|  | @@ -1,499 +0,0 @@
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				|  |  | -/* NProgress, (c) 2013, 2014 Rico Sta. Cruz - http://ricostacruz.com/nprogress
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				|  |  | - * @license MIT */
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				|  |  | -
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				|  |  | -;(function(root, factory) {
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				|  |  | -
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				|  |  | -  if (typeof define === 'function' && define.amd) {
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				|  |  | -    define(factory);
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				|  |  | -  } else if (typeof exports === 'object') {
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				|  |  | -    module.exports = factory();
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				|  |  | -  } else {
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				|  |  | -    root.NProgress = factory();
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				|  |  | -  }
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				|  |  | -
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				|  |  | -})(this, function() {
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				|  |  | -  var NProgress = {};
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				|  |  | -
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				|  |  | -  NProgress.version = '0.2.0';
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				|  |  | -
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				|  |  | -  var Settings = NProgress.settings = {
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				|  |  | -    minimum: 0.08,
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				|  |  | -    easing: 'linear',
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				|  |  | -    positionUsing: '',
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				|  |  | -    speed: 200,
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				|  |  | -    trickle: true,
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				|  |  | -    trickleSpeed: 200,
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				|  |  | -    showSpinner: true,
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				|  |  | -    barSelector: '[role="bar"]',
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				|  |  | -    spinnerSelector: '[role="spinner"]',
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				|  |  | -    parent: 'body',
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				|  |  | -    template: '<div class="bar" role="bar"><div class="peg"></div></div><div class="spinner" role="spinner"><div class="spinner-icon"></div></div>'
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Updates configuration.
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				|  |  | -   *
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				|  |  | -   *     NProgress.configure({
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				|  |  | -   *       minimum: 0.1
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				|  |  | -   *     });
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				|  |  | -   */
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				|  |  | -  NProgress.configure = function(options) {
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				|  |  | -    var key, value;
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				|  |  | -    for (key in options) {
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				|  |  | -      value = options[key];
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				|  |  | -      if (value !== undefined && options.hasOwnProperty(key)) Settings[key] = value;
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				|  |  | -    }
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				|  |  | -
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				|  |  | -    return this;
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Last number.
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  NProgress.status = null;
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Sets the progress bar status, where `n` is a number from `0.0` to `1.0`.
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				|  |  | -   *
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				|  |  | -   *     NProgress.set(0.4);
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				|  |  | -   *     NProgress.set(1.0);
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  NProgress.set = function(n) {
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				|  |  | -    var started = NProgress.isStarted();
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				|  |  | -
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				|  |  | -    n = clamp(n, Settings.minimum, 1);
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				|  |  | -    NProgress.status = (n === 1 ? null : n);
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				|  |  | -
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				|  |  | -    var progress = NProgress.render(!started),
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				|  |  | -        bar      = progress.querySelector(Settings.barSelector),
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				|  |  | -        speed    = Settings.speed,
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				|  |  | -        ease     = Settings.easing;
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				|  |  | -
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				|  |  | -    progress.offsetWidth; /* Repaint */
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				|  |  | -
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				|  |  | -    queue(function(next) {
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				|  |  | -      // Set positionUsing if it hasn't already been set
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				|  |  | -      if (Settings.positionUsing === '') Settings.positionUsing = NProgress.getPositioningCSS();
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				|  |  | -
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				|  |  | -      // Add transition
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				|  |  | -      css(bar, barPositionCSS(n, speed, ease));
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				|  |  | -
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				|  |  | -      if (n === 1) {
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				|  |  | -        // Fade out
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				|  |  | -        css(progress, {
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				|  |  | -          transition: 'none',
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				|  |  | -          opacity: 1
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				|  |  | -        });
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				|  |  | -        progress.offsetWidth; /* Repaint */
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				|  |  | -
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				|  |  | -        setTimeout(function() {
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				|  |  | -          css(progress, {
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				|  |  | -            transition: 'all ' + speed + 'ms linear',
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				|  |  | -            opacity: 0
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				|  |  | -          });
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				|  |  | -          setTimeout(function() {
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				|  |  | -            NProgress.remove();
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				|  |  | -            next();
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				|  |  | -          }, speed);
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				|  |  | -        }, speed);
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				|  |  | -      } else {
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				|  |  | -        setTimeout(next, speed);
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				|  |  | -      }
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				|  |  | -    });
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				|  |  | -
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				|  |  | -    return this;
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  NProgress.isStarted = function() {
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				|  |  | -    return typeof NProgress.status === 'number';
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Shows the progress bar.
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				|  |  | -   * This is the same as setting the status to 0%, except that it doesn't go backwards.
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				|  |  | -   *
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				|  |  | -   *     NProgress.start();
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				|  |  | -   *
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				|  |  | -   */
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				|  |  | -  NProgress.start = function() {
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				|  |  | -    if (!NProgress.status) NProgress.set(0);
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				|  |  | -
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				|  |  | -    var work = function() {
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				|  |  | -      setTimeout(function() {
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				|  |  | -        if (!NProgress.status) return;
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				|  |  | -        NProgress.trickle();
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				|  |  | -        work();
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				|  |  | -      }, Settings.trickleSpeed);
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				|  |  | -    };
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				|  |  | -
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				|  |  | -    if (Settings.trickle) work();
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				|  |  | -
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				|  |  | -    return this;
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Hides the progress bar.
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				|  |  | -   * This is the *sort of* the same as setting the status to 100%, with the
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				|  |  | -   * difference being `done()` makes some placebo effect of some realistic motion.
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				|  |  | -   *
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				|  |  | -   *     NProgress.done();
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				|  |  | -   *
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				|  |  | -   * If `true` is passed, it will show the progress bar even if its hidden.
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				|  |  | -   *
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				|  |  | -   *     NProgress.done(true);
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  NProgress.done = function(force) {
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				|  |  | -    if (!force && !NProgress.status) return this;
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				|  |  | -
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				|  |  | -    return NProgress.inc(0.3 + 0.5 * Math.random()).set(1);
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Increments by a random amount.
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  NProgress.inc = function(amount) {
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				|  |  | -    var n = NProgress.status;
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				|  |  | -
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				|  |  | -    if (!n) {
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				|  |  | -      return NProgress.start();
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				|  |  | -    } else if(n > 1) {
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				|  |  | -      return;
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				|  |  | -    } else {
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				|  |  | -      if (typeof amount !== 'number') {
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				|  |  | -        if (n >= 0 && n < 0.2) { amount = 0.1; }
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				|  |  | -        else if (n >= 0.2 && n < 0.5) { amount = 0.04; }
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				|  |  | -        else if (n >= 0.5 && n < 0.8) { amount = 0.02; }
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				|  |  | -        else if (n >= 0.8 && n < 0.99) { amount = 0.005; }
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				|  |  | -        else { amount = 0; }
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				|  |  | -      }
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				|  |  | -
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				|  |  | -      n = clamp(n + amount, 0, 0.994);
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				|  |  | -      return NProgress.set(n);
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				|  |  | -    }
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  NProgress.trickle = function() {
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				|  |  | -    return NProgress.inc();
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Waits for all supplied jQuery promises and
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				|  |  | -   * increases the progress as the promises resolve.
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				|  |  | -   *
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				|  |  | -   * @param $promise jQUery Promise
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				|  |  | -   */
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				|  |  | -  (function() {
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				|  |  | -    var initial = 0, current = 0;
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				|  |  | -
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				|  |  | -    NProgress.promise = function($promise) {
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				|  |  | -      if (!$promise || $promise.state() === "resolved") {
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				|  |  | -        return this;
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				|  |  | -      }
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				|  |  | -
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				|  |  | -      if (current === 0) {
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				|  |  | -        NProgress.start();
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				|  |  | -      }
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				|  |  | -
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				|  |  | -      initial++;
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				|  |  | -      current++;
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				|  |  | -
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				|  |  | -      $promise.always(function() {
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				|  |  | -        current--;
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				|  |  | -        if (current === 0) {
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				|  |  | -            initial = 0;
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				|  |  | -            NProgress.done();
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				|  |  | -        } else {
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				|  |  | -            NProgress.set((initial - current) / initial);
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				|  |  | -        }
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				|  |  | -      });
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				|  |  | -
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				|  |  | -      return this;
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				|  |  | -    };
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				|  |  | -
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				|  |  | -  })();
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * (Internal) renders the progress bar markup based on the `template`
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				|  |  | -   * setting.
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  NProgress.render = function(fromStart) {
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				|  |  | -    if (NProgress.isRendered()) return document.getElementById('nprogress');
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				|  |  | -
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				|  |  | -    addClass(document.documentElement, 'nprogress-busy');
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				|  |  | -
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				|  |  | -    var progress = document.createElement('div');
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				|  |  | -    progress.id = 'nprogress';
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				|  |  | -    progress.innerHTML = Settings.template;
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				|  |  | -
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				|  |  | -
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				|  |  | -
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				|  |  | -    var bar = progress.querySelector(Settings.barSelector),
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				|  |  | -        perc = fromStart ? '-100' : toBarPerc(NProgress.status || 0),
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				|  |  | -        parent = isDOM(Settings.parent)
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				|  |  | -          ? Settings.parent
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				|  |  | -          : document.querySelector(Settings.parent),
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				|  |  | -        spinner
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				|  |  | -
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				|  |  | -    css(bar, {
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				|  |  | -      transition: 'all 0 linear',
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				|  |  | -      transform: 'translate3d(' + perc + '%,0,0)'
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				|  |  | -    });
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				|  |  | -
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				|  |  | -    if (!Settings.showSpinner) {
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				|  |  | -      spinner = progress.querySelector(Settings.spinnerSelector);
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				|  |  | -      spinner && removeElement(spinner);
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				|  |  | -    }
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				|  |  | -
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				|  |  | -    if (parent != document.body) {
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				|  |  | -      addClass(parent, 'nprogress-custom-parent');
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				|  |  | -    }
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				|  |  | -
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				|  |  | -    parent.appendChild(progress);
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				|  |  | -    return progress;
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Removes the element. Opposite of render().
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  NProgress.remove = function() {
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				|  |  | -    removeClass(document.documentElement, 'nprogress-busy');
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				|  |  | -    var parent = isDOM(Settings.parent)
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				|  |  | -      ? Settings.parent
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				|  |  | -      : document.querySelector(Settings.parent)
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				|  |  | -    removeClass(parent, 'nprogress-custom-parent')
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				|  |  | -    var progress = document.getElementById('nprogress');
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				|  |  | -    progress && removeElement(progress);
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Checks if the progress bar is rendered.
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  NProgress.isRendered = function() {
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				|  |  | -    return !!document.getElementById('nprogress');
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Determine which positioning CSS rule to use.
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  NProgress.getPositioningCSS = function() {
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				|  |  | -    // Sniff on document.body.style
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				|  |  | -    var bodyStyle = document.body.style;
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				|  |  | -
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				|  |  | -    // Sniff prefixes
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				|  |  | -    var vendorPrefix = ('WebkitTransform' in bodyStyle) ? 'Webkit' :
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				|  |  | -                       ('MozTransform' in bodyStyle) ? 'Moz' :
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				|  |  | -                       ('msTransform' in bodyStyle) ? 'ms' :
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				|  |  | -                       ('OTransform' in bodyStyle) ? 'O' : '';
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				|  |  | -
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				|  |  | -    if (vendorPrefix + 'Perspective' in bodyStyle) {
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				|  |  | -      // Modern browsers with 3D support, e.g. Webkit, IE10
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				|  |  | -      return 'translate3d';
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				|  |  | -    } else if (vendorPrefix + 'Transform' in bodyStyle) {
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				|  |  | -      // Browsers without 3D support, e.g. IE9
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				|  |  | -      return 'translate';
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				|  |  | -    } else {
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				|  |  | -      // Browsers without translate() support, e.g. IE7-8
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				|  |  | -      return 'margin';
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				|  |  | -    }
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				|  |  | -  };
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * Helpers
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  function isDOM (obj) {
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				|  |  | -    if (typeof HTMLElement === 'object') {
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				|  |  | -      return obj instanceof HTMLElement
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				|  |  | -    }
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				|  |  | -    return (
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				|  |  | -      obj &&
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				|  |  | -      typeof obj === 'object' &&
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				|  |  | -      obj.nodeType === 1 &&
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				|  |  | -      typeof obj.nodeName === 'string'
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				|  |  | -    )
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				|  |  | -  }
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				|  |  | -
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				|  |  | -  function clamp(n, min, max) {
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				|  |  | -    if (n < min) return min;
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				|  |  | -    if (n > max) return max;
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				|  |  | -    return n;
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				|  |  | -  }
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * (Internal) converts a percentage (`0..1`) to a bar translateX
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				|  |  | -   * percentage (`-100%..0%`).
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  function toBarPerc(n) {
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				|  |  | -    return (-1 + n) * 100;
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				|  |  | -  }
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				|  |  | -
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * (Internal) returns the correct CSS for changing the bar's
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				|  |  | -   * position given an n percentage, and speed and ease from Settings
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				|  |  | -   */
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				|  |  | -
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				|  |  | -  function barPositionCSS(n, speed, ease) {
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				|  |  | -    var barCSS;
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				|  |  | -
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				|  |  | -    if (Settings.positionUsing === 'translate3d') {
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				|  |  | -      barCSS = { transform: 'translate3d('+toBarPerc(n)+'%,0,0)' };
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				|  |  | -    } else if (Settings.positionUsing === 'translate') {
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				|  |  | -      barCSS = { transform: 'translate('+toBarPerc(n)+'%,0)' };
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				|  |  | -    } else {
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				|  |  | -      barCSS = { 'margin-left': toBarPerc(n)+'%' };
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				|  |  | -    }
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				|  |  | -
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				|  |  | -    barCSS.transition = 'all '+speed+'ms '+ease;
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				|  |  | -
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				|  |  | -    return barCSS;
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				|  |  | -  }
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				|  |  | -
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				|  |  | -  /**
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				|  |  | -   * (Internal) Queues a function to be executed.
 | 
	
		
			
				|  |  | -   */
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  var queue = (function() {
 | 
	
		
			
				|  |  | -    var pending = [];
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    function next() {
 | 
	
		
			
				|  |  | -      var fn = pending.shift();
 | 
	
		
			
				|  |  | -      if (fn) {
 | 
	
		
			
				|  |  | -        fn(next);
 | 
	
		
			
				|  |  | -      }
 | 
	
		
			
				|  |  | -    }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    return function(fn) {
 | 
	
		
			
				|  |  | -      pending.push(fn);
 | 
	
		
			
				|  |  | -      if (pending.length == 1) next();
 | 
	
		
			
				|  |  | -    };
 | 
	
		
			
				|  |  | -  })();
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  /**
 | 
	
		
			
				|  |  | -   * (Internal) Applies css properties to an element, similar to the jQuery
 | 
	
		
			
				|  |  | -   * css method.
 | 
	
		
			
				|  |  | -   *
 | 
	
		
			
				|  |  | -   * While this helper does assist with vendor prefixed property names, it
 | 
	
		
			
				|  |  | -   * does not perform any manipulation of values prior to setting styles.
 | 
	
		
			
				|  |  | -   */
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  var css = (function() {
 | 
	
		
			
				|  |  | -    var cssPrefixes = [ 'Webkit', 'O', 'Moz', 'ms' ],
 | 
	
		
			
				|  |  | -        cssProps    = {};
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    function camelCase(string) {
 | 
	
		
			
				|  |  | -      return string.replace(/^-ms-/, 'ms-').replace(/-([\da-z])/gi, function(match, letter) {
 | 
	
		
			
				|  |  | -        return letter.toUpperCase();
 | 
	
		
			
				|  |  | -      });
 | 
	
		
			
				|  |  | -    }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    function getVendorProp(name) {
 | 
	
		
			
				|  |  | -      var style = document.body.style;
 | 
	
		
			
				|  |  | -      if (name in style) return name;
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -      var i = cssPrefixes.length,
 | 
	
		
			
				|  |  | -          capName = name.charAt(0).toUpperCase() + name.slice(1),
 | 
	
		
			
				|  |  | -          vendorName;
 | 
	
		
			
				|  |  | -      while (i--) {
 | 
	
		
			
				|  |  | -        vendorName = cssPrefixes[i] + capName;
 | 
	
		
			
				|  |  | -        if (vendorName in style) return vendorName;
 | 
	
		
			
				|  |  | -      }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -      return name;
 | 
	
		
			
				|  |  | -    }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    function getStyleProp(name) {
 | 
	
		
			
				|  |  | -      name = camelCase(name);
 | 
	
		
			
				|  |  | -      return cssProps[name] || (cssProps[name] = getVendorProp(name));
 | 
	
		
			
				|  |  | -    }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    function applyCss(element, prop, value) {
 | 
	
		
			
				|  |  | -      prop = getStyleProp(prop);
 | 
	
		
			
				|  |  | -      element.style[prop] = value;
 | 
	
		
			
				|  |  | -    }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    return function(element, properties) {
 | 
	
		
			
				|  |  | -      var args = arguments,
 | 
	
		
			
				|  |  | -          prop,
 | 
	
		
			
				|  |  | -          value;
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -      if (args.length == 2) {
 | 
	
		
			
				|  |  | -        for (prop in properties) {
 | 
	
		
			
				|  |  | -          value = properties[prop];
 | 
	
		
			
				|  |  | -          if (value !== undefined && properties.hasOwnProperty(prop)) applyCss(element, prop, value);
 | 
	
		
			
				|  |  | -        }
 | 
	
		
			
				|  |  | -      } else {
 | 
	
		
			
				|  |  | -        applyCss(element, args[1], args[2]);
 | 
	
		
			
				|  |  | -      }
 | 
	
		
			
				|  |  | -    }
 | 
	
		
			
				|  |  | -  })();
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  /**
 | 
	
		
			
				|  |  | -   * (Internal) Determines if an element or space separated list of class names contains a class name.
 | 
	
		
			
				|  |  | -   */
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  function hasClass(element, name) {
 | 
	
		
			
				|  |  | -    var list = typeof element == 'string' ? element : classList(element);
 | 
	
		
			
				|  |  | -    return list.indexOf(' ' + name + ' ') >= 0;
 | 
	
		
			
				|  |  | -  }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  /**
 | 
	
		
			
				|  |  | -   * (Internal) Adds a class to an element.
 | 
	
		
			
				|  |  | -   */
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  function addClass(element, name) {
 | 
	
		
			
				|  |  | -    var oldList = classList(element),
 | 
	
		
			
				|  |  | -        newList = oldList + name;
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    if (hasClass(oldList, name)) return;
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    // Trim the opening space.
 | 
	
		
			
				|  |  | -    element.className = newList.substring(1);
 | 
	
		
			
				|  |  | -  }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  /**
 | 
	
		
			
				|  |  | -   * (Internal) Removes a class from an element.
 | 
	
		
			
				|  |  | -   */
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  function removeClass(element, name) {
 | 
	
		
			
				|  |  | -    var oldList = classList(element),
 | 
	
		
			
				|  |  | -        newList;
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    if (!hasClass(element, name)) return;
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    // Replace the class name.
 | 
	
		
			
				|  |  | -    newList = oldList.replace(' ' + name + ' ', ' ');
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -    // Trim the opening and closing spaces.
 | 
	
		
			
				|  |  | -    element.className = newList.substring(1, newList.length - 1);
 | 
	
		
			
				|  |  | -  }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  /**
 | 
	
		
			
				|  |  | -   * (Internal) Gets a space separated list of the class names on the element.
 | 
	
		
			
				|  |  | -   * The list is wrapped with a single space on each end to facilitate finding
 | 
	
		
			
				|  |  | -   * matches within the list.
 | 
	
		
			
				|  |  | -   */
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  function classList(element) {
 | 
	
		
			
				|  |  | -    return (' ' + (element && element.className || '') + ' ').replace(/\s+/gi, ' ');
 | 
	
		
			
				|  |  | -  }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  /**
 | 
	
		
			
				|  |  | -   * (Internal) Removes an element from the DOM.
 | 
	
		
			
				|  |  | -   */
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  function removeElement(element) {
 | 
	
		
			
				|  |  | -    element && element.parentNode && element.parentNode.removeChild(element);
 | 
	
		
			
				|  |  | -  }
 | 
	
		
			
				|  |  | -
 | 
	
		
			
				|  |  | -  return NProgress;
 | 
	
		
			
				|  |  | -});
 |