|  | @@ -398,7 +398,7 @@ this.createModelObj = function (mtlSrc, objSrc, name, avatar) {
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				|  |  |          let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |  
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				|  |  |          if (cursorNode) {
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				|  |  | -            position = cursorNode.worldPosition;
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				|  |  | +            position = cursorNode.worldPosition();
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				|  |  |              //console.log(position);
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				|  |  |          }
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				|  |  |  
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				|  | @@ -428,7 +428,7 @@ this.createModelObj = function (mtlSrc, objSrc, name, avatar) {
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				|  |  |      }
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				|  |  |  
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				|  |  |      self.children.create(nodeName, modelNode, function( child ) {
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				|  |  | -        if (avatar) child.lookAt(self.children[avatar].worldPosition)
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				|  |  | +        if (avatar) child.lookAt(self.children[avatar].worldPosition())
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				|  |  |         });
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				|  |  |  
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				|  |  |  }
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				|  | @@ -456,7 +456,7 @@ this.createModel = function (modelType, modelSrc, avatar) {
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				|  |  |              let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |          
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				|  |  |              if (cursorNode) {
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				|  |  | -                 position = cursorNode.worldPosition;
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				|  |  | +                 position = cursorNode.worldPosition();
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				|  |  |                  //console.log(position);
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				|  |  |              }
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				|  |  |      
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				|  | @@ -490,7 +490,7 @@ this.createModel = function (modelType, modelSrc, avatar) {
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				|  |  |          }
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				|  |  |  
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				|  |  |          self.children.create(nodeName, modelNode, function( child ) {
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				|  |  | -            if (avatar) child.lookAt(self.children[avatar].worldPosition)
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				|  |  | +            if (avatar) child.lookAt(self.children[avatar].worldPosition())
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				|  |  |             });
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				|  |  |  
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				|  |  |         });
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				|  | @@ -539,7 +539,7 @@ this.createPrimitive = function (type, params, name, node, avatar) {
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				|  |  |          let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |  
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				|  |  |          if (cursorNode) {
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				|  |  | -            position = cursorNode.worldPosition;
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				|  |  | +            position = cursorNode.worldPosition();
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				|  |  |              //console.log(position);
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				|  |  |          }
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				|  |  |  
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				|  | @@ -587,7 +587,7 @@ this.createPrimitive = function (type, params, name, node, avatar) {
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				|  |  |      if (newNode) {
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				|  |  |          newNode.properties.position = position;
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				|  |  |          this.children.create(nodeName, newNode, function( child ) {
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				|  |  | -            if (avatar) child.lookAt(self.children[avatar].worldPosition);
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				|  |  | +            if (avatar) child.lookAt(self.children[avatar].worldPosition());
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				|  |  |            });
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				|  |  |      }
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				|  |  |  
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				|  | @@ -608,7 +608,7 @@ this.createCamera = function (name, node, avatar) {
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				|  |  |          let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |  
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				|  |  |          if (cursorNode) {
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				|  |  | -            position = cursorNode.worldPosition;
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				|  |  | +            position = cursorNode.worldPosition();
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				|  |  |              //console.log(position);
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				|  |  |          }
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				|  |  |  
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				|  | @@ -622,7 +622,7 @@ this.createCamera = function (name, node, avatar) {
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				|  |  |      if (newNode) {
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				|  |  |          newNode.properties.position = position;
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				|  |  |          this.children.create(nodeName, newNode, function( child ) {
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				|  |  | -            if (avatar) child.lookAt(self.children[avatar].worldPosition);
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				|  |  | +            if (avatar) child.lookAt(self.children[avatar].worldPosition());
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				|  |  |            });
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				|  |  |      }
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				|  |  |  
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				|  | @@ -643,7 +643,7 @@ this.createCameraWithOffset = function (name, node, avatar) {
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				|  |  |          let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |  
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				|  |  |          if (cursorNode) {
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				|  |  | -            position = cursorNode.worldPosition;
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				|  |  | +            position = cursorNode.worldPosition();
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				|  |  |              //console.log(position);
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				|  |  |          }
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				|  |  |  
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				|  | @@ -657,7 +657,7 @@ this.createCameraWithOffset = function (name, node, avatar) {
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				|  |  |      if (newNode) {
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				|  |  |          newNode.properties.position = position;
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				|  |  |          this.children.create(nodeName, newNode, function( child ) {
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				|  |  | -            if (avatar) child.lookAt(self.children[avatar].worldPosition);
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				|  |  | +            if (avatar) child.lookAt(self.children[avatar].worldPosition());
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				|  |  |            });
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				|  |  |      }
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				|  |  |  
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				|  | @@ -681,7 +681,7 @@ this.createImage = function (imgSrc, name, node, avatar) {
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				|  |  |          let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |  
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				|  |  |          if (cursorNode) {
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				|  |  | -            position = cursorNode.worldPosition;
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				|  |  | +            position = cursorNode.worldPosition();
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				|  |  |              //console.log(position);
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				|  |  |          }
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				|  |  |  
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				|  | @@ -708,7 +708,7 @@ this.createImage = function (imgSrc, name, node, avatar) {
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				|  |  |              let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |          
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				|  |  |              if (cursorNode) {
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				|  |  | -                 position = cursorNode.worldPosition;
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				|  |  | +                 position = cursorNode.worldPosition();
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				|  |  |                  //console.log(position);
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				|  |  |              }
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				|  |  |      
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				|  | @@ -726,7 +726,7 @@ this.createImage = function (imgSrc, name, node, avatar) {
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				|  |  |              newNode.properties.height = child.height;
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				|  |  |  
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				|  |  |              self.children.create(nodeName, newNode, function( child ) {
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				|  |  | -                if (avatar) child.lookAt(self.children[avatar].worldPosition)
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				|  |  | +                if (avatar) child.lookAt(self.children[avatar].worldPosition())
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				|  |  |                 });
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				|  |  |      
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				|  |  |          } else {
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				|  | @@ -742,7 +742,7 @@ this.createImage = function (imgSrc, name, node, avatar) {
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				|  |  |          newNode.properties.height = child.height;
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				|  |  |      
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				|  |  |              self.children.create(nodeName, newNode, function( child ) {
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				|  |  | -                if (avatar) child.lookAt(self.children[avatar].worldPosition)
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				|  |  | +                if (avatar) child.lookAt(self.children[avatar].worldPosition())
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				|  |  |                 });
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				|  |  |      
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				|  |  |              }
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				|  | @@ -774,7 +774,7 @@ this.createVideo = function (vidSrc, name, node, avatar) {
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				|  |  |          let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |  
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				|  |  |          if (cursorNode) {
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				|  |  | -            position = cursorNode.worldPosition;
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				|  |  | +            position = cursorNode.worldPosition();
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				|  |  |              //console.log(position);
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				|  |  |          }
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				|  |  |  
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				|  | @@ -800,7 +800,7 @@ this.createVideo = function (vidSrc, name, node, avatar) {
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				|  |  |              let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
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				|  |  |          
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				|  |  |              if (cursorNode) {
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				|  |  | -                 position = cursorNode.worldPosition;
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				|  |  | +                 position = cursorNode.worldPosition();
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				|  |  |                  //console.log(position);
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				|  |  |              }
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				|  |  |      
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				|  | @@ -820,7 +820,7 @@ this.createVideo = function (vidSrc, name, node, avatar) {
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				|  |  |              newNode.properties.height = child.videoHeight;
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				|  |  |  
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				|  |  |              self.children.create(nodeName, newNode, function( child ) {
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				|  |  | -                if (avatar) child.lookAt(self.children[avatar].worldPosition)
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				|  |  | +                if (avatar) child.lookAt(self.children[avatar].worldPosition())
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				|  |  |                 });
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				|  |  |  
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				|  |  |          } else {
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				|  | @@ -834,7 +834,7 @@ this.createVideo = function (vidSrc, name, node, avatar) {
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				|  |  |                  newNode.properties.height = child.videoHeight;
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				|  |  |  
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				|  |  |                  self.children.create(nodeName, newNode, function( child ) {
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				|  |  | -                    if (avatar) child.lookAt(self.children[avatar].worldPosition)
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				|  |  | +                    if (avatar) child.lookAt(self.children[avatar].worldPosition())
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				|  |  |                     });
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				|  |  |  
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				|  |  |              }
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				|  | @@ -863,7 +863,7 @@ this.createAudio = function (itemSrc, name, node, avatar) {
 | 
	
		
			
				|  |  |          let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          if (cursorNode) {
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				|  |  | -            position = cursorNode.worldPosition;
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				|  |  | +            position = cursorNode.worldPosition();
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				|  |  |              //console.log(position);
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				|  |  |          }
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				|  |  |  
 | 
	
	
		
			
				|  | @@ -896,7 +896,7 @@ this.createAudio = function (itemSrc, name, node, avatar) {
 | 
	
		
			
				|  |  |              let cursorNode = myAvatar.avatarNode.myHead.myCursor.vis;
 | 
	
		
			
				|  |  |          
 | 
	
		
			
				|  |  |              if (cursorNode) {
 | 
	
		
			
				|  |  | -                 position = cursorNode.worldPosition;
 | 
	
		
			
				|  |  | +                 position = cursorNode.worldPosition();
 | 
	
		
			
				|  |  |                  //console.log(position);
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				|  |  |              }
 | 
	
		
			
				|  |  |      
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				|  | @@ -925,7 +925,7 @@ this.createAudio = function (itemSrc, name, node, avatar) {
 | 
	
		
			
				|  |  |          };
 | 
	
		
			
				|  |  |  
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				|  |  |          self.children.create(nodeName, newNode, function( child ) {
 | 
	
		
			
				|  |  | -            if (avatar) child.lookAt(self.children[avatar].worldPosition)
 | 
	
		
			
				|  |  | +            if (avatar) child.lookAt(self.children[avatar].worldPosition())
 | 
	
		
			
				|  |  |             });
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				|  |  |  
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				|  |  |         // }
 |