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- /*global define*/
- define([
- '../Core/DeveloperError'
- ], function(
- DeveloperError) {
- "use strict";
- /**
- * A Command is a function with an extra <code>canExecute</code> observable property to determine
- * whether the command can be executed. When executed, a Command function will check the
- * value of <code>canExecute</code> and throw if false.
- *
- * This type describes an interface and is not intended to be instantiated directly.
- * See {@link createCommand} to create a command from a function.
- *
- * @alias Command
- * @constructor
- */
- var Command = function() {
- /**
- * Gets whether this command can currently be executed. This property is observable.
- * @type {Boolean}
- * @default undefined
- */
- this.canExecute = undefined;
- /**
- * Gets an event which is raised before the command executes, the event
- * is raised with an object containing two properties: a <code>cancel</code> property,
- * which if set to false by the listener will prevent the command from being executed, and
- * an <code>args</code> property, which is the array of arguments being passed to the command.
- * @type {Event}
- * @default undefined
- */
- this.beforeExecute = undefined;
- /**
- * Gets an event which is raised after the command executes, the event
- * is raised with the return value of the command as its only parameter.
- * @type {Event}
- * @default undefined
- */
- this.afterExecute = undefined;
- DeveloperError.throwInstantiationError();
- };
- return Command;
- });
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