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@@ -2,1155 +2,1489 @@
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* @author arodic / https://github.com/arodic
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*/
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-( function () {
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+THREE.TransformControls = function ( camera, domElement ) {
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- 'use strict';
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+ THREE.Object3D.call( this );
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- var GizmoMaterial = function ( parameters ) {
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+ domElement = ( domElement !== undefined ) ? domElement : document;
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- THREE.MeshBasicMaterial.call( this );
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+ this.visible = false;
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- this.depthTest = false;
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- this.depthWrite = false;
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- this.side = THREE.FrontSide;
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- this.transparent = true;
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+ var _gizmo = new THREE.TransformControlsGizmo();
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+ this.add( _gizmo );
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- this.setValues( parameters );
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+ var _plane = new THREE.TransformControlsPlane();
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+ this.add( _plane );
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- this.oldColor = this.color.clone();
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- this.oldOpacity = this.opacity;
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+ var scope = this;
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- this.highlight = function( highlighted ) {
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+ // Define properties with getters/setter
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+ // Setting the defined property will automatically trigger change event
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+ // Defined properties are passed down to gizmo and plane
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- if ( highlighted ) {
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+ defineProperty( "camera", camera );
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+ defineProperty( "object", undefined );
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+ defineProperty( "enabled", true );
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+ defineProperty( "axis", null );
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+ defineProperty( "mode", "translate" );
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+ defineProperty( "translationSnap", null );
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+ defineProperty( "rotationSnap", null );
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+ defineProperty( "space", "world" );
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+ defineProperty( "size", 1 );
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+ defineProperty( "dragging", false );
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+ defineProperty( "showX", true );
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+ defineProperty( "showY", true );
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+ defineProperty( "showZ", true );
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- this.color.setRGB( 1, 1, 0 );
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- this.opacity = 1;
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+ var changeEvent = { type: "change" };
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+ var mouseDownEvent = { type: "mouseDown" };
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+ var mouseUpEvent = { type: "mouseUp", mode: scope.mode };
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+ var objectChangeEvent = { type: "objectChange" };
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- } else {
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+ // Reusable utility variables
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- this.color.copy( this.oldColor );
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- this.opacity = this.oldOpacity;
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+ var ray = new THREE.Raycaster();
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- }
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+ var _tempVector = new THREE.Vector3();
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+ var _tempVector2 = new THREE.Vector3();
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+ var _tempQuaternion = new THREE.Quaternion();
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+ var _unit = {
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+ X: new THREE.Vector3( 1, 0, 0 ),
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+ Y: new THREE.Vector3( 0, 1, 0 ),
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+ Z: new THREE.Vector3( 0, 0, 1 )
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+ };
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+ var _identityQuaternion = new THREE.Quaternion();
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+ var _alignVector = new THREE.Vector3();
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+
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+ var pointStart = new THREE.Vector3();
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+ var pointEnd = new THREE.Vector3();
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+ var offset = new THREE.Vector3();
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+ var rotationAxis = new THREE.Vector3();
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+ var startNorm = new THREE.Vector3();
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+ var endNorm = new THREE.Vector3();
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+ var rotationAngle = 0;
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+
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+ var cameraPosition = new THREE.Vector3();
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+ var cameraQuaternion = new THREE.Quaternion();
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+ var cameraScale = new THREE.Vector3();
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+
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+ var parentPosition = new THREE.Vector3();
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+ var parentQuaternion = new THREE.Quaternion();
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+ var parentQuaternionInv = new THREE.Quaternion();
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+ var parentScale = new THREE.Vector3();
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+
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+ var worldPositionStart = new THREE.Vector3();
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+ var worldQuaternionStart = new THREE.Quaternion();
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+ var worldScaleStart = new THREE.Vector3();
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+
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+ var worldPosition = new THREE.Vector3();
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+ var worldQuaternion = new THREE.Quaternion();
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+ var worldQuaternionInv = new THREE.Quaternion();
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+ var worldScale = new THREE.Vector3();
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+
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+ var eye = new THREE.Vector3();
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+
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+ var positionStart = new THREE.Vector3();
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+ var quaternionStart = new THREE.Quaternion();
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+ var scaleStart = new THREE.Vector3();
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+
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+ // TODO: remove properties unused in plane and gizmo
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+
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+ defineProperty( "worldPosition", worldPosition );
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+ defineProperty( "worldPositionStart", worldPositionStart );
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+ defineProperty( "worldQuaternion", worldQuaternion );
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+ defineProperty( "worldQuaternionStart", worldQuaternionStart );
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+ defineProperty( "cameraPosition", cameraPosition );
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+ defineProperty( "cameraQuaternion", cameraQuaternion );
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+ defineProperty( "pointStart", pointStart );
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+ defineProperty( "pointEnd", pointEnd );
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+ defineProperty( "rotationAxis", rotationAxis );
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+ defineProperty( "rotationAngle", rotationAngle );
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+ defineProperty( "eye", eye );
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+
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+ {
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- };
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+ domElement.addEventListener( "mousedown", onPointerDown, false );
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+ domElement.addEventListener( "touchstart", onPointerDown, false );
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+ domElement.addEventListener( "mousemove", onPointerHover, false );
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+ domElement.addEventListener( "touchmove", onPointerHover, false );
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+ domElement.addEventListener( "touchmove", onPointerMove, false );
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+ document.addEventListener( "mouseup", onPointerUp, false );
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+ domElement.addEventListener( "touchend", onPointerUp, false );
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+ domElement.addEventListener( "touchcancel", onPointerUp, false );
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+ domElement.addEventListener( "touchleave", onPointerUp, false );
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- };
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+ }
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- GizmoMaterial.prototype = Object.create( THREE.MeshBasicMaterial.prototype );
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- GizmoMaterial.prototype.constructor = GizmoMaterial;
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+ this.dispose = function () {
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+ domElement.removeEventListener( "mousedown", onPointerDown );
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+ domElement.removeEventListener( "touchstart", onPointerDown );
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+ domElement.removeEventListener( "mousemove", onPointerHover );
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+ domElement.removeEventListener( "touchmove", onPointerHover );
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+ domElement.removeEventListener( "touchmove", onPointerMove );
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+ document.removeEventListener( "mouseup", onPointerUp );
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+ domElement.removeEventListener( "touchend", onPointerUp );
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+ domElement.removeEventListener( "touchcancel", onPointerUp );
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+ domElement.removeEventListener( "touchleave", onPointerUp );
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- var GizmoLineMaterial = function ( parameters ) {
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+ this.traverse( function ( child ) {
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- THREE.LineBasicMaterial.call( this );
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+ if ( child.geometry ) child.geometry.dispose();
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+ if ( child.material ) child.material.dispose();
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- this.depthTest = false;
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- this.depthWrite = false;
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- this.transparent = true;
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- this.linewidth = 1;
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+ } );
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- this.setValues( parameters );
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+ };
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- this.oldColor = this.color.clone();
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- this.oldOpacity = this.opacity;
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+ // Set current object
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+ this.attach = function ( object ) {
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- this.highlight = function( highlighted ) {
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+ this.object = object;
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+ this.visible = true;
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- if ( highlighted ) {
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+ };
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- this.color.setRGB( 1, 1, 0 );
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- this.opacity = 1;
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+ // Detatch from object
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+ this.detach = function () {
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- } else {
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+ this.object = undefined;
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+ this.visible = false;
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+ this.axis = null;
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- this.color.copy( this.oldColor );
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- this.opacity = this.oldOpacity;
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+ };
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- }
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+ // Defined getter, setter and store for a property
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+ function defineProperty( propName, defaultValue ) {
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- };
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+ var propValue = defaultValue;
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- };
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+ Object.defineProperty( scope, propName, {
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- GizmoLineMaterial.prototype = Object.create( THREE.LineBasicMaterial.prototype );
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- GizmoLineMaterial.prototype.constructor = GizmoLineMaterial;
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+ get: function() {
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+ return propValue !== undefined ? propValue : defaultValue;
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- var pickerMaterial = new GizmoMaterial( { visible: false, transparent: false } );
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+ },
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+ set: function( value ) {
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- THREE.TransformGizmo = function () {
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+ if ( propValue !== value ) {
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- this.init = function () {
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+ propValue = value;
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+ _plane[ propName ] = value;
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+ _gizmo[ propName ] = value;
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- THREE.Object3D.call( this );
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+ scope.dispatchEvent( { type: propName + "-changed", value: value } );
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+ scope.dispatchEvent( changeEvent );
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- this.handles = new THREE.Object3D();
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- this.pickers = new THREE.Object3D();
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- this.planes = new THREE.Object3D();
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+ }
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- this.add( this.handles );
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- this.add( this.pickers );
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- this.add( this.planes );
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+ }
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- //// PLANES
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+ });
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- var planeGeometry = new THREE.PlaneBufferGeometry( 50, 50, 2, 2 );
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- var planeMaterial = new THREE.MeshBasicMaterial( { visible: false, side: THREE.DoubleSide } );
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+ scope[ propName ] = defaultValue;
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+ _plane[ propName ] = defaultValue;
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+ _gizmo[ propName ] = defaultValue;
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- var planes = {
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- "XY": new THREE.Mesh( planeGeometry, planeMaterial ),
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- "YZ": new THREE.Mesh( planeGeometry, planeMaterial ),
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- "XZ": new THREE.Mesh( planeGeometry, planeMaterial ),
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- "XYZE": new THREE.Mesh( planeGeometry, planeMaterial )
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- };
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+ }
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- this.activePlane = planes[ "XYZE" ];
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+ // updateMatrixWorld updates key transformation variables
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+ this.updateMatrixWorld = function () {
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- planes[ "YZ" ].rotation.set( 0, Math.PI / 2, 0 );
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- planes[ "XZ" ].rotation.set( - Math.PI / 2, 0, 0 );
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+ if ( this.object !== undefined ) {
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- for ( var i in planes ) {
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+ this.object.updateMatrixWorld();
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+ this.object.parent.matrixWorld.decompose( parentPosition, parentQuaternion, parentScale );
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+ this.object.matrixWorld.decompose( worldPosition, worldQuaternion, worldScale );
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- planes[ i ].name = i;
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- this.planes.add( planes[ i ] );
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- this.planes[ i ] = planes[ i ];
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+ parentQuaternionInv.copy( parentQuaternion ).inverse();
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+ worldQuaternionInv.copy( worldQuaternion ).inverse();
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- }
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+ }
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- //// HANDLES AND PICKERS
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+ this.camera.updateMatrixWorld();
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+ this.camera.matrixWorld.decompose( cameraPosition, cameraQuaternion, cameraScale );
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- var setupGizmos = function( gizmoMap, parent ) {
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+ if ( this.camera instanceof THREE.PerspectiveCamera ) {
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- for ( var name in gizmoMap ) {
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+ eye.copy( cameraPosition ).sub( worldPosition ).normalize();
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- for ( i = gizmoMap[ name ].length; i --; ) {
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+ } else if ( this.camera instanceof THREE.OrthographicCamera ) {
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- var object = gizmoMap[ name ][ i ][ 0 ];
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- var position = gizmoMap[ name ][ i ][ 1 ];
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- var rotation = gizmoMap[ name ][ i ][ 2 ];
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+ eye.copy( cameraPosition ).normalize();
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- object.name = name;
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+ }
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- if ( position ) object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] );
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- if ( rotation ) object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] );
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+ THREE.Object3D.prototype.updateMatrixWorld.call( this );
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- parent.add( object );
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+ };
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- }
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+ this.pointerHover = function( pointer ) {
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- }
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+ if ( this.object === undefined || this.dragging === true || ( pointer.button !== undefined && pointer.button !== 0 ) ) return;
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- };
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+ ray.setFromCamera( pointer, this.camera );
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- setupGizmos( this.handleGizmos, this.handles );
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- setupGizmos( this.pickerGizmos, this.pickers );
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+ var intersect = ray.intersectObjects( _gizmo.picker[ this.mode ].children, true )[ 0 ] || false;
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- // reset Transformations
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+ if ( intersect ) {
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- this.traverse( function ( child ) {
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+ this.axis = intersect.object.name;
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- if ( child instanceof THREE.Mesh ) {
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+ event.preventDefault();
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- child.updateMatrix();
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+ } else {
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- var tempGeometry = child.geometry.clone();
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- tempGeometry.applyMatrix( child.matrix );
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- child.geometry = tempGeometry;
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+ this.axis = null;
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- child.position.set( 0, 0, 0 );
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- child.rotation.set( 0, 0, 0 );
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- child.scale.set( 1, 1, 1 );
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+ }
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- }
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+ };
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- } );
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+ this.pointerDown = function( pointer ) {
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- };
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+ if ( this.object === undefined || this.dragging === true || ( pointer.button !== undefined && pointer.button !== 0 ) ) return;
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- this.highlight = function ( axis ) {
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+ if ( ( pointer.button === 0 || pointer.button === undefined ) && this.axis !== null ) {
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- this.traverse( function( child ) {
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+ ray.setFromCamera( pointer, this.camera );
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- if ( child.material && child.material.highlight ) {
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+ var planeIntersect = ray.intersectObjects( [ _plane ], true )[ 0 ] || false;
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- if ( child.name === axis ) {
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+ if ( planeIntersect ) {
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- child.material.highlight( true );
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+ let viewDriver = vwf.views["vwf/view/aframeComponent"];
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+ viewDriver.interpolateView = false;
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- } else {
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+ event.preventDefault();
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+ event.stopPropagation();
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- child.material.highlight( false );
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+ var space = this.space;
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- }
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+ if ( this.mode === 'scale') {
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- }
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+ space = 'local';
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- } );
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+ } else if ( this.axis === 'E' || this.axis === 'XYZE' || this.axis === 'XYZ' ) {
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- };
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+ space = 'world';
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- };
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+ }
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- THREE.TransformGizmo.prototype = Object.create( THREE.Object3D.prototype );
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- THREE.TransformGizmo.prototype.constructor = THREE.TransformGizmo;
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+ if ( space === 'local' && this.mode === 'rotate' ) {
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- THREE.TransformGizmo.prototype.update = function ( rotation, eye ) {
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+ var snap = this.rotationSnap;
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- var vec1 = new THREE.Vector3( 0, 0, 0 );
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- var vec2 = new THREE.Vector3( 0, 1, 0 );
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- var lookAtMatrix = new THREE.Matrix4();
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+ if ( this.axis === 'X' && snap ) this.object.rotation.x = Math.round( this.object.rotation.x / snap ) * snap;
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+ if ( this.axis === 'Y' && snap ) this.object.rotation.y = Math.round( this.object.rotation.y / snap ) * snap;
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+ if ( this.axis === 'Z' && snap ) this.object.rotation.z = Math.round( this.object.rotation.z / snap ) * snap;
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- this.traverse( function( child ) {
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+ }
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- if ( child.name.search( "E" ) !== - 1 ) {
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+ this.object.updateMatrixWorld();
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+ this.object.parent.updateMatrixWorld();
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- child.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( eye, vec1, vec2 ) );
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+ positionStart.copy( this.object.position );
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+ quaternionStart.copy( this.object.quaternion );
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+ scaleStart.copy( this.object.scale );
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- } else if ( child.name.search( "X" ) !== - 1 || child.name.search( "Y" ) !== - 1 || child.name.search( "Z" ) !== - 1 ) {
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+ this.object.matrixWorld.decompose( worldPositionStart, worldQuaternionStart, worldScaleStart );
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- child.quaternion.setFromEuler( rotation );
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+ pointStart.copy( planeIntersect.point ).sub( worldPositionStart );
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}
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- } );
|
|
|
-
|
|
|
- };
|
|
|
+ this.dragging = true;
|
|
|
+ mouseDownEvent.mode = this.mode;
|
|
|
+ this.dispatchEvent( mouseDownEvent );
|
|
|
|
|
|
- THREE.TransformGizmoTranslate = function () {
|
|
|
+ }
|
|
|
|
|
|
- THREE.TransformGizmo.call( this );
|
|
|
+ };
|
|
|
|
|
|
- var arrowGeometry = new THREE.Geometry();
|
|
|
- var mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 12, 1, false ) );
|
|
|
- mesh.position.y = 0.5;
|
|
|
- mesh.updateMatrix();
|
|
|
+ this.pointerMove = function( pointer ) {
|
|
|
|
|
|
- arrowGeometry.merge( mesh.geometry, mesh.matrix );
|
|
|
+ var axis = this.axis;
|
|
|
+ var mode = this.mode;
|
|
|
+ var object = this.object;
|
|
|
+ var space = this.space;
|
|
|
|
|
|
- var lineXGeometry = new THREE.BufferGeometry();
|
|
|
- lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
|
|
|
+ if ( mode === 'scale') {
|
|
|
|
|
|
- var lineYGeometry = new THREE.BufferGeometry();
|
|
|
- lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );
|
|
|
+ space = 'local';
|
|
|
|
|
|
- var lineZGeometry = new THREE.BufferGeometry();
|
|
|
- lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
|
|
|
+ } else if ( axis === 'E' || axis === 'XYZE' || axis === 'XYZ' ) {
|
|
|
|
|
|
- this.handleGizmos = {
|
|
|
+ space = 'world';
|
|
|
|
|
|
- X: [
|
|
|
- [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0xff0000 } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
|
|
|
- [ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
|
|
|
- ],
|
|
|
+ }
|
|
|
|
|
|
- Y: [
|
|
|
- [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x00ff00 } ) ), [ 0, 0.5, 0 ] ],
|
|
|
- [ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
|
|
|
- ],
|
|
|
+ if ( object === undefined || axis === null || this.dragging === false || ( pointer.button !== undefined && pointer.button !== 0 ) ) return;
|
|
|
|
|
|
- Z: [
|
|
|
- [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x0000ff } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ],
|
|
|
- [ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
|
|
|
- ],
|
|
|
+ ray.setFromCamera( pointer, this.camera );
|
|
|
|
|
|
- XYZ: [
|
|
|
- [ new THREE.Mesh( new THREE.OctahedronGeometry( 0.1, 0 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ 0, 0, 0 ] ]
|
|
|
- ],
|
|
|
+ var planeIntersect = ray.intersectObjects( [ _plane ], true )[ 0 ] || false;
|
|
|
|
|
|
- XY: [
|
|
|
- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0xffff00, opacity: 0.25 } ) ), [ 0.15, 0.15, 0 ] ]
|
|
|
- ],
|
|
|
+ if ( planeIntersect === false ) return;
|
|
|
|
|
|
- YZ: [
|
|
|
- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0x00ffff, opacity: 0.25 } ) ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ] ]
|
|
|
- ],
|
|
|
+ event.preventDefault();
|
|
|
+ event.stopPropagation();
|
|
|
|
|
|
- XZ: [
|
|
|
- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0xff00ff, opacity: 0.25 } ) ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ] ]
|
|
|
- ]
|
|
|
+ pointEnd.copy( planeIntersect.point ).sub( worldPositionStart );
|
|
|
|
|
|
- };
|
|
|
+ if ( mode === 'translate' ) {
|
|
|
|
|
|
- this.pickerGizmos = {
|
|
|
+ // Apply translate
|
|
|
|
|
|
- X: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ]
|
|
|
- ],
|
|
|
+ offset.copy( pointEnd ).sub( pointStart );
|
|
|
|
|
|
- Y: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ]
|
|
|
- ],
|
|
|
+ if ( space === 'local' && axis !== 'XYZ' ) {
|
|
|
+ offset.applyQuaternion( worldQuaternionInv );
|
|
|
+ }
|
|
|
|
|
|
- Z: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
|
|
|
- ],
|
|
|
+ if ( axis.indexOf( 'X' ) === -1 ) offset.x = 0;
|
|
|
+ if ( axis.indexOf( 'Y' ) === -1 ) offset.y = 0;
|
|
|
+ if ( axis.indexOf( 'Z' ) === -1 ) offset.z = 0;
|
|
|
|
|
|
- XYZ: [
|
|
|
- [ new THREE.Mesh( new THREE.OctahedronGeometry( 0.2, 0 ), pickerMaterial ) ]
|
|
|
- ],
|
|
|
+ if ( space === 'local' && axis !== 'XYZ') {
|
|
|
+ offset.applyQuaternion( quaternionStart ).divide( parentScale );
|
|
|
+ } else {
|
|
|
+ offset.applyQuaternion( parentQuaternionInv ).divide( parentScale );
|
|
|
+ }
|
|
|
|
|
|
- XY: [
|
|
|
- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), pickerMaterial ), [ 0.2, 0.2, 0 ] ]
|
|
|
- ],
|
|
|
+ object.position.copy( offset ).add( positionStart );
|
|
|
|
|
|
- YZ: [
|
|
|
- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), pickerMaterial ), [ 0, 0.2, 0.2 ], [ 0, Math.PI / 2, 0 ] ]
|
|
|
- ],
|
|
|
+ // Apply translation snap
|
|
|
|
|
|
- XZ: [
|
|
|
- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), pickerMaterial ), [ 0.2, 0, 0.2 ], [ - Math.PI / 2, 0, 0 ] ]
|
|
|
- ]
|
|
|
+ if ( this.translationSnap ) {
|
|
|
|
|
|
- };
|
|
|
+ if ( space === 'local' ) {
|
|
|
|
|
|
- this.setActivePlane = function ( axis, eye ) {
|
|
|
+ object.position.applyQuaternion(_tempQuaternion.copy( quaternionStart ).inverse() );
|
|
|
|
|
|
- var tempMatrix = new THREE.Matrix4();
|
|
|
- eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
|
|
|
+ if ( axis.search( 'X' ) !== -1 ) {
|
|
|
+ object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
|
|
|
+ }
|
|
|
|
|
|
- if ( axis === "X" ) {
|
|
|
+ if ( axis.search( 'Y' ) !== -1 ) {
|
|
|
+ object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
|
|
|
+ }
|
|
|
|
|
|
- this.activePlane = this.planes[ "XY" ];
|
|
|
+ if ( axis.search( 'Z' ) !== -1 ) {
|
|
|
+ object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
|
|
|
+ }
|
|
|
|
|
|
- if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ];
|
|
|
+ object.position.applyQuaternion( quaternionStart );
|
|
|
|
|
|
- }
|
|
|
+ }
|
|
|
|
|
|
- if ( axis === "Y" ) {
|
|
|
+ if ( space === 'world' ) {
|
|
|
|
|
|
- this.activePlane = this.planes[ "XY" ];
|
|
|
+ if ( object.parent ) {
|
|
|
+ object.position.add( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
|
|
|
+ }
|
|
|
|
|
|
- if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ];
|
|
|
+ if ( axis.search( 'X' ) !== -1 ) {
|
|
|
+ object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
|
|
|
+ }
|
|
|
|
|
|
- }
|
|
|
+ if ( axis.search( 'Y' ) !== -1 ) {
|
|
|
+ object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
|
|
|
+ }
|
|
|
|
|
|
- if ( axis === "Z" ) {
|
|
|
+ if ( axis.search( 'Z' ) !== -1 ) {
|
|
|
+ object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
|
|
|
+ }
|
|
|
|
|
|
- this.activePlane = this.planes[ "XZ" ];
|
|
|
+ if ( object.parent ) {
|
|
|
+ object.position.sub( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
|
|
|
+ }
|
|
|
|
|
|
- if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ];
|
|
|
+ }
|
|
|
|
|
|
}
|
|
|
|
|
|
- if ( axis === "XYZ" ) this.activePlane = this.planes[ "XYZE" ];
|
|
|
+ } else if ( mode === 'scale' ) {
|
|
|
|
|
|
- if ( axis === "XY" ) this.activePlane = this.planes[ "XY" ];
|
|
|
+ if ( axis.search( 'XYZ' ) !== -1 ) {
|
|
|
|
|
|
- if ( axis === "YZ" ) this.activePlane = this.planes[ "YZ" ];
|
|
|
+ var d = pointEnd.length() / pointStart.length();
|
|
|
|
|
|
- if ( axis === "XZ" ) this.activePlane = this.planes[ "XZ" ];
|
|
|
-
|
|
|
- };
|
|
|
+ if ( pointEnd.dot( pointStart ) < 0 ) d *= -1;
|
|
|
|
|
|
- this.init();
|
|
|
+ _tempVector2.set( d, d, d );
|
|
|
|
|
|
- };
|
|
|
+ } else {
|
|
|
|
|
|
- THREE.TransformGizmoTranslate.prototype = Object.create( THREE.TransformGizmo.prototype );
|
|
|
- THREE.TransformGizmoTranslate.prototype.constructor = THREE.TransformGizmoTranslate;
|
|
|
+ _tempVector.copy(pointStart);
|
|
|
+ _tempVector2.copy(pointEnd);
|
|
|
|
|
|
- THREE.TransformGizmoRotate = function () {
|
|
|
+ _tempVector.applyQuaternion( worldQuaternionInv );
|
|
|
+ _tempVector2.applyQuaternion( worldQuaternionInv );
|
|
|
|
|
|
- THREE.TransformGizmo.call( this );
|
|
|
+ _tempVector2.divide( _tempVector );
|
|
|
|
|
|
- var CircleGeometry = function ( radius, facing, arc ) {
|
|
|
+ if ( axis.search( 'X' ) === -1 ) {
|
|
|
+ _tempVector2.x = 1;
|
|
|
+ }
|
|
|
+ if ( axis.search( 'Y' ) === -1 ) {
|
|
|
+ _tempVector2.y = 1;
|
|
|
+ }
|
|
|
+ if ( axis.search( 'Z' ) === -1 ) {
|
|
|
+ _tempVector2.z = 1;
|
|
|
+ }
|
|
|
|
|
|
- var geometry = new THREE.BufferGeometry();
|
|
|
- var vertices = [];
|
|
|
- arc = arc ? arc : 1;
|
|
|
+ }
|
|
|
|
|
|
- for ( var i = 0; i <= 64 * arc; ++ i ) {
|
|
|
+ // Apply scale
|
|
|
|
|
|
- if ( facing === 'x' ) vertices.push( 0, Math.cos( i / 32 * Math.PI ) * radius, Math.sin( i / 32 * Math.PI ) * radius );
|
|
|
- if ( facing === 'y' ) vertices.push( Math.cos( i / 32 * Math.PI ) * radius, 0, Math.sin( i / 32 * Math.PI ) * radius );
|
|
|
- if ( facing === 'z' ) vertices.push( Math.sin( i / 32 * Math.PI ) * radius, Math.cos( i / 32 * Math.PI ) * radius, 0 );
|
|
|
+ object.scale.copy( scaleStart ).multiply( _tempVector2 );
|
|
|
|
|
|
- }
|
|
|
+ } else if ( mode === 'rotate' ) {
|
|
|
|
|
|
- geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
|
|
|
- return geometry;
|
|
|
+ offset.copy( pointEnd ).sub( pointStart );
|
|
|
|
|
|
- };
|
|
|
+ var ROTATION_SPEED = 20 / worldPosition.distanceTo( _tempVector.setFromMatrixPosition( this.camera.matrixWorld ) );
|
|
|
|
|
|
- this.handleGizmos = {
|
|
|
+ if ( axis === 'E' ) {
|
|
|
|
|
|
- X: [
|
|
|
- [ new THREE.Line( new CircleGeometry( 1, 'x', 0.5 ), new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
|
|
|
- ],
|
|
|
+ rotationAxis.copy( eye );
|
|
|
+ rotationAngle = pointEnd.angleTo( pointStart );
|
|
|
|
|
|
- Y: [
|
|
|
- [ new THREE.Line( new CircleGeometry( 1, 'y', 0.5 ), new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
|
|
|
- ],
|
|
|
+ startNorm.copy( pointStart ).normalize();
|
|
|
+ endNorm.copy( pointEnd ).normalize();
|
|
|
|
|
|
- Z: [
|
|
|
- [ new THREE.Line( new CircleGeometry( 1, 'z', 0.5 ), new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
|
|
|
- ],
|
|
|
+ rotationAngle *= ( endNorm.cross( startNorm ).dot( eye ) < 0 ? 1 : -1);
|
|
|
|
|
|
- E: [
|
|
|
- [ new THREE.Line( new CircleGeometry( 1.25, 'z', 1 ), new GizmoLineMaterial( { color: 0xcccc00 } ) ) ]
|
|
|
- ],
|
|
|
+ } else if ( axis === 'XYZE' ) {
|
|
|
|
|
|
- XYZE: [
|
|
|
- [ new THREE.Line( new CircleGeometry( 1, 'z', 1 ), new GizmoLineMaterial( { color: 0x787878 } ) ) ]
|
|
|
- ]
|
|
|
+ rotationAxis.copy( offset ).cross( eye ).normalize( );
|
|
|
+ rotationAngle = offset.dot( _tempVector.copy( rotationAxis ).cross( this.eye ) ) * ROTATION_SPEED;
|
|
|
|
|
|
- };
|
|
|
+ } else if ( axis === 'X' || axis === 'Y' || axis === 'Z' ) {
|
|
|
|
|
|
- this.pickerGizmos = {
|
|
|
+ rotationAxis.copy( _unit[ axis ] );
|
|
|
|
|
|
- X: [
|
|
|
- [ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, - Math.PI / 2, - Math.PI / 2 ] ]
|
|
|
- ],
|
|
|
+ _tempVector.copy( _unit[ axis ] );
|
|
|
|
|
|
- Y: [
|
|
|
- [ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ] ]
|
|
|
- ],
|
|
|
+ if ( space === 'local' ) {
|
|
|
+ _tempVector.applyQuaternion( worldQuaternion );
|
|
|
+ }
|
|
|
|
|
|
- Z: [
|
|
|
- [ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ]
|
|
|
- ],
|
|
|
+ rotationAngle = offset.dot( _tempVector.cross( eye ).normalize() ) * ROTATION_SPEED;
|
|
|
|
|
|
- E: [
|
|
|
- [ new THREE.Mesh( new THREE.TorusBufferGeometry( 1.25, 0.12, 2, 24 ), pickerMaterial ) ]
|
|
|
- ],
|
|
|
+ }
|
|
|
|
|
|
- XYZE: [
|
|
|
- [ new THREE.Mesh() ]// TODO
|
|
|
- ]
|
|
|
+ // Apply rotation snap
|
|
|
|
|
|
- };
|
|
|
+ if ( this.rotationSnap ) rotationAngle = Math.round( rotationAngle / this.rotationSnap ) * this.rotationSnap;
|
|
|
|
|
|
- this.setActivePlane = function ( axis ) {
|
|
|
+ this.rotationAngle = rotationAngle;
|
|
|
|
|
|
- if ( axis === "E" ) this.activePlane = this.planes[ "XYZE" ];
|
|
|
+ // Apply rotate
|
|
|
+ if ( space === 'local' && axis !== 'E' && axis !== 'XYZE' ) {
|
|
|
|
|
|
- if ( axis === "X" ) this.activePlane = this.planes[ "YZ" ];
|
|
|
+ object.quaternion.copy( quaternionStart );
|
|
|
+ object.quaternion.multiply( _tempQuaternion.setFromAxisAngle( rotationAxis, rotationAngle ) ).normalize();
|
|
|
|
|
|
- if ( axis === "Y" ) this.activePlane = this.planes[ "XZ" ];
|
|
|
+ } else {
|
|
|
|
|
|
- if ( axis === "Z" ) this.activePlane = this.planes[ "XY" ];
|
|
|
+ rotationAxis.applyQuaternion( parentQuaternionInv );
|
|
|
+ object.quaternion.copy( _tempQuaternion.setFromAxisAngle( rotationAxis, rotationAngle ) );
|
|
|
+ object.quaternion.multiply( quaternionStart ).normalize();
|
|
|
|
|
|
- };
|
|
|
+ }
|
|
|
|
|
|
- this.update = function ( rotation, eye2 ) {
|
|
|
+ }
|
|
|
|
|
|
- THREE.TransformGizmo.prototype.update.apply( this, arguments );
|
|
|
+ this.dispatchEvent( changeEvent );
|
|
|
+ this.dispatchEvent( objectChangeEvent );
|
|
|
|
|
|
- var tempMatrix = new THREE.Matrix4();
|
|
|
- var worldRotation = new THREE.Euler( 0, 0, 1 );
|
|
|
- var tempQuaternion = new THREE.Quaternion();
|
|
|
- var unitX = new THREE.Vector3( 1, 0, 0 );
|
|
|
- var unitY = new THREE.Vector3( 0, 1, 0 );
|
|
|
- var unitZ = new THREE.Vector3( 0, 0, 1 );
|
|
|
- var quaternionX = new THREE.Quaternion();
|
|
|
- var quaternionY = new THREE.Quaternion();
|
|
|
- var quaternionZ = new THREE.Quaternion();
|
|
|
- var eye = eye2.clone();
|
|
|
+ };
|
|
|
|
|
|
- worldRotation.copy( this.planes[ "XY" ].rotation );
|
|
|
- tempQuaternion.setFromEuler( worldRotation );
|
|
|
+ this.pointerUp = function( pointer ) {
|
|
|
|
|
|
- tempMatrix.makeRotationFromQuaternion( tempQuaternion ).getInverse( tempMatrix );
|
|
|
- eye.applyMatrix4( tempMatrix );
|
|
|
+ event.preventDefault();
|
|
|
|
|
|
- this.traverse( function( child ) {
|
|
|
+ if ( pointer.button !== undefined && pointer.button !== 0 ) return;
|
|
|
|
|
|
- tempQuaternion.setFromEuler( worldRotation );
|
|
|
+ let viewDriver = vwf.views["vwf/view/aframeComponent"];
|
|
|
+ viewDriver.interpolateView = true;
|
|
|
|
|
|
- if ( child.name === "X" ) {
|
|
|
+ if ( this.dragging && ( this.axis !== null ) ) {
|
|
|
|
|
|
- quaternionX.setFromAxisAngle( unitX, Math.atan2( - eye.y, eye.z ) );
|
|
|
- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
|
|
|
- child.quaternion.copy( tempQuaternion );
|
|
|
+ mouseUpEvent.mode = this.mode;
|
|
|
+ this.dispatchEvent( mouseUpEvent );
|
|
|
|
|
|
- }
|
|
|
+ }
|
|
|
|
|
|
- if ( child.name === "Y" ) {
|
|
|
+ this.dragging = false;
|
|
|
|
|
|
- quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) );
|
|
|
- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
|
|
|
- child.quaternion.copy( tempQuaternion );
|
|
|
+ if ( pointer.button === undefined ) this.axis = null;
|
|
|
|
|
|
- }
|
|
|
+ };
|
|
|
|
|
|
- if ( child.name === "Z" ) {
|
|
|
+ // normalize mouse / touch pointer and remap {x,y} to view space.
|
|
|
|
|
|
- quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) );
|
|
|
- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
|
|
|
- child.quaternion.copy( tempQuaternion );
|
|
|
+ function getPointer( event ) {
|
|
|
|
|
|
- }
|
|
|
+ var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
|
|
|
|
|
|
- } );
|
|
|
+ var rect = domElement.getBoundingClientRect();
|
|
|
|
|
|
+ return {
|
|
|
+ x: ( pointer.clientX - rect.left ) / rect.width * 2 - 1,
|
|
|
+ y: - ( pointer.clientY - rect.top ) / rect.height * 2 + 1,
|
|
|
+ button: event.button
|
|
|
};
|
|
|
|
|
|
- this.init();
|
|
|
+ }
|
|
|
|
|
|
- };
|
|
|
+ // mouse / touch event handlers
|
|
|
|
|
|
- THREE.TransformGizmoRotate.prototype = Object.create( THREE.TransformGizmo.prototype );
|
|
|
- THREE.TransformGizmoRotate.prototype.constructor = THREE.TransformGizmoRotate;
|
|
|
+ function onPointerHover( event ) {
|
|
|
|
|
|
- THREE.TransformGizmoScale = function () {
|
|
|
+ if ( !scope.enabled ) return;
|
|
|
|
|
|
- THREE.TransformGizmo.call( this );
|
|
|
+ scope.pointerHover( getPointer( event ) );
|
|
|
|
|
|
- var arrowGeometry = new THREE.Geometry();
|
|
|
- var mesh = new THREE.Mesh( new THREE.BoxGeometry( 0.125, 0.125, 0.125 ) );
|
|
|
- mesh.position.y = 0.5;
|
|
|
- mesh.updateMatrix();
|
|
|
+ }
|
|
|
|
|
|
- arrowGeometry.merge( mesh.geometry, mesh.matrix );
|
|
|
+ function onPointerDown( event ) {
|
|
|
|
|
|
- var lineXGeometry = new THREE.BufferGeometry();
|
|
|
- lineXGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
|
|
|
+ if ( !scope.enabled ) return;
|
|
|
|
|
|
- var lineYGeometry = new THREE.BufferGeometry();
|
|
|
- lineYGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );
|
|
|
+ document.addEventListener( "mousemove", onPointerMove, false );
|
|
|
|
|
|
- var lineZGeometry = new THREE.BufferGeometry();
|
|
|
- lineZGeometry.addAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
|
|
|
+ scope.pointerHover( getPointer( event ) );
|
|
|
+ scope.pointerDown( getPointer( event ) );
|
|
|
|
|
|
- this.handleGizmos = {
|
|
|
+ }
|
|
|
|
|
|
- X: [
|
|
|
- [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0xff0000 } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ],
|
|
|
- [ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
|
|
|
- ],
|
|
|
+ function onPointerMove( event ) {
|
|
|
|
|
|
- Y: [
|
|
|
- [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x00ff00 } ) ), [ 0, 0.5, 0 ] ],
|
|
|
- [ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
|
|
|
- ],
|
|
|
+ if ( !scope.enabled ) return;
|
|
|
|
|
|
- Z: [
|
|
|
- [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x0000ff } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ],
|
|
|
- [ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
|
|
|
- ],
|
|
|
+ scope.pointerMove( getPointer( event ) );
|
|
|
|
|
|
- XYZ: [
|
|
|
- [ new THREE.Mesh( new THREE.BoxBufferGeometry( 0.125, 0.125, 0.125 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ) ]
|
|
|
- ]
|
|
|
+ }
|
|
|
|
|
|
- };
|
|
|
+ function onPointerUp( event ) {
|
|
|
|
|
|
- this.pickerGizmos = {
|
|
|
+ if ( !scope.enabled ) return;
|
|
|
|
|
|
- X: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ]
|
|
|
- ],
|
|
|
+ document.removeEventListener( "mousemove", onPointerMove, false );
|
|
|
|
|
|
- Y: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ]
|
|
|
- ],
|
|
|
+ scope.pointerUp( getPointer( event ) );
|
|
|
|
|
|
- Z: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
|
|
|
- ],
|
|
|
+ }
|
|
|
|
|
|
- XYZ: [
|
|
|
- [ new THREE.Mesh( new THREE.BoxBufferGeometry( 0.4, 0.4, 0.4 ), pickerMaterial ) ]
|
|
|
- ]
|
|
|
+ // TODO: depricate
|
|
|
|
|
|
- };
|
|
|
+ this.getMode = function () {
|
|
|
|
|
|
- this.setActivePlane = function ( axis, eye ) {
|
|
|
+ return scope.mode;
|
|
|
|
|
|
- var tempMatrix = new THREE.Matrix4();
|
|
|
- eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
|
|
|
+ };
|
|
|
|
|
|
- if ( axis === "X" ) {
|
|
|
+ this.setMode = function ( mode ) {
|
|
|
|
|
|
- this.activePlane = this.planes[ "XY" ];
|
|
|
- if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ];
|
|
|
+ scope.mode = mode;
|
|
|
|
|
|
- }
|
|
|
+ };
|
|
|
|
|
|
- if ( axis === "Y" ) {
|
|
|
+ this.setTranslationSnap = function ( translationSnap ) {
|
|
|
|
|
|
- this.activePlane = this.planes[ "XY" ];
|
|
|
- if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ];
|
|
|
+ scope.translationSnap = translationSnap;
|
|
|
|
|
|
- }
|
|
|
+ };
|
|
|
|
|
|
- if ( axis === "Z" ) {
|
|
|
+ this.setRotationSnap = function ( rotationSnap ) {
|
|
|
|
|
|
- this.activePlane = this.planes[ "XZ" ];
|
|
|
- if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ];
|
|
|
+ scope.rotationSnap = rotationSnap;
|
|
|
|
|
|
- }
|
|
|
+ };
|
|
|
|
|
|
- if ( axis === "XYZ" ) this.activePlane = this.planes[ "XYZE" ];
|
|
|
+ this.setSize = function ( size ) {
|
|
|
|
|
|
- };
|
|
|
+ scope.size = size;
|
|
|
|
|
|
- this.init();
|
|
|
+ };
|
|
|
+
|
|
|
+ this.setSpace = function ( space ) {
|
|
|
+
|
|
|
+ scope.space = space;
|
|
|
|
|
|
};
|
|
|
|
|
|
- THREE.TransformGizmoScale.prototype = Object.create( THREE.TransformGizmo.prototype );
|
|
|
- THREE.TransformGizmoScale.prototype.constructor = THREE.TransformGizmoScale;
|
|
|
+ this.update = function () {
|
|
|
|
|
|
- THREE.TransformControls = function ( camera, domElement ) {
|
|
|
+ console.warn( 'THREE.TransformControls: update function has been depricated.' );
|
|
|
|
|
|
- // TODO: Make non-uniform scale and rotate play nice in hierarchies
|
|
|
- // TODO: ADD RXYZ contol
|
|
|
+ };
|
|
|
|
|
|
- THREE.Object3D.call( this );
|
|
|
+};
|
|
|
|
|
|
- domElement = ( domElement !== undefined ) ? domElement : document;
|
|
|
+THREE.TransformControls.prototype = Object.assign( Object.create( THREE.Object3D.prototype ), {
|
|
|
|
|
|
- this.object = undefined;
|
|
|
- this.visible = false;
|
|
|
- this.translationSnap = null;
|
|
|
- this.rotationSnap = null;
|
|
|
- this.space = "world";
|
|
|
- this.size = 1;
|
|
|
- this.axis = null;
|
|
|
+ constructor: THREE.TransformControls,
|
|
|
|
|
|
- var scope = this;
|
|
|
+ isTransformControls: true
|
|
|
|
|
|
- var _mode = "translate";
|
|
|
- var _dragging = false;
|
|
|
- var _gizmo = {
|
|
|
+} );
|
|
|
|
|
|
- "translate": new THREE.TransformGizmoTranslate(),
|
|
|
- "rotate": new THREE.TransformGizmoRotate(),
|
|
|
- "scale": new THREE.TransformGizmoScale()
|
|
|
- };
|
|
|
|
|
|
- for ( var type in _gizmo ) {
|
|
|
+THREE.TransformControlsGizmo = function () {
|
|
|
|
|
|
- var gizmoObj = _gizmo[ type ];
|
|
|
+ 'use strict';
|
|
|
|
|
|
- gizmoObj.visible = ( type === _mode );
|
|
|
- this.add( gizmoObj );
|
|
|
+ THREE.Object3D.call( this );
|
|
|
|
|
|
- }
|
|
|
+ this.type = 'TransformControlsGizmo';
|
|
|
|
|
|
- var changeEvent = { type: "change" };
|
|
|
- var mouseDownEvent = { type: "mouseDown" };
|
|
|
- var mouseUpEvent = { type: "mouseUp", mode: _mode };
|
|
|
- var objectChangeEvent = { type: "objectChange" };
|
|
|
+ // shared materials
|
|
|
|
|
|
- var ray = new THREE.Raycaster();
|
|
|
- var pointerVector = new THREE.Vector2();
|
|
|
+ var gizmoMaterial = new THREE.MeshBasicMaterial({
|
|
|
+ depthTest: false,
|
|
|
+ depthWrite: false,
|
|
|
+ transparent: true,
|
|
|
+ side: THREE.DoubleSide,
|
|
|
+ fog: false
|
|
|
+ });
|
|
|
|
|
|
- var point = new THREE.Vector3();
|
|
|
- var offset = new THREE.Vector3();
|
|
|
+ var gizmoLineMaterial = new THREE.LineBasicMaterial({
|
|
|
+ depthTest: false,
|
|
|
+ depthWrite: false,
|
|
|
+ transparent: true,
|
|
|
+ linewidth: 1,
|
|
|
+ fog: false
|
|
|
+ });
|
|
|
|
|
|
- var rotation = new THREE.Vector3();
|
|
|
- var offsetRotation = new THREE.Vector3();
|
|
|
- var scale = 1;
|
|
|
+ // Make unique material for each axis/color
|
|
|
|
|
|
- var lookAtMatrix = new THREE.Matrix4();
|
|
|
- var eye = new THREE.Vector3();
|
|
|
+ var matInvisible = gizmoMaterial.clone();
|
|
|
+ matInvisible.opacity = 0.15;
|
|
|
|
|
|
- var tempMatrix = new THREE.Matrix4();
|
|
|
- var tempVector = new THREE.Vector3();
|
|
|
- var tempQuaternion = new THREE.Quaternion();
|
|
|
- var unitX = new THREE.Vector3( 1, 0, 0 );
|
|
|
- var unitY = new THREE.Vector3( 0, 1, 0 );
|
|
|
- var unitZ = new THREE.Vector3( 0, 0, 1 );
|
|
|
+ var matHelper = gizmoMaterial.clone();
|
|
|
+ matHelper.opacity = 0.33;
|
|
|
|
|
|
- var quaternionXYZ = new THREE.Quaternion();
|
|
|
- var quaternionX = new THREE.Quaternion();
|
|
|
- var quaternionY = new THREE.Quaternion();
|
|
|
- var quaternionZ = new THREE.Quaternion();
|
|
|
- var quaternionE = new THREE.Quaternion();
|
|
|
+ var matRed = gizmoMaterial.clone();
|
|
|
+ matRed.color.set( 0xff0000 );
|
|
|
|
|
|
- var oldPosition = new THREE.Vector3();
|
|
|
- var oldScale = new THREE.Vector3();
|
|
|
- var oldRotationMatrix = new THREE.Matrix4();
|
|
|
+ var matGreen = gizmoMaterial.clone();
|
|
|
+ matGreen.color.set( 0x00ff00 );
|
|
|
|
|
|
- var parentRotationMatrix = new THREE.Matrix4();
|
|
|
- var parentScale = new THREE.Vector3();
|
|
|
+ var matBlue = gizmoMaterial.clone();
|
|
|
+ matBlue.color.set( 0x0000ff );
|
|
|
|
|
|
- var worldPosition = new THREE.Vector3();
|
|
|
- var worldRotation = new THREE.Euler();
|
|
|
- var worldRotationMatrix = new THREE.Matrix4();
|
|
|
- var camPosition = new THREE.Vector3();
|
|
|
- var camRotation = new THREE.Euler();
|
|
|
+ var matWhiteTransperent = gizmoMaterial.clone();
|
|
|
+ matWhiteTransperent.opacity = 0.25;
|
|
|
|
|
|
- domElement.addEventListener( "mousedown", onPointerDown, false );
|
|
|
- domElement.addEventListener( "touchstart", onPointerDown, false );
|
|
|
+ var matYellowTransparent = matWhiteTransperent.clone();
|
|
|
+ matYellowTransparent.color.set( 0xffff00 );
|
|
|
|
|
|
- domElement.addEventListener( "mousemove", onPointerHover, false );
|
|
|
- domElement.addEventListener( "touchmove", onPointerHover, false );
|
|
|
+ var matCyanTransparent = matWhiteTransperent.clone();
|
|
|
+ matCyanTransparent.color.set( 0x00ffff );
|
|
|
|
|
|
- domElement.addEventListener( "mousemove", onPointerMove, false );
|
|
|
- domElement.addEventListener( "touchmove", onPointerMove, false );
|
|
|
+ var matMagentaTransparent = matWhiteTransperent.clone();
|
|
|
+ matMagentaTransparent.color.set( 0xff00ff );
|
|
|
|
|
|
- domElement.addEventListener( "mouseup", onPointerUp, false );
|
|
|
- domElement.addEventListener( "mouseout", onPointerUp, false );
|
|
|
- domElement.addEventListener( "touchend", onPointerUp, false );
|
|
|
- domElement.addEventListener( "touchcancel", onPointerUp, false );
|
|
|
- domElement.addEventListener( "touchleave", onPointerUp, false );
|
|
|
+ var matYellow = gizmoMaterial.clone();
|
|
|
+ matYellow.color.set( 0xffff00 );
|
|
|
|
|
|
- this.dispose = function () {
|
|
|
+ var matLineRed = gizmoLineMaterial.clone();
|
|
|
+ matLineRed.color.set( 0xff0000 );
|
|
|
|
|
|
- domElement.removeEventListener( "mousedown", onPointerDown );
|
|
|
- domElement.removeEventListener( "touchstart", onPointerDown );
|
|
|
+ var matLineGreen = gizmoLineMaterial.clone();
|
|
|
+ matLineGreen.color.set( 0x00ff00 );
|
|
|
|
|
|
- domElement.removeEventListener( "mousemove", onPointerHover );
|
|
|
- domElement.removeEventListener( "touchmove", onPointerHover );
|
|
|
+ var matLineBlue = gizmoLineMaterial.clone();
|
|
|
+ matLineBlue.color.set( 0x0000ff );
|
|
|
|
|
|
- domElement.removeEventListener( "mousemove", onPointerMove );
|
|
|
- domElement.removeEventListener( "touchmove", onPointerMove );
|
|
|
+ var matLineCyan = gizmoLineMaterial.clone();
|
|
|
+ matLineCyan.color.set( 0x00ffff );
|
|
|
|
|
|
- domElement.removeEventListener( "mouseup", onPointerUp );
|
|
|
- domElement.removeEventListener( "mouseout", onPointerUp );
|
|
|
- domElement.removeEventListener( "touchend", onPointerUp );
|
|
|
- domElement.removeEventListener( "touchcancel", onPointerUp );
|
|
|
- domElement.removeEventListener( "touchleave", onPointerUp );
|
|
|
+ var matLineMagenta = gizmoLineMaterial.clone();
|
|
|
+ matLineMagenta.color.set( 0xff00ff );
|
|
|
|
|
|
- };
|
|
|
+ var matLineYellow = gizmoLineMaterial.clone();
|
|
|
+ matLineYellow.color.set( 0xffff00 );
|
|
|
|
|
|
- this.attach = function ( object ) {
|
|
|
+ var matLineGray = gizmoLineMaterial.clone();
|
|
|
+ matLineGray.color.set( 0x787878);
|
|
|
|
|
|
- this.object = object;
|
|
|
- this.visible = true;
|
|
|
- this.update();
|
|
|
+ var matLineYellowTransparent = matLineYellow.clone();
|
|
|
+ matLineYellowTransparent.opacity = 0.25;
|
|
|
|
|
|
- };
|
|
|
+ // reusable geometry
|
|
|
|
|
|
- this.detach = function () {
|
|
|
+ var arrowGeometry = new THREE.CylinderBufferGeometry( 0, 0.05, 0.2, 12, 1, false);
|
|
|
|
|
|
- this.object = undefined;
|
|
|
- this.visible = false;
|
|
|
- this.axis = null;
|
|
|
+ var scaleHandleGeometry = new THREE.BoxBufferGeometry( 0.125, 0.125, 0.125);
|
|
|
|
|
|
- };
|
|
|
+ var lineGeometry = new THREE.BufferGeometry( );
|
|
|
+ lineGeometry.addAttribute('position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
|
|
|
|
|
|
- this.getMode = function () {
|
|
|
+ var CircleGeometry = function( radius, arc ) {
|
|
|
|
|
|
- return _mode;
|
|
|
+ var geometry = new THREE.BufferGeometry( );
|
|
|
+ var vertices = [];
|
|
|
|
|
|
- };
|
|
|
+ for ( var i = 0; i <= 64 * arc; ++i ) {
|
|
|
|
|
|
- this.setMode = function ( mode ) {
|
|
|
+ vertices.push( 0, Math.cos( i / 32 * Math.PI ) * radius, Math.sin( i / 32 * Math.PI ) * radius );
|
|
|
|
|
|
- _mode = mode ? mode : _mode;
|
|
|
+ }
|
|
|
|
|
|
- if ( _mode === "scale" ) scope.space = "local";
|
|
|
+ geometry.addAttribute('position', new THREE.Float32BufferAttribute( vertices, 3 ) );
|
|
|
|
|
|
- for ( var type in _gizmo ) _gizmo[ type ].visible = ( type === _mode );
|
|
|
+ return geometry;
|
|
|
|
|
|
- this.update();
|
|
|
- scope.dispatchEvent( changeEvent );
|
|
|
+ };
|
|
|
|
|
|
- };
|
|
|
+ // Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
|
|
|
|
|
|
- this.setTranslationSnap = function ( translationSnap ) {
|
|
|
+ var TranslateHelperGeometry = function( radius, arc ) {
|
|
|
|
|
|
- scope.translationSnap = translationSnap;
|
|
|
+ var geometry = new THREE.BufferGeometry()
|
|
|
|
|
|
- };
|
|
|
+ geometry.addAttribute('position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 1, 1 ], 3 ) );
|
|
|
|
|
|
- this.setRotationSnap = function ( rotationSnap ) {
|
|
|
+ return geometry;
|
|
|
|
|
|
- scope.rotationSnap = rotationSnap;
|
|
|
+ };
|
|
|
|
|
|
- };
|
|
|
+ // Gizmo definitions - custom hierarchy definitions for setupGizmo() function
|
|
|
+
|
|
|
+ var gizmoTranslate = {
|
|
|
+ X: [
|
|
|
+ [ new THREE.Mesh( arrowGeometry, matRed ), [ 1, 0, 0 ], [ 0, 0, -Math.PI / 2 ], null, 'fwd' ],
|
|
|
+ [ new THREE.Mesh( arrowGeometry, matRed ), [ 1, 0, 0 ], [ 0, 0, Math.PI / 2 ], null, 'bwd' ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineRed ) ]
|
|
|
+ ],
|
|
|
+ Y: [
|
|
|
+ [ new THREE.Mesh( arrowGeometry, matGreen ), [ 0, 1, 0 ], null, null, 'fwd' ],
|
|
|
+ [ new THREE.Mesh( arrowGeometry, matGreen ), [ 0, 1, 0 ], [ Math.PI, 0, 0 ], null, 'bwd' ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineGreen ), null, [ 0, 0, Math.PI / 2 ] ]
|
|
|
+ ],
|
|
|
+ Z: [
|
|
|
+ [ new THREE.Mesh( arrowGeometry, matBlue ), [ 0, 0, 1 ], [ Math.PI / 2, 0, 0 ], null, 'fwd' ],
|
|
|
+ [ new THREE.Mesh( arrowGeometry, matBlue ), [ 0, 0, 1 ], [ -Math.PI / 2, 0, 0 ], null, 'bwd' ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineBlue ), null, [ 0, -Math.PI / 2, 0 ] ]
|
|
|
+ ],
|
|
|
+ XYZ: [
|
|
|
+ [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.1, 0 ), matWhiteTransperent ), [ 0, 0, 0 ], [ 0, 0, 0 ] ]
|
|
|
+ ],
|
|
|
+ XY: [
|
|
|
+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.295, 0.295 ), matYellowTransparent ), [ 0.15, 0.15, 0 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineYellow ), [ 0.18, 0.3, 0 ], null, [ 0.125, 1, 1 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineYellow ), [ 0.3, 0.18, 0 ], [ 0, 0, Math.PI / 2 ], [ 0.125, 1, 1 ] ]
|
|
|
+ ],
|
|
|
+ YZ: [
|
|
|
+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.295, 0.295 ), matCyanTransparent ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineCyan ), [ 0, 0.18, 0.3 ], [ 0, 0, Math.PI / 2 ], [ 0.125, 1, 1 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineCyan ), [ 0, 0.3, 0.18 ], [ 0, -Math.PI / 2, 0 ], [ 0.125, 1, 1 ] ]
|
|
|
+ ],
|
|
|
+ XZ: [
|
|
|
+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.295, 0.295 ), matMagentaTransparent ), [ 0.15, 0, 0.15 ], [ -Math.PI / 2, 0, 0 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineMagenta ), [ 0.18, 0, 0.3 ], null, [ 0.125, 1, 1 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineMagenta ), [ 0.3, 0, 0.18 ], [ 0, -Math.PI / 2, 0 ], [ 0.125, 1, 1 ] ]
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- this.setSize = function ( size ) {
|
|
|
+ var pickerTranslate = {
|
|
|
+ X: [
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), matInvisible ), [ 0.6, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ]
|
|
|
+ ],
|
|
|
+ Y: [
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), matInvisible ), [ 0, 0.6, 0 ] ]
|
|
|
+ ],
|
|
|
+ Z: [
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), matInvisible ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
|
|
|
+ ],
|
|
|
+ XYZ: [
|
|
|
+ [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.2, 0 ), matInvisible ) ]
|
|
|
+ ],
|
|
|
+ XY: [
|
|
|
+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), matInvisible ), [ 0.2, 0.2, 0 ] ]
|
|
|
+ ],
|
|
|
+ YZ: [
|
|
|
+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), matInvisible ), [ 0, 0.2, 0.2 ], [ 0, Math.PI / 2, 0 ] ]
|
|
|
+ ],
|
|
|
+ XZ: [
|
|
|
+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), matInvisible ), [ 0.2, 0, 0.2 ], [ -Math.PI / 2, 0, 0 ] ]
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- scope.size = size;
|
|
|
- this.update();
|
|
|
- scope.dispatchEvent( changeEvent );
|
|
|
+ var helperTranslate = {
|
|
|
+ START: [
|
|
|
+ [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
|
|
|
+ ],
|
|
|
+ END: [
|
|
|
+ [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
|
|
|
+ ],
|
|
|
+ DELTA: [
|
|
|
+ [ new THREE.Line( TranslateHelperGeometry(), matHelper ), null, null, null, 'helper' ]
|
|
|
+ ],
|
|
|
+ X: [
|
|
|
+ [ new THREE.Line( lineGeometry, matHelper.clone() ), [ -1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
|
+ ],
|
|
|
+ Y: [
|
|
|
+ [ new THREE.Line( lineGeometry, matHelper.clone() ), [ 0, -1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
|
+ ],
|
|
|
+ Z: [
|
|
|
+ [ new THREE.Line( lineGeometry, matHelper.clone() ), [ 0, 0, -1e3 ], [ 0, -Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- };
|
|
|
+ var gizmoRotate = {
|
|
|
+ X: [
|
|
|
+ [ new THREE.Line( CircleGeometry( 1, 0.5 ), matLineRed ) ],
|
|
|
+ [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.04, 0 ), matRed ), [ 0, 0, 0.99 ], null, [ 1, 3, 1 ] ],
|
|
|
+ ],
|
|
|
+ Y: [
|
|
|
+ [ new THREE.Line( CircleGeometry( 1, 0.5 ), matLineGreen ), null, [ 0, 0, -Math.PI / 2 ] ],
|
|
|
+ [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.04, 0 ), matGreen ), [ 0, 0, 0.99 ], null, [ 3, 1, 1 ] ],
|
|
|
+ ],
|
|
|
+ Z: [
|
|
|
+ [ new THREE.Line( CircleGeometry( 1, 0.5 ), matLineBlue ), null, [ 0, Math.PI / 2, 0 ] ],
|
|
|
+ [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.04, 0 ), matBlue ), [ 0.99, 0, 0 ], null, [ 1, 3, 1 ] ],
|
|
|
+ ],
|
|
|
+ E: [
|
|
|
+ [ new THREE.Line( CircleGeometry( 1.25, 1 ), matLineYellowTransparent ), null, [ 0, Math.PI / 2, 0 ] ],
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.03, 0, 0.15, 4, 1, false ), matLineYellowTransparent ), [ 1.17, 0, 0 ], [ 0, 0, -Math.PI / 2 ], [ 1, 1, 0.001 ]],
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.03, 0, 0.15, 4, 1, false ), matLineYellowTransparent ), [ -1.17, 0, 0 ], [ 0, 0, Math.PI / 2 ], [ 1, 1, 0.001 ]],
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.03, 0, 0.15, 4, 1, false ), matLineYellowTransparent ), [ 0, -1.17, 0 ], [ Math.PI, 0, 0 ], [ 1, 1, 0.001 ]],
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.03, 0, 0.15, 4, 1, false ), matLineYellowTransparent ), [ 0, 1.17, 0 ], [ 0, 0, 0 ], [ 1, 1, 0.001 ]],
|
|
|
+ ],
|
|
|
+ XYZE: [
|
|
|
+ [ new THREE.Line( CircleGeometry( 1, 1 ), matLineGray ), null, [ 0, Math.PI / 2, 0 ] ]
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- this.setSpace = function ( space ) {
|
|
|
+ var helperRotate = {
|
|
|
+ AXIS: [
|
|
|
+ [ new THREE.Line( lineGeometry, matHelper.clone() ), [ -1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- scope.space = space;
|
|
|
- this.update();
|
|
|
- scope.dispatchEvent( changeEvent );
|
|
|
+ var pickerRotate = {
|
|
|
+ X: [
|
|
|
+ [ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, -Math.PI / 2, -Math.PI / 2 ] ],
|
|
|
+ ],
|
|
|
+ Y: [
|
|
|
+ [ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ] ],
|
|
|
+ ],
|
|
|
+ Z: [
|
|
|
+ [ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ],
|
|
|
+ ],
|
|
|
+ E: [
|
|
|
+ [ new THREE.Mesh( new THREE.TorusBufferGeometry( 1.25, 0.1, 2, 24 ), matInvisible ) ]
|
|
|
+ ],
|
|
|
+ XYZE: [
|
|
|
+ [ new THREE.Mesh( new THREE.SphereBufferGeometry( 0.7, 10, 8 ), matInvisible ) ]
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- };
|
|
|
+ var gizmoScale = {
|
|
|
+ X: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matRed ), [ 0.8, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineRed ), null, null, [ 0.8, 1, 1 ] ]
|
|
|
+ ],
|
|
|
+ Y: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matGreen ), [ 0, 0.8, 0 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineGreen ), null, [ 0, 0, Math.PI / 2 ], [ 0.8, 1, 1 ] ]
|
|
|
+ ],
|
|
|
+ Z: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, 0.8 ], [ Math.PI / 2, 0, 0 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineBlue ), null, [ 0, -Math.PI / 2, 0 ], [ 0.8, 1, 1 ] ]
|
|
|
+ ],
|
|
|
+ XY: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matYellowTransparent ), [ 0.85, 0.85, 0 ], null, [ 2, 2, 0.2 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineYellow ), [ 0.855, 0.98, 0 ], null, [ 0.125, 1, 1 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineYellow ), [ 0.98, 0.855, 0 ], [ 0, 0, Math.PI / 2 ], [ 0.125, 1, 1 ] ]
|
|
|
+ ],
|
|
|
+ YZ: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matCyanTransparent ), [ 0, 0.85, 0.85 ], null, [ 0.2, 2, 2 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineCyan ), [ 0, 0.855, 0.98 ], [ 0, 0, Math.PI / 2 ], [ 0.125, 1, 1 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineCyan ), [ 0, 0.98, 0.855 ], [ 0, -Math.PI / 2, 0 ], [ 0.125, 1, 1 ] ]
|
|
|
+ ],
|
|
|
+ XZ: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matMagentaTransparent ), [ 0.85, 0, 0.85 ], null, [ 2, 0.2, 2 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineMagenta ), [ 0.855, 0, 0.98 ], null, [ 0.125, 1, 1 ] ],
|
|
|
+ [ new THREE.Line( lineGeometry, matLineMagenta ), [ 0.98, 0, 0.855 ], [ 0, -Math.PI / 2, 0 ], [ 0.125, 1, 1 ] ]
|
|
|
+ ],
|
|
|
+ XYZX: [
|
|
|
+ [ new THREE.Mesh( new THREE.BoxBufferGeometry( 0.125, 0.125, 0.125 ), matWhiteTransperent ), [ 1.1, 0, 0 ] ],
|
|
|
+ ],
|
|
|
+ XYZY: [
|
|
|
+ [ new THREE.Mesh( new THREE.BoxBufferGeometry( 0.125, 0.125, 0.125 ), matWhiteTransperent ), [ 0, 1.1, 0 ] ],
|
|
|
+ ],
|
|
|
+ XYZZ: [
|
|
|
+ [ new THREE.Mesh( new THREE.BoxBufferGeometry( 0.125, 0.125, 0.125 ), matWhiteTransperent ), [ 0, 0, 1.1 ] ],
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- this.update = function () {
|
|
|
+ var pickerScale = {
|
|
|
+ X: [
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 0.8, 4, 1, false ), matInvisible ), [ 0.5, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ]
|
|
|
+ ],
|
|
|
+ Y: [
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 0.8, 4, 1, false ), matInvisible ), [ 0, 0.5, 0 ] ]
|
|
|
+ ],
|
|
|
+ Z: [
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 0.8, 4, 1, false ), matInvisible ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ]
|
|
|
+ ],
|
|
|
+ XY: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matInvisible ), [ 0.85, 0.85, 0 ], null, [ 3, 3, 0.2 ] ],
|
|
|
+ ],
|
|
|
+ YZ: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matInvisible ), [ 0, 0.85, 0.85 ], null, [ 0.2, 3, 3 ] ],
|
|
|
+ ],
|
|
|
+ XZ: [
|
|
|
+ [ new THREE.Mesh( scaleHandleGeometry, matInvisible ), [ 0.85, 0, 0.85 ], null, [ 3, 0.2, 3 ] ],
|
|
|
+ ],
|
|
|
+ XYZX: [
|
|
|
+ [ new THREE.Mesh( new THREE.BoxBufferGeometry( 0.2, 0.2, 0.2 ), matInvisible ), [ 1.1, 0, 0 ] ],
|
|
|
+ ],
|
|
|
+ XYZY: [
|
|
|
+ [ new THREE.Mesh( new THREE.BoxBufferGeometry( 0.2, 0.2, 0.2 ), matInvisible ), [ 0, 1.1, 0 ] ],
|
|
|
+ ],
|
|
|
+ XYZZ: [
|
|
|
+ [ new THREE.Mesh( new THREE.BoxBufferGeometry( 0.2, 0.2, 0.2 ), matInvisible ), [ 0, 0, 1.1 ] ],
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- if ( scope.object === undefined ) return;
|
|
|
+ var helperScale = {
|
|
|
+ X: [
|
|
|
+ [ new THREE.Line( lineGeometry, matHelper.clone() ), [ -1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
|
+ ],
|
|
|
+ Y: [
|
|
|
+ [ new THREE.Line( lineGeometry, matHelper.clone() ), [ 0, -1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
|
+ ],
|
|
|
+ Z: [
|
|
|
+ [ new THREE.Line( lineGeometry, matHelper.clone() ), [ 0, 0, -1e3 ], [ 0, -Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
|
+ ]
|
|
|
+ };
|
|
|
|
|
|
- scope.object.updateMatrixWorld();
|
|
|
- worldPosition.setFromMatrixPosition( scope.object.matrixWorld );
|
|
|
- worldRotation.setFromRotationMatrix( tempMatrix.extractRotation( scope.object.matrixWorld ) );
|
|
|
+ // Creates an Object3D with gizmos described in custom hierarchy definition.
|
|
|
|
|
|
- camera.updateMatrixWorld();
|
|
|
- camPosition.setFromMatrixPosition( camera.matrixWorld );
|
|
|
- camRotation.setFromRotationMatrix( tempMatrix.extractRotation( camera.matrixWorld ) );
|
|
|
+ var setupGizmo = function( gizmoMap ) {
|
|
|
|
|
|
- scale = worldPosition.distanceTo( camPosition ) / 6 * scope.size;
|
|
|
- this.position.copy( worldPosition );
|
|
|
- this.scale.set( scale, scale, scale );
|
|
|
+ var gizmo = new THREE.Object3D();
|
|
|
|
|
|
- if ( camera instanceof THREE.PerspectiveCamera ) {
|
|
|
+ for ( var name in gizmoMap ) {
|
|
|
|
|
|
- eye.copy( camPosition ).sub( worldPosition ).normalize();
|
|
|
+ for ( var i = gizmoMap[ name ].length; i --; ) {
|
|
|
|
|
|
- } else if ( camera instanceof THREE.OrthographicCamera ) {
|
|
|
+ var object = gizmoMap[ name ][ i ][ 0 ].clone();
|
|
|
+ var position = gizmoMap[ name ][ i ][ 1 ];
|
|
|
+ var rotation = gizmoMap[ name ][ i ][ 2 ];
|
|
|
+ var scale = gizmoMap[ name ][ i ][ 3 ];
|
|
|
+ var tag = gizmoMap[ name ][ i ][ 4 ];
|
|
|
|
|
|
- eye.copy( camPosition ).normalize();
|
|
|
+ // name and tag properties are essential for picking and updating logic.
|
|
|
+ object.name = name;
|
|
|
+ object.tag = tag;
|
|
|
|
|
|
- }
|
|
|
+ if (position) {
|
|
|
+ object.position.set(position[ 0 ], position[ 1 ], position[ 2 ]);
|
|
|
+ }
|
|
|
+ if (rotation) {
|
|
|
+ object.rotation.set(rotation[ 0 ], rotation[ 1 ], rotation[ 2 ]);
|
|
|
+ }
|
|
|
+ if (scale) {
|
|
|
+ object.scale.set(scale[ 0 ], scale[ 1 ], scale[ 2 ]);
|
|
|
+ }
|
|
|
|
|
|
- if ( scope.space === "local" ) {
|
|
|
+ object.updateMatrix();
|
|
|
|
|
|
- _gizmo[ _mode ].update( worldRotation, eye );
|
|
|
+ var tempGeometry = object.geometry.clone();
|
|
|
+ tempGeometry.applyMatrix(object.matrix);
|
|
|
+ object.geometry = tempGeometry;
|
|
|
+ object.renderOrder = Infinity;
|
|
|
|
|
|
- } else if ( scope.space === "world" ) {
|
|
|
+ object.position.set( 0, 0, 0 );
|
|
|
+ object.rotation.set( 0, 0, 0 );
|
|
|
+ object.scale.set(1, 1, 1);
|
|
|
|
|
|
- _gizmo[ _mode ].update( new THREE.Euler(), eye );
|
|
|
+ gizmo.add(object);
|
|
|
|
|
|
}
|
|
|
|
|
|
- _gizmo[ _mode ].highlight( scope.axis );
|
|
|
-
|
|
|
- };
|
|
|
+ }
|
|
|
|
|
|
- function onPointerHover( event ) {
|
|
|
+ return gizmo;
|
|
|
|
|
|
- if ( scope.object === undefined || _dragging === true || ( event.button !== undefined && event.button !== 0 ) ) return;
|
|
|
+ };
|
|
|
|
|
|
- var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
|
|
|
+ // Reusable utility variables
|
|
|
|
|
|
- var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children );
|
|
|
+ var tempVector = new THREE.Vector3( 0, 0, 0 );
|
|
|
+ var tempEuler = new THREE.Euler();
|
|
|
+ var alignVector = new THREE.Vector3( 0, 1, 0 );
|
|
|
+ var zeroVector = new THREE.Vector3( 0, 0, 0 );
|
|
|
+ var lookAtMatrix = new THREE.Matrix4();
|
|
|
+ var tempQuaternion = new THREE.Quaternion();
|
|
|
+ var tempQuaternion2 = new THREE.Quaternion();
|
|
|
+ var identityQuaternion = new THREE.Quaternion();
|
|
|
|
|
|
- var axis = null;
|
|
|
+ var unitX = new THREE.Vector3( 1, 0, 0 );
|
|
|
+ var unitY = new THREE.Vector3( 0, 1, 0 );
|
|
|
+ var unitZ = new THREE.Vector3( 0, 0, 1 );
|
|
|
|
|
|
- if ( intersect ) {
|
|
|
+ // Gizmo creation
|
|
|
|
|
|
- axis = intersect.object.name;
|
|
|
+ this.gizmo = {};
|
|
|
+ this.picker = {};
|
|
|
+ this.helper = {};
|
|
|
|
|
|
- event.preventDefault();
|
|
|
+ this.add( this.gizmo[ "translate" ] = setupGizmo( gizmoTranslate ) );
|
|
|
+ this.add( this.gizmo[ "rotate" ] = setupGizmo( gizmoRotate ) );
|
|
|
+ this.add( this.gizmo[ "scale" ] = setupGizmo( gizmoScale ) );
|
|
|
+ this.add( this.picker[ "translate" ] = setupGizmo( pickerTranslate ) );
|
|
|
+ this.add( this.picker[ "rotate" ] = setupGizmo( pickerRotate ) );
|
|
|
+ this.add( this.picker[ "scale" ] = setupGizmo( pickerScale ) );
|
|
|
+ this.add( this.helper[ "translate" ] = setupGizmo( helperTranslate ) );
|
|
|
+ this.add( this.helper[ "rotate" ] = setupGizmo( helperRotate ) );
|
|
|
+ this.add( this.helper[ "scale" ] = setupGizmo( helperScale ) );
|
|
|
|
|
|
- }
|
|
|
+ // Pickers should be hidden always
|
|
|
|
|
|
- if ( scope.axis !== axis ) {
|
|
|
+ this.picker[ "translate" ].visible = false;
|
|
|
+ this.picker[ "rotate" ].visible = false;
|
|
|
+ this.picker[ "scale" ].visible = false;
|
|
|
|
|
|
- scope.axis = axis;
|
|
|
- scope.update();
|
|
|
- scope.dispatchEvent( changeEvent );
|
|
|
+ // updateMatrixWorld will update transformations and appearance of individual handles
|
|
|
|
|
|
- }
|
|
|
+ this.updateMatrixWorld = function () {
|
|
|
|
|
|
- }
|
|
|
+ var space = this.space;
|
|
|
|
|
|
- function onPointerDown( event ) {
|
|
|
+ if ( this.mode === 'scale' ) space = 'local'; // scale always oriented to local rotation
|
|
|
|
|
|
- if ( scope.object === undefined || _dragging === true || ( event.button !== undefined && event.button !== 0 ) ) return;
|
|
|
+ var quaternion = space === "local" ? this.worldQuaternion : identityQuaternion;
|
|
|
|
|
|
- var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
|
|
|
+ // Show only gizmos for current transform mode
|
|
|
|
|
|
- if ( pointer.button === 0 || pointer.button === undefined ) {
|
|
|
+ this.gizmo[ "translate" ].visible = this.mode === "translate";
|
|
|
+ this.gizmo[ "rotate" ].visible = this.mode === "rotate";
|
|
|
+ this.gizmo[ "scale" ].visible = this.mode === "scale";
|
|
|
|
|
|
- var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children );
|
|
|
+ this.helper[ "translate" ].visible = this.mode === "translate";
|
|
|
+ this.helper[ "rotate" ].visible = this.mode === "rotate";
|
|
|
+ this.helper[ "scale" ].visible = this.mode === "scale";
|
|
|
|
|
|
- if ( intersect ) {
|
|
|
|
|
|
- let viewDriver = vwf.views["vwf/view/aframeComponent"];
|
|
|
- viewDriver.interpolateView = false;
|
|
|
+ var handles = [];
|
|
|
+ handles = handles.concat( this.picker[ this.mode ].children );
|
|
|
+ handles = handles.concat( this.gizmo[ this.mode ].children );
|
|
|
+ handles = handles.concat( this.helper[ this.mode ].children );
|
|
|
|
|
|
+ for ( var i = 0; i < handles.length; i++ ) {
|
|
|
|
|
|
- event.preventDefault();
|
|
|
- event.stopPropagation();
|
|
|
+ var handle = handles[i];
|
|
|
|
|
|
- scope.dispatchEvent( mouseDownEvent );
|
|
|
+ // hide aligned to camera
|
|
|
|
|
|
- scope.axis = intersect.object.name;
|
|
|
+ handle.visible = true;
|
|
|
+ handle.rotation.set( 0, 0, 0 );
|
|
|
+ handle.position.copy( this.worldPosition );
|
|
|
|
|
|
- scope.update();
|
|
|
+ var eyeDistance = this.worldPosition.distanceTo( this.cameraPosition);
|
|
|
+ handle.scale.set( 1, 1, 1 ).multiplyScalar( eyeDistance * this.size / 7 );
|
|
|
|
|
|
- eye.copy( camPosition ).sub( worldPosition ).normalize();
|
|
|
+ // TODO: simplify helpers and consider decoupling from gizmo
|
|
|
|
|
|
- _gizmo[ _mode ].setActivePlane( scope.axis, eye );
|
|
|
+ if ( handle.tag === 'helper' ) {
|
|
|
|
|
|
- var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] );
|
|
|
+ handle.visible = false;
|
|
|
|
|
|
- if ( planeIntersect ) {
|
|
|
+ if ( handle.name === 'AXIS' ) {
|
|
|
|
|
|
- oldPosition.copy( scope.object.position );
|
|
|
- oldScale.copy( scope.object.scale );
|
|
|
+ handle.position.copy( this.worldPositionStart );
|
|
|
+ handle.visible = !!this.axis;
|
|
|
|
|
|
- oldRotationMatrix.extractRotation( scope.object.matrix );
|
|
|
- worldRotationMatrix.extractRotation( scope.object.matrixWorld );
|
|
|
+ if ( this.axis === 'X' ) {
|
|
|
|
|
|
- parentRotationMatrix.extractRotation( scope.object.parent.matrixWorld );
|
|
|
- parentScale.setFromMatrixScale( tempMatrix.getInverse( scope.object.parent.matrixWorld ) );
|
|
|
+ tempQuaternion.setFromEuler( tempEuler.set( 0, 0, 0 ) );
|
|
|
+ handle.quaternion.copy( quaternion ).multiply( tempQuaternion );
|
|
|
|
|
|
- offset.copy( planeIntersect.point );
|
|
|
+ if ( Math.abs( alignVector.copy( unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
|
|
|
}
|
|
|
|
|
|
- }
|
|
|
+ if ( this.axis === 'Y' ) {
|
|
|
|
|
|
- }
|
|
|
+ tempQuaternion.setFromEuler( tempEuler.set( 0, 0, Math.PI / 2 ) );
|
|
|
+ handle.quaternion.copy( quaternion ).multiply( tempQuaternion );
|
|
|
|
|
|
- _dragging = true;
|
|
|
+ if ( Math.abs( alignVector.copy( unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
|
|
|
- }
|
|
|
+ }
|
|
|
|
|
|
- function onPointerMove( event ) {
|
|
|
+ if ( this.axis === 'Z' ) {
|
|
|
|
|
|
- if ( scope.object === undefined || scope.axis === null || _dragging === false || ( event.button !== undefined && event.button !== 0 ) ) return;
|
|
|
+ tempQuaternion.setFromEuler( tempEuler.set( 0, Math.PI / 2, 0 ) );
|
|
|
+ handle.quaternion.copy( quaternion ).multiply( tempQuaternion );
|
|
|
|
|
|
- var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
|
|
|
+ if ( Math.abs( alignVector.copy( unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
|
|
|
- var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] );
|
|
|
+ }
|
|
|
|
|
|
- if ( planeIntersect === false ) return;
|
|
|
+ if ( this.axis === 'XYZE' ) {
|
|
|
|
|
|
- event.preventDefault();
|
|
|
- event.stopPropagation();
|
|
|
+ tempQuaternion.setFromEuler( tempEuler.set( 0, Math.PI / 2, 0 ) );
|
|
|
+ alignVector.copy( this.rotationAxis );
|
|
|
+ handle.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( zeroVector, alignVector, unitY ) );
|
|
|
+ handle.quaternion.multiply( tempQuaternion );
|
|
|
+ handle.visible = this.dragging;
|
|
|
|
|
|
- point.copy( planeIntersect.point );
|
|
|
+ }
|
|
|
|
|
|
- if ( _mode === "translate" ) {
|
|
|
+ if ( this.axis === 'E' ) {
|
|
|
|
|
|
- point.sub( offset );
|
|
|
- point.multiply( parentScale );
|
|
|
+ handle.visible = false;
|
|
|
|
|
|
- if ( scope.space === "local" ) {
|
|
|
+ }
|
|
|
|
|
|
- point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
|
|
|
|
|
|
- if ( scope.axis.search( "X" ) === - 1 ) point.x = 0;
|
|
|
- if ( scope.axis.search( "Y" ) === - 1 ) point.y = 0;
|
|
|
- if ( scope.axis.search( "Z" ) === - 1 ) point.z = 0;
|
|
|
+ } else if ( handle.name === 'START' ) {
|
|
|
|
|
|
- point.applyMatrix4( oldRotationMatrix );
|
|
|
+ handle.position.copy( this.worldPositionStart );
|
|
|
+ handle.visible = this.dragging;
|
|
|
|
|
|
- scope.object.position.copy( oldPosition );
|
|
|
- scope.object.position.add( point );
|
|
|
+ } else if ( handle.name === 'END' ) {
|
|
|
|
|
|
- }
|
|
|
+ handle.position.copy( this.worldPosition );
|
|
|
+ handle.visible = this.dragging;
|
|
|
|
|
|
- if ( scope.space === "world" || scope.axis.search( "XYZ" ) !== - 1 ) {
|
|
|
+ } else if ( handle.name === 'DELTA' ) {
|
|
|
|
|
|
- if ( scope.axis.search( "X" ) === - 1 ) point.x = 0;
|
|
|
- if ( scope.axis.search( "Y" ) === - 1 ) point.y = 0;
|
|
|
- if ( scope.axis.search( "Z" ) === - 1 ) point.z = 0;
|
|
|
+ handle.position.copy( this.worldPositionStart );
|
|
|
+ handle.quaternion.copy( this.worldQuaternionStart );
|
|
|
+ tempVector.set( 1e-10, 1e-10, 1e-10 ).add( this.worldPositionStart ).sub( this.worldPosition ).multiplyScalar( -1 );
|
|
|
+ tempVector.applyQuaternion( this.worldQuaternionStart.clone().inverse() );
|
|
|
+ handle.scale.copy( tempVector );
|
|
|
+ handle.visible = this.dragging;
|
|
|
|
|
|
- point.applyMatrix4( tempMatrix.getInverse( parentRotationMatrix ) );
|
|
|
+ } else {
|
|
|
|
|
|
- scope.object.position.copy( oldPosition );
|
|
|
- scope.object.position.add( point );
|
|
|
+ handle.quaternion.copy( quaternion );
|
|
|
|
|
|
- }
|
|
|
+ if ( this.dragging ) {
|
|
|
|
|
|
- if ( scope.translationSnap !== null ) {
|
|
|
+ handle.position.copy( this.worldPositionStart );
|
|
|
|
|
|
- if ( scope.space === "local" ) {
|
|
|
+ } else {
|
|
|
|
|
|
- scope.object.position.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
|
|
|
+ handle.position.copy( this.worldPosition );
|
|
|
|
|
|
}
|
|
|
|
|
|
- if ( scope.axis.search( "X" ) !== - 1 ) scope.object.position.x = Math.round( scope.object.position.x / scope.translationSnap ) * scope.translationSnap;
|
|
|
- if ( scope.axis.search( "Y" ) !== - 1 ) scope.object.position.y = Math.round( scope.object.position.y / scope.translationSnap ) * scope.translationSnap;
|
|
|
- if ( scope.axis.search( "Z" ) !== - 1 ) scope.object.position.z = Math.round( scope.object.position.z / scope.translationSnap ) * scope.translationSnap;
|
|
|
-
|
|
|
- if ( scope.space === "local" ) {
|
|
|
+ if ( this.axis ) {
|
|
|
|
|
|
- scope.object.position.applyMatrix4( worldRotationMatrix );
|
|
|
+ handle.visible = this.axis.search( handle.name ) !== -1;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
- } else if ( _mode === "scale" ) {
|
|
|
-
|
|
|
- point.sub( offset );
|
|
|
- point.multiply( parentScale );
|
|
|
+ // If updating helper, skip rest of the loop
|
|
|
+ continue;
|
|
|
|
|
|
- if ( scope.space === "local" ) {
|
|
|
+ }
|
|
|
|
|
|
- if ( scope.axis === "XYZ" ) {
|
|
|
+ // Align handles to current local or world rotation
|
|
|
|
|
|
- scale = 1 + ( ( point.y ) / Math.max( oldScale.x, oldScale.y, oldScale.z ) );
|
|
|
+ handle.quaternion.copy( quaternion );
|
|
|
|
|
|
- scope.object.scale.x = oldScale.x * scale;
|
|
|
- scope.object.scale.y = oldScale.y * scale;
|
|
|
- scope.object.scale.z = oldScale.z * scale;
|
|
|
+ if ( this.mode === 'translate' || this.mode === 'scale' ) {
|
|
|
|
|
|
- } else {
|
|
|
+ // Hide translate and scale axis facing the camera
|
|
|
|
|
|
- point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
|
|
|
+ var AXIS_HIDE_TRESHOLD = 0.99;
|
|
|
+ var PLANE_HIDE_TRESHOLD = 0.2;
|
|
|
+ var AXIS_FLIP_TRESHOLD = 0.0;
|
|
|
|
|
|
- if ( scope.axis === "X" ) scope.object.scale.x = oldScale.x * ( 1 + point.x / oldScale.x );
|
|
|
- if ( scope.axis === "Y" ) scope.object.scale.y = oldScale.y * ( 1 + point.y / oldScale.y );
|
|
|
- if ( scope.axis === "Z" ) scope.object.scale.z = oldScale.z * ( 1 + point.z / oldScale.z );
|
|
|
|
|
|
+ if ( handle.name === 'X' || handle.name === 'XYZX' ) {
|
|
|
+ if ( Math.abs( alignVector.copy( unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_TRESHOLD ) {
|
|
|
+ handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if ( handle.name === 'Y' || handle.name === 'XYZY' ) {
|
|
|
+ if ( Math.abs( alignVector.copy( unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_TRESHOLD ) {
|
|
|
+ handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if ( handle.name === 'Z' || handle.name === 'XYZZ' ) {
|
|
|
+ if ( Math.abs( alignVector.copy( unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_TRESHOLD ) {
|
|
|
+ handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if ( handle.name === 'XY' ) {
|
|
|
+ if ( Math.abs( alignVector.copy( unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_TRESHOLD ) {
|
|
|
+ handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if ( handle.name === 'YZ' ) {
|
|
|
+ if ( Math.abs( alignVector.copy( unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_TRESHOLD ) {
|
|
|
+ handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if ( handle.name === 'XZ' ) {
|
|
|
+ if ( Math.abs( alignVector.copy( unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_TRESHOLD ) {
|
|
|
+ handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
|
+ handle.visible = false;
|
|
|
}
|
|
|
-
|
|
|
}
|
|
|
|
|
|
- } else if ( _mode === "rotate" ) {
|
|
|
-
|
|
|
- point.sub( worldPosition );
|
|
|
- point.multiply( parentScale );
|
|
|
- tempVector.copy( offset ).sub( worldPosition );
|
|
|
- tempVector.multiply( parentScale );
|
|
|
-
|
|
|
- if ( scope.axis === "E" ) {
|
|
|
-
|
|
|
- point.applyMatrix4( tempMatrix.getInverse( lookAtMatrix ) );
|
|
|
- tempVector.applyMatrix4( tempMatrix.getInverse( lookAtMatrix ) );
|
|
|
-
|
|
|
- rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
|
|
|
- offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
|
|
|
-
|
|
|
- tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
|
|
|
-
|
|
|
- quaternionE.setFromAxisAngle( eye, rotation.z - offsetRotation.z );
|
|
|
- quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
|
|
|
+ // Flip translate and scale axis ocluded behind another axis
|
|
|
+
|
|
|
+ if ( handle.name.search( 'X' ) !== -1 ) {
|
|
|
+ if ( alignVector.copy( unitX ).applyQuaternion( quaternion ).dot( this.eye ) < AXIS_FLIP_TRESHOLD ) {
|
|
|
+ if ( handle.tag === 'fwd' ) {
|
|
|
+ handle.visible = false;
|
|
|
+ } else {
|
|
|
+ handle.scale.x *= -1;
|
|
|
+ }
|
|
|
+ } else if ( handle.tag === 'bwd' ) {
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionE );
|
|
|
- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
|
|
|
+ if ( handle.name.search( 'Y' ) !== -1 ) {
|
|
|
+ if ( alignVector.copy( unitY ).applyQuaternion( quaternion ).dot( this.eye ) < AXIS_FLIP_TRESHOLD ) {
|
|
|
+ if ( handle.tag === 'fwd' ) {
|
|
|
+ handle.visible = false;
|
|
|
+ } else {
|
|
|
+ handle.scale.y *= -1;
|
|
|
+ }
|
|
|
+ } else if ( handle.tag === 'bwd' ) {
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- scope.object.quaternion.copy( tempQuaternion );
|
|
|
+ if ( handle.name.search( 'Z' ) !== -1 ) {
|
|
|
+ if ( alignVector.copy( unitZ ).applyQuaternion( quaternion ).dot( this.eye ) < AXIS_FLIP_TRESHOLD ) {
|
|
|
+ if ( handle.tag === 'fwd' ) {
|
|
|
+ handle.visible = false;
|
|
|
+ } else {
|
|
|
+ handle.scale.z *= -1;
|
|
|
+ }
|
|
|
+ } else if ( handle.tag === 'bwd' ) {
|
|
|
+ handle.visible = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- } else if ( scope.axis === "XYZE" ) {
|
|
|
+ } else if ( this.mode === 'rotate' ) {
|
|
|
|
|
|
- quaternionE.setFromEuler( point.clone().cross( tempVector ).normalize() ); // rotation axis
|
|
|
+ // Align handles to current local or world rotation
|
|
|
|
|
|
- tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
|
|
|
- quaternionX.setFromAxisAngle( quaternionE, - point.clone().angleTo( tempVector ) );
|
|
|
- quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
|
|
|
+ tempQuaternion2.copy( quaternion );
|
|
|
+ alignVector.copy( this.eye ).applyQuaternion( tempQuaternion.copy( quaternion ).inverse() );
|
|
|
|
|
|
- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
|
|
|
- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
|
|
|
+ if ( handle.name.search( "E" ) !== - 1 ) {
|
|
|
|
|
|
- scope.object.quaternion.copy( tempQuaternion );
|
|
|
+ handle.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( this.eye, zeroVector, unitY ) );
|
|
|
|
|
|
- } else if ( scope.space === "local" ) {
|
|
|
+ }
|
|
|
|
|
|
- point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
|
|
|
+ if ( handle.name === 'X' ) {
|
|
|
|
|
|
- tempVector.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
|
|
|
+ tempQuaternion.setFromAxisAngle( unitX, Math.atan2( -alignVector.y, alignVector.z ) );
|
|
|
+ tempQuaternion.multiplyQuaternions( tempQuaternion2, tempQuaternion );
|
|
|
+ handle.quaternion.copy( tempQuaternion );
|
|
|
|
|
|
- rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
|
|
|
- offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
|
|
|
+ }
|
|
|
|
|
|
- quaternionXYZ.setFromRotationMatrix( oldRotationMatrix );
|
|
|
+ if ( handle.name === 'Y' ) {
|
|
|
|
|
|
- if ( scope.rotationSnap !== null ) {
|
|
|
+ tempQuaternion.setFromAxisAngle( unitY, Math.atan2( alignVector.x, alignVector.z ) );
|
|
|
+ tempQuaternion.multiplyQuaternions( tempQuaternion2, tempQuaternion );
|
|
|
+ handle.quaternion.copy( tempQuaternion );
|
|
|
|
|
|
- quaternionX.setFromAxisAngle( unitX, Math.round( ( rotation.x - offsetRotation.x ) / scope.rotationSnap ) * scope.rotationSnap );
|
|
|
- quaternionY.setFromAxisAngle( unitY, Math.round( ( rotation.y - offsetRotation.y ) / scope.rotationSnap ) * scope.rotationSnap );
|
|
|
- quaternionZ.setFromAxisAngle( unitZ, Math.round( ( rotation.z - offsetRotation.z ) / scope.rotationSnap ) * scope.rotationSnap );
|
|
|
+ }
|
|
|
|
|
|
- } else {
|
|
|
+ if ( handle.name === 'Z' ) {
|
|
|
|
|
|
- quaternionX.setFromAxisAngle( unitX, rotation.x - offsetRotation.x );
|
|
|
- quaternionY.setFromAxisAngle( unitY, rotation.y - offsetRotation.y );
|
|
|
- quaternionZ.setFromAxisAngle( unitZ, rotation.z - offsetRotation.z );
|
|
|
+ tempQuaternion.setFromAxisAngle( unitZ, Math.atan2( alignVector.y, alignVector.x ) );
|
|
|
+ tempQuaternion.multiplyQuaternions( tempQuaternion2, tempQuaternion );
|
|
|
+ handle.quaternion.copy( tempQuaternion );
|
|
|
|
|
|
- }
|
|
|
+ }
|
|
|
|
|
|
- if ( scope.axis === "X" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionX );
|
|
|
- if ( scope.axis === "Y" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionY );
|
|
|
- if ( scope.axis === "Z" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionZ );
|
|
|
+ }
|
|
|
|
|
|
- scope.object.quaternion.copy( quaternionXYZ );
|
|
|
+ // Hide disabled axes
|
|
|
+ handle.visible = handle.visible && ( handle.name.indexOf( "X" ) === -1 || this.showX );
|
|
|
+ handle.visible = handle.visible && ( handle.name.indexOf( "Y" ) === -1 || this.showY );
|
|
|
+ handle.visible = handle.visible && ( handle.name.indexOf( "Z" ) === -1 || this.showZ );
|
|
|
+ handle.visible = handle.visible && ( handle.name.indexOf( "E" ) === -1 || ( this.showX && this.showY && this.showZ ) );
|
|
|
|
|
|
- } else if ( scope.space === "world" ) {
|
|
|
+ // highlight selected axis
|
|
|
|
|
|
- rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
|
|
|
- offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
|
|
|
+ handle.material._opacity = handle.material._opacity || handle.material.opacity;
|
|
|
+ handle.material._color = handle.material._color || handle.material.color.clone();
|
|
|
|
|
|
- tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
|
|
|
+ handle.material.color.copy( handle.material._color );
|
|
|
+ handle.material.opacity = handle.material._opacity;
|
|
|
|
|
|
- if ( scope.rotationSnap !== null ) {
|
|
|
+ if ( !this.enabled ) {
|
|
|
|
|
|
- quaternionX.setFromAxisAngle( unitX, Math.round( ( rotation.x - offsetRotation.x ) / scope.rotationSnap ) * scope.rotationSnap );
|
|
|
- quaternionY.setFromAxisAngle( unitY, Math.round( ( rotation.y - offsetRotation.y ) / scope.rotationSnap ) * scope.rotationSnap );
|
|
|
- quaternionZ.setFromAxisAngle( unitZ, Math.round( ( rotation.z - offsetRotation.z ) / scope.rotationSnap ) * scope.rotationSnap );
|
|
|
+ handle.material.opacity *= 0.5;
|
|
|
+ handle.material.color.lerp( new THREE.Color( 1, 1, 1 ), 0.5 );
|
|
|
|
|
|
- } else {
|
|
|
+ } else if ( this.axis ) {
|
|
|
|
|
|
- quaternionX.setFromAxisAngle( unitX, rotation.x - offsetRotation.x );
|
|
|
- quaternionY.setFromAxisAngle( unitY, rotation.y - offsetRotation.y );
|
|
|
- quaternionZ.setFromAxisAngle( unitZ, rotation.z - offsetRotation.z );
|
|
|
+ if ( handle.name === this.axis ) {
|
|
|
|
|
|
- }
|
|
|
+ handle.material.opacity = 1.0;
|
|
|
+ handle.material.color.lerp( new THREE.Color( 1, 1, 1 ), 0.5 );
|
|
|
|
|
|
- quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
|
|
|
+ } else if ( this.axis.split('').some( function( a ) { return handle.name === a; } ) ) {
|
|
|
|
|
|
- if ( scope.axis === "X" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
|
|
|
- if ( scope.axis === "Y" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
|
|
|
- if ( scope.axis === "Z" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
|
|
|
+ handle.material.opacity = 1.0;
|
|
|
+ handle.material.color.lerp( new THREE.Color( 1, 1, 1 ), 0.5 );
|
|
|
|
|
|
- tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
|
|
|
+ } else {
|
|
|
|
|
|
- scope.object.quaternion.copy( tempQuaternion );
|
|
|
+ handle.material.opacity *= 0.25;
|
|
|
+ handle.material.color.lerp( new THREE.Color( 1, 1, 1 ), 0.5 );
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
- scope.update();
|
|
|
- scope.dispatchEvent( changeEvent );
|
|
|
- scope.dispatchEvent( objectChangeEvent );
|
|
|
-
|
|
|
}
|
|
|
|
|
|
- function onPointerUp( event ) {
|
|
|
+ THREE.Object3D.prototype.updateMatrixWorld.call( this );
|
|
|
|
|
|
- event.preventDefault(); // Prevent MouseEvent on mobile
|
|
|
+ };
|
|
|
|
|
|
- if ( event.button !== undefined && event.button !== 0 ) return;
|
|
|
+};
|
|
|
|
|
|
- let viewDriver = vwf.views["vwf/view/aframeComponent"];
|
|
|
- viewDriver.interpolateView = true;
|
|
|
+THREE.TransformControlsGizmo.prototype = Object.assign( Object.create( THREE.Object3D.prototype ), {
|
|
|
|
|
|
- if ( _dragging && ( scope.axis !== null ) ) {
|
|
|
+ constructor: THREE.TransformControlsGizmo,
|
|
|
|
|
|
- mouseUpEvent.mode = _mode;
|
|
|
- scope.dispatchEvent( mouseUpEvent );
|
|
|
+ isTransformControlsGizmo: true
|
|
|
|
|
|
- }
|
|
|
+} );
|
|
|
|
|
|
- _dragging = false;
|
|
|
|
|
|
- if ( 'TouchEvent' in window && event instanceof TouchEvent ) {
|
|
|
+THREE.TransformControlsPlane = function () {
|
|
|
|
|
|
- // Force "rollover"
|
|
|
+ 'use strict';
|
|
|
|
|
|
- scope.axis = null;
|
|
|
- scope.update();
|
|
|
- scope.dispatchEvent( changeEvent );
|
|
|
+ THREE.Mesh.call( this,
|
|
|
+ new THREE.PlaneBufferGeometry( 100000, 100000, 2, 2 ),
|
|
|
+ new THREE.MeshBasicMaterial( { visible: false, wireframe: true, side: THREE.DoubleSide, transparent: true, opacity: 0.1 } )
|
|
|
+ );
|
|
|
+
|
|
|
+ this.type = 'TransformControlsPlane';
|
|
|
+
|
|
|
+ var unitX = new THREE.Vector3( 1, 0, 0 );
|
|
|
+ var unitY = new THREE.Vector3( 0, 1, 0 );
|
|
|
+ var unitZ = new THREE.Vector3( 0, 0, 1 );
|
|
|
+
|
|
|
+ var tempVector = new THREE.Vector3();
|
|
|
+ var dirVector = new THREE.Vector3();
|
|
|
+ var alignVector = new THREE.Vector3();
|
|
|
+ var tempMatrix = new THREE.Matrix4();
|
|
|
+ var identityQuaternion = new THREE.Quaternion();
|
|
|
+
|
|
|
+ this.updateMatrixWorld = function() {
|
|
|
+
|
|
|
+ var space = this.space;
|
|
|
+
|
|
|
+ this.position.copy( this.worldPosition );
|
|
|
+
|
|
|
+ if ( this.mode === 'scale' ) space = 'local'; // scale always oriented to local rotation
|
|
|
+
|
|
|
+ unitX.set( 1, 0, 0 ).applyQuaternion( space === "local" ? this.worldQuaternion : identityQuaternion );
|
|
|
+ unitY.set( 0, 1, 0 ).applyQuaternion( space === "local" ? this.worldQuaternion : identityQuaternion );
|
|
|
+ unitZ.set( 0, 0, 1 ).applyQuaternion( space === "local" ? this.worldQuaternion : identityQuaternion );
|
|
|
+
|
|
|
+ // Align the plane for current transform mode, axis and space.
|
|
|
+
|
|
|
+ alignVector.copy( unitY );
|
|
|
+
|
|
|
+ switch ( this.mode ) {
|
|
|
+ case 'translate':
|
|
|
+ case 'scale':
|
|
|
+ switch ( this.axis ) {
|
|
|
+ case 'X':
|
|
|
+ alignVector.copy( this.eye ).cross( unitX );
|
|
|
+ dirVector.copy( unitX ).cross( alignVector );
|
|
|
+ break;
|
|
|
+ case 'Y':
|
|
|
+ alignVector.copy( this.eye ).cross( unitY );
|
|
|
+ dirVector.copy( unitY ).cross( alignVector );
|
|
|
+ break;
|
|
|
+ case 'Z':
|
|
|
+ alignVector.copy( this.eye ).cross( unitZ );
|
|
|
+ dirVector.copy( unitZ ).cross( alignVector );
|
|
|
+ break;
|
|
|
+ case 'XY':
|
|
|
+ dirVector.copy( unitZ );
|
|
|
+ break;
|
|
|
+ case 'YZ':
|
|
|
+ dirVector.copy( unitX );
|
|
|
+ break;
|
|
|
+ case 'XZ':
|
|
|
+ alignVector.copy( unitZ );
|
|
|
+ dirVector.copy( unitY );
|
|
|
+ break;
|
|
|
+ case 'XYZ':
|
|
|
+ case 'E':
|
|
|
+ dirVector.set( 0, 0, 0 );
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case 'rotate':
|
|
|
+ default:
|
|
|
+ // special case for rotate
|
|
|
+ dirVector.set( 0, 0, 0 );
|
|
|
+ }
|
|
|
|
|
|
- } else {
|
|
|
+ if ( dirVector.length() === 0 ) {
|
|
|
|
|
|
- onPointerHover( event );
|
|
|
+ // If in rotate mode, make the plane parallel to camera
|
|
|
+ this.quaternion.copy( this.cameraQuaternion );
|
|
|
|
|
|
- }
|
|
|
+ } else {
|
|
|
|
|
|
- }
|
|
|
+ tempMatrix.lookAt( tempVector.set( 0, 0, 0 ), dirVector, alignVector );
|
|
|
|
|
|
- function intersectObjects( pointer, objects ) {
|
|
|
+ this.quaternion.setFromRotationMatrix( tempMatrix );
|
|
|
|
|
|
- var rect = domElement.getBoundingClientRect();
|
|
|
- var x = ( pointer.clientX - rect.left ) / rect.width;
|
|
|
- var y = ( pointer.clientY - rect.top ) / rect.height;
|
|
|
+ }
|
|
|
|
|
|
- pointerVector.set( ( x * 2 ) - 1, - ( y * 2 ) + 1 );
|
|
|
- ray.setFromCamera( pointerVector, camera );
|
|
|
+ THREE.Object3D.prototype.updateMatrixWorld.call( this );
|
|
|
|
|
|
- var intersections = ray.intersectObjects( objects, true );
|
|
|
- return intersections[ 0 ] ? intersections[ 0 ] : false;
|
|
|
+ };
|
|
|
|
|
|
- }
|
|
|
+};
|
|
|
|
|
|
- };
|
|
|
+THREE.TransformControlsPlane.prototype = Object.assign( Object.create( THREE.Mesh.prototype ), {
|
|
|
+
|
|
|
+ constructor: THREE.TransformControlsPlane,
|
|
|
|
|
|
- THREE.TransformControls.prototype = Object.create( THREE.Object3D.prototype );
|
|
|
- THREE.TransformControls.prototype.constructor = THREE.TransformControls;
|
|
|
+ isTransformControlsPlane: true
|
|
|
|
|
|
-}() );
|
|
|
+} );
|