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- /*
- The MIT License (MIT)
- Copyright (c) 2014-2018 Nikolai Suslov and the Krestianstvo.org project contributors. (https://github.com/NikolaySuslov/livecodingspace/blob/master/LICENSE.md)
- */
- if (typeof AFRAME === 'undefined') {
- throw new Error('Component attempted to register before AFRAME was available.');
- }
- AFRAME.registerComponent('avatar', {
- init: function () {
- },
- tick: function () {
- }
- })
-
- AFRAME.registerComponent('desktop-controls', {
- init: function () {
- this.mouseMoveEvent();
- },
- mouseMoveEvent(){
- let self = this;
- this.avatar = document.querySelector('#avatarControl');
- this.cursor = document.querySelector ('#mouse-' + vwf_view.kernel.moniker());
- this.domElement = this.el.sceneEl.renderer.domElement;
- this.raycaster = new THREE.Raycaster();
- this.mouse = new THREE.Vector3();
- this.handDirection = new THREE.Vector3();
- // this.plane = new THREE.Plane(new THREE.Vector3(0, 0, 1), 5); //this.plane = new THREE.Plane();
- // var helper = new THREE.PlaneHelper( this.plane, 1, 0xffff00 );
- // this.el.sceneEl.object3D.add( helper );
-
- //helper
- // this.arrayHelper = new THREE.ArrowHelper( this.raycaster.ray.direction, this.raycaster.ray.origin, 100, Math.random() * 0xffffff );
- // this.el.sceneEl.object3D.add(this.arrayHelper);
- let controllerID = 'mouse-' + vwf_view.kernel.moniker();
- this.domElement.addEventListener('mousedown', function (e) {
-
- if(!this.xrcontroller){
- this.xrcontroller = document.querySelector('#'+ controllerID);
- }
- if(this.xrcontroller) {
-
- let intersection = this.xrcontroller.components.raycaster.intersections[0];
- let point = intersection ? intersection.point : null;
- let elID = intersection ? intersection.object.el.id : null;
- if(point) {
- //console.log('Point to: ', point);
-
- self.avatar.setAttribute('look-controls', 'enabled', false)
- }
-
- if (e.button == 1) {
- vwf_view.kernel.callMethod(controllerID, "triggerdown", [point, elID, controllerID]);
- }
-
- if (e.button == 0) {
- vwf_view.kernel.callMethod(controllerID, "mousedown", [point, elID, controllerID]);
- }
- }
-
-
- });
- this.domElement.addEventListener('mouseup', function (e) {
- if(!this.xrcontroller){
- this.xrcontroller = document.querySelector('#'+ controllerID);
- }
- if(this.xrcontroller) {
- let intersection = this.xrcontroller.components.raycaster.intersections[0];
- let point = intersection ? intersection.point : null;
- let elID = intersection ? intersection.object.el.id : null;
- if(point) {
- //console.log('Point to: ', point);
- }
- if (!self.avatar.getAttribute('look-controls').enabled)
- self.avatar.setAttribute('look-controls', 'enabled', true)
- if (e.button == 1) {
- vwf_view.kernel.callMethod(controllerID, "triggerup", [point, elID, controllerID]);
- }
- if (e.button == 0) {
- vwf_view.kernel.callMethod(controllerID, "mouseup", [point, elID, controllerID]);
- }
- }
- });
- const onDocumentMouseMove = (event) => {
- event.preventDefault();
- if(this.camera){
- let rect = this.domElement.getBoundingClientRect();
-
- this.mouse.x = ( ( event.clientX - rect.left ) / rect.width ) * 2 - 1;
- this.mouse.y = - ( ( event.clientY - rect.top ) / rect.height ) * 2 + 1;
-
- this.raycaster.setFromCamera( this.mouse, this.camera );
- this.handDirection.copy(this.raycaster.ray.direction);
- this.el.object3D.lookAt(this.handDirection.negate());
- if(!self.xrcontroller){
- self.xrcontroller = document.querySelector('#'+ controllerID);
- }
- if(self.xrcontroller){
- let intersection = this.xrcontroller.components.raycaster.intersections[0];
- let point = intersection ? intersection.point : null;
- let elID = intersection ? intersection.object.el.id : null;
- if(point) {
- //console.log('Point to: ', point, ' intersect ', elID);
- self.intersectionData = {
- point: point,
- elID: elID
- }
- }
- else {
- self.intersectionData = null;
-
- }
- }
-
- }
-
- }
-
- this.domElement.addEventListener( 'mousemove', onDocumentMouseMove, false );
- },
- tick: function () {
- if(!this.camera){
- this.camera = document.querySelector('#avatarControl').getObject3D('camera');
- }
- }
- })
- AFRAME.registerComponent('scene-utils', {
- init: function () {
- this.mirrors = {};
- this.interpolationComponents = {};
- this.checkRenderer();
- //document.querySelector('a-scene').renderer.capabilities
- //this.setCameraControl();
- const sceneEnterVR = (e) => {
- let driver = vwf.views["/drivers/view/aframe"];
- // let avatarEl = document.querySelector('#avatarControlParent');
- let avatarID = 'avatar-' + vwf_view.kernel.moniker();
- driver.hmd = true;
- if (driver.threeDoFMobile || _app.config.d3DoF ) {
- driver.threeDoF = true;
- //vwf_view.kernel.callMethod(avatarID, "updateYPositionForXR", [0.0]);
- } else if (driver.sixDoFMobile || driver.sixDoFDesktop || _app.config.d6DoF ) {
- driver.sixDoF = true;
- }
- }
- const sceneExitVR = (e) => {
- let driver = vwf.views["/drivers/view/aframe"];
- let avatarID = 'avatar-' + vwf_view.kernel.moniker();
- driver.hmd = false;
-
- if (driver.threeDoFMobile || _app.config.d3DoF ) {
- driver.threeDoF = false;
- //vwf_view.kernel.callMethod(avatarID, "updateYPositionForXR", [-1.6]);
- } else if (driver.sixDoFMobile || driver.sixDoFDesktop || _app.config.d6DoF ) {
- driver.sixDoF = false;
- }
- }
- this.el.sceneEl.addEventListener('enter-vr', sceneEnterVR);
- this.el.sceneEl.addEventListener('exit-vr', sceneExitVR);
- },
- setCameraControl(){
- let avatarEl = document.querySelector('#avatarControl');
- //avatarEl.setAttribute('look-controls', 'enabled', true)
- document.addEventListener('keydown', (event) => {
- const keyName = event.key;
-
- if (keyName === 'Alt') {
- // do not alert when only Control key is pressed.
- console.log(keyName, ' pressed');
- avatarEl.setAttribute('look-controls', 'enabled', true)
- return;
- }
- })
-
- document.addEventListener('keyup', (event) => {
- const keyName = event.key;
-
- if (keyName === 'Alt') {
- // do not alert when only Control key is pressed.
- console.log(keyName, ' released');
- avatarEl.setAttribute('look-controls', 'enabled', false)
- return;
- }
- })
- },
- checkRenderer: function(){
- if(this.el.sceneEl.renderer){
- //FIX For Safari WebGL1 renderer context
- let webgl2 = this.el.sceneEl.renderer.capabilities.isWebGL2;
- if(!webgl2){
-
- AFRAME.registerShader('msdf1', {
- schema: {
- alphaTest: {type: 'number', is: 'uniform', default: 0.5},
- color: {type: 'color', is: 'uniform', default: 'white'},
- map: {type: 'map', is: 'uniform'},
- negate: {type: 'boolean', is: 'uniform', default: true},
- opacity: {type: 'number', is: 'uniform', default: 1.0}
- },
-
- raw: true,
-
- vertexShader: [
- 'attribute vec2 uv;',
- 'attribute vec3 position;',
- 'uniform mat4 projectionMatrix;',
- 'uniform mat4 modelViewMatrix;',
- 'varying vec2 vUV;',
- 'void main(void) {',
- ' gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);',
- ' vUV = uv;',
- '}'
- ].join('\n'),
-
- fragmentShader: [
- '#ifdef GL_OES_standard_derivatives',
- '#extension GL_OES_standard_derivatives: enable',
- '#endif',
-
- 'precision highp float;',
- 'uniform bool negate;',
- 'uniform float alphaTest;',
- 'uniform float opacity;',
- 'uniform sampler2D map;',
- 'uniform vec3 color;',
- 'varying vec2 vUV;',
-
- 'float median(float r, float g, float b) {',
- ' return max(min(r, g), min(max(r, g), b));',
- '}',
-
- // FIXME: Experimentally determined constants.
- '#define BIG_ENOUGH 0.001',
- '#define MODIFIED_ALPHATEST (0.02 * isBigEnough / BIG_ENOUGH)',
-
- 'void main() {',
- ' vec3 sampleColor = texture2D(map, vUV).rgb;',
- ' if (negate) { sampleColor = 1.0 - sampleColor; }',
-
- ' float sigDist = median(sampleColor.r, sampleColor.g, sampleColor.b) - 0.5;',
- ' float alpha = clamp(sigDist / fwidth(sigDist) + 0.5, 0.0, 1.0);',
- ' float dscale = 0.353505;',
- ' vec2 duv = dscale * (dFdx(vUV) + dFdy(vUV));',
- ' float isBigEnough = max(abs(duv.x), abs(duv.y));',
-
- // When texel is too small, blend raw alpha value rather than supersampling.
- // FIXME: Experimentally determined constant.
- ' // Do modified alpha test.',
- ' if (isBigEnough > BIG_ENOUGH) {',
- ' float ratio = BIG_ENOUGH / isBigEnough;',
- ' alpha = ratio * alpha + (1.0 - ratio) * (sigDist + 0.5);',
- ' }',
-
- ' // Do modified alpha test.',
- ' if (alpha < alphaTest * MODIFIED_ALPHATEST) { discard; return; }',
- ' gl_FragColor = vec4(color.xyz, alpha * opacity);',
- '}'
- ].join('\n')
- });
- }
-
- }
- },
- update: function () {
- },
- tick: function (t, dt) {
- Object.values(this.mirrors).forEach(el => {
- el.mirrorTick.call(el)
- });
-
- // Object.values(this.interpolationComponents).forEach(el => {
- // el.interpolationTick.call(el, t, dt)
- // });
- },
- tock: function (t, dt) {
- // Object.values(this.interpolationComponents).forEach(el => {
- // el.interpolationTock.call(el, t, dt)
- // });
- }
- })
- AFRAME.registerComponent('linepath', {
- schema: {
- color: { default: '#000' },
- transparent: { default: false },
- opacity: {default: 1 },
- width: { default: 0.01 },
- taper: { default: false },
- path: {
- default: [
- { x: -0.5, y: 0, z: 0 },
- { x: 0.5, y: 0, z: 0 }
- ]
- // Deserialize path in the form of comma-separated vec3s: `0 0 0, 1 1 1, 2 0 3`.
- // parse: function (value) {
- // return value.split(',').map(coordinates.parse);
- // },
- // Serialize array of vec3s in case someone does setAttribute('line', 'path', [...]).
- // stringify: function (data) {
- // return data.map(coordinates.stringify).join(',');
- // }
- }
- },
- update: function () {
- //TODO: parse array too
- var material = new MeshLineMaterial({
- color: new THREE.Color(this.data.color), //this.data.color
- lineWidth: this.data.width,
- transparent: this.data.transparent,
- opacity: this.data.opacity
- });
- let points = [];
- this.data.path.forEach(function (vec3) {
- points.push(
- new THREE.Vector3(vec3.x, vec3.y, vec3.z)
- );
- });
- // var geometry = new THREE.Geometry();
- // this.data.path.forEach(function (vec3) {
- // geometry.vertices.push(
- // new THREE.Vector3(vec3.x, vec3.y, vec3.z)
- // );
- // });
- let line = new MeshLine();
- if(this.data.taper){
- line.setPoints(points, p => 1 - p); //p => 2 + Math.sin(50 * p)
- } else {
- line.setPoints(points);
- }
-
- //line.setGeometry(geometry);
- //new THREE.Line(geometry, material)
- this.el.setObject3D('mesh', new THREE.Mesh(line, material)); //new THREE.Mesh(line.geometry, material)
- },
- remove: function () {
- this.el.removeObject3D('mesh');
- }
- });
- AFRAME.registerComponent('gizmo', {
- schema: {
- mode: { default: 'translate' }
- },
- update: function (old) {
- let modes = ['translate', 'rotate', 'scale'];
- if (!this.gizmo) {
- let newMode = modes.filter(el => {
- return el == this.data.mode
- })
- if (newMode.length !== 0) {
- this.mode = this.data.mode
- this.transformControls.setMode(this.mode)
- }
- }
- },
- init: function () {
- let self = this
- this.mode = this.data.mode
- let activeCamera = document.querySelector('#avatarControl').getObject3D('camera');
- let renderer = this.el.sceneEl.renderer;
- this.transformControls = new THREE.TransformControls(activeCamera, renderer.domElement);
- this.transformControls.attach(this.el.object3D);
- this.el.sceneEl.setObject3D('control-' + this.el.id, this.transformControls);
- this.transformControls.addEventListener('change', function (evt) {
- // console.log('changed');
- var object = self.transformControls.object;
- if (object === undefined) {
- return;
- }
- var transformMode = self.transformControls.getMode();
- switch (transformMode) {
- case 'translate':
- vwf_view.kernel.callMethod(object.el.id, 'setPosition',
- [[object.position.x, object.position.y, object.position.z]]);
- // vwf_view.kernel.setProperty(object.el.id, 'position',
- // [object.position.x, object.position.y, object.position.z]);
- break;
- case 'rotate':
- // let q = (new THREE.Quaternion()).setFromEuler(new THREE.Euler(
- // (object.rotation.x),
- // (object.rotation.y),
- // (object.rotation.z), 'XYZ'
- // ));
- // let angle = (new THREE.Euler()).setFromQuaternion(q, 'YXZ');
- // vwf_view.kernel.setProperty(object.el.id, 'rotation', [THREE.Math.radToDeg(angle.x), THREE.Math.radToDeg(angle.y), THREE.Math.radToDeg(angle.z)])
- vwf_view.kernel.setProperty(object.el.id, 'rotation',
- [THREE.Math.radToDeg(object.rotation.x), THREE.Math.radToDeg(object.rotation.y), THREE.Math.radToDeg(object.rotation.z)])
- break;
- case 'scale':
- vwf_view.kernel.setProperty(object.el.id, 'scale',
- [object.scale.x, object.scale.y, object.scale.z])
- break;
- }
- //vwf_view.kernel.fireEvent(evt.detail.target.id, "clickEvent")
- });
- },
- remove: function () {
- this.transformControls.detach();
- this.el.sceneEl.removeObject3D('control-' + this.el.id);
- },
- // tick: function (t) {
- // // this.transformControls.update();
- // }
- });
- AFRAME.registerComponent('cursor-listener', {
- init: function () {
- let self = this;
- this.el.addEventListener('click', function (evt) {
- console.log('I was clicked at: ', evt.detail.intersection.point);
- //let cursorID = 'cursor-avatar-' + vwf_view.kernel.moniker();
- if (evt.detail.cursorEl.id.includes(vwf_view.kernel.moniker())) {
- vwf_view.kernel.fireEvent(evt.detail.intersection.object.el.id, "clickEvent", [evt.detail.intersection.point]);
- }
- //vwf_view.kernel.fireEvent(evt.detail.target.id, "clickEvent")
- });
- // this.el.addEventListener('mousedown', function (evt) {
- // console.log('mousedown at: ', evt.detail.intersection.point);
- // if (evt.detail.cursorEl.id.includes(vwf_view.kernel.moniker())) {
- // let point = evt.detail.intersection.point;
- // // let locPoint = new THREE.Vector3();
- // // locPoint.copy(evt.detail.intersection.point);
- // // self.el.object3D.parent.worldToLocal(locPoint);
- // // let point = AFRAME.utils.coordinates.stringify(locPoint);
- // //vwf_view.kernel.callMethod('mouse-'+vwf_view.kernel.moniker(), "showHandSelection", [point]);
- // vwf_view.kernel.fireEvent(evt.detail.intersection.object.el.id, "mousedownEvent", [point]);
-
- // }
- // })
- // this.el.addEventListener('mouseup', function (evt) {
- // let intersection = evt.detail.intersection;
- // if(intersection)
- // {
- // console.log('mouseup at: ', evt.detail.intersection.point);
- // vwf_view.kernel.fireEvent(evt.detail.intersection.object.el.id, "mouseupEvent", [evt.detail.intersection.point]);
- // } else {
- // console.log('mouseup');
- // //vwf_view.kernel.fireEvent(evt.detail.intersection.object.el.id, "mouseupEvent", []);
- // }
- // //vwf_view.kernel.callMethod('mouse-'+vwf_view.kernel.moniker(), "resetHandSelection", []);
-
- // })
- }
- });
- AFRAME.registerComponent('aabb-collider-listener', {
- // If the target collidable object is moving, set <a-entity data-aabb-collider-dynamic> on the target. By default, collidable objects are presumed to be static for performance purposes.
- init: function () {
- // let self = this;
- // this.me = vwf_view.kernel.moniker();
- this.el.addEventListener('hitstart', function (evt) {
- vwf_view.kernel.fireEvent(evt.target.id, "hitstartEvent");
- })
- this.el.addEventListener('hitend', function (evt) {
- vwf_view.kernel.fireEvent(evt.target.id, "hitendEvent");
- })
- }
- });
- AFRAME.registerComponent('raycaster-listener', {
- init: function () {
- let self = this;
- this.intersected = false;
- this.casters = {}
- this.me = vwf_view.kernel.moniker();
- this.driver = vwf.views["/drivers/view/aframe"];
- this.el.addEventListener('raycaster-intersected', function (evt) {
- if (evt.detail.el.nodeName == 'A-CURSOR') {
- //console.log('CURSOR was intersected at: ', evt.detail.intersection.point);
- } else {
- if (self.intersected) {
- } else {
- let point = evt.detail.getIntersection(evt.target).point;
- //console.log('I was intersected at: ', evt.target, ' point: ', point);//evt.detail.getIntersection().point);
- vwf_view.kernel.fireEvent(evt.target.id, "intersectEvent", [point]);
- //vwf.callMethod(evt.target.id, "intersectEventMethod", [point]);
- }
- self.casters[evt.target.id] = evt.target;
- self.intersected = true;
- }
- });
- this.el.addEventListener('raycaster-intersected-cleared', function (evt) {
- if (evt.detail.el.nodeName == 'A-CURSOR') {
- //console.log('CURSOR was intersected at: ', evt.detail.intersection.point);
- } else {
- if (self.intersected) {
- //console.log('Clear intersection');
- if (Object.entries(self.casters).length == 1 && (self.casters[evt.target.id] !== undefined)) {
- vwf_view.kernel.fireEvent(evt.target.id, "clearIntersectEvent")
- //vwf.callMethod(evt.target.id, "clearIntersectEventMethod", [])
- }
- delete self.casters[evt.target.id]
- } else { }
- self.intersected = false;
- }
- });
- }
- });
- AFRAME.registerComponent('envmap', {
- /**
- * Creates a new THREE.ShaderMaterial using the two shaders defined
- * in vertex.glsl and fragment.glsl.
- */
- init: function () {
- const data = this.data;
- //this.applyToMesh();
- this.el.addEventListener('model-loaded', () => this.applyToMesh());
- },
- /**
- * Update the ShaderMaterial when component data changes.
- */
- update: function () {
- },
- getEnvMap: function () {
- var path = './assets/textures/skybox2/';
- var format = '.jpg';
- var urls = [
- path + 'px' + format, path + 'nx' + format,
- path + 'py' + format, path + 'ny' + format,
- path + 'pz' + format, path + 'nz' + format
- ];
- envMap = new THREE.CubeTextureLoader().load(urls);
- envMap.format = THREE.RGBFormat;
- return envMap;
- },
- /**
- * Apply the material to the current entity.
- */
- applyToMesh: function () {
- const mesh = this.el.getObject3D('mesh');
- //var scene = mesh;
- var envMap = this.getEnvMap();
- mesh.traverse(function (node) {
- if (node.material) {
- node.material.side = THREE.BackSide;
- node.material.needsUpdate = true;
- //side = THREE.DoubleSide; break;
- }
- });
- mesh.traverse(function (node) {
- if (node.material && (node.material.isMeshStandardMaterial ||
- (node.material.isShaderMaterial && node.material.envMap !== undefined))) {
- node.material.envMap = envMap;
- node.material.needsUpdate = true;
- }
- });
- // const mesh = this.el.getObject3D('mesh');
- // if (mesh) {
- // mesh.material = this.material;
- // }
- },
- /**
- * On each frame, update the 'time' uniform in the shaders.
- */
- // tick: function (t) {
- // }
- })
- //https://threejs.org/examples/webgl_shaders_sky.html
- AFRAME.registerComponent('skyshader', {
- makeSun: function () {
- let sunSphere = new THREE.Mesh(
- new THREE.SphereBufferGeometry(20000, 16, 8),
- new THREE.MeshBasicMaterial({ color: 0xffffff })
- );
- sunSphere.position.y = - 700000;
- sunSphere.visible = true;
- let scene = this.el.sceneEl;
- this.el.sceneEl.setObject3D('sun', sunSphere);
- },
- init: function () {
- //let sunSphereEl = document.querySelector('a-scene').querySelector('#sun');
- //this.sunSphere = sunSphereEl.object3D;
- this.makeSun();
- this.sunSphere = this.el.sceneEl.getObject3D('sun');
- this.sky = new THREE.Sky();
- let scene = this.el.sceneEl;
- let effectController = {
- turbidity: 5,
- rayleigh: 2,
- mieCoefficient: 0.005,
- mieDirectionalG: 0.8,
- luminance: 1,
- inclination: 0, // elevation / inclination
- azimuth: 0.25, // Facing front,
- sun: ! true
- };
- let uniforms = this.sky.uniforms;
- uniforms.turbidity.value = effectController.turbidity;
- uniforms.rayleigh.value = effectController.rayleigh;
- uniforms.luminance.value = effectController.luminance;
- uniforms.mieCoefficient.value = effectController.mieCoefficient;
- uniforms.mieDirectionalG.value = effectController.mieDirectionalG;
- this.el.setObject3D('mesh', this.sky.mesh);
- let distance = 400000;
- var theta = Math.PI * (effectController.inclination - 0.5);
- var phi = 2 * Math.PI * (effectController.azimuth - 0.5);
- this.sunSphere.position.x = distance * Math.cos(phi);
- this.sunSphere.position.y = distance * Math.sin(phi) * Math.sin(theta);
- this.sunSphere.position.z = distance * Math.sin(phi) * Math.cos(theta);
- this.sunSphere.visible = effectController.sun;
- this.sky.uniforms.sunPosition.value.copy(this.sunSphere.position);
- },
- update: function () {
- },
- // tick: function (t) {
- // }
- })
- AFRAME.registerComponent('sun', {
- init: function () {
- this.sunSphere = new THREE.Mesh(
- new THREE.SphereBufferGeometry(20000, 16, 8),
- new THREE.MeshBasicMaterial({ color: 0xffffff })
- );
- this.sunSphere.position.y = - 700000;
- this.sunSphere.visible = true;
- this.el.setObject3D('mesh', this.sunSphere);
- },
- update: function () {
- },
- // tick: function (t) {
- // }
- })
- AFRAME.registerComponent('gearvrcontrol', {
- init: function () {
- var self = this;
- var controllerID = 'gearvr-' + vwf_view.kernel.moniker();
- this.el.addEventListener('triggerdown', function (event) {
- if(!self.xrcontroller){
- self.xrcontroller = document.querySelector('#'+ self.controllerID);
- }
-
-
- let intersection = self.xrcontroller.components.raycaster.intersections[0];
- let point = intersection ? intersection.point : null;
- let elID = intersection ? intersection.object.el.id : null;
- if(point) console.log('Point to: ', point);
- vwf_view.kernel.callMethod(controllerID, "triggerdown", [point, elID, self.controllerID]);
- });
- this.el.addEventListener('triggerup', function (event) {
- vwf_view.kernel.callMethod(controllerID, "triggerup", [point, elID, self.controllerID]);
- });
- //X-buttorn Pressed
- this.el.addEventListener('buttondown', function (e) { //xbuttondown
- //Start pointing position to teleport
- //let buttonID = e.detail.id;
- //let avatarID = 'avatar-' + vwf_view.kernel.moniker();
- //vwf_view.kernel.callMethod(vwf.application(), "createPrimitive", ['text', buttonID, 'debug', null, avatarID]);
- if(e.detail.id == 2){
- this.emit('teleportstart');
- }
-
- });
- //X-buttorn Released
- this.el.addEventListener('buttonup', function (e) { //xbuttonup
- //Jump to pointed position
- if(e.detail.id == 2){
- this.emit('teleportend');
- }
-
- });
- },
- update: function () {
- },
- // tick: function (t) {
- // }
- })
- AFRAME.registerComponent('xrcontroller', {
- schema: {
- hand: { default: 'right' }
- },
- update: function (old) {
- this.hand = this.data.hand;
- },
- init: function () {
- var self = this;
- this.hand = this.data.hand;
- this.controllerID = 'xrcontroller-' + this.hand + '-' + vwf_view.kernel.moniker();
- this.el.addEventListener('triggerdown', function (event) { //pointdown 'triggerdown'
- if(!self.xrcontroller){
- self.xrcontroller = document.querySelector('#'+ self.controllerID);
- }
- let intersection = self.xrcontroller.components.raycaster.intersections[0];
- let point = intersection ? intersection.point : null;
- let elID = intersection ? intersection.object.el.id : null;
- if(point) console.log('Point to: ', point);
- vwf_view.kernel.callMethod(self.controllerID, "triggerdown", [point, elID, self.controllerID]);
- //this.emit('teleportstart');
- });
- this.el.addEventListener('triggerup', function (event) { //pointup 'triggerup'
- if(!self.xrcontroller){
- self.xrcontroller = document.querySelector('#'+ self.controllerID);
- }
- let intersection = self.xrcontroller.components.raycaster.intersections[0];
- let point = intersection ? intersection.point : null;
- let elID = intersection ? intersection.object.el.id : null;
- if(point) console.log('Point to: ', point);
- vwf_view.kernel.callMethod(self.controllerID, "triggerup", [point, elID, self.controllerID]);
- //this.emit('teleportend');
- });
- //X-buttorn Pressed
- this.el.addEventListener('xbuttondown', function (e) { //xbuttondown
- //Start pointing position to teleport
- console.log('TELEPORT START: ', e);
- this.emit('teleportstart');
- });
- //X-buttorn Released
- this.el.addEventListener('xbuttonup', function (e) { //xbuttonup
- //Jump to pointed position
- console.log('TELEPORT END: ', e);
- this.emit('teleportend');
- });
- this.el.addEventListener('teleported', function (e) { //xbuttonup
- //Teleported
- console.log('TELEPORTED: ', e);
- });
- },
- // tick: function (t) {
- // }
- })
- AFRAME.registerComponent('wmrvrcontrol', {
- schema: {
- hand: { default: 'right' }
- },
- update: function (old) {
- this.hand = this.data.hand;
- },
- init: function () {
- var self = this;
- this.hand = this.data.hand;
- this.controllerID = 'wmrvr-' + this.hand + '-' + vwf_view.kernel.moniker();
- //this.gearel = document.querySelector('#gearvrcontrol');
- this.el.addEventListener('triggerdown', function (event) { //pointdown 'triggerdown'
- vwf_view.kernel.callMethod(self.controllerID, "triggerdown", []);
- });
- this.el.addEventListener('triggerup', function (event) { //pointup 'triggerup'
- vwf_view.kernel.callMethod(self.controllerID, "triggerup", []);
- });
- },
- // tick: function (t) {
- // }
- })
- AFRAME.registerComponent('streamsound', {
- schema: {
- positional: { default: true }
- },
- init: function () {
- var self = this;
- let driver = vwf.views["/drivers/view/webrtc"];
- this.listener = null;
- this.stream = null;
- if (!this.sound) {
- this.setupSound();
- }
- if (driver) {
- //let avatarID = 'avatar-' + vwf.moniker();
- let avatarID = this.el.id.slice(0, 27); //avatar-0RtnYBBTBU84OCNcAAFY
- let client = driver.state.clients[avatarID];
- if (client) {
- if (client.connection) {
- this.stream = client.connection.stream;
- if (this.stream) {
- this.audioEl = new Audio();
- this.audioEl.srcObject = this.stream;
- this.sound.setNodeSource(this.sound.context.createMediaStreamSource(this.stream));
- }
- }
- }
- }
- },
- setupSound: function () {
- var el = this.el;
- var sceneEl = el.sceneEl;
- if (this.sound) {
- el.removeObject3D(this.attrName);
- }
- if (!sceneEl.audioListener) {
- sceneEl.audioListener = new THREE.AudioListener();
- sceneEl.camera && sceneEl.camera.add(sceneEl.audioListener);
- sceneEl.addEventListener('camera-set-active', function (evt) {
- evt.detail.cameraEl.getObject3D('camera').add(sceneEl.audioListener);
- });
- }
- this.listener = sceneEl.audioListener;
- this.sound = this.data.positional
- ? new THREE.PositionalAudio(this.listener)
- : new THREE.Audio(this.listener);
- el.setObject3D(this.attrName, this.sound);
- },
- remove: function () {
- if (!this.sound) return;
- this.el.removeObject3D(this.attrName);
- if (this.stream) {
- this.sound.disconnect();
- }
- },
- update: function (old) {
- },
- // tick: function (t) {
- // }
- })
- AFRAME.registerComponent('viewoffset', {
- // fullWidth:
- // fullHeight:
- // xoffset:
- // yoffset:
- // width:
- // height:
- schema: {
- fullWidth: { default: window.innerWidth },
- fullHeight: { default: window.innerHeight },
- xoffset: { default: window.innerWidth / 2 },
- yoffset: { default: window.innerHeight / 2 },
- width: { default: window.innerWidth },
- height: { default: window.innerHeight }
- },
- init: function () {
- var self = this;
- this.el.sceneEl.addEventListener('loaded', setOffset);
- function setOffset() {
- this.setNewOffset();
- }
- },
- update: function (old) {
- this.fullWidth = this.data.fullWidth;
- this.fullHeight = this.data.fullHeight;
- this.xoffset = this.data.xoffset;
- this.yoffset = this.data.yoffset;
- this.width = this.data.width;
- this.height = this.data.height;
- //console.log(this.data);
- this.setNewOffset();
- },
- setNewOffset: function () {
- this.el.object3DMap.camera.setViewOffset(
- this.data.fullWidth,
- this.data.fullHeight,
- this.data.xoffset,
- this.data.yoffset,
- this.data.width,
- this.data.height)
- },
- // tick: function (t) {
- // }
- })
- AFRAME.registerComponent("virtual-gamepad-controls", {
- schema: {},
-
- init() {
- this.onEnterVr = this.onEnterVr.bind(this);
- this.onExitVr = this.onExitVr.bind(this);
- this.onFirstInteraction = this.onFirstInteraction.bind(this);
- this.onMoveJoystickChanged = this.onMoveJoystickChanged.bind(this);
- this.onMoveJoystickEnd = this.onMoveJoystickEnd.bind(this);
- // this.onLookJoystickChanged = this.onLookJoystickChanged.bind(this);
- // this.onLookJoystickEnd = this.onLookJoystickEnd.bind(this);
-
- this.mockJoystickContainer = document.createElement("div");
- this.mockJoystickContainer.classList.add('mockJoystickContainer');
- const leftMock = document.createElement("div");
- leftMock.classList.add('mockJoystick');
- const leftMockSmall = document.createElement("div");
- leftMockSmall.classList.add('mockJoystick', 'inner');
- leftMock.appendChild(leftMockSmall);
- this.mockJoystickContainer.appendChild(leftMock);
- // const rightMock = document.createElement("div");
- // rightMock.classList.add('mockJoystick');
- // const rightMockSmall = document.createElement("div");
- // rightMockSmall.classList.add('mockJoystick', 'inner');
- // rightMock.appendChild(rightMockSmall);
- // this.mockJoystickContainer.appendChild(rightMock);
- document.body.appendChild(this.mockJoystickContainer);
-
- // Setup gamepad elements
- const leftTouchZone = document.createElement("div");
- leftTouchZone.classList.add('touchZone', 'left');
- document.body.appendChild(leftTouchZone);
-
- this.leftTouchZone = leftTouchZone;
-
- this.leftStick = nipplejs.create({
- zone: this.leftTouchZone,
- color: "white",
- fadeTime: 0
- });
-
- this.leftStick.on("start", this.onFirstInteraction);
- this.leftStick.on("move", this.onMoveJoystickChanged);
- this.leftStick.on("end", this.onMoveJoystickEnd);
-
- // const rightTouchZone = document.createElement("div");
- // rightTouchZone.classList.add('touchZone', 'right');
- // document.body.appendChild(rightTouchZone);
-
- // this.rightTouchZone = rightTouchZone;
-
- // this.rightStick = nipplejs.create({
- // zone: this.rightTouchZone,
- // color: "white",
- // fadeTime: 0
- // });
-
- // this.rightStick.on("start", this.onFirstInteraction);
- // this.rightStick.on("move", this.onLookJoystickChanged);
- // this.rightStick.on("end", this.onLookJoystickEnd);
-
- this.inVr = false;
- this.moving = false;
- this.rotating = false;
-
- this.moveEvent = {
- axis: [0, 0]
- };
-
- // this.rotateYEvent = {
- // value: 0
- // };
- // this.rotateXEvent = {
- // value: 0
- // };
-
- this.el.sceneEl.addEventListener("enter-vr", this.onEnterVr);
- this.el.sceneEl.addEventListener("exit-vr", this.onExitVr);
- },
-
- onFirstInteraction() {
- this.leftStick.off("start", this.onFirstInteraction);
- //this.rightStick.off("start", this.onFirstInteraction);
- document.body.removeChild(this.mockJoystickContainer);
- },
-
- onMoveJoystickChanged(event, joystick) {
- const angle = joystick.angle.radian;
- const force = joystick.force < 1 ? joystick.force : 1;
- const moveStrength = 1.85;
- const x = Math.cos(angle) * force * moveStrength;
- const z = Math.sin(angle) * force * moveStrength;
- this.moving = true;
- this.moveEvent.axis[0] = x;
- this.moveEvent.axis[1] = z;
- },
-
- onMoveJoystickEnd() {
- this.moving = false;
- this.moveEvent.axis[0] = 0;
- this.moveEvent.axis[1] = 0;
- this.el.emit("move", this.moveEvent);
- },
-
- onLookJoystickChanged(event, joystick) {
- // Set pitch and yaw angles on right stick move
- const angle = joystick.angle.radian;
- const force = joystick.force < 1 ? joystick.force : 1;
- const turnStrength = 0.5;
- this.rotating = true;
- this.rotateYEvent.value = Math.cos(angle) * force * turnStrength;
- this.rotateXEvent.value = Math.sin(angle) * force * turnStrength;
- },
-
- onLookJoystickEnd() {
- this.rotating = false;
- this.rotateYEvent.value = 0;
- this.rotateXEvent.value = 0;
- this.el.emit("rotateY", this.rotateYEvent);
- this.el.emit("rotateX", this.rotateXEvent);
- },
-
- tick() {
- if (!this.inVr) {
- if (this.moving) {
- this.el.emit("move", this.moveEvent);
- }
-
- // if (this.rotating) {
- // this.el.emit("rotateY", this.rotateYEvent);
- // this.el.emit("rotateX", this.rotateXEvent);
- // }
- }
- },
-
- onEnterVr() {
- // Hide the joystick controls
- this.inVr = true;
- this.leftTouchZone.style.display = "none";
- // this.rightTouchZone.style.display = "none";
- },
-
- onExitVr() {
- // Show the joystick controls
- this.inVr = false;
- this.leftTouchZone.style.display = "block";
- // this.rightTouchZone.style.display = "block";
- },
-
- remove() {
- this.el.sceneEl.removeEventListener("entervr", this.onEnterVr);
- this.el.sceneEl.removeEventListener("exitvr", this.onExitVr);
- if (document.getElementsByClassName('mockJoystickContainer').length > 0){
- document.body.removeChild(this.mockJoystickContainer);
- }
- document.body.removeChild(this.leftTouchZone);
- // document.body.removeChild(this.rightTouchZone);
- }
- });
-
- ////ARJS///
- //////////////////////////////////////////////////////////////////////////////
- // arjs-anchor
- //////////////////////////////////////////////////////////////////////////////
- AFRAME.registerComponent('arjs-anchor', {
- dependencies: ['arjs', 'artoolkit'],
- schema: {
- preset: {
- type: 'string',
- },
- markerhelpers: { // IIF preset === 'area'
- type: 'boolean',
- default: false,
- },
- // controls parameters
- size: {
- type: 'number',
- default: 1
- },
- type: {
- type: 'string',
- },
- patternUrl: {
- type: 'string',
- },
- barcodeValue: {
- type: 'number'
- },
- changeMatrixMode: {
- type: 'string',
- default: 'modelViewMatrix',
- },
- minConfidence: {
- type: 'number',
- default: 0.6,
- },
- smooth: {
- type: 'boolean',
- default: false,
- },
- smoothCount: {
- type: 'number',
- default: 5,
- },
- smoothTolerance: {
- type: 'number',
- default: 0.01,
- },
- smoothThreshold: {
- type: 'number',
- default: 2,
- },
- },
- init: function () {
- var _this = this
- // get arjsSystem
- var arjsSystem = this.el.sceneEl.systems.arjs || this.el.sceneEl.systems.artoolkit
- //////////////////////////////////////////////////////////////////////////////
- // Code Separator
- //////////////////////////////////////////////////////////////////////////////
- _this.isReady = false
- _this._arAnchor = null
- //LiveCoding.space fix for editor mode
- if(arjsSystem) {
- // honor object visibility
- if (_this.data.changeMatrixMode === 'modelViewMatrix') {
- _this.el.object3D.visible = false
- } else if (_this.data.changeMatrixMode === 'cameraTransformMatrix') {
- _this.el.sceneEl.object3D.visible = false
- } else console.assert(false)
- // trick to wait until arjsSystem is isReady
- var startedAt = Date.now()
- var timerId = setInterval(function () {
- // wait until the system is isReady
- if (arjsSystem.isReady === false) return
- clearInterval(timerId)
- //////////////////////////////////////////////////////////////////////////////
- // update arProfile
- //////////////////////////////////////////////////////////////////////////////
- var arProfile = arjsSystem._arProfile
- // arProfile.changeMatrixMode('modelViewMatrix')
- arProfile.changeMatrixMode(_this.data.changeMatrixMode)
- // honor this.data.preset
- var markerParameters = Object.assign({}, arProfile.defaultMarkerParameters)
- if (_this.data.preset === 'hiro') {
- markerParameters.type = 'pattern'
- markerParameters.patternUrl = THREEx.ArToolkitContext.baseURL + 'examples/marker-training/examples/pattern-files/pattern-hiro.patt'
- markerParameters.markersAreaEnabled = false
- } else if (_this.data.preset === 'kanji') {
- markerParameters.type = 'pattern'
- markerParameters.patternUrl = THREEx.ArToolkitContext.baseURL + 'examples/marker-training/examples/pattern-files/pattern-kanji.patt'
- markerParameters.markersAreaEnabled = false
- } else if (_this.data.preset === 'area') {
- markerParameters.type = 'barcode'
- markerParameters.barcodeValue = 1001
- markerParameters.markersAreaEnabled = true
- } else if (_this.data.type === 'barcode') {
- markerParameters = {
- type: _this.data.type,
- changeMatrixMode: 'modelViewMatrix',
- barcodeValue: _this.data.barcodeValue,
- markersAreaEnabled: false
- }
- } else if (_this.data.type === 'pattern') {
- markerParameters.type = _this.data.type
- markerParameters.patternUrl = _this.data.patternUrl;
- markerParameters.markersAreaEnabled = false
- }
- markerParameters.smooth = _this.data.smooth;
- markerParameters.smoothCount = _this.data.smoothCount;
- markerParameters.smoothTolerance = _this.data.smoothTolerance;
- markerParameters.smoothThreshold = _this.data.smoothThreshold;
- //////////////////////////////////////////////////////////////////////////////
- // create arAnchor
- //////////////////////////////////////////////////////////////////////////////
- var arSession = arjsSystem._arSession
- var arAnchor = _this._arAnchor = new ARjs.Anchor(arSession, markerParameters)
- // it is now considered isReady
- _this.isReady = true
- //////////////////////////////////////////////////////////////////////////////
- // honor .debugUIEnabled
- //////////////////////////////////////////////////////////////////////////////
- if (arjsSystem.data.debugUIEnabled) {
- // get or create containerElement
- var containerElement = document.querySelector('#arjsDebugUIContainer')
- if (containerElement === null) {
- containerElement = document.createElement('div')
- containerElement.id = 'arjsDebugUIContainer'
- containerElement.setAttribute('style', 'position: fixed; bottom: 10px; width:100%; text-align: center; z-index: 1; color: grey;')
- document.body.appendChild(containerElement)
- }
- // create anchorDebugUI
- var anchorDebugUI = new ARjs.AnchorDebugUI(arAnchor)
- containerElement.appendChild(anchorDebugUI.domElement)
- }
- }, 1000 / 60)
- }
- },
- remove: function () {
- },
- update: function () {
- },
- tick: function () {
- var _this = this
- // if not yet isReady, do nothing
- if (this.isReady === false) return
- //////////////////////////////////////////////////////////////////////////////
- // update arAnchor
- //////////////////////////////////////////////////////////////////////////////
- var arjsSystem = this.el.sceneEl.systems.arjs || this.el.sceneEl.systems.artoolkit
- this._arAnchor.update()
- //////////////////////////////////////////////////////////////////////////////
- // honor pose
- //////////////////////////////////////////////////////////////////////////////
- var arWorldRoot = this._arAnchor.object3d
- arWorldRoot.updateMatrixWorld(true)
- arWorldRoot.matrixWorld.decompose(this.el.object3D.position, this.el.object3D.quaternion, this.el.object3D.scale)
- //////////////////////////////////////////////////////////////////////////////
- // honor visibility
- //////////////////////////////////////////////////////////////////////////////
- if (_this._arAnchor.parameters.changeMatrixMode === 'modelViewMatrix') {
- var wasVisible = _this.el.object3D.visible
- _this.el.object3D.visible = this._arAnchor.object3d.visible
- } else if (_this._arAnchor.parameters.changeMatrixMode === 'cameraTransformMatrix') {
- var wasVisible = _this.el.sceneEl.object3D.visible
- _this.el.sceneEl.object3D.visible = this._arAnchor.object3d.visible
- } else console.assert(false)
- // emit markerFound markerLost
- if (_this._arAnchor.object3d.visible === true && wasVisible === false) {
- _this.el.emit('markerFound')
- } else if (_this._arAnchor.object3d.visible === false && wasVisible === true) {
- _this.el.emit('markerLost')
- }
- }
- })
- //////////////////////////////////////////////////////////////////////////////
- // define some primitives shortcuts
- //////////////////////////////////////////////////////////////////////////////
- AFRAME.registerPrimitive('a-anchor', AFRAME.utils.extendDeep({}, AFRAME.primitives.getMeshMixin(), {
- defaultComponents: {
- 'arjs-anchor': {},
- 'arjs-hit-testing': {},
- },
- mappings: {
- 'type': 'arjs-anchor.type',
- 'size': 'arjs-anchor.size',
- 'url': 'arjs-anchor.patternUrl',
- 'value': 'arjs-anchor.barcodeValue',
- 'preset': 'arjs-anchor.preset',
- 'min-confidence': 'arjs-anchor.minConfidence',
- 'marker-helpers': 'arjs-anchor.markerhelpers',
- 'smooth': 'arjs-anchor.smooth',
- 'smooth-count': 'arjs-anchor.smoothCount',
- 'smooth-tolerance': 'arjs-anchor.smoothTolerance',
- 'smooth-threshold': 'arjs-anchor.smoothThreshold',
- 'hit-testing-render-debug': 'arjs-hit-testing.renderDebug',
- 'hit-testing-enabled': 'arjs-hit-testing.enabled',
- }
- }))
- AFRAME.registerPrimitive('a-camera-static', AFRAME.utils.extendDeep({}, AFRAME.primitives.getMeshMixin(), {
- defaultComponents: {
- 'camera': {},
- },
- mappings: {
- }
- }))
- //////////////////////////////////////////////////////////////////////////////
- // backward compatibility
- //////////////////////////////////////////////////////////////////////////////
- // FIXME
- AFRAME.registerPrimitive('a-marker', AFRAME.utils.extendDeep({}, AFRAME.primitives.getMeshMixin(), {
- defaultComponents: {
- 'arjs-anchor': {},
- 'arjs-hit-testing': {},
- },
- mappings: {
- 'type': 'arjs-anchor.type',
- 'size': 'arjs-anchor.size',
- 'url': 'arjs-anchor.patternUrl',
- 'value': 'arjs-anchor.barcodeValue',
- 'preset': 'arjs-anchor.preset',
- 'min-confidence': 'arjs-anchor.minConfidence',
- 'marker-helpers': 'arjs-anchor.markerhelpers',
- 'smooth': 'arjs-anchor.smooth',
- 'smooth-count': 'arjs-anchor.smoothCount',
- 'smooth-tolerance': 'arjs-anchor.smoothTolerance',
- 'smooth-threshold': 'arjs-anchor.smoothThreshold',
- 'hit-testing-render-debug': 'arjs-hit-testing.renderDebug',
- 'hit-testing-enabled': 'arjs-hit-testing.enabled',
- }
- }))
- AFRAME.registerPrimitive('a-marker-camera', AFRAME.utils.extendDeep({}, AFRAME.primitives.getMeshMixin(), {
- defaultComponents: {
- 'arjs-anchor': {
- changeMatrixMode: 'cameraTransformMatrix'
- },
- 'camera': {},
- },
- mappings: {
- 'type': 'arjs-anchor.type',
- 'size': 'arjs-anchor.size',
- 'url': 'arjs-anchor.patternUrl',
- 'value': 'arjs-anchor.barcodeValue',
- 'preset': 'arjs-anchor.preset',
- 'min-confidence': 'arjs-anchor.minConfidence',
- 'marker-helpers': 'arjs-anchor.markerhelpers',
- }
- }))
- //////////////////////////////////////////////////////////////////////////////
- // arjs-hit-testing
- //////////////////////////////////////////////////////////////////////////////
- AFRAME.registerComponent('arjs-hit-testing', {
- dependencies: ['arjs', 'artoolkit'],
- schema: {
- enabled : {
- type: 'boolean',
- default: false,
- },
- renderDebug : {
- type: 'boolean',
- default: false,
- },
- },
- init: function () {
- var _this = this
- var arjsSystem = this.el.sceneEl.systems.arjs || this.el.sceneEl.systems.artoolkit
- // TODO make it work on cameraTransformMatrix too
- //
- _this.isReady = false
- _this._arAnchor = null
- _this._arHitTesting = null
- //LiveCdoing.space fix for editor mode
- if(arjsSystem) {
- // trick to wait until arjsSystem is isReady
- var startedAt = Date.now()
- var timerId = setInterval(function(){
- var anchorEl = _this.el
- var anchorComponent = anchorEl.components['arjs-anchor']
- // wait until anchorComponent is isReady
- if( anchorComponent === undefined || anchorComponent.isReady === false ) return
- clearInterval(timerId)
- //////////////////////////////////////////////////////////////////////////////
- // create arAnchor
- //////////////////////////////////////////////////////////////////////////////
- var arAnchor = anchorComponent._arAnchor
- var arSession = arjsSystem._arSession
- var renderer = arSession.parameters.renderer
- var hitTesting = _this._arHitTesting = new ARjs.HitTesting(arSession)
- hitTesting.enabled = _this.data.enabled
- _this.isReady = true
- }, 1000/60)
- }
- },
- remove : function(){
- },
- update: function () {
- },
- tick: function(){
- var _this = this
- // if not yet isReady, do nothing
- if( this.isReady === false ) return
- var arjsSystem = this.el.sceneEl.systems.arjs || this.el.sceneEl.systems.artoolkit
- var arSession = arjsSystem._arSession
- var anchorEl = _this.el
- var anchorComponent = anchorEl.components['arjs-anchor']
- var arAnchor = anchorComponent._arAnchor
- var hitTesting = this._arHitTesting
- var camera = arSession.parameters.camera
- // console.log(camera.position)
- hitTesting.update(camera, arAnchor.object3d, arAnchor.parameters.changeMatrixMode)
- }
- });
- ///////////////END ARJS/////////
- ///MIRROR//
- THREE.ShaderLib[ 'mirror' ] = {
- uniforms: {
- "mirrorColor": { value: new THREE.Color( 0x7F7F7F ) },
- "mirrorSampler": { value: null },
- "textureMatrix" : { value: new THREE.Matrix4() }
- },
- vertexShader: [
- "uniform mat4 textureMatrix;",
- "varying vec4 mirrorCoord;",
- "void main() {",
- "vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",
- "vec4 worldPosition = modelMatrix * vec4( position, 1.0 );",
- "mirrorCoord = textureMatrix * worldPosition;",
- "gl_Position = projectionMatrix * mvPosition;",
- "}"
- ].join( "\n" ),
- fragmentShader: [
- "uniform vec3 mirrorColor;",
- "uniform sampler2D mirrorSampler;",
- "varying vec4 mirrorCoord;",
- "float blendOverlay(float base, float blend) {",
- "return( base < 0.5 ? ( 2.0 * base * blend ) : (1.0 - 2.0 * ( 1.0 - base ) * ( 1.0 - blend ) ) );",
- "}",
- "void main() {",
- "vec4 color = texture2DProj(mirrorSampler, mirrorCoord);",
- "color = vec4(blendOverlay(mirrorColor.r, color.r), blendOverlay(mirrorColor.g, color.g), blendOverlay(mirrorColor.b, color.b), 1.0);",
- "gl_FragColor = color;",
- "}"
- ].join( "\n" )
- };
- THREE.Mirror = function ( renderer, camera, options ) {
-
- THREE.Object3D.call( this );
- this.name = 'mirror_' + this.id;
- options = options || {};
- this.matrixNeedsUpdate = true;
- var width = options.textureWidth !== undefined ? options.textureWidth : 512;
- var height = options.textureHeight !== undefined ? options.textureHeight : 512;
- this.clipBias = options.clipBias !== undefined ? options.clipBias : 0.0;
- var mirrorColor = options.color !== undefined ? new THREE.Color( options.color ) : new THREE.Color( 0x7F7F7F );
- this.renderer = renderer;
- this.mirrorPlane = new THREE.Plane();
- this.normal = new THREE.Vector3( 0, 0, 1 );
- this.mirrorWorldPosition = new THREE.Vector3();
- this.cameraWorldPosition = new THREE.Vector3();
- this.rotationMatrix = new THREE.Matrix4();
- this.lookAtPosition = new THREE.Vector3( 0, 0, - 1 );
- this.clipPlane = new THREE.Vector4();
- // For debug only, show the normal and plane of the mirror
- var debugMode = options.debugMode !== undefined ? options.debugMode : false;
- if ( debugMode ) {
- var arrow = new THREE.ArrowHelper( new THREE.Vector3( 0, 0, 1 ), new THREE.Vector3( 0, 0, 0 ), 10, 0xffff80 );
- var planeGeometry = new THREE.Geometry();
- planeGeometry.vertices.push( new THREE.Vector3( - 10, - 10, 0 ) );
- planeGeometry.vertices.push( new THREE.Vector3( 10, - 10, 0 ) );
- planeGeometry.vertices.push( new THREE.Vector3( 10, 10, 0 ) );
- planeGeometry.vertices.push( new THREE.Vector3( - 10, 10, 0 ) );
- planeGeometry.vertices.push( planeGeometry.vertices[ 0 ] );
- var plane = new THREE.Line( planeGeometry, new THREE.LineBasicMaterial( { color: 0xffff80 } ) );
- this.add( arrow );
- this.add( plane );
- }
- if ( camera instanceof THREE.PerspectiveCamera ) {
- this.camera = camera;
- } else {
- this.camera = new THREE.PerspectiveCamera();
- console.log( this.name + ': camera is not a Perspective Camera!' );
- }
- this.textureMatrix = new THREE.Matrix4();
- this.mirrorCamera = this.camera.clone();
- this.mirrorCamera.matrixAutoUpdate = true;
- var parameters = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBFormat, stencilBuffer: false };
- //this.currentRenderTarget = this.renderer.getRenderTarget();
- this.renderTarget = new THREE.WebGLRenderTarget( width, height, parameters );
- this.renderTarget2 = new THREE.WebGLRenderTarget( width, height, parameters );
- var mirrorShader = THREE.ShaderLib[ "mirror" ];
- var mirrorUniforms = THREE.UniformsUtils.clone( mirrorShader.uniforms );
- this.material = new THREE.ShaderMaterial( {
- fragmentShader: mirrorShader.fragmentShader,
- vertexShader: mirrorShader.vertexShader,
- uniforms: mirrorUniforms
- } );
- this.material.uniforms.mirrorSampler.value = this.renderTarget.texture;
- this.material.uniforms.mirrorColor.value = mirrorColor;
- this.material.uniforms.textureMatrix.value = this.textureMatrix;
- if ( ! THREE.Math.isPowerOfTwo( width ) || ! THREE.Math.isPowerOfTwo( height ) ) {
- this.renderTarget.texture.generateMipmaps = false;
- this.renderTarget2.texture.generateMipmaps = false;
- }
- this.updateTextureMatrix();
- this.render();
-
- };
- THREE.Mirror.prototype = Object.create( THREE.Object3D.prototype );
- THREE.Mirror.prototype.constructor = THREE.Mirror;
- THREE.Mirror.prototype.renderWithMirror = function ( otherMirror, aScene ) {
- // update the mirror matrix to mirror the current view
- this.updateTextureMatrix();
- this.matrixNeedsUpdate = false;
- // set the camera of the other mirror so the mirrored view is the reference view
- var tempCamera = otherMirror.camera;
- otherMirror.camera = this.mirrorCamera;
- // render the other mirror in temp texture
- otherMirror.renderTemp(aScene);
- otherMirror.material.uniforms.mirrorSampler.value = otherMirror.renderTarget2.texture;
- // render the current mirror
- this.render(aScene);
- this.matrixNeedsUpdate = true;
- // restore material and camera of other mirror
- otherMirror.material.uniforms.mirrorSampler.value = otherMirror.renderTarget.texture;
- otherMirror.camera = tempCamera;
- // restore texture matrix of other mirror
- otherMirror.updateTextureMatrix();
- };
- THREE.Mirror.prototype.updateTextureMatrix = function () {
- this.updateMatrixWorld();
- this.camera.updateMatrixWorld();
- this.mirrorWorldPosition.setFromMatrixPosition( this.matrixWorld );
- this.cameraWorldPosition.setFromMatrixPosition( this.camera.matrixWorld );
- this.rotationMatrix.extractRotation( this.matrixWorld );
- this.normal.set( 0, 0, 1 );
- this.normal.applyMatrix4( this.rotationMatrix );
- var view = this.mirrorWorldPosition.clone().sub( this.cameraWorldPosition );
- view.reflect( this.normal ).negate();
- view.add( this.mirrorWorldPosition );
- this.rotationMatrix.extractRotation( this.camera.matrixWorld );
- this.lookAtPosition.set( 0, 0, - 1 );
- this.lookAtPosition.applyMatrix4( this.rotationMatrix );
- this.lookAtPosition.add( this.cameraWorldPosition );
- var target = this.mirrorWorldPosition.clone().sub( this.lookAtPosition );
- target.reflect( this.normal ).negate();
- target.add( this.mirrorWorldPosition );
- this.up.set( 0, - 1, 0 );
- this.up.applyMatrix4( this.rotationMatrix );
- this.up.reflect( this.normal ).negate();
- this.mirrorCamera.position.copy( view );
- this.mirrorCamera.up = this.up;
- this.mirrorCamera.lookAt( target );
- this.mirrorCamera.updateProjectionMatrix();
- this.mirrorCamera.updateMatrixWorld();
- this.mirrorCamera.matrixWorldInverse.getInverse( this.mirrorCamera.matrixWorld );
- // Update the texture matrix
- this.textureMatrix.set( 0.5, 0.0, 0.0, 0.5,
- 0.0, 0.5, 0.0, 0.5,
- 0.0, 0.0, 0.5, 0.5,
- 0.0, 0.0, 0.0, 1.0 );
- this.textureMatrix.multiply( this.mirrorCamera.projectionMatrix );
- this.textureMatrix.multiply( this.mirrorCamera.matrixWorldInverse );
- // Now update projection matrix with new clip plane, implementing code from: http://www.terathon.com/code/oblique.html
- // Paper explaining this technique: http://www.terathon.com/lengyel/Lengyel-Oblique.pdf
- this.mirrorPlane.setFromNormalAndCoplanarPoint( this.normal, this.mirrorWorldPosition );
- this.mirrorPlane.applyMatrix4( this.mirrorCamera.matrixWorldInverse );
- this.clipPlane.set( this.mirrorPlane.normal.x, this.mirrorPlane.normal.y, this.mirrorPlane.normal.z, this.mirrorPlane.constant );
- var q = new THREE.Vector4();
- var projectionMatrix = this.mirrorCamera.projectionMatrix;
- q.x = ( Math.sign( this.clipPlane.x ) + projectionMatrix.elements[ 8 ] ) / projectionMatrix.elements[ 0 ];
- q.y = ( Math.sign( this.clipPlane.y ) + projectionMatrix.elements[ 9 ] ) / projectionMatrix.elements[ 5 ];
- q.z = - 1.0;
- q.w = ( 1.0 + projectionMatrix.elements[ 10 ] ) / projectionMatrix.elements[ 14 ];
- // Calculate the scaled plane vector
- var c = new THREE.Vector4();
- c = this.clipPlane.multiplyScalar( 2.0 / this.clipPlane.dot( q ) );
- // Replacing the third row of the projection matrix
- projectionMatrix.elements[ 2 ] = c.x;
- projectionMatrix.elements[ 6 ] = c.y;
- projectionMatrix.elements[ 10 ] = c.z + 1.0 - this.clipBias;
- projectionMatrix.elements[ 14 ] = c.w;
- };
- THREE.Mirror.prototype.render = function (aScene) {
- if ( this.matrixNeedsUpdate ) this.updateTextureMatrix();
- this.matrixNeedsUpdate = true;
- // Render the mirrored view of the current scene into the target texture
- //var scene = aScene //this;
- // while ( scene.parent !== null ) {
- // scene = scene.parent;
- // }
- //this.renderer.setRenderTarget( null );
- if ( aScene !== undefined) //&& scene instanceof THREE.Scene )
- {
- // We can't render ourself to ourself
- var visible = this.material.visible;
- this.material.visible = false;
- this.renderer.clear();
- this.renderer.setRenderTarget( this.renderTarget);
- this.renderer.render( aScene.object3D, this.mirrorCamera);
- this.renderer.setRenderTarget(null);
-
- //this.renderer.render( scene, this.mirrorCamera, this.renderTarget, true );
- this.material.visible = visible;
- }
- };
- THREE.Mirror.prototype.renderTemp = function (aScene) {
- if ( this.matrixNeedsUpdate ) this.updateTextureMatrix();
- this.matrixNeedsUpdate = true;
- // Render the mirrored view of the current scene into the target texture
-
- // var scene = this;
- // while ( scene.parent !== null ) {
- // scene = scene.parent;
- // }
- if ( aScene !== undefined) //&& scene instanceof THREE.Scene ) {
- {
- this.renderer.clear();
- this.renderer.setRenderTarget( this.renderTarget2);
- this.renderer.render( aScene.object3D, this.mirrorCamera );
- this.renderer.setRenderTarget( null );
- //this.renderer.render( scene, this.mirrorCamera, this.renderTarget2, true );
- }
- };
- AFRAME.registerComponent('mirror', {
- schema:{
- renderothermirror:{default:true},
- camera:{default: 'avatarControl'}
- },
- init: function () {
- var scene = this.el.sceneEl;
- this.cameraID = this.data.camera;
- scene.addEventListener('render-target-loaded',this.OnRenderLoaded()); //this.OnRenderLoaded.bind(this)
- },
- // update: function (old) {
- // this.cameraID = this.data.camera;
- // this.OnRenderLoaded();
- // },
- OnRenderLoaded: function()
- {
- var mirrorObj = this.el.getOrCreateObject3D('mesh',THREE.Mesh);
- // var cameraEl = document.querySelector('a-entity[camera]')
- // if(!cameraEl)
- // {
- // cameraEl = document.querySelector('a-camera');
- // }
- // var camera = cameraEl.components.camera.camera;
- let cameraEl = document.querySelector("[id='" + this.cameraID + "']")
- if (cameraEl){
- let camera = cameraEl.getObject3D('camera'); //document.querySelector('#avatarControl').getObject3D('camera');
- var scene = this.el.sceneEl;
- // this.renderer = new THREE.WebGLRenderer({
- // antialias: true,
- // });
- this.renderer = scene.renderer;
- this.mirror = new THREE.Mirror( this.renderer, camera, { clipBias: 0.003, textureWidth: window.innerWidth, textureHeight: window.innerHeight, color: 0x777777, debugMode: false} );
- mirrorObj.material = this.mirror.material;
- //mirrorObj.children = [];
- mirrorObj.add(this.mirror);
- }
- //As of A-Frame tick (behaviours) priority issue need to place mirror tick onto upper tick()
- this.el.sceneEl.components['scene-utils'].mirrors[this.el.id] = this;
- },
- remove: function () {
- delete this.el.sceneEl.components['scene-utils'].mirrors[this.el.id]
- },
- mirrorTick: function () {
- // //this.mirror.render();
- if(!this.data.renderothermirror)
- {
- this.mirror.render(this.el.sceneEl);
- }
- else
- {
- var mirrors = [];
- var mirrorEls = document.querySelectorAll("[mirror]");
- for(var i=0;i<mirrorEls.length;i++)
- {
- if(mirrorEls[i]!=this.el)
- {
- mirrors.push(mirrorEls[i].components.mirror.mirror);
- }
- }
- if(mirrors.length === 0)
- {
- this.mirror.render(this.el.sceneEl);
- }
- for(var i = 0; i<mirrors.length;i++)
- {
- this.mirror.renderWithMirror(mirrors[i], this.el.sceneEl);
- }
- }
- },
- // tick: function () {
- // }
- });
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