// Copyright 2011 The Closure Library Authors. All Rights Reserved. // Use of this source code is governed by the Apache License, Version 2.0. goog.provide('goog.vec.Mat4Test'); goog.setTestOnly('goog.vec.Mat4Test'); goog.require('goog.testing.jsunit'); goog.require('goog.vec.Mat4'); goog.require('goog.vec.Vec3'); goog.require('goog.vec.Vec4'); var randomMat4 = goog.vec.Mat4.createFloat32FromValues( 0.8025078773498535, 0.7559120655059814, 0.15274643898010254, 0.19196106493473053, 0.0890120416879654, 0.15422114729881287, 0.09754583984613419, 0.44862601161003113, 0.9196512699127197, 0.5310639142990112, 0.8962187170982361, 0.280601441860199, 0.594650387763977, 0.4134795069694519, 0.06632178276777267, 0.8837796449661255); function testDeprecatedConstructor() { var m0 = goog.vec.Mat4.create(); assertElementsEquals([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], m0); var m1 = goog.vec.Mat4.createFromArray( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1); var m2 = goog.vec.Mat4.clone(m1); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m2); var m3 = goog.vec.Mat4.createFromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m3); var m4 = goog.vec.Mat4.createIdentity(); assertElementsEquals([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m4); } function testConstructor() { var m0 = goog.vec.Mat4.createFloat32(); assertElementsEquals([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], m0); var m1 = goog.vec.Mat4.createFloat32FromArray( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1); var m2 = goog.vec.Mat4.clone(m1); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m2); var m3 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m3); var m4 = goog.vec.Mat4.createIdentity(); assertElementsEquals([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m4); } function testSet() { var m0 = goog.vec.Mat4.createFloat32(); var m1 = goog.vec.Mat4.createFloat32FromArray( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]); goog.vec.Mat4.setFromArray(m0, m1); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); goog.vec.Mat4.setFromValues( m0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17); assertElementsEquals( [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17], m0); } function testSetDiagonal() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.setDiagonalValues(m0, 1, 2, 3, 4); assertElementsEquals( [1, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 4], m0); goog.vec.Mat4.setDiagonal(m0, [4, 5, 6, 7]); assertElementsEquals( [4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 6, 0, 0, 0, 0, 7], m0); } function testGetDiagonal() { var v0 = goog.vec.Vec4.create(); var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.setFromArray( m0, [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]); goog.vec.Mat4.getDiagonal(m0, v0); assertElementsEquals([0, 5, 10, 15], v0); goog.vec.Vec4.setFromArray(v0, [0, 0, 0, 0]); goog.vec.Mat4.getDiagonal(m0, v0, 1); assertElementsEquals([4, 9, 14, 0], v0); goog.vec.Vec4.setFromArray(v0, [0, 0, 0, 0]); goog.vec.Mat4.getDiagonal(m0, v0, 2); assertElementsEquals([8, 13, 0, 0], v0); goog.vec.Vec4.setFromArray(v0, [0, 0, 0, 0]); goog.vec.Mat4.getDiagonal(m0, v0, 3); assertElementsEquals([12, 0, 0, 0], v0); goog.vec.Vec4.setFromArray(v0, [0, 0, 0, 0]); goog.vec.Mat4.getDiagonal(m0, v0, 4); assertElementsEquals([0, 0, 0, 0], v0); goog.vec.Vec4.setFromArray(v0, [0, 0, 0, 0]); goog.vec.Mat4.getDiagonal(m0, v0, -1); assertElementsEquals([1, 6, 11, 0], v0); goog.vec.Vec4.setFromArray(v0, [0, 0, 0, 0]); goog.vec.Mat4.getDiagonal(m0, v0, -2); assertElementsEquals([2, 7, 0, 0], v0); goog.vec.Vec4.setFromArray(v0, [0, 0, 0, 0]); goog.vec.Mat4.getDiagonal(m0, v0, -3); assertElementsEquals([3, 0, 0, 0], v0); goog.vec.Vec4.setFromArray(v0, [0, 0, 0, 0]); goog.vec.Mat4.getDiagonal(m0, v0, -4); assertElementsEquals([0, 0, 0, 0], v0); } function testSetGetColumn() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.setColumn(m0, 0, [1, 2, 3, 4]); goog.vec.Mat4.setColumn(m0, 1, [5, 6, 7, 8]); goog.vec.Mat4.setColumn(m0, 2, [9, 10, 11, 12]); goog.vec.Mat4.setColumn(m0, 3, [13, 14, 15, 16]); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); var v0 = [0, 0, 0, 0]; goog.vec.Mat4.getColumn(m0, 0, v0); assertElementsEquals([1, 2, 3, 4], v0); goog.vec.Mat4.getColumn(m0, 1, v0); assertElementsEquals([5, 6, 7, 8], v0); goog.vec.Mat4.getColumn(m0, 2, v0); assertElementsEquals([9, 10, 11, 12], v0); goog.vec.Mat4.getColumn(m0, 3, v0); assertElementsEquals([13, 14, 15, 16], v0); } function testSetGetColumns() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.setColumns( m0, [1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12], [13, 14, 15, 16]); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); var v0 = [0, 0, 0, 0], v1 = [0, 0, 0, 0]; var v2 = [0, 0, 0, 0], v3 = [0, 0, 0, 0]; goog.vec.Mat4.getColumns(m0, v0, v1, v2, v3); assertElementsEquals([1, 2, 3, 4], v0); assertElementsEquals([5, 6, 7, 8], v1); assertElementsEquals([9, 10, 11, 12], v2); assertElementsEquals([13, 14, 15, 16], v3); } function testSetGetRow() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.setRow(m0, 0, [1, 2, 3, 4]); goog.vec.Mat4.setRow(m0, 1, [5, 6, 7, 8]); goog.vec.Mat4.setRow(m0, 2, [9, 10, 11, 12]); goog.vec.Mat4.setRow(m0, 3, [13, 14, 15, 16]); assertElementsEquals( [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16], m0); var v0 = [0, 0, 0, 0]; goog.vec.Mat4.getRow(m0, 0, v0); assertElementsEquals([1, 2, 3, 4], v0); goog.vec.Mat4.getRow(m0, 1, v0); assertElementsEquals([5, 6, 7, 8], v0); goog.vec.Mat4.getRow(m0, 2, v0); assertElementsEquals([9, 10, 11, 12], v0); goog.vec.Mat4.getRow(m0, 3, v0); assertElementsEquals([13, 14, 15, 16], v0); } function testSetGetRows() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.setRows( m0, [1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12], [13, 14, 15, 16]); assertElementsEquals( [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16], m0); var v0 = [0, 0, 0, 0], v1 = [0, 0, 0, 0]; var v2 = [0, 0, 0, 0], v3 = [0, 0, 0, 0]; goog.vec.Mat4.getRows(m0, v0, v1, v2, v3); assertElementsEquals([1, 2, 3, 4], v0); assertElementsEquals([5, 6, 7, 8], v1); assertElementsEquals([9, 10, 11, 12], v2); assertElementsEquals([13, 14, 15, 16], v3); } function testSetRowMajorArray() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.setFromRowMajorArray( m0, [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]); assertElementsEquals( [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16], m0); } function testMakeZero() { var m0 = goog.vec.Mat4.createFloat32FromArray( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); goog.vec.Mat4.makeZero(m0); assertElementsEquals( [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], m0); } function testMakeIdentity() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeIdentity(m0); assertElementsEquals( [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m0); } function testSetGetElement() { var m0 = goog.vec.Mat4.createFloat32(); for (var r = 0; r < 4; r++) { for (var c = 0; c < 4; c++) { var value = c * 4 + r + 1; goog.vec.Mat4.setElement(m0, r, c, value); assertEquals(value, goog.vec.Mat4.getElement(m0, r, c)); } } assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); } function testAddMat() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var m1 = goog.vec.Mat4.createFloat32FromValues( 9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8); var m2 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.addMat(m0, m1, m2); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); assertElementsEquals( [9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8], m1); assertElementsEquals( [10, 12, 14, 16, 18, 20, 22, 24, 10, 12, 14, 16, 18, 20, 22, 24], m2); goog.vec.Mat4.addMat(m0, m1, m0); assertElementsEquals( [9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8], m1); assertElementsEquals( [10, 12, 14, 16, 18, 20, 22, 24, 10, 12, 14, 16, 18, 20, 22, 24], m0); } function testSubMat() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var m1 = goog.vec.Mat4.createFloat32FromValues( 9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8); var m2 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.subMat(m0, m1, m2); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); assertElementsEquals( [9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8], m1); assertElementsEquals( [-8, -8, -8, -8, -8, -8, -8, -8, 8, 8, 8, 8, 8, 8, 8, 8], m2); goog.vec.Mat4.subMat(m1, m0, m1); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); assertElementsEquals( [8, 8, 8, 8, 8, 8, 8, 8, -8, -8, -8, -8, -8, -8, -8, -8], m1); } function testMultScalar() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.multScalar(m0, 2, m1); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m0); assertElementsEquals( [2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32], m1); goog.vec.Mat4.multScalar(m0, 5, m0); assertElementsEquals( [5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80], m0); } function testMultMat() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var m1 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var m2 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.multMat(m0, m1, m2); assertElementsEquals( [90, 100, 110, 120, 202, 228, 254, 280, 314, 356, 398, 440, 426, 484, 542, 600], m2); goog.vec.Mat4.multScalar(m1, 2, m1); goog.vec.Mat4.multMat(m1, m0, m1); assertElementsEquals( [180, 200, 220, 240, 404, 456, 508, 560, 628, 712, 796, 880, 852, 968, 1084, 1200], m1); } function testTranspose() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.transpose(m0, m1); assertElementsEquals( [1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 4, 8, 12, 16], m1); goog.vec.Mat4.transpose(m1, m1); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], m1); } function testDeterminant() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); assertEquals(0, goog.vec.Mat4.determinant(m0)); assertElementsEquals( [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], m0); goog.vec.Mat4.setFromValues( m0, 1, 2, 3, 4, 2, 3, 4, 1, 3, 4, 1, 2, 4, 1, 2, 3); assertEquals(160, goog.vec.Mat4.determinant(m0)); assertElementsEquals( [1, 2, 3, 4, 2, 3, 4, 1, 3, 4, 1, 2, 4, 1, 2, 3], m0); } function testInvert() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); assertFalse(goog.vec.Mat4.invert(m0, m0)); assertElementsEquals( [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], m0); goog.vec.Mat4.setFromValues( m0, 1, 2, 3, 4, 2, 3, 4, 1, 3, 4, 1, 2, 4, 1, 2, 3); assertTrue(goog.vec.Mat4.invert(m0, m0)); assertElementsRoughlyEqual( [-0.225, 0.025, 0.025, 0.275, 0.025, 0.025, 0.275, -0.225, 0.025, 0.275, -0.225, 0.025, 0.275, -0.225, 0.025, 0.025], m0, goog.vec.EPSILON); goog.vec.Mat4.makeScale(m0, .01, .01, .01); assertTrue(goog.vec.Mat4.invert(m0, m0)); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeScale(m1, 100, 100, 100); assertElementsEquals(m1, m0); } function testEquals() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var m1 = goog.vec.Mat4.clone(m0); assertTrue(goog.vec.Mat4.equals(m0, m1)); assertTrue(goog.vec.Mat4.equals(m1, m0)); for (var i = 0; i < 16; i++) { m1[i] = 18; assertFalse(goog.vec.Mat4.equals(m0, m1)); assertFalse(goog.vec.Mat4.equals(m1, m0)); m1[i] = i + 1; } } function testMultVec3() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var v0 = [1, 2, 3]; var v1 = [0, 0, 0]; goog.vec.Mat4.multVec3(m0, v0, v1); assertElementsEquals([1, 2, 3], v0); assertElementsEquals([51, 58, 65], v1); goog.vec.Mat4.multVec3(m0, v0, v0); assertElementsEquals([51, 58, 65], v0); } function testMultVec3NoTranslate() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var v0 = [1, 2, 3]; var v1 = [0, 0, 0]; goog.vec.Mat4.multVec3NoTranslate(m0, v0, v1); assertElementsEquals([1, 2, 3], v0); assertElementsEquals([38, 44, 50], v1); goog.vec.Mat4.multVec3NoTranslate(m0, v0, v0); assertElementsEquals([38, 44, 50], v0); } function testMultVec3Projective() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var v0 = [1, 2, 3]; var v1 = [0, 0, 0]; var invw = 1 / 72; goog.vec.Mat4.multVec3Projective(m0, v0, v1); assertElementsEquals([1, 2, 3], v0); assertElementsEquals( [51 * invw, 58 * invw, 65 * invw], v1); goog.vec.Mat4.multVec3Projective(m0, v0, v0); assertElementsEquals( [51 * invw, 58 * invw, 65 * invw], v0); } function testMultVec4() { var m0 = goog.vec.Mat4.createFloat32FromValues( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); var v0 = [1, 2, 3, 4]; var v1 = [0, 0, 0, 0]; goog.vec.Mat4.multVec4(m0, v0, v1); assertElementsEquals([90, 100, 110, 120], v1); goog.vec.Mat4.multVec4(m0, v0, v0); assertElementsEquals([90, 100, 110, 120], v0); } function testSetValues() { var a0 = goog.vec.Mat4.createFloat32(); assertElementsEquals( [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], a0); a0 = goog.vec.Mat4.createFloat32FromArray( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], a0); var a1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.setDiagonalValues(a1, 1, 2, 3, 4); assertElementsEquals( [1, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 4], a1); goog.vec.Mat4.setColumnValues(a1, 0, 2, 3, 4, 5); goog.vec.Mat4.setColumnValues(a1, 1, 6, 7, 8, 9); goog.vec.Mat4.setColumnValues(a1, 2, 10, 11, 12, 13); goog.vec.Mat4.setColumnValues(a1, 3, 14, 15, 16, 1); assertElementsEquals( [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 1], a1); goog.vec.Mat4.setRowValues(a1, 0, 1, 5, 9, 13); goog.vec.Mat4.setRowValues(a1, 1, 2, 6, 10, 14); goog.vec.Mat4.setRowValues(a1, 2, 3, 7, 11, 15); goog.vec.Mat4.setRowValues(a1, 3, 4, 8, 12, 16); assertElementsEquals( [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], a1); } function testMakeTranslate() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeTranslate(m0, 3, 4, 5); assertElementsEquals( [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 3, 4, 5, 1], m0); } function testMakeScale() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeScale(m0, 3, 4, 5); assertElementsEquals( [3, 0, 0, 0, 0, 4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1], m0); } function testMakeRotate() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeRotate(m0, Math.PI / 2, 0, 0, 1); assertElementsRoughlyEqual( [0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m0, goog.vec.EPSILON); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeRotate(m1, -Math.PI / 4, 0, 0, 1); goog.vec.Mat4.multMat(m0, m1, m1); assertElementsRoughlyEqual( [0.7071068, 0.7071068, 0, 0, -0.7071068, 0.7071068, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m1, goog.vec.EPSILON); } function testMakeRotateX() { var m0 = goog.vec.Mat4.createFloat32(); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeRotateX(m0, Math.PI / 7); goog.vec.Mat4.makeRotate(m1, Math.PI / 7, 1, 0, 0); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); } function testMakeRotateY() { var m0 = goog.vec.Mat4.createFloat32(); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeRotateY(m0, Math.PI / 7); goog.vec.Mat4.makeRotate(m1, Math.PI / 7, 0, 1, 0); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); } function testMakeRotateZ() { var m0 = goog.vec.Mat4.createFloat32(); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeRotateZ(m0, Math.PI / 7); goog.vec.Mat4.makeRotate(m1, Math.PI / 7, 0, 0, 1); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); } function testTranslate() { var m0 = goog.vec.Mat4.createIdentity(); goog.vec.Mat4.translate(m0, 3, 4, 5); assertElementsEquals( [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 3, 4, 5, 1], m0); goog.vec.Mat4.setFromValues( m0, 1, 2, 3, 4, 2, 3, 4, 1, 3, 4, 1, 2, 4, 1, 2, 3); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeTranslate(m1, 5, 6, 7); var m2 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.multMat(m0, m1, m2); goog.vec.Mat4.translate(m0, 5, 6, 7); assertElementsEquals(m2, m0); } function testScale() { var m0 = goog.vec.Mat4.createIdentity(); goog.vec.Mat4.scale(m0, 3, 4, 5); assertElementsEquals([3, 0, 0, 0, 0, 4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1], m0); } function testRotate() { var m0 = goog.vec.Mat4.createIdentity(); goog.vec.Mat4.rotate(m0, Math.PI / 2, 0, 0, 1); assertElementsRoughlyEqual( [0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m0, goog.vec.EPSILON); goog.vec.Mat4.rotate(m0, -Math.PI / 4, 0, 0, 1); assertElementsRoughlyEqual( [0.7071068, 0.7071068, 0, 0, -0.7071068, 0.7071068, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], m0, goog.vec.EPSILON); } function testRotateX() { var m0 = goog.vec.Mat4.createFloat32(); var m1 = goog.vec.Mat4.createFloat32FromArray(randomMat4); goog.vec.Mat4.makeRotateX(m0, Math.PI / 7); goog.vec.Mat4.multMat(m1, m0, m0); goog.vec.Mat4.rotateX(m1, Math.PI / 7); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); } function testRotateY() { var m0 = goog.vec.Mat4.createFloat32(); var m1 = goog.vec.Mat4.createFloat32FromArray(randomMat4); goog.vec.Mat4.makeRotateY(m0, Math.PI / 7); goog.vec.Mat4.multMat(m1, m0, m0); goog.vec.Mat4.rotateY(m1, Math.PI / 7); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); } function testRotateZ() { var m0 = goog.vec.Mat4.createFloat32(); var m1 = goog.vec.Mat4.createFloat32FromArray(randomMat4); goog.vec.Mat4.makeRotateZ(m0, Math.PI / 7); goog.vec.Mat4.multMat(m1, m0, m0); goog.vec.Mat4.rotateZ(m1, Math.PI / 7); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); } function testGetTranslation() { var mat = goog.vec.Mat4.createFloat32FromArray(randomMat4); var translation = goog.vec.Vec3.createFloat32(); goog.vec.Mat4.getTranslation(mat, translation); assertElementsRoughlyEqual( [0.59465038776, 0.413479506969, 0.0663217827677], translation, goog.vec.EPSILON); } function testMakeFrustum() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeFrustum(m0, -1, 2, -2, 1, .1, 1.1); assertElementsRoughlyEqual( [0.06666666, 0, 0, 0, 0, 0.06666666, 0, 0, 0.33333333, -0.33333333, -1.2, -1, 0, 0, -0.22, 0], m0, goog.vec.EPSILON); } function testMakePerspective() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makePerspective(m0, 90 * Math.PI / 180, 2, 0.1, 1.1); assertElementsRoughlyEqual( [0.5, 0, 0, 0, 0, 1, 0, 0, 0, 0, -1.2, -1, 0, 0, -0.22, 0], m0, goog.vec.EPSILON); } function testMakeOrtho() { var m0 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeOrtho(m0, -1, 2, -2, 1, 0.1, 1.1); assertElementsRoughlyEqual( [0.6666666, 0, 0, 0, 0, 0.6666666, 0, 0, 0, 0, -2, 0, -0.333333, 0.3333333, -1.2, 1], m0, goog.vec.EPSILON); } function testMakeEulerZXZ() { var m0 = goog.vec.Mat4.createFloat32(); var roll = 0.200982 * 2 * Math.PI; var tilt = 0.915833 * Math.PI; var yaw = 0.839392 * 2 * Math.PI; goog.vec.Mat4.makeRotate(m0, roll, 0, 0, 1); goog.vec.Mat4.rotate(m0, tilt, 1, 0, 0); goog.vec.Mat4.rotate(m0, yaw, 0, 0, 1); var m1 = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeEulerZXZ(m1, roll, tilt, yaw); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); var euler = [0, 0, 0]; goog.vec.Mat4.toEulerZXZ(m0, euler); assertRoughlyEquals(roll, euler[0], goog.vec.EPSILON); assertRoughlyEquals(tilt, euler[1], goog.vec.EPSILON); assertRoughlyEquals(yaw, euler[2], goog.vec.EPSILON); // Test negative tilt now. goog.vec.Mat4.makeRotate(m0, roll, 0, 0, 1); goog.vec.Mat4.rotate(m0, -tilt, 1, 0, 0); goog.vec.Mat4.rotate(m0, yaw, 0, 0, 1); goog.vec.Mat4.makeEulerZXZ(m1, roll, -tilt, yaw); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); var euler = [0, 0, 0]; goog.vec.Mat4.toEulerZXZ(m0, euler, true); assertRoughlyEquals(roll, euler[0], goog.vec.EPSILON); assertRoughlyEquals(-tilt, euler[1], goog.vec.EPSILON); assertRoughlyEquals(yaw, euler[2], goog.vec.EPSILON); } function testEulerZXZExtrema() { var m0 = goog.vec.Mat4.createFloat32FromArray( [1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1]); var m1 = goog.vec.Mat4.createFloat32FromArray( [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var euler = [0, 0, 0]; goog.vec.Mat4.toEulerZXZ(m0, euler); assertElementsRoughlyEqual( [Math.PI, Math.PI / 2, Math.PI], euler, goog.vec.EPSILON); goog.vec.Mat4.makeEulerZXZ(m1, euler[0], euler[1], euler[2]); assertElementsRoughlyEqual(m0, m1, goog.vec.EPSILON); } function testLookAt() { var viewMatrix = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeLookAt( viewMatrix, [0, 0, 0], [1, 0, 0], [0, 1, 0]); assertElementsRoughlyEqual( [0, 0, -1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1], viewMatrix, goog.vec.EPSILON); } function testToLookAt() { // This test does not use the default precision goog.vec.EPSILON due to // precision issues in some browsers leading to flaky tests. var EPSILON = 1e-4; var eyeExp = [0, 0, 0]; var fwdExp = [1, 0, 0]; var upExp = [0, 1, 0]; var centerExp = [0, 0, 0]; goog.vec.Vec3.add(eyeExp, fwdExp, centerExp); var view = goog.vec.Mat4.createFloat32(); goog.vec.Mat4.makeLookAt(view, eyeExp, centerExp, upExp); var eyeRes = [0, 0, 0]; var fwdRes = [0, 0, 0]; var upRes = [0, 0, 0]; goog.vec.Mat4.toLookAt(view, eyeRes, fwdRes, upRes); assertElementsRoughlyEqual(eyeExp, eyeRes, EPSILON); assertElementsRoughlyEqual(fwdExp, fwdRes, EPSILON); assertElementsRoughlyEqual(upExp, upRes, EPSILON); } function testLookAtDecomposition() { // This test does not use the default precision goog.vec.EPSILON due to // precision issues in some browsers leading to flaky tests. var EPSILON = 1e-4; var viewExp = goog.vec.Mat4.createFloat32(); var viewRes = goog.vec.Mat4.createFloat32(); // Get a valid set of random vectors eye, forward, up by decomposing // a random matrix into a set of lookAt vectors. var tmp = goog.vec.Mat4.createFloat32FromArray(randomMat4); var eyeExp = [0, 0, 0]; var fwdExp = [0, 0, 0]; var upExp = [0, 0, 0]; var centerExp = [0, 0, 0]; // Project the random matrix into a real modelview matrix. goog.vec.Mat4.toLookAt(tmp, eyeExp, fwdExp, upExp); goog.vec.Vec3.add(eyeExp, fwdExp, centerExp); // Compute the expected modelview matrix from a set of valid random vectors. goog.vec.Mat4.makeLookAt(viewExp, eyeExp, centerExp, upExp); var eyeRes = [0, 0, 0]; var fwdRes = [0, 0, 0]; var upRes = [0, 0, 0]; var centerRes = [0, 0, 0]; goog.vec.Mat4.toLookAt(viewExp, eyeRes, fwdRes, upRes); goog.vec.Vec3.add(eyeRes, fwdRes, centerRes); goog.vec.Mat4.makeLookAt(viewRes, eyeRes, centerRes, upRes); assertElementsRoughlyEqual(eyeExp, eyeRes, EPSILON); assertElementsRoughlyEqual(fwdExp, fwdRes, EPSILON); assertElementsRoughlyEqual(upExp, upRes, EPSILON); assertElementsRoughlyEqual(viewExp, viewRes, EPSILON); }