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- /**
- * @license
- * Copyright The Closure Library Authors.
- * SPDX-License-Identifier: Apache-2.0
- */
- goog.module('goog.vec.Mat4Test');
- goog.setTestOnly();
- const Mat4 = goog.require('goog.vec.Mat4');
- const Vec3 = goog.require('goog.vec.Vec3');
- const Vec4 = goog.require('goog.vec.Vec4');
- const testSuite = goog.require('goog.testing.testSuite');
- const randomMat4 = Mat4.createFloat32FromValues(
- 0.8025078773498535, 0.7559120655059814, 0.15274643898010254,
- 0.19196106493473053, 0.0890120416879654, 0.15422114729881287,
- 0.09754583984613419, 0.44862601161003113, 0.9196512699127197,
- 0.5310639142990112, 0.8962187170982361, 0.280601441860199,
- 0.594650387763977, 0.4134795069694519, 0.06632178276777267,
- 0.8837796449661255);
- testSuite({
- testDeprecatedConstructor() {
- const m0 = Mat4.create();
- assertElementsEquals([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], m0);
- const m1 = Mat4.createFromArray(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1);
- const m2 = Mat4.clone(m1);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m2);
- const m3 = Mat4.createFromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m3);
- const m4 = Mat4.createIdentity();
- assertElementsEquals([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m4);
- },
- testConstructor() {
- const m0 = Mat4.createFloat32();
- assertElementsEquals([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], m0);
- const m1 = Mat4.createFloat32FromArray(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1);
- const m2 = Mat4.clone(m1);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m2);
- const m3 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m3);
- const m4 = Mat4.createIdentity();
- assertElementsEquals([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m4);
- },
- testSet() {
- const m0 = Mat4.createFloat32();
- const m1 = Mat4.createFloat32FromArray(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
- Mat4.setFromArray(m0, m1);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- Mat4.setFromValues(
- m0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17);
- assertElementsEquals(
- [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17], m0);
- },
- testSetDiagonal() {
- const m0 = Mat4.createFloat32();
- Mat4.setDiagonalValues(m0, 1, 2, 3, 4);
- assertElementsEquals([1, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 4], m0);
- Mat4.setDiagonal(m0, [4, 5, 6, 7]);
- assertElementsEquals([4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 6, 0, 0, 0, 0, 7], m0);
- },
- testGetDiagonal() {
- const v0 = Vec4.create();
- const m0 = Mat4.createFloat32();
- Mat4.setFromArray(
- m0, [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]);
- Mat4.getDiagonal(m0, v0);
- assertElementsEquals([0, 5, 10, 15], v0);
- Vec4.setFromArray(v0, [0, 0, 0, 0]);
- Mat4.getDiagonal(m0, v0, 1);
- assertElementsEquals([4, 9, 14, 0], v0);
- Vec4.setFromArray(v0, [0, 0, 0, 0]);
- Mat4.getDiagonal(m0, v0, 2);
- assertElementsEquals([8, 13, 0, 0], v0);
- Vec4.setFromArray(v0, [0, 0, 0, 0]);
- Mat4.getDiagonal(m0, v0, 3);
- assertElementsEquals([12, 0, 0, 0], v0);
- Vec4.setFromArray(v0, [0, 0, 0, 0]);
- Mat4.getDiagonal(m0, v0, 4);
- assertElementsEquals([0, 0, 0, 0], v0);
- Vec4.setFromArray(v0, [0, 0, 0, 0]);
- Mat4.getDiagonal(m0, v0, -1);
- assertElementsEquals([1, 6, 11, 0], v0);
- Vec4.setFromArray(v0, [0, 0, 0, 0]);
- Mat4.getDiagonal(m0, v0, -2);
- assertElementsEquals([2, 7, 0, 0], v0);
- Vec4.setFromArray(v0, [0, 0, 0, 0]);
- Mat4.getDiagonal(m0, v0, -3);
- assertElementsEquals([3, 0, 0, 0], v0);
- Vec4.setFromArray(v0, [0, 0, 0, 0]);
- Mat4.getDiagonal(m0, v0, -4);
- assertElementsEquals([0, 0, 0, 0], v0);
- },
- testSetGetColumn() {
- const m0 = Mat4.createFloat32();
- Mat4.setColumn(m0, 0, [1, 2, 3, 4]);
- Mat4.setColumn(m0, 1, [5, 6, 7, 8]);
- Mat4.setColumn(m0, 2, [9, 10, 11, 12]);
- Mat4.setColumn(m0, 3, [13, 14, 15, 16]);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- const v0 = [0, 0, 0, 0];
- Mat4.getColumn(m0, 0, v0);
- assertElementsEquals([1, 2, 3, 4], v0);
- Mat4.getColumn(m0, 1, v0);
- assertElementsEquals([5, 6, 7, 8], v0);
- Mat4.getColumn(m0, 2, v0);
- assertElementsEquals([9, 10, 11, 12], v0);
- Mat4.getColumn(m0, 3, v0);
- assertElementsEquals([13, 14, 15, 16], v0);
- },
- testSetGetColumns() {
- const m0 = Mat4.createFloat32();
- Mat4.setColumns(
- m0, [1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12], [13, 14, 15, 16]);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- const v0 = [0, 0, 0, 0];
- const v1 = [0, 0, 0, 0];
- const v2 = [0, 0, 0, 0];
- const v3 = [0, 0, 0, 0];
- Mat4.getColumns(m0, v0, v1, v2, v3);
- assertElementsEquals([1, 2, 3, 4], v0);
- assertElementsEquals([5, 6, 7, 8], v1);
- assertElementsEquals([9, 10, 11, 12], v2);
- assertElementsEquals([13, 14, 15, 16], v3);
- },
- testSetGetRow() {
- const m0 = Mat4.createFloat32();
- Mat4.setRow(m0, 0, [1, 2, 3, 4]);
- Mat4.setRow(m0, 1, [5, 6, 7, 8]);
- Mat4.setRow(m0, 2, [9, 10, 11, 12]);
- Mat4.setRow(m0, 3, [13, 14, 15, 16]);
- assertElementsEquals(
- [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16], m0);
- const v0 = [0, 0, 0, 0];
- Mat4.getRow(m0, 0, v0);
- assertElementsEquals([1, 2, 3, 4], v0);
- Mat4.getRow(m0, 1, v0);
- assertElementsEquals([5, 6, 7, 8], v0);
- Mat4.getRow(m0, 2, v0);
- assertElementsEquals([9, 10, 11, 12], v0);
- Mat4.getRow(m0, 3, v0);
- assertElementsEquals([13, 14, 15, 16], v0);
- },
- testSetGetRows() {
- const m0 = Mat4.createFloat32();
- Mat4.setRows(
- m0, [1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12], [13, 14, 15, 16]);
- assertElementsEquals(
- [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16], m0);
- const v0 = [0, 0, 0, 0];
- const v1 = [0, 0, 0, 0];
- const v2 = [0, 0, 0, 0];
- const v3 = [0, 0, 0, 0];
- Mat4.getRows(m0, v0, v1, v2, v3);
- assertElementsEquals([1, 2, 3, 4], v0);
- assertElementsEquals([5, 6, 7, 8], v1);
- assertElementsEquals([9, 10, 11, 12], v2);
- assertElementsEquals([13, 14, 15, 16], v3);
- },
- testSetRowMajorArray() {
- const m0 = Mat4.createFloat32();
- Mat4.setFromRowMajorArray(
- m0, [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
- assertElementsEquals(
- [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16], m0);
- },
- testMakeZero() {
- const m0 = Mat4.createFloat32FromArray(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- Mat4.makeZero(m0);
- assertElementsEquals([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], m0);
- },
- testMakeIdentity() {
- const m0 = Mat4.createFloat32();
- Mat4.makeIdentity(m0);
- assertElementsEquals([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m0);
- },
- testSetGetElement() {
- const m0 = Mat4.createFloat32();
- for (let r = 0; r < 4; r++) {
- for (let c = 0; c < 4; c++) {
- const value = c * 4 + r + 1;
- Mat4.setElement(m0, r, c, value);
- assertEquals(value, Mat4.getElement(m0, r, c));
- }
- }
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- },
- testAddMat() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const m1 = Mat4.createFloat32FromValues(
- 9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8);
- const m2 = Mat4.createFloat32();
- Mat4.addMat(m0, m1, m2);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- assertElementsEquals(
- [9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8], m1);
- assertElementsEquals(
- [10, 12, 14, 16, 18, 20, 22, 24, 10, 12, 14, 16, 18, 20, 22, 24], m2);
- Mat4.addMat(m0, m1, m0);
- assertElementsEquals(
- [9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8], m1);
- assertElementsEquals(
- [10, 12, 14, 16, 18, 20, 22, 24, 10, 12, 14, 16, 18, 20, 22, 24], m0);
- },
- testSubMat() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const m1 = Mat4.createFloat32FromValues(
- 9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8);
- const m2 = Mat4.createFloat32();
- Mat4.subMat(m0, m1, m2);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- assertElementsEquals(
- [9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8], m1);
- assertElementsEquals(
- [-8, -8, -8, -8, -8, -8, -8, -8, 8, 8, 8, 8, 8, 8, 8, 8], m2);
- Mat4.subMat(m1, m0, m1);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- assertElementsEquals(
- [8, 8, 8, 8, 8, 8, 8, 8, -8, -8, -8, -8, -8, -8, -8, -8], m1);
- },
- testMultScalar() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const m1 = Mat4.createFloat32();
- Mat4.multScalar(m0, 2, m1);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0);
- assertElementsEquals(
- [2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32], m1);
- Mat4.multScalar(m0, 5, m0);
- assertElementsEquals(
- [5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80], m0);
- },
- testMultMat() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const m1 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const m2 = Mat4.createFloat32();
- Mat4.multMat(m0, m1, m2);
- assertElementsEquals(
- [
- 90, 100, 110, 120, 202, 228, 254, 280, 314, 356, 398, 440, 426, 484,
- 542, 600
- ],
- m2);
- Mat4.multScalar(m1, 2, m1);
- Mat4.multMat(m1, m0, m1);
- assertElementsEquals(
- [
- 180, 200, 220, 240, 404, 456, 508, 560, 628, 712, 796, 880, 852, 968,
- 1084, 1200
- ],
- m1);
- },
- testTranspose() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const m1 = Mat4.createFloat32();
- Mat4.transpose(m0, m1);
- assertElementsEquals(
- [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16], m1);
- Mat4.transpose(m1, m1);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1);
- },
- testDeterminant() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
- assertEquals(0, Mat4.determinant(m0));
- assertElementsEquals([1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], m0);
- Mat4.setFromValues(m0, 1, 2, 3, 4, 2, 3, 4, 1, 3, 4, 1, 2, 4, 1, 2, 3);
- assertEquals(160, Mat4.determinant(m0));
- assertElementsEquals([1, 2, 3, 4, 2, 3, 4, 1, 3, 4, 1, 2, 4, 1, 2, 3], m0);
- },
- testInvert() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
- assertFalse(Mat4.invert(m0, m0));
- assertElementsEquals([1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], m0);
- Mat4.setFromValues(m0, 1, 2, 3, 4, 2, 3, 4, 1, 3, 4, 1, 2, 4, 1, 2, 3);
- assertTrue(Mat4.invert(m0, m0));
- assertElementsRoughlyEqual(
- [
- -0.225, 0.025, 0.025, 0.275, 0.025, 0.025, 0.275, -0.225, 0.025,
- 0.275, -0.225, 0.025, 0.275, -0.225, 0.025, 0.025
- ],
- m0, goog.vec.EPSILON);
- Mat4.makeScale(m0, .01, .01, .01);
- assertTrue(Mat4.invert(m0, m0));
- const m1 = Mat4.createFloat32();
- Mat4.makeScale(m1, 100, 100, 100);
- assertElementsEquals(m1, m0);
- },
- testEquals() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const m1 = Mat4.clone(m0);
- assertTrue(Mat4.equals(m0, m1));
- assertTrue(Mat4.equals(m1, m0));
- for (let i = 0; i < 16; i++) {
- m1[i] = 18;
- assertFalse(Mat4.equals(m0, m1));
- assertFalse(Mat4.equals(m1, m0));
- m1[i] = i + 1;
- }
- },
- testMultVec3() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const v0 = [1, 2, 3];
- const v1 = [0, 0, 0];
- Mat4.multVec3(m0, v0, v1);
- assertElementsEquals([1, 2, 3], v0);
- assertElementsEquals([51, 58, 65], v1);
- Mat4.multVec3(m0, v0, v0);
- assertElementsEquals([51, 58, 65], v0);
- },
- testMultVec3NoTranslate() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const v0 = [1, 2, 3];
- const v1 = [0, 0, 0];
- Mat4.multVec3NoTranslate(m0, v0, v1);
- assertElementsEquals([1, 2, 3], v0);
- assertElementsEquals([38, 44, 50], v1);
- Mat4.multVec3NoTranslate(m0, v0, v0);
- assertElementsEquals([38, 44, 50], v0);
- },
- testMultVec3Projective() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const v0 = [1, 2, 3];
- const v1 = [0, 0, 0];
- const invw = 1 / 72;
- Mat4.multVec3Projective(m0, v0, v1);
- assertElementsEquals([1, 2, 3], v0);
- assertElementsEquals([51 * invw, 58 * invw, 65 * invw], v1);
- Mat4.multVec3Projective(m0, v0, v0);
- assertElementsEquals([51 * invw, 58 * invw, 65 * invw], v0);
- },
- testMultVec4() {
- const m0 = Mat4.createFloat32FromValues(
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16);
- const v0 = [1, 2, 3, 4];
- const v1 = [0, 0, 0, 0];
- Mat4.multVec4(m0, v0, v1);
- assertElementsEquals([90, 100, 110, 120], v1);
- Mat4.multVec4(m0, v0, v0);
- assertElementsEquals([90, 100, 110, 120], v0);
- },
- testSetValues() {
- let a0 = Mat4.createFloat32();
- assertElementsEquals([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], a0);
- a0 = Mat4.createFloat32FromArray(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], a0);
- const a1 = Mat4.createFloat32();
- Mat4.setDiagonalValues(a1, 1, 2, 3, 4);
- assertElementsEquals([1, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 4], a1);
- Mat4.setColumnValues(a1, 0, 2, 3, 4, 5);
- Mat4.setColumnValues(a1, 1, 6, 7, 8, 9);
- Mat4.setColumnValues(a1, 2, 10, 11, 12, 13);
- Mat4.setColumnValues(a1, 3, 14, 15, 16, 1);
- assertElementsEquals(
- [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 1], a1);
- Mat4.setRowValues(a1, 0, 1, 5, 9, 13);
- Mat4.setRowValues(a1, 1, 2, 6, 10, 14);
- Mat4.setRowValues(a1, 2, 3, 7, 11, 15);
- Mat4.setRowValues(a1, 3, 4, 8, 12, 16);
- assertElementsEquals(
- [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], a1);
- },
- testMakeTranslate() {
- const m0 = Mat4.createFloat32();
- Mat4.makeTranslate(m0, 3, 4, 5);
- assertElementsEquals([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 3, 4, 5, 1], m0);
- },
- testMakeScale() {
- const m0 = Mat4.createFloat32();
- Mat4.makeScale(m0, 3, 4, 5);
- assertElementsEquals([3, 0, 0, 0, 0, 4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1], m0);
- },
- testMakeRotate() {
- const m0 = Mat4.createFloat32();
- Mat4.makeRotate(m0, Math.PI / 2, 0, 0, 1);
- assertElementsRoughlyEqual(
- [0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m0,
- goog.vec.EPSILON);
- const m1 = Mat4.createFloat32();
- Mat4.makeRotate(m1, -Math.PI / 4, 0, 0, 1);
- Mat4.multMat(m0, m1, m1);
- assertElementsRoughlyEqual(
- [
- 0.7071068, 0.7071068, 0, 0, -0.7071068, 0.7071068, 0, 0, 0, 0, 1, 0,
- 0, 0, 0, 1
- ],
- m1, goog.vec.EPSILON);
- },
- testMakeRotateX() {
- const m0 = Mat4.createFloat32();
- const m1 = Mat4.createFloat32();
- Mat4.makeRotateX(m0, Math.PI / 7);
- Mat4.makeRotate(m1, Math.PI / 7, 1, 0, 0);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- },
- testMakeRotateY() {
- const m0 = Mat4.createFloat32();
- const m1 = Mat4.createFloat32();
- Mat4.makeRotateY(m0, Math.PI / 7);
- Mat4.makeRotate(m1, Math.PI / 7, 0, 1, 0);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- },
- testMakeRotateZ() {
- const m0 = Mat4.createFloat32();
- const m1 = Mat4.createFloat32();
- Mat4.makeRotateZ(m0, Math.PI / 7);
- Mat4.makeRotate(m1, Math.PI / 7, 0, 0, 1);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- },
- testTranslate() {
- const m0 = Mat4.createIdentity();
- Mat4.translate(m0, 3, 4, 5);
- assertElementsEquals([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 3, 4, 5, 1], m0);
- Mat4.setFromValues(m0, 1, 2, 3, 4, 2, 3, 4, 1, 3, 4, 1, 2, 4, 1, 2, 3);
- const m1 = Mat4.createFloat32();
- Mat4.makeTranslate(m1, 5, 6, 7);
- const m2 = Mat4.createFloat32();
- Mat4.multMat(m0, m1, m2);
- Mat4.translate(m0, 5, 6, 7);
- assertElementsEquals(m2, m0);
- },
- testScale() {
- const m0 = Mat4.createIdentity();
- Mat4.scale(m0, 3, 4, 5);
- assertElementsEquals([3, 0, 0, 0, 0, 4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1], m0);
- },
- testRotate() {
- const m0 = Mat4.createIdentity();
- Mat4.rotate(m0, Math.PI / 2, 0, 0, 1);
- assertElementsRoughlyEqual(
- [0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m0,
- goog.vec.EPSILON);
- Mat4.rotate(m0, -Math.PI / 4, 0, 0, 1);
- assertElementsRoughlyEqual(
- [
- 0.7071068, 0.7071068, 0, 0, -0.7071068, 0.7071068, 0, 0, 0, 0, 1, 0,
- 0, 0, 0, 1
- ],
- m0, goog.vec.EPSILON);
- },
- testRotateX() {
- const m0 = Mat4.createFloat32();
- const m1 = Mat4.createFloat32FromArray(randomMat4);
- Mat4.makeRotateX(m0, Math.PI / 7);
- Mat4.multMat(m1, m0, m0);
- Mat4.rotateX(m1, Math.PI / 7);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- },
- testRotateY() {
- const m0 = Mat4.createFloat32();
- const m1 = Mat4.createFloat32FromArray(randomMat4);
- Mat4.makeRotateY(m0, Math.PI / 7);
- Mat4.multMat(m1, m0, m0);
- Mat4.rotateY(m1, Math.PI / 7);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- },
- testRotateZ() {
- const m0 = Mat4.createFloat32();
- const m1 = Mat4.createFloat32FromArray(randomMat4);
- Mat4.makeRotateZ(m0, Math.PI / 7);
- Mat4.multMat(m1, m0, m0);
- Mat4.rotateZ(m1, Math.PI / 7);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- },
- testGetTranslation() {
- const mat = Mat4.createFloat32FromArray(randomMat4);
- const translation = Vec3.createFloat32();
- Mat4.getTranslation(mat, translation);
- assertElementsRoughlyEqual(
- [0.59465038776, 0.413479506969, 0.0663217827677], translation,
- goog.vec.EPSILON);
- },
- testMakeFrustum() {
- const m0 = Mat4.createFloat32();
- Mat4.makeFrustum(m0, -1, 2, -2, 1, .1, 1.1);
- assertElementsRoughlyEqual(
- [
- 0.06666666, 0, 0, 0, 0, 0.06666666, 0, 0, 0.33333333, -0.33333333,
- -1.2, -1, 0, 0, -0.22, 0
- ],
- m0, goog.vec.EPSILON);
- },
- testMakePerspective() {
- const m0 = Mat4.createFloat32();
- Mat4.makePerspective(m0, 90 * Math.PI / 180, 2, 0.1, 1.1);
- assertElementsRoughlyEqual(
- [0.5, 0, 0, 0, 0, 1, 0, 0, 0, 0, -1.2, -1, 0, 0, -0.22, 0], m0,
- goog.vec.EPSILON);
- },
- testMakeOrtho() {
- const m0 = Mat4.createFloat32();
- Mat4.makeOrtho(m0, -1, 2, -2, 1, 0.1, 1.1);
- assertElementsRoughlyEqual(
- [
- 0.6666666, 0, 0, 0, 0, 0.6666666, 0, 0, 0, 0, -2, 0, -0.333333,
- 0.3333333, -1.2, 1
- ],
- m0, goog.vec.EPSILON);
- },
- testMakeEulerZXZ() {
- const m0 = Mat4.createFloat32();
- const roll = 0.200982 * 2 * Math.PI;
- const tilt = 0.915833 * Math.PI;
- const yaw = 0.839392 * 2 * Math.PI;
- Mat4.makeRotate(m0, roll, 0, 0, 1);
- Mat4.rotate(m0, tilt, 1, 0, 0);
- Mat4.rotate(m0, yaw, 0, 0, 1);
- const m1 = Mat4.createFloat32();
- Mat4.makeEulerZXZ(m1, roll, tilt, yaw);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- let euler = [0, 0, 0];
- Mat4.toEulerZXZ(m0, euler);
- assertRoughlyEquals(roll, euler[0], goog.vec.EPSILON);
- assertRoughlyEquals(tilt, euler[1], goog.vec.EPSILON);
- assertRoughlyEquals(yaw, euler[2], goog.vec.EPSILON);
- // Test negative tilt now.
- Mat4.makeRotate(m0, roll, 0, 0, 1);
- Mat4.rotate(m0, -tilt, 1, 0, 0);
- Mat4.rotate(m0, yaw, 0, 0, 1);
- Mat4.makeEulerZXZ(m1, roll, -tilt, yaw);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- euler = [0, 0, 0];
- Mat4.toEulerZXZ(m0, euler, true);
- assertRoughlyEquals(roll, euler[0], goog.vec.EPSILON);
- assertRoughlyEquals(-tilt, euler[1], goog.vec.EPSILON);
- assertRoughlyEquals(yaw, euler[2], goog.vec.EPSILON);
- },
- testEulerZXZExtrema() {
- const m0 = Mat4.createFloat32FromArray(
- [1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1]);
- const m1 = Mat4.createFloat32FromArray(
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
- const euler = [0, 0, 0];
- Mat4.toEulerZXZ(m0, euler);
- assertElementsRoughlyEqual(
- [Math.PI, Math.PI / 2, Math.PI], euler, goog.vec.EPSILON);
- Mat4.makeEulerZXZ(m1, euler[0], euler[1], euler[2]);
- assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON);
- },
- testLookAt() {
- const viewMatrix = Mat4.createFloat32();
- Mat4.makeLookAt(viewMatrix, [0, 0, 0], [1, 0, 0], [0, 1, 0]);
- assertElementsRoughlyEqual(
- [0, 0, -1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1], viewMatrix,
- goog.vec.EPSILON);
- },
- testToLookAt() {
- // This test does not use the default precision goog.vec.EPSILON due to
- // precision issues in some browsers leading to flaky tests.
- const EPSILON = 1e-4;
- const eyeExp = [0, 0, 0];
- const fwdExp = [1, 0, 0];
- const upExp = [0, 1, 0];
- const centerExp = [0, 0, 0];
- Vec3.add(eyeExp, fwdExp, centerExp);
- const view = Mat4.createFloat32();
- Mat4.makeLookAt(view, eyeExp, centerExp, upExp);
- const eyeRes = [0, 0, 0];
- const fwdRes = [0, 0, 0];
- const upRes = [0, 0, 0];
- Mat4.toLookAt(view, eyeRes, fwdRes, upRes);
- assertElementsRoughlyEqual(eyeExp, eyeRes, EPSILON);
- assertElementsRoughlyEqual(fwdExp, fwdRes, EPSILON);
- assertElementsRoughlyEqual(upExp, upRes, EPSILON);
- },
- testLookAtDecomposition() {
- // This test does not use the default precision goog.vec.EPSILON due to
- // precision issues in some browsers leading to flaky tests.
- const EPSILON = 1e-4;
- const viewExp = Mat4.createFloat32();
- const viewRes = Mat4.createFloat32();
- // Get a valid set of random vectors eye, forward, up by decomposing
- // a random matrix into a set of lookAt vectors.
- const tmp = Mat4.createFloat32FromArray(randomMat4);
- const eyeExp = [0, 0, 0];
- const fwdExp = [0, 0, 0];
- const upExp = [0, 0, 0];
- const centerExp = [0, 0, 0];
- // Project the random matrix into a real modelview matrix.
- Mat4.toLookAt(tmp, eyeExp, fwdExp, upExp);
- Vec3.add(eyeExp, fwdExp, centerExp);
- // Compute the expected modelview matrix from a set of valid random vectors.
- Mat4.makeLookAt(viewExp, eyeExp, centerExp, upExp);
- const eyeRes = [0, 0, 0];
- const fwdRes = [0, 0, 0];
- const upRes = [0, 0, 0];
- const centerRes = [0, 0, 0];
- Mat4.toLookAt(viewExp, eyeRes, fwdRes, upRes);
- Vec3.add(eyeRes, fwdRes, centerRes);
- Mat4.makeLookAt(viewRes, eyeRes, centerRes, upRes);
- assertElementsRoughlyEqual(eyeExp, eyeRes, EPSILON);
- assertElementsRoughlyEqual(fwdExp, fwdRes, EPSILON);
- assertElementsRoughlyEqual(upExp, upRes, EPSILON);
- assertElementsRoughlyEqual(viewExp, viewRes, EPSILON);
- },
- });
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