/*global define*/ define([ '../Core/AssociativeArray', '../Core/Cartesian3', '../Core/defined', '../Core/destroyObject', '../Core/DeveloperError', '../Core/Matrix4', '../Scene/Model', '../Scene/ModelAnimationLoop', './Property' ], function( AssociativeArray, Cartesian3, defined, destroyObject, DeveloperError, Matrix4, Model, ModelAnimationLoop, Property) { "use strict"; var defaultScale = 1.0; var defaultMinimumPixelSize = 0.0; /** * A {@link Visualizer} which maps {@link Entity#model} to a {@link Model}. * @alias ModelVisualizer * @constructor * * @param {Scene} scene The scene the primitives will be rendered in. * @param {EntityCollection} entityCollection The entityCollection to visualize. */ var ModelVisualizer = function(scene, entityCollection) { //>>includeStart('debug', pragmas.debug); if (!defined(scene)) { throw new DeveloperError('scene is required.'); } if (!defined(entityCollection)) { throw new DeveloperError('entityCollection is required.'); } //>>includeEnd('debug'); entityCollection.collectionChanged.addEventListener(ModelVisualizer.prototype._onCollectionChanged, this); this._scene = scene; this._primitives = scene.primitives; this._entityCollection = entityCollection; this._modelHash = {}; this._entitiesToVisualize = new AssociativeArray(); this._modelMatrixScratch = new Matrix4(); this._onCollectionChanged(entityCollection, entityCollection.entities, [], []); }; /** * Updates models created this visualizer to match their * Entity counterpart at the given time. * * @param {JulianDate} time The time to update to. * @returns {Boolean} This function always returns true. */ ModelVisualizer.prototype.update = function(time) { //>>includeStart('debug', pragmas.debug); if (!defined(time)) { throw new DeveloperError('time is required.'); } //>>includeEnd('debug'); var context = this._scene.context; var entities = this._entitiesToVisualize.values; var modelHash = this._modelHash; var primitives = this._primitives; var scene = this._scene; for (var i = 0, len = entities.length; i < len; i++) { var entity = entities[i]; var modelGraphics = entity._model; var uri; var modelData = modelHash[entity.id]; var show = entity.isAvailable(time) && Property.getValueOrDefault(modelGraphics._show, time, true); var modelMatrix; if (show) { modelMatrix = entity._getModelMatrix(time, this._modelMatrixScratch); uri = Property.getValueOrUndefined(modelGraphics._uri, time); show = defined(modelMatrix) && defined(uri); } if (!show) { if (defined(modelData)) { modelData.modelPrimitive.show = false; } continue; } var model = defined(modelData) ? modelData.modelPrimitive : undefined; if (!defined(model) || uri !== modelData.uri) { if (defined(model)) { primitives.removeAndDestroy(model); delete modelHash[entity.id]; } model = Model.fromGltf({ url : uri }); model.readyToRender.addEventListener(readyToRender, this); model.id = entity; primitives.add(model); modelData = { modelPrimitive : model, uri : uri }; modelHash[entity.id] = modelData; } model.show = true; model.scale = Property.getValueOrDefault(modelGraphics._scale, time, defaultScale); model.minimumPixelSize = Property.getValueOrDefault(modelGraphics._minimumPixelSize, time, defaultMinimumPixelSize); model.modelMatrix = Matrix4.clone(modelMatrix, model.modelMatrix); } return true; }; /** * Returns true if this object was destroyed; otherwise, false. * * @returns {Boolean} True if this object was destroyed; otherwise, false. */ ModelVisualizer.prototype.isDestroyed = function() { return false; }; /** * Removes and destroys all primitives created by this instance. */ ModelVisualizer.prototype.destroy = function() { this._entityCollection.collectionChanged.removeEventListener(ModelVisualizer.prototype._onCollectionChanged, this); var entities = this._entitiesToVisualize.values; var modelHash = this._modelHash; var primitives = this._primitives; for (var i = entities.length - 1; i > -1; i--) { removeModel(this, entities[i], modelHash, primitives); } return destroyObject(this); }; /** * @private */ ModelVisualizer.prototype._onCollectionChanged = function(entityCollection, added, removed, changed) { var i; var entity; var entities = this._entitiesToVisualize; var modelHash = this._modelHash; var primitives = this._primitives; for (i = added.length - 1; i > -1; i--) { entity = added[i]; if (defined(entity._model) && defined(entity._position)) { entities.set(entity.id, entity); } } for (i = changed.length - 1; i > -1; i--) { entity = changed[i]; if (defined(entity._model) && defined(entity._position)) { entities.set(entity.id, entity); } else { removeModel(this, entity, modelHash, primitives); entities.remove(entity.id); } } for (i = removed.length - 1; i > -1; i--) { entity = removed[i]; removeModel(this, entity, modelHash, primitives); entities.remove(entity.id); } }; function removeModel(visualizer, entity, modelHash, primitives) { var modelData = modelHash[entity.id]; if (defined(modelData)) { var model = modelData.modelPrimitive; model.readyToRender.removeEventListener(readyToRender, visualizer); primitives.removeAndDestroy(model); delete modelHash[entity.id]; } } function readyToRender(model) { model.activeAnimations.addAll({ loop : ModelAnimationLoop.REPEAT }); } return ModelVisualizer; });