| 1234567891011121314151617 |     //This file is automatically rebuilt by the Cesium build process.    /*global define*/    define(function() {    "use strict";    return "attribute vec4 position;\n\\n\varying vec2 v_textureCoordinates;\n\\n\void main() \n\{\n\    float x = (position.x - czm_viewport.x) / czm_viewport.z;\n\    float y = (position.y - czm_viewport.y) / czm_viewport.w;\n\    v_textureCoordinates = vec2(x, y);\n\    \n\    gl_Position = czm_viewportOrthographic * position;\n\}";});
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