/** * @license * Copyright The Closure Library Authors. * SPDX-License-Identifier: Apache-2.0 */ goog.module('goog.vec.Vec4Test'); goog.setTestOnly(); const Vec4 = goog.require('goog.vec.Vec4'); const testSuite = goog.require('goog.testing.testSuite'); testSuite({ testDeprecatedConstructor() { assertElementsEquals([0, 0, 0, 0], Vec4.create()); assertElementsEquals([1, 2, 3, 4], Vec4.createFromValues(1, 2, 3, 4)); assertElementsEquals([1, 2, 3, 4], Vec4.createFromArray([1, 2, 3, 4])); const v = Vec4.createFromValues(1, 2, 3, 4); assertElementsEquals([1, 2, 3, 4], Vec4.clone(v)); }, testConstructor() { assertElementsEquals([0, 0, 0, 0], Vec4.createFloat32()); assertElementsEquals( [1, 2, 3, 4], Vec4.createFloat32FromValues(1, 2, 3, 4)); assertElementsEquals( [1, 2, 3, 4], Vec4.createFloat32FromArray([1, 2, 3, 4])); const v = Vec4.createFloat32FromValues(1, 2, 3, 4); assertElementsEquals([1, 2, 3, 4], Vec4.cloneFloat32(v)); assertElementsEquals([0, 0, 0, 0], Vec4.createFloat64()); assertElementsEquals( [1, 2, 3, 4], Vec4.createFloat64FromValues(1, 2, 3, 4)); assertElementsEquals( [1, 2, 3, 4], Vec4.createFloat64FromArray([1, 2, 3, 4])); const w = Vec4.createFloat64FromValues(1, 2, 3, 4); assertElementsEquals([1, 2, 3, 4], Vec4.cloneFloat64(w)); }, testSet() { const v = Vec4.createFloat32(); Vec4.setFromValues(v, 1, 2, 3, 4); assertElementsEquals([1, 2, 3, 4], v); Vec4.setFromArray(v, [4, 5, 6, 7]); assertElementsEquals([4, 5, 6, 7], v); }, testAdd() { const v0 = Vec4.createFloat32FromArray([1, 2, 3, 4]); const v1 = Vec4.createFloat32FromArray([5, 6, 7, 8]); const v2 = Vec4.cloneFloat32(v0); Vec4.add(v2, v1, v2); assertElementsEquals([1, 2, 3, 4], v0); assertElementsEquals([5, 6, 7, 8], v1); assertElementsEquals([6, 8, 10, 12], v2); Vec4.add(Vec4.add(v0, v1, v2), v0, v2); assertElementsEquals([7, 10, 13, 16], v2); }, testSubtract() { const v0 = Vec4.createFloat32FromArray([4, 3, 2, 1]); const v1 = Vec4.createFloat32FromArray([5, 6, 7, 8]); const v2 = Vec4.cloneFloat32(v0); Vec4.subtract(v2, v1, v2); assertElementsEquals([4, 3, 2, 1], v0); assertElementsEquals([5, 6, 7, 8], v1); assertElementsEquals([-1, -3, -5, -7], v2); Vec4.setFromValues(v2, 0, 0, 0, 0); Vec4.subtract(v1, v0, v2); assertElementsEquals([1, 3, 5, 7], v2); Vec4.subtract(Vec4.subtract(v1, v0, v2), v0, v2); assertElementsEquals([-3, 0, 3, 6], v2); }, testNegate() { const v0 = Vec4.createFloat32FromArray([1, 2, 3, 4]); const v1 = Vec4.createFloat32(); Vec4.negate(v0, v1); assertElementsEquals([-1, -2, -3, -4], v1); assertElementsEquals([1, 2, 3, 4], v0); Vec4.negate(v0, v0); assertElementsEquals([-1, -2, -3, -4], v0); }, testAbs() { const v0 = Vec4.createFloat32FromValues(-1, -2, -3, -4); const v1 = Vec4.createFloat32(); Vec4.abs(v0, v1); assertElementsEquals([1, 2, 3, 4], v1); assertElementsEquals([-1, -2, -3, -4], v0); Vec4.abs(v0, v0); assertElementsEquals([1, 2, 3, 4], v0); }, testScale() { const v0 = Vec4.createFloat32FromArray([1, 2, 3, 4]); const v1 = Vec4.createFloat32(); Vec4.scale(v0, 4, v1); assertElementsEquals([4, 8, 12, 16], v1); assertElementsEquals([1, 2, 3, 4], v0); Vec4.setFromArray(v1, v0); Vec4.scale(v1, 5, v1); assertElementsEquals([5, 10, 15, 20], v1); }, testMagnitudeSquared() { const v0 = Vec4.createFloat32FromArray([1, 2, 3, 4]); assertEquals(30, Vec4.magnitudeSquared(v0)); }, testMagnitude() { const v0 = Vec4.createFloat32FromArray([1, 2, 3, 4]); assertEquals(Math.sqrt(30), Vec4.magnitude(v0)); }, testNormalize() { const v0 = Vec4.createFloat32FromArray([2, 3, 4, 5]); const v1 = Vec4.createFloat32(); const v2 = Vec4.createFloat32(); Vec4.scale(v0, 1 / Vec4.magnitude(v0), v2); Vec4.normalize(v0, v1); assertElementsEquals(v2, v1); assertElementsEquals([2, 3, 4, 5], v0); Vec4.setFromArray(v1, v0); Vec4.normalize(v1, v1); assertElementsEquals(v2, v1); }, testDot() { const v0 = Vec4.createFloat32FromArray([1, 2, 3, 4]); const v1 = Vec4.createFloat32FromArray([5, 6, 7, 8]); assertEquals(70, Vec4.dot(v0, v1)); assertEquals(70, Vec4.dot(v1, v0)); }, testLerp() { const v0 = Vec4.createFloat32FromValues(1, 2, 3, 4); const v1 = Vec4.createFloat32FromValues(10, 20, 30, 40); const v2 = Vec4.cloneFloat32(v0); Vec4.lerp(v2, v1, 0, v2); assertElementsEquals([1, 2, 3, 4], v2); Vec4.lerp(v2, v1, 1, v2); assertElementsEquals([10, 20, 30, 40], v2); Vec4.lerp(v0, v1, .5, v2); assertElementsEquals([5.5, 11, 16.5, 22], v2); }, testMax() { const v0 = Vec4.createFloat32FromValues(10, 20, 30, 40); const v1 = Vec4.createFloat32FromValues(5, 25, 35, 30); const v2 = Vec4.createFloat32(); Vec4.max(v0, v1, v2); assertElementsEquals([10, 25, 35, 40], v2); Vec4.max(v1, v0, v1); assertElementsEquals([10, 25, 35, 40], v1); Vec4.max(v2, 20, v2); assertElementsEquals([20, 25, 35, 40], v2); }, testMin() { const v0 = Vec4.createFloat32FromValues(10, 20, 30, 40); const v1 = Vec4.createFloat32FromValues(5, 25, 35, 30); const v2 = Vec4.createFloat32(); Vec4.min(v0, v1, v2); assertElementsEquals([5, 20, 30, 30], v2); Vec4.min(v1, v0, v1); assertElementsEquals([5, 20, 30, 30], v1); Vec4.min(v2, 20, v2); assertElementsEquals([5, 20, 20, 20], v2); }, testEquals() { const v0 = Vec4.createFloat32FromValues(1, 2, 3, 4); let v1 = Vec4.cloneFloat32(v0); assertElementsEquals(v0, v1); v1[0] = 5; assertFalse(Vec4.equals(v0, v1)); v1 = Vec4.cloneFloat32(v0); v1[1] = 5; assertFalse(Vec4.equals(v0, v1)); v1 = Vec4.cloneFloat32(v0); v1[2] = 5; assertFalse(Vec4.equals(v0, v1)); v1 = Vec4.cloneFloat32(v0); v1[3] = 5; assertFalse(Vec4.equals(v0, v1)); }, });