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							-     //This file is automatically rebuilt by the Cesium build process.
 
-     /*global define*/
 
-     define(function() {
 
-     "use strict";
 
-     return "attribute vec3 position3DHigh;\n\
 
- attribute vec3 position3DLow;\n\
 
- attribute vec2 st;\n\
 
- \n\
 
- varying vec3 v_positionMC;\n\
 
- varying vec3 v_positionEC;\n\
 
- varying vec2 v_st;\n\
 
- \n\
 
- void main() \n\
 
- {\n\
 
-     vec4 p = czm_computePosition();\n\
 
- \n\
 
-     v_positionMC = position3DHigh + position3DLow;           // position in model coordinates\n\
 
-     v_positionEC = (czm_modelViewRelativeToEye * p).xyz;     // position in eye coordinates\n\
 
-     v_st = st;\n\
 
-     \n\
 
-     gl_Position = czm_modelViewProjectionRelativeToEye * p;\n\
 
- }\n\
 
- ";
 
- });
 
 
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