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- # Copyright 2012 United States Government, as represented by the Secretary of Defense, Under
- # Secretary of Defense (Personnel & Readiness).
- #
- # Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
- # in compliance with the License. You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software distributed under the License
- # is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
- # or implied. See the License for the specific language governing permissions and limitations under
- # the License.
- ## The component representation of a control behavior
- ##
- ## @name control.vwf
- ## @namespace
- ---
- methods:
- mouseInit:
- linePlaneIntersection:
- events:
- pointerDown:
- pointerMove:
- pointerUp:
- scripts:
- - |
- this.initialize = function() {
- this.planeNormal = undefined;
- this.planePoint = undefined;
- this.cameraTranslation = undefined;
- this.pointerVector = goog.vec.Vec3.create();
- }
- // Sets up the mouse pointer information used for dragging.
- this.mouseInit = function() {
- this.input = {
- "pointerInfo": undefined,
- "pickInfo": undefined,
- "previous": {
- "pointerInfo": undefined,
- "pickInfo": undefined,
- },
- update: function( pointerInfo, pickInfo ){
- if(!this.previous.pointerInfo) {
- this.previous.pointerInfo = this.pointerInfo;
- this.previous.pickInfo = this.pickInfo;
- }
- this.pointerInfo = pointerInfo;
- this.pickInfo = pickInfo;
- },
- clear: function(){
- this.previous.pointerInfo = undefined;
- this.previous.pickInfo = undefined;
- this.pointerInfo = undefined;
- this.pickInfo = undefined;
- },
- change: function() {
- var ret = [ 0, 0 ]
- if ( this.pointerInfo && this.previous.pointerInfo ) {
- ret[0] = this.pointerInfo.position[0] - this.previous.pointerInfo.position[0];
- ret[1] = this.pointerInfo.position[1] - this.previous.pointerInfo.position[1];
- }
- return ret;
- }
- };
- }
-
- this.linePlaneIntersection = function( planePoint, planeNormal, linePoint, lineVec ){
-
- var intersection, dotNumerator, dotDenominator;
- var vector = goog.vec.Vec3.create();
-
- //calculate the distance between the linePoint and the line-plane intersection point
- var temp = goog.vec.Vec3.create();
-
- goog.vec.Vec3.subtract( planePoint, linePoint, temp );
- dotNumerator = goog.vec.Vec3.dot( temp, planeNormal );
- dotDenominator = goog.vec.Vec3.dot( lineVec, planeNormal );
-
- //line and plane are not parallel
- if( dotDenominator != 0.0 ){
- intersection = goog.vec.Vec3.create();
- //create a vector from the linePoint to the intersection point
- goog.vec.Vec3.scale( lineVec, dotNumerator / dotDenominator, vector );
-
- //get the coordinates of the line-plane intersection point
- goog.vec.Vec3.add( linePoint, vector, intersection );
- }
- return intersection;
- }
- this.pointerDown = function( pointerInfo, pickInfo ) {
- if ( this.input === undefined ) this.mouseInit();
- this.input.clear();
- this.input.pointerInfo = pointerInfo;
- this.input.pickInfo = pickInfo;
- this.planeNormal = goog.vec.Vec3.createFloat32FromArray( pickInfo.globalNormal );
- this.planePoint = goog.vec.Vec3.createFloat32FromArray( pickInfo.globalPosition );
- this.cameraTranslation = goog.vec.Vec3.createFloat32FromArray( pickInfo.globalSource );
- goog.vec.Vec3.subtract( this.planePoint, this.cameraTranslation, this.pointerVector );
- }
- this.pointerUp = function( pointerInfo, pickInfo ) {
- this.input.clear();
- }
- this.pointerMove = function( pointerInfo, pickInfo ) {
-
- // update the camera location and the view vector
- this.cameraTranslation = goog.vec.Vec3.createFloat32FromArray( pickInfo.globalSource );
-
- // we need a way of getting the pointerVector here without the using the
- // globalPosition, because that might not have a value
-
- if ( pickInfo.pointerVector ) {
- this.pointerVector = goog.vec.Vec3.createFloat32FromArray( pickInfo.pointerVector );
- } else {
- var hitPoint = goog.vec.Vec3.createFloat32FromArray( pickInfo.globalPosition );
- goog.vec.Vec3.subtract( hitPoint, this.cameraTranslation, this.pointerVector );
- goog.vec.Vec3.normalize( this.pointerVector, this.pointerVector );
- }
- var newPlaneIntersection = this.linePlaneIntersection( this.planePoint,
- this.planeNormal, this.cameraTranslation, this.pointerVector );
- if ( newPlaneIntersection !== undefined ) {
- var translation = goog.vec.Vec3.createFloat32FromArray( this.parent.translation );
- var diff = goog.vec.Vec3.create();
- goog.vec.Vec3.subtract( newPlaneIntersection, this.planePoint, diff );
- this.parent.translation = goog.vec.Vec3.add( translation, diff, goog.vec.Vec3.create() );
- this.planePoint = goog.vec.Vec3.clone( newPlaneIntersection );
- }
- this.input.previous.pointerInfo = pointerInfo;
- this.input.previous.pickInfo = pickInfo;
- } //@ sourceURL=planarDrag.vwf
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