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Nikolay Suslov %!s(int64=10) %!d(string=hai) anos
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Modificáronse 2 ficheiros con 2 adicións e 2 borrados
  1. 1 1
      en/vwf-ometa/index.md
  2. 1 1
      ru/vwf-ometa/index.md

+ 1 - 1
en/vwf-ometa/index.md

@@ -7,7 +7,7 @@ The latest work being done as part of Krestianstvo SDK research effort was prese
 
 [Working prototype](http://vle.krestianstvo.org/adl/sandbox/world/OlxOHOzdn4yU10yn)
 
-[Source code](https://github.com/NikolaySuslov/Sandbox-vwf/tree/vle-ometa-proto-update)
+[Source code](https://github.com/NikolaySuslov/Sandbox-VLE/tree/vle-sandbox)
 
 
 The Virtual World Framework (VWF) provides a synchronized collaborative 3D environment for the web browser. Continuing the OpenCroquet research effort, VWF allows easy application creation, and provides a simple interface to allow multiple users to interact with the state of the application that is synchronized across clients, using the notion of virtual time. A VWF application is made up of prototype components, which are programmed in JavaScript, that allows a shared code and behaviours used in distributed computation, to be modified at runtime. OMeta is a new object-oriented language for pattern matching. It is based on a variant of Parsing Expression Grammars (PEGs) which have been extended to handle arbitrary data types. OMeta's general-purpose pattern matching facilities provide a natural and convenient way for programmers to implement tokenizers, parsers, visitors, and tree transformers.

A diferenza do arquivo foi suprimida porque é demasiado grande
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ru/vwf-ometa/index.md


Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio