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- /*
- The MIT License (MIT)
- Copyright (c) 2014-2018 Nikolai Suslov and the Krestianstvo.org project contributors. (https://github.com/NikolaySuslov/livecodingspace/blob/master/LICENSE.md)
- */
- if (typeof AFRAME === 'undefined') {
- throw new Error('Component attempted to register before AFRAME was available.');
- }
- AFRAME.registerComponent('interpolation', {
- schema: {
- enabled: { default: true },
- deltaPos: { default: 0.001 },
- deltaScale: { default: 0.001 },
- deltaRot: { default: 0.1 }
- },
- init: function () {
- this.driver = vwf.views["/drivers/view/aframeComponent"];
- //this.el.sceneEl.components['scene-utils'].interpolationComponents[this.el.id] = this;
- },
- update: function (oldData) {
- if (!this.interpolation) {
- this.deltaPos = parseFloat(this.data.deltaPos);
- this.deltaScale = parseFloat(this.data.deltaScale);
- this.deltaRot = THREE.Math.degToRad(parseFloat(this.data.deltaRot));
- this.enabled = JSON.parse(this.data.enabled);
- if (this.enabled) {
- }
- }
- },
- /**
- * Called when a component is removed (e.g., via removeAttribute).
- * Generally undoes all modifications to the entity.
- */
- remove: function () {
- //delete this.el.sceneEl.components['scene-utils'].interpolationComponents[this.el.id]
- },
- /**
- * Called on each scene tick.
- */
- // interpolationTick
- tick: function (t, dt) {
- var now = performance.now();
- var timepassed = now - this.lastTime;
- //console.log(timepassed);
- if (!this.node) {
- let interNode = Object.entries(this.driver.state.nodes).find(el =>
- el[1].parentID == this.el.id && el[1].extendsID == "proxy/aframe/interpolation-component.vwf"
- );
- if(interNode) {
- this.node = this.driver.nodes[interNode[0]];
- this.nodeState = interNode[1];
- }
-
- }
- if (this.enabled && this.node && this.node.interpolate && this.driver.interpolateView && !this.node.viewEdit) {
- this.setInterpolatedTransforms(timepassed);
- // this.restoreTransforms();
- }
- this.lastTime = now;
- },
- //interpolationTock
- tock: function (t, dt) {
- if (this.node) {
- if (this.enabled && this.node.interpolate && this.driver.interpolateView) {
- this.restoreTransforms();
- }
- }
- },
- vecCmpThreeJS: function (a, b, delta) {
- let distance = a.distanceTo(b);
- //let distance = goog.vec.Vec3.distance(a,b);
- if (distance > delta) {
- return false;
- }
- return true;
- },
- vecCmp: function (a, b, delta) {
- // let distance = a.distanceTo(b);
- let distance = a.distanceTo(b);
- if (distance > delta) {
- return false;
- }
- return true;
- },
- restoreTransforms: function () {
- this.restorePositionTransforms();
- this.restoreRotationTransforms();
- this.restoreScaleTransforms();
- this.el.object3D.updateMatrixWorld( true );
- },
- restorePositionTransforms: function () {
- var now = this.node.interpolate.position.selfTick;
- if (now && this.node.needPositionRestore) {
- let pos = now.clone();
- this.el.object3D.position.copy(pos);
- this.node.needPositionRestore = false;
- }
- },
- restoreRotationTransforms: function () {
- var now = this.node.interpolate.rotation.selfTick;
- if (now && this.node.needRotationRestore) {
- let r = new THREE.Euler();
- let rot = r.copy(now);
- this.el.object3D.rotation.set(rot.x, rot.y, rot.z)
- this.node.needRotationRestore = false;
- }
- },
- restoreScaleTransforms: function () {
- var now = this.node.interpolate.scale.selfTick;
- if (now && this.node.needScaleRestore) {
- let pos = now.clone();
- this.el.object3D.scale.copy(pos);
- this.node.needScaleRestore = false;
- }
- },
- setInterpolatedTransforms: function (deltaTime) {
- var step = (this.node.tickTime) / (this.node.realTickDif);
- step = Math.min(step, 1);
- //step = Math.min(1, .2 * (deltaTime / 16.6)) //Math.min(step, 1);
- deltaTime = Math.min(deltaTime, this.node.realTickDif)
- this.node.tickTime += deltaTime || 0;
- this.interpolatePosition(step);
- this.interpolateRotation(step);
- this.interpolateScale(step);
- // if (this.node.tickTime == 0){
- // this.restoreTransforms();
- // }
- },
- radians: function (degrees) {
- // return degrees * Math.PI / 180.0;
- return THREE.Math.degToRad(degrees)
- },
- interpolateRotation: function (step) {
- let last = this.node.interpolate.rotation.lastTick;
- let now = this.node.interpolate.rotation.selfTick;
- if (last && now) {
- let comp = this.vecCmpThreeJS(last.toVector3(), now.toVector3(), this.deltaRot);
- if (!comp) {
- // console.log('Last:', last, ' Now: ', now);
- let lastV = (new THREE.Quaternion()).setFromEuler(new THREE.Euler(
- (last.x),
- (last.y),
- (last.z), last.order//'YXZ'
- ));
- let nowV = (new THREE.Quaternion()).setFromEuler(new THREE.Euler(
- (now.x),
- (now.y),
- (now.z), last.order//'YXZ'
- ));
- let q = new THREE.Quaternion();
- let e = new THREE.Euler();
- THREE.Quaternion.slerp(lastV, nowV, q, step || 0);
- let interp = e.setFromQuaternion(q, last.order); //'YXZ');
- //this.el.object3D.rotation.set(interp.x, interp.y, interp.z);
- this.setRotation(interp);
- this.node.needRotationRestore = true;
- }
- }
- },
- interpolatePosition: function (step) {
- var last = this.node.interpolate.position.lastTick; //this.node.lastTickTransform;
- var now = this.node.interpolate.position.selfTick; //Transform;
- if (last && now) {
- let comp = this.vecCmp(last, now, this.deltaPos);
- if (!comp) {
- var interp = new THREE.Vector3().lerpVectors(
- last, now,
- step || 0
- );
- this.setPosition(interp);
- this.node.needPositionRestore = true;
- }
- }
- },
- interpolateScale: function (step) {
- var last = this.node.interpolate.scale.lastTick; //this.node.lastTickTransform;
- var now = this.node.interpolate.scale.selfTick; //Transform;
- if (last && now) {
- let comp = this.vecCmp(last, now, this.deltaScale);
- if (!comp) {
- var interp = new THREE.Vector3().lerpVectors(
- last, now,
- step || 0
- );
- this.setScale(interp);
- this.node.needScaleRestore = true;
- }
- }
- },
- setPosition: function (interp) {
- let vec = interp.clone();
- this.el.object3D.position.copy(vec);
- },
- setRotation: function (interp) {
- let vec = (new THREE.Euler()).copy(interp);
- this.el.object3D.rotation.set(vec.x, vec.y, vec.z);
- },
- setScale: function (interp) {
- let vec = interp.clone();
- this.el.object3D.scale.copy(vec);
- },
- pause: function () { },
- play: function () { }
- });
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