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- //This file is automatically rebuilt by the Cesium build process.
- /*global define*/
- define(function() {
- "use strict";
- return "attribute vec4 position;\n\
- attribute float webMercatorT;\n\
- \n\
- uniform vec2 u_textureDimensions;\n\
- \n\
- varying vec2 v_textureCoordinates;\n\
- \n\
- void main()\n\
- {\n\
- v_textureCoordinates = vec2(position.x, webMercatorT);\n\
- gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));\n\
- }\n\
- ";
- });
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