/** * @license * Copyright The Closure Library Authors. * SPDX-License-Identifier: Apache-2.0 */ ////////////////////////// NOTE ABOUT EDITING THIS FILE /////////////////////// // // // Any edits to this file must be applied to vec4f_test.js by running: // // swap_type.sh vec4d_test.js > vec4f_test.js // // // ////////////////////////// NOTE ABOUT EDITING THIS FILE /////////////////////// goog.module('goog.vec.vec4dTest'); goog.setTestOnly(); const testSuite = goog.require('goog.testing.testSuite'); const vec4d = goog.require('goog.vec.vec4d'); testSuite({ testCreate() { const v = vec4d.create(); assertElementsEquals([0, 0, 0, 0], v); }, testCreateFromArray() { const v = vec4d.createFromArray([1, 2, 3, 4]); assertElementsEquals([1, 2, 3, 4], v); }, testCreateFromValues() { const v = vec4d.createFromValues(1, 2, 3, 4); assertElementsEquals([1, 2, 3, 4], v); }, testClone() { const v0 = vec4d.createFromValues(1, 2, 3, 4); const v1 = vec4d.clone(v0); assertElementsEquals([1, 2, 3, 4], v1); }, testSet() { const v = vec4d.create(); vec4d.setFromValues(v, 1, 2, 3, 4); assertElementsEquals([1, 2, 3, 4], v); vec4d.setFromArray(v, [4, 5, 6, 7]); assertElementsEquals([4, 5, 6, 7], v); }, testAdd() { const v0 = vec4d.setFromArray(vec4d.create(), [1, 2, 3, 4]); const v1 = vec4d.setFromArray(vec4d.create(), [5, 6, 7, 8]); const v2 = vec4d.setFromVec4d(vec4d.create(), v0); vec4d.add(v2, v1, v2); assertElementsEquals([1, 2, 3, 4], v0); assertElementsEquals([5, 6, 7, 8], v1); assertElementsEquals([6, 8, 10, 12], v2); vec4d.add(vec4d.add(v0, v1, v2), v0, v2); assertElementsEquals([7, 10, 13, 16], v2); }, testSubtract() { const v0 = vec4d.setFromArray(vec4d.create(), [4, 3, 2, 1]); const v1 = vec4d.setFromArray(vec4d.create(), [5, 6, 7, 8]); const v2 = vec4d.setFromVec4d(vec4d.create(), v0); vec4d.subtract(v2, v1, v2); assertElementsEquals([4, 3, 2, 1], v0); assertElementsEquals([5, 6, 7, 8], v1); assertElementsEquals([-1, -3, -5, -7], v2); vec4d.setFromValues(v2, 0, 0, 0, 0); vec4d.subtract(v1, v0, v2); assertElementsEquals([1, 3, 5, 7], v2); vec4d.subtract(vec4d.subtract(v1, v0, v2), v0, v2); assertElementsEquals([-3, 0, 3, 6], v2); }, testNegate() { const v0 = vec4d.setFromArray(vec4d.create(), [1, 2, 3, 4]); const v1 = vec4d.create(); vec4d.negate(v0, v1); assertElementsEquals([-1, -2, -3, -4], v1); assertElementsEquals([1, 2, 3, 4], v0); vec4d.negate(v0, v0); assertElementsEquals([-1, -2, -3, -4], v0); }, testAbs() { const v0 = vec4d.setFromArray(vec4d.create(), [-1, -2, -3, -4]); const v1 = vec4d.create(); vec4d.abs(v0, v1); assertElementsEquals([1, 2, 3, 4], v1); assertElementsEquals([-1, -2, -3, -4], v0); vec4d.abs(v0, v0); assertElementsEquals([1, 2, 3, 4], v0); }, testScale() { const v0 = vec4d.setFromArray(vec4d.create(), [1, 2, 3, 4]); const v1 = vec4d.create(); vec4d.scale(v0, 4, v1); assertElementsEquals([4, 8, 12, 16], v1); assertElementsEquals([1, 2, 3, 4], v0); vec4d.setFromArray(v1, v0); vec4d.scale(v1, 5, v1); assertElementsEquals([5, 10, 15, 20], v1); }, testMagnitudeSquared() { const v0 = vec4d.setFromArray(vec4d.create(), [1, 2, 3, 4]); assertEquals(30, vec4d.magnitudeSquared(v0)); }, testMagnitude() { const v0 = vec4d.setFromArray(vec4d.create(), [1, 2, 3, 4]); assertEquals(Math.sqrt(30), vec4d.magnitude(v0)); }, testNormalize() { const v0 = vec4d.setFromArray(vec4d.create(), [2, 3, 4, 5]); const v1 = vec4d.create(); const v2 = vec4d.create(); vec4d.scale(v0, 1 / vec4d.magnitude(v0), v2); vec4d.normalize(v0, v1); assertElementsEquals(v2, v1); assertElementsEquals([2, 3, 4, 5], v0); vec4d.setFromArray(v1, v0); vec4d.normalize(v1, v1); assertElementsEquals(v2, v1); }, testDot() { const v0 = vec4d.setFromArray(vec4d.create(), [1, 2, 3, 4]); const v1 = vec4d.setFromArray(vec4d.create(), [5, 6, 7, 8]); assertEquals(70, vec4d.dot(v0, v1)); assertEquals(70, vec4d.dot(v1, v0)); }, testLerp() { const v0 = vec4d.setFromValues(vec4d.create(), 1, 2, 3, 4); const v1 = vec4d.setFromValues(vec4d.create(), 10, 20, 30, 40); const v2 = vec4d.setFromVec4d(vec4d.create(), v0); vec4d.lerp(v2, v1, 0, v2); assertElementsEquals([1, 2, 3, 4], v2); vec4d.lerp(v2, v1, 1, v2); assertElementsEquals([10, 20, 30, 40], v2); vec4d.lerp(v0, v1, .5, v2); assertElementsEquals([5.5, 11, 16.5, 22], v2); }, testMax() { const v0 = vec4d.setFromValues(vec4d.create(), 10, 20, 30, 40); const v1 = vec4d.setFromValues(vec4d.create(), 5, 25, 35, 30); const v2 = vec4d.create(); vec4d.max(v0, v1, v2); assertElementsEquals([10, 25, 35, 40], v2); vec4d.max(v1, v0, v1); assertElementsEquals([10, 25, 35, 40], v1); vec4d.max(v2, 20, v2); assertElementsEquals([20, 25, 35, 40], v2); }, testMin() { const v0 = vec4d.setFromValues(vec4d.create(), 10, 20, 30, 40); const v1 = vec4d.setFromValues(vec4d.create(), 5, 25, 35, 30); const v2 = vec4d.create(); vec4d.min(v0, v1, v2); assertElementsEquals([5, 20, 30, 30], v2); vec4d.min(v1, v0, v1); assertElementsEquals([5, 20, 30, 30], v1); vec4d.min(v2, 20, v2); assertElementsEquals([5, 20, 20, 20], v2); }, testEquals() { const v0 = vec4d.setFromValues(vec4d.create(), 1, 2, 3, 4); let v1 = vec4d.setFromVec4d(vec4d.create(), v0); assertElementsEquals(v0, v1); v1[0] = 5; assertFalse(vec4d.equals(v0, v1)); v1 = vec4d.setFromVec4d(vec4d.create(), v0); v1[1] = 5; assertFalse(vec4d.equals(v0, v1)); v1 = vec4d.setFromVec4d(vec4d.create(), v0); v1[2] = 5; assertFalse(vec4d.equals(v0, v1)); v1 = vec4d.setFromVec4d(vec4d.create(), v0); v1[3] = 5; assertFalse(vec4d.equals(v0, v1)); }, });