//This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "attribute vec4 position;\n\ attribute float webMercatorT;\n\ \n\ uniform vec2 u_textureDimensions;\n\ \n\ varying vec2 v_textureCoordinates;\n\ \n\ void main()\n\ {\n\ v_textureCoordinates = vec2(position.x, webMercatorT);\n\ gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));\n\ }\n\ "; });