| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241 | /** * @license * Copyright The Closure Library Authors. * SPDX-License-Identifier: Apache-2.0 */goog.module('goog.vec.Vec2Test');goog.setTestOnly();const Vec2 = goog.require('goog.vec.Vec2');const testSuite = goog.require('goog.testing.testSuite');testSuite({  testConstructor() {    const v = Vec2.createFloat32();    assertElementsEquals(0, v[0]);    assertEquals(0, v[1]);    assertElementsEquals([0, 0], Vec2.createFloat32());    Vec2.setFromValues(v, 1, 2);    assertElementsEquals([1, 2], v);    const w = Vec2.createFloat64();    assertElementsEquals(0, w[0]);    assertEquals(0, w[1]);    assertElementsEquals([0, 0], Vec2.createFloat64());    Vec2.setFromValues(w, 1, 2);    assertElementsEquals([1, 2], w);  },  testSet() {    const v = Vec2.createFloat32();    Vec2.setFromValues(v, 1, 2);    assertElementsEquals([1, 2], v);    Vec2.setFromArray(v, [4, 5]);    assertElementsEquals([4, 5], v);    const w = Vec2.createFloat32();    Vec2.setFromValues(w, 1, 2);    assertElementsEquals([1, 2], w);    Vec2.setFromArray(w, [4, 5]);    assertElementsEquals([4, 5], w);  },  testAdd() {    const v0 = Vec2.createFloat32FromArray([1, 2]);    const v1 = Vec2.createFloat32FromArray([4, 5]);    const v2 = Vec2.cloneFloat32(v0);    Vec2.add(v2, v1, v2);    assertElementsEquals([1, 2], v0);    assertElementsEquals([4, 5], v1);    assertElementsEquals([5, 7], v2);    Vec2.add(Vec2.add(v0, v1, v2), v0, v2);    assertElementsEquals([6, 9], v2);  },  testSubtract() {    const v0 = Vec2.createFloat32FromArray([1, 2]);    const v1 = Vec2.createFloat32FromArray([4, 5]);    let v2 = Vec2.cloneFloat32(v0);    Vec2.subtract(v2, v1, v2);    assertElementsEquals([1, 2], v0);    assertElementsEquals([4, 5], v1);    assertElementsEquals([-3, -3], v2);    Vec2.setFromValues(v2, 0, 0, 0);    Vec2.subtract(v1, v0, v2);    assertElementsEquals([3, 3], v2);    v2 = Vec2.cloneFloat32(v0);    Vec2.subtract(v2, v1, v2);    assertElementsEquals([-3, -3], v2);    Vec2.subtract(Vec2.subtract(v1, v0, v2), v0, v2);    assertElementsEquals([2, 1], v2);  },  testNegate() {    const v0 = Vec2.createFloat32FromArray([1, 2]);    const v1 = Vec2.createFloat32();    Vec2.negate(v0, v1);    assertElementsEquals([-1, -2], v1);    assertElementsEquals([1, 2], v0);    Vec2.negate(v0, v0);    assertElementsEquals([-1, -2], v0);  },  testAbs() {    const v0 = Vec2.createFloat32FromValues(-1, -2);    const v1 = Vec2.createFloat32();    Vec2.abs(v0, v1);    assertElementsEquals([1, 2], v1);    assertElementsEquals([-1, -2], v0);    Vec2.abs(v0, v0);    assertElementsEquals([1, 2], v0);  },  testScale() {    const v0 = Vec2.createFloat32FromArray([1, 2]);    const v1 = Vec2.createFloat32();    Vec2.scale(v0, 4, v1);    assertElementsEquals([4, 8], v1);    assertElementsEquals([1, 2], v0);    Vec2.setFromArray(v1, v0);    Vec2.scale(v1, 5, v1);    assertElementsEquals([5, 10], v1);  },  testMagnitudeSquared() {    const v0 = Vec2.createFloat32FromArray([1, 2]);    assertEquals(5, Vec2.magnitudeSquared(v0));  },  testMagnitude() {    const v0 = Vec2.createFloat32FromArray([1, 2]);    assertEquals(Math.sqrt(5), Vec2.magnitude(v0));  },  testNormalize() {    const v0 = Vec2.createFloat32FromArray([2, 3]);    const v1 = Vec2.createFloat32();    const v2 = Vec2.createFloat32();    Vec2.scale(v0, 1 / Vec2.magnitude(v0), v2);    Vec2.normalize(v0, v1);    assertElementsEquals(v2, v1);    assertElementsEquals([2, 3], v0);    Vec2.setFromArray(v1, v0);    Vec2.normalize(v1, v1);    assertElementsEquals(v2, v1);  },  testDot() {    const v0 = Vec2.createFloat32FromArray([1, 2]);    const v1 = Vec2.createFloat32FromArray([4, 5]);    assertEquals(14, Vec2.dot(v0, v1));    assertEquals(14, Vec2.dot(v1, v0));  },  testDistanceSquared() {    const v0 = Vec2.createFloat32FromValues(1, 2);    const v1 = Vec2.createFloat32FromValues(1, 2);    assertEquals(0, Vec2.distanceSquared(v0, v1));    Vec2.setFromValues(v0, 1, 2);    Vec2.setFromValues(v1, -1, -2);    assertEquals(20, Vec2.distanceSquared(v0, v1));  },  testDistance() {    const v0 = Vec2.createFloat32FromValues(1, 2);    const v1 = Vec2.createFloat32FromValues(1, 2);    assertEquals(0, Vec2.distance(v0, v1));    Vec2.setFromValues(v0, 2, 3);    Vec2.setFromValues(v1, -2, 0);    assertEquals(5, Vec2.distance(v0, v1));  },  testDirection() {    const v0 = Vec2.createFloat32FromValues(1, 2);    const v1 = Vec2.createFloat32FromValues(1, 2);    const dirVec = Vec2.createFloat32FromValues(4, 5);    Vec2.direction(v0, v1, dirVec);    assertElementsEquals([0, 0], dirVec);    Vec2.setFromValues(v0, 0, 0);    Vec2.setFromValues(v1, 1, 0);    Vec2.direction(v0, v1, dirVec);    assertElementsEquals([1, 0], dirVec);    Vec2.setFromValues(v0, 1, 1);    Vec2.setFromValues(v1, 0, 0);    Vec2.direction(v0, v1, dirVec);    assertElementsRoughlyEqual(        [-0.707106781, -0.707106781], dirVec, goog.vec.EPSILON);  },  testLerp() {    const v0 = Vec2.createFloat32FromValues(1, 2);    const v1 = Vec2.createFloat32FromValues(10, 20);    const v2 = Vec2.cloneFloat32(v0);    Vec2.lerp(v2, v1, 0, v2);    assertElementsEquals([1, 2], v2);    Vec2.lerp(v2, v1, 1, v2);    assertElementsEquals([10, 20], v2);    Vec2.lerp(v0, v1, .5, v2);    assertElementsEquals([5.5, 11], v2);  },  testMax() {    const v0 = Vec2.createFloat32FromValues(10, 20);    const v1 = Vec2.createFloat32FromValues(5, 25);    const v2 = Vec2.createFloat32();    Vec2.max(v0, v1, v2);    assertElementsEquals([10, 25], v2);    Vec2.max(v1, v0, v1);    assertElementsEquals([10, 25], v1);    Vec2.max(v2, 20, v2);    assertElementsEquals([20, 25], v2);  },  testMin() {    const v0 = Vec2.createFloat32FromValues(10, 20);    const v1 = Vec2.createFloat32FromValues(5, 25);    const v2 = Vec2.createFloat32();    Vec2.min(v0, v1, v2);    assertElementsEquals([5, 20], v2);    Vec2.min(v1, v0, v1);    assertElementsEquals([5, 20], v1);    Vec2.min(v2, 10, v2);    assertElementsEquals([5, 10], v2);  },  testEquals() {    const v0 = Vec2.createFloat32FromValues(1, 2);    let v1 = Vec2.cloneFloat32(v0);    assertElementsEquals(v0, v1);    v1[0] = 4;    assertFalse(Vec2.equals(v0, v1));    v1 = Vec2.cloneFloat32(v0);    v1[1] = 4;    assertFalse(Vec2.equals(v0, v1));  },});
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