outerConeAngle;
- lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
- lightNode.target.position.set( 0, 0, - 1 );
- lightNode.add( lightNode.target );
- break;
- default:
- throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
- } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
- // here, because node-level parsing will only override position if explicitly specified.
- lightNode.position.set( 0, 0, 0 );
- lightNode.decay = 2;
- if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
- lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
- dependency = Promise.resolve( lightNode );
- parser.cache.add( cacheKey, dependency );
- return dependency;
- }
- createNodeAttachment( nodeIndex ) {
- const self = this;
- const parser = this.parser;
- const json = parser.json;
- const nodeDef = json.nodes[ nodeIndex ];
- const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
- const lightIndex = lightDef.light;
- if ( lightIndex === undefined ) return null;
- return this._loadLight( lightIndex ).then( function ( light ) {
- return parser._getNodeRef( self.cache, lightIndex, light );
- } );
- }
- }
- /**
- * Unlit Materials Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
- */
- class GLTFMaterialsUnlitExtension {
- constructor() {
- this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
- }
- getMaterialType() {
- return THREE.MeshBasicMaterial;
- }
- extendParams( materialParams, materialDef, parser ) {
- const pending = [];
- materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
- materialParams.opacity = 1.0;
- const metallicRoughness = materialDef.pbrMetallicRoughness;
- if ( metallicRoughness ) {
- if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
- const array = metallicRoughness.baseColorFactor;
- materialParams.color.fromArray( array );
- materialParams.opacity = array[ 3 ];
- }
- if ( metallicRoughness.baseColorTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
- }
- }
- return Promise.all( pending );
- }
- }
- /**
- * Clearcoat Materials Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
- */
- class GLTFMaterialsClearcoatExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return THREE.MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- const extension = materialDef.extensions[ this.name ];
- if ( extension.clearcoatFactor !== undefined ) {
- materialParams.clearcoat = extension.clearcoatFactor;
- }
- if ( extension.clearcoatTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
- }
- if ( extension.clearcoatRoughnessFactor !== undefined ) {
- materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
- }
- if ( extension.clearcoatRoughnessTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
- }
- if ( extension.clearcoatNormalTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
- if ( extension.clearcoatNormalTexture.scale !== undefined ) {
- const scale = extension.clearcoatNormalTexture.scale;
- materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
- }
- }
- return Promise.all( pending );
- }
- }
- /**
- * Transmission Materials Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
- * Draft: https://github.com/KhronosGroup/glTF/pull/1698
- */
- class GLTFMaterialsTransmissionExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return THREE.MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- const extension = materialDef.extensions[ this.name ];
- if ( extension.transmissionFactor !== undefined ) {
- materialParams.transmission = extension.transmissionFactor;
- }
- if ( extension.transmissionTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
- }
- return Promise.all( pending );
- }
- }
- /**
- * Materials Volume Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
- */
- class GLTFMaterialsVolumeExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return THREE.MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- const extension = materialDef.extensions[ this.name ];
- materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
- if ( extension.thicknessTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
- }
- materialParams.attenuationDistance = extension.attenuationDistance || 0;
- const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
- materialParams.attenuationTint = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
- return Promise.all( pending );
- }
- }
- /**
- * Materials ior Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
- */
- class GLTFMaterialsIorExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_IOR;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return THREE.MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const extension = materialDef.extensions[ this.name ];
- materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
- return Promise.resolve();
- }
- }
- /**
- * Materials specular Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
- */
- class GLTFMaterialsSpecularExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return THREE.MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- const extension = materialDef.extensions[ this.name ];
- materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
- if ( extension.specularTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
- }
- const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
- materialParams.specularTint = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
- if ( extension.specularColorTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'specularTintMap', extension.specularColorTexture ).then( function ( texture ) {
- texture.encoding = THREE.sRGBEncoding;
- } ) );
- }
- return Promise.all( pending );
- }
- }
- /**
- * BasisU THREE.Texture Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
- */
- class GLTFTextureBasisUExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
- }
- loadTexture( textureIndex ) {
- const parser = this.parser;
- const json = parser.json;
- const textureDef = json.textures[ textureIndex ];
- if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
- return null;
- }
- const extension = textureDef.extensions[ this.name ];
- const source = json.images[ extension.source ];
- const loader = parser.options.ktx2Loader;
- if ( ! loader ) {
- if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
- throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
- } else {
- // Assumes that the extension is optional and that a fallback texture is present
- return null;
- }
- }
- return parser.loadTextureImage( textureIndex, source, loader );
- }
- }
- /**
- * WebP THREE.Texture Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
- */
- class GLTFTextureWebPExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
- this.isSupported = null;
- }
- loadTexture( textureIndex ) {
- const name = this.name;
- const parser = this.parser;
- const json = parser.json;
- const textureDef = json.textures[ textureIndex ];
- if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
- return null;
- }
- const extension = textureDef.extensions[ name ];
- const source = json.images[ extension.source ];
- let loader = parser.textureLoader;
- if ( source.uri ) {
- const handler = parser.options.manager.getHandler( source.uri );
- if ( handler !== null ) loader = handler;
- }
- return this.detectSupport().then( function ( isSupported ) {
- if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
- if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
- throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
- } // Fall back to PNG or JPEG.
- return parser.loadTexture( textureIndex );
- } );
- }
- detectSupport() {
- if ( ! this.isSupported ) {
- this.isSupported = new Promise( function ( resolve ) {
- const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
- // WebP images, unfortunately.
- image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
- image.onload = image.onerror = function () {
- resolve( image.height === 1 );
- };
- } );
- }
- return this.isSupported;
- }
- }
- /**
- * meshopt BufferView Compression Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
- */
- class GLTFMeshoptCompression {
- constructor( parser ) {
- this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
- this.parser = parser;
- }
- loadBufferView( index ) {
- const json = this.parser.json;
- const bufferView = json.bufferViews[ index ];
- if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
- const extensionDef = bufferView.extensions[ this.name ];
- const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
- const decoder = this.parser.options.meshoptDecoder;
- if ( ! decoder || ! decoder.supported ) {
- if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
- throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
- } else {
- // Assumes that the extension is optional and that fallback buffer data is present
- return null;
- }
- }
- return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
- const byteOffset = extensionDef.byteOffset || 0;
- const byteLength = extensionDef.byteLength || 0;
- const count = extensionDef.count;
- const stride = extensionDef.byteStride;
- const result = new ArrayBuffer( count * stride );
- const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
- decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
- return result;
- } );
- } else {
- return null;
- }
- }
- }
- /* BINARY EXTENSION */
- const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
- const BINARY_EXTENSION_HEADER_LENGTH = 12;
- const BINARY_EXTENSION_CHUNK_TYPES = {
- JSON: 0x4E4F534A,
- BIN: 0x004E4942
- };
- class GLTFBinaryExtension {
- constructor( data ) {
- this.name = EXTENSIONS.KHR_BINARY_GLTF;
- this.content = null;
- this.body = null;
- const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
- this.header = {
- magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
- version: headerView.getUint32( 4, true ),
- length: headerView.getUint32( 8, true )
- };
- if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
- throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
- } else if ( this.header.version < 2.0 ) {
- throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
- }
- const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
- const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
- let chunkIndex = 0;
- while ( chunkIndex < chunkContentsLength ) {
- const chunkLength = chunkView.getUint32( chunkIndex, true );
- chunkIndex += 4;
- const chunkType = chunkView.getUint32( chunkIndex, true );
- chunkIndex += 4;
- if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
- const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
- this.content = THREE.LoaderUtils.decodeText( contentArray );
- } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
- const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
- this.body = data.slice( byteOffset, byteOffset + chunkLength );
- } // Clients must ignore chunks with unknown types.
- chunkIndex += chunkLength;
- }
- if ( this.content === null ) {
- throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
- }
- }
- }
- /**
- * DRACO THREE.Mesh Compression Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
- */
- class GLTFDracoMeshCompressionExtension {
- constructor( json, dracoLoader ) {
- if ( ! dracoLoader ) {
- throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
- }
- this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
- this.json = json;
- this.dracoLoader = dracoLoader;
- this.dracoLoader.preload();
- }
- decodePrimitive( primitive, parser ) {
- const json = this.json;
- const dracoLoader = this.dracoLoader;
- const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
- const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
- const threeAttributeMap = {};
- const attributeNormalizedMap = {};
- const attributeTypeMap = {};
- for ( const attributeName in gltfAttributeMap ) {
- const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
- threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
- }
- for ( const attributeName in primitive.attributes ) {
- const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
- if ( gltfAttributeMap[ attributeName ] !== undefined ) {
- const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
- const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
- attributeTypeMap[ threeAttributeName ] = componentType;
- attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
- }
- }
- return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
- return new Promise( function ( resolve ) {
- dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
- for ( const attributeName in geometry.attributes ) {
- const attribute = geometry.attributes[ attributeName ];
- const normalized = attributeNormalizedMap[ attributeName ];
- if ( normalized !== undefined ) attribute.normalized = normalized;
- }
- resolve( geometry );
- }, threeAttributeMap, attributeTypeMap );
- } );
- } );
- }
- }
- /**
- * THREE.Texture Transform Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
- */
- class GLTFTextureTransformExtension {
- constructor() {
- this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
- }
- extendTexture( texture, transform ) {
- if ( transform.texCoord !== undefined ) {
- console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
- }
- if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
- // See https://github.com/mrdoob/three.js/issues/21819.
- return texture;
- }
- texture = texture.clone();
- if ( transform.offset !== undefined ) {
- texture.offset.fromArray( transform.offset );
- }
- if ( transform.rotation !== undefined ) {
- texture.rotation = transform.rotation;
- }
- if ( transform.scale !== undefined ) {
- texture.repeat.fromArray( transform.scale );
- }
- texture.needsUpdate = true;
- return texture;
- }
- }
- /**
- * Specular-Glossiness Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
- */
- /**
- * A sub class of StandardMaterial with some of the functionality
- * changed via the `onBeforeCompile` callback
- * @pailhead
- */
- class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
- constructor( params ) {
- super();
- this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
- const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
- const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
- const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
- const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
- const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
- const uniforms = {
- specular: {
- value: new THREE.Color().setHex( 0xffffff )
- },
- glossiness: {
- value: 1
- },
- specularMap: {
- value: null
- },
- glossinessMap: {
- value: null
- }
- };
- this._extraUniforms = uniforms;
- this.onBeforeCompile = function ( shader ) {
- for ( const uniformName in uniforms ) {
- shader.uniforms[ uniformName ] = uniforms[ uniformName ];
- }
- shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
- };
- Object.defineProperties( this, {
- specular: {
- get: function () {
- return uniforms.specular.value;
- },
- set: function ( v ) {
- uniforms.specular.value = v;
- }
- },
- specularMap: {
- get: function () {
- return uniforms.specularMap.value;
- },
- set: function ( v ) {
- uniforms.specularMap.value = v;
- if ( v ) {
- this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
- } else {
- delete this.defines.USE_SPECULARMAP;
- }
- }
- },
- glossiness: {
- get: function () {
- return uniforms.glossiness.value;
- },
- set: function ( v ) {
- uniforms.glossiness.value = v;
- }
- },
- glossinessMap: {
- get: function () {
- return uniforms.glossinessMap.value;
- },
- set: function ( v ) {
- uniforms.glossinessMap.value = v;
- if ( v ) {
- this.defines.USE_GLOSSINESSMAP = '';
- this.defines.USE_UV = '';
- } else {
- delete this.defines.USE_GLOSSINESSMAP;
- delete this.defines.USE_UV;
- }
- }
- }
- } );
- delete this.metalness;
- delete this.roughness;
- delete this.metalnessMap;
- delete this.roughnessMap;
- this.setValues( params );
- }
- copy( source ) {
- super.copy( source );
- this.specularMap = source.specularMap;
- this.specular.copy( source.specular );
- this.glossinessMap = source.glossinessMap;
- this.glossiness = source.glossiness;
- delete this.metalness;
- delete this.roughness;
- delete this.metalnessMap;
- delete this.roughnessMap;
- return this;
- }
- }
- class GLTFMaterialsPbrSpecularGlossinessExtension {
- constructor() {
- this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
- this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio' ];
- }
- getMaterialType() {
- return GLTFMeshStandardSGMaterial;
- }
- extendParams( materialParams, materialDef, parser ) {
- const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
- materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
- materialParams.opacity = 1.0;
- const pending = [];
- if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
- const array = pbrSpecularGlossiness.diffuseFactor;
- materialParams.color.fromArray( array );
- materialParams.opacity = array[ 3 ];
- }
- if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
- }
- materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
- materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
- materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
- if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
- materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
- }
- if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
- const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
- pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
- pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
- }
- return Promise.all( pending );
- }
- createMaterial( materialParams ) {
- const material = new GLTFMeshStandardSGMaterial( materialParams );
- material.fog = true;
- material.color = materialParams.color;
- material.map = materialParams.map === undefined ? null : materialParams.map;
- material.lightMap = null;
- material.lightMapIntensity = 1.0;
- material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
- material.aoMapIntensity = 1.0;
- material.emissive = materialParams.emissive;
- material.emissiveIntensity = 1.0;
- material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
- material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
- material.bumpScale = 1;
- material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
- material.normalMapType = THREE.TangentSpaceNormalMap;
- if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
- material.displacementMap = null;
- material.displacementScale = 1;
- material.displacementBias = 0;
- material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
- material.specular = materialParams.specular;
- material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
- material.glossiness = materialParams.glossiness;
- material.alphaMap = null;
- material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
- material.envMapIntensity = 1.0;
- material.refractionRatio = 0.98;
- return material;
- }
- }
- /**
- * THREE.Mesh Quantization Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
- */
- class GLTFMeshQuantizationExtension {
- constructor() {
- this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
- }
- }
- /*********************************/
- /********** INTERPOLATION ********/
- /*********************************/
- // Spline Interpolation
- // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
- class GLTFCubicSplineInterpolant extends THREE.Interpolant {
- constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
- super( parameterPositions, sampleValues, sampleSize, resultBuffer );
- }
- copySampleValue_( index ) {
- // Copies a sample value to the result buffer. See description of glTF
- // CUBICSPLINE values layout in interpolate_() function below.
- const result = this.resultBuffer,
- values = this.sampleValues,
- valueSize = this.valueSize,
- offset = index * valueSize * 3 + valueSize;
- for ( let i = 0; i !== valueSize; i ++ ) {
- result[ i ] = values[ offset + i ];
- }
- return result;
- }
- }
- GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
- GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
- GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
- const result = this.resultBuffer;
- const values = this.sampleValues;
- const stride = this.valueSize;
- const stride2 = stride * 2;
- const stride3 = stride * 3;
- const td = t1 - t0;
- const p = ( t - t0 ) / td;
- const pp = p * p;
- const ppp = pp * p;
- const offset1 = i1 * stride3;
- const offset0 = offset1 - stride3;
- const s2 = - 2 * ppp + 3 * pp;
- const s3 = ppp - pp;
- const s0 = 1 - s2;
- const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
- // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
- for ( let i = 0; i !== stride; i ++ ) {
- const p0 = values[ offset0 + i + stride ]; // splineVertex_k
- const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
- const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
- const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
- result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
- }
- return result;
- };
- const _q = new THREE.Quaternion();
- class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
- interpolate_( i1, t0, t, t1 ) {
- const result = super.interpolate_( i1, t0, t, t1 );
- _q.fromArray( result ).normalize().toArray( result );
- return result;
- }
- }
- /*********************************/
- /********** INTERNALS ************/
- /*********************************/
- /* CONSTANTS */
- const WEBGL_CONSTANTS = {
- FLOAT: 5126,
- //FLOAT_MAT2: 35674,
- FLOAT_MAT3: 35675,
- FLOAT_MAT4: 35676,
- FLOAT_VEC2: 35664,
- FLOAT_VEC3: 35665,
- FLOAT_VEC4: 35666,
- LINEAR: 9729,
- REPEAT: 10497,
- SAMPLER_2D: 35678,
- POINTS: 0,
- LINES: 1,
- LINE_LOOP: 2,
- LINE_STRIP: 3,
- TRIANGLES: 4,
- TRIANGLE_STRIP: 5,
- TRIANGLE_FAN: 6,
- UNSIGNED_BYTE: 5121,
- UNSIGNED_SHORT: 5123
- };
- const WEBGL_COMPONENT_TYPES = {
- 5120: Int8Array,
- 5121: Uint8Array,
- 5122: Int16Array,
- 5123: Uint16Array,
- 5125: Uint32Array,
- 5126: Float32Array
- };
- const WEBGL_FILTERS = {
- 9728: THREE.NearestFilter,
- 9729: THREE.LinearFilter,
- 9984: THREE.NearestMipmapNearestFilter,
- 9985: THREE.LinearMipmapNearestFilter,
- 9986: THREE.NearestMipmapLinearFilter,
- 9987: THREE.LinearMipmapLinearFilter
- };
- const WEBGL_WRAPPINGS = {
- 33071: THREE.ClampToEdgeWrapping,
- 33648: THREE.MirroredRepeatWrapping,
- 10497: THREE.RepeatWrapping
- };
- const WEBGL_TYPE_SIZES = {
- 'SCALAR': 1,
- 'VEC2': 2,
- 'VEC3': 3,
- 'VEC4': 4,
- 'MAT2': 4,
- 'MAT3': 9,
- 'MAT4': 16
- };
- const ATTRIBUTES = {
- POSITION: 'position',
- NORMAL: 'normal',
- TANGENT: 'tangent',
- TEXCOORD_0: 'uv',
- TEXCOORD_1: 'uv2',
- COLOR_0: 'color',
- WEIGHTS_0: 'skinWeight',
- JOINTS_0: 'skinIndex'
- };
- const PATH_PROPERTIES = {
- scale: 'scale',
- translation: 'position',
- rotation: 'quaternion',
- weights: 'morphTargetInfluences'
- };
- const INTERPOLATION = {
- CUBICSPLINE: undefined,
- // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
- // keyframe track will be initialized with a default interpolation type, then modified.
- LINEAR: THREE.InterpolateLinear,
- STEP: THREE.InterpolateDiscrete
- };
- const ALPHA_MODES = {
- OPAQUE: 'OPAQUE',
- MASK: 'MASK',
- BLEND: 'BLEND'
- };
- /* UTILITY FUNCTIONS */
- function resolveURL( url, path ) {
- // Invalid URL
- if ( typeof url !== 'string' || url === '' ) return ''; // Host Relative URL
- if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
- path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
- } // Absolute URL http://,https://,//
- if ( /^(https?:)?\/\//i.test( url ) ) return url; // Data URI
- if ( /^data:.*,.*$/i.test( url ) ) return url; // Blob URL
- if ( /^blob:.*$/i.test( url ) ) return url; // Relative URL
- return path + url;
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
- */
- function createDefaultMaterial( cache ) {
- if ( cache[ 'DefaultMaterial' ] === undefined ) {
- cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
- color: 0xFFFFFF,
- emissive: 0x000000,
- metalness: 1,
- roughness: 1,
- transparent: false,
- depthTest: true,
- side: THREE.FrontSide
- } );
- }
- return cache[ 'DefaultMaterial' ];
- }
- function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
- // Add unknown glTF extensions to an object's userData.
- for ( const name in objectDef.extensions ) {
- if ( knownExtensions[ name ] === undefined ) {
- object.userData.gltfExtensions = object.userData.gltfExtensions || {};
- object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
- }
- }
- }
- /**
- * @param {Object3D|Material|BufferGeometry} object
- * @param {GLTF.definition} gltfDef
- */
- function assignExtrasToUserData( object, gltfDef ) {
- if ( gltfDef.extras !== undefined ) {
- if ( typeof gltfDef.extras === 'object' ) {
- Object.assign( object.userData, gltfDef.extras );
- } else {
- console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
- }
- }
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
- *
- * @param {BufferGeometry} geometry
- * @param {Array<GLTF.Target>} targets
- * @param {GLTFParser} parser
- * @return {Promise<BufferGeometry>}
- */
- function addMorphTargets( geometry, targets, parser ) {
- let hasMorphPosition = false;
- let hasMorphNormal = false;
- for ( let i = 0, il = targets.length; i < il; i ++ ) {
- const target = targets[ i ];
- if ( target.POSITION !== undefined ) hasMorphPosition = true;
- if ( target.NORMAL !== undefined ) hasMorphNormal = true;
- if ( hasMorphPosition && hasMorphNormal ) break;
- }
- if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
- const pendingPositionAccessors = [];
- const pendingNormalAccessors = [];
- for ( let i = 0, il = targets.length; i < il; i ++ ) {
- const target = targets[ i ];
- if ( hasMorphPosition ) {
- const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
- pendingPositionAccessors.push( pendingAccessor );
- }
- if ( hasMorphNormal ) {
- const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
- pendingNormalAccessors.push( pendingAccessor );
- }
- }
- return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ) ] ).then( function ( accessors ) {
- const morphPositions = accessors[ 0 ];
- const morphNormals = accessors[ 1 ];
- if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
- if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
- geometry.morphTargetsRelative = true;
- return geometry;
- } );
- }
- /**
- * @param {Mesh} mesh
- * @param {GLTF.Mesh} meshDef
- */
- function updateMorphTargets( mesh, meshDef ) {
- mesh.updateMorphTargets();
- if ( meshDef.weights !== undefined ) {
- for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
- mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
- }
- } // .extras has user-defined data, so check that .extras.targetNames is an array.
- if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
- const targetNames = meshDef.extras.targetNames;
- if ( mesh.morphTargetInfluences.length === targetNames.length ) {
- mesh.morphTargetDictionary = {};
- for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
- mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
- }
- } else {
- console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
- }
- }
- }
- function createPrimitiveKey( primitiveDef ) {
- const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
- let geometryKey;
- if ( dracoExtension ) {
- geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
- } else {
- geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
- }
- return geometryKey;
- }
- function createAttributesKey( attributes ) {
- let attributesKey = '';
- const keys = Object.keys( attributes ).sort();
- for ( let i = 0, il = keys.length; i < il; i ++ ) {
- attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
- }
- return attributesKey;
- }
- function getNormalizedComponentScale( constructor ) {
- // Reference:
- // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
- switch ( constructor ) {
- case Int8Array:
- return 1 / 127;
- case Uint8Array:
- return 1 / 255;
- case Int16Array:
- return 1 / 32767;
- case Uint16Array:
- return 1 / 65535;
- default:
- throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
- }
- }
- /* GLTF PARSER */
- class GLTFParser {
- constructor( json = {}, options = {} ) {
- this.json = json;
- this.extensions = {};
- this.plugins = {};
- this.options = options; // loader object cache
- this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
- this.associations = new Map(); // THREE.BufferGeometry caching
- this.primitiveCache = {}; // THREE.Object3D instance caches
- this.meshCache = {
- refs: {},
- uses: {}
- };
- this.cameraCache = {
- refs: {},
- uses: {}
- };
- this.lightCache = {
- refs: {},
- uses: {}
- };
- this.textureCache = {}; // Track node names, to ensure no duplicates
- this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
- // expensive work of uploading a texture to the GPU off the main thread.
- if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
- this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
- } else {
- this.textureLoader = new THREE.TextureLoader( this.options.manager );
- }
- this.textureLoader.setCrossOrigin( this.options.crossOrigin );
- this.textureLoader.setRequestHeader( this.options.requestHeader );
- this.fileLoader = new THREE.FileLoader( this.options.manager );
- this.fileLoader.setResponseType( 'arraybuffer' );
- if ( this.options.crossOrigin === 'use-credentials' ) {
- this.fileLoader.setWithCredentials( true );
- }
- }
- setExtensions( extensions ) {
- this.extensions = extensions;
- }
- setPlugins( plugins ) {
- this.plugins = plugins;
- }
- parse( onLoad, onError ) {
- const parser = this;
- const json = this.json;
- const extensions = this.extensions; // Clear the loader cache
- this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
- this._invokeAll( function ( ext ) {
- return ext._markDefs && ext._markDefs();
- } );
- Promise.all( this._invokeAll( function ( ext ) {
- return ext.beforeRoot && ext.beforeRoot();
- } ) ).then( function () {
- return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
- } ).then( function ( dependencies ) {
- const result = {
- scene: dependencies[ 0 ][ json.scene || 0 ],
- scenes: dependencies[ 0 ],
- animations: dependencies[ 1 ],
- cameras: dependencies[ 2 ],
- asset: json.asset,
- parser: parser,
- userData: {}
- };
- addUnknownExtensionsToUserData( extensions, result, json );
- assignExtrasToUserData( result, json );
- Promise.all( parser._invokeAll( function ( ext ) {
- return ext.afterRoot && ext.afterRoot( result );
- } ) ).then( function () {
- onLoad( result );
- } );
- } ).catch( onError );
- }
- /**
- * Marks the special nodes/meshes in json for efficient parse.
- */
- _markDefs() {
- const nodeDefs = this.json.nodes || [];
- const skinDefs = this.json.skins || [];
- const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
- // THREE.Object3D. Use the skins' joint references to mark bones.
- for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
- const joints = skinDefs[ skinIndex ].joints;
- for ( let i = 0, il = joints.length; i < il; i ++ ) {
- nodeDefs[ joints[ i ] ].isBone = true;
- }
- } // Iterate over all nodes, marking references to shared resources,
- // as well as skeleton joints.
- for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
- const nodeDef = nodeDefs[ nodeIndex ];
- if ( nodeDef.mesh !== undefined ) {
- this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
- // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
- // to mark THREE.SkinnedMesh if node has skin.
- if ( nodeDef.skin !== undefined ) {
- meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
- }
- }
- if ( nodeDef.camera !== undefined ) {
- this._addNodeRef( this.cameraCache, nodeDef.camera );
- }
- }
- }
- /**
- * Counts references to shared node / THREE.Object3D resources. These resources
- * can be reused, or "instantiated", at multiple nodes in the scene
- * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
- * be marked. Non-scenegraph resources (like Materials, Geometries, and
- * Textures) can be reused directly and are not marked here.
- *
- * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
- */
- _addNodeRef( cache, index ) {
- if ( index === undefined ) return;
- if ( cache.refs[ index ] === undefined ) {
- cache.refs[ index ] = cache.uses[ index ] = 0;
- }
- cache.refs[ index ] ++;
- }
- /** Returns a reference to a shared resource, cloning it if necessary. */
- _getNodeRef( cache, index, object ) {
- if ( cache.refs[ index ] <= 1 ) return object;
- const ref = object.clone(); // Propagates mappings to the cloned object, prevents mappings on the
- // original object from being lost.
- const updateMappings = ( original, clone ) => {
- const mappings = this.associations.get( original );
- if ( mappings != null ) {
- this.associations.set( clone, mappings );
- }
- for ( const [ i, child ] of original.children.entries() ) {
- updateMappings( child, clone.children[ i ] );
- }
- };
- updateMappings( object, ref );
- ref.name += '_instance_' + cache.uses[ index ] ++;
- return ref;
- }
- _invokeOne( func ) {
- const extensions = Object.values( this.plugins );
- extensions.push( this );
- for ( let i = 0; i < extensions.length; i ++ ) {
- const result = func( extensions[ i ] );
- if ( result ) return result;
- }
- return null;
- }
- _invokeAll( func ) {
- const extensions = Object.values( this.plugins );
- extensions.unshift( this );
- const pending = [];
- for ( let i = 0; i < extensions.length; i ++ ) {
- const result = func( extensions[ i ] );
- if ( result ) pending.push( result );
- }
- return pending;
- }
- /**
- * Requests the specified dependency asynchronously, with caching.
- * @param {string} type
- * @param {number} index
- * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
- */
- getDependency( type, index ) {
- const cacheKey = type + ':' + index;
- let dependency = this.cache.get( cacheKey );
- if ( ! dependency ) {
- switch ( type ) {
- case 'scene':
- dependency = this.loadScene( index );
- break;
- case 'node':
- dependency = this.loadNode( index );
- break;
- case 'mesh':
- dependency = this._invokeOne( function ( ext ) {
- return ext.loadMesh && ext.loadMesh( index );
- } );
- break;
- case 'accessor':
- dependency = this.loadAccessor( index );
- break;
- case 'bufferView':
- dependency = this._invokeOne( function ( ext ) {
- return ext.loadBufferView && ext.loadBufferView( index );
- } );
- break;
- case 'buffer':
- dependency = this.loadBuffer( index );
- break;
- case 'material':
- dependency = this._invokeOne( function ( ext ) {
- return ext.loadMaterial && ext.loadMaterial( index );
- } );
- break;
- case 'texture':
- dependency = this._invokeOne( function ( ext ) {
- return ext.loadTexture && ext.loadTexture( index );
- } );
- break;
- case 'skin':
- dependency = this.loadSkin( index );
- break;
- case 'animation':
- dependency = this.loadAnimation( index );
- break;
- case 'camera':
- dependency = this.loadCamera( index );
- break;
- default:
- throw new Error( 'Unknown type: ' + type );
- }
- this.cache.add( cacheKey, dependency );
- }
- return dependency;
- }
- /**
- * Requests all dependencies of the specified type asynchronously, with caching.
- * @param {string} type
- * @return {Promise<Array<Object>>}
- */
- getDependencies( type ) {
- let dependencies = this.cache.get( type );
- if ( ! dependencies ) {
- const parser = this;
- const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
- dependencies = Promise.all( defs.map( function ( def, index ) {
- return parser.getDependency( type, index );
- } ) );
- this.cache.add( type, dependencies );
- }
- return dependencies;
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
- * @param {number} bufferIndex
- * @return {Promise<ArrayBuffer>}
- */
- loadBuffer( bufferIndex ) {
- const bufferDef = this.json.buffers[ bufferIndex ];
- const loader = this.fileLoader;
- if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
- throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
- } // If present, GLB container is required to be the first buffer.
- if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
- return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
- }
- const options = this.options;
- return new Promise( function ( resolve, reject ) {
- loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
- reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
- } );
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
- * @param {number} bufferViewIndex
- * @return {Promise<ArrayBuffer>}
- */
- loadBufferView( bufferViewIndex ) {
- const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
- return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
- const byteLength = bufferViewDef.byteLength || 0;
- const byteOffset = bufferViewDef.byteOffset || 0;
- return buffer.slice( byteOffset, byteOffset + byteLength );
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
- * @param {number} accessorIndex
- * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
- */
- loadAccessor( accessorIndex ) {
- const parser = this;
- const json = this.json;
- const accessorDef = this.json.accessors[ accessorIndex ];
- if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
- // Ignore empty accessors, which may be used to declare runtime
- // information about attributes coming from another source (e.g. Draco
- // compression extension).
- return Promise.resolve( null );
- }
- const pendingBufferViews = [];
- if ( accessorDef.bufferView !== undefined ) {
- pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
- } else {
- pendingBufferViews.push( null );
- }
- if ( accessorDef.sparse !== undefined ) {
- pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
- pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
- }
- return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
- const bufferView = bufferViews[ 0 ];
- const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
- const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
- const elementBytes = TypedArray.BYTES_PER_ELEMENT;
- const itemBytes = elementBytes * itemSize;
- const byteOffset = accessorDef.byteOffset || 0;
- const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
- const normalized = accessorDef.normalized === true;
- let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
- if ( byteStride && byteStride !== itemBytes ) {
- // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
- // This makes sure that IBA.count reflects accessor.count properly
- const ibSlice = Math.floor( byteOffset / byteStride );
- const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
- let ib = parser.cache.get( ibCacheKey );
- if ( ! ib ) {
- array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
- ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
- parser.cache.add( ibCacheKey, ib );
- }
- bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
- } else {
- if ( bufferView === null ) {
- array = new TypedArray( accessorDef.count * itemSize );
- } else {
- array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
- }
- bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
- } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
- if ( accessorDef.sparse !== undefined ) {
- const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
- const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
- const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
- const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
- const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
- const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
- if ( bufferView !== null ) {
- // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
- bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
- }
- for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
- const index = sparseIndices[ i ];
- bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
- if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
- if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
- if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
- if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
- }
- }
- return bufferAttribute;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
- * @param {number} textureIndex
- * @return {Promise<THREE.Texture>}
- */
- loadTexture( textureIndex ) {
- const json = this.json;
- const options = this.options;
- const textureDef = json.textures[ textureIndex ];
- const source = json.images[ textureDef.source ];
- let loader = this.textureLoader;
- if ( source.uri ) {
- const handler = options.manager.getHandler( source.uri );
- if ( handler !== null ) loader = handler;
- }
- return this.loadTextureImage( textureIndex, source, loader );
- }
- loadTextureImage( textureIndex, source, loader ) {
- const parser = this;
- const json = this.json;
- const options = this.options;
- const textureDef = json.textures[ textureIndex ];
- const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
- if ( this.textureCache[ cacheKey ] ) {
- // See https://github.com/mrdoob/three.js/issues/21559.
- return this.textureCache[ cacheKey ];
- }
- const URL = self.URL || self.webkitURL;
- let sourceURI = source.uri || '';
- let isObjectURL = false;
- if ( source.bufferView !== undefined ) {
- // Load binary image data from bufferView, if provided.
- sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
- isObjectURL = true;
- const blob = new Blob( [ bufferView ], {
- type: source.mimeType
- } );
- sourceURI = URL.createObjectURL( blob );
- return sourceURI;
- } );
- } else if ( source.uri === undefined ) {
- throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
- }
- const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
- return new Promise( function ( resolve, reject ) {
- let onLoad = resolve;
- if ( loader.isImageBitmapLoader === true ) {
- onLoad = function ( imageBitmap ) {
- const texture = new THREE.Texture( imageBitmap );
- texture.needsUpdate = true;
- resolve( texture );
- };
- }
- loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
- } );
- } ).then( function ( texture ) {
- // Clean up resources and configure THREE.Texture.
- if ( isObjectURL === true ) {
- URL.revokeObjectURL( sourceURI );
- }
- texture.flipY = false;
- if ( textureDef.name ) texture.name = textureDef.name;
- const samplers = json.samplers || {};
- const sampler = samplers[ textureDef.sampler ] || {};
- texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
- texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
- texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
- texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
- parser.associations.set( texture, {
- textures: textureIndex
- } );
- return texture;
- } ).catch( function () {
- console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
- return null;
- } );
- this.textureCache[ cacheKey ] = promise;
- return promise;
- }
- /**
- * Asynchronously assigns a texture to the given material parameters.
- * @param {Object} materialParams
- * @param {string} mapName
- * @param {Object} mapDef
- * @return {Promise<Texture>}
- */
- assignTexture( materialParams, mapName, mapDef ) {
- const parser = this;
- return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
- // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
- // However, we will copy UV set 0 to UV set 1 on demand for aoMap
- if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
- console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
- }
- if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
- const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
- if ( transform ) {
- const gltfReference = parser.associations.get( texture );
- texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
- parser.associations.set( texture, gltfReference );
- }
- }
- materialParams[ mapName ] = texture;
- return texture;
- } );
- }
- /**
- * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
- * already has a material (generated from the glTF material options alone)
- * but reuse of the same glTF material may require multiple threejs materials
- * to accommodate different primitive types, defines, etc. New materials will
- * be created if necessary, and reused from a cache.
- * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
- */
- assignFinalMaterial( mesh ) {
- const geometry = mesh.geometry;
- let material = mesh.material;
- const useDerivativeTangents = geometry.attributes.tangent === undefined;
- const useVertexColors = geometry.attributes.color !== undefined;
- const useFlatShading = geometry.attributes.normal === undefined;
- if ( mesh.isPoints ) {
- const cacheKey = 'PointsMaterial:' + material.uuid;
- let pointsMaterial = this.cache.get( cacheKey );
- if ( ! pointsMaterial ) {
- pointsMaterial = new THREE.PointsMaterial();
- THREE.Material.prototype.copy.call( pointsMaterial, material );
- pointsMaterial.color.copy( material.color );
- pointsMaterial.map = material.map;
- pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
- this.cache.add( cacheKey, pointsMaterial );
- }
- material = pointsMaterial;
- } else if ( mesh.isLine ) {
- const cacheKey = 'LineBasicMaterial:' + material.uuid;
- let lineMaterial = this.cache.get( cacheKey );
- if ( ! lineMaterial ) {
- lineMaterial = new THREE.LineBasicMaterial();
- THREE.Material.prototype.copy.call( lineMaterial, material );
- lineMaterial.color.copy( material.color );
- this.cache.add( cacheKey, lineMaterial );
- }
- material = lineMaterial;
- } // Clone the material if it will be modified
- if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
- let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
- if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
- if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
- if ( useVertexColors ) cacheKey += 'vertex-colors:';
- if ( useFlatShading ) cacheKey += 'flat-shading:';
- let cachedMaterial = this.cache.get( cacheKey );
- if ( ! cachedMaterial ) {
- cachedMaterial = material.clone();
- if ( useVertexColors ) cachedMaterial.vertexColors = true;
- if ( useFlatShading ) cachedMaterial.flatShading = true;
- if ( useDerivativeTangents ) {
- // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
- if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
- if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
- }
- this.cache.add( cacheKey, cachedMaterial );
- this.associations.set( cachedMaterial, this.associations.get( material ) );
- }
- material = cachedMaterial;
- } // workarounds for mesh and geometry
- if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
- geometry.setAttribute( 'uv2', geometry.attributes.uv );
- }
- mesh.material = material;
- }
- getMaterialType() {
- return THREE.MeshStandardMaterial;
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
- * @param {number} materialIndex
- * @return {Promise<Material>}
- */
- loadMaterial( materialIndex ) {
- const parser = this;
- const json = this.json;
- const extensions = this.extensions;
- const materialDef = json.materials[ materialIndex ];
- let materialType;
- const materialParams = {};
- const materialExtensions = materialDef.extensions || {};
- const pending = [];
- if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
- const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
- materialType = sgExtension.getMaterialType();
- pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
- } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
- const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
- materialType = kmuExtension.getMaterialType();
- pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
- } else {
- // Specification:
- // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
- const metallicRoughness = materialDef.pbrMetallicRoughness || {};
- materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
- materialParams.opacity = 1.0;
- if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
- const array = metallicRoughness.baseColorFactor;
- materialParams.color.fromArray( array );
- materialParams.opacity = array[ 3 ];
- }
- if ( metallicRoughness.baseColorTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
- }
- materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
- materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
- if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
- pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
- }
- materialType = this._invokeOne( function ( ext ) {
- return ext.getMaterialType && ext.getMaterialType( materialIndex );
- } );
- pending.push( Promise.all( this._invokeAll( function ( ext ) {
- return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
- } ) ) );
- }
- if ( materialDef.doubleSided === true ) {
- materialParams.side = THREE.DoubleSide;
- }
- const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
- if ( alphaMode === ALPHA_MODES.BLEND ) {
- materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
- materialParams.depthWrite = false;
- } else {
- materialParams.format = THREE.RGBFormat;
- materialParams.transparent = false;
- if ( alphaMode === ALPHA_MODES.MASK ) {
- materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
- }
- }
- if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
- pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
- materialParams.normalScale = new THREE.Vector2( 1, 1 );
- if ( materialDef.normalTexture.scale !== undefined ) {
- const scale = materialDef.normalTexture.scale;
- materialParams.normalScale.set( scale, scale );
- }
- }
- if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
- pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
- if ( materialDef.occlusionTexture.strength !== undefined ) {
- materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
- }
- }
- if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
- materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
- }
- if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
- pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
- }
- return Promise.all( pending ).then( function () {
- let material;
- if ( materialType === GLTFMeshStandardSGMaterial ) {
- material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
- } else {
- material = new materialType( materialParams );
- }
- if ( materialDef.name ) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
- if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
- if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
- assignExtrasToUserData( material, materialDef );
- parser.associations.set( material, {
- materials: materialIndex
- } );
- if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
- return material;
- } );
- }
- /** When THREE.Object3D instances are targeted by animation, they need unique names. */
- createUniqueName( originalName ) {
- const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
- let name = sanitizedName;
- for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
- name = sanitizedName + '_' + i;
- }
- this.nodeNamesUsed[ name ] = true;
- return name;
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
- *
- * Creates BufferGeometries from primitives.
- *
- * @param {Array<GLTF.Primitive>} primitives
- * @return {Promise<Array<BufferGeometry>>}
- */
- loadGeometries( primitives ) {
- const parser = this;
- const extensions = this.extensions;
- const cache = this.primitiveCache;
- function createDracoPrimitive( primitive ) {
- return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
- return addPrimitiveAttributes( geometry, primitive, parser );
- } );
- }
- const pending = [];
- for ( let i = 0, il = primitives.length; i < il; i ++ ) {
- const primitive = primitives[ i ];
- const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
- const cached = cache[ cacheKey ];
- if ( cached ) {
- // Use the cached geometry if it exists
- pending.push( cached.promise );
- } else {
- let geometryPromise;
- if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
- // Use DRACO geometry if available
- geometryPromise = createDracoPrimitive( primitive );
- } else {
- // Otherwise create a new geometry
- geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
- } // Cache this geometry
- cache[ cacheKey ] = {
- primitive: primitive,
- promise: geometryPromise
- };
- pending.push( geometryPromise );
- }
- }
- return Promise.all( pending );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
- * @param {number} meshIndex
- * @return {Promise<Group|Mesh|SkinnedMesh>}
- */
- loadMesh( meshIndex ) {
- const parser = this;
- const json = this.json;
- const extensions = this.extensions;
- const meshDef = json.meshes[ meshIndex ];
- const primitives = meshDef.primitives;
- const pending = [];
- for ( let i = 0, il = primitives.length; i < il; i ++ ) {
- const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
- pending.push( material );
- }
- pending.push( parser.loadGeometries( primitives ) );
- return Promise.all( pending ).then( function ( results ) {
- const materials = results.slice( 0, results.length - 1 );
- const geometries = results[ results.length - 1 ];
- const meshes = [];
- for ( let i = 0, il = geometries.length; i < il; i ++ ) {
- const geometry = geometries[ i ];
- const primitive = primitives[ i ]; // 1. create THREE.Mesh
- let mesh;
- const material = materials[ i ];
- if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
- // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
- mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
- if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
- // we normalize floating point skin weight array to fix malformed assets (see #15319)
- // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
- mesh.normalizeSkinWeights();
- }
- if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
- mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
- } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
- mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
- }
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
- mesh = new THREE.LineSegments( geometry, material );
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
- mesh = new THREE.Line( geometry, material );
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
- mesh = new THREE.LineLoop( geometry, material );
- } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
- mesh = new THREE.Points( geometry, material );
- } else {
- throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
- }
- if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
- updateMorphTargets( mesh, meshDef );
- }
- mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
- assignExtrasToUserData( mesh, meshDef );
- if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
- parser.assignFinalMaterial( mesh );
- meshes.push( mesh );
- }
- for ( let i = 0, il = meshes.length; i < il; i ++ ) {
- parser.associations.set( meshes[ i ], {
- meshes: meshIndex,
- primitives: i
- } );
- }
- if ( meshes.length === 1 ) {
- return meshes[ 0 ];
- }
- const group = new THREE.Group();
- parser.associations.set( group, {
- meshes: meshIndex
- } );
- for ( let i = 0, il = meshes.length; i < il; i ++ ) {
- group.add( meshes[ i ] );
- }
- return group;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
- * @param {number} cameraIndex
- * @return {Promise<THREE.Camera>}
- */
- loadCamera( cameraIndex ) {
- let camera;
- const cameraDef = this.json.cameras[ cameraIndex ];
- const params = cameraDef[ cameraDef.type ];
- if ( ! params ) {
- console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
- return;
- }
- if ( cameraDef.type === 'perspective' ) {
- camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
- } else if ( cameraDef.type === 'orthographic' ) {
- camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
- }
- if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
- assignExtrasToUserData( camera, cameraDef );
- return Promise.resolve( camera );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
- * @param {number} skinIndex
- * @return {Promise<Object>}
- */
- loadSkin( skinIndex ) {
- const skinDef = this.json.skins[ skinIndex ];
- const skinEntry = {
- joints: skinDef.joints
- };
- if ( skinDef.inverseBindMatrices === undefined ) {
- return Promise.resolve( skinEntry );
- }
- return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
- skinEntry.inverseBindMatrices = accessor;
- return skinEntry;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
- * @param {number} animationIndex
- * @return {Promise<AnimationClip>}
- */
- loadAnimation( animationIndex ) {
- const json = this.json;
- const animationDef = json.animations[ animationIndex ];
- const pendingNodes = [];
- const pendingInputAccessors = [];
- const pendingOutputAccessors = [];
- const pendingSamplers = [];
- const pendingTargets = [];
- for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
- const channel = animationDef.channels[ i ];
- const sampler = animationDef.samplers[ channel.sampler ];
- const target = channel.target;
- const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
- const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
- const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
- pendingNodes.push( this.getDependency( 'node', name ) );
- pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
- pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
- pendingSamplers.push( sampler );
- pendingTargets.push( target );
- }
- return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
- const nodes = dependencies[ 0 ];
- const inputAccessors = dependencies[ 1 ];
- const outputAccessors = dependencies[ 2 ];
- const samplers = dependencies[ 3 ];
- const targets = dependencies[ 4 ];
- const tracks = [];
- for ( let i = 0, il = nodes.length; i < il; i ++ ) {
- const node = nodes[ i ];
- const inputAccessor = inputAccessors[ i ];
- const outputAccessor = outputAccessors[ i ];
- const sampler = samplers[ i ];
- const target = targets[ i ];
- if ( node === undefined ) continue;
- node.updateMatrix();
- node.matrixAutoUpdate = true;
- let TypedKeyframeTrack;
- switch ( PATH_PROPERTIES[ target.path ] ) {
- case PATH_PROPERTIES.weights:
- TypedKeyframeTrack = THREE.NumberKeyframeTrack;
- break;
- case PATH_PROPERTIES.rotation:
- TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
- break;
- case PATH_PROPERTIES.position:
- case PATH_PROPERTIES.scale:
- default:
- TypedKeyframeTrack = THREE.VectorKeyframeTrack;
- break;
- }
- const targetName = node.name ? node.name : node.uuid;
- const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
- const targetNames = [];
- if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
- // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh.
- node.traverse( function ( object ) {
- if ( object.isMesh === true && object.morphTargetInfluences ) {
- targetNames.push( object.name ? object.name : object.uuid );
- }
- } );
- } else {
- targetNames.push( targetName );
- }
- let outputArray = outputAccessor.array;
- if ( outputAccessor.normalized ) {
- const scale = getNormalizedComponentScale( outputArray.constructor );
- const scaled = new Float32Array( outputArray.length );
- for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
- scaled[ j ] = outputArray[ j ] * scale;
- }
- outputArray = scaled;
- }
- for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
- const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
- if ( sampler.interpolation === 'CUBICSPLINE' ) {
- track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
- // A CUBICSPLINE keyframe in glTF has three output values for each input value,
- // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
- // must be divided by three to get the interpolant's sampleSize argument.
- const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
- return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
- }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
- track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
- }
- tracks.push( track );
- }
- }
- const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
- return new THREE.AnimationClip( name, undefined, tracks );
- } );
- }
- createNodeMesh( nodeIndex ) {
- const json = this.json;
- const parser = this;
- const nodeDef = json.nodes[ nodeIndex ];
- if ( nodeDef.mesh === undefined ) return null;
- return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
- const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
- if ( nodeDef.weights !== undefined ) {
- node.traverse( function ( o ) {
- if ( ! o.isMesh ) return;
- for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
- o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
- }
- } );
- }
- return node;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
- * @param {number} nodeIndex
- * @return {Promise<Object3D>}
- */
- loadNode( nodeIndex ) {
- const json = this.json;
- const extensions = this.extensions;
- const parser = this;
- const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
- const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
- return function () {
- const pending = [];
- const meshPromise = parser._invokeOne( function ( ext ) {
- return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
- } );
- if ( meshPromise ) {
- pending.push( meshPromise );
- }
- if ( nodeDef.camera !== undefined ) {
- pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
- return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
- } ) );
- }
- parser._invokeAll( function ( ext ) {
- return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
- } ).forEach( function ( promise ) {
- pending.push( promise );
- } );
- return Promise.all( pending );
- }().then( function ( objects ) {
- let node; // .isBone isn't in glTF spec. See ._markDefs
- if ( nodeDef.isBone === true ) {
- node = new THREE.Bone();
- } else if ( objects.length > 1 ) {
- node = new THREE.Group();
- } else if ( objects.length === 1 ) {
- node = objects[ 0 ];
- } else {
- node = new THREE.Object3D();
- }
- if ( node !== objects[ 0 ] ) {
- for ( let i = 0, il = objects.length; i < il; i ++ ) {
- node.add( objects[ i ] );
- }
- }
- if ( nodeDef.name ) {
- node.userData.name = nodeDef.name;
- node.name = nodeName;
- }
- assignExtrasToUserData( node, nodeDef );
- if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
- if ( nodeDef.matrix !== undefined ) {
- const matrix = new THREE.Matrix4();
- matrix.fromArray( nodeDef.matrix );
- node.applyMatrix4( matrix );
- } else {
- if ( nodeDef.translation !== undefined ) {
- node.position.fromArray( nodeDef.translation );
- }
- if ( nodeDef.rotation !== undefined ) {
- node.quaternion.fromArray( nodeDef.rotation );
- }
- if ( nodeDef.scale !== undefined ) {
- node.scale.fromArray( nodeDef.scale );
- }
- }
- if ( ! parser.associations.has( node ) ) {
- parser.associations.set( node, {} );
- }
- parser.associations.get( node ).nodes = nodeIndex;
- return node;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
- * @param {number} sceneIndex
- * @return {Promise<Group>}
- */
- loadScene( sceneIndex ) {
- const json = this.json;
- const extensions = this.extensions;
- const sceneDef = this.json.scenes[ sceneIndex ];
- const parser = this; // THREE.Loader returns THREE.Group, not Scene.
- // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
- const scene = new THREE.Group();
- if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
- assignExtrasToUserData( scene, sceneDef );
- if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
- const nodeIds = sceneDef.nodes || [];
- const pending = [];
- for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
- pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
- }
- return Promise.all( pending ).then( function () {
- // Removes dangling associations, associations that reference a node that
- // didn't make it into the scene.
- const reduceAssociations = node => {
- const reducedAssociations = new Map();
- for ( const [ key, value ] of parser.associations ) {
- if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
- reducedAssociations.set( key, value );
- }
- }
- node.traverse( node => {
- const mappings = parser.associations.get( node );
- if ( mappings != null ) {
- reducedAssociations.set( node, mappings );
- }
- } );
- return reducedAssociations;
- };
- parser.associations = reduceAssociations( scene );
- return scene;
- } );
- }
- }
- function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
- const nodeDef = json.nodes[ nodeId ];
- return parser.getDependency( 'node', nodeId ).then( function ( node ) {
- if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
- let skinEntry;
- return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
- skinEntry = skin;
- const pendingJoints = [];
- for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
- pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
- }
- return Promise.all( pendingJoints );
- } ).then( function ( jointNodes ) {
- node.traverse( function ( mesh ) {
- if ( ! mesh.isMesh ) return;
- const bones = [];
- const boneInverses = [];
- for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
- const jointNode = jointNodes[ j ];
- if ( jointNode ) {
- bones.push( jointNode );
- const mat = new THREE.Matrix4();
- if ( skinEntry.inverseBindMatrices !== undefined ) {
- mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
- }
- boneInverses.push( mat );
- } else {
- console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
- }
- }
- mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
- } );
- return node;
- } );
- } ).then( function ( node ) {
- // build node hierachy
- parentObject.add( node );
- const pending = [];
- if ( nodeDef.children ) {
- const children = nodeDef.children;
- for ( let i = 0, il = children.length; i < il; i ++ ) {
- const child = children[ i ];
- pending.push( buildNodeHierarchy( child, node, json, parser ) );
- }
- }
- return Promise.all( pending );
- } );
- }
- /**
- * @param {BufferGeometry} geometry
- * @param {GLTF.Primitive} primitiveDef
- * @param {GLTFParser} parser
- */
- function computeBounds( geometry, primitiveDef, parser ) {
- const attributes = primitiveDef.attributes;
- const box = new THREE.Box3();
- if ( attributes.POSITION !== undefined ) {
- const accessor = parser.json.accessors[ attributes.POSITION ];
- const min = accessor.min;
- const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
- if ( min !== undefined && max !== undefined ) {
- box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
- if ( accessor.normalized ) {
- const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
- box.min.multiplyScalar( boxScale );
- box.max.multiplyScalar( boxScale );
- }
- } else {
- console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
- return;
- }
- } else {
- return;
- }
- const targets = primitiveDef.targets;
- if ( targets !== undefined ) {
- const maxDisplacement = new THREE.Vector3();
- const vector = new THREE.Vector3();
- for ( let i = 0, il = targets.length; i < il; i ++ ) {
- const target = targets[ i ];
- if ( target.POSITION !== undefined ) {
- const accessor = parser.json.accessors[ target.POSITION ];
- const min = accessor.min;
- const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
- if ( min !== undefined && max !== undefined ) {
- // we need to get max of absolute components because target weight is [-1,1]
- vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
- vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
- vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
- if ( accessor.normalized ) {
- const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
- vector.multiplyScalar( boxScale );
- } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
- // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
- // are used to implement key-frame animations and as such only two are active at a time - this results in very large
- // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
- maxDisplacement.max( vector );
- } else {
- console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
- }
- }
- } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
- box.expandByVector( maxDisplacement );
- }
- geometry.boundingBox = box;
- const sphere = new THREE.Sphere();
- box.getCenter( sphere.center );
- sphere.radius = box.min.distanceTo( box.max ) / 2;
- geometry.boundingSphere = sphere;
- }
- /**
- * @param {BufferGeometry} geometry
- * @param {GLTF.Primitive} primitiveDef
- * @param {GLTFParser} parser
- * @return {Promise<BufferGeometry>}
- */
- function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
- const attributes = primitiveDef.attributes;
- const pending = [];
- function assignAttributeAccessor( accessorIndex, attributeName ) {
- return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
- geometry.setAttribute( attributeName, accessor );
- } );
- }
- for ( const gltfAttributeName in attributes ) {
- const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
- if ( threeAttributeName in geometry.attributes ) continue;
- pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
- }
- if ( primitiveDef.indices !== undefined && ! geometry.index ) {
- const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
- geometry.setIndex( accessor );
- } );
- pending.push( accessor );
- }
- assignExtrasToUserData( geometry, primitiveDef );
- computeBounds( geometry, primitiveDef, parser );
- return Promise.all( pending ).then( function () {
- return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
- } );
- }
- /**
- * @param {BufferGeometry} geometry
- * @param {Number} drawMode
- * @return {BufferGeometry}
- */
- function toTrianglesDrawMode( geometry, drawMode ) {
- let index = geometry.getIndex(); // generate index if not present
- if ( index === null ) {
- const indices = [];
- const position = geometry.getAttribute( 'position' );
- if ( position !== undefined ) {
- for ( let i = 0; i < position.count; i ++ ) {
- indices.push( i );
- }
- geometry.setIndex( indices );
- index = geometry.getIndex();
- } else {
- console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
- return geometry;
- }
- } //
- const numberOfTriangles = index.count - 2;
- const newIndices = [];
- if ( drawMode === THREE.TriangleFanDrawMode ) {
- // gl.TRIANGLE_FAN
- for ( let i = 1; i <= numberOfTriangles; i ++ ) {
- newIndices.push( index.getX( 0 ) );
- newIndices.push( index.getX( i ) );
- newIndices.push( index.getX( i + 1 ) );
- }
- } else {
- // gl.TRIANGLE_STRIP
- for ( let i = 0; i < numberOfTriangles; i ++ ) {
- if ( i % 2 === 0 ) {
- newIndices.push( index.getX( i ) );
- newIndices.push( index.getX( i + 1 ) );
- newIndices.push( index.getX( i + 2 ) );
- } else {
- newIndices.push( index.getX( i + 2 ) );
- newIndices.push( index.getX( i + 1 ) );
- newIndices.push( index.getX( i ) );
- }
- }
- }
- if ( newIndices.length / 3 !== numberOfTriangles ) {
- console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
- } // build final geometry
- const newGeometry = geometry.clone();
- newGeometry.setIndex( newIndices );
- return newGeometry;
- }
- THREE.GLTFLoader = GLTFLoader;
- } )();
- },{}],61:[function(require,module,exports){
- ( function () {
- /**
- * Loads a Wavefront .mtl file specifying materials
- */
- class MTLLoader extends THREE.Loader {
- constructor( manager ) {
- super( manager );
- }
- /**
- * Loads and parses a MTL asset from a URL.
- *
- * @param {String} url - URL to the MTL file.
- * @param {Function} [onLoad] - Callback invoked with the loaded object.
- * @param {Function} [onProgress] - Callback for download progress.
- * @param {Function} [onError] - Callback for download errors.
- *
- * @see setPath setResourcePath
- *
- * @note In order for relative texture references to resolve correctly
- * you must call setResourcePath() explicitly prior to load.
- */
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- const path = this.path === '' ? THREE.LoaderUtils.extractUrlBase( url ) : this.path;
- const loader = new THREE.FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setRequestHeader( this.requestHeader );
- loader.setWithCredentials( this.withCredentials );
- loader.load( url, function ( text ) {
- try {
- onLoad( scope.parse( text, path ) );
- } catch ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- }
- }, onProgress, onError );
- }
- setMaterialOptions( value ) {
- this.materialOptions = value;
- return this;
- }
- /**
- * Parses a MTL file.
- *
- * @param {String} text - Content of MTL file
- * @return {MaterialCreator}
- *
- * @see setPath setResourcePath
- *
- * @note In order for relative texture references to resolve correctly
- * you must call setResourcePath() explicitly prior to parse.
- */
- parse( text, path ) {
- const lines = text.split( '\n' );
- let info = {};
- const delimiter_pattern = /\s+/;
- const materialsInfo = {};
- for ( let i = 0; i < lines.length; i ++ ) {
- let line = lines[ i ];
- line = line.trim();
- if ( line.length === 0 || line.charAt( 0 ) === '#' ) {
- // Blank line or comment ignore
- continue;
- }
- const pos = line.indexOf( ' ' );
- let key = pos >= 0 ? line.substring( 0, pos ) : line;
- key = key.toLowerCase();
- let value = pos >= 0 ? line.substring( pos + 1 ) : '';
- value = value.trim();
- if ( key === 'newmtl' ) {
- // New material
- info = {
- name: value
- };
- materialsInfo[ value ] = info;
- } else {
- if ( key === 'ka' || key === 'kd' || key === 'ks' || key === 'ke' ) {
- const ss = value.split( delimiter_pattern, 3 );
- info[ key ] = [ parseFloat( ss[ 0 ] ), parseFloat( ss[ 1 ] ), parseFloat( ss[ 2 ] ) ];
- } else {
- info[ key ] = value;
- }
- }
- }
- const materialCreator = new MaterialCreator( this.resourcePath || path, this.materialOptions );
- materialCreator.setCrossOrigin( this.crossOrigin );
- materialCreator.setManager( this.manager );
- materialCreator.setMaterials( materialsInfo );
- return materialCreator;
- }
- }
- /**
- * Create a new MTLLoader.MaterialCreator
- * @param baseUrl - Url relative to which textures are loaded
- * @param options - Set of options on how to construct the materials
- * side: Which side to apply the material
- * THREE.FrontSide (default), THREE.BackSide, THREE.DoubleSide
- * wrap: What type of wrapping to apply for textures
- * THREE.RepeatWrapping (default), THREE.ClampToEdgeWrapping, THREE.MirroredRepeatWrapping
- * normalizeRGB: RGBs need to be normalized to 0-1 from 0-255
- * Default: false, assumed to be already normalized
- * ignoreZeroRGBs: Ignore values of RGBs (Ka,Kd,Ks) that are all 0's
- * Default: false
- * @constructor
- */
- class MaterialCreator {
- constructor( baseUrl = '', options = {} ) {
- this.baseUrl = baseUrl;
- this.options = options;
- this.materialsInfo = {};
- this.materials = {};
- this.materialsArray = [];
- this.nameLookup = {};
- this.crossOrigin = 'anonymous';
- this.side = this.options.side !== undefined ? this.options.side : THREE.FrontSide;
- this.wrap = this.options.wrap !== undefined ? this.options.wrap : THREE.RepeatWrapping;
- }
- setCrossOrigin( value ) {
- this.crossOrigin = value;
- return this;
- }
- setManager( value ) {
- this.manager = value;
- }
- setMaterials( materialsInfo ) {
- this.materialsInfo = this.convert( materialsInfo );
- this.materials = {};
- this.materialsArray = [];
- this.nameLookup = {};
- }
- convert( materialsInfo ) {
- if ( ! this.options ) return materialsInfo;
- const converted = {};
- for ( const mn in materialsInfo ) {
- // Convert materials info into normalized form based on options
- const mat = materialsInfo[ mn ];
- const covmat = {};
- converted[ mn ] = covmat;
- for ( const prop in mat ) {
- let save = true;
- let value = mat[ prop ];
- const lprop = prop.toLowerCase();
- switch ( lprop ) {
- case 'kd':
- case 'ka':
- case 'ks':
- // Diffuse color (color under white light) using RGB values
- if ( this.options && this.options.normalizeRGB ) {
- value = [ value[ 0 ] / 255, value[ 1 ] / 255, value[ 2 ] / 255 ];
- }
- if ( this.options && this.options.ignoreZeroRGBs ) {
- if ( value[ 0 ] === 0 && value[ 1 ] === 0 && value[ 2 ] === 0 ) {
- // ignore
- save = false;
- }
- }
- break;
- default:
- break;
- }
- if ( save ) {
- covmat[ lprop ] = value;
- }
- }
- }
- return converted;
- }
- preload() {
- for ( const mn in this.materialsInfo ) {
- this.create( mn );
- }
- }
- getIndex( materialName ) {
- return this.nameLookup[ materialName ];
- }
- getAsArray() {
- let index = 0;
- for ( const mn in this.materialsInfo ) {
- this.materialsArray[ index ] = this.create( mn );
- this.nameLookup[ mn ] = index;
- index ++;
- }
- return this.materialsArray;
- }
- create( materialName ) {
- if ( this.materials[ materialName ] === undefined ) {
- this.createMaterial_( materialName );
- }
- return this.materials[ materialName ];
- }
- createMaterial_( materialName ) {
- // Create material
- const scope = this;
- const mat = this.materialsInfo[ materialName ];
- const params = {
- name: materialName,
- side: this.side
- };
- function resolveURL( baseUrl, url ) {
- if ( typeof url !== 'string' || url === '' ) return ''; // Absolute URL
- if ( /^https?:\/\//i.test( url ) ) return url;
- return baseUrl + url;
- }
- function setMapForType( mapType, value ) {
- if ( params[ mapType ] ) return; // Keep the first encountered texture
- const texParams = scope.getTextureParams( value, params );
- const map = scope.loadTexture( resolveURL( scope.baseUrl, texParams.url ) );
- map.repeat.copy( texParams.scale );
- map.offset.copy( texParams.offset );
- map.wrapS = scope.wrap;
- map.wrapT = scope.wrap;
- params[ mapType ] = map;
- }
- for ( const prop in mat ) {
- const value = mat[ prop ];
- let n;
- if ( value === '' ) continue;
- switch ( prop.toLowerCase() ) {
- // Ns is material specular exponent
- case 'kd':
- // Diffuse color (color under white light) using RGB values
- params.color = new THREE.Color().fromArray( value );
- break;
- case 'ks':
- // Specular color (color when light is reflected from shiny surface) using RGB values
- params.specular = new THREE.Color().fromArray( value );
- break;
- case 'ke':
- // Emissive using RGB values
- params.emissive = new THREE.Color().fromArray( value );
- break;
- case 'map_kd':
- // Diffuse texture map
- setMapForType( 'map', value );
- break;
- case 'map_ks':
- // Specular map
- setMapForType( 'specularMap', value );
- break;
- case 'map_ke':
- // Emissive map
- setMapForType( 'emissiveMap', value );
- break;
- case 'norm':
- setMapForType( 'normalMap', value );
- break;
- case 'map_bump':
- case 'bump':
- // Bump texture map
- setMapForType( 'bumpMap', value );
- break;
- case 'map_d':
- // Alpha map
- setMapForType( 'alphaMap', value );
- params.transparent = true;
- break;
- case 'ns':
- // The specular exponent (defines the focus of the specular highlight)
- // A high exponent results in a tight, concentrated highlight. Ns values normally range from 0 to 1000.
- params.shininess = parseFloat( value );
- break;
- case 'd':
- n = parseFloat( value );
- if ( n < 1 ) {
- params.opacity = n;
- params.transparent = true;
- }
- break;
- case 'tr':
- n = parseFloat( value );
- if ( this.options && this.options.invertTrProperty ) n = 1 - n;
- if ( n > 0 ) {
- params.opacity = 1 - n;
- params.transparent = true;
- }
- break;
- default:
- break;
- }
- }
- this.materials[ materialName ] = new THREE.MeshPhongMaterial( params );
- return this.materials[ materialName ];
- }
- getTextureParams( value, matParams ) {
- const texParams = {
- scale: new THREE.Vector2( 1, 1 ),
- offset: new THREE.Vector2( 0, 0 )
- };
- const items = value.split( /\s+/ );
- let pos;
- pos = items.indexOf( '-bm' );
- if ( pos >= 0 ) {
- matParams.bumpScale = parseFloat( items[ pos + 1 ] );
- items.splice( pos, 2 );
- }
- pos = items.indexOf( '-s' );
- if ( pos >= 0 ) {
- texParams.scale.set( parseFloat( items[ pos + 1 ] ), parseFloat( items[ pos + 2 ] ) );
- items.splice( pos, 4 ); // we expect 3 parameters here!
- }
- pos = items.indexOf( '-o' );
- if ( pos >= 0 ) {
- texParams.offset.set( parseFloat( items[ pos + 1 ] ), parseFloat( items[ pos + 2 ] ) );
- items.splice( pos, 4 ); // we expect 3 parameters here!
- }
- texParams.url = items.join( ' ' ).trim();
- return texParams;
- }
- loadTexture( url, mapping, onLoad, onProgress, onError ) {
- const manager = this.manager !== undefined ? this.manager : THREE.DefaultLoadingManager;
- let loader = manager.getHandler( url );
- if ( loader === null ) {
- loader = new THREE.TextureLoader( manager );
- }
- if ( loader.setCrossOrigin ) loader.setCrossOrigin( this.crossOrigin );
- const texture = loader.load( url, onLoad, onProgress, onError );
- if ( mapping !== undefined ) texture.mapping = mapping;
- return texture;
- }
- }
- THREE.MTLLoader = MTLLoader;
- } )();
- },{}],62:[function(require,module,exports){
- ( function () {
- const _object_pattern = /^[og]\s*(.+)?/; // mtllib file_reference
- const _material_library_pattern = /^mtllib /; // usemtl material_name
- const _material_use_pattern = /^usemtl /; // usemap map_name
- const _map_use_pattern = /^usemap /;
- const _vA = new THREE.Vector3();
- const _vB = new THREE.Vector3();
- const _vC = new THREE.Vector3();
- const _ab = new THREE.Vector3();
- const _cb = new THREE.Vector3();
- function ParserState() {
- const state = {
- objects: [],
- object: {},
- vertices: [],
- normals: [],
- colors: [],
- uvs: [],
- materials: {},
- materialLibraries: [],
- startObject: function ( name, fromDeclaration ) {
- // If the current object (initial from reset) is not from a g/o declaration in the parsed
- // file. We need to use it for the first parsed g/o to keep things in sync.
- if ( this.object && this.object.fromDeclaration === false ) {
- this.object.name = name;
- this.object.fromDeclaration = fromDeclaration !== false;
- return;
- }
- const previousMaterial = this.object && typeof this.object.currentMaterial === 'function' ? this.object.currentMaterial() : undefined;
- if ( this.object && typeof this.object._finalize === 'function' ) {
- this.object._finalize( true );
- }
- this.object = {
- name: name || '',
- fromDeclaration: fromDeclaration !== false,
- geometry: {
- vertices: [],
- normals: [],
- colors: [],
- uvs: [],
- hasUVIndices: false
- },
- materials: [],
- smooth: true,
- startMaterial: function ( name, libraries ) {
- const previous = this._finalize( false ); // New usemtl declaration overwrites an inherited material, except if faces were declared
- // after the material, then it must be preserved for proper MultiMaterial continuation.
- if ( previous && ( previous.inherited || previous.groupCount <= 0 ) ) {
- this.materials.splice( previous.index, 1 );
- }
- const material = {
- index: this.materials.length,
- name: name || '',
- mtllib: Array.isArray( libraries ) && libraries.length > 0 ? libraries[ libraries.length - 1 ] : '',
- smooth: previous !== undefined ? previous.smooth : this.smooth,
- groupStart: previous !== undefined ? previous.groupEnd : 0,
- groupEnd: - 1,
- groupCount: - 1,
- inherited: false,
- clone: function ( index ) {
- const cloned = {
- index: typeof index === 'number' ? index : this.index,
- name: this.name,
- mtllib: this.mtllib,
- smooth: this.smooth,
- groupStart: 0,
- groupEnd: - 1,
- groupCount: - 1,
- inherited: false
- };
- cloned.clone = this.clone.bind( cloned );
- return cloned;
- }
- };
- this.materials.push( material );
- return material;
- },
- currentMaterial: function () {
- if ( this.materials.length > 0 ) {
- return this.materials[ this.materials.length - 1 ];
- }
- return undefined;
- },
- _finalize: function ( end ) {
- const lastMultiMaterial = this.currentMaterial();
- if ( lastMultiMaterial && lastMultiMaterial.groupEnd === - 1 ) {
- lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3;
- lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart;
- lastMultiMaterial.inherited = false;
- } // Ignore objects tail materials if no face declarations followed them before a new o/g started.
- if ( end && this.materials.length > 1 ) {
- for ( let mi = this.materials.length - 1; mi >= 0; mi -- ) {
- if ( this.materials[ mi ].groupCount <= 0 ) {
- this.materials.splice( mi, 1 );
- }
- }
- } // Guarantee at least one empty material, this makes the creation later more straight forward.
- if ( end && this.materials.length === 0 ) {
- this.materials.push( {
- name: '',
- smooth: this.smooth
- } );
- }
- return lastMultiMaterial;
- }
- }; // Inherit previous objects material.
- // Spec tells us that a declared material must be set to all objects until a new material is declared.
- // If a usemtl declaration is encountered while this new object is being parsed, it will
- // overwrite the inherited material. Exception being that there was already face declarations
- // to the inherited material, then it will be preserved for proper MultiMaterial continuation.
- if ( previousMaterial && previousMaterial.name && typeof previousMaterial.clone === 'function' ) {
- const declared = previousMaterial.clone( 0 );
- declared.inherited = true;
- this.object.materials.push( declared );
- }
- this.objects.push( this.object );
- },
- finalize: function () {
- if ( this.object && typeof this.object._finalize === 'function' ) {
- this.object._finalize( true );
- }
- },
- parseVertexIndex: function ( value, len ) {
- const index = parseInt( value, 10 );
- return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
- },
- parseNormalIndex: function ( value, len ) {
- const index = parseInt( value, 10 );
- return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
- },
- parseUVIndex: function ( value, len ) {
- const index = parseInt( value, 10 );
- return ( index >= 0 ? index - 1 : index + len / 2 ) * 2;
- },
- addVertex: function ( a, b, c ) {
- const src = this.vertices;
- const dst = this.object.geometry.vertices;
- dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
- dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
- dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
- },
- addVertexPoint: function ( a ) {
- const src = this.vertices;
- const dst = this.object.geometry.vertices;
- dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
- },
- addVertexLine: function ( a ) {
- const src = this.vertices;
- const dst = this.object.geometry.vertices;
- dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
- },
- addNormal: function ( a, b, c ) {
- const src = this.normals;
- const dst = this.object.geometry.normals;
- dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
- dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
- dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
- },
- addFaceNormal: function ( a, b, c ) {
- const src = this.vertices;
- const dst = this.object.geometry.normals;
- _vA.fromArray( src, a );
- _vB.fromArray( src, b );
- _vC.fromArray( src, c );
- _cb.subVectors( _vC, _vB );
- _ab.subVectors( _vA, _vB );
- _cb.cross( _ab );
- _cb.normalize();
- dst.push( _cb.x, _cb.y, _cb.z );
- dst.push( _cb.x, _cb.y, _cb.z );
- dst.push( _cb.x, _cb.y, _cb.z );
- },
- addColor: function ( a, b, c ) {
- const src = this.colors;
- const dst = this.object.geometry.colors;
- if ( src[ a ] !== undefined ) dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] );
- if ( src[ b ] !== undefined ) dst.push( src[ b + 0 ], src[ b + 1 ], src[ b + 2 ] );
- if ( src[ c ] !== undefined ) dst.push( src[ c + 0 ], src[ c + 1 ], src[ c + 2 ] );
- },
- addUV: function ( a, b, c ) {
- const src = this.uvs;
- const dst = this.object.geometry.uvs;
- dst.push( src[ a + 0 ], src[ a + 1 ] );
- dst.push( src[ b + 0 ], src[ b + 1 ] );
- dst.push( src[ c + 0 ], src[ c + 1 ] );
- },
- addDefaultUV: function () {
- const dst = this.object.geometry.uvs;
- dst.push( 0, 0 );
- dst.push( 0, 0 );
- dst.push( 0, 0 );
- },
- addUVLine: function ( a ) {
- const src = this.uvs;
- const dst = this.object.geometry.uvs;
- dst.push( src[ a + 0 ], src[ a + 1 ] );
- },
- addFace: function ( a, b, c, ua, ub, uc, na, nb, nc ) {
- const vLen = this.vertices.length;
- let ia = this.parseVertexIndex( a, vLen );
- let ib = this.parseVertexIndex( b, vLen );
- let ic = this.parseVertexIndex( c, vLen );
- this.addVertex( ia, ib, ic );
- this.addColor( ia, ib, ic ); // normals
- if ( na !== undefined && na !== '' ) {
- const nLen = this.normals.length;
- ia = this.parseNormalIndex( na, nLen );
- ib = this.parseNormalIndex( nb, nLen );
- ic = this.parseNormalIndex( nc, nLen );
- this.addNormal( ia, ib, ic );
- } else {
- this.addFaceNormal( ia, ib, ic );
- } // uvs
- if ( ua !== undefined && ua !== '' ) {
- const uvLen = this.uvs.length;
- ia = this.parseUVIndex( ua, uvLen );
- ib = this.parseUVIndex( ub, uvLen );
- ic = this.parseUVIndex( uc, uvLen );
- this.addUV( ia, ib, ic );
- this.object.geometry.hasUVIndices = true;
- } else {
- // add placeholder values (for inconsistent face definitions)
- this.addDefaultUV();
- }
- },
- addPointGeometry: function ( vertices ) {
- this.object.geometry.type = 'Points';
- const vLen = this.vertices.length;
- for ( let vi = 0, l = vertices.length; vi < l; vi ++ ) {
- const index = this.parseVertexIndex( vertices[ vi ], vLen );
- this.addVertexPoint( index );
- this.addColor( index );
- }
- },
- addLineGeometry: function ( vertices, uvs ) {
- this.object.geometry.type = 'Line';
- const vLen = this.vertices.length;
- const uvLen = this.uvs.length;
- for ( let vi = 0, l = vertices.length; vi < l; vi ++ ) {
- this.addVertexLine( this.parseVertexIndex( vertices[ vi ], vLen ) );
- }
- for ( let uvi = 0, l = uvs.length; uvi < l; uvi ++ ) {
- this.addUVLine( this.parseUVIndex( uvs[ uvi ], uvLen ) );
- }
- }
- };
- state.startObject( '', false );
- return state;
- } //
- class OBJLoader extends THREE.Loader {
- constructor( manager ) {
- super( manager );
- this.materials = null;
- }
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- const loader = new THREE.FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setRequestHeader( this.requestHeader );
- loader.setWithCredentials( this.withCredentials );
- loader.load( url, function ( text ) {
- try {
- onLoad( scope.parse( text ) );
- } catch ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- }
- }, onProgress, onError );
- }
- setMaterials( materials ) {
- this.materials = materials;
- return this;
- }
- parse( text ) {
- const state = new ParserState();
- if ( text.indexOf( '\r\n' ) !== - 1 ) {
- // This is faster than String.split with regex that splits on both
- text = text.replace( /\r\n/g, '\n' );
- }
- if ( text.indexOf( '\\\n' ) !== - 1 ) {
- // join lines separated by a line continuation character (\)
- text = text.replace( /\\\n/g, '' );
- }
- const lines = text.split( '\n' );
- let line = '',
- lineFirstChar = '';
- let lineLength = 0;
- let result = []; // Faster to just trim left side of the line. Use if available.
- const trimLeft = typeof ''.trimLeft === 'function';
- for ( let i = 0, l = lines.length; i < l; i ++ ) {
- line = lines[ i ];
- line = trimLeft ? line.trimLeft() : line.trim();
- lineLength = line.length;
- if ( lineLength === 0 ) continue;
- lineFirstChar = line.charAt( 0 ); // @todo invoke passed in handler if any
- if ( lineFirstChar === '#' ) continue;
- if ( lineFirstChar === 'v' ) {
- const data = line.split( /\s+/ );
- switch ( data[ 0 ] ) {
- case 'v':
- state.vertices.push( parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ), parseFloat( data[ 3 ] ) );
- if ( data.length >= 7 ) {
- state.colors.push( parseFloat( data[ 4 ] ), parseFloat( data[ 5 ] ), parseFloat( data[ 6 ] ) );
- } else {
- // if no colors are defined, add placeholders so color and vertex indices match
- state.colors.push( undefined, undefined, undefined );
- }
- break;
- case 'vn':
- state.normals.push( parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ), parseFloat( data[ 3 ] ) );
- break;
- case 'vt':
- state.uvs.push( parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ) );
- break;
- }
- } else if ( lineFirstChar === 'f' ) {
- const lineData = line.substr( 1 ).trim();
- const vertexData = lineData.split( /\s+/ );
- const faceVertices = []; // Parse the face vertex data into an easy to work with format
- for ( let j = 0, jl = vertexData.length; j < jl; j ++ ) {
- const vertex = vertexData[ j ];
- if ( vertex.length > 0 ) {
- const vertexParts = vertex.split( '/' );
- faceVertices.push( vertexParts );
- }
- } // Draw an edge between the first vertex and all subsequent vertices to form an n-gon
- const v1 = faceVertices[ 0 ];
- for ( let j = 1, jl = faceVertices.length - 1; j < jl; j ++ ) {
- const v2 = faceVertices[ j ];
- const v3 = faceVertices[ j + 1 ];
- state.addFace( v1[ 0 ], v2[ 0 ], v3[ 0 ], v1[ 1 ], v2[ 1 ], v3[ 1 ], v1[ 2 ], v2[ 2 ], v3[ 2 ] );
- }
- } else if ( lineFirstChar === 'l' ) {
- const lineParts = line.substring( 1 ).trim().split( ' ' );
- let lineVertices = [];
- const lineUVs = [];
- if ( line.indexOf( '/' ) === - 1 ) {
- lineVertices = lineParts;
- } else {
- for ( let li = 0, llen = lineParts.length; li < llen; li ++ ) {
- const parts = lineParts[ li ].split( '/' );
- if ( parts[ 0 ] !== '' ) lineVertices.push( parts[ 0 ] );
- if ( parts[ 1 ] !== '' ) lineUVs.push( parts[ 1 ] );
- }
- }
- state.addLineGeometry( lineVertices, lineUVs );
- } else if ( lineFirstChar === 'p' ) {
- const lineData = line.substr( 1 ).trim();
- const pointData = lineData.split( ' ' );
- state.addPointGeometry( pointData );
- } else if ( ( result = _object_pattern.exec( line ) ) !== null ) {
- // o object_name
- // or
- // g group_name
- // WORKAROUND: https://bugs.chromium.org/p/v8/issues/detail?id=2869
- // let name = result[ 0 ].substr( 1 ).trim();
- const name = ( ' ' + result[ 0 ].substr( 1 ).trim() ).substr( 1 );
- state.startObject( name );
- } else if ( _material_use_pattern.test( line ) ) {
- // material
- state.object.startMaterial( line.substring( 7 ).trim(), state.materialLibraries );
- } else if ( _material_library_pattern.test( line ) ) {
- // mtl file
- state.materialLibraries.push( line.substring( 7 ).trim() );
- } else if ( _map_use_pattern.test( line ) ) {
- // the line is parsed but ignored since the loader assumes textures are defined MTL files
- // (according to https://www.okino.com/conv/imp_wave.htm, 'usemap' is the old-style Wavefront texture reference method)
- console.warn( 'THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.' );
- } else if ( lineFirstChar === 's' ) {
- result = line.split( ' ' ); // smooth shading
- // @todo Handle files that have varying smooth values for a set of faces inside one geometry,
- // but does not define a usemtl for each face set.
- // This should be detected and a dummy material created (later MultiMaterial and geometry groups).
- // This requires some care to not create extra material on each smooth value for "normal" obj files.
- // where explicit usemtl defines geometry groups.
- // Example asset: examples/models/obj/cerberus/Cerberus.obj
- /*
- * http://paulbourke.net/dataformats/obj/
- * or
- * http://www.cs.utah.edu/~boulos/cs3505/obj_spec.pdf
- *
- * From chapter "Grouping" Syntax explanation "s group_number":
- * "group_number is the smoothing group number. To turn off smoothing groups, use a value of 0 or off.
- * Polygonal elements use group numbers to put elements in different smoothing groups. For free-form
- * surfaces, smoothing groups are either turned on or off; there is no difference between values greater
- * than 0."
- */
- if ( result.length > 1 ) {
- const value = result[ 1 ].trim().toLowerCase();
- state.object.smooth = value !== '0' && value !== 'off';
- } else {
- // ZBrush can produce "s" lines #11707
- state.object.smooth = true;
- }
- const material = state.object.currentMaterial();
- if ( material ) material.smooth = state.object.smooth;
- } else {
- // Handle null terminated files without exception
- if ( line === '\0' ) continue;
- console.warn( 'THREE.OBJLoader: Unexpected line: "' + line + '"' );
- }
- }
- state.finalize();
- const container = new THREE.Group();
- container.materialLibraries = [].concat( state.materialLibraries );
- const hasPrimitives = ! ( state.objects.length === 1 && state.objects[ 0 ].geometry.vertices.length === 0 );
- if ( hasPrimitives === true ) {
- for ( let i = 0, l = state.objects.length; i < l; i ++ ) {
- const object = state.objects[ i ];
- const geometry = object.geometry;
- const materials = object.materials;
- const isLine = geometry.type === 'Line';
- const isPoints = geometry.type === 'Points';
- let hasVertexColors = false; // Skip o/g line declarations that did not follow with any faces
- if ( geometry.vertices.length === 0 ) continue;
- const buffergeometry = new THREE.BufferGeometry();
- buffergeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( geometry.vertices, 3 ) );
- if ( geometry.normals.length > 0 ) {
- buffergeometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( geometry.normals, 3 ) );
- }
- if ( geometry.colors.length > 0 ) {
- hasVertexColors = true;
- buffergeometry.setAttribute( 'color', new THREE.Float32BufferAttribute( geometry.colors, 3 ) );
- }
- if ( geometry.hasUVIndices === true ) {
- buffergeometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( geometry.uvs, 2 ) );
- } // Create materials
- const createdMaterials = [];
- for ( let mi = 0, miLen = materials.length; mi < miLen; mi ++ ) {
- const sourceMaterial = materials[ mi ];
- const materialHash = sourceMaterial.name + '_' + sourceMaterial.smooth + '_' + hasVertexColors;
- let material = state.materials[ materialHash ];
- if ( this.materials !== null ) {
- material = this.materials.create( sourceMaterial.name ); // mtl etc. loaders probably can't create line materials correctly, copy properties to a line material.
- if ( isLine && material && ! ( material instanceof THREE.LineBasicMaterial ) ) {
- const materialLine = new THREE.LineBasicMaterial();
- THREE.Material.prototype.copy.call( materialLine, material );
- materialLine.color.copy( material.color );
- material = materialLine;
- } else if ( isPoints && material && ! ( material instanceof THREE.PointsMaterial ) ) {
- const materialPoints = new THREE.PointsMaterial( {
- size: 10,
- sizeAttenuation: false
- } );
- THREE.Material.prototype.copy.call( materialPoints, material );
- materialPoints.color.copy( material.color );
- materialPoints.map = material.map;
- material = materialPoints;
- }
- }
- if ( material === undefined ) {
- if ( isLine ) {
- material = new THREE.LineBasicMaterial();
- } else if ( isPoints ) {
- material = new THREE.PointsMaterial( {
- size: 1,
- sizeAttenuation: false
- } );
- } else {
- material = new THREE.MeshPhongMaterial();
- }
- material.name = sourceMaterial.name;
- material.flatShading = sourceMaterial.smooth ? false : true;
- material.vertexColors = hasVertexColors;
- state.materials[ materialHash ] = material;
- }
- createdMaterials.push( material );
- } // Create mesh
- let mesh;
- if ( createdMaterials.length > 1 ) {
- for ( let mi = 0, miLen = materials.length; mi < miLen; mi ++ ) {
- const sourceMaterial = materials[ mi ];
- buffergeometry.addGroup( sourceMaterial.groupStart, sourceMaterial.groupCount, mi );
- }
- if ( isLine ) {
- mesh = new THREE.LineSegments( buffergeometry, createdMaterials );
- } else if ( isPoints ) {
- mesh = new THREE.Points( buffergeometry, createdMaterials );
- } else {
- mesh = new THREE.Mesh( buffergeometry, createdMaterials );
- }
- } else {
- if ( isLine ) {
- mesh = new THREE.LineSegments( buffergeometry, createdMaterials[ 0 ] );
- } else if ( isPoints ) {
- mesh = new THREE.Points( buffergeometry, createdMaterials[ 0 ] );
- } else {
- mesh = new THREE.Mesh( buffergeometry, createdMaterials[ 0 ] );
- }
- }
- mesh.name = object.name;
- container.add( mesh );
- }
- } else {
- // if there is only the default parser state object with no geometry data, interpret data as point cloud
- if ( state.vertices.length > 0 ) {
- const material = new THREE.PointsMaterial( {
- size: 1,
- sizeAttenuation: false
- } );
- const buffergeometry = new THREE.BufferGeometry();
- buffergeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( state.vertices, 3 ) );
- if ( state.colors.length > 0 && state.colors[ 0 ] !== undefined ) {
- buffergeometry.setAttribute( 'color', new THREE.Float32BufferAttribute( state.colors, 3 ) );
- material.vertexColors = true;
- }
- const points = new THREE.Points( buffergeometry, material );
- container.add( points );
- }
- }
- return container;
- }
- }
- THREE.OBJLoader = OBJLoader;
- } )();
- },{}],63:[function(require,module,exports){
- ( function () {
- function computeTangents( geometry ) {
- geometry.computeTangents();
- console.warn( 'THREE.BufferGeometryUtils: .computeTangents() has been removed. Use THREE.BufferGeometry.computeTangents() instead.' );
- }
- /**
- * @param {Array<BufferGeometry>} geometries
- * @param {Boolean} useGroups
- * @return {BufferGeometry}
- */
- function mergeBufferGeometries( geometries, useGroups = false ) {
- const isIndexed = geometries[ 0 ].index !== null;
- const attributesUsed = new Set( Object.keys( geometries[ 0 ].attributes ) );
- const morphAttributesUsed = new Set( Object.keys( geometries[ 0 ].morphAttributes ) );
- const attributes = {};
- const morphAttributes = {};
- const morphTargetsRelative = geometries[ 0 ].morphTargetsRelative;
- const mergedGeometry = new THREE.BufferGeometry();
- let offset = 0;
- for ( let i = 0; i < geometries.length; ++ i ) {
- const geometry = geometries[ i ];
- let attributesCount = 0; // ensure that all geometries are indexed, or none
- if ( isIndexed !== ( geometry.index !== null ) ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.' );
- return null;
- } // gather attributes, exit early if they're different
- for ( const name in geometry.attributes ) {
- if ( ! attributesUsed.has( name ) ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure "' + name + '" attribute exists among all geometries, or in none of them.' );
- return null;
- }
- if ( attributes[ name ] === undefined ) attributes[ name ] = [];
- attributes[ name ].push( geometry.attributes[ name ] );
- attributesCount ++;
- } // ensure geometries have the same number of attributes
- if ( attributesCount !== attributesUsed.size ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + i + '. Make sure all geometries have the same number of attributes.' );
- return null;
- } // gather morph attributes, exit early if they're different
- if ( morphTargetsRelative !== geometry.morphTargetsRelative ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + i + '. .morphTargetsRelative must be consistent throughout all geometries.' );
- return null;
- }
- for ( const name in geometry.morphAttributes ) {
- if ( ! morphAttributesUsed.has( name ) ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + i + '. .morphAttributes must be consistent throughout all geometries.' );
- return null;
- }
- if ( morphAttributes[ name ] === undefined ) morphAttributes[ name ] = [];
- morphAttributes[ name ].push( geometry.morphAttributes[ name ] );
- } // gather .userData
- mergedGeometry.userData.mergedUserData = mergedGeometry.userData.mergedUserData || [];
- mergedGeometry.userData.mergedUserData.push( geometry.userData );
- if ( useGroups ) {
- let count;
- if ( isIndexed ) {
- count = geometry.index.count;
- } else if ( geometry.attributes.position !== undefined ) {
- count = geometry.attributes.position.count;
- } else {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index ' + i + '. The geometry must have either an index or a position attribute' );
- return null;
- }
- mergedGeometry.addGroup( offset, count, i );
- offset += count;
- }
- } // merge indices
- if ( isIndexed ) {
- let indexOffset = 0;
- const mergedIndex = [];
- for ( let i = 0; i < geometries.length; ++ i ) {
- const index = geometries[ i ].index;
- for ( let j = 0; j < index.count; ++ j ) {
- mergedIndex.push( index.getX( j ) + indexOffset );
- }
- indexOffset += geometries[ i ].attributes.position.count;
- }
- mergedGeometry.setIndex( mergedIndex );
- } // merge attributes
- for ( const name in attributes ) {
- const mergedAttribute = mergeBufferAttributes( attributes[ name ] );
- if ( ! mergedAttribute ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the ' + name + ' attribute.' );
- return null;
- }
- mergedGeometry.setAttribute( name, mergedAttribute );
- } // merge morph attributes
- for ( const name in morphAttributes ) {
- const numMorphTargets = morphAttributes[ name ][ 0 ].length;
- if ( numMorphTargets === 0 ) break;
- mergedGeometry.morphAttributes = mergedGeometry.morphAttributes || {};
- mergedGeometry.morphAttributes[ name ] = [];
- for ( let i = 0; i < numMorphTargets; ++ i ) {
- const morphAttributesToMerge = [];
- for ( let j = 0; j < morphAttributes[ name ].length; ++ j ) {
- morphAttributesToMerge.push( morphAttributes[ name ][ j ][ i ] );
- }
- const mergedMorphAttribute = mergeBufferAttributes( morphAttributesToMerge );
- if ( ! mergedMorphAttribute ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the ' + name + ' morphAttribute.' );
- return null;
- }
- mergedGeometry.morphAttributes[ name ].push( mergedMorphAttribute );
- }
- }
- return mergedGeometry;
- }
- /**
- * @param {Array<BufferAttribute>} attributes
- * @return {BufferAttribute}
- */
- function mergeBufferAttributes( attributes ) {
- let TypedArray;
- let itemSize;
- let normalized;
- let arrayLength = 0;
- for ( let i = 0; i < attributes.length; ++ i ) {
- const attribute = attributes[ i ];
- if ( attribute.isInterleavedBufferAttribute ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. InterleavedBufferAttributes are not supported.' );
- return null;
- }
- if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
- if ( TypedArray !== attribute.array.constructor ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. THREE.BufferAttribute.array must be of consistent array types across matching attributes.' );
- return null;
- }
- if ( itemSize === undefined ) itemSize = attribute.itemSize;
- if ( itemSize !== attribute.itemSize ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. THREE.BufferAttribute.itemSize must be consistent across matching attributes.' );
- return null;
- }
- if ( normalized === undefined ) normalized = attribute.normalized;
- if ( normalized !== attribute.normalized ) {
- console.error( 'THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. THREE.BufferAttribute.normalized must be consistent across matching attributes.' );
- return null;
- }
- arrayLength += attribute.array.length;
- }
- const array = new TypedArray( arrayLength );
- let offset = 0;
- for ( let i = 0; i < attributes.length; ++ i ) {
- array.set( attributes[ i ].array, offset );
- offset += attributes[ i ].array.length;
- }
- return new THREE.BufferAttribute( array, itemSize, normalized );
- }
- /**
- * @param {Array<BufferAttribute>} attributes
- * @return {Array<InterleavedBufferAttribute>}
- */
- function interleaveAttributes( attributes ) {
- // Interleaves the provided attributes into an THREE.InterleavedBuffer and returns
- // a set of InterleavedBufferAttributes for each attribute
- let TypedArray;
- let arrayLength = 0;
- let stride = 0; // calculate the the length and type of the interleavedBuffer
- for ( let i = 0, l = attributes.length; i < l; ++ i ) {
- const attribute = attributes[ i ];
- if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
- if ( TypedArray !== attribute.array.constructor ) {
- console.error( 'AttributeBuffers of different types cannot be interleaved' );
- return null;
- }
- arrayLength += attribute.array.length;
- stride += attribute.itemSize;
- } // Create the set of buffer attributes
- const interleavedBuffer = new THREE.InterleavedBuffer( new TypedArray( arrayLength ), stride );
- let offset = 0;
- const res = [];
- const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
- const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
- for ( let j = 0, l = attributes.length; j < l; j ++ ) {
- const attribute = attributes[ j ];
- const itemSize = attribute.itemSize;
- const count = attribute.count;
- const iba = new THREE.InterleavedBufferAttribute( interleavedBuffer, itemSize, offset, attribute.normalized );
- res.push( iba );
- offset += itemSize; // Move the data for each attribute into the new interleavedBuffer
- // at the appropriate offset
- for ( let c = 0; c < count; c ++ ) {
- for ( let k = 0; k < itemSize; k ++ ) {
- iba[ setters[ k ] ]( c, attribute[ getters[ k ] ]( c ) );
- }
- }
- }
- return res;
- }
- /**
- * @param {Array<BufferGeometry>} geometry
- * @return {number}
- */
- function estimateBytesUsed( geometry ) {
- // Return the estimated memory used by this geometry in bytes
- // Calculate using itemSize, count, and BYTES_PER_ELEMENT to account
- // for InterleavedBufferAttributes.
- let mem = 0;
- for ( const name in geometry.attributes ) {
- const attr = geometry.getAttribute( name );
- mem += attr.count * attr.itemSize * attr.array.BYTES_PER_ELEMENT;
- }
- const indices = geometry.getIndex();
- mem += indices ? indices.count * indices.itemSize * indices.array.BYTES_PER_ELEMENT : 0;
- return mem;
- }
- /**
- * @param {BufferGeometry} geometry
- * @param {number} tolerance
- * @return {BufferGeometry>}
- */
- function mergeVertices( geometry, tolerance = 1e-4 ) {
- tolerance = Math.max( tolerance, Number.EPSILON ); // Generate an index buffer if the geometry doesn't have one, or optimize it
- // if it's already available.
- const hashToIndex = {};
- const indices = geometry.getIndex();
- const positions = geometry.getAttribute( 'position' );
- const vertexCount = indices ? indices.count : positions.count; // next value for triangle indices
- let nextIndex = 0; // attributes and new attribute arrays
- const attributeNames = Object.keys( geometry.attributes );
- const attrArrays = {};
- const morphAttrsArrays = {};
- const newIndices = [];
- const getters = [ 'getX', 'getY', 'getZ', 'getW' ]; // initialize the arrays
- for ( let i = 0, l = attributeNames.length; i < l; i ++ ) {
- const name = attributeNames[ i ];
- attrArrays[ name ] = [];
- const morphAttr = geometry.morphAttributes[ name ];
- if ( morphAttr ) {
- morphAttrsArrays[ name ] = new Array( morphAttr.length ).fill().map( () => [] );
- }
- } // convert the error tolerance to an amount of decimal places to truncate to
- const decimalShift = Math.log10( 1 / tolerance );
- const shiftMultiplier = Math.pow( 10, decimalShift );
- for ( let i = 0; i < vertexCount; i ++ ) {
- const index = indices ? indices.getX( i ) : i; // Generate a hash for the vertex attributes at the current index 'i'
- let hash = '';
- for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
- const name = attributeNames[ j ];
- const attribute = geometry.getAttribute( name );
- const itemSize = attribute.itemSize;
- for ( let k = 0; k < itemSize; k ++ ) {
- // double tilde truncates the decimal value
- hash += `${~ ~ ( attribute[ getters[ k ] ]( index ) * shiftMultiplier )},`;
- }
- } // Add another reference to the vertex if it's already
- // used by another index
- if ( hash in hashToIndex ) {
- newIndices.push( hashToIndex[ hash ] );
- } else {
- // copy data to the new index in the attribute arrays
- for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
- const name = attributeNames[ j ];
- const attribute = geometry.getAttribute( name );
- const morphAttr = geometry.morphAttributes[ name ];
- const itemSize = attribute.itemSize;
- const newarray = attrArrays[ name ];
- const newMorphArrays = morphAttrsArrays[ name ];
- for ( let k = 0; k < itemSize; k ++ ) {
- const getterFunc = getters[ k ];
- newarray.push( attribute[ getterFunc ]( index ) );
- if ( morphAttr ) {
- for ( let m = 0, ml = morphAttr.length; m < ml; m ++ ) {
- newMorphArrays[ m ].push( morphAttr[ m ][ getterFunc ]( index ) );
- }
- }
- }
- }
- hashToIndex[ hash ] = nextIndex;
- newIndices.push( nextIndex );
- nextIndex ++;
- }
- } // Generate typed arrays from new attribute arrays and update
- // the attributeBuffers
- const result = geometry.clone();
- for ( let i = 0, l = attributeNames.length; i < l; i ++ ) {
- const name = attributeNames[ i ];
- const oldAttribute = geometry.getAttribute( name );
- const buffer = new oldAttribute.array.constructor( attrArrays[ name ] );
- const attribute = new THREE.BufferAttribute( buffer, oldAttribute.itemSize, oldAttribute.normalized );
- result.setAttribute( name, attribute ); // Update the attribute arrays
- if ( name in morphAttrsArrays ) {
- for ( let j = 0; j < morphAttrsArrays[ name ].length; j ++ ) {
- const oldMorphAttribute = geometry.morphAttributes[ name ][ j ];
- const buffer = new oldMorphAttribute.array.constructor( morphAttrsArrays[ name ][ j ] );
- const morphAttribute = new THREE.BufferAttribute( buffer, oldMorphAttribute.itemSize, oldMorphAttribute.normalized );
- result.morphAttributes[ name ][ j ] = morphAttribute;
- }
- }
- } // indices
- result.setIndex( newIndices );
- return result;
- }
- /**
- * @param {BufferGeometry} geometry
- * @param {number} drawMode
- * @return {BufferGeometry>}
- */
- function toTrianglesDrawMode( geometry, drawMode ) {
- if ( drawMode === THREE.TrianglesDrawMode ) {
- console.warn( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles.' );
- return geometry;
- }
- if ( drawMode === THREE.TriangleFanDrawMode || drawMode === THREE.TriangleStripDrawMode ) {
- let index = geometry.getIndex(); // generate index if not present
- if ( index === null ) {
- const indices = [];
- const position = geometry.getAttribute( 'position' );
- if ( position !== undefined ) {
- for ( let i = 0; i < position.count; i ++ ) {
- indices.push( i );
- }
- geometry.setIndex( indices );
- index = geometry.getIndex();
- } else {
- console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
- return geometry;
- }
- } //
- const numberOfTriangles = index.count - 2;
- const newIndices = [];
- if ( drawMode === THREE.TriangleFanDrawMode ) {
- // gl.TRIANGLE_FAN
- for ( let i = 1; i <= numberOfTriangles; i ++ ) {
- newIndices.push( index.getX( 0 ) );
- newIndices.push( index.getX( i ) );
- newIndices.push( index.getX( i + 1 ) );
- }
- } else {
- // gl.TRIANGLE_STRIP
- for ( let i = 0; i < numberOfTriangles; i ++ ) {
- if ( i % 2 === 0 ) {
- newIndices.push( index.getX( i ) );
- newIndices.push( index.getX( i + 1 ) );
- newIndices.push( index.getX( i + 2 ) );
- } else {
- newIndices.push( index.getX( i + 2 ) );
- newIndices.push( index.getX( i + 1 ) );
- newIndices.push( index.getX( i ) );
- }
- }
- }
- if ( newIndices.length / 3 !== numberOfTriangles ) {
- console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
- } // build final geometry
- const newGeometry = geometry.clone();
- newGeometry.setIndex( newIndices );
- newGeometry.clearGroups();
- return newGeometry;
- } else {
- console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:', drawMode );
- return geometry;
- }
- }
- /**
- * Calculates the morphed attributes of a morphed/skinned THREE.BufferGeometry.
- * Helpful for Raytracing or Decals.
- * @param {Mesh | Line | Points} object An instance of Mesh, Line or Points.
- * @return {Object} An Object with original position/normal attributes and morphed ones.
- */
- function computeMorphedAttributes( object ) {
- if ( object.geometry.isBufferGeometry !== true ) {
- console.error( 'THREE.BufferGeometryUtils: Geometry is not of type THREE.BufferGeometry.' );
- return null;
- }
- const _vA = new THREE.Vector3();
- const _vB = new THREE.Vector3();
- const _vC = new THREE.Vector3();
- const _tempA = new THREE.Vector3();
- const _tempB = new THREE.Vector3();
- const _tempC = new THREE.Vector3();
- const _morphA = new THREE.Vector3();
- const _morphB = new THREE.Vector3();
- const _morphC = new THREE.Vector3();
- function _calculateMorphedAttributeData( object, material, attribute, morphAttribute, morphTargetsRelative, a, b, c, modifiedAttributeArray ) {
- _vA.fromBufferAttribute( attribute, a );
- _vB.fromBufferAttribute( attribute, b );
- _vC.fromBufferAttribute( attribute, c );
- const morphInfluences = object.morphTargetInfluences;
- if ( material.morphTargets && morphAttribute && morphInfluences ) {
- _morphA.set( 0, 0, 0 );
- _morphB.set( 0, 0, 0 );
- _morphC.set( 0, 0, 0 );
- for ( let i = 0, il = morphAttribute.length; i < il; i ++ ) {
- const influence = morphInfluences[ i ];
- const morph = morphAttribute[ i ];
- if ( influence === 0 ) continue;
- _tempA.fromBufferAttribute( morph, a );
- _tempB.fromBufferAttribute( morph, b );
- _tempC.fromBufferAttribute( morph, c );
- if ( morphTargetsRelative ) {
- _morphA.addScaledVector( _tempA, influence );
- _morphB.addScaledVector( _tempB, influence );
- _morphC.addScaledVector( _tempC, influence );
- } else {
- _morphA.addScaledVector( _tempA.sub( _vA ), influence );
- _morphB.addScaledVector( _tempB.sub( _vB ), influence );
- _morphC.addScaledVector( _tempC.sub( _vC ), influence );
- }
- }
- _vA.add( _morphA );
- _vB.add( _morphB );
- _vC.add( _morphC );
- }
- if ( object.isSkinnedMesh ) {
- object.boneTransform( a, _vA );
- object.boneTransform( b, _vB );
- object.boneTransform( c, _vC );
- }
- modifiedAttributeArray[ a * 3 + 0 ] = _vA.x;
- modifiedAttributeArray[ a * 3 + 1 ] = _vA.y;
- modifiedAttributeArray[ a * 3 + 2 ] = _vA.z;
- modifiedAttributeArray[ b * 3 + 0 ] = _vB.x;
- modifiedAttributeArray[ b * 3 + 1 ] = _vB.y;
- modifiedAttributeArray[ b * 3 + 2 ] = _vB.z;
- modifiedAttributeArray[ c * 3 + 0 ] = _vC.x;
- modifiedAttributeArray[ c * 3 + 1 ] = _vC.y;
- modifiedAttributeArray[ c * 3 + 2 ] = _vC.z;
- }
- const geometry = object.geometry;
- const material = object.material;
- let a, b, c;
- const index = geometry.index;
- const positionAttribute = geometry.attributes.position;
- const morphPosition = geometry.morphAttributes.position;
- const morphTargetsRelative = geometry.morphTargetsRelative;
- const normalAttribute = geometry.attributes.normal;
- const morphNormal = geometry.morphAttributes.position;
- const groups = geometry.groups;
- const drawRange = geometry.drawRange;
- let i, j, il, jl;
- let group, groupMaterial;
- let start, end;
- const modifiedPosition = new Float32Array( positionAttribute.count * positionAttribute.itemSize );
- const modifiedNormal = new Float32Array( normalAttribute.count * normalAttribute.itemSize );
- if ( index !== null ) {
- // indexed buffer geometry
- if ( Array.isArray( material ) ) {
- for ( i = 0, il = groups.length; i < il; i ++ ) {
- group = groups[ i ];
- groupMaterial = material[ group.materialIndex ];
- start = Math.max( group.start, drawRange.start );
- end = Math.min( group.start + group.count, drawRange.start + drawRange.count );
- for ( j = start, jl = end; j < jl; j += 3 ) {
- a = index.getX( j );
- b = index.getX( j + 1 );
- c = index.getX( j + 2 );
- _calculateMorphedAttributeData( object, groupMaterial, positionAttribute, morphPosition, morphTargetsRelative, a, b, c, modifiedPosition );
- _calculateMorphedAttributeData( object, groupMaterial, normalAttribute, morphNormal, morphTargetsRelative, a, b, c, modifiedNormal );
- }
- }
- } else {
- start = Math.max( 0, drawRange.start );
- end = Math.min( index.count, drawRange.start + drawRange.count );
- for ( i = start, il = end; i < il; i += 3 ) {
- a = index.getX( i );
- b = index.getX( i + 1 );
- c = index.getX( i + 2 );
- _calculateMorphedAttributeData( object, material, positionAttribute, morphPosition, morphTargetsRelative, a, b, c, modifiedPosition );
- _calculateMorphedAttributeData( object, material, normalAttribute, morphNormal, morphTargetsRelative, a, b, c, modifiedNormal );
- }
- }
- } else if ( positionAttribute !== undefined ) {
- // non-indexed buffer geometry
- if ( Array.isArray( material ) ) {
- for ( i = 0, il = groups.length; i < il; i ++ ) {
- group = groups[ i ];
- groupMaterial = material[ group.materialIndex ];
- start = Math.max( group.start, drawRange.start );
- end = Math.min( group.start + group.count, drawRange.start + drawRange.count );
- for ( j = start, jl = end; j < jl; j += 3 ) {
- a = j;
- b = j + 1;
- c = j + 2;
- _calculateMorphedAttributeData( object, groupMaterial, positionAttribute, morphPosition, morphTargetsRelative, a, b, c, modifiedPosition );
- _calculateMorphedAttributeData( object, groupMaterial, normalAttribute, morphNormal, morphTargetsRelative, a, b, c, modifiedNormal );
- }
- }
- } else {
- start = Math.max( 0, drawRange.start );
- end = Math.min( positionAttribute.count, drawRange.start + drawRange.count );
- for ( i = start, il = end; i < il; i += 3 ) {
- a = i;
- b = i + 1;
- c = i + 2;
- _calculateMorphedAttributeData( object, material, positionAttribute, morphPosition, morphTargetsRelative, a, b, c, modifiedPosition );
- _calculateMorphedAttributeData( object, material, normalAttribute, morphNormal, morphTargetsRelative, a, b, c, modifiedNormal );
- }
- }
- }
- const morphedPositionAttribute = new THREE.Float32BufferAttribute( modifiedPosition, 3 );
- const morphedNormalAttribute = new THREE.Float32BufferAttribute( modifiedNormal, 3 );
- return {
- positionAttribute: positionAttribute,
- normalAttribute: normalAttribute,
- morphedPositionAttribute: morphedPositionAttribute,
- morphedNormalAttribute: morphedNormalAttribute
- };
- }
- THREE.BufferGeometryUtils = {};
- THREE.BufferGeometryUtils.computeMorphedAttributes = computeMorphedAttributes;
- THREE.BufferGeometryUtils.computeTangents = computeTangents;
- THREE.BufferGeometryUtils.estimateBytesUsed = estimateBytesUsed;
- THREE.BufferGeometryUtils.interleaveAttributes = interleaveAttributes;
- THREE.BufferGeometryUtils.mergeBufferAttributes = mergeBufferAttributes;
- THREE.BufferGeometryUtils.mergeBufferGeometries = mergeBufferGeometries;
- THREE.BufferGeometryUtils.mergeVertices = mergeVertices;
- THREE.BufferGeometryUtils.toTrianglesDrawMode = toTrianglesDrawMode;
- } )();
- },{}],64:[function(require,module,exports){
- var createLayout = require('layout-bmfont-text')
- var inherits = require('inherits')
- var createIndices = require('quad-indices')
- var buffer = require('three-buffer-vertex-data')
- var assign = require('object-assign')
- var vertices = require('./lib/vertices')
- var utils = require('./lib/utils')
- module.exports = function createTextGeometry (opt) {
- return new TextGeometry(opt)
- }
- class TextGeometry extends THREE.BufferGeometry {
- constructor (opt) {
- super()
-
- if (typeof opt === 'string') {
- opt = { text: opt }
- }
- // use these as default values for any subsequent
- // calls to update()
- this._opt = assign({}, opt)
- // also do an initial setup...
- if (opt) this.update(opt)
- }
- update(opt) {
- if (typeof opt === 'string') {
- opt = { text: opt }
- }
- // use constructor defaults
- opt = assign({}, this._opt, opt)
- if (!opt.font) {
- throw new TypeError('must specify a { font } in options')
- }
- this.layout = createLayout(opt)
- // get vec2 texcoords
- var flipY = opt.flipY !== false
- // the desired BMFont data
- var font = opt.font
- // determine texture size from font file
- var texWidth = font.common.scaleW
- var texHeight = font.common.scaleH
- // get visible glyphs
- var glyphs = this.layout.glyphs.filter(function (glyph) {
- var bitmap = glyph.data
- return bitmap.width * bitmap.height > 0
- })
- // provide visible glyphs for convenience
- this.visibleGlyphs = glyphs
- // get common vertex data
- var positions = vertices.positions(glyphs)
- var uvs = vertices.uvs(glyphs, texWidth, texHeight, flipY)
- var indices = createIndices({
- clockwise: true,
- type: 'uint16',
- count: glyphs.length
- })
- // update vertex data
- buffer.index(this, indices, 1, 'uint16')
- buffer.attr(this, 'position', positions, 2)
- buffer.attr(this, 'uv', uvs, 2)
- // update multipage data
- if (!opt.multipage && 'page' in this.attributes) {
- // disable multipage rendering
- this.removeAttribute('page')
- } else if (opt.multipage) {
- var pages = vertices.pages(glyphs)
- // enable multipage rendering
- buffer.attr(this, 'page', pages, 1)
- }
- }
- computeBoundingSphere() {
- if (this.boundingSphere === null) {
- this.boundingSphere = new THREE.Sphere()
- }
- var positions = this.attributes.position.array
- var itemSize = this.attributes.position.itemSize
- if (!positions || !itemSize || positions.length < 2) {
- this.boundingSphere.radius = 0
- this.boundingSphere.center.set(0, 0, 0)
- return
- }
- utils.computeSphere(positions, this.boundingSphere)
- if (isNaN(this.boundingSphere.radius)) {
- console.error('THREE.BufferGeometry.computeBoundingSphere(): ' +
- 'Computed radius is NaN. The ' +
- '"position" attribute is likely to have NaN values.')
- }
- }
- computeBoundingBox() {
- if (this.boundingBox === null) {
- this.boundingBox = new THREE.Box3()
- }
- var bbox = this.boundingBox
- var positions = this.attributes.position.array
- var itemSize = this.attributes.position.itemSize
- if (!positions || !itemSize || positions.length < 2) {
- bbox.makeEmpty()
- return
- }
- utils.computeBox(positions, bbox)
- }
- }
- },{"./lib/utils":65,"./lib/vertices":66,"inherits":30,"layout-bmfont-text":36,"object-assign":39,"quad-indices":51,"three-buffer-vertex-data":67}],65:[function(require,module,exports){
- function bounds(x){var m=x.length/itemSize;box.min[0]=x[0],box.min[1]=x[1],box.max[0]=x[0],box.max[1]=x[1];for(var o=0;o<m;o++){var i=x[o*itemSize+0],a=x[o*itemSize+1];box.min[0]=Math.min(i,box.min[0]),box.min[1]=Math.min(a,box.min[1]),box.max[0]=Math.max(i,box.max[0]),box.max[1]=Math.max(a,box.max[1])}}var itemSize=2,box={min:[0,0],max:[0,0]};module.exports.computeBox=function(x,m){bounds(x),m.min.set(box.min[0],box.min[1],0),m.max.set(box.max[0],box.max[1],0)},module.exports.computeSphere=function(x,m){bounds(x);var o=box.min[0],i=box.min[1],a=box.max[0],n=box.max[1],b=a-o,e=n-i,t=Math.sqrt(b*b+e*e);m.center.set(o+b/2,i+e/2,0),m.radius=t/2};
- },{}],66:[function(require,module,exports){
- module.exports.pages=function(t){var o=new Float32Array(4*t.length*1),n=0;return t.forEach(function(t){var r=t.data.page||0;o[n++]=r,o[n++]=r,o[n++]=r,o[n++]=r}),o},module.exports.uvs=function(t,o,n,r){var a=new Float32Array(4*t.length*2),e=0;return t.forEach(function(t){var i=t.data,f=i.x+i.width,u=i.y+i.height,h=i.x/o,s=i.y/n,c=f/o,l=u/n;r&&(s=(n-i.y)/n,l=(n-u)/n),a[e++]=h,a[e++]=s,a[e++]=h,a[e++]=l,a[e++]=c,a[e++]=l,a[e++]=c,a[e++]=s}),a},module.exports.positions=function(t){var o=new Float32Array(4*t.length*2),n=0;return t.forEach(function(t){var r=t.data,a=t.position[0]+r.xoffset,e=t.position[1]+r.yoffset,i=r.width,f=r.height;o[n++]=a,o[n++]=e,o[n++]=a,o[n++]=e+f,o[n++]=a+i,o[n++]=e+f,o[n++]=a+i,o[n++]=e}),o};
- },{}],67:[function(require,module,exports){
- function setIndex(t,e,r,n){"number"!=typeof r&&(r=1),"string"!=typeof n&&(n="uint16");var i=!t.index&&"function"!=typeof t.setIndex,u=i?t.getAttribute("index"):t.index,a=updateAttribute(u,e,r,n);a&&(i?t.addAttribute("index",a):t.index=a)}function setAttribute(t,e,r,n,i){if("number"!=typeof n&&(n=3),"string"!=typeof i&&(i="float32"),Array.isArray(r)&&Array.isArray(r[0])&&r[0].length!==n)throw new Error("Nested vertex array has unexpected size; expected "+n+" but found "+r[0].length);var u=t.getAttribute(e),a=updateAttribute(u,r,n,i);t.setAttribute(e,a)}function updateAttribute(t,e,r,n){return e=e||[],e=flatten(e,n),t=new THREE.BufferAttribute(e,r),t.itemSize=r,t.needsUpdate=!0,t}function rebuildAttribute(t,e,r){if(t.itemSize!==r)return!0;if(!t.array)return!0;var n=t.array.length;return Array.isArray(e)&&Array.isArray(e[0])?n!==e.length*r:n!==e.length}var flatten=require("flatten-vertex-data"),warned=!1;module.exports.attr=setAttribute,module.exports.index=setIndex;
- },{"flatten-vertex-data":23}],68:[function(require,module,exports){
- (function (setImmediate,clearImmediate){
- function Timeout(e,t){this._id=e,this._clearFn=t}var nextTick=require("process/browser.js").nextTick,apply=Function.prototype.apply,slice=Array.prototype.slice,immediateIds={},nextImmediateId=0;exports.setTimeout=function(){return new Timeout(apply.call(setTimeout,window,arguments),clearTimeout)},exports.setInterval=function(){return new Timeout(apply.call(setInterval,window,arguments),clearInterval)},exports.clearTimeout=exports.clearInterval=function(e){e.close()},Timeout.prototype.unref=Timeout.prototype.ref=function(){},Timeout.prototype.close=function(){this._clearFn.call(window,this._id)},exports.enroll=function(e,t){clearTimeout(e._idleTimeoutId),e._idleTimeout=t},exports.unenroll=function(e){clearTimeout(e._idleTimeoutId),e._idleTimeout=-1},exports._unrefActive=exports.active=function(e){clearTimeout(e._idleTimeoutId);var t=e._idleTimeout;t>=0&&(e._idleTimeoutId=setTimeout(function(){e._onTimeout&&e._onTimeout()},t))},exports.setImmediate="function"==typeof setImmediate?setImmediate:function(e){var t=nextImmediateId++,i=!(arguments.length<2)&&slice.call(arguments,1);return immediateIds[t]=!0,nextTick(function(){immediateIds[t]&&(i?e.apply(null,i):e.call(null),exports.clearImmediate(t))}),t},exports.clearImmediate="function"==typeof clearImmediate?clearImmediate:function(e){delete immediateIds[e]};
- }).call(this,require("timers").setImmediate,require("timers").clearImmediate)
- },{"process/browser.js":49,"timers":68}],69:[function(require,module,exports){
- (function (global){
- !function(e,t){"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):e.WebVRPolyfill=t()}(this,function(){"use strict";function e(e){this.config=n(n({},A),e),this.polyfillDisplays=[],this.enabled=!1,this.hasNative="getVRDisplays"in navigator,this.native={},this.native.getVRDisplays=navigator.getVRDisplays,this.native.VRFrameData=window.VRFrameData,this.native.VRDisplay=window.VRDisplay,(!this.hasNative||this.config.PROVIDE_MOBILE_VRDISPLAY&&i())&&(this.enable(),this.getVRDisplays().then(function(e){e&&e[0]&&e[0].fireVRDisplayConnect_&&e[0].fireVRDisplayConnect_()}))}var t="undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:{},i=function(){return/Android/i.test(navigator.userAgent)||/iPhone|iPad|iPod/i.test(navigator.userAgent)},r=function(e,t){for(var i=0,r=e.length;i<r;i++)t[i]=e[i]},n=function(e,t){for(var i in t)t.hasOwnProperty(i)&&(e[i]=t[i]);return e},a=function(e,t){return t={exports:{}},e(t,t.exports),t.exports}(function(e,i){!function(i,r){e.exports=function(){function e(e,t,i){if(!t)return void i(e);for(var r=[],n=null,a=0;a<t.length;++a){var s=t[a];switch(s){case e.TEXTURE_BINDING_2D:case e.TEXTURE_BINDING_CUBE_MAP:var A=t[++a];if(A<e.TEXTURE0||A>e.TEXTURE31){console.error("TEXTURE_BINDING_2D or TEXTURE_BINDING_CUBE_MAP must be followed by a valid texture unit"),r.push(null,null);break}n||(n=e.getParameter(e.ACTIVE_TEXTURE)),e.activeTexture(A),r.push(e.getParameter(s),null);break;case e.ACTIVE_TEXTURE:n=e.getParameter(e.ACTIVE_TEXTURE),r.push(null);break;default:r.push(e.getParameter(s))}}i(e);for(var a=0;a<t.length;++a){var s=t[a],o=r[a];switch(s){case e.ACTIVE_TEXTURE:break;case e.ARRAY_BUFFER_BINDING:e.bindBuffer(e.ARRAY_BUFFER,o);break;case e.COLOR_CLEAR_VALUE:e.clearColor(o[0],o[1],o[2],o[3]);break;case e.COLOR_WRITEMASK:e.colorMask(o[0],o[1],o[2],o[3]);break;case e.CURRENT_PROGRAM:e.useProgram(o);break;case e.ELEMENT_ARRAY_BUFFER_BINDING:e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,o);break;case e.FRAMEBUFFER_BINDING:e.bindFramebuffer(e.FRAMEBUFFER,o);break;case e.RENDERBUFFER_BINDING:e.bindRenderbuffer(e.RENDERBUFFER,o);break;case e.TEXTURE_BINDING_2D:var A=t[++a];if(A<e.TEXTURE0||A>e.TEXTURE31)break;e.activeTexture(A),e.bindTexture(e.TEXTURE_2D,o);break;case e.TEXTURE_BINDING_CUBE_MAP:var A=t[++a];if(A<e.TEXTURE0||A>e.TEXTURE31)break;e.activeTexture(A),e.bindTexture(e.TEXTURE_CUBE_MAP,o);break;case e.VIEWPORT:e.viewport(o[0],o[1],o[2],o[3]);break;case e.BLEND:case e.CULL_FACE:case e.DEPTH_TEST:case e.SCISSOR_TEST:case e.STENCIL_TEST:o?e.enable(s):e.disable(s);break;default:console.log("No GL restore behavior for 0x"+s.toString(16))}n&&e.activeTexture(n)}}function i(e,t,i,r){this.gl=e,this.cardboardUI=t,this.bufferScale=i,this.dirtySubmitFrameBindings=r,this.ctxAttribs=e.getContextAttributes(),this.instanceExt=e.getExtension("ANGLE_instanced_arrays"),this.meshWidth=20,this.meshHeight=20,this.bufferWidth=e.drawingBufferWidth,this.bufferHeight=e.drawingBufferHeight,this.realBindFramebuffer=e.bindFramebuffer,this.realEnable=e.enable,this.realDisable=e.disable,this.realColorMask=e.colorMask,this.realClearColor=e.clearColor,this.realViewport=e.viewport,M()||(this.realCanvasWidth=Object.getOwnPropertyDescriptor(e.canvas.__proto__,"width"),this.realCanvasHeight=Object.getOwnPropertyDescriptor(e.canvas.__proto__,"height")),this.isPatched=!1,this.lastBoundFramebuffer=null,this.cullFace=!1,this.depthTest=!1,this.blend=!1,this.scissorTest=!1,this.stencilTest=!1,this.viewport=[0,0,0,0],this.colorMask=[!0,!0,!0,!0],this.clearColor=[0,0,0,0],this.attribs={position:0,texCoord:1},this.program=U(e,$,ee,this.attribs),this.uniforms=k(e,this.program),this.viewportOffsetScale=new Float32Array(8),this.setTextureBounds(),this.vertexBuffer=e.createBuffer(),this.indexBuffer=e.createBuffer(),this.indexCount=0,this.renderTarget=e.createTexture(),this.framebuffer=e.createFramebuffer(),this.depthStencilBuffer=null,this.depthBuffer=null,this.stencilBuffer=null,this.ctxAttribs.depth&&this.ctxAttribs.stencil?this.depthStencilBuffer=e.createRenderbuffer():this.ctxAttribs.depth?this.depthBuffer=e.createRenderbuffer():this.ctxAttribs.stencil&&(this.stencilBuffer=e.createRenderbuffer()),this.patch(),this.onResize()}function r(e){this.gl=e,this.attribs={position:0},this.program=U(e,te,ie,this.attribs),this.uniforms=k(e,this.program),this.vertexBuffer=e.createBuffer(),this.gearOffset=0,this.gearVertexCount=0,this.arrowOffset=0,this.arrowVertexCount=0,this.projMat=new Float32Array(16),this.listener=null,this.onResize()}function n(e){this.coefficients=e}function a(e){this.width=e.width||P(),this.height=e.height||N(),this.widthMeters=e.widthMeters,this.heightMeters=e.heightMeters,this.bevelMeters=e.bevelMeters}function s(e,t){this.viewer=he.CardboardV2,this.updateDeviceParams(e),this.distortion=new n(this.viewer.distortionCoefficients);for(var i=0;i<t.length;i++){var r=t[i];he[r.id]=new A(r)}}function A(e){this.id=e.id,this.label=e.label,this.fov=e.fov,this.interLensDistance=e.interLensDistance,this.baselineLensDistance=e.baselineLensDistance,this.screenLensDistance=e.screenLensDistance,this.distortionCoefficients=e.distortionCoefficients,this.inverseCoefficients=e.inverseCoefficients}function o(e,t){if(this.dpdb=ue,this.recalculateDeviceParams_(),e){this.onDeviceParamsUpdated=t;var i=new XMLHttpRequest,r=this;i.open("GET",e,!0),i.addEventListener("load",function(){r.loading=!1,i.status>=200&&i.status<=299?(r.dpdb=JSON.parse(i.response),r.recalculateDeviceParams_()):console.error("Error loading online DPDB!")}),i.send()}}function l(e){this.xdpi=e.xdpi,this.ydpi=e.ydpi,this.bevelMm=e.bevelMm}function c(e,t){this.set(e,t)}function h(e,t){this.kFilter=e,this.isDebug=t,this.currentAccelMeasurement=new c,this.currentGyroMeasurement=new c,this.previousGyroMeasurement=new c,M()?this.filterQ=new oe(-1,0,0,1):this.filterQ=new oe(1,0,0,1),this.previousFilterQ=new oe,this.previousFilterQ.copy(this.filterQ),this.accelQ=new oe,this.isOrientationInitialized=!1,this.estimatedGravity=new Ae,this.measuredGravity=new Ae,this.gyroIntegralQ=new oe}function d(e,t){this.predictionTimeS=e,this.isDebug=t,this.previousQ=new oe,this.previousTimestampS=null,this.deltaQ=new oe,this.outQ=new oe}function u(e,t,i,r){this.yawOnly=i,this.accelerometer=new Ae,this.gyroscope=new Ae,this.filter=new h(e,r),this.posePredictor=new d(t,r),this.isFirefoxAndroid=B(),this.isIOS=M();var n=R();this.isDeviceMotionInRadians=!this.isIOS&&n&&n<66,this.isWithoutDeviceMotion=C()||S(),this.filterToWorldQ=new oe,M()?this.filterToWorldQ.setFromAxisAngle(new Ae(1,0,0),Math.PI/2):this.filterToWorldQ.setFromAxisAngle(new Ae(1,0,0),-Math.PI/2),this.inverseWorldToScreenQ=new oe,this.worldToScreenQ=new oe,this.originalPoseAdjustQ=new oe,this.originalPoseAdjustQ.setFromAxisAngle(new Ae(0,0,1),-window.orientation*Math.PI/180),this.setScreenTransform_(),x()&&this.filterToWorldQ.multiply(this.inverseWorldToScreenQ),this.resetQ=new oe,this.orientationOut_=new Float32Array(4),this.start()}function p(){this.loadIcon_();var e=document.createElement("div"),t=e.style;t.position="fixed",t.top=0,t.right=0,t.bottom=0,t.left=0,t.backgroundColor="gray",t.fontFamily="sans-serif",t.zIndex=1e6;var i=document.createElement("img");i.src=this.icon;var t=i.style;t.marginLeft="25%",t.marginTop="25%",t.width="50%",e.appendChild(i);var r=document.createElement("div"),t=r.style;t.textAlign="center",t.fontSize="16px",t.lineHeight="24px",t.margin="24px 25%",t.width="50%",r.innerHTML="Place your phone into your Cardboard viewer.",e.appendChild(r);var n=document.createElement("div"),t=n.style;t.backgroundColor="#CFD8DC",t.position="fixed",t.bottom=0,t.width="100%",t.height="48px",t.padding="14px 24px",t.boxSizing="border-box",t.color="#656A6B",e.appendChild(n);var a=document.createElement("div");a.style.float="left",a.innerHTML="No Cardboard viewer?";var s=document.createElement("a");s.href="https://www.google.com/get/cardboard/get-cardboard/",s.innerHTML="get one",s.target="_blank";var t=s.style;t.float="right",t.fontWeight=600,t.textTransform="uppercase",t.borderLeft="1px solid gray",t.paddingLeft="24px",t.textDecoration="none",t.color="#656A6B",n.appendChild(a),n.appendChild(s),this.overlay=e,this.text=r,this.hide()}function f(e){try{this.selectedKey=localStorage.getItem(we)}catch(e){console.error("Failed to load viewer profile: %s",e)}this.selectedKey||(this.selectedKey=e||ve),this.dialog=this.createDialog_(s.Viewers),this.root=null,this.onChangeCallbacks_=[]}function m(){this.leftProjectionMatrix=new Float32Array(16),this.leftViewMatrix=new Float32Array(16),this.rightProjectionMatrix=new Float32Array(16),this.rightViewMatrix=new Float32Array(16),this.pose=null}function g(e){Object.defineProperties(this,{hasPosition:{writable:!1,enumerable:!0,value:e.hasPosition},hasExternalDisplay:{writable:!1,enumerable:!0,value:e.hasExternalDisplay},canPresent:{writable:!1,enumerable:!0,value:e.canPresent},maxLayers:{writable:!1,enumerable:!0,value:e.maxLayers},hasOrientation:{enumerable:!0,get:function(){return J("VRDisplayCapabilities.prototype.hasOrientation","VRDisplay.prototype.getFrameData"),e.hasOrientation}}})}function v(e){e=e||{};var t=!("wakelock"in e)||e.wakelock;this.isPolyfilled=!0,this.displayId=be++,this.displayName="",this.depthNear=.01,this.depthFar=1e4,this.isPresenting=!1,Object.defineProperty(this,"isConnected",{get:function(){return J("VRDisplay.prototype.isConnected","VRDisplayCapabilities.prototype.hasExternalDisplay"),!1}}),this.capabilities=new g({hasPosition:!1,hasOrientation:!1,hasExternalDisplay:!1,canPresent:!1,maxLayers:1}),this.stageParameters=null,this.waitingForPresent_=!1,this.layer_=null,this.originalParent_=null,this.fullscreenElement_=null,this.fullscreenWrapper_=null,this.fullscreenElementCachedStyle_=null,this.fullscreenEventTarget_=null,this.fullscreenChangeHandler_=null,this.fullscreenErrorHandler_=null,t&&z()&&(this.wakelock_=new Ee)}function w(e){var t=H({},Te);e=H(t,e||{}),v.call(this,{wakelock:e.MOBILE_WAKE_LOCK}),this.config=e,this.displayName="Cardboard VRDisplay",this.capabilities=new g({hasPosition:!1,hasOrientation:!0,hasExternalDisplay:!1,canPresent:!0,maxLayers:1}),this.stageParameters=null,this.bufferScale_=this.config.BUFFER_SCALE,this.poseSensor_=new ge(this.config),this.distorter_=null,this.cardboardUI_=null,this.dpdb_=new o(this.config.DPDB_URL,this.onDeviceParamsUpdated_.bind(this)),this.deviceInfo_=new s(this.dpdb_.getDeviceParams(),e.ADDITIONAL_VIEWERS),this.viewerSelector_=new f(e.DEFAULT_VIEWER),this.viewerSelector_.onChange(this.onViewerChanged_.bind(this)),this.deviceInfo_.setViewer(this.viewerSelector_.getCurrentViewer()),this.config.ROTATE_INSTRUCTIONS_DISABLED||(this.rotateInstructions_=new p),M()&&window.addEventListener("resize",this.onResize_.bind(this))}var y=function(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")},E=function(){function e(e,t){for(var i=0;i<t.length;i++){var r=t[i];r.enumerable=r.enumerable||!1,r.configurable=!0,"value"in r&&(r.writable=!0),Object.defineProperty(e,r.key,r)}}return function(t,i,r){return i&&e(t.prototype,i),r&&e(t,r),t}}(),b=function(){function e(e,t){var i=[],r=!0,n=!1,a=void 0;try{for(var s,A=e[Symbol.iterator]();!(r=(s=A.next()).done)&&(i.push(s.value),!t||i.length!==t);r=!0);}catch(e){n=!0,a=e}finally{try{!r&&A.return&&A.return()}finally{if(n)throw a}}return i}return function(t,i){if(Array.isArray(t))return t;if(Symbol.iterator in Object(t))return e(t,i);throw new TypeError("Invalid attempt to destructure non-iterable instance")}}(),_=function(e,t){return"data:"+e+","+encodeURIComponent(t)},D=function(e,t,i){return e+(t-e)*i},M=function(){var e=/iPad|iPhone|iPod/.test(navigator.platform);return function(){return e}}(),F=function(){var e=-1!==navigator.userAgent.indexOf("Version")&&-1!==navigator.userAgent.indexOf("Android")&&-1!==navigator.userAgent.indexOf("Chrome");return function(){return e}}(),T=function(){var e=/^((?!chrome|android).)*safari/i.test(navigator.userAgent);return function(){return e}}(),B=function(){var e=-1!==navigator.userAgent.indexOf("Firefox")&&-1!==navigator.userAgent.indexOf("Android");return function(){return e}}(),R=function(){var e=navigator.userAgent.match(/.*Chrome\/([0-9]+)/),t=e?parseInt(e[1],10):null;return function(){return t}}(),S=function(){var e=!1;return e=M()&&T()&&-1!==navigator.userAgent.indexOf("13_4"),function(){return e}}(),C=function(){var e=!1;if(65===R()){var t=navigator.userAgent.match(/.*Chrome\/([0-9\.]*)/);if(t){var i=t[1].split("."),r=b(i,4),n=(r[0],r[1],r[2]),a=r[3];e=3325===parseInt(n,10)&&parseInt(a,10)<148}}return function(){return e}}(),I=function(){var e=-1!==navigator.userAgent.indexOf("R7 Build");return function(){return e}}(),x=function(){var e=90==window.orientation||-90==window.orientation;return I()?!e:e},L=function(e){return!isNaN(e)&&(!(e<=.001)&&!(e>1))},P=function(){return Math.max(window.screen.width,window.screen.height)*window.devicePixelRatio},N=function(){return Math.min(window.screen.width,window.screen.height)*window.devicePixelRatio},G=function(e){if(F())return!1;if(e.requestFullscreen)e.requestFullscreen();else if(e.webkitRequestFullscreen)e.webkitRequestFullscreen();else if(e.mozRequestFullScreen)e.mozRequestFullScreen();else{if(!e.msRequestFullscreen)return!1;e.msRequestFullscreen()}return!0},O=function(){if(document.exitFullscreen)document.exitFullscreen();else if(document.webkitExitFullscreen)document.webkitExitFullscreen();else if(document.mozCancelFullScreen)document.mozCancelFullScreen();else{if(!document.msExitFullscreen)return!1;document.msExitFullscreen()}return!0},Q=function(){return document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement},U=function(e,t,i,r){var n=e.createShader(e.VERTEX_SHADER);e.shaderSource(n,t),e.compileShader(n);var a=e.createShader(e.FRAGMENT_SHADER);e.shaderSource(a,i),e.compileShader(a);var s=e.createProgram();e.attachShader(s,n),e.attachShader(s,a);for(var A in r)e.bindAttribLocation(s,r[A],A);return e.linkProgram(s),e.deleteShader(n),e.deleteShader(a),s},k=function(e,t){for(var i={},r=e.getProgramParameter(t,e.ACTIVE_UNIFORMS),n="",a=0;a<r;a++){n=e.getActiveUniform(t,a).name.replace("[0]",""),i[n]=e.getUniformLocation(t,n)}return i},V=function(e,t,i,r,n,a,s){var A=1/(t-i),o=1/(r-n),l=1/(a-s);return e[0]=-2*A,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=-2*o,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=2*l,e[11]=0,e[12]=(t+i)*A,e[13]=(n+r)*o,e[14]=(s+a)*l,e[15]=1,e},z=function(){var e=!1;return function(t){(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(t)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(t.substr(0,4)))&&(e=!0)}(navigator.userAgent||navigator.vendor||window.opera),e},H=function(e,t){for(var i in t)t.hasOwnProperty(i)&&(e[i]=t[i]);return e},W=function(e){if(M()){var t=e.style.width,i=e.style.height;e.style.width=parseInt(t)+1+"px",e.style.height=parseInt(i)+"px",setTimeout(function(){e.style.width=t,e.style.height=i},100)}window.canvas=e},X=function(){function e(e,t,i,r){var n=Math.tan(t?t.upDegrees*a:s),A=Math.tan(t?t.downDegrees*a:s),o=Math.tan(t?t.leftDegrees*a:s),l=Math.tan(t?t.rightDegrees*a:s),c=2/(o+l),h=2/(n+A);return e[0]=c,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=h,e[6]=0,e[7]=0,e[8]=-(o-l)*c*.5,e[9]=(n-A)*h*.5,e[10]=r/(i-r),e[11]=-1,e[12]=0,e[13]=0,e[14]=r*i/(i-r),e[15]=0,e}function t(e,t,i){var r=t[0],n=t[1],a=t[2],s=t[3],A=r+r,o=n+n,l=a+a,c=r*A,h=r*o,d=r*l,u=n*o,p=n*l,f=a*l,m=s*A,g=s*o,v=s*l;return e[0]=1-(u+f),e[1]=h+v,e[2]=d-g,e[3]=0,e[4]=h-v,e[5]=1-(c+f),e[6]=p+m,e[7]=0,e[8]=d+g,e[9]=p-m,e[10]=1-(c+u),e[11]=0,e[12]=i[0],e[13]=i[1],e[14]=i[2],e[15]=1,e}function i(e,t,i){var r,n,a,s,A,o,l,c,h,d,u,p,f=i[0],m=i[1],g=i[2];return t===e?(e[12]=t[0]*f+t[4]*m+t[8]*g+t[12],e[13]=t[1]*f+t[5]*m+t[9]*g+t[13],e[14]=t[2]*f+t[6]*m+t[10]*g+t[14],e[15]=t[3]*f+t[7]*m+t[11]*g+t[15]):(r=t[0],n=t[1],a=t[2],s=t[3],A=t[4],o=t[5],l=t[6],c=t[7],h=t[8],d=t[9],u=t[10],p=t[11],e[0]=r,e[1]=n,e[2]=a,e[3]=s,e[4]=A,e[5]=o,e[6]=l,e[7]=c,e[8]=h,e[9]=d,e[10]=u,e[11]=p,e[12]=r*f+A*m+h*g+t[12],e[13]=n*f+o*m+d*g+t[13],e[14]=a*f+l*m+u*g+t[14],e[15]=s*f+c*m+p*g+t[15]),e}function r(e,t){var i=t[0],r=t[1],n=t[2],a=t[3],s=t[4],A=t[5],o=t[6],l=t[7],c=t[8],h=t[9],d=t[10],u=t[11],p=t[12],f=t[13],m=t[14],g=t[15],v=i*A-r*s,w=i*o-n*s,y=i*l-a*s,E=r*o-n*A,b=r*l-a*A,_=n*l-a*o,D=c*f-h*p,M=c*m-d*p,F=c*g-u*p,T=h*m-d*f,B=h*g-u*f,R=d*g-u*m,S=v*R-w*B+y*T+E*F-b*M+_*D;return S?(S=1/S,e[0]=(A*R-o*B+l*T)*S,e[1]=(n*B-r*R-a*T)*S,e[2]=(f*_-m*b+g*E)*S,e[3]=(d*b-h*_-u*E)*S,e[4]=(o*F-s*R-l*M)*S,e[5]=(i*R-n*F+a*M)*S,e[6]=(m*y-p*_-g*w)*S,e[7]=(c*_-d*y+u*w)*S,e[8]=(s*B-A*F+l*D)*S,e[9]=(r*F-i*B-a*D)*S,e[10]=(p*b-f*y+g*v)*S,e[11]=(h*y-c*b-u*v)*S,e[12]=(A*M-s*T-o*D)*S,e[13]=(i*T-r*M+n*D)*S,e[14]=(f*w-p*E-m*v)*S,e[15]=(c*E-h*w+d*v)*S,e):null}function n(n,a,s,l,c,h){e(n,l||null,h.depthNear,h.depthFar),t(a,s.orientation||A,s.position||o),c&&i(a,a,c),r(a,a)}var a=Math.PI/180,s=.25*Math.PI,A=new Float32Array([0,0,0,1]),o=new Float32Array([0,0,0]);return function(e,t,i){return!(!e||!t)&&(e.pose=t,e.timestamp=t.timestamp,n(e.leftProjectionMatrix,e.leftViewMatrix,t,i._getFieldOfView("left"),i._getEyeOffset("left"),i),n(e.rightProjectionMatrix,e.rightViewMatrix,t,i._getFieldOfView("right"),i._getEyeOffset("right"),i),!0)}}(),Y=function(){var e=window.self!==window.top,t=Z(document.referrer),i=Z(window.location.href);return e&&t!==i},Z=function(e){var t,i=e.indexOf("://");t=-1!==i?i+3:0;var r=e.indexOf("/",t);return-1===r&&(r=e.length),e.substring(0,r)},j=function(e){return e.w>1?(console.warn("getQuaternionAngle: w > 1"),0):2*Math.acos(e.w)},K=function(){var e={};return function(t,i){void 0===e[t]&&(console.warn("webvr-polyfill: "+i),e[t]=!0)}}(),J=function(e,t){K(e,e+" has been deprecated. This may not work on native WebVR displays. "+(t?"Please use "+t+" instead.":""))},q=e,$=["attribute vec2 position;","attribute vec3 texCoord;","varying vec2 vTexCoord;","uniform vec4 viewportOffsetScale[2];","void main() {"," vec4 viewport = viewportOffsetScale[int(texCoord.z)];"," vTexCoord = (texCoord.xy * viewport.zw) + viewport.xy;"," gl_Position = vec4( position, 1.0, 1.0 );","}"].join("\n"),ee=["precision mediump float;","uniform sampler2D diffuse;","varying vec2 vTexCoord;","void main() {"," gl_FragColor = texture2D(diffuse, vTexCoord);","}"].join("\n");i.prototype.destroy=function(){var e=this.gl;this.unpatch(),e.deleteProgram(this.program),e.deleteBuffer(this.vertexBuffer),e.deleteBuffer(this.indexBuffer),e.deleteTexture(this.renderTarget),e.deleteFramebuffer(this.framebuffer),this.depthStencilBuffer&&e.deleteRenderbuffer(this.depthStencilBuffer),this.depthBuffer&&e.deleteRenderbuffer(this.depthBuffer),this.stencilBuffer&&e.deleteRenderbuffer(this.stencilBuffer),this.cardboardUI&&this.cardboardUI.destroy()},i.prototype.onResize=function(){var e=this.gl,t=this,i=[e.RENDERBUFFER_BINDING,e.TEXTURE_BINDING_2D,e.TEXTURE0];q(e,i,function(e){t.realBindFramebuffer.call(e,e.FRAMEBUFFER,null),t.scissorTest&&t.realDisable.call(e,e.SCISSOR_TEST),t.realColorMask.call(e,!0,!0,!0,!0),t.realViewport.call(e,0,0,e.drawingBufferWidth,e.drawingBufferHeight),t.realClearColor.call(e,0,0,0,1),e.clear(e.COLOR_BUFFER_BIT),t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.framebuffer),e.bindTexture(e.TEXTURE_2D,t.renderTarget),e.texImage2D(e.TEXTURE_2D,0,t.ctxAttribs.alpha?e.RGBA:e.RGB,t.bufferWidth,t.bufferHeight,0,t.ctxAttribs.alpha?e.RGBA:e.RGB,e.UNSIGNED_BYTE,null),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,t.renderTarget,0),t.ctxAttribs.depth&&t.ctxAttribs.stencil?(e.bindRenderbuffer(e.RENDERBUFFER,t.depthStencilBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,t.depthStencilBuffer)):t.ctxAttribs.depth?(e.bindRenderbuffer(e.RENDERBUFFER,t.depthBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,t.depthBuffer)):t.ctxAttribs.stencil&&(e.bindRenderbuffer(e.RENDERBUFFER,t.stencilBuffer),e.renderbufferStorage(e.RENDERBUFFER,e.STENCIL_INDEX8,t.bufferWidth,t.bufferHeight),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.STENCIL_ATTACHMENT,e.RENDERBUFFER,t.stencilBuffer)),!e.checkFramebufferStatus(e.FRAMEBUFFER)===e.FRAMEBUFFER_COMPLETE&&console.error("Framebuffer incomplete!"),t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.lastBoundFramebuffer),t.scissorTest&&t.realEnable.call(e,e.SCISSOR_TEST),t.realColorMask.apply(e,t.colorMask),t.realViewport.apply(e,t.viewport),t.realClearColor.apply(e,t.clearColor)}),this.cardboardUI&&this.cardboardUI.onResize()},i.prototype.patch=function(){if(!this.isPatched){var e=this,t=this.gl.canvas,i=this.gl;M()||(t.width=P()*this.bufferScale,t.height=N()*this.bufferScale,Object.defineProperty(t,"width",{configurable:!0,enumerable:!0,get:function(){return e.bufferWidth},set:function(i){e.bufferWidth=i,e.realCanvasWidth.set.call(t,i),e.onResize()}}),Object.defineProperty(t,"height",{configurable:!0,enumerable:!0,get:function(){return e.bufferHeight},set:function(i){e.bufferHeight=i,e.realCanvasHeight.set.call(t,i),e.onResize()}})),this.lastBoundFramebuffer=i.getParameter(i.FRAMEBUFFER_BINDING),null==this.lastBoundFramebuffer&&(this.lastBoundFramebuffer=this.framebuffer,this.gl.bindFramebuffer(i.FRAMEBUFFER,this.framebuffer)),this.gl.bindFramebuffer=function(t,r){e.lastBoundFramebuffer=r||e.framebuffer,e.realBindFramebuffer.call(i,t,e.lastBoundFramebuffer)},this.cullFace=i.getParameter(i.CULL_FACE),this.depthTest=i.getParameter(i.DEPTH_TEST),this.blend=i.getParameter(i.BLEND),this.scissorTest=i.getParameter(i.SCISSOR_TEST),this.stencilTest=i.getParameter(i.STENCIL_TEST),i.enable=function(t){switch(t){case i.CULL_FACE:e.cullFace=!0;break;case i.DEPTH_TEST:e.depthTest=!0;break;case i.BLEND:e.blend=!0;break;case i.SCISSOR_TEST:e.scissorTest=!0;break;case i.STENCIL_TEST:e.stencilTest=!0}e.realEnable.call(i,t)},i.disable=function(t){switch(t){case i.CULL_FACE:e.cullFace=!1;break;case i.DEPTH_TEST:e.depthTest=!1;break;case i.BLEND:e.blend=!1;break;case i.SCISSOR_TEST:e.scissorTest=!1;break;case i.STENCIL_TEST:e.stencilTest=!1}e.realDisable.call(i,t)},this.colorMask=i.getParameter(i.COLOR_WRITEMASK),i.colorMask=function(t,r,n,a){e.colorMask[0]=t,e.colorMask[1]=r,e.colorMask[2]=n,e.colorMask[3]=a,e.realColorMask.call(i,t,r,n,a)},this.clearColor=i.getParameter(i.COLOR_CLEAR_VALUE),i.clearColor=function(t,r,n,a){e.clearColor[0]=t,e.clearColor[1]=r,e.clearColor[2]=n,e.clearColor[3]=a,e.realClearColor.call(i,t,r,n,a)},this.viewport=i.getParameter(i.VIEWPORT),i.viewport=function(t,r,n,a){e.viewport[0]=t,e.viewport[1]=r,e.viewport[2]=n,e.viewport[3]=a,e.realViewport.call(i,t,r,n,a)},this.isPatched=!0,W(t)}},i.prototype.unpatch=function(){if(this.isPatched){var e=this.gl,t=this.gl.canvas;M()||(Object.defineProperty(t,"width",this.realCanvasWidth),Object.defineProperty(t,"height",this.realCanvasHeight)),t.width=this.bufferWidth,t.height=this.bufferHeight,e.bindFramebuffer=this.realBindFramebuffer,e.enable=this.realEnable,e.disable=this.realDisable,e.colorMask=this.realColorMask,e.clearColor=this.realClearColor,e.viewport=this.realViewport,this.lastBoundFramebuffer==this.framebuffer&&e.bindFramebuffer(e.FRAMEBUFFER,null),this.isPatched=!1,setTimeout(function(){W(t)},1)}},i.prototype.setTextureBounds=function(e,t){e||(e=[0,0,.5,1]),t||(t=[.5,0,.5,1]),this.viewportOffsetScale[0]=e[0],this.viewportOffsetScale[1]=e[1],this.viewportOffsetScale[2]=e[2],this.viewportOffsetScale[3]=e[3],this.viewportOffsetScale[4]=t[0],this.viewportOffsetScale[5]=t[1],this.viewportOffsetScale[6]=t[2],this.viewportOffsetScale[7]=t[3]},i.prototype.submitFrame=function(){var e=this.gl,t=this,i=[];if(this.dirtySubmitFrameBindings||i.push(e.CURRENT_PROGRAM,e.ARRAY_BUFFER_BINDING,e.ELEMENT_ARRAY_BUFFER_BINDING,e.TEXTURE_BINDING_2D,e.TEXTURE0),q(e,i,function(e){t.realBindFramebuffer.call(e,e.FRAMEBUFFER,null);var i=0,r=0;t.instanceExt&&(i=e.getVertexAttrib(t.attribs.position,t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE),r=e.getVertexAttrib(t.attribs.texCoord,t.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE)),t.cullFace&&t.realDisable.call(e,e.CULL_FACE),t.depthTest&&t.realDisable.call(e,e.DEPTH_TEST),t.blend&&t.realDisable.call(e,e.BLEND),t.scissorTest&&t.realDisable.call(e,e.SCISSOR_TEST),t.stencilTest&&t.realDisable.call(e,e.STENCIL_TEST),t.realColorMask.call(e,!0,!0,!0,!0),t.realViewport.call(e,0,0,e.drawingBufferWidth,e.drawingBufferHeight),(t.ctxAttribs.alpha||M())&&(t.realClearColor.call(e,0,0,0,1),e.clear(e.COLOR_BUFFER_BIT)),e.useProgram(t.program),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t.indexBuffer),e.bindBuffer(e.ARRAY_BUFFER,t.vertexBuffer),e.enableVertexAttribArray(t.attribs.position),e.enableVertexAttribArray(t.attribs.texCoord),e.vertexAttribPointer(t.attribs.position,2,e.FLOAT,!1,20,0),e.vertexAttribPointer(t.attribs.texCoord,3,e.FLOAT,!1,20,8),t.instanceExt&&(0!=i&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.position,0),0!=r&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.texCoord,0)),e.activeTexture(e.TEXTURE0),e.uniform1i(t.uniforms.diffuse,0),e.bindTexture(e.TEXTURE_2D,t.renderTarget),e.uniform4fv(t.uniforms.viewportOffsetScale,t.viewportOffsetScale),e.drawElements(e.TRIANGLES,t.indexCount,e.UNSIGNED_SHORT,0),t.cardboardUI&&t.cardboardUI.renderNoState(),t.realBindFramebuffer.call(t.gl,e.FRAMEBUFFER,t.framebuffer),t.ctxAttribs.preserveDrawingBuffer||(t.realClearColor.call(e,0,0,0,0),e.clear(e.COLOR_BUFFER_BIT)),t.dirtySubmitFrameBindings||t.realBindFramebuffer.call(e,e.FRAMEBUFFER,t.lastBoundFramebuffer),t.cullFace&&t.realEnable.call(e,e.CULL_FACE),t.depthTest&&t.realEnable.call(e,e.DEPTH_TEST),t.blend&&t.realEnable.call(e,e.BLEND),t.scissorTest&&t.realEnable.call(e,e.SCISSOR_TEST),t.stencilTest&&t.realEnable.call(e,e.STENCIL_TEST),t.realColorMask.apply(e,t.colorMask),t.realViewport.apply(e,t.viewport),!t.ctxAttribs.alpha&&t.ctxAttribs.preserveDrawingBuffer||t.realClearColor.apply(e,t.clearColor),t.instanceExt&&(0!=i&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.position,i),0!=r&&t.instanceExt.vertexAttribDivisorANGLE(t.attribs.texCoord,r))}),M()){var r=e.canvas;r.width==t.bufferWidth&&r.height==t.bufferHeight||(t.bufferWidth=r.width,t.bufferHeight=r.height,t.onResize())}},i.prototype.updateDeviceInfo=function(e){var t=this.gl,i=this,r=[t.ARRAY_BUFFER_BINDING,t.ELEMENT_ARRAY_BUFFER_BINDING];q(t,r,function(t){var r=i.computeMeshVertices_(i.meshWidth,i.meshHeight,e);if(t.bindBuffer(t.ARRAY_BUFFER,i.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,r,t.STATIC_DRAW),!i.indexCount){var n=i.computeMeshIndices_(i.meshWidth,i.meshHeight);t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,i.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,n,t.STATIC_DRAW),i.indexCount=n.length}})},i.prototype.computeMeshVertices_=function(e,t,i){for(var r=new Float32Array(2*e*t*5),n=i.getLeftEyeVisibleTanAngles(),a=i.getLeftEyeNoLensTanAngles(),s=i.getLeftEyeVisibleScreenRect(a),A=0,o=0;o<2;o++){for(var l=0;l<t;l++)for(var c=0;c<e;c++,A++){var h=c/(e-1),d=l/(t-1),u=h,p=d,f=D(n[0],n[2],h),m=D(n[3],n[1],d),g=Math.sqrt(f*f+m*m),v=i.distortion.distortInverse(g),w=f*v/g,y=m*v/g;h=(w-a[0])/(a[2]-a[0]),d=(y-a[3])/(a[1]-a[3]),h=2*(s.x+h*s.width-.5),d=2*(s.y+d*s.height-.5),r[5*A+0]=h,r[5*A+1]=d,r[5*A+2]=u,r[5*A+3]=p,r[5*A+4]=o}var E=n[2]-n[0];n[0]=-(E+n[0]),n[2]=E-n[2],E=a[2]-a[0],a[0]=-(E+a[0]),a[2]=E-a[2],s.x=1-(s.x+s.width)}return r},i.prototype.computeMeshIndices_=function(e,t){for(var i=new Uint16Array(2*(e-1)*(t-1)*6),r=e/2,n=t/2,a=0,s=0,A=0;A<2;A++)for(var o=0;o<t;o++)for(var l=0;l<e;l++,a++)0!=l&&0!=o&&(l<=r==o<=n?(i[s++]=a,i[s++]=a-e-1,i[s++]=a-e,i[s++]=a-e-1,i[s++]=a,i[s++]=a-1):(i[s++]=a-1,i[s++]=a-e,i[s++]=a,i[s++]=a-e,i[s++]=a-1,i[s++]=a-e-1));return i},i.prototype.getOwnPropertyDescriptor_=function(e,t){var i=Object.getOwnPropertyDescriptor(e,t);return void 0!==i.get&&void 0!==i.set||(i.configurable=!0,i.enumerable=!0,i.get=function(){return this.getAttribute(t)},i.set=function(e){this.setAttribute(t,e)}),i};var te=["attribute vec2 position;","uniform mat4 projectionMat;","void main() {"," gl_Position = projectionMat * vec4( position, -1.0, 1.0 );","}"].join("\n"),ie=["precision mediump float;","uniform vec4 color;","void main() {"," gl_FragColor = color;","}"].join("\n"),re=Math.PI/180,ne=.3125;r.prototype.destroy=function(){var e=this.gl;this.listener&&e.canvas.removeEventListener("click",this.listener,!1),e.deleteProgram(this.program),e.deleteBuffer(this.vertexBuffer)},r.prototype.listen=function(e,t){var i=this.gl.canvas;this.listener=function(r){var n=i.clientWidth/2;r.clientX>n-42&&r.clientX<n+42&&r.clientY>i.clientHeight-42?e(r):r.clientX<42&&r.clientY<42&&t(r)},i.addEventListener("click",this.listener,!1)},r.prototype.onResize=function(){var e=this.gl,t=this,i=[e.ARRAY_BUFFER_BINDING];q(e,i,function(e){function i(e,t){var i=(90-e)*re,r=Math.cos(i),s=Math.sin(i);n.push(ne*r*h+a,ne*s*h+h),n.push(t*r*h+a,t*s*h+h)}function r(t,i){n.push(d+t,e.drawingBufferHeight-d-i)}var n=[],a=e.drawingBufferWidth/2,s=Math.max(screen.width,screen.height)*window.devicePixelRatio,A=e.drawingBufferWidth/s,o=A*window.devicePixelRatio,l=4*o/2,c=42*o,h=28*o/2,d=14*o;n.push(a-l,c),n.push(a-l,e.drawingBufferHeight),n.push(a+l,c),n.push(a+l,e.drawingBufferHeight),t.gearOffset=n.length/2;for(var u=0;u<=6;u++){var p=60*u;i(p,1),i(p+12,1),i(p+20,.75),i(p+40,.75),i(p+48,1)}t.gearVertexCount=n.length/2-t.gearOffset,t.arrowOffset=n.length/2;var f=l/Math.sin(45*re);r(0,h),r(h,0),r(h+f,f),r(f,h+f),r(f,h-f),r(0,h),r(h,2*h),r(h+f,2*h-f),r(f,h-f),r(0,h),r(f,h-l),r(28*o,h-l),r(f,h+l),r(28*o,h+l),t.arrowVertexCount=n.length/2-t.arrowOffset,e.bindBuffer(e.ARRAY_BUFFER,t.vertexBuffer),e.bufferData(e.ARRAY_BUFFER,new Float32Array(n),e.STATIC_DRAW)})},r.prototype.render=function(){
- var e=this.gl,t=this,i=[e.CULL_FACE,e.DEPTH_TEST,e.BLEND,e.SCISSOR_TEST,e.STENCIL_TEST,e.COLOR_WRITEMASK,e.VIEWPORT,e.CURRENT_PROGRAM,e.ARRAY_BUFFER_BINDING];q(e,i,function(e){e.disable(e.CULL_FACE),e.disable(e.DEPTH_TEST),e.disable(e.BLEND),e.disable(e.SCISSOR_TEST),e.disable(e.STENCIL_TEST),e.colorMask(!0,!0,!0,!0),e.viewport(0,0,e.drawingBufferWidth,e.drawingBufferHeight),t.renderNoState()})},r.prototype.renderNoState=function(){var e=this.gl;e.useProgram(this.program),e.bindBuffer(e.ARRAY_BUFFER,this.vertexBuffer),e.enableVertexAttribArray(this.attribs.position),e.vertexAttribPointer(this.attribs.position,2,e.FLOAT,!1,8,0),e.uniform4f(this.uniforms.color,1,1,1,1),V(this.projMat,0,e.drawingBufferWidth,0,e.drawingBufferHeight,.1,1024),e.uniformMatrix4fv(this.uniforms.projectionMat,!1,this.projMat),e.drawArrays(e.TRIANGLE_STRIP,0,4),e.drawArrays(e.TRIANGLE_STRIP,this.gearOffset,this.gearVertexCount),e.drawArrays(e.TRIANGLE_STRIP,this.arrowOffset,this.arrowVertexCount)},n.prototype.distortInverse=function(e){for(var t=0,i=1,r=e-this.distort(t);Math.abs(i-t)>1e-4;){var n=e-this.distort(i),a=i-n*((i-t)/(n-r));t=i,i=a,r=n}return i},n.prototype.distort=function(e){for(var t=e*e,i=0,r=0;r<this.coefficients.length;r++)i=t*(i+this.coefficients[r]);return(i+1)*e};var ae=Math.PI/180,se=180/Math.PI,Ae=function(e,t,i){this.x=e||0,this.y=t||0,this.z=i||0};Ae.prototype={constructor:Ae,set:function(e,t,i){return this.x=e,this.y=t,this.z=i,this},copy:function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},normalize:function(){var e=this.length();if(0!==e){var t=1/e;this.multiplyScalar(t)}else this.x=0,this.y=0,this.z=0;return this},multiplyScalar:function(e){this.x*=e,this.y*=e,this.z*=e},applyQuaternion:function(e){var t=this.x,i=this.y,r=this.z,n=e.x,a=e.y,s=e.z,A=e.w,o=A*t+a*r-s*i,l=A*i+s*t-n*r,c=A*r+n*i-a*t,h=-n*t-a*i-s*r;return this.x=o*A+h*-n+l*-s-c*-a,this.y=l*A+h*-a+c*-n-o*-s,this.z=c*A+h*-s+o*-a-l*-n,this},dot:function(e){return this.x*e.x+this.y*e.y+this.z*e.z},crossVectors:function(e,t){var i=e.x,r=e.y,n=e.z,a=t.x,s=t.y,A=t.z;return this.x=r*A-n*s,this.y=n*a-i*A,this.z=i*s-r*a,this}};var oe=function(e,t,i,r){this.x=e||0,this.y=t||0,this.z=i||0,this.w=void 0!==r?r:1};oe.prototype={constructor:oe,set:function(e,t,i,r){return this.x=e,this.y=t,this.z=i,this.w=r,this},copy:function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w,this},setFromEulerXYZ:function(e,t,i){var r=Math.cos(e/2),n=Math.cos(t/2),a=Math.cos(i/2),s=Math.sin(e/2),A=Math.sin(t/2),o=Math.sin(i/2);return this.x=s*n*a+r*A*o,this.y=r*A*a-s*n*o,this.z=r*n*o+s*A*a,this.w=r*n*a-s*A*o,this},setFromEulerYXZ:function(e,t,i){var r=Math.cos(e/2),n=Math.cos(t/2),a=Math.cos(i/2),s=Math.sin(e/2),A=Math.sin(t/2),o=Math.sin(i/2);return this.x=s*n*a+r*A*o,this.y=r*A*a-s*n*o,this.z=r*n*o-s*A*a,this.w=r*n*a+s*A*o,this},setFromAxisAngle:function(e,t){var i=t/2,r=Math.sin(i);return this.x=e.x*r,this.y=e.y*r,this.z=e.z*r,this.w=Math.cos(i),this},multiply:function(e){return this.multiplyQuaternions(this,e)},multiplyQuaternions:function(e,t){var i=e.x,r=e.y,n=e.z,a=e.w,s=t.x,A=t.y,o=t.z,l=t.w;return this.x=i*l+a*s+r*o-n*A,this.y=r*l+a*A+n*s-i*o,this.z=n*l+a*o+i*A-r*s,this.w=a*l-i*s-r*A-n*o,this},inverse:function(){return this.x*=-1,this.y*=-1,this.z*=-1,this.normalize(),this},normalize:function(){var e=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);return 0===e?(this.x=0,this.y=0,this.z=0,this.w=1):(e=1/e,this.x=this.x*e,this.y=this.y*e,this.z=this.z*e,this.w=this.w*e),this},slerp:function(e,t){if(0===t)return this;if(1===t)return this.copy(e);var i=this.x,r=this.y,n=this.z,a=this.w,s=a*e.w+i*e.x+r*e.y+n*e.z;if(s<0?(this.w=-e.w,this.x=-e.x,this.y=-e.y,this.z=-e.z,s=-s):this.copy(e),s>=1)return this.w=a,this.x=i,this.y=r,this.z=n,this;var A=Math.acos(s),o=Math.sqrt(1-s*s);if(Math.abs(o)<.001)return this.w=.5*(a+this.w),this.x=.5*(i+this.x),this.y=.5*(r+this.y),this.z=.5*(n+this.z),this;var l=Math.sin((1-t)*A)/o,c=Math.sin(t*A)/o;return this.w=a*l+this.w*c,this.x=i*l+this.x*c,this.y=r*l+this.y*c,this.z=n*l+this.z*c,this},setFromUnitVectors:function(){var e,t;return function(i,r){return void 0===e&&(e=new Ae),t=i.dot(r)+1,t<1e-6?(t=0,Math.abs(i.x)>Math.abs(i.z)?e.set(-i.y,i.x,0):e.set(0,-i.z,i.y)):e.crossVectors(i,r),this.x=e.x,this.y=e.y,this.z=e.z,this.w=t,this.normalize(),this}}()};var le=new a({widthMeters:.11,heightMeters:.062,bevelMeters:.004}),ce=new a({widthMeters:.1038,heightMeters:.0584,bevelMeters:.004}),he={CardboardV1:new A({id:"CardboardV1",label:"Cardboard I/O 2014",fov:40,interLensDistance:.06,baselineLensDistance:.035,screenLensDistance:.042,distortionCoefficients:[.441,.156],inverseCoefficients:[-.4410035,.42756155,-.4804439,.5460139,-.58821183,.5733938,-.48303202,.33299083,-.17573841,.0651772,-.01488963,.001559834]}),CardboardV2:new A({id:"CardboardV2",label:"Cardboard I/O 2015",fov:60,interLensDistance:.064,baselineLensDistance:.035,screenLensDistance:.039,distortionCoefficients:[.34,.55],inverseCoefficients:[-.33836704,-.18162185,.862655,-1.2462051,1.0560602,-.58208317,.21609078,-.05444823,.009177956,-.0009904169,6183535e-11,-16981803e-13]})};s.prototype.updateDeviceParams=function(e){this.device=this.determineDevice_(e)||this.device},s.prototype.getDevice=function(){return this.device},s.prototype.setViewer=function(e){this.viewer=e,this.distortion=new n(this.viewer.distortionCoefficients)},s.prototype.determineDevice_=function(e){if(!e)return M()?(console.warn("Using fallback iOS device measurements."),ce):(console.warn("Using fallback Android device measurements."),le);var t=.0254/e.xdpi,i=.0254/e.ydpi;return new a({widthMeters:t*P(),heightMeters:i*N(),bevelMeters:.001*e.bevelMm})},s.prototype.getDistortedFieldOfViewLeftEye=function(){var e=this.viewer,t=this.device,i=this.distortion,r=e.screenLensDistance,n=(t.widthMeters-e.interLensDistance)/2,a=e.interLensDistance/2,s=e.baselineLensDistance-t.bevelMeters,A=t.heightMeters-s,o=se*Math.atan(i.distort(n/r)),l=se*Math.atan(i.distort(a/r)),c=se*Math.atan(i.distort(s/r)),h=se*Math.atan(i.distort(A/r));return{leftDegrees:Math.min(o,e.fov),rightDegrees:Math.min(l,e.fov),downDegrees:Math.min(c,e.fov),upDegrees:Math.min(h,e.fov)}},s.prototype.getLeftEyeVisibleTanAngles=function(){var e=this.viewer,t=this.device,i=this.distortion,r=Math.tan(-ae*e.fov),n=Math.tan(ae*e.fov),a=Math.tan(ae*e.fov),s=Math.tan(-ae*e.fov),A=t.widthMeters/4,o=t.heightMeters/2,l=e.baselineLensDistance-t.bevelMeters-o,c=e.interLensDistance/2-A,h=-l,d=e.screenLensDistance,u=i.distort((c-A)/d),p=i.distort((h+o)/d),f=i.distort((c+A)/d),m=i.distort((h-o)/d),g=new Float32Array(4);return g[0]=Math.max(r,u),g[1]=Math.min(n,p),g[2]=Math.min(a,f),g[3]=Math.max(s,m),g},s.prototype.getLeftEyeNoLensTanAngles=function(){var e=this.viewer,t=this.device,i=this.distortion,r=new Float32Array(4),n=i.distortInverse(Math.tan(-ae*e.fov)),a=i.distortInverse(Math.tan(ae*e.fov)),s=i.distortInverse(Math.tan(ae*e.fov)),A=i.distortInverse(Math.tan(-ae*e.fov)),o=t.widthMeters/4,l=t.heightMeters/2,c=e.baselineLensDistance-t.bevelMeters-l,h=e.interLensDistance/2-o,d=-c,u=e.screenLensDistance,p=(h-o)/u,f=(d+l)/u,m=(h+o)/u,g=(d-l)/u;return r[0]=Math.max(n,p),r[1]=Math.min(a,f),r[2]=Math.min(s,m),r[3]=Math.max(A,g),r},s.prototype.getLeftEyeVisibleScreenRect=function(e){var t=this.viewer,i=this.device,r=t.screenLensDistance,n=(i.widthMeters-t.interLensDistance)/2,a=t.baselineLensDistance-i.bevelMeters,s=(e[0]*r+n)/i.widthMeters,A=(e[1]*r+a)/i.heightMeters,o=(e[2]*r+n)/i.widthMeters,l=(e[3]*r+a)/i.heightMeters;return{x:s,y:l,width:o-s,height:A-l}},s.prototype.getFieldOfViewLeftEye=function(e){return e?this.getUndistortedFieldOfViewLeftEye():this.getDistortedFieldOfViewLeftEye()},s.prototype.getFieldOfViewRightEye=function(e){var t=this.getFieldOfViewLeftEye(e);return{leftDegrees:t.rightDegrees,rightDegrees:t.leftDegrees,upDegrees:t.upDegrees,downDegrees:t.downDegrees}},s.prototype.getUndistortedFieldOfViewLeftEye=function(){var e=this.getUndistortedParams_();return{leftDegrees:se*Math.atan(e.outerDist),rightDegrees:se*Math.atan(e.innerDist),downDegrees:se*Math.atan(e.bottomDist),upDegrees:se*Math.atan(e.topDist)}},s.prototype.getUndistortedViewportLeftEye=function(){var e=this.getUndistortedParams_(),t=this.viewer,i=this.device,r=t.screenLensDistance,n=i.widthMeters/r,a=i.heightMeters/r,s=i.width/n,A=i.height/a,o=Math.round((e.eyePosX-e.outerDist)*s),l=Math.round((e.eyePosY-e.bottomDist)*A);return{x:o,y:l,width:Math.round((e.eyePosX+e.innerDist)*s)-o,height:Math.round((e.eyePosY+e.topDist)*A)-l}},s.prototype.getUndistortedParams_=function(){var e=this.viewer,t=this.device,i=this.distortion,r=e.screenLensDistance,n=e.interLensDistance/2/r,a=t.widthMeters/r,s=t.heightMeters/r,A=a/2-n,o=(e.baselineLensDistance-t.bevelMeters)/r,l=e.fov,c=i.distortInverse(Math.tan(ae*l)),h=Math.min(A,c),d=Math.min(n,c),u=Math.min(o,c);return{outerDist:h,innerDist:d,topDist:Math.min(s-o,c),bottomDist:u,eyePosX:A,eyePosY:o}},s.Viewers=he;var de=[{type:"android",rules:[{mdmh:"asus/*/Nexus 7/*"},{ua:"Nexus 7"}],dpi:[320.8,323],bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_X00PD/*"},{ua:"ASUS_X00PD"}],dpi:245,bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_X008D/*"},{ua:"ASUS_X008D"}],dpi:282,bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_Z00AD/*"},{ua:"ASUS_Z00AD"}],dpi:[403,404.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 2 XL/*"},{ua:"Pixel 2 XL"}],dpi:537.9,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 3 XL/*"},{ua:"Pixel 3 XL"}],dpi:[558.5,553.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel XL/*"},{ua:"Pixel XL"}],dpi:[537.9,533],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 3/*"},{ua:"Pixel 3"}],dpi:442.4,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 2/*"},{ua:"Pixel 2"}],dpi:441,bw:3,ac:500},{type:"android",rules:[{mdmh:"Google/*/Pixel/*"},{ua:"Pixel"}],dpi:[432.6,436.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"HTC/*/HTC6435LVW/*"},{ua:"HTC6435LVW"}],dpi:[449.7,443.3],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"HTC/*/HTC One XL/*"},{ua:"HTC One XL"}],dpi:[315.3,314.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"htc/*/Nexus 9/*"},{ua:"Nexus 9"}],dpi:289,bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One M9/*"},{ua:"HTC One M9"}],dpi:[442.5,443.3],bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One_M8/*"},{ua:"HTC One_M8"}],dpi:[449.7,447.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One/*"},{ua:"HTC One"}],dpi:472.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Huawei/*/Nexus 6P/*"},{ua:"Nexus 6P"}],dpi:[515.1,518],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Huawei/*/BLN-L24/*"},{ua:"HONORBLN-L24"}],dpi:480,bw:4,ac:500},{type:"android",rules:[{mdmh:"Huawei/*/BKL-L09/*"},{ua:"BKL-L09"}],dpi:403,bw:3.47,ac:500},{type:"android",rules:[{mdmh:"LENOVO/*/Lenovo PB2-690Y/*"},{ua:"Lenovo PB2-690Y"}],dpi:[457.2,454.713],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/Nexus 5X/*"},{ua:"Nexus 5X"}],dpi:[422,419.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LGMS345/*"},{ua:"LGMS345"}],dpi:[221.7,219.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/LG-D800/*"},{ua:"LG-D800"}],dpi:[422,424.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/LG-D850/*"},{ua:"LG-D850"}],dpi:[537.9,541.9],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/VS985 4G/*"},{ua:"VS985 4G"}],dpi:[537.9,535.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/Nexus 5/*"},{ua:"Nexus 5 B"}],dpi:[442.4,444.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/Nexus 4/*"},{ua:"Nexus 4"}],dpi:[319.8,318.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LG-P769/*"},{ua:"LG-P769"}],dpi:[240.6,247.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LGMS323/*"},{ua:"LGMS323"}],dpi:[206.6,204.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LGLS996/*"},{ua:"LGLS996"}],dpi:[403.4,401.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Micromax/*/4560MMX/*"},{ua:"4560MMX"}],dpi:[240,219.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Micromax/*/A250/*"},{ua:"Micromax A250"}],dpi:[480,446.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Micromax/*/Micromax AQ4501/*"},{ua:"Micromax AQ4501"}],dpi:240,bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/G5/*"},{ua:"Moto G (5) Plus"}],dpi:[403.4,403],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/DROID RAZR/*"},{ua:"DROID RAZR"}],dpi:[368.1,256.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT830C/*"},{ua:"XT830C"}],dpi:[254,255.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1021/*"},{ua:"XT1021"}],dpi:[254,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1023/*"},{ua:"XT1023"}],dpi:[254,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1028/*"},{ua:"XT1028"}],dpi:[326.6,327.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1034/*"},{ua:"XT1034"}],dpi:[326.6,328.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1053/*"},{ua:"XT1053"}],dpi:[315.3,316.1],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1562/*"},{ua:"XT1562"}],dpi:[403.4,402.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/Nexus 6/*"},{ua:"Nexus 6 B"}],dpi:[494.3,489.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1063/*"},{ua:"XT1063"}],dpi:[295,296.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1064/*"},{ua:"XT1064"}],dpi:[295,295.6],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1092/*"},{ua:"XT1092"}],dpi:[422,424.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1095/*"},{ua:"XT1095"}],dpi:[422,423.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/G4/*"},{ua:"Moto G (4)"}],dpi:401,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/A0001/*"},{ua:"A0001"}],dpi:[403.4,401],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE E1001/*"},{ua:"ONE E1001"}],dpi:[442.4,441.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE E1003/*"},{ua:"ONE E1003"}],dpi:[442.4,441.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE E1005/*"},{ua:"ONE E1005"}],dpi:[442.4,441.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE A2001/*"},{ua:"ONE A2001"}],dpi:[391.9,405.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE A2003/*"},{ua:"ONE A2003"}],dpi:[391.9,405.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE A2005/*"},{ua:"ONE A2005"}],dpi:[391.9,405.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A3000/*"},{ua:"ONEPLUS A3000"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A3003/*"},{ua:"ONEPLUS A3003"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A3010/*"},{ua:"ONEPLUS A3010"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A5000/*"},{ua:"ONEPLUS A5000 "}],dpi:[403.411,399.737],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE A5010/*"},{ua:"ONEPLUS A5010"}],dpi:[403,400],bw:2,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A6000/*"},{ua:"ONEPLUS A6000"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A6003/*"},{ua:"ONEPLUS A6003"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A6010/*"},{ua:"ONEPLUS A6010"}],dpi:401,bw:2,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A6013/*"},{ua:"ONEPLUS A6013"}],dpi:401,bw:2,ac:500},{type:"android",rules:[{mdmh:"OPPO/*/X909/*"},{ua:"X909"}],dpi:[442.4,444.1],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9082/*"},{ua:"GT-I9082"}],dpi:[184.7,185.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G360P/*"},{ua:"SM-G360P"}],dpi:[196.7,205.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/Nexus S/*"},{ua:"Nexus S"}],dpi:[234.5,229.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300/*"},{ua:"GT-I9300"}],dpi:[304.8,303.9],bw:5,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-T230NU/*"},{ua:"SM-T230NU"}],dpi:216,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SGH-T399/*"},{ua:"SGH-T399"}],dpi:[217.7,231.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SGH-M919/*"},{ua:"SGH-M919"}],dpi:[440.8,437.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N9005/*"},{ua:"SM-N9005"}],dpi:[386.4,387],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SAMSUNG-SM-N900A/*"},{ua:"SAMSUNG-SM-N900A"}],dpi:[386.4,387.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9500/*"},{ua:"GT-I9500"}],dpi:[442.5,443.3],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/GT-I9505/*"},{ua:"GT-I9505"}],dpi:439.4,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G900F/*"},{ua:"SM-G900F"}],dpi:[415.6,431.6],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G900M/*"},{ua:"SM-G900M"}],dpi:[415.6,431.6],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G800F/*"},{ua:"SM-G800F"}],dpi:326.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G906S/*"},{ua:"SM-G906S"}],dpi:[562.7,572.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300/*"},{ua:"GT-I9300"}],dpi:[306.7,304.8],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-T535/*"},{ua:"SM-T535"}],dpi:[142.6,136.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-N920C/*"},{ua:"SM-N920C"}],dpi:[515.1,518.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N920P/*"},{ua:"SM-N920P"}],dpi:[386.3655,390.144],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N920W8/*"},{ua:"SM-N920W8"}],dpi:[515.1,518.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300I/*"},{ua:"GT-I9300I"}],dpi:[304.8,305.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9195/*"},{ua:"GT-I9195"}],dpi:[249.4,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SPH-L520/*"},{ua:"SPH-L520"}],dpi:[249.4,255.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SAMSUNG-SGH-I717/*"},{ua:"SAMSUNG-SGH-I717"}],dpi:285.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SPH-D710/*"},{ua:"SPH-D710"}],dpi:[217.7,204.2],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-N7100/*"},{ua:"GT-N7100"}],dpi:265.1,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SCH-I605/*"},{ua:"SCH-I605"}],dpi:265.1,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/Galaxy Nexus/*"},{ua:"Galaxy Nexus"}],dpi:[315.3,314.2],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N910H/*"},{ua:"SM-N910H"}],dpi:[515.1,518],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N910C/*"},{ua:"SM-N910C"}],dpi:[515.2,520.2],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G130M/*"},{ua:"SM-G130M"}],dpi:[165.9,164.8],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G928I/*"},{ua:"SM-G928I"}],dpi:[515.1,518.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G920F/*"},{ua:"SM-G920F"}],dpi:580.6,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G920P/*"},{ua:"SM-G920P"}],dpi:[522.5,577],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G925F/*"},{ua:"SM-G925F"}],dpi:580.6,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G925V/*"},{ua:"SM-G925V"}],dpi:[522.5,576.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G930F/*"},{ua:"SM-G930F"}],dpi:576.6,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G935F/*"},{ua:"SM-G935F"}],dpi:533,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G950F/*"},{ua:"SM-G950F"}],dpi:[562.707,565.293],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G955U/*"},{ua:"SM-G955U"}],dpi:[522.514,525.762],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G955F/*"},{ua:"SM-G955F"}],dpi:[522.514,525.762],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G960F/*"},{ua:"SM-G960F"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G9600/*"},{ua:"SM-G9600"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960T/*"},{ua:"SM-G960T"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960N/*"},{ua:"SM-G960N"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960U/*"},{ua:"SM-G960U"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G9608/*"},{ua:"SM-G9608"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960FD/*"},{ua:"SM-G960FD"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G960W/*"},{ua:"SM-G960W"}],dpi:[569.575,571.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G965F/*"},{ua:"SM-G965F"}],dpi:529,bw:2,ac:1e3},{type:"android",rules:[{mdmh:"Sony/*/C6903/*"},{ua:"C6903"}],dpi:[442.5,443.3],bw:3,ac:500},{type:"android",rules:[{mdmh:"Sony/*/D6653/*"},{ua:"D6653"}],dpi:[428.6,427.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Sony/*/E6653/*"},{ua:"E6653"}],dpi:[428.6,425.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Sony/*/E6853/*"},{ua:"E6853"}],dpi:[403.4,401.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Sony/*/SGP321/*"},{ua:"SGP321"}],dpi:[224.7,224.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"TCT/*/ALCATEL ONE TOUCH Fierce/*"},{ua:"ALCATEL ONE TOUCH Fierce"}],dpi:[240,247.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"THL/*/thl 5000/*"},{ua:"thl 5000"}],dpi:[480,443.3],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Fly/*/IQ4412/*"},{ua:"IQ4412"}],dpi:307.9,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"ZTE/*/ZTE Blade L2/*"},{ua:"ZTE Blade L2"}],dpi:240,bw:3,ac:500},{type:"android",rules:[{mdmh:"BENEVE/*/VR518/*"},{ua:"VR518"}],dpi:480,bw:3,ac:500},{type:"ios",rules:[{res:[640,960]}],dpi:[325.1,328.4],bw:4,ac:1e3},{type:"ios",rules:[{res:[640,1136]}],dpi:[317.1,320.2],bw:3,ac:1e3},{type:"ios",rules:[{res:[750,1334]}],dpi:326.4,bw:4,ac:1e3},{type:"ios",rules:[{res:[1242,2208]}],dpi:[453.6,458.4],bw:4,ac:1e3},{type:"ios",rules:[{res:[1125,2001]}],dpi:[410.9,415.4],bw:4,ac:1e3},{type:"ios",rules:[{res:[1125,2436]}],dpi:458,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"Huawei/*/EML-L29/*"},{ua:"EML-L29"}],dpi:428,bw:3.45,ac:500},{type:"android",rules:[{mdmh:"Nokia/*/Nokia 7.1/*"},{ua:"Nokia 7.1"}],dpi:[432,431.9],bw:3,ac:500},{type:"ios",rules:[{res:[1242,2688]}],dpi:458,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G570M/*"},{ua:"SM-G570M"}],dpi:320,bw:3.684,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G970F/*"},{ua:"SM-G970F"}],dpi:438,bw:2.281,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G973F/*"},{ua:"SM-G973F"}],dpi:550,bw:2.002,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G975F/*"},{ua:"SM-G975F"}],dpi:522,bw:2.054,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-G977F/*"},{ua:"SM-G977F"}],dpi:505,bw:2.334,ac:500},{type:"ios",rules:[{res:[828,1792]}],dpi:326,bw:5,ac:500}],ue={format:1,last_updated:"2019-11-09T17:36:14Z",devices:de};o.prototype.getDeviceParams=function(){return this.deviceParams},o.prototype.recalculateDeviceParams_=function(){var e=this.calcDeviceParams_();e?(this.deviceParams=e,this.onDeviceParamsUpdated&&this.onDeviceParamsUpdated(this.deviceParams)):console.error("Failed to recalculate device parameters.")},o.prototype.calcDeviceParams_=function(){var e=this.dpdb;if(!e)return console.error("DPDB not available."),null;if(1!=e.format)return console.error("DPDB has unexpected format version."),null;if(!e.devices||!e.devices.length)return console.error("DPDB does not have a devices section."),null;var t=navigator.userAgent||navigator.vendor||window.opera,i=P(),r=N();if(!e.devices)return console.error("DPDB has no devices section."),null;for(var n=0;n<e.devices.length;n++){var a=e.devices[n];if(a.rules)if("ios"==a.type||"android"==a.type){if(M()==("ios"==a.type)){for(var s=!1,A=0;A<a.rules.length;A++){var o=a.rules[A];if(this.ruleMatches_(o,t,i,r)){s=!0;break}}if(s){var c=a.dpi[0]||a.dpi,h=a.dpi[1]||a.dpi;return new l({xdpi:c,ydpi:h,bevelMm:a.bw})}}}else console.warn("Device["+n+"] has invalid type.");else console.warn("Device["+n+"] has no rules section.")}return console.warn("No DPDB device match."),null},o.prototype.ruleMatches_=function(e,t,i,r){if(!e.ua&&!e.res)return!1;if(e.ua&&"SM"===e.ua.substring(0,2)&&(e.ua=e.ua.substring(0,7)),e.ua&&t.indexOf(e.ua)<0)return!1;if(e.res){if(!e.res[0]||!e.res[1])return!1;var n=e.res[0],a=e.res[1];if(Math.min(i,r)!=Math.min(n,a)||Math.max(i,r)!=Math.max(n,a))return!1}return!0},c.prototype.set=function(e,t){this.sample=e,this.timestampS=t},c.prototype.copy=function(e){this.set(e.sample,e.timestampS)},h.prototype.addAccelMeasurement=function(e,t){this.currentAccelMeasurement.set(e,t)},h.prototype.addGyroMeasurement=function(e,t){this.currentGyroMeasurement.set(e,t);var i=t-this.previousGyroMeasurement.timestampS;L(i)&&this.run_(),this.previousGyroMeasurement.copy(this.currentGyroMeasurement)},h.prototype.run_=function(){if(!this.isOrientationInitialized)return this.accelQ=this.accelToQuaternion_(this.currentAccelMeasurement.sample),this.previousFilterQ.copy(this.accelQ),void(this.isOrientationInitialized=!0);var e=this.currentGyroMeasurement.timestampS-this.previousGyroMeasurement.timestampS,t=this.gyroToQuaternionDelta_(this.currentGyroMeasurement.sample,e);this.gyroIntegralQ.multiply(t),this.filterQ.copy(this.previousFilterQ),this.filterQ.multiply(t);var i=new oe;i.copy(this.filterQ),i.inverse(),this.estimatedGravity.set(0,0,-1),this.estimatedGravity.applyQuaternion(i),this.estimatedGravity.normalize(),this.measuredGravity.copy(this.currentAccelMeasurement.sample),this.measuredGravity.normalize();var r=new oe;r.setFromUnitVectors(this.estimatedGravity,this.measuredGravity),r.inverse(),this.isDebug&&console.log("Delta: %d deg, G_est: (%s, %s, %s), G_meas: (%s, %s, %s)",se*j(r),this.estimatedGravity.x.toFixed(1),this.estimatedGravity.y.toFixed(1),this.estimatedGravity.z.toFixed(1),this.measuredGravity.x.toFixed(1),this.measuredGravity.y.toFixed(1),this.measuredGravity.z.toFixed(1));var n=new oe;n.copy(this.filterQ),n.multiply(r),this.filterQ.slerp(n,1-this.kFilter),this.previousFilterQ.copy(this.filterQ)},h.prototype.getOrientation=function(){return this.filterQ},h.prototype.accelToQuaternion_=function(e){var t=new Ae;t.copy(e),t.normalize();var i=new oe;return i.setFromUnitVectors(new Ae(0,0,-1),t),i.inverse(),i},h.prototype.gyroToQuaternionDelta_=function(e,t){var i=new oe,r=new Ae;return r.copy(e),r.normalize(),i.setFromAxisAngle(r,e.length()*t),i},d.prototype.getPrediction=function(e,t,i){if(!this.previousTimestampS)return this.previousQ.copy(e),this.previousTimestampS=i,e;var r=new Ae;r.copy(t),r.normalize();var n=t.length();if(n<20*ae)return this.isDebug&&console.log("Moving slowly, at %s deg/s: no prediction",(se*n).toFixed(1)),this.outQ.copy(e),this.previousQ.copy(e),this.outQ;var a=n*this.predictionTimeS;return this.deltaQ.setFromAxisAngle(r,a),this.outQ.copy(this.previousQ),this.outQ.multiply(this.deltaQ),this.previousQ.copy(e),this.previousTimestampS=i,this.outQ},u.prototype.getPosition=function(){return null},u.prototype.getOrientation=function(){var e=void 0;if(this.isWithoutDeviceMotion&&this._deviceOrientationQ){this.deviceOrientationFixQ=this.deviceOrientationFixQ||function(){var e=(new oe).setFromAxisAngle(new Ae(0,0,-1),0),t=new oe;return-90===window.orientation?t.setFromAxisAngle(new Ae(0,1,0),Math.PI/-2):t.setFromAxisAngle(new Ae(0,1,0),Math.PI/2),e.multiply(t)}(),this.deviceOrientationFilterToWorldQ=this.deviceOrientationFilterToWorldQ||function(){var e=new oe;return e.setFromAxisAngle(new Ae(1,0,0),-Math.PI/2),e}(),e=this._deviceOrientationQ;var t=new oe;return t.copy(e),t.multiply(this.deviceOrientationFilterToWorldQ),t.multiply(this.resetQ),t.multiply(this.worldToScreenQ),t.multiplyQuaternions(this.deviceOrientationFixQ,t),this.yawOnly&&(t.x=0,t.z=0,t.normalize()),this.orientationOut_[0]=t.x,this.orientationOut_[1]=t.y,this.orientationOut_[2]=t.z,this.orientationOut_[3]=t.w,this.orientationOut_}var i=this.filter.getOrientation();e=this.posePredictor.getPrediction(i,this.gyroscope,this.previousTimestampS);var t=new oe;return t.copy(this.filterToWorldQ),t.multiply(this.resetQ),t.multiply(e),t.multiply(this.worldToScreenQ),this.yawOnly&&(t.x=0,t.z=0,t.normalize()),this.orientationOut_[0]=t.x,this.orientationOut_[1]=t.y,this.orientationOut_[2]=t.z,this.orientationOut_[3]=t.w,this.orientationOut_},u.prototype.resetPose=function(){this.resetQ.copy(this.filter.getOrientation()),this.resetQ.x=0,this.resetQ.y=0,this.resetQ.z*=-1,this.resetQ.normalize(),x()&&this.resetQ.multiply(this.inverseWorldToScreenQ),this.resetQ.multiply(this.originalPoseAdjustQ)},u.prototype.onDeviceOrientation_=function(e){this._deviceOrientationQ=this._deviceOrientationQ||new oe;var t=e.alpha,i=e.beta,r=e.gamma;t=(t||0)*Math.PI/180,i=(i||0)*Math.PI/180,r=(r||0)*Math.PI/180,this._deviceOrientationQ.setFromEulerYXZ(i,t,-r)},u.prototype.onDeviceMotion_=function(e){this.updateDeviceMotion_(e)},u.prototype.updateDeviceMotion_=function(e){var t=e.accelerationIncludingGravity,i=e.rotationRate,r=e.timeStamp/1e3,n=r-this.previousTimestampS;return n<0?(K("fusion-pose-sensor:invalid:non-monotonic","Invalid timestamps detected: non-monotonic timestamp from devicemotion"),void(this.previousTimestampS=r)):n<=.001||n>1?(K("fusion-pose-sensor:invalid:outside-threshold","Invalid timestamps detected: Timestamp from devicemotion outside expected range."),void(this.previousTimestampS=r)):(this.accelerometer.set(-t.x,-t.y,-t.z),i&&(I()?this.gyroscope.set(-i.beta,i.alpha,i.gamma):this.gyroscope.set(i.alpha,i.beta,i.gamma),this.isDeviceMotionInRadians||this.gyroscope.multiplyScalar(Math.PI/180),this.filter.addGyroMeasurement(this.gyroscope,r)),this.filter.addAccelMeasurement(this.accelerometer,r),void(this.previousTimestampS=r))},u.prototype.onOrientationChange_=function(e){this.setScreenTransform_()},u.prototype.onMessage_=function(e){var t=e.data;if(t&&t.type){"devicemotion"===t.type.toLowerCase()&&this.updateDeviceMotion_(t.deviceMotionEvent)}},u.prototype.setScreenTransform_=function(){switch(this.worldToScreenQ.set(0,0,0,1),window.orientation){case 0:break;case 90:this.worldToScreenQ.setFromAxisAngle(new Ae(0,0,1),-Math.PI/2);break;case-90:this.worldToScreenQ.setFromAxisAngle(new Ae(0,0,1),Math.PI/2)}this.inverseWorldToScreenQ.copy(this.worldToScreenQ),this.inverseWorldToScreenQ.inverse()},u.prototype.start=function(){this.onDeviceMotionCallback_=this.onDeviceMotion_.bind(this),this.onOrientationChangeCallback_=this.onOrientationChange_.bind(this),this.onMessageCallback_=this.onMessage_.bind(this),this.onDeviceOrientationCallback_=this.onDeviceOrientation_.bind(this),M()&&Y()&&window.addEventListener("message",this.onMessageCallback_),window.addEventListener("orientationchange",this.onOrientationChangeCallback_),this.isWithoutDeviceMotion?window.addEventListener("deviceorientation",this.onDeviceOrientationCallback_):window.addEventListener("devicemotion",this.onDeviceMotionCallback_)},u.prototype.stop=function(){window.removeEventListener("devicemotion",this.onDeviceMotionCallback_),window.removeEventListener("deviceorientation",this.onDeviceOrientationCallback_),window.removeEventListener("orientationchange",this.onOrientationChangeCallback_),window.removeEventListener("message",this.onMessageCallback_)};var pe=new Ae(1,0,0),fe=new Ae(0,0,1),me=new oe;me.setFromAxisAngle(pe,-Math.PI/2),me.multiply((new oe).setFromAxisAngle(fe,Math.PI/2));var ge=function(){function e(t){y(this,e),this.config=t,this.sensor=null,this.fusionSensor=null,this._out=new Float32Array(4),this.api=null,this.errors=[],this._sensorQ=new oe,this._outQ=new oe,this._onSensorRead=this._onSensorRead.bind(this),this._onSensorError=this._onSensorError.bind(this),this.init()}return E(e,[{key:"init",value:function(){var e=null;try{e=new RelativeOrientationSensor({frequency:60,referenceFrame:"screen"}),e.addEventListener("error",this._onSensorError)}catch(e){this.errors.push(e),"SecurityError"===e.name?(console.error("Cannot construct sensors due to the Feature Policy"),console.warn('Attempting to fall back using "devicemotion"; however this will fail in the future without correct permissions.'),this.useDeviceMotion()):"ReferenceError"===e.name?this.useDeviceMotion():console.error(e)}e&&(this.api="sensor",this.sensor=e,
- this.sensor.addEventListener("reading",this._onSensorRead),this.sensor.start())}},{key:"useDeviceMotion",value:function(){this.api="devicemotion",this.fusionSensor=new u(this.config.K_FILTER,this.config.PREDICTION_TIME_S,this.config.YAW_ONLY,this.config.DEBUG),this.sensor&&(this.sensor.removeEventListener("reading",this._onSensorRead),this.sensor.removeEventListener("error",this._onSensorError),this.sensor=null)}},{key:"getOrientation",value:function(){if(this.fusionSensor)return this.fusionSensor.getOrientation();if(!this.sensor||!this.sensor.quaternion)return this._out[0]=this._out[1]=this._out[2]=0,this._out[3]=1,this._out;var e=this.sensor.quaternion;this._sensorQ.set(e[0],e[1],e[2],e[3]);var t=this._outQ;return t.copy(me),t.multiply(this._sensorQ),this.config.YAW_ONLY&&(t.x=t.z=0,t.normalize()),this._out[0]=t.x,this._out[1]=t.y,this._out[2]=t.z,this._out[3]=t.w,this._out}},{key:"_onSensorError",value:function(e){this.errors.push(e.error),"NotAllowedError"===e.error.name?console.error("Permission to access sensor was denied"):"NotReadableError"===e.error.name?console.error("Sensor could not be read"):console.error(e.error),this.useDeviceMotion()}},{key:"_onSensorRead",value:function(){}}]),e}();p.prototype.show=function(e){e||this.overlay.parentElement?e&&(this.overlay.parentElement&&this.overlay.parentElement!=e&&this.overlay.parentElement.removeChild(this.overlay),e.appendChild(this.overlay)):document.body.appendChild(this.overlay),this.overlay.style.display="block";var t=this.overlay.querySelector("img"),i=t.style;x()?(i.width="20%",i.marginLeft="40%",i.marginTop="3%"):(i.width="50%",i.marginLeft="25%",i.marginTop="25%")},p.prototype.hide=function(){this.overlay.style.display="none"},p.prototype.showTemporarily=function(e,t){this.show(t),this.timer=setTimeout(this.hide.bind(this),e)},p.prototype.disableShowTemporarily=function(){clearTimeout(this.timer)},p.prototype.update=function(){this.disableShowTemporarily(),!x()&&z()?this.show():this.hide()},p.prototype.loadIcon_=function(){this.icon=_("image/svg+xml","<svg width='198' height='240' viewBox='0 0 198 240' xmlns='http://www.w3.org/2000/svg'><g fill='none' fill-rule='evenodd'><path d='M149.625 109.527l6.737 3.891v.886c0 .177.013.36.038.549.01.081.02.162.027.242.14 1.415.974 2.998 2.105 3.999l5.72 5.062.081-.09s4.382-2.53 5.235-3.024l25.97 14.993v54.001c0 .771-.386 1.217-.948 1.217-.233 0-.495-.076-.772-.236l-23.967-13.838-.014.024-27.322 15.775-.85-1.323c-4.731-1.529-9.748-2.74-14.951-3.61a.27.27 0 0 0-.007.024l-5.067 16.961-7.891 4.556-.037-.063v27.59c0 .772-.386 1.217-.948 1.217-.232 0-.495-.076-.772-.236l-42.473-24.522c-.95-.549-1.72-1.877-1.72-2.967v-1.035l-.021.047a5.111 5.111 0 0 0-1.816-.399 5.682 5.682 0 0 0-.546.001 13.724 13.724 0 0 1-1.918-.041c-1.655-.153-3.2-.6-4.404-1.296l-46.576-26.89.005.012-10.278-18.75c-1.001-1.827-.241-4.216 1.698-5.336l56.011-32.345a4.194 4.194 0 0 1 2.099-.572c1.326 0 2.572.659 3.227 1.853l.005-.003.227.413-.006.004a9.63 9.63 0 0 0 1.477 2.018l.277.27c1.914 1.85 4.468 2.801 7.113 2.801 1.949 0 3.948-.517 5.775-1.572.013 0 7.319-4.219 7.319-4.219a4.194 4.194 0 0 1 2.099-.572c1.326 0 2.572.658 3.226 1.853l3.25 5.928.022-.018 6.785 3.917-.105-.182 46.881-26.965m0-1.635c-.282 0-.563.073-.815.218l-46.169 26.556-5.41-3.124-3.005-5.481c-.913-1.667-2.699-2.702-4.66-2.703-1.011 0-2.02.274-2.917.792a3825 3825 0 0 1-7.275 4.195l-.044.024a9.937 9.937 0 0 1-4.957 1.353c-2.292 0-4.414-.832-5.976-2.342l-.252-.245a7.992 7.992 0 0 1-1.139-1.534 1.379 1.379 0 0 0-.06-.122l-.227-.414a1.718 1.718 0 0 0-.095-.154c-.938-1.574-2.673-2.545-4.571-2.545-1.011 0-2.02.274-2.917.792L3.125 155.502c-2.699 1.559-3.738 4.94-2.314 7.538l10.278 18.75c.177.323.448.563.761.704l46.426 26.804c1.403.81 3.157 1.332 5.072 1.508a15.661 15.661 0 0 0 2.146.046 4.766 4.766 0 0 1 .396 0c.096.004.19.011.283.022.109 1.593 1.159 3.323 2.529 4.114l42.472 24.522c.524.302 1.058.455 1.59.455 1.497 0 2.583-1.2 2.583-2.852v-26.562l7.111-4.105a1.64 1.64 0 0 0 .749-.948l4.658-15.593c4.414.797 8.692 1.848 12.742 3.128l.533.829a1.634 1.634 0 0 0 2.193.531l26.532-15.317L193 192.433c.523.302 1.058.455 1.59.455 1.497 0 2.583-1.199 2.583-2.852v-54.001c0-.584-.312-1.124-.818-1.416l-25.97-14.993a1.633 1.633 0 0 0-1.636.001c-.606.351-2.993 1.73-4.325 2.498l-4.809-4.255c-.819-.725-1.461-1.933-1.561-2.936a7.776 7.776 0 0 0-.033-.294 2.487 2.487 0 0 1-.023-.336v-.886c0-.584-.312-1.123-.817-1.416l-6.739-3.891a1.633 1.633 0 0 0-.817-.219' fill='#455A64'/><path d='M96.027 132.636l46.576 26.891c1.204.695 1.979 1.587 2.242 2.541l-.01.007-81.374 46.982h-.001c-1.654-.152-3.199-.6-4.403-1.295l-46.576-26.891 83.546-48.235' fill='#FAFAFA'/><path d='M63.461 209.174c-.008 0-.015 0-.022-.002-1.693-.156-3.228-.609-4.441-1.309l-46.576-26.89a.118.118 0 0 1 0-.203l83.546-48.235a.117.117 0 0 1 .117 0l46.576 26.891c1.227.708 2.021 1.612 2.296 2.611a.116.116 0 0 1-.042.124l-.021.016-81.375 46.981a.11.11 0 0 1-.058.016zm-50.747-28.303l46.401 26.79c1.178.68 2.671 1.121 4.32 1.276l81.272-46.922c-.279-.907-1.025-1.73-2.163-2.387l-46.517-26.857-83.313 48.1z' fill='#607D8B'/><path d='M148.327 165.471a5.85 5.85 0 0 1-.546.001c-1.894-.083-3.302-1.038-3.145-2.132a2.693 2.693 0 0 0-.072-1.105l-81.103 46.822c.628.058 1.272.073 1.918.042.182-.009.364-.009.546-.001 1.894.083 3.302 1.038 3.145 2.132l79.257-45.759' fill='#FFF'/><path d='M69.07 211.347a.118.118 0 0 1-.115-.134c.045-.317-.057-.637-.297-.925-.505-.61-1.555-1.022-2.738-1.074a5.966 5.966 0 0 0-.535.001 14.03 14.03 0 0 1-1.935-.041.117.117 0 0 1-.103-.092.116.116 0 0 1 .055-.126l81.104-46.822a.117.117 0 0 1 .171.07c.104.381.129.768.074 1.153-.045.316.057.637.296.925.506.61 1.555 1.021 2.739 1.073.178.008.357.008.535-.001a.117.117 0 0 1 .064.218l-79.256 45.759a.114.114 0 0 1-.059.016zm-3.405-2.372c.089 0 .177.002.265.006 1.266.056 2.353.488 2.908 1.158.227.274.35.575.36.882l78.685-45.429c-.036 0-.072-.001-.107-.003-1.267-.056-2.354-.489-2.909-1.158-.282-.34-.402-.724-.347-1.107a2.604 2.604 0 0 0-.032-.91L63.846 208.97a13.91 13.91 0 0 0 1.528.012c.097-.005.194-.007.291-.007z' fill='#607D8B'/><path d='M2.208 162.134c-1.001-1.827-.241-4.217 1.698-5.337l56.011-32.344c1.939-1.12 4.324-.546 5.326 1.281l.232.41a9.344 9.344 0 0 0 1.47 2.021l.278.27c3.325 3.214 8.583 3.716 12.888 1.23l7.319-4.22c1.94-1.119 4.324-.546 5.325 1.282l3.25 5.928-83.519 48.229-10.278-18.75z' fill='#FAFAFA'/><path d='M12.486 181.001a.112.112 0 0 1-.031-.005.114.114 0 0 1-.071-.056L2.106 162.19c-1.031-1.88-.249-4.345 1.742-5.494l56.01-32.344a4.328 4.328 0 0 1 2.158-.588c1.415 0 2.65.702 3.311 1.882.01.008.018.017.024.028l.227.414a.122.122 0 0 1 .013.038 9.508 9.508 0 0 0 1.439 1.959l.275.266c1.846 1.786 4.344 2.769 7.031 2.769 1.977 0 3.954-.538 5.717-1.557a.148.148 0 0 1 .035-.013l7.284-4.206a4.321 4.321 0 0 1 2.157-.588c1.427 0 2.672.716 3.329 1.914l3.249 5.929a.116.116 0 0 1-.044.157l-83.518 48.229a.116.116 0 0 1-.059.016zm49.53-57.004c-.704 0-1.41.193-2.041.557l-56.01 32.345c-1.882 1.086-2.624 3.409-1.655 5.179l10.221 18.645 83.317-48.112-3.195-5.829c-.615-1.122-1.783-1.792-3.124-1.792a4.08 4.08 0 0 0-2.04.557l-7.317 4.225a.148.148 0 0 1-.035.013 11.7 11.7 0 0 1-5.801 1.569c-2.748 0-5.303-1.007-7.194-2.835l-.278-.27a9.716 9.716 0 0 1-1.497-2.046.096.096 0 0 1-.013-.037l-.191-.347a.11.11 0 0 1-.023-.029c-.615-1.123-1.783-1.793-3.124-1.793z' fill='#607D8B'/><path d='M42.434 155.808c-2.51-.001-4.697-1.258-5.852-3.365-1.811-3.304-.438-7.634 3.059-9.654l12.291-7.098a7.599 7.599 0 0 1 3.789-1.033c2.51 0 4.697 1.258 5.852 3.365 1.811 3.304.439 7.634-3.059 9.654l-12.291 7.098a7.606 7.606 0 0 1-3.789 1.033zm13.287-20.683a7.128 7.128 0 0 0-3.555.971l-12.291 7.098c-3.279 1.893-4.573 5.942-2.883 9.024 1.071 1.955 3.106 3.122 5.442 3.122a7.13 7.13 0 0 0 3.556-.97l12.291-7.098c3.279-1.893 4.572-5.942 2.883-9.024-1.072-1.955-3.106-3.123-5.443-3.123z' fill='#607D8B'/><path d='M149.588 109.407l6.737 3.89v.887c0 .176.013.36.037.549.011.081.02.161.028.242.14 1.415.973 2.998 2.105 3.999l7.396 6.545c.177.156.358.295.541.415 1.579 1.04 2.95.466 3.062-1.282.049-.784.057-1.595.023-2.429l-.003-.16v-1.151l25.987 15.003v54c0 1.09-.77 1.53-1.72.982l-42.473-24.523c-.95-.548-1.72-1.877-1.72-2.966v-34.033' fill='#FAFAFA'/><path d='M194.553 191.25c-.257 0-.54-.085-.831-.253l-42.472-24.521c-.981-.567-1.779-1.943-1.779-3.068v-34.033h.234v34.033c0 1.051.745 2.336 1.661 2.866l42.473 24.521c.424.245.816.288 1.103.122.285-.164.442-.52.442-1.002v-53.933l-25.753-14.868.003 1.106c.034.832.026 1.654-.024 2.439-.054.844-.396 1.464-.963 1.746-.619.309-1.45.173-2.28-.373a5.023 5.023 0 0 1-.553-.426l-7.397-6.544c-1.158-1.026-1.999-2.625-2.143-4.076a9.624 9.624 0 0 0-.027-.238 4.241 4.241 0 0 1-.038-.564v-.82l-6.68-3.856.117-.202 6.738 3.89.058.034v.954c0 .171.012.351.036.533.011.083.021.165.029.246.138 1.395.948 2.935 2.065 3.923l7.397 6.545c.173.153.35.289.527.406.758.499 1.504.63 2.047.359.49-.243.786-.795.834-1.551.05-.778.057-1.591.024-2.417l-.004-.163v-1.355l.175.1 25.987 15.004.059.033v54.068c0 .569-.198.996-.559 1.204a1.002 1.002 0 0 1-.506.131' fill='#607D8B'/><path d='M145.685 163.161l24.115 13.922-25.978 14.998-1.462-.307c-6.534-2.17-13.628-3.728-21.019-4.616-4.365-.524-8.663 1.096-9.598 3.62a2.746 2.746 0 0 0-.011 1.928c1.538 4.267 4.236 8.363 7.995 12.135l.532.845-25.977 14.997-24.115-13.922 75.518-43.6' fill='#FFF'/><path d='M94.282 220.818l-.059-.033-24.29-14.024.175-.101 75.577-43.634.058.033 24.29 14.024-26.191 15.122-.045-.01-1.461-.307c-6.549-2.174-13.613-3.725-21.009-4.614a13.744 13.744 0 0 0-1.638-.097c-3.758 0-7.054 1.531-7.837 3.642a2.62 2.62 0 0 0-.01 1.848c1.535 4.258 4.216 8.326 7.968 12.091l.016.021.526.835.006.01.064.102-.105.061-25.977 14.998-.058.033zm-23.881-14.057l23.881 13.788 24.802-14.32c.546-.315.846-.489 1.017-.575l-.466-.74c-3.771-3.787-6.467-7.881-8.013-12.168a2.851 2.851 0 0 1 .011-2.008c.815-2.199 4.203-3.795 8.056-3.795.557 0 1.117.033 1.666.099 7.412.891 14.491 2.445 21.041 4.621.836.175 1.215.254 1.39.304l25.78-14.884-23.881-13.788-75.284 43.466z' fill='#607D8B'/><path d='M167.23 125.979v50.871l-27.321 15.773-6.461-14.167c-.91-1.996-3.428-1.738-5.624.574a10.238 10.238 0 0 0-2.33 4.018l-6.46 21.628-27.322 15.774v-50.871l75.518-43.6' fill='#FFF'/><path d='M91.712 220.567a.127.127 0 0 1-.059-.016.118.118 0 0 1-.058-.101v-50.871c0-.042.023-.08.058-.101l75.519-43.6a.117.117 0 0 1 .175.101v50.871c0 .041-.023.08-.059.1l-27.321 15.775a.118.118 0 0 1-.094.01.12.12 0 0 1-.071-.063l-6.46-14.168c-.375-.822-1.062-1.275-1.934-1.275-1.089 0-2.364.686-3.5 1.881a10.206 10.206 0 0 0-2.302 3.972l-6.46 21.627a.118.118 0 0 1-.054.068L91.77 220.551a.12.12 0 0 1-.058.016zm.117-50.92v50.601l27.106-15.65 6.447-21.583a10.286 10.286 0 0 1 2.357-4.065c1.18-1.242 2.517-1.954 3.669-1.954.969 0 1.731.501 2.146 1.411l6.407 14.051 27.152-15.676v-50.601l-75.284 43.466z' fill='#607D8B'/><path d='M168.543 126.213v50.87l-27.322 15.774-6.46-14.168c-.91-1.995-3.428-1.738-5.624.574a10.248 10.248 0 0 0-2.33 4.019l-6.461 21.627-27.321 15.774v-50.87l75.518-43.6' fill='#FFF'/><path d='M93.025 220.8a.123.123 0 0 1-.059-.015.12.12 0 0 1-.058-.101v-50.871c0-.042.023-.08.058-.101l75.518-43.6a.112.112 0 0 1 .117 0c.036.02.059.059.059.1v50.871a.116.116 0 0 1-.059.101l-27.321 15.774a.111.111 0 0 1-.094.01.115.115 0 0 1-.071-.062l-6.46-14.168c-.375-.823-1.062-1.275-1.935-1.275-1.088 0-2.363.685-3.499 1.881a10.19 10.19 0 0 0-2.302 3.971l-6.461 21.628a.108.108 0 0 1-.053.067l-27.322 15.775a.12.12 0 0 1-.058.015zm.117-50.919v50.6l27.106-15.649 6.447-21.584a10.293 10.293 0 0 1 2.357-4.065c1.179-1.241 2.516-1.954 3.668-1.954.969 0 1.732.502 2.147 1.412l6.407 14.051 27.152-15.676v-50.601l-75.284 43.466z' fill='#607D8B'/><path d='M169.8 177.083l-27.322 15.774-6.46-14.168c-.91-1.995-3.428-1.738-5.625.574a10.246 10.246 0 0 0-2.329 4.019l-6.461 21.627-27.321 15.774v-50.87l75.518-43.6v50.87z' fill='#FAFAFA'/><path d='M94.282 220.917a.234.234 0 0 1-.234-.233v-50.871c0-.083.045-.161.117-.202l75.518-43.601a.234.234 0 1 1 .35.202v50.871a.233.233 0 0 1-.116.202l-27.322 15.775a.232.232 0 0 1-.329-.106l-6.461-14.168c-.36-.789-.992-1.206-1.828-1.206-1.056 0-2.301.672-3.415 1.844a10.099 10.099 0 0 0-2.275 3.924l-6.46 21.628a.235.235 0 0 1-.107.136l-27.322 15.774a.23.23 0 0 1-.116.031zm.233-50.969v50.331l26.891-15.525 6.434-21.539a10.41 10.41 0 0 1 2.384-4.112c1.201-1.265 2.569-1.991 3.753-1.991 1.018 0 1.818.526 2.253 1.48l6.354 13.934 26.982-15.578v-50.331l-75.051 43.331z' fill='#607D8B'/><path d='M109.894 199.943c-1.774 0-3.241-.725-4.244-2.12a.224.224 0 0 1 .023-.294.233.233 0 0 1 .301-.023c.78.547 1.705.827 2.75.827 1.323 0 2.754-.439 4.256-1.306 5.311-3.067 9.631-10.518 9.631-16.611 0-1.927-.442-3.56-1.278-4.724a.232.232 0 0 1 .323-.327c1.671 1.172 2.591 3.381 2.591 6.219 0 6.242-4.426 13.863-9.865 17.003-1.574.908-3.084 1.356-4.488 1.356zm-2.969-1.542c.813.651 1.82.877 2.968.877h.001c1.321 0 2.753-.327 4.254-1.194 5.311-3.067 9.632-10.463 9.632-16.556 0-1.979-.463-3.599-1.326-4.761.411 1.035.625 2.275.625 3.635 0 6.243-4.426 13.883-9.865 17.023-1.574.909-3.084 1.317-4.49 1.317-.641 0-1.243-.149-1.799-.341z' fill='#607D8B'/><path d='M113.097 197.23c5.384-3.108 9.748-10.636 9.748-16.814 0-2.051-.483-3.692-1.323-4.86-1.784-1.252-4.374-1.194-7.257.47-5.384 3.108-9.748 10.636-9.748 16.814 0 2.051.483 3.692 1.323 4.86 1.784 1.252 4.374 1.194 7.257-.47' fill='#FAFAFA'/><path d='M108.724 198.614c-1.142 0-2.158-.213-3.019-.817-.021-.014-.04.014-.055-.007-.894-1.244-1.367-2.948-1.367-4.973 0-6.242 4.426-13.864 9.865-17.005 1.574-.908 3.084-1.363 4.49-1.363 1.142 0 2.158.309 3.018.913a.23.23 0 0 1 .056.056c.894 1.244 1.367 2.972 1.367 4.997 0 6.243-4.426 13.783-9.865 16.923-1.574.909-3.084 1.276-4.49 1.276zm-2.718-1.109c.774.532 1.688.776 2.718.776 1.323 0 2.754-.413 4.256-1.28 5.311-3.066 9.631-10.505 9.631-16.598 0-1.909-.434-3.523-1.255-4.685-.774-.533-1.688-.799-2.718-.799-1.323 0-2.755.441-4.256 1.308-5.311 3.066-9.631 10.506-9.631 16.599 0 1.909.434 3.517 1.255 4.679z' fill='#607D8B'/><path d='M149.318 114.262l-9.984 8.878 15.893 11.031 5.589-6.112-11.498-13.797' fill='#FAFAFA'/><path d='M169.676 120.84l-9.748 5.627c-3.642 2.103-9.528 2.113-13.147.024-3.62-2.089-3.601-5.488.041-7.591l9.495-5.608-6.729-3.885-81.836 47.071 45.923 26.514 3.081-1.779c.631-.365.869-.898.618-1.39-2.357-4.632-2.593-9.546-.683-14.262 5.638-13.92 24.509-24.815 48.618-28.07 8.169-1.103 16.68-.967 24.704.394.852.145 1.776.008 2.407-.357l3.081-1.778-25.825-14.91' fill='#FAFAFA'/><path d='M113.675 183.459a.47.47 0 0 1-.233-.062l-45.924-26.515a.468.468 0 0 1 .001-.809l81.836-47.071a.467.467 0 0 1 .466 0l6.729 3.885a.467.467 0 0 1-.467.809l-6.496-3.75-80.9 46.533 44.988 25.973 2.848-1.644c.192-.111.62-.409.435-.773-2.416-4.748-2.658-9.814-.7-14.65 2.806-6.927 8.885-13.242 17.582-18.263 8.657-4.998 19.518-8.489 31.407-10.094 8.198-1.107 16.79-.97 24.844.397.739.125 1.561.007 2.095-.301l2.381-1.374-25.125-14.506a.467.467 0 0 1 .467-.809l25.825 14.91a.467.467 0 0 1 0 .809l-3.081 1.779c-.721.417-1.763.575-2.718.413-7.963-1.351-16.457-1.486-24.563-.392-11.77 1.589-22.512 5.039-31.065 9.977-8.514 4.916-14.456 11.073-17.183 17.805-1.854 4.578-1.623 9.376.666 13.875.37.725.055 1.513-.8 2.006l-3.081 1.78a.476.476 0 0 1-.234.062' fill='#455A64'/><path d='M153.316 128.279c-2.413 0-4.821-.528-6.652-1.586-1.818-1.049-2.82-2.461-2.82-3.975 0-1.527 1.016-2.955 2.861-4.02l9.493-5.607a.233.233 0 1 1 .238.402l-9.496 5.609c-1.696.979-2.628 2.263-2.628 3.616 0 1.34.918 2.608 2.585 3.571 3.549 2.049 9.343 2.038 12.914-.024l9.748-5.628a.234.234 0 0 1 .234.405l-9.748 5.628c-1.858 1.072-4.296 1.609-6.729 1.609' fill='#607D8B'/><path d='M113.675 182.992l-45.913-26.508M113.675 183.342a.346.346 0 0 1-.175-.047l-45.913-26.508a.35.35 0 1 1 .35-.607l45.913 26.508a.35.35 0 0 1-.175.654' fill='#455A64'/><path d='M67.762 156.484v54.001c0 1.09.77 2.418 1.72 2.967l42.473 24.521c.95.549 1.72.11 1.72-.98v-54.001' fill='#FAFAFA'/><path d='M112.727 238.561c-.297 0-.62-.095-.947-.285l-42.473-24.521c-1.063-.613-1.895-2.05-1.895-3.27v-54.001a.35.35 0 1 1 .701 0v54.001c0 .96.707 2.18 1.544 2.663l42.473 24.522c.344.198.661.243.87.122.206-.119.325-.411.325-.799v-54.001a.35.35 0 1 1 .7 0v54.001c0 .655-.239 1.154-.675 1.406a1.235 1.235 0 0 1-.623.162' fill='#455A64'/><path d='M112.86 147.512h-.001c-2.318 0-4.499-.522-6.142-1.471-1.705-.984-2.643-2.315-2.643-3.749 0-1.445.952-2.791 2.68-3.788l12.041-6.953c1.668-.962 3.874-1.493 6.212-1.493 2.318 0 4.499.523 6.143 1.472 1.704.984 2.643 2.315 2.643 3.748 0 1.446-.952 2.791-2.68 3.789l-12.042 6.952c-1.668.963-3.874 1.493-6.211 1.493zm12.147-16.753c-2.217 0-4.298.497-5.861 1.399l-12.042 6.952c-1.502.868-2.33 1.998-2.33 3.182 0 1.173.815 2.289 2.293 3.142 1.538.889 3.596 1.378 5.792 1.378h.001c2.216 0 4.298-.497 5.861-1.399l12.041-6.953c1.502-.867 2.33-1.997 2.33-3.182 0-1.172-.814-2.288-2.292-3.142-1.539-.888-3.596-1.377-5.793-1.377z' fill='#607D8B'/><path d='M165.63 123.219l-5.734 3.311c-3.167 1.828-8.286 1.837-11.433.02-3.147-1.817-3.131-4.772.036-6.601l5.734-3.31 11.397 6.58' fill='#FAFAFA'/><path d='M154.233 117.448l9.995 5.771-4.682 2.704c-1.434.827-3.352 1.283-5.399 1.283-2.029 0-3.923-.449-5.333-1.263-1.29-.744-2-1.694-2-2.674 0-.991.723-1.955 2.036-2.713l5.383-3.108m0-.809l-5.734 3.31c-3.167 1.829-3.183 4.784-.036 6.601 1.568.905 3.623 1.357 5.684 1.357 2.077 0 4.159-.46 5.749-1.377l5.734-3.311-11.397-6.58M145.445 179.667c-1.773 0-3.241-.85-4.243-2.245-.067-.092-.057-.275.023-.356.08-.081.207-.12.3-.055.781.548 1.706.812 2.751.811 1.322 0 2.754-.446 4.256-1.313 5.31-3.066 9.631-10.522 9.631-16.615 0-1.927-.442-3.562-1.279-4.726a.235.235 0 0 1 .024-.301.232.232 0 0 1 .3-.027c1.67 1.172 2.59 3.38 2.59 6.219 0 6.242-4.425 13.987-9.865 17.127-1.573.908-3.083 1.481-4.488 1.481zM142.476 178c.814.651 1.82 1.002 2.969 1.002 1.322 0 2.753-.452 4.255-1.32 5.31-3.065 9.631-10.523 9.631-16.617 0-1.98-.463-3.63-1.325-4.793.411 1.035.624 2.26.624 3.62 0 6.242-4.425 13.875-9.865 17.015-1.573.909-3.084 1.376-4.489 1.376a5.49 5.49 0 0 1-1.8-.283z' fill='#607D8B'/><path d='M148.648 176.704c5.384-3.108 9.748-10.636 9.748-16.813 0-2.052-.483-3.693-1.322-4.861-1.785-1.252-4.375-1.194-7.258.471-5.383 3.108-9.748 10.636-9.748 16.813 0 2.051.484 3.692 1.323 4.86 1.785 1.253 4.374 1.195 7.257-.47' fill='#FAFAFA'/><path d='M144.276 178.276c-1.143 0-2.158-.307-3.019-.911a.217.217 0 0 1-.055-.054c-.895-1.244-1.367-2.972-1.367-4.997 0-6.241 4.425-13.875 9.865-17.016 1.573-.908 3.084-1.369 4.489-1.369 1.143 0 2.158.307 3.019.91a.24.24 0 0 1 .055.055c.894 1.244 1.367 2.971 1.367 4.997 0 6.241-4.425 13.875-9.865 17.016-1.573.908-3.084 1.369-4.489 1.369zm-2.718-1.172c.773.533 1.687.901 2.718.901 1.322 0 2.754-.538 4.256-1.405 5.31-3.066 9.631-10.567 9.631-16.661 0-1.908-.434-3.554-1.256-4.716-.774-.532-1.688-.814-2.718-.814-1.322 0-2.754.433-4.256 1.3-5.31 3.066-9.631 10.564-9.631 16.657 0 1.91.434 3.576 1.256 4.738z' fill='#607D8B'/><path d='M150.72 172.361l-.363-.295a24.105 24.105 0 0 0 2.148-3.128 24.05 24.05 0 0 0 1.977-4.375l.443.149a24.54 24.54 0 0 1-2.015 4.46 24.61 24.61 0 0 1-2.19 3.189M115.917 191.514l-.363-.294a24.174 24.174 0 0 0 2.148-3.128 24.038 24.038 0 0 0 1.976-4.375l.443.148a24.48 24.48 0 0 1-2.015 4.461 24.662 24.662 0 0 1-2.189 3.188M114 237.476V182.584 237.476' fill='#607D8B'/><g><path d='M81.822 37.474c.017-.135-.075-.28-.267-.392-.327-.188-.826-.21-1.109-.045l-6.012 3.471c-.131.076-.194.178-.191.285.002.132.002.461.002.578v.043l-.007.128-6.591 3.779c-.001 0-2.077 1.046-2.787 5.192 0 0-.912 6.961-.898 19.745.015 12.57.606 17.07 1.167 21.351.22 1.684 3.001 2.125 3.001 2.125.331.04.698-.027 1.08-.248l75.273-43.551c1.808-1.069 2.667-3.719 3.056-6.284 1.213-7.99 1.675-32.978-.275-39.878-.196-.693-.51-1.083-.868-1.282l-2.086-.79c-.727.028-1.416.467-1.534.535L82.032 37.072l-.21.402' fill='#FFF'/><path d='M144.311 1.701l2.085.79c.358.199.672.589.868 1.282 1.949 6.9 1.487 31.887.275 39.878-.39 2.565-1.249 5.215-3.056 6.284L69.21 93.486a1.78 1.78 0 0 1-.896.258l-.183-.011c0 .001-2.782-.44-3.003-2.124-.56-4.282-1.151-8.781-1.165-21.351-.015-12.784.897-19.745.897-19.745.71-4.146 2.787-5.192 2.787-5.192l6.591-3.779.007-.128v-.043c0-.117 0-.446-.002-.578-.003-.107.059-.21.191-.285l6.012-3.472a.98.98 0 0 1 .481-.11c.218 0 .449.053.627.156.193.112.285.258.268.392l.211-.402 60.744-34.836c.117-.068.806-.507 1.534-.535m0-.997l-.039.001c-.618.023-1.283.244-1.974.656l-.021.012-60.519 34.706a2.358 2.358 0 0 0-.831-.15c-.365 0-.704.084-.98.244l-6.012 3.471c-.442.255-.699.69-.689 1.166l.001.15-6.08 3.487c-.373.199-2.542 1.531-3.29 5.898l-.006.039c-.009.07-.92 7.173-.906 19.875.014 12.62.603 17.116 1.172 21.465l.002.015c.308 2.355 3.475 2.923 3.836 2.98l.034.004c.101.013.204.019.305.019a2.77 2.77 0 0 0 1.396-.392l75.273-43.552c1.811-1.071 2.999-3.423 3.542-6.997 1.186-7.814 1.734-33.096-.301-40.299-.253-.893-.704-1.527-1.343-1.882l-.132-.062-2.085-.789a.973.973 0 0 0-.353-.065' fill='#455A64'/><path d='M128.267 11.565l1.495.434-56.339 32.326' fill='#FFF'/><path d='M74.202 90.545a.5.5 0 0 1-.25-.931l18.437-10.645a.499.499 0 1 1 .499.864L74.451 90.478l-.249.067M75.764 42.654l-.108-.062.046-.171 5.135-2.964.17.045-.045.171-5.135 2.964-.063.017M70.52 90.375V46.421l.063-.036L137.84 7.554v43.954l-.062.036L70.52 90.375zm.25-43.811v43.38l66.821-38.579V7.985L70.77 46.564z' fill='#607D8B'/><path d='M86.986 83.182c-.23.149-.612.384-.849.523l-11.505 6.701c-.237.139-.206.252.068.252h.565c.275 0 .693-.113.93-.252L87.7 83.705c.237-.139.428-.253.425-.256a11.29 11.29 0 0 1-.006-.503c0-.274-.188-.377-.418-.227l-.715.463' fill='#607D8B'/><path d='M75.266 90.782H74.7c-.2 0-.316-.056-.346-.166-.03-.11.043-.217.215-.317l11.505-6.702c.236-.138.615-.371.844-.519l.715-.464a.488.488 0 0 1 .266-.089c.172 0 .345.13.345.421 0 .214.001.363.003.437l.006.004-.004.069c-.003.075-.003.075-.486.356l-11.505 6.702a2.282 2.282 0 0 1-.992.268zm-.6-.25l.034.001h.566c.252 0 .649-.108.866-.234l11.505-6.702c.168-.098.294-.173.361-.214-.004-.084-.004-.218-.004-.437l-.095-.171-.131.049-.714.463c-.232.15-.616.386-.854.525l-11.505 6.702-.029.018z' fill='#607D8B'/><path d='M75.266 89.871H74.7c-.2 0-.316-.056-.346-.166-.03-.11.043-.217.215-.317l11.505-6.702c.258-.151.694-.268.993-.268h.565c.2 0 .316.056.346.166.03.11-.043.217-.215.317l-11.505 6.702a2.282 2.282 0 0 1-.992.268zm-.6-.25l.034.001h.566c.252 0 .649-.107.866-.234l11.505-6.702.03-.018-.035-.001h-.565c-.252 0-.649.108-.867.234l-11.505 6.702-.029.018zM74.37 90.801v-1.247 1.247' fill='#607D8B'/><path d='M68.13 93.901c-.751-.093-1.314-.737-1.439-1.376-.831-4.238-1.151-8.782-1.165-21.352-.015-12.784.897-19.745.897-19.745.711-4.146 2.787-5.192 2.787-5.192l74.859-43.219c.223-.129 2.487-1.584 3.195.923 1.95 6.9 1.488 31.887.275 39.878-.389 2.565-1.248 5.215-3.056 6.283L69.21 93.653c-.382.221-.749.288-1.08.248 0 0-2.781-.441-3.001-2.125-.561-4.281-1.152-8.781-1.167-21.351-.014-12.784.898-19.745.898-19.745.71-4.146 2.787-5.191 2.787-5.191l6.598-3.81.871-.119 6.599-3.83.046-.461L68.13 93.901' fill='#FAFAFA'/><path d='M68.317 94.161l-.215-.013h-.001l-.244-.047c-.719-.156-2.772-.736-2.976-2.292-.568-4.34-1.154-8.813-1.168-21.384-.014-12.654.891-19.707.9-19.777.725-4.231 2.832-5.338 2.922-5.382l6.628-3.827.87-.119 6.446-3.742.034-.334a.248.248 0 0 1 .273-.223.248.248 0 0 1 .223.272l-.059.589-6.752 3.919-.87.118-6.556 3.785c-.031.016-1.99 1.068-2.666 5.018-.007.06-.908 7.086-.894 19.702.014 12.539.597 16.996 1.161 21.305.091.691.689 1.154 1.309 1.452a1.95 1.95 0 0 1-.236-.609c-.781-3.984-1.155-8.202-1.17-21.399-.014-12.653.891-19.707.9-19.777.725-4.231 2.832-5.337 2.922-5.382-.004.001 74.444-42.98 74.846-43.212l.028-.017c.904-.538 1.72-.688 2.36-.433.555.221.949.733 1.172 1.52 2.014 7.128 1.46 32.219.281 39.983-.507 3.341-1.575 5.515-3.175 6.462L69.335 93.869a2.023 2.023 0 0 1-1.018.292zm-.147-.507c.293.036.604-.037.915-.217l75.273-43.551c1.823-1.078 2.602-3.915 2.934-6.106 1.174-7.731 1.731-32.695-.268-39.772-.178-.631-.473-1.032-.876-1.192-.484-.193-1.166-.052-1.921.397l-.034.021-74.858 43.218c-.031.017-1.989 1.069-2.666 5.019-.007.059-.908 7.085-.894 19.702.015 13.155.386 17.351 1.161 21.303.09.461.476.983 1.037 1.139.114.025.185.037.196.039h.001z' fill='#455A64'/><path d='M69.317 68.982c.489-.281.885-.056.885.505 0 .56-.396 1.243-.885 1.525-.488.282-.884.057-.884-.504 0-.56.396-1.243.884-1.526' fill='#FFF'/><path d='M68.92 71.133c-.289 0-.487-.228-.487-.625 0-.56.396-1.243.884-1.526a.812.812 0 0 1 .397-.121c.289 0 .488.229.488.626 0 .56-.396 1.243-.885 1.525a.812.812 0 0 1-.397.121m.794-2.459a.976.976 0 0 0-.49.147c-.548.317-.978 1.058-.978 1.687 0 .486.271.812.674.812a.985.985 0 0 0 .491-.146c.548-.317.978-1.057.978-1.687 0-.486-.272-.813-.675-.813' fill='#8097A2'/><path d='M68.92 70.947c-.271 0-.299-.307-.299-.439 0-.491.361-1.116.79-1.363a.632.632 0 0 1 .303-.096c.272 0 .301.306.301.438 0 .491-.363 1.116-.791 1.364a.629.629 0 0 1-.304.096m.794-2.086a.812.812 0 0 0-.397.121c-.488.283-.884.966-.884 1.526 0 .397.198.625.487.625a.812.812 0 0 0 .397-.121c.489-.282.885-.965.885-1.525 0-.397-.199-.626-.488-.626' fill='#8097A2'/><path d='M69.444 85.35c.264-.152.477-.031.477.272 0 .303-.213.67-.477.822-.263.153-.477.031-.477-.271 0-.302.214-.671.477-.823' fill='#FFF'/><path d='M69.23 86.51c-.156 0-.263-.123-.263-.337 0-.302.214-.671.477-.823a.431.431 0 0 1 .214-.066c.156 0 .263.124.263.338 0 .303-.213.67-.477.822a.431.431 0 0 1-.214.066m.428-1.412c-.1 0-.203.029-.307.09-.32.185-.57.618-.57.985 0 .309.185.524.449.524a.63.63 0 0 0 .308-.09c.32-.185.57-.618.57-.985 0-.309-.185-.524-.45-.524' fill='#8097A2'/><path d='M69.23 86.322l-.076-.149c0-.235.179-.544.384-.661l.12-.041.076.151c0 .234-.179.542-.383.66l-.121.04m.428-1.038a.431.431 0 0 0-.214.066c-.263.152-.477.521-.477.823 0 .214.107.337.263.337a.431.431 0 0 0 .214-.066c.264-.152.477-.519.477-.822 0-.214-.107-.338-.263-.338' fill='#8097A2'/><path d='M139.278 7.769v43.667L72.208 90.16V46.493l67.07-38.724' fill='#455A64'/><path d='M72.083 90.375V46.421l.063-.036 67.257-38.831v43.954l-.062.036-67.258 38.831zm.25-43.811v43.38l66.821-38.579V7.985L72.333 46.564z' fill='#607D8B'/></g><path d='M125.737 88.647l-7.639 3.334V84l-11.459 4.713v8.269L99 100.315l13.369 3.646 13.368-15.314' fill='#455A64'/></g></svg>")};var ve="CardboardV1",we="WEBVR_CARDBOARD_VIEWER";f.prototype.show=function(e){this.root=e,e.appendChild(this.dialog),this.dialog.querySelector("#"+this.selectedKey).checked=!0,this.dialog.style.display="block"},f.prototype.hide=function(){this.root&&this.root.contains(this.dialog)&&this.root.removeChild(this.dialog),this.dialog.style.display="none"},f.prototype.getCurrentViewer=function(){return s.Viewers[this.selectedKey]},f.prototype.getSelectedKey_=function(){var e=this.dialog.querySelector("input[name=field]:checked");return e?e.id:null},f.prototype.onChange=function(e){this.onChangeCallbacks_.push(e)},f.prototype.fireOnChange_=function(e){for(var t=0;t<this.onChangeCallbacks_.length;t++)this.onChangeCallbacks_[t](e)},f.prototype.onSave_=function(){if(this.selectedKey=this.getSelectedKey_(),!this.selectedKey||!s.Viewers[this.selectedKey])return void console.error("ViewerSelector.onSave_: this should never happen!");this.fireOnChange_(s.Viewers[this.selectedKey]);try{localStorage.setItem(we,this.selectedKey)}catch(e){console.error("Failed to save viewer profile: %s",e)}this.hide()},f.prototype.createDialog_=function(e){var t=document.createElement("div");t.classList.add("webvr-polyfill-viewer-selector"),t.style.display="none";var i=document.createElement("div"),r=i.style;r.position="fixed",r.left=0,r.top=0,r.width="100%",r.height="100%",r.background="rgba(0, 0, 0, 0.3)",i.addEventListener("click",this.hide.bind(this));var n=document.createElement("div"),r=n.style;r.boxSizing="border-box",r.position="fixed",r.top="24px",r.left="50%",r.marginLeft="-140px",r.width="280px",r.padding="24px",r.overflow="hidden",r.background="#fafafa",r.fontFamily="'Roboto', sans-serif",r.boxShadow="0px 5px 20px #666",n.appendChild(this.createH1_("Select your viewer"));for(var a in e)n.appendChild(this.createChoice_(a,e[a].label));return n.appendChild(this.createButton_("Save",this.onSave_.bind(this))),t.appendChild(i),t.appendChild(n),t},f.prototype.createH1_=function(e){var t=document.createElement("h1"),i=t.style;return i.color="black",i.fontSize="20px",i.fontWeight="bold",i.marginTop=0,i.marginBottom="24px",t.innerHTML=e,t},f.prototype.createChoice_=function(e,t){var i=document.createElement("div");i.style.marginTop="8px",i.style.color="black";var r=document.createElement("input");r.style.fontSize="30px",r.setAttribute("id",e),r.setAttribute("type","radio"),r.setAttribute("value",e),r.setAttribute("name","field");var n=document.createElement("label");return n.style.marginLeft="4px",n.setAttribute("for",e),n.innerHTML=t,i.appendChild(r),i.appendChild(n),i},f.prototype.createButton_=function(e,t){var i=document.createElement("button");i.innerHTML=e;var r=i.style;return r.float="right",r.textTransform="uppercase",r.color="#1094f7",r.fontSize="14px",r.letterSpacing=0,r.border=0,r.background="none",r.marginTop="16px",i.addEventListener("click",t),i};var ye=("undefined"!=typeof window?window:void 0!==t||"undefined"!=typeof self&&self,function(e,t){return t={exports:{}},e(t,t.exports),t.exports}(function(e,t){!function(t,i){e.exports=i()}(0,function(){return function(e){function t(r){if(i[r])return i[r].exports;var n=i[r]={i:r,l:!1,exports:{}};return e[r].call(n.exports,n,n.exports,t),n.l=!0,n.exports}var i={};return t.m=e,t.c=i,t.d=function(e,i,r){t.o(e,i)||Object.defineProperty(e,i,{configurable:!1,enumerable:!0,get:r})},t.n=function(e){var i=e&&e.__esModule?function(){return e.default}:function(){return e};return t.d(i,"a",i),i},t.o=function(e,t){return Object.prototype.hasOwnProperty.call(e,t)},t.p="",t(t.s=0)}([function(e,t,i){function r(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}var n=function(){function e(e,t){for(var i=0;i<t.length;i++){var r=t[i];r.enumerable=r.enumerable||!1,r.configurable=!0,"value"in r&&(r.writable=!0),Object.defineProperty(e,r.key,r)}}return function(t,i,r){return i&&e(t.prototype,i),r&&e(t,r),t}}(),a=i(1),s="undefined"!=typeof navigator&&parseFloat((""+(/CPU.*OS ([0-9_]{3,4})[0-9_]{0,1}|(CPU like).*AppleWebKit.*Mobile/i.exec(navigator.userAgent)||[0,""])[1]).replace("undefined","3_2").replace("_",".").replace("_",""))<10&&!window.MSStream,A=function(){function e(){r(this,e),s?this.noSleepTimer=null:(this.noSleepVideo=document.createElement("video"),this.noSleepVideo.setAttribute("playsinline",""),this.noSleepVideo.setAttribute("src",a),this.noSleepVideo.addEventListener("timeupdate",function(e){this.noSleepVideo.currentTime>.5&&(this.noSleepVideo.currentTime=Math.random())}.bind(this)))}return n(e,[{key:"enable",value:function(){s?(this.disable(),this.noSleepTimer=window.setInterval(function(){window.location.href="/",window.setTimeout(window.stop,0)},15e3)):this.noSleepVideo.play()}},{key:"disable",value:function(){s?this.noSleepTimer&&(window.clearInterval(this.noSleepTimer),this.noSleepTimer=null):this.noSleepVideo.pause()}}]),e}();e.exports=A},function(e,t,i){
- e.exports="data:video/mp4;base64,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"}])})})),Ee=function(e){return e&&e.__esModule&&Object.prototype.hasOwnProperty.call(e,"default")?e.default:e}(ye),be=1e3,_e=[0,0,.5,1],De=[.5,0,.5,1],Me=window.requestAnimationFrame,Fe=window.cancelAnimationFrame;v.prototype.getFrameData=function(e){return X(e,this._getPose(),this)},v.prototype.getPose=function(){return J("VRDisplay.prototype.getPose","VRDisplay.prototype.getFrameData"),this._getPose()},v.prototype.resetPose=function(){return J("VRDisplay.prototype.resetPose"),this._resetPose()},v.prototype.getImmediatePose=function(){return J("VRDisplay.prototype.getImmediatePose","VRDisplay.prototype.getFrameData"),this._getPose()},v.prototype.requestAnimationFrame=function(e){return Me(e)},v.prototype.cancelAnimationFrame=function(e){return Fe(e)},v.prototype.wrapForFullscreen=function(e){if(M())return e;if(!this.fullscreenWrapper_){this.fullscreenWrapper_=document.createElement("div");var t=["height: "+Math.min(screen.height,screen.width)+"px !important","top: 0 !important","left: 0 !important","right: 0 !important","border: 0","margin: 0","padding: 0","z-index: 999999 !important","position: fixed"];this.fullscreenWrapper_.setAttribute("style",t.join("; ")+";"),this.fullscreenWrapper_.classList.add("webvr-polyfill-fullscreen-wrapper")}if(this.fullscreenElement_==e)return this.fullscreenWrapper_;if(this.fullscreenElement_&&(this.originalParent_?this.originalParent_.appendChild(this.fullscreenElement_):this.fullscreenElement_.parentElement.removeChild(this.fullscreenElement_)),this.fullscreenElement_=e,this.originalParent_=e.parentElement,this.originalParent_||document.body.appendChild(e),!this.fullscreenWrapper_.parentElement){var i=this.fullscreenElement_.parentElement;i.insertBefore(this.fullscreenWrapper_,this.fullscreenElement_),i.removeChild(this.fullscreenElement_)}this.fullscreenWrapper_.insertBefore(this.fullscreenElement_,this.fullscreenWrapper_.firstChild),this.fullscreenElementCachedStyle_=this.fullscreenElement_.getAttribute("style");var r=this;return function(){if(r.fullscreenElement_){var e=["position: absolute","top: 0","left: 0","width: "+Math.max(screen.width,screen.height)+"px","height: "+Math.min(screen.height,screen.width)+"px","border: 0","margin: 0","padding: 0"];r.fullscreenElement_.setAttribute("style",e.join("; ")+";")}}(),this.fullscreenWrapper_},v.prototype.removeFullscreenWrapper=function(){if(this.fullscreenElement_){var e=this.fullscreenElement_;this.fullscreenElementCachedStyle_?e.setAttribute("style",this.fullscreenElementCachedStyle_):e.removeAttribute("style"),this.fullscreenElement_=null,this.fullscreenElementCachedStyle_=null;var t=this.fullscreenWrapper_.parentElement;return this.fullscreenWrapper_.removeChild(e),this.originalParent_===t?t.insertBefore(e,this.fullscreenWrapper_):this.originalParent_&&this.originalParent_.appendChild(e),t.removeChild(this.fullscreenWrapper_),e}},v.prototype.requestPresent=function(e){var t=this.isPresenting,i=this;return e instanceof Array||(J("VRDisplay.prototype.requestPresent with non-array argument","an array of VRLayers as the first argument"),e=[e]),new Promise(function(r,n){if(!i.capabilities.canPresent)return void n(new Error("VRDisplay is not capable of presenting."));if(0==e.length||e.length>i.capabilities.maxLayers)return void n(new Error("Invalid number of layers."));var a=e[0];if(!a.source)return void r();var s=a.leftBounds||_e,A=a.rightBounds||De;if(t){var o=i.layer_;o.source!==a.source&&(o.source=a.source);for(var l=0;l<4;l++)o.leftBounds[l]=s[l],o.rightBounds[l]=A[l];return i.wrapForFullscreen(i.layer_.source),i.updatePresent_(),void r()}if(i.layer_={predistorted:a.predistorted,source:a.source,leftBounds:s.slice(0),rightBounds:A.slice(0)},i.waitingForPresent_=!1,i.layer_&&i.layer_.source){var c=i.wrapForFullscreen(i.layer_.source),h=function(){var e=Q();i.isPresenting=c===e,i.isPresenting?(screen.orientation&&screen.orientation.lock&&screen.orientation.lock("landscape-primary").catch(function(e){console.error("screen.orientation.lock() failed due to",e.message)}),i.waitingForPresent_=!1,i.beginPresent_(),r()):(screen.orientation&&screen.orientation.unlock&&screen.orientation.unlock(),i.removeFullscreenWrapper(),i.disableWakeLock(),i.endPresent_(),i.removeFullscreenListeners_()),i.fireVRDisplayPresentChange_()},d=function(){i.waitingForPresent_&&(i.removeFullscreenWrapper(),i.removeFullscreenListeners_(),i.disableWakeLock(),i.waitingForPresent_=!1,i.isPresenting=!1,n(new Error("Unable to present.")))};i.addFullscreenListeners_(c,h,d),G(c)?(i.enableWakeLock(),i.waitingForPresent_=!0):(M()||F())&&(i.enableWakeLock(),i.isPresenting=!0,i.beginPresent_(),i.fireVRDisplayPresentChange_(),r())}i.waitingForPresent_||M()||(O(),n(new Error("Unable to present.")))})},v.prototype.exitPresent=function(){var e=this.isPresenting,t=this;return this.isPresenting=!1,this.layer_=null,this.disableWakeLock(),new Promise(function(i,r){e?(!O()&&M()&&(t.endPresent_(),t.fireVRDisplayPresentChange_()),F()&&(t.removeFullscreenWrapper(),t.removeFullscreenListeners_(),t.endPresent_(),t.fireVRDisplayPresentChange_()),i()):r(new Error("Was not presenting to VRDisplay."))})},v.prototype.getLayers=function(){return this.layer_?[this.layer_]:[]},v.prototype.fireVRDisplayPresentChange_=function(){var e=new CustomEvent("vrdisplaypresentchange",{detail:{display:this}});window.dispatchEvent(e)},v.prototype.fireVRDisplayConnect_=function(){var e=new CustomEvent("vrdisplayconnect",{detail:{display:this}});window.dispatchEvent(e)},v.prototype.addFullscreenListeners_=function(e,t,i){this.removeFullscreenListeners_(),this.fullscreenEventTarget_=e,this.fullscreenChangeHandler_=t,this.fullscreenErrorHandler_=i,t&&(document.fullscreenEnabled?e.addEventListener("fullscreenchange",t,!1):document.webkitFullscreenEnabled?e.addEventListener("webkitfullscreenchange",t,!1):document.mozFullScreenEnabled?document.addEventListener("mozfullscreenchange",t,!1):document.msFullscreenEnabled&&e.addEventListener("msfullscreenchange",t,!1)),i&&(document.fullscreenEnabled?e.addEventListener("fullscreenerror",i,!1):document.webkitFullscreenEnabled?e.addEventListener("webkitfullscreenerror",i,!1):document.mozFullScreenEnabled?document.addEventListener("mozfullscreenerror",i,!1):document.msFullscreenEnabled&&e.addEventListener("msfullscreenerror",i,!1))},v.prototype.removeFullscreenListeners_=function(){if(this.fullscreenEventTarget_){var e=this.fullscreenEventTarget_;if(this.fullscreenChangeHandler_){var t=this.fullscreenChangeHandler_;e.removeEventListener("fullscreenchange",t,!1),e.removeEventListener("webkitfullscreenchange",t,!1),document.removeEventListener("mozfullscreenchange",t,!1),e.removeEventListener("msfullscreenchange",t,!1)}if(this.fullscreenErrorHandler_){var i=this.fullscreenErrorHandler_;e.removeEventListener("fullscreenerror",i,!1),e.removeEventListener("webkitfullscreenerror",i,!1),document.removeEventListener("mozfullscreenerror",i,!1),e.removeEventListener("msfullscreenerror",i,!1)}this.fullscreenEventTarget_=null,this.fullscreenChangeHandler_=null,this.fullscreenErrorHandler_=null}},v.prototype.enableWakeLock=function(){this.wakelock_&&this.wakelock_.enable()},v.prototype.disableWakeLock=function(){this.wakelock_&&this.wakelock_.disable()},v.prototype.beginPresent_=function(){},v.prototype.endPresent_=function(){},v.prototype.submitFrame=function(e){},v.prototype.getEyeParameters=function(e){return null};var Te={ADDITIONAL_VIEWERS:[],DEFAULT_VIEWER:"",MOBILE_WAKE_LOCK:!0,DEBUG:!1,DPDB_URL:"https://dpdb.webvr.rocks/dpdb.json",K_FILTER:.98,PREDICTION_TIME_S:.04,CARDBOARD_UI_DISABLED:!1,ROTATE_INSTRUCTIONS_DISABLED:!1,YAW_ONLY:!1,BUFFER_SCALE:.5,DIRTY_SUBMIT_FRAME_BINDINGS:!1},Be={LEFT:"left",RIGHT:"right"};return w.prototype=Object.create(v.prototype),w.prototype._getPose=function(){return{position:null,orientation:this.poseSensor_.getOrientation(),linearVelocity:null,linearAcceleration:null,angularVelocity:null,angularAcceleration:null}},w.prototype._resetPose=function(){this.poseSensor_.resetPose&&this.poseSensor_.resetPose()},w.prototype._getFieldOfView=function(e){var t;if(e==Be.LEFT)t=this.deviceInfo_.getFieldOfViewLeftEye();else{if(e!=Be.RIGHT)return console.error("Invalid eye provided: %s",e),null;t=this.deviceInfo_.getFieldOfViewRightEye()}return t},w.prototype._getEyeOffset=function(e){var t;if(e==Be.LEFT)t=[.5*-this.deviceInfo_.viewer.interLensDistance,0,0];else{if(e!=Be.RIGHT)return console.error("Invalid eye provided: %s",e),null;t=[.5*this.deviceInfo_.viewer.interLensDistance,0,0]}return t},w.prototype.getEyeParameters=function(e){var t=this._getEyeOffset(e),i=this._getFieldOfView(e),r={offset:t,renderWidth:.5*this.deviceInfo_.device.width*this.bufferScale_,renderHeight:this.deviceInfo_.device.height*this.bufferScale_};return Object.defineProperty(r,"fieldOfView",{enumerable:!0,get:function(){return J("VRFieldOfView","VRFrameData's projection matrices"),i}}),r},w.prototype.onDeviceParamsUpdated_=function(e){this.config.DEBUG&&console.log("DPDB reported that device params were updated."),this.deviceInfo_.updateDeviceParams(e),this.distorter_&&this.distorter_.updateDeviceInfo(this.deviceInfo_)},w.prototype.updateBounds_=function(){this.layer_&&this.distorter_&&(this.layer_.leftBounds||this.layer_.rightBounds)&&this.distorter_.setTextureBounds(this.layer_.leftBounds,this.layer_.rightBounds)},w.prototype.beginPresent_=function(){var e=this.layer_.source.getContext("webgl");e||(e=this.layer_.source.getContext("experimental-webgl")),e||(e=this.layer_.source.getContext("webgl2")),e&&(this.layer_.predistorted?this.config.CARDBOARD_UI_DISABLED||(e.canvas.width=P()*this.bufferScale_,e.canvas.height=N()*this.bufferScale_,this.cardboardUI_=new r(e)):(this.config.CARDBOARD_UI_DISABLED||(this.cardboardUI_=new r(e)),this.distorter_=new i(e,this.cardboardUI_,this.config.BUFFER_SCALE,this.config.DIRTY_SUBMIT_FRAME_BINDINGS),this.distorter_.updateDeviceInfo(this.deviceInfo_)),this.cardboardUI_&&this.cardboardUI_.listen(function(e){this.viewerSelector_.show(this.layer_.source.parentElement),e.stopPropagation(),e.preventDefault()}.bind(this),function(e){this.exitPresent(),e.stopPropagation(),e.preventDefault()}.bind(this)),this.rotateInstructions_&&(x()&&z()?this.rotateInstructions_.showTemporarily(3e3,this.layer_.source.parentElement):this.rotateInstructions_.update()),this.orientationHandler=this.onOrientationChange_.bind(this),window.addEventListener("orientationchange",this.orientationHandler),this.vrdisplaypresentchangeHandler=this.updateBounds_.bind(this),window.addEventListener("vrdisplaypresentchange",this.vrdisplaypresentchangeHandler),this.fireVRDisplayDeviceParamsChange_())},w.prototype.endPresent_=function(){this.distorter_&&(this.distorter_.destroy(),this.distorter_=null),this.cardboardUI_&&(this.cardboardUI_.destroy(),this.cardboardUI_=null),this.rotateInstructions_&&this.rotateInstructions_.hide(),this.viewerSelector_.hide(),window.removeEventListener("orientationchange",this.orientationHandler),window.removeEventListener("vrdisplaypresentchange",this.vrdisplaypresentchangeHandler)},w.prototype.updatePresent_=function(){this.endPresent_(),this.beginPresent_()},w.prototype.submitFrame=function(e){if(this.distorter_)this.updateBounds_(),this.distorter_.submitFrame();else if(this.cardboardUI_&&this.layer_){var t=this.layer_.source.getContext("webgl");t||(t=this.layer_.source.getContext("experimental-webgl")),t||(t=this.layer_.source.getContext("webgl2"));var i=t.canvas;i.width==this.lastWidth&&i.height==this.lastHeight||this.cardboardUI_.onResize(),this.lastWidth=i.width,this.lastHeight=i.height,this.cardboardUI_.render()}},w.prototype.onOrientationChange_=function(e){this.viewerSelector_.hide(),this.rotateInstructions_&&this.rotateInstructions_.update(),this.onResize_()},w.prototype.onResize_=function(e){if(this.layer_){var t=this.layer_.source.getContext("webgl");t||(t=this.layer_.source.getContext("experimental-webgl")),t||(t=this.layer_.source.getContext("webgl2"));var i=["position: absolute","top: 0","left: 0","width: 100vw","height: 100vh","border: 0","margin: 0","padding: 0px","box-sizing: content-box"];t.canvas.setAttribute("style",i.join("; ")+";"),W(t.canvas)}},w.prototype.onViewerChanged_=function(e){this.deviceInfo_.setViewer(e),this.distorter_&&this.distorter_.updateDeviceInfo(this.deviceInfo_),this.fireVRDisplayDeviceParamsChange_()},w.prototype.fireVRDisplayDeviceParamsChange_=function(){var e=new CustomEvent("vrdisplaydeviceparamschange",{detail:{vrdisplay:this,deviceInfo:this.deviceInfo_}});window.dispatchEvent(e)},w.VRFrameData=m,w.VRDisplay=v,w}()}()}),s=function(e){return e&&e.__esModule&&Object.prototype.hasOwnProperty.call(e,"default")?e.default:e}(a),A={ADDITIONAL_VIEWERS:[],DEFAULT_VIEWER:"",PROVIDE_MOBILE_VRDISPLAY:!0,MOBILE_WAKE_LOCK:!0,DEBUG:!1,DPDB_URL:"https://dpdb.webvr.rocks/dpdb.json",K_FILTER:.98,PREDICTION_TIME_S:.04,CARDBOARD_UI_DISABLED:!1,ROTATE_INSTRUCTIONS_DISABLED:!1,YAW_ONLY:!1,BUFFER_SCALE:.5,DIRTY_SUBMIT_FRAME_BINDINGS:!1};e.prototype.getPolyfillDisplays=function(){if(this._polyfillDisplaysPopulated)return this.polyfillDisplays;if(i()){var e=new s({ADDITIONAL_VIEWERS:this.config.ADDITIONAL_VIEWERS,DEFAULT_VIEWER:this.config.DEFAULT_VIEWER,MOBILE_WAKE_LOCK:this.config.MOBILE_WAKE_LOCK,DEBUG:this.config.DEBUG,DPDB_URL:this.config.DPDB_URL,CARDBOARD_UI_DISABLED:this.config.CARDBOARD_UI_DISABLED,K_FILTER:this.config.K_FILTER,PREDICTION_TIME_S:this.config.PREDICTION_TIME_S,ROTATE_INSTRUCTIONS_DISABLED:this.config.ROTATE_INSTRUCTIONS_DISABLED,YAW_ONLY:this.config.YAW_ONLY,BUFFER_SCALE:this.config.BUFFER_SCALE,DIRTY_SUBMIT_FRAME_BINDINGS:this.config.DIRTY_SUBMIT_FRAME_BINDINGS});this.polyfillDisplays.push(e)}return this._polyfillDisplaysPopulated=!0,this.polyfillDisplays},e.prototype.enable=function(){if(this.enabled=!0,this.hasNative&&this.native.VRFrameData){var e=this.native.VRFrameData,t=new this.native.VRFrameData,i=this.native.VRDisplay.prototype.getFrameData;window.VRDisplay.prototype.getFrameData=function(n){if(n instanceof e)return void i.call(this,n);i.call(this,t),n.pose=t.pose,r(t.leftProjectionMatrix,n.leftProjectionMatrix),r(t.rightProjectionMatrix,n.rightProjectionMatrix),r(t.leftViewMatrix,n.leftViewMatrix),r(t.rightViewMatrix,n.rightViewMatrix)}}navigator.getVRDisplays=this.getVRDisplays.bind(this),window.VRDisplay=s.VRDisplay,window.VRFrameData=s.VRFrameData},e.prototype.getVRDisplays=function(){var e=this;this.config;return this.hasNative?this.native.getVRDisplays.call(navigator).then(function(t){return t.length>0?t:e.getPolyfillDisplays()}):Promise.resolve(this.getPolyfillDisplays())},e.version="0.10.12",e.VRFrameData=s.VRFrameData,e.VRDisplay=s.VRDisplay;var o=Object.freeze({default:e}),l=o&&e||o;return void 0!==t&&t.window&&(t.document||(t.document=t.window.document),t.navigator||(t.navigator=t.window.navigator)),l});
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{}],70:[function(require,module,exports){
- function idxOf(e,n,r,t){var i=e.indexOf(n,r);return-1===i||i>t?t:i}function isWhitespace(e){return whitespace.test(e)}function pre(e,n,r,t,i){for(var a=[],o=r,s=r;s<t&&s<n.length;s++){var h=n.charAt(s),u=newline.test(h);if(u||s===t-1){var f=u?s:s+1,p=e(n,o,f,i);a.push(p),o=s+1}}return a}function greedy(e,n,r,t,i,a){var o=[],s=i;for("nowrap"===a&&(s=Number.MAX_VALUE);r<t&&r<n.length;){for(var h=idxOf(n,newlineChar,r,t);r<h&&isWhitespace(n.charAt(r));)r++;var u=e(n,r,h,s),f=r+(u.end-u.start),p=f+newlineChar.length;if(f<h){for(;f>r&&!isWhitespace(n.charAt(f));)f--;if(f===r)p>r+newlineChar.length&&p--,f=p;else for(p=f;f>r&&isWhitespace(n.charAt(f-newlineChar.length));)f--}if(f>=r){var c=e(n,r,f,s);o.push(c)}r=p}return o}function monospace(e,n,r,t){return{start:n,end:n+Math.min(t,r-n)}}var newline=/\n/,newlineChar="\n",whitespace=/\s/;module.exports=function(e,n){return module.exports.lines(e,n).map(function(n){return e.substring(n.start,n.end)}).join("\n")},module.exports.lines=function(e,n){if(n=n||{},0===n.width&&"nowrap"!==n.mode)return[];e=e||"";var r="number"==typeof n.width?n.width:Number.MAX_VALUE,t=Math.max(0,n.start||0),i="number"==typeof n.end?n.end:e.length,a=n.mode,o=n.measure||monospace;return"pre"===a?pre(o,e,t,i,r):greedy(o,e,t,i,r,a)};
- },{}],71:[function(require,module,exports){
- "use strict";function forEachArray(e,t){for(var r=0;r<e.length;r++)t(e[r])}function isEmpty(e){for(var t in e)if(e.hasOwnProperty(t))return!1;return!0}function initParams(e,t,r){var n=e;return isFunction(t)?(r=t,"string"==typeof e&&(n={uri:e})):n=xtend(t,{uri:e}),n.callback=r,n}function createXHR(e,t,r){return t=initParams(e,t,r),_createXHR(t)}function _createXHR(e){function t(){4===i.readyState&&setTimeout(o,0)}function r(){var e=void 0;if(e=i.response?i.response:i.responseText||getXml(i),X)try{e=JSON.parse(e)}catch(e){}return e}function n(e){return clearTimeout(d),e instanceof Error||(e=new Error(""+(e||"Unknown XMLHttpRequest Error"))),e.statusCode=0,a(e,h)}function o(){if(!c){var t;clearTimeout(d),t=e.useXDR&&void 0===i.status?200:1223===i.status?204:i.status;var n=h,o=null;return 0!==t?(n={body:r(),statusCode:t,method:l,headers:{},url:p,rawRequest:i},i.getAllResponseHeaders&&(n.headers=parseHeaders(i.getAllResponseHeaders()))):o=new Error("Internal XMLHttpRequest Error"),a(o,n,n.body)}}if(void 0===e.callback)throw new Error("callback argument missing");var s=!1,a=function(t,r,n){s||(s=!0,e.callback(t,r,n))},i=e.xhr||null;i||(i=e.cors||e.useXDR?new createXHR.XDomainRequest:new createXHR.XMLHttpRequest);var u,c,d,p=i.url=e.uri||e.url,l=i.method=e.method||"GET",f=e.body||e.data,m=i.headers=e.headers||{},R=!!e.sync,X=!1,h={body:void 0,headers:{},statusCode:0,method:l,url:p,rawRequest:i};if("json"in e&&!1!==e.json&&(X=!0,m.accept||m.Accept||(m.Accept="application/json"),"GET"!==l&&"HEAD"!==l&&(m["content-type"]||m["Content-Type"]||(m["Content-Type"]="application/json"),f=JSON.stringify(!0===e.json?f:e.json))),i.onreadystatechange=t,i.onload=o,i.onerror=n,i.onprogress=function(){},i.onabort=function(){c=!0},i.ontimeout=n,i.open(l,p,!R,e.username,e.password),R||(i.withCredentials=!!e.withCredentials),!R&&e.timeout>0&&(d=setTimeout(function(){if(!c){c=!0,i.abort("timeout");var e=new Error("XMLHttpRequest timeout");e.code="ETIMEDOUT",n(e)}},e.timeout)),i.setRequestHeader)for(u in m)m.hasOwnProperty(u)&&i.setRequestHeader(u,m[u]);else if(e.headers&&!isEmpty(e.headers))throw new Error("Headers cannot be set on an XDomainRequest object");return"responseType"in e&&(i.responseType=e.responseType),"beforeSend"in e&&"function"==typeof e.beforeSend&&e.beforeSend(i),i.send(f||null),i}function getXml(e){try{if("document"===e.responseType)return e.responseXML;var t=e.responseXML&&"parsererror"===e.responseXML.documentElement.nodeName;if(""===e.responseType&&!t)return e.responseXML}catch(e){}return null}function noop(){}var window=require("global/window"),isFunction=require("is-function"),parseHeaders=require("parse-headers"),xtend=require("xtend");module.exports=createXHR,module.exports.default=createXHR,createXHR.XMLHttpRequest=window.XMLHttpRequest||noop,createXHR.XDomainRequest="withCredentials"in new createXHR.XMLHttpRequest?createXHR.XMLHttpRequest:window.XDomainRequest,forEachArray(["get","put","post","patch","head","delete"],function(e){createXHR["delete"===e?"del":e]=function(t,r,n){return r=initParams(t,r,n),r.method=e.toUpperCase(),_createXHR(r)}});
- },{"global/window":27,"is-function":33,"parse-headers":47,"xtend":73}],72:[function(require,module,exports){
- module.exports=function(){return void 0!==self.DOMParser?function(e){return(new self.DOMParser).parseFromString(e,"application/xml")}:void 0!==self.ActiveXObject&&new self.ActiveXObject("Microsoft.XMLDOM")?function(e){var n=new self.ActiveXObject("Microsoft.XMLDOM");return n.async="false",n.loadXML(e),n}:function(e){var n=document.createElement("div");return n.innerHTML=e,n}}();
- },{}],73:[function(require,module,exports){
- function extend(){for(var r={},e=0;e<arguments.length;e++){var t=arguments[e];for(var n in t)hasOwnProperty.call(t,n)&&(r[n]=t[n])}return r}module.exports=extend;var hasOwnProperty=Object.prototype.hasOwnProperty;
- },{}],74:[function(require,module,exports){
- module.exports={"name":"aframe","version":"1.2.0","description":"A web framework for building virtual reality experiences.","homepage":"https://aframe.io/","main":"dist/aframe-master.js","scripts":{"browserify":"browserify src/index.js -s 'AFRAME' -p browserify-derequire","build":"shx mkdir -p build/ && npm run browserify -- --debug -t [ envify --INSPECTOR_VERSION dev ] -o build/aframe.js","codecov":"codecov","dev":"npm run build && cross-env INSPECTOR_VERSION=dev node ./scripts/budo -t envify","dist":"node scripts/updateVersionLog.js && npm run dist:min && npm run dist:max","dist:max":"npm run browserify -s -- --debug | exorcist dist/aframe-master.js.map > dist/aframe-master.js","dist:min":"npm run browserify -s -- --debug -p [ minifyify --map aframe-master.min.js.map --output dist/aframe-master.min.js.map ] -o dist/aframe-master.min.js","docs":"markserv --dir docs --port 9001","preghpages":"node ./scripts/preghpages.js","ghpages":"ghpages -p gh-pages/","lint":"semistandard -v | snazzy","lint:fix":"semistandard --fix","precommit":"npm run lint","prepush":"node scripts/testOnlyCheck.js","prerelease":"node scripts/release.js 1.1.0 1.2.0","start":"npm run dev","start:https":"cross-env SSL=true npm run dev","test":"karma start ./tests/karma.conf.js","test:docs":"node scripts/docsLint.js","test:firefox":"npm test -- --browsers Firefox","test:chrome":"npm test -- --browsers Chrome","test:nobrowser":"NO_BROWSER=true npm test","test:node":"mocha --ui tdd tests/node"},"repository":"aframevr/aframe","license":"MIT","files":["dist/*","docs/**/*","src/**/*","vendor/**/*"],"dependencies":{"custom-event-polyfill":"^1.0.6","debug":"ngokevin/debug#noTimestamp","deep-assign":"^2.0.0","document-register-element":"dmarcos/document-register-element#8ccc532b7f3744be954574caf3072a5fd260ca90","load-bmfont":"^1.2.3","object-assign":"^4.0.1","present":"0.0.6","promise-polyfill":"^3.1.0","super-animejs":"^3.1.0","super-three":"^0.133.5","three-bmfont-text":"dmarcos/three-bmfont-text#21d017046216e318362c48abd1a48bddfb6e0733","webvr-polyfill":"^0.10.12"},"devDependencies":{"browserify":"^13.1.0","browserify-css":"^0.8.4","browserify-derequire":"^0.9.4","browserify-istanbul":"^2.0.0","budo":"^9.2.0","chai":"^3.5.0","chai-shallow-deep-equal":"^1.4.0","chalk":"^1.1.3","codecov":"^1.0.1","cross-env":"^5.0.1","envify":"^3.4.1","exorcist":"^0.4.0","ghpages":"0.0.8","git-rev":"^0.2.1","glob":"^7.1.1","husky":"^0.11.7","istanbul":"^0.4.5","jsdom":"^9.11.0","karma":"1.4.1","karma-browserify":"^5.1.0","karma-chai-shallow-deep-equal":"0.0.4","karma-chrome-launcher":"^2.0.0","karma-coverage":"^1.1.1","karma-env-preprocessor":"^0.1.1","karma-firefox-launcher":"^1.2.0","karma-mocha":"^1.1.1","karma-mocha-reporter":"^2.1.0","karma-sinon-chai":"1.2.4","lolex":"^1.5.1","markserv":"github:sukima/markserv#feature/fix-broken-websoketio-link","minifyify":"^7.3.3","mocha":"^3.0.2","mozilla-download":"^1.1.1","replace-in-file":"^2.5.3","semistandard":"^9.0.0","shelljs":"^0.7.7","shx":"^0.2.2","sinon":"^1.17.5","sinon-chai":"2.8.0","snazzy":"^5.0.0","too-wordy":"ngokevin/too-wordy","uglifyjs":"^2.4.10","write-good":"^0.9.1"},"link":true,"browserify":{"transform":["browserify-css","envify"]},"semistandard":{"ignore":["build/**","dist/**","examples/**/shaders/*.js","**/vendor/**"]},"keywords":["3d","aframe","cardboard","components","oculus","three","three.js","rift","vive","vr","web-components","webvr"],"browserify-css":{"minify":true},"engines":{"node":">= 4.6.0","npm":"^2.15.9"}}
- },{}],75:[function(require,module,exports){
- function getPropertyType(t,e){var i,n,o,a;return o=e.split("."),n=o[0],a=o[1],i=t.components[n]||components[n],i?a&&!i.schema[a]?null:a?i.schema[a].type:i.schema.type:null}function toRadians(t){t.x=THREE.Math.degToRad(t.x),t.y=THREE.Math.degToRad(t.y),t.z=THREE.Math.degToRad(t.z)}function addEventListeners(t,e,i){var n;for(n=0;n<e.length;n++)t.addEventListener(e[n],i)}function removeEventListeners(t,e,i){var n;for(n=0;n<e.length;n++)t.removeEventListener(e[n],i)}function getRawProperty(t,e){var i,n,o;for(n=splitDot(e),o=t,i=0;i<n.length;i++)o=o[n[i]];if(void 0===o)throw console.log(t),new Error("[animation] property ("+e+") could not be found");return o}function setRawProperty(t,e,i,n){var o,a,r,s;for(e.startsWith("object3D.rotation")&&(i=THREE.Math.degToRad(i)),a=splitDot(e),s=t,o=0;o<a.length-1;o++)s=s[a[o]];if(r=a[a.length-1],n===TYPE_COLOR)return void("r"in s[r]?(s[r].r=i.r,s[r].g=i.g,s[r].b=i.b):(s[r].x=i.r,s[r].y=i.g,s[r].z=i.b));s[r]=i}function splitDot(t){return t in splitCache?splitCache[t]:(splitCache[t]=t.split("."),splitCache[t])}function isRawProperty(t){return t.isRawProperty||t.property.startsWith(STRING_COMPONENTS)||t.property.startsWith(STRING_OBJECT3D)}var anime=require("super-animejs"),components=require("../core/component").components,registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),utils=require("../utils"),colorHelperFrom=new THREE.Color,colorHelperTo=new THREE.Color,getComponentProperty=utils.entity.getComponentProperty,setComponentProperty=utils.entity.setComponentProperty,splitCache={},TYPE_COLOR="color",PROP_POSITION="position",PROP_ROTATION="rotation",PROP_SCALE="scale",STRING_COMPONENTS="components",STRING_OBJECT3D="object3D";module.exports.Component=registerComponent("animation",{schema:{autoplay:{default:!0},delay:{default:0},dir:{default:""},dur:{default:1e3},easing:{default:"easeInQuad"},elasticity:{default:400},enabled:{default:!0},from:{default:""},loop:{default:0,parse:function(t){return!0===t||"true"===t||!1!==t&&"false"!==t&&parseInt(t,10)}},property:{default:""},startEvents:{type:"array"},pauseEvents:{type:"array"},resumeEvents:{type:"array"},round:{default:!1},to:{default:""},type:{default:""},isRawProperty:{default:!1}},multiple:!0,init:function(){var t=this;this.eventDetail={name:this.attrName},this.time=0,this.animation=null,this.animationIsPlaying=!1,this.onStartEvent=this.onStartEvent.bind(this),this.beginAnimation=this.beginAnimation.bind(this),this.pauseAnimation=this.pauseAnimation.bind(this),this.resumeAnimation=this.resumeAnimation.bind(this),this.fromColor={},this.toColor={},this.targets={},this.targetsArray=[],this.updateConfigForDefault=this.updateConfigForDefault.bind(this),this.updateConfigForRawColor=this.updateConfigForRawColor.bind(this),this.config={complete:function(){t.animationIsPlaying=!1,t.el.emit("animationcomplete",t.eventDetail,!1),t.id&&t.el.emit("animationcomplete__"+t.id,t.eventDetail,!1)}}},update:function(t){var e=this.config,i=this.data;this.animationIsPlaying=!1,this.data.enabled&&i.property&&(e.autoplay=!1,e.direction=i.dir,e.duration=i.dur,e.easing=i.easing,e.elasticity=i.elasticity,e.loop=i.loop,e.round=i.round,this.createAndStartAnimation())},tick:function(t,e){this.animationIsPlaying&&(this.time+=e,this.animation.tick(this.time))},remove:function(){this.pauseAnimation(),this.removeEventListeners()},pause:function(){this.paused=!0,this.pausedWasPlaying=this.animationIsPlaying,this.pauseAnimation(),this.removeEventListeners()},play:function(){this.paused&&(this.paused=!1,this.addEventListeners(),this.pausedWasPlaying&&(this.resumeAnimation(),this.pausedWasPlaying=!1))},createAndStartAnimation:function(){var t=this.data;if(this.updateConfig(),this.animationIsPlaying=!1,this.animation=anime(this.config),this.animation.began=!0,this.removeEventListeners(),this.addEventListeners(),!(!t.autoplay||t.startEvents&&t.startEvents.length))return t.delay?void setTimeout(this.beginAnimation,t.delay):void this.beginAnimation()},beginAnimation:function(){this.updateConfig(),this.animation.began=!0,this.time=0,this.animationIsPlaying=!0,this.stopRelatedAnimations(),this.el.emit("animationbegin",this.eventDetail,!1)},pauseAnimation:function(){this.animationIsPlaying=!1},resumeAnimation:function(){this.animationIsPlaying=!0},onStartEvent:function(){if(this.data.enabled){if(this.updateConfig(),this.animation&&this.animation.pause(),this.animation=anime(this.config),this.data.delay)return void setTimeout(this.beginAnimation,this.data.delay);this.beginAnimation()}},updateConfigForRawColor:function(){var t,e,i,n=this.config,o=this.data,a=this.el;if(!this.waitComponentInitRawProperty(this.updateConfigForRawColor)){t=""===o.from?getRawProperty(a,o.property):o.from,i=o.to,this.setColorConfig(t,i),t=this.fromColor,i=this.toColor,this.targetsArray.length=0,this.targetsArray.push(t),n.targets=this.targetsArray;for(e in i)n[e]=i[e];n.update=function(){var t={};return function(e){var i;i=e.animatables[0].target,i.r===t.r&&i.g===t.g&&i.b===t.b||setRawProperty(a,o.property,i,o.type)}}()}},updateConfigForDefault:function(){var t,e,i,n,o=this.config,a=this.data,r=this.el;this.waitComponentInitRawProperty(this.updateConfigForDefault)||(t=""===a.from?isRawProperty(a)?getRawProperty(r,a.property):getComponentProperty(r,a.property):a.from,n=a.to,i=!isNaN(t||n),i?(t=parseFloat(t),n=parseFloat(n)):(t=t?t.toString():t,n=n?n.toString():n),e="true"===a.to||"false"===a.to||!0===a.to||!1===a.to,e&&(t="true"===a.from||!0===a.from?1:0,n="true"===a.to||!0===a.to?1:0),this.targets.aframeProperty=t,o.targets=this.targets,o.aframeProperty=n,o.update=function(){var t;return function(i){var n;(n=i.animatables[0].target.aframeProperty)!==t&&(t=n,e&&(n=n>=1),isRawProperty(a)?setRawProperty(r,a.property,n,a.type):setComponentProperty(r,a.property,n))}}())},updateConfigForVector:function(){var t,e,i,n=this.config,o=this.data,a=this.el;e=""!==o.from?utils.coordinates.parse(o.from):getComponentProperty(a,o.property),i=utils.coordinates.parse(o.to),o.property===PROP_ROTATION&&(toRadians(e),toRadians(i)),this.targetsArray.length=0,this.targetsArray.push(e),n.targets=this.targetsArray;for(t in i)n[t]=i[t];if(o.property===PROP_POSITION||o.property===PROP_ROTATION||o.property===PROP_SCALE)return void(n.update=function(){var t={};return function(e){var i=e.animatables[0].target;o.property===PROP_SCALE&&(i.x=Math.max(1e-4,i.x),i.y=Math.max(1e-4,i.y),i.z=Math.max(1e-4,i.z)),i.x===t.x&&i.y===t.y&&i.z===t.z||(t.x=i.x,t.y=i.y,t.z=i.z,a.object3D[o.property].set(i.x,i.y,i.z))}}());n.update=function(){var t={};return function(e){var i=e.animatables[0].target;i.x===t.x&&i.y===t.y&&i.z===t.z||(t.x=i.x,t.y=i.y,t.z=i.z,setComponentProperty(a,o.property,i))}}()},updateConfig:function(){var t;t=getPropertyType(this.el,this.data.property),isRawProperty(this.data)&&this.data.type===TYPE_COLOR?this.updateConfigForRawColor():"vec2"===t||"vec3"===t||"vec4"===t?this.updateConfigForVector():this.updateConfigForDefault()},waitComponentInitRawProperty:function(t){var e,i=this.data,n=this.el,o=this;return""===i.from&&(!!i.property.startsWith(STRING_COMPONENTS)&&(e=splitDot(i.property)[1],!n.components[e]&&(n.addEventListener("componentinitialized",function i(a){a.detail.name===e&&(t(),o.animation=anime(o.config),n.removeEventListener("componentinitialized",i))}),!0)))},stopRelatedAnimations:function(){var t,e;for(e in this.el.components)t=this.el.components[e],e!==this.attrName&&"animation"===t.name&&t.animationIsPlaying&&t.data.property===this.data.property&&(t.animationIsPlaying=!1)},addEventListeners:function(){var t=this.data,e=this.el;addEventListeners(e,t.startEvents,this.onStartEvent),addEventListeners(e,t.pauseEvents,this.pauseAnimation),addEventListeners(e,t.resumeEvents,this.resumeAnimation)},removeEventListeners:function(){var t=this.data,e=this.el;removeEventListeners(e,t.startEvents,this.onStartEvent),removeEventListeners(e,t.pauseEvents,this.pauseAnimation),removeEventListeners(e,t.resumeEvents,this.resumeAnimation)},setColorConfig:function(t,e){colorHelperFrom.set(t),colorHelperTo.set(e),t=this.fromColor,e=this.toColor,t.r=colorHelperFrom.r,t.g=colorHelperFrom.g,t.b=colorHelperFrom.b,e.r=colorHelperTo.r,e.g=colorHelperTo.g,e.b=colorHelperTo.b}});
- },{"../core/component":135,"../lib/three":183,"../utils":210,"super-animejs":56}],76:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three");module.exports.Component=registerComponent("camera",{schema:{active:{default:!0},far:{default:1e4},fov:{default:80,min:0},near:{default:.005,min:0},spectator:{default:!1},zoom:{default:1,min:0}},init:function(){var e,t=this.el;e=this.camera=new THREE.PerspectiveCamera,t.setObject3D("camera",e)},update:function(e){var t=this.data,a=this.camera;a.aspect=t.aspect||window.innerWidth/window.innerHeight,a.far=t.far,a.fov=t.fov,a.near=t.near,a.zoom=t.zoom,a.updateProjectionMatrix(),this.updateActiveCamera(e),this.updateSpectatorCamera(e)},updateActiveCamera:function(e){var t=this.data,a=this.el,r=this.system;e&&e.active===t.active||t.spectator||(t.active&&r.activeCameraEl!==a?r.setActiveCamera(a):t.active||r.activeCameraEl!==a||r.disableActiveCamera())},updateSpectatorCamera:function(e){var t=this.data,a=this.el,r=this.system;e&&e.spectator===t.spectator||(t.spectator&&r.spectatorCameraEl!==a?r.setSpectatorCamera(a):t.spectator||r.spectatorCameraEl!==a||r.disableSpectatorCamera())},remove:function(){this.el.removeObject3D("camera")}});
- },{"../core/component":135,"../lib/three":183}],77:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,utils=require("../utils/"),bind=utils.bind,EVENTS={CLICK:"click",FUSING:"fusing",MOUSEENTER:"mouseenter",MOUSEDOWN:"mousedown",MOUSELEAVE:"mouseleave",MOUSEUP:"mouseup"},STATES={FUSING:"cursor-fusing",HOVERING:"cursor-hovering",HOVERED:"cursor-hovered"},CANVAS_EVENTS={DOWN:["mousedown","touchstart"],UP:["mouseup","touchend"]},WEBXR_EVENTS={DOWN:["selectstart"],UP:["selectend"]},CANVAS_HOVER_CLASS="a-mouse-cursor-hover";module.exports.Component=registerComponent("cursor",{dependencies:["raycaster"],schema:{downEvents:{default:[]},fuse:{default:utils.device.isMobile()},fuseTimeout:{default:1500,min:0},mouseCursorStylesEnabled:{default:!0},upEvents:{default:[]},rayOrigin:{default:"entity",oneOf:["mouse","entity"]}},init:function(){var e=this;this.fuseTimeout=void 0,this.cursorDownEl=null,this.intersectedEl=null,this.canvasBounds=document.body.getBoundingClientRect(),this.isCursorDown=!1,this.updateCanvasBounds=utils.debounce(function(){e.canvasBounds=e.el.sceneEl.canvas.getBoundingClientRect()},500),this.eventDetail={},this.intersectedEventDetail={cursorEl:this.el},this.onCursorDown=bind(this.onCursorDown,this),this.onCursorUp=bind(this.onCursorUp,this),this.onIntersection=bind(this.onIntersection,this),this.onIntersectionCleared=bind(this.onIntersectionCleared,this),this.onMouseMove=bind(this.onMouseMove,this),this.onEnterVR=bind(this.onEnterVR,this)},update:function(e){this.data.rayOrigin!==e.rayOrigin&&this.updateMouseEventListeners()},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners()},remove:function(){var e=this.el;e.removeState(STATES.HOVERING),e.removeState(STATES.FUSING),clearTimeout(this.fuseTimeout),this.intersectedEl&&this.intersectedEl.removeState(STATES.HOVERED),this.removeEventListeners()},addEventListeners:function(){function e(){t=s.sceneEl.canvas,n.downEvents.length||n.upEvents.length||(CANVAS_EVENTS.DOWN.forEach(function(e){t.addEventListener(e,i.onCursorDown)}),CANVAS_EVENTS.UP.forEach(function(e){t.addEventListener(e,i.onCursorUp)}))}var t,n=this.data,s=this.el,i=this;t=s.sceneEl.canvas,t?e():s.sceneEl.addEventListener("render-target-loaded",e),n.downEvents.forEach(function(e){s.addEventListener(e,i.onCursorDown)}),n.upEvents.forEach(function(e){s.addEventListener(e,i.onCursorUp)}),s.addEventListener("raycaster-intersection",this.onIntersection),s.addEventListener("raycaster-intersection-cleared",this.onIntersectionCleared),s.sceneEl.addEventListener("rendererresize",this.updateCanvasBounds),s.sceneEl.addEventListener("enter-vr",this.onEnterVR),window.addEventListener("resize",this.updateCanvasBounds),window.addEventListener("scroll",this.updateCanvasBounds),this.updateMouseEventListeners()},removeEventListeners:function(){var e,t=this.data,n=this.el,s=this;e=n.sceneEl.canvas,!e||t.downEvents.length||t.upEvents.length||(CANVAS_EVENTS.DOWN.forEach(function(t){e.removeEventListener(t,s.onCursorDown)}),CANVAS_EVENTS.UP.forEach(function(t){e.removeEventListener(t,s.onCursorUp)})),t.downEvents.forEach(function(e){n.removeEventListener(e,s.onCursorDown)}),t.upEvents.forEach(function(e){n.removeEventListener(e,s.onCursorUp)}),n.removeEventListener("raycaster-intersection",this.onIntersection),n.removeEventListener("raycaster-intersection-cleared",this.onIntersectionCleared),e.removeEventListener("mousemove",this.onMouseMove),e.removeEventListener("touchstart",this.onMouseMove),e.removeEventListener("touchmove",this.onMouseMove),n.sceneEl.removeEventListener("rendererresize",this.updateCanvasBounds),n.sceneEl.removeEventListener("enter-vr",this.onEnterVR),window.removeEventListener("resize",this.updateCanvasBounds),window.removeEventListener("scroll",this.updateCanvasBounds)},updateMouseEventListeners:function(){var e,t=this.el;e=t.sceneEl.canvas,e.removeEventListener("mousemove",this.onMouseMove),e.removeEventListener("touchmove",this.onMouseMove),t.setAttribute("raycaster","useWorldCoordinates",!1),"mouse"===this.data.rayOrigin&&(e.addEventListener("mousemove",this.onMouseMove,!1),e.addEventListener("touchmove",this.onMouseMove,!1),t.setAttribute("raycaster","useWorldCoordinates",!0),this.updateCanvasBounds())},onMouseMove:function(){var e=new THREE.Vector3,t=new THREE.Vector2,n=new THREE.Vector3,s={origin:n,direction:e};return function(i){var r,o,a,u=this.canvasBounds,E=this.el.sceneEl.camera;E.parent.updateMatrixWorld(),o="touchmove"===i.type||"touchstart"===i.type?i.touches.item(0):i,r=o.clientX-u.left,a=o.clientY-u.top,t.x=r/u.width*2-1,t.y=-a/u.height*2+1,E&&E.isPerspectiveCamera?(n.setFromMatrixPosition(E.matrixWorld),e.set(t.x,t.y,.5).unproject(E).sub(n).normalize()):E&&E.isOrthographicCamera?(n.set(t.x,t.y,(E.near+E.far)/(E.near-E.far)).unproject(E),e.set(0,0,-1).transformDirection(E.matrixWorld)):console.error("AFRAME.Raycaster: Unsupported camera type: "+E.type),this.el.setAttribute("raycaster",s),"touchmove"===i.type&&i.preventDefault()}}(),onCursorDown:function(e){this.isCursorDown=!0,"mouse"===this.data.rayOrigin&&"touchstart"===e.type&&(this.onMouseMove(e),this.el.components.raycaster.checkIntersections(),e.preventDefault()),this.twoWayEmit(EVENTS.MOUSEDOWN),this.cursorDownEl=this.intersectedEl},onCursorUp:function(e){if(this.isCursorDown){this.isCursorDown=!1;var t=this.data;this.twoWayEmit(EVENTS.MOUSEUP),this.cursorDownEl&&this.cursorDownEl!==this.intersectedEl&&(this.intersectedEventDetail.intersection=null,this.cursorDownEl.emit(EVENTS.MOUSEUP,this.intersectedEventDetail)),t.fuse&&"mouse"!==t.rayOrigin||!this.intersectedEl||this.cursorDownEl!==this.intersectedEl||this.twoWayEmit(EVENTS.CLICK),this.cursorDownEl=null,"touchend"===e.type&&e.preventDefault()}},onIntersection:function(e){var t,n,s,i,r=this.el;n=e.detail.els[0]===r?1:0,i=e.detail.intersections[n],(s=e.detail.els[n])&&this.intersectedEl!==s&&(this.intersectedEl&&(t=this.el.components.raycaster.getIntersection(this.intersectedEl))&&t.distance<=i.distance||(this.clearCurrentIntersection(!0),this.setIntersection(s,i)))},onIntersectionCleared:function(e){-1!==e.detail.clearedEls.indexOf(this.intersectedEl)&&this.clearCurrentIntersection()},onEnterVR:function(){this.clearCurrentIntersection(!0);var e=this.el.sceneEl.xrSession,t=this;e&&"mouse"!==this.data.rayOrigin&&(WEBXR_EVENTS.DOWN.forEach(function(n){e.addEventListener(n,t.onCursorDown)}),WEBXR_EVENTS.UP.forEach(function(n){e.addEventListener(n,t.onCursorUp)}))},setIntersection:function(e,t){var n=this.el,s=this.data,i=this;this.intersectedEl!==e&&(this.intersectedEl=e,n.addState(STATES.HOVERING),e.addState(STATES.HOVERED),this.twoWayEmit(EVENTS.MOUSEENTER),this.data.mouseCursorStylesEnabled&&"mouse"===this.data.rayOrigin&&this.el.sceneEl.canvas.classList.add(CANVAS_HOVER_CLASS),0!==s.fuseTimeout&&s.fuse&&(n.addState(STATES.FUSING),this.twoWayEmit(EVENTS.FUSING),this.fuseTimeout=setTimeout(function(){n.removeState(STATES.FUSING),i.twoWayEmit(EVENTS.CLICK)},s.fuseTimeout)))},clearCurrentIntersection:function(e){var t,n,s,i=this.el;this.intersectedEl&&(this.intersectedEl.removeState(STATES.HOVERED),i.removeState(STATES.HOVERING),i.removeState(STATES.FUSING),this.twoWayEmit(EVENTS.MOUSELEAVE),this.data.mouseCursorStylesEnabled&&"mouse"===this.data.rayOrigin&&this.el.sceneEl.canvas.classList.remove(CANVAS_HOVER_CLASS),this.intersectedEl=null,clearTimeout(this.fuseTimeout),!0!==e&&(s=this.el.components.raycaster.intersections,0!==s.length&&(t=s[0].object.el===i?1:0,(n=s[t])&&this.setIntersection(n.object.el,n))))},twoWayEmit:function(e){var t,n=this.el,s=this.intersectedEl;t=this.el.components.raycaster.getIntersection(s),this.eventDetail.intersectedEl=s,this.eventDetail.intersection=t,n.emit(e,this.eventDetail),s&&(this.intersectedEventDetail.intersection=t,s.emit(e,this.intersectedEventDetail))}});
- },{"../core/component":135,"../utils/":210}],78:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,bind=require("../utils/bind"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,DAYDREAM_CONTROLLER_MODEL_BASE_URL="https://cdn.aframe.io/controllers/google/",DAYDREAM_CONTROLLER_MODEL_OBJ_URL=DAYDREAM_CONTROLLER_MODEL_BASE_URL+"vr_controller_daydream.obj",DAYDREAM_CONTROLLER_MODEL_OBJ_MTL=DAYDREAM_CONTROLLER_MODEL_BASE_URL+"vr_controller_daydream.mtl",isWebXRAvailable=require("../utils/").device.isWebXRAvailable,GAMEPAD_ID_WEBXR="google-daydream",GAMEPAD_ID_WEBVR="Daydream Controller",GAMEPAD_ID_PREFIX=isWebXRAvailable?GAMEPAD_ID_WEBXR:GAMEPAD_ID_WEBVR,INPUT_MAPPING_WEBVR={axes:{trackpad:[0,1]},buttons:["trackpad","menu","system"]},INPUT_MAPPING_WEBXR={axes:{touchpad:[0,1]},buttons:["none","none","touchpad","menu","system"]},INPUT_MAPPING=isWebXRAvailable?INPUT_MAPPING_WEBXR:INPUT_MAPPING_WEBVR;module.exports.Component=registerComponent("daydream-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#000000"},buttonTouchedColor:{type:"color",default:"#777777"},buttonHighlightColor:{type:"color",default:"#FFFFFF"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:INPUT_MAPPING,bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},init:function(){var t=this;this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t)},this.controllerPresent=!1,this.lastControllerCheck=0,this.bindMethods()},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("model-loaded",this.onModelLoaded),t.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("model-loaded",this.onModelLoaded),t.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var t=this.el,e=this.data;t.setAttribute("tracked-controls",{armModel:e.armModel,hand:e.hand,idPrefix:GAMEPAD_ID_PREFIX,id:GAMEPAD_ID_PREFIX,orientationOffset:e.orientationOffset}),this.data.model&&this.el.setAttribute("obj-model",{obj:DAYDREAM_CONTROLLER_MODEL_OBJ_URL,mtl:DAYDREAM_CONTROLLER_MODEL_OBJ_MTL})},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(t){var e,o=t.detail.model;this.data.model&&(e=this.buttonMeshes={},e.menu=o.getObjectByName("AppButton_AppButton_Cylinder.004"),e.system=o.getObjectByName("HomeButton_HomeButton_Cylinder.005"),e.trackpad=o.getObjectByName("TouchPad_TouchPad_Cylinder.003"),e.touchpad=o.getObjectByName("TouchPad_TouchPad_Cylinder.003"),o.position.set(0,0,-.04))},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)},onButtonChanged:function(t){var e=this.mapping.buttons[t.detail.id];e&&this.el.emit(e+"changed",t.detail.state)},updateModel:function(t,e){this.data.model&&this.updateButtonModel(t,e)},updateButtonModel:function(t,e){var o=this.buttonMeshes;if(o&&o[t]){var n;switch(e){case"down":n=this.data.buttonHighlightColor;break;case"touchstart":n=this.data.buttonTouchedColor;break;default:n=this.data.buttonColor}o[t].material.color.set(n)}}});
- },{"../core/component":135,"../utils/":210,"../utils/bind":204,"../utils/tracked-controls":219}],79:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,bind=require("../utils/bind"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,isWebXRAvailable=require("../utils/").device.isWebXRAvailable,GEARVR_CONTROLLER_MODEL_BASE_URL="https://cdn.aframe.io/controllers/samsung/",GEARVR_CONTROLLER_MODEL_OBJ_URL=GEARVR_CONTROLLER_MODEL_BASE_URL+"gear_vr_controller.obj",GEARVR_CONTROLLER_MODEL_OBJ_MTL=GEARVR_CONTROLLER_MODEL_BASE_URL+"gear_vr_controller.mtl",GAMEPAD_ID_WEBXR="samsung-gearvr",GAMEPAD_ID_WEBVR="Gear VR",GAMEPAD_ID_PREFIX=isWebXRAvailable?GAMEPAD_ID_WEBXR:GAMEPAD_ID_WEBVR,INPUT_MAPPING_WEBVR={axes:{trackpad:[0,1]},buttons:["trackpad","trigger"]},INPUT_MAPPING_WEBXR={axes:{touchpad:[0,1]},buttons:["trigger","none","touchpad","none","menu"]},INPUT_MAPPING=isWebXRAvailable?INPUT_MAPPING_WEBXR:INPUT_MAPPING_WEBVR;module.exports.Component=registerComponent("gearvr-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#000000"},buttonTouchedColor:{type:"color",default:"#777777"},buttonHighlightColor:{type:"color",default:"#FFFFFF"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:INPUT_MAPPING,bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},init:function(){var t=this;this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t)},this.controllerPresent=!1,this.lastControllerCheck=0,this.bindMethods()},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("model-loaded",this.onModelLoaded),t.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("model-loaded",this.onModelLoaded),t.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var t=this.el,e=this.data;t.setAttribute("tracked-controls",{armModel:e.armModel,hand:e.hand,idPrefix:GAMEPAD_ID_PREFIX,id:GAMEPAD_ID_PREFIX,orientationOffset:e.orientationOffset}),this.data.model&&this.el.setAttribute("obj-model",{obj:GEARVR_CONTROLLER_MODEL_OBJ_URL,mtl:GEARVR_CONTROLLER_MODEL_OBJ_MTL})},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(t){var e,n=t.detail.model;this.data.model&&(e=this.buttonMeshes={},e.trigger=n.children[2],e.trackpad=n.children[1],e.touchpad=n.children[1])},onButtonChanged:function(t){var e=this.mapping.buttons[t.detail.id];e&&this.el.emit(e+"changed",t.detail.state)},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)},updateModel:function(t,e){this.data.model&&this.updateButtonModel(t,e)},updateButtonModel:function(t,e){var n=this.buttonMeshes;if(n&&n[t]){var o;switch(e){case"down":o=this.data.buttonHighlightColor;break;case"touchstart":o=this.data.buttonTouchedColor;break;default:o=this.data.buttonColor}n[t].material.color.set(o)}}});
- },{"../core/component":135,"../utils/":210,"../utils/bind":204,"../utils/tracked-controls":219}],80:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,bind=require("../utils/bind"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,GAMEPAD_ID_PREFIX="generic",INPUT_MAPPING={axes:{touchpad:[0,1],thumbstick:[2,3]},buttons:["trigger","squeeze","touchpad","thumbstick"]};module.exports.Component=registerComponent("generic-tracked-controller-controls",{schema:{hand:{default:""},defaultModel:{default:!0},defaultModelColor:{default:"gray"},orientationOffset:{type:"vec3"},disabled:{default:!1}},mapping:INPUT_MAPPING,bindMethods:function(){this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},init:function(){var t=this;this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t)},this.controllerPresent=!1,this.wasControllerConnected=!1,this.lastControllerCheck=0,this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods(),this.el.addEventListener("controllerconnected",function(e){e.detail.name!==t.name&&(t.wasControllerConnected=!0,t.removeEventListeners(),t.removeControllersUpdateListener())})},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var t=this.data,e=t.hand?t.hand:void 0;checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,{hand:e,iterateControllerProfiles:!0})},play:function(){this.wasControllerConnected||(this.checkIfControllerPresent(),this.addControllersUpdateListener())},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var t=this.el,e=this.data;if(this.el.components["tracked-controls"])return void this.removeEventListeners();t.setAttribute("tracked-controls",{hand:e.hand,idPrefix:GAMEPAD_ID_PREFIX,orientationOffset:e.orientationOffset,iterateControllerProfiles:!0}),this.data.defaultModel&&this.initDefaultModel()},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(t){var e=this.mapping.buttons[t.detail.id];e&&this.el.emit(e+"changed",t.detail.state)},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)},initDefaultModel:function(){var t=this.modelEl=document.createElement("a-entity");t.setAttribute("geometry",{primitive:"sphere",radius:.03}),t.setAttribute("material",{color:this.data.color}),this.el.appendChild(t)}});
- },{"../core/component":135,"../utils/bind":204,"../utils/tracked-controls":219}],81:[function(require,module,exports){
- var geometries=require("../core/geometry").geometries,geometryNames=require("../core/geometry").geometryNames,registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),dummyGeometry=new THREE.BufferGeometry;module.exports.Component=registerComponent("geometry",{schema:{buffer:{default:!0},primitive:{default:"box",oneOf:geometryNames,schemaChange:!0},skipCache:{default:!1}},init:function(){this.geometry=null},update:function(e){var t,r=this.data,m=this.el,o=this.system;this.geometry&&(o.unuseGeometry(e),this.geometry=null),this.geometry=o.getOrCreateGeometry(r),t=m.getObject3D("mesh"),t?t.geometry=this.geometry:(t=new THREE.Mesh,t.geometry=this.geometry,this.el.getAttribute("material")||(t.material=new THREE.MeshStandardMaterial({color:16777215*Math.random(),metalness:0,roughness:.5})),m.setObject3D("mesh",t))},remove:function(){this.system.unuseGeometry(this.data),this.el.getObject3D("mesh").geometry=dummyGeometry,this.geometry=null},updateSchema:function(e){var t=this.oldData&&this.oldData.primitive,r=e.primitive,m=geometries[r]&&geometries[r].schema;if(!m)throw new Error("Unknown geometry schema `"+r+"`");t&&t===r||this.extendSchema(m)}});
- },{"../core/component":135,"../core/geometry":136,"../lib/three":183}],82:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),utils=require("../utils/"),warn=utils.debug("components:gltf-model:warn");module.exports.Component=registerComponent("gltf-model",{schema:{type:"model"},init:function(){var e=this,t=this.system.getDRACOLoader(),o=this.system.getMeshoptDecoder();this.model=null,this.loader=new THREE.GLTFLoader,t&&this.loader.setDRACOLoader(t),this.ready=o?o.then(function(t){e.loader.setMeshoptDecoder(t)}):Promise.resolve()},update:function(){var e=this,t=this.el,o=this.data;o&&(this.remove(),this.ready.then(function(){e.loader.load(o,function(o){e.model=o.scene||o.scenes[0],e.model.animations=o.animations,t.setObject3D("mesh",e.model),t.emit("model-loaded",{format:"gltf",model:e.model})},void 0,function(e){var s=e&&e.message?e.message:"Failed to load glTF model";warn(s),t.emit("model-error",{format:"gltf",src:o})})}))},remove:function(){this.model&&this.el.removeObject3D("mesh")}});
- },{"../core/component":135,"../lib/three":183,"../utils/":210}],83:[function(require,module,exports){
- function getGestureEventName(t,e){var n;if(t)return n=EVENTS[t],"grip"===n?n+(e?"close":"open"):"point"===n?n+(e?"up":"down"):"pointing"===n||"pistol"===n?n+(e?"start":"end"):void 0}function isViveController(t){var e=t&&t.controller;return e&&(e.id&&0===e.id.indexOf("OpenVR ")||e.profiles&&e.profiles[0]&&"htc-vive"===e.profiles[0])}var registerComponent=require("../core/component").registerComponent,MODEL_URLS={toonLeft:"https://cdn.aframe.io/controllers/hands/leftHand.glb",toonRight:"https://cdn.aframe.io/controllers/hands/rightHand.glb",lowPolyLeft:"https://cdn.aframe.io/controllers/hands/leftHandLow.glb",lowPolyRight:"https://cdn.aframe.io/controllers/hands/rightHandLow.glb",highPolyLeft:"https://cdn.aframe.io/controllers/hands/leftHandHigh.glb",highPolyRight:"https://cdn.aframe.io/controllers/hands/rightHandHigh.glb"},ANIMATIONS={open:"Open",point:"Point",pointThumb:"Point + Thumb",fist:"Fist",hold:"Hold",thumbUp:"Thumb Up"},EVENTS={};EVENTS[ANIMATIONS.fist]="grip",EVENTS[ANIMATIONS.thumbUp]="pistol",EVENTS[ANIMATIONS.point]="pointing",module.exports.Component=registerComponent("hand-controls",{schema:{color:{default:"white",type:"color"},hand:{default:"left"},handModelStyle:{default:"lowPoly",oneOf:["lowPoly","highPoly","toon"]}},init:function(){var t=this,e=this.el;this.gesture=ANIMATIONS.open,this.pressedButtons={},this.touchedButtons={},this.loader=new THREE.GLTFLoader,this.loader.setCrossOrigin("anonymous"),this.onGripDown=function(){t.handleButton("grip","down")},this.onGripUp=function(){t.handleButton("grip","up")},this.onTrackpadDown=function(){t.handleButton("trackpad","down")},this.onTrackpadUp=function(){t.handleButton("trackpad","up")},this.onTrackpadTouchStart=function(){t.handleButton("trackpad","touchstart")},this.onTrackpadTouchEnd=function(){t.handleButton("trackpad","touchend")},this.onTriggerDown=function(){t.handleButton("trigger","down")},this.onTriggerUp=function(){t.handleButton("trigger","up")},this.onTriggerTouchStart=function(){t.handleButton("trigger","touchstart")},this.onTriggerTouchEnd=function(){t.handleButton("trigger","touchend")},this.onGripTouchStart=function(){t.handleButton("grip","touchstart")},this.onGripTouchEnd=function(){t.handleButton("grip","touchend")},this.onThumbstickDown=function(){t.handleButton("thumbstick","down")},this.onThumbstickUp=function(){t.handleButton("thumbstick","up")},this.onAorXTouchStart=function(){t.handleButton("AorX","touchstart")},this.onAorXTouchEnd=function(){t.handleButton("AorX","touchend")},this.onBorYTouchStart=function(){t.handleButton("BorY","touchstart")},this.onBorYTouchEnd=function(){t.handleButton("BorY","touchend")},this.onSurfaceTouchStart=function(){t.handleButton("surface","touchstart")},this.onSurfaceTouchEnd=function(){t.handleButton("surface","touchend")},this.onControllerConnected=this.onControllerConnected.bind(this),this.onControllerDisconnected=this.onControllerDisconnected.bind(this),e.addEventListener("controllerconnected",this.onControllerConnected),e.addEventListener("controllerdisconnected",this.onControllerDisconnected),e.object3D.visible=!1},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners()},tick:function(t,e){var n=this.el.getObject3D("mesh");n&&n.mixer&&n.mixer.update(e/1e3)},onControllerConnected:function(){this.el.object3D.visible=!0},onControllerDisconnected:function(){this.el.object3D.visible=!1},addEventListeners:function(){var t=this.el;t.addEventListener("gripdown",this.onGripDown),t.addEventListener("gripup",this.onGripUp),t.addEventListener("trackpaddown",this.onTrackpadDown),t.addEventListener("trackpadup",this.onTrackpadUp),t.addEventListener("trackpadtouchstart",this.onTrackpadTouchStart),t.addEventListener("trackpadtouchend",this.onTrackpadTouchEnd),t.addEventListener("triggerdown",this.onTriggerDown),t.addEventListener("triggerup",this.onTriggerUp),t.addEventListener("triggertouchstart",this.onTriggerTouchStart),t.addEventListener("triggertouchend",this.onTriggerTouchEnd),t.addEventListener("griptouchstart",this.onGripTouchStart),t.addEventListener("griptouchend",this.onGripTouchEnd),t.addEventListener("thumbstickdown",this.onThumbstickDown),t.addEventListener("thumbstickup",this.onThumbstickUp),t.addEventListener("abuttontouchstart",this.onAorXTouchStart),t.addEventListener("abuttontouchend",this.onAorXTouchEnd),t.addEventListener("bbuttontouchstart",this.onBorYTouchStart),t.addEventListener("bbuttontouchend",this.onBorYTouchEnd),t.addEventListener("xbuttontouchstart",this.onAorXTouchStart),t.addEventListener("xbuttontouchend",this.onAorXTouchEnd),t.addEventListener("ybuttontouchstart",this.onBorYTouchStart),t.addEventListener("ybuttontouchend",this.onBorYTouchEnd),t.addEventListener("surfacetouchstart",this.onSurfaceTouchStart),t.addEventListener("surfacetouchend",this.onSurfaceTouchEnd)},removeEventListeners:function(){var t=this.el;t.removeEventListener("gripdown",this.onGripDown),t.removeEventListener("gripup",this.onGripUp),t.removeEventListener("trackpaddown",this.onTrackpadDown),t.removeEventListener("trackpadup",this.onTrackpadUp),t.removeEventListener("trackpadtouchstart",this.onTrackpadTouchStart),t.removeEventListener("trackpadtouchend",this.onTrackpadTouchEnd),t.removeEventListener("triggerdown",this.onTriggerDown),t.removeEventListener("triggerup",this.onTriggerUp),t.removeEventListener("triggertouchstart",this.onTriggerTouchStart),t.removeEventListener("triggertouchend",this.onTriggerTouchEnd),t.removeEventListener("griptouchstart",this.onGripTouchStart),t.removeEventListener("griptouchend",this.onGripTouchEnd),t.removeEventListener("thumbstickdown",this.onThumbstickDown),t.removeEventListener("thumbstickup",this.onThumbstickUp),t.removeEventListener("abuttontouchstart",this.onAorXTouchStart),t.removeEventListener("abuttontouchend",this.onAorXTouchEnd),t.removeEventListener("bbuttontouchstart",this.onBorYTouchStart),t.removeEventListener("bbuttontouchend",this.onBorYTouchEnd),t.removeEventListener("xbuttontouchstart",this.onAorXTouchStart),t.removeEventListener("xbuttontouchend",this.onAorXTouchEnd),t.removeEventListener("ybuttontouchstart",this.onBorYTouchStart),t.removeEventListener("ybuttontouchend",this.onBorYTouchEnd),t.removeEventListener("surfacetouchstart",this.onSurfaceTouchStart),t.removeEventListener("surfacetouchend",this.onSurfaceTouchEnd)},update:function(t){var e,n=this.el,o=this.data.hand,i=this.data.handModelStyle,r=this.data.color,s=this;if(e={hand:o,model:!1},o!==t){var h=MODEL_URLS[i+o.charAt(0).toUpperCase()+o.slice(1)];this.loader.load(h,function(t){var i=t.scene.children[0],h="left"===o?Math.PI/2:-Math.PI/2;i.mixer=new THREE.AnimationMixer(i),s.clips=t.animations,n.setObject3D("mesh",i),i.children[1].material.color=new THREE.Color(r),i.position.set(0,0,0),i.rotation.set(0,0,h),n.setAttribute("magicleap-controls",e),n.setAttribute("vive-controls",e),n.setAttribute("oculus-touch-controls",e),n.setAttribute("windows-motion-controls",e),n.setAttribute("hp-mixed-reality-controls",e)})}},remove:function(){this.el.removeObject3D("mesh")},handleButton:function(t,e){var n,o="down"===e,i="touchstart"===e;if(0===e.indexOf("touch")){if(i===this.touchedButtons[t])return;this.touchedButtons[t]=i}else{if(o===this.pressedButtons[t])return;this.pressedButtons[t]=o}n=this.gesture,this.gesture=this.determineGesture(),this.gesture!==n&&(this.animateGesture(this.gesture,n),this.emitGestureEvents(this.gesture,n))},determineGesture:function(){var t,e=this.pressedButtons.grip,n=this.pressedButtons.surface||this.touchedButtons.surface,o=this.pressedButtons.trackpad||this.touchedButtons.trackpad,i=this.pressedButtons.trigger||this.touchedButtons.trigger,r=this.touchedButtons.AorX||this.touchedButtons.BorY;return isViveController(this.el.components["tracked-controls"])?e||i?t=ANIMATIONS.fist:o&&(t=ANIMATIONS.point):e?t=n||r||o?i?ANIMATIONS.fist:ANIMATIONS.point:i?ANIMATIONS.thumbUp:ANIMATIONS.pointThumb:i&&(t=ANIMATIONS.hold),t},getClip:function(t){var e,n;for(n=0;n<this.clips.length;n++)if(e=this.clips[n],e.name===t)return e},animateGesture:function(t,e){if(t)return void this.playAnimation(t||ANIMATIONS.open,e,!1);this.playAnimation(e,e,!0)},emitGestureEvents:function(t,e){var n,o=this.el;e!==t&&(n=getGestureEventName(e,!1),n&&o.emit(n),(n=getGestureEventName(t,!0))&&o.emit(n))},playAnimation:function(t,e,n){var o,i,r,s=this.el.getObject3D("mesh");if(s){if(s.mixer.stopAllAction(),o=this.getClip(t),r=s.mixer.clipAction(o),r.clampWhenFinished=!0,r.loop=THREE.LoopRepeat,r.repetitions=0,r.timeScale=n?-1:1,r.time=n?o.duration:0,r.weight=1,!e||t===e)return s.mixer.stopAllAction(),void r.play();o=this.getClip(e),i=s.mixer.clipAction(o),i.weight=.15,i.play(),r.play(),i.crossFadeTo(r,.15,!0)}}});
- },{"../core/component":135}],84:[function(require,module,exports){
- /* global THREE, XRRigidTransform */
- var registerComponent = require('../core/component').registerComponent;
- var bind = require('../utils/bind');
- var trackedControlsUtils = require('../utils/tracked-controls');
- var checkControllerPresentAndSetup = trackedControlsUtils.checkControllerPresentAndSetup;
- var LEFT_HAND_MODEL_URL = 'https://cdn.aframe.io/controllers/oculus-hands/v3/left.glb';
- var RIGHT_HAND_MODEL_URL = 'https://cdn.aframe.io/controllers/oculus-hands/v3/right.glb';
- var BONE_PREFIX = {
- left: 'b_l_',
- right: 'b_r_'
- };
- var JOINTS = [
- 'wrist',
- 'thumb-metacarpal',
- 'thumb-phalanx-proximal',
- 'thumb-phalanx-distal',
- 'thumb-tip',
- 'index-finger-metacarpal',
- 'index-finger-phalanx-proximal',
- 'index-finger-phalanx-intermediate',
- 'index-finger-phalanx-distal',
- 'index-finger-tip',
- 'middle-finger-metacarpal',
- 'middle-finger-phalanx-proximal',
- 'middle-finger-phalanx-intermediate',
- 'middle-finger-phalanx-distal',
- 'middle-finger-tip',
- 'ring-finger-metacarpal',
- 'ring-finger-phalanx-proximal',
- 'ring-finger-phalanx-intermediate',
- 'ring-finger-phalanx-distal',
- 'ring-finger-tip',
- 'pinky-finger-metacarpal',
- 'pinky-finger-phalanx-proximal',
- 'pinky-finger-phalanx-intermediate',
- 'pinky-finger-phalanx-distal',
- 'pinky-finger-tip'
- ];
- var BONE_MAPPING = {
- 'wrist': 'wrist',
- 'thumb-metacarpal': 'thumb1',
- 'thumb-phalanx-proximal': 'thumb2',
- 'thumb-phalanx-distal': 'thumb3',
- 'thumb-tip': 'thumb_null',
- 'index-finger-metacarpal': 'index0',
- 'index-finger-phalanx-proximal': 'index1',
- 'index-finger-phalanx-intermediate': 'index2',
- 'index-finger-phalanx-distal': 'index3',
- 'index-finger-tip': 'index_null',
- 'middle-finger-metacarpal': 'middle0',
- 'middle-finger-phalanx-proximal': 'middle1',
- 'middle-finger-phalanx-intermediate': 'middle2',
- 'middle-finger-phalanx-distal': 'middle3',
- 'middle-finger-tip': 'middle_null',
- 'ring-finger-metacarpal': 'ring0',
- 'ring-finger-phalanx-proximal': 'ring1',
- 'ring-finger-phalanx-intermediate': 'ring2',
- 'ring-finger-phalanx-distal': 'ring3',
- 'ring-finger-tip': 'ring_null',
- 'pinky-finger-metacarpal': 'pinky0',
- 'pinky-finger-phalanx-proximal': 'pinky1',
- 'pinky-finger-phalanx-intermediate': 'pinky2',
- 'pinky-finger-phalanx-distal': 'pinky3',
- 'pinky-finger-tip': 'pinky_null'
- };
- var PINCH_START_DISTANCE = 0.015;
- var PINCH_END_DISTANCE = 0.03;
- var PINCH_POSITION_INTERPOLATION = 0.5;
- /**
- * Controls for hand tracking
- */
- module.exports.Component = registerComponent('hand-tracking-controls', {
- schema: {
- hand: {default: 'right', oneOf: ['left', 'right']},
- modelStyle: {default: 'mesh', oneOf: ['dots', 'mesh']},
- modelColor: {default: 'white'}
- },
- bindMethods: function () {
- this.onControllersUpdate = bind(this.onControllersUpdate, this);
- this.checkIfControllerPresent = bind(this.checkIfControllerPresent, this);
- this.removeControllersUpdateListener = bind(this.removeControllersUpdateListener, this);
- },
- addEventListeners: function () {
- this.el.addEventListener('model-loaded', this.onModelLoaded);
- for (var i = 0; i < this.jointEls.length; ++i) {
- this.jointEls[i].object3D.visible = true;
- }
- },
- removeEventListeners: function () {
- this.el.removeEventListener('model-loaded', this.onModelLoaded);
- for (var i = 0; i < this.jointEls.length; ++i) {
- this.jointEls[i].object3D.visible = false;
- }
- },
- init: function () {
- var sceneEl = this.el.sceneEl;
- var webXROptionalAttributes = sceneEl.getAttribute('webxr').optionalFeatures;
- webXROptionalAttributes.push('hand-tracking');
- sceneEl.setAttribute('webxr', {optionalFeatures: webXROptionalAttributes});
- this.onModelLoaded = this.onModelLoaded.bind(this);
- this.jointEls = [];
- this.controllerPresent = false;
- this.isPinched = false;
- this.pinchEventDetail = {position: new THREE.Vector3()};
- this.indexTipPosition = new THREE.Vector3();
- this.bindMethods();
- this.updateReferenceSpace = this.updateReferenceSpace.bind(this);
- this.el.sceneEl.addEventListener('enter-vr', this.updateReferenceSpace);
- this.el.sceneEl.addEventListener('exit-vr', this.updateReferenceSpace);
- },
- updateReferenceSpace: function () {
- var self = this;
- var xrSession = this.el.sceneEl.xrSession;
- this.referenceSpace = undefined;
- if (!xrSession) { return; }
- var referenceSpaceType = self.el.sceneEl.systems.webxr.sessionReferenceSpaceType;
- xrSession.requestReferenceSpace(referenceSpaceType).then(function (referenceSpace) {
- self.referenceSpace = referenceSpace.getOffsetReferenceSpace(new XRRigidTransform({x: 0, y: 1.5, z: 0}));
- }).catch(function (error) {
- self.el.sceneEl.systems.webxr.warnIfFeatureNotRequested(referenceSpaceType, 'tracked-controls-webxr uses reference space ' + referenceSpaceType);
- throw error;
- });
- },
- checkIfControllerPresent: function () {
- var data = this.data;
- var hand = data.hand ? data.hand : undefined;
- checkControllerPresentAndSetup(
- this, '',
- {hand: hand, iterateControllerProfiles: true, handTracking: true});
- },
- play: function () {
- this.checkIfControllerPresent();
- this.addControllersUpdateListener();
- },
- tick: function () {
- var sceneEl = this.el.sceneEl;
- var controller = this.el.components['tracked-controls'] && this.el.components['tracked-controls'].controller;
- var frame = sceneEl.frame;
- var trackedControlsWebXR = this.el.components['tracked-controls-webxr'];
- if (!controller || !frame || !trackedControlsWebXR) { return; }
- if (controller.hand) {
- this.el.object3D.position.set(0, 0, 0);
- this.el.object3D.rotation.set(0, 0, 0);
- if (frame.getJointPose) { this.updateHandModel(); }
- this.detectGesture();
- }
- },
- updateHandModel: function () {
- if (this.data.modelStyle === 'dots') {
- this.updateHandDotsModel();
- }
- if (this.data.modelStyle === 'mesh') {
- this.updateHandMeshModel();
- }
- },
- getBone: function (name) {
- var bones = this.bones;
- for (var i = 0; i < bones.length; i++) {
- if (bones[i].name === name) { return bones[i]; }
- }
- return null;
- },
- updateHandMeshModel: function () {
- var frame = this.el.sceneEl.frame;
- var controller = this.el.components['tracked-controls'] && this.el.components['tracked-controls'].controller;
- var referenceSpace = this.referenceSpace;
- if (!controller || !this.mesh || !referenceSpace) { return; }
- this.mesh.visible = false;
- for (var inputjoint of controller.hand.values()) {
- var bone;
- var jointPose;
- var jointTransform;
- jointPose = frame.getJointPose(inputjoint, referenceSpace);
- if (!BONE_MAPPING[inputjoint.jointName]) { continue; }
- bone = this.getBone(BONE_PREFIX[this.data.hand] + BONE_MAPPING[inputjoint.jointName]);
- if (bone != null && jointPose) {
- jointTransform = jointPose.transform;
- this.mesh.visible = true;
- bone.position.copy(jointTransform.position).multiplyScalar(100);
- bone.quaternion.set(jointTransform.orientation.x, jointTransform.orientation.y, jointTransform.orientation.z, jointTransform.orientation.w);
- }
- }
- },
- updateHandDotsModel: function () {
- var frame = this.el.sceneEl.frame;
- var controller = this.el.components['tracked-controls'] && this.el.components['tracked-controls'].controller;
- var trackedControlsWebXR = this.el.components['tracked-controls-webxr'];
- var referenceSpace = trackedControlsWebXR.system.referenceSpace;
- var jointEl;
- var object3D;
- var jointPose;
- var i = 0;
- for (var inputjoint of controller.hand.values()) {
- jointEl = this.jointEls[i++];
- object3D = jointEl.object3D;
- jointPose = frame.getJointPose(inputjoint, referenceSpace);
- jointEl.object3D.visible = !!jointPose;
- if (!jointPose) { continue; }
- object3D.matrix.elements = jointPose.transform.matrix;
- object3D.matrix.decompose(object3D.position, object3D.rotation, object3D.scale);
- jointEl.setAttribute('scale', {x: jointPose.radius, y: jointPose.radius, z: jointPose.radius});
- }
- },
- detectGesture: function () {
- this.detectPinch();
- },
- detectPinch: (function () {
- var thumbTipPosition = new THREE.Vector3();
- return function () {
- var frame = this.el.sceneEl.frame;
- var indexTipPosition = this.indexTipPosition;
- var controller = this.el.components['tracked-controls'] && this.el.components['tracked-controls'].controller;
- var trackedControlsWebXR = this.el.components['tracked-controls-webxr'];
- var referenceSpace = this.referenceSpace || trackedControlsWebXR.system.referenceSpace;
- var indexTip = controller.hand.get('index-finger-tip');
- var thumbTip = controller.hand.get('thumb-tip');
- if (!indexTip ||
- !thumbTip) { return; }
- var indexTipPose = frame.getJointPose(indexTip, referenceSpace);
- var thumbTipPose = frame.getJointPose(thumbTip, referenceSpace);
- if (!indexTipPose || !thumbTipPose) { return; }
- thumbTipPosition.copy(thumbTipPose.transform.position);
- indexTipPosition.copy(indexTipPose.transform.position);
- var distance = indexTipPosition.distanceTo(thumbTipPosition);
- if (distance < PINCH_START_DISTANCE && this.isPinched === false) {
- this.isPinched = true;
- this.pinchEventDetail.position.copy(indexTipPosition).lerp(thumbTipPosition, PINCH_POSITION_INTERPOLATION);
- this.pinchEventDetail.position.y += 1.5;
- this.el.emit('pinchstarted', this.pinchEventDetail);
- }
- if (distance > PINCH_END_DISTANCE && this.isPinched === true) {
- this.isPinched = false;
- this.pinchEventDetail.position.copy(indexTipPosition).lerp(thumbTipPosition, PINCH_POSITION_INTERPOLATION);
- this.pinchEventDetail.position.y += 1.5;
- this.el.emit('pinchended', this.pinchEventDetail);
- }
- if (this.isPinched) {
- this.pinchEventDetail.position.copy(indexTipPosition).lerp(thumbTipPosition, PINCH_POSITION_INTERPOLATION);
- this.pinchEventDetail.position.y += 1.5;
- this.el.emit('pinchmoved', this.pinchEventDetail);
- }
- indexTipPosition.y += 1.5;
- };
- })(),
- pause: function () {
- this.removeEventListeners();
- this.removeControllersUpdateListener();
- },
- injectTrackedControls: function () {
- var el = this.el;
- var data = this.data;
- el.setAttribute('tracked-controls', {
- hand: data.hand,
- iterateControllerProfiles: true,
- handTrackingEnabled: true
- });
- this.initDefaultModel();
- },
- addControllersUpdateListener: function () {
- this.el.sceneEl.addEventListener('controllersupdated', this.onControllersUpdate, false);
- },
- removeControllersUpdateListener: function () {
- this.el.sceneEl.removeEventListener('controllersupdated', this.onControllersUpdate, false);
- },
- onControllersUpdate: function () {
- var controller;
- this.checkIfControllerPresent();
- controller = this.el.components['tracked-controls'] && this.el.components['tracked-controls'].controller;
- if (!this.el.getObject3D('mesh')) { return; }
- if (!controller || !controller.hand || !controller.hand[0]) {
- this.el.getObject3D('mesh').visible = false;
- }
- },
- initDefaultModel: function () {
- if (this.el.getObject3D('mesh')) { return; }
- if (this.data.modelStyle === 'dots') {
- this.initDotsModel();
- }
- if (this.data.modelStyle === 'mesh') {
- this.initMeshHandModel();
- }
- },
- initDotsModel: function () {
- // Add models just once.
- if (this.jointEls.length !== 0) { return; }
- for (var i = 0; i < JOINTS.length; ++i) {
- var jointEl = this.jointEl = document.createElement('a-entity');
- jointEl.setAttribute('geometry', {
- primitive: 'sphere',
- radius: 1.0
- });
- jointEl.setAttribute('material', {color: this.data.modelColor});
- jointEl.object3D.visible = false;
- this.el.appendChild(jointEl);
- this.jointEls.push(jointEl);
- }
- },
- initMeshHandModel: function () {
- var modelURL = this.data.hand === 'left' ? LEFT_HAND_MODEL_URL : RIGHT_HAND_MODEL_URL;
- this.el.setAttribute('gltf-model', modelURL);
- },
- onModelLoaded: function () {
- var mesh = this.mesh = this.el.getObject3D('mesh').children[0];
- var skinnedMesh = this.skinnedMesh = mesh.children[30];
- if (!this.skinnedMesh) { return; }
- this.bones = skinnedMesh.skeleton.bones;
- this.el.removeObject3D('mesh');
- mesh.position.set(0, 1.5, 0);
- mesh.rotation.set(0, 0, 0);
- skinnedMesh.frustumCulled = false;
- skinnedMesh.material = new THREE.MeshStandardMaterial({skinning: true, color: this.data.modelColor});
- this.el.setObject3D('mesh', mesh);
- }
- });
- },{"../core/component":135,"../utils/bind":204,"../utils/tracked-controls":219}],85:[function(require,module,exports){
- var register=require("../core/component").registerComponent;module.exports.Component=register("hide-on-enter-ar",{init:function(){var e=this;this.el.sceneEl.addEventListener("enter-vr",function(){e.el.sceneEl.is("ar-mode")&&(e.el.object3D.visible=!1)}),this.el.sceneEl.addEventListener("exit-vr",function(){e.el.object3D.visible=!0})}});
- },{"../core/component":135}],86:[function(require,module,exports){
- var bind=require("../utils/bind"),registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,GAMEPAD_ID="hp-mixed-reality",HP_MIXEDL_REALITY_MODEL_GLB_BASE_URL="https://cdn.aframe.io/controllers/hp/mixed-reality/",HP_MIXED_REALITY_POSITION_OFFSET={x:0,y:0,z:.06},HP_MIXED_REALITY_ROTATION_OFFSET={_x:Math.PI/4,_y:0,_z:0,_order:"XYZ"},INPUT_MAPPING_WEBXR={left:{axes:{touchpad:[2,3]},buttons:["trigger","grip","none","thumbstick","xbutton","ybutton"]},right:{axes:{touchpad:[2,3]},buttons:["trigger","grip","none","thumbstick","abutton","bbutton"]}};module.exports.Component=registerComponent("hp-mixed-reality-controls",{schema:{hand:{default:"none"},model:{default:!0},orientationOffset:{type:"vec3"}},mapping:INPUT_MAPPING_WEBXR,init:function(){var t=this;this.controllerPresent=!1,this.lastControllerCheck=0,this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t,t.data.hand)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t,t.data.hand)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t,t.data.hand)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t,t.data.hand)},this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},update:function(){var t=this.data;this.controllerIndex="right"===t.hand?0:"left"===t.hand?1:2},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("axismove",this.onAxisMoved),t.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("axismove",this.onAxisMoved),t.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var t=this.data;checkControllerPresentAndSetup(this,GAMEPAD_ID,{index:this.controllerIndex,hand:t.hand})},injectTrackedControls:function(){var t=this.el,e=this.data;t.setAttribute("tracked-controls",{idPrefix:GAMEPAD_ID,hand:e.hand,controller:this.controllerIndex,orientationOffset:e.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",HP_MIXEDL_REALITY_MODEL_GLB_BASE_URL+this.data.hand+".glb")},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(t){var e,n=this.mapping[this.data.hand].buttons[t.detail.id];n&&("trigger"===n&&(e=t.detail.state.value,console.log("analog value of trigger press: "+e)),this.el.emit(n+"changed",t.detail.state))},onModelLoaded:function(t){var e=t.detail.model;this.data.model&&(e.position.copy(HP_MIXED_REALITY_POSITION_OFFSET),e.rotation.copy(HP_MIXED_REALITY_ROTATION_OFFSET),this.el.emit("controllermodelready",{name:"hp-mixed-reality-controls",model:this.data.model,rayOrigin:new THREE.Vector3(0,0,0)}))},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)}});
- },{"../core/component":135,"../lib/three":183,"../utils/bind":204,"../utils/tracked-controls":219}],87:[function(require,module,exports){
- require("./animation"),require("./camera"),require("./cursor"),require("./daydream-controls"),require("./gearvr-controls"),require("./geometry"),require("./generic-tracked-controller-controls"),require("./gltf-model"),require("./hand-tracking-controls"),require("./hand-controls"),require("./hide-on-enter-ar"),require("./hp-mixed-reality-controls"),require("./layer"),require("./laser-controls"),require("./light"),require("./line"),require("./link"),require("./look-controls"),require("./magicleap-controls"),require("./material"),require("./obj-model"),require("./oculus-go-controls"),require("./oculus-touch-controls"),require("./position"),require("./raycaster"),require("./rotation"),require("./scale"),require("./shadow"),require("./sound"),require("./text"),require("./tracked-controls"),require("./tracked-controls-webvr"),require("./tracked-controls-webxr"),require("./visible"),require("./valve-index-controls"),require("./vive-controls"),require("./vive-focus-controls"),require("./wasd-controls"),require("./windows-motion-controls"),require("./scene/ar-hit-test"),require("./scene/background"),require("./scene/debug"),require("./scene/device-orientation-permission-ui"),require("./scene/embedded"),require("./scene/inspector"),require("./scene/fog"),require("./scene/keyboard-shortcuts"),require("./scene/pool"),require("./scene/screenshot"),require("./scene/stats"),require("./scene/vr-mode-ui");
- },{"./animation":75,"./camera":76,"./cursor":77,"./daydream-controls":78,"./gearvr-controls":79,"./generic-tracked-controller-controls":80,"./geometry":81,"./gltf-model":82,"./hand-controls":83,"./hand-tracking-controls":84,"./hide-on-enter-ar":85,"./hp-mixed-reality-controls":86,"./laser-controls":88,"./layer":89,"./light":90,"./line":91,"./link":92,"./look-controls":93,"./magicleap-controls":94,"./material":95,"./obj-model":96,"./oculus-go-controls":97,"./oculus-touch-controls":98,"./position":99,"./raycaster":100,"./rotation":101,"./scale":102,"./scene/ar-hit-test":103,"./scene/background":104,"./scene/debug":105,"./scene/device-orientation-permission-ui":106,"./scene/embedded":107,"./scene/fog":108,"./scene/inspector":109,"./scene/keyboard-shortcuts":110,"./scene/pool":111,"./scene/screenshot":112,"./scene/stats":113,"./scene/vr-mode-ui":114,"./shadow":115,"./sound":116,"./text":117,"./tracked-controls":120,"./tracked-controls-webvr":118,"./tracked-controls-webxr":119,"./valve-index-controls":121,"./visible":122,"./vive-controls":123,"./vive-focus-controls":124,"./wasd-controls":125,"./windows-motion-controls":126}],88:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,utils=require("../utils/");registerComponent("laser-controls",{schema:{hand:{default:"right"},model:{default:!0},defaultModelColor:{type:"color",default:"grey"}},init:function(){function t(t){var r=e[t.detail.name];if(r){var o=utils.extend({showLine:!0},r.raycaster||{});t.detail.rayOrigin&&(o.origin=t.detail.rayOrigin.origin,o.direction=t.detail.rayOrigin.direction,o.showLine=!0),t.detail.rayOrigin||!i.modelReady?n.setAttribute("raycaster",o):n.setAttribute("raycaster","showLine",!0),n.setAttribute("cursor",utils.extend({fuse:!1},r.cursor))}}function r(){n.setAttribute("raycaster","showLine",!1)}var e=this.config,o=this.data,n=this.el,i=this,s={hand:o.hand,model:o.model};n.setAttribute("daydream-controls",s),n.setAttribute("gearvr-controls",s),n.setAttribute("hp-mixed-reality-controls",s),n.setAttribute("magicleap-controls",s),n.setAttribute("oculus-go-controls",s),n.setAttribute("oculus-touch-controls",s),n.setAttribute("valve-index-controls",s),n.setAttribute("vive-controls",s),n.setAttribute("vive-focus-controls",s),n.setAttribute("windows-motion-controls",s),n.setAttribute("generic-tracked-controller-controls",s),n.addEventListener("controllerconnected",t),n.addEventListener("controllerdisconnected",r),n.addEventListener("controllermodelready",function(r){t(r),i.modelReady=!0})},config:{"daydream-controls":{cursor:{downEvents:["trackpaddown","triggerdown"],upEvents:["trackpadup","triggerup"]}},"gearvr-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{origin:{x:0,y:.001,z:0}}},"generic-tracked-controller-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]}},"hp-mixed-reality-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{origin:{x:0,y:0,z:0}}},"magicleap-controls":{cursor:{downEvents:["trackpaddown","triggerdown"],upEvents:["trackpadup","triggerup"]}},"oculus-go-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{origin:{x:0,y:5e-4,z:0}}},"oculus-touch-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{origin:{x:0,y:0,z:0}}},"valve-index-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]}},"vive-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]}},"vive-focus-controls":{cursor:{downEvents:["trackpaddown","triggerdown"],upEvents:["trackpadup","triggerup"]}},"windows-motion-controls":{cursor:{downEvents:["triggerdown"],upEvents:["triggerup"]},raycaster:{showLine:!1}}}});
- },{"../core/component":135,"../utils/":210}],89:[function(require,module,exports){
- /* global THREE, XRRigidTransform, XRWebGLBinding */
- var registerComponent = require('../core/component').registerComponent;
- var utils = require('../utils/');
- var warn = utils.debug('components:layer:warn');
- module.exports.Component = registerComponent('layer', {
- schema: {
- type: {default: 'quad', oneOf: ['quad', 'monocubemap', 'stereocubemap']},
- src: {type: 'map'},
- rotateCubemap: {default: false},
- width: {default: 0},
- height: {default: 0}
- },
- init: function () {
- var gl = this.el.sceneEl.renderer.getContext();
- this.quaternion = new THREE.Quaternion();
- this.position = new THREE.Vector3();
- this.bindMethods();
- this.needsRedraw = false;
- this.frameBuffer = gl.createFramebuffer();
- var requiredFeatures = this.el.sceneEl.getAttribute('webxr').requiredFeatures;
- requiredFeatures.push('layers');
- this.el.sceneEl.getAttribute('webxr', 'requiredFeatures', requiredFeatures);
- this.el.sceneEl.addEventListener('enter-vr', this.onEnterVR);
- this.el.sceneEl.addEventListener('exit-vr', this.onExitVR);
- },
- bindMethods: function () {
- this.onRequestedReferenceSpace = this.onRequestedReferenceSpace.bind(this);
- this.onEnterVR = this.onEnterVR.bind(this);
- this.onExitVR = this.onExitVR.bind(this);
- },
- update: function (oldData) {
- if (this.data.src !== oldData.src) { this.updateSrc(); }
- },
- updateSrc: function () {
- var type = this.data.type;
- this.texture = undefined;
- if (type === 'quad') {
- this.loadQuadImage();
- return;
- }
- if (type === 'monocubemap' || type === 'stereocubemap') {
- this.loadCubeMapImages();
- return;
- }
- },
- loadCubeMapImages: function () {
- var type = this.data.type;
- var glayer;
- var xrGLFactory = this.xrGLFactory;
- var frame = this.el.sceneEl.frame;
- var src = this.data.src;
- this.visibilityChanged = false;
- if (!this.layer) { return; }
- if (!src.complete) {
- this.pendingCubeMapUpdate = true;
- } else {
- this.pendingCubeMapUpdate = false;
- }
- if (!this.loadingScreen) {
- this.loadingScreen = true;
- } else {
- this.loadingScreen = false;
- }
- if (type === 'monocubemap') {
- glayer = xrGLFactory.getSubImage(this.layer, frame);
- this.loadCubeMapImage(glayer.colorTexture, src, 0);
- } else {
- glayer = xrGLFactory.getSubImage(this.layer, frame, 'left');
- this.loadCubeMapImage(glayer.colorTexture, src, 0);
- glayer = xrGLFactory.getSubImage(this.layer, frame, 'right');
- this.loadCubeMapImage(glayer.colorTexture, src, 6);
- }
- },
- loadQuadImage: function () {
- var src = this.data.src;
- var self = this;
- this.el.sceneEl.systems.material.loadTexture(src, {src: src}, function textureLoaded (texture) {
- self.el.sceneEl.renderer.initTexture(texture);
- self.texture = texture;
- if (src.tagName === 'VIDEO') { setTimeout(function () { self.textureIsVideo = true; }, 1000); }
- if (self.layer) {
- self.layer.height = self.data.height / 2 || self.texture.image.height / 1000;
- self.layer.width = self.data.width / 2 || self.texture.image.width / 1000;
- self.needsRedraw = true;
- }
- self.updateQuadPanel();
- });
- },
- preGenerateCubeMapTextures: function (src, callback) {
- if (this.data.type === 'monocubemap') {
- this.generateCubeMapTextures(src, 0, callback);
- } else {
- this.generateCubeMapTextures(src, 0, callback);
- this.generateCubeMapTextures(src, 6, callback);
- }
- },
- generateCubeMapTextures: function (src, faceOffset, callback) {
- var data = this.data;
- var cubeFaceSize = this.cubeFaceSize;
- var textureSourceCubeFaceSize = Math.min(src.width, src.height);
- var cubefaceTextures = [];
- var imgTmp0;
- var imgTmp2;
- for (var i = 0; i < 6; i++) {
- var tempCanvas = document.createElement('CANVAS');
- tempCanvas.width = tempCanvas.height = cubeFaceSize;
- var tempCanvasContext = tempCanvas.getContext('2d');
- if (data.rotateCubemap) {
- if (i === 2 || i === 3) {
- tempCanvasContext.save();
- tempCanvasContext.translate(cubeFaceSize, cubeFaceSize);
- tempCanvasContext.rotate(Math.PI);
- }
- }
- // Note that this call to drawImage will not only copy the bytes to the
- // canvas but also could resized the image if our cube face size is
- // smaller than the source image due to GL max texture size.
- tempCanvasContext.drawImage(
- src,
- (i + faceOffset) * textureSourceCubeFaceSize, // top left x coord in source
- 0, // top left y coord in source
- textureSourceCubeFaceSize, // x pixel count from source
- textureSourceCubeFaceSize, // y pixel count from source
- 0, // dest x offset in the canvas
- 0, // dest y offset in the canvas
- cubeFaceSize, // x pixel count in dest
- cubeFaceSize // y pixel count in dest
- );
- tempCanvasContext.restore();
- if (callback) { callback(); }
- cubefaceTextures.push(tempCanvas);
- }
- if (data.rotateCubemap) {
- imgTmp0 = cubefaceTextures[0];
- imgTmp2 = cubefaceTextures[1];
- cubefaceTextures[0] = imgTmp2;
- cubefaceTextures[1] = imgTmp0;
- imgTmp0 = cubefaceTextures[4];
- imgTmp2 = cubefaceTextures[5];
- cubefaceTextures[4] = imgTmp2;
- cubefaceTextures[5] = imgTmp0;
- }
- if (callback) { callback(); }
- return cubefaceTextures;
- },
- loadCubeMapImage: function (layerColorTexture, src, faceOffset) {
- var gl = this.el.sceneEl.renderer.getContext();
- var cubefaceTextures;
- // dont flip the pixels as we load them into the texture buffer.
- // TEXTURE_CUBE_MAP expects the Y to be flipped for the faces and it already
- // is flipped in our texture image.
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- gl.bindTexture(gl.TEXTURE_CUBE_MAP, layerColorTexture);
- if (!src.complete || this.loadingScreen) {
- cubefaceTextures = this.loadingScreenImages;
- } else {
- cubefaceTextures = this.generateCubeMapTextures(src, faceOffset);
- }
- var errorCode = 0;
- cubefaceTextures.forEach(function (canvas, i) {
- gl.texSubImage2D(
- gl.TEXTURE_CUBE_MAP_POSITIVE_X + i,
- 0,
- 0, 0,
- gl.RGBA,
- gl.UNSIGNED_BYTE,
- canvas
- );
- errorCode = gl.getError();
- });
- if (errorCode !== 0) {
- console.log('renderingError, WebGL Error Code: ' + errorCode);
- }
- gl.bindTexture(gl.TEXTURE_CUBE_MAP, null);
- },
- tick: function () {
- if (!this.el.sceneEl.xrSession) { return; }
- if (!this.layer && this.el.sceneEl.is('vr-mode')) { this.initLayer(); }
- this.updateTransform();
- if (this.data.src.complete && (this.pendingCubeMapUpdate || this.loadingScreen || this.visibilityChanged)) { this.loadCubeMapImages(); }
- if (!this.needsRedraw && !this.layer.needsRedraw && !this.textureIsVideo) { return; }
- if (this.data.type === 'quad') { this.draw(); }
- this.needsRedraw = false;
- },
- initLayer: function () {
- var self = this;
- var type = this.data.type;
- this.el.sceneEl.xrSession.onvisibilitychange = function (evt) {
- self.visibilityChanged = evt.session.visibilityState !== 'hidden';
- };
- if (type === 'quad') {
- this.initQuadLayer();
- return;
- }
- if (type === 'monocubemap' || type === 'stereocubemap') {
- this.initCubeMapLayer();
- return;
- }
- },
- initQuadLayer: function () {
- var sceneEl = this.el.sceneEl;
- var gl = sceneEl.renderer.getContext();
- var xrGLFactory = this.xrGLFactory = new XRWebGLBinding(sceneEl.xrSession, gl);
- if (!this.texture) { return; }
- this.layer = xrGLFactory.createQuadLayer({
- space: this.referenceSpace,
- viewPixelHeight: 2048,
- viewPixelWidth: 2048,
- height: this.data.height / 2 || this.texture.image.height / 1000,
- width: this.data.width / 2 || this.texture.image.width / 1000
- });
- sceneEl.renderer.xr.addLayer(this.layer);
- },
- initCubeMapLayer: function () {
- var src = this.data.src;
- var sceneEl = this.el.sceneEl;
- var gl = sceneEl.renderer.getContext();
- var glSizeLimit = gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE);
- var cubeFaceSize = this.cubeFaceSize = Math.min(glSizeLimit, Math.min(src.width, src.height));
- var xrGLFactory = this.xrGLFactory = new XRWebGLBinding(sceneEl.xrSession, gl);
- this.layer = xrGLFactory.createCubeLayer({
- space: this.referenceSpace,
- viewPixelWidth: cubeFaceSize,
- viewPixelHeight: cubeFaceSize,
- layout: this.data.type === 'monocubemap' ? 'mono' : 'stereo',
- isStatic: false
- });
- this.initLoadingScreenImages();
- this.loadCubeMapImages();
- sceneEl.renderer.xr.addLayer(this.layer);
- },
- initLoadingScreenImages: function () {
- var cubeFaceSize = this.cubeFaceSize;
- var loadingScreenImages = this.loadingScreenImages = [];
- for (var i = 0; i < 6; i++) {
- var tempCanvas = document.createElement('CANVAS');
- tempCanvas.width = tempCanvas.height = cubeFaceSize;
- var tempCanvasContext = tempCanvas.getContext('2d');
- tempCanvas.width = tempCanvas.height = cubeFaceSize;
- tempCanvasContext.fillStyle = 'black';
- tempCanvasContext.fillRect(0, 0, cubeFaceSize, cubeFaceSize);
- if (i !== 2 && i !== 3) {
- tempCanvasContext.translate(cubeFaceSize, 0);
- tempCanvasContext.scale(-1, 1);
- tempCanvasContext.fillStyle = 'white';
- tempCanvasContext.font = '30px Arial';
- tempCanvasContext.fillText('Loading', cubeFaceSize / 2, cubeFaceSize / 2);
- }
- loadingScreenImages.push(tempCanvas);
- }
- },
- destroyLayer: function () {
- if (!this.layer) { return; }
- this.el.sceneEl.renderer.xr.removeLayer(this.layer);
- this.layer.destroy();
- this.layer = undefined;
- },
- toggleCompositorLayer: function () {
- this.enableCompositorLayer(!this.layerEnabled);
- },
- enableCompositorLayer: function (enable) {
- this.layerEnabled = enable;
- this.quadPanelEl.object3D.visible = !this.layerEnabled;
- },
- updateQuadPanel: function () {
- var quadPanelEl = this.quadPanelEl;
- if (!this.quadPanelEl) {
- quadPanelEl = this.quadPanelEl = document.createElement('a-entity');
- this.el.appendChild(quadPanelEl);
- }
- quadPanelEl.setAttribute('material', {
- shader: 'flat',
- src: this.data.src,
- transparent: true
- });
- quadPanelEl.setAttribute('geometry', {
- primitive: 'plane',
- height: this.data.height || this.texture.image.height / 1000,
- width: this.data.width || this.texture.image.height / 1000
- });
- },
- draw: function () {
- var sceneEl = this.el.sceneEl;
- var gl = this.el.sceneEl.renderer.getContext();
- var glayer = this.xrGLFactory.getSubImage(this.layer, sceneEl.frame);
- var texture = sceneEl.renderer.properties.get(this.texture).__webglTexture;
- var previousFrameBuffer = gl.getParameter(gl.FRAMEBUFFER_BINDING);
- gl.viewport(glayer.viewport.x, glayer.viewport.y, glayer.viewport.width, glayer.viewport.height);
- gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer);
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, glayer.colorTexture, 0);
- blitTexture(gl, texture, glayer, this.data.src);
- gl.bindFramebuffer(gl.FRAMEBUFFER, previousFrameBuffer);
- },
- updateTransform: function () {
- var el = this.el;
- var position = this.position;
- var quaternion = this.quaternion;
- el.object3D.updateMatrixWorld();
- position.setFromMatrixPosition(el.object3D.matrixWorld);
- quaternion.setFromRotationMatrix(el.object3D.matrixWorld);
- if (!this.layerEnabled) { position.set(0, 0, 100000000); }
- this.layer.transform = new XRRigidTransform(position, quaternion);
- },
- onEnterVR: function () {
- var sceneEl = this.el.sceneEl;
- var xrSession = sceneEl.xrSession;
- if (!sceneEl.hasWebXR || !XRWebGLBinding || !xrSession) {
- warn('The layer component requires WebXR and the layers API enabled');
- return;
- }
- xrSession.requestReferenceSpace('local').then(this.onRequestedReferenceSpace);
- this.needsRedraw = true;
- this.layerEnabled = true;
- if (this.quadPanelEl) {
- this.quadPanelEl.object3D.visible = false;
- }
- if (this.data.src.play) { this.data.src.play(); }
- },
- onExitVR: function () {
- if (this.quadPanelEl) {
- this.quadPanelEl.object3D.visible = true;
- }
- this.destroyLayer();
- },
- onRequestedReferenceSpace: function (referenceSpace) {
- this.referenceSpace = referenceSpace;
- }
- });
- function blitTexture (gl, texture, subImage, textureEl) {
- var xrReadFramebuffer = gl.createFramebuffer();
- let x1offset = subImage.viewport.x;
- let y1offset = subImage.viewport.y;
- let x2offset = subImage.viewport.x + subImage.viewport.width;
- let y2offset = subImage.viewport.y + subImage.viewport.height;
- // Update video texture.
- if (textureEl.tagName === 'VIDEO') {
- gl.bindTexture(gl.TEXTURE_2D, texture);
- gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, textureEl.width, textureEl.height, gl.RGB, gl.UNSIGNED_BYTE, textureEl);
- }
- // Bind texture to read framebuffer.
- gl.bindFramebuffer(gl.READ_FRAMEBUFFER, xrReadFramebuffer);
- gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
- // Blit into layer buffer.
- gl.readBuffer(gl.COLOR_ATTACHMENT0);
- gl.blitFramebuffer(0, 0, textureEl.width, textureEl.height, x1offset, y1offset, x2offset, y2offset, gl.COLOR_BUFFER_BIT, gl.NEAREST);
- gl.bindFramebuffer(gl.READ_FRAMEBUFFER, null);
- gl.deleteFramebuffer(xrReadFramebuffer);
- }
- },{"../core/component":135,"../utils/":210}],90:[function(require,module,exports){
- var bind=require("../utils/bind"),utils=require("../utils"),diff=utils.diff,debug=require("../utils/debug"),registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),degToRad=THREE.Math.degToRad,warn=debug("components:light:warn"),CubeLoader=new THREE.CubeTextureLoader,probeCache={};module.exports.Component=registerComponent("light",{schema:{angle:{default:60,if:{type:["spot"]}},color:{type:"color",if:{type:["ambient","directional","hemisphere","point","spot"]}},envMap:{default:"",if:{type:["probe"]}},groundColor:{type:"color",if:{type:["hemisphere"]}},decay:{default:1,if:{type:["point","spot"]}},distance:{default:0,min:0,if:{type:["point","spot"]}},intensity:{default:1,min:0,if:{type:["ambient","directional","hemisphere","point","spot","probe"]}},penumbra:{default:0,min:0,max:1,if:{type:["spot"]}},type:{default:"directional",oneOf:["ambient","directional","hemisphere","point","spot","probe"],schemaChange:!0},target:{type:"selector",if:{type:["spot","directional"]}},castShadow:{default:!1,if:{type:["point","spot","directional"]}},shadowBias:{default:0,if:{castShadow:!0}},shadowCameraFar:{default:500,if:{castShadow:!0}},shadowCameraFov:{default:90,if:{castShadow:!0}},shadowCameraNear:{default:.5,if:{castShadow:!0}},shadowCameraTop:{default:5,if:{castShadow:!0}},shadowCameraRight:{default:5,if:{castShadow:!0}},shadowCameraBottom:{default:-5,if:{castShadow:!0}},shadowCameraLeft:{default:-5,if:{castShadow:!0}},shadowCameraVisible:{default:!1,if:{castShadow:!0}},shadowMapHeight:{default:512,if:{castShadow:!0}},shadowMapWidth:{default:512,if:{castShadow:!0}},shadowRadius:{default:1,if:{castShadow:!0}}},init:function(){var e=this.el;this.light=null,this.defaultTarget=null,this.rendererSystem=this.el.sceneEl.systems.renderer,this.system.registerLight(e)},update:function(e){var a=this.data,t=diff(a,e),o=this.light,r=this.rendererSystem,i=this;if(o&&!("type"in t)){var s=!1;return void Object.keys(t).forEach(function(e){var t=a[e];switch(e){case"color":o.color.set(t),r.applyColorCorrection(o.color);break;case"groundColor":o.groundColor.set(t),r.applyColorCorrection(o.groundColor);break;case"angle":o.angle=degToRad(t);break;case"target":null===t?"spot"!==a.type&&"directional"!==a.type||(o.target=i.defaultTarget):t.hasLoaded?i.onSetTarget(t,o):t.addEventListener("loaded",bind(i.onSetTarget,i,t,o));break;case"envMap":this.updateProbeMap(a,o);break;case"castShadow":case"shadowBias":case"shadowCameraFar":case"shadowCameraFov":case"shadowCameraNear":case"shadowCameraTop":case"shadowCameraRight":case"shadowCameraBottom":case"shadowCameraLeft":case"shadowCameraVisible":case"shadowMapHeight":case"shadowMapWidth":case"shadowRadius":s||(i.updateShadow(),s=!0);break;default:o[e]=t}})}this.setLight(this.data),this.updateShadow()},setLight:function(e){var a=this.el,t=this.getLight(e);t&&(this.light&&a.removeObject3D("light"),this.light=t,this.light.el=a,a.setObject3D("light",this.light),"spot"!==e.type&&"directional"!==e.type&&"hemisphere"!==e.type||a.getObject3D("light").translateY(-1),"spot"===e.type&&(a.setObject3D("light-target",this.defaultTarget),a.getObject3D("light-target").position.set(0,0,-1)))},updateShadow:function(){var e=this.el,a=this.data,t=this.light;t.castShadow=a.castShadow;var o=e.getObject3D("cameraHelper");if(a.shadowCameraVisible&&!o?e.setObject3D("cameraHelper",new THREE.CameraHelper(t.shadow.camera)):!a.shadowCameraVisible&&o&&e.removeObject3D("cameraHelper"),!a.castShadow)return t;t.shadow.bias=a.shadowBias,t.shadow.radius=a.shadowRadius,t.shadow.mapSize.height=a.shadowMapHeight,t.shadow.mapSize.width=a.shadowMapWidth,t.shadow.camera.near=a.shadowCameraNear,t.shadow.camera.far=a.shadowCameraFar,t.shadow.camera instanceof THREE.OrthographicCamera?(t.shadow.camera.top=a.shadowCameraTop,t.shadow.camera.right=a.shadowCameraRight,t.shadow.camera.bottom=a.shadowCameraBottom,t.shadow.camera.left=a.shadowCameraLeft):t.shadow.camera.fov=a.shadowCameraFov,t.shadow.camera.updateProjectionMatrix(),o&&o.update()},getLight:function(e){var a=e.angle,t=new THREE.Color(e.color);this.rendererSystem.applyColorCorrection(t),t=t.getHex();var o=e.decay,r=e.distance,i=new THREE.Color(e.groundColor);this.rendererSystem.applyColorCorrection(i),i=i.getHex();var s=e.intensity,d=e.type,h=e.target,n=null;switch(d.toLowerCase()){case"ambient":return new THREE.AmbientLight(t,s);case"directional":return n=new THREE.DirectionalLight(t,s),this.defaultTarget=n.target,h&&(h.hasLoaded?this.onSetTarget(h,n):h.addEventListener("loaded",bind(this.onSetTarget,this,h,n))),n;case"hemisphere":return new THREE.HemisphereLight(t,i,s);case"point":return new THREE.PointLight(t,s,r,o);case"spot":return n=new THREE.SpotLight(t,s,r,degToRad(a),e.penumbra,o),this.defaultTarget=n.target,h&&(h.hasLoaded?this.onSetTarget(h,n):h.addEventListener("loaded",bind(this.onSetTarget,this,h,n))),n;case"probe":return n=new THREE.LightProbe,this.updateProbeMap(e,n),n;default:warn("%s is not a valid light type. Choose from ambient, directional, hemisphere, point, spot.",d)}},updateProbeMap:function(e,a){e.envMap||a.copy(new THREE.LightProbe),probeCache[e.envMap]instanceof window.Promise&&probeCache[e.envMap].then(function(e){a.copy(e)}),probeCache[e.envMap]instanceof THREE.LightProbe&&a.copy(probeCache[e.envMap]),probeCache[e.envMap]=new window.Promise(function(t){utils.srcLoader.validateCubemapSrc(e.envMap,function(t){CubeLoader.load(t,function(t){var o=THREE.LightProbeGenerator.fromCubeTexture(t);probeCache[e.envMap]=o,a.copy(o)})})})},onSetTarget:function(e,a){a.target=e.object3D},remove:function(){var e=this.el;e.removeObject3D("light"),e.getObject3D("cameraHelper")&&e.removeObject3D("cameraHelper")}});
- },{"../core/component":135,"../lib/three":183,"../utils":210,"../utils/bind":204,"../utils/debug":206}],91:[function(require,module,exports){
- function isEqualVec3(e,t){return!(!e||!t)&&(e.x===t.x&&e.y===t.y&&e.z===t.z)}var registerComponent=require("../core/component").registerComponent;module.exports.Component=registerComponent("line",{schema:{start:{type:"vec3",default:{x:0,y:0,z:0}},end:{type:"vec3",default:{x:0,y:0,z:0}},color:{type:"color",default:"#74BEC1"},opacity:{type:"number",default:1},visible:{default:!0}},multiple:!0,init:function(){var e,t,r=this.data;this.rendererSystem=this.el.sceneEl.systems.renderer,t=this.material=new THREE.LineBasicMaterial({color:r.color,opacity:r.opacity,transparent:r.opacity<1,visible:r.visible}),e=this.geometry=new THREE.BufferGeometry,e.setAttribute("position",new THREE.BufferAttribute(new Float32Array(6),3)),this.rendererSystem.applyColorCorrection(t.color),this.line=new THREE.Line(e,t),this.el.setObject3D(this.attrName,this.line)},update:function(e){var t=this.data,r=this.geometry,i=!1,o=this.material,n=r.attributes.position.array;isEqualVec3(t.start,e.start)||(n[0]=t.start.x,n[1]=t.start.y,n[2]=t.start.z,i=!0),isEqualVec3(t.end,e.end)||(n[3]=t.end.x,n[4]=t.end.y,n[5]=t.end.z,i=!0),i&&(r.attributes.position.needsUpdate=!0,r.computeBoundingSphere()),o.color.setStyle(t.color),this.rendererSystem.applyColorCorrection(o.color),o.opacity=t.opacity,o.transparent=t.opacity<1,o.visible=t.visible},remove:function(){this.el.removeObject3D("line",this.line)}});
- },{"../core/component":135}],92:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,registerShader=require("../core/shader").registerShader,THREE=require("../lib/three");module.exports.Component=registerComponent("link",{schema:{backgroundColor:{default:"red",type:"color"},borderColor:{default:"white",type:"color"},highlighted:{default:!1},highlightedColor:{default:"#24CAFF",type:"color"},href:{default:""},image:{type:"asset"},on:{default:"click"},peekMode:{default:!1},title:{default:""},titleColor:{default:"white",type:"color"},visualAspectEnabled:{default:!1}},init:function(){this.navigate=this.navigate.bind(this),this.previousQuaternion=void 0,this.quaternionClone=new THREE.Quaternion,this.hiddenEls=[]},update:function(e){var t,i,r=this.data,o=this.el;r.visualAspectEnabled&&(this.initVisualAspect(),t=r.highlighted?r.highlightedColor:r.backgroundColor,i=r.highlighted?r.highlightedColor:r.borderColor,o.setAttribute("material","backgroundColor",t),o.setAttribute("material","strokeColor",i),r.on!==e.on&&this.updateEventListener(),void 0!==e.peekMode&&r.peekMode!==e.peekMode&&this.updatePeekMode(),r.image&&e.image!==r.image&&o.setAttribute("material","pano","string"==typeof r.image?r.image:r.image.src))},updatePeekMode:function(){var e=this.el,t=this.sphereEl;this.data.peekMode?(this.hideAll(),e.getObject3D("mesh").visible=!1,t.setAttribute("visible",!0)):(this.showAll(),e.getObject3D("mesh").visible=!0,t.setAttribute("visible",!1))},play:function(){this.updateEventListener()},pause:function(){this.removeEventListener()},updateEventListener:function(){var e=this.el;e.isPlaying&&(this.removeEventListener(),e.addEventListener(this.data.on,this.navigate))},removeEventListener:function(){var e=this.data.on;e&&this.el.removeEventListener(e,this.navigate)},initVisualAspect:function(){var e,t,i,r=this.el;this.data.visualAspectEnabled&&!this.visualAspectInitialized&&(i=this.textEl=this.textEl||document.createElement("a-entity"),t=this.sphereEl=this.sphereEl||document.createElement("a-entity"),e=this.semiSphereEl=this.semiSphereEl||document.createElement("a-entity"),r.setAttribute("geometry",{primitive:"circle",radius:1,segments:64}),r.setAttribute("material",{shader:"portal",pano:this.data.image,side:"double"}),i.setAttribute("text",{color:this.data.titleColor,align:"center",font:"kelsonsans",value:this.data.title||this.data.href,width:4}),i.setAttribute("position","0 1.5 0"),r.appendChild(i),e.setAttribute("geometry",{primitive:"sphere",radius:1,phiStart:0,segmentsWidth:64,segmentsHeight:64,phiLength:180,thetaStart:0,thetaLength:360}),e.setAttribute("material",{shader:"portal",borderEnabled:0,pano:this.data.image,side:"back"}),e.setAttribute("rotation","0 180 0"),e.setAttribute("position","0 0 0"),e.setAttribute("visible",!1),r.appendChild(e),t.setAttribute("geometry",{primitive:"sphere",radius:10,segmentsWidth:64,segmentsHeight:64}),t.setAttribute("material",{shader:"portal",borderEnabled:0,pano:this.data.image,side:"back"}),t.setAttribute("visible",!1),r.appendChild(t),this.visualAspectInitialized=!0)},navigate:function(){window.location=this.data.href},tick:function(){var e=new THREE.Vector3,t=new THREE.Vector3,i=new THREE.Quaternion,r=new THREE.Vector3;return function(){var o,a,n=this.el,s=n.object3D,l=n.sceneEl.camera,d=this.textEl;if(this.data.visualAspectEnabled)if(s.updateMatrixWorld(),l.parent.updateMatrixWorld(),l.updateMatrixWorld(),s.matrix.decompose(t,i,r),t.setFromMatrixPosition(s.matrixWorld),e.setFromMatrixPosition(l.matrixWorld),(a=t.distanceTo(e))>20)this.previousQuaternion||(this.quaternionClone.copy(i),this.previousQuaternion=this.quaternionClone),s.lookAt(e);else{if(o=this.calculateCameraPortalOrientation(),a<.5){if(!0===this.semiSphereEl.getAttribute("visible"))return;d.setAttribute("text","width",1.5),o<=0?(d.setAttribute("position","0 0 0.75"),d.setAttribute("rotation","0 180 0"),this.semiSphereEl.setAttribute("rotation","0 0 0")):(d.setAttribute("position","0 0 -0.75"),d.setAttribute("rotation","0 0 0"),this.semiSphereEl.setAttribute("rotation","0 180 0")),n.getObject3D("mesh").visible=!1,this.semiSphereEl.setAttribute("visible",!0),this.peekCameraPortalOrientation=o}else o<=0?d.setAttribute("rotation","0 180 0"):d.setAttribute("rotation","0 0 0"),d.setAttribute("text","width",5),d.setAttribute("position","0 1.5 0"),n.getObject3D("mesh").visible=!0,this.semiSphereEl.setAttribute("visible",!1),this.peekCameraPortalOrientation=void 0;this.previousQuaternion&&(s.quaternion.copy(this.previousQuaternion),this.previousQuaternion=void 0)}}}(),hideAll:function(){var e=this.el,t=this.hiddenEls,i=this;t.length>0||e.sceneEl.object3D.traverse(function(r){r&&r.el&&r.el.hasAttribute("link-controls")||r.el&&r!==e.sceneEl.object3D&&r.el!==e&&r.el!==i.sphereEl&&r.el!==e.sceneEl.cameraEl&&!1!==r.el.getAttribute("visible")&&r.el!==i.textEl&&r.el!==i.semiSphereEl&&(r.el.setAttribute("visible",!1),t.push(r.el))})},showAll:function(){this.hiddenEls.forEach(function(e){e.setAttribute("visible",!0)}),this.hiddenEls=[]},calculateCameraPortalOrientation:function(){var e=new THREE.Matrix4,t=new THREE.Vector3,i=new THREE.Vector3(0,0,1),r=new THREE.Vector3(0,0,0);return function(){var o=this.el,a=o.sceneEl.camera;return t.set(0,0,0),i.set(0,0,1),r.set(0,0,0),o.object3D.matrixWorld.extractRotation(e),i.applyMatrix4(e),o.object3D.updateMatrixWorld(),o.object3D.localToWorld(r),a.parent.parent.updateMatrixWorld(),a.parent.updateMatrixWorld(),a.updateMatrixWorld(),a.localToWorld(t),t.sub(r).normalize(),i.normalize(),Math.sign(i.dot(t))}}(),remove:function(){this.removeEventListener()}}),registerShader("portal",{schema:{borderEnabled:{default:1,type:"int",is:"uniform"},backgroundColor:{default:"red",type:"color",is:"uniform"},pano:{type:"map",is:"uniform"},strokeColor:{default:"white",type:"color",is:"uniform"}},vertexShader:["vec3 portalPosition;","varying vec3 vWorldPosition;","varying float vDistanceToCenter;","varying float vDistance;","void main() {","vDistanceToCenter = clamp(length(position - vec3(0.0, 0.0, 0.0)), 0.0, 1.0);","portalPosition = (modelMatrix * vec4(0.0, 0.0, 0.0, 1.0)).xyz;","vDistance = length(portalPosition - cameraPosition);","vWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;","gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);","}"].join("\n"),fragmentShader:["#define RECIPROCAL_PI2 0.15915494","uniform sampler2D pano;","uniform vec3 strokeColor;","uniform vec3 backgroundColor;","uniform float borderEnabled;","varying float vDistanceToCenter;","varying float vDistance;","varying vec3 vWorldPosition;","void main() {","vec3 direction = normalize(vWorldPosition - cameraPosition);","vec2 sampleUV;","float borderThickness = clamp(exp(-vDistance / 50.0), 0.6, 0.95);","sampleUV.y = clamp(direction.y * 0.5 + 0.5, 0.0, 1.0);","sampleUV.x = atan(direction.z, -direction.x) * -RECIPROCAL_PI2 + 0.5;","if (vDistanceToCenter > borderThickness && borderEnabled == 1.0) {","gl_FragColor = vec4(strokeColor, 1.0);","} else {","gl_FragColor = mix(texture2D(pano, sampleUV), vec4(backgroundColor, 1.0), clamp(pow((vDistance / 15.0), 2.0), 0.0, 1.0));","}","}"].join("\n")});
- },{"../core/component":135,"../core/shader":145,"../lib/three":183}],93:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),utils=require("../utils/"),bind=utils.bind,PI_2=Math.PI/2;module.exports.Component=registerComponent("look-controls",{dependencies:["position","rotation"],schema:{enabled:{default:!0},magicWindowTrackingEnabled:{default:!0},pointerLockEnabled:{default:!1},reverseMouseDrag:{default:!1},reverseTouchDrag:{default:!1},touchEnabled:{default:!0},mouseEnabled:{default:!0}},init:function(){this.deltaYaw=0,this.previousHMDPosition=new THREE.Vector3,this.hmdQuaternion=new THREE.Quaternion,this.magicWindowAbsoluteEuler=new THREE.Euler,this.magicWindowDeltaEuler=new THREE.Euler,this.position=new THREE.Vector3,this.magicWindowObject=new THREE.Object3D,this.rotation={},this.deltaRotation={},this.savedPose=null,this.pointerLocked=!1,this.setupMouseControls(),this.bindMethods(),this.previousMouseEvent={},this.setupMagicWindowControls(),this.savedPose={position:new THREE.Vector3,rotation:new THREE.Euler},(this.el.sceneEl.is("vr-mode")||this.el.sceneEl.is("ar-mode"))&&this.onEnterVR()},setupMagicWindowControls:function(){var e,t=this.data;(utils.device.isMobile()||utils.device.isMobileDeviceRequestingDesktopSite())&&(e=this.magicWindowControls=new THREE.DeviceOrientationControls(this.magicWindowObject),"undefined"!=typeof DeviceOrientationEvent&&DeviceOrientationEvent.requestPermission&&(e.enabled=!1,this.el.sceneEl.components["device-orientation-permission-ui"].permissionGranted?e.enabled=t.magicWindowTrackingEnabled:this.el.sceneEl.addEventListener("deviceorientationpermissiongranted",function(){e.enabled=t.magicWindowTrackingEnabled})))},update:function(e){var t=this.data;t.enabled!==e.enabled&&this.updateGrabCursor(t.enabled),e&&!t.magicWindowTrackingEnabled&&e.magicWindowTrackingEnabled&&(this.magicWindowAbsoluteEuler.set(0,0,0),this.magicWindowDeltaEuler.set(0,0,0)),this.magicWindowControls&&(this.magicWindowControls.enabled=t.magicWindowTrackingEnabled),e&&!t.pointerLockEnabled!==e.pointerLockEnabled&&(this.removeEventListeners(),this.addEventListeners(),this.pointerLocked&&this.exitPointerLock())},tick:function(e){this.data.enabled&&this.updateOrientation()},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners(),this.pointerLocked&&this.exitPointerLock()},remove:function(){this.removeEventListeners(),this.pointerLocked&&this.exitPointerLock()},bindMethods:function(){this.onMouseDown=bind(this.onMouseDown,this),this.onMouseMove=bind(this.onMouseMove,this),this.onMouseUp=bind(this.onMouseUp,this),this.onTouchStart=bind(this.onTouchStart,this),this.onTouchMove=bind(this.onTouchMove,this),this.onTouchEnd=bind(this.onTouchEnd,this),this.onEnterVR=bind(this.onEnterVR,this),this.onExitVR=bind(this.onExitVR,this),this.onPointerLockChange=bind(this.onPointerLockChange,this),this.onPointerLockError=bind(this.onPointerLockError,this)},setupMouseControls:function(){this.mouseDown=!1,this.pitchObject=new THREE.Object3D,this.yawObject=new THREE.Object3D,this.yawObject.position.y=10,this.yawObject.add(this.pitchObject)},addEventListeners:function(){var e=this.el.sceneEl,t=e.canvas;if(!t)return void e.addEventListener("render-target-loaded",bind(this.addEventListeners,this));t.addEventListener("mousedown",this.onMouseDown,!1),window.addEventListener("mousemove",this.onMouseMove,!1),window.addEventListener("mouseup",this.onMouseUp,!1),t.addEventListener("touchstart",this.onTouchStart),window.addEventListener("touchmove",this.onTouchMove),window.addEventListener("touchend",this.onTouchEnd),e.addEventListener("enter-vr",this.onEnterVR),e.addEventListener("exit-vr",this.onExitVR),this.data.pointerLockEnabled&&(document.addEventListener("pointerlockchange",this.onPointerLockChange,!1),document.addEventListener("mozpointerlockchange",this.onPointerLockChange,!1),document.addEventListener("pointerlockerror",this.onPointerLockError,!1))},removeEventListeners:function(){var e=this.el.sceneEl,t=e&&e.canvas;t&&(t.removeEventListener("mousedown",this.onMouseDown),window.removeEventListener("mousemove",this.onMouseMove),window.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),e.removeEventListener("enter-vr",this.onEnterVR),e.removeEventListener("exit-vr",this.onExitVR),document.removeEventListener("pointerlockchange",this.onPointerLockChange,!1),document.removeEventListener("mozpointerlockchange",this.onPointerLockChange,!1),document.removeEventListener("pointerlockerror",this.onPointerLockError,!1))},updateOrientation:function(){var e=this.el.object3D,t=this.pitchObject,o=this.yawObject,i=this.el.sceneEl;(i.is("vr-mode")||i.is("ar-mode"))&&i.checkHeadsetConnected()||(this.updateMagicWindowOrientation(),e.rotation.x=this.magicWindowDeltaEuler.x+t.rotation.x,e.rotation.y=this.magicWindowDeltaEuler.y+o.rotation.y,e.rotation.z=this.magicWindowDeltaEuler.z)},updateMagicWindowOrientation:function(){var e=this.magicWindowAbsoluteEuler,t=this.magicWindowDeltaEuler;this.magicWindowControls&&this.magicWindowControls.enabled&&(this.magicWindowControls.update(),e.setFromQuaternion(this.magicWindowObject.quaternion,"YXZ"),this.previousMagicWindowYaw||0===e.y||(this.previousMagicWindowYaw=e.y),this.previousMagicWindowYaw&&(t.x=e.x,t.y+=e.y-this.previousMagicWindowYaw,t.z=e.z,this.previousMagicWindowYaw=e.y))},onMouseMove:function(e){var t,o,i,n=this.pitchObject,s=this.previousMouseEvent,r=this.yawObject;this.data.enabled&&(this.mouseDown||this.pointerLocked)&&(this.pointerLocked?(o=e.movementX||e.mozMovementX||0,i=e.movementY||e.mozMovementY||0):(o=e.screenX-s.screenX,i=e.screenY-s.screenY),this.previousMouseEvent.screenX=e.screenX,this.previousMouseEvent.screenY=e.screenY,t=this.data.reverseMouseDrag?1:-1,r.rotation.y+=.002*o*t,n.rotation.x+=.002*i*t,n.rotation.x=Math.max(-PI_2,Math.min(PI_2,n.rotation.x)))},onMouseDown:function(e){var t=this.el.sceneEl;if(this.data.enabled&&this.data.mouseEnabled&&(!t.is("vr-mode")&&!t.is("ar-mode")||!t.checkHeadsetConnected())&&0===e.button){var o=t&&t.canvas;this.mouseDown=!0,this.previousMouseEvent.screenX=e.screenX,this.previousMouseEvent.screenY=e.screenY,this.showGrabbingCursor(),this.data.pointerLockEnabled&&!this.pointerLocked&&(o.requestPointerLock?o.requestPointerLock():o.mozRequestPointerLock&&o.mozRequestPointerLock())}},showGrabbingCursor:function(){this.el.sceneEl.canvas.style.cursor="grabbing"},hideGrabbingCursor:function(){this.el.sceneEl.canvas.style.cursor=""},onMouseUp:function(){this.mouseDown=!1,this.hideGrabbingCursor()},onTouchStart:function(e){1!==e.touches.length||!this.data.touchEnabled||this.el.sceneEl.is("vr-mode")||this.el.sceneEl.is("ar-mode")||(this.touchStart={x:e.touches[0].pageX,y:e.touches[0].pageY},this.touchStarted=!0)},onTouchMove:function(e){var t,o,i=this.el.sceneEl.canvas,n=this.yawObject;this.touchStarted&&this.data.touchEnabled&&(o=2*Math.PI*(e.touches[0].pageX-this.touchStart.x)/i.clientWidth,t=this.data.reverseTouchDrag?1:-1,n.rotation.y-=.5*o*t,this.touchStart={x:e.touches[0].pageX,y:e.touches[0].pageY})},onTouchEnd:function(){this.touchStarted=!1},onEnterVR:function(){var e=this.el.sceneEl;e.checkHeadsetConnected()&&(this.saveCameraPose(),this.el.object3D.position.set(0,0,0),this.el.object3D.rotation.set(0,0,0),e.hasWebXR&&(this.el.object3D.matrixAutoUpdate=!1,this.el.object3D.updateMatrix()))},onExitVR:function(){this.el.sceneEl.checkHeadsetConnected()&&(this.restoreCameraPose(),this.previousHMDPosition.set(0,0,0),this.el.object3D.matrixAutoUpdate=!0)},onPointerLockChange:function(){this.pointerLocked=!(!document.pointerLockElement&&!document.mozPointerLockElement)},onPointerLockError:function(){this.pointerLocked=!1},exitPointerLock:function(){document.exitPointerLock(),this.pointerLocked=!1},updateGrabCursor:function(e){function t(){i.canvas.classList.add("a-grab-cursor")}function o(){i.canvas.classList.remove("a-grab-cursor")}var i=this.el.sceneEl;return i.canvas?e?void t():void o():void(e?i.addEventListener("render-target-loaded",t):i.addEventListener("render-target-loaded",o))},saveCameraPose:function(){var e=this.el;this.savedPose.position.copy(e.object3D.position),this.savedPose.rotation.copy(e.object3D.rotation),this.hasSavedPose=!0},restoreCameraPose:function(){var e=this.el,t=this.savedPose;this.hasSavedPose&&(e.object3D.position.copy(t.position),e.object3D.rotation.copy(t.rotation),this.hasSavedPose=!1)}});
- },{"../core/component":135,"../lib/three":183,"../utils/":210}],94:[function(require,module,exports){
- var bind=require("../utils/bind"),registerComponent=require("../core/component").registerComponent,trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,GAMEPAD_ID_PREFIX="magicleap",GAMEPAD_ID_SUFFIX="-one",GAMEPAD_ID_COMPOSITE=GAMEPAD_ID_PREFIX+GAMEPAD_ID_SUFFIX,MAGICLEAP_CONTROLLER_MODEL_GLB_URL="https://cdn.aframe.io/controllers/magicleap/magicleap-one-controller.glb",INPUT_MAPPING_WEBXR={axes:{touchpad:[0,1]},buttons:["trigger","grip","touchpad","menu"]};module.exports.Component=registerComponent("magicleap-controls",{schema:{hand:{default:"none"},model:{default:!0},orientationOffset:{type:"vec3"}},mapping:INPUT_MAPPING_WEBXR,init:function(){var t=this;this.controllerPresent=!1,this.lastControllerCheck=0,this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t)},this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},update:function(){var t=this.data;this.controllerIndex="right"===t.hand?0:"left"===t.hand?1:2},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("axismove",this.onAxisMoved),t.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("axismove",this.onAxisMoved),t.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var t=this.data;checkControllerPresentAndSetup(this,GAMEPAD_ID_COMPOSITE,{index:this.controllerIndex,hand:t.hand})},injectTrackedControls:function(){var t=this.el,e=this.data;t.setAttribute("tracked-controls",{idPrefix:GAMEPAD_ID_COMPOSITE,hand:e.hand,controller:this.controllerIndex,orientationOffset:e.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",MAGICLEAP_CONTROLLER_MODEL_GLB_URL)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(t){var e,n=this.mapping.buttons[t.detail.id];n&&("trigger"===n&&(e=t.detail.state.value,console.log("analog value of trigger press: "+e)),this.el.emit(n+"changed",t.detail.state))},onModelLoaded:function(t){t.detail.model.scale.set(.01,.01,.01)},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)},updateModel:function(t,e){},setButtonColor:function(t,e){}});
- },{"../core/component":135,"../utils/bind":204,"../utils/tracked-controls":219}],95:[function(require,module,exports){
- function parseSide(e){switch(e){case"back":return THREE.BackSide;case"double":return THREE.DoubleSide;default:return THREE.FrontSide}}function parseVertexColors(e){switch(e){case"face":return THREE.FaceColors;case"vertex":return THREE.VertexColors;default:return THREE.NoColors}}function parseBlending(e){switch(e){case"none":return THREE.NoBlending;case"additive":return THREE.AdditiveBlending;case"subtractive":return THREE.SubtractiveBlending;case"multiply":return THREE.MultiplyBlending;default:return THREE.NormalBlending}}function disposeMaterial(e,t){e.dispose(),t.unregisterMaterial(e)}var utils=require("../utils/"),component=require("../core/component"),THREE=require("../lib/three"),shader=require("../core/shader"),error=utils.debug("components:material:error"),registerComponent=component.registerComponent,shaders=shader.shaders,shaderNames=shader.shaderNames;module.exports.Component=registerComponent("material",{schema:{alphaTest:{default:0,min:0,max:1},depthTest:{default:!0},depthWrite:{default:!0},flatShading:{default:!1},npot:{default:!1},offset:{type:"vec2",default:{x:0,y:0}},opacity:{default:1,min:0,max:1},repeat:{type:"vec2",default:{x:1,y:1}},shader:{default:"standard",oneOf:shaderNames,schemaChange:!0},side:{default:"front",oneOf:["front","back","double"]},transparent:{default:!1},vertexColors:{type:"string",default:"none",oneOf:["face","vertex"]},visible:{default:!0},blending:{default:"normal",oneOf:["none","normal","additive","subtractive","multiply"]},dithering:{default:!0}},init:function(){this.material=null},update:function(e){var t=this.data;this.shader&&t.shader===e.shader||this.updateShader(t.shader),this.shader.update(this.data),this.updateMaterial(e)},updateSchema:function(e){var t,a,r,i;a=e&&e.shader,t=this.oldData&&this.oldData.shader,i=a||t,r=shaders[i]&&shaders[i].schema,r||error("Unknown shader schema "+i),t&&a===t||(this.extendSchema(r),this.updateBehavior())},updateBehavior:function(){function e(e,t){var r;for(r in a)a[r]=e;s.shader.update(a)}var t,a,r=this.el.sceneEl,i=this.schema,s=this;this.tick=void 0,a={};for(t in i)"time"===i[t].type&&(this.tick=e,a[t]=!0);r&&(this.tick?r.addBehavior(this):r.removeBehavior(this))},updateShader:function(e){var t,a=this.data,r=shaders[e]&&shaders[e].Shader;if(!r)throw new Error("Unknown shader "+e);t=this.shader=new r,t.el=this.el,t.init(a),this.setMaterial(t.material),this.updateSchema(a)},updateMaterial:function(e){var t,a=this.data,r=this.material;r.alphaTest=a.alphaTest,r.depthTest=!1!==a.depthTest,r.depthWrite=!1!==a.depthWrite,r.opacity=a.opacity,r.flatShading=a.flatShading,r.side=parseSide(a.side),r.transparent=!1!==a.transparent||a.opacity<1,r.vertexColors=parseVertexColors(a.vertexColors),r.visible=a.visible,r.blending=parseBlending(a.blending),r.dithering=a.dithering;for(t in e)break;!t||e.alphaTest===a.alphaTest&&e.side===a.side&&e.vertexColors===a.vertexColors||(r.needsUpdate=!0)},remove:function(){var e=new THREE.MeshBasicMaterial,t=this.material,a=this.el.getObject3D("mesh");a&&(a.material=e),disposeMaterial(t,this.system)},setMaterial:function(e){var t,a=this.el,r=this.system;this.material&&disposeMaterial(this.material,r),this.material=e,r.registerMaterial(e),t=a.getObject3D("mesh"),t?t.material=e:a.addEventListener("object3dset",function t(r){"mesh"===r.detail.type&&r.target===a&&(a.getObject3D("mesh").material=e,a.removeEventListener("object3dset",t))})}});
- },{"../core/component":135,"../core/shader":145,"../lib/three":183,"../utils/":210}],96:[function(require,module,exports){
- var debug=require("../utils/debug"),registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),warn=debug("components:obj-model:warn");module.exports.Component=registerComponent("obj-model",{schema:{mtl:{type:"model"},obj:{type:"model"}},init:function(){var e=this;this.model=null,this.objLoader=new THREE.OBJLoader,this.mtlLoader=new THREE.MTLLoader(this.objLoader.manager),this.mtlLoader.crossOrigin="",this.el.addEventListener("componentinitialized",function(o){e.model&&"material"===o.detail.name&&e.applyMaterial()})},update:function(){var e=this.data;e.obj&&(this.resetMesh(),this.loadObj(e.obj,e.mtl))},remove:function(){this.model&&this.resetMesh()},resetMesh:function(){this.el.removeObject3D("mesh")},loadObj:function(e,o){var t=this,r=this.el,i=this.mtlLoader,a=this.objLoader,s=this.el.sceneEl.systems.renderer,n=o.substr(0,o.lastIndexOf("/")+1);if(o)return r.hasAttribute("material")&&warn("Material component properties are ignored when a .MTL is provided"),i.setResourcePath(n),void i.load(o,function(o){o.preload(),a.setMaterials(o),a.load(e,function(e){t.model=e,t.model.traverse(function(e){if(e.isMesh){var o=e.material;o.color&&s.applyColorCorrection(o.color),o.map&&s.applyColorCorrection(o.map),o.emissive&&s.applyColorCorrection(o.emissive),o.emissiveMap&&s.applyColorCorrection(o.emissiveMap)}}),r.setObject3D("mesh",e),r.emit("model-loaded",{format:"obj",model:e})})});a.load(e,function(e){t.model=e,t.applyMaterial(),r.setObject3D("mesh",e),r.emit("model-loaded",{format:"obj",model:e})})},applyMaterial:function(){var e=this.el.components.material;e&&this.model.traverse(function(o){o instanceof THREE.Mesh&&(o.material=e.material)})}});
- },{"../core/component":135,"../lib/three":183,"../utils/debug":206}],97:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,bind=require("../utils/bind"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,isWebXRAvailable=require("../utils/").device.isWebXRAvailable,GAMEPAD_ID_WEBXR="oculus-go",GAMEPAD_ID_WEBVR="Oculus Go",OCULUS_GO_CONTROLLER_MODEL_URL="https://cdn.aframe.io/controllers/oculus/go/oculus-go-controller.gltf",GAMEPAD_ID_PREFIX=isWebXRAvailable?GAMEPAD_ID_WEBXR:GAMEPAD_ID_WEBVR,INPUT_MAPPING_WEBVR={axes:{trackpad:[0,1]},buttons:["trackpad","trigger"]},INPUT_MAPPING_WEBXR={axes:{touchpad:[0,1]},buttons:["trigger","none","touchpad"]},INPUT_MAPPING=isWebXRAvailable?INPUT_MAPPING_WEBXR:INPUT_MAPPING_WEBVR;module.exports.Component=registerComponent("oculus-go-controls",{schema:{hand:{default:""},buttonColor:{type:"color",default:"#FFFFFF"},buttonTouchedColor:{type:"color",default:"#BBBBBB"},buttonHighlightColor:{type:"color",default:"#7A7A7A"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:INPUT_MAPPING,bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},init:function(){var t=this;this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t)},this.controllerPresent=!1,this.lastControllerCheck=0,this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("model-loaded",this.onModelLoaded),t.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("model-loaded",this.onModelLoaded),t.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var t=this.el,e=this.data;t.setAttribute("tracked-controls",{armModel:e.armModel,hand:e.hand,idPrefix:GAMEPAD_ID_PREFIX,orientationOffset:e.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",OCULUS_GO_CONTROLLER_MODEL_URL)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(t){var e,o=t.detail.model;this.data.model&&(e=this.buttonMeshes={},e.trigger=o.getObjectByName("oculus_go_button_trigger"),e.trackpad=o.getObjectByName("oculus_go_touchpad"),e.touchpad=o.getObjectByName("oculus_go_touchpad"))},onButtonChanged:function(t){var e=this.mapping.buttons[t.detail.id];e&&this.el.emit(e+"changed",t.detail.state)},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)},updateModel:function(t,e){this.data.model&&this.updateButtonModel(t,e)},updateButtonModel:function(t,e){var o=this.buttonMeshes;if(o&&o[t]){var n,i;switch(e){case"down":n=this.data.buttonHighlightColor;break;case"touchstart":n=this.data.buttonTouchedColor;break;default:n=this.data.buttonColor}i=o[t],i.material.color.set(n),this.rendererSystem.applyColorCorrection(i.material.color)}}});
- },{"../core/component":135,"../utils/":210,"../utils/bind":204,"../utils/tracked-controls":219}],98:[function(require,module,exports){
- var bind=require("../utils/bind"),registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,isWebXRAvailable=require("../utils/").device.isWebXRAvailable,GAMEPAD_ID_WEBXR="oculus-touch",GAMEPAD_ID_WEBVR="Oculus Touch",GAMEPAD_ID_PREFIX=isWebXRAvailable?GAMEPAD_ID_WEBXR:GAMEPAD_ID_WEBVR,TOUCH_CONTROLLER_MODEL_BASE_URL="https://cdn.aframe.io/controllers/oculus/oculus-touch-controller-",OCULUS_TOUCH_WEBVR={left:{modelUrl:TOUCH_CONTROLLER_MODEL_BASE_URL+"left.gltf",rayOrigin:{origin:{x:.008,y:-.01,z:0},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new THREE.Vector3(-.005,.003,-.055),modelPivotRotation:new THREE.Euler(0,0,0)},right:{modelUrl:TOUCH_CONTROLLER_MODEL_BASE_URL+"right.gltf",rayOrigin:{origin:{x:-.008,y:-.01,z:0},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new THREE.Vector3(.005,.003,-.055),modelPivotRotation:new THREE.Euler(0,0,0)}},OCULUS_TOUCH_WEBXR={left:{modelUrl:TOUCH_CONTROLLER_MODEL_BASE_URL+"left.gltf",rayOrigin:{origin:{x:.002,y:-.005,z:-.03},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new THREE.Vector3(-.005,.036,-.037),modelPivotRotation:new THREE.Euler(Math.PI/4.5,0,0)},right:{modelUrl:TOUCH_CONTROLLER_MODEL_BASE_URL+"right.gltf",rayOrigin:{origin:{x:-.002,y:-.005,z:-.03},direction:{x:0,y:-.8,z:-1}},modelPivotOffset:new THREE.Vector3(.005,.036,-.037),modelPivotRotation:new THREE.Euler(Math.PI/4.5,0,0)}},OCULUS_TOUCH_CONFIG=isWebXRAvailable?OCULUS_TOUCH_WEBXR:OCULUS_TOUCH_WEBVR,CONTROLLER_DEFAULT="oculus-touch",CONTROLLER_PROPERTIES={"oculus-touch":OCULUS_TOUCH_CONFIG,"oculus-touch-v2":{left:{modelUrl:TOUCH_CONTROLLER_MODEL_BASE_URL+"gen2-left.gltf",rayOrigin:{origin:{x:-.01,y:0,z:-.02},direction:{x:0,y:-.5,z:-1}},modelPivotOffset:new THREE.Vector3(0,0,0),modelPivotRotation:new THREE.Euler(0,0,0)},right:{modelUrl:TOUCH_CONTROLLER_MODEL_BASE_URL+"gen2-right.gltf",rayOrigin:{origin:{x:.01,y:0,z:-.02},direction:{x:0,y:-.5,z:-1}},modelPivotOffset:new THREE.Vector3(0,0,0),modelPivotRotation:new THREE.Euler(0,0,0)}},"oculus-touch-v3":{left:{modelUrl:TOUCH_CONTROLLER_MODEL_BASE_URL+"v3-left.glb",rayOrigin:{origin:{x:.015,y:.005,z:0},direction:{x:0,y:0,z:-1}},modelPivotOffset:new THREE.Vector3(.01,-.01,.05),modelPivotRotation:new THREE.Euler(Math.PI/4,0,0)},right:{modelUrl:TOUCH_CONTROLLER_MODEL_BASE_URL+"v3-right.glb",rayOrigin:{origin:{x:-.015,y:.005,z:0},direction:{x:0,y:0,z:-1}},modelPivotOffset:new THREE.Vector3(-.01,-.01,.05),modelPivotRotation:new THREE.Euler(Math.PI/4,0,0)}}},INPUT_MAPPING_WEBVR={left:{axes:{thumbstick:[0,1]},buttons:["thumbstick","trigger","grip","xbutton","ybutton","surface"]},right:{axes:{thumbstick:[0,1]},buttons:["thumbstick","trigger","grip","abutton","bbutton","surface"]}},INPUT_MAPPING_WEBXR={left:{axes:{thumbstick:[2,3]},buttons:["trigger","grip","none","thumbstick","xbutton","ybutton","surface"]},right:{axes:{thumbstick:[2,3]},buttons:["trigger","grip","none","thumbstick","abutton","bbutton","surface"]}},INPUT_MAPPING=isWebXRAvailable?INPUT_MAPPING_WEBXR:INPUT_MAPPING_WEBVR;module.exports.Component=registerComponent("oculus-touch-controls",{schema:{hand:{default:"left"},buttonColor:{type:"color",default:"#999"},buttonTouchColor:{type:"color",default:"#8AB"},buttonHighlightColor:{type:"color",default:"#2DF"},model:{default:!0},controllerType:{default:"auto",oneOf:["auto","oculus-touch","oculus-touch-v2","oculus-touch-v3"]},orientationOffset:{type:"vec3",default:{x:43,y:0,z:0}}},mapping:INPUT_MAPPING,bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.onAxisMoved=bind(this.onAxisMoved,this)},init:function(){var t=this;this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t,t.data.hand)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t,t.data.hand)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t,t.data.hand)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t,t.data.hand)},this.controllerPresent=!1,this.lastControllerCheck=0,this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("axismove",this.onAxisMoved),t.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("axismove",this.onAxisMoved),t.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,{hand:this.data.hand})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},loadModel:function(t){var e,o=this.data;if(o.model){if(this.displayModel=CONTROLLER_PROPERTIES[o.controllerType]||CONTROLLER_PROPERTIES[CONTROLLER_DEFAULT],"auto"===o.controllerType){var n=this.el.sceneEl.systems["tracked-controls-webvr"];if(n&&n.vrDisplay){/^Oculus Quest$/.test(n.vrDisplay.displayName)&&(this.displayModel=CONTROLLER_PROPERTIES["oculus-touch-v2"])}else e=CONTROLLER_DEFAULT,e=-1!==t.profiles.indexOf("oculus-touch-v2")?"oculus-touch-v2":e,e=-1!==t.profiles.indexOf("oculus-touch-v3")?"oculus-touch-v3":e,this.displayModel=CONTROLLER_PROPERTIES[e]}var i=this.displayModel[o.hand].modelUrl;this.el.setAttribute("gltf-model",i)}},injectTrackedControls:function(t){var e=this.data,o=GAMEPAD_ID_WEBXR,n="right"===e.hand?"Oculus Touch (Right)":"Oculus Touch (Left)",i=isWebXRAvailable?o:n;this.el.setAttribute("tracked-controls",{id:i,hand:e.hand,orientationOffset:e.orientationOffset,handTrackingEnabled:!1}),this.loadModel(t)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(t){var e,o=this.mapping[this.data.hand].buttons[t.detail.id],n=this.buttonMeshes;o&&("trigger"!==o&&"grip"!==o||(e=t.detail.state.value),n&&("trigger"===o&&n.trigger&&(n.trigger.rotation.x=this.originalXRotationTrigger-e*(Math.PI/26)),"grip"===o&&n.grip&&(n.grip.position.x=this.originalXPositionGrip+("left"===this.data.hand?-1:1)*e*.004)),this.el.emit(o+"changed",t.detail.state))},onModelLoaded:function(t){var e,o=this.controllerObject3D=t.detail.model;this.data.model&&(e=this.buttonMeshes={},e.grip=o.getObjectByName("buttonHand"),this.originalXPositionGrip=e.grip&&e.grip.position.x,e.thumbstick=o.getObjectByName("stick"),e.trigger=o.getObjectByName("buttonTrigger"),this.originalXRotationTrigger=e.trigger&&e.trigger.rotation.x,e.xbutton=o.getObjectByName("buttonX"),e.abutton=o.getObjectByName("buttonA"),e.ybutton=o.getObjectByName("buttonY"),e.bbutton=o.getObjectByName("buttonB"),o.position.copy(this.displayModel[this.data.hand].modelPivotOffset),o.rotation.copy(this.displayModel[this.data.hand].modelPivotRotation),this.el.emit("controllermodelready",{name:"oculus-touch-controls",model:this.data.model,rayOrigin:this.displayModel[this.data.hand].rayOrigin}))},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping[this.data.hand].axes,t)},updateModel:function(t,e){this.data.model&&this.updateButtonModel(t,e)},updateButtonModel:function(t,e){var o,n="up"===e||"touchend"===e?this.data.buttonColor:"touchstart"===e?this.data.buttonTouchColor:this.data.buttonHighlightColor,i=this.buttonMeshes;this.data.model&&i&&i[t]&&(o=i[t],o.material.color.set(n),this.rendererSystem.applyColorCorrection(o.material.color))}});
- },{"../core/component":135,"../lib/three":183,"../utils/":210,"../utils/bind":204,"../utils/tracked-controls":219}],99:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent;module.exports.Component=registerComponent("position",{schema:{type:"vec3"},update:function(){var e=this.el.object3D,o=this.data;e.position.set(o.x,o.y,o.z)},remove:function(){this.el.object3D.position.set(0,0,0)}});
- },{"../core/component":135}],100:[function(require,module,exports){
- function copyArray(e,t){var i;for(e.length=t.length,i=0;i<t.length;i++)e[i]=t[i]}var registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),utils=require("../utils/"),warn=utils.debug("components:raycaster:warn"),OBSERVER_SELECTOR_RE=/^[\w\s-.,[\]#]*$/,OBSERVER_CONFIG={childList:!0,attributes:!0,subtree:!0},EVENTS={INTERSECT:"raycaster-intersected",INTERSECTION:"raycaster-intersection",INTERSECT_CLEAR:"raycaster-intersected-cleared",INTERSECTION_CLEAR:"raycaster-intersection-cleared"};module.exports.Component=registerComponent("raycaster",{schema:{autoRefresh:{default:!0},direction:{type:"vec3",default:{x:0,y:0,z:-1}},enabled:{default:!0},far:{default:1e3},interval:{default:0},near:{default:0},objects:{default:""},origin:{type:"vec3"},showLine:{default:!1},lineColor:{default:"white"},lineOpacity:{default:1},useWorldCoordinates:{default:!1}},multiple:!0,init:function(){this.clearedIntersectedEls=[],this.unitLineEndVec3=new THREE.Vector3,this.intersectedEls=[],this.intersections=[],this.newIntersectedEls=[],this.newIntersections=[],this.objects=[],this.prevCheckTime=void 0,this.prevIntersectedEls=[],this.rawIntersections=[],this.raycaster=new THREE.Raycaster,this.updateOriginDirection(),this.setDirty=this.setDirty.bind(this),this.updateLine=this.updateLine.bind(this),this.observer=new MutationObserver(this.setDirty),this.dirty=!0,this.lineEndVec3=new THREE.Vector3,this.otherLineEndVec3=new THREE.Vector3,this.lineData={end:this.lineEndVec3},this.getIntersection=this.getIntersection.bind(this),this.intersectedDetail={el:this.el,getIntersection:this.getIntersection},this.intersectedClearedDetail={el:this.el},this.intersectionClearedDetail={clearedEls:this.clearedIntersectedEls},this.intersectionDetail={}},update:function(e){var t=this.data,i=this.el,s=this.raycaster;s.far=t.far,s.near=t.near,!t.showLine||t.far===e.far&&t.origin===e.origin&&t.direction===e.direction&&e.showLine||(this.unitLineEndVec3.copy(t.origin).add(t.direction).normalize(),this.drawLine()),!t.showLine&&e.showLine&&i.removeAttribute("line"),t.objects===e.objects||OBSERVER_SELECTOR_RE.test(t.objects)||warn('[raycaster] Selector "'+t.objects+'" may not update automatically with DOM changes.'),t.objects||warn('[raycaster] For performance, please define raycaster.objects when using raycaster or cursor components to whitelist which entities to intersect with. e.g., raycaster="objects: [data-raycastable]".'),t.autoRefresh!==e.autoRefresh&&i.isPlaying&&(t.autoRefresh?this.addEventListeners():this.removeEventListeners()),e.enabled&&!t.enabled&&this.clearAllIntersections(),this.setDirty()},play:function(){this.addEventListeners()},pause:function(){this.removeEventListeners()},remove:function(){this.data.showLine&&this.el.removeAttribute("line"),this.clearAllIntersections()},addEventListeners:function(){this.data.autoRefresh&&(this.observer.observe(this.el.sceneEl,OBSERVER_CONFIG),this.el.sceneEl.addEventListener("object3dset",this.setDirty),this.el.sceneEl.addEventListener("object3dremove",this.setDirty))},removeEventListeners:function(){this.observer.disconnect(),this.el.sceneEl.removeEventListener("object3dset",this.setDirty),this.el.sceneEl.removeEventListener("object3dremove",this.setDirty)},setDirty:function(){this.dirty=!0},refreshObjects:function(){var e,t=this.data;e=t.objects?this.el.sceneEl.querySelectorAll(t.objects):this.el.sceneEl.querySelectorAll("*"),this.objects=this.flattenObject3DMaps(e),this.dirty=!1},tock:function(e){var t=this.data,i=this.prevCheckTime;t.enabled&&(i&&e-i<t.interval||(this.prevCheckTime=e,this.checkIntersections()))},checkIntersections:function(){var e,t,i=this.clearedIntersectedEls,s=this.el,n=this.data,r=this.intersectedEls,c=this.intersections,o=this.newIntersectedEls,a=this.newIntersections,h=this.prevIntersectedEls,l=this.rawIntersections;for(this.dirty&&this.refreshObjects(),copyArray(this.prevIntersectedEls,this.intersectedEls),this.updateOriginDirection(),l.length=0,this.raycaster.intersectObjects(this.objects,!0,l),c.length=0,r.length=0,e=0;e<l.length;e++)t=l[e],n.showLine&&t.object===s.getObject3D("line")||t.object.el&&(c.push(t),r.push(t.object.el));for(a.length=0,o.length=0,e=0;e<c.length;e++)-1===h.indexOf(c[e].object.el)&&(a.push(c[e]),o.push(c[e].object.el));for(i.length=0,e=0;e<h.length;e++)-1===r.indexOf(h[e])&&(h[e].emit(EVENTS.INTERSECT_CLEAR,this.intersectedClearedDetail),i.push(h[e]));for(i.length&&s.emit(EVENTS.INTERSECTION_CLEAR,this.intersectionClearedDetail),e=0;e<o.length;e++)o[e].emit(EVENTS.INTERSECT,this.intersectedDetail);a.length&&(this.intersectionDetail.els=o,this.intersectionDetail.intersections=a,s.emit(EVENTS.INTERSECTION,this.intersectionDetail)),n.showLine&&setTimeout(this.updateLine)},updateLine:function(){var e,t=this.el,i=this.intersections;i.length&&(e=i[0].object.el===t&&i[1]?i[1].distance:i[0].distance),this.drawLine(e)},getIntersection:function(e){var t,i;for(t=0;t<this.intersections.length;t++)if(i=this.intersections[t],i.object.el===e)return i;return null},updateOriginDirection:function(){var e=new THREE.Vector3,t=new THREE.Vector3;return function(){var i=this.el,s=this.data;if(s.useWorldCoordinates)return void this.raycaster.set(s.origin,s.direction);i.object3D.updateMatrixWorld(),t.setFromMatrixPosition(i.object3D.matrixWorld),0===s.origin.x&&0===s.origin.y&&0===s.origin.z||(t=i.object3D.localToWorld(t.copy(s.origin))),e.copy(s.direction).transformDirection(i.object3D.matrixWorld).normalize(),this.raycaster.set(t,e)}}(),drawLine:function(e){var t,i=this.data,s=this.el;t=this.lineData.end===this.lineEndVec3?this.otherLineEndVec3:this.lineEndVec3,void 0===e&&(e=i.far===1/0?1e3:i.far),this.lineData.start=i.origin,this.lineData.end=t.copy(this.unitLineEndVec3).multiplyScalar(e),this.lineData.color=i.lineColor,this.lineData.opacity=i.lineOpacity,s.setAttribute("line",this.lineData)},flattenObject3DMaps:function(e){var t,i,s=this.objects;for(s.length=0,i=0;i<e.length;i++)if(e[i].isEntity&&e[i].object3D)for(t in e[i].object3DMap)s.push(e[i].getObject3D(t));return s},clearAllIntersections:function(){var e;for(e=0;e<this.intersectedEls.length;e++)this.intersectedEls[e].emit(EVENTS.INTERSECT_CLEAR,this.intersectedClearedDetail);copyArray(this.clearedIntersectedEls,this.intersectedEls),this.intersectedEls.length=0,this.intersections.length=0,this.el.emit(EVENTS.INTERSECTION_CLEAR,this.intersectionClearedDetail)}});
- },{"../core/component":135,"../lib/three":183,"../utils/":210}],101:[function(require,module,exports){
- var degToRad=require("../lib/three").Math.degToRad,registerComponent=require("../core/component").registerComponent;module.exports.Component=registerComponent("rotation",{schema:{type:"vec3"},update:function(){var e=this.data,o=this.el.object3D;o.rotation.set(degToRad(e.x),degToRad(e.y),degToRad(e.z)),o.rotation.order="YXZ"},remove:function(){this.el.object3D.rotation.set(0,0,0)}});
- },{"../core/component":135,"../lib/three":183}],102:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,zeroScale=1e-5;module.exports.Component=registerComponent("scale",{schema:{type:"vec3",default:{x:1,y:1,z:1}},update:function(){var e=this.data,o=this.el.object3D,t=0===e.x?zeroScale:e.x,r=0===e.y?zeroScale:e.y,c=0===e.z?zeroScale:e.z;o.scale.set(t,r,c)},remove:function(){this.el.object3D.scale.set(1,1,1)}});
- },{"../core/component":135}],103:[function(require,module,exports){
- function HitTest(t,e){this.renderer=t,this.xrHitTestSource=null,t.xr.addEventListener("sessionend",function(){this.xrHitTestSource=null}.bind(this)),t.xr.addEventListener("sessionstart",function(){this.sessionStart(e)}.bind(this)),this.renderer.xr.isPresenting&&this.sessionStart(e)}function warnAboutHitTest(t){console.warn(t.message),console.warn('Cannot requestHitTestSource Are you missing: webxr="optionalFeatures: hit-test;" from <a-scene>?')}var arrowURL="data:image/webp;base64,UklGRkQHAABXRUJQVlA4WAoAAAAQAAAA/wEA/wEAQUxQSL0DAAARDzD/ERGCjrY9sYYFfgo6aa1kJ7K0w9Lo3AadLSVeFxevQwj5kuM8RfR/Atw/C0+ozB/oUBrloFZs6ElSW88j1KA4yExNWQaqRZquIDF0JYmlq0hAuUDTFu66tng3teW7pa3cQf1V1edvur54M/Slm6Wv3Gx9zw0MXlQLntcsBN6wkHjTQuYtC4W3LTw8mGRVG57TbAROtxHfZNhInGkjc5aNwtk2Hg6Mvki14k+NkZzCwQgCxalcAv3kddRTPI1DcUrXId1FLf1uHpzaQz4tquhZVLlKesbVpqKeTj0n0F5PpXDlFN9UqmhalL/ImuZFo6KmToWLoKlddMprqlS8cKovBvHo2kTiFV2LN4msaxKZl3QNiair8xYRdDWivIvXVXmbcMqJ51UebZuFXxZt6xd4laxtciqRtA3Cv0nU1t+kEUFbI8JvCa+tvkm3FDlO/W+OR99+kWEp/YYo+tYfTVnf/K8cE/F///3vv//993eeL+a+uvjawLcX3xjYvJotBFY3kVjTRGFtE+BU2AiMbiQyhpHMWEYeBozAH5qNBYRDB5KBCaTDBKKBAZTDBoKBDjwHAN5ABeCJBsAZcAAC0YHHxAYSMYBiYgGZWEA2MYFCbCCZGAAIANFEB+AnYgMQTDQAYSJ2AN5EBZAm4gDgTDgAeSIu4DGygTIRN1CMLOCZiACykQlg4jsAycgA8AO+BxCNdJyDkcbwRirDGXGnx8w+FDPrkM3MQ9JQZMYhiiwV/RDMtIM3U1/DmXHUo+IR2kSR2ToWkQ1NIn2qf2J8LCqJKiDUiSADHY3whirhdHgZ94HKaR97PhE+twEUJUFoAcgyTct8hfSxSkShASDKdMJ/ritKHwgyQ0sD4D/miCxU5SbhOOUDTnZpccCjYP/i0bZ/8bAgtVGEoGapWIQXyzKVKLwgNJFk2rtMIgoNRJlOZF7SNSSyUEeQmbxBFKEmtYjEe8S8zOZ1AkJVCmS88FJOtF40Ksg4oUaFiygk3C8qlTVNyl8UTevCUdAE2t14PfVqU1FPp57TopKeQZWromddTQp6QOfTOEQt/ZDuipZ11w/wOiqO8dRORcc6BQEkDQMClaHcn5wV9yLbxsNZNgpn2sicYSNxuo34Js1G4FQbnuNsOPa28PCWhcKbFjJvWEi8ZiHwqgXPcxbc5db33Cx95WboSzddX7yp+vyN0+eul7ZyN7Xlu64t3jVt4c5pc4JLV5EYupJE0xUknC4nOjVlmaYpyLit53HCQ0+ScnqceNcS5dzUkd0/CwMAVlA4IGADAAAQXwCdASoAAgACP8ne6Wy/tjCpqJ/IA/A5CWlu4XYBG/Pz8AfwD8APz//f3v8E1fuHZnxKYACtfuHZnxKYACrYTb5mOslhxu843ecbvON3nG7zjd3a0VCn7G1MABVxwH/Xd25gAK1+4dmfEpe2+PHhQaj75++riG6FuYACtfuHZnxKYACRrK3q9xO8Ss3uWKnMhs/rDF1hi6wxdYYusMXWGI5QRcCFDZog5OgqNlse1NDuz/UoFa/cOzPiUwAEsAOK4/nu5eZHK2tlXxJfNYlMABWv3Dsz4bvNJ5YA/LtxJ38SmAArX7h2Z8Sk5vdZUYv7mZPiUwAFa/cOzPh21s5OgZxf1mfEpemRyFr/rM+JS9noA/LtxJ38SmAAlUJIotzAASn6TjdhK+D3Dsz4dyvB7h2Z8O2tnJ0DOL+sz4lL2nKLT4lL/+iSLOocxq639w7M34MNZdm55uJ8v8ra2cpVZnxKTq2F3PN/cNksAfl24k7+JTAASqrD37h2Z7b1W+VtbOUqsz4lJ1bC7nm/uGyWAPy7cSd/EpgAJVVh79w7M9t6rfK2tnKVWZ8Sk6thdzzf3DZLAH5duJO/iUwAEqqw9+4dme29VvlbWzlKrM+JSdWwu55v7hslgD8u3EnfxKYACVVYe/cOzPbeq3ytrZylVme0kYJ8557FLerqFrzIbPrrf3DZLAH5duJO/iUvaVMS9BoaF4p7pSDFTP1XMyfElelrM0DOL+sz4eBJ13nV1OppBGPuKb4YzXQgq9uH19uS/0+JS9t9fr6ZUlQBelDG6GMgq97otb5QMPJwtKyBTbFp8Sl7b6/X0ykkawEOsgdiE6Fi0vb/Eve6xkwsmug0Z4nGNHQO8839bpTsjpz7SWIJxKagvd1QWMa6FYT1KEw3j4XDT6vJ9Xk+nyfT5Pq8n1eEmk5dinMM/9Fcfz4Z3Dsz3KD2dw7LxBRxKrqUUGQPH/7zxr1KIfNpLEJ0MZB2ITM/0Z2EFoh12NlXnEcpYcbvON3nG7zjd5xu84vfcNIAAP7+y8ceyzbVxkakPYY4lcr72fqOnDwipv+yxC71wAADBrjKnAAAAAAAAAAAAAAw7oNGHttqWONcoFN/2WIDc2pa6WVFtFYROlsaMaTXdcOjXHz93+YxAglKa4AAAAA=",register=require("../../core/component").registerComponent,THREE=require("../../lib/three"),CAM_LAYER=21,applyPose=function(){function t(t,i,a){i.position.copy(t.transform.position),i.quaternion.copy(t.transform.orientation),s.copy(a),e.copy(t.transform.orientation),s.applyQuaternion(e),i.position.sub(s)}var e=new THREE.Quaternion,s=new THREE.Vector3;return t}();applyPose.tempFakePose={transform:{orientation:new THREE.Quaternion,position:new THREE.Vector3}},HitTest.prototype.previousFrameAnchors=new Set,HitTest.prototype.anchorToObject3D=new Map,HitTest.prototype.sessionStart=function(t){if(this.session=this.renderer.xr.getSession(),!("requestHitTestSource"in this.session))return void warnAboutHitTest({message:"No requestHitTestSource on the session."});t.space?this.session.requestHitTestSource(t).then(function(t){this.xrHitTestSource=t}.bind(this)).catch(warnAboutHitTest):t.profile&&this.session.requestHitTestSourceForTransientInput(t).then(function(t){this.xrHitTestSource=t,this.transient=!0}.bind(this)).catch(warnAboutHitTest)},HitTest.prototype.anchorFromLastHitTestResult=function(t,e){var s=this.lastHitTest;if(s){var i={object3D:t,offset:e};Array.from(this.anchorToObject3D.entries()).forEach(function(e){var s=e[1].object3D,i=e[0];s===t&&(this.anchorToObject3D.delete(i),i.delete())}.bind(this)),s.createAnchor&&s.createAnchor().then(function(t){this.anchorToObject3D.set(t,i)}.bind(this)).catch(function(t){console.warn(t.message),console.warn('Cannot create anchor, are you missing: webxr="optionalFeatures: anchors;" from <a-scene>?')})}},HitTest.prototype.doHit=function(t){if(this.renderer.xr.isPresenting){var e,s,i=this.renderer.xr.getReferenceSpace(),a=t.getViewerPose(i);return this.xrHitTestSource&&a?this.transient?(e=t.getHitTestResultsForTransientInput(this.xrHitTestSource),e.length>0&&(s=e[0].results,s.length>0&&(this.lastHitTest=s[0],s[0].getPose(i)))):(e=t.getHitTestResults(this.xrHitTestSource),e.length>0&&(this.lastHitTest=e[0],e[0].getPose(i))):void 0}},HitTest.updateAnchorPoses=function(t,e){var s=t.trackedAnchors||HitTest.prototype.previousFrameAnchors;HitTest.prototype.previousFrameAnchors.forEach(function(t){s.has(t)||HitTest.prototype.anchorToObject3D.delete(t)}),s.forEach(function(s){var i,a,o,r;try{i=t.getPose(s.anchorSpace,e)}catch(t){}i&&(a=HitTest.prototype.anchorToObject3D.get(s),o=a.offset,r=a.object3D,applyPose(i,r,o))})};var hitTestCache;module.exports.Component=register("ar-hit-test",{schema:{target:{type:"selector"},enabled:{default:!0},src:{default:arrowURL,type:"map"},type:{default:"footprint",oneOf:["footprint","map"]},footprintDepth:{default:.1},mapSize:{type:"vec2",default:{x:.5,y:.5}}},init:function(){this.hitTest=null,this.imageDataArray=new Uint8ClampedArray(1048576),this.imageData=new ImageData(this.imageDataArray,512,512),this.textureCache=new Map,this.orthoCam=new THREE.OrthographicCamera,this.orthoCam.layers.set(CAM_LAYER),this.textureTarget=new THREE.WebGLRenderTarget(512,512,{}),this.basicMaterial=new THREE.MeshBasicMaterial({color:0,side:THREE.DoubleSide}),this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),this.context.imageSmoothingEnabled=!1,this.canvas.width=512,this.canvas.height=512,this.canvasTexture=new THREE.CanvasTexture(this.canvas,{alpha:!0}),this.canvasTexture.flipY=!1;var t=this.el.getAttribute("webxr"),e=t.optionalFeatures;e.includes("hit-test")&&e.includes("anchors")||(e.push("hit-test"),e.push("anchors"),this.el.setAttribute("webxr",t)),this.el.sceneEl.renderer.xr.addEventListener("sessionend",function(){this.hitTest=null}.bind(this)),this.el.sceneEl.renderer.xr.addEventListener("sessionstart",function(){var t=this.el.sceneEl.renderer,e=this.session=t.xr.getSession();this.hasPosedOnce=!1,this.bboxMesh.visible=!1,hitTestCache||(hitTestCache=new Map),e.requestReferenceSpace("viewer").then(function(e){this.hitTest=new HitTest(t,{space:e}),hitTestCache.set(e,this.hitTest),this.el.emit("ar-hit-test-start")}.bind(this));var s=new HitTest(t,{profile:"generic-touchscreen"});e.addEventListener("selectstart",function(e){if(!0===this.data.enabled){var i=e.inputSource;this.bboxMesh.visible=!0,!0===this.hasPosedOnce&&(this.el.emit("ar-hit-test-select-start",{inputSource:i,position:this.bboxMesh.position,orientation:this.bboxMesh.quaternion}),"generic-touchscreen"===i.profiles[0]?this.hitTest=s:(this.hitTest=hitTestCache.get(i)||new HitTest(t,{space:i.targetRaySpace}),hitTestCache.set(i,this.hitTest)))}}.bind(this)),e.addEventListener("selectend",function(t){if(!this.hitTest||!0!==this.data.enabled)return void(this.hitTest=null);var e,s=t.inputSource;!0===this.hasPosedOnce&&(this.bboxMesh.visible=!1,this.data.target&&(e=this.data.target.object3D)&&(applyPose.tempFakePose.transform.position.copy(this.bboxMesh.position),applyPose.tempFakePose.transform.orientation.copy(this.bboxMesh.quaternion),applyPose(applyPose.tempFakePose,e,this.bboxOffset),e.visible=!0,this.hitTest.anchorFromLastHitTestResult(e,this.bboxOffset)),this.el.emit("ar-hit-test-select",{inputSource:s,position:this.bboxMesh.position,orientation:this.bboxMesh.quaternion})),this.hitTest=null}.bind(this))}.bind(this)),this.bboxOffset=new THREE.Vector3,this.update=this.update.bind(this),this.makeBBox()},update:function(){this.data.target&&(this.data.target.object3D?(this.data.target.addEventListener("model-loaded",this.update),this.data.target.object3D.layers.enable(CAM_LAYER),this.data.target.object3D.traverse(function(t){t.layers.enable(CAM_LAYER)})):this.data.target.addEventListener("loaded",this.update,{once:!0})),this.bboxNeedsUpdate=!0},makeBBox:function(){var t=new THREE.PlaneGeometry(1,1),e=new THREE.MeshBasicMaterial({transparent:!0,color:16777215});t.rotateX(-Math.PI/2),t.rotateY(-Math.PI/2),this.bbox=new THREE.Box3,this.bboxMesh=new THREE.Mesh(t,e),this.el.setObject3D("ar-hit-test",this.bboxMesh),this.bboxMesh.visible=!1},updateFootprint:function(){var t,e,s,i=this.el.sceneEl.renderer,a=i.xr.enabled;this.bboxMesh.material.map=this.canvasTexture,this.bboxMesh.material.needsUpdate=!0,this.orthoCam.rotation.set(-Math.PI/2,0,-Math.PI/2),this.orthoCam.position.copy(this.bboxMesh.position),this.orthoCam.position.y-=this.bboxMesh.scale.y/2,this.orthoCam.near=.1,this.orthoCam.far=this.orthoCam.near+this.data.footprintDepth*this.bboxMesh.scale.y,this.orthoCam.position.y+=this.orthoCam.far,this.orthoCam.right=this.bboxMesh.scale.z/2,this.orthoCam.left=-this.bboxMesh.scale.z/2,this.orthoCam.top=this.bboxMesh.scale.x/2,this.orthoCam.bottom=-this.bboxMesh.scale.x/2,this.orthoCam.updateProjectionMatrix(),e=i.getRenderTarget(),i.setRenderTarget(this.textureTarget),i.xr.enabled=!1,s=this.el.object3D.background,this.el.object3D.overrideMaterial=this.basicMaterial,this.el.object3D.background=null,i.render(this.el.object3D,this.orthoCam),this.el.object3D.background=s,this.el.object3D.overrideMaterial=null,i.xr.enabled=a,i.setRenderTarget(e),i.readRenderTargetPixels(this.textureTarget,0,0,512,512,this.imageDataArray),this.context.putImageData(this.imageData,0,0),this.context.shadowColor="white",this.context.shadowBlur=10,this.context.drawImage(this.canvas,0,0),t=this.context.getImageData(0,0,512,512);for(var o=0;o<262144;o++)0!==t.data[4*o+3]&&255!==t.data[4*o+3]&&(t.data[4*o+3]=128);this.context.putImageData(t,0,0),this.canvasTexture.needsUpdate=!0},tick:function(){var t,e=this.el.sceneEl.frame,s=this.el.sceneEl.renderer;if(e&&HitTest.updateAnchorPoses(e,s.xr.getReferenceSpace()),this.bboxNeedsUpdate){if(this.bboxNeedsUpdate=!1,!this.data.target||"map"===this.data.type){var i;this.textureCache.has(this.data.src)?i=this.textureCache.get(this.data.src):(i=(new THREE.TextureLoader).load(this.data.src),this.textureCache.set(this.data.src,i)),this.bboxMesh.material.map=i,this.bboxMesh.material.needsUpdate=!0}this.data.target&&this.data.target.object3D?(this.bbox.setFromObject(this.data.target.object3D),this.bbox.getCenter(this.bboxMesh.position),this.bbox.getSize(this.bboxMesh.scale),"footprint"===this.data.type&&(this.bboxMesh.scale.x*=1.04,this.bboxMesh.scale.z*=1.04,this.updateFootprint()),this.bboxMesh.position.y-=this.bboxMesh.scale.y/2,this.bboxOffset.copy(this.bboxMesh.position),this.bboxOffset.sub(this.data.target.object3D.position)):this.bboxMesh.scale.set(this.data.mapSize.x,1,this.data.mapSize.y)}this.hitTest&&(t=this.hitTest.doHit(e))&&(!0!==this.hasPosedOnce&&(this.hasPosedOnce=!0,this.el.emit("ar-hit-test-achieved")),this.bboxMesh.visible=!0,this.bboxMesh.position.copy(t.transform.position),this.bboxMesh.quaternion.copy(t.transform.orientation))}});
- },{"../../core/component":135,"../../lib/three":183}],104:[function(require,module,exports){
- function updateLights(e,t,i,n){var r=Math.max(1,Math.max(e.primaryLightIntensity.x,Math.max(e.primaryLightIntensity.y,e.primaryLightIntensity.z)));t.sh.fromArray(e.sphericalHarmonicsCoefficients),t.intensity=1,i.color.setRGB(e.primaryLightIntensity.x/r,e.primaryLightIntensity.y/r,e.primaryLightIntensity.z/r),i.intensity=r,n.copy(e.primaryLightDirection)}var register=require("../../core/component").registerComponent,COMPONENTS=require("../../core/component").components;module.exports.Component=register("background",{schema:{color:{type:"color",default:"black"},transparent:{default:!1},generateEnvironment:{default:!0},directionalLight:{type:"selector"}},init:function(){var e=this;this.pmremGenerator=new THREE.PMREMGenerator(this.el.renderer),this.pmremGenerator.compileCubemapShader(),this.cubeRenderTarget=new THREE.WebGLCubeRenderTarget(256,{format:THREE.RGBFormat,generateMipmaps:!0,minFilter:THREE.LinearMipmapLinearFilter}),this.lightProbeTarget=new THREE.WebGLCubeRenderTarget(16,{format:THREE.RGBFormat,generateMipmaps:!1}),this.cubeCamera=new THREE.CubeCamera(.1,1e3,this.cubeRenderTarget),this.needsEnvironmentUpdate=!0,this.timeSinceUpdate=0;var t=this.el.getAttribute("webxr"),i=t.optionalFeatures;i.includes("light-estimation")||(i.push("light-estimation"),this.el.setAttribute("webxr",t)),this.el.sceneEl.addEventListener("enter-vr",function(){e.el.renderer.xr.getSession().requestLightProbe&&e.el.sceneEl.is("ar-mode")&&e.startLightProbe()}),this.el.sceneEl.addEventListener("exit-vr",function(){e.stopLightProbe()})},stopLightProbe:function(){var e=this.data,t=this.el.sceneEl.object3D;this.xrLightProbe=null,this.probeLight.components.light.light.intensity=0,this.ownDirectionalLight&&(this.ownDirectionalLight.components.light.light.intensity=0),e.generateEnvironment?this.needsEnvironmentUpdate=!0:t.environment=null},setupLightsForLightingEstimation:function(){if(this.data.directionalLight)this.directionalLight=this.data.directionalLight;else{var e=this.ownDirectionalLight||document.createElement("a-light");e.setAttribute("type","directional"),e.setAttribute("intensity",0),this.el.appendChild(e),this.directionalLight=e,this.ownDirectionalLight=e}if(!this.probeLight){var t=document.createElement("a-light");t.setAttribute("type","probe"),t.setAttribute("intensity",0),this.el.appendChild(t),this.probeLight=t}},startLightProbe:function(){var e=this.data,t=this.el.sceneEl.object3D;e.generateEnvironment?(this.needsLightProbeUpdate=!0,this.needsEnvironmentUpdate=!0):t.environment=null},setupLightProbe:function(){var e=this.el.object3D,t=this.el.renderer,i=t.xr.getSession(),n=this,r=t.getContext();this.setupLightsForLightingEstimation(),this.glBinding=new XRWebGLBinding(i,r),r.getExtension("EXT_sRGB"),r.getExtension("OES_texture_half_float"),i.requestLightProbe().then(function(t){e.environment=n.lightProbeTarget.texture,n.xrLightProbe=t,t.addEventListener("reflectionchange",function(){n.needsEnvironmentUpdate=!0})}).catch(function(e){console.warn("Lighting estimation not supported: "+e.message),console.warn('Are you missing: webxr="optionalFeatures: light-estimation;" from <a-scene>?')})},update:function(){var e=this.el.sceneEl.object3D,t=this.data,i=this.el.object3D;t.transparent?i.background=null:i.background=new THREE.Color(t.color),t.generateEnvironment?this.needsEnvironmentUpdate=!0:e.environment=null},updateXRCubeMap:function(){var e=this.el.renderer,t=this.glBinding.getReflectionCubeMap(this.xrLightProbe);if(t){e.properties.get(this.lightProbeTarget.texture).__webglTexture=t}},tick:function(){var e=this.el.object3D,t=this.el.renderer,i=this.el.sceneEl.frame;if(i&&this.xrLightProbe){var n=i.getLightEstimate(this.xrLightProbe);n&&updateLights(n,this.probeLight.components.light.light,this.directionalLight.components.light.light,this.directionalLight.object3D.position)}if(this.needsEnvironmentUpdate){if(this.needsLightProbeUpdate){if(!i)return;this.needsLightProbeUpdate=!1,this.setupLightProbe()}this.xrLightProbe?this.updateXRCubeMap():(this.cubeCamera.position.set(0,1.6,0),e.environment=null,this.cubeCamera.update(t,e),e.environment=this.pmremGenerator.fromCubemap(this.cubeRenderTarget.texture).texture),this.needsEnvironmentUpdate=!1}},remove:function(){var e=this.data,t=this.el.object3D;if(e.transparent)return void(t.background=null);this.pmremGenerator.dispose(),t.background=COMPONENTS[this.name].schema.color.default}});
- },{"../../core/component":135}],105:[function(require,module,exports){
- var register=require("../../core/component").registerComponent;module.exports.Component=register("debug",{schema:{default:!0}});
- },{"../../core/component":135}],106:[function(require,module,exports){
- function createPermissionDialog(e,t,i,n,o){var a,s,c;return a=document.createElement("div"),a.classList.add(DIALOG_BUTTONS_CONTAINER_CLASS),s=document.createElement("button"),s.classList.add(DIALOG_BUTTON_CLASS,DIALOG_DENY_BUTTON_CLASS),s.setAttribute(constants.AFRAME_INJECTED,""),s.innerHTML=e,a.appendChild(s),c=document.createElement("button"),c.classList.add(DIALOG_BUTTON_CLASS,DIALOG_ALLOW_BUTTON_CLASS),c.setAttribute(constants.AFRAME_INJECTED,""),c.innerHTML=t,a.appendChild(c),c.addEventListener("click",function(e){e.stopPropagation(),n()}),s.addEventListener("click",function(e){e.stopPropagation(),o()}),createDialog(i,a)}function createAlertDialog(e,t,i){var n,o;return n=document.createElement("div"),n.classList.add(DIALOG_BUTTONS_CONTAINER_CLASS),o=document.createElement("button"),o.classList.add(DIALOG_BUTTON_CLASS,DIALOG_OK_BUTTON_CLASS),o.setAttribute(constants.AFRAME_INJECTED,""),o.innerHTML=e,n.appendChild(o),o.addEventListener("click",function(e){e.stopPropagation(),i()}),createDialog(t,n)}function createDialog(e,t){var i,n,o,a;return i=document.createElement("div"),i.classList.add(MODAL_CLASS),i.setAttribute(constants.AFRAME_INJECTED,""),n=document.createElement("div"),n.className=DIALOG_CLASS,n.setAttribute(constants.AFRAME_INJECTED,""),i.appendChild(n),o=document.createElement("div"),o.classList.add(DIALOG_TEXT_CONTAINER_CLASS),n.appendChild(o),a=document.createElement("div"),a.classList.add(DIALOG_TEXT_CLASS),a.innerHTML=e,o.appendChild(a),n.appendChild(t),i}var registerComponent=require("../../core/component").registerComponent,utils=require("../../utils/"),bind=utils.bind,constants=require("../../constants/"),MODAL_CLASS="a-modal",DIALOG_CLASS="a-dialog",DIALOG_TEXT_CLASS="a-dialog-text",DIALOG_TEXT_CONTAINER_CLASS="a-dialog-text-container",DIALOG_BUTTONS_CONTAINER_CLASS="a-dialog-buttons-container",DIALOG_BUTTON_CLASS="a-dialog-button",DIALOG_ALLOW_BUTTON_CLASS="a-dialog-allow-button",DIALOG_DENY_BUTTON_CLASS="a-dialog-deny-button",DIALOG_OK_BUTTON_CLASS="a-dialog-ok-button";module.exports.Component=registerComponent("device-orientation-permission-ui",{schema:{enabled:{default:!0},deviceMotionMessage:{default:"This immersive website requires access to your device motion sensors."},httpsMessage:{default:"Access this site over HTTPS to enter VR mode and grant access to the device sensors."},denyButtonText:{default:"Deny"},allowButtonText:{default:"Allow"},cancelButtonText:{default:"Cancel"}},init:function(){var e=this;if(this.data.enabled){if("localhost"!==location.hostname&&"127.0.0.1"!==location.hostname&&"http:"===location.protocol&&this.showHTTPAlert(),"undefined"==typeof DeviceOrientationEvent||!DeviceOrientationEvent.requestPermission)return void(this.permissionGranted=!0);this.onDeviceMotionDialogAllowClicked=bind(this.onDeviceMotionDialogAllowClicked,this),this.onDeviceMotionDialogDenyClicked=bind(this.onDeviceMotionDialogDenyClicked,this),DeviceOrientationEvent.requestPermission().catch(function(){e.devicePermissionDialogEl=createPermissionDialog(e.data.denyButtonText,e.data.allowButtonText,e.data.deviceMotionMessage,e.onDeviceMotionDialogAllowClicked,e.onDeviceMotionDialogDenyClicked),e.el.appendChild(e.devicePermissionDialogEl)}).then(function(){e.el.emit("deviceorientationpermissiongranted"),e.permissionGranted=!0})}},remove:function(){this.devicePermissionDialogEl&&this.el.removeChild(this.devicePermissionDialogEl)},onDeviceMotionDialogDenyClicked:function(){this.remove()},showHTTPAlert:function(){var e=this,t=createAlertDialog(e.data.cancelButtonText,e.data.httpsMessage,function(){e.el.removeChild(t)});this.el.appendChild(t)},onDeviceMotionDialogAllowClicked:function(){var e=this;this.el.emit("deviceorientationpermissionrequested"),DeviceOrientationEvent.requestPermission().then(function(t){"granted"===t?(e.el.emit("deviceorientationpermissiongranted"),e.permissionGranted=!0):e.el.emit("deviceorientationpermissionrejected"),e.remove()}).catch(console.error)}});
- },{"../../constants/":127,"../../core/component":135,"../../utils/":210}],107:[function(require,module,exports){
- var registerComponent=require("../../core/component").registerComponent;module.exports.Component=registerComponent("embedded",{dependencies:["vr-mode-ui"],schema:{default:!0},update:function(){var e=this.el,r=e.querySelector(".a-enter-vr");!0===this.data?(r&&r.classList.add("embedded"),e.removeFullScreenStyles()):(r&&r.classList.remove("embedded"),e.addFullScreenStyles())}});
- },{"../../core/component":135}],108:[function(require,module,exports){
- function getFog(e){var o;return o="exponential"===e.type?new THREE.FogExp2(e.color,e.density):new THREE.Fog(e.color,e.near,e.far),o.name=e.type,o}var register=require("../../core/component").registerComponent,THREE=require("../../lib/three"),debug=require("../../utils/debug"),warn=debug("components:fog:warn");module.exports.Component=register("fog",{schema:{color:{type:"color",default:"#000"},density:{default:25e-5},far:{default:1e3,min:0},near:{default:1,min:0},type:{default:"linear",oneOf:["linear","exponential"]}},update:function(){var e=this.data,o=this.el,t=this.el.object3D.fog;return o.isScene?t&&e.type===t.name?void Object.keys(this.schema).forEach(function(o){var n=e[o];"color"===o&&(n=new THREE.Color(n)),t[o]=n}):(o.object3D.fog=getFog(e),void o.systems.material.updateMaterials()):void warn("Fog component can only be applied to <a-scene>")},remove:function(){var e=this.el.object3D.fog;e&&(e.far=0,e.near=.1)}});
- },{"../../core/component":135,"../../lib/three":183,"../../utils/debug":206}],109:[function(require,module,exports){
- (function (process){
- function getFuzzyPatchVersion(e){var n=e.split(".");return n[2]="x",n.join(".")}var AFRAME_INJECTED=require("../../constants").AFRAME_INJECTED,pkg=require("../../../package"),registerComponent=require("../../core/component").registerComponent,utils=require("../../utils/"),INSPECTOR_DEV_URL="https://aframe.io/aframe-inspector/dist/aframe-inspector.js",INSPECTOR_RELEASE_URL="https://unpkg.com/aframe-inspector@"+getFuzzyPatchVersion(pkg.version)+"/dist/aframe-inspector.min.js",INSPECTOR_URL="dev"===process.env.INSPECTOR_VERSION?INSPECTOR_DEV_URL:INSPECTOR_RELEASE_URL,LOADING_MESSAGE="Loading Inspector",LOADING_ERROR_MESSAGE="Error loading Inspector";module.exports.Component=registerComponent("inspector",{schema:{url:{default:INSPECTOR_URL}},init:function(){this.firstPlay=!0,this.onKeydown=this.onKeydown.bind(this),this.onMessage=this.onMessage.bind(this),this.initOverlay(),window.addEventListener("keydown",this.onKeydown),window.addEventListener("message",this.onMessage)},play:function(){var e;this.firstPlay&&"false"!==(e=utils.getUrlParameter("inspector"))&&e&&(this.openInspector(),this.firstPlay=!1)},initOverlay:function(){this.loadingMessageEl=document.createElement("div"),this.loadingMessageEl.classList.add("a-inspector-loader"),this.loadingMessageEl.innerHTML=LOADING_MESSAGE+'<span class="dots"><span>.</span><span>.</span><span>.</span></span>'},remove:function(){this.removeEventListeners()},onKeydown:function(e){73===e.keyCode&&(e.ctrlKey&&e.altKey||e.getModifierState("AltGraph"))&&this.openInspector()},showLoader:function(){document.body.appendChild(this.loadingMessageEl)},hideLoader:function(){document.body.removeChild(this.loadingMessageEl)},onMessage:function(e){"INJECT_AFRAME_INSPECTOR"===e.data&&this.openInspector()},openInspector:function(e){var n,t=this;if(AFRAME.INSPECTOR||AFRAME.inspectorInjected)return void AFRAME.INSPECTOR.open(e);this.showLoader(),n=document.createElement("script"),n.src=this.data.url,n.setAttribute("data-name","aframe-inspector"),n.setAttribute(AFRAME_INJECTED,""),n.onload=function(){AFRAME.INSPECTOR.open(e),t.hideLoader(),t.removeEventListeners()},n.onerror=function(){t.loadingMessageEl.innerHTML=LOADING_ERROR_MESSAGE},document.head.appendChild(n),AFRAME.inspectorInjected=!0},removeEventListeners:function(){window.removeEventListener("keydown",this.onKeydown),window.removeEventListener("message",this.onMessage)}});
- }).call(this,require('_process'))
- },{"../../../package":74,"../../constants":127,"../../core/component":135,"../../utils/":210,"_process":49}],110:[function(require,module,exports){
- var registerComponent=require("../../core/component").registerComponent,shouldCaptureKeyEvent=require("../../utils/").shouldCaptureKeyEvent;module.exports.Component=registerComponent("keyboard-shortcuts",{schema:{enterVR:{default:!0},exitVR:{default:!0}},init:function(){this.onKeyup=this.onKeyup.bind(this)},update:function(e){var t=this.data;this.enterVREnabled=t.enterVR},play:function(){window.addEventListener("keyup",this.onKeyup,!1)},pause:function(){window.removeEventListener("keyup",this.onKeyup)},onKeyup:function(e){var t=this.el;shouldCaptureKeyEvent(e)&&(this.enterVREnabled&&70===e.keyCode&&t.enterVR(),this.enterVREnabled&&27===e.keyCode&&t.exitVR())}});
- },{"../../core/component":135,"../../utils/":210}],111:[function(require,module,exports){
- var debug=require("../../utils/debug"),registerComponent=require("../../core/component").registerComponent,warn=debug("components:pool:warn");module.exports.Component=registerComponent("pool",{schema:{container:{default:""},mixin:{default:""},size:{default:0},dynamic:{default:!1}},multiple:!0,initPool:function(){var t;for(this.availableEls=[],this.usedEls=[],this.data.mixin||warn("No mixin provided for pool component."),this.data.container&&(this.container=document.querySelector(this.data.container),this.container||warn("Container "+this.data.container+" not found.")),this.container=this.container||this.el,t=0;t<this.data.size;++t)this.createEntity()},update:function(t){var i=this.data;t.mixin===i.mixin&&t.size===i.size||this.initPool()},createEntity:function(){var t;t=document.createElement("a-entity"),t.play=this.wrapPlay(t.play),t.setAttribute("mixin",this.data.mixin),t.object3D.visible=!1,t.pause(),this.container.appendChild(t),this.availableEls.push(t)},wrapPlay:function(t){var i=this.usedEls;return function(){-1!==i.indexOf(this)&&t.call(this)}},requestEntity:function(){var t;if(0===this.availableEls.length){if(!1===this.data.dynamic)return void warn("Requested entity from empty pool: "+this.attrName);warn("Requested entity from empty pool. This pool is dynamic and will resize automatically. You might want to increase its initial size: "+this.attrName),this.createEntity()}return t=this.availableEls.shift(),this.usedEls.push(t),t.object3D.visible=!0,t},returnEntity:function(t){var i=this.usedEls.indexOf(t);return-1===i?void warn("The returned entity was not previously pooled from "+this.attrName):(this.usedEls.splice(i,1),this.availableEls.push(t),t.object3D.visible=!1,t.pause(),t)}});
- },{"../../core/component":135,"../../utils/debug":206}],112:[function(require,module,exports){
- var registerComponent=require("../../core/component").registerComponent,THREE=require("../../lib/three"),VERTEX_SHADER=["attribute vec3 position;","attribute vec2 uv;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","varying vec2 vUv;","void main() {"," vUv = vec2( 1.- uv.x, uv.y );"," gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),FRAGMENT_SHADER=["precision mediump float;","uniform samplerCube map;","varying vec2 vUv;","#define M_PI 3.141592653589793238462643383279","void main() {"," vec2 uv = vUv;"," float longitude = uv.x * 2. * M_PI - M_PI + M_PI / 2.;"," float latitude = uv.y * M_PI;"," vec3 dir = vec3("," - sin( longitude ) * sin( latitude ),"," cos( latitude ),"," - cos( longitude ) * sin( latitude )"," );"," normalize( dir );"," gl_FragColor = vec4( textureCube( map, dir ).rgb, 1.0 );","}"].join("\n");module.exports.Component=registerComponent("screenshot",{schema:{width:{default:4096},height:{default:2048},camera:{type:"selector"}},init:function(){function e(){var e=t.renderer.getContext();e&&(a.cubeMapSize=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),a.material=new THREE.RawShaderMaterial({uniforms:{map:{type:"t",value:null}},vertexShader:VERTEX_SHADER,fragmentShader:FRAGMENT_SHADER,side:THREE.DoubleSide}),a.quad=new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1),a.material),a.quad.visible=!1,a.camera=new THREE.OrthographicCamera(-.5,.5,.5,-.5,-1e4,1e4),a.canvas=document.createElement("canvas"),a.ctx=a.canvas.getContext("2d"),t.object3D.add(a.quad),a.onKeyDown=a.onKeyDown.bind(a))}var t=this.el,a=this;t.renderer?e():t.addEventListener("render-target-loaded",e)},getRenderTarget:function(e,t){return new THREE.WebGLRenderTarget(e,t,{encoding:THREE.sRGBEncoding,minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,wrapS:THREE.ClampToEdgeWrapping,wrapT:THREE.ClampToEdgeWrapping,format:THREE.RGBAFormat,type:THREE.UnsignedByteType})},resize:function(e,t){this.quad.scale.set(e,t,1),this.camera.left=-1*e/2,this.camera.right=e/2,this.camera.top=t/2,this.camera.bottom=-1*t/2,this.camera.updateProjectionMatrix(),this.canvas.width=e,this.canvas.height=t},play:function(){window.addEventListener("keydown",this.onKeyDown)},onKeyDown:function(e){var t=83===e.keyCode&&e.ctrlKey&&e.altKey;if(this.data&&t){var a=e.shiftKey?"equirectangular":"perspective";this.capture(a)}},setCapture:function(e){var t,a,r,i,n=this.el;return"perspective"===e?(this.quad.visible=!1,a=this.data.camera&&this.data.camera.components.camera.camera||n.camera,t={width:this.data.width,height:this.data.height}):(a=this.camera,i=new THREE.WebGLCubeRenderTarget(Math.min(this.cubeMapSize,2048),{format:THREE.RGBFormat,generateMipmaps:!0,minFilter:THREE.LinearMipmapLinearFilter,encoding:THREE.sRGBEncoding}),r=new THREE.CubeCamera(n.camera.near,n.camera.far,i),n.camera.getWorldPosition(r.position),n.camera.getWorldQuaternion(r.quaternion),r.update(n.renderer,n.object3D),this.quad.material.uniforms.map.value=r.renderTarget.texture,t={width:this.data.width,height:this.data.height},this.quad.visible=!0),{camera:a,size:t,projection:e}},capture:function(e){var t,a=this.el.renderer.xr.enabled,r=this.el.renderer;r.xr.enabled=!1,t=this.setCapture(e),this.renderCapture(t.camera,t.size,t.projection),this.saveCapture(),r.xr.enabled=a},getCanvas:function(e){var t=this.el.renderer.xr.enabled,a=this.el.renderer,r=this.setCapture(e);return a.xr.enabled=!1,this.renderCapture(r.camera,r.size,r.projection),a.xr.enabled=t,this.canvas},renderCapture:function(e,t,a){var r,i,n,o=this.el.renderer.autoClear,d=this.el,s=d.renderer;i=this.getRenderTarget(t.width,t.height),n=new Uint8Array(4*t.width*t.height),this.resize(t.width,t.height),s.autoClear=!0,s.clear(),s.setRenderTarget(i),s.render(d.object3D,e),s.autoClear=o,s.readRenderTargetPixels(i,0,0,t.width,t.height,n),s.setRenderTarget(null),"perspective"===a&&(n=this.flipPixelsVertically(n,t.width,t.height)),r=new ImageData(new Uint8ClampedArray(n),t.width,t.height),this.quad.visible=!1,this.ctx.putImageData(r,0,0)},flipPixelsVertically:function(e,t,a){for(var r=e.slice(0),i=0;i<t;++i)for(var n=0;n<a;++n)r[4*i+n*t*4]=e[4*i+(a-n)*t*4],r[4*i+1+n*t*4]=e[4*i+1+(a-n)*t*4],r[4*i+2+n*t*4]=e[4*i+2+(a-n)*t*4],r[4*i+3+n*t*4]=e[4*i+3+(a-n)*t*4];return r},saveCapture:function(){this.canvas.toBlob(function(e){var t="screenshot-"+document.title.toLowerCase()+"-"+Date.now()+".png",a=document.createElement("a"),r=URL.createObjectURL(e);a.href=r,a.setAttribute("download",t),a.innerHTML="downloading...",a.style.display="none",document.body.appendChild(a),setTimeout(function(){a.click(),document.body.removeChild(a)},1)},"image/png")}});
- },{"../../core/component":135,"../../lib/three":183}],113:[function(require,module,exports){
- function createStats(t){var e=new ThreeStats(t.renderer),s=new AFrameStats(t),i=t.isMobile?[]:[e,s];return new RStats({css:[],values:{fps:{caption:"fps",below:30}},groups:[{caption:"Framerate",values:["fps","raf"]}],plugins:i})}var registerComponent=require("../../core/component").registerComponent,RStats=require("../../../vendor/rStats"),utils=require("../../utils");require("../../../vendor/rStats.extras"),require("../../lib/rStatsAframe");var AFrameStats=window.aframeStats,bind=utils.bind,HIDDEN_CLASS="a-hidden",ThreeStats=window.threeStats;module.exports.Component=registerComponent("stats",{schema:{default:!0},init:function(){var t=this.el;"false"!==utils.getUrlParameter("stats")&&(this.stats=createStats(t),this.statsEl=document.querySelector(".rs-base"),this.hideBound=bind(this.hide,this),this.showBound=bind(this.show,this),t.addEventListener("enter-vr",this.hideBound),t.addEventListener("exit-vr",this.showBound))},update:function(){if(this.stats)return this.data?this.show():this.hide()},remove:function(){this.el.removeEventListener("enter-vr",this.hideBound),this.el.removeEventListener("exit-vr",this.showBound),this.statsEl&&this.statsEl.parentNode.removeChild(this.statsEl)},tick:function(){var t=this.stats;t&&(t("rAF").tick(),t("FPS").frame(),t().update())},hide:function(){this.statsEl.classList.add(HIDDEN_CLASS)},show:function(){this.statsEl.classList.remove(HIDDEN_CLASS)}});
- },{"../../../vendor/rStats":222,"../../../vendor/rStats.extras":221,"../../core/component":135,"../../lib/rStatsAframe":182,"../../utils":210}],114:[function(require,module,exports){
- function createEnterVRButton(t){var e,n;return n=document.createElement("div"),n.classList.add(ENTER_VR_CLASS),n.setAttribute(constants.AFRAME_INJECTED,""),e=document.createElement("button"),e.className=ENTER_VR_BTN_CLASS,e.setAttribute("title","Enter VR mode with a headset or fullscreen mode on a desktop. Visit https://webvr.rocks or https://webvr.info for more information."),e.setAttribute(constants.AFRAME_INJECTED,""),utils.device.isMobile()&&applyStickyHoverFix(e),n.appendChild(e),e.addEventListener("click",function(e){t(),e.stopPropagation()}),n}function createEnterARButton(t){var e,n;return n=document.createElement("div"),n.classList.add(ENTER_AR_CLASS),n.setAttribute(constants.AFRAME_INJECTED,""),e=document.createElement("button"),e.className=ENTER_AR_BTN_CLASS,e.setAttribute("title","Enter AR mode with a headset or handheld device. Visit https://webvr.rocks or https://webvr.info for more information."),e.setAttribute(constants.AFRAME_INJECTED,""),utils.device.isMobile()&&applyStickyHoverFix(e),n.appendChild(e),e.addEventListener("click",function(e){t(),e.stopPropagation()}),n}function createOrientationModal(t){var e=document.createElement("div");e.className=ORIENTATION_MODAL_CLASS,e.classList.add(HIDDEN_CLASS),e.setAttribute(constants.AFRAME_INJECTED,"");var n=document.createElement("button");return n.setAttribute(constants.AFRAME_INJECTED,""),n.innerHTML="Exit VR",n.addEventListener("click",t),e.appendChild(n),e}function applyStickyHoverFix(t){t.addEventListener("touchstart",function(){t.classList.remove("resethover")}),t.addEventListener("touchend",function(){t.classList.add("resethover")})}var registerComponent=require("../../core/component").registerComponent,constants=require("../../constants/"),utils=require("../../utils/"),bind=utils.bind,ENTER_VR_CLASS="a-enter-vr",ENTER_AR_CLASS="a-enter-ar",ENTER_VR_BTN_CLASS="a-enter-vr-button",ENTER_AR_BTN_CLASS="a-enter-ar-button",HIDDEN_CLASS="a-hidden",ORIENTATION_MODAL_CLASS="a-orientation-modal";module.exports.Component=registerComponent("vr-mode-ui",{dependencies:["canvas"],schema:{enabled:{default:!0},enterVRButton:{default:""},enterARButton:{default:""}},init:function(){var t=this,e=this.el;"false"!==utils.getUrlParameter("ui")&&(this.insideLoader=!1,this.enterVREl=null,this.enterAREl=null,this.orientationModalEl=null,this.bindMethods(),e.addEventListener("enter-vr",this.updateEnterInterfaces),e.addEventListener("exit-vr",this.updateEnterInterfaces),e.addEventListener("update-vr-devices",this.updateEnterInterfaces),window.addEventListener("message",function(e){"loaderReady"===e.data.type&&(t.insideLoader=!0,t.remove())}),window.addEventListener("orientationchange",this.toggleOrientationModalIfNeeded))},bindMethods:function(){this.onEnterVRButtonClick=bind(this.onEnterVRButtonClick,this),this.onEnterARButtonClick=bind(this.onEnterARButtonClick,this),this.onModalClick=bind(this.onModalClick,this),this.toggleOrientationModalIfNeeded=bind(this.toggleOrientationModalIfNeeded,this),this.updateEnterInterfaces=bind(this.updateEnterInterfaces,this)},onModalClick:function(){this.el.exitVR()},onEnterVRButtonClick:function(){this.el.enterVR()},onEnterARButtonClick:function(){this.el.enterAR()},update:function(){var t=this.data,e=this.el;if(!t.enabled||this.insideLoader||"false"===utils.getUrlParameter("ui"))return this.remove();this.enterVREl||this.enterAREl||this.orientationModalEl||(t.enterVRButton?(this.enterVREl=document.querySelector(t.enterVRButton),this.enterVREl.addEventListener("click",this.onEnterVRButtonClick)):(this.enterVREl=createEnterVRButton(this.onEnterVRButtonClick),e.appendChild(this.enterVREl)),t.enterARButton?(this.enterAREl=document.querySelector(t.enterARButton),this.enterAREl.addEventListener("click",this.onEnterARButtonClick)):(this.enterAREl=createEnterARButton(this.onEnterARButtonClick),e.appendChild(this.enterAREl)),this.orientationModalEl=createOrientationModal(this.onModalClick),e.appendChild(this.orientationModalEl),this.updateEnterInterfaces())},remove:function(){[this.enterVREl,this.enterAREl,this.orientationModalEl].forEach(function(t){t&&t.parentNode&&t.parentNode.removeChild(t)}),this.enterVREl=void 0,this.enterAREl=void 0,this.orientationModalEl=void 0},updateEnterInterfaces:function(){this.toggleEnterVRButtonIfNeeded(),this.toggleEnterARButtonIfNeeded(),this.toggleOrientationModalIfNeeded()},toggleEnterVRButtonIfNeeded:function(){var t=this.el;this.enterVREl&&(t.is("vr-mode")?this.enterVREl.classList.add(HIDDEN_CLASS):this.enterVREl.classList.remove(HIDDEN_CLASS))},toggleEnterARButtonIfNeeded:function(){var t=this.el;this.enterAREl&&(t.is("vr-mode")||!utils.device.checkARSupport()?this.enterAREl.classList.add(HIDDEN_CLASS):this.enterAREl.classList.remove(HIDDEN_CLASS))},toggleOrientationModalIfNeeded:function(){var t=this.el,e=this.orientationModalEl;e&&t.isMobile&&(!utils.device.isLandscape()&&t.is("vr-mode")?e.classList.remove(HIDDEN_CLASS):e.classList.add(HIDDEN_CLASS))}});
- },{"../../constants/":127,"../../core/component":135,"../../utils/":210}],115:[function(require,module,exports){
- var component=require("../core/component"),THREE=require("../lib/three"),bind=require("../utils/bind"),registerComponent=component.registerComponent;module.exports.Component=registerComponent("shadow",{schema:{cast:{default:!0},receive:{default:!0}},init:function(){this.onMeshChanged=bind(this.update,this),this.el.addEventListener("object3dset",this.onMeshChanged),this.system.setShadowMapEnabled(!0)},update:function(){var e=this.data;this.updateDescendants(e.cast,e.receive)},remove:function(){this.el.removeEventListener("object3dset",this.onMeshChanged),this.updateDescendants(!1,!1)},updateDescendants:function(e,t){var n=this.el.sceneEl;this.el.object3D.traverse(function(s){if(s instanceof THREE.Mesh&&(s.castShadow=e,s.receiveShadow=t,n.hasLoaded&&s.material))for(var a=Array.isArray(s.material)?s.material:[s.material],i=0;i<a.length;i++)a[i].needsUpdate=!0})}});
- },{"../core/component":135,"../lib/three":183,"../utils/bind":204}],116:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,debug=require("../utils/debug"),THREE=require("../lib/three"),warn=debug("components:sound:warn");module.exports.Component=registerComponent("sound",{schema:{autoplay:{default:!1},distanceModel:{default:"inverse",oneOf:["linear","inverse","exponential"]},loop:{default:!1},maxDistance:{default:1e4},on:{default:""},poolSize:{default:1},positional:{default:!0},refDistance:{default:1},rolloffFactor:{default:1},src:{type:"audio"},volume:{default:1}},multiple:!0,init:function(){var e=this;this.listener=null,this.audioLoader=new THREE.AudioLoader,this.pool=new THREE.Group,this.loaded=!1,this.mustPlay=!1,this.playSoundBound=function(){e.playSound()}},update:function(e){var t,o,i=this.data,n=i.src!==e.src;if(n){if(!i.src)return;this.setupSound()}for(t=0;t<this.pool.children.length;t++)o=this.pool.children[t],i.positional&&(o.setDistanceModel(i.distanceModel),o.setMaxDistance(i.maxDistance),o.setRefDistance(i.refDistance),o.setRolloffFactor(i.rolloffFactor)),o.setLoop(i.loop),o.setVolume(i.volume),o.isPaused=!1;if(i.on!==e.on&&this.updateEventListener(e.on),n){var s=this;this.loaded=!1,this.audioLoader.load(i.src,function(e){for(t=0;t<s.pool.children.length;t++)o=s.pool.children[t],o.setBuffer(e);s.loaded=!0,THREE.Cache.remove(i.src),(s.data.autoplay||s.mustPlay)&&s.playSound(),s.el.emit("sound-loaded",s.evtDetail,!1)})}},pause:function(){this.stopSound(),this.removeEventListener()},play:function(){this.data.autoplay&&this.playSound(),this.updateEventListener()},remove:function(){var e,t;this.removeEventListener(),this.el.getObject3D(this.attrName)&&this.el.removeObject3D(this.attrName);try{for(e=0;e<this.pool.children.length;e++)t=this.pool.children[e],t.disconnect()}catch(e){warn("Audio source not properly disconnected")}},updateEventListener:function(e){var t=this.el;e&&t.removeEventListener(e,this.playSoundBound),t.addEventListener(this.data.on,this.playSoundBound)},removeEventListener:function(){this.el.removeEventListener(this.data.on,this.playSoundBound)},setupSound:function(){var e,t,o=this.el,i=o.sceneEl,n=this;this.pool.children.length>0&&(this.stopSound(),o.removeObject3D("sound"));var s=this.listener=i.audioListener||new THREE.AudioListener;for(i.audioListener=s,i.camera&&i.camera.add(s),i.addEventListener("camera-set-active",function(e){e.detail.cameraEl.getObject3D("camera").add(s)}),this.pool=new THREE.Group,e=0;e<this.data.poolSize;e++)t=this.data.positional?new THREE.PositionalAudio(s):new THREE.Audio(s),this.pool.add(t);for(o.setObject3D(this.attrName,this.pool),e=0;e<this.pool.children.length;e++)t=this.pool.children[e],t.onEnded=function(){this.isPlaying=!1,n.el.emit("sound-ended",n.evtDetail,!1)}},pauseSound:function(){var e,t;for(this.isPlaying=!1,e=0;e<this.pool.children.length;e++)t=this.pool.children[e],t.source&&t.source.buffer&&t.isPlaying&&!t.isPaused&&(t.isPaused=!0,t.pause())},playSound:function(e){var t,o,i;if(!this.loaded)return warn("Sound not loaded yet. It will be played once it finished loading"),void(this.mustPlay=!0);for(t=!1,this.isPlaying=!0,o=0;o<this.pool.children.length;o++)i=this.pool.children[o],i.isPlaying||!i.buffer||t||(e&&e(i),i.play(),i.isPaused=!1,t=!0);if(!t)return void warn("All the sounds are playing. If you need to play more sounds simultaneously consider increasing the size of pool with the `poolSize` attribute.",this.el);this.mustPlay=!1},stopSound:function(){var e,t;for(this.isPlaying=!1,e=0;e<this.pool.children.length;e++){if(t=this.pool.children[e],!t.source||!t.source.buffer)return;t.stop()}}});
- },{"../core/component":135,"../lib/three":183,"../utils/debug":206}],117:[function(require,module,exports){
- function parseSide(t){switch(t){case"back":return THREE.FrontSide;case"double":return THREE.DoubleSide;default:return THREE.BackSide}}function loadFont(t,e){return new Promise(function(r,n){loadBMFont(t,function(o,i){if(o)return error("Error loading font",t),void n(o);t.indexOf("/Roboto-msdf.json")>=0&&(e=30),e&&i.chars.map(function(t){t.yoffset+=e}),r(i)})})}function loadTexture(t){return new Promise(function(e,r){(new THREE.ImageLoader).load(t,function(t){e(t)},void 0,function(){error("Error loading font image",t),r(null)})})}function createShader(t,e,r){var n,o;return o=new shaders[e].Shader,o.el=t,o.init(r),o.update(r),n=o.material,n.transparent=r.transparent,{material:n,shader:o}}function computeWidth(t,e,r){return t||(.5+e)*r}function computeFontWidthFactor(t){var e=0,r=0,n=0;return t.chars.map(function(t){e+=t.xadvance,t.id>=48&&t.id<=57&&(n++,r+=t.xadvance)}),n?r/n:e/t.chars.length}function PromiseCache(){var t=this.cache={};this.get=function(e,r){return e in t?t[e]:(t[e]=r(),t[e])}}var createTextGeometry=require("three-bmfont-text"),loadBMFont=require("load-bmfont"),registerComponent=require("../core/component").registerComponent,coreShader=require("../core/shader"),THREE=require("../lib/three"),utils=require("../utils/"),error=utils.debug("components:text:error"),shaders=coreShader.shaders,warn=utils.debug("components:text:warn"),DEFAULT_WIDTH=1,MAX_ANISOTROPY=16,FONT_BASE_URL="https://cdn.aframe.io/fonts/",FONTS={aileronsemibold:FONT_BASE_URL+"Aileron-Semibold.fnt",dejavu:FONT_BASE_URL+"DejaVu-sdf.fnt",exo2bold:FONT_BASE_URL+"Exo2Bold.fnt",exo2semibold:FONT_BASE_URL+"Exo2SemiBold.fnt",kelsonsans:FONT_BASE_URL+"KelsonSans.fnt",monoid:FONT_BASE_URL+"Monoid.fnt",mozillavr:FONT_BASE_URL+"mozillavr.fnt",roboto:FONT_BASE_URL+"Roboto-msdf.json",sourcecodepro:FONT_BASE_URL+"SourceCodePro.fnt"},MSDF_FONTS=["roboto"],DEFAULT_FONT="roboto";module.exports.FONTS=FONTS;var cache=new PromiseCache,fontWidthFactors={},textures={},protocolRe=/^\w+:/;module.exports.Component=registerComponent("text",{multiple:!0,schema:{align:{type:"string",default:"left",oneOf:["left","right","center"]},alphaTest:{default:.5},anchor:{default:"center",oneOf:["left","right","center","align"]},baseline:{default:"center",oneOf:["top","center","bottom"]},color:{type:"color",default:"#FFF"},font:{type:"string",default:DEFAULT_FONT},fontImage:{type:"string"},height:{type:"number"},letterSpacing:{type:"number",default:0},lineHeight:{type:"number"},negate:{type:"boolean",default:!0},opacity:{type:"number",default:1},shader:{default:"sdf",oneOf:shaders},side:{default:"front",oneOf:["front","back","double"]},tabSize:{default:4},transparent:{default:!0},value:{type:"string"},whiteSpace:{default:"normal",oneOf:["normal","pre","nowrap"]},width:{type:"number"},wrapCount:{type:"number",default:40},wrapPixels:{type:"number"},xOffset:{type:"number",default:0},yOffset:{type:"number",default:0},zOffset:{type:"number",default:.001}},init:function(){this.shaderData={},this.geometry=createTextGeometry(),this.createOrUpdateMaterial()},update:function(t){var e=this.data,r=this.currentFont;if(textures[e.font]?this.texture=textures[e.font]:(this.texture=textures[e.font]=new THREE.Texture,this.texture.anisotropy=MAX_ANISOTROPY),this.createOrUpdateMaterial(),t.font!==e.font)return void this.updateFont();r&&(this.updateGeometry(this.geometry,r),this.updateLayout())},remove:function(){this.geometry.dispose(),this.geometry=null,this.el.removeObject3D(this.attrName),this.material.dispose(),this.material=null,this.texture.dispose(),this.texture=null,this.shaderObject&&delete this.shaderObject},createOrUpdateMaterial:function(){var t,e,r,n=this.data,o=this.material,i=this.shaderData;if(r=n.shader,-1!==MSDF_FONTS.indexOf(n.font)||n.font.indexOf("-msdf.")>=0?r="msdf":n.font in FONTS&&-1===MSDF_FONTS.indexOf(n.font)&&(r="sdf"),t=(this.shaderObject&&this.shaderObject.name)!==r,i.alphaTest=n.alphaTest,i.color=n.color,i.map=this.texture,i.opacity=n.opacity,i.side=parseSide(n.side),i.transparent=n.transparent,i.negate=n.negate,!t)return this.shaderObject.update(i),o.transparent=i.transparent,void(o.side=i.side);e=createShader(this.el,r,i),this.material=e.material,this.shaderObject=e.shader,this.material.side=i.side,this.mesh&&(this.mesh.material=this.material)},updateFont:function(){var t,e=this.data,r=this.el,n=this.geometry,o=this;e.font||warn("No font specified. Using the default font."),this.mesh&&(this.mesh.visible=!1),t=this.lookupFont(e.font||DEFAULT_FONT)||e.font,cache.get(t,function(){return loadFont(t,e.yOffset)}).then(function(i){var a;if(1!==i.pages.length)throw new Error("Currently only single-page bitmap fonts are supported.");fontWidthFactors[t]||(i.widthFactor=fontWidthFactors[i]=computeFontWidthFactor(i)),o.currentFont=i,a=o.getFontImageSrc(),cache.get(a,function(){return loadTexture(a)}).then(function(t){var a=o.texture;a.image=t,a.needsUpdate=!0,textures[e.font]=a,o.texture=a,o.initMesh(),o.currentFont=i,o.updateGeometry(n,i),o.updateLayout(),o.mesh.visible=!0,r.emit("textfontset",{font:e.font,fontObj:i})}).catch(function(t){error(t.message),error(t.stack)})}).catch(function(t){error(t.message),error(t.stack)})},initMesh:function(){this.mesh||(this.mesh=new THREE.Mesh(this.geometry,this.material),this.el.setObject3D(this.attrName,this.mesh))},getFontImageSrc:function(){if(this.data.fontImage)return this.data.fontImage;var t=this.lookupFont(this.data.font||DEFAULT_FONT)||this.data.font,e=this.currentFont.pages[0];return e.match(protocolRe)&&0!==e.indexOf("http")?t.replace(/(\.fnt)|(\.json)/,".png"):THREE.LoaderUtils.extractUrlBase(t)+e},updateLayout:function(){var t,e,r,n,o,i,a,s,h,u,d=this.el,f=this.data,l=this.geometry,c=this.mesh;if(c&&l.layout){if(r=d.getAttribute("geometry"),s=f.width||r&&r.width||DEFAULT_WIDTH,i=computeWidth(f.wrapPixels,f.wrapCount,this.currentFont.widthFactor),a=s/i,o=l.layout,n=a*(o.height+o.descender),r&&"plane"===r.primitive&&(r.width||d.setAttribute("geometry","width",s),r.height||d.setAttribute("geometry","height",n)),"left"===(t="align"===f.anchor?f.align:f.anchor))h=0;else if("right"===t)h=-1*o.width;else{if("center"!==t)throw new TypeError("Invalid text.anchor property value",t);h=-1*o.width/2}if("bottom"===(e=f.baseline))u=0;else if("top"===e)u=-1*o.height+o.ascender;else{if("center"!==e)throw new TypeError("Invalid text.baseline property value",e);u=-1*o.height/2}c.position.x=h*a+f.xOffset,c.position.y=u*a,c.position.z=f.zOffset,c.scale.set(a,-1*a,a)}},lookupFont:function(t){return FONTS[t]},updateGeometry:function(){var t={},e={},r=/\\n/g,n=/\\t/g;return function(o,i){var a=this.data;e.font=i,e.lineHeight=a.lineHeight&&isFinite(a.lineHeight)?a.lineHeight:i.common.lineHeight,e.text=a.value.toString().replace(r,"\n").replace(n,"\t"),e.width=computeWidth(a.wrapPixels,a.wrapCount,i.widthFactor),o.update(utils.extend(t,a,e))}}()});
- },{"../core/component":135,"../core/shader":145,"../lib/three":183,"../utils/":210,"load-bmfont":37,"three-bmfont-text":64}],118:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,controllerUtils=require("../utils/tracked-controls"),DEFAULT_CAMERA_HEIGHT=require("../constants").DEFAULT_CAMERA_HEIGHT,THREE=require("../lib/three"),DEFAULT_HANDEDNESS=require("../constants").DEFAULT_HANDEDNESS,EYES_TO_ELBOW={x:.175,y:-.3,z:-.03},FOREARM={x:0,y:0,z:-.175},EMPTY_DAYDREAM_TOUCHES={touches:[]},EVENTS={AXISMOVE:"axismove",BUTTONCHANGED:"buttonchanged",BUTTONDOWN:"buttondown",BUTTONUP:"buttonup",TOUCHSTART:"touchstart",TOUCHEND:"touchend"};module.exports.Component=registerComponent("tracked-controls-webvr",{schema:{autoHide:{default:!0},controller:{default:0},id:{type:"string",default:""},hand:{type:"string",default:""},idPrefix:{type:"string",default:""},orientationOffset:{type:"vec3"},armModel:{default:!1},headElement:{type:"selector"}},init:function(){this.axis=this.el.components["tracked-controls"].axis=[0,0,0],this.buttonStates=this.el.components["tracked-controls"].buttonStates={},this.changedAxes=[],this.targetControllerNumber=this.data.controller,this.axisMoveEventDetail={axis:this.axis,changed:this.changedAxes},this.deltaControllerPosition=new THREE.Vector3,this.controllerQuaternion=new THREE.Quaternion,this.controllerEuler=new THREE.Euler,this.updateGamepad(),this.buttonEventDetails={}},tick:function(t,e){var i=this.el.getObject3D("mesh");i&&i.update&&i.update(e/1e3),this.updateGamepad(),this.updatePose(),this.updateButtons()},defaultUserHeight:function(){return DEFAULT_CAMERA_HEIGHT},getHeadElement:function(){return this.data.headElement||this.el.sceneEl.camera.el},updateGamepad:function(){var t=this.data,e=controllerUtils.findMatchingControllerWebVR(this.system.controllers,t.id,t.idPrefix,t.hand,t.controller);this.controller=e,this.el.components["tracked-controls"].controller=e,this.data.autoHide&&(this.el.object3D.visible=!!this.controller)},applyArmModel:function(t){var e,i,o,n,s,a=this.controller,r=this.controllerEuler,l=this.controllerQuaternion,h=this.deltaControllerPosition;i=this.getHeadElement(),o=i.object3D,s=this.defaultUserHeight(),n=a.pose,e=(a?a.hand:void 0)||DEFAULT_HANDEDNESS,t.copy(o.position),h.set(EYES_TO_ELBOW.x*("left"===e?-1:"right"===e?1:0),EYES_TO_ELBOW.y,EYES_TO_ELBOW.z),h.multiplyScalar(s),h.applyAxisAngle(o.up,o.rotation.y),t.add(h),h.set(FOREARM.x,FOREARM.y,FOREARM.z),h.multiplyScalar(s),n.orientation?l.fromArray(n.orientation):l.copy(o.quaternion),r.setFromQuaternion(l),r.set(r.x,r.y,0),h.applyEuler(r),t.add(h)},updatePose:function(){var t,e,i=this.controller,o=this.data,n=this.el.object3D,s=this.system.vrDisplay;i&&(t=i.pose,t.position?n.position.fromArray(t.position):o.armModel&&this.applyArmModel(n.position),t.orientation&&n.quaternion.fromArray(t.orientation),s&&t.position&&(e=this.el.sceneEl.renderer.xr.getStandingMatrix(),n.matrix.compose(n.position,n.quaternion,n.scale),n.matrix.multiplyMatrices(e,n.matrix),n.matrix.decompose(n.position,n.quaternion,n.scale)),n.rotateX(this.data.orientationOffset.x*THREE.Math.DEG2RAD),n.rotateY(this.data.orientationOffset.y*THREE.Math.DEG2RAD),n.rotateZ(this.data.orientationOffset.z*THREE.Math.DEG2RAD))},updateButtons:function(){var t,e,i=this.controller;if(i){for(e=0;e<i.buttons.length;++e)this.buttonStates[e]||(this.buttonStates[e]={pressed:!1,touched:!1,value:0}),this.buttonEventDetails[e]||(this.buttonEventDetails[e]={id:e,state:this.buttonStates[e]}),t=i.buttons[e],this.handleButton(e,t);this.handleAxes()}},handleButton:function(t,e){return!!(this.handlePress(t,e)|this.handleTouch(t,e)|this.handleValue(t,e))&&(this.el.emit(EVENTS.BUTTONCHANGED,this.buttonEventDetails[t],!1),!0)},handleAxes:function(){var t,e=!1,i=this.controller.axes,o=this.axis,n=this.changedAxes;for(this.changedAxes.splice(0,this.changedAxes.length),t=0;t<i.length;++t)n.push(o[t]!==i[t]),n[t]&&(e=!0);if(!e)return!1;for(this.axis.splice(0,this.axis.length),t=0;t<i.length;t++)this.axis.push(i[t]);return this.el.emit(EVENTS.AXISMOVE,this.axisMoveEventDetail,!1),!0},handlePress:function(t,e){var i,o=this.buttonStates[t];return e.pressed!==o.pressed&&(i=e.pressed?EVENTS.BUTTONDOWN:EVENTS.BUTTONUP,this.el.emit(i,this.buttonEventDetails[t],!1),o.pressed=e.pressed,!0)},handleTouch:function(t,e){var i,o=this.buttonStates[t];return e.touched!==o.touched&&(i=e.touched?EVENTS.TOUCHSTART:EVENTS.TOUCHEND,this.el.emit(i,this.buttonEventDetails[t],!1,EMPTY_DAYDREAM_TOUCHES),o.touched=e.touched,!0)},handleValue:function(t,e){var i=this.buttonStates[t];return e.value!==i.value&&(i.value=e.value,!0)}});
- },{"../constants":127,"../core/component":135,"../lib/three":183,"../utils/tracked-controls":219}],119:[function(require,module,exports){
- var controllerUtils=require("../utils/tracked-controls"),registerComponent=require("../core/component").registerComponent,EVENTS={AXISMOVE:"axismove",BUTTONCHANGED:"buttonchanged",BUTTONDOWN:"buttondown",BUTTONUP:"buttonup",TOUCHSTART:"touchstart",TOUCHEND:"touchend"};module.exports.Component=registerComponent("tracked-controls-webxr",{schema:{id:{type:"string",default:""},hand:{type:"string",default:""},handTrackingEnabled:{default:!1},index:{type:"int",default:-1},iterateControllerProfiles:{default:!1}},init:function(){this.updateController=this.updateController.bind(this),this.buttonEventDetails={},this.buttonStates=this.el.components["tracked-controls"].buttonStates={},this.axis=this.el.components["tracked-controls"].axis=[0,0,0],this.changedAxes=[],this.axisMoveEventDetail={axis:this.axis,changed:this.changedAxes}},update:function(){this.updateController()},play:function(){var t=this.el.sceneEl;this.updateController(),t.addEventListener("controllersupdated",this.updateController)},pause:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.updateController)},isControllerPresent:function(t){return!(!this.controller||this.controller.gamepad)&&("none"===t.inputSource.handedness||t.inputSource.handedness===this.data.hand)},updateController:function(){this.controller=controllerUtils.findMatchingControllerWebXR(this.system.controllers,this.data.id,this.data.hand,this.data.index,this.data.iterateControllerProfiles,this.data.handTrackingEnabled),this.el.components["tracked-controls"].controller=this.controller,this.data.autoHide&&(this.el.object3D.visible=!!this.controller)},tick:function(){var t=this.el.sceneEl,e=this.controller,s=t.frame;e&&t.frame&&this.system.referenceSpace&&(e.hand||(this.pose=s.getPose(e.targetRaySpace,this.system.referenceSpace),this.updatePose(),this.updateButtons()))},updatePose:function(){var t=this.el.object3D,e=this.pose;e&&(t.matrix.elements=e.transform.matrix,t.matrix.decompose(t.position,t.rotation,t.scale))},updateButtons:function(){var t,e,s,n=this.controller;if(n&&n.gamepad){for(s=n.gamepad,e=0;e<s.buttons.length;++e)this.buttonStates[e]||(this.buttonStates[e]={pressed:!1,touched:!1,value:0}),this.buttonEventDetails[e]||(this.buttonEventDetails[e]={id:e,state:this.buttonStates[e]}),t=s.buttons[e],this.handleButton(e,t);this.handleAxes()}},handleButton:function(t,e){return!!(this.handlePress(t,e)|this.handleTouch(t,e)|this.handleValue(t,e))&&(this.el.emit(EVENTS.BUTTONCHANGED,this.buttonEventDetails[t],!1),!0)},handleAxes:function(){var t,e=!1,s=this.controller.gamepad.axes,n=this.axis,i=this.changedAxes;for(this.changedAxes.splice(0,this.changedAxes.length),t=0;t<s.length;++t)i.push(n[t]!==s[t]),i[t]&&(e=!0);if(!e)return!1;for(this.axis.splice(0,this.axis.length),t=0;t<s.length;t++)this.axis.push(s[t]);return this.el.emit(EVENTS.AXISMOVE,this.axisMoveEventDetail,!1),!0},handlePress:function(t,e){var s,n=this.buttonStates[t];return e.pressed!==n.pressed&&(s=e.pressed?EVENTS.BUTTONDOWN:EVENTS.BUTTONUP,this.el.emit(s,this.buttonEventDetails[t],!1),n.pressed=e.pressed,!0)},handleTouch:function(t,e){var s,n=this.buttonStates[t];return e.touched!==n.touched&&(s=e.touched?EVENTS.TOUCHSTART:EVENTS.TOUCHEND,this.el.emit(s,this.buttonEventDetails[t],!1),n.touched=e.touched,!0)},handleValue:function(t,e){var s=this.buttonStates[t];return e.value!==s.value&&(s.value=e.value,!0)}});
- },{"../core/component":135,"../utils/tracked-controls":219}],120:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent;module.exports.Component=registerComponent("tracked-controls",{schema:{autoHide:{default:!0},controller:{default:-1},id:{type:"string",default:""},hand:{type:"string",default:""},idPrefix:{type:"string",default:""},handTrackingEnabled:{default:!1},orientationOffset:{type:"vec3"},armModel:{default:!1},headElement:{type:"selector"},iterateControllerProfiles:{default:!1}},update:function(){var e=this.data,t=this.el;t.sceneEl.hasWebXR?t.setAttribute("tracked-controls-webxr",{id:e.id,hand:e.hand,index:e.controller,iterateControllerProfiles:e.iterateControllerProfiles,handTrackingEnabled:e.handTrackingEnabled}):t.setAttribute("tracked-controls-webvr",e)}});
- },{"../core/component":135}],121:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,bind=require("../utils/bind"),THREE=require("../lib/three"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,INDEX_CONTROLLER_MODEL_BASE_URL="https://cdn.aframe.io/controllers/valve/index/valve-index-",INDEX_CONTROLLER_MODEL_URL={left:INDEX_CONTROLLER_MODEL_BASE_URL+"left.glb",right:INDEX_CONTROLLER_MODEL_BASE_URL+"right.glb"},GAMEPAD_ID_PREFIX="valve",isWebXRAvailable=require("../utils/").device.isWebXRAvailable,INDEX_CONTROLLER_POSITION_OFFSET_WEBVR={left:{x:-.00023692678902063457,y:.04724540367838371,z:-.061959880395271096},right:{x:.002471558599671131,y:.055765208987076195,z:-.061068168708348844}},INDEX_CONTROLLER_POSITION_OFFSET_WEBXR={left:{x:0,y:-.05,z:.06},right:{x:0,y:-.05,z:.06}},INDEX_CONTROLLER_ROTATION_OFFSET_WEBVR={left:{_x:.692295102620542,_y:-.0627618864318427,_z:-.06265893149611756,_order:"XYZ"},right:{_x:.6484021229942998,_y:-.032563619881892894,_z:-.1327973171917482,_order:"XYZ"}},INDEX_CONTROLLER_ROTATION_OFFSET_WEBXR={left:{_x:Math.PI/3,_y:0,_z:0,_order:"XYZ"},right:{_x:Math.PI/3,_y:0,_z:0,_order:"XYZ"}},INDEX_CONTROLLER_ROTATION_OFFSET=isWebXRAvailable?INDEX_CONTROLLER_ROTATION_OFFSET_WEBXR:INDEX_CONTROLLER_ROTATION_OFFSET_WEBVR,INDEX_CONTROLLER_POSITION_OFFSET=isWebXRAvailable?INDEX_CONTROLLER_POSITION_OFFSET_WEBXR:INDEX_CONTROLLER_POSITION_OFFSET_WEBVR;module.exports.Component=registerComponent("valve-index-controls",{schema:{hand:{default:"left"},buttonColor:{type:"color",default:"#FAFAFA"},buttonHighlightColor:{type:"color",default:"#22D1EE"},model:{default:!0},orientationOffset:{type:"vec3"}},mapping:{axes:{trackpad:[0,1],thumbstick:[2,3]},buttons:["trigger","grip","trackpad","thumbstick","abutton"]},init:function(){var t=this;this.controllerPresent=!1,this.lastControllerCheck=0,this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t)},this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("model-loaded",this.onModelLoaded),t.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("model-loaded",this.onModelLoaded),t.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var t=this.data,e="right"===t.hand?0:"left"===t.hand?1:2;checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,{index:e,iterateControllerProfiles:!0,hand:t.hand})},injectTrackedControls:function(){var t=this.el,e=this.data;t.setAttribute("tracked-controls",{idPrefix:GAMEPAD_ID_PREFIX,controller:"right"===e.hand?1:"left"===e.hand?0:2,hand:e.hand,orientationOffset:e.orientationOffset}),this.loadModel()},loadModel:function(){var t=this.data;t.model&&this.el.setAttribute("gltf-model",""+INDEX_CONTROLLER_MODEL_URL[t.hand])},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(t){var e,n=this.mapping.buttons[t.detail.id],o=this.buttonMeshes;n&&("trigger"===n&&(e=t.detail.state.value,o&&o.trigger&&(o.trigger.rotation.x=this.triggerOriginalRotationX-e*(Math.PI/40))),this.el.emit(n+"changed",t.detail.state))},onModelLoaded:function(t){var e,n=t.detail.model,o=this;this.data.model&&(e=this.buttonMeshes={},e.grip={left:n.getObjectByName("leftgrip"),right:n.getObjectByName("rightgrip")},e.menu=n.getObjectByName("menubutton"),e.system=n.getObjectByName("systembutton"),e.trackpad=n.getObjectByName("touchpad"),e.trigger=n.getObjectByName("trigger"),this.triggerOriginalRotationX=e.trigger.rotation.x,Object.keys(e).forEach(function(t){o.setButtonColor(t,o.data.buttonColor)}),n.position.copy(INDEX_CONTROLLER_POSITION_OFFSET[this.data.hand]),n.rotation.copy(INDEX_CONTROLLER_ROTATION_OFFSET[this.data.hand]),this.el.emit("controllermodelready",{name:"valve-index-controlls",model:this.data.model,rayOrigin:new THREE.Vector3(0,0,0)}))},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)},updateModel:function(t,e){var n;this.data.model&&(-1!==e.indexOf("touch")||(n="up"===e?this.data.buttonColor:this.data.buttonHighlightColor,this.setButtonColor(t,n)))},setButtonColor:function(t,e){}});
- },{"../core/component":135,"../lib/three":183,"../utils/":210,"../utils/bind":204,"../utils/tracked-controls":219}],122:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent;module.exports.Component=registerComponent("visible",{schema:{default:!0},update:function(){this.el.object3D.visible=this.data}});
- },{"../core/component":135}],123:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,bind=require("../utils/bind"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,VIVE_CONTROLLER_MODEL_OBJ_URL="https://cdn.aframe.io/controllers/vive/vr_controller_vive.obj",VIVE_CONTROLLER_MODEL_OBJ_MTL="https://cdn.aframe.io/controllers/vive/vr_controller_vive.mtl",isWebXRAvailable=require("../utils/").device.isWebXRAvailable,GAMEPAD_ID_WEBXR="htc-vive",GAMEPAD_ID_WEBVR="OpenVR ",GAMEPAD_ID_PREFIX=isWebXRAvailable?GAMEPAD_ID_WEBXR:GAMEPAD_ID_WEBVR,INPUT_MAPPING_WEBVR={axes:{trackpad:[0,1]},buttons:["trackpad","trigger","grip","menu","system"]},INPUT_MAPPING_WEBXR={axes:{thumbstick:[0,1]},buttons:["trigger","grip","trackpad","none","menu"]},INPUT_MAPPING=isWebXRAvailable?INPUT_MAPPING_WEBXR:INPUT_MAPPING_WEBVR;module.exports.Component=registerComponent("vive-controls",{schema:{hand:{default:"left"},buttonColor:{type:"color",default:"#FAFAFA"},buttonHighlightColor:{type:"color",default:"#22D1EE"},model:{default:!0},orientationOffset:{type:"vec3"}},mapping:INPUT_MAPPING,init:function(){var t=this;this.controllerPresent=!1,this.lastControllerCheck=0,this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t)},this.previousButtonValues={},this.rendererSystem=this.el.sceneEl.systems.renderer,this.bindMethods()},update:function(){var t=this.data;this.controllerIndex="right"===t.hand?0:"left"===t.hand?1:2},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("model-loaded",this.onModelLoaded),t.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("model-loaded",this.onModelLoaded),t.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1},checkIfControllerPresent:function(){var t=this.data;checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,{index:this.controllerIndex,hand:t.hand})},injectTrackedControls:function(){var t=this.el,e=this.data;t.setAttribute("tracked-controls",{idPrefix:GAMEPAD_ID_PREFIX,hand:e.hand,controller:this.controllerIndex,orientationOffset:e.orientationOffset}),this.data.model&&this.el.setAttribute("obj-model",{obj:VIVE_CONTROLLER_MODEL_OBJ_URL,mtl:VIVE_CONTROLLER_MODEL_OBJ_MTL})},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onButtonChanged:function(t){var e,o=this.mapping.buttons[t.detail.id],n=this.buttonMeshes;o&&("trigger"===o&&(e=t.detail.state.value,n&&n.trigger&&(n.trigger.rotation.x=-e*(Math.PI/12))),this.el.emit(o+"changed",t.detail.state))},onModelLoaded:function(t){var e,o=t.detail.model,n=this;this.data.model&&(e=this.buttonMeshes={},e.grip={left:o.getObjectByName("leftgrip"),right:o.getObjectByName("rightgrip")},e.menu=o.getObjectByName("menubutton"),e.system=o.getObjectByName("systembutton"),e.trackpad=o.getObjectByName("touchpad"),e.trigger=o.getObjectByName("trigger"),Object.keys(e).forEach(function(t){n.setButtonColor(t,n.data.buttonColor)}),o.position.set(0,-.015,.04))},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)},updateModel:function(t,e){var o;this.data.model&&(-1!==e.indexOf("touch")||(o="up"===e?this.data.buttonColor:this.data.buttonHighlightColor,this.setButtonColor(t,o)))},setButtonColor:function(t,e){var o=this.buttonMeshes,n=this.rendererSystem;if(o){if("grip"===t)return o.grip.left.material.color.set(e),o.grip.right.material.color.set(e),n.applyColorCorrection(o.grip.left.material.color),void n.applyColorCorrection(o.grip.right.material.color);o[t].material.color.set(e),n.applyColorCorrection(o[t].material.color)}}});
- },{"../core/component":135,"../utils/":210,"../utils/bind":204,"../utils/tracked-controls":219}],124:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,bind=require("../utils/bind"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,GAMEPAD_ID_PREFIX="HTC Vive Focus",VIVE_FOCUS_CONTROLLER_MODEL_URL="https://cdn.aframe.io/controllers/vive/focus-controller/focus-controller.gltf";module.exports.Component=registerComponent("vive-focus-controls",{schema:{hand:{default:""},buttonTouchedColor:{type:"color",default:"#BBBBBB"},buttonHighlightColor:{type:"color",default:"#7A7A7A"},model:{default:!0},orientationOffset:{type:"vec3"},armModel:{default:!0}},mapping:{axes:{trackpad:[0,1]},buttons:["trackpad","trigger"]},bindMethods:function(){this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.removeControllersUpdateListener=bind(this.removeControllersUpdateListener,this),this.onAxisMoved=bind(this.onAxisMoved,this)},init:function(){var t=this;this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(e){onButtonEvent(e.detail.id,"down",t)},this.onButtonUp=function(e){onButtonEvent(e.detail.id,"up",t)},this.onButtonTouchStart=function(e){onButtonEvent(e.detail.id,"touchstart",t)},this.onButtonTouchEnd=function(e){onButtonEvent(e.detail.id,"touchend",t)},this.controllerPresent=!1,this.lastControllerCheck=0,this.bindMethods()},addEventListeners:function(){var t=this.el;t.addEventListener("buttonchanged",this.onButtonChanged),t.addEventListener("buttondown",this.onButtonDown),t.addEventListener("buttonup",this.onButtonUp),t.addEventListener("touchstart",this.onButtonTouchStart),t.addEventListener("touchend",this.onButtonTouchEnd),t.addEventListener("model-loaded",this.onModelLoaded),t.addEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!0,this.addControllersUpdateListener()},removeEventListeners:function(){var t=this.el;t.removeEventListener("buttonchanged",this.onButtonChanged),t.removeEventListener("buttondown",this.onButtonDown),t.removeEventListener("buttonup",this.onButtonUp),t.removeEventListener("touchstart",this.onButtonTouchStart),t.removeEventListener("touchend",this.onButtonTouchEnd),t.removeEventListener("model-loaded",this.onModelLoaded),t.removeEventListener("axismove",this.onAxisMoved),this.controllerEventsActive=!1,this.removeControllersUpdateListener()},checkIfControllerPresent:function(){checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,this.data.hand?{hand:this.data.hand}:{})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},injectTrackedControls:function(){var t=this.el,e=this.data;t.setAttribute("tracked-controls",{armModel:e.armModel,idPrefix:GAMEPAD_ID_PREFIX,orientationOffset:e.orientationOffset}),this.data.model&&this.el.setAttribute("gltf-model",VIVE_FOCUS_CONTROLLER_MODEL_URL)},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelLoaded:function(t){var e,o=t.detail.model;this.data.model&&(e=this.buttonMeshes={},e.trigger=o.getObjectByName("BumperKey"),e.triggerPressed=o.getObjectByName("BumperKey_Press"),e.triggerPressed&&(e.triggerPressed.visible=!1),e.trackpad=o.getObjectByName("TouchPad"),e.trackpadPressed=o.getObjectByName("TouchPad_Press"),e.trackpadPressed&&(e.trackpadPressed.visible=!1))},onButtonChanged:function(t){var e=this.mapping.buttons[t.detail.id];e&&this.el.emit(e+"changed",t.detail.state)},onAxisMoved:function(t){emitIfAxesChanged(this,this.mapping.axes,t)},updateModel:function(t,e){this.data.model&&this.updateButtonModel(t,e)},updateButtonModel:function(t,e){var o=this.buttonMeshes,n=t+"Pressed";if(o&&o[t]&&o[n]){var s;switch(e){case"down":s=this.data.buttonHighlightColor;break;case"touchstart":s=this.data.buttonTouchedColor}s&&o[n].material.color.set(s),o[n].visible=!!s,o[t].visible=!s}}});
- },{"../core/component":135,"../utils/bind":204,"../utils/tracked-controls":219}],125:[function(require,module,exports){
- function isEmptyObject(e){var t;for(t in e)return!1;return!0}var KEYCODE_TO_CODE=require("../constants").keyboardevent.KEYCODE_TO_CODE,registerComponent=require("../core/component").registerComponent,THREE=require("../lib/three"),utils=require("../utils/"),bind=utils.bind,shouldCaptureKeyEvent=utils.shouldCaptureKeyEvent,CLAMP_VELOCITY=1e-5,MAX_DELTA=.2,KEYS=["KeyW","KeyA","KeyS","KeyD","ArrowUp","ArrowLeft","ArrowRight","ArrowDown"];module.exports.Component=registerComponent("wasd-controls",{schema:{acceleration:{default:65},adAxis:{default:"x",oneOf:["x","y","z"]},adEnabled:{default:!0},adInverted:{default:!1},enabled:{default:!0},fly:{default:!1},wsAxis:{default:"z",oneOf:["x","y","z"]},wsEnabled:{default:!0},wsInverted:{default:!1}},init:function(){this.keys={},this.easing=1.1,this.velocity=new THREE.Vector3,this.onBlur=bind(this.onBlur,this),this.onContextMenu=bind(this.onContextMenu,this),this.onFocus=bind(this.onFocus,this),this.onKeyDown=bind(this.onKeyDown,this),this.onKeyUp=bind(this.onKeyUp,this),this.onVisibilityChange=bind(this.onVisibilityChange,this),this.attachVisibilityEventListeners()},tick:function(e,t){var i=this.data,n=this.el,s=this.velocity;(s[i.adAxis]||s[i.wsAxis]||!isEmptyObject(this.keys))&&(t/=1e3,this.updateVelocity(t),(s[i.adAxis]||s[i.wsAxis])&&n.object3D.position.add(this.getMovementVector(t)))},remove:function(){this.removeKeyEventListeners(),this.removeVisibilityEventListeners()},play:function(){this.attachKeyEventListeners()},pause:function(){this.keys={},this.removeKeyEventListeners()},updateVelocity:function(e){var t,i,n,s,o,r=this.data,a=this.keys,d=this.velocity;if(i=r.adAxis,s=r.wsAxis,e>MAX_DELTA)return d[i]=0,void(d[s]=0);var h=Math.pow(1/this.easing,60*e);0!==d[i]&&(d[i]=d[i]*h),0!==d[s]&&(d[s]=d[s]*h),Math.abs(d[i])<CLAMP_VELOCITY&&(d[i]=0),Math.abs(d[s])<CLAMP_VELOCITY&&(d[s]=0),r.enabled&&(t=r.acceleration,r.adEnabled&&(n=r.adInverted?-1:1,(a.KeyA||a.ArrowLeft)&&(d[i]-=n*t*e),(a.KeyD||a.ArrowRight)&&(d[i]+=n*t*e)),r.wsEnabled&&(o=r.wsInverted?-1:1,(a.KeyW||a.ArrowUp)&&(d[s]-=o*t*e),(a.KeyS||a.ArrowDown)&&(d[s]+=o*t*e)))},getMovementVector:function(){var e=new THREE.Vector3(0,0,0),t=new THREE.Euler(0,0,0,"YXZ");return function(i){var n,s=this.el.getAttribute("rotation"),o=this.velocity;return e.copy(o),e.multiplyScalar(i),s?(n=this.data.fly?s.x:0,t.set(THREE.Math.degToRad(n),THREE.Math.degToRad(s.y),0),e.applyEuler(t),e):e}}(),attachVisibilityEventListeners:function(){window.oncontextmenu=this.onContextMenu,window.addEventListener("blur",this.onBlur),window.addEventListener("focus",this.onFocus),document.addEventListener("visibilitychange",this.onVisibilityChange)},removeVisibilityEventListeners:function(){window.removeEventListener("blur",this.onBlur),window.removeEventListener("focus",this.onFocus),document.removeEventListener("visibilitychange",this.onVisibilityChange)},attachKeyEventListeners:function(){window.addEventListener("keydown",this.onKeyDown),window.addEventListener("keyup",this.onKeyUp)},removeKeyEventListeners:function(){window.removeEventListener("keydown",this.onKeyDown),window.removeEventListener("keyup",this.onKeyUp)},onContextMenu:function(){for(var e=Object.keys(this.keys),t=0;t<e.length;t++)delete this.keys[e[t]]},onBlur:function(){this.pause()},onFocus:function(){this.play()},onVisibilityChange:function(){document.hidden?this.onBlur():this.onFocus()},onKeyDown:function(e){var t;shouldCaptureKeyEvent(e)&&(t=e.code||KEYCODE_TO_CODE[e.keyCode],-1!==KEYS.indexOf(t)&&(this.keys[t]=!0))},onKeyUp:function(e){var t;t=e.code||KEYCODE_TO_CODE[e.keyCode],delete this.keys[t]}});
- },{"../constants":127,"../core/component":135,"../lib/three":183,"../utils/":210}],126:[function(require,module,exports){
- var registerComponent=require("../core/component").registerComponent,bind=require("../utils/bind"),trackedControlsUtils=require("../utils/tracked-controls"),checkControllerPresentAndSetup=trackedControlsUtils.checkControllerPresentAndSetup,emitIfAxesChanged=trackedControlsUtils.emitIfAxesChanged,onButtonEvent=trackedControlsUtils.onButtonEvent,utils=require("../utils/"),debug=utils.debug("components:windows-motion-controls:debug"),warn=utils.debug("components:windows-motion-controls:warn"),DEFAULT_HANDEDNESS=require("../constants").DEFAULT_HANDEDNESS,MODEL_BASE_URL="https://cdn.aframe.io/controllers/microsoft/",MODEL_FILENAMES={left:"left.glb",right:"right.glb",default:"universal.glb"},isWebXRAvailable=require("../utils/").device.isWebXRAvailable,GAMEPAD_ID_WEBXR="windows-mixed-reality",GAMEPAD_ID_WEBVR="Spatial Controller (Spatial Interaction Source) ",GAMEPAD_ID_PATTERN=/([0-9a-zA-Z]+-[0-9a-zA-Z]+)$/,GAMEPAD_ID_PREFIX=isWebXRAvailable?GAMEPAD_ID_WEBXR:GAMEPAD_ID_WEBVR,INPUT_MAPPING_WEBVR={axes:{thumbstick:[0,1],trackpad:[2,3]},buttons:["thumbstick","trigger","grip","menu","trackpad"],axisMeshNames:["THUMBSTICK_X","THUMBSTICK_Y","TOUCHPAD_TOUCH_X","TOUCHPAD_TOUCH_Y"],buttonMeshNames:{trigger:"SELECT",menu:"MENU",grip:"GRASP",thumbstick:"THUMBSTICK_PRESS",trackpad:"TOUCHPAD_PRESS"},pointingPoseMeshName:"POINTING_POSE"},INPUT_MAPPING_WEBXR={axes:{touchpad:[0,1],thumbstick:[2,3]},buttons:["trigger","squeeze","touchpad","thumbstick","menu"],axisMeshNames:["TOUCHPAD_TOUCH_X","TOUCHPAD_TOUCH_X","THUMBSTICK_X","THUMBSTICK_Y"],buttonMeshNames:{trigger:"SELECT",menu:"MENU",squeeze:"GRASP",thumbstick:"THUMBSTICK_PRESS",touchpad:"TOUCHPAD_PRESS"},pointingPoseMeshName:"POINTING_POSE"},INPUT_MAPPING=isWebXRAvailable?INPUT_MAPPING_WEBXR:INPUT_MAPPING_WEBVR;module.exports.Component=registerComponent("windows-motion-controls",{schema:{hand:{default:DEFAULT_HANDEDNESS},pair:{default:0},model:{default:!0},hideDisconnected:{default:!0}},mapping:INPUT_MAPPING,bindMethods:function(){this.onModelError=bind(this.onModelError,this),this.onModelLoaded=bind(this.onModelLoaded,this),this.onControllersUpdate=bind(this.onControllersUpdate,this),this.checkIfControllerPresent=bind(this.checkIfControllerPresent,this),this.onAxisMoved=bind(this.onAxisMoved,this)},init:function(){var e=this,t=this.el;this.onButtonChanged=bind(this.onButtonChanged,this),this.onButtonDown=function(t){onButtonEvent(t.detail.id,"down",e)},this.onButtonUp=function(t){onButtonEvent(t.detail.id,"up",e)},this.onButtonTouchStart=function(t){onButtonEvent(t.detail.id,"touchstart",e)},this.onButtonTouchEnd=function(t){onButtonEvent(t.detail.id,"touchend",e)},this.onControllerConnected=function(){e.setModelVisibility(!0)},this.onControllerDisconnected=function(){e.setModelVisibility(!1)},this.controllerPresent=!1,this.lastControllerCheck=0,this.previousButtonValues={},this.bindMethods(),this.loadedMeshInfo={buttonMeshes:null,axisMeshes:null},this.rayOrigin={origin:new THREE.Vector3,direction:new THREE.Vector3(0,0,-1),createdFromMesh:!1},t.addEventListener("controllerconnected",this.onControllerConnected),t.addEventListener("controllerdisconnected",this.onControllerDisconnected)},addEventListeners:function(){var e=this.el;e.addEventListener("buttonchanged",this.onButtonChanged),e.addEventListener("buttondown",this.onButtonDown),e.addEventListener("buttonup",this.onButtonUp),e.addEventListener("touchstart",this.onButtonTouchStart),e.addEventListener("touchend",this.onButtonTouchEnd),e.addEventListener("axismove",this.onAxisMoved),e.addEventListener("model-error",this.onModelError),e.addEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!0},removeEventListeners:function(){var e=this.el;e.removeEventListener("buttonchanged",this.onButtonChanged),e.removeEventListener("buttondown",this.onButtonDown),e.removeEventListener("buttonup",this.onButtonUp),e.removeEventListener("touchstart",this.onButtonTouchStart),e.removeEventListener("touchend",this.onButtonTouchEnd),e.removeEventListener("axismove",this.onAxisMoved),e.removeEventListener("model-error",this.onModelError),e.removeEventListener("model-loaded",this.onModelLoaded),this.controllerEventsActive=!1},checkIfControllerPresent:function(){checkControllerPresentAndSetup(this,GAMEPAD_ID_PREFIX,{hand:this.data.hand,index:this.data.pair,iterateControllerProfiles:!0})},play:function(){this.checkIfControllerPresent(),this.addControllersUpdateListener()},pause:function(){this.removeEventListeners(),this.removeControllersUpdateListener()},updateControllerModel:function(){if(!this.data.model||this.rayOrigin.createdFromMesh)return void this.modelReady();var e=this.createControllerModelUrl();this.loadModel(e)},createControllerModelUrl:function(e){var t,n=this.el.components["tracked-controls"],o=n?n.controller:null,i="default",s=this.data.hand;if(o&&!window.hasNativeWebXRImplementation&&(s=o.hand,!e)){var r=o.id.match(GAMEPAD_ID_PATTERN);i=r&&r[0]||i}return t=MODEL_FILENAMES[s]||MODEL_FILENAMES.default,MODEL_BASE_URL+i+"/"+t},injectTrackedControls:function(){var e=this.data;this.el.setAttribute("tracked-controls",{idPrefix:GAMEPAD_ID_PREFIX,controller:e.pair,hand:e.hand,armModel:!1}),this.updateControllerModel()},addControllersUpdateListener:function(){this.el.sceneEl.addEventListener("controllersupdated",this.onControllersUpdate,!1)},removeControllersUpdateListener:function(){this.el.sceneEl.removeEventListener("controllersupdated",this.onControllersUpdate,!1)},onControllersUpdate:function(){this.checkIfControllerPresent()},onModelError:function(e){var t=this.createControllerModelUrl(!0);e.detail.src!==t?(warn("Failed to load controller model for device, attempting to load default."),this.loadModel(t)):warn("Failed to load default controller model.")},loadModel:function(e){this.el.setAttribute("gltf-model","url("+e+")")},onModelLoaded:function(e){function t(e,t){for(var n=0,o=e.children.length;n<o;n++){var i=e.children[n];if(i&&i.name===t)return i}}var n,o,i,s,r=this.controllerModel=e.detail.model,a=this.loadedMeshInfo;if(debug("Processing model"),a.buttonMeshes={},a.axisMeshes={},r){for(n=0;n<this.mapping.buttons.length;n++)o=this.mapping.buttonMeshNames[this.mapping.buttons[n]],o?(i=r.getObjectByName(o),i?(s={index:n,value:t(i,"VALUE"),pressed:t(i,"PRESSED"),unpressed:t(i,"UNPRESSED")},s.value&&s.pressed&&s.unpressed?a.buttonMeshes[this.mapping.buttons[n]]=s:warn("Missing button submesh under mesh with name: "+o+"(VALUE: "+!!s.value+", PRESSED: "+!!s.pressed+", UNPRESSED:"+!!s.unpressed+")")):warn("Missing button mesh with name: "+o)):debug("Skipping unknown button at index: "+n+" with mapped name: "+this.mapping.buttons[n]);for(n=0;n<this.mapping.axisMeshNames.length;n++)o=this.mapping.axisMeshNames[n],o?(i=r.getObjectByName(o),i?(s={index:n,value:t(i,"VALUE"),min:t(i,"MIN"),max:t(i,"MAX")},s.value&&s.min&&s.max?a.axisMeshes[n]=s:warn("Missing axis submesh under mesh with name: "+o+"(VALUE: "+!!s.value+", MIN: "+!!s.min+", MAX:"+!!s.max+")")):warn("Missing axis mesh with name: "+o)):debug("Skipping unknown axis at index: "+n);this.calculateRayOriginFromMesh(r),this.setModelVisibility()}debug("Model load complete.")},calculateRayOriginFromMesh:function(){var e=new THREE.Quaternion;return function(t){var n;if(this.rayOrigin.origin.set(0,0,0),this.rayOrigin.direction.set(0,0,-1),this.rayOrigin.createdFromMesh=!0,n=t.getObjectByName(this.mapping.pointingPoseMeshName)){var o=t.parent;o&&(t.parent=null,t.updateMatrixWorld(!0),t.parent=o),n.getWorldPosition(this.rayOrigin.origin),n.getWorldQuaternion(e),this.rayOrigin.direction.applyQuaternion(e),o&&t.updateMatrixWorld(!0)}else debug("Mesh does not contain pointing origin data, defaulting to none.");this.modelReady()}}(),lerpAxisTransform:function(){var e=new THREE.Quaternion;return function(t,n){var o=this.loadedMeshInfo.axisMeshes[t];if(o){var i=o.min,s=o.max,r=o.value,a=.5*n+.5;r.setRotationFromQuaternion(e.copy(i.quaternion).slerp(s.quaternion,a)),r.position.lerpVectors(i.position,s.position,a)}}}(),lerpButtonTransform:function(){var e=new THREE.Quaternion;return function(t,n){var o=this.loadedMeshInfo.buttonMeshes[t];if(o){var i=o.unpressed,s=o.pressed,r=o.value;r.setRotationFromQuaternion(e.copy(i.quaternion).slerp(s.quaternion,n)),r.position.lerpVectors(i.position,s.position,n)}}}(),modelReady:function(){this.el.emit("controllermodelready",{name:"windows-motion-controls",model:this.data.model,rayOrigin:this.rayOrigin})},onButtonChanged:function(e){var t=this.mapping.buttons[e.detail.id];t&&(this.loadedMeshInfo&&this.loadedMeshInfo.buttonMeshes&&this.lerpButtonTransform(t,e.detail.state.value),this.el.emit(t+"changed",e.detail.state))},onAxisMoved:function(e){var t=this.mapping.axisMeshNames.length;if(this.loadedMeshInfo&&this.loadedMeshInfo.axisMeshes)for(var n=0;n<t;n++)this.lerpAxisTransform(n,e.detail.axis[n]||0);emitIfAxesChanged(this,this.mapping.axes,e)},setModelVisibility:function(e){var t=this.el.getObject3D("mesh");e=void 0!==e?e:this.modelVisible,this.modelVisible=e,t&&(t.visible=e)}});
- },{"../constants":127,"../core/component":135,"../utils/":210,"../utils/bind":204,"../utils/tracked-controls":219}],127:[function(require,module,exports){
- module.exports={AFRAME_INJECTED:"aframe-injected",DEFAULT_CAMERA_HEIGHT:1.6,DEFAULT_HANDEDNESS:"right",keyboardevent:require("./keyboardevent")};
- },{"./keyboardevent":128}],128:[function(require,module,exports){
- module.exports={KEYCODE_TO_CODE:{38:"ArrowUp",37:"ArrowLeft",40:"ArrowDown",39:"ArrowRight",87:"KeyW",65:"KeyA",83:"KeyS",68:"KeyD"}};
- },{}],129:[function(require,module,exports){
- function mediaElementLoaded(e){if(e.hasAttribute("autoplay")||"auto"===e.getAttribute("preload"))return new Promise(function(t,r){function i(){for(var r=0,i=0;i<e.buffered.length;i++)r+=e.buffered.end(i)-e.buffered.start(i);r>=e.duration&&("VIDEO"===e.tagName&&THREE.Cache.add(e.getAttribute("src"),e),t())}return 4===e.readyState?t():e.error?r():(e.addEventListener("loadeddata",i,!1),e.addEventListener("progress",i,!1),void e.addEventListener("error",r,!1))})}function fixUpMediaElement(e){var t=setCrossOrigin(e);return t.tagName&&"video"===t.tagName.toLowerCase()&&(t.setAttribute("playsinline",""),t.setAttribute("webkit-playsinline","")),t!==e&&(e.parentNode.appendChild(t),e.parentNode.removeChild(e)),t}function setCrossOrigin(e){var t;if(e.hasAttribute("crossorigin"))return e;if(null!==(t=e.getAttribute("src"))){if(-1===t.indexOf("://"))return e;if(extractDomain(t)===window.location.host)return e}return warn('Cross-origin element (e.g., <img>) was requested without `crossorigin` set. A-Frame will re-request the asset with `crossorigin` attribute set. Please set `crossorigin` on the element (e.g., <img crossorigin="anonymous">)',t),e.crossOrigin="anonymous",e.cloneNode(!0)}function extractDomain(e){var t=e.indexOf("://")>-1?e.split("/")[2]:e.split("/")[0];return t.substring(0,t.indexOf(":"))}function inferResponseType(e){var t=getFileNameFromURL(e),r=t.lastIndexOf(".");if(r>=0){if(".glb"===t.slice(r,e.search(/\?|#|$/)))return"arraybuffer"}return"text"}function getFileNameFromURL(e){var t=document.createElement("a");t.href=e;var r=t.search.replace(/^\?/,""),i=e.replace(r,"").replace("?","");return i.substring(i.lastIndexOf("/")+1)}var ANode=require("./a-node"),bind=require("../utils/bind"),debug=require("../utils/debug"),registerElement=require("./a-register-element").registerElement,THREE=require("../lib/three"),fileLoader=new THREE.FileLoader,warn=debug("core:a-assets:warn");module.exports=registerElement("a-assets",{prototype:Object.create(ANode.prototype,{createdCallback:{value:function(){this.isAssets=!0,this.fileLoader=fileLoader,this.timeout=null}},attachedCallback:{value:function(){var e,t,r,i,a,o,s=this,n=[];if(!this.parentNode.isScene)throw new Error("<a-assets> must be a child of a <a-scene>.");for(a=this.querySelectorAll("img"),e=0;e<a.length;e++)i=fixUpMediaElement(a[e]),n.push(new Promise(function(t,r){THREE.Cache.add(a[e].getAttribute("src"),i),i.onload=t,i.onerror=r}));for(r=this.querySelectorAll("audio, video"),e=0;e<r.length;e++)t=fixUpMediaElement(r[e]),t.src||t.srcObject||warn("Audio/video asset has neither `src` nor `srcObject` attributes."),n.push(mediaElementLoaded(t));Promise.all(n).then(bind(this.load,this)),o=parseInt(this.getAttribute("timeout"),10)||3e3,this.timeout=setTimeout(function(){s.hasLoaded||(warn("Asset loading timed out in ",o,"ms"),s.emit("timeout"),s.load())},o)}},detachedCallback:{value:function(){this.timeout&&clearTimeout(this.timeout)}},load:{value:function(){ANode.prototype.load.call(this,null,function(e){return e.isAssetItem&&e.hasAttribute("src")})}}})}),registerElement("a-asset-item",{prototype:Object.create(ANode.prototype,{createdCallback:{value:function(){this.data=null,this.isAssetItem=!0}},attachedCallback:{value:function(){var e=this,t=this.getAttribute("src");fileLoader.setResponseType(this.getAttribute("response-type")||inferResponseType(t)),fileLoader.load(t,function(t){e.data=t,setTimeout(function(){ANode.prototype.load.call(e)})},function(t){e.emit("progress",{loadedBytes:t.loaded,totalBytes:t.total,xhr:t})},function(t){e.emit("error",{xhr:t})})}}})}),module.exports.inferResponseType=inferResponseType,module.exports.getFileNameFromURL=getFileNameFromURL;
- },{"../lib/three":183,"../utils/bind":204,"../utils/debug":206,"./a-node":133,"./a-register-element":134}],130:[function(require,module,exports){
- var debug=require("../utils/debug"),registerElement=require("./a-register-element").registerElement,warn=debug("core:cubemap:warn");module.exports=registerElement("a-cubemap",{prototype:Object.create(window.HTMLElement.prototype,{attachedCallback:{value:function(){this.srcs=this.validate()},writable:window.debug},validate:{value:function(){var e,t=this.querySelectorAll("[src]"),r=[];if(6===t.length){for(e=0;e<t.length;e++)r.push(t[e].getAttribute("src"));return r}warn("<a-cubemap> did not contain exactly six elements each with a `src` attribute.")},writable:window.debug}})});
- },{"../utils/debug":206,"./a-register-element":134}],131:[function(require,module,exports){
- function checkComponentDefined(t,e){return!(!t.components[e]||!t.components[e].attrValue)||isComponentMixedIn(e,t.mixinEls)}function isComponentMixedIn(t,e){var i,n=!1;for(i=0;i<e.length&&!(n=e[i].hasAttribute(t));++i);return n}function mergeComponentData(t,e){return e?e.constructor===Object?utils.extend(e,utils.styleParser.parse(t||{})):t||e:t}function isComponent(t){return-1!==t.indexOf(MULTIPLE_COMPONENT_DELIMITER)&&(t=utils.split(t,MULTIPLE_COMPONENT_DELIMITER)[0]),!!COMPONENTS[t]}function getRotation(t){var e=THREE.Math.radToDeg,i=t.object3D.rotation,n=t.rotationObj;return n.x=e(i.x),n.y=e(i.y),n.z=e(i.z),n}var ANode=require("./a-node"),COMPONENTS=require("./component").components,registerElement=require("./a-register-element").registerElement,THREE=require("../lib/three"),utils=require("../utils/"),AEntity,debug=utils.debug("core:a-entity:debug"),warn=utils.debug("core:a-entity:warn"),MULTIPLE_COMPONENT_DELIMITER="__",OBJECT3D_COMPONENTS=["position","rotation","scale","visible"],ONCE={once:!0},proto=Object.create(ANode.prototype,{createdCallback:{value:function(){this.components={},this.initializingComponents={},this.componentsToUpdate={},this.isEntity=!0,this.isPlaying=!1,this.object3D=new THREE.Group,this.object3D.el=this,this.object3DMap={},this.parentEl=null,this.rotationObj={},this.states=[]}},attributeChangedCallback:{value:function(t,e,i){var n=this.components[t];if(n&&n.justInitialized&&""===i)return void delete n.justInitialized;(n||null!==i)&&this.setEntityAttribute(t,e,i)}},attachedCallback:{value:function(){var t,e=this.sceneEl,i=this;if(this.addToParent(),!this.isScene){if(!e)return void this.load();if((t=e.querySelector("a-assets"))&&!t.hasLoaded)return void t.addEventListener("loaded",function(){i.load()});this.load()}}},detachedCallback:{value:function(){var t;if(this.parentEl){for(t in this.components)this.removeComponent(t,!1);this.isScene||(this.removeFromParent(),ANode.prototype.detachedCallback.call(this),this.object3D.el=null)}}},getObject3D:{value:function(t){return this.object3DMap[t]}},setObject3D:{value:function(t,e){var i,n=this;if(!(e instanceof THREE.Object3D))throw new Error("`Entity.setObject3D` was called with an object that was not an instance of THREE.Object3D.");i=this.getObject3D(t),i&&this.object3D.remove(i),e.el=this,e.children.length&&e.traverse(function(t){t.el=n}),this.object3D.add(e),this.object3DMap[t]=e,this.emit("object3dset",{object:e,type:t})}},removeObject3D:{value:function(t){var e=this.getObject3D(t);if(!e)return void warn("Tried to remove `Object3D` of type:",t,"which was not defined.");this.object3D.remove(e),delete this.object3DMap[t],this.emit("object3dremove",{type:t})}},getOrCreateObject3D:{value:function(t,e){var i=this.getObject3D(t);return!i&&e&&(i=new e,this.setObject3D(t,i)),warn("`getOrCreateObject3D` has been deprecated. Use `setObject3D()` and `object3dset` event instead."),i}},add:{value:function(t){if(!t.object3D)throw new Error("Trying to add an element that doesn't have an `object3D`");this.object3D.add(t.object3D),this.emit("child-attached",{el:t})}},addToParent:{value:function(){var t=this.parentEl=this.parentNode;t&&t.add&&!this.attachedToParent&&(t.add(this),this.attachedToParent=!0)}},removeFromParent:{value:function(){var t=this.parentEl;this.parentEl.remove(this),this.attachedToParent=!1,this.parentEl=null,t.emit("child-detached",{el:this})}},load:{value:function(){var t=this;!this.hasLoaded&&this.parentEl&&ANode.prototype.load.call(this,function(){t.parentEl&&(t.updateComponents(),(t.isScene||t.parentEl.isPlaying)&&t.play())})},writable:window.debug},remove:{value:function(t){t?this.object3D.remove(t.object3D):this.parentNode.removeChild(this)}},getChildEntities:{value:function(){for(var t=this.children,e=[],i=0;i<t.length;i++){var n=t[i];n instanceof AEntity&&e.push(n)}return e}},initComponent:{value:function(t,e,i){var n,o,s,a;if(s=utils.split(t,MULTIPLE_COMPONENT_DELIMITER),a=s[0],o=s.length>2?s.slice(1).join("__"):s[1],COMPONENTS[a]&&(checkComponentDefined(this,t)||void 0!==e||i)&&!(t in this.components)){if(this.initComponentDependencies(a),o&&!COMPONENTS[a].multiple)throw new Error("Trying to initialize multiple components of type `"+a+"`. There can only be one component of this type per entity.");n=new COMPONENTS[a].Component(this,e,o),this.isPlaying&&n.play(),this.hasAttribute(t)||(n.justInitialized=!0,window.HTMLElement.prototype.setAttribute.call(this,t,"")),debug("Component initialized: %s",t)}},writable:window.debug},initComponentDependencies:{value:function(t){var e,i,n=this,o=COMPONENTS[t];if(o&&(e=COMPONENTS[t].dependencies))for(i=0;i<e.length;i++)n.initComponent(e[i],window.HTMLElement.prototype.getAttribute.call(n,e[i])||void 0,!0)}},removeComponent:{value:function(t,e){var i;if(i=this.components[t]){if(!i.initialized)return void this.addEventListener("componentinitialized",function i(n){n.detail.name===t&&(this.removeComponent(t,e),this.removeEventListener("componentinitialized",i))});i.pause(),i.remove(),e&&(i.destroy(),delete this.components[t]),this.emit("componentremoved",i.evtDetail,!1)}},writable:window.debug},updateComponents:{value:function(){var t,e,i,n,o=this.componentsToUpdate;if(this.hasLoaded){for(i=0;i<this.mixinEls.length;i++)for(n in this.mixinEls[i].componentCache)isComponent(n)&&(o[n]=!0);if(this.getExtraComponents){e=this.getExtraComponents();for(n in e)isComponent(n)&&(o[n]=!0)}for(i=0;i<this.attributes.length;++i)n=this.attributes[i].name,-1===OBJECT3D_COMPONENTS.indexOf(n)&&isComponent(n)&&(o[n]=!0);for(i=0;i<OBJECT3D_COMPONENTS.length;i++)n=OBJECT3D_COMPONENTS[i],this.hasAttribute(n)&&this.updateComponent(n,this.getDOMAttribute(n));for(n in o)t=mergeComponentData(this.getDOMAttribute(n),e&&e[n]),this.updateComponent(n,t),delete o[n]}},writable:window.debug},updateComponent:{value:function(t,e,i){var n=this.components[t];if(n)return null!==e||checkComponentDefined(this,t)?void n.updateProperties(e,i):void this.removeComponent(t,!0);this.initComponent(t,e,!1)}},removeAttribute:{value:function(t,e){var i=this.components[t];if(i&&void 0===e&&this.removeComponent(t,!0),i&&void 0!==e)return void i.resetProperty(e);"mixin"===t&&this.mixinUpdate(""),window.HTMLElement.prototype.removeAttribute.call(this,t)}},play:{value:function(){var t,e,i;if(!this.isPlaying&&this.hasLoaded){this.isPlaying=!0;for(i in this.components)this.components[i].play();for(t=this.getChildEntities(),e=0;e<t.length;e++)t[e].play();this.emit("play")}},writable:!0},pause:{value:function(){var t,e,i;if(this.isPlaying){this.isPlaying=!1;for(i in this.components)this.components[i].pause();for(t=this.getChildEntities(),e=0;e<t.length;e++)t[e].pause();this.emit("pause")}},writable:!0},setEntityAttribute:{value:function(t,e,i){if(COMPONENTS[t]||this.components[t])return void this.updateComponent(t,i);if("mixin"===t){if(i===this.computedMixinStr)return;this.mixinUpdate(i,e)}}},mixinUpdate:{value:function(){var t=[];return function(e,i){var n,o,s,a,r=this;if(!this.hasLoaded)return void this.addEventListener("loaded",function(){r.mixinUpdate(e,i)},ONCE);for(i=i||this.getAttribute("mixin"),s=this.updateMixins(e,i),t.length=0,a=0;a<this.mixinEls.length;a++)for(n in this.mixinEls[a].componentCache)-1===t.indexOf(n)&&(this.components[n]?this.components[n].handleMixinUpdate():this.initComponent(n,null),t.push(n));for(a=0;a<s.oldMixinIds.length;a++)if(o=document.getElementById(s.oldMixinIds[a]))for(n in o.componentCache)-1===t.indexOf(n)&&this.components[n]&&(this.getDOMAttribute(n)?this.components[n].handleMixinUpdate():this.removeComponent(n,!0))}}()},setAttribute:{value:function(){var t={};return function(e,i,n){var o,s,a,r,h,l;if(r=e.indexOf(MULTIPLE_COMPONENT_DELIMITER),a=r>0?e.substring(0,r):e,!COMPONENTS[a])return"mixin"===e&&this.mixinUpdate(i),void ANode.prototype.setAttribute.call(this,e,i);if(!this.components[e]&&this.hasAttribute(e)&&this.updateComponent(e,window.HTMLElement.prototype.getAttribute.call(this,e)),void 0!==n&&"string"==typeof i&&i.length>0&&"string"==typeof utils.styleParser.parse(i)){for(l in t)delete t[l];o=t,o[i]=n,s=!1}else o=i,s=!0===n;this.updateComponent(e,o,s),(h=this.sceneEl&&this.sceneEl.getAttribute("debug"))&&this.components[e].flushToDOM()}}(),writable:window.debug},flushToDOM:{value:function(t){var e,i,n,o=this.components,s=this.children;for(n in o)o[n].flushToDOM();if(t)for(i=0;i<s.length;++i)e=s[i],e.flushToDOM&&e.flushToDOM(t)}},getAttribute:{value:function(t){var e;return"position"===t?this.object3D.position:"rotation"===t?getRotation(this):"scale"===t?this.object3D.scale:"visible"===t?this.object3D.visible:(e=this.components[t],e?e.data:window.HTMLElement.prototype.getAttribute.call(this,t))},writable:window.debug},getDOMAttribute:{value:function(t){var e=this.components[t];return e?e.attrValue:window.HTMLElement.prototype.getAttribute.call(this,t)},writable:window.debug},addState:{value:function(t){this.is(t)||(this.states.push(t),this.emit("stateadded",t))}},removeState:{value:function(t){var e=this.states.indexOf(t);-1!==e&&(this.states.splice(e,1),this.emit("stateremoved",t))}},is:{value:function(t){return-1!==this.states.indexOf(t)}},inspect:{value:function(){this.sceneEl.components.inspector.openInspector(this)}},destroy:{value:function(){var t;if(this.parentNode)return void warn("Entity can only be destroyed if detached from scenegraph.");for(t in this.components)this.components[t].destroy()}}});AEntity=registerElement("a-entity",{prototype:proto}),module.exports=AEntity;
- },{"../lib/three":183,"../utils/":210,"./a-node":133,"./a-register-element":134,"./component":135}],132:[function(require,module,exports){
- var ANode=require("./a-node"),registerElement=require("./a-register-element").registerElement,components=require("./component").components,utils=require("../utils"),MULTIPLE_COMPONENT_DELIMITER="__";module.exports=registerElement("a-mixin",{prototype:Object.create(ANode.prototype,{createdCallback:{value:function(){this.componentCache={},this.id=this.getAttribute("id"),this.isMixin=!0}},attributeChangedCallback:{value:function(t,e,i){this.cacheAttribute(t,i),this.updateEntities()}},attachedCallback:{value:function(){this.sceneEl=this.closestScene(),this.cacheAttributes(),this.updateEntities(),this.load()}},setAttribute:{value:function(t,e){window.HTMLElement.prototype.setAttribute.call(this,t,e),this.cacheAttribute(t,e)}},cacheAttribute:{value:function(t,e){var i,n;n=utils.split(t,MULTIPLE_COMPONENT_DELIMITER)[0],(i=components[n])&&(void 0===e&&(e=window.HTMLElement.prototype.getAttribute.call(this,t)),this.componentCache[t]=i.parseAttrValueForCache(e))}},getAttribute:{value:function(t){return this.componentCache[t]||window.HTMLElement.prototype.getAttribute.call(this,t)}},cacheAttributes:{value:function(){var t,e,i=this.attributes;for(e=0;e<i.length;e++)t=i[e].name,this.cacheAttribute(t)}},updateEntities:{value:function(){var t,e,i;if(this.sceneEl)for(e=this.sceneEl.querySelectorAll("[mixin~="+this.id+"]"),i=0;i<e.length;i++)t=e[i],t.hasLoaded&&!t.isMixin&&t.mixinUpdate(this.id)}}})});
- },{"../utils":210,"./a-node":133,"./a-register-element":134,"./component":135}],133:[function(require,module,exports){
- var registerElement=require("./a-register-element").registerElement,isNode=require("./a-register-element").isNode,utils=require("../utils/"),warn=utils.debug("core:a-node:warn"),error=utils.debug("core:a-node:error");module.exports=registerElement("a-node",{prototype:Object.create(window.HTMLElement.prototype,{createdCallback:{value:function(){this.computedMixinStr="",this.hasLoaded=!1,this.isNode=!0,this.mixinEls=[]},writable:window.debug},attachedCallback:{value:function(){var t;this.sceneEl=this.closestScene(),this.sceneEl||warn("You are attempting to attach <"+this.tagName+"> outside of an A-Frame scene. Append this element to `<a-scene>` instead."),this.hasLoaded=!1,this.emit("nodeready",void 0,!1),this.isMixin||(t=this.getAttribute("mixin"))&&this.updateMixins(t)},writable:window.debug},attributeChangedCallback:{value:function(t,e,i){i!==this.computedMixinStr&&("mixin"!==t||this.isMixin||this.updateMixins(i,e))}},closestScene:{value:function(){for(var t=this;t&&!t.isScene;)t=t.parentElement;return t}},closest:{value:function(t){for(var e=this.matches||this.mozMatchesSelector||this.msMatchesSelector||this.oMatchesSelector||this.webkitMatchesSelector,i=this;i&&!e.call(i,t);)i=i.parentElement;return i}},detachedCallback:{value:function(){this.hasLoaded=!1}},load:{value:function(t,e){var i,n,s=this;this.hasLoaded||(e=e||isNode,i=this.getChildren(),n=i.filter(e).map(function(t){return new Promise(function(e){if(t.hasLoaded)return e();t.addEventListener("loaded",e)})}),Promise.all(n).then(function(){s.hasLoaded=!0,t&&t(),s.emit("loaded",void 0,!1)}).catch(function(t){error("Failure loading node: ",t)}))},writable:!0},getChildren:{value:function(){return Array.prototype.slice.call(this.children,0)}},updateMixins:{value:function(){var t=[],e=[],i={};return function(n,s){var r,a,o;for(t.length=0,e.length=0,a=n?utils.split(n.trim(),/\s+/):t,o=s?utils.split(s.trim(),/\s+/):e,i.newMixinIds=a,i.oldMixinIds=o,r=0;r<o.length;r++)-1===a.indexOf(o[r])&&this.unregisterMixin(o[r]);for(this.computedMixinStr="",this.mixinEls.length=0,r=0;r<a.length;r++)this.registerMixin(document.getElementById(a[r]));return this.computedMixinStr&&(this.computedMixinStr=this.computedMixinStr.trim(),window.HTMLElement.prototype.setAttribute.call(this,"mixin",this.computedMixinStr)),i}}()},registerMixin:{value:function(t){var e,i,n;if(t){if(n=t.getAttribute("mixin"))for(e=utils.split(n.trim(),/\s+/),i=0;i<e.length;i++)this.registerMixin(document.getElementById(e[i]));this.computedMixinStr=this.computedMixinStr+" "+t.id,this.mixinEls.push(t)}}},setAttribute:{value:function(t,e){"mixin"===t&&this.updateMixins(e),window.HTMLElement.prototype.setAttribute.call(this,t,e)}},unregisterMixin:{value:function(t){var e,i,n=this.mixinEls;for(e=0;e<n.length;++e)if(i=n[e],t===i.id){n.splice(e,1);break}}},emit:{value:function(){var t={};return function(e,i,n,s){void 0===n&&(n=!0),t.bubbles=!!n,t.detail=i,s&&(t=utils.extend({},s,t)),this.dispatchEvent(new CustomEvent(e,t))}}(),writable:window.debug}})});
- },{"../utils/":210,"./a-register-element":134}],134:[function(require,module,exports){
- function addTagName(e){knownTags[e.toLowerCase()]=!0}function wrapANodeMethods(e){var t={};return wrapMethods(t,["attachedCallback","attributeChangedCallback","createdCallback","detachedCallback"],e,ANode.prototype),copyProperties(e,t),t}function wrapAEntityMethods(e){var t={},o=["attachedCallback","attributeChangedCallback","createdCallback","detachedCallback"],a=["attachedCallback","attributeChangedCallback","createdCallback","detachedCallback"];return wrapMethods(t,o,e,ANode.prototype),wrapMethods(t,a,e,AEntity.prototype),copyProperties(e,t),t}function wrapMethods(e,t,o,a){t.forEach(function(t){wrapMethod(e,t,o,a)})}function wrapMethod(e,t,o,a){var r=o[t],n=a[t];r&&n&&r!==n&&(e[t]={value:function(){return n.apply(this,arguments),r.apply(this,arguments)},writable:window.debug})}function copyProperties(e,t){Object.getOwnPropertyNames(e).forEach(function(o){var a;t[o]||(a=Object.getOwnPropertyDescriptor(e,o),t[o]={value:e[o],writable:a.writable})})}require("document-register-element");var ANode,AEntity,knownTags=module.exports.knownTags={};module.exports.isNode=function(e){return e.tagName.toLowerCase()in knownTags||e.isNode},module.exports.registerElement=function(e,t){var o=Object.getPrototypeOf(t.prototype),a=t,r=ANode&&o===ANode.prototype,n=AEntity&&o===AEntity.prototype;return(r||n)&&addTagName(e),r&&(a=wrapANodeMethods(t.prototype),a={prototype:Object.create(o,a)}),n&&(a=wrapAEntityMethods(t.prototype),a={prototype:Object.create(o,a)}),Object.getOwnPropertyNames(a.prototype).forEach(function(e){var t=a.prototype[e];"function"==typeof t&&(t.displayName=e)}),document.registerElement(e,a)},module.exports.wrapMethods=wrapMethods,ANode=require("./a-node"),AEntity=require("./a-entity");
- },{"./a-entity":131,"./a-node":133,"document-register-element":12}],135:[function(require,module,exports){
- function eventsBind(t,e){var i;for(i in e)t.events[i]=e[i].bind(t)}function copyData(t,e){var i,s;for(s in e)void 0!==e[s]&&(i=e[s],t[s]=isObjectOrArray(i)?utils.clone(i):i);return t}function extendProperties(t,e,i){var s;if(i&&e.constructor===Object){for(s in e)void 0!==e[s]&&(e[s]&&e[s].constructor===Object?t[s]=utils.clone(e[s]):t[s]=e[s]);return t}return e}function hasBehavior(t){return t.tick||t.tock}function wrapPause(t){return function(){var e=this.el.sceneEl;this.isPlaying&&(t.call(this),this.isPlaying=!1,this.eventsDetach(),hasBehavior(this)&&e.removeBehavior(this))}}function wrapPlay(t){return function(){var e=this.el.sceneEl,i=this.el.isPlaying&&!this.isPlaying;this.initialized&&i&&(t.call(this),this.isPlaying=!0,this.eventsAttach(),hasBehavior(this)&&e.addBehavior(this))}}function isObject(t){return t&&t.constructor===Object&&!(t instanceof window.HTMLElement)}function isObjectOrArray(t){return t&&(t.constructor===Object||t.constructor===Array)&&!(t instanceof window.HTMLElement)}var schema=require("./schema"),scenes=require("./scene/scenes"),systems=require("./system"),utils=require("../utils/"),components=module.exports.components={},parseProperties=schema.parseProperties,parseProperty=schema.parseProperty,processSchema=schema.process,isSingleProp=schema.isSingleProperty,stringifyProperties=schema.stringifyProperties,stringifyProperty=schema.stringifyProperty,styleParser=utils.styleParser,warn=utils.debug("core:component:warn"),aframeScript=document.currentScript,upperCaseRegExp=new RegExp("[A-Z]+"),objectPools={},Component=module.exports.Component=function(t,e,i){var s=this;this.el=t,this.id=i,this.attrName=this.name+(i?"__"+i:""),this.evtDetail={id:this.id,name:this.name},this.initialized=!1,this.isSingleProperty=isSingleProp(this.schema),this.isSinglePropertyObject=this.isSingleProperty&&isObject(parseProperty(void 0,this.schema))&&!(this.schema.default instanceof window.HTMLElement),this.isObjectBased=!this.isSingleProperty||this.isSinglePropertyObject,this.el.components[this.attrName]=this,this.objectPool=objectPools[this.name];const a=this.events;this.events={},eventsBind(this,a),this.attrValue=void 0,this.isObjectBased?(this.nextData=this.objectPool.use(),utils.objectPool.removeUnusedKeys(this.nextData,this.schema),this.oldData=this.objectPool.use(),utils.objectPool.removeUnusedKeys(this.oldData,this.schema),this.previousOldData=this.objectPool.use(),utils.objectPool.removeUnusedKeys(this.previousOldData,this.schema),this.parsingAttrValue=this.objectPool.use(),utils.objectPool.removeUnusedKeys(this.parsingAttrValue,this.schema)):(this.nextData=void 0,this.oldData=void 0,this.previousOldData=void 0,this.parsingAttrValue=void 0),this.throttledEmitComponentChanged=utils.throttle(function(){t.emit("componentchanged",s.evtDetail,!1)},200),this.updateProperties(e)};if(Component.prototype={schema:{},init:function(){},events:{},update:function(t){},updateSchema:void 0,tick:void 0,tock:void 0,play:function(){},pause:function(){},remove:function(){},parse:function(t,e){var i=this.schema;return this.isSingleProperty?parseProperty(t,i):parseProperties(styleParser.parse(t),i,!0,this.name,e)},stringify:function(t){var e=this.schema;return"string"==typeof t?t:this.isSingleProperty?stringifyProperty(t,e):(t=stringifyProperties(t,e),styleParser.stringify(t))},updateCachedAttrValue:function(t,e){var i,s,a;if(void 0!==t){if(null===t)return this.isObjectBased&&this.attrValue&&this.objectPool.recycle(this.attrValue),void(this.attrValue=void 0);if(t instanceof Object&&!(t instanceof window.HTMLElement)?(s=this.objectPool.use(),i=utils.extend(s,t)):i=this.parseAttrValueForCache(t),this.isObjectBased&&!e&&this.attrValue)for(a in this.attrValue)void 0===i[a]&&(i[a]=this.attrValue[a]);this.isObjectBased&&!this.attrValue&&(this.attrValue=this.objectPool.use()),utils.objectPool.clearObject(this.attrValue),this.attrValue=extendProperties(this.attrValue,i,this.isObjectBased),utils.objectPool.clearObject(s)}},parseAttrValueForCache:function(t){var e;return"string"!=typeof t?t:(this.isSingleProperty?"string"==typeof(e=this.schema.parse(t))&&(e=t):(utils.objectPool.clearObject(this.parsingAttrValue),e=styleParser.parse(t,this.parsingAttrValue)),e)},flushToDOM:function(t){var e=t?this.data:this.attrValue;null!==e&&void 0!==e&&window.HTMLElement.prototype.setAttribute.call(this.el,this.attrName,this.stringify(e))},updateProperties:function(t,e){if(!this.el.hasLoaded)return void this.updateCachedAttrValue(t);null!==t&&(t=this.parseAttrValueForCache(t)),this.updateCachedAttrValue(t,e),this.initialized?(this.updateComponent(t,e),this.callUpdateHandler()):this.initComponent()},initComponent:function(){var t,e=this.el;this.updateSchema&&this.updateSchema(this.buildData(this.attrValue,!1,!0)),this.data=this.buildData(this.attrValue),e.initializingComponents[this.name]||(e.initializingComponents[this.name]=!0,this.init(),this.initialized=!0,delete e.initializingComponents[this.name],this.oldData=extendProperties(this.oldData,this.data,this.isObjectBased),t=this.isObjectBased?this.objectPool.use():void 0,this.update(t),this.isObjectBased&&this.objectPool.recycle(t),e.isPlaying&&this.play(),e.emit("componentinitialized",this.evtDetail,!1))},updateComponent:function(t,e){var i,s;if(e)return this.updateSchema&&this.updateSchema(this.buildData(this.attrValue,!0,!0)),void(this.data=this.buildData(this.attrValue,!0,!1));if(this.isSingleProperty)return this.isObjectBased&&parseProperty(t,this.schema),void(this.data=t);if(parseProperties(t,this.schema,!0,this.name),this.schemaChangeKeys.length)for(i in t)if(this.schema[i].schemaChange){s=!0;break}if(s)return this.updateSchema&&this.updateSchema(this.buildData(this.attrValue,!0,!0)),void(this.data=this.buildData(this.attrValue,!0,!1));for(i in t)void 0!==t[i]&&(this.data[i]=t[i])},callUpdateHandler:function(){var t;this.previousOldData instanceof Object&&utils.objectPool.clearObject(this.previousOldData),this.isObjectBased?copyData(this.previousOldData,this.oldData):this.previousOldData=this.oldData,t=!utils.deepEqual(this.oldData,this.data),(this.isPositionRotationScale||t)&&(this.oldData instanceof Object&&utils.objectPool.clearObject(this.oldData),this.oldData=extendProperties(this.oldData,this.data,this.isObjectBased),this.update(this.previousOldData),this.throttledEmitComponentChanged())},handleMixinUpdate:function(){this.data=this.buildData(this.attrValue),this.callUpdateHandler()},resetProperty:function(t){if(this.isObjectBased){if(!(t in this.attrValue))return;delete this.attrValue[t],this.data[t]=this.schema[t].default}else this.attrValue=this.schema.default,this.data=this.schema.default;this.updateProperties(this.attrValue)},extendSchema:function(t){var e;e=utils.extend({},components[this.name].schema),utils.extend(e,t),this.schema=processSchema(e),this.el.emit("schemachanged",this.evtDetail)},buildData:function(t,e,i){var s,a,o,r,n,h,c,l=this.nextData,p=this.schema,u=this.el.mixinEls;if(s=t&&t.constructor===Array?t.length:void 0!==t&&null!==t,this.isObjectBased&&utils.objectPool.clearObject(l),this.isSingleProperty)a=this.isObjectBased?copyData(l,p.default):isObjectOrArray(p.default)?utils.clone(p.default):p.default;else{c=!e&&this.attrValue,a=c instanceof Object?copyData(l,c):l;for(r in p)o=p[r].default,void 0===a[r]&&(a[r]=isObjectOrArray(o)?utils.clone(o):o)}for(h=0;h<u.length;h++)(n=u[h].getAttribute(this.attrName))&&(a=extendProperties(a,n,this.isObjectBased));if(s){if(this.isSingleProperty)return isObject(t)?(copyData(this.parsingAttrValue,t),parseProperty(this.parsingAttrValue,p)):parseProperty(t,p);a=extendProperties(a,t,this.isObjectBased)}else if(this.isSingleProperty)return parseProperty(a,p);return parseProperties(a,p,void 0,this.name,i)},eventsAttach:function(){var t;this.eventsDetach();for(t in this.events)this.el.addEventListener(t,this.events[t])},eventsDetach:function(){var t;for(t in this.events)this.el.removeEventListener(t,this.events[t])},destroy:function(){this.objectPool.recycle(this.attrValue),this.objectPool.recycle(this.oldData),this.objectPool.recycle(this.parsingAttrValue),this.attrValue=this.oldData=this.parsingAttrValue=void 0}},window.debug)var registrationOrderWarnings=module.exports.registrationOrderWarnings={};module.exports.registerComponent=function(t,e){var i,s,a,o,r={};if(document.currentScript&&document.currentScript!==aframeScript&&scenes.forEach(function(e){e.hasLoaded||document.currentScript.compareDocumentPosition(e)!==Node.DOCUMENT_POSITION_FOLLOWING&&(warn("The component `"+t+"` was registered in a <script> tag after the scene. Component <script> tags in an HTML file should be declared *before* the scene such that the component is available to entities during scene initialization."),window.debug&&(registrationOrderWarnings[t]=!0))}),!0===upperCaseRegExp.test(t)&&warn("The component name `"+t+"` contains uppercase characters, but HTML will ignore the capitalization of attribute names. Change the name to be lowercase: `"+t.toLowerCase()+"`"),-1!==t.indexOf("__"))throw new Error("The component name `"+t+"` is not allowed. The sequence __ (double underscore) is reserved to specify an id for multiple components of the same type");if(Object.keys(e).forEach(function(t){r[t]={value:e[t],writable:!0}}),components[t])throw new Error("The component `"+t+"` has been already registered. Check that you are not loading two versions of the same component or two different components of the same name.");if(i=function(t,e,i){Component.call(this,t,e,i)},i.prototype=Object.create(Component.prototype,r),i.prototype.name=t,i.prototype.isPositionRotationScale="position"===t||"rotation"===t||"scale"===t,i.prototype.constructor=i,i.prototype.system=systems&&systems.systems[t],i.prototype.play=wrapPlay(i.prototype.play),i.prototype.pause=wrapPause(i.prototype.pause),a=utils.extend(processSchema(i.prototype.schema,i.prototype.name)),!(o=isSingleProp(i.prototype.schema))){i.prototype.schemaChangeKeys=[];for(s in a)a[s].schemaChange&&i.prototype.schemaChangeKeys.push(s)}return objectPools[t]=utils.objectPool.createPool(),components[t]={Component:i,dependencies:i.prototype.dependencies,isSingleProp:o,multiple:i.prototype.multiple,name:t,parse:i.prototype.parse,parseAttrValueForCache:i.prototype.parseAttrValueForCache,schema:a,stringify:i.prototype.stringify,type:i.prototype.type},i};
- },{"../utils/":210,"./scene/scenes":142,"./schema":144,"./system":146}],136:[function(require,module,exports){
- var schema=require("./schema"),processSchema=schema.process,geometries=module.exports.geometries={},geometryNames=module.exports.geometryNames=[],THREE=require("../lib/three"),Geometry=module.exports.Geometry=function(){};Geometry.prototype={schema:{},init:function(e){return this.geometry=new THREE.BufferGeometry,this.geometry},update:function(e){}},module.exports.registerGeometry=function(e,r){var t,o={};if(Object.keys(r).forEach(function(e){o[e]={value:r[e],writable:!0}}),geometries[e])throw new Error("The geometry `"+e+"` has been already registered");return t=function(){Geometry.call(this)},t.prototype=Object.create(Geometry.prototype,o),t.prototype.name=e,t.prototype.constructor=t,geometries[e]={Geometry:t,schema:processSchema(t.prototype.schema)},geometryNames.push(e),t};
- },{"../lib/three":183,"./schema":144}],137:[function(require,module,exports){
- function registerPropertyType(e,r,t,n){if("type"in propertyTypes)return void error("Property type "+e+" is already registered.");propertyTypes[e]={default:r,parse:t||defaultParse,stringify:n||defaultStringify}}function arrayParse(e){function r(e){return e.trim()}return Array.isArray(e)?e:e&&"string"==typeof e?e.split(",").map(r):[]}function arrayStringify(e){return e.join(", ")}function assetParse(e){var r,t;return"string"!=typeof e?e:(t=e.match(urlRegex),t?t[1]:"#"===e.charAt(0)?(r=document.getElementById(e.substring(1)))?"CANVAS"===r.tagName||"VIDEO"===r.tagName||"IMG"===r.tagName?r:r.getAttribute("src"):void warn('"'+e+'" asset not found.'):e)}function defaultParse(e){return e}function defaultStringify(e){return null===e?"null":e.toString()}function boolParse(e){return"false"!==e&&!1!==e}function intParse(e){return parseInt(e,10)}function numberParse(e){return parseFloat(e,10)}function selectorParse(e){return e?"string"!=typeof e?e:"#"!==e[0]||nonCharRegex.test(e)?document.querySelector(e):document.getElementById(e.substring(1)):null}function selectorAllParse(e){return e?"string"!=typeof e?e:Array.prototype.slice.call(document.querySelectorAll(e),0):null}function selectorStringify(e){return e.getAttribute?"#"+e.getAttribute("id"):defaultStringify(e)}function selectorAllStringify(e){return e instanceof Array?e.map(function(e){return"#"+e.getAttribute("id")}).join(", "):defaultStringify(e)}function srcParse(e){return warn("`src` property type is deprecated. Use `asset` instead."),assetParse(e)}function vecParse(e){return coordinates.parse(e,this.default)}function isValidDefaultValue(e,r){return("audio"!==e||"string"==typeof r)&&(!("array"===e&&!Array.isArray(r))&&(("asset"!==e||"string"==typeof r)&&(("boolean"!==e||"boolean"==typeof r)&&(("color"!==e||"string"==typeof r)&&(("int"!==e||"number"==typeof r)&&(("number"!==e||"number"==typeof r)&&(("map"!==e||"string"==typeof r)&&(("model"!==e||"string"==typeof r)&&(("selector"!==e||"string"==typeof r||null===r)&&(("selectorAll"!==e||"string"==typeof r||null===r)&&(("src"!==e||"string"==typeof r)&&(("string"!==e||"string"==typeof r)&&(("time"!==e||"number"==typeof r)&&("vec2"===e?isValidDefaultCoordinate(r,2):"vec3"===e?isValidDefaultCoordinate(r,3):"vec4"!==e||isValidDefaultCoordinate(r,4)))))))))))))))}function isValidDefaultCoordinate(e,r){if(null===e)return!0;if("object"!=typeof e)return!1;if(Object.keys(e).length!==r)return!1;var t=e.x,n=e.y,i=e.z,o=e.w;return"number"==typeof t&&"number"==typeof n&&(!(r>2&&"number"!=typeof i)&&!(r>3&&"number"!=typeof o))}var coordinates=require("../utils/coordinates"),debug=require("debug"),error=debug("core:propertyTypes:warn"),warn=debug("core:propertyTypes:warn"),propertyTypes=module.exports.propertyTypes={},nonCharRegex=/[,> .[\]:]/,urlRegex=/\url\((.+)\)/;registerPropertyType("audio","",assetParse),registerPropertyType("array",[],arrayParse,arrayStringify),registerPropertyType("asset","",assetParse),registerPropertyType("boolean",!1,boolParse),registerPropertyType("color","#FFF",defaultParse,defaultStringify),registerPropertyType("int",0,intParse),registerPropertyType("number",0,numberParse),registerPropertyType("map","",assetParse),registerPropertyType("model","",assetParse),registerPropertyType("selector",null,selectorParse,selectorStringify),registerPropertyType("selectorAll",null,selectorAllParse,selectorAllStringify),registerPropertyType("src","",srcParse),registerPropertyType("string","",defaultParse,defaultStringify),registerPropertyType("time",0,intParse),registerPropertyType("vec2",{x:0,y:0},vecParse,coordinates.stringify),registerPropertyType("vec3",{x:0,y:0,z:0},vecParse,coordinates.stringify),registerPropertyType("vec4",{x:0,y:0,z:0,w:1},vecParse,coordinates.stringify),module.exports.registerPropertyType=registerPropertyType,module.exports.isValidDefaultValue=isValidDefaultValue,module.exports.isValidDefaultCoordinate=isValidDefaultCoordinate;
- },{"../utils/coordinates":205,"debug":8}],138:[function(require,module,exports){
- function getCanvasSize(e,t,i,s){return e.parentElement?t?{height:e.parentElement.offsetHeight,width:e.parentElement.offsetWidth}:getMaxSize(i,s):{height:0,width:0}}function getMaxSize(e,t){var i,s,n=window.devicePixelRatio;return s={height:document.body.offsetHeight,width:document.body.offsetWidth},!e||t||-1===e.width&&-1===e.height?s:s.width*n<e.width&&s.height*n<e.height?s:(i=s.width/s.height,s.width*n>e.width&&-1!==e.width&&(s.width=Math.round(e.width/n),s.height=Math.round(e.width/i/n)),s.height*n>e.height&&-1!==e.height&&(s.height=Math.round(e.height/n),s.width=Math.round(e.height*i/n)),s)}function requestFullscreen(e){(e.requestFullscreen||e.webkitRequestFullscreen||e.mozRequestFullScreen||e.msRequestFullscreen).apply(e,[{navigationUI:"hide"}])}function exitFullscreen(){(document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement)&&(document.exitFullscreen?document.exitFullscreen():document.mozCancelFullScreen?document.mozCancelFullScreen():document.webkitExitFullscreen&&document.webkitExitFullscreen())}function setupCanvas(e){function t(){document.fullscreenElement||document.mozFullScreenElement||document.webkitFullscreenElement||e.exitVR(),document.activeElement.blur(),document.body.focus()}var i;i=document.createElement("canvas"),i.classList.add("a-canvas"),i.dataset.aframeCanvas=!0,e.appendChild(i),document.addEventListener("fullscreenchange",t),document.addEventListener("mozfullscreenchange",t),document.addEventListener("webkitfullscreenchange",t),document.addEventListener("MSFullscreenChange",t),i.addEventListener("touchmove",function(e){e.preventDefault()}),e.canvas=i,e.emit("render-target-loaded",{target:i}),setTimeout(bind(e.resize,e),0)}var initMetaTags=require("./metaTags").inject,initWakelock=require("./wakelock"),loadingScreen=require("./loadingScreen"),re=require("../a-register-element"),scenes=require("./scenes"),systems=require("../system").systems,THREE=require("../../lib/three"),utils=require("../../utils/"),AEntity=require("../a-entity"),ANode=require("../a-node"),initPostMessageAPI=require("./postMessage"),bind=utils.bind,isIOS=utils.device.isIOS(),isMobile=utils.device.isMobile(),isWebXRAvailable=utils.device.isWebXRAvailable,registerElement=re.registerElement,warn=utils.debug("core:a-scene:warn");isIOS&&require("../../utils/ios-orientationchange-blank-bug"),module.exports.AScene=registerElement("a-scene",{prototype:Object.create(AEntity.prototype,{createdCallback:{value:function(){this.clock=new THREE.Clock,this.isIOS=isIOS,this.isMobile=isMobile,this.hasWebXR=isWebXRAvailable,this.isAR=!1,this.isScene=!0,this.object3D=new THREE.Scene;var e=this;this.object3D.onAfterRender=function(t,i,s){e.isPlaying&&e.tock(e.time,e.delta,s)},this.resize=bind(this.resize,this),this.render=bind(this.render,this),this.systems={},this.systemNames=[],this.time=this.delta=0,this.behaviors={tick:[],tock:[]},this.hasLoaded=!1,this.isPlaying=!1,this.originalHTML=this.innerHTML,this.setAttribute("inspector",""),this.setAttribute("keyboard-shortcuts",""),this.setAttribute("screenshot",""),this.setAttribute("vr-mode-ui",""),this.setAttribute("device-orientation-permission-ui","")}},addFullScreenStyles:{value:function(){document.documentElement.classList.add("a-fullscreen")}},removeFullScreenStyles:{value:function(){document.documentElement.classList.remove("a-fullscreen")}},attachedCallback:{value:function(){var e=this,t=this.hasAttribute("embedded");setupCanvas(this),this.setupRenderer(),loadingScreen.setup(this,getCanvasSize),this.resize(),t||this.addFullScreenStyles(),initPostMessageAPI(this),initMetaTags(this),initWakelock(this),this.onVRPresentChangeBound=bind(this.onVRPresentChange,this),window.addEventListener("vrdisplaypresentchange",this.onVRPresentChangeBound),this.enterVRBound=function(){e.enterVR()},this.exitVRBound=function(){e.exitVR()},this.exitVRTrueBound=function(){e.exitVR(!0)},this.pointerRestrictedBound=function(){e.pointerRestricted()},this.pointerUnrestrictedBound=function(){e.pointerUnrestricted()},isWebXRAvailable||(window.addEventListener("vrdisplaydeactivate",this.exitVRBound),window.addEventListener("vrdisplaydisconnect",this.exitVRTrueBound),window.addEventListener("vrdisplaypointerrestricted",this.pointerRestrictedBound),window.addEventListener("vrdisplaypointerunrestricted",this.pointerUnrestrictedBound)),window.addEventListener("sessionend",this.resize),this.addEventListener("cameraready",function(){e.attachedCallbackPostCamera()}),this.initSystems(),this.hasWebXR&&navigator.xr&&navigator.xr.addEventListener&&navigator.xr.addEventListener("sessiongranted",function(){e.enterVR()})}},attachedCallbackPostCamera:{value:function(){var e=this;window.addEventListener("load",void 0),window.addEventListener("resize",function(){e.isIOS?setTimeout(e.resize,100):e.resize()}),this.play(),scenes.push(this)},writable:window.debug},initSystems:{value:function(){var e;this.initSystem("camera");for(e in systems)"camera"!==e&&this.initSystem(e)}},initSystem:{value:function(e){this.systems[e]||(this.systems[e]=new systems[e](this),this.systemNames.push(e))}},detachedCallback:{value:function(){var e=scenes.indexOf(this);scenes.splice(e,1),window.removeEventListener("vrdisplaypresentchange",this.onVRPresentChangeBound),window.removeEventListener("vrdisplayactivate",this.enterVRBound),window.removeEventListener("vrdisplaydeactivate",this.exitVRBound),window.removeEventListener("vrdisplayconnect",this.enterVRBound),window.removeEventListener("vrdisplaydisconnect",this.exitVRTrueBound),window.removeEventListener("vrdisplaypointerrestricted",this.pointerRestrictedBound),window.removeEventListener("vrdisplaypointerunrestricted",this.pointerUnrestrictedBound),window.removeEventListener("sessionend",this.resize),this.renderer.xr.dispose()}},addBehavior:{value:function(e){var t,i,s=this.behaviors;for(i in s)e[i]&&(t=this.behaviors[i],-1===t.indexOf(e)&&t.push(e))}},getPointerLockElement:{value:function(){return document.pointerLockElement},writable:window.debug},checkHeadsetConnected:{value:utils.device.checkHeadsetConnected,writable:window.debug},enterAR:{value:function(){var e;if(!this.hasWebXR)throw e="Failed to enter AR mode, WebXR not supported.",new Error(e);if(!utils.device.checkARSupport())throw e="Failed to enter AR, WebXR immersive-ar mode not supported in your browser or device.",new Error(e);return this.enterVR(!0)}},enterVR:{value:function(e){function t(t){var i;window.hasNativeWebVRImplementation&&!window.hasNativeWebXRImplementation&&(i=new CustomEvent("vrdisplaypresentchange",{detail:{display:utils.device.getVRDisplay()}}),window.dispatchEvent(i)),e?r.addState("ar-mode"):r.addState("vr-mode"),r.emit("enter-vr",{target:r}),!isWebXRAvailable&&r.isMobile&&screen.orientation&&screen.orientation.lock&&screen.orientation.lock("landscape"),r.addFullScreenStyles(),r.isMobile||r.checkHeadsetConnected()||requestFullscreen(r.canvas),r.resize(),t&&t()}function i(e){throw r.removeState("vr-mode"),e&&e.message?new Error("Failed to enter VR mode (`requestPresent`): "+e.message):new Error("Failed to enter VR mode (`requestPresent`).")}var s,n,r=this,a=r.renderer.xr;if(this.is("vr-mode"))return Promise.resolve("Already in VR.");if(this.checkHeadsetConnected()||this.isMobile){if(a.enabled=!0,this.hasWebXR){this.xrSession&&this.xrSession.removeEventListener("end",this.exitVRBound);var o=this.sceneEl.systems.webxr.sessionReferenceSpaceType;a.setReferenceSpaceType(o);var d=e?"immersive-ar":"immersive-vr";return n=this.sceneEl.systems.webxr.sessionConfiguration,new Promise(function(e,i){navigator.xr.requestSession(d,n).then(function(i){r.xrSession=i,a.layersEnabled=-1!==n.requiredFeatures.indexOf("layers"),a.setSession(i),i.addEventListener("end",r.exitVRBound),t(e)},function(e){var t="immersive-ar"===d,i=t?"AR":"VR";throw new Error("Failed to enter "+i+" mode (`requestSession`) "+e)})})}if(s=utils.device.getVRDisplay(),a.setDevice(s),s.isPresenting&&!window.hasNativeWebVRImplementation)return t(),Promise.resolve();var h=this.getAttribute("renderer"),c={highRefreshRate:h.highRefreshRate,foveationLevel:h.foveationLevel};return s.requestPresent([{source:this.canvas,attributes:c}]).then(t,i)}return t(),Promise.resolve()},writable:!0},exitVR:{value:function(){function e(){s.removeState("vr-mode"),s.removeState("ar-mode"),s.isMobile&&screen.orientation&&screen.orientation.unlock&&screen.orientation.unlock(),s.hasAttribute("embedded")&&s.removeFullScreenStyles(),s.resize(),s.isIOS&&utils.forceCanvasResizeSafariMobile(s.canvas),s.renderer.setPixelRatio(window.devicePixelRatio),s.emit("exit-vr",{target:s})}function t(e){throw e&&e.message?new Error("Failed to exit VR mode (`exitPresent`): "+e.message):new Error("Failed to exit VR mode (`exitPresent`).")}var i,s=this,n=this.renderer.xr;if(!this.is("vr-mode")&&!this.is("ar-mode"))return Promise.resolve("Not in immersive mode.");if(this.checkHeadsetConnected()||this.isMobile){if(n.enabled=!1,i=utils.device.getVRDisplay(),this.hasWebXR)this.xrSession.removeEventListener("end",this.exitVRBound),this.xrSession.end().then(function(){},function(){}),this.xrSession=void 0,n.setSession(null);else if(i.isPresenting)return i.exitPresent().then(e,t)}else exitFullscreen();return e(),Promise.resolve()},writable:!0},pointerRestricted:{value:function(){if(this.canvas){var e=this.getPointerLockElement();e&&e!==this.canvas&&document.exitPointerLock&&document.exitPointerLock(),this.canvas.requestPointerLock&&this.canvas.requestPointerLock()}}},pointerUnrestricted:{value:function(){var e=this.getPointerLockElement();e&&e===this.canvas&&document.exitPointerLock&&document.exitPointerLock()}},onVRPresentChange:{value:function(e){var t=e.display||e.detail.display;if(t&&t.isPresenting)return void this.enterVR();this.exitVR()}},getAttribute:{value:function(e){var t=this.systems[e];return t?t.data:AEntity.prototype.getAttribute.call(this,e)}},getComputedAttribute:{value:function(e){warn("`getComputedAttribute` is deprecated. Use `getAttribute` instead."),this.getAttribute(e)}},getDOMAttribute:{value:function(e){var t=this.systems[e];return t?t.data:AEntity.prototype.getDOMAttribute.call(this,e)}},setAttribute:{value:function(e,t,i){var s=this.systems[e];if(s)return ANode.prototype.setAttribute.call(this,e,t),void s.updateProperties(t);AEntity.prototype.setAttribute.call(this,e,t,i)}},removeBehavior:{value:function(e){var t,i,s,n=this.behaviors;for(i in n)e[i]&&(t=this.behaviors[i],-1!==(s=t.indexOf(e))&&t.splice(s,1))}},resize:{value:function(){var e,t,i,s=this.camera,n=this.canvas,r=this.renderer.xr.isPresenting;t=this.renderer.xr.enabled&&r,!s||!n||this.is("vr-mode")&&(this.isMobile||t)||(e=this.getAttribute("embedded")&&!this.is("vr-mode"),i=getCanvasSize(n,e,this.maxCanvasSize,this.is("vr-mode")),s.aspect=i.width/i.height,s.updateProjectionMatrix(),this.renderer.setSize(i.width,i.height,!1),this.emit("rendererresize",null,!1))},writable:!0},setupRenderer:{value:function(){var e,t,i,s,n=this;s={alpha:!0,antialias:!isMobile,canvas:this.canvas,logarithmicDepthBuffer:!1,powerPreference:"high-performance"},this.maxCanvasSize={height:1920,width:1920},this.hasAttribute("renderer")&&(i=this.getAttribute("renderer"),t=utils.styleParser.parse(i),t.precision&&(s.precision=t.precision+"p"),t.antialias&&"auto"!==t.antialias&&(s.antialias="true"===t.antialias),t.logarithmicDepthBuffer&&"auto"!==t.logarithmicDepthBuffer&&(s.logarithmicDepthBuffer="true"===t.logarithmicDepthBuffer),t.alpha&&(s.alpha="true"===t.alpha),this.maxCanvasSize={width:t.maxCanvasWidth?parseInt(t.maxCanvasWidth):this.maxCanvasSize.width,height:t.maxCanvasHeight?parseInt(t.maxCanvasHeight):this.maxCanvasSize.height}),e=this.renderer=new THREE.WebGLRenderer(s),e.setPixelRatio(window.devicePixelRatio),e.sortObjects=!1,this.camera&&e.xr.setPoseTarget(this.camera.el.object3D),this.addEventListener("camera-set-active",function(){e.xr.setPoseTarget(n.camera.el.object3D)})},writable:window.debug},play:{value:function(){var e=this,t=this;if(this.renderStarted)return void AEntity.prototype.play.call(this);this.addEventListener("loaded",function(){var e,i=this.renderer,s=this.renderer.xr;AEntity.prototype.play.call(this),t.renderStarted||(t.resize(),t.renderer&&(window.performance&&window.performance.mark("render-started"),loadingScreen.remove(),e=utils.device.getVRDisplay(),e&&e.isPresenting&&(s.setDevice(e),s.enabled=!0,t.enterVR()),i.setAnimationLoop(this.render),t.renderStarted=!0,t.emit("renderstart")))}),setTimeout(function(){AEntity.prototype.load.call(e)})}},updateComponent:{value:function(e){e in systems||AEntity.prototype.updateComponent.apply(this,arguments)}},tick:{value:function(e,t){var i,s=this.systems;for(i=0;i<this.behaviors.tick.length;i++)this.behaviors.tick[i].el.isPlaying&&this.behaviors.tick[i].tick(e,t);for(i=0;i<this.systemNames.length;i++)s[this.systemNames[i]].tick&&s[this.systemNames[i]].tick(e,t)}},tock:{value:function(e,t,i){var s,n=this.systems;for(s=0;s<this.behaviors.tock.length;s++)this.behaviors.tock[s].el.isPlaying&&this.behaviors.tock[s].tock(e,t,i);for(s=0;s<this.systemNames.length;s++)n[this.systemNames[s]].tock&&n[this.systemNames[s]].tock(e,t,i)}},render:{value:function(e,t){var i=this.renderer;this.frame=t,this.delta=1e3*this.clock.getDelta(),this.time=1e3*this.clock.elapsedTime,this.isPlaying&&this.tick(this.time,this.delta);var s=null;this.is("ar-mode")&&(s=this.object3D.background,this.object3D.background=null),i.render(this.object3D,this.camera),s&&(this.object3D.background=s)},writable:!0}})}),module.exports.setupCanvas=setupCanvas;
- },{"../../lib/three":183,"../../utils/":210,"../../utils/ios-orientationchange-blank-bug":211,"../a-entity":131,"../a-node":133,"../a-register-element":134,"../system":146,"./loadingScreen":139,"./metaTags":140,"./postMessage":141,"./scenes":142,"./wakelock":143}],139:[function(require,module,exports){
- function resize(e){var t=sceneEl.hasAttribute("embedded"),i=getSceneCanvasSize(sceneEl.canvas,t,sceneEl.maxCanvasSize,sceneEl.is("vr-mode"));e.aspect=i.width/i.height,e.updateProjectionMatrix(),sceneEl.renderer.setSize(i.width,i.height,!1)}function setupTitle(){titleEl=document.createElement("div"),titleEl.className=LOADER_TITLE_CLASS,titleEl.innerHTML=document.title,titleEl.style.display="none",sceneEl.appendChild(titleEl)}var utils=require("../../utils/"),styleParser=utils.styleParser,sceneEl,titleEl,getSceneCanvasSize,ATTR_NAME="loading-screen",LOADER_TITLE_CLASS="a-loader-title";module.exports.setup=function(e,t){sceneEl=e,getSceneCanvasSize=t;var i,n,s,l,r,o,a,d,E,c,u=sceneEl.hasAttribute(ATTR_NAME)?styleParser.parse(sceneEl.getAttribute(ATTR_NAME)):void 0,T=u&&u.dotsColor||"white",v=u&&u.backgroundColor||"#24CAFF",p=void 0===u||"true"===u.enabled||void 0===u.enabled;p&&(i=new THREE.Scene,n=new THREE.SphereGeometry(.2,36,18,0,2*Math.PI,0,Math.PI),s=new THREE.MeshBasicMaterial({color:T}),l=new THREE.Mesh(n,s),r=l.clone(),o=l.clone(),a=new THREE.PerspectiveCamera(80,window.innerWidth/window.innerHeight,5e-4,1e4),d=new THREE.Clock,E=0,c=function(){sceneEl.renderer.render(i,a),E=d.getElapsedTime()%4,l.visible=E>=1,r.visible=E>=2,o.visible=E>=3},i.background=new THREE.Color(v),i.add(a),l.position.set(-1,0,-15),r.position.set(0,0,-15),o.position.set(1,0,-15),a.add(l),a.add(r),a.add(o),setupTitle(),setTimeout(function(){sceneEl.hasLoaded||(resize(a),titleEl.style.display="block",window.addEventListener("resize",function(){resize(a)}),sceneEl.renderer.setAnimationLoop(c))},200))},module.exports.remove=function(){window.removeEventListener("resize",resize),titleEl&&(titleEl.style.display="none")};
- },{"../../utils/":210}],140:[function(require,module,exports){
- function Meta(e){return{tagName:"meta",attributes:e,exists:function(){return document.querySelector('meta[name="'+e.name+'"]')}}}function Link(e){return{tagName:"link",attributes:e,exists:function(){return document.querySelector('link[rel="'+e.rel+'"]')}}}function createTag(e){if(e&&e.tagName){var t=document.createElement(e.tagName);return t.setAttribute(constants.AFRAME_INJECTED,""),extend(t,e.attributes)}}var constants=require("../../constants/"),extend=require("../../utils").extend,MOBILE_HEAD_TAGS=module.exports.MOBILE_HEAD_TAGS=[Meta({name:"viewport",content:"width=device-width,initial-scale=1,maximum-scale=1,shrink-to-fit=no,user-scalable=no,minimal-ui,viewport-fit=cover"}),Meta({name:"mobile-web-app-capable",content:"yes"}),Meta({name:"theme-color",content:"black"})],MOBILE_IOS_HEAD_TAGS=[Meta({name:"apple-mobile-web-app-capable",content:"yes"}),Meta({name:"apple-mobile-web-app-status-bar-style",content:"black"}),Link({rel:"apple-touch-icon",href:"https://aframe.io/images/aframe-logo-152.png"})];module.exports.inject=function(e){function t(e){e&&!e.exists()&&(a=createTag(e))&&(r?r.parentNode.insertBefore(a,r):n.appendChild(a),i.push(a))}var a,n=document.head,r=n.querySelector("script"),i=[];return MOBILE_HEAD_TAGS.forEach(t),e.isIOS&&MOBILE_IOS_HEAD_TAGS.forEach(t),i};
- },{"../../constants/":127,"../../utils":210}],141:[function(require,module,exports){
- function postMessageAPIHandler(e){var a=this;if(e.data)switch(e.data.type){case"vr":switch(e.data.data){case"enter":a.enterVR();break;case"exit":a.exitVR()}}}var bind=require("../../utils/bind"),isIframed=require("../../utils/").isIframed;module.exports=function(e){isIframed()&&window.addEventListener("message",bind(postMessageAPIHandler,e))};
- },{"../../utils/":210,"../../utils/bind":204}],142:[function(require,module,exports){
- module.exports=[];
- },{}],143:[function(require,module,exports){
- var Wakelock=require("../../../vendor/wakelock/wakelock");module.exports=function(e){if(e.isMobile){var n=e.wakelock=new Wakelock;e.addEventListener("enter-vr",function(){n.request()}),e.addEventListener("exit-vr",function(){n.release()})}};
- },{"../../../vendor/wakelock/wakelock":225}],144:[function(require,module,exports){
- function isSingleProperty(r){return"type"in r?"string"==typeof r.type:"default"in r}function processPropertyDefinition(r,e){var t,o,n=r.default,p=r.type;return r.type?"bool"===r.type?p="boolean":"float"===r.type&&(p="number"):p=void 0===n||"boolean"!=typeof n&&"number"!=typeof n?Array.isArray(n)?"array":"string":typeof n,o=propertyTypes[p],o||warn("Unknown property type for component `"+e+"`: "+p),t=!!r.parse,r.parse=r.parse||o.parse,r.stringify=r.stringify||o.stringify,r.type=p,"default"in r?t||isValidDefaultValue(p,n)||warn("Default value `"+n+"` does not match type `"+p+"` in component `"+e+"`"):r.default=o.default,r}function parseProperty(r,e){return void 0!==r&&null!==r&&""!==r||(r=e.default,Array.isArray(r)&&(r=r.slice())),e.parse(r,e.default)}function stringifyProperty(r,e){return"object"!=typeof r?r:e&&null!==r?e.stringify(r):JSON.stringify(r)}var utils=require("../utils/"),PropertyTypes=require("./propertyTypes"),debug=utils.debug,isValidDefaultValue=PropertyTypes.isValidDefaultValue,propertyTypes=PropertyTypes.propertyTypes,warn=debug("core:schema:warn");module.exports.isSingleProperty=isSingleProperty,module.exports.process=function(r,e){var t;if(isSingleProperty(r))return processPropertyDefinition(r,e);for(t in r)r[t]=processPropertyDefinition(r[t],e);return r},module.exports.processPropertyDefinition=processPropertyDefinition,module.exports.parseProperties=function(){var r=[];return function(e,t,o,n,p){var i,s,y,u;r.length=0;for(s in o?e:t)o&&void 0===e[s]||r.push(s);if(null===e||"object"!=typeof e)return e;for(s in e)void 0===e[s]||t[s]||p||warn("Unknown property `"+s+"` for component/system `"+n+"`.");for(i=0;i<r.length;i++){if(s=r[i],y=t[s],u=e[s],!t[s])return;e[s]=parseProperty(u,y)}return e}}(),module.exports.parseProperty=parseProperty,module.exports.stringifyProperties=function(r,e){var t,o,n,p,i={};for(t in r)o=e[t],n=r[t],p=n,"object"==typeof p&&(p=stringifyProperty(n,o),o||warn("Unknown component property: "+t)),i[t]=p;return i},module.exports.stringifyProperty=stringifyProperty;
- },{"../utils/":210,"./propertyTypes":137}],145:[function(require,module,exports){
- var schema=require("./schema"),processSchema=schema.process,shaders=module.exports.shaders={},shaderNames=module.exports.shaderNames=[],THREE=require("../lib/three"),utils=require("../utils"),propertyToThreeMapping={array:"v3",color:"v3",int:"i",number:"f",map:"t",time:"f",vec2:"v2",vec3:"v3",vec4:"v4"},Shader=module.exports.Shader=function(){};Shader.prototype={schema:{},vertexShader:"void main() {gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);}",fragmentShader:"void main() {gl_FragColor = vec4(1.0, 0.0, 1.0, 1.0);}",init:function(e){return this.attributes=this.initVariables(e,"attribute"),this.uniforms=this.initVariables(e,"uniform"),this.material=new(this.raw?THREE.RawShaderMaterial:THREE.ShaderMaterial)({uniforms:this.uniforms,vertexShader:this.vertexShader,fragmentShader:this.fragmentShader}),this.material},initVariables:function(e,r){var t,a,i=this.schema,s={};for(t in i)i[t].is===r&&(a=propertyToThreeMapping[i[t].type],s[t]={type:a,value:void 0});return s},update:function(e){this.updateVariables(e,"attribute"),this.updateVariables(e,"uniform")},updateVariables:function(e,r){var t,a,i,s=this.schema;i="uniform"===r?this.uniforms:this.attributes;for(t in e)if(s[t]&&s[t].is===r)if("map"!==s[t].type)i[t].value=this.parseValue(s[t].type,e[t]),i[t].needsUpdate=!0;else{if(!i[t]||i[t].value===e[t])continue;a="_texture_"+t,this.setMapOnTextureLoad(i,t,a),utils.material.updateMapMaterialFromData(a,t,this,e)}},parseValue:function(e,r){var t;switch(e){case"vec2":return new THREE.Vector2(r.x,r.y);case"vec3":return new THREE.Vector3(r.x,r.y,r.z);case"vec4":return new THREE.Vector4(r.x,r.y,r.z,r.w);case"color":return t=new THREE.Color(r),new THREE.Vector3(t.r,t.g,t.b);case"map":return THREE.ImageUtils.loadTexture(r);default:return r}},setMapOnTextureLoad:function(e,r,t){var a=this;this.el.addEventListener("materialtextureloaded",function(){e[r].value=a.material[t],e[r].needsUpdate=!0})}},module.exports.registerShader=function(e,r){var t,a={};if(Object.keys(r).forEach(function(e){a[e]={value:r[e],writable:!0}}),shaders[e])throw new Error("The shader "+e+" has been already registered");return t=function(){Shader.call(this)},t.prototype=Object.create(Shader.prototype,a),t.prototype.name=e,t.prototype.constructor=t,shaders[e]={Shader:t,schema:processSchema(t.prototype.schema)},shaderNames.push(e),t};
- },{"../lib/three":183,"../utils":210,"./schema":144}],146:[function(require,module,exports){
- var components=require("./component"),schema=require("./schema"),utils=require("../utils/"),parseProperties=schema.parseProperties,parseProperty=schema.parseProperty,processSchema=schema.process,isSingleProp=schema.isSingleProperty,styleParser=utils.styleParser,systems=module.exports.systems={},System=module.exports.System=function(e){var t=components&&components.components[this.name];this.el=e,this.sceneEl=e,t&&(t.Component.prototype.system=this),this.buildData(),this.init(),this.update({})};System.prototype={schema:{},init:function(){},update:function(e){},updateProperties:function(e){var t=this.data;Object.keys(schema).length&&(this.buildData(e),this.update(t))},buildData:function(e){var t=this.schema;Object.keys(t).length&&(e=e||window.HTMLElement.prototype.getAttribute.call(this.sceneEl,this.name),isSingleProp(t)?this.data=parseProperty(e,t):this.data=parseProperties(styleParser.parse(e)||{},t))},tick:void 0,tock:void 0,play:function(){},pause:function(){}},module.exports.registerSystem=function(e,t){var s,o,r={},i=utils.findAllScenes(document);if(Object.keys(t).forEach(function(e){r[e]={value:t[e],writable:!0}}),systems[e])throw new Error("The system `"+e+"` has been already registered. Check that you are not loading two versions of the same system or two different systems of the same name.");for(o=function(e){System.call(this,e)},o.prototype=Object.create(System.prototype,r),o.prototype.name=e,o.prototype.constructor=o,o.prototype.schema=utils.extend(processSchema(o.prototype.schema)),systems[e]=o,s=0;s<i.length;s++)i[s].initSystem(e)};
- },{"../utils/":210,"./component":135,"./schema":144}],147:[function(require,module,exports){
- require("./pivot");
- },{"./pivot":148}],148:[function(require,module,exports){
- var registerComponent=require("../../core/component").registerComponent,THREE=require("../../lib/three"),originalPosition=new THREE.Vector3,originalRotation=new THREE.Vector3;registerComponent("pivot",{dependencies:["position"],schema:{type:"vec3"},init:function(){var o=this.data,i=this.el,t=i.object3D.parent,e=i.object3D,n=new THREE.Group;originalPosition.copy(e.position),originalRotation.copy(e.rotation),t.remove(e),n.add(e),t.add(n),i.object3D=n,e.position.set(-1*o.x,-1*o.y,-1*o.z),n.position.set(o.x+originalPosition.x,o.y+originalPosition.y,o.z+originalPosition.z),n.rotation.copy(e.rotation),e.rotation.set(0,0,0)}});
- },{"../../core/component":135,"../../lib/three":183}],149:[function(require,module,exports){
- function addMapping(e){var a=e.replace(/([a-z])([A-Z])/g,"$1-$2").toLowerCase();"fog"===e&&(a="material-fog"),"visible"===e&&(a="material-visible"),materialMappings[a]="material."+e}var components=require("../../core/component").components,shaders=require("../../core/shader").shaders,utils=require("../../utils/"),materialMappings={};Object.keys(components.material.schema).forEach(addMapping),Object.keys(shaders.standard.schema).forEach(addMapping),module.exports=function(){return{defaultComponents:{material:{}},mappings:utils.extend({},materialMappings)}};
- },{"../../core/component":135,"../../core/shader":145,"../../utils/":210}],150:[function(require,module,exports){
- require("./primitives/a-camera"),require("./primitives/a-cursor"),require("./primitives/a-curvedimage"),require("./primitives/a-gltf-model"),require("./primitives/a-image"),require("./primitives/a-light"),require("./primitives/a-link"),require("./primitives/a-obj-model"),require("./primitives/a-sky"),require("./primitives/a-sound"),require("./primitives/a-text"),require("./primitives/a-video"),require("./primitives/a-videosphere"),require("./primitives/meshPrimitives");
- },{"./primitives/a-camera":152,"./primitives/a-cursor":153,"./primitives/a-curvedimage":154,"./primitives/a-gltf-model":155,"./primitives/a-image":156,"./primitives/a-light":157,"./primitives/a-link":158,"./primitives/a-obj-model":159,"./primitives/a-sky":160,"./primitives/a-sound":161,"./primitives/a-text":162,"./primitives/a-video":163,"./primitives/a-videosphere":164,"./primitives/meshPrimitives":165}],151:[function(require,module,exports){
- function addComponentMapping(e,t){var i=components[e].schema;Object.keys(i).map(function(i){var n=i.replace(/([a-z])([A-Z])/g,"$1-$2").toLowerCase();void 0!==t[n]&&(n=e+"-"+i),t[n]=e+"."+i})}function definePrimitive(e,t,i){i=i||{},Object.keys(t).map(function(e){addComponentMapping(e,i)}),module.exports.registerPrimitive(e,utils.extendDeep({},null,{defaultComponents:t,mappings:i}))}var AEntity=require("../../core/a-entity"),components=require("../../core/component").components,registerElement=require("../../core/a-register-element").registerElement,utils=require("../../utils/"),debug=utils.debug,setComponentProperty=utils.entity.setComponentProperty,log=debug("extras:primitives:debug"),warn=debug("extras:primitives:warn"),primitives=module.exports.primitives={};module.exports.registerPrimitive=function(e,t){e=e.toLowerCase(),log("Registering <%s>",e),t.defaultAttributes&&warn("The 'defaultAttributes' object is deprecated. Use 'defaultComponents' instead.");var i=registerElement(e,{prototype:Object.create(AEntity.prototype,{defaultComponentsFromPrimitive:{value:t.defaultComponents||t.defaultAttributes||{}},deprecated:{value:t.deprecated||null},deprecatedMappings:{value:t.deprecatedMappings||{}},mappings:{value:t.mappings||{}},createdCallback:{value:function(){t.deprecated&&console.warn(t.deprecated),this.resolveMappingCollisions()}},resolveMappingCollisions:{value:function(){var e=this.mappings,t=this;Object.keys(e).forEach(function(i){var n;i!==i.toLowerCase()&&warn("Mapping keys should be specified in lower case. The mapping key "+i+" may not be recognized"),components[i]&&(n=e[i].replace(".","-"),e[n]=e[i],delete e[i],console.warn("The primitive "+t.tagName.toLowerCase()+" has a mapping collision. The attribute "+i+" has the same name as a registered component and has been renamed to "+n))})}},getExtraComponents:{value:function(){function e(e,r){return t(e)?i(r):t(r)?i(e):n(e)&&n(r)?utils.extendDeep(e,r):i(r)}function t(e){return void 0===e}function i(e){return n(e)?utils.extendDeep({},e):e}function n(e){return null!==e&&e.constructor===Object}var r,o,a,s,p,u,l=this;for(o=utils.clone(this.defaultComponentsFromPrimitive),p=this.getAttribute("mixin"),p&&(p=p.trim().split(" "),p.forEach(function(t){var i=l.sceneEl.querySelector("#"+t).componentCache;Object.keys(i).forEach(function(t){o[t]=e(o[t],i[t])})})),a=0;a<this.attributes.length;a++)r=this.attributes[a],(s=this.mappings[r.name])&&(u=utils.entity.getComponentPropertyPath(s),u.constructor===Array?(o[u[0]]=o[u[0]]||{},o[u[0]][u[1]]=r.value.trim()):o[u]=r.value.trim());return o}},attributeChangedCallback:{value:function(e,t,i){var n=this.mappings[e];e in this.deprecatedMappings&&console.warn(this.deprecatedMappings[e]),e&&n&&setComponentProperty(this,n,i)}}})});return primitives[e]=i,i},module.exports.definePrimitive=definePrimitive;
- },{"../../core/a-entity":131,"../../core/a-register-element":134,"../../core/component":135,"../../utils/":210}],152:[function(require,module,exports){
- var registerPrimitive=require("../primitives").registerPrimitive;registerPrimitive("a-camera",{defaultComponents:{camera:{},"look-controls":{},"wasd-controls":{},position:{x:0,y:1.6,z:0}},mappings:{active:"camera.active",far:"camera.far",fov:"camera.fov","look-controls-enabled":"look-controls.enabled",near:"camera.near","pointer-lock-enabled":"look-controls.pointerLockEnabled","wasd-controls-enabled":"wasd-controls.enabled","reverse-mouse-drag":"look-controls.reverseMouseDrag",zoom:"camera.zoom"}});
- },{"../primitives":151}],153:[function(require,module,exports){
- var getMeshMixin=require("../getMeshMixin"),registerPrimitive=require("../primitives").registerPrimitive,utils=require("../../../utils/");registerPrimitive("a-cursor",utils.extendDeep({},getMeshMixin(),{defaultComponents:{cursor:{},geometry:{primitive:"ring",radiusOuter:.016,radiusInner:.01,segmentsTheta:32},material:{color:"#000",shader:"flat",opacity:.8},position:{x:0,y:0,z:-1}},mappings:{far:"raycaster.far",fuse:"cursor.fuse","fuse-timeout":"cursor.fuseTimeout",interval:"raycaster.interval",objects:"raycaster.objects"}}));
- },{"../../../utils/":210,"../getMeshMixin":149,"../primitives":151}],154:[function(require,module,exports){
- var getMeshMixin=require("../getMeshMixin"),registerPrimitive=require("../primitives").registerPrimitive,utils=require("../../../utils/");registerPrimitive("a-curvedimage",utils.extendDeep({},getMeshMixin(),{defaultComponents:{geometry:{height:1,primitive:"cylinder",radius:2,segmentsRadial:48,thetaLength:270,openEnded:!0,thetaStart:0},material:{color:"#FFF",shader:"flat",side:"double",transparent:!0,repeat:"-1 1"}},mappings:{height:"geometry.height","open-ended":"geometry.openEnded",radius:"geometry.radius",segments:"geometry.segmentsRadial",start:"geometry.thetaStart","theta-length":"geometry.thetaLength","theta-start":"geometry.thetaStart",width:"geometry.thetaLength"}}));
- },{"../../../utils/":210,"../getMeshMixin":149,"../primitives":151}],155:[function(require,module,exports){
- var registerPrimitive=require("../primitives").registerPrimitive;registerPrimitive("a-gltf-model",{mappings:{src:"gltf-model"}});
- },{"../primitives":151}],156:[function(require,module,exports){
- var getMeshMixin=require("../getMeshMixin"),registerPrimitive=require("../primitives").registerPrimitive,utils=require("../../../utils/");registerPrimitive("a-image",utils.extendDeep({},getMeshMixin(),{defaultComponents:{geometry:{primitive:"plane"},material:{color:"#FFF",shader:"flat",side:"double",transparent:!0}},mappings:{height:"geometry.height",width:"geometry.width"}}));
- },{"../../../utils/":210,"../getMeshMixin":149,"../primitives":151}],157:[function(require,module,exports){
- var registerPrimitive=require("../primitives").registerPrimitive;registerPrimitive("a-light",{defaultComponents:{light:{}},mappings:{angle:"light.angle",color:"light.color","ground-color":"light.groundColor",decay:"light.decay",distance:"light.distance",intensity:"light.intensity",penumbra:"light.penumbra",type:"light.type",target:"light.target",envmap:"light.envMap"}});
- },{"../primitives":151}],158:[function(require,module,exports){
- var registerPrimitive=require("../primitives").registerPrimitive;registerPrimitive("a-link",{defaultComponents:{link:{visualAspectEnabled:!0}},mappings:{href:"link.href",image:"link.image",title:"link.title"}});
- },{"../primitives":151}],159:[function(require,module,exports){
- var meshMixin=require("../getMeshMixin")(),registerPrimitive=require("../primitives").registerPrimitive,utils=require("../../../utils/");registerPrimitive("a-obj-model",utils.extendDeep({},meshMixin,{defaultComponents:{"obj-model":{}},mappings:{src:"obj-model.obj",mtl:"obj-model.mtl"}}));
- },{"../../../utils/":210,"../getMeshMixin":149,"../primitives":151}],160:[function(require,module,exports){
- var getMeshMixin=require("../getMeshMixin"),registerPrimitive=require("../primitives").registerPrimitive,utils=require("../../../utils/"),meshPrimitives=require("./meshPrimitives");registerPrimitive("a-sky",utils.extendDeep({},getMeshMixin(),{defaultComponents:{geometry:{primitive:"sphere",radius:500,segmentsWidth:64,segmentsHeight:32},material:{color:"#FFF",side:"back",shader:"flat",npot:!0},scale:"-1 1 1"},mappings:utils.extendDeep({},meshPrimitives["a-sphere"].prototype.mappings)}));
- },{"../../../utils/":210,"../getMeshMixin":149,"../primitives":151,"./meshPrimitives":165}],161:[function(require,module,exports){
- var registerPrimitive=require("../primitives").registerPrimitive;registerPrimitive("a-sound",{defaultComponents:{sound:{}},mappings:{src:"sound.src",on:"sound.on",autoplay:"sound.autoplay",loop:"sound.loop",volume:"sound.volume"}});
- },{"../primitives":151}],162:[function(require,module,exports){
- var definePrimitive=require("../primitives").definePrimitive;definePrimitive("a-text",{text:{anchor:"align",width:5}});
- },{"../primitives":151}],163:[function(require,module,exports){
- var getMeshMixin=require("../getMeshMixin"),registerPrimitive=require("../primitives").registerPrimitive,utils=require("../../../utils/");registerPrimitive("a-video",utils.extendDeep({},getMeshMixin(),{defaultComponents:{geometry:{primitive:"plane"},material:{color:"#FFF",shader:"flat",side:"double",transparent:!0}},mappings:{height:"geometry.height",width:"geometry.width"}}));
- },{"../../../utils/":210,"../getMeshMixin":149,"../primitives":151}],164:[function(require,module,exports){
- var getMeshMixin=require("../getMeshMixin"),registerPrimitive=require("../primitives").registerPrimitive,utils=require("../../../utils/");registerPrimitive("a-videosphere",utils.extendDeep({},getMeshMixin(),{defaultComponents:{geometry:{primitive:"sphere",radius:500,segmentsWidth:64,segmentsHeight:32},material:{color:"#FFF",shader:"flat",side:"back",npot:!0},scale:"-1 1 1"},mappings:{radius:"geometry.radius","segments-height":"geometry.segmentsHeight","segments-width":"geometry.segmentsWidth"}}));
- },{"../../../utils/":210,"../getMeshMixin":149,"../primitives":151}],165:[function(require,module,exports){
- function unCamelCase(e){return e.replace(/([a-z])([A-Z])/g,"$1-$2").toLowerCase()}var getMeshMixin=require("../getMeshMixin"),geometries=require("../../../core/geometry").geometries,geometryNames=require("../../../core/geometry").geometryNames,registerPrimitive=require("../primitives").registerPrimitive,utils=require("../../../utils/"),meshPrimitives=module.exports={};geometryNames.forEach(function(e){var i=geometries[e],r=unCamelCase(e),t={};Object.keys(i.schema).forEach(function(e){t[unCamelCase(e)]="geometry."+e});var m="a-"+r,s=registerPrimitive(m,utils.extendDeep({},getMeshMixin(),{defaultComponents:{geometry:{primitive:e}},mappings:t}));meshPrimitives[m]=s});
- },{"../../../core/geometry":136,"../../../utils/":210,"../getMeshMixin":149,"../primitives":151}],166:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three");registerGeometry("box",{schema:{depth:{default:1,min:0},height:{default:1,min:0},width:{default:1,min:0},segmentsHeight:{default:1,min:1,max:20,type:"int"},segmentsWidth:{default:1,min:1,max:20,type:"int"},segmentsDepth:{default:1,min:1,max:20,type:"int"}},init:function(e){this.geometry=new THREE.BoxGeometry(e.width,e.height,e.depth,e.segmentsWidth,e.segmentsHeight,e.segmentsDepth)}});
- },{"../core/geometry":136,"../lib/three":183}],167:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three"),degToRad=THREE.Math.degToRad;registerGeometry("circle",{schema:{radius:{default:1,min:0},segments:{default:32,min:3,type:"int"},thetaLength:{default:360,min:0},thetaStart:{default:0}},init:function(e){this.geometry=new THREE.CircleGeometry(e.radius,e.segments,degToRad(e.thetaStart),degToRad(e.thetaLength))}});
- },{"../core/geometry":136,"../lib/three":183}],168:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three"),degToRad=THREE.Math.degToRad;registerGeometry("cone",{schema:{height:{default:1,min:0},openEnded:{default:!1},radiusBottom:{default:1,min:0},radiusTop:{default:.01,min:0},segmentsHeight:{default:18,min:1,type:"int"},segmentsRadial:{default:36,min:3,type:"int"},thetaLength:{default:360,min:0},thetaStart:{default:0}},init:function(e){this.geometry=new THREE.CylinderGeometry(e.radiusTop,e.radiusBottom,e.height,e.segmentsRadial,e.segmentsHeight,e.openEnded,degToRad(e.thetaStart),degToRad(e.thetaLength))}});
- },{"../core/geometry":136,"../lib/three":183}],169:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three"),degToRad=THREE.Math.degToRad;registerGeometry("cylinder",{schema:{height:{default:1,min:0},openEnded:{default:!1},radius:{default:1,min:0},segmentsHeight:{default:18,min:1,type:"int"},segmentsRadial:{default:36,min:3,type:"int"},thetaLength:{default:360,min:0},thetaStart:{default:0}},init:function(e){this.geometry=new THREE.CylinderGeometry(e.radius,e.radius,e.height,e.segmentsRadial,e.segmentsHeight,e.openEnded,degToRad(e.thetaStart),degToRad(e.thetaLength))}});
- },{"../core/geometry":136,"../lib/three":183}],170:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three");registerGeometry("dodecahedron",{schema:{detail:{default:0,min:0,max:5,type:"int"},radius:{default:1,min:0}},init:function(e){this.geometry=new THREE.DodecahedronGeometry(e.radius,e.detail)}});
- },{"../core/geometry":136,"../lib/three":183}],171:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three");registerGeometry("icosahedron",{schema:{detail:{default:0,min:0,max:5,type:"int"},radius:{default:1,min:0}},init:function(e){this.geometry=new THREE.IcosahedronGeometry(e.radius,e.detail)}});
- },{"../core/geometry":136,"../lib/three":183}],172:[function(require,module,exports){
- require("./box.js"),require("./circle.js"),require("./cone.js"),require("./cylinder.js"),require("./dodecahedron.js"),require("./icosahedron.js"),require("./octahedron.js"),require("./plane.js"),require("./ring.js"),require("./sphere.js"),require("./tetrahedron.js"),require("./torus.js"),require("./torusKnot.js"),require("./triangle.js");
- },{"./box.js":166,"./circle.js":167,"./cone.js":168,"./cylinder.js":169,"./dodecahedron.js":170,"./icosahedron.js":171,"./octahedron.js":173,"./plane.js":174,"./ring.js":175,"./sphere.js":176,"./tetrahedron.js":177,"./torus.js":178,"./torusKnot.js":179,"./triangle.js":180}],173:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three");registerGeometry("octahedron",{schema:{detail:{default:0,min:0,max:5,type:"int"},radius:{default:1,min:0}},init:function(e){this.geometry=new THREE.OctahedronGeometry(e.radius,e.detail)}});
- },{"../core/geometry":136,"../lib/three":183}],174:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three");registerGeometry("plane",{schema:{height:{default:1,min:0},width:{default:1,min:0},segmentsHeight:{default:1,min:1,max:20,type:"int"},segmentsWidth:{default:1,min:1,max:20,type:"int"}},init:function(e){this.geometry=new THREE.PlaneGeometry(e.width,e.height,e.segmentsWidth,e.segmentsHeight)}});
- },{"../core/geometry":136,"../lib/three":183}],175:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three"),degToRad=THREE.Math.degToRad;registerGeometry("ring",{schema:{radiusInner:{default:.8,min:0},radiusOuter:{default:1.2,min:0},segmentsPhi:{default:10,min:1,type:"int"},segmentsTheta:{default:32,min:3,type:"int"},thetaLength:{default:360,min:0},thetaStart:{default:0}},init:function(e){this.geometry=new THREE.RingGeometry(e.radiusInner,e.radiusOuter,e.segmentsTheta,e.segmentsPhi,degToRad(e.thetaStart),degToRad(e.thetaLength))}});
- },{"../core/geometry":136,"../lib/three":183}],176:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three"),degToRad=THREE.Math.degToRad;registerGeometry("sphere",{schema:{radius:{default:1,min:0},phiLength:{default:360},phiStart:{default:0,min:0},thetaLength:{default:180,min:0},thetaStart:{default:0},segmentsHeight:{default:18,min:2,type:"int"},segmentsWidth:{default:36,min:3,type:"int"}},init:function(e){this.geometry=new THREE.SphereGeometry(e.radius,e.segmentsWidth,e.segmentsHeight,degToRad(e.phiStart),degToRad(e.phiLength),degToRad(e.thetaStart),degToRad(e.thetaLength))}});
- },{"../core/geometry":136,"../lib/three":183}],177:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three");registerGeometry("tetrahedron",{schema:{detail:{default:0,min:0,max:5,type:"int"},radius:{default:1,min:0}},init:function(e){this.geometry=new THREE.TetrahedronGeometry(e.radius,e.detail)}});
- },{"../core/geometry":136,"../lib/three":183}],178:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three"),degToRad=THREE.Math.degToRad;registerGeometry("torus",{schema:{arc:{default:360},radius:{default:1,min:0},radiusTubular:{default:.2,min:0},segmentsRadial:{default:36,min:2,type:"int"},segmentsTubular:{default:32,min:3,type:"int"}},init:function(e){this.geometry=new THREE.TorusGeometry(e.radius,2*e.radiusTubular,e.segmentsRadial,e.segmentsTubular,degToRad(e.arc))}});
- },{"../core/geometry":136,"../lib/three":183}],179:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three");registerGeometry("torusKnot",{schema:{p:{default:2,min:1},q:{default:3,min:1},radius:{default:1,min:0},radiusTubular:{default:.2,min:0},segmentsRadial:{default:8,min:3,type:"int"},segmentsTubular:{default:100,min:3,type:"int"}},init:function(e){this.geometry=new THREE.TorusKnotGeometry(e.radius,2*e.radiusTubular,e.segmentsTubular,e.segmentsRadial,e.p,e.q)}});
- },{"../core/geometry":136,"../lib/three":183}],180:[function(require,module,exports){
- var registerGeometry=require("../core/geometry").registerGeometry,THREE=require("../lib/three"),quaternion=new THREE.Quaternion,rotateVector=new THREE.Vector3(0,0,1),uvMinVector=new THREE.Vector2,uvMaxVector=new THREE.Vector2,uvScaleVector=new THREE.Vector2;registerGeometry("triangle",{schema:{vertexA:{type:"vec3",default:{x:0,y:.5,z:0}},vertexB:{type:"vec3",default:{x:-.5,y:-.5,z:0}},vertexC:{type:"vec3",default:{x:.5,y:-.5,z:0}}},init:function(e){var t,r,o,n,c,a,i,u,x;o=new THREE.Triangle,o.a.set(e.vertexA.x,e.vertexA.y,e.vertexA.z),o.b.set(e.vertexB.x,e.vertexB.y,e.vertexB.z),o.c.set(e.vertexC.x,e.vertexC.y,e.vertexC.z),r=o.getNormal(new THREE.Vector3),quaternion.setFromUnitVectors(r,rotateVector),n=o.a.clone().applyQuaternion(quaternion),c=o.b.clone().applyQuaternion(quaternion),a=o.c.clone().applyQuaternion(quaternion),uvMinVector.set(Math.min(n.x,c.x,a.x),Math.min(n.y,c.y,a.y)),uvMaxVector.set(Math.max(n.x,c.x,a.x),Math.max(n.y,c.y,a.y)),uvScaleVector.set(0,0).subVectors(uvMaxVector,uvMinVector),n=(new THREE.Vector2).subVectors(n,uvMinVector).divide(uvScaleVector),c=(new THREE.Vector2).subVectors(c,uvMinVector).divide(uvScaleVector),a=(new THREE.Vector2).subVectors(a,uvMinVector).divide(uvScaleVector),t=this.geometry=new THREE.BufferGeometry,i=[o.a.x,o.a.y,o.a.z,o.b.x,o.b.y,o.b.z,o.c.x,o.c.y,o.c.z],u=[r.x,r.y,r.z,r.x,r.y,r.z,r.x,r.y,r.z],x=[n.x,n.y,c.x,c.y,a.x,a.y],t.setAttribute("position",new THREE.Float32BufferAttribute(i,3)),t.setAttribute("normal",new THREE.Float32BufferAttribute(u,3)),t.setAttribute("uv",new THREE.Float32BufferAttribute(x,2))}});
- },{"../core/geometry":136,"../lib/three":183}],181:[function(require,module,exports){
- if(window.Promise=window.Promise||require("promise-polyfill"),window.hasNativeWebVRImplementation=!!window.navigator.getVRDisplays||!!window.navigator.getVRDevices,window.hasNativeWebXRImplementation=void 0!==navigator.xr,!window.hasNativeWebXRImplementation&&!window.hasNativeWebVRImplementation){var isIOSOlderThan10=require("./utils/isIOSOlderThan10"),bufferScale=isIOSOlderThan10(window.navigator.userAgent)?1/window.devicePixelRatio:1,WebVRPolyfill=require("webvr-polyfill"),polyfillConfig={BUFFER_SCALE:bufferScale,CARDBOARD_UI_DISABLED:!0,ROTATE_INSTRUCTIONS_DISABLED:!0,MOBILE_WAKE_LOCK:!!window.cordova};window.webvrpolyfill=new WebVRPolyfill(polyfillConfig)}var utils=require("./utils/"),debug=utils.debug;utils.isIE11&&(require("custom-event-polyfill"),require("../vendor/starts-with-polyfill"));var error=debug("A-Frame:error"),warn=debug("A-Frame:warn");window.document.currentScript&&window.document.currentScript.parentNode!==window.document.head&&!window.debug&&warn("Put the A-Frame <script> tag in the <head> of the HTML *before* the scene to ensure everything for A-Frame is properly registered before they are used from HTML."),window.cordova||"file:"!==window.location.protocol||error("This HTML file is currently being served via the file:// protocol. Assets, textures, and models WILL NOT WORK due to cross-origin policy! Please use a local or hosted server: https://aframe.io/docs/0.5.0/introduction/getting-started.html#using-a-local-server."),require("present"),utils.device.isBrowserEnvironment&&(require("./style/aframe.css"),require("./style/rStats.css"));var AScene=require("./core/scene/a-scene").AScene,components=require("./core/component").components,registerComponent=require("./core/component").registerComponent,registerGeometry=require("./core/geometry").registerGeometry,registerPrimitive=require("./extras/primitives/primitives").registerPrimitive,registerShader=require("./core/shader").registerShader,registerSystem=require("./core/system").registerSystem,shaders=require("./core/shader").shaders,systems=require("./core/system").systems,THREE=window.THREE=require("./lib/three"),pkg=require("../package");require("./components/index"),require("./geometries/index"),require("./shaders/index"),require("./systems/index");var ANode=require("./core/a-node"),AEntity=require("./core/a-entity");require("./core/a-assets"),require("./core/a-cubemap"),require("./core/a-mixin"),require("./extras/components/"),require("./extras/primitives/"),console.log("A-Frame Version: 1.2.0 (Date 2021-11-22, Commit #cf65f451)"),console.log("THREE Version (https://github.com/supermedium/three.js):",pkg.dependencies["super-three"]),console.log("WebVR Polyfill Version:",pkg.dependencies["webvr-polyfill"]),module.exports=window.AFRAME={AComponent:require("./core/component").Component,AEntity:AEntity,ANode:ANode,ANIME:require("super-animejs"),AScene:AScene,components:components,coreComponents:Object.keys(components),geometries:require("./core/geometry").geometries,registerComponent:registerComponent,registerElement:require("./core/a-register-element").registerElement,registerGeometry:registerGeometry,registerPrimitive:registerPrimitive,registerShader:registerShader,registerSystem:registerSystem,primitives:{getMeshMixin:require("./extras/primitives/getMeshMixin"),primitives:require("./extras/primitives/primitives").primitives},scenes:require("./core/scene/scenes"),schema:require("./core/schema"),shaders:shaders,systems:systems,THREE:THREE,utils:utils,version:pkg.version};
- },{"../package":74,"../vendor/starts-with-polyfill":223,"./components/index":87,"./core/a-assets":129,"./core/a-cubemap":130,"./core/a-entity":131,"./core/a-mixin":132,"./core/a-node":133,"./core/a-register-element":134,"./core/component":135,"./core/geometry":136,"./core/scene/a-scene":138,"./core/scene/scenes":142,"./core/schema":144,"./core/shader":145,"./core/system":146,"./extras/components/":147,"./extras/primitives/":150,"./extras/primitives/getMeshMixin":149,"./extras/primitives/primitives":151,"./geometries/index":172,"./lib/three":183,"./shaders/index":185,"./style/aframe.css":191,"./style/rStats.css":192,"./systems/index":196,"./utils/":210,"./utils/isIOSOlderThan10":213,"custom-event-polyfill":7,"present":48,"promise-polyfill":50,"super-animejs":56,"webvr-polyfill":69}],182:[function(require,module,exports){
- window.aframeStats=function(t){function e(){i("te").set(n()),window.performance.getEntriesByName&&i("lt").set(window.performance.getEntriesByName("render-started")[0].startTime.toFixed(0))}function n(){var t=c.querySelectorAll("*");return Array.prototype.slice.call(t).filter(function(t){return t.isEntity}),t.length}function r(){}function a(){}function o(t){i=t}var i=null,c=t;return{update:e,start:r,end:a,attach:o,values:{te:{caption:"Entities"},lt:{caption:"Load Time"}},groups:[{caption:"A-Frame",values:["te","lt"]}],fractions:[]}},"object"==typeof module&&(module.exports={aframeStats:window.aframeStats});
- },{}],183:[function(require,module,exports){
- (function (global){
- var THREE=global.THREE=require("super-three");THREE.TextureLoader&&(THREE.TextureLoader.prototype.crossOrigin="anonymous"),THREE.ImageLoader&&(THREE.ImageLoader.prototype.crossOrigin="anonymous"),THREE.Cache&&(THREE.Cache.enabled=!0),require("../../vendor/DeviceOrientationControls"),require("super-three/examples/js/loaders/DRACOLoader"),require("super-three/examples/js/loaders/GLTFLoader"),require("super-three/examples/js/loaders/OBJLoader"),require("super-three/examples/js/loaders/MTLLoader"),require("super-three/examples/js/utils/BufferGeometryUtils"),require("super-three/examples/js/lights/LightProbeGenerator"),THREE.DRACOLoader.prototype.crossOrigin="anonymous",THREE.GLTFLoader.prototype.crossOrigin="anonymous",THREE.MTLLoader.prototype.crossOrigin="anonymous",THREE.OBJLoader.prototype.crossOrigin="anonymous",module.exports=THREE;
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{"../../vendor/DeviceOrientationControls":220,"super-three":57,"super-three/examples/js/lights/LightProbeGenerator":58,"super-three/examples/js/loaders/DRACOLoader":59,"super-three/examples/js/loaders/GLTFLoader":60,"super-three/examples/js/loaders/MTLLoader":61,"super-three/examples/js/loaders/OBJLoader":62,"super-three/examples/js/utils/BufferGeometryUtils":63}],184:[function(require,module,exports){
- function getMaterialData(e,t){return t.color.set(e.color),t.fog=e.fog,t.wireframe=e.wireframe,t.wireframeLinewidth=e.wireframeLinewidth,t}var registerShader=require("../core/shader").registerShader,THREE=require("../lib/three"),utils=require("../utils/");module.exports.Shader=registerShader("flat",{schema:{color:{type:"color"},fog:{default:!0},height:{default:256},offset:{type:"vec2",default:{x:0,y:0}},repeat:{type:"vec2",default:{x:1,y:1}},src:{type:"map"},width:{default:512},wireframe:{default:!1},wireframeLinewidth:{default:2}},init:function(e){this.rendererSystem=this.el.sceneEl.systems.renderer,this.materialData={color:new THREE.Color},this.textureSrc=null,getMaterialData(e,this.materialData),this.rendererSystem.applyColorCorrection(this.materialData.color),this.material=new THREE.MeshBasicMaterial(this.materialData),utils.material.updateMap(this,e)},update:function(e){this.updateMaterial(e),utils.material.updateMap(this,e)},updateMaterial:function(e){var t;getMaterialData(e,this.materialData),this.rendererSystem.applyColorCorrection(this.materialData.color);for(t in this.materialData)this.material[t]=this.materialData[t]}});
- },{"../core/shader":145,"../lib/three":183,"../utils/":210}],185:[function(require,module,exports){
- require("./flat"),require("./standard"),require("./sdf"),require("./msdf"),require("./ios10hls"),require("./shadow");
- },{"./flat":184,"./ios10hls":186,"./msdf":187,"./sdf":188,"./shadow":189,"./standard":190}],186:[function(require,module,exports){
- var registerShader=require("../core/shader").registerShader;module.exports.Shader=registerShader("ios10hls",{schema:{src:{type:"map",is:"uniform"},opacity:{type:"number",is:"uniform",default:1}},vertexShader:["varying vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),fragmentShader:["uniform sampler2D src;","uniform float opacity;","varying vec2 vUV;","void main() {"," vec2 offset = vec2(0, 0);"," vec2 repeat = vec2(1, 1);"," vec4 color = texture2D(src, vec2(vUV.x / repeat.x + offset.x, (1.0 - vUV.y) / repeat.y + offset.y)).bgra;"," gl_FragColor = vec4(color.rgb, opacity);","}"].join("\n")});
- },{"../core/shader":145}],187:[function(require,module,exports){
- var registerShader=require("../core/shader").registerShader,isWebGL2AVailable=!!document.createElement("canvas").getContext("webgl2"),VERTEX_SHADER_WEBGL1=["attribute vec2 uv;","attribute vec3 position;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","varying vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),VERTEX_SHADER_WEBGL2=["#version 300 es","in vec2 uv;","in vec3 position;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","out vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),VERTEX_SHADER=isWebGL2AVailable?VERTEX_SHADER_WEBGL2:VERTEX_SHADER_WEBGL1,FRAGMENT_SHADER_WEBGL1=["#ifdef GL_OES_standard_derivatives","#extension GL_OES_standard_derivatives: enable","#endif","precision highp float;","uniform bool negate;","uniform float alphaTest;","uniform float opacity;","uniform sampler2D map;","uniform vec3 color;","varying vec2 vUV;","float median(float r, float g, float b) {"," return max(min(r, g), min(max(r, g), b));","}","#define BIG_ENOUGH 0.001","#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)","void main() {"," vec3 sampleColor = texture2D(map, vUV).rgb;"," if (negate) { sampleColor = 1.0 - sampleColor; }"," float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;"," float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);"," float dscale = 0.353505;"," vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));"," float isBigEnough = max(abs(duv.x), abs(duv.y));"," // Do modified alpha test."," if (isBigEnough > BIG_ENOUGH) {"," float ratio = BIG_ENOUGH / isBigEnough;"," alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);"," }"," // Do modified alpha test."," if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }"," gl_FragColor = vec4(color.xyz, alpha * opacity);","}"].join("\n"),FRAGMENT_SHADER_WEBGL2=["#version 300 es","precision highp float;","uniform bool negate;","uniform float alphaTest;","uniform float opacity;","uniform sampler2D map;","uniform vec3 color;","in vec2 vUV;","out vec4 fragColor;","float median(float r, float g, float b) {"," return max(min(r, g), min(max(r, g), b));","}","#define BIG_ENOUGH 0.001","#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)","void main() {"," vec3 sampleColor = texture(map, vUV).rgb;"," if (negate) { sampleColor = 1.0 - sampleColor; }"," float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;"," float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);"," float dscale = 0.353505;"," vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));"," float isBigEnough = max(abs(duv.x), abs(duv.y));"," // Do modified alpha test."," if (isBigEnough > BIG_ENOUGH) {"," float ratio = BIG_ENOUGH / isBigEnough;"," alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);"," }"," // Do modified alpha test."," if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }"," fragColor = vec4(color.xyz, alpha * opacity);","}"].join("\n"),FRAGMENT_SHADER=isWebGL2AVailable?FRAGMENT_SHADER_WEBGL2:FRAGMENT_SHADER_WEBGL1;module.exports.Shader=registerShader("msdf",{schema:{alphaTest:{type:"number",is:"uniform",default:.5},color:{type:"color",is:"uniform",default:"white"},map:{type:"map",is:"uniform"},negate:{type:"boolean",is:"uniform",default:!0},opacity:{type:"number",is:"uniform",default:1}},raw:!0,vertexShader:VERTEX_SHADER,fragmentShader:FRAGMENT_SHADER});
- },{"../core/shader":145}],188:[function(require,module,exports){
- var registerShader=require("../core/shader").registerShader,isWebGL2AVailable=!!document.createElement("canvas").getContext("webgl2"),VERTEX_SHADER_WEBGL1=["attribute vec2 uv;","attribute vec3 position;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","varying vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),VERTEX_SHADER_WEBGL2=["#version 300 es","in vec2 uv;","in vec3 position;","uniform mat4 projectionMatrix;","uniform mat4 modelViewMatrix;","out vec2 vUV;","void main(void) {"," gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);"," vUV = uv;","}"].join("\n"),VERTEX_SHADER=isWebGL2AVailable?VERTEX_SHADER_WEBGL2:VERTEX_SHADER_WEBGL1,FRAGMENT_SHADER_WEBGL1=["#ifdef GL_OES_standard_derivatives","#extension GL_OES_standard_derivatives: enable","#endif","precision highp float;","uniform float alphaTest;","uniform float opacity;","uniform sampler2D map;","uniform vec3 color;","varying vec2 vUV;","#ifdef GL_OES_standard_derivatives"," float contour(float width, float value) {"," return smoothstep(0.5 - value, 0.5 + value, width);"," }","#else"," float aastep(float value, float afwidth) {"," return smoothstep(0.5 - afwidth, 0.5 + afwidth, value);"," }","#endif","#define BIG_ENOUGH 0.001","#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)","#define ALL_SMOOTH 0.4","#define ALL_ROUGH 0.02","#define DISCARD_ALPHA (alphaTest / (2.2 - 1.2 * ratio))","void main() {"," #ifdef GL_OES_standard_derivatives"," vec2 uv = vUV;"," vec4 texColor = texture2D(map, uv);"," float dist = texColor.a;"," float width = fwidth(dist);"," float alpha = contour(dist, width);"," float dscale = 0.353505;"," vec2 duv = dscale * (dFdx(uv) + dFdy(uv));"," float isBigEnough = max(abs(duv.x), abs(duv.y));"," if (isBigEnough > BIG_ENOUGH) {"," float ratio = BIG_ENOUGH / isBigEnough;"," alpha = ratio * alpha + (1.0 - ratio) * dist;"," }"," if (isBigEnough <= BIG_ENOUGH) {"," vec4 box = vec4 (uv - duv, uv + duv);"," alpha = (alpha + 0.5 * ("," contour(texture2D(map, box.xy).a, width)"," + contour(texture2D(map, box.zw).a, width)"," + contour(texture2D(map, box.xw).a, width)"," + contour(texture2D(map, box.zy).a, width)"," )) / 3.0;"," }"," if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }"," #else"," vec4 texColor = texture2D(map, vUV);"," float value = texColor.a;"," float afwidth = (1.0 / 32.0) * (1.4142135623730951 / (2.0 * gl_FragCoord.w));"," float alpha = aastep(value, afwidth);"," float ratio = (gl_FragCoord.w >= ALL_SMOOTH) ? 1.0 : (gl_FragCoord.w < ALL_ROUGH) ? 0.0 : (gl_FragCoord.w - ALL_ROUGH) / (ALL_SMOOTH - ALL_ROUGH);"," if (alpha < alphaTest) { if (ratio >= 1.0) { discard; return; } alpha = 0.0; }"," alpha = alpha * ratio + (1.0 - ratio) * value;"," if (ratio < 1.0 && alpha <= DISCARD_ALPHA) { discard; return; }"," #endif"," gl_FragColor = vec4(color, opacity * alpha);","}"].join("\n"),FRAGMENT_SHADER_WEBGL2=["#version 300 es","precision highp float;","uniform float alphaTest;","uniform float opacity;","uniform sampler2D map;","uniform vec3 color;","in vec2 vUV;","out vec4 fragColor;","#ifdef GL_OES_standard_derivatives"," float contour(float width, float value) {"," return smoothstep(0.5 - value, 0.5 + value, width);"," }","#else"," float aastep(float value, float afwidth) {"," return smoothstep(0.5 - afwidth, 0.5 + afwidth, value);"," }","#endif","#define BIG_ENOUGH 0.001","#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)","#define ALL_SMOOTH 0.4","#define ALL_ROUGH 0.02","#define DISCARD_ALPHA (alphaTest / (2.2 - 1.2 * ratio))","void main() {"," #ifdef GL_OES_standard_derivatives"," vec2 uv = vUV;"," vec4 texColor = texture(map, uv);"," float dist = texColor.a;"," float width = fwidth(dist);"," float alpha = contour(dist, width);"," float dscale = 0.353505;"," vec2 duv = dscale * (dFdx(uv) + dFdy(uv));"," float isBigEnough = max(abs(duv.x), abs(duv.y));"," if (isBigEnough > BIG_ENOUGH) {"," float ratio = BIG_ENOUGH / isBigEnough;"," alpha = ratio * alpha + (1.0 - ratio) * dist;"," }"," if (isBigEnough <= BIG_ENOUGH) {"," vec4 box = vec4 (uv - duv, uv + duv);"," alpha = (alpha + 0.5 * ("," contour(texture(map, box.xy).a, width)"," + contour(texture(map, box.zw).a, width)"," + contour(texture(map, box.xw).a, width)"," + contour(texture(map, box.zy).a, width)"," )) / 3.0;"," }"," if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }"," #else"," vec4 texColor = texture(map, vUV);"," float value = texColor.a;"," float afwidth = (1.0 / 32.0) * (1.4142135623730951 / (2.0 * gl_FragCoord.w));"," float alpha = aastep(value, afwidth);"," float ratio = (gl_FragCoord.w >= ALL_SMOOTH) ? 1.0 : (gl_FragCoord.w < ALL_ROUGH) ? 0.0 : (gl_FragCoord.w - ALL_ROUGH) / (ALL_SMOOTH - ALL_ROUGH);"," if (alpha < alphaTest) { if (ratio >= 1.0) { discard; return; } alpha = 0.0; }"," alpha = alpha * ratio + (1.0 - ratio) * value;"," if (ratio < 1.0 && alpha <= DISCARD_ALPHA) { discard; return; }"," #endif"," fragColor = vec4(color, opacity * alpha);","}"].join("\n"),FRAGMENT_SHADER=isWebGL2AVailable?FRAGMENT_SHADER_WEBGL2:FRAGMENT_SHADER_WEBGL1;module.exports.Shader=registerShader("sdf",{schema:{alphaTest:{type:"number",is:"uniform",default:.5},color:{type:"color",is:"uniform",default:"white"},map:{type:"map",is:"uniform"},opacity:{type:"number",is:"uniform",default:1}},raw:!0,vertexShader:VERTEX_SHADER,fragmentShader:FRAGMENT_SHADER});
- },{"../core/shader":145}],189:[function(require,module,exports){
- var registerShader=require("../core/shader").registerShader,THREE=require("../lib/three");module.exports.Shader=registerShader("shadow",{schema:{opacity:{default:.5},transparent:{default:!0},alphaToCoverage:{default:!0}},init:function(e){this.rendererSystem=this.el.sceneEl.systems.renderer,this.material=new THREE.ShadowMaterial},update:function(e){this.material.opacity=e.opacity,this.material.alphaToCoverage=e.alphaToCoverage,this.material.transparent=e.transparent}});
- },{"../core/shader":145,"../lib/three":183}],190:[function(require,module,exports){
- function getMaterialData(e,t){return t.color.set(e.color),t.emissive.set(e.emissive),t.emissiveIntensity=e.emissiveIntensity,t.fog=e.fog,t.metalness=e.metalness,t.roughness=e.roughness,t.wireframe=e.wireframe,t.wireframeLinewidth=e.wireframeLinewidth,e.normalMap&&(t.normalScale=e.normalScale),e.ambientOcclusionMap&&(t.aoMapIntensity=e.ambientOcclusionMapIntensity),e.displacementMap&&(t.displacementScale=e.displacementScale,t.displacementBias=e.displacementBias),t}var registerShader=require("../core/shader").registerShader,THREE=require("../lib/three"),utils=require("../utils/"),CubeLoader=new THREE.CubeTextureLoader,texturePromises={};module.exports.Shader=registerShader("standard",{schema:{ambientOcclusionMap:{type:"map"},ambientOcclusionMapIntensity:{default:1},ambientOcclusionTextureOffset:{type:"vec2"},ambientOcclusionTextureRepeat:{type:"vec2",default:{x:1,y:1}},color:{type:"color"},displacementMap:{type:"map"},displacementScale:{default:1},displacementBias:{default:.5},displacementTextureOffset:{type:"vec2"},displacementTextureRepeat:{type:"vec2",default:{x:1,y:1}},emissive:{type:"color",default:"#000"},emissiveIntensity:{default:1},envMap:{default:""},fog:{default:!0},height:{default:256},metalness:{default:0,min:0,max:1},metalnessMap:{type:"map"},metalnessTextureOffset:{type:"vec2"},metalnessTextureRepeat:{type:"vec2",default:{x:1,y:1}},normalMap:{type:"map"},normalScale:{type:"vec2",default:{x:1,y:1}},normalTextureOffset:{type:"vec2"},normalTextureRepeat:{type:"vec2",default:{x:1,y:1}},offset:{type:"vec2",default:{x:0,y:0}},repeat:{type:"vec2",default:{x:1,y:1}},roughness:{default:.5,min:0,max:1},roughnessMap:{type:"map"},roughnessTextureOffset:{type:"vec2"},roughnessTextureRepeat:{type:"vec2",default:{x:1,y:1}},sphericalEnvMap:{type:"map"},src:{type:"map"},width:{default:512},wireframe:{default:!1},wireframeLinewidth:{default:2}},init:function(e){this.rendererSystem=this.el.sceneEl.systems.renderer,this.materialData={color:new THREE.Color,emissive:new THREE.Color},getMaterialData(e,this.materialData),this.rendererSystem.applyColorCorrection(this.materialData.color),this.rendererSystem.applyColorCorrection(this.materialData.emissive),this.material=new THREE.MeshStandardMaterial(this.materialData),utils.material.updateMap(this,e),e.normalMap&&utils.material.updateDistortionMap("normal",this,e),e.displacementMap&&utils.material.updateDistortionMap("displacement",this,e),e.ambientOcclusionMap&&utils.material.updateDistortionMap("ambientOcclusion",this,e),e.metalnessMap&&utils.material.updateDistortionMap("metalness",this,e),e.roughnessMap&&utils.material.updateDistortionMap("roughness",this,e),this.updateEnvMap(e)},update:function(e){this.updateMaterial(e),utils.material.updateMap(this,e),e.normalMap&&utils.material.updateDistortionMap("normal",this,e),e.displacementMap&&utils.material.updateDistortionMap("displacement",this,e),e.ambientOcclusionMap&&utils.material.updateDistortionMap("ambientOcclusion",this,e),e.metalnessMap&&utils.material.updateDistortionMap("metalness",this,e),e.roughnessMap&&utils.material.updateDistortionMap("roughness",this,e),this.updateEnvMap(e)},updateMaterial:function(e){var t,a=this.material;getMaterialData(e,this.materialData),this.rendererSystem.applyColorCorrection(this.materialData.color),this.rendererSystem.applyColorCorrection(this.materialData.emissive);for(t in this.materialData)a[t]=this.materialData[t]},updateEnvMap:function(e){var t=this,a=this.material,i=e.envMap,s=e.sphericalEnvMap;return!i&&!s||this.isLoadingEnvMap?(a.envMap=null,void(a.needsUpdate=!0)):(this.isLoadingEnvMap=!0,s?void this.el.sceneEl.systems.material.loadTexture(s,{src:s},function(e){t.isLoadingEnvMap=!1,e.mapping=THREE.EquirectangularReflectionMapping,a.envMap=e,utils.material.handleTextureEvents(t.el,e),a.needsUpdate=!0}):texturePromises[i]?void texturePromises[i].then(function(e){t.isLoadingEnvMap=!1,a.envMap=e,utils.material.handleTextureEvents(t.el,e),a.needsUpdate=!0}):void(texturePromises[i]=new Promise(function(e){utils.srcLoader.validateCubemapSrc(i,function(i){CubeLoader.load(i,function(i){t.isLoadingEnvMap=!1,a.envMap=i,utils.material.handleTextureEvents(t.el,i),e(i)})})})))}});
- },{"../core/shader":145,"../lib/three":183,"../utils/":210}],191:[function(require,module,exports){
- var css = "html.a-fullscreen{bottom:0;left:0;position:fixed;right:0;top:0}html.a-fullscreen body{height:100%;margin:0;overflow:hidden;padding:0;width:100%}html.a-fullscreen .a-canvas{width:100%!important;height:100%!important;top:0!important;left:0!important;right:0!important;bottom:0!important;position:fixed!important}html:not(.a-fullscreen) .a-enter-ar,html:not(.a-fullscreen) .a-enter-vr{right:5px;bottom:5px}:-webkit-full-screen{background-color:transparent}.a-hidden{display:none!important}.a-canvas{height:100%;left:0;position:absolute;top:0;width:100%}.a-canvas.a-grab-cursor:hover{cursor:grab;cursor:-moz-grab;cursor:-webkit-grab}canvas.a-canvas.a-mouse-cursor-hover:hover{cursor:pointer}.a-inspector-loader{background-color:#ed3160;position:fixed;left:3px;top:3px;padding:6px 10px;color:#fff;text-decoration:none;font-size:12px;font-family:Roboto,sans-serif;text-align:center;z-index:99999;width:204px}@keyframes dots-1{from{opacity:0}25%{opacity:1}}@keyframes dots-2{from{opacity:0}50%{opacity:1}}@keyframes dots-3{from{opacity:0}75%{opacity:1}}@-webkit-keyframes dots-1{from{opacity:0}25%{opacity:1}}@-webkit-keyframes dots-2{from{opacity:0}50%{opacity:1}}@-webkit-keyframes dots-3{from{opacity:0}75%{opacity:1}}.a-inspector-loader .dots span{animation:dots-1 2s infinite steps(1);-webkit-animation:dots-1 2s infinite steps(1)}.a-inspector-loader .dots span:first-child+span{animation-name:dots-2;-webkit-animation-name:dots-2}.a-inspector-loader .dots span:first-child+span+span{animation-name:dots-3;-webkit-animation-name:dots-3}a-scene{display:block;position:relative;height:100%;width:100%}a-assets,a-scene audio,a-scene img,a-scene video{display:none}.a-enter-vr-modal,.a-orientation-modal{font-family:Consolas,Andale Mono,Courier New,monospace}.a-enter-vr-modal a{border-bottom:1px solid #fff;padding:2px 0;text-decoration:none;transition:.1s color ease-in}.a-enter-vr-modal a:hover{background-color:#fff;color:#111;padding:2px 4px;position:relative;left:-4px}.a-enter-ar,.a-enter-vr{font-family:sans-serif,monospace;font-size:13px;width:100%;font-weight:200;line-height:16px;position:absolute;right:20px;bottom:20px}.a-enter-ar{right:80px}.a-enter-vr-button,.a-enter-vr-modal,.a-enter-vr-modal a{color:#fff;user-select:none;outline:0}.a-enter-vr-button{background:url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='108' height='62' viewBox='0 0 108 62'%3E%3Ctitle%3Eaframe-vrmode-noborder-reduced-tracking%3C/title%3E%3Cpath d='M68.81,21.56H64.23v8.27h4.58a4.13,4.13,0,0,0,3.1-1.09,4.2,4.2,0,0,0,1-3,4.24,4.24,0,0,0-1-3A4.05,4.05,0,0,0,68.81,21.56Z' fill='%23fff'/%3E%3Cpath d='M96,0H12A12,12,0,0,0,0,12V50A12,12,0,0,0,12,62H96a12,12,0,0,0,12-12V12A12,12,0,0,0,96,0ZM41.9,46H34L24,16h8l6,21.84,6-21.84H52Zm39.29,0H73.44L68.15,35.39H64.23V46H57V16H68.81q5.32,0,8.34,2.37a8,8,0,0,1,3,6.69,9.68,9.68,0,0,1-1.27,5.18,8.9,8.9,0,0,1-4,3.34l6.26,12.11Z' fill='%23fff'/%3E%3C/svg%3E\") 50% 50% no-repeat rgba(0,0,0,.35)}.a-enter-ar-button{background:url(\"data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='108' height='62' viewBox='0 0 108 62'%3E%3Ctitle%3Eaframe-armode-noborder-reduced-tracking%3C/title%3E%3Cpath d='M96,0H12A12,12,0,0,0,0,12V50A12,12,0,0,0,12,62H96a12,12,0,0,0,12-12V12A12,12,0,0,0,96,0Zm8,50a8,8,0,0,1-8,8H12a8,8,0,0,1-8-8V12a8,8,0,0,1,8-8H96a8,8,0,0,1,8,8Z' fill='%23fff'/%3E%3Cpath d='M43.35,39.82H32.51L30.45,46H23.88L35,16h5.73L52,46H45.43Zm-9.17-5h7.5L37.91,23.58Z' fill='%23fff'/%3E%3Cpath d='M68.11,35H63.18V46H57V16H68.15q5.31,0,8.2,2.37a8.18,8.18,0,0,1,2.88,6.7,9.22,9.22,0,0,1-1.33,5.12,9.09,9.09,0,0,1-4,3.26l6.49,12.26V46H73.73Zm-4.93-5h5a5.09,5.09,0,0,0,3.6-1.18,4.21,4.21,0,0,0,1.28-3.27,4.56,4.56,0,0,0-1.2-3.34A5,5,0,0,0,68.15,21h-5Z' fill='%23fff'/%3E%3C/svg%3E\") 50% 50% no-repeat rgba(0,0,0,.2)}.a-enter-ar-button,.a-enter-vr-button{background-size:90% 90%;border:0;bottom:0;cursor:pointer;min-width:58px;min-height:34px;padding-right:0;padding-top:0;position:absolute;right:0;transition:background-color .05s ease;-webkit-transition:background-color .05s ease;z-index:9999;border-radius:8px;touch-action:manipulation}.a-enter-ar-button{background-size:100% 90%;margin-right:10px;border-radius:7px}.a-enter-ar-button:active,.a-enter-ar-button:hover,.a-enter-vr-button:active,.a-enter-vr-button:hover{background-color:#ef2d5e}.a-enter-vr-button.resethover{background-color:rgba(0,0,0,.35)}[data-a-enter-vr-no-webvr] .a-enter-vr-button{border-color:#666;opacity:.65}[data-a-enter-vr-no-webvr] .a-enter-vr-button:active,[data-a-enter-vr-no-webvr] .a-enter-vr-button:hover{background-color:rgba(0,0,0,.35);cursor:not-allowed}.a-enter-vr-modal{background-color:#666;border-radius:0;display:none;min-height:32px;margin-right:70px;padding:9px;width:280px;right:2%;position:absolute}.a-enter-vr-modal:after{border-bottom:10px solid transparent;border-left:10px solid #666;border-top:10px solid transparent;display:inline-block;content:'';position:absolute;right:-5px;top:5px;width:0;height:0}.a-enter-vr-modal a,.a-enter-vr-modal p{display:inline}.a-enter-vr-modal p{margin:0}.a-enter-vr-modal p:after{content:' '}[data-a-enter-vr-no-headset].a-enter-vr:hover .a-enter-vr-modal,[data-a-enter-vr-no-webvr].a-enter-vr:hover .a-enter-vr-modal{display:block}.a-orientation-modal{background:url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A//www.w3.org/2000/svg%22%20xmlns%3Axlink%3D%22http%3A//www.w3.org/1999/xlink%22%20version%3D%221.1%22%20x%3D%220px%22%20y%3D%220px%22%20viewBox%3D%220%200%2090%2090%22%20enable-background%3D%22new%200%200%2090%2090%22%20xml%3Aspace%3D%22preserve%22%3E%3Cpolygon%20points%3D%220%2C0%200%2C0%200%2C0%20%22%3E%3C/polygon%3E%3Cg%3E%3Cpath%20d%3D%22M71.545%2C48.145h-31.98V20.743c0-2.627-2.138-4.765-4.765-4.765H18.456c-2.628%2C0-4.767%2C2.138-4.767%2C4.765v42.789%20%20%20c0%2C2.628%2C2.138%2C4.766%2C4.767%2C4.766h5.535v0.959c0%2C2.628%2C2.138%2C4.765%2C4.766%2C4.765h42.788c2.628%2C0%2C4.766-2.137%2C4.766-4.765V52.914%20%20%20C76.311%2C50.284%2C74.173%2C48.145%2C71.545%2C48.145z%20M18.455%2C16.935h16.344c2.1%2C0%2C3.808%2C1.708%2C3.808%2C3.808v27.401H37.25V22.636%20%20%20c0-0.264-0.215-0.478-0.479-0.478H16.482c-0.264%2C0-0.479%2C0.214-0.479%2C0.478v36.585c0%2C0.264%2C0.215%2C0.478%2C0.479%2C0.478h7.507v7.644%20%20%20h-5.534c-2.101%2C0-3.81-1.709-3.81-3.81V20.743C14.645%2C18.643%2C16.354%2C16.935%2C18.455%2C16.935z%20M16.96%2C23.116h19.331v25.031h-7.535%20%20%20c-2.628%2C0-4.766%2C2.139-4.766%2C4.768v5.828h-7.03V23.116z%20M71.545%2C73.064H28.757c-2.101%2C0-3.81-1.708-3.81-3.808V52.914%20%20%20c0-2.102%2C1.709-3.812%2C3.81-3.812h42.788c2.1%2C0%2C3.809%2C1.71%2C3.809%2C3.812v16.343C75.354%2C71.356%2C73.645%2C73.064%2C71.545%2C73.064z%22%3E%3C/path%3E%3Cpath%20d%3D%22M28.919%2C58.424c-1.466%2C0-2.659%2C1.193-2.659%2C2.66c0%2C1.466%2C1.193%2C2.658%2C2.659%2C2.658c1.468%2C0%2C2.662-1.192%2C2.662-2.658%20%20%20C31.581%2C59.617%2C30.387%2C58.424%2C28.919%2C58.424z%20M28.919%2C62.786c-0.939%2C0-1.703-0.764-1.703-1.702c0-0.939%2C0.764-1.704%2C1.703-1.704%20%20%20c0.94%2C0%2C1.705%2C0.765%2C1.705%2C1.704C30.623%2C62.022%2C29.858%2C62.786%2C28.919%2C62.786z%22%3E%3C/path%3E%3Cpath%20d%3D%22M69.654%2C50.461H33.069c-0.264%2C0-0.479%2C0.215-0.479%2C0.479v20.288c0%2C0.264%2C0.215%2C0.478%2C0.479%2C0.478h36.585%20%20%20c0.263%2C0%2C0.477-0.214%2C0.477-0.478V50.939C70.131%2C50.676%2C69.917%2C50.461%2C69.654%2C50.461z%20M69.174%2C51.417V70.75H33.548V51.417H69.174z%22%3E%3C/path%3E%3Cpath%20d%3D%22M45.201%2C30.296c6.651%2C0%2C12.233%2C5.351%2C12.551%2C11.977l-3.033-2.638c-0.193-0.165-0.507-0.142-0.675%2C0.048%20%20%20c-0.174%2C0.198-0.153%2C0.501%2C0.045%2C0.676l3.883%2C3.375c0.09%2C0.075%2C0.198%2C0.115%2C0.312%2C0.115c0.141%2C0%2C0.273-0.061%2C0.362-0.166%20%20%20l3.371-3.877c0.173-0.2%2C0.151-0.502-0.047-0.675c-0.194-0.166-0.508-0.144-0.676%2C0.048l-2.592%2C2.979%20%20%20c-0.18-3.417-1.629-6.605-4.099-9.001c-2.538-2.461-5.877-3.817-9.404-3.817c-0.264%2C0-0.479%2C0.215-0.479%2C0.479%20%20%20C44.72%2C30.083%2C44.936%2C30.296%2C45.201%2C30.296z%22%3E%3C/path%3E%3C/g%3E%3C/svg%3E) center/50% 50% no-repeat rgba(244,244,244,1);bottom:0;font-size:14px;font-weight:600;left:0;line-height:20px;right:0;position:fixed;top:0;z-index:9999999}.a-orientation-modal:after{color:#666;content:\"Insert phone into Cardboard holder.\";display:block;position:absolute;text-align:center;top:70%;transform:translateY(-70%);width:100%}.a-orientation-modal button{background:url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A//www.w3.org/2000/svg%22%20xmlns%3Axlink%3D%22http%3A//www.w3.org/1999/xlink%22%20version%3D%221.1%22%20x%3D%220px%22%20y%3D%220px%22%20viewBox%3D%220%200%20100%20100%22%20enable-background%3D%22new%200%200%20100%20100%22%20xml%3Aspace%3D%22preserve%22%3E%3Cpath%20fill%3D%22%23000000%22%20d%3D%22M55.209%2C50l17.803-17.803c1.416-1.416%2C1.416-3.713%2C0-5.129c-1.416-1.417-3.713-1.417-5.129%2C0L50.08%2C44.872%20%20L32.278%2C27.069c-1.416-1.417-3.714-1.417-5.129%2C0c-1.417%2C1.416-1.417%2C3.713%2C0%2C5.129L44.951%2C50L27.149%2C67.803%20%20c-1.417%2C1.416-1.417%2C3.713%2C0%2C5.129c0.708%2C0.708%2C1.636%2C1.062%2C2.564%2C1.062c0.928%2C0%2C1.856-0.354%2C2.564-1.062L50.08%2C55.13l17.803%2C17.802%20%20c0.708%2C0.708%2C1.637%2C1.062%2C2.564%2C1.062s1.856-0.354%2C2.564-1.062c1.416-1.416%2C1.416-3.713%2C0-5.129L55.209%2C50z%22%3E%3C/path%3E%3C/svg%3E) no-repeat;border:none;height:50px;text-indent:-9999px;width:50px}.a-loader-title{background-color:rgba(0,0,0,.6);font-family:sans-serif,monospace;text-align:center;font-size:20px;height:50px;font-weight:300;line-height:50px;position:absolute;right:0;left:0;top:0;color:#fff}.a-modal{background:0 0/50% 50% rgba(0,0,0,.6);bottom:0;font-size:14px;font-weight:600;left:0;line-height:20px;right:0;position:fixed;top:0;z-index:9999999}.a-dialog{position:relative;left:50%;top:50%;transform:translate(-50%,-50%);z-index:199995;width:300px;height:200px;background-size:contain;background-color:#fff;font-family:sans-serif,monospace;font-size:20px;border-radius:3px;padding:6px}.a-dialog-text-container{width:100%;height:70%;align-self:flex-start;display:flex;justify-content:center;align-content:center;flex-direction:column}.a-dialog-text{display:inline-block;font-weight:400;font-size:14pt;margin:8px}.a-dialog-buttons-container{display:inline-flex;align-self:flex-end;width:100%;height:30%}.a-dialog-button{cursor:pointer;align-self:center;opacity:.9;height:80%;width:50%;font-size:12pt;margin:4px;border-radius:2px;text-align:center;border:none;display:inline-block;-webkit-transition:all .25s ease-in-out;transition:all .25s ease-in-out;box-shadow:0 1px 3px rgba(0,0,0,.1),0 1px 2px rgba(0,0,0,.2);user-select:none}.a-dialog-permission-button:hover{box-shadow:0 7px 14px rgba(0,0,0,.2),0 2px 2px rgba(0,0,0,.2)}.a-dialog-allow-button{background-color:#00ceff}.a-dialog-deny-button{background-color:#ff005b}.a-dialog-ok-button{background-color:#00ceff;width:100%}.a-dom-overlay:not(.a-no-style){overflow:hidden;position:absolute;pointer-events:none;box-sizing:border-box;bottom:0;left:0;right:0;top:0;padding:1em}.a-dom-overlay:not(.a-no-style)>*{pointer-events:auto}"; (require("browserify-css").createStyle(css, { "href": "src/style/aframe.css"})); module.exports = css;
- },{"browserify-css":4}],192:[function(require,module,exports){
- var css = ".rs-base{background-color:#333;color:#fafafa;border-radius:0;font:10px monospace;left:5px;line-height:1em;opacity:.85;overflow:hidden;padding:10px;position:fixed;top:5px;width:300px;z-index:10000}.rs-base div.hidden{display:none}.rs-base h1{color:#fff;cursor:pointer;font-size:1.4em;font-weight:300;margin:0 0 5px;padding:0}.rs-group{display:-webkit-box;display:-webkit-flex;display:flex;-webkit-flex-direction:column-reverse;flex-direction:column-reverse;margin-bottom:5px}.rs-group:last-child{margin-bottom:0}.rs-counter-base{align-items:center;display:-webkit-box;display:-webkit-flex;display:flex;height:10px;-webkit-justify-content:space-between;justify-content:space-between;margin:2px 0}.rs-counter-base.alarm{color:#b70000;text-shadow:0 0 0 #b70000,0 0 1px #fff,0 0 1px #fff,0 0 2px #fff,0 0 2px #fff,0 0 3px #fff,0 0 3px #fff,0 0 4px #fff,0 0 4px #fff}.rs-counter-id{font-weight:300;-webkit-box-ordinal-group:0;-webkit-order:0;order:0;width:54px}.rs-counter-value{font-weight:300;-webkit-box-ordinal-group:1;-webkit-order:1;order:1;text-align:right;width:35px}.rs-canvas{-webkit-box-ordinal-group:2;-webkit-order:2;order:2}@media (min-width:480px){.rs-base{left:20px;top:20px}}"; (require("browserify-css").createStyle(css, { "href": "src/style/rStats.css"})); module.exports = css;
- },{"browserify-css":4}],193:[function(require,module,exports){
- function removeDefaultCamera(e){var t;e.camera&&(t=e.querySelector("["+DEFAULT_CAMERA_ATTR+"]"))&&e.removeChild(t)}var constants=require("../constants/"),registerSystem=require("../core/system").registerSystem,DEFAULT_CAMERA_ATTR="data-aframe-default-camera";module.exports.System=registerSystem("camera",{init:function(){this.activeCameraEl=null,this.render=this.render.bind(this),this.unwrapRender=this.unwrapRender.bind(this),this.wrapRender=this.wrapRender.bind(this),this.initialCameraFound=!1,this.numUserCameras=0,this.numUserCamerasChecked=0,this.setupInitialCamera()},setupInitialCamera:function(){var e,t,a=this.sceneEl,r=this;if(a.camera&&!a.camera.el.getAttribute("camera").spectator)return void a.emit("cameraready",{cameraEl:a.camera.el});if(e=a.querySelectorAll("a-camera, [camera]"),!e.length)return void this.createDefaultCamera();for(this.numUserCameras=e.length,t=0;t<e.length;t++)e[t].addEventListener("object3dset",function(e){"camera"===e.detail.type&&r.checkUserCamera(this)}),e[t].isNode?e[t].load():e[t].addEventListener("nodeready",function(){this.load()})},checkUserCamera:function(e){var t,a=this.el.sceneEl;if(this.numUserCamerasChecked++,!this.initialCameraFound){if(t=e.getAttribute("camera"),!t.active||t.spectator)return void(this.numUserCamerasChecked===this.numUserCameras&&this.createDefaultCamera());this.initialCameraFound=!0,a.camera=e.getObject3D("camera"),a.emit("cameraready",{cameraEl:e})}},createDefaultCamera:function(){var e,t=this.sceneEl;e=document.createElement("a-entity"),e.setAttribute("camera",{active:!0}),e.setAttribute("position",{x:0,y:constants.DEFAULT_CAMERA_HEIGHT,z:0}),e.setAttribute("wasd-controls",""),e.setAttribute("look-controls",""),e.setAttribute(constants.AFRAME_INJECTED,""),e.addEventListener("object3dset",function(a){"camera"===a.detail.type&&(t.camera=a.detail.object,t.emit("cameraready",{cameraEl:e}))}),t.appendChild(e)},disableActiveCamera:function(){var e,t;e=this.sceneEl.querySelectorAll("[camera]"),t=e[e.length-1],t.setAttribute("camera","active",!0)},setActiveCamera:function(e){var t,a,r,i,s=this.activeCameraEl,n=this.sceneEl;if((i=e.getObject3D("camera"))&&e!==this.activeCameraEl){var c=n.querySelector("["+DEFAULT_CAMERA_ATTR+"]"),m=c&&c.querySelector("[camera]");for(e!==m&&removeDefaultCamera(n),this.activeCameraEl=e,this.activeCameraEl.play(),n.camera=i,s&&s.setAttribute("camera","active",!1),a=n.querySelectorAll("[camera]"),r=0;r<a.length;r++)t=a[r],t.isEntity&&e!==t&&(t.setAttribute("camera","active",!1),t.pause());n.emit("camera-set-active",{cameraEl:e})}},setSpectatorCamera:function(e){var t,a,r=this.spectatorCameraEl,i=this.sceneEl;(t=e.getObject3D("camera"))&&e!==this.spectatorCameraEl&&(r&&r.setAttribute("camera","spectator",!1),a=this.spectatorCameraEl=e,i.addEventListener("enter-vr",this.wrapRender),i.addEventListener("exit-vr",this.unwrapRender),a.setAttribute("camera","active",!1),a.play(),i.emit("camera-set-spectator",{cameraEl:e}))},disableSpectatorCamera:function(){this.spectatorCameraEl=void 0},wrapRender:function(){this.spectatorCameraEl&&!this.originalRender&&(this.originalRender=this.sceneEl.renderer.render,this.sceneEl.renderer.render=this.render)},unwrapRender:function(){this.originalRender&&(this.sceneEl.renderer.render=this.originalRender,this.originalRender=void 0)},render:function(e,t){var a,r,i=this.sceneEl;a=i.renderer.xr.enabled,this.originalRender.call(i.renderer,e,t),this.spectatorCameraEl&&!i.isMobile&&a&&(r=this.spectatorCameraEl.components.camera.camera,i.renderer.xr.enabled=!1,this.originalRender.call(i.renderer,e,r),i.renderer.xr.enabled=a)}});
- },{"../constants/":127,"../core/system":146}],194:[function(require,module,exports){
- function createGeometry(e){var t=e.primitive,r=geometries[t]&&geometries[t].Geometry,i=new r;if(!r)throw new Error("Unknown geometry `"+t+"`");return i.init(e),i.geometry}function decrementCacheCount(e,t){e[t]--}function incrementCacheCount(e,t){e[t]=void 0===e[t]?1:e[t]+1}var geometries=require("../core/geometry").geometries,registerSystem=require("../core/system").registerSystem;module.exports.System=registerSystem("geometry",{init:function(){this.cache={},this.cacheCount={}},clearCache:function(){this.cache={},this.cacheCount={}},getOrCreateGeometry:function(e){var t,r,i=this.cache;return e.skipCache?createGeometry(e):(r=this.hash(e),t=i[r],incrementCacheCount(this.cacheCount,r),t||(t=createGeometry(e),i[r]=t,t))},unuseGeometry:function(e){var t,r,i=this.cache,n=this.cacheCount;e.skipCache||(r=this.hash(e),i[r]&&(decrementCacheCount(n,r),n[r]>0||(t=i[r],t.dispose(),delete i[r],delete n[r])))},hash:function(e){return JSON.stringify(e)}});
- },{"../core/geometry":136,"../core/system":146}],195:[function(require,module,exports){
- function fetchScript(e){return new Promise(function(t,r){var o=document.createElement("script");document.body.appendChild(o),o.onload=t,o.onerror=r,o.async=!0,o.src=e})}var registerSystem=require("../core/system").registerSystem,THREE=require("../lib/three");module.exports.System=registerSystem("gltf-model",{schema:{dracoDecoderPath:{default:""},meshoptDecoderPath:{default:""}},init:function(){this.update()},update:function(){var e=this.data.dracoDecoderPath,t=this.data.meshoptDecoderPath;!this.dracoLoader&&e&&(this.dracoLoader=new THREE.DRACOLoader,this.dracoLoader.setDecoderPath(e)),!this.meshoptDecoder&&t&&(this.meshoptDecoder=fetchScript(t).then(function(){return window.MeshoptDecoder.ready}).then(function(){return window.MeshoptDecoder}))},getDRACOLoader:function(){return this.dracoLoader},getMeshoptDecoder:function(){return this.meshoptDecoder}});
- },{"../core/system":146,"../lib/three":183}],196:[function(require,module,exports){
- require("./camera"),require("./geometry"),require("./gltf-model"),require("./light"),require("./material"),require("./renderer"),require("./shadow"),require("./tracked-controls-webvr"),require("./tracked-controls-webxr"),require("./webxr");
- },{"./camera":193,"./geometry":194,"./gltf-model":195,"./light":197,"./material":198,"./renderer":199,"./shadow":200,"./tracked-controls-webvr":201,"./tracked-controls-webxr":202,"./webxr":203}],197:[function(require,module,exports){
- var registerSystem=require("../core/system").registerSystem,bind=require("../utils/bind"),constants=require("../constants/"),DEFAULT_LIGHT_ATTR="data-aframe-default-light";module.exports.System=registerSystem("light",{schema:{defaultLightsEnabled:{default:!0}},init:function(){this.defaultLights=!1,this.userDefinedLights=!1,this.sceneEl.addEventListener("loaded",bind(this.setupDefaultLights,this))},registerLight:function(t){t.hasAttribute(DEFAULT_LIGHT_ATTR)||(this.removeDefaultLights(),this.userDefinedLights=!0)},removeDefaultLights:function(){var t,e=this.sceneEl;if(this.defaultLights){t=document.querySelectorAll("["+DEFAULT_LIGHT_ATTR+"]");for(var i=0;i<t.length;i++)e.removeChild(t[i]);this.defaultLights=!1}},setupDefaultLights:function(){var t,e,i=this.sceneEl;this.userDefinedLights||this.defaultLights||!this.data.defaultLightsEnabled||(t=document.createElement("a-entity"),t.setAttribute("light",{color:"#BBB",type:"ambient"}),t.setAttribute(DEFAULT_LIGHT_ATTR,""),t.setAttribute(constants.AFRAME_INJECTED,""),i.appendChild(t),e=document.createElement("a-entity"),e.setAttribute("light",{color:"#FFF",intensity:.6,castShadow:!0}),e.setAttribute("position",{x:-.5,y:1,z:1}),e.setAttribute(DEFAULT_LIGHT_ATTR,""),e.setAttribute(constants.AFRAME_INJECTED,""),i.appendChild(e),this.defaultLights=!0)}});
- },{"../constants/":127,"../core/system":146,"../utils/bind":204}],198:[function(require,module,exports){
- function calculateVideoCacheHash(e,t){var r,i,s,n=t.getAttribute("id");if(n)return n;for(i="",s=e||{},r=0;r<t.attributes.length;r++)s[t.attributes[r].name]=t.attributes[r].value;return Object.keys(s).sort().forEach(function(e){i+=e+":"+s[e]+";"}),i}function loadImageTexture(e,t){function r(r,i){function s(e){setTextureProperties(e,t),e.needsUpdate=!0,r(e)}if("string"!=typeof e)return void s(new THREE.Texture(e));TextureLoader.load(e,s,function(){},function(e){error("`$s` could not be fetched (Error code: %s; Response: %s)",e.status,e.statusText)})}return new Promise(r)}function createVideoEl(e,t,r){var i=document.createElement("video");return i.width=t,i.height=r,i.setAttribute("playsinline",""),i.setAttribute("webkit-playsinline",""),i.autoplay=!0,i.loop=!0,i.crossOrigin="anonymous",i.addEventListener("error",function(){warn("`$s` is not a valid video",e)},!0),i.src=e,i}function fixVideoAttributes(e){return e.autoplay=e.hasAttribute("autoplay")&&"false"!==e.getAttribute("autoplay"),e.controls=e.hasAttribute("controls")&&"false"!==e.getAttribute("controls"),"false"===e.getAttribute("loop")&&e.removeAttribute("loop"),"false"===e.getAttribute("preload")&&(e.preload="none"),e.crossOrigin=e.crossOrigin||"anonymous",e.setAttribute("playsinline",""),e.setAttribute("webkit-playsinline",""),e}var registerSystem=require("../core/system").registerSystem,THREE=require("../lib/three"),utils=require("../utils/"),isHLS=require("../utils/material").isHLS,setTextureProperties=require("../utils/material").setTextureProperties,bind=utils.bind,debug=utils.debug,error=debug("components:texture:error"),TextureLoader=new THREE.TextureLoader,warn=debug("components:texture:warn");TextureLoader.setCrossOrigin("anonymous"),module.exports.System=registerSystem("material",{init:function(){this.materials={},this.textureCounts={},this.textureCache={},this.sceneEl.addEventListener("materialtextureloaded",bind(this.onMaterialTextureLoaded,this))},clearTextureCache:function(){this.textureCache={}},loadTexture:function(e,t,r){function i(e){n.loadImage(e,t,r)}function s(e){n.loadVideo(e,t,r)}var n=this;return"CANVAS"===e.tagName?void this.loadCanvas(e,t,r):"VIDEO"===e.tagName?(e.src||e.srcObject||e.childElementCount||warn("Video element was defined with neither `source` elements nor `src` / `srcObject` attributes."),void this.loadVideo(e,t,r)):void utils.srcLoader.validateSrc(e,i,s)},loadImage:function(e,t,r){var i=this.hash(t),s=this.textureCache;if(s[i])return void s[i].then(r);s[i]=loadImageTexture(e,t),s[i].then(r)},loadCanvas:function(e,t,r){var i;i=new THREE.CanvasTexture(e),setTextureProperties(i,t),r(i)},loadVideo:function(e,t,r){function i(e){e.texture.needsUpdate=!0,r(e.texture,e.videoEl)}var s,n,o,u,a=this.textureCache;if("string"!=typeof e){if(o=e,s=this.hashVideo(t,o),a[s])return void a[s].then(i);fixVideoAttributes(o)}if(o=o||createVideoEl(e,t.width,t.height),s=this.hashVideo(t,o),a[s])return void a[s].then(i);n=new THREE.VideoTexture(o),n.minFilter=THREE.LinearFilter,setTextureProperties(n,t),this.sceneEl.isIOS&&isHLS(o.src||o.getAttribute("src"),o.type||o.getAttribute("type"))&&(n.format=THREE.RGBAFormat,n.needsCorrectionBGRA=!0,n.flipY=!1,n.needsCorrectionFlipY=!0),u={texture:n,videoEl:o},a[s]=Promise.resolve(u),i(u)},hash:function(e){return e.src.tagName&&(e=utils.extendDeep({},e),e.src=e.src.src),JSON.stringify(e)},hashVideo:function(e,t){return calculateVideoCacheHash(e,t)},registerMaterial:function(e){this.materials[e.uuid]=e},unregisterMaterial:function(e){delete this.materials[e.uuid];var t=this.textureCounts;Object.keys(e).filter(function(t){return e[t]&&e[t].isTexture}).forEach(function(r){--t[e[r].uuid]<=0&&e[r].dispose()})},updateMaterials:function(e){var t=this.materials;Object.keys(t).forEach(function(e){t[e].needsUpdate=!0})},onMaterialTextureLoaded:function(e){this.textureCounts[e.detail.texture.uuid]||(this.textureCounts[e.detail.texture.uuid]=0),this.textureCounts[e.detail.texture.uuid]++}});
- },{"../core/system":146,"../lib/three":183,"../utils/":210,"../utils/material":214}],199:[function(require,module,exports){
- var registerSystem=require("../core/system").registerSystem,utils=require("../utils/"),THREE=require("../lib/three"),debug=utils.debug,warn=debug("components:renderer:warn");module.exports.System=registerSystem("renderer",{schema:{antialias:{default:"auto",oneOf:["true","false","auto"]},highRefreshRate:{default:utils.device.isOculusBrowser()},logarithmicDepthBuffer:{default:"auto",oneOf:["true","false","auto"]},maxCanvasWidth:{default:1920},maxCanvasHeight:{default:1920},physicallyCorrectLights:{default:!1},precision:{default:"high",oneOf:["high","medium","low"]},sortObjects:{default:!1},colorManagement:{default:!1},gammaOutput:{default:!1},alpha:{default:!0},foveationLevel:{default:0}},init:function(){var e=this.data,t=this.el,a=t.renderer;a.sortObjects=e.sortObjects,a.physicallyCorrectLights=e.physicallyCorrectLights,(e.colorManagement||e.gammaOutput)&&(a.outputEncoding=THREE.sRGBEncoding,e.gammaOutput&&warn('Property `gammaOutput` is deprecated. Use `renderer="colorManagement: true;"` instead.')),t.hasAttribute("antialias")&&warn('Component `antialias` is deprecated. Use `renderer="antialias: true"` instead.'),t.hasAttribute("logarithmicDepthBuffer")&&warn('Component `logarithmicDepthBuffer` is deprecated. Use `renderer="logarithmicDepthBuffer: true"` instead.')},applyColorCorrection:function(e){this.data.colorManagement&&e&&(e.isColor?e.convertSRGBToLinear():e.isTexture&&(e.encoding=THREE.sRGBEncoding))}});
- },{"../core/system":146,"../lib/three":183,"../utils/":210}],200:[function(require,module,exports){
- var registerSystem=require("../core/system").registerSystem,THREE=require("../lib/three"),SHADOW_MAP_TYPE_MAP={basic:THREE.BasicShadowMap,pcf:THREE.PCFShadowMap,pcfsoft:THREE.PCFSoftShadowMap};module.exports.System=registerSystem("shadow",{schema:{enabled:{default:!0},autoUpdate:{default:!0},type:{default:"pcf",oneOf:["basic","pcf","pcfsoft"]}},init:function(){var e=this.sceneEl,a=this.data;this.shadowMapEnabled=!1,e.renderer&&(e.renderer.shadowMap.type=SHADOW_MAP_TYPE_MAP[a.type],e.renderer.shadowMap.autoUpdate=a.autoUpdate,this.setShadowMapEnabled(this.shadowMapEnabled))},update:function(e){e.enabled!==this.data.enabled&&this.setShadowMapEnabled(this.data.enabled)},setShadowMapEnabled:function(e){var a=this.sceneEl.renderer;this.shadowMapEnabled=this.data.enabled&&e,a&&(a.shadowMap.enabled=this.shadowMapEnabled)}});
- },{"../core/system":146,"../lib/three":183}],201:[function(require,module,exports){
- var registerSystem=require("../core/system").registerSystem,utils=require("../utils"),isWebXRAvailable=utils.device.isWebXRAvailable;module.exports.System=registerSystem("tracked-controls-webvr",{init:function(){var t=this;this.controllers=[],this.isChrome=-1!==navigator.userAgent.indexOf("Chrome"),this.updateControllerList(),this.throttledUpdateControllerList=utils.throttle(this.updateControllerList,500,this),isWebXRAvailable||navigator.getVRDisplays&&this.sceneEl.addEventListener("enter-vr",function(){navigator.getVRDisplays().then(function(e){e.length&&(t.vrDisplay=e[0])})})},tick:function(){this.isChrome?this.updateControllerList():this.throttledUpdateControllerList()},updateControllerList:function(){var t,e,i,s,r=this.controllers;if(e=navigator.getGamepads&&navigator.getGamepads()){for(s=r.length,r.length=0,i=0;i<e.length;++i)(t=e[i])&&t.pose&&r.push(t);r.length!==s&&this.el.emit("controllersupdated",void 0,!1)}}});
- },{"../core/system":146,"../utils":210}],202:[function(require,module,exports){
- var registerSystem=require("../core/system").registerSystem,utils=require("../utils");module.exports.System=registerSystem("tracked-controls-webxr",{init:function(){this.controllers=[],this.oldControllers=[],this.oldControllersLength=0,this.throttledUpdateControllerList=utils.throttle(this.updateControllerList,500,this),this.updateReferenceSpace=this.updateReferenceSpace.bind(this),this.el.addEventListener("enter-vr",this.updateReferenceSpace),this.el.addEventListener("exit-vr",this.updateReferenceSpace)},tick:function(){this.throttledUpdateControllerList()},updateReferenceSpace:function(){var e=this,t=this.el.xrSession;if(!t)return this.referenceSpace=void 0,this.controllers=[],void(this.oldControllersLength>0&&(this.oldControllersLength=0,this.el.emit("controllersupdated",void 0,!1)));var r=e.el.sceneEl.systems.webxr.sessionReferenceSpaceType;t.requestReferenceSpace(r).then(function(t){e.referenceSpace=t}).catch(function(t){throw e.el.sceneEl.systems.webxr.warnIfFeatureNotRequested(r,'tracked-controls-webxr uses reference space "'+r+'".'),t})},updateControllerList:function(){var e,t=this.el.xrSession,r=this.oldControllers;if(!t){if(0===this.oldControllersLength)return;return this.oldControllersLength=0,this.controllers=[],void this.el.emit("controllersupdated",void 0,!1)}if(t.inputSources){if(this.controllers=t.inputSources,this.oldControllersLength===this.controllers.length){var s=!0;for(e=0;e<this.controllers.length;++e)if(this.controllers[e]!==r[e]||this.controllers[e].gamepad!==r[e].gamepad){s=!1;break}if(s)return}for(r.length=0,e=0;e<this.controllers.length;e++)r.push(this.controllers[e]);this.oldControllersLength=this.controllers.length,this.el.emit("controllersupdated",void 0,!1)}}});
- },{"../core/system":146,"../utils":210}],203:[function(require,module,exports){
- var registerSystem=require("../core/system").registerSystem,utils=require("../utils/"),warn=utils.debug("systems:webxr:warn");module.exports.System=registerSystem("webxr",{schema:{referenceSpaceType:{type:"string",default:"local-floor"},requiredFeatures:{type:"array",default:["local-floor"]},optionalFeatures:{type:"array",default:["bounded-floor"]},overlayElement:{type:"selector"}},update:function(){var e=this.data;this.sessionConfiguration={requiredFeatures:e.requiredFeatures,optionalFeatures:e.optionalFeatures},this.sessionReferenceSpaceType=e.referenceSpaceType,e.overlayElement&&(e.overlayElement.classList.remove("a-dom-overlay"),e.optionalFeatures.includes("dom-overlay")||(e.optionalFeatures.push("dom-overlay"),this.el.setAttribute("webxr",e)),this.warnIfFeatureNotRequested("dom-overlay"),this.sessionConfiguration.domOverlay={root:e.overlayElement},e.overlayElement.classList.add("a-dom-overlay"))},wasFeatureRequested:function(e){return"viewer"===e||"local"===e||!(!this.sessionConfiguration.requiredFeatures.includes(e)&&!this.sessionConfiguration.optionalFeatures.includes(e))},warnIfFeatureNotRequested:function(e,t){if(!this.wasFeatureRequested(e)){var r='Please add the feature "'+e+"\" to a-scene's webxr system options in requiredFeatures/optionalFeatures.";warn((t?t+" ":"")+r)}}});
- },{"../core/system":146,"../utils/":210}],204:[function(require,module,exports){
- module.exports=function(r,t){return function(n){return function(){var o=n.concat(Array.prototype.slice.call(arguments,0));return r.apply(t,o)}}(Array.prototype.slice.call(arguments,2))};
- },{}],205:[function(require,module,exports){
- function parse(e,r){var t,i,n,o,s,u,d,a,l;if(e&&e instanceof Object)return u=void 0===e.x?r&&r.x:e.x,d=void 0===e.y?r&&r.y:e.y,a=void 0===e.z?r&&r.z:e.z,l=void 0===e.w?r&&r.w:e.w,void 0!==u&&null!==u&&(e.x=parseIfString(u)),void 0!==d&&null!==d&&(e.y=parseIfString(d)),void 0!==a&&null!==a&&(e.z=parseIfString(a)),void 0!==l&&null!==l&&(e.w=parseIfString(l)),e;if(null===e||void 0===e)return typeof r===OBJECT?extend({},r):r;for(t=e.trim().split(whitespaceRegex),s={},o=0;o<COORDINATE_KEYS.length;o++)if(n=COORDINATE_KEYS[o],t[o])s[n]=parseFloat(t[o],10);else{if(void 0===(i=r&&r[n]))continue;s[n]=parseIfString(i)}return s}function stringify(e){var r;return typeof e!==OBJECT?e:(r=e.x+" "+e.y,null!=e.z&&(r+=" "+e.z),null!=e.w&&(r+=" "+e.w),r)}function isCoordinates(e){return regex.test(e)}function parseIfString(e){return null!==e&&void 0!==e&&e.constructor===String?parseFloat(e,10):e}var debug=require("./debug"),extend=require("object-assign"),warn=debug("utils:coordinates:warn"),COORDINATE_KEYS=["x","y","z","w"],regex=/^\s*((-?\d*\.{0,1}\d+(e-?\d+)?)\s+){2,3}(-?\d*\.{0,1}\d+(e-?\d+)?)\s*$/;module.exports.regex=regex;var OBJECT="object",whitespaceRegex=/\s+/g;module.exports.parse=parse,module.exports.stringify=stringify,module.exports.isCoordinates=isCoordinates,module.exports.isCoordinate=function(e){return warn("`AFRAME.utils.isCoordinate` has been renamed to `AFRAME.utils.isCoordinates`"),isCoordinates(e)},module.exports.toVector3=function(e){return new THREE.Vector3(e.x,e.y,e.z)};
- },{"./debug":206,"object-assign":39}],206:[function(require,module,exports){
- (function (process){
- function getDebugNamespaceType(e){var r=e.split(":");return r[r.length-1]}function getDebugNamespaceColor(e){var r=getDebugNamespaceType(e);return settings.colors&&settings.colors[r]||null}function storage(){try{return window.localStorage}catch(e){}}var debugLib=require("debug"),extend=require("object-assign"),settings={colors:{debug:"gray",error:"red",info:"gray",warn:"orange"}},debug=function(e){var r=debugLib(e);return r.color=getDebugNamespaceColor(e),r};extend(debug,debugLib);var ls=storage();ls&&(parseInt(ls.logs,10)||"true"===ls.logs)?debug.enable("*"):debug.enable("*:error,*:info,*:warn"),process.browser&&(window.logs=debug),module.exports=debug;
- }).call(this,require('_process'))
- },{"_process":49,"debug":8,"object-assign":39}],207:[function(require,module,exports){
- (function (process){
- function getVRDisplay(){return vrDisplay}function checkHeadsetConnected(){return supportsVRSession||supportsARSession||!!getVRDisplay()}function checkARSupport(){return supportsARSession}function isTablet(e){return/ipad|Nexus (7|9)|xoom|sch-i800|playbook|tablet|kindle/i.test(e||window.navigator.userAgent)}function isIOS(){return/iPad|iPhone|iPod/.test(window.navigator.platform)}function isMobileDeviceRequestingDesktopSite(){return!isMobile()&&!isMobileVR()&&void 0!==window.orientation}function isOculusBrowser(){return/(OculusBrowser)/i.test(window.navigator.userAgent)}function isFirefoxReality(){return/(Mobile VR)/i.test(window.navigator.userAgent)}function isMobileVR(){return isOculusBrowser()||isFirefoxReality()}function isR7(){return/R7 Build/.test(window.navigator.userAgent)}var error=require("debug")("device:error"),vrDisplay,supportsVRSession=!1,supportsARSession=!1,isWebXRAvailable=module.exports.isWebXRAvailable=!window.debug&&void 0!==navigator.xr;if(window.addEventListener("vrdisplayactivate",function(e){var i;isWebXRAvailable||(i=document.createElement("canvas"),vrDisplay=e.display,i.getContext("webgl",{}),vrDisplay.requestPresent([{source:i}]).then(function(){},function(){}))}),isWebXRAvailable){var updateEnterInterfaces=function(){var e=document.querySelector("a-scene");if(!e)return void window.addEventListener("DOMContentLoaded",updateEnterInterfaces);e.hasLoaded?e.components["vr-mode-ui"].updateEnterInterfaces():e.addEventListener("loaded",updateEnterInterfaces)},errorHandler=function(e){error("WebXR session support error: "+e.message)};navigator.xr.isSessionSupported?(navigator.xr.isSessionSupported("immersive-vr").then(function(e){supportsVRSession=e,updateEnterInterfaces()}).catch(errorHandler),navigator.xr.isSessionSupported("immersive-ar").then(function(e){supportsARSession=e,updateEnterInterfaces()}).catch(function(){})):navigator.xr.supportsSession?(navigator.xr.supportsSession("immersive-vr").then(function(){supportsVRSession=!0,updateEnterInterfaces()}).catch(errorHandler),navigator.xr.supportsSession("immersive-ar").then(function(){supportsARSession=!0,updateEnterInterfaces()}).catch(function(){})):error("WebXR has neither isSessionSupported or supportsSession?!")}else navigator.getVRDisplays&&navigator.getVRDisplays().then(function(e){var i=document.querySelector("a-scene");vrDisplay=e.length&&e[0],i&&i.emit("displayconnected",{vrDisplay:vrDisplay})});module.exports.getVRDisplay=getVRDisplay,module.exports.checkHeadsetConnected=checkHeadsetConnected,module.exports.checkARSupport=checkARSupport;var isMobile=function(){var e=!1;return function(i){(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(i)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(i.substr(0,4)))&&(e=!0),(isIOS()||isTablet()||isR7())&&(e=!0),isMobileVR()&&(e=!1)}(window.navigator.userAgent||window.navigator.vendor||window.opera),function(){return e}}();module.exports.isMobile=isMobile,module.exports.isTablet=isTablet,module.exports.isIOS=isIOS,module.exports.isMobileDeviceRequestingDesktopSite=isMobileDeviceRequestingDesktopSite,module.exports.isOculusBrowser=isOculusBrowser,module.exports.isFirefoxReality=isFirefoxReality,module.exports.isMobileVR=isMobileVR,module.exports.isR7=isR7,module.exports.isLandscape=function(){var e=window.orientation;return isR7()&&(e+=90),90===e||-90===e},module.exports.isBrowserEnvironment=!(process&&!process.browser),module.exports.isNodeEnvironment=!module.exports.isBrowserEnvironment;
- }).call(this,require('_process'))
- },{"_process":49,"debug":8}],208:[function(require,module,exports){
- function getComponentPropertyPath(t,e){return e=e||".",propertyPathCache[e]||(propertyPathCache[e]={}),-1!==t.indexOf(e)?propertyPathCache[e][t]=t.split(e):propertyPathCache[e][t]=t,propertyPathCache[e][t]}var propertyPathCache={};module.exports.getComponentPropertyPath=getComponentPropertyPath,module.exports.propertyPathCache=propertyPathCache,module.exports.getComponentProperty=function(t,e,r){var o;return r=r||".",-1!==e.indexOf(r)?(o=getComponentPropertyPath(e,r),o.constructor===String?t.getAttribute(o):t.getAttribute(o[0])[o[1]]):t.getAttribute(e)},module.exports.setComponentProperty=function(t,e,r,o){var p;if(o=o||".",-1!==e.indexOf(o))return p=getComponentPropertyPath(e,o),void(p.constructor===String?t.setAttribute(p,r):t.setAttribute(p[0],p[1],r));t.setAttribute(e,r)};
- },{}],209:[function(require,module,exports){
- module.exports=function(t){var e=t.style.width,s=t.style.height;t.style.width=parseInt(e,10)+1+"px",t.style.height=parseInt(s,10)+1+"px",setTimeout(function(){t.style.width=e,t.style.height=s},200)};
- },{}],210:[function(require,module,exports){
- var debug=require("./debug"),deepAssign=require("deep-assign"),device=require("./device"),objectAssign=require("object-assign"),objectPool=require("./object-pool"),warn=debug("utils:warn");module.exports.bind=require("./bind"),module.exports.coordinates=require("./coordinates"),module.exports.debug=debug,module.exports.device=device,module.exports.entity=require("./entity"),module.exports.forceCanvasResizeSafariMobile=require("./forceCanvasResizeSafariMobile"),module.exports.isIE11=require("./is-ie11"),module.exports.material=require("./material"),module.exports.objectPool=objectPool,module.exports.split=require("./split").split,module.exports.styleParser=require("./styleParser"),module.exports.trackedControls=require("./tracked-controls"),module.exports.checkHeadsetConnected=function(){return warn("`utils.checkHeadsetConnected` has moved to `utils.device.checkHeadsetConnected`"),device.checkHeadsetConnected(arguments)},module.exports.isGearVR=module.exports.device.isGearVR=function(){warn("`utils.isGearVR` has been deprecated, use `utils.device.isMobileVR`")},module.exports.isIOS=function(){return warn("`utils.isIOS` has moved to `utils.device.isIOS`"),device.isIOS(arguments)},module.exports.isOculusGo=module.exports.device.isOculusGo=function(){warn("`utils.isOculusGo` has been deprecated, use `utils.device.isMobileVR`")},module.exports.isMobile=function(){return warn("`utils.isMobile has moved to `utils.device.isMobile`"),device.isMobile(arguments)},module.exports.throttle=function(e,r,t){var o;return t&&(e=module.exports.bind(e,t)),function(){var t=Date.now(),i=void 0===o?r:t-o;(void 0===o||i>=r)&&(o=t,e.apply(null,arguments))}},module.exports.throttleTick=function(e,r,t){var o;return t&&(e=module.exports.bind(e,t)),function(t,i){var n=void 0===o?i:t-o;(void 0===o||n>=r)&&(o=t,e(t,n))}},module.exports.debounce=function(e,r,t){var o;return function(){var i=this,n=arguments,u=function(){o=null,t||e.apply(i,n)},s=t&&!o;clearTimeout(o),o=setTimeout(u,r),s&&e.apply(i,n)}},module.exports.extend=objectAssign,module.exports.extendDeep=deepAssign,module.exports.clone=function(e){return JSON.parse(JSON.stringify(e))};var deepEqual=function(){var e=objectPool.createPool(function(){return[]});return function(r,t){var o,i,n,u,s,c;if(void 0===r||void 0===t||null===r||null===t||!(r&&t&&r.constructor===Object&&t.constructor===Object||r.constructor===Array&&t.constructor===Array))return r===t;i=e.use(),n=e.use(),i.length=0,n.length=0;for(o in r)i.push(o);for(o in t)n.push(o);if(i.length!==n.length)return e.recycle(i),e.recycle(n),!1;for(u=0;u<i.length;++u)if(s=r[i[u]],c=t[i[u]],"object"==typeof s||"object"==typeof c||Array.isArray(s)&&Array.isArray(c)){if(s===c)continue;if(!deepEqual(s,c))return e.recycle(i),e.recycle(n),!1}else if(s!==c)return e.recycle(i),e.recycle(n),!1;return e.recycle(i),e.recycle(n),!0}}();module.exports.deepEqual=deepEqual,module.exports.diff=function(){var e=[];return function(r,t,o){var i,n,u,s,c,l,d;s=o||{},e.length=0;for(c in r)e.push(c);if(!t)return s;for(u in t)-1===e.indexOf(u)&&e.push(u);for(l=0;l<e.length;l++)c=e[l],i=r[c],n=t[c],((d=i&&n&&i.constructor===Object&&n.constructor===Object)&&!deepEqual(i,n)||!d&&i!==n)&&(s[c]=n);return s}}(),module.exports.shouldCaptureKeyEvent=function(e){return!e.metaKey&&document.activeElement===document.body},module.exports.splitString=function(e,r){void 0===r&&(r=" ");var t=new RegExp(r,"g");return e=(e||"").replace(t,r),e.split(r)},module.exports.getElData=function(e,r){function t(r){e.hasAttribute(r)&&(o[r]=e.getAttribute(r))}r=r||{};var o={};return Object.keys(r).forEach(t),o},module.exports.getUrlParameter=function(e){e=e.replace(/[\[]/,"\\[").replace(/[\]]/,"\\]");var r=new RegExp("[\\?&]"+e+"=([^&#]*)"),t=r.exec(location.search);return null===t?"":decodeURIComponent(t[1].replace(/\+/g," "))},module.exports.isIframed=function(){return window.top!==window.self},module.exports.findAllScenes=function(e){for(var r=[],t=e.getElementsByTagName("*"),o=0,i=t.length;o<i;o++)t[o].isScene&&r.push(t[o]);return r},module.exports.srcLoader=require("./src-loader");
- },{"./bind":204,"./coordinates":205,"./debug":206,"./device":207,"./entity":208,"./forceCanvasResizeSafariMobile":209,"./is-ie11":212,"./material":214,"./object-pool":215,"./split":216,"./src-loader":217,"./styleParser":218,"./tracked-controls":219,"deep-assign":10,"object-assign":39}],211:[function(require,module,exports){
- // Safari regression introduced in iOS 12 and remains in iOS 13.
- // https://stackoverflow.com/questions/62717621/white-space-at-page-bottom-after-device-rotation-in-ios-safari
- window.addEventListener('orientationchange', function () {
- document.documentElement.style.height = `initial`;
- setTimeout(function () {
- document.documentElement.style.height = `100%`;
- setTimeout(function () {
- // this line prevents the content
- // from hiding behind the address bar
- window.scrollTo(0, 1);
- }, 500);
- }, 500);
- });
- },{}],212:[function(require,module,exports){
- function getInternetExplorerVersion(){var e,r=-1,n=navigator.userAgent;return"Microsoft Internet Explorer"===navigator.appName?(e=new RegExp("MSIE ([0-9]{1,}[\\.0-9]{0,})"),null!=e.exec(n)&&(r=parseFloat(RegExp.$1))):"Netscape"===navigator.appName&&(e=new RegExp("Trident/.*rv:([0-9]{1,}[\\.0-9]{0,})"),null!=e.exec(n)&&(r=parseFloat(RegExp.$1))),r}module.exports=11===getInternetExplorerVersion();
- },{}],213:[function(require,module,exports){
- module.exports=function(o){return/(iphone|ipod|ipad).*os.(7_|8_|9_)/i.test(o)};
- },{}],214:[function(require,module,exports){
- function setTextureProperties(e,t){var r=t.offset||{x:0,y:0},a=t.repeat||{x:1,y:1};(t.npot||!1)&&(e.wrapS=THREE.ClampToEdgeWrapping,e.wrapT=THREE.ClampToEdgeWrapping,e.magFilter=THREE.LinearFilter,e.minFilter=THREE.LinearFilter),1===a.x&&1===a.y||(e.wrapS=THREE.RepeatWrapping,e.wrapT=THREE.RepeatWrapping,e.repeat.set(a.x,a.y)),0===r.x&&0===r.y||e.offset.set(r.x,r.y)}function handleTextureEvents(e,t){t&&(e.emit("materialtextureloaded",{src:t.image,texture:t}),t.image&&"VIDEO"===t.image.tagName&&(t.image.addEventListener("loadeddata",function(){e.components&&e.components.material&&(t.needsCorrectionBGRA&&t.needsCorrectionFlipY&&-1!==["standard","flat"].indexOf(e.components.material.data.shader)&&e.setAttribute("material","shader","ios10hls"),e.emit("materialvideoloadeddata",{src:t.image,texture:t}))}),t.image.addEventListener("ended",function(){e.emit("materialvideoended",{src:t.image,texture:t})})))}var THREE=require("../lib/three"),HLS_MIMETYPES=["application/x-mpegurl","application/vnd.apple.mpegurl"],COLOR_MAPS=new Set(["emissiveMap","envMap","map","specularMap"]);module.exports.setTextureProperties=setTextureProperties,module.exports.updateMapMaterialFromData=function(e,t,r,a){function n(t){r.materialSrcs[e]===l&&i(t)}function i(t){o[e]=t,t&&COLOR_MAPS.has(e)&&p.applyColorCorrection(t),o.needsUpdate=!0,handleTextureEvents(s,t)}var s=r.el,o=r.material,p=s.sceneEl.systems.renderer,l=a[t];if(r.materialSrcs||(r.materialSrcs={}),!l)return delete r.materialSrcs[e],void i(null);l!==r.materialSrcs[e]&&(r.materialSrcs[e]=l,l instanceof THREE.Texture?i(l):s.sceneEl.systems.material.loadTexture(l,{src:l,repeat:a.repeat,offset:a.offset,npot:a.npot},n))},module.exports.updateMap=function(e,t){return module.exports.updateMapMaterialFromData("map","src",e,t)},module.exports.updateDistortionMap=function(e,t,r){function a(e){var t=n+"Map";s[t]=e,e&&COLOR_MAPS.has(t)&&o.applyColorCorrection(e),e&&setTextureProperties(e,r),s.needsUpdate=!0,handleTextureEvents(i,e)}var n=e;"ambientOcclusion"===e&&(n="ao");var i=t.el,s=t.material,o=i.sceneEl.systems.renderer,p=r[e+"Map"],l={};if(l.src=p,l.offset=r[e+"TextureOffset"],l.repeat=r[e+"TextureRepeat"],l.wrap=r[e+"TextureWrap"],p){if(p===t[e+"TextureSrc"])return;return t[e+"TextureSrc"]=p,void i.sceneEl.systems.material.loadTexture(p,l,a)}s.map&&a(null)},module.exports.handleTextureEvents=handleTextureEvents,module.exports.isHLS=function(e,t){return!(!t||!HLS_MIMETYPES.includes(t.toLowerCase()))||!!(e&&e.toLowerCase().indexOf(".m3u8")>0)};
- },{"../lib/three":183}],215:[function(require,module,exports){
- function defaultObjectFactory(){return{}}function clearObject(e){var t;if(e&&e.constructor===Object)for(t in e)e[t]=void 0}function removeUnusedKeys(e,t){var n;if(e&&e.constructor===Object)for(n in e)n in t||delete e[n]}var EMPTY_SLOT=Object.freeze(Object.create(null));module.exports.createPool=function(e){function t(){var e;return null!==l&&l!==c.length||r(c.length||5),e=c[l],c[l++]=EMPTY_SLOT,clearObject(e),e}function n(e){if(e instanceof Object)return null===l||-1===l?void(c[c.length]=e):void(c[--l]=e)}function r(t){var n,r;if(t=void 0===t?c.length:t,t>0&&null==l&&(l=0),t>0)for(n=c.length,c.length+=Number(t),r=n;r<c.length;r++)c[r]=e();return c.length}function o(){return c.length}var c=[],l=null;return e=e||defaultObjectFactory,{grow:r,pool:c,recycle:n,size:o,use:t}},module.exports.clearObject=clearObject,module.exports.removeUnusedKeys=removeUnusedKeys;
- },{}],216:[function(require,module,exports){
- module.exports.split=function(){var n={};return function(t,i){return i in n||(n[i]={}),t in n[i]?n[i][t]:(n[i][t]=t.split(i),n[i][t])}}();
- },{}],217:[function(require,module,exports){
- function validateSrc(e,a,t){checkIsImage(e,function(r){if(r)return void a(e);t(e)})}function validateCubemapSrc(e,a){function t(e){o.push(e),6===o.length&&a(o)}var r,n,c,s="",o=[];for(n=0;n<5;n++)s+="(url\\((?:[^\\)]+)\\),\\s*)";if(s+="(url\\((?:[^\\)]+)\\)\\s*)",c=e.match(new RegExp(s)))for(n=1;n<7;n++)validateSrc(parseUrl(c[n]),t);else if(r=validateAndGetQuerySelector(e))return"A-CUBEMAP"===r.tagName&&r.srcs?a(r.srcs):void warn('Selector "%s" does not point to <a-cubemap>',e)}function parseUrl(e){var a=e.match(/\url\((.+)\)/);if(a)return a[1]}function checkIsImage(e,a){var t;if(e.tagName)return void a("IMG"===e.tagName);t=new XMLHttpRequest,t.open("HEAD",e),t.addEventListener("load",function(r){var n;t.status>=200&&t.status<300?(n=t.getResponseHeader("Content-Type"),null==n?checkIsImageFallback(e,a):a(n.startsWith("image")?!0:!1)):checkIsImageFallback(e,a),t.abort()}),t.send()}function checkIsImageFallback(e,a){function t(){a(!0)}function r(){a(!1)}var n=new Image;n.addEventListener("load",t),n.addEventListener("error",r),n.src=e}function validateAndGetQuerySelector(e){try{var a=document.querySelector(e);return a||warn('No element was found matching the selector: "%s"',e),a}catch(a){return void warn('"%s" is not a valid selector',e)}}var debug=require("./debug"),warn=debug("utils:src-loader:warn");module.exports={parseUrl:parseUrl,validateSrc:validateSrc,validateCubemapSrc:validateCubemapSrc};
- },{"./debug":206}],218:[function(require,module,exports){
- function toCamelCase(e){return e.replace(DASH_REGEX,upperCase)}function transformKeysToCamelCase(e){var r,t;for(t in e)r=toCamelCase(t),t!==r&&(e[r]=e[t],delete e[t]);return e}function styleParse(e,r){var t,n,s,a,o,u;for(r=r||{},t=getKeyValueChunks(e),n=0;n<t.length;n++)(s=t[n])&&(a=s.indexOf(":"),o=s.substr(0,a).trim(),u=s.substr(a+1).trim(),r[o]=u);return r}function styleStringify(e){var r,t=0,n=0,s="";for(r in e)t++;for(r in e)s+=r+": "+e[r],n<t-1&&(s+="; "),n++;return s}function upperCase(e){return e[1].toUpperCase()}var DASH_REGEX=/-([a-z])/g;module.exports.parse=function(e,r){var t;return"string"!=typeof e?e:(t=styleParse(e,r),t[""]?e:transformKeysToCamelCase(t))},module.exports.stringify=function(e){return"string"==typeof e?e:styleStringify(e)},module.exports.toCamelCase=toCamelCase,module.exports.transformKeysToCamelCase=transformKeysToCamelCase;var getKeyValueChunks=function(){var e=[],r=/url\([^)]+$/;return function(t){var n,s="",a=0;for(e.length=0;a<t.length;)n=t.indexOf(";",a),-1===n&&(n=t.length),s+=t.substring(a,n),r.test(s)?(s+=";",a=n+1):(e.push(s.trim()),s="",a=n+1);return e}}();
- },{}],219:[function(require,module,exports){
- function isControllerPresentWebVR(e,n,t){var r,o,l=e.el.sceneEl,i=t.index||0;return!!n&&(!!(o=l&&l.systems["tracked-controls-webvr"])&&(r=o.controllers,!!r.length&&!!findMatchingControllerWebVR(r,null,n,t.hand,i)))}function isControllerPresentWebXR(e,n,t){var r,o=e.el.sceneEl,l=o&&o.systems["tracked-controls-webxr"];return!!l&&(!(!(r=l.controllers)||!r.length)&&findMatchingControllerWebXR(r,n,t.hand,t.index,t.iterateControllerProfiles,t.handTracking))}function findMatchingControllerWebVR(e,n,t,r,o){var l,i,s=0,d=o>=0?o:0;for(i=0;i<e.length;i++)if(l=e[i],(!t||l.id.startsWith(t))&&(t||l.id===n)&&(!r||!l.hand||r===l.hand)){if(!r||l.hand)return l;if(d=NUM_HANDS*o+(r===DEFAULT_HANDEDNESS?0:1),s===d)return l;++s}}function findMatchingControllerWebXR(e,n,t,r,o,l){var i,s,d,a,c=!1;for(i=0;i<e.length;i++){if(d=e[i],a=d.profiles,l)c=d.hand;else if(o)for(s=0;s<a.length&&!(c=a[s].startsWith(n));s++);else c=a.length>0&&a[0].startsWith(n);if(c)if("right"===d.handedness||"left"===d.handedness){if(d.handedness===t)return e[i]}else if(i===r)return e[i]}}var DEFAULT_HANDEDNESS=require("../constants").DEFAULT_HANDEDNESS,AXIS_LABELS=["x","y","z","w"],NUM_HANDS=2;module.exports.checkControllerPresentAndSetup=function(e,n,t){var r,o,l=e.el,i=l.sceneEl.hasWebXR,s=i?isControllerPresentWebXR:isControllerPresentWebVR;if(r=s(e,n,t),o=!!r,!e.controllerPresent||e.controllerEventsActive||i||e.addEventListeners(),o===e.controllerPresent)return o;e.controllerPresent=o,o?(e.addEventListeners(),e.injectTrackedControls(r),l.emit("controllerconnected",{name:e.name,component:e})):(e.removeEventListeners(),l.emit("controllerdisconnected",{name:e.name,component:e}))},module.exports.isControllerPresentWebVR=isControllerPresentWebVR,module.exports.isControllerPresentWebXR=isControllerPresentWebXR,module.exports.findMatchingControllerWebVR=findMatchingControllerWebVR,module.exports.findMatchingControllerWebXR=findMatchingControllerWebXR,module.exports.emitIfAxesChanged=function(e,n,t){var r,o,l,i,s;for(o in n){for(r=n[o],l=!1,s=0;s<r.length;s++)t.detail.changed[r[s]]&&(l=!0);if(l){for(i={},s=0;s<r.length;s++)i[AXIS_LABELS[s]]=t.detail.axis[r[s]];e.el.emit(o+"moved",i)}}},module.exports.onButtonEvent=function(e,n,t,r){var o=r?t.mapping[r]:t.mapping,l=o.buttons[e];t.el.emit(l+n),t.updateModel&&t.updateModel(l,n)};
- },{"../constants":127}],220:[function(require,module,exports){
- THREE.DeviceOrientationControls=function(e){var n=this;this.object=e,this.object.rotation.reorder("YXZ"),this.enabled=!0,this.deviceOrientation={},this.screenOrientation=0,this.alphaOffset=0;var t=function(e){n.deviceOrientation=e},i=function(){n.screenOrientation=window.orientation||0},o=function(){var e=new THREE.Vector3(0,0,1),n=new THREE.Euler,t=new THREE.Quaternion,i=new THREE.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5));return function(o,a,r,c,s){n.set(r,a,-c,"YXZ"),o.setFromEuler(n),o.multiply(i),o.multiply(t.setFromAxisAngle(e,-s))}}();this.connect=function(){i(),window.addEventListener("orientationchange",i,!1),window.addEventListener("deviceorientation",t,!1),n.enabled=!0},this.disconnect=function(){window.removeEventListener("orientationchange",i,!1),window.removeEventListener("deviceorientation",t,!1),n.enabled=!1},this.update=function(){if(!1!==n.enabled){var e=n.deviceOrientation;if(e){var t=e.alpha?THREE.Math.degToRad(e.alpha)+n.alphaOffset:0,i=e.beta?THREE.Math.degToRad(e.beta):0,a=e.gamma?THREE.Math.degToRad(e.gamma):0,r=n.screenOrientation?THREE.Math.degToRad(n.screenOrientation):0;o(n.object.quaternion,t,i,a,r)}}},this.dispose=function(){n.disconnect()},this.connect()};
- },{}],221:[function(require,module,exports){
- window.glStats=function(){function e(e,r){return function(){r.apply(this,arguments),e.apply(this,arguments)}}function r(){a("allcalls").set(s+i),a("drawElements").set(i),a("drawArrays").set(s),a("bindTexture").set(c),a("useProgram").set(l),a("glfaces").set(d),a("glvertices").set(m),a("glpoints").set(p)}function t(){s=0,i=0,l=0,d=0,m=0,p=0,c=0}function n(){}function o(e){a=e}var a=null,s=0,i=0,l=0,d=0,m=0,p=0,c=0;return WebGLRenderingContext.prototype.drawArrays=e(WebGLRenderingContext.prototype.drawArrays,function(){s++,arguments[0]==this.POINTS?p+=arguments[2]:m+=arguments[2]}),WebGLRenderingContext.prototype.drawElements=e(WebGLRenderingContext.prototype.drawElements,function(){i++,d+=arguments[1]/3,m+=arguments[1]}),WebGLRenderingContext.prototype.useProgram=e(WebGLRenderingContext.prototype.useProgram,function(){l++}),WebGLRenderingContext.prototype.bindTexture=e(WebGLRenderingContext.prototype.bindTexture,function(){c++}),{update:r,start:t,end:n,attach:o,values:{allcalls:{over:3e3,caption:"Calls (hook)"},drawelements:{caption:"drawElements (hook)"},drawarrays:{caption:"drawArrays (hook)"}},groups:[{caption:"WebGL",values:["allcalls","drawelements","drawarrays","useprogram","bindtexture","glfaces","glvertices","glpoints"]}],fractions:[{base:"allcalls",steps:["drawelements","drawarrays"]}]}},window.threeStats=function(e){function r(){a("renderer.info.memory.geometries").set(e.info.memory.geometries),a("renderer.info.programs").set(e.info.programs.length),a("renderer.info.memory.textures").set(e.info.memory.textures),a("renderer.info.render.calls").set(e.info.render.calls),a("renderer.info.render.triangles").set(e.info.render.triangles),a("renderer.info.render.points").set(e.info.render.points)}function t(){}function n(){}function o(e){a=e}var a=null;return{update:r,start:t,end:n,attach:o,values:{"renderer.info.memory.geometries":{caption:"Geometries"},"renderer.info.memory.textures":{caption:"Textures"},"renderer.info.programs":{caption:"Programs"},"renderer.info.render.calls":{caption:"Calls"},"renderer.info.render.triangles":{caption:"Triangles",over:1e3},"renderer.info.render.points":{caption:"Points"}},groups:[{caption:"Three.js - Memory",values:["renderer.info.memory.geometries","renderer.info.programs","renderer.info.memory.textures"]},{caption:"Three.js - Render",values:["renderer.info.render.calls","renderer.info.render.triangles","renderer.info.render.points"]}],fractions:[]}},window.BrowserStats=function(){function e(e){var r=Math.floor(Math.log(e)/p);return Math.round(100*e/Math.pow(1024,r))/100}function r(){s=e(performance.memory.usedJSHeapSize),i=e(performance.memory.totalJSHeapSize),a("memory").set(s),a("total").set(i)}function t(){s=0}function n(){}function o(e){a=e}var a=null,s=0,i=0;window.performance&&!performance.memory&&(performance.memory={usedJSHeapSize:0,totalJSHeapSize:0}),0===performance.memory.totalJSHeapSize&&console.warn("totalJSHeapSize === 0... performance.memory is only available in Chrome .");var l={memory:{caption:"Used Memory",average:!0,avgMs:1e3,over:22},total:{caption:"Total Memory"}},d=[{caption:"Browser",values:["memory","total"]}],m=[{base:"total",steps:["memory"]}],p=Math.log(1024);return{update:r,start:t,end:n,attach:o,values:l,groups:d,fractions:m}},"object"==typeof module&&(module.exports={glStats:window.glStats,threeStats:window.threeStats,BrowserStats:window.BrowserStats});
- },{}],222:[function(require,module,exports){
- "use strict";!function(){"performance"in window==0&&(window.performance={});var e=window.performance;if("now"in e==0){var t=Date.now();e.timing&&e.timing.navigationStart&&(t=e.timing.navigationStart),e.now=function(){return Date.now()-t}}e.mark||(e.mark=function(){}),e.measure||(e.measure=function(){})}(),window.rStats=function(e){function t(e,t){for(var n=Object.keys(e),a=0,r=n.length;a<r;a++)t(n[a])}function n(e){var t=document.createElement("link");t.href=e,t.rel="stylesheet",t.type="text/css",document.getElementsByTagName("head")[0].appendChild(t)}function a(e,t,n){function a(e,t){l+=.1*(e-l),c*=.99,l>c&&(c=l),o.drawImage(i,1,0,i.width-1,i.height,0,0,i.width-1,i.height),t?o.drawImage(f,i.width-1,i.height-l*i.height/c-p):o.drawImage(u,i.width-1,i.height-l*i.height/c-p)}var r=n||{},i=document.createElement("canvas"),o=i.getContext("2d"),c=0,l=0,s=r.color?r.color:"#666666",u=document.createElement("canvas"),d=u.getContext("2d");u.width=1,u.height=2*p,d.fillStyle="#444444",d.fillRect(0,0,1,2*p),d.fillStyle=s,d.fillRect(0,p,1,p),d.fillStyle="#ffffff",d.globalAlpha=.5,d.fillRect(0,p,1,1),d.globalAlpha=1;var f=document.createElement("canvas"),m=f.getContext("2d");return f.width=1,f.height=2*p,m.fillStyle="#444444",m.fillRect(0,0,1,2*p),m.fillStyle="#b70000",m.fillRect(0,p,1,p),m.globalAlpha=.5,m.fillStyle="#ffffff",m.fillRect(0,p,1,1),m.globalAlpha=1,function(){i.width=h,i.height=p,i.style.width=i.width+"px",i.style.height=i.height+"px",i.className="rs-canvas",e.appendChild(i),o.fillStyle="#444444",o.fillRect(0,0,i.width,i.height)}(),{draw:a}}function r(e,n){function a(e){i.drawImage(r,1,0,r.width-1,r.height,0,0,r.width-1,r.height);var n=0;t(e,function(t){var a=e[t]*r.height;i.fillStyle=s[t],i.fillRect(r.width-1,n,1,a),n+=a})}var r=document.createElement("canvas"),i=r.getContext("2d");return function(){r.width=h,r.height=p*n,r.style.width=r.width+"px",r.style.height=r.height+"px",r.className="rs-canvas",e.appendChild(r),i.fillStyle="#444444",i.fillRect(0,0,r.width,r.height)}(),{draw:a}}function i(e,t){function n(e){if(x&&x.average){v+=e,C++;var t=performance.now();t-w>=(x.avgMs||1e3)&&(g=v/C,v=0,w=t,C=0)}}function r(){d=performance.now(),l.userTimingAPI&&performance.mark(p+"-start"),I=!0}function i(){h=performance.now()-d,l.userTimingAPI&&(performance.mark(p+"-end"),I&&performance.measure(p,p+"-start",p+"-end")),n(h)}function o(){i(),r()}function c(){var e=x&&x.average?g:h;b.nodeValue=Math.round(100*e)/100;var t=x&&(x.below&&h<x.below||x.over&&h>x.over);N.draw(h,t),y.className=t?"rs-counter-base alarm":"rs-counter-base"}function s(){var e=performance.now(),t=e-d;m++,t>1e3&&(h=x&&!1===x.interpolate?m:1e3*m/t,m=0,d=e,n(h))}function u(e){h=e,n(h)}var d,p=e,h=0,m=0,g=0,v=0,w=performance.now(),C=0,y=document.createElement("div"),E=document.createElement("span"),S=document.createElement("div"),b=document.createTextNode(""),x=l?l.values[p.toLowerCase()]:null,N=new a(y,p,x),I=!1;return E.className="rs-counter-id",E.textContent=x&&x.caption?x.caption:p,S.className="rs-counter-value",S.appendChild(b),y.appendChild(E),y.appendChild(S),t?t.div.appendChild(y):f.appendChild(y),d=performance.now(),{set:u,start:r,tick:o,end:i,frame:s,value:function(){return h},draw:c}}function o(e){var n=e.toLowerCase();if(void 0===n&&(n="default"),m[n])return m[n];var a=null;l&&l.groups&&t(l.groups,function(e){var t=l.groups[parseInt(e,10)];a||-1===t.values.indexOf(n.toLowerCase())||(a=t)});var r=new i(n,a);return m[n]=r,r}function c(){t(l.plugins,function(e){l.plugins[e].update()}),t(m,function(e){m[e].draw()}),l&&l.fractions&&t(l.fractions,function(e){var n=l.fractions[parseInt(e,10)],a=[],r=m[n.base.toLowerCase()];r&&(r=r.value(),t(l.fractions[e].steps,function(t){var n=l.fractions[e].steps[parseInt(t,10)].toLowerCase(),i=m[n];i&&a.push(i.value()/r)})),n.graph.draw(a)})}var l=e||{},s=l.colours||["#850700","#c74900","#fcb300","#284280","#4c7c0c"],u=(l.CSSPath?l.CSSPath:"")+"rStats.css";(l.css||["https://fonts.googleapis.com/css?family=Roboto+Condensed:400,700,300",u]).forEach(function(e){n(e)}),l.values||(l.values={});var d,f,p=10,h=200,m={};return function(){if(l.plugins){l.values||(l.values={}),l.groups||(l.groups=[]),l.fractions||(l.fractions=[]);for(var e=0;e<l.plugins.length;e++)l.plugins[e].attach(o),t(l.plugins[e].values,function(t){l.values[t]=l.plugins[e].values[t]}),l.groups=l.groups.concat(l.plugins[e].groups),l.fractions=l.fractions.concat(l.plugins[e].fractions)}else l.plugins={};d=document.createElement("div"),d.className="rs-base",f=document.createElement("div"),f.className="rs-container",f.style.height="auto",d.appendChild(f),document.body.appendChild(d),l&&(l.groups&&t(l.groups,function(e){var t=l.groups[parseInt(e,10)],n=document.createElement("div");n.className="rs-group",t.div=n;var a=document.createElement("h1");a.textContent=t.caption,a.addEventListener("click",function(e){this.classList.toggle("hidden"),e.preventDefault()}.bind(n)),f.appendChild(a),f.appendChild(n)}),l.fractions&&t(l.fractions,function(e){var n=l.fractions[parseInt(e,10)],a=document.createElement("div");a.className="rs-fraction";var i=document.createElement("div");i.className="rs-legend";var o=0;t(l.fractions[e].steps,function(t){var n=document.createElement("p");n.textContent=l.fractions[e].steps[t],n.style.color=s[o],i.appendChild(n),o++}),a.appendChild(i),a.style.height=o*p+"px",n.div=a;var c=new r(a,o);n.graph=c,f.appendChild(a)}))}(),function(e){return e?o(e):{element:d,update:c}}},"object"==typeof module&&(module.exports=window.rStats);
- },{}],223:[function(require,module,exports){
- String.prototype.startsWith||(String.prototype.startsWith=function(t,r){return r=r||0,this.substr(r,t.length)===t});
- },{}],224:[function(require,module,exports){
- var Util={};Util.base64=function(e,i){return"data:"+e+";base64,"+i},Util.isMobile=function(){var e=!1;return function(i){(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(i)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(i.substr(0,4)))&&(e=!0)}(navigator.userAgent||navigator.vendor||window.opera),e},Util.isIOS=function(){return/(iPad|iPhone|iPod)/g.test(navigator.userAgent)},Util.isIFrame=function(){try{return window.self!==window.top}catch(e){return!0}},Util.appendQueryParameter=function(e,i,t){return e+=(e.indexOf("?")<0?"?":"&")+i+"="+t},Util.getQueryParameter=function(e){e=e.replace(/[\[]/,"\\[").replace(/[\]]/,"\\]");var i=new RegExp("[\\?&]"+e+"=([^&#]*)"),t=i.exec(location.search);return null===t?"":decodeURIComponent(t[1].replace(/\+/g," "))},Util.isLandscapeMode=function(){return 90==window.orientation||-90==window.orientation},module.exports=Util;
- },{}],225:[function(require,module,exports){
- function AndroidWakeLock(){var A=document.createElement("video");A.addEventListener("ended",function(){A.play()}),this.request=function(){A.paused&&(A.src=Util.base64("video/webm","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"),A.play())},this.release=function(){A.pause(),A.src=""}}function iOSWakeLock(){var A=null;this.request=function(){A||(A=setInterval(function(){window.location.href="/",setTimeout(window.stop,0)},15e3))},this.release=function(){A&&(clearInterval(A),A=null)}}function getWakeLock(){var A=navigator.userAgent||navigator.vendor||window.opera;return A.match(/iPhone/i)||A.match(/iPod/i)?iOSWakeLock:AndroidWakeLock}var Util=require("./util.js");module.exports=getWakeLock();
- },{"./util.js":224}]},{},[181])(181)
- });
- //# sourceMappingURL=aframe-master.min.js.map
|