// reflector.js
// 

var parseurl = require( './parse-url' ),
    persistence = require( './persistence' ),
    helpers = require( './helpers' ),
    fs = require( 'fs' );


function parseSocketUrl( socket ) {

    try
    {
        var referer = require('url')
            .parse(socket.handshake.url)
            .query;
        referer = require('querystring')
            .parse(referer)
            .pathname;
        var namespace = referer;
        if(!namespace) return null;
        if (namespace[namespace.length - 1] != "/")
            namespace += "/";

        return parseurl.Process( namespace );
       
    }
    catch (e)
    {
        return null;
    }
}



function GetLoadForSocket( processedURL ) {
    if ( processedURL[ 'private_path' ] ) {
        return persistence.GetLoadInformation( processedURL );
    }
    return { 'save_name': undefined, 'save_revision': undefined, 'explicit_revision': undefined, 'application_path': undefined };
}

//Get the instance ID from the handshake headers for a socket
function GetNamespace( processedURL ) {
    if ( ( processedURL[ 'instance' ] ) && ( processedURL[ 'public_path' ] ) ) {
        return helpers.JoinPath( processedURL[ 'public_path' ], processedURL[ 'application' ], processedURL[ 'instance' ] );
    }
    return undefined;
}

function GetNow( ) {
    return new Date( ).getTime( ) / 1000.0;
}

function OnConnection( socket ) {

    var processedURL = parseSocketUrl( socket );

    if (processedURL == null) {

        setInterval(function() {

   var address = socket.conn.request.headers.host;
             var obj = {};
             for (var prop in global.instances) {
                obj[prop] =  {
                    "instance":address + prop,
                    "clients": Object.keys(global.instances[prop].clients).length
                };
            }
            var json = JSON.stringify(obj);
            socket.emit('getWebAppUpdate', json);
}, 3000);

//          socket.on('getWebAppUpdate', function(msg){
          
//   });

        return
    }

    //get instance for new connection
    var namespace = GetNamespace( processedURL );
    if ( namespace == undefined ) {
        return;
    }

    //prepare for persistence request in case that's what this is
    var loadInfo = GetLoadForSocket( processedURL );
    var saveObject = persistence.LoadSaveObject( loadInfo );
	   
    //if it's a new instance, setup record 
    if( !global.instances[ namespace ] ) {
        global.instances[ namespace ] = { };
        global.instances[ namespace ].clients = { };
        global.instances[ namespace ].pendingList = [ ];
        global.instances[ namespace ].start_time = undefined;
        global.instances[ namespace ].pause_time = undefined;
        global.instances[ namespace ].rate = 1.0;
        global.instances[ namespace ].setTime = function( time ) {
            this.start_time = GetNow( ) - time;
            this.pause_time = undefined;
            this.rate = 1.0;
        };
        global.instances[ namespace ].isPlaying = function( ) {
            if ( ( this.start_time != undefined ) && ( this.pause_time == undefined ) ) {
                return true;
            }
            return false
        };
        global.instances[ namespace ].isPaused = function( ) {
            if ( ( this.start_time != undefined ) && ( this.pause_time != undefined ) ) {
                return true;
            }
            return false
        };
        global.instances[ namespace ].isStopped = function( ) {
            if ( this.start_time == undefined ) {
                return true;
            }
            return false;
        };
        global.instances[ namespace ].getTime = function( ) {
            if ( this.isPlaying( ) ) {
                return ( GetNow( ) - this.start_time ) * this.rate;
            } else if ( this.isPaused( ) ) {
                return ( this.pause_time - this.start_time ) * this.rate;
            }
            else {
                return 0.0;
            }
        };
        global.instances[ namespace ].play = function( ) {
            if ( this.isStopped( ) ) {
                this.start_time = GetNow( );
                this.pause_time = undefined;
            } else if ( this.isPaused( ) ) {
                this.start_time = this.start_time + ( GetNow( ) - this.pause_time );
                this.pause_time = undefined;
            }
        };
        global.instances[ namespace ].pause = function( ) {
            if ( this.isPlaying( ) ) {
                this.pause_time = GetNow( );
            }
        };
        global.instances[ namespace ].stop = function( ) {
            if ( ( this.isPlaying( ) ) || ( this.isPaused( ) ) ) {
                this.start_time = undefined;
                this.pause_time = undefined;
            }
        };
        global.instances[ namespace ].setTime( 0.0 );
        if ( saveObject ) {
            if ( saveObject[ "queue" ] ) {
                if ( saveObject[ "queue" ][ "time" ] ) {
                    global.instances[ namespace ].setTime( saveObject[ "queue" ][ "time" ] );
                }
             }
        }
        

        global.instances[ namespace ].state = { };
        
        var log;
        function generateLogFile() {
            try {
                if ( !fs.existsSync( './/log/' ) ) {
                    fs.mkdir( './/log/', function ( err ) {
                        if ( err ) {
                            console.log ( err );
                        } 
                    })
                }
                log = fs.createWriteStream( './/log/' + namespace.replace( /[\\\/]/g, '_' ), { 'flags': 'a' } );
            } catch( err ) {
                console.log( 'Error generating Node Server Log File\n');
            }
        }

        global.instances[ namespace ].Log = function ( message, level ) {
            if( global.logLevel >= level ) {
                if ( !log ) {
                    generateLogFile();
                }
                log.write( message + '\n' );
                global.log( message + '\n' );
            }
        };
        
        global.instances[ namespace ].Error = function ( message, level ) {
            var red, brown, reset;
            red   = '\u001b[31m';
            brown  = '\u001b[33m';
            reset = '\u001b[0m';
            if ( global.logLevel >= level ) {
                if ( !log ) {
                    generateLogFile();
                }
                log.write( message + '\n' );
                global.log( red + message + reset + '\n' );
            }
        };


        //keep track of the timer for this instance
        global.instances[ namespace ].timerID = setInterval( function ( ) {
            var message = { parameters: [ ], time: global.instances[ namespace ].getTime( ) };
            for ( var i in global.instances[ namespace ].clients ) {
                var client = global.instances[ namespace ].clients[ i ];
                if ( ! client.pending ) {
                    client.emit( 'message', message );
                }
            }
                if(global.instances[ namespace ]){
            if ( global.instances[ namespace ].pendingList.pending ) {
                global.instances[ namespace ].pendingList.push( message );
            }
        }
        }, 50 );

    }

    //add the new client to the instance data
    global.instances[ namespace ].clients[ socket.id ] = socket;	 

    socket.pending = true;

    //Get the descriptor for the `clients.vwf` child.
    var clientDescriptor = GetClientDescriptor( socket );
    
        // The time for the setState message should be the time the new client joins, so save that time
        var setStateTime = global.instances[ namespace ].getTime( );
    
        // If this client is the first, it can just load the application, and mark it not pending
        if ( Object.keys( global.instances[ namespace ].clients ).length === 1 ) {
    
            if ( saveObject ) {
                socket.emit( 'message', {
                    action: "setState",
                    parameters: [ saveObject ],
                    time: global.instances[ namespace ].getTime( )
                } );
            }
            else {
                var instance = namespace;
                //Get the state and load it.
                //Now the server has a rough idea of what the simulation is
    
                socket.emit( 'message', { 
                    action: "createNode", 
                    parameters: [ "http://vwf.example.com/clients.vwf" ], 
                    time: global.instances[ namespace ].getTime( ) 
                } );
    
                socket.emit( 'message', { 
                    action: "createNode", 
                    parameters: [
                        ( processedURL.public_path === "/" ? "" : processedURL.public_path ) + "/" + processedURL.application,
                        "application"
                    ],
                    time: global.instances[ namespace ].getTime( )
                } );
            }
    
            socket.pending = false;
    
            //xapi.logClient( saveObject, loadInfo[ 'application_path' ], loadInfo[ 'save_name' ], namespace, clientDescriptor.properties || {}, true, true );
        }
        else {  //this client is not the first, we need to get the state and mark it pending
            if ( ! global.instances[ namespace ].pendingList.pending ) {
                var firstclient = Object.keys( global.instances[ namespace ].clients )[ 0 ];
                firstclient = global.instances[ namespace ].clients[ firstclient ];
                firstclient.emit( 'message', {
                    action: "getState",
                    respond: true,
                    time: global.instances[ namespace ].getTime( )
                } );
                global.instances[ namespace ].Log( 'GetState from Client', 2 );
                global.instances[ namespace ].pendingList.pending = true;
            }
            socket.pending = true;
    
        }
    
        //Create a child in the application's 'clients.vwf' global to represent this client.
        var clientNodeMessage = {
            action: "createChild",
            parameters: [ "http://vwf.example.com/clients.vwf", socket.id, clientDescriptor ],
            time: global.instances[ namespace ].getTime( )
        };
    
        // Send messages to all the existing clients (that are not pending),
        // telling them to create a new node under the "clients" parent for the new client
        for ( var i in global.instances[ namespace ].clients ) {
            var client = global.instances[ namespace ].clients[ i ];
            if ( !client.pending ) {
                client.emit ( 'message',  clientNodeMessage );
            }
        }
        if ( global.instances[ namespace ].pendingList.pending ) {
            global.instances[ namespace ].pendingList.push( clientNodeMessage );
        }


        socket.on( 'message', function ( msg ) {
            
                    //need to add the client identifier to all outgoing messages
                    try {
                        var message = JSON.parse( msg );
                    }
                    catch ( e ) {
                        console.error( "Error on socket message: ", e );
                        return;
                    }
            
                    message.client = socket.id;
                    message.time = global.instances[ namespace ].getTime( );
            
                    if ( message.result === undefined ) {
            
                        //distribute message to all clients on given instance
                        for ( var i in global.instances[ namespace ].clients ) {
                            var client = global.instances[ namespace ].clients[ i ];
            
                            //just a regular message, so push if the client is pending a load, otherwise just send it.
                            if ( ! client.pending ) {
                                client.emit( 'message', message );
                            }
                        }
            
                        if ( global.instances[ namespace ].pendingList.pending ) {
                            global.instances[ namespace ].pendingList.push( message );
                        }
            
                    } else if ( message.action == "getState" ) {
            
                        //distribute message to all clients on given instance
                        for ( var i in global.instances[ namespace ].clients ) {
                            var client = global.instances[ namespace ].clients[ i ];
            
                            //if the message was get state, then fire all the pending messages after firing the setState
                            if ( client.pending ) {
                                global.instances[ namespace ].Log( 'Got State', 2 );
                                var state = message.result;
                                global.instances[ namespace ].Log( state, 2 );
                                client.emit( 'message', { action: "setState", parameters: [ state ], time: setStateTime } );
                                client.pending = false;
                                for ( var j = 0; j < global.instances[ namespace ].pendingList.length; j++ ) {
                                    client.emit( 'message', global.instances[ namespace ].pendingList[ j ] );
                                }
                                //xapi.logClient( state, undefined, undefined, namespace, GetClientDescriptor( client ).properties || {}, true, false );
                            }
                        }
            
                        global.instances[ namespace ].pendingList = [ ];
            
                    } else if ( message.action === "execute" ) {
            
                        var evaluation = socket.pendingEvaluations && socket.pendingEvaluations.shift();
            
                        if ( evaluation ) {
                            evaluation.resolve( message.result );
                            clearTimeout( evaluation.timeout );
                        }
            
                    }
            
                } );

    // When a client disconnects, go ahead and remove the instance data
    socket.on( 'disconnect', function ( ) {
        
        // Remove the disconnecting client
        var leavingClient = global.instances[ namespace ].clients[ socket.id ];
        global.instances[ namespace ].clients[ socket.id ] = null;  
        delete global.instances[ namespace ].clients[ socket.id ];
        if ( leavingClient.pendingEvaluations ) {
            leavingClient.pendingEvaluations.forEach( function( evaluation ) {
                evaluation.reject( new Error( "connection closed" ) );
                clearTimeout( evaluation.timeout );
            } );
        }

        // Notify others of the disconnecting client.  Delete the child representing this client in the application's `clients.vwf` global.
        var clientMessage = { action: "deleteChild", parameters: [ "http://vwf.example.com/clients.vwf", socket.id ], time: global.instances[ namespace ].getTime( ) };
        for ( var i in global.instances[ namespace ].clients ) {
            var client = global.instances[ namespace ].clients[ i ];
            if ( ! client.pending ) {
                client.emit ( 'message', clientMessage );
            }
        }
        if ( global.instances[ namespace ].pendingList.pending ) {
            global.instances[ namespace ].pendingList.push( clientMessage );
        }
        
        // If it's the last client, delete the data and the timer
        if ( Object.keys( global.instances[ namespace ].clients ).length == 0 ) {
            clearInterval( global.instances[ namespace ].timerID );
            delete global.instances[ namespace ];
           // xapi.logClient( undefined, loadInfo[ 'application_path' ], loadInfo[ 'save_name' ], namespace, clientDescriptor.properties || {}, false, true );
        } else {
           // xapi.logClient( undefined, loadInfo[ 'application_path' ], loadInfo[ 'save_name' ], namespace, clientDescriptor.properties || {}, false, false );
        }
    } );
}

function Evaluate( namespace, node, expression ) {

    return new Promise( function( resolve, reject ) {

        var firstClientID = Object.keys( global.instances[ namespace ].clients )[ 0 ];
        var firstClient = global.instances[ namespace ].clients[ firstClientID ];

        if ( firstClient ) {
            firstClient.pendingEvaluations = firstClient.pendingEvaluations || [];
            firstClient.pendingEvaluations.push( {
                resolve: resolve,
                reject: reject,
                timeout: setTimeout( function() { reject( new Error( "timeout" ) ) }, 1000 ),
            } );
            firstClient.emit( "message", { node: node, action: "execute", parameters: [ expression ], respond: true, time: global.instances[ namespace ].getTime() } );
        } else {
            reject( new Error( "no clients are connected" ) );
        }

    } );

}

/// Get a descriptor for the `clients.vwf` child for a new client. An authenticator may set a
/// descriptor in the session at `session.vwf.client`. If the authenticator doesn't provide a
/// descriptor, use an empty node inheriting from `client.vwf`.

function GetClientDescriptor( socket ) {

    // socket.io doesn't provide access to the request and the session, but we do have the cookies.
    // Create a mock request and run it through the session middleware to recreate the session. This
    // creates a session object at `mockRequest.session`.

    var mockRequest = {
        headers: { cookie: socket.handshake.headers.cookie },
        connection: {},
        session: {},
    };

    var mockResponse = {
        getHeader: function() {},
        setHeader: function() {},
    };

    sessionStack.forEach( function( middleware ) {
        middleware( mockRequest, mockResponse, function() {} );
    } );

    // Get the descriptor from `vwf.client` in the session.

    var descriptor = ( mockRequest.session.vwf || {} ).client || {};

    // Set the default prototype.

    if ( ! descriptor.extends ) {
        descriptor.extends = "http://vwf.example.com/client.vwf";
    }

    return descriptor;

}

/// Middleware stack to parse a cookie session from `req.headers.cookie` into `req.session`.

var sessionStack = [
    //cookieParser(),
    //cookieSession( { secret: config.get( 'session.secret' ) } ),
];

function GetInstances() {
    return global.instances;
}

exports.OnConnection = OnConnection;
exports.Evaluate = Evaluate;
exports.GetInstances = GetInstances;