/*global define*/ define([ '../Core/AssociativeArray', '../Core/Color', '../Core/ColorGeometryInstanceAttribute', '../Core/defined', '../Core/ShowGeometryInstanceAttribute', '../Scene/PerInstanceColorAppearance', '../Scene/Primitive' ], function( AssociativeArray, Color, ColorGeometryInstanceAttribute, defined, ShowGeometryInstanceAttribute, PerInstanceColorAppearance, Primitive) { "use strict"; var Batch = function(primitives, translucent, width) { this.translucent = translucent; this.primitives = primitives; this.createPrimitive = false; this.primitive = undefined; this.oldPrimitive = undefined; this.geometry = new AssociativeArray(); this.updaters = new AssociativeArray(); this.updatersWithAttributes = new AssociativeArray(); this.attributes = new AssociativeArray(); this.itemsToRemove = []; this.width = width; }; Batch.prototype.add = function(updater, instance) { var id = updater.entity.id; this.createPrimitive = true; this.geometry.set(id, instance); this.updaters.set(id, updater); if (!updater.hasConstantOutline || !updater.outlineColorProperty.isConstant) { this.updatersWithAttributes.set(id, updater); } }; Batch.prototype.remove = function(updater) { var id = updater.entity.id; this.createPrimitive = this.geometry.remove(id) || this.createPrimitive; this.updaters.remove(id); this.updatersWithAttributes.remove(id); }; var colorScratch = new Color(); Batch.prototype.update = function(time) { var show = true; var isUpdated = true; var removedCount = 0; var primitive = this.primitive; var primitives = this.primitives; if (this.createPrimitive) { this.attributes.removeAll(); if (defined(primitive)) { if (primitive.ready) { this.oldPrimitive = primitive; } else { primitives.remove(primitive); } show = false; } var geometry = this.geometry.values; if (geometry.length > 0) { primitive = new Primitive({ asynchronous : true, geometryInstances : geometry, appearance : new PerInstanceColorAppearance({ flat : true, translucent : this.translucent, renderState : { lineWidth : this.width } }) }); primitives.add(primitive); isUpdated = false; primitive.show = show; } this.primitive = primitive; this.createPrimitive = false; } else if (defined(primitive) && primitive.ready) { if (defined(this.oldPrimitive)) { primitives.remove(this.oldPrimitive); this.oldPrimitive = undefined; primitive.show = true; } var updatersWithAttributes = this.updatersWithAttributes.values; var length = updatersWithAttributes.length; for (var i = 0; i < length; i++) { var updater = updatersWithAttributes[i]; var instance = this.geometry.get(updater.entity.id); var attributes = this.attributes.get(instance.id.id); if (!defined(attributes)) { attributes = primitive.getGeometryInstanceAttributes(instance.id); this.attributes.set(instance.id.id, attributes); } if (!updater.outlineColorProperty.isConstant) { var outlineColorProperty = updater.outlineColorProperty; outlineColorProperty.getValue(time, colorScratch); if (!Color.equals(attributes._lastColor, colorScratch)) { attributes._lastColor = Color.clone(colorScratch, attributes._lastColor); attributes.color = ColorGeometryInstanceAttribute.toValue(colorScratch, attributes.color); if ((this.translucent && attributes.color[3] === 255) || (!this.translucent && attributes.color[3] !== 255)) { this.itemsToRemove[removedCount++] = updater; } } } if (!updater.hasConstantOutline) { show = updater.isOutlineVisible(time); if (show !== attributes._lastShow) { attributes._lastShow = show; attributes.show = ShowGeometryInstanceAttribute.toValue(show, attributes.show); } } } } else if (defined(primitive) && !primitive.ready) { isUpdated = false; } this.itemsToRemove.length = removedCount; return isUpdated; }; Batch.prototype.removeAllPrimitives = function() { var primitive = this.primitive; if (defined(primitive)) { this.primitives.remove(primitive); this.primitive = undefined; this.geometry.removeAll(); this.updaters.removeAll(); } }; /** * @private */ var StaticOutlineGeometryBatch = function(primitives, scene) { this._primitives = primitives; this._scene = scene; this._solidBatches = new AssociativeArray(); this._translucentBatches = new AssociativeArray(); }; StaticOutlineGeometryBatch.prototype.add = function(time, updater) { var instance = updater.createOutlineGeometryInstance(time); var width = this._scene.clampLineWidth(updater.outlineWidth); var batches; var batch; if (instance.attributes.color.value[3] === 255) { batches = this._solidBatches; batch = batches.get(width); if (!defined(batch)) { batch = new Batch(this._primitives, false, width); batches.set(width, batch); } batch.add(updater, instance); } else { batches = this._translucentBatches; batch = batches.get(width); if (!defined(batch)) { batch = new Batch(this._primitives, true, width); batches.set(width, batch); } batch.add(updater, instance); } }; StaticOutlineGeometryBatch.prototype.remove = function(updater) { var i; var solidBatches = this._solidBatches.values; var solidBatchesLength = solidBatches.length; for (i = 0; i < solidBatchesLength; i++) { if (solidBatches[i].remove(updater)) { return; } } var translucentBatches = this._translucentBatches.values; var translucentBatchesLength = translucentBatches.length; for (i = 0; i < translucentBatchesLength; i++) { if (translucentBatches.remove(updater)) { return; } } }; StaticOutlineGeometryBatch.prototype.update = function(time) { var i; var x; var updater; var batch; var solidBatches = this._solidBatches.values; var solidBatchesLength = solidBatches.length; var translucentBatches = this._translucentBatches.values; var translucentBatchesLength = translucentBatches.length; var itemsToRemove; var isUpdated = true; var needUpdate = false; do { needUpdate = false; for (x = 0; x < solidBatchesLength; x++) { batch = solidBatches[x]; //Perform initial update isUpdated = batch.update(time); //If any items swapped between solid/translucent, we need to //move them between batches itemsToRemove = batch.itemsToRemove; var solidsToMoveLength = itemsToRemove.length; if (solidsToMoveLength > 0) { needUpdate = true; for (i = 0; i < solidsToMoveLength; i++) { updater = itemsToRemove[i]; batch.remove(updater); this.add(time, updater); } } } for (x = 0; x < translucentBatchesLength; x++) { batch = translucentBatches[x]; //Perform initial update isUpdated = batch.update(time); //If any items swapped between solid/translucent, we need to //move them between batches itemsToRemove = batch.itemsToRemove; var translucentToMoveLength = itemsToRemove.length; if (translucentToMoveLength > 0) { needUpdate = true; for (i = 0; i < translucentToMoveLength; i++) { updater = itemsToRemove[i]; batch.remove(updater); this.add(time, updater); } } } } while (needUpdate); return isUpdated; }; StaticOutlineGeometryBatch.prototype.removeAllPrimitives = function() { var i; var solidBatches = this._solidBatches.values; var solidBatchesLength = solidBatches.length; for (i = 0; i < solidBatchesLength; i++) { solidBatches[i].removeAllPrimitives(); } var translucentBatches = this._translucentBatches.values; var translucentBatchesLength = translucentBatches.length; for (i = 0; i < translucentBatchesLength; i++) { translucentBatches[i].removeAllPrimitives(); } }; return StaticOutlineGeometryBatch; });