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- /*
- Copyright 2013 Daniel Wirtz <dcode@dcode.io>
- Copyright 2009 The Closure Library Authors. All Rights Reserved.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS-IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- /**
- * @license Long.js (c) 2013 Daniel Wirtz <dcode@dcode.io>
- * Released under the Apache License, Version 2.0
- * see: https://github.com/dcodeIO/Long.js for details
- */
- (function(global) {
- "use strict";
- /**
- * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.
- * See the from* functions below for more convenient ways of constructing Longs.
- * @exports Long
- * @class A Long class for representing a 64 bit two's-complement integer value.
- * @param {number} low The low (signed) 32 bits of the long
- * @param {number} high The high (signed) 32 bits of the long
- * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed
- * @constructor
- */
- var Long = function(low, high, unsigned) {
- /**
- * The low 32 bits as a signed value.
- * @type {number}
- * @expose
- */
- this.low = low|0;
- /**
- * The high 32 bits as a signed value.
- * @type {number}
- * @expose
- */
- this.high = high|0;
- /**
- * Whether unsigned or not.
- * @type {boolean}
- * @expose
- */
- this.unsigned = !!unsigned;
- };
- // The internal representation of a long is the two given signed, 32-bit values.
- // We use 32-bit pieces because these are the size of integers on which
- // Javascript performs bit-operations. For operations like addition and
- // multiplication, we split each number into 16 bit pieces, which can easily be
- // multiplied within Javascript's floating-point representation without overflow
- // or change in sign.
- //
- // In the algorithms below, we frequently reduce the negative case to the
- // positive case by negating the input(s) and then post-processing the result.
- // Note that we must ALWAYS check specially whether those values are MIN_VALUE
- // (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as
- // a positive number, it overflows back into a negative). Not handling this
- // case would often result in infinite recursion.
- //
- // Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*
- // methods on which they depend.
- /**
- * Tests if the specified object is a Long.
- * @param {*} obj Object
- * @returns {boolean}
- * @expose
- */
- Long.isLong = function(obj) {
- return (obj && obj instanceof Long) === true;
- };
- /**
- * A cache of the Long representations of small integer values.
- * @type {!Object}
- * @inner
- */
- var INT_CACHE = {};
- /**
- * A cache of the Long representations of small unsigned integer values.
- * @type {!Object}
- * @inner
- */
- var UINT_CACHE = {};
- /**
- * Returns a Long representing the given 32 bit integer value.
- * @param {number} value The 32 bit integer in question
- * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed
- * @returns {!Long} The corresponding Long value
- * @expose
- */
- Long.fromInt = function(value, unsigned) {
- var obj, cachedObj;
- if (!unsigned) {
- value = value | 0;
- if (-128 <= value && value < 128) {
- cachedObj = INT_CACHE[value];
- if (cachedObj)
- return cachedObj;
- }
- obj = new Long(value, value < 0 ? -1 : 0, false);
- if (-128 <= value && value < 128)
- INT_CACHE[value] = obj;
- return obj;
- } else {
- value = value >>> 0;
- if (0 <= value && value < 256) {
- cachedObj = UINT_CACHE[value];
- if (cachedObj)
- return cachedObj;
- }
- obj = new Long(value, (value | 0) < 0 ? -1 : 0, true);
- if (0 <= value && value < 256)
- UINT_CACHE[value] = obj;
- return obj;
- }
- };
- /**
- * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.
- * @param {number} value The number in question
- * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed
- * @returns {!Long} The corresponding Long value
- * @expose
- */
- Long.fromNumber = function(value, unsigned) {
- unsigned = !!unsigned;
- if (isNaN(value) || !isFinite(value))
- return Long.ZERO;
- if (!unsigned && value <= -TWO_PWR_63_DBL)
- return Long.MIN_VALUE;
- if (!unsigned && value + 1 >= TWO_PWR_63_DBL)
- return Long.MAX_VALUE;
- if (unsigned && value >= TWO_PWR_64_DBL)
- return Long.MAX_UNSIGNED_VALUE;
- if (value < 0)
- return Long.fromNumber(-value, unsigned).negate();
- return new Long((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);
- };
- /**
- * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is
- * assumed to use 32 bits.
- * @param {number} lowBits The low 32 bits
- * @param {number} highBits The high 32 bits
- * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed
- * @returns {!Long} The corresponding Long value
- * @expose
- */
- Long.fromBits = function(lowBits, highBits, unsigned) {
- return new Long(lowBits, highBits, unsigned);
- };
- /**
- * Returns a Long representation of the given string, written using the specified radix.
- * @param {string} str The textual representation of the Long
- * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to `false` for signed
- * @param {number=} radix The radix in which the text is written (2-36), defaults to 10
- * @returns {!Long} The corresponding Long value
- * @expose
- */
- Long.fromString = function(str, unsigned, radix) {
- if (str.length === 0)
- throw Error('number format error: empty string');
- if (str === "NaN" || str === "Infinity" || str === "+Infinity" || str === "-Infinity")
- return Long.ZERO;
- if (typeof unsigned === 'number') // For goog.math.long compatibility
- radix = unsigned,
- unsigned = false;
- radix = radix || 10;
- if (radix < 2 || 36 < radix)
- throw Error('radix out of range: ' + radix);
- var p;
- if ((p = str.indexOf('-')) > 0)
- throw Error('number format error: interior "-" character: ' + str);
- else if (p === 0)
- return Long.fromString(str.substring(1), unsigned, radix).negate();
- // Do several (8) digits each time through the loop, so as to
- // minimize the calls to the very expensive emulated div.
- var radixToPower = Long.fromNumber(Math.pow(radix, 8));
- var result = Long.ZERO;
- for (var i = 0; i < str.length; i += 8) {
- var size = Math.min(8, str.length - i);
- var value = parseInt(str.substring(i, i + size), radix);
- if (size < 8) {
- var power = Long.fromNumber(Math.pow(radix, size));
- result = result.multiply(power).add(Long.fromNumber(value));
- } else {
- result = result.multiply(radixToPower);
- result = result.add(Long.fromNumber(value));
- }
- }
- result.unsigned = unsigned;
- return result;
- };
- /**
- * Converts the specified value to a Long.
- * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value
- * @returns {!Long}
- * @expose
- */
- Long.fromValue = function(val) {
- if (typeof val === 'number')
- return Long.fromNumber(val);
- if (typeof val === 'string')
- return Long.fromString(val);
- if (Long.isLong(val))
- return val;
- // Throws for not an object (undefined, null):
- return new Long(val.low, val.high, val.unsigned);
- };
- // NOTE: the compiler should inline these constant values below and then remove these variables, so there should be
- // no runtime penalty for these.
- /**
- * @type {number}
- * @const
- * @inner
- */
- var TWO_PWR_16_DBL = 1 << 16;
- /**
- * @type {number}
- * @const
- * @inner
- */
- var TWO_PWR_24_DBL = 1 << 24;
- /**
- * @type {number}
- * @const
- * @inner
- */
- var TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;
- /**
- * @type {number}
- * @const
- * @inner
- */
- var TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;
- /**
- * @type {number}
- * @const
- * @inner
- */
- var TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;
- /**
- * @type {!Long}
- * @const
- * @inner
- */
- var TWO_PWR_24 = Long.fromInt(TWO_PWR_24_DBL);
- /**
- * Signed zero.
- * @type {!Long}
- * @expose
- */
- Long.ZERO = Long.fromInt(0);
- /**
- * Unsigned zero.
- * @type {!Long}
- * @expose
- */
- Long.UZERO = Long.fromInt(0, true);
- /**
- * Signed one.
- * @type {!Long}
- * @expose
- */
- Long.ONE = Long.fromInt(1);
- /**
- * Unsigned one.
- * @type {!Long}
- * @expose
- */
- Long.UONE = Long.fromInt(1, true);
- /**
- * Signed negative one.
- * @type {!Long}
- * @expose
- */
- Long.NEG_ONE = Long.fromInt(-1);
- /**
- * Maximum signed value.
- * @type {!Long}
- * @expose
- */
- Long.MAX_VALUE = Long.fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);
- /**
- * Maximum unsigned value.
- * @type {!Long}
- * @expose
- */
- Long.MAX_UNSIGNED_VALUE = Long.fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);
- /**
- * Minimum signed value.
- * @type {!Long}
- * @expose
- */
- Long.MIN_VALUE = Long.fromBits(0, 0x80000000|0, false);
- /**
- * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.
- * @returns {number}
- * @expose
- */
- Long.prototype.toInt = function() {
- return this.unsigned ? this.low >>> 0 : this.low;
- };
- /**
- * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).
- * @returns {number}
- * @expose
- */
- Long.prototype.toNumber = function() {
- if (this.unsigned) {
- return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);
- }
- return this.high * TWO_PWR_32_DBL + (this.low >>> 0);
- };
- /**
- * Converts the Long to a string written in the specified radix.
- * @param {number=} radix Radix (2-36), defaults to 10
- * @returns {string}
- * @override
- * @throws {RangeError} If `radix` is out of range
- * @expose
- */
- Long.prototype.toString = function(radix) {
- radix = radix || 10;
- if (radix < 2 || 36 < radix)
- throw RangeError('radix out of range: ' + radix);
- if (this.isZero())
- return '0';
- var rem;
- if (this.isNegative()) { // Unsigned Longs are never negative
- if (this.equals(Long.MIN_VALUE)) {
- // We need to change the Long value before it can be negated, so we remove
- // the bottom-most digit in this base and then recurse to do the rest.
- var radixLong = Long.fromNumber(radix);
- var div = this.div(radixLong);
- rem = div.multiply(radixLong).subtract(this);
- return div.toString(radix) + rem.toInt().toString(radix);
- } else
- return '-' + this.negate().toString(radix);
- }
- // Do several (6) digits each time through the loop, so as to
- // minimize the calls to the very expensive emulated div.
- var radixToPower = Long.fromNumber(Math.pow(radix, 6), this.unsigned);
- rem = this;
- var result = '';
- while (true) {
- var remDiv = rem.div(radixToPower),
- intval = rem.subtract(remDiv.multiply(radixToPower)).toInt() >>> 0,
- digits = intval.toString(radix);
- rem = remDiv;
- if (rem.isZero())
- return digits + result;
- else {
- while (digits.length < 6)
- digits = '0' + digits;
- result = '' + digits + result;
- }
- }
- };
- /**
- * Gets the high 32 bits as a signed integer.
- * @returns {number} Signed high bits
- * @expose
- */
- Long.prototype.getHighBits = function() {
- return this.high;
- };
- /**
- * Gets the high 32 bits as an unsigned integer.
- * @returns {number} Unsigned high bits
- * @expose
- */
- Long.prototype.getHighBitsUnsigned = function() {
- return this.high >>> 0;
- };
- /**
- * Gets the low 32 bits as a signed integer.
- * @returns {number} Signed low bits
- * @expose
- */
- Long.prototype.getLowBits = function() {
- return this.low;
- };
- /**
- * Gets the low 32 bits as an unsigned integer.
- * @returns {number} Unsigned low bits
- * @expose
- */
- Long.prototype.getLowBitsUnsigned = function() {
- return this.low >>> 0;
- };
- /**
- * Gets the number of bits needed to represent the absolute value of this Long.
- * @returns {number}
- * @expose
- */
- Long.prototype.getNumBitsAbs = function() {
- if (this.isNegative()) // Unsigned Longs are never negative
- return this.equals(Long.MIN_VALUE) ? 64 : this.negate().getNumBitsAbs();
- var val = this.high != 0 ? this.high : this.low;
- for (var bit = 31; bit > 0; bit--)
- if ((val & (1 << bit)) != 0)
- break;
- return this.high != 0 ? bit + 33 : bit + 1;
- };
- /**
- * Tests if this Long's value equals zero.
- * @returns {boolean}
- * @expose
- */
- Long.prototype.isZero = function() {
- return this.high === 0 && this.low === 0;
- };
- /**
- * Tests if this Long's value is negative.
- * @returns {boolean}
- * @expose
- */
- Long.prototype.isNegative = function() {
- return !this.unsigned && this.high < 0;
- };
- /**
- * Tests if this Long's value is positive.
- * @returns {boolean}
- * @expose
- */
- Long.prototype.isPositive = function() {
- return this.unsigned || this.high >= 0;
- };
- /**
- * Tests if this Long's value is odd.
- * @returns {boolean}
- * @expose
- */
- Long.prototype.isOdd = function() {
- return (this.low & 1) === 1;
- };
- /**
- * Tests if this Long's value is even.
- * @returns {boolean}
- * @expose
- */
- Long.prototype.isEven = function() {
- return (this.low & 1) === 0;
- };
- /**
- * Tests if this Long's value equals the specified's.
- * @param {!Long|number|string} other Other value
- * @returns {boolean}
- * @expose
- */
- Long.prototype.equals = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)
- return false;
- return this.high === other.high && this.low === other.low;
- };
- /**
- * Tests if this Long's value differs from the specified's.
- * @param {!Long|number|string} other Other value
- * @returns {boolean}
- * @expose
- */
- Long.prototype.notEquals = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- return !this.equals(other);
- };
- /**
- * Tests if this Long's value is less than the specified's.
- * @param {!Long|number|string} other Other value
- * @returns {boolean}
- * @expose
- */
- Long.prototype.lessThan = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- return this.compare(other) < 0;
- };
- /**
- * Tests if this Long's value is less than or equal the specified's.
- * @param {!Long|number|string} other Other value
- * @returns {boolean}
- * @expose
- */
- Long.prototype.lessThanOrEqual = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- return this.compare(other) <= 0;
- };
- /**
- * Tests if this Long's value is greater than the specified's.
- * @param {!Long|number|string} other Other value
- * @returns {boolean}
- * @expose
- */
- Long.prototype.greaterThan = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- return this.compare(other) > 0;
- };
- /**
- * Tests if this Long's value is greater than or equal the specified's.
- * @param {!Long|number|string} other Other value
- * @returns {boolean}
- * @expose
- */
- Long.prototype.greaterThanOrEqual = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- return this.compare(other) >= 0;
- };
- /**
- * Compares this Long's value with the specified's.
- * @param {!Long|number|string} other Other value
- * @returns {number} 0 if they are the same, 1 if the this is greater and -1
- * if the given one is greater
- * @expose
- */
- Long.prototype.compare = function(other) {
- if (this.equals(other))
- return 0;
- var thisNeg = this.isNegative(),
- otherNeg = other.isNegative();
- if (thisNeg && !otherNeg)
- return -1;
- if (!thisNeg && otherNeg)
- return 1;
- // At this point the sign bits are the same
- if (!this.unsigned)
- return this.subtract(other).isNegative() ? -1 : 1;
- // Both are positive if at least one is unsigned
- return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;
- };
- /**
- * Negates this Long's value.
- * @returns {!Long} Negated Long
- * @expose
- */
- Long.prototype.negate = function() {
- if (!this.unsigned && this.equals(Long.MIN_VALUE))
- return Long.MIN_VALUE;
- return this.not().add(Long.ONE);
- };
- /**
- * Returns the sum of this and the specified Long.
- * @param {!Long|number|string} addend Addend
- * @returns {!Long} Sum
- * @expose
- */
- Long.prototype.add = function(addend) {
- if (!Long.isLong(addend))
- addend = Long.fromValue(addend);
- // Divide each number into 4 chunks of 16 bits, and then sum the chunks.
- var a48 = this.high >>> 16;
- var a32 = this.high & 0xFFFF;
- var a16 = this.low >>> 16;
- var a00 = this.low & 0xFFFF;
- var b48 = addend.high >>> 16;
- var b32 = addend.high & 0xFFFF;
- var b16 = addend.low >>> 16;
- var b00 = addend.low & 0xFFFF;
- var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
- c00 += a00 + b00;
- c16 += c00 >>> 16;
- c00 &= 0xFFFF;
- c16 += a16 + b16;
- c32 += c16 >>> 16;
- c16 &= 0xFFFF;
- c32 += a32 + b32;
- c48 += c32 >>> 16;
- c32 &= 0xFFFF;
- c48 += a48 + b48;
- c48 &= 0xFFFF;
- return Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);
- };
- /**
- * Returns the difference of this and the specified Long.
- * @param {!Long|number|string} subtrahend Subtrahend
- * @returns {!Long} Difference
- * @expose
- */
- Long.prototype.subtract = function(subtrahend) {
- if (!Long.isLong(subtrahend))
- subtrahend = Long.fromValue(subtrahend);
- return this.add(subtrahend.negate());
- };
- /**
- * Returns the product of this and the specified Long.
- * @param {!Long|number|string} multiplier Multiplier
- * @returns {!Long} Product
- * @expose
- */
- Long.prototype.multiply = function(multiplier) {
- if (this.isZero())
- return Long.ZERO;
- if (!Long.isLong(multiplier))
- multiplier = Long.fromValue(multiplier);
- if (multiplier.isZero())
- return Long.ZERO;
- if (this.equals(Long.MIN_VALUE))
- return multiplier.isOdd() ? Long.MIN_VALUE : Long.ZERO;
- if (multiplier.equals(Long.MIN_VALUE))
- return this.isOdd() ? Long.MIN_VALUE : Long.ZERO;
- if (this.isNegative()) {
- if (multiplier.isNegative())
- return this.negate().multiply(multiplier.negate());
- else
- return this.negate().multiply(multiplier).negate();
- } else if (multiplier.isNegative())
- return this.multiply(multiplier.negate()).negate();
- // If both longs are small, use float multiplication
- if (this.lessThan(TWO_PWR_24) && multiplier.lessThan(TWO_PWR_24))
- return Long.fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);
- // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.
- // We can skip products that would overflow.
- var a48 = this.high >>> 16;
- var a32 = this.high & 0xFFFF;
- var a16 = this.low >>> 16;
- var a00 = this.low & 0xFFFF;
- var b48 = multiplier.high >>> 16;
- var b32 = multiplier.high & 0xFFFF;
- var b16 = multiplier.low >>> 16;
- var b00 = multiplier.low & 0xFFFF;
- var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
- c00 += a00 * b00;
- c16 += c00 >>> 16;
- c00 &= 0xFFFF;
- c16 += a16 * b00;
- c32 += c16 >>> 16;
- c16 &= 0xFFFF;
- c16 += a00 * b16;
- c32 += c16 >>> 16;
- c16 &= 0xFFFF;
- c32 += a32 * b00;
- c48 += c32 >>> 16;
- c32 &= 0xFFFF;
- c32 += a16 * b16;
- c48 += c32 >>> 16;
- c32 &= 0xFFFF;
- c32 += a00 * b32;
- c48 += c32 >>> 16;
- c32 &= 0xFFFF;
- c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;
- c48 &= 0xFFFF;
- return Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);
- };
- /**
- * Returns this Long divided by the specified.
- * @param {!Long|number|string} divisor Divisor
- * @returns {!Long} Quotient
- * @expose
- */
- Long.prototype.div = function(divisor) {
- if (!Long.isLong(divisor))
- divisor = Long.fromValue(divisor);
- if (divisor.isZero())
- throw(new Error('division by zero'));
- if (this.isZero())
- return this.unsigned ? Long.UZERO : Long.ZERO;
- var approx, rem, res;
- if (this.equals(Long.MIN_VALUE)) {
- if (divisor.equals(Long.ONE) || divisor.equals(Long.NEG_ONE))
- return Long.MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE
- else if (divisor.equals(Long.MIN_VALUE))
- return Long.ONE;
- else {
- // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.
- var halfThis = this.shiftRight(1);
- approx = halfThis.div(divisor).shiftLeft(1);
- if (approx.equals(Long.ZERO)) {
- return divisor.isNegative() ? Long.ONE : Long.NEG_ONE;
- } else {
- rem = this.subtract(divisor.multiply(approx));
- res = approx.add(rem.div(divisor));
- return res;
- }
- }
- } else if (divisor.equals(Long.MIN_VALUE))
- return this.unsigned ? Long.UZERO : Long.ZERO;
- if (this.isNegative()) {
- if (divisor.isNegative())
- return this.negate().div(divisor.negate());
- return this.negate().div(divisor).negate();
- } else if (divisor.isNegative())
- return this.div(divisor.negate()).negate();
- // Repeat the following until the remainder is less than other: find a
- // floating-point that approximates remainder / other *from below*, add this
- // into the result, and subtract it from the remainder. It is critical that
- // the approximate value is less than or equal to the real value so that the
- // remainder never becomes negative.
- res = Long.ZERO;
- rem = this;
- while (rem.greaterThanOrEqual(divisor)) {
- // Approximate the result of division. This may be a little greater or
- // smaller than the actual value.
- approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));
- // We will tweak the approximate result by changing it in the 48-th digit or
- // the smallest non-fractional digit, whichever is larger.
- var log2 = Math.ceil(Math.log(approx) / Math.LN2),
- delta = (log2 <= 48) ? 1 : Math.pow(2, log2 - 48),
- // Decrease the approximation until it is smaller than the remainder. Note
- // that if it is too large, the product overflows and is negative.
- approxRes = Long.fromNumber(approx),
- approxRem = approxRes.multiply(divisor);
- while (approxRem.isNegative() || approxRem.greaterThan(rem)) {
- approx -= delta;
- approxRes = Long.fromNumber(approx, this.unsigned);
- approxRem = approxRes.multiply(divisor);
- }
- // We know the answer can't be zero... and actually, zero would cause
- // infinite recursion since we would make no progress.
- if (approxRes.isZero())
- approxRes = Long.ONE;
- res = res.add(approxRes);
- rem = rem.subtract(approxRem);
- }
- return res;
- };
- /**
- * Returns this Long modulo the specified.
- * @param {!Long|number|string} divisor Divisor
- * @returns {!Long} Remainder
- * @expose
- */
- Long.prototype.modulo = function(divisor) {
- if (!Long.isLong(divisor))
- divisor = Long.fromValue(divisor);
- return this.subtract(this.div(divisor).multiply(divisor));
- };
- /**
- * Returns the bitwise NOT of this Long.
- * @returns {!Long}
- * @expose
- */
- Long.prototype.not = function() {
- return Long.fromBits(~this.low, ~this.high, this.unsigned);
- };
- /**
- * Returns the bitwise AND of this Long and the specified.
- * @param {!Long|number|string} other Other Long
- * @returns {!Long}
- * @expose
- */
- Long.prototype.and = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- return Long.fromBits(this.low & other.low, this.high & other.high, this.unsigned);
- };
- /**
- * Returns the bitwise OR of this Long and the specified.
- * @param {!Long|number|string} other Other Long
- * @returns {!Long}
- * @expose
- */
- Long.prototype.or = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- return Long.fromBits(this.low | other.low, this.high | other.high, this.unsigned);
- };
- /**
- * Returns the bitwise XOR of this Long and the given one.
- * @param {!Long|number|string} other Other Long
- * @returns {!Long}
- * @expose
- */
- Long.prototype.xor = function(other) {
- if (!Long.isLong(other))
- other = Long.fromValue(other);
- return Long.fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);
- };
- /**
- * Returns this Long with bits shifted to the left by the given amount.
- * @param {number|!Long} numBits Number of bits
- * @returns {!Long} Shifted Long
- * @expose
- */
- Long.prototype.shiftLeft = function(numBits) {
- if (Long.isLong(numBits))
- numBits = numBits.toInt();
- if ((numBits &= 63) === 0)
- return this;
- else if (numBits < 32)
- return Long.fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);
- else
- return Long.fromBits(0, this.low << (numBits - 32), this.unsigned);
- };
- /**
- * Returns this Long with bits arithmetically shifted to the right by the given amount.
- * @param {number|!Long} numBits Number of bits
- * @returns {!Long} Shifted Long
- * @expose
- */
- Long.prototype.shiftRight = function(numBits) {
- if (Long.isLong(numBits))
- numBits = numBits.toInt();
- if ((numBits &= 63) === 0)
- return this;
- else if (numBits < 32)
- return Long.fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);
- else
- return Long.fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);
- };
- /**
- * Returns this Long with bits logically shifted to the right by the given amount.
- * @param {number|!Long} numBits Number of bits
- * @returns {!Long} Shifted Long
- * @expose
- */
- Long.prototype.shiftRightUnsigned = function(numBits) {
- if (Long.isLong(numBits))
- numBits = numBits.toInt();
- numBits &= 63;
- if (numBits === 0)
- return this;
- else {
- var high = this.high;
- if (numBits < 32) {
- var low = this.low;
- return Long.fromBits((low >>> numBits) | (high << (32 - numBits)), high >>> numBits, this.unsigned);
- } else if (numBits === 32)
- return Long.fromBits(high, 0, this.unsigned);
- else
- return Long.fromBits(high >>> (numBits - 32), 0, this.unsigned);
- }
- };
- /**
- * Converts this Long to signed.
- * @returns {!Long} Signed long
- * @expose
- */
- Long.prototype.toSigned = function() {
- if (!this.unsigned)
- return this;
- return new Long(this.low, this.high, false);
- };
- /**
- * Converts this Long to unsigned.
- * @returns {!Long} Unsigned long
- * @expose
- */
- Long.prototype.toUnsigned = function() {
- if (this.unsigned)
- return this;
- return new Long(this.low, this.high, true);
- };
- /* CommonJS */ if (typeof require === 'function' && typeof module === 'object' && module && typeof exports === 'object' && exports)
- module["exports"] = Long;
- /* AMD */ else if (typeof define === 'function' && define["amd"])
- define(function() { return Long; });
- /* Global */ else
- (global["dcodeIO"] = global["dcodeIO"] || {})["Long"] = Long;
-
- })(this);
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